Files
lancet/retry/retry.go

209 lines
6.1 KiB
Go

// Copyright 2021 dudaodong@gmail.com. All rights reserved.
// Use of this source code is governed by MIT license
// Package retry is for executing a function repeatedly until it was successful or canceled by the context.
package retry
import (
"context"
"errors"
"fmt"
"math"
"math/rand"
"reflect"
"runtime"
"strings"
"time"
)
const (
// DefaultRetryTimes times of retry
DefaultRetryTimes = 5
// DefaultRetryDuration time duration of two retries
DefaultRetryLinearInterval = time.Second * 3
)
// RetryConfig is config for retry
type RetryConfig struct {
context context.Context
retryTimes uint
backoffStrategy BackoffStrategy
}
// RetryFunc is function that retry executes
type RetryFunc func() error
// Option is for adding retry config
type Option func(*RetryConfig)
// RetryTimes set times of retry.
// Play: https://go.dev/play/p/ssfVeU2SwLO
func RetryTimes(n uint) Option {
return func(rc *RetryConfig) {
rc.retryTimes = n
}
}
// RetryWithCustomBackoff set abitary custom backoff strategy
// Play: https://go.dev/play/p/jIm_o2vb5Y4
func RetryWithCustomBackoff(backoffStrategy BackoffStrategy) Option {
if backoffStrategy == nil {
panic("programming error: backoffStrategy must be not nil")
}
return func(rc *RetryConfig) {
rc.backoffStrategy = backoffStrategy
}
}
// RetryWithLinearBackoff set linear strategy backoff
// Play: https://go.dev/play/p/PDet2ZQZwcB
func RetryWithLinearBackoff(interval time.Duration) Option {
if interval <= 0 {
panic("programming error: retry interval should not be lower or equal to 0")
}
return func(rc *RetryConfig) {
rc.backoffStrategy = &linear{
interval: interval,
}
}
}
// RetryWithExponentialWithJitterBackoff set exponential strategy backoff
// Play: https://go.dev/play/p/xp1avQmn16X
func RetryWithExponentialWithJitterBackoff(interval time.Duration, base uint64, maxJitter time.Duration) Option {
if interval <= 0 {
panic("programming error: retry interval should not be lower or equal to 0")
}
if maxJitter < 0 {
panic("programming error: retry maxJitter should not be lower to 0")
}
if base%2 == 0 {
return func(rc *RetryConfig) {
rc.backoffStrategy = &shiftExponentialWithJitter{
interval: interval,
maxJitter: maxJitter,
shifter: uint64(math.Log2(float64(base))),
}
}
}
return func(rc *RetryConfig) {
rc.backoffStrategy = &exponentialWithJitter{
interval: interval,
base: time.Duration(base),
maxJitter: maxJitter,
}
}
}
// Context set retry context config.
// Play: https://go.dev/play/p/xnAOOXv9GkS
func Context(ctx context.Context) Option {
return func(rc *RetryConfig) {
rc.context = ctx
}
}
// Retry executes the retryFunc repeatedly until it was successful or canceled by the context
// The default times of retries is 5 and the default duration between retries is 3 seconds.
// Play: https://go.dev/play/p/nk2XRmagfVF
func Retry(retryFunc RetryFunc, opts ...Option) error {
config := &RetryConfig{
retryTimes: DefaultRetryTimes,
context: context.TODO(),
}
for _, opt := range opts {
opt(config)
}
if config.backoffStrategy == nil {
config.backoffStrategy = &linear{
interval: DefaultRetryLinearInterval,
}
}
var i uint
var lastErr error
for i < config.retryTimes {
lastErr = retryFunc()
if lastErr == nil {
return nil
}
if i < config.retryTimes-1 { // Only wait if it's not the last retry
select {
case <-time.After(config.backoffStrategy.CalculateInterval()):
case <-config.context.Done():
return errors.New("retry is cancelled")
}
}
i++
}
funcPath := runtime.FuncForPC(reflect.ValueOf(retryFunc).Pointer()).Name()
lastSlash := strings.LastIndex(funcPath, "/")
funcName := funcPath[lastSlash+1:]
return fmt.Errorf("function %s run failed after %d times retry, last error: %w", funcName, i, lastErr)
}
// BackoffStrategy is an interface that defines a method for calculating backoff intervals.
type BackoffStrategy interface {
// CalculateInterval returns the time.Duration after which the next retry attempt should be made.
CalculateInterval() time.Duration
}
// linear is a struct that implements the BackoffStrategy interface using a linear backoff strategy.
type linear struct {
// interval specifies the fixed duration to wait between retry attempts.
interval time.Duration
}
// CalculateInterval calculates the next interval returns a constant.
func (l *linear) CalculateInterval() time.Duration {
return l.interval
}
// exponentialWithJitter is a struct that implements the BackoffStrategy interface using a exponential backoff strategy.
type exponentialWithJitter struct {
base time.Duration // base is the multiplier for the exponential backoff.
interval time.Duration // interval is the current backoff interval, which will be adjusted over time.
maxJitter time.Duration // maxJitter is the maximum amount of jitter to apply to the backoff interval.
}
// CalculateInterval calculates the next backoff interval with jitter and updates the interval.
func (e *exponentialWithJitter) CalculateInterval() time.Duration {
current := e.interval
e.interval = e.interval * e.base
return current + jitter(e.maxJitter)
}
// shiftExponentialWithJitter is a struct that implements the BackoffStrategy interface using a exponential backoff strategy.
type shiftExponentialWithJitter struct {
interval time.Duration // interval is the current backoff interval, which will be adjusted over time.
maxJitter time.Duration // maxJitter is the maximum amount of jitter to apply to the backoff interval.
shifter uint64 // shift by n faster than multiplication
}
// CalculateInterval calculates the next backoff interval with jitter and updates the interval.
// Uses shift instead of multiplication
func (e *shiftExponentialWithJitter) CalculateInterval() time.Duration {
current := e.interval
e.interval = e.interval << e.shifter
return current + jitter(e.maxJitter)
}
// Jitter adds a random duration, up to maxJitter,
// to the current interval to introduce randomness and avoid synchronized patterns in retry behavior
func jitter(maxJitter time.Duration) time.Duration {
if maxJitter == 0 {
return 0
}
return time.Duration(rand.Int63n(int64(maxJitter)) + 1)
}