Files
lancet/concurrency/channel.go
Tuuuuuuuuu e27df00fa8 make Bridge not block in the first stream that not closed (#288)
* not block in the first channel

* make Bridge not block in the first stream that not closed

* Bridge with test
2025-01-14 16:19:45 +08:00

251 lines
4.9 KiB
Go

// Copyright 2021 dudaodong@gmail.com. All rights reserved.
// Use of this source code is governed by MIT license
// Package concurrency contain some functions to support concurrent programming. eg, goroutine, channel.
package concurrency
import (
"context"
"sync"
)
// Channel is a logic object which can generate or manipulate go channel
// all methods of Channel are in the book tilted《Concurrency in Go》
type Channel[T any] struct {
}
// NewChannel return a Channel instance
func NewChannel[T any]() *Channel[T] {
return &Channel[T]{}
}
// Generate creates channel, then put values into the channel.
// Play: https://go.dev/play/p/7aB4KyMMp9A
func (c *Channel[T]) Generate(ctx context.Context, values ...T) <-chan T {
dataStream := make(chan T)
go func() {
defer close(dataStream)
for _, v := range values {
select {
case <-ctx.Done():
return
case dataStream <- v:
}
}
}()
return dataStream
}
// Repeat create channel, put values into the channel repeatly until cancel the context.
// Play: https://go.dev/play/p/k5N_ALVmYjE
func (c *Channel[T]) Repeat(ctx context.Context, values ...T) <-chan T {
dataStream := make(chan T)
go func() {
defer close(dataStream)
for {
for _, v := range values {
select {
case <-ctx.Done():
return
case dataStream <- v:
}
}
}
}()
return dataStream
}
// RepeatFn create a channel, excutes fn repeatly, and put the result into the channel
// until close context.
// Play: https://go.dev/play/p/4J1zAWttP85
func (c *Channel[T]) RepeatFn(ctx context.Context, fn func() T) <-chan T {
dataStream := make(chan T)
go func() {
defer close(dataStream)
for {
select {
case <-ctx.Done():
return
case dataStream <- fn():
}
}
}()
return dataStream
}
// Take create a channel whose values are taken from another channel with limit number.
// Play: https://go.dev/play/p/9Utt-1pDr2J
func (c *Channel[T]) Take(ctx context.Context, valueStream <-chan T, number int) <-chan T {
takeStream := make(chan T)
go func() {
defer close(takeStream)
for i := 0; i < number; i++ {
select {
case <-ctx.Done():
return
case takeStream <- <-valueStream:
}
}
}()
return takeStream
}
// FanIn merge multiple channels into one channel.
// Play: https://go.dev/play/p/2VYFMexEvTm
func (c *Channel[T]) FanIn(ctx context.Context, channels ...<-chan T) <-chan T {
out := make(chan T)
go func() {
var wg sync.WaitGroup
wg.Add(len(channels))
for _, c := range channels {
go func(c <-chan T) {
defer wg.Done()
for v := range c {
select {
case <-ctx.Done():
return
case out <- v:
}
}
}(c)
}
wg.Wait()
close(out)
}()
return out
}
// Tee split one chanel into two channels, until cancel the context.
// Play: https://go.dev/play/p/3TQPKnCirrP
func (c *Channel[T]) Tee(ctx context.Context, in <-chan T) (<-chan T, <-chan T) {
out1 := make(chan T)
out2 := make(chan T)
go func() {
defer close(out1)
defer close(out2)
for val := range c.OrDone(ctx, in) {
var out1, out2 = out1, out2
for i := 0; i < 2; i++ {
select {
case <-ctx.Done():
case out1 <- val:
out1 = nil
case out2 <- val:
out2 = nil
}
}
}
}()
return out1, out2
}
// Bridge link multiply channels into one channel.
// Play: https://go.dev/play/p/qmWSy1NVF-Y
func (c *Channel[T]) Bridge(ctx context.Context, chanStream <-chan <-chan T) <-chan T {
valStream := make(chan T)
go func() {
defer close(valStream)
wg := sync.WaitGroup{}
defer wg.Wait()
for {
var stream <-chan T
select {
case maybeStream, ok := <-chanStream:
if !ok {
return
}
stream = maybeStream
wg.Add(1)
case <-ctx.Done():
return
}
go func() {
defer wg.Done()
for val := range c.OrDone(ctx, stream) {
select {
case valStream <- val:
case <-ctx.Done():
}
}
}()
}
}()
return valStream
}
// Or read one or more channels into one channel, will close when any readin channel is closed.
// Play: https://go.dev/play/p/Wqz9rwioPww
func (c *Channel[T]) Or(channels ...<-chan T) <-chan T {
switch len(channels) {
case 0:
return nil
case 1:
return channels[0]
}
orDone := make(chan T)
go func() {
defer close(orDone)
switch len(channels) {
case 2:
select {
case <-channels[0]:
case <-channels[1]:
}
default:
select {
case <-channels[0]:
case <-channels[1]:
case <-channels[2]:
case <-c.Or(append(channels[3:], orDone)...):
}
}
}()
return orDone
}
// OrDone read a channel into another channel, will close until cancel context.
// Play: https://go.dev/play/p/lm_GoS6aDjo
func (c *Channel[T]) OrDone(ctx context.Context, channel <-chan T) <-chan T {
valStream := make(chan T)
go func() {
defer close(valStream)
for {
select {
case <-ctx.Done():
return
case v, ok := <-channel:
if !ok {
return
}
select {
case valStream <- v:
case <-ctx.Done():
}
}
}
}()
return valStream
}