Files
frankenphp/threadregular.go
Robert Landers 0a56469fd8 revert usage of context
Signed-off-by: Robert Landers <landers.robert@gmail.com>
2025-11-25 17:53:28 +01:00

162 lines
4.1 KiB
Go

package frankenphp
import (
"context"
"sync"
"golang.org/x/sync/semaphore"
)
// representation of a non-worker PHP thread
// executes PHP scripts in a web context
// implements the threadHandler interface
type regularThread struct {
contextHolder
state *threadState
thread *phpThread
workReady chan contextHolder // Channel to receive work directly
}
var (
regularThreads []*phpThread
regularThreadMu = &sync.RWMutex{}
regularRequestChan chan contextHolder
regularSemaphore *semaphore.Weighted // FIFO admission control
regularThreadPool sync.Pool // Pool of idle threads for direct handoff
)
func convertToRegularThread(thread *phpThread) {
thread.setHandler(&regularThread{
thread: thread,
state: thread.state,
workReady: make(chan contextHolder),
})
attachRegularThread(thread)
}
// beforeScriptExecution returns the name of the script or an empty string on shutdown
func (handler *regularThread) beforeScriptExecution() string {
switch handler.state.get() {
case stateTransitionRequested:
detachRegularThread(handler.thread)
return handler.thread.transitionToNewHandler()
case stateTransitionComplete:
handler.state.set(stateReady)
return handler.waitForRequest()
case stateReady:
return handler.waitForRequest()
case stateShuttingDown:
detachRegularThread(handler.thread)
// signal to stop
return ""
}
panic("unexpected state: " + handler.state.name())
}
func (handler *regularThread) afterScriptExecution(_ int) {
handler.afterRequest()
}
func (handler *regularThread) frankenPHPContext() *frankenPHPContext {
return handler.contextHolder.frankenPHPContext
}
func (handler *regularThread) context() context.Context {
return handler.ctx
}
func (handler *regularThread) name() string {
return "Regular PHP Thread"
}
func (handler *regularThread) waitForRequest() string {
// clear any previously sandboxed env
clearSandboxedEnv(handler.thread)
handler.state.markAsWaiting(true)
// Put this thread in the pool for direct handoff
regularThreadPool.Put(handler)
// Wait for work to be assigned (either via pool or fallback channel)
var ch contextHolder
select {
case <-handler.thread.drainChan:
// go back to beforeScriptExecution
return handler.beforeScriptExecution()
case ch = <-handler.workReady:
// Work received via direct handoff from the pool
case ch = <-regularRequestChan:
// Fallback: work came via global channel
}
handler.ctx = ch.ctx
handler.contextHolder.frankenPHPContext = ch.frankenPHPContext
handler.state.markAsWaiting(false)
// set the scriptFilename that should be executed
return handler.contextHolder.frankenPHPContext.scriptFilename
}
func (handler *regularThread) afterRequest() {
handler.contextHolder.frankenPHPContext.closeContext()
handler.contextHolder.frankenPHPContext = nil
handler.ctx = nil
}
func handleRequestWithRegularPHPThreads(ch contextHolder) error {
metrics.StartRequest()
metrics.QueuedRequest()
if err := acquireSemaphoreWithAdmissionControl(regularSemaphore, scaleChan, ch.frankenPHPContext); err != nil {
ch.frankenPHPContext.reject(err)
metrics.StopRequest()
return err
}
defer regularSemaphore.Release(1)
// Fast path: try to get an idle thread from the pool
if idle := regularThreadPool.Get(); idle != nil {
handler := idle.(*regularThread)
// Non-blocking send: detect stale handlers (threads that transitioned)
select {
case handler.workReady <- ch:
metrics.DequeuedRequest()
<-ch.frankenPHPContext.done
metrics.StopRequest()
return nil
default:
}
}
// Slow path: no idle thread in pool, use the global channel
regularRequestChan <- ch
metrics.DequeuedRequest()
<-ch.frankenPHPContext.done
metrics.StopRequest()
return nil
}
func attachRegularThread(thread *phpThread) {
regularThreadMu.Lock()
regularThreads = append(regularThreads, thread)
regularThreadMu.Unlock()
}
func detachRegularThread(thread *phpThread) {
regularThreadMu.Lock()
for i, t := range regularThreads {
if t == thread {
regularThreads = append(regularThreads[:i], regularThreads[i+1:]...)
break
}
}
regularThreadMu.Unlock()
}