mirror of
https://github.com/PuerkitoBio/goquery
synced 2025-10-05 00:42:50 +08:00
346 lines
12 KiB
Go
346 lines
12 KiB
Go
package goquery
|
|
|
|
import (
|
|
"code.google.com/p/cascadia"
|
|
"exp/html"
|
|
)
|
|
|
|
type siblingType int
|
|
|
|
const (
|
|
siblintPrevAll siblingType = iota - 2
|
|
siblingPrev
|
|
siblingAll
|
|
siblingNext
|
|
siblingNextAll
|
|
)
|
|
|
|
// Find() gets the descendants of each element in the current set of matched
|
|
// elements, filtered by a selector. It returns a new Selection object
|
|
// containing these matched elements.
|
|
func (this *Selection) Find(selector string) *Selection {
|
|
return pushStack(this, findWithContext(selector, this.Nodes...))
|
|
}
|
|
|
|
// FindSelection() gets the descendants of each element in the current
|
|
// Selection, filtered by a Selection. It returns a new Selection object
|
|
// containing these matched elements.
|
|
func (this *Selection) FindSelection(sel *Selection) *Selection {
|
|
if sel == nil {
|
|
return pushStack(this, nil)
|
|
}
|
|
return this.FindNodes(sel.Nodes...)
|
|
}
|
|
|
|
// FindNodes() gets the descendants of each element in the current
|
|
// Selection, filtered by some nodes. It returns a new Selection object
|
|
// containing these matched elements.
|
|
func (this *Selection) FindNodes(nodes ...*html.Node) *Selection {
|
|
var matches []*html.Node
|
|
|
|
for _, n := range nodes {
|
|
if sliceContains(this.Nodes, n) {
|
|
matches = appendWithoutDuplicates(matches, []*html.Node{n})
|
|
}
|
|
}
|
|
return pushStack(this, matches)
|
|
}
|
|
|
|
// Contents() gets the children of each element in the Selection,
|
|
// including text and comment nodes. It returns a new Selection object
|
|
// containing these elements.
|
|
func (this *Selection) Contents() *Selection {
|
|
return pushStack(this, getSelectionChildren(this, false))
|
|
}
|
|
|
|
// ContentsFiltered() gets the children of each element in the Selection,
|
|
// filtered by the specified selector. It returns a new Selection
|
|
// object containing these elements. Since selectors only act on Element nodes,
|
|
// this function is an alias to ChildrenFiltered() unless the selector is empty,
|
|
// in which case it is an alias to Contents().
|
|
func (this *Selection) ContentsFiltered(selector string) *Selection {
|
|
if selector != "" {
|
|
return this.ChildrenFiltered(selector)
|
|
}
|
|
return this.Contents()
|
|
}
|
|
|
|
// Children() gets the child elements of each element in the Selection.
|
|
// It returns a new Selection object containing these elements.
|
|
func (this *Selection) Children() *Selection {
|
|
// TODO : Refactor using siblings?
|
|
return pushStack(this, getSelectionChildren(this, true))
|
|
}
|
|
|
|
// ChildrenFiltered() gets the child elements of each element in the Selection,
|
|
// filtered by the specified selector. It returns a new
|
|
// Selection object containing these elements.
|
|
func (this *Selection) ChildrenFiltered(selector string) *Selection {
|
|
return filterAndPush(this, getSelectionChildren(this, true), selector)
|
|
}
|
|
|
|
// Parent() gets the parent of each element in the Selection. It returns a
|
|
// new Selection object containing the matched elements.
|
|
func (this *Selection) Parent() *Selection {
|
|
return pushStack(this, getParentNodes(this.Nodes))
|
|
}
|
|
|
|
// ParentFiltered() gets the parent of each element in the Selection filtered by a
|
|
// selector. It returns a new Selection object containing the matched elements.
|
|
func (this *Selection) ParentFiltered(selector string) *Selection {
|
|
return filterAndPush(this, getParentNodes(this.Nodes), selector)
|
|
}
|
|
|
|
// Parents() gets the ancestors of each element in the current Selection. It
|
|
// returns a new Selection object with the matched elements.
|
|
func (this *Selection) Parents() *Selection {
|
|
return pushStack(this, getParentsNodes(this.Nodes, "", nil))
|
|
}
|
|
|
|
// ParentsFiltered() gets the ancestors of each element in the current
|
|
// Selection. It returns a new Selection object with the matched elements.
|
|
func (this *Selection) ParentsFiltered(selector string) *Selection {
|
|
return filterAndPush(this, getParentsNodes(this.Nodes, "", nil), selector)
|
|
}
|
|
|
|
// ParentsUntil() gets the ancestors of each element in the Selection, up to but
|
|
// not including the element matched by the selector. It returns a new Selection
|
|
// object containing the matched elements.
|
|
func (this *Selection) ParentsUntil(selector string) *Selection {
|
|
return pushStack(this, getParentsNodes(this.Nodes, selector, nil))
|
|
}
|
|
|
|
// ParentsUntilSelection() gets the ancestors of each element in the Selection,
|
|
// up to but not including the elements in the specified Selection. It returns a
|
|
// new Selection object containing the matched elements.
|
|
func (this *Selection) ParentsUntilSelection(sel *Selection) *Selection {
|
|
if sel == nil {
|
|
return this.Parents()
|
|
}
|
|
return this.ParentsUntilNodes(sel.Nodes...)
|
|
}
|
|
|
|
// ParentsUntilNodes() gets the ancestors of each element in the Selection,
|
|
// up to but not including the specified nodes. It returns a
|
|
// new Selection object containing the matched elements.
|
|
func (this *Selection) ParentsUntilNodes(nodes ...*html.Node) *Selection {
|
|
return pushStack(this, getParentsNodes(this.Nodes, "", nodes))
|
|
}
|
|
|
|
// ParentsFilteredUntil() is like ParentsUntil(), with the option to filter the
|
|
// results based on a selector string. It returns a new Selection
|
|
// object containing the matched elements.
|
|
func (this *Selection) ParentsFilteredUntil(filterSelector string, untilSelector string) *Selection {
|
|
return filterAndPush(this, getParentsNodes(this.Nodes, untilSelector, nil), filterSelector)
|
|
}
|
|
|
|
// ParentsFilteredUntilSelection() is like ParentsUntilSelection(), with the
|
|
// option to filter the results based on a selector string. It returns a new
|
|
// Selection object containing the matched elements.
|
|
func (this *Selection) ParentsFilteredUntilSelection(filterSelector string, sel *Selection) *Selection {
|
|
if sel == nil {
|
|
return this.ParentsFiltered(filterSelector)
|
|
}
|
|
return this.ParentsFilteredUntilNodes(filterSelector, sel.Nodes...)
|
|
}
|
|
|
|
// ParentsFilteredUntilNodes() is like ParentsUntilNodes(), with the
|
|
// option to filter the results based on a selector string. It returns a new
|
|
// Selection object containing the matched elements.
|
|
func (this *Selection) ParentsFilteredUntilNodes(filterSelector string, nodes ...*html.Node) *Selection {
|
|
return filterAndPush(this, getParentsNodes(this.Nodes, "", nodes), filterSelector)
|
|
}
|
|
|
|
// Siblings() gets the siblings of each element in the Selection. It returns
|
|
// a new Selection object containing the matched elements.
|
|
func (this *Selection) Siblings() *Selection {
|
|
return pushStack(this, getSiblingNodes(this.Nodes, siblingAll))
|
|
}
|
|
|
|
// SiblingsFiltered() gets the siblings of each element in the Selection
|
|
// filtered by a selector. It returns a new Selection object containing the
|
|
// matched elements.
|
|
func (this *Selection) SiblingsFiltered(selector string) *Selection {
|
|
return filterAndPush(this, getSiblingNodes(this.Nodes, siblingAll), selector)
|
|
}
|
|
|
|
// Next() gets the immediately following sibling of each element in the
|
|
// Selection. It returns a new Selection object containing the matched elements.
|
|
func (this *Selection) Next() *Selection {
|
|
return pushStack(this, getSiblingNodes(this.Nodes, siblingNext))
|
|
}
|
|
|
|
// NextFiltered() gets the immediately following sibling of each element in the
|
|
// Selection filtered by a selector. It returns a new Selection object
|
|
// containing the matched elements.
|
|
func (this *Selection) NextFiltered(selector string) *Selection {
|
|
return filterAndPush(this, getSiblingNodes(this.Nodes, siblingNext), selector)
|
|
}
|
|
|
|
// NextAll() gets all the following siblings of each element in the
|
|
// Selection. It returns a new Selection object containing the matched elements.
|
|
func (this *Selection) NextAll() *Selection {
|
|
return pushStack(this, getSiblingNodes(this.Nodes, siblingNextAll))
|
|
}
|
|
|
|
// NextAllFiltered() gets all the following siblings of each element in the
|
|
// Selection filtered by a selector. It returns a new Selection object
|
|
// containing the matched elements.
|
|
func (this *Selection) NextAllFiltered(selector string) *Selection {
|
|
return filterAndPush(this, getSiblingNodes(this.Nodes, siblingNextAll), selector)
|
|
}
|
|
|
|
// Prev() gets the immediately preceding sibling of each element in the
|
|
// Selection. It returns a new Selection object containing the matched elements.
|
|
func (this *Selection) Prev() *Selection {
|
|
return pushStack(this, getSiblingNodes(this.Nodes, siblingPrev))
|
|
}
|
|
|
|
// PrevFiltered() gets the immediately preceding sibling of each element in the
|
|
// Selection filtered by a selector. It returns a new Selection object
|
|
// containing the matched elements.
|
|
func (this *Selection) PrevFiltered(selector string) *Selection {
|
|
return filterAndPush(this, getSiblingNodes(this.Nodes, siblingPrev), selector)
|
|
}
|
|
|
|
// Filter and push filters the nodes based on a selector, and pushes the results
|
|
// on the stack, with the srcSel as previous selection.
|
|
func filterAndPush(srcSel *Selection, nodes []*html.Node, selector string) *Selection {
|
|
// Create a temporary Selection with the specified nodes to filter using winnow
|
|
sel := &Selection{nodes, srcSel.document, nil}
|
|
// Filter based on selector and push on stack
|
|
return pushStack(srcSel, winnow(sel, selector, true))
|
|
}
|
|
|
|
// Internal implementation to get all parent nodes, stopping at the specified
|
|
// node (or nil if no stop).
|
|
func getParentsNodes(nodes []*html.Node, stopSelector string, stopNodes []*html.Node) []*html.Node {
|
|
return mapNodes(nodes, func(i int, n *html.Node) (result []*html.Node) {
|
|
for p := n.Parent; p != nil; p = p.Parent {
|
|
sel := newSingleSelection(p, nil)
|
|
if stopSelector != "" {
|
|
if sel.Is(stopSelector) {
|
|
break
|
|
}
|
|
} else if len(stopNodes) > 0 {
|
|
if sel.IsNodes(stopNodes...) {
|
|
break
|
|
}
|
|
}
|
|
if p.Type == html.ElementNode {
|
|
result = append(result, p)
|
|
}
|
|
}
|
|
return
|
|
})
|
|
}
|
|
|
|
// Internal implementation of sibling nodes that return a raw slice of matches.
|
|
func getSiblingNodes(nodes []*html.Node, st siblingType) []*html.Node {
|
|
return mapNodes(nodes, func(i int, n *html.Node) (result []*html.Node) {
|
|
var prev *html.Node
|
|
var nFound bool
|
|
|
|
// Get the parent and loop through all children
|
|
if p := n.Parent; p != nil {
|
|
for _, c := range p.Child {
|
|
// Care only about elements
|
|
if c.Type == html.ElementNode {
|
|
// Is it the existing node?
|
|
if c == n {
|
|
// Found the current node
|
|
nFound = true
|
|
if st == siblingPrev {
|
|
// We want the previous node only, so append it and return
|
|
if prev != nil {
|
|
result = append(result, prev)
|
|
}
|
|
return
|
|
}
|
|
} else if prev == n && st == siblingNext {
|
|
// We want only the next node and this is it, so append it and return
|
|
result = append(result, c)
|
|
return
|
|
}
|
|
// Keep child as previous
|
|
prev = c
|
|
|
|
// If child is not the current node, check if sibling type requires
|
|
// to add it to the result.
|
|
if c != n && (st == siblingAll || (st == siblintPrevAll && !nFound) ||
|
|
(st == siblingNextAll && nFound)) {
|
|
result = append(result, c)
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return
|
|
})
|
|
}
|
|
|
|
// Internal implementation of parent nodes that return a raw slice of Nodes.
|
|
func getParentNodes(nodes []*html.Node) []*html.Node {
|
|
return mapNodes(nodes, func(i int, n *html.Node) []*html.Node {
|
|
if n.Parent != nil && n.Parent.Type == html.ElementNode {
|
|
return []*html.Node{n.Parent}
|
|
}
|
|
return nil
|
|
})
|
|
}
|
|
|
|
// Internal map function used by many traversing methods. Takes the source nodes
|
|
// to iterate on and the mapping function that returns an array of nodes.
|
|
// Returns an array of nodes mapped by calling the callback function once for
|
|
// each node in the source nodes.
|
|
func mapNodes(nodes []*html.Node, f func(int, *html.Node) []*html.Node) (result []*html.Node) {
|
|
|
|
for i, n := range nodes {
|
|
if vals := f(i, n); len(vals) > 0 {
|
|
result = appendWithoutDuplicates(result, vals)
|
|
}
|
|
}
|
|
|
|
return
|
|
}
|
|
|
|
// Private internal implementation of the Find() methods
|
|
func findWithContext(selector string, nodes ...*html.Node) []*html.Node {
|
|
var matches []*html.Node
|
|
|
|
// TODO : Refactor to use mapNodes?
|
|
sel := cascadia.MustCompile(selector)
|
|
// Match the selector on each node
|
|
for _, n := range nodes {
|
|
// Go down one level, becausejQuery's Find() selects only within descendants
|
|
for _, c := range n.Child {
|
|
if c.Type == html.ElementNode {
|
|
matches = appendWithoutDuplicates(matches, sel.MatchAll(c))
|
|
}
|
|
}
|
|
}
|
|
return matches
|
|
}
|
|
|
|
// Return the child nodes of each node in the Selection object, without
|
|
// duplicates.
|
|
func getSelectionChildren(s *Selection, elemOnly bool) (result []*html.Node) {
|
|
// TODO : Refactor to use mapNodes?
|
|
for _, n := range s.Nodes {
|
|
result = appendWithoutDuplicates(result, getChildren(n, elemOnly))
|
|
}
|
|
return
|
|
}
|
|
|
|
// Return the immediate children of the node, filtered on element nodes only
|
|
// if requested. The result is necessarily a slice of unique nodes.
|
|
func getChildren(n *html.Node, elemOnly bool) (result []*html.Node) {
|
|
if n != nil {
|
|
for _, c := range n.Child {
|
|
if c.Type == html.ElementNode || !elemOnly {
|
|
result = append(result, c)
|
|
}
|
|
}
|
|
}
|
|
return
|
|
}
|