mirror of
https://github.com/nabbar/golib.git
synced 2025-12-24 11:51:02 +08:00
- config Server: change time duration to golib duration to simplify marshal string form - adjust test following update of config server - fix test in socket package to use BDD framework & gherkin form - adjust documentation & test Package HTTPServer: - Fix bug in PortUse & PortNotUse - Move function PortUse & PortNotUse as alone function - Add test & documentation - Unify test & documentation following other packages
419 lines
12 KiB
Go
419 lines
12 KiB
Go
/*
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* MIT License
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*
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* Copyright (c) 2025 Nicolas JUHEL
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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*
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*/
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package config_test
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import (
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"fmt"
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"os"
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"runtime"
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libdur "github.com/nabbar/golib/duration"
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"github.com/nabbar/golib/socket/config"
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libptc "github.com/nabbar/golib/network/protocol"
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)
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// Example_basicTCPClient demonstrates the simplest TCP client configuration.
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//
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// This example shows minimal configuration for connecting to a TCP server.
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func Example_basicTCPClient() {
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// Create a basic TCP client configuration
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cfg := config.Client{
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Network: libptc.NetworkTCP,
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Address: "localhost:8080",
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}
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// Validate the configuration
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if err := cfg.Validate(); err != nil {
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fmt.Printf("Invalid configuration: %v\n", err)
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return
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}
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fmt.Println("TCP client configuration validated successfully")
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// Output: TCP client configuration validated successfully
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}
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// Example_basicTCPServer demonstrates the simplest TCP server configuration.
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//
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// This example shows minimal configuration for a TCP server listening on all interfaces.
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func Example_basicTCPServer() {
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// Create a basic TCP server configuration
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cfg := config.Server{
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Network: libptc.NetworkTCP,
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Address: ":8080",
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}
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// Validate the configuration
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if err := cfg.Validate(); err != nil {
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fmt.Printf("Invalid configuration: %v\n", err)
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return
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}
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fmt.Println("TCP server configuration validated successfully")
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// Output: TCP server configuration validated successfully
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}
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// Example_basicUDPClient demonstrates UDP client configuration.
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//
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// This example shows how to configure a UDP client for connectionless communication.
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func Example_basicUDPClient() {
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// Create a UDP client configuration
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cfg := config.Client{
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Network: libptc.NetworkUDP,
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Address: "localhost:9000",
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}
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// Validate the configuration
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if err := cfg.Validate(); err != nil {
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fmt.Printf("Invalid configuration: %v\n", err)
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return
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}
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fmt.Println("UDP client configuration validated successfully")
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// Output: UDP client configuration validated successfully
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}
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// Example_basicUDPServer demonstrates UDP server configuration.
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//
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// This example shows how to configure a UDP server for datagram handling.
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func Example_basicUDPServer() {
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// Create a UDP server configuration
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cfg := config.Server{
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Network: libptc.NetworkUDP,
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Address: ":9000",
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}
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// Validate the configuration
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if err := cfg.Validate(); err != nil {
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fmt.Printf("Invalid configuration: %v\n", err)
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return
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}
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fmt.Println("UDP server configuration validated successfully")
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// Output: UDP server configuration validated successfully
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}
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// Example_unixSocketClient demonstrates Unix domain socket client configuration.
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//
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// This example shows how to configure a client for Unix socket IPC.
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// Note: Unix sockets are not available on Windows.
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func Example_unixSocketClient() {
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if runtime.GOOS == "windows" {
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fmt.Println("Unix sockets not available on Windows")
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return
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}
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// Create a Unix socket client configuration
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cfg := config.Client{
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Network: libptc.NetworkUnix,
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Address: "/tmp/app.sock",
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}
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// Validate the configuration
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if err := cfg.Validate(); err != nil {
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fmt.Printf("Invalid configuration: %v\n", err)
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return
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}
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fmt.Println("Unix socket client configuration validated successfully")
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// Output: Unix socket client configuration validated successfully
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}
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// Example_unixSocketServer demonstrates Unix domain socket server configuration.
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//
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// This example shows how to configure a Unix socket server with file permissions.
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// Note: Unix sockets are not available on Windows.
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func Example_unixSocketServer() {
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if runtime.GOOS == "windows" {
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fmt.Println("Unix sockets not available on Windows")
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return
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}
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// Create a Unix socket server configuration with permissions
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cfg := config.Server{
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Network: libptc.NetworkUnix,
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Address: "/tmp/app.sock",
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PermFile: 0660, // Owner and group can read/write
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GroupPerm: -1, // Use current process group
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}
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// Validate the configuration
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if err := cfg.Validate(); err != nil {
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fmt.Printf("Invalid configuration: %v\n", err)
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return
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}
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fmt.Println("Unix socket server configuration validated successfully")
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// Output: Unix socket server configuration validated successfully
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}
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// Example_serverWithIdleTimeout demonstrates server configuration with connection timeout.
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//
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// This example shows how to configure automatic disconnection of idle connections.
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func Example_serverWithIdleTimeout() {
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// Create a server with idle timeout
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cfg := config.Server{
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Network: libptc.NetworkTCP,
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Address: ":8080",
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ConIdleTimeout: libdur.Minutes(5), // Close idle connections after 5 minutes
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}
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// Validate the configuration
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if err := cfg.Validate(); err != nil {
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fmt.Printf("Invalid configuration: %v\n", err)
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return
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}
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fmt.Println("Server with idle timeout configured successfully")
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// Output: Server with idle timeout configured successfully
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}
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// Example_invalidProtocol demonstrates error handling for invalid protocols.
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//
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// This example shows how to detect and handle protocol validation errors.
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func Example_invalidProtocol() {
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// Create a client with zero-value protocol (invalid)
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cfg := config.Client{
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Network: libptc.NetworkProtocol(0),
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Address: "localhost:8080",
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}
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// Validate the configuration
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if err := cfg.Validate(); err != nil {
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fmt.Println("Invalid protocol error detected")
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return
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}
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fmt.Println("This should not be reached")
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// Output: Invalid protocol error detected
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}
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// Example_invalidAddress demonstrates error handling for invalid addresses.
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//
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// This example shows how validation catches malformed addresses.
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func Example_invalidAddress() {
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// Create a client with invalid address format
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cfg := config.Client{
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Network: libptc.NetworkTCP,
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Address: "invalid-address-without-port",
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}
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// Validate the configuration
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if err := cfg.Validate(); err != nil {
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fmt.Println("Address validation failed as expected")
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return
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}
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fmt.Println("This should not be reached")
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// Output: Address validation failed as expected
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}
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// Example_groupPermissionValidation demonstrates Unix socket group permission validation.
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//
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// This example shows how to configure and validate group ownership.
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func Example_groupPermissionValidation() {
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if runtime.GOOS == "windows" {
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fmt.Println("Unix sockets not available on Windows")
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return
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}
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// Valid group permission
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validCfg := config.Server{
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Network: libptc.NetworkUnix,
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Address: "/tmp/app.sock",
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PermFile: 0660,
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GroupPerm: 1000, // Valid group ID
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}
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if err := validCfg.Validate(); err != nil {
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fmt.Printf("Unexpected error: %v\n", err)
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return
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}
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// Invalid group permission (exceeds MaxGID)
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invalidCfg := config.Server{
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Network: libptc.NetworkUnix,
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Address: "/tmp/app.sock",
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PermFile: 0660,
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GroupPerm: 99999, // Exceeds MaxGID
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}
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if err := invalidCfg.Validate(); err != nil {
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fmt.Println("Group permission validation failed as expected")
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return
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}
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fmt.Println("Valid group permission configured")
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// Output: Group permission validation failed as expected
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}
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// Example_configurationFromEnvironment demonstrates loading configuration from environment.
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//
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// This example shows a common pattern for 12-factor apps.
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func Example_configurationFromEnvironment() {
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// Simulate reading from environment
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network := os.Getenv("SOCKET_NETWORK")
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if network == "" {
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network = "tcp" // Default
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}
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address := os.Getenv("SOCKET_ADDRESS")
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if address == "" {
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address = ":8080" // Default
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}
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// Parse network protocol
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var proto libptc.NetworkProtocol
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switch network {
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case "tcp":
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proto = libptc.NetworkTCP
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case "udp":
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proto = libptc.NetworkUDP
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case "unix":
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proto = libptc.NetworkUnix
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default:
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fmt.Printf("Unknown network type: %s\n", network)
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return
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}
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// Create configuration
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cfg := config.Server{
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Network: proto,
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Address: address,
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}
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// Validate before use
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if err := cfg.Validate(); err != nil {
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fmt.Printf("Invalid configuration: %v\n", err)
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return
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}
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fmt.Printf("Server configured for %s on %s\n", network, address)
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// Output: Server configured for tcp on :8080
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}
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// Example_multipleServers demonstrates configuring multiple server types.
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//
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// This example shows how to set up a service that listens on both network and Unix sockets.
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func Example_multipleServers() {
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// Network server for remote access
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tcpCfg := config.Server{
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Network: libptc.NetworkTCP,
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Address: ":8080",
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ConIdleTimeout: libdur.Minutes(10),
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}
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if err := tcpCfg.Validate(); err != nil {
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fmt.Printf("TCP configuration error: %v\n", err)
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return
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}
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// Unix socket for local IPC (if not on Windows)
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var unixCfg *config.Server
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if runtime.GOOS != "windows" {
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unixCfg = &config.Server{
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Network: libptc.NetworkUnix,
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Address: "/tmp/app.sock",
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PermFile: 0660,
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}
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if err := unixCfg.Validate(); err != nil {
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fmt.Printf("Unix socket configuration error: %v\n", err)
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return
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}
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}
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fmt.Println("Multiple server configurations validated")
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if unixCfg != nil {
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fmt.Println("Both TCP and Unix socket servers ready")
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} else {
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fmt.Println("TCP server ready (Unix socket not available on this platform)")
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}
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// Output: Multiple server configurations validated
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// Both TCP and Unix socket servers ready
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}
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// Example_ipv6Configuration demonstrates configuring IPv6 sockets.
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//
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// This example shows how to configure servers for IPv6 networks.
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func Example_ipv6Configuration() {
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// IPv6-specific server
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cfg := config.Server{
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Network: libptc.NetworkTCP6,
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Address: "[::1]:8080", // IPv6 loopback
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}
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if err := cfg.Validate(); err != nil {
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fmt.Printf("IPv6 configuration error: %v\n", err)
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return
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}
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fmt.Println("IPv6 server configuration validated")
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// Output: IPv6 server configuration validated
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}
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// Example_dualStackServer demonstrates configuring a dual-stack (IPv4 + IPv6) server.
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//
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// This example shows how to listen on both IPv4 and IPv6.
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func Example_dualStackServer() {
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// Dual-stack server (listens on both IPv4 and IPv6)
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cfg := config.Server{
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Network: libptc.NetworkTCP,
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Address: ":8080", // Binds to both [::]:8080 and 0.0.0.0:8080
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}
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if err := cfg.Validate(); err != nil {
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fmt.Printf("Dual-stack configuration error: %v\n", err)
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return
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}
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fmt.Println("Dual-stack server configuration validated")
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// Output: Dual-stack server configuration validated
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}
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// Example_validationBeforeUse demonstrates best practices for configuration validation.
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//
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// This example shows the recommended pattern of validate-then-use.
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func Example_validationBeforeUse() {
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configs := []config.Server{
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{Network: libptc.NetworkTCP, Address: ":8080"},
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{Network: libptc.NetworkTCP, Address: ":8081"},
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{Network: libptc.NetworkUDP, Address: ":9000"},
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}
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// Validate all configurations before starting any servers
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for i, cfg := range configs {
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if err := cfg.Validate(); err != nil {
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fmt.Printf("Configuration %d invalid: %v\n", i, err)
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return
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}
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}
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fmt.Printf("All %d configurations validated successfully\n", len(configs))
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// Output: All 3 configurations validated successfully
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}
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