package sortpkg import "sort" type Uint8Slice []uint8 type Int8Slice []int8 type Uint16Slice []uint16 type Int16Slice []int16 type IntSlice []int type UintSlice []uint type Int32Slice []int32 type Uint32Slice []uint32 type Int64Slice []int64 type Uint64Slice []uint64 type Float32Slice []float32 type Float64Slice []float64 type StringSlice []string func SortUint8s(s []uint8) { sort.Sort(Uint8Slice(s)) } func SortInt8s(s []int8) { sort.Sort(Int8Slice(s)) } func SortUint16s(s []uint16) { sort.Sort(Uint16Slice(s)) } func SortInt16s(s []int16) { sort.Sort(Int16Slice(s)) } func SortInts(s []int) { sort.Sort(IntSlice(s)) } func SortUints(s []uint) { sort.Sort(UintSlice(s)) } func SortInt32s(s []int32) { sort.Sort(Int32Slice(s)) } func SortUint32s(s []uint32) { sort.Sort(Uint32Slice(s)) } func SortInt64s(s []int64) { sort.Sort(Int64Slice(s)) } func SortUint64s(s []uint64) { sort.Sort(Uint64Slice(s)) } func SortFloat64s(s []float64) { sort.Sort(Float64Slice(s)) } func SortFloat32s(s []float32) { sort.Sort(Float32Slice(s)) } func SortStrings(s []string) { sort.Sort(StringSlice(s)) } func (u Uint8Slice) Len() int { return len(u) } func (u Uint8Slice) Less(i, j int) bool { return u[i] < u[j] } func (u Uint8Slice) Swap(i, j int) { u[i], u[j] = u[j], u[i] } func (i8s Int8Slice) Len() int { return len(i8s) } func (i8s Int8Slice) Less(i, j int) bool { return i8s[i] < i8s[j] } func (i8s Int8Slice) Swap(i, j int) { i8s[i], i8s[j] = i8s[j], i8s[i] } func (u16s Uint16Slice) Len() int { return len(u16s) } func (u16s Uint16Slice) Less(i, j int) bool { return u16s[i] < u16s[j] } func (u16s Uint16Slice) Swap(i, j int) { u16s[i], u16s[j] = u16s[j], u16s[i] } func (i16s Int16Slice) Len() int { return len(i16s) } func (i16s Int16Slice) Less(i, j int) bool { return i16s[i] < i16s[j] } func (i16s Int16Slice) Swap(i, j int) { i16s[i], i16s[j] = i16s[j], i16s[i] } func (i16s IntSlice) Len() int { return len(i16s) } func (i16s IntSlice) Less(i, j int) bool { return i16s[i] < i16s[j] } func (i16s IntSlice) Swap(i, j int) { i16s[i], i16s[j] = i16s[j], i16s[i] } func (i16s UintSlice) Len() int { return len(i16s) } func (i16s UintSlice) Less(i, j int) bool { return i16s[i] < i16s[j] } func (i16s UintSlice) Swap(i, j int) { i16s[i], i16s[j] = i16s[j], i16s[i] } func (i32s Int32Slice) Len() int { return len(i32s) } func (i32s Int32Slice) Less(i, j int) bool { return i32s[i] < i32s[j] } func (i32s Int32Slice) Swap(i, j int) { i32s[i], i32s[j] = i32s[j], i32s[i] } func (u32s Uint32Slice) Len() int { return len(u32s) } func (u32s Uint32Slice) Less(i, j int) bool { return u32s[i] < u32s[j] } func (u32s Uint32Slice) Swap(i, j int) { u32s[i], u32s[j] = u32s[j], u32s[i] } func (u64s Uint64Slice) Len() int { return len(u64s) } func (u64s Uint64Slice) Less(i, j int) bool { return u64s[i] < u64s[j] } func (u64s Uint64Slice) Swap(i, j int) { u64s[i], u64s[j] = u64s[j], u64s[i] } func (i64s Int64Slice) Len() int { return len(i64s) } func (i64s Int64Slice) Less(i, j int) bool { return i64s[i] < i64s[j] } func (i64s Int64Slice) Swap(i, j int) { i64s[i], i64s[j] = i64s[j], i64s[i] } func (f32s Float32Slice) Len() int { return len(f32s) } func (f32s Float32Slice) Less(i, j int) bool { return f32s[i] < f32s[j] } func (f32s Float32Slice) Swap(i, j int) { f32s[i], f32s[j] = f32s[j], f32s[i] } func (f64s Float64Slice) Len() int { return len(f64s) } func (f64s Float64Slice) Less(i, j int) bool { return f64s[i] < f64s[j] } func (f64s Float64Slice) Swap(i, j int) { f64s[i], f64s[j] = f64s[j], f64s[i] } func (s StringSlice) Len() int { return len(s) } func (s StringSlice) Less(i, j int) bool { return s[i] < s[j] } func (s StringSlice) Swap(i, j int) { s[i], s[j] = s[j], s[i] }