mirror of
https://github.com/duke-git/lancet.git
synced 2025-09-27 11:52:25 +08:00
243 lines
4.8 KiB
Go
243 lines
4.8 KiB
Go
// Copyright 2021 dudaodong@gmail.com. All rights reserved.
|
|
// Use of this source code is governed by MIT license
|
|
|
|
// Package mathutil implements some functions for math calculation.
|
|
package mathutil
|
|
|
|
import (
|
|
"fmt"
|
|
"math"
|
|
"strconv"
|
|
"strings"
|
|
|
|
"golang.org/x/exp/constraints"
|
|
)
|
|
|
|
// Exponent calculate x^n.
|
|
// Play: https://go.dev/play/p/uF3HGNPk8wr
|
|
func Exponent(x, n int64) int64 {
|
|
if n == 0 {
|
|
return 1
|
|
}
|
|
|
|
t := Exponent(x, n/2)
|
|
|
|
if n%2 == 1 {
|
|
return t * t * x
|
|
}
|
|
|
|
return t * t
|
|
}
|
|
|
|
// Fibonacci calculate fibonacci number before n.
|
|
// Play: https://go.dev/play/p/IscseUNMuUc
|
|
func Fibonacci(first, second, n int) int {
|
|
if n <= 0 {
|
|
return 0
|
|
}
|
|
if n < 3 {
|
|
return 1
|
|
} else if n == 3 {
|
|
return first + second
|
|
} else {
|
|
return Fibonacci(second, first+second, n-1)
|
|
}
|
|
}
|
|
|
|
// Factorial calculate x!.
|
|
// Play: https://go.dev/play/p/tt6LdOK67Nx
|
|
func Factorial(x uint) uint {
|
|
var f uint = 1
|
|
for ; x > 1; x-- {
|
|
f *= x
|
|
}
|
|
return f
|
|
}
|
|
|
|
// Percent calculate the percentage of value to total.
|
|
// Play: https://go.dev/play/p/QQM9B13coSP
|
|
func Percent(val, total float64, n int) float64 {
|
|
if total == 0 {
|
|
return float64(0)
|
|
}
|
|
tmp := val / total
|
|
result := RoundToFloat(tmp, n)
|
|
|
|
return result
|
|
}
|
|
|
|
// RoundToString round up to n decimal places.
|
|
// Play: https://go.dev/play/p/kZwpBRAcllO
|
|
func RoundToString(x float64, n int) string {
|
|
tmp := math.Pow(10.0, float64(n))
|
|
x *= tmp
|
|
x = math.Round(x)
|
|
result := strconv.FormatFloat(x/tmp, 'f', n, 64)
|
|
return result
|
|
}
|
|
|
|
// RoundToFloat round up to n decimal places.
|
|
// Play: https://go.dev/play/p/ghyb528JRJL
|
|
func RoundToFloat(x float64, n int) float64 {
|
|
tmp := math.Pow(10.0, float64(n))
|
|
x *= tmp
|
|
x = math.Round(x)
|
|
return x / tmp
|
|
}
|
|
|
|
// TruncRound round off n decimal places.
|
|
// Play: https://go.dev/play/p/aumarSHIGzP
|
|
func TruncRound(x float64, n int) float64 {
|
|
floatStr := fmt.Sprintf("%."+strconv.Itoa(n+1)+"f", x)
|
|
temp := strings.Split(floatStr, ".")
|
|
var newFloat string
|
|
if len(temp) < 2 || n >= len(temp[1]) {
|
|
newFloat = floatStr
|
|
} else {
|
|
newFloat = temp[0] + "." + temp[1][:n]
|
|
}
|
|
result, _ := strconv.ParseFloat(newFloat, 64)
|
|
return result
|
|
}
|
|
|
|
// Max return max value of numbers.
|
|
// Play: https://go.dev/play/p/cN8DHI0rTkH
|
|
func Max[T constraints.Integer | constraints.Float](numbers ...T) T {
|
|
max := numbers[0]
|
|
|
|
for _, v := range numbers {
|
|
if max < v {
|
|
max = v
|
|
}
|
|
}
|
|
|
|
return max
|
|
}
|
|
|
|
// MaxBy return the maximum value of a slice using the given comparator function.
|
|
// Play: https://go.dev/play/p/pbe2MT-7DV2
|
|
func MaxBy[T any](slice []T, comparator func(T, T) bool) T {
|
|
var max T
|
|
|
|
if len(slice) == 0 {
|
|
return max
|
|
}
|
|
|
|
max = slice[0]
|
|
|
|
for i := 1; i < len(slice); i++ {
|
|
val := slice[i]
|
|
|
|
if comparator(val, max) {
|
|
max = val
|
|
}
|
|
}
|
|
|
|
return max
|
|
}
|
|
|
|
// Min return min value of numbers.
|
|
// Play: https://go.dev/play/p/21BER_mlGUj
|
|
func Min[T constraints.Integer | constraints.Float](numbers ...T) T {
|
|
min := numbers[0]
|
|
|
|
for _, v := range numbers {
|
|
if min > v {
|
|
min = v
|
|
}
|
|
}
|
|
|
|
return min
|
|
}
|
|
|
|
// MinBy return the minimum value of a slice using the given comparator function.
|
|
// Play: https://go.dev/play/p/XuJDKrDdglW
|
|
func MinBy[T any](slice []T, comparator func(T, T) bool) T {
|
|
var min T
|
|
|
|
if len(slice) == 0 {
|
|
return min
|
|
}
|
|
|
|
min = slice[0]
|
|
|
|
for i := 1; i < len(slice); i++ {
|
|
val := slice[i]
|
|
|
|
if comparator(val, min) {
|
|
min = val
|
|
}
|
|
}
|
|
|
|
return min
|
|
}
|
|
|
|
// Average return average value of numbers.
|
|
// Play: https://go.dev/play/p/Vv7LBwER-pz
|
|
func Average[T constraints.Integer | constraints.Float](numbers ...T) T {
|
|
var sum T
|
|
n := T(len(numbers))
|
|
|
|
for _, v := range numbers {
|
|
sum += v
|
|
}
|
|
return sum / n
|
|
}
|
|
|
|
// Range creates a slice of numbers from start with specified count, element step is 1.
|
|
// Play: https://go.dev/play/p/9ke2opxa8ZP
|
|
func Range[T constraints.Integer | constraints.Float](start T, count int) []T {
|
|
size := count
|
|
if count < 0 {
|
|
size = -count
|
|
}
|
|
|
|
result := make([]T, size)
|
|
|
|
for i, j := 0, start; i < size; i, j = i+1, j+1 {
|
|
result[i] = j
|
|
}
|
|
|
|
return result
|
|
}
|
|
|
|
// RangeWithStep creates a slice of numbers from start to end with specified step.
|
|
// Play: https://go.dev/play/p/akLWz0EqOSM
|
|
func RangeWithStep[T constraints.Integer | constraints.Float](start, end, step T) []T {
|
|
result := []T{}
|
|
|
|
if start >= end || step == 0 {
|
|
return result
|
|
}
|
|
|
|
for i := start; i < end; i += step {
|
|
result = append(result, i)
|
|
}
|
|
|
|
return result
|
|
}
|
|
|
|
// AngleToRadian converts angle value to radian value.
|
|
// Play: todo
|
|
func AngleToRadian(angle float64) float64 {
|
|
radian := angle * (math.Pi / 180)
|
|
return radian
|
|
}
|
|
|
|
// RadianToAngle converts radian value to angle value.
|
|
// Play: todo
|
|
func RadianToAngle(radian float64) float64 {
|
|
angle := radian * (180 / math.Pi)
|
|
return angle
|
|
}
|
|
|
|
// PointDistance get two points distance.
|
|
// Play: todo
|
|
func PointDistance(x1, y1, x2, y2 float64) float64 {
|
|
a := x1 - x2
|
|
b := y1 - y2
|
|
c := math.Pow(a, 2) + math.Pow(b, 2)
|
|
|
|
return math.Sqrt(c)
|
|
}
|