mirror of
https://github.com/nabbar/golib.git
synced 2025-12-24 11:51:02 +08:00
- config Server: change time duration to golib duration to simplify marshal string form - adjust test following update of config server - fix test in socket package to use BDD framework & gherkin form - adjust documentation & test Package HTTPServer: - Fix bug in PortUse & PortNotUse - Move function PortUse & PortNotUse as alone function - Add test & documentation - Unify test & documentation following other packages
212 lines
7.3 KiB
Go
212 lines
7.3 KiB
Go
//go:build linux || darwin
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/*
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* MIT License
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*
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* Copyright (c) 2025 Nicolas JUHEL
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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*
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*/
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package unix
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import (
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"net"
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"sync/atomic"
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libatm "github.com/nabbar/golib/atomic"
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libprm "github.com/nabbar/golib/file/perm"
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libsck "github.com/nabbar/golib/socket"
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sckcfg "github.com/nabbar/golib/socket/config"
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)
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// MaxGID defines the maximum allowed Unix group ID value (32767).
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// Group IDs must be within this range to be valid on Linux systems.
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const MaxGID = 32767
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// ServerUnix defines the interface for a Unix domain socket server implementation.
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// It extends the base github.com/nabbar/golib/socket.Server interface
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// with Unix socket-specific functionality.
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//
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// The server operates in connection-oriented mode (SOCK_STREAM):
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// - Creates a Unix socket file in the filesystem
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// - Accepts persistent connections from clients
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// - Each connection is handled independently in a separate goroutine
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// - Supports file permissions and group ownership
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// - Graceful shutdown with connection draining
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// - Configurable idle timeouts
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// - Comprehensive event callbacks
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//
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// # Thread Safety
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//
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// All exported methods are safe for concurrent use by multiple goroutines.
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// The server maintains internal synchronization to handle concurrent connections.
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//
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// # Error Handling
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//
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// The server provides multiple ways to handle errors:
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// - Return values from methods
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// - Error callback function
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// - Context cancellation
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//
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// # Lifecycle
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//
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// 1. Create server with New()
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// 2. Configure with RegisterSocket()
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// 3. Start with Listen()
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// 4. Handle connections in handler function
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// 5. Shut down with Shutdown() or Close()
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//
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// See github.com/nabbar/golib/socket.Server for inherited methods:
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// - Listen(context.Context) error - Start accepting connections
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// - Shutdown(context.Context) error - Graceful shutdown
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// - Close() error - Immediate shutdown
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// - IsRunning() bool - Check if server is accepting connections
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// - IsGone() bool - Check if all connections are closed
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// - OpenConnections() int64 - Get active connection count
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// - Done() <-chan struct{} - Channel closed when listener stops
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// - Gone() <-chan struct{} - Channel closed when all connections close
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// - SetTLS(bool, TLSConfig) error - No-op for Unix sockets (always returns nil)
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// - RegisterFuncError(FuncError) - Register error callback
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// - RegisterFuncInfo(FuncInfo) - Register connection event callback
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// - RegisterFuncInfoServer(FuncInfoSrv) - Register server event callback
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type ServerUnix interface {
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libsck.Server
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// RegisterSocket sets the Unix socket file path, permissions, and group ownership.
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//
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// Parameters:
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// - unixFile: Absolute or relative path to the socket file (e.g., "/tmp/app.sock")
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// - perm: File permissions (e.g., 0600 for user-only, 0660 for user+group)
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// - gid: Group ID for the socket file, or -1 to use default group
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//
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// The socket file will be created when Listen() is called and removed on shutdown.
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// If the file exists, it will be deleted before creating the new socket.
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//
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// Returns ErrInvalidGroup if gid exceeds MaxGID (32767).
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//
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// This method must be called before Listen().
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RegisterSocket(unixFile string, perm libprm.Perm, gid int32) error
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}
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// New creates a new Unix domain socket server instance with the specified
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// connection handler and optional connection updater.
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//
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// Parameters:
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// - u: Optional UpdateConn callback invoked for each accepted connection.
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// Can be used to set socket options, configure timeouts, or track connections.
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// If nil, no per-connection configuration is performed.
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// - h: Required HandlerFunc that processes each connection. The handler receives
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// io.Reader and io.Writer interfaces for the connection and runs in its own
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// goroutine. The handler should handle the entire lifecycle of the connection.
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//
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// The returned server must be configured with RegisterSocket() before calling Listen().
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//
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// # Example
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//
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// srv := unix.New(
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// // Optional connection updater
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// func(conn net.Conn) {
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// if tcpConn, ok := conn.(*net.UnixConn); ok {
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// _ = tcpConn.SetReadBuffer(8192)
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// }
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// },
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//
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// // Required connection handler
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// func(r io.Reader, w io.Writer) {
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// // Handle connection
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// _, _ = io.Copy(w, r) // Echo server example
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// },
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// )
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//
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// # Performance Considerations
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//
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// The handler function should be designed to handle multiple concurrent connections
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// efficiently. For CPU-bound work, consider using a worker pool pattern.
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//
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// # Error Handling
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//
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// Any panics in the handler will be recovered and logged, but the connection
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// will be closed. For better error handling, use recover() in your handler.
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//
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// Example usage:
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//
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// handler := func(r socket.Reader, w socket.Writer) {
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// defer r.Close()
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// defer w.Close()
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// buf := make([]byte, 4096)
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// for {
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// n, err := r.Read(buf)
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// if err != nil {
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// break
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// }
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// w.Write(buf[:n])
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// }
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// }
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//
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// srv := unix.New(nil, handler)
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// srv.RegisterSocket("/tmp/myapp.sock", 0600, -1)
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// srv.Listen(context.Background())
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//
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// The server is safe for concurrent use and manages connection lifecycle properly.
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// Connections persist until explicitly closed, unlike UDP.
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//
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// See github.com/nabbar/golib/socket.HandlerFunc and socket.UpdateConn for
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// callback function signatures.
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func New(upd libsck.UpdateConn, hdl libsck.HandlerFunc, cfg sckcfg.Server) (ServerUnix, error) {
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if e := cfg.Validate(); e != nil {
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return nil, e
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} else if hdl == nil {
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return nil, ErrInvalidHandler
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}
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var (
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dfe libsck.FuncError = func(_ ...error) {}
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dfi libsck.FuncInfo = func(_, _ net.Addr, _ libsck.ConnState) {}
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dfs libsck.FuncInfoSrv = func(_ string) {}
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)
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s := &srv{
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upd: upd,
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hdl: hdl,
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idl: 0,
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run: new(atomic.Bool),
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gon: new(atomic.Bool),
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fe: libatm.NewValueDefault[libsck.FuncError](dfe, dfe),
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fi: libatm.NewValueDefault[libsck.FuncInfo](dfi, dfi),
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fs: libatm.NewValueDefault[libsck.FuncInfoSrv](dfs, dfs),
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ad: libatm.NewValue[sckFile](),
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nc: new(atomic.Int64),
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}
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if cfg.ConIdleTimeout > 0 {
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s.idl = cfg.ConIdleTimeout.Time()
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}
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if e := s.RegisterSocket(cfg.Address, cfg.PermFile, cfg.GroupPerm); e != nil {
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return nil, e
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}
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s.gon.Store(true)
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return s, nil
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}
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