Files
go-easy-utils/anyUtil/any_to_float_x.go

60 lines
1.2 KiB
Go

package anyUtil
import (
"math"
"reflect"
"strconv"
)
// AnyToFloat32 将给定的值转换为float32
func AnyToFloat32(i any) (float32, error) {
f64, err := AnyToFloat64(i)
if err != nil {
return 0, err
}
if f64 < -math.MaxFloat32 || f64 > math.MaxFloat32 {
return 0, ErrValOut
}
return float32(f64), nil
}
// AnyToFloat64 将给定的值转换为float64
func AnyToFloat64(i any) (float64, error) {
if i == nil {
return 0, nil
}
v := reflect.ValueOf(i)
if v.Kind() == reflect.Ptr {
if v.IsNil() {
return 0, nil
}
v = v.Elem()
}
switch v.Kind() {
case reflect.Float32, reflect.Float64:
return v.Float(), nil
case reflect.String:
floatValue, err := strconv.ParseFloat(v.String(), 64)
if err != nil {
return 0, ErrSyntax
}
return floatValue, nil
case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
return float64(v.Int()), nil
case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64:
return float64(v.Uint()), nil
case reflect.Complex64, reflect.Complex128:
return real(v.Complex()), nil
case reflect.Bool:
if v.Bool() {
return 1, nil
} else {
return 0, nil
}
default:
return 0, ErrType
}
}