Files
golib/cluster/configNode.go
Nicolas JUHEL 984ba51587 Rework Error interface
Package Errors:
- add function to check & cast error interface into golib Error interface
- update CodeError type to simplify management & error creation
- add function to simplify call of Error function from a generic error interface
- remove some useless function from Error interface

All Other Packages:
- apply change of package Errors into all other packages
2023-08-28 11:22:08 +02:00

340 lines
16 KiB
Go

//go:build amd64 || arm64 || arm64be || ppc64 || ppc64le || mips64 || mips64le || riscv64 || s390x || sparc64 || wasm
// +build amd64 arm64 arm64be ppc64 ppc64le mips64 mips64le riscv64 s390x sparc64 wasm
/***********************************************************************************************************************
*
* MIT License
*
* Copyright (c) 2021 Nicolas JUHEL
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
*
**********************************************************************************************************************/
package cluster
import (
"fmt"
libval "github.com/go-playground/validator/v10"
dgbcfg "github.com/lni/dragonboat/v3/config"
liberr "github.com/nabbar/golib/errors"
)
// nolint #maligned
type ConfigNode struct {
// DeploymentID is used to determine whether two NodeHost instances belong to
// the same deployment and thus allowed to communicate with each other. This
// helps to prvent accidentially misconfigured NodeHost instances to cause
// data corruption errors by sending out of context messages to unrelated
// Raft nodes.
// For a particular dragonboat based application, you can set DeploymentID
// to the same uint64 value on all production NodeHost instances, then use
// different DeploymentID values on your staging and dev environment. It is
// also recommended to use different DeploymentID values for different
// dragonboat based applications.
// When not set, the default value 0 will be used as the deployment ID and
// thus allowing all NodeHost instances with deployment ID 0 to communicate
// with each other.
DeploymentID uint64 `mapstructure:"deployment_id" json:"deployment_id" yaml:"deployment_id" toml:"deployment_id"`
// WALDir is the directory used for storing the WAL of Raft entries. It is
// recommended to use low latency storage such as NVME SSD with power loss
// protection to store such WAL data. Leave WALDir to have zero value will
// have everything stored in NodeHostDir.
WALDir string `mapstructure:"wal_dir" json:"wal_dir" yaml:"wal_dir" toml:"wal_dir" validate:"omitempty,printascii"`
// NodeHostDir is where everything else is stored.
NodeHostDir string `mapstructure:"node_host_dir" json:"node_host_dir" yaml:"node_host_dir" toml:"node_host_dir" validate:"omitempty,printascii"`
//nolint #godox
// RTTMillisecond defines the average Rround Trip Time (RTT) in milliseconds
// between two NodeHost instances. Such a RTT interval is internally used as
// a logical clock tick, Raft heartbeat and election intervals are both
// defined in term of how many such logical clock ticks (RTT intervals).
// Note that RTTMillisecond is the combined delays between two NodeHost
// instances including all delays caused by network transmission, delays
// caused by NodeHost queuing and processing. As an example, when fully
// loaded, the average Rround Trip Time between two of our NodeHost instances
// used for benchmarking purposes is up to 500 microseconds when the ping time
// between them is 100 microseconds. Set RTTMillisecond to 1 when it is less
// than 1 million in your environment.
RTTMillisecond uint64 `mapstructure:"rtt_millisecond" json:"rtt_millisecond" yaml:"rtt_millisecond" toml:"rtt_millisecond"`
// RaftAddress is a DNS name:port or IP:port address used by the transport
// module for exchanging Raft messages, snapshots and metadata between
// NodeHost instances. It should be set to the public address that can be
// accessed from remote NodeHost instances.
//
// When the NodeHostConfig.ListenAddress field is empty, NodeHost listens on
// RaftAddress for incoming Raft messages. When hostname or domain name is
// used, it will be resolved to IPv4 addresses first and Dragonboat listens
// to all resolved IPv4 addresses.
//
// By default, the RaftAddress value is not allowed to change between NodeHost
// restarts. AddressByNodeHostID should be set to true when the RaftAddress
// value might change after restart.
RaftAddress string `mapstructure:"raft_address" json:"raft_address" yaml:"raft_address" toml:"raft_address" validate:"omitempty,printascii"`
//nolint #godox
// AddressByNodeHostID indicates that NodeHost instances should be addressed
// by their NodeHostID values. This feature is usually used when only dynamic
// addresses are available. When enabled, NodeHostID values should be used
// as the target parameter when calling NodeHost's StartCluster,
// RequestAddNode, RequestAddObserver and RequestAddWitness methods.
//
// Enabling AddressByNodeHostID also enables the internal gossip service,
// NodeHostConfig.Gossip must be configured to control the behaviors of the
// gossip service.
//
// Note that once enabled, the AddressByNodeHostID setting can not be later
// disabled after restarts.
//
// Please see the godocs of the NodeHostConfig.Gossip field for a detailed
// example on how AddressByNodeHostID and gossip works.
AddressByNodeHostID bool `mapstructure:"address_by_node_host_id" json:"address_by_node_host_id" yaml:"address_by_node_host_id" toml:"address_by_node_host_id"`
// ListenAddress is an optional field in the hostname:port or IP:port address
// form used by the transport module to listen on for Raft message and
// snapshots. When the ListenAddress field is not set, The transport module
// listens on RaftAddress. If 0.0.0.0 is specified as the IP of the
// ListenAddress, Dragonboat listens to the specified port on all network
// interfaces. When hostname or domain name is used, it will be resolved to
// IPv4 addresses first and Dragonboat listens to all resolved IPv4 addresses.
ListenAddress string `mapstructure:"listen_address" json:"listen_address" yaml:"listen_address" toml:"listen_address" validate:"omitempty,hostname_port"`
// MutualTLS defines whether to use mutual TLS for authenticating servers
// and clients. Insecure communication is used when MutualTLS is set to
// False.
// See https://github.com/lni/dragonboat/wiki/TLS-in-Dragonboat for more
// details on how to use Mutual TLS.
MutualTLS bool `mapstructure:"mutual_tls" json:"mutual_tls" yaml:"tls" toml:"tls"`
// CAFile is the path of the CA certificate file. This field is ignored when
// MutualTLS is false.
CAFile string `mapstructure:"ca_file" json:"ca_file" yaml:"ca_file" toml:"ca_file"`
// CertFile is the path of the node certificate file. This field is ignored
// when MutualTLS is false.
CertFile string `mapstructure:"cert_file" json:"cert_file" yaml:"cert_file" toml:"cert_file"`
// KeyFile is the path of the node key file. This field is ignored when
// MutualTLS is false.
KeyFile string `mapstructure:"key_file" json:"key_file" yaml:"key_file" toml:"key_file"`
// EnableMetrics determines whether health metrics in Prometheus format should
// be enabled.
EnableMetrics bool `mapstructure:"enable_metrics" json:"enable_metrics" yaml:"enable_metrics" toml:"enable_metrics"`
// MaxSendQueueSize is the maximum size in bytes of each send queue.
// Once the maximum size is reached, further replication messages will be
// dropped to restrict memory usage. When set to 0, it means the send queue
// size is unlimited.
MaxSendQueueSize uint64 `mapstructure:"max_send_queue_size" json:"max_send_queue_size" yaml:"max_send_queue_size" toml:"max_send_queue_size"`
// MaxReceiveQueueSize is the maximum size in bytes of each receive queue.
// Once the maximum size is reached, further replication messages will be
// dropped to restrict memory usage. When set to 0, it means the queue size
// is unlimited.
MaxReceiveQueueSize uint64 `mapstructure:"max_receive_queue_size" json:"max_receive_queue_size" yaml:"max_receive_queue_size" toml:"max_receive_queue_size"`
// MaxSnapshotSendBytesPerSecond defines how much snapshot data can be sent
// every second for all Raft clusters managed by the NodeHost instance.
// The default value 0 means there is no limit set for snapshot streaming.
MaxSnapshotSendBytesPerSecond uint64 `mapstructure:"max_snapshot_send_bytes_per_second" json:"max_snapshot_send_bytes_per_second" yaml:"max_snapshot_send_bytes_per_second" toml:"max_snapshot_send_bytes_per_second"`
// MaxSnapshotRecvBytesPerSecond defines how much snapshot data can be
// received each second for all Raft clusters managed by the NodeHost instance.
// The default value 0 means there is no limit for receiving snapshot data.
MaxSnapshotRecvBytesPerSecond uint64 `mapstructure:"max_snapshot_recv_bytes_per_second" json:"max_snapshot_recv_bytes_per_second" yaml:"max_snapshot_recv_bytes_per_second" toml:"max_snapshot_recv_bytes_per_second"`
// NotifyCommit specifies whether clients should be notified when their
// regular proposals and config change requests are committed. By default,
// commits are not notified, clients are only notified when their proposals
// are both committed and applied.
NotifyCommit bool `mapstructure:"notify_commit" json:"notify_commit" yaml:"notify_commit" toml:"notify_commit"`
// Gossip contains configurations for the gossip service. When the
// AddressByNodeHostID field is set to true, each NodeHost instance will use
// an internal gossip service to exchange knowledges of known NodeHost
// instances including their RaftAddress and NodeHostID values. This Gossip
// field contains configurations that controls how the gossip service works.
//
// As an detailed example on how to use the gossip service in the situation
// where all available machines have dynamically assigned IPs on reboot -
//
// Consider that there are three NodeHost instances on three machines, each
// of them has a dynamically assigned IP address which will change on reboot.
// NodeHostConfig.RaftAddress should be set to the current address that can be
// reached by remote NodeHost instance. In this example, we will assume they
// are
//
// 10.0.0.100:24000
// 10.0.0.200:24000
// 10.0.0.300:24000
//
// To use these machines, first enable the NodeHostConfig.AddressByNodeHostID
// field and start the NodeHost instances. The NodeHostID value of each
// NodeHost instance can be obtained by calling NodeHost.ID(). Let's say they
// are
//
// "nhid-xxxxx",
// "nhid-yyyyy",
// "nhid-zzzzz".
//
// All these NodeHostID are fixed, they will never change after reboots.
//
// When starting Raft nodes or requesting new nodes to be added, use the above
// mentioned NodeHostID values as the target parameters (which are of the
// Target type). Let's say we want to start a Raft Node as a part of a three
// replicas Raft cluster, the initialMembers parameter of the StartCluster
// method can be set to
//
// initialMembers := map[uint64]Target {
// 1: "nhid-xxxxx",
// 2: "nhid-yyyyy",
// 3: "nhid-zzzzz",
// }
//
// This indicates that node 1 of the cluster will be running on the NodeHost
// instance identified by the NodeHostID value "nhid-xxxxx", node 2 of the
// same cluster will be running on the NodeHost instance identified by the
// NodeHostID value of "nhid-yyyyy" and so on.
//
// The internal gossip service exchanges NodeHost details, including their
// NodeHostID and RaftAddress values, with all other known NodeHost instances.
// Thanks to the nature of gossip, it will eventually allow each NodeHost
// instance to be aware of the current details of all NodeHost instances.
// As a result, let's say when Raft node 1 wants to send a Raft message to
// node 2, it first figures out that node 2 is running on the NodeHost
// identified by the NodeHostID value "nhid-yyyyy", RaftAddress information
// from the gossip service further shows that "nhid-yyyyy" maps to a machine
// currently reachable at 10.0.0.200:24000. Raft messages can thus be
// delivered.
//
// The Gossip field here is used to configure how the gossip service works.
// In this example, let's say we choose to use the following configurations
// for those three NodeHost instaces.
//
// GossipConfig {
// BindAddress: "10.0.0.100:24001",
// Seed: []string{10.0.0.200:24001},
// }
//
// GossipConfig {
// BindAddress: "10.0.0.200:24001",
// Seed: []string{10.0.0.300:24001},
// }
//
// GossipConfig {
// BindAddress: "10.0.0.300:24001",
// Seed: []string{10.0.0.100:24001},
// }
//
// For those three machines, the gossip component listens on
// "10.0.0.100:24001", "10.0.0.200:24001" and "10.0.0.300:24001" respectively
// for incoming gossip messages. The Seed field is a list of known gossip end
// points the local gossip service will try to talk to. The Seed field doesn't
// need to include all gossip end points, a few well connected nodes in the
// gossip network is enough.
Gossip ConfigGossip `mapstructure:"gossip" json:"gossip" yaml:"gossip" toml:"gossip" validate:"omitempty,dive"`
// Expert contains options for expert users who are familiar with the internals
// of Dragonboat. Users are recommended not to use this field unless
// absoloutely necessary. It is important to note that any change to this field
// may cause an existing instance unable to restart, it may also cause negative
// performance impacts.
Expert ConfigExpert `mapstructure:"expert" json:"expert" yaml:"expert" toml:"expert" validate:"omitempty,dive"`
}
func (c ConfigNode) GetDGBConfigNodeHost() dgbcfg.NodeHostConfig {
d := dgbcfg.NodeHostConfig{
DeploymentID: c.DeploymentID,
WALDir: c.WALDir,
NodeHostDir: c.NodeHostDir,
RaftAddress: c.RaftAddress,
ListenAddress: c.ListenAddress,
Gossip: c.Gossip.GetDGBConfigGossip(),
Expert: c.Expert.GetDGBConfigExpert(),
}
if c.RTTMillisecond > 0 {
d.RTTMillisecond = c.RTTMillisecond
}
if c.AddressByNodeHostID {
d.AddressByNodeHostID = true
}
if c.MutualTLS && c.CAFile != "" && c.CertFile != "" && c.KeyFile != "" {
d.MutualTLS = true
d.CAFile = c.CAFile
d.CertFile = c.CertFile
d.KeyFile = c.KeyFile
}
if c.EnableMetrics {
d.EnableMetrics = true
}
if c.MaxSendQueueSize > 0 {
d.MaxSendQueueSize = c.MaxSendQueueSize
}
if c.MaxReceiveQueueSize > 0 {
d.MaxReceiveQueueSize = c.MaxReceiveQueueSize
}
if c.MaxSnapshotSendBytesPerSecond > 0 {
d.MaxSnapshotSendBytesPerSecond = c.MaxSnapshotSendBytesPerSecond
}
if c.MaxSnapshotRecvBytesPerSecond > 0 {
d.MaxSnapshotRecvBytesPerSecond = c.MaxSnapshotRecvBytesPerSecond
}
if c.NotifyCommit {
d.NotifyCommit = true
}
return d
}
func (c ConfigNode) Validate() liberr.Error {
err := ErrorValidateConfig.Error(nil)
if er := libval.New().Struct(c); er != nil {
if e, ok := er.(*libval.InvalidValidationError); ok {
err.Add(e)
}
for _, e := range er.(libval.ValidationErrors) {
//nolint goerr113
err.Add(fmt.Errorf("config field '%s' is not validated by constraint '%s'", e.Namespace(), e.ActualTag()))
}
}
if err.HasParent() {
return err
}
return nil
}