Files
lancet/random/random.go

358 lines
8.8 KiB
Go
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

// Copyright 2021 dudaodong@gmail.com. All rights reserved.
// Use of this source code is governed by MIT license.
// Package random implements some basic functions to generate random int and string.
package random
import (
crand "crypto/rand"
"fmt"
"io"
"math"
"math/rand"
"os"
"time"
"unsafe"
"github.com/duke-git/lancet/v2/mathutil"
)
const (
MaximumCapacity = math.MaxInt32>>1 + 1
Numeral = "0123456789"
LowwerLetters = "abcdefghijklmnopqrstuvwxyz"
UpperLetters = "ABCDEFGHIJKLMNOPQRSTUVWXYZ"
Letters = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ"
SymbolChars = "!@#$%^&*()_+-=[]{}|;':\",./<>?"
AllChars = Numeral + LowwerLetters + UpperLetters + SymbolChars
)
var rn = rand.NewSource(time.Now().UnixNano())
func init() {
rand.Seed(time.Now().UnixNano())
}
// RandBool generates a random boolean value (true or false).
// Play: https://go.dev/play/p/to6BLc26wBv
func RandBool() bool {
return rand.Intn(2) == 1
}
// RandBoolSlice generates a random boolean slice of specified length.
// Play: https://go.dev/play/p/o-VSjPjnILI
func RandBoolSlice(length int) []bool {
if length <= 0 {
return []bool{}
}
result := make([]bool, length)
for i := range result {
result[i] = RandBool()
}
return result
}
// RandInt generate random int between [min, max).
// Play: https://go.dev/play/p/pXyyAAI5YxD
func RandInt(min, max int) int {
if min == max {
return min
}
if max < min {
min, max = max, min
}
if min == 0 && max == math.MaxInt {
return rand.Int()
}
return rand.Intn(max-min) + min
}
// RandIntSlice generates a slice of random integers.
// The generated integers are between min and max (exclusive).
// Play: https://go.dev/play/p/GATTQ5xTEG8
func RandIntSlice(length, min, max int) []int {
if length <= 0 || min > max {
return []int{}
}
result := make([]int, length)
for i := range result {
result[i] = RandInt(min, max)
}
return result
}
// RandUniqueIntSlice generate a slice of random int of length that do not repeat.
// Play: https://go.dev/play/p/uBkRSOz73Ec
func RandUniqueIntSlice(length, min, max int) []int {
if min > max {
return []int{}
}
if length > max-min {
length = max - min
}
nums := make([]int, length)
used := make(map[int]struct{}, length)
for i := 0; i < length; {
r := RandInt(min, max)
if _, use := used[r]; use {
continue
}
used[r] = struct{}{}
nums[i] = r
i++
}
return nums
}
// RandFloat generate random float64 number between [min, max) with specific precision.
// Play: https://go.dev/play/p/zbD_tuobJtr
func RandFloat(min, max float64, precision int) float64 {
if min == max {
return min
}
if max < min {
min, max = max, min
}
n := rand.Float64()*(max-min) + min
return mathutil.FloorToFloat(n, precision)
}
// RandFloats generate a slice of random float64 numbers of length that do not repeat.
// Play: https://go.dev/play/p/I3yndUQ-rhh
func RandFloats(length int, min, max float64, precision int) []float64 {
if max < min {
min, max = max, min
}
maxLength := int((max - min) * math.Pow10(precision))
if maxLength == 0 {
maxLength = 1
}
if length > maxLength {
length = maxLength
}
nums := make([]float64, length)
used := make(map[float64]struct{}, length)
for i := 0; i < length; {
r := RandFloat(min, max, precision)
if _, use := used[r]; use {
continue
}
used[r] = struct{}{}
nums[i] = r
i++
}
return nums
}
// RandBytes generate random byte slice.
// Play: https://go.dev/play/p/EkiLESeXf8d
func RandBytes(length int) []byte {
if length < 1 {
return []byte{}
}
b := make([]byte, length)
if _, err := io.ReadFull(crand.Reader, b); err != nil {
return nil
}
return b
}
// RandString generate random alphabeta string of specified length.
// Play: https://go.dev/play/p/W2xvRUXA7Mi
func RandString(length int) string {
return random(Letters, length)
}
// RandString generate a slice of random string of length strLen based on charset.
// chartset should be one of the following: random.Numeral, random.LowwerLetters, random.UpperLetters
// random.Letters, random.SymbolChars, random.AllChars. or a combination of them.
// Play: https://go.dev/play/p/2_-PiDv3tGn
func RandStringSlice(charset string, sliceLen, strLen int) []string {
if sliceLen <= 0 || strLen <= 0 {
return []string{}
}
result := make([]string, sliceLen)
for i := range result {
result[i] = random(charset, strLen)
}
return result
}
// RandFromGivenSlice generate a random element from given slice.
// Play: https://go.dev/play/p/UrkWueF6yYo
func RandFromGivenSlice[T any](slice []T) T {
if len(slice) == 0 {
var zero T
return zero
}
return slice[rand.Intn(len(slice))]
}
// RandSliceFromGivenSlice generate a random slice of length num from given slice.
// - If repeatable is true, the generated slice may contain duplicate elements.
//
// Play: https://go.dev/play/p/68UikN9d6VT
func RandSliceFromGivenSlice[T any](slice []T, num int, repeatable bool) []T {
if num <= 0 || len(slice) == 0 {
return slice
}
if !repeatable && num > len(slice) {
num = len(slice)
}
result := make([]T, num)
if repeatable {
for i := range result {
result[i] = slice[rand.Intn(len(slice))]
}
} else {
shuffled := make([]T, len(slice))
copy(shuffled, slice)
rand.Shuffle(len(shuffled), func(i, j int) {
shuffled[i], shuffled[j] = shuffled[j], shuffled[i]
})
result = shuffled[:num]
}
return result
}
// RandUpper generate a random upper case string of specified length.
// Play: https://go.dev/play/p/29QfOh0DVuh
func RandUpper(length int) string {
return random(UpperLetters, length)
}
// RandLower generate a random lower case string of specified length.
// Play: https://go.dev/play/p/XJtZ471cmtI
func RandLower(length int) string {
return random(LowwerLetters, length)
}
// RandNumeral generate a random numeral string of specified length.
// Play: https://go.dev/play/p/g4JWVpHsJcf
func RandNumeral(length int) string {
return random(Numeral, length)
}
// RandNumeralOrLetter generate a random numeral or alpha string of specified length.
// Play: https://go.dev/play/p/19CEQvpx2jD
func RandNumeralOrLetter(length int) string {
return random(Numeral+Letters, length)
}
// RandSymbolChar generate a random symbol char of specified length.
// symbol chars: !@#$%^&*()_+-=[]{}|;':\",./<>?.
// Play: https://go.dev/play/p/Im6ZJxAykOm
func RandSymbolChar(length int) string {
return random(SymbolChars, length)
}
// nearestPowerOfTwo 返回一个大于等于cap的最近的2的整数次幂参考java8的hashmap的tableSizeFor函数
func nearestPowerOfTwo(cap int) int {
n := cap - 1
n |= n >> 1
n |= n >> 2
n |= n >> 4
n |= n >> 8
n |= n >> 16
if n < 0 {
return 1
} else if n >= MaximumCapacity {
return MaximumCapacity
}
return n + 1
}
// random generate a random string based on given string range.
func random(s string, length int) string {
// 确保随机数生成器的种子是动态的
pid := os.Getpid()
timestamp := time.Now().UnixNano()
rand.Seed(int64(pid) + timestamp)
// 仿照strings.Builder
// 创建一个长度为 length 的字节切片
bytes := make([]byte, length)
strLength := len(s)
if strLength <= 0 {
return ""
} else if strLength == 1 {
for i := 0; i < length; i++ {
bytes[i] = s[0]
}
return *(*string)(unsafe.Pointer(&bytes))
}
// s的字符需要使用多少个比特位数才能表示完
// letterIdBits := int(math.Ceil(math.Log2(strLength))),下面比上面的代码快
letterIdBits := int(math.Log2(float64(nearestPowerOfTwo(strLength))))
// 最大的字母id掩码
var letterIdMask int64 = 1<<letterIdBits - 1
// 可用次数的最大值
letterIdMax := 63 / letterIdBits
// 循环生成随机字符串
for i, cache, remain := length-1, rn.Int63(), letterIdMax; i >= 0; {
// 检查随机数生成器是否用尽所有随机数
if remain == 0 {
cache, remain = rn.Int63(), letterIdMax
}
// 从可用字符的字符串中随机选择一个字符
if idx := int(cache & letterIdMask); idx < strLength {
bytes[i] = s[idx]
i--
}
// 右移比特位数,为下次选择字符做准备
cache >>= letterIdBits
remain--
}
// 仿照strings.Builder用unsafe包返回一个字符串避免拷贝
// 将字节切片转换为字符串并返回
return *(*string)(unsafe.Pointer(&bytes))
}
// UUIdV4 generate a random UUID of version 4 according to RFC 4122.
// Play: https://go.dev/play/p/_Z9SFmr28ft
func UUIdV4() (string, error) {
uuid := make([]byte, 16)
n, err := io.ReadFull(crand.Reader, uuid)
if n != len(uuid) || err != nil {
return "", err
}
uuid[8] = uuid[8]&^0xc0 | 0x80
uuid[6] = uuid[6]&^0xf0 | 0x40
return fmt.Sprintf("%x-%x-%x-%x-%x", uuid[0:4], uuid[4:6], uuid[6:8], uuid[8:10], uuid[10:]), nil
}
// RandNumberOfLength 生成一个长度为len的随机数
// Play: https://go.dev/play/p/oyZbuV7bu7b
func RandNumberOfLength(len int) int {
m := int(math.Pow10(len) - 1)
i := int(math.Pow10(len - 1))
ret := rand.Intn(m-i+1) + i
return ret
}