#ifndef _OPENCV3_GPU_H_ #define _OPENCV3_GPU_H_ #include #ifdef __cplusplus #include #include #include extern "C" { #endif #include "../core.h" #include "cuda.h" #ifdef __cplusplus typedef cv::Ptr* CascadeClassifier_GPU; typedef cv::Ptr* HOG; #else typedef void* CascadeClassifier_GPU; typedef void* HOG; #endif // CascadeClassifier CascadeClassifier_GPU CascadeClassifier_GPU_Create(const char* cascade_name); struct Rects CascadeClassifier_GPU_DetectMultiScale(CascadeClassifier_GPU cs, GpuMat img); // HOG HOG HOG_Create(); HOG HOG_CreateWithParams(Size winSize, Size blockSize, Size blockStride, Size cellSize, int nbins); struct Rects HOG_DetectMultiScale(HOG hog, GpuMat img); GpuMat HOG_Compute(HOG hog, GpuMat img); Mat HOG_GetPeopleDetector(HOG hog); void HOG_SetSVMDetector(HOG hog, Mat det); int HOG_GetDescriptorFormat(HOG hog); size_t HOG_GetBlockHistogramSize(HOG hog); size_t HOG_GetDescriptorSize(HOG hog); bool HOG_GetGammaCorrection(HOG hog); int HOG_GetGroupThreshold(HOG hog); double HOG_GetHitThreshold(HOG hog); double HOG_GetL2HysThreshold(HOG hog); int HOG_GetNumLevels(HOG hog); double HOG_GetScaleFactor(HOG hog); double HOG_GetWinSigma(HOG hog); struct Size HOG_GetWinStride(HOG hog); void HOG_SetDescriptorFormat(HOG hog, int descrFormat); void HOG_SetGammaCorrection(HOG hog, bool gammaCorrection); void HOG_SetGroupThreshold(HOG hog, int groupThreshold); void HOG_SetHitThreshold(HOG hog, double hitThreshold); void HOG_SetL2HysThreshold(HOG hog, double thresholdL2hys); void HOG_SetNumLevels(HOG hog, int nlevels); void HOG_SetScaleFactor(HOG hog, double scale0); void HOG_SetWinSigma(HOG hog, double winSigma); void HOG_SetWinStride(HOG hog, Size dsize); #ifdef __cplusplus } #endif #endif //_OPENCV3_GPU_H_