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Add function to log minimalist information and access log (latency, size remote info, ...)
Add option to transform (exclusif) logger as access logger
fix errors & optimize
Package Router :
Update methode to start gin engine with access / error logger from package logger
fix error into middleware logger
use specif middleware for starttime and request path
optimize
Package ioutils :
fix tools : missing control path still existing to prevent truncate destination file
fix tools : ignore chmod error (not mandatory if file can be create/append)
Package Prometheus :
use generic starttime into context if available
Bump Dependencies
141 lines
4.2 KiB
Go
141 lines
4.2 KiB
Go
/*
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MIT License
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Copyright (c) 2019 Nicolas JUHEL
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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package logger
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import (
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"math"
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"strings"
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"github.com/sirupsen/logrus"
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)
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// Level a uint8 type customized with function to log message with the current log level.
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type Level uint8
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const (
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// PanicLevel Panic level for entry log, will result on a Panic() call (trace + fatal).
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PanicLevel Level = iota
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// FatalLevel Fatal level for entry log, will result on os.Exit with error.
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FatalLevel
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// ErrorLevel Error level for entry log who's meaning the caller stop his process and return to the pre caller.
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ErrorLevel
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// WarnLevel Warning level for entry log who's meaning the caller don't stop his process and try to continue it.
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WarnLevel
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// InfoLevel Info level for entry log who's meaning it is just an information who's have no impact on caller's process but can be useful to inform human of a state, event, success, ...
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InfoLevel
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// DebugLevel Debug level for entry log who's meaning the caller has no problem and the information is only useful to identify a potential problem who's can arrive later.
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DebugLevel
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// NilLevel Nil level will never log anything and is used to completely disable current log entry. It cannot be used in the SetLogLevel function.
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NilLevel
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)
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// GetLevelListString return a list ([]string) of all string loglevel available.
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func GetLevelListString() []string {
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return []string{
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strings.ToLower(PanicLevel.String()),
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strings.ToLower(FatalLevel.String()),
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strings.ToLower(ErrorLevel.String()),
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strings.ToLower(WarnLevel.String()),
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strings.ToLower(InfoLevel.String()),
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strings.ToLower(DebugLevel.String()),
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}
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}
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// GetLevelString return a valid Level Type matching the given string parameter.
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// If the given parameter don't represent a valid level, the InfoLevel will be return.
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/*
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level the string representation of a Level type
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*/
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func GetLevelString(l string) Level {
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switch {
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case strings.EqualFold(PanicLevel.String(), l):
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return PanicLevel
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case strings.EqualFold(FatalLevel.String(), l):
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return FatalLevel
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case strings.EqualFold(ErrorLevel.String(), l):
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return ErrorLevel
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case strings.EqualFold(WarnLevel.String(), l):
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return WarnLevel
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case strings.EqualFold(InfoLevel.String(), l):
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return InfoLevel
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case strings.EqualFold(DebugLevel.String(), l):
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return DebugLevel
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}
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return InfoLevel
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}
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// Uint8 Convert the current Level type to a uint8 value. E.g. FatalLevel becomes 1.
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func (l Level) Uint8() uint8 {
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return uint8(l)
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}
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// String Convert the current Level type to a string. E.g. PanicLevel becomes "Critical Error".
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func (l Level) String() string {
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//nolint exhaustive
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switch l {
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case DebugLevel:
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return "Debug"
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case InfoLevel:
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return "Info"
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case WarnLevel:
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return "Warning"
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case ErrorLevel:
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return "Error"
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case FatalLevel:
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return "Fatal"
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case PanicLevel:
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return "Critical"
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case NilLevel:
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return ""
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}
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return "unknown"
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}
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func (l Level) Logrus() logrus.Level {
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switch l {
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case DebugLevel:
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return logrus.DebugLevel
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case InfoLevel:
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return logrus.InfoLevel
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case WarnLevel:
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return logrus.WarnLevel
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case ErrorLevel:
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return logrus.ErrorLevel
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case FatalLevel:
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return logrus.FatalLevel
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case PanicLevel:
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return logrus.PanicLevel
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default:
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return math.MaxInt32
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}
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}
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