Files
go-libp2p/p2p/test/backpressure/backpressure_test.go
2016-11-17 10:58:15 -08:00

382 lines
9.4 KiB
Go

package backpressure_tests
import (
"context"
"io"
"math/rand"
"testing"
"time"
bhost "github.com/libp2p/go-libp2p/p2p/host/basic"
u "github.com/ipfs/go-ipfs-util"
logging "github.com/ipfs/go-log"
host "github.com/libp2p/go-libp2p-host"
inet "github.com/libp2p/go-libp2p-net"
testutil "github.com/libp2p/go-libp2p-netutil"
peer "github.com/libp2p/go-libp2p-peer"
protocol "github.com/libp2p/go-libp2p-protocol"
)
var log = logging.Logger("backpressure")
// TestBackpressureStreamHandler tests whether mux handler
// ratelimiting works. Meaning, since the handler is sequential
// it should block senders.
//
// Important note: spdystream (which peerstream uses) has a set
// of n workers (n=spdsystream.FRAME_WORKERS) which handle new
// frames, including those starting new streams. So all of them
// can be in the handler at one time. Also, the sending side
// does not rate limit unless we call stream.Wait()
//
//
// Note: right now, this happens muxer-wide. the muxer should
// learn to flow control, so handlers cant block each other.
func TestBackpressureStreamHandler(t *testing.T) {
t.Skip(`Sadly, as cool as this test is, it doesn't work
Because spdystream doesnt handle stream open backpressure
well IMO. I'll see about rewriting that part when it becomes
a problem.
`)
// a number of concurrent request handlers
limit := 10
// our way to signal that we're done with 1 request
requestHandled := make(chan struct{})
// handler rate limiting
receiverRatelimit := make(chan struct{}, limit)
for i := 0; i < limit; i++ {
receiverRatelimit <- struct{}{}
}
// sender counter of successfully opened streams
senderOpened := make(chan struct{}, limit*100)
// sender signals it's done (errored out)
senderDone := make(chan struct{})
// the receiver handles requests with some rate limiting
receiver := func(s inet.Stream) {
log.Debug("receiver received a stream")
<-receiverRatelimit // acquire
go func() {
// our request handler. can do stuff here. we
// simulate something taking time by waiting
// on requestHandled
log.Debug("request worker handling...")
<-requestHandled
log.Debug("request worker done!")
receiverRatelimit <- struct{}{} // release
}()
}
// the sender opens streams as fast as possible
sender := func(host host.Host, remote peer.ID) {
var s inet.Stream
var err error
defer func() {
t.Error(err)
log.Debug("sender error. exiting.")
senderDone <- struct{}{}
}()
for {
s, err = host.NewStream(context.Background(), remote, protocol.TestingID)
if err != nil {
return
}
_ = s
// if err = s.SwarmStream().Stream().Wait(); err != nil {
// return
// }
// "count" another successfully opened stream
// (large buffer so shouldn't block in normal operation)
log.Debug("sender opened another stream!")
senderOpened <- struct{}{}
}
}
// count our senderOpened events
countStreamsOpenedBySender := func(min int) int {
opened := 0
for opened < min {
log.Debugf("countStreamsOpenedBySender got %d (min %d)", opened, min)
select {
case <-senderOpened:
opened++
case <-time.After(10 * time.Millisecond):
}
}
return opened
}
// count our received events
// waitForNReceivedStreams := func(n int) {
// for n > 0 {
// log.Debugf("waiting for %d received streams...", n)
// select {
// case <-receiverRatelimit:
// n--
// }
// }
// }
testStreamsOpened := func(expected int) {
log.Debugf("testing rate limited to %d streams", expected)
if n := countStreamsOpenedBySender(expected); n != expected {
t.Fatalf("rate limiting did not work :( -- %d != %d", expected, n)
}
}
// ok that's enough setup. let's do it!
ctx := context.Background()
h1 := bhost.New(testutil.GenSwarmNetwork(t, ctx))
h2 := bhost.New(testutil.GenSwarmNetwork(t, ctx))
// setup receiver handler
h1.SetStreamHandler(protocol.TestingID, receiver)
h2pi := h2.Peerstore().PeerInfo(h2.ID())
log.Debugf("dialing %s", h2pi.Addrs)
if err := h1.Connect(ctx, h2pi); err != nil {
t.Fatalf("Failed to connect:", err)
}
// launch sender!
go sender(h2, h1.ID())
// ok, what do we expect to happen? the receiver should
// receive 10 requests and stop receiving, blocking the sender.
// we can test this by counting 10x senderOpened requests
<-senderOpened // wait for the sender to successfully open some.
testStreamsOpened(limit - 1)
// let's "handle" 3 requests.
<-requestHandled
<-requestHandled
<-requestHandled
// the sender should've now been able to open exactly 3 more.
testStreamsOpened(3)
// shouldn't have opened anything more
testStreamsOpened(0)
// let's "handle" 100 requests in batches of 5
for i := 0; i < 20; i++ {
<-requestHandled
<-requestHandled
<-requestHandled
<-requestHandled
<-requestHandled
testStreamsOpened(5)
}
// success!
// now for the sugar on top: let's tear down the receiver. it should
// exit the sender.
h1.Close()
// shouldn't have opened anything more
testStreamsOpened(0)
select {
case <-time.After(100 * time.Millisecond):
t.Error("receiver shutdown failed to exit sender")
case <-senderDone:
log.Info("handler backpressure works!")
}
}
// TestStBackpressureStreamWrite tests whether streams see proper
// backpressure when writing data over the network streams.
func TestStBackpressureStreamWrite(t *testing.T) {
// senderWrote signals that the sender wrote bytes to remote.
// the value is the count of bytes written.
senderWrote := make(chan int, 10000)
// sender signals it's done (errored out)
senderDone := make(chan struct{})
// writeStats lets us listen to all the writes and return
// how many happened and how much was written
writeStats := func() (int, int) {
writes := 0
bytes := 0
for {
select {
case n := <-senderWrote:
writes++
bytes = bytes + n
default:
log.Debugf("stats: sender wrote %d bytes, %d writes", bytes, writes)
return bytes, writes
}
}
}
// sender attempts to write as fast as possible, signaling on the
// completion of every write. This makes it possible to see how
// fast it's actually writing. We pair this with a receiver
// that waits for a signal to read.
sender := func(s inet.Stream) {
defer func() {
s.Close()
senderDone <- struct{}{}
}()
// ready a buffer of random data
buf := make([]byte, 65536)
u.NewTimeSeededRand().Read(buf)
for {
// send a randomly sized subchunk
from := rand.Intn(len(buf) / 2)
to := rand.Intn(len(buf) / 2)
sendbuf := buf[from : from+to]
n, err := s.Write(sendbuf)
if err != nil {
log.Debug("sender error. exiting:", err)
return
}
log.Debugf("sender wrote %d bytes", n)
senderWrote <- n
}
}
// receive a number of bytes from a stream.
// returns the number of bytes written.
receive := func(s inet.Stream, expect int) {
log.Debugf("receiver to read %d bytes", expect)
rbuf := make([]byte, expect)
n, err := io.ReadFull(s, rbuf)
if err != nil {
t.Error("read failed:", err)
}
if expect != n {
t.Error("read len differs: %d != %d", expect, n)
}
}
// ok let's do it!
// setup the networks
ctx := context.Background()
h1 := bhost.New(testutil.GenSwarmNetwork(t, ctx))
h2 := bhost.New(testutil.GenSwarmNetwork(t, ctx))
// setup sender handler on 1
h1.SetStreamHandler(protocol.TestingID, sender)
h2pi := h2.Peerstore().PeerInfo(h2.ID())
log.Debugf("dialing %s", h2pi.Addrs)
if err := h1.Connect(ctx, h2pi); err != nil {
t.Fatalf("Failed to connect:", err)
}
// open a stream, from 2->1, this is our reader
s, err := h2.NewStream(context.Background(), h1.ID(), protocol.TestingID)
if err != nil {
t.Fatal(err)
}
// let's make sure r/w works.
testSenderWrote := func(bytesE int) {
bytesA, writesA := writeStats()
if bytesA != bytesE {
t.Errorf("numbers failed: %d =?= %d bytes, via %d writes", bytesA, bytesE, writesA)
}
}
// trigger lazy connection handshaking
_, err = s.Read(nil)
if err != nil {
t.Fatal(err)
}
// 500ms rounds of lockstep write + drain
roundsStart := time.Now()
roundsTotal := 0
for roundsTotal < (2 << 20) {
// let the sender fill its buffers, it will stop sending.
<-time.After(300 * time.Millisecond)
b, _ := writeStats()
testSenderWrote(0)
testSenderWrote(0)
// drain it all, wait again
receive(s, b)
roundsTotal = roundsTotal + b
}
roundsTime := time.Since(roundsStart)
// now read continously, while we measure stats.
stop := make(chan struct{})
contStart := time.Now()
go func() {
for {
select {
case <-stop:
return
default:
receive(s, 2<<15)
}
}
}()
contTotal := 0
for contTotal < (2 << 20) {
n := <-senderWrote
contTotal += n
}
stop <- struct{}{}
contTime := time.Since(contStart)
// now compare! continuous should've been faster AND larger
if roundsTime < contTime {
t.Error("continuous should have been faster")
}
if roundsTotal < contTotal {
t.Error("continuous should have been larger, too!")
}
// and a couple rounds more for good measure ;)
for i := 0; i < 3; i++ {
// let the sender fill its buffers, it will stop sending.
<-time.After(300 * time.Millisecond)
b, _ := writeStats()
testSenderWrote(0)
testSenderWrote(0)
// drain it all, wait again
receive(s, b)
}
// this doesn't work :(:
// // now for the sugar on top: let's tear down the receiver. it should
// // exit the sender.
// n1.Close()
// testSenderWrote(0)
// testSenderWrote(0)
// select {
// case <-time.After(2 * time.Second):
// t.Error("receiver shutdown failed to exit sender")
// case <-senderDone:
// log.Info("handler backpressure works!")
// }
}