Files
llgo/_demo/go/export/export.go
2025-09-11 14:08:52 +08:00

546 lines
11 KiB
Go

package main
import (
"unsafe"
C "github.com/goplus/llgo/_demo/go/export/c"
)
// Small struct
type SmallStruct struct {
ID int8 `json:"id"`
Flag bool `json:"flag"`
}
// Large struct
type LargeStruct struct {
ID int64 `json:"id"`
Name string `json:"name"`
Values [10]float64 `json:"values"`
Metadata map[string]int `json:"metadata"`
Children []SmallStruct `json:"children"`
Extra1 int32 `json:"extra1"`
Extra2 uint64 `json:"extra2"`
Extra3 float32 `json:"extra3"`
Extra4 bool `json:"extra4"`
Extra5 uintptr `json:"extra5"`
}
// Self-referential struct
type Node struct {
Data int `json:"data"`
Next *Node `json:"next"`
}
// Named types
type MyInt int
type MyString string
// Complex struct with mixed arrays and slices
type ComplexData struct {
Matrix [3][4]int32 `json:"matrix"` // 2D array
Slices [][]string `json:"slices"` // slice of slices - commented out
IntArray [5]int `json:"int_array"` // 1D array
DataList []float64 `json:"data_list"` // slice - commented out
}
//export HelloWorld
func HelloWorld() {
println("Hello, World!")
}
// Functions with small struct parameters and return values
//export CreateSmallStruct
func CreateSmallStruct(id int8, flag bool) SmallStruct {
return SmallStruct{ID: id, Flag: flag}
}
//export ProcessSmallStruct
func ProcessSmallStruct(s SmallStruct) SmallStruct {
s.ID += 1
s.Flag = !s.Flag
return s
}
//export ProcessSmallStructPtr
func ProcessSmallStructPtr(s *SmallStruct) *SmallStruct {
if s != nil {
s.ID *= 2
s.Flag = !s.Flag
}
return s
}
// Functions with large struct parameters and return values
//export CreateLargeStruct
func CreateLargeStruct(id int64, name string) LargeStruct {
return LargeStruct{
ID: id,
Name: name,
Values: [10]float64{1.1, 2.2, 3.3, 4.4, 5.5, 6.6, 7.7, 8.8, 9.9, 10.0},
Metadata: map[string]int{"count": 42, "size": 100},
Children: []SmallStruct{{ID: 1, Flag: true}, {ID: 2, Flag: false}},
Extra1: 12345,
Extra2: 67890,
Extra3: 3.14,
Extra4: true,
Extra5: 0x1000,
}
}
//export ProcessLargeStruct
func ProcessLargeStruct(ls LargeStruct) int64 {
total := ls.ID + int64(len(ls.Name))
for _, v := range ls.Values {
total += int64(v)
}
total += int64(len(ls.Children))
total += int64(ls.Extra1) + int64(ls.Extra2) + int64(ls.Extra3)
if ls.Extra4 {
total += 1000
}
total += int64(ls.Extra5)
return total
}
//export ProcessLargeStructPtr
func ProcessLargeStructPtr(ls *LargeStruct) *LargeStruct {
if ls != nil {
ls.ID += 100
ls.Name = "processed_" + ls.Name
ls.Extra1 *= 2
ls.Extra4 = !ls.Extra4
}
return ls
}
// Functions with self-referential struct
//export CreateNode
func CreateNode(data int) *Node {
return &Node{Data: data, Next: nil}
}
//export LinkNodes
func LinkNodes(first, second *Node) {
if first != nil {
first.Next = second
}
}
//export TraverseNodes
func TraverseNodes(head *Node) int {
count := 0
current := head
for current != nil {
count++
current = current.Next
if count > 100 { // Safety check
break
}
}
return count
}
// Functions covering all basic types
//export ProcessBool
func ProcessBool(b bool) bool {
return !b
}
//export ProcessInt8
func ProcessInt8(x int8) int8 {
return x + 1
}
//export ProcessUint8
func ProcessUint8(x uint8) uint8 {
return x + 1
}
//export ProcessInt16
func ProcessInt16(x int16) int16 {
return x * 2
}
//export ProcessUint16
func ProcessUint16(x uint16) uint16 {
return x * 2
}
//export ProcessInt32
func ProcessInt32(x int32) int32 {
return x * 3
}
//export ProcessUint32
func ProcessUint32(x uint32) uint32 {
return x * 3
}
//export ProcessInt64
func ProcessInt64(x int64) int64 {
return x * 4
}
//export ProcessUint64
func ProcessUint64(x uint64) uint64 {
return x * 4
}
//export ProcessInt
func ProcessInt(x int) int {
return x + 100
}
//export ProcessUint
func ProcessUint(x uint) uint {
return x + 200
}
//export ProcessUintptr
func ProcessUintptr(x uintptr) uintptr {
return x + 300
}
//export ProcessFloat32
func ProcessFloat32(x float32) float32 {
return x * 1.5
}
//export ProcessFloat64
func ProcessFloat64(x float64) float64 {
return x * 2.5
}
//export ProcessString
func ProcessString(s string) string {
return "processed_" + s
}
//export ProcessUnsafePointer
func ProcessUnsafePointer(p unsafe.Pointer) unsafe.Pointer {
return p
}
// Functions with named types
//export ProcessMyInt
func ProcessMyInt(x MyInt) MyInt {
return x * 10
}
//export ProcessMyString
func ProcessMyString(s MyString) MyString {
return MyString("modified_" + string(s))
}
// Functions with arrays, slices, maps, channels
//export ProcessIntArray
func ProcessIntArray(arr [5]int) int {
total := 0
for _, v := range arr {
total += v
}
return total
}
//export CreateComplexData
func CreateComplexData() ComplexData {
return ComplexData{
Matrix: [3][4]int32{{1, 2, 3, 4}, {5, 6, 7, 8}, {9, 10, 11, 12}},
Slices: [][]string{{"helo"}},
IntArray: [5]int{10, 20, 30, 40, 50},
DataList: []float64{1.0},
}
}
//export ProcessComplexData
func ProcessComplexData(data ComplexData) int32 {
// Sum all matrix elements
var sum int32
for i := 0; i < 3; i++ {
for j := 0; j < 4; j++ {
sum += data.Matrix[i][j]
}
}
return sum
}
// Functions with multidimensional arrays as parameters and return values
//export ProcessMatrix2D
func ProcessMatrix2D(matrix [3][4]int32) int32 {
var sum int32
for i := 0; i < 3; i++ {
for j := 0; j < 4; j++ {
sum += matrix[i][j]
}
}
return sum
}
//export CreateMatrix1D
func CreateMatrix1D() [4]int32 {
return [4]int32{1, 2, 3, 4}
}
//export CreateMatrix2D
func CreateMatrix2D() [3][4]int32 {
return [3][4]int32{{1, 2, 3, 4}, {5, 6, 7, 8}, {9, 10, 11, 12}}
}
//export ProcessMatrix3D
func ProcessMatrix3D(cube [2][3][4]uint8) uint32 {
var sum uint32
for i := 0; i < 2; i++ {
for j := 0; j < 3; j++ {
for k := 0; k < 4; k++ {
sum += uint32(cube[i][j][k])
}
}
}
return sum
}
//export CreateMatrix3D
func CreateMatrix3D() [2][3][4]uint8 {
var cube [2][3][4]uint8
val := uint8(1)
for i := 0; i < 2; i++ {
for j := 0; j < 3; j++ {
for k := 0; k < 4; k++ {
cube[i][j][k] = val
val++
}
}
}
return cube
}
//export ProcessGrid5x4
func ProcessGrid5x4(grid [5][4]float64) float64 {
var sum float64
for i := 0; i < 5; i++ {
for j := 0; j < 4; j++ {
sum += grid[i][j]
}
}
return sum
}
//export CreateGrid5x4
func CreateGrid5x4() [5][4]float64 {
var grid [5][4]float64
val := 1.0
for i := 0; i < 5; i++ {
for j := 0; j < 4; j++ {
grid[i][j] = val
val += 0.5
}
}
return grid
}
//export ProcessIntSlice
func ProcessIntSlice(slice []int) int {
total := 0
for _, v := range slice {
total += v
}
return total
}
//export ProcessStringMap
func ProcessStringMap(m map[string]int) int {
total := 0
for _, v := range m {
total += v
}
return total
}
//export ProcessIntChannel
func ProcessIntChannel(ch chan int) int {
select {
case val := <-ch:
return val
default:
return -1
}
}
// Functions with interface
//export ProcessInterface
func ProcessInterface(i interface{}) int {
switch v := i.(type) {
case int:
return v
case string:
return len(v)
default:
return 0
}
}
// Functions with various parameter counts
//export NoParams
func NoParams() int {
return 42
}
//export OneParam
func OneParam(x int) int {
return x * 2
}
//export TwoParams
func TwoParams(a int, b string) string {
return string(rune(a)) + b
}
//export ThreeParams
func ThreeParams(a int32, b float64, c bool) float64 {
result := float64(a) + b
if c {
result *= 2
}
return result
}
//export MultipleParams
func MultipleParams(a int8, b uint16, c int32, d uint64, e float32, f float64, g string, h bool) string {
return g + "_processed"
}
// Functions returning no value
//export NoReturn
func NoReturn(message string) {
println("Message:", message)
}
// Functions using XType from c package
//export CreateXType
func CreateXType(id int32, name string, value float64, flag bool) C.XType {
return C.XType{
ID: id,
Name: name,
Value: value,
Flag: flag,
}
}
//export ProcessXType
func ProcessXType(x C.XType) C.XType {
x.ID += 100
x.Name = "processed_" + x.Name
x.Value *= 2.0
x.Flag = !x.Flag
return x
}
//export ProcessXTypePtr
func ProcessXTypePtr(x *C.XType) *C.XType {
if x != nil {
x.ID *= 2
x.Name = "ptr_" + x.Name
x.Value += 10.0
x.Flag = !x.Flag
}
return x
}
func main() {
println("=== Export Demo ===")
// Test small struct
small := CreateSmallStruct(5, true)
println("Small struct:", small.ID, small.Flag)
processed := ProcessSmallStruct(small)
println("Processed small:", processed.ID, processed.Flag)
// Test large struct
large := CreateLargeStruct(12345, "test")
println("Large struct ID:", large.ID, "Name:", large.Name)
total := ProcessLargeStruct(large)
println("Large struct total:", total)
// Test self-referential struct
node1 := CreateNode(100)
node2 := CreateNode(200)
LinkNodes(node1, node2)
count := TraverseNodes(node1)
println("Node count:", count)
// Test basic types
println("Bool:", ProcessBool(true))
println("Int8:", ProcessInt8(10))
println("Float32:", ProcessFloat32(3.14))
println("String:", ProcessString("hello"))
// Test named types
myInt := ProcessMyInt(MyInt(42))
println("MyInt:", int(myInt))
myStr := ProcessMyString(MyString("world"))
println("MyString:", string(myStr))
// Test collections
arr := [5]int{1, 2, 3, 4, 5}
println("Array sum:", ProcessIntArray(arr))
slice := []int{10, 20, 30}
println("Slice sum:", ProcessIntSlice(slice))
m := make(map[string]int)
m["a"] = 100
m["b"] = 200
println("Map sum:", ProcessStringMap(m))
// Test multidimensional arrays
matrix2d := CreateMatrix2D()
println("Matrix2D sum:", ProcessMatrix2D(matrix2d))
matrix3d := CreateMatrix3D()
println("Matrix3D sum:", ProcessMatrix3D(matrix3d))
grid5x4 := CreateGrid5x4()
println("Grid5x4 sum:", ProcessGrid5x4(grid5x4))
// Test complex data with multidimensional arrays
complexData := CreateComplexData()
println("ComplexData matrix sum:", ProcessComplexData(complexData))
// Test various parameter counts
println("NoParams:", NoParams())
println("OneParam:", OneParam(5))
println("TwoParams:", TwoParams(65, "_test"))
println("ThreeParams:", ThreeParams(10, 2.5, true))
println("MultipleParams:", MultipleParams(1, 2, 3, 4, 5.0, 6.0, "result", true))
// Test XType from c package
xtype := CreateXType(42, "test", 3.14, true)
println("XType:", xtype.ID, xtype.Name, xtype.Value, xtype.Flag)
processedX := ProcessXType(xtype)
println("Processed XType:", processedX.ID, processedX.Name, processedX.Value, processedX.Flag)
ptrX := ProcessXTypePtr(&xtype)
if ptrX != nil {
println("Ptr XType:", ptrX.ID, ptrX.Name, ptrX.Value, ptrX.Flag)
}
NoReturn("demo completed")
}