Files
ice/networktype.go
Joe Turki cad1676659 Upgrade golangci-lint, more linters
Introduces new linters, upgrade golangci-lint to version (v1.63.4)
2025-01-17 08:21:15 -06:00

143 lines
2.9 KiB
Go

// SPDX-FileCopyrightText: 2023 The Pion community <https://pion.ly>
// SPDX-License-Identifier: MIT
package ice
import (
"fmt"
"net/netip"
"strings"
)
const (
udp = "udp"
tcp = "tcp"
udp4 = "udp4"
udp6 = "udp6"
tcp4 = "tcp4"
tcp6 = "tcp6"
)
func supportedNetworkTypes() []NetworkType {
return []NetworkType{
NetworkTypeUDP4,
NetworkTypeUDP6,
NetworkTypeTCP4,
NetworkTypeTCP6,
}
}
// NetworkType represents the type of network.
type NetworkType int
const (
// NetworkTypeUDP4 indicates UDP over IPv4.
NetworkTypeUDP4 NetworkType = iota + 1
// NetworkTypeUDP6 indicates UDP over IPv6.
NetworkTypeUDP6
// NetworkTypeTCP4 indicates TCP over IPv4.
NetworkTypeTCP4
// NetworkTypeTCP6 indicates TCP over IPv6.
NetworkTypeTCP6
)
func (t NetworkType) String() string {
switch t {
case NetworkTypeUDP4:
return udp4
case NetworkTypeUDP6:
return udp6
case NetworkTypeTCP4:
return tcp4
case NetworkTypeTCP6:
return tcp6
default:
return ErrUnknownType.Error()
}
}
// IsUDP returns true when network is UDP4 or UDP6.
func (t NetworkType) IsUDP() bool {
return t == NetworkTypeUDP4 || t == NetworkTypeUDP6
}
// IsTCP returns true when network is TCP4 or TCP6.
func (t NetworkType) IsTCP() bool {
return t == NetworkTypeTCP4 || t == NetworkTypeTCP6
}
// NetworkShort returns the short network description.
func (t NetworkType) NetworkShort() string {
switch t {
case NetworkTypeUDP4, NetworkTypeUDP6:
return udp
case NetworkTypeTCP4, NetworkTypeTCP6:
return tcp
default:
return ErrUnknownType.Error()
}
}
// IsReliable returns true if the network is reliable.
func (t NetworkType) IsReliable() bool {
switch t {
case NetworkTypeUDP4, NetworkTypeUDP6:
return false
case NetworkTypeTCP4, NetworkTypeTCP6:
return true
}
return false
}
// IsIPv4 returns whether the network type is IPv4 or not.
func (t NetworkType) IsIPv4() bool {
switch t {
case NetworkTypeUDP4, NetworkTypeTCP4:
return true
case NetworkTypeUDP6, NetworkTypeTCP6:
return false
}
return false
}
// IsIPv6 returns whether the network type is IPv6 or not.
func (t NetworkType) IsIPv6() bool {
switch t {
case NetworkTypeUDP4, NetworkTypeTCP4:
return false
case NetworkTypeUDP6, NetworkTypeTCP6:
return true
}
return false
}
// determineNetworkType determines the type of network based on
// the short network string and an IP address.
func determineNetworkType(network string, ip netip.Addr) (NetworkType, error) {
// we'd rather have an IPv4-mapped IPv6 become IPv4 so that it is usable.
ip = ip.Unmap()
switch {
case strings.HasPrefix(strings.ToLower(network), udp):
if ip.Is4() {
return NetworkTypeUDP4, nil
}
return NetworkTypeUDP6, nil
case strings.HasPrefix(strings.ToLower(network), tcp):
if ip.Is4() {
return NetworkTypeTCP4, nil
}
return NetworkTypeTCP6, nil
}
return NetworkType(0), fmt.Errorf("%w from %s %s", ErrDetermineNetworkType, network, ip)
}