[root] - UPDATE documentation: enhanced README and TESTING guidelines - UPDATE security md file: fix minimal go version needed - ADD script: add coverage_report.sh script (see TESTING for info) [ioutils/aggregator] - ADD package: add new package to simplify aggregation of multiple write to a unique writer function - ADD documentation: add enhanced README and TESTING guidelines - ADD tests: complete test suites with benchmarks, concurrency, and edge cases [router] - UPDATE documentation [semaphore] - FIX bug if given context is nil or have error trigger [shell] - UPDATE package & sub-package: fix bugs and optimize code - ADD sub-package tty: allow to backup and restore tty setting - ADD documentation: add enhanced README and TESTING guidelines - ADD tests: complete test suites with benchmarks, concurrency, and edge cases [socket] - UPDATE package & sub-package: rename function Handler to HandlerFunc - UPDATE package & sub-package: add new interface Handler to expose a socket compatible handler function [Other] - UPDATE go.mod: bump dependencies
Socket Server Package
High-performance, protocol-agnostic socket server library for Go with unified interface across TCP, UDP, and Unix domain sockets, featuring thread-safe operations, graceful shutdown, and comprehensive connection management.
Table of Contents
- Overview
- Key Features
- Installation
- Architecture
- Quick Start
- Performance
- Use Cases
- Subpackages
- Best Practices
- Testing
- Contributing
- Future Enhancements
- License
Overview
This library provides production-ready socket server implementations for Go applications. It emphasizes connection management, thread safety, and protocol independence while supporting multiple transport mechanisms (TCP, UDP, Unix domain sockets in both stream and datagram modes).
Design Philosophy
- Protocol Agnostic: Unified
socket.Serverinterface across all transport protocols - Connection Management: Automatic lifecycle handling with per-connection goroutines
- Thread-Safe: Atomic operations (
atomic.Bool,atomic.Int64) for concurrent access - Context-Aware: Graceful shutdown with connection draining via
context.Context - Event-Driven: Callback system for monitoring, instrumentation, and error handling
Key Features
- Multiple Protocols:
- TCP: Connection-oriented, reliable, ordered delivery
- UDP: Connectionless, fast, datagram-based
- Unix: IPC via filesystem sockets (stream mode)
- Unixgram: IPC via filesystem sockets (datagram mode)
- Thread-Safe Operations: Atomic operations (
atomic.Bool,atomic.Int64), mutex protection - Connection Management: Per-client goroutines, connection tracking, lifecycle callbacks
- Graceful Shutdown: Context-aware with connection draining
- TLS Support: Built-in for TCP (optional)
- File Permissions: Unix sockets with configurable permissions and group ownership
- Half-Close Support: Unix sockets with independent read/write shutdown
- Standard Interfaces: Implements
socket.Serverinterface - Callback System: Error reporting, connection events, server lifecycle
Installation
go get github.com/nabbar/golib/socket/server
Architecture
Package Structure
The package is organized into four transport-specific subpackages:
socket/server/
├── tcp/ # TCP server (connection-oriented, network)
├── udp/ # UDP server (connectionless, network)
├── unix/ # Unix domain sockets (connection-oriented, IPC)
└── unixgram/ # Unix domain sockets (connectionless, IPC)
Transport Comparison
┌────────────────────────────────────────────────────────────┐
│ Transport Selection Matrix │
└──────────────┬────────────┬────────────┬─────────┬─────────┘
│ │ │ │
┌────────▼────┐ ┌───▼─────┐ ┌───▼────┐ ┌─▼───────┐
│ TCP │ │ UDP │ │ Unix │ │Unixgram │
│ │ │ │ │ │ │ │
│ Reliable │ │ Fast │ │ IPC │ │ IPC │
│ Ordered │ │ Low │ │ Stream │ │ Dgram │
│ Network │ │ Overhead│ │ Secure │ │ Fast │
└─────────────┘ └─────────┘ └────────┘ └─────────┘
| Protocol | Mode | Scope | Reliable | Ordered | Use Case |
|---|---|---|---|---|---|
| TCP | Connection | Network | ✅ | ✅ | Web servers, APIs, databases |
| UDP | Datagram | Network | ❌ | ❌ | Real-time, gaming, streaming |
| Unix | Connection | Local | ✅ | ✅ | IPC, containers, microservices |
| Unixgram | Datagram | Local | ❌ | ❌ | Fast IPC, notifications |
Connection vs Connectionless
Connection-Oriented (TCP, Unix)
- Persistent client connections
- Per-connection handler goroutines
- Connection state tracking
- Graceful connection draining
- Best for: Long-lived sessions, stateful protocols
Connectionless (UDP, Unixgram)
- Stateless datagram processing
- Single handler for all datagrams
- No connection tracking (returns 1 when running)
- Immediate shutdown (no draining)
- Best for: Request-response, fire-and-forget
Performance
Memory Efficiency
All servers maintain O(1) memory per connection or O(1) for datagram:
- TCP/Unix: One goroutine per client (~2KB stack + buffers)
- UDP/Unixgram: Single handler goroutine
- Buffer Management:
bufio.Reader/Writerwith controlled sizes - Streaming I/O: Zero-copy direct passthrough where possible
Thread Safety
All operations are thread-safe through:
- Atomic Operations:
atomic.Bool,atomic.Int64for state and counters - Mutex Protection:
sync.Mutexfor callback registration (where needed) - Goroutine Management: Proper lifecycle with
context.Context - No Data Races: Verified with
go test -race
Throughput Benchmarks
| Server | Mode | Throughput | Connections | Memory/Conn | Notes |
|---|---|---|---|---|---|
| TCP | Stream | ~800 MB/s | 10,000+ | ~4KB | Per-connection goroutine |
| UDP | Datagram | ~900 MB/s | N/A | ~8KB total | Single handler |
| Unix | Stream | ~1.2 GB/s | 1,000+ | ~4KB | IPC optimized |
| Unixgram | Datagram | ~1.5 GB/s | N/A | ~8KB total | Fastest IPC |
Measured on AMD64, Go 1.21+, localhost/IPC
Connection Capacity
TCP Server: 10,000+ concurrent connections (tested up to 50,000 on high-memory systems)
Unix Server: 1,000+ concurrent connections (tested up to 10,000 on Linux)
UDP/Unixgram: Unlimited concurrent senders (stateless operation)
Protocol Selection Guide
Reliability: TCP > Unix > UDP > Unixgram
Speed: Unixgram > Unix > UDP > TCP
Overhead: UDP/Unixgram < Unix < TCP
Network Communication:
├─ Reliable → TCP (web servers, databases)
└─ Fast → UDP (streaming, gaming)
Local IPC:
├─ Reliable → Unix (Docker, microservices)
└─ Fast → Unixgram (metrics, notifications)
Use Cases
This library is designed for scenarios requiring reliable socket server implementations:
Web Applications
- HTTP/HTTPS servers with TLS support
- WebSocket backends
- REST API endpoints
- Long-polling connections
Microservices
- Service-to-service communication via Unix sockets
- Container IPC (Docker, Kubernetes)
- Fast inter-process messaging
- Service discovery listeners
Real-Time Systems
- UDP-based game servers
- Video/audio streaming
- Sensor data collection
- Time-series data ingestion
Database Proxies
- Protocol translation layers
- Connection pooling
- Query routing
- Cache layers
Network Daemons
- Custom protocol servers
- Tunneling and proxying
- Network monitoring agents
- Log aggregation services
Quick Start
TCP Echo Server
Simple TCP server echoing received data:
package main
import (
"context"
"io"
"log"
"github.com/nabbar/golib/socket"
"github.com/nabbar/golib/socket/server/tcp"
)
func main() {
// Handler processes each connection
handler := func(r socket.Reader, w socket.Writer) {
defer r.Close()
defer w.Close()
io.Copy(w, r) // Echo back
}
// Create server
srv := tcp.New(nil, handler)
srv.RegisterServer(":8080")
// Start listening
log.Println("Listening on :8080")
if err := srv.Listen(context.Background()); err != nil {
log.Fatal(err)
}
}
UDP Datagram Server
Connectionless UDP server:
package main
import (
"context"
"log"
"github.com/nabbar/golib/socket"
"github.com/nabbar/golib/socket/server/udp"
)
func main() {
handler := func(r socket.Reader, w socket.Writer) {
defer r.Close()
defer w.Close()
buf := make([]byte, 65507) // Max UDP datagram
for {
n, err := r.Read(buf)
if err != nil {
break
}
w.Write(buf[:n]) // Reply to sender
}
}
srv := udp.New(nil, handler)
srv.RegisterServer(":8080")
log.Println("UDP server on :8080")
if err := srv.Listen(context.Background()); err != nil {
log.Fatal(err)
}
}
Unix Domain Socket (IPC)
Fast inter-process communication:
package main
import (
"context"
"io"
"log"
"os"
"github.com/nabbar/golib/socket"
"github.com/nabbar/golib/socket/server/unix"
)
func main() {
handler := func(r socket.Reader, w socket.Writer) {
defer r.Close()
defer w.Close()
io.Copy(w, r)
}
srv := unix.New(nil, handler)
srv.RegisterSocket("/tmp/app.sock", 0600, -1)
defer os.Remove("/tmp/app.sock")
log.Println("Unix socket: /tmp/app.sock")
if err := srv.Listen(context.Background()); err != nil {
log.Fatal(err)
}
}
Graceful Shutdown
Context-aware shutdown with connection draining:
package main
import (
"context"
"log"
"os"
"os/signal"
"syscall"
"time"
"github.com/nabbar/golib/socket"
"github.com/nabbar/golib/socket/server/tcp"
)
func main() {
handler := func(r socket.Reader, w socket.Writer) {
defer r.Close()
defer w.Close()
// Handle connection...
}
srv := tcp.New(nil, handler)
srv.RegisterServer(":8080")
// Start server in goroutine
ctx, cancel := context.WithCancel(context.Background())
go func() {
if err := srv.Listen(ctx); err != nil {
log.Println("Server stopped:", err)
}
}()
// Wait for shutdown signal
quit := make(chan os.Signal, 1)
signal.Notify(quit, syscall.SIGINT, syscall.SIGTERM)
<-quit
log.Println("Shutting down...")
// Graceful shutdown (25s timeout)
shutdownCtx, shutdownCancel := context.WithTimeout(
context.Background(),
25*time.Second,
)
defer shutdownCancel()
if err := srv.Shutdown(shutdownCtx); err != nil {
log.Println("Forced shutdown:", err)
}
log.Println("Server stopped")
}
Connection Monitoring
Track connections and errors with callbacks:
package main
import (
"context"
"log"
"net"
"github.com/nabbar/golib/socket"
"github.com/nabbar/golib/socket/server/tcp"
)
func main() {
handler := func(r socket.Reader, w socket.Writer) {
// Handle connection...
}
srv := tcp.New(nil, handler)
srv.RegisterServer(":8080")
// Error callback
srv.RegisterFuncError(func(err error) {
log.Printf("ERROR: %v", err)
})
// Connection events
srv.RegisterFuncInfo(func(local, remote net.Addr, state socket.ConnState) {
log.Printf("Connection %s -> %s: %v", remote, local, state)
})
// Server lifecycle
srv.RegisterFuncInfoServer(func(msg string) {
log.Printf("SERVER: %s", msg)
})
// Monitor connections
go func() {
for {
log.Printf("Active connections: %d", srv.OpenConnections())
time.Sleep(5 * time.Second)
}
}()
srv.Listen(context.Background())
}
Subpackages
tcp Subpackage
Connection-oriented TCP server with TLS support.
Features
- Persistent client connections
- Per-connection handler goroutines
- Connection tracking (OpenConnections)
- Optional TLS encryption
- Half-close support (CloseRead/CloseWrite)
- Graceful shutdown with draining
API Example
import "github.com/nabbar/golib/socket/server/tcp"
srv := tcp.New(nil, handler)
srv.RegisterServer(":8080")
// Optional TLS
srv.SetTLS(true, tlsConfig)
// Start server
srv.Listen(ctx)
Use Cases
- HTTP/HTTPS servers
- Database connections
- Long-lived RPC
- Stateful protocols
Characteristics
- Memory: ~4KB per connection
- Connections: 10,000+ concurrent
- Throughput: ~800 MB/s
- Test Coverage: 84.6% (117 specs, ~28s)
- Thread Safety: ✅ Zero data races
See GoDoc for complete API.
udp Subpackage
Connectionless UDP server for fast datagram processing.
Features
- Stateless datagram handling
- Single handler for all packets
- Sender address tracking for replies
- No connection overhead
- OpenConnections returns 1/0 (running/stopped)
API Example
import "github.com/nabbar/golib/socket/server/udp"
srv := udp.New(nil, handler)
srv.RegisterServer(":8080")
// Start server
srv.Listen(ctx)
Use Cases
- Real-time gaming
- Video/audio streaming
- DNS servers
- Broadcast/multicast
Characteristics
- Memory: ~8KB total (stateless)
- Throughput: ~900 MB/s
- Latency: <1ms
- Test Coverage: 72.0% (18 specs, ~1.4s)
- Thread Safety: ✅ Zero data races
See GoDoc for complete API.
unix Subpackage
Connection-oriented Unix domain socket server for IPC.
Features
- Filesystem-based IPC
- Persistent connections (like TCP)
- File permissions and group ownership
- Half-close support
- Lower overhead than TCP (no network stack)
- Automatic socket file cleanup
API Example
import "github.com/nabbar/golib/socket/server/unix"
srv := unix.New(nil, handler)
srv.RegisterSocket("/tmp/app.sock", 0600, -1)
// Start server
srv.Listen(ctx)
Use Cases
- Container IPC (Docker, Kubernetes)
- Microservice communication
- Database connections (PostgreSQL, MySQL)
- Process coordination
Characteristics
- Memory: ~4KB per connection
- Throughput: ~1.2 GB/s
- Latency: <0.5ms
- Platform: Linux only
- Test Coverage: 73.8% (23 specs, ~2s)
- Thread Safety: ✅ Zero data races
See GoDoc for complete API.
unixgram Subpackage
Connectionless Unix domain datagram socket for fast IPC.
Features
- Filesystem-based IPC (like Unix)
- Datagram mode (like UDP)
- File permissions
- Fastest IPC option
- Stateless operation
API Example
import "github.com/nabbar/golib/socket/server/unixgram"
srv := unixgram.New(nil, handler)
srv.RegisterSocket("/tmp/app.sock", 0600, -1)
// Start server
srv.Listen(ctx)
Use Cases
- Fast notifications
- Log collection
- Metrics gathering
- Event broadcasting
Characteristics
- Memory: ~8KB total (stateless)
- Throughput: ~1.5 GB/s (fastest)
- Latency: <0.2ms
- Platform: Linux only
- Test Coverage: 71.2% (20 specs, ~2.4s)
- Thread Safety: ✅ Zero data races
See GoDoc for complete API.
Best Practices
Always Close Resources
// ✅ Good: Defer cleanup
func handler(r socket.Reader, w socket.Writer) {
defer r.Close()
defer w.Close()
// Process connection...
}
// ❌ Bad: Missing cleanup
func handlerBad(r socket.Reader, w socket.Writer) {
// May leak resources
}
Handle Errors Properly
// ✅ Good: Check all errors
if err := srv.RegisterServer(":8080"); err != nil {
return fmt.Errorf("register: %w", err)
}
if err := srv.Listen(ctx); err != nil {
return fmt.Errorf("listen: %w", err)
}
// ❌ Bad: Ignore errors
srv.RegisterServer(":8080")
srv.Listen(ctx)
Use Context for Cancellation
// ✅ Good: Context-aware
ctx, cancel := context.WithTimeout(context.Background(), 30*time.Second)
defer cancel()
go srv.Listen(ctx)
// Wait or cancel...
cancel()
// ❌ Bad: No cancellation mechanism
go srv.Listen(context.Background())
Graceful Shutdown
// ✅ Good: Drain connections
shutdownCtx, cancel := context.WithTimeout(context.Background(), 25*time.Second)
defer cancel()
// Shutdown waits for connections to close
if err := srv.Shutdown(shutdownCtx); err != nil {
log.Println("Forced shutdown:", err)
}
// ❌ Bad: Immediate close
srv.Close() // Drops active connections
Monitor Server State
// ✅ Good: Use callbacks
srv.RegisterFuncError(func(err error) {
log.Printf("Error: %v", err)
})
srv.RegisterFuncInfo(func(local, remote net.Addr, state socket.ConnState) {
log.Printf("%s: %s -> %s", state, remote, local)
})
// Check connection count
if srv.OpenConnections() > maxConnections {
// Take action...
}
Choose Right Protocol
// TCP: Reliable, ordered, connection-oriented
// Use for: Web servers, databases, long sessions
srv := tcp.New(nil, handler)
// UDP: Fast, unreliable, connectionless
// Use for: Real-time, gaming, streaming
srv := udp.New(nil, handler)
// Unix: Fast IPC, connection-oriented
// Use for: Container IPC, microservices
srv := unix.New(nil, handler)
// Unixgram: Fastest IPC, connectionless
// Use for: Notifications, metrics
srv := unixgram.New(nil, handler)
Secure Unix Sockets
// ✅ Good: Restrict permissions
srv.RegisterSocket("/tmp/app.sock", 0600, -1) // Owner only
// For group access
srv.RegisterSocket("/tmp/app.sock", 0660, 1000) // Owner + group 1000
// ❌ Bad: World-accessible
srv.RegisterSocket("/tmp/app.sock", 0666, -1) // Anyone can connect
Testing
Test Suite: 178 specs using Ginkgo v2 and Gomega
# Run all tests
go test ./...
# With coverage
go test -cover ./...
# With race detection (recommended)
CGO_ENABLED=1 go test -race ./...
# Specific subpackage
go test -v ./tcp/
go test -v ./udp/
go test -v ./unix/
go test -v ./unixgram/
Test Results
| Subpackage | Specs | Coverage | Duration | Duration (race) |
|---|---|---|---|---|
| TCP | 117 | 84.6% | ~28s | ~30s |
| UDP | 18 | 72.0% | ~1.4s | ~2.5s |
| Unix | 23 | 73.8% | ~2s | ~3s |
| Unixgram | 20 | 71.2% | ~2.4s | ~3.4s |
| Total | 178 | ≥70% | ~34s | ~39s |
Coverage Areas
- Server lifecycle (start, stop, shutdown)
- Connection handling (accept, read, write, close)
- Graceful shutdown with connection draining
- Concurrent client operations
- TLS configuration (TCP)
- File permissions and ownership (Unix sockets)
- Callback registration and invocation
- Error conditions and edge cases
- Thread safety validation
Quality Assurance
- ✅ Zero data races (verified with
-race) - ✅ Thread-safe concurrent operations
- ✅ Goroutine synchronization with
context.Context - ✅ Atomic operation correctness (
atomic.Bool,atomic.Int64) - ✅ Connection counter accuracy
- ✅ Graceful shutdown behavior
See TESTING.md for detailed testing documentation.
Contributing
Contributions are welcome! Please follow these guidelines:
Code Contributions
- Do not use AI to generate package implementation code
- AI may assist with tests, documentation, and bug fixing
- All contributions must pass
go test -race - Maintain or improve test coverage (≥70%)
- Follow existing code style and patterns
- Ensure thread safety with atomic operations
Documentation
- Update README.md for new features
- Add examples for common use cases
- Keep TESTING.md synchronized with test changes
- Document protocol-specific behavior
- Include ASCII diagrams for complex architectures
Testing
- Write tests for all new features
- Test edge cases and error conditions
- Verify thread safety with race detector
- Test graceful shutdown scenarios
- Add comments explaining complex test scenarios
- Use descriptive test names
Pull Requests
- Provide clear description of changes
- Reference related issues
- Include test results (with and without
-race) - Update documentation
- Verify all quality checks pass
See CONTRIBUTING.md for detailed guidelines.
Future Enhancements
Potential improvements for future versions:
Protocol Support
- SCTP (Stream Control Transmission Protocol)
- QUIC (UDP-based multiplexed transport)
- WebSocket server wrapper
- HTTP/2 and HTTP/3 integration
Features
- Connection pooling and reuse
- Rate limiting per client
- Automatic reconnection handling
- Prometheus metrics integration
- OpenTelemetry tracing
- Dynamic TLS certificate loading
- Unix socket authentication (SO_PEERCRED)
- Priority queues for connections
Performance
- io_uring support (Linux)
- Zero-copy networking (sendfile)
- Connection multiplexing
- Load balancing across goroutines
Monitoring
- Built-in health checks
- Connection statistics
- Bandwidth monitoring
- Client IP whitelisting/blacklisting
Suggestions and contributions are welcome via GitHub issues.
AI Transparency Notice
In accordance with Article 50.4 of the EU AI Act, AI assistance has been used for testing, documentation, and bug fixing under human supervision.
License
MIT License - See LICENSE file for details.
Resources
- Issues: GitHub Issues
- Documentation:
- Testing Guide: TESTING.md
- Contributing: CONTRIBUTING.md