/* MIT License Copyright (c) 2019 Nicolas JUHEL Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ package context import ( "context" "slices" "sync" "time" ) type FuncContext func() context.Context type FuncContextConfig[T comparable] func() Config[T] type FuncWalk[T comparable] func(key T, val interface{}) bool type MapManage[T comparable] interface { Clean() Load(key T) (val interface{}, ok bool) Store(key T, cfg interface{}) Delete(key T) } type Context interface { GetContext() context.Context } type Config[T comparable] interface { context.Context MapManage[T] Context SetContext(ctx FuncContext) Clone(ctx context.Context) Config[T] Merge(cfg Config[T]) bool Walk(fct FuncWalk[T]) bool WalkLimit(fct FuncWalk[T], validKeys ...T) bool LoadOrStore(key T, cfg interface{}) (val interface{}, loaded bool) LoadAndDelete(key T) (val interface{}, loaded bool) } func NewConfig[T comparable](ctx FuncContext) Config[T] { if ctx == nil { ctx = context.Background } return &configContext[T]{ Context: ctx(), n: sync.RWMutex{}, m: sync.Map{}, x: ctx, } } type configContext[T comparable] struct { context.Context n sync.RWMutex m sync.Map x FuncContext } func (c *configContext[T]) SetContext(ctx FuncContext) { c.n.Lock() defer c.n.Unlock() if ctx == nil { ctx = context.Background } c.Context = ctx() c.x = ctx } func (c *configContext[T]) Delete(key T) { if c.Err() != nil { c.Clean() return } c.n.RLock() defer c.n.RUnlock() c.m.Delete(key) } func (c *configContext[T]) Load(key T) (val interface{}, ok bool) { c.n.RLock() defer c.n.RUnlock() return c.m.Load(key) } func (c *configContext[T]) Store(key T, cfg interface{}) { if c.Err() != nil { c.Clean() return } c.n.RLock() defer c.n.RUnlock() c.m.Store(key, cfg) } func (c *configContext[T]) LoadOrStore(key T, cfg interface{}) (val interface{}, loaded bool) { if c.Err() != nil { c.Clean() return nil, false } c.n.RLock() defer c.n.RUnlock() return c.m.LoadOrStore(key, cfg) } func (c *configContext[T]) LoadAndDelete(key T) (val interface{}, loaded bool) { c.n.RLock() defer c.n.RUnlock() return c.m.LoadAndDelete(key) } func (c *configContext[T]) Walk(fct FuncWalk[T]) bool { return c.WalkLimit(fct) } func (c *configContext[T]) WalkLimit(fct FuncWalk[T], validKeys ...T) bool { c.n.RLock() defer c.n.RUnlock() c.m.Range(func(key, value any) bool { if i, k := key.(T); !k { return true } else if len(validKeys) < 1 { return fct(i, value) } else if slices.Contains(validKeys, i) { return fct(i, value) } return true }) return true } func (c *configContext[T]) Merge(cfg Config[T]) bool { if c.Err() != nil { c.Clean() return false } else if cfg == nil { return false } c.n.RLock() defer c.n.RUnlock() cfg.Walk(func(key T, val interface{}) bool { c.m.Store(key, val) return true }) return true } func (c *configContext[T]) Clean() { c.n.Lock() defer c.n.Unlock() c.m = sync.Map{} } func (c *configContext[T]) Clone(ctx context.Context) Config[T] { if c.Err() != nil { c.Clean() return nil } c.n.RLock() defer c.n.RUnlock() if ctx == nil { ctx = c.x() } if ctx == nil { ctx = c.Context } n := &configContext[T]{ Context: ctx, n: sync.RWMutex{}, m: sync.Map{}, x: c.x, } c.m.Range(func(key any, val interface{}) bool { if i, k := key.(T); k { n.Store(i, val) } return true }) return n } func (c *configContext[T]) Deadline() (deadline time.Time, ok bool) { return c.Context.Deadline() } func (c *configContext[T]) Done() <-chan struct{} { return c.Context.Done() } func (c *configContext[T]) Err() error { return c.Context.Err() } func (c *configContext[T]) Value(key any) any { if i, k := key.(T); !k { return c.Context.Value(key) } else if v, ok := c.Load(i); ok { return v } else { return c.Context.Value(key) } } func (c *configContext[T]) GetContext() context.Context { c.n.RLock() defer c.n.RUnlock() if c.x == nil { return context.Background() } else if x := c.x(); x == nil { return context.Background() } else { return x } }