Files
golib/cluster/configEngine.go
Nicolas JUHEL c083ca1d08 Add package cluster :
- based on dragonboat lib (https://github.com/lni/dragonboat)
- add extended config with validate
- add backend managment to allow simple implementation for backend simple, cocurrent & disk
- has no backend implemented and must be a lib for a cluster mode of one backend
2021-04-12 18:02:22 +02:00

108 lines
3.6 KiB
Go

/***********************************************************************************************************************
*
* MIT License
*
* Copyright (c) 2021 Nicolas JUHEL
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
*
**********************************************************************************************************************/
package cluster
import (
"fmt"
"github.com/go-playground/validator/v10"
dgbcfg "github.com/lni/dragonboat/v3/config"
liberr "github.com/nabbar/golib/errors"
)
type ConfigEngine struct {
// ExecShards is the number of execution shards in the first stage of the
// execution engine. Default value is 16. Once deployed, this value can not
// be changed later.
ExecShards uint64 `mapstructure:"exec_shards" json:"exec_shards" yaml:"exec_shards" toml:"exec_shards"`
// CommitShards is the number of commit shards in the second stage of the
// execution engine. Default value is 16.
CommitShards uint64 `mapstructure:"commit_shards" json:"commit_shards" yaml:"commit_shards" toml:"commit_shards"`
// ApplyShards is the number of apply shards in the third stage of the
// execution engine. Default value is 16.
ApplyShards uint64 `mapstructure:"apply_shards" json:"apply_shards" yaml:"apply_shards" toml:"apply_shards"`
// SnapshotShards is the number of snapshot shards in the forth stage of the
// execution engine. Default value is 48.
SnapshotShards uint64 `mapstructure:"snapshot_shards" json:"snapshot_shards" yaml:"snapshot_shards" toml:"snapshot_shards"`
// CloseShards is the number of close shards used for closing stopped
// state machines. Default value is 32.
CloseShards uint64 `mapstructure:"close_shards" json:"close_shards" yaml:"close_shards" toml:"close_shards"`
}
func (c ConfigEngine) GetDGBConfigEngine() dgbcfg.EngineConfig {
d := dgbcfg.EngineConfig{}
if c.ExecShards > 0 {
d.ExecShards = c.ExecShards
}
if c.CommitShards > 0 {
d.CommitShards = c.CommitShards
}
if c.ApplyShards > 0 {
d.ApplyShards = c.ApplyShards
}
if c.SnapshotShards > 0 {
d.SnapshotShards = c.SnapshotShards
}
if c.CloseShards > 0 {
d.CloseShards = c.CloseShards
}
return d
}
func (c ConfigEngine) Validate() liberr.Error {
val := validator.New()
err := val.Struct(c)
if e, ok := err.(*validator.InvalidValidationError); ok {
return ErrorValidateEngine.ErrorParent(e)
}
out := ErrorValidateEngine.Error(nil)
for _, e := range err.(validator.ValidationErrors) {
//nolint goerr113
out.AddParent(fmt.Errorf("config field '%s' is not validated by constraint '%s'", e.Field(), e.ActualTag()))
}
if out.HasParent() {
return out
}
return nil
}