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			27966 lines
		
	
	
		
			1.8 MiB
		
	
	
	
	
	
	
	
			
		
		
	
	
			27966 lines
		
	
	
		
			1.8 MiB
		
	
	
	
	
	
	
	
| // +build !windows
 | |
| 
 | |
| // Code generated by glow (https://github.com/go-gl/glow). DO NOT EDIT.
 | |
| 
 | |
| package gl
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| 
 | |
| // #cgo darwin        LDFLAGS: -framework OpenGL
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| // #cgo linux freebsd LDFLAGS: -lGL
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| // #cgo windows       LDFLAGS: -lopengl32
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| // #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
 | |
| // #ifndef WIN32_LEAN_AND_MEAN
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| // #define WIN32_LEAN_AND_MEAN 1
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| // #endif
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| // #include <windows.h>
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| // #endif
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| // #ifndef APIENTRY
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| // #define APIENTRY
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| // #endif
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| // #ifndef APIENTRYP
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| // #define APIENTRYP APIENTRY *
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| // #endif
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| // #ifndef GLAPI
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| // #define GLAPI extern
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| // #endif
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| // #include <stddef.h>
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| // #ifndef GLEXT_64_TYPES_DEFINED
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| // /* This code block is duplicated in glxext.h, so must be protected */
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| // #define GLEXT_64_TYPES_DEFINED
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| // /* Define int32_t, int64_t, and uint64_t types for UST/MSC */
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| // /* (as used in the GL_EXT_timer_query extension). */
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| // #if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
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| // #include <inttypes.h>
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| // #elif defined(__sun__) || defined(__digital__)
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| // #include <inttypes.h>
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| // #if defined(__STDC__)
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| // #if defined(__arch64__) || defined(_LP64)
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| // typedef long int int64_t;
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| // typedef unsigned long int uint64_t;
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| // #else
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| // typedef long long int int64_t;
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| // typedef unsigned long long int uint64_t;
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| // #endif /* __arch64__ */
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| // #endif /* __STDC__ */
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| // #elif defined( __VMS ) || defined(__sgi)
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| // #include <inttypes.h>
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| // #elif defined(__SCO__) || defined(__USLC__)
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| // #include <stdint.h>
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| // #elif defined(__UNIXOS2__) || defined(__SOL64__)
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| // typedef long int int32_t;
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| // typedef long long int int64_t;
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| // typedef unsigned long long int uint64_t;
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| // #elif defined(_WIN32) && defined(__GNUC__)
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| // #include <stdint.h>
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| // #elif defined(_WIN32)
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| // typedef __int32 int32_t;
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| // typedef __int64 int64_t;
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| // typedef unsigned __int64 uint64_t;
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| // #else
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| // /* Fallback if nothing above works */
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| // #include <inttypes.h>
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| // #endif
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| // #endif
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| // typedef unsigned int GLenum;
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| // typedef unsigned char GLboolean;
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| // typedef unsigned int GLbitfield;
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| // typedef signed char GLbyte;
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| // typedef short GLshort;
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| // typedef int GLint;
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| // typedef int GLclampx;
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| // typedef unsigned char GLubyte;
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| // typedef unsigned short GLushort;
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| // typedef unsigned int GLuint;
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| // typedef int GLsizei;
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| // typedef float GLfloat;
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| // typedef float GLclampf;
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| // typedef double GLdouble;
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| // typedef double GLclampd;
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| // typedef void *GLeglClientBufferEXT;
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| // typedef void *GLeglImageOES;
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| // typedef char GLchar;
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| // typedef char GLcharARB;
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| // #ifdef __APPLE__
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| // typedef void *GLhandleARB;
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| // #else
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| // typedef unsigned int GLhandleARB;
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| // #endif
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| // typedef GLint GLfixed;
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| // typedef ptrdiff_t GLintptr;
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| // typedef ptrdiff_t GLsizeiptr;
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| // typedef int64_t GLint64;
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| // typedef uint64_t GLuint64;
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| // typedef ptrdiff_t GLintptrARB;
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| // typedef ptrdiff_t GLsizeiptrARB;
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| // typedef int64_t GLint64EXT;
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| // typedef uint64_t GLuint64EXT;
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| // typedef uintptr_t GLsync;
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| // struct _cl_context;
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| // struct _cl_event;
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| // typedef void (APIENTRY *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
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| // typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
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| // typedef void (APIENTRY *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
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| // typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,void *userParam);
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| // typedef unsigned short GLhalfNV;
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| // typedef GLintptr GLvdpauSurfaceNV;
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| // typedef void (APIENTRY *GLVULKANPROCNV)(void);
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| // extern void glowDebugCallback_gl21(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* message, const void* userParam);
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| // static void APIENTRY glowCDebugCallback(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* message, const void* userParam) {
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| //   glowDebugCallback_gl21(source, type, id, severity, length, message, userParam);
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| // }
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| // typedef void  (APIENTRYP GPACCUM)(GLenum  op, GLfloat  value);
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| // typedef void  (APIENTRYP GPACCUMXOES)(GLenum  op, GLfixed  value);
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| // typedef GLboolean  (APIENTRYP GPACQUIREKEYEDMUTEXWIN32EXT)(GLuint  memory, GLuint64  key, GLuint  timeout);
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| // typedef void  (APIENTRYP GPACTIVEPROGRAMEXT)(GLuint  program);
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| // typedef void  (APIENTRYP GPACTIVESHADERPROGRAM)(GLuint  pipeline, GLuint  program);
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| // typedef void  (APIENTRYP GPACTIVESHADERPROGRAMEXT)(GLuint  pipeline, GLuint  program);
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| // typedef void  (APIENTRYP GPACTIVESTENCILFACEEXT)(GLenum  face);
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| // typedef void  (APIENTRYP GPACTIVETEXTURE)(GLenum  texture);
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| // typedef void  (APIENTRYP GPACTIVETEXTUREARB)(GLenum  texture);
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| // typedef void  (APIENTRYP GPACTIVEVARYINGNV)(GLuint  program, const GLchar * name);
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| // typedef void  (APIENTRYP GPALPHAFRAGMENTOP1ATI)(GLenum  op, GLuint  dst, GLuint  dstMod, GLuint  arg1, GLuint  arg1Rep, GLuint  arg1Mod);
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| // typedef void  (APIENTRYP GPALPHAFRAGMENTOP2ATI)(GLenum  op, GLuint  dst, GLuint  dstMod, GLuint  arg1, GLuint  arg1Rep, GLuint  arg1Mod, GLuint  arg2, GLuint  arg2Rep, GLuint  arg2Mod);
 | |
| // typedef void  (APIENTRYP GPALPHAFRAGMENTOP3ATI)(GLenum  op, GLuint  dst, GLuint  dstMod, GLuint  arg1, GLuint  arg1Rep, GLuint  arg1Mod, GLuint  arg2, GLuint  arg2Rep, GLuint  arg2Mod, GLuint  arg3, GLuint  arg3Rep, GLuint  arg3Mod);
 | |
| // typedef void  (APIENTRYP GPALPHAFUNC)(GLenum  func, GLfloat  ref);
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| // typedef void  (APIENTRYP GPALPHAFUNCXOES)(GLenum  func, GLfixed  ref);
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| // typedef void  (APIENTRYP GPALPHATOCOVERAGEDITHERCONTROLNV)(GLenum  mode);
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| // typedef void  (APIENTRYP GPAPPLYFRAMEBUFFERATTACHMENTCMAAINTEL)();
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| // typedef void  (APIENTRYP GPAPPLYTEXTUREEXT)(GLenum  mode);
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| // typedef GLboolean  (APIENTRYP GPAREPROGRAMSRESIDENTNV)(GLsizei  n, const GLuint * programs, GLboolean * residences);
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| // typedef GLboolean  (APIENTRYP GPARETEXTURESRESIDENT)(GLsizei  n, const GLuint * textures, GLboolean * residences);
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| // typedef GLboolean  (APIENTRYP GPARETEXTURESRESIDENTEXT)(GLsizei  n, const GLuint * textures, GLboolean * residences);
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| // typedef void  (APIENTRYP GPARRAYELEMENT)(GLint  i);
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| // typedef void  (APIENTRYP GPARRAYELEMENTEXT)(GLint  i);
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| // typedef void  (APIENTRYP GPARRAYOBJECTATI)(GLenum  array, GLint  size, GLenum  type, GLsizei  stride, GLuint  buffer, GLuint  offset);
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| // typedef void  (APIENTRYP GPASYNCMARKERSGIX)(GLuint  marker);
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| // typedef void  (APIENTRYP GPATTACHOBJECTARB)(GLhandleARB  containerObj, GLhandleARB  obj);
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| // typedef void  (APIENTRYP GPATTACHSHADER)(GLuint  program, GLuint  shader);
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| // typedef void  (APIENTRYP GPBEGIN)(GLenum  mode);
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| // typedef void  (APIENTRYP GPBEGINCONDITIONALRENDERNV)(GLuint  id, GLenum  mode);
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| // typedef void  (APIENTRYP GPBEGINCONDITIONALRENDERNVX)(GLuint  id);
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| // typedef void  (APIENTRYP GPBEGINFRAGMENTSHADERATI)();
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| // typedef void  (APIENTRYP GPBEGINOCCLUSIONQUERYNV)(GLuint  id);
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| // typedef void  (APIENTRYP GPBEGINPERFMONITORAMD)(GLuint  monitor);
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| // typedef void  (APIENTRYP GPBEGINPERFQUERYINTEL)(GLuint  queryHandle);
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| // typedef void  (APIENTRYP GPBEGINQUERY)(GLenum  target, GLuint  id);
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| // typedef void  (APIENTRYP GPBEGINQUERYARB)(GLenum  target, GLuint  id);
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| // typedef void  (APIENTRYP GPBEGINQUERYINDEXED)(GLenum  target, GLuint  index, GLuint  id);
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| // typedef void  (APIENTRYP GPBEGINTRANSFORMFEEDBACKEXT)(GLenum  primitiveMode);
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| // typedef void  (APIENTRYP GPBEGINTRANSFORMFEEDBACKNV)(GLenum  primitiveMode);
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| // typedef void  (APIENTRYP GPBEGINVERTEXSHADEREXT)();
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| // typedef void  (APIENTRYP GPBEGINVIDEOCAPTURENV)(GLuint  video_capture_slot);
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| // typedef void  (APIENTRYP GPBINDATTRIBLOCATION)(GLuint  program, GLuint  index, const GLchar * name);
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| // typedef void  (APIENTRYP GPBINDATTRIBLOCATIONARB)(GLhandleARB  programObj, GLuint  index, const GLcharARB * name);
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| // typedef void  (APIENTRYP GPBINDBUFFER)(GLenum  target, GLuint  buffer);
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| // typedef void  (APIENTRYP GPBINDBUFFERARB)(GLenum  target, GLuint  buffer);
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| // typedef void  (APIENTRYP GPBINDBUFFERBASE)(GLenum  target, GLuint  index, GLuint  buffer);
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| // typedef void  (APIENTRYP GPBINDBUFFERBASEEXT)(GLenum  target, GLuint  index, GLuint  buffer);
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| // typedef void  (APIENTRYP GPBINDBUFFERBASENV)(GLenum  target, GLuint  index, GLuint  buffer);
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| // typedef void  (APIENTRYP GPBINDBUFFEROFFSETEXT)(GLenum  target, GLuint  index, GLuint  buffer, GLintptr  offset);
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| // typedef void  (APIENTRYP GPBINDBUFFEROFFSETNV)(GLenum  target, GLuint  index, GLuint  buffer, GLintptr  offset);
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| // typedef void  (APIENTRYP GPBINDBUFFERRANGE)(GLenum  target, GLuint  index, GLuint  buffer, GLintptr  offset, GLsizeiptr  size);
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| // typedef void  (APIENTRYP GPBINDBUFFERRANGEEXT)(GLenum  target, GLuint  index, GLuint  buffer, GLintptr  offset, GLsizeiptr  size);
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| // typedef void  (APIENTRYP GPBINDBUFFERRANGENV)(GLenum  target, GLuint  index, GLuint  buffer, GLintptr  offset, GLsizeiptr  size);
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| // typedef void  (APIENTRYP GPBINDBUFFERSBASE)(GLenum  target, GLuint  first, GLsizei  count, const GLuint * buffers);
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| // typedef void  (APIENTRYP GPBINDBUFFERSRANGE)(GLenum  target, GLuint  first, GLsizei  count, const GLuint * buffers, const GLintptr * offsets, const GLsizeiptr * sizes);
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| // typedef void  (APIENTRYP GPBINDFRAGDATALOCATIONEXT)(GLuint  program, GLuint  color, const GLchar * name);
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| // typedef void  (APIENTRYP GPBINDFRAGDATALOCATIONINDEXED)(GLuint  program, GLuint  colorNumber, GLuint  index, const GLchar * name);
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| // typedef void  (APIENTRYP GPBINDFRAGMENTSHADERATI)(GLuint  id);
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| // typedef void  (APIENTRYP GPBINDFRAMEBUFFER)(GLenum  target, GLuint  framebuffer);
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| // typedef void  (APIENTRYP GPBINDFRAMEBUFFEREXT)(GLenum  target, GLuint  framebuffer);
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| // typedef void  (APIENTRYP GPBINDIMAGETEXTURE)(GLuint  unit, GLuint  texture, GLint  level, GLboolean  layered, GLint  layer, GLenum  access, GLenum  format);
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| // typedef void  (APIENTRYP GPBINDIMAGETEXTUREEXT)(GLuint  index, GLuint  texture, GLint  level, GLboolean  layered, GLint  layer, GLenum  access, GLint  format);
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| // typedef void  (APIENTRYP GPBINDIMAGETEXTURES)(GLuint  first, GLsizei  count, const GLuint * textures);
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| // typedef GLuint  (APIENTRYP GPBINDLIGHTPARAMETEREXT)(GLenum  light, GLenum  value);
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| // typedef GLuint  (APIENTRYP GPBINDMATERIALPARAMETEREXT)(GLenum  face, GLenum  value);
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| // typedef void  (APIENTRYP GPBINDMULTITEXTUREEXT)(GLenum  texunit, GLenum  target, GLuint  texture);
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| // typedef GLuint  (APIENTRYP GPBINDPARAMETEREXT)(GLenum  value);
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| // typedef void  (APIENTRYP GPBINDPROGRAMARB)(GLenum  target, GLuint  program);
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| // typedef void  (APIENTRYP GPBINDPROGRAMNV)(GLenum  target, GLuint  id);
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| // typedef void  (APIENTRYP GPBINDPROGRAMPIPELINE)(GLuint  pipeline);
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| // typedef void  (APIENTRYP GPBINDPROGRAMPIPELINEEXT)(GLuint  pipeline);
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| // typedef void  (APIENTRYP GPBINDRENDERBUFFER)(GLenum  target, GLuint  renderbuffer);
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| // typedef void  (APIENTRYP GPBINDRENDERBUFFEREXT)(GLenum  target, GLuint  renderbuffer);
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| // typedef void  (APIENTRYP GPBINDSAMPLER)(GLuint  unit, GLuint  sampler);
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| // typedef void  (APIENTRYP GPBINDSAMPLERS)(GLuint  first, GLsizei  count, const GLuint * samplers);
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| // typedef GLuint  (APIENTRYP GPBINDTEXGENPARAMETEREXT)(GLenum  unit, GLenum  coord, GLenum  value);
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| // typedef void  (APIENTRYP GPBINDTEXTURE)(GLenum  target, GLuint  texture);
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| // typedef void  (APIENTRYP GPBINDTEXTUREEXT)(GLenum  target, GLuint  texture);
 | |
| // typedef void  (APIENTRYP GPBINDTEXTUREUNIT)(GLuint  unit, GLuint  texture);
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| // typedef GLuint  (APIENTRYP GPBINDTEXTUREUNITPARAMETEREXT)(GLenum  unit, GLenum  value);
 | |
| // typedef void  (APIENTRYP GPBINDTEXTURES)(GLuint  first, GLsizei  count, const GLuint * textures);
 | |
| // typedef void  (APIENTRYP GPBINDTRANSFORMFEEDBACK)(GLenum  target, GLuint  id);
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| // typedef void  (APIENTRYP GPBINDTRANSFORMFEEDBACKNV)(GLenum  target, GLuint  id);
 | |
| // typedef void  (APIENTRYP GPBINDVERTEXARRAY)(GLuint  array);
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| // typedef void  (APIENTRYP GPBINDVERTEXARRAYAPPLE)(GLuint  array);
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| // typedef void  (APIENTRYP GPBINDVERTEXBUFFER)(GLuint  bindingindex, GLuint  buffer, GLintptr  offset, GLsizei  stride);
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| // typedef void  (APIENTRYP GPBINDVERTEXBUFFERS)(GLuint  first, GLsizei  count, const GLuint * buffers, const GLintptr * offsets, const GLsizei * strides);
 | |
| // typedef void  (APIENTRYP GPBINDVERTEXSHADEREXT)(GLuint  id);
 | |
| // typedef void  (APIENTRYP GPBINDVIDEOCAPTURESTREAMBUFFERNV)(GLuint  video_capture_slot, GLuint  stream, GLenum  frame_region, GLintptrARB  offset);
 | |
| // typedef void  (APIENTRYP GPBINDVIDEOCAPTURESTREAMTEXTURENV)(GLuint  video_capture_slot, GLuint  stream, GLenum  frame_region, GLenum  target, GLuint  texture);
 | |
| // typedef void  (APIENTRYP GPBINORMAL3BEXT)(GLbyte  bx, GLbyte  by, GLbyte  bz);
 | |
| // typedef void  (APIENTRYP GPBINORMAL3BVEXT)(const GLbyte * v);
 | |
| // typedef void  (APIENTRYP GPBINORMAL3DEXT)(GLdouble  bx, GLdouble  by, GLdouble  bz);
 | |
| // typedef void  (APIENTRYP GPBINORMAL3DVEXT)(const GLdouble * v);
 | |
| // typedef void  (APIENTRYP GPBINORMAL3FEXT)(GLfloat  bx, GLfloat  by, GLfloat  bz);
 | |
| // typedef void  (APIENTRYP GPBINORMAL3FVEXT)(const GLfloat * v);
 | |
| // typedef void  (APIENTRYP GPBINORMAL3IEXT)(GLint  bx, GLint  by, GLint  bz);
 | |
| // typedef void  (APIENTRYP GPBINORMAL3IVEXT)(const GLint * v);
 | |
| // typedef void  (APIENTRYP GPBINORMAL3SEXT)(GLshort  bx, GLshort  by, GLshort  bz);
 | |
| // typedef void  (APIENTRYP GPBINORMAL3SVEXT)(const GLshort * v);
 | |
| // typedef void  (APIENTRYP GPBINORMALPOINTEREXT)(GLenum  type, GLsizei  stride, const void * pointer);
 | |
| // typedef void  (APIENTRYP GPBITMAP)(GLsizei  width, GLsizei  height, GLfloat  xorig, GLfloat  yorig, GLfloat  xmove, GLfloat  ymove, const GLubyte * bitmap);
 | |
| // typedef void  (APIENTRYP GPBITMAPXOES)(GLsizei  width, GLsizei  height, GLfixed  xorig, GLfixed  yorig, GLfixed  xmove, GLfixed  ymove, const GLubyte * bitmap);
 | |
| // typedef void  (APIENTRYP GPBLENDBARRIERKHR)();
 | |
| // typedef void  (APIENTRYP GPBLENDBARRIERNV)();
 | |
| // typedef void  (APIENTRYP GPBLENDCOLOR)(GLfloat  red, GLfloat  green, GLfloat  blue, GLfloat  alpha);
 | |
| // typedef void  (APIENTRYP GPBLENDCOLOREXT)(GLfloat  red, GLfloat  green, GLfloat  blue, GLfloat  alpha);
 | |
| // typedef void  (APIENTRYP GPBLENDCOLORXOES)(GLfixed  red, GLfixed  green, GLfixed  blue, GLfixed  alpha);
 | |
| // typedef void  (APIENTRYP GPBLENDEQUATION)(GLenum  mode);
 | |
| // typedef void  (APIENTRYP GPBLENDEQUATIONEXT)(GLenum  mode);
 | |
| // typedef void  (APIENTRYP GPBLENDEQUATIONINDEXEDAMD)(GLuint  buf, GLenum  mode);
 | |
| // typedef void  (APIENTRYP GPBLENDEQUATIONSEPARATE)(GLenum  modeRGB, GLenum  modeAlpha);
 | |
| // typedef void  (APIENTRYP GPBLENDEQUATIONSEPARATEEXT)(GLenum  modeRGB, GLenum  modeAlpha);
 | |
| // typedef void  (APIENTRYP GPBLENDEQUATIONSEPARATEINDEXEDAMD)(GLuint  buf, GLenum  modeRGB, GLenum  modeAlpha);
 | |
| // typedef void  (APIENTRYP GPBLENDEQUATIONSEPARATEIARB)(GLuint  buf, GLenum  modeRGB, GLenum  modeAlpha);
 | |
| // typedef void  (APIENTRYP GPBLENDEQUATIONIARB)(GLuint  buf, GLenum  mode);
 | |
| // typedef void  (APIENTRYP GPBLENDFUNC)(GLenum  sfactor, GLenum  dfactor);
 | |
| // typedef void  (APIENTRYP GPBLENDFUNCINDEXEDAMD)(GLuint  buf, GLenum  src, GLenum  dst);
 | |
| // typedef void  (APIENTRYP GPBLENDFUNCSEPARATE)(GLenum  sfactorRGB, GLenum  dfactorRGB, GLenum  sfactorAlpha, GLenum  dfactorAlpha);
 | |
| // typedef void  (APIENTRYP GPBLENDFUNCSEPARATEEXT)(GLenum  sfactorRGB, GLenum  dfactorRGB, GLenum  sfactorAlpha, GLenum  dfactorAlpha);
 | |
| // typedef void  (APIENTRYP GPBLENDFUNCSEPARATEINGR)(GLenum  sfactorRGB, GLenum  dfactorRGB, GLenum  sfactorAlpha, GLenum  dfactorAlpha);
 | |
| // typedef void  (APIENTRYP GPBLENDFUNCSEPARATEINDEXEDAMD)(GLuint  buf, GLenum  srcRGB, GLenum  dstRGB, GLenum  srcAlpha, GLenum  dstAlpha);
 | |
| // typedef void  (APIENTRYP GPBLENDFUNCSEPARATEIARB)(GLuint  buf, GLenum  srcRGB, GLenum  dstRGB, GLenum  srcAlpha, GLenum  dstAlpha);
 | |
| // typedef void  (APIENTRYP GPBLENDFUNCIARB)(GLuint  buf, GLenum  src, GLenum  dst);
 | |
| // typedef void  (APIENTRYP GPBLENDPARAMETERINV)(GLenum  pname, GLint  value);
 | |
| // typedef void  (APIENTRYP GPBLITFRAMEBUFFER)(GLint  srcX0, GLint  srcY0, GLint  srcX1, GLint  srcY1, GLint  dstX0, GLint  dstY0, GLint  dstX1, GLint  dstY1, GLbitfield  mask, GLenum  filter);
 | |
| // typedef void  (APIENTRYP GPBLITFRAMEBUFFEREXT)(GLint  srcX0, GLint  srcY0, GLint  srcX1, GLint  srcY1, GLint  dstX0, GLint  dstY0, GLint  dstX1, GLint  dstY1, GLbitfield  mask, GLenum  filter);
 | |
| // typedef void  (APIENTRYP GPBLITNAMEDFRAMEBUFFER)(GLuint  readFramebuffer, GLuint  drawFramebuffer, GLint  srcX0, GLint  srcY0, GLint  srcX1, GLint  srcY1, GLint  dstX0, GLint  dstY0, GLint  dstX1, GLint  dstY1, GLbitfield  mask, GLenum  filter);
 | |
| // typedef void  (APIENTRYP GPBUFFERADDRESSRANGENV)(GLenum  pname, GLuint  index, GLuint64EXT  address, GLsizeiptr  length);
 | |
| // typedef void  (APIENTRYP GPBUFFERDATA)(GLenum  target, GLsizeiptr  size, const void * data, GLenum  usage);
 | |
| // typedef void  (APIENTRYP GPBUFFERDATAARB)(GLenum  target, GLsizeiptrARB  size, const void * data, GLenum  usage);
 | |
| // typedef void  (APIENTRYP GPBUFFERPAGECOMMITMENTARB)(GLenum  target, GLintptr  offset, GLsizeiptr  size, GLboolean  commit);
 | |
| // typedef void  (APIENTRYP GPBUFFERPARAMETERIAPPLE)(GLenum  target, GLenum  pname, GLint  param);
 | |
| // typedef void  (APIENTRYP GPBUFFERSTORAGE)(GLenum  target, GLsizeiptr  size, const void * data, GLbitfield  flags);
 | |
| // typedef void  (APIENTRYP GPBUFFERSTORAGEEXTERNALEXT)(GLenum  target, GLintptr  offset, GLsizeiptr  size, GLeglClientBufferEXT  clientBuffer, GLbitfield  flags);
 | |
| // typedef void  (APIENTRYP GPBUFFERSTORAGEMEMEXT)(GLenum  target, GLsizeiptr  size, GLuint  memory, GLuint64  offset);
 | |
| // typedef void  (APIENTRYP GPBUFFERSUBDATA)(GLenum  target, GLintptr  offset, GLsizeiptr  size, const void * data);
 | |
| // typedef void  (APIENTRYP GPBUFFERSUBDATAARB)(GLenum  target, GLintptrARB  offset, GLsizeiptrARB  size, const void * data);
 | |
| // typedef void  (APIENTRYP GPCALLCOMMANDLISTNV)(GLuint  list);
 | |
| // typedef void  (APIENTRYP GPCALLLIST)(GLuint  list);
 | |
| // typedef void  (APIENTRYP GPCALLLISTS)(GLsizei  n, GLenum  type, const void * lists);
 | |
| // typedef GLenum  (APIENTRYP GPCHECKFRAMEBUFFERSTATUS)(GLenum  target);
 | |
| // typedef GLenum  (APIENTRYP GPCHECKFRAMEBUFFERSTATUSEXT)(GLenum  target);
 | |
| // typedef GLenum  (APIENTRYP GPCHECKNAMEDFRAMEBUFFERSTATUS)(GLuint  framebuffer, GLenum  target);
 | |
| // typedef GLenum  (APIENTRYP GPCHECKNAMEDFRAMEBUFFERSTATUSEXT)(GLuint  framebuffer, GLenum  target);
 | |
| // typedef void  (APIENTRYP GPCLAMPCOLORARB)(GLenum  target, GLenum  clamp);
 | |
| // typedef void  (APIENTRYP GPCLEAR)(GLbitfield  mask);
 | |
| // typedef void  (APIENTRYP GPCLEARACCUM)(GLfloat  red, GLfloat  green, GLfloat  blue, GLfloat  alpha);
 | |
| // typedef void  (APIENTRYP GPCLEARACCUMXOES)(GLfixed  red, GLfixed  green, GLfixed  blue, GLfixed  alpha);
 | |
| // typedef void  (APIENTRYP GPCLEARBUFFERDATA)(GLenum  target, GLenum  internalformat, GLenum  format, GLenum  type, const void * data);
 | |
| // typedef void  (APIENTRYP GPCLEARBUFFERSUBDATA)(GLenum  target, GLenum  internalformat, GLintptr  offset, GLsizeiptr  size, GLenum  format, GLenum  type, const void * data);
 | |
| // typedef void  (APIENTRYP GPCLEARCOLOR)(GLfloat  red, GLfloat  green, GLfloat  blue, GLfloat  alpha);
 | |
| // typedef void  (APIENTRYP GPCLEARCOLORIIEXT)(GLint  red, GLint  green, GLint  blue, GLint  alpha);
 | |
| // typedef void  (APIENTRYP GPCLEARCOLORIUIEXT)(GLuint  red, GLuint  green, GLuint  blue, GLuint  alpha);
 | |
| // typedef void  (APIENTRYP GPCLEARCOLORXOES)(GLfixed  red, GLfixed  green, GLfixed  blue, GLfixed  alpha);
 | |
| // typedef void  (APIENTRYP GPCLEARDEPTH)(GLdouble  depth);
 | |
| // typedef void  (APIENTRYP GPCLEARDEPTHDNV)(GLdouble  depth);
 | |
| // typedef void  (APIENTRYP GPCLEARDEPTHF)(GLfloat  d);
 | |
| // typedef void  (APIENTRYP GPCLEARDEPTHFOES)(GLclampf  depth);
 | |
| // typedef void  (APIENTRYP GPCLEARDEPTHXOES)(GLfixed  depth);
 | |
| // typedef void  (APIENTRYP GPCLEARINDEX)(GLfloat  c);
 | |
| // typedef void  (APIENTRYP GPCLEARNAMEDBUFFERDATA)(GLuint  buffer, GLenum  internalformat, GLenum  format, GLenum  type, const void * data);
 | |
| // typedef void  (APIENTRYP GPCLEARNAMEDBUFFERDATAEXT)(GLuint  buffer, GLenum  internalformat, GLenum  format, GLenum  type, const void * data);
 | |
| // typedef void  (APIENTRYP GPCLEARNAMEDBUFFERSUBDATA)(GLuint  buffer, GLenum  internalformat, GLintptr  offset, GLsizeiptr  size, GLenum  format, GLenum  type, const void * data);
 | |
| // typedef void  (APIENTRYP GPCLEARNAMEDBUFFERSUBDATAEXT)(GLuint  buffer, GLenum  internalformat, GLsizeiptr  offset, GLsizeiptr  size, GLenum  format, GLenum  type, const void * data);
 | |
| // typedef void  (APIENTRYP GPCLEARNAMEDFRAMEBUFFERFI)(GLuint  framebuffer, GLenum  buffer, GLint  drawbuffer, GLfloat  depth, GLint  stencil);
 | |
| // typedef void  (APIENTRYP GPCLEARNAMEDFRAMEBUFFERFV)(GLuint  framebuffer, GLenum  buffer, GLint  drawbuffer, const GLfloat * value);
 | |
| // typedef void  (APIENTRYP GPCLEARNAMEDFRAMEBUFFERIV)(GLuint  framebuffer, GLenum  buffer, GLint  drawbuffer, const GLint * value);
 | |
| // typedef void  (APIENTRYP GPCLEARNAMEDFRAMEBUFFERUIV)(GLuint  framebuffer, GLenum  buffer, GLint  drawbuffer, const GLuint * value);
 | |
| // typedef void  (APIENTRYP GPCLEARSTENCIL)(GLint  s);
 | |
| // typedef void  (APIENTRYP GPCLEARTEXIMAGE)(GLuint  texture, GLint  level, GLenum  format, GLenum  type, const void * data);
 | |
| // typedef void  (APIENTRYP GPCLEARTEXSUBIMAGE)(GLuint  texture, GLint  level, GLint  xoffset, GLint  yoffset, GLint  zoffset, GLsizei  width, GLsizei  height, GLsizei  depth, GLenum  format, GLenum  type, const void * data);
 | |
| // typedef void  (APIENTRYP GPCLIENTACTIVETEXTURE)(GLenum  texture);
 | |
| // typedef void  (APIENTRYP GPCLIENTACTIVETEXTUREARB)(GLenum  texture);
 | |
| // typedef void  (APIENTRYP GPCLIENTACTIVEVERTEXSTREAMATI)(GLenum  stream);
 | |
| // typedef void  (APIENTRYP GPCLIENTATTRIBDEFAULTEXT)(GLbitfield  mask);
 | |
| // typedef GLenum  (APIENTRYP GPCLIENTWAITSYNC)(GLsync  sync, GLbitfield  flags, GLuint64  timeout);
 | |
| // typedef void  (APIENTRYP GPCLIPCONTROL)(GLenum  origin, GLenum  depth);
 | |
| // typedef void  (APIENTRYP GPCLIPPLANE)(GLenum  plane, const GLdouble * equation);
 | |
| // typedef void  (APIENTRYP GPCLIPPLANEFOES)(GLenum  plane, const GLfloat * equation);
 | |
| // typedef void  (APIENTRYP GPCLIPPLANEXOES)(GLenum  plane, const GLfixed * equation);
 | |
| // typedef void  (APIENTRYP GPCOLOR3B)(GLbyte  red, GLbyte  green, GLbyte  blue);
 | |
| // typedef void  (APIENTRYP GPCOLOR3BV)(const GLbyte * v);
 | |
| // typedef void  (APIENTRYP GPCOLOR3D)(GLdouble  red, GLdouble  green, GLdouble  blue);
 | |
| // typedef void  (APIENTRYP GPCOLOR3DV)(const GLdouble * v);
 | |
| // typedef void  (APIENTRYP GPCOLOR3F)(GLfloat  red, GLfloat  green, GLfloat  blue);
 | |
| // typedef void  (APIENTRYP GPCOLOR3FVERTEX3FSUN)(GLfloat  r, GLfloat  g, GLfloat  b, GLfloat  x, GLfloat  y, GLfloat  z);
 | |
| // typedef void  (APIENTRYP GPCOLOR3FVERTEX3FVSUN)(const GLfloat * c, const GLfloat * v);
 | |
| // typedef void  (APIENTRYP GPCOLOR3FV)(const GLfloat * v);
 | |
| // typedef void  (APIENTRYP GPCOLOR3HNV)(GLhalfNV  red, GLhalfNV  green, GLhalfNV  blue);
 | |
| // typedef void  (APIENTRYP GPCOLOR3HVNV)(const GLhalfNV * v);
 | |
| // typedef void  (APIENTRYP GPCOLOR3I)(GLint  red, GLint  green, GLint  blue);
 | |
| // typedef void  (APIENTRYP GPCOLOR3IV)(const GLint * v);
 | |
| // typedef void  (APIENTRYP GPCOLOR3S)(GLshort  red, GLshort  green, GLshort  blue);
 | |
| // typedef void  (APIENTRYP GPCOLOR3SV)(const GLshort * v);
 | |
| // typedef void  (APIENTRYP GPCOLOR3UB)(GLubyte  red, GLubyte  green, GLubyte  blue);
 | |
| // typedef void  (APIENTRYP GPCOLOR3UBV)(const GLubyte * v);
 | |
| // typedef void  (APIENTRYP GPCOLOR3UI)(GLuint  red, GLuint  green, GLuint  blue);
 | |
| // typedef void  (APIENTRYP GPCOLOR3UIV)(const GLuint * v);
 | |
| // typedef void  (APIENTRYP GPCOLOR3US)(GLushort  red, GLushort  green, GLushort  blue);
 | |
| // typedef void  (APIENTRYP GPCOLOR3USV)(const GLushort * v);
 | |
| // typedef void  (APIENTRYP GPCOLOR3XOES)(GLfixed  red, GLfixed  green, GLfixed  blue);
 | |
| // typedef void  (APIENTRYP GPCOLOR3XVOES)(const GLfixed * components);
 | |
| // typedef void  (APIENTRYP GPCOLOR4B)(GLbyte  red, GLbyte  green, GLbyte  blue, GLbyte  alpha);
 | |
| // typedef void  (APIENTRYP GPCOLOR4BV)(const GLbyte * v);
 | |
| // typedef void  (APIENTRYP GPCOLOR4D)(GLdouble  red, GLdouble  green, GLdouble  blue, GLdouble  alpha);
 | |
| // typedef void  (APIENTRYP GPCOLOR4DV)(const GLdouble * v);
 | |
| // typedef void  (APIENTRYP GPCOLOR4F)(GLfloat  red, GLfloat  green, GLfloat  blue, GLfloat  alpha);
 | |
| // typedef void  (APIENTRYP GPCOLOR4FNORMAL3FVERTEX3FSUN)(GLfloat  r, GLfloat  g, GLfloat  b, GLfloat  a, GLfloat  nx, GLfloat  ny, GLfloat  nz, GLfloat  x, GLfloat  y, GLfloat  z);
 | |
| // typedef void  (APIENTRYP GPCOLOR4FNORMAL3FVERTEX3FVSUN)(const GLfloat * c, const GLfloat * n, const GLfloat * v);
 | |
| // typedef void  (APIENTRYP GPCOLOR4FV)(const GLfloat * v);
 | |
| // typedef void  (APIENTRYP GPCOLOR4HNV)(GLhalfNV  red, GLhalfNV  green, GLhalfNV  blue, GLhalfNV  alpha);
 | |
| // typedef void  (APIENTRYP GPCOLOR4HVNV)(const GLhalfNV * v);
 | |
| // typedef void  (APIENTRYP GPCOLOR4I)(GLint  red, GLint  green, GLint  blue, GLint  alpha);
 | |
| // typedef void  (APIENTRYP GPCOLOR4IV)(const GLint * v);
 | |
| // typedef void  (APIENTRYP GPCOLOR4S)(GLshort  red, GLshort  green, GLshort  blue, GLshort  alpha);
 | |
| // typedef void  (APIENTRYP GPCOLOR4SV)(const GLshort * v);
 | |
| // typedef void  (APIENTRYP GPCOLOR4UB)(GLubyte  red, GLubyte  green, GLubyte  blue, GLubyte  alpha);
 | |
| // typedef void  (APIENTRYP GPCOLOR4UBVERTEX2FSUN)(GLubyte  r, GLubyte  g, GLubyte  b, GLubyte  a, GLfloat  x, GLfloat  y);
 | |
| // typedef void  (APIENTRYP GPCOLOR4UBVERTEX2FVSUN)(const GLubyte * c, const GLfloat * v);
 | |
| // typedef void  (APIENTRYP GPCOLOR4UBVERTEX3FSUN)(GLubyte  r, GLubyte  g, GLubyte  b, GLubyte  a, GLfloat  x, GLfloat  y, GLfloat  z);
 | |
| // typedef void  (APIENTRYP GPCOLOR4UBVERTEX3FVSUN)(const GLubyte * c, const GLfloat * v);
 | |
| // typedef void  (APIENTRYP GPCOLOR4UBV)(const GLubyte * v);
 | |
| // typedef void  (APIENTRYP GPCOLOR4UI)(GLuint  red, GLuint  green, GLuint  blue, GLuint  alpha);
 | |
| // typedef void  (APIENTRYP GPCOLOR4UIV)(const GLuint * v);
 | |
| // typedef void  (APIENTRYP GPCOLOR4US)(GLushort  red, GLushort  green, GLushort  blue, GLushort  alpha);
 | |
| // typedef void  (APIENTRYP GPCOLOR4USV)(const GLushort * v);
 | |
| // typedef void  (APIENTRYP GPCOLOR4XOES)(GLfixed  red, GLfixed  green, GLfixed  blue, GLfixed  alpha);
 | |
| // typedef void  (APIENTRYP GPCOLOR4XVOES)(const GLfixed * components);
 | |
| // typedef void  (APIENTRYP GPCOLORFORMATNV)(GLint  size, GLenum  type, GLsizei  stride);
 | |
| // typedef void  (APIENTRYP GPCOLORFRAGMENTOP1ATI)(GLenum  op, GLuint  dst, GLuint  dstMask, GLuint  dstMod, GLuint  arg1, GLuint  arg1Rep, GLuint  arg1Mod);
 | |
| // typedef void  (APIENTRYP GPCOLORFRAGMENTOP2ATI)(GLenum  op, GLuint  dst, GLuint  dstMask, GLuint  dstMod, GLuint  arg1, GLuint  arg1Rep, GLuint  arg1Mod, GLuint  arg2, GLuint  arg2Rep, GLuint  arg2Mod);
 | |
| // typedef void  (APIENTRYP GPCOLORFRAGMENTOP3ATI)(GLenum  op, GLuint  dst, GLuint  dstMask, GLuint  dstMod, GLuint  arg1, GLuint  arg1Rep, GLuint  arg1Mod, GLuint  arg2, GLuint  arg2Rep, GLuint  arg2Mod, GLuint  arg3, GLuint  arg3Rep, GLuint  arg3Mod);
 | |
| // typedef void  (APIENTRYP GPCOLORMASK)(GLboolean  red, GLboolean  green, GLboolean  blue, GLboolean  alpha);
 | |
| // typedef void  (APIENTRYP GPCOLORMASKINDEXEDEXT)(GLuint  index, GLboolean  r, GLboolean  g, GLboolean  b, GLboolean  a);
 | |
| // typedef void  (APIENTRYP GPCOLORMATERIAL)(GLenum  face, GLenum  mode);
 | |
| // typedef void  (APIENTRYP GPCOLORPOINTER)(GLint  size, GLenum  type, GLsizei  stride, const void * pointer);
 | |
| // typedef void  (APIENTRYP GPCOLORPOINTEREXT)(GLint  size, GLenum  type, GLsizei  stride, GLsizei  count, const void * pointer);
 | |
| // typedef void  (APIENTRYP GPCOLORPOINTERLISTIBM)(GLint  size, GLenum  type, GLint  stride, const void ** pointer, GLint  ptrstride);
 | |
| // typedef void  (APIENTRYP GPCOLORPOINTERVINTEL)(GLint  size, GLenum  type, const void ** pointer);
 | |
| // typedef void  (APIENTRYP GPCOLORSUBTABLEEXT)(GLenum  target, GLsizei  start, GLsizei  count, GLenum  format, GLenum  type, const void * data);
 | |
| // typedef void  (APIENTRYP GPCOLORTABLEEXT)(GLenum  target, GLenum  internalFormat, GLsizei  width, GLenum  format, GLenum  type, const void * table);
 | |
| // typedef void  (APIENTRYP GPCOLORTABLEPARAMETERFVSGI)(GLenum  target, GLenum  pname, const GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPCOLORTABLEPARAMETERIVSGI)(GLenum  target, GLenum  pname, const GLint * params);
 | |
| // typedef void  (APIENTRYP GPCOLORTABLESGI)(GLenum  target, GLenum  internalformat, GLsizei  width, GLenum  format, GLenum  type, const void * table);
 | |
| // typedef void  (APIENTRYP GPCOMBINERINPUTNV)(GLenum  stage, GLenum  portion, GLenum  variable, GLenum  input, GLenum  mapping, GLenum  componentUsage);
 | |
| // typedef void  (APIENTRYP GPCOMBINEROUTPUTNV)(GLenum  stage, GLenum  portion, GLenum  abOutput, GLenum  cdOutput, GLenum  sumOutput, GLenum  scale, GLenum  bias, GLboolean  abDotProduct, GLboolean  cdDotProduct, GLboolean  muxSum);
 | |
| // typedef void  (APIENTRYP GPCOMBINERPARAMETERFNV)(GLenum  pname, GLfloat  param);
 | |
| // typedef void  (APIENTRYP GPCOMBINERPARAMETERFVNV)(GLenum  pname, const GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPCOMBINERPARAMETERINV)(GLenum  pname, GLint  param);
 | |
| // typedef void  (APIENTRYP GPCOMBINERPARAMETERIVNV)(GLenum  pname, const GLint * params);
 | |
| // typedef void  (APIENTRYP GPCOMBINERSTAGEPARAMETERFVNV)(GLenum  stage, GLenum  pname, const GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPCOMMANDLISTSEGMENTSNV)(GLuint  list, GLuint  segments);
 | |
| // typedef void  (APIENTRYP GPCOMPILECOMMANDLISTNV)(GLuint  list);
 | |
| // typedef void  (APIENTRYP GPCOMPILESHADER)(GLuint  shader);
 | |
| // typedef void  (APIENTRYP GPCOMPILESHADERARB)(GLhandleARB  shaderObj);
 | |
| // typedef void  (APIENTRYP GPCOMPILESHADERINCLUDEARB)(GLuint  shader, GLsizei  count, const GLchar *const* path, const GLint * length);
 | |
| // typedef void  (APIENTRYP GPCOMPRESSEDMULTITEXIMAGE1DEXT)(GLenum  texunit, GLenum  target, GLint  level, GLenum  internalformat, GLsizei  width, GLint  border, GLsizei  imageSize, const void * bits);
 | |
| // typedef void  (APIENTRYP GPCOMPRESSEDMULTITEXIMAGE2DEXT)(GLenum  texunit, GLenum  target, GLint  level, GLenum  internalformat, GLsizei  width, GLsizei  height, GLint  border, GLsizei  imageSize, const void * bits);
 | |
| // typedef void  (APIENTRYP GPCOMPRESSEDMULTITEXIMAGE3DEXT)(GLenum  texunit, GLenum  target, GLint  level, GLenum  internalformat, GLsizei  width, GLsizei  height, GLsizei  depth, GLint  border, GLsizei  imageSize, const void * bits);
 | |
| // typedef void  (APIENTRYP GPCOMPRESSEDMULTITEXSUBIMAGE1DEXT)(GLenum  texunit, GLenum  target, GLint  level, GLint  xoffset, GLsizei  width, GLenum  format, GLsizei  imageSize, const void * bits);
 | |
| // typedef void  (APIENTRYP GPCOMPRESSEDMULTITEXSUBIMAGE2DEXT)(GLenum  texunit, GLenum  target, GLint  level, GLint  xoffset, GLint  yoffset, GLsizei  width, GLsizei  height, GLenum  format, GLsizei  imageSize, const void * bits);
 | |
| // typedef void  (APIENTRYP GPCOMPRESSEDMULTITEXSUBIMAGE3DEXT)(GLenum  texunit, GLenum  target, GLint  level, GLint  xoffset, GLint  yoffset, GLint  zoffset, GLsizei  width, GLsizei  height, GLsizei  depth, GLenum  format, GLsizei  imageSize, const void * bits);
 | |
| // typedef void  (APIENTRYP GPCOMPRESSEDTEXIMAGE1D)(GLenum  target, GLint  level, GLenum  internalformat, GLsizei  width, GLint  border, GLsizei  imageSize, const void * data);
 | |
| // typedef void  (APIENTRYP GPCOMPRESSEDTEXIMAGE1DARB)(GLenum  target, GLint  level, GLenum  internalformat, GLsizei  width, GLint  border, GLsizei  imageSize, const void * data);
 | |
| // typedef void  (APIENTRYP GPCOMPRESSEDTEXIMAGE2D)(GLenum  target, GLint  level, GLenum  internalformat, GLsizei  width, GLsizei  height, GLint  border, GLsizei  imageSize, const void * data);
 | |
| // typedef void  (APIENTRYP GPCOMPRESSEDTEXIMAGE2DARB)(GLenum  target, GLint  level, GLenum  internalformat, GLsizei  width, GLsizei  height, GLint  border, GLsizei  imageSize, const void * data);
 | |
| // typedef void  (APIENTRYP GPCOMPRESSEDTEXIMAGE3D)(GLenum  target, GLint  level, GLenum  internalformat, GLsizei  width, GLsizei  height, GLsizei  depth, GLint  border, GLsizei  imageSize, const void * data);
 | |
| // typedef void  (APIENTRYP GPCOMPRESSEDTEXIMAGE3DARB)(GLenum  target, GLint  level, GLenum  internalformat, GLsizei  width, GLsizei  height, GLsizei  depth, GLint  border, GLsizei  imageSize, const void * data);
 | |
| // typedef void  (APIENTRYP GPCOMPRESSEDTEXSUBIMAGE1D)(GLenum  target, GLint  level, GLint  xoffset, GLsizei  width, GLenum  format, GLsizei  imageSize, const void * data);
 | |
| // typedef void  (APIENTRYP GPCOMPRESSEDTEXSUBIMAGE1DARB)(GLenum  target, GLint  level, GLint  xoffset, GLsizei  width, GLenum  format, GLsizei  imageSize, const void * data);
 | |
| // typedef void  (APIENTRYP GPCOMPRESSEDTEXSUBIMAGE2D)(GLenum  target, GLint  level, GLint  xoffset, GLint  yoffset, GLsizei  width, GLsizei  height, GLenum  format, GLsizei  imageSize, const void * data);
 | |
| // typedef void  (APIENTRYP GPCOMPRESSEDTEXSUBIMAGE2DARB)(GLenum  target, GLint  level, GLint  xoffset, GLint  yoffset, GLsizei  width, GLsizei  height, GLenum  format, GLsizei  imageSize, const void * data);
 | |
| // typedef void  (APIENTRYP GPCOMPRESSEDTEXSUBIMAGE3D)(GLenum  target, GLint  level, GLint  xoffset, GLint  yoffset, GLint  zoffset, GLsizei  width, GLsizei  height, GLsizei  depth, GLenum  format, GLsizei  imageSize, const void * data);
 | |
| // typedef void  (APIENTRYP GPCOMPRESSEDTEXSUBIMAGE3DARB)(GLenum  target, GLint  level, GLint  xoffset, GLint  yoffset, GLint  zoffset, GLsizei  width, GLsizei  height, GLsizei  depth, GLenum  format, GLsizei  imageSize, const void * data);
 | |
| // typedef void  (APIENTRYP GPCOMPRESSEDTEXTUREIMAGE1DEXT)(GLuint  texture, GLenum  target, GLint  level, GLenum  internalformat, GLsizei  width, GLint  border, GLsizei  imageSize, const void * bits);
 | |
| // typedef void  (APIENTRYP GPCOMPRESSEDTEXTUREIMAGE2DEXT)(GLuint  texture, GLenum  target, GLint  level, GLenum  internalformat, GLsizei  width, GLsizei  height, GLint  border, GLsizei  imageSize, const void * bits);
 | |
| // typedef void  (APIENTRYP GPCOMPRESSEDTEXTUREIMAGE3DEXT)(GLuint  texture, GLenum  target, GLint  level, GLenum  internalformat, GLsizei  width, GLsizei  height, GLsizei  depth, GLint  border, GLsizei  imageSize, const void * bits);
 | |
| // typedef void  (APIENTRYP GPCOMPRESSEDTEXTURESUBIMAGE1D)(GLuint  texture, GLint  level, GLint  xoffset, GLsizei  width, GLenum  format, GLsizei  imageSize, const void * data);
 | |
| // typedef void  (APIENTRYP GPCOMPRESSEDTEXTURESUBIMAGE1DEXT)(GLuint  texture, GLenum  target, GLint  level, GLint  xoffset, GLsizei  width, GLenum  format, GLsizei  imageSize, const void * bits);
 | |
| // typedef void  (APIENTRYP GPCOMPRESSEDTEXTURESUBIMAGE2D)(GLuint  texture, GLint  level, GLint  xoffset, GLint  yoffset, GLsizei  width, GLsizei  height, GLenum  format, GLsizei  imageSize, const void * data);
 | |
| // typedef void  (APIENTRYP GPCOMPRESSEDTEXTURESUBIMAGE2DEXT)(GLuint  texture, GLenum  target, GLint  level, GLint  xoffset, GLint  yoffset, GLsizei  width, GLsizei  height, GLenum  format, GLsizei  imageSize, const void * bits);
 | |
| // typedef void  (APIENTRYP GPCOMPRESSEDTEXTURESUBIMAGE3D)(GLuint  texture, GLint  level, GLint  xoffset, GLint  yoffset, GLint  zoffset, GLsizei  width, GLsizei  height, GLsizei  depth, GLenum  format, GLsizei  imageSize, const void * data);
 | |
| // typedef void  (APIENTRYP GPCOMPRESSEDTEXTURESUBIMAGE3DEXT)(GLuint  texture, GLenum  target, GLint  level, GLint  xoffset, GLint  yoffset, GLint  zoffset, GLsizei  width, GLsizei  height, GLsizei  depth, GLenum  format, GLsizei  imageSize, const void * bits);
 | |
| // typedef void  (APIENTRYP GPCONSERVATIVERASTERPARAMETERFNV)(GLenum  pname, GLfloat  value);
 | |
| // typedef void  (APIENTRYP GPCONSERVATIVERASTERPARAMETERINV)(GLenum  pname, GLint  param);
 | |
| // typedef void  (APIENTRYP GPCONVOLUTIONFILTER1DEXT)(GLenum  target, GLenum  internalformat, GLsizei  width, GLenum  format, GLenum  type, const void * image);
 | |
| // typedef void  (APIENTRYP GPCONVOLUTIONFILTER2DEXT)(GLenum  target, GLenum  internalformat, GLsizei  width, GLsizei  height, GLenum  format, GLenum  type, const void * image);
 | |
| // typedef void  (APIENTRYP GPCONVOLUTIONPARAMETERFEXT)(GLenum  target, GLenum  pname, GLfloat  params);
 | |
| // typedef void  (APIENTRYP GPCONVOLUTIONPARAMETERFVEXT)(GLenum  target, GLenum  pname, const GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPCONVOLUTIONPARAMETERIEXT)(GLenum  target, GLenum  pname, GLint  params);
 | |
| // typedef void  (APIENTRYP GPCONVOLUTIONPARAMETERIVEXT)(GLenum  target, GLenum  pname, const GLint * params);
 | |
| // typedef void  (APIENTRYP GPCONVOLUTIONPARAMETERXOES)(GLenum  target, GLenum  pname, GLfixed  param);
 | |
| // typedef void  (APIENTRYP GPCONVOLUTIONPARAMETERXVOES)(GLenum  target, GLenum  pname, const GLfixed * params);
 | |
| // typedef void  (APIENTRYP GPCOPYBUFFERSUBDATA)(GLenum  readTarget, GLenum  writeTarget, GLintptr  readOffset, GLintptr  writeOffset, GLsizeiptr  size);
 | |
| // typedef void  (APIENTRYP GPCOPYCOLORSUBTABLEEXT)(GLenum  target, GLsizei  start, GLint  x, GLint  y, GLsizei  width);
 | |
| // typedef void  (APIENTRYP GPCOPYCOLORTABLESGI)(GLenum  target, GLenum  internalformat, GLint  x, GLint  y, GLsizei  width);
 | |
| // typedef void  (APIENTRYP GPCOPYCONVOLUTIONFILTER1DEXT)(GLenum  target, GLenum  internalformat, GLint  x, GLint  y, GLsizei  width);
 | |
| // typedef void  (APIENTRYP GPCOPYCONVOLUTIONFILTER2DEXT)(GLenum  target, GLenum  internalformat, GLint  x, GLint  y, GLsizei  width, GLsizei  height);
 | |
| // typedef void  (APIENTRYP GPCOPYIMAGESUBDATA)(GLuint  srcName, GLenum  srcTarget, GLint  srcLevel, GLint  srcX, GLint  srcY, GLint  srcZ, GLuint  dstName, GLenum  dstTarget, GLint  dstLevel, GLint  dstX, GLint  dstY, GLint  dstZ, GLsizei  srcWidth, GLsizei  srcHeight, GLsizei  srcDepth);
 | |
| // typedef void  (APIENTRYP GPCOPYIMAGESUBDATANV)(GLuint  srcName, GLenum  srcTarget, GLint  srcLevel, GLint  srcX, GLint  srcY, GLint  srcZ, GLuint  dstName, GLenum  dstTarget, GLint  dstLevel, GLint  dstX, GLint  dstY, GLint  dstZ, GLsizei  width, GLsizei  height, GLsizei  depth);
 | |
| // typedef void  (APIENTRYP GPCOPYMULTITEXIMAGE1DEXT)(GLenum  texunit, GLenum  target, GLint  level, GLenum  internalformat, GLint  x, GLint  y, GLsizei  width, GLint  border);
 | |
| // typedef void  (APIENTRYP GPCOPYMULTITEXIMAGE2DEXT)(GLenum  texunit, GLenum  target, GLint  level, GLenum  internalformat, GLint  x, GLint  y, GLsizei  width, GLsizei  height, GLint  border);
 | |
| // typedef void  (APIENTRYP GPCOPYMULTITEXSUBIMAGE1DEXT)(GLenum  texunit, GLenum  target, GLint  level, GLint  xoffset, GLint  x, GLint  y, GLsizei  width);
 | |
| // typedef void  (APIENTRYP GPCOPYMULTITEXSUBIMAGE2DEXT)(GLenum  texunit, GLenum  target, GLint  level, GLint  xoffset, GLint  yoffset, GLint  x, GLint  y, GLsizei  width, GLsizei  height);
 | |
| // typedef void  (APIENTRYP GPCOPYMULTITEXSUBIMAGE3DEXT)(GLenum  texunit, GLenum  target, GLint  level, GLint  xoffset, GLint  yoffset, GLint  zoffset, GLint  x, GLint  y, GLsizei  width, GLsizei  height);
 | |
| // typedef void  (APIENTRYP GPCOPYNAMEDBUFFERSUBDATA)(GLuint  readBuffer, GLuint  writeBuffer, GLintptr  readOffset, GLintptr  writeOffset, GLsizeiptr  size);
 | |
| // typedef void  (APIENTRYP GPCOPYPATHNV)(GLuint  resultPath, GLuint  srcPath);
 | |
| // typedef void  (APIENTRYP GPCOPYPIXELS)(GLint  x, GLint  y, GLsizei  width, GLsizei  height, GLenum  type);
 | |
| // typedef void  (APIENTRYP GPCOPYTEXIMAGE1D)(GLenum  target, GLint  level, GLenum  internalformat, GLint  x, GLint  y, GLsizei  width, GLint  border);
 | |
| // typedef void  (APIENTRYP GPCOPYTEXIMAGE1DEXT)(GLenum  target, GLint  level, GLenum  internalformat, GLint  x, GLint  y, GLsizei  width, GLint  border);
 | |
| // typedef void  (APIENTRYP GPCOPYTEXIMAGE2D)(GLenum  target, GLint  level, GLenum  internalformat, GLint  x, GLint  y, GLsizei  width, GLsizei  height, GLint  border);
 | |
| // typedef void  (APIENTRYP GPCOPYTEXIMAGE2DEXT)(GLenum  target, GLint  level, GLenum  internalformat, GLint  x, GLint  y, GLsizei  width, GLsizei  height, GLint  border);
 | |
| // typedef void  (APIENTRYP GPCOPYTEXSUBIMAGE1D)(GLenum  target, GLint  level, GLint  xoffset, GLint  x, GLint  y, GLsizei  width);
 | |
| // typedef void  (APIENTRYP GPCOPYTEXSUBIMAGE1DEXT)(GLenum  target, GLint  level, GLint  xoffset, GLint  x, GLint  y, GLsizei  width);
 | |
| // typedef void  (APIENTRYP GPCOPYTEXSUBIMAGE2D)(GLenum  target, GLint  level, GLint  xoffset, GLint  yoffset, GLint  x, GLint  y, GLsizei  width, GLsizei  height);
 | |
| // typedef void  (APIENTRYP GPCOPYTEXSUBIMAGE2DEXT)(GLenum  target, GLint  level, GLint  xoffset, GLint  yoffset, GLint  x, GLint  y, GLsizei  width, GLsizei  height);
 | |
| // typedef void  (APIENTRYP GPCOPYTEXSUBIMAGE3D)(GLenum  target, GLint  level, GLint  xoffset, GLint  yoffset, GLint  zoffset, GLint  x, GLint  y, GLsizei  width, GLsizei  height);
 | |
| // typedef void  (APIENTRYP GPCOPYTEXSUBIMAGE3DEXT)(GLenum  target, GLint  level, GLint  xoffset, GLint  yoffset, GLint  zoffset, GLint  x, GLint  y, GLsizei  width, GLsizei  height);
 | |
| // typedef void  (APIENTRYP GPCOPYTEXTUREIMAGE1DEXT)(GLuint  texture, GLenum  target, GLint  level, GLenum  internalformat, GLint  x, GLint  y, GLsizei  width, GLint  border);
 | |
| // typedef void  (APIENTRYP GPCOPYTEXTUREIMAGE2DEXT)(GLuint  texture, GLenum  target, GLint  level, GLenum  internalformat, GLint  x, GLint  y, GLsizei  width, GLsizei  height, GLint  border);
 | |
| // typedef void  (APIENTRYP GPCOPYTEXTURESUBIMAGE1D)(GLuint  texture, GLint  level, GLint  xoffset, GLint  x, GLint  y, GLsizei  width);
 | |
| // typedef void  (APIENTRYP GPCOPYTEXTURESUBIMAGE1DEXT)(GLuint  texture, GLenum  target, GLint  level, GLint  xoffset, GLint  x, GLint  y, GLsizei  width);
 | |
| // typedef void  (APIENTRYP GPCOPYTEXTURESUBIMAGE2D)(GLuint  texture, GLint  level, GLint  xoffset, GLint  yoffset, GLint  x, GLint  y, GLsizei  width, GLsizei  height);
 | |
| // typedef void  (APIENTRYP GPCOPYTEXTURESUBIMAGE2DEXT)(GLuint  texture, GLenum  target, GLint  level, GLint  xoffset, GLint  yoffset, GLint  x, GLint  y, GLsizei  width, GLsizei  height);
 | |
| // typedef void  (APIENTRYP GPCOPYTEXTURESUBIMAGE3D)(GLuint  texture, GLint  level, GLint  xoffset, GLint  yoffset, GLint  zoffset, GLint  x, GLint  y, GLsizei  width, GLsizei  height);
 | |
| // typedef void  (APIENTRYP GPCOPYTEXTURESUBIMAGE3DEXT)(GLuint  texture, GLenum  target, GLint  level, GLint  xoffset, GLint  yoffset, GLint  zoffset, GLint  x, GLint  y, GLsizei  width, GLsizei  height);
 | |
| // typedef void  (APIENTRYP GPCOVERFILLPATHINSTANCEDNV)(GLsizei  numPaths, GLenum  pathNameType, const void * paths, GLuint  pathBase, GLenum  coverMode, GLenum  transformType, const GLfloat * transformValues);
 | |
| // typedef void  (APIENTRYP GPCOVERFILLPATHNV)(GLuint  path, GLenum  coverMode);
 | |
| // typedef void  (APIENTRYP GPCOVERSTROKEPATHINSTANCEDNV)(GLsizei  numPaths, GLenum  pathNameType, const void * paths, GLuint  pathBase, GLenum  coverMode, GLenum  transformType, const GLfloat * transformValues);
 | |
| // typedef void  (APIENTRYP GPCOVERSTROKEPATHNV)(GLuint  path, GLenum  coverMode);
 | |
| // typedef void  (APIENTRYP GPCOVERAGEMODULATIONNV)(GLenum  components);
 | |
| // typedef void  (APIENTRYP GPCOVERAGEMODULATIONTABLENV)(GLsizei  n, const GLfloat * v);
 | |
| // typedef void  (APIENTRYP GPCREATEBUFFERS)(GLsizei  n, GLuint * buffers);
 | |
| // typedef void  (APIENTRYP GPCREATECOMMANDLISTSNV)(GLsizei  n, GLuint * lists);
 | |
| // typedef void  (APIENTRYP GPCREATEFRAMEBUFFERS)(GLsizei  n, GLuint * framebuffers);
 | |
| // typedef void  (APIENTRYP GPCREATEMEMORYOBJECTSEXT)(GLsizei  n, GLuint * memoryObjects);
 | |
| // typedef void  (APIENTRYP GPCREATEPERFQUERYINTEL)(GLuint  queryId, GLuint * queryHandle);
 | |
| // typedef GLuint  (APIENTRYP GPCREATEPROGRAM)();
 | |
| // typedef GLhandleARB  (APIENTRYP GPCREATEPROGRAMOBJECTARB)();
 | |
| // typedef void  (APIENTRYP GPCREATEPROGRAMPIPELINES)(GLsizei  n, GLuint * pipelines);
 | |
| // typedef void  (APIENTRYP GPCREATEQUERIES)(GLenum  target, GLsizei  n, GLuint * ids);
 | |
| // typedef void  (APIENTRYP GPCREATERENDERBUFFERS)(GLsizei  n, GLuint * renderbuffers);
 | |
| // typedef void  (APIENTRYP GPCREATESAMPLERS)(GLsizei  n, GLuint * samplers);
 | |
| // typedef GLuint  (APIENTRYP GPCREATESHADER)(GLenum  type);
 | |
| // typedef GLhandleARB  (APIENTRYP GPCREATESHADEROBJECTARB)(GLenum  shaderType);
 | |
| // typedef GLuint  (APIENTRYP GPCREATESHADERPROGRAMEXT)(GLenum  type, const GLchar * string);
 | |
| // typedef GLuint  (APIENTRYP GPCREATESHADERPROGRAMV)(GLenum  type, GLsizei  count, const GLchar *const* strings);
 | |
| // typedef GLuint  (APIENTRYP GPCREATESHADERPROGRAMVEXT)(GLenum  type, GLsizei  count, const GLchar ** strings);
 | |
| // typedef void  (APIENTRYP GPCREATESTATESNV)(GLsizei  n, GLuint * states);
 | |
| // typedef GLsync  (APIENTRYP GPCREATESYNCFROMCLEVENTARB)(struct _cl_context * context, struct _cl_event * event, GLbitfield  flags);
 | |
| // typedef void  (APIENTRYP GPCREATETEXTURES)(GLenum  target, GLsizei  n, GLuint * textures);
 | |
| // typedef void  (APIENTRYP GPCREATETRANSFORMFEEDBACKS)(GLsizei  n, GLuint * ids);
 | |
| // typedef void  (APIENTRYP GPCREATEVERTEXARRAYS)(GLsizei  n, GLuint * arrays);
 | |
| // typedef void  (APIENTRYP GPCULLFACE)(GLenum  mode);
 | |
| // typedef void  (APIENTRYP GPCULLPARAMETERDVEXT)(GLenum  pname, GLdouble * params);
 | |
| // typedef void  (APIENTRYP GPCULLPARAMETERFVEXT)(GLenum  pname, GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPCURRENTPALETTEMATRIXARB)(GLint  index);
 | |
| // typedef void  (APIENTRYP GPDEBUGMESSAGECALLBACK)(GLDEBUGPROC  callback, const void * userParam);
 | |
| // typedef void  (APIENTRYP GPDEBUGMESSAGECALLBACKAMD)(GLDEBUGPROCAMD  callback, void * userParam);
 | |
| // typedef void  (APIENTRYP GPDEBUGMESSAGECALLBACKARB)(GLDEBUGPROCARB  callback, const void * userParam);
 | |
| // typedef void  (APIENTRYP GPDEBUGMESSAGECALLBACKKHR)(GLDEBUGPROCKHR  callback, const void * userParam);
 | |
| // typedef void  (APIENTRYP GPDEBUGMESSAGECONTROL)(GLenum  source, GLenum  type, GLenum  severity, GLsizei  count, const GLuint * ids, GLboolean  enabled);
 | |
| // typedef void  (APIENTRYP GPDEBUGMESSAGECONTROLARB)(GLenum  source, GLenum  type, GLenum  severity, GLsizei  count, const GLuint * ids, GLboolean  enabled);
 | |
| // typedef void  (APIENTRYP GPDEBUGMESSAGECONTROLKHR)(GLenum  source, GLenum  type, GLenum  severity, GLsizei  count, const GLuint * ids, GLboolean  enabled);
 | |
| // typedef void  (APIENTRYP GPDEBUGMESSAGEENABLEAMD)(GLenum  category, GLenum  severity, GLsizei  count, const GLuint * ids, GLboolean  enabled);
 | |
| // typedef void  (APIENTRYP GPDEBUGMESSAGEINSERT)(GLenum  source, GLenum  type, GLuint  id, GLenum  severity, GLsizei  length, const GLchar * buf);
 | |
| // typedef void  (APIENTRYP GPDEBUGMESSAGEINSERTAMD)(GLenum  category, GLenum  severity, GLuint  id, GLsizei  length, const GLchar * buf);
 | |
| // typedef void  (APIENTRYP GPDEBUGMESSAGEINSERTARB)(GLenum  source, GLenum  type, GLuint  id, GLenum  severity, GLsizei  length, const GLchar * buf);
 | |
| // typedef void  (APIENTRYP GPDEBUGMESSAGEINSERTKHR)(GLenum  source, GLenum  type, GLuint  id, GLenum  severity, GLsizei  length, const GLchar * buf);
 | |
| // typedef void  (APIENTRYP GPDEFORMSGIX)(GLbitfield  mask);
 | |
| // typedef void  (APIENTRYP GPDEFORMATIONMAP3DSGIX)(GLenum  target, GLdouble  u1, GLdouble  u2, GLint  ustride, GLint  uorder, GLdouble  v1, GLdouble  v2, GLint  vstride, GLint  vorder, GLdouble  w1, GLdouble  w2, GLint  wstride, GLint  worder, const GLdouble * points);
 | |
| // typedef void  (APIENTRYP GPDEFORMATIONMAP3FSGIX)(GLenum  target, GLfloat  u1, GLfloat  u2, GLint  ustride, GLint  uorder, GLfloat  v1, GLfloat  v2, GLint  vstride, GLint  vorder, GLfloat  w1, GLfloat  w2, GLint  wstride, GLint  worder, const GLfloat * points);
 | |
| // typedef void  (APIENTRYP GPDELETEASYNCMARKERSSGIX)(GLuint  marker, GLsizei  range);
 | |
| // typedef void  (APIENTRYP GPDELETEBUFFERS)(GLsizei  n, const GLuint * buffers);
 | |
| // typedef void  (APIENTRYP GPDELETEBUFFERSARB)(GLsizei  n, const GLuint * buffers);
 | |
| // typedef void  (APIENTRYP GPDELETECOMMANDLISTSNV)(GLsizei  n, const GLuint * lists);
 | |
| // typedef void  (APIENTRYP GPDELETEFENCESAPPLE)(GLsizei  n, const GLuint * fences);
 | |
| // typedef void  (APIENTRYP GPDELETEFENCESNV)(GLsizei  n, const GLuint * fences);
 | |
| // typedef void  (APIENTRYP GPDELETEFRAGMENTSHADERATI)(GLuint  id);
 | |
| // typedef void  (APIENTRYP GPDELETEFRAMEBUFFERS)(GLsizei  n, const GLuint * framebuffers);
 | |
| // typedef void  (APIENTRYP GPDELETEFRAMEBUFFERSEXT)(GLsizei  n, const GLuint * framebuffers);
 | |
| // typedef void  (APIENTRYP GPDELETELISTS)(GLuint  list, GLsizei  range);
 | |
| // typedef void  (APIENTRYP GPDELETEMEMORYOBJECTSEXT)(GLsizei  n, const GLuint * memoryObjects);
 | |
| // typedef void  (APIENTRYP GPDELETENAMEDSTRINGARB)(GLint  namelen, const GLchar * name);
 | |
| // typedef void  (APIENTRYP GPDELETENAMESAMD)(GLenum  identifier, GLuint  num, const GLuint * names);
 | |
| // typedef void  (APIENTRYP GPDELETEOBJECTARB)(GLhandleARB  obj);
 | |
| // typedef void  (APIENTRYP GPDELETEOCCLUSIONQUERIESNV)(GLsizei  n, const GLuint * ids);
 | |
| // typedef void  (APIENTRYP GPDELETEPATHSNV)(GLuint  path, GLsizei  range);
 | |
| // typedef void  (APIENTRYP GPDELETEPERFMONITORSAMD)(GLsizei  n, GLuint * monitors);
 | |
| // typedef void  (APIENTRYP GPDELETEPERFQUERYINTEL)(GLuint  queryHandle);
 | |
| // typedef void  (APIENTRYP GPDELETEPROGRAM)(GLuint  program);
 | |
| // typedef void  (APIENTRYP GPDELETEPROGRAMPIPELINES)(GLsizei  n, const GLuint * pipelines);
 | |
| // typedef void  (APIENTRYP GPDELETEPROGRAMPIPELINESEXT)(GLsizei  n, const GLuint * pipelines);
 | |
| // typedef void  (APIENTRYP GPDELETEPROGRAMSARB)(GLsizei  n, const GLuint * programs);
 | |
| // typedef void  (APIENTRYP GPDELETEPROGRAMSNV)(GLsizei  n, const GLuint * programs);
 | |
| // typedef void  (APIENTRYP GPDELETEQUERIES)(GLsizei  n, const GLuint * ids);
 | |
| // typedef void  (APIENTRYP GPDELETEQUERIESARB)(GLsizei  n, const GLuint * ids);
 | |
| // typedef void  (APIENTRYP GPDELETEQUERYRESOURCETAGNV)(GLsizei  n, const GLint * tagIds);
 | |
| // typedef void  (APIENTRYP GPDELETERENDERBUFFERS)(GLsizei  n, const GLuint * renderbuffers);
 | |
| // typedef void  (APIENTRYP GPDELETERENDERBUFFERSEXT)(GLsizei  n, const GLuint * renderbuffers);
 | |
| // typedef void  (APIENTRYP GPDELETESAMPLERS)(GLsizei  count, const GLuint * samplers);
 | |
| // typedef void  (APIENTRYP GPDELETESEMAPHORESEXT)(GLsizei  n, const GLuint * semaphores);
 | |
| // typedef void  (APIENTRYP GPDELETESHADER)(GLuint  shader);
 | |
| // typedef void  (APIENTRYP GPDELETESTATESNV)(GLsizei  n, const GLuint * states);
 | |
| // typedef void  (APIENTRYP GPDELETESYNC)(GLsync  sync);
 | |
| // typedef void  (APIENTRYP GPDELETETEXTURES)(GLsizei  n, const GLuint * textures);
 | |
| // typedef void  (APIENTRYP GPDELETETEXTURESEXT)(GLsizei  n, const GLuint * textures);
 | |
| // typedef void  (APIENTRYP GPDELETETRANSFORMFEEDBACKS)(GLsizei  n, const GLuint * ids);
 | |
| // typedef void  (APIENTRYP GPDELETETRANSFORMFEEDBACKSNV)(GLsizei  n, const GLuint * ids);
 | |
| // typedef void  (APIENTRYP GPDELETEVERTEXARRAYS)(GLsizei  n, const GLuint * arrays);
 | |
| // typedef void  (APIENTRYP GPDELETEVERTEXARRAYSAPPLE)(GLsizei  n, const GLuint * arrays);
 | |
| // typedef void  (APIENTRYP GPDELETEVERTEXSHADEREXT)(GLuint  id);
 | |
| // typedef void  (APIENTRYP GPDEPTHBOUNDSEXT)(GLclampd  zmin, GLclampd  zmax);
 | |
| // typedef void  (APIENTRYP GPDEPTHBOUNDSDNV)(GLdouble  zmin, GLdouble  zmax);
 | |
| // typedef void  (APIENTRYP GPDEPTHFUNC)(GLenum  func);
 | |
| // typedef void  (APIENTRYP GPDEPTHMASK)(GLboolean  flag);
 | |
| // typedef void  (APIENTRYP GPDEPTHRANGE)(GLdouble  n, GLdouble  f);
 | |
| // typedef void  (APIENTRYP GPDEPTHRANGEARRAYV)(GLuint  first, GLsizei  count, const GLdouble * v);
 | |
| // typedef void  (APIENTRYP GPDEPTHRANGEINDEXED)(GLuint  index, GLdouble  n, GLdouble  f);
 | |
| // typedef void  (APIENTRYP GPDEPTHRANGEDNV)(GLdouble  zNear, GLdouble  zFar);
 | |
| // typedef void  (APIENTRYP GPDEPTHRANGEF)(GLfloat  n, GLfloat  f);
 | |
| // typedef void  (APIENTRYP GPDEPTHRANGEFOES)(GLclampf  n, GLclampf  f);
 | |
| // typedef void  (APIENTRYP GPDEPTHRANGEXOES)(GLfixed  n, GLfixed  f);
 | |
| // typedef void  (APIENTRYP GPDETACHOBJECTARB)(GLhandleARB  containerObj, GLhandleARB  attachedObj);
 | |
| // typedef void  (APIENTRYP GPDETACHSHADER)(GLuint  program, GLuint  shader);
 | |
| // typedef void  (APIENTRYP GPDETAILTEXFUNCSGIS)(GLenum  target, GLsizei  n, const GLfloat * points);
 | |
| // typedef void  (APIENTRYP GPDISABLE)(GLenum  cap);
 | |
| // typedef void  (APIENTRYP GPDISABLECLIENTSTATE)(GLenum  array);
 | |
| // typedef void  (APIENTRYP GPDISABLECLIENTSTATEINDEXEDEXT)(GLenum  array, GLuint  index);
 | |
| // typedef void  (APIENTRYP GPDISABLECLIENTSTATEIEXT)(GLenum  array, GLuint  index);
 | |
| // typedef void  (APIENTRYP GPDISABLEINDEXEDEXT)(GLenum  target, GLuint  index);
 | |
| // typedef void  (APIENTRYP GPDISABLEVARIANTCLIENTSTATEEXT)(GLuint  id);
 | |
| // typedef void  (APIENTRYP GPDISABLEVERTEXARRAYATTRIB)(GLuint  vaobj, GLuint  index);
 | |
| // typedef void  (APIENTRYP GPDISABLEVERTEXARRAYATTRIBEXT)(GLuint  vaobj, GLuint  index);
 | |
| // typedef void  (APIENTRYP GPDISABLEVERTEXARRAYEXT)(GLuint  vaobj, GLenum  array);
 | |
| // typedef void  (APIENTRYP GPDISABLEVERTEXATTRIBAPPLE)(GLuint  index, GLenum  pname);
 | |
| // typedef void  (APIENTRYP GPDISABLEVERTEXATTRIBARRAY)(GLuint  index);
 | |
| // typedef void  (APIENTRYP GPDISABLEVERTEXATTRIBARRAYARB)(GLuint  index);
 | |
| // typedef void  (APIENTRYP GPDISPATCHCOMPUTE)(GLuint  num_groups_x, GLuint  num_groups_y, GLuint  num_groups_z);
 | |
| // typedef void  (APIENTRYP GPDISPATCHCOMPUTEGROUPSIZEARB)(GLuint  num_groups_x, GLuint  num_groups_y, GLuint  num_groups_z, GLuint  group_size_x, GLuint  group_size_y, GLuint  group_size_z);
 | |
| // typedef void  (APIENTRYP GPDISPATCHCOMPUTEINDIRECT)(GLintptr  indirect);
 | |
| // typedef void  (APIENTRYP GPDRAWARRAYS)(GLenum  mode, GLint  first, GLsizei  count);
 | |
| // typedef void  (APIENTRYP GPDRAWARRAYSEXT)(GLenum  mode, GLint  first, GLsizei  count);
 | |
| // typedef void  (APIENTRYP GPDRAWARRAYSINDIRECT)(GLenum  mode, const void * indirect);
 | |
| // typedef void  (APIENTRYP GPDRAWARRAYSINSTANCEDARB)(GLenum  mode, GLint  first, GLsizei  count, GLsizei  primcount);
 | |
| // typedef void  (APIENTRYP GPDRAWARRAYSINSTANCEDBASEINSTANCE)(GLenum  mode, GLint  first, GLsizei  count, GLsizei  instancecount, GLuint  baseinstance);
 | |
| // typedef void  (APIENTRYP GPDRAWARRAYSINSTANCEDEXT)(GLenum  mode, GLint  start, GLsizei  count, GLsizei  primcount);
 | |
| // typedef void  (APIENTRYP GPDRAWBUFFER)(GLenum  buf);
 | |
| // typedef void  (APIENTRYP GPDRAWBUFFERS)(GLsizei  n, const GLenum * bufs);
 | |
| // typedef void  (APIENTRYP GPDRAWBUFFERSARB)(GLsizei  n, const GLenum * bufs);
 | |
| // typedef void  (APIENTRYP GPDRAWBUFFERSATI)(GLsizei  n, const GLenum * bufs);
 | |
| // typedef void  (APIENTRYP GPDRAWCOMMANDSADDRESSNV)(GLenum  primitiveMode, const GLuint64 * indirects, const GLsizei * sizes, GLuint  count);
 | |
| // typedef void  (APIENTRYP GPDRAWCOMMANDSNV)(GLenum  primitiveMode, GLuint  buffer, const GLintptr * indirects, const GLsizei * sizes, GLuint  count);
 | |
| // typedef void  (APIENTRYP GPDRAWCOMMANDSSTATESADDRESSNV)(const GLuint64 * indirects, const GLsizei * sizes, const GLuint * states, const GLuint * fbos, GLuint  count);
 | |
| // typedef void  (APIENTRYP GPDRAWCOMMANDSSTATESNV)(GLuint  buffer, const GLintptr * indirects, const GLsizei * sizes, const GLuint * states, const GLuint * fbos, GLuint  count);
 | |
| // typedef void  (APIENTRYP GPDRAWELEMENTARRAYAPPLE)(GLenum  mode, GLint  first, GLsizei  count);
 | |
| // typedef void  (APIENTRYP GPDRAWELEMENTARRAYATI)(GLenum  mode, GLsizei  count);
 | |
| // typedef void  (APIENTRYP GPDRAWELEMENTS)(GLenum  mode, GLsizei  count, GLenum  type, const void * indices);
 | |
| // typedef void  (APIENTRYP GPDRAWELEMENTSBASEVERTEX)(GLenum  mode, GLsizei  count, GLenum  type, const void * indices, GLint  basevertex);
 | |
| // typedef void  (APIENTRYP GPDRAWELEMENTSINDIRECT)(GLenum  mode, GLenum  type, const void * indirect);
 | |
| // typedef void  (APIENTRYP GPDRAWELEMENTSINSTANCEDARB)(GLenum  mode, GLsizei  count, GLenum  type, const void * indices, GLsizei  primcount);
 | |
| // typedef void  (APIENTRYP GPDRAWELEMENTSINSTANCEDBASEINSTANCE)(GLenum  mode, GLsizei  count, GLenum  type, const void * indices, GLsizei  instancecount, GLuint  baseinstance);
 | |
| // typedef void  (APIENTRYP GPDRAWELEMENTSINSTANCEDBASEVERTEX)(GLenum  mode, GLsizei  count, GLenum  type, const void * indices, GLsizei  instancecount, GLint  basevertex);
 | |
| // typedef void  (APIENTRYP GPDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCE)(GLenum  mode, GLsizei  count, GLenum  type, const void * indices, GLsizei  instancecount, GLint  basevertex, GLuint  baseinstance);
 | |
| // typedef void  (APIENTRYP GPDRAWELEMENTSINSTANCEDEXT)(GLenum  mode, GLsizei  count, GLenum  type, const void * indices, GLsizei  primcount);
 | |
| // typedef void  (APIENTRYP GPDRAWMESHARRAYSSUN)(GLenum  mode, GLint  first, GLsizei  count, GLsizei  width);
 | |
| // typedef void  (APIENTRYP GPDRAWPIXELS)(GLsizei  width, GLsizei  height, GLenum  format, GLenum  type, const void * pixels);
 | |
| // typedef void  (APIENTRYP GPDRAWRANGEELEMENTARRAYAPPLE)(GLenum  mode, GLuint  start, GLuint  end, GLint  first, GLsizei  count);
 | |
| // typedef void  (APIENTRYP GPDRAWRANGEELEMENTARRAYATI)(GLenum  mode, GLuint  start, GLuint  end, GLsizei  count);
 | |
| // typedef void  (APIENTRYP GPDRAWRANGEELEMENTS)(GLenum  mode, GLuint  start, GLuint  end, GLsizei  count, GLenum  type, const void * indices);
 | |
| // typedef void  (APIENTRYP GPDRAWRANGEELEMENTSBASEVERTEX)(GLenum  mode, GLuint  start, GLuint  end, GLsizei  count, GLenum  type, const void * indices, GLint  basevertex);
 | |
| // typedef void  (APIENTRYP GPDRAWRANGEELEMENTSEXT)(GLenum  mode, GLuint  start, GLuint  end, GLsizei  count, GLenum  type, const void * indices);
 | |
| // typedef void  (APIENTRYP GPDRAWTEXTURENV)(GLuint  texture, GLuint  sampler, GLfloat  x0, GLfloat  y0, GLfloat  x1, GLfloat  y1, GLfloat  z, GLfloat  s0, GLfloat  t0, GLfloat  s1, GLfloat  t1);
 | |
| // typedef void  (APIENTRYP GPDRAWTRANSFORMFEEDBACK)(GLenum  mode, GLuint  id);
 | |
| // typedef void  (APIENTRYP GPDRAWTRANSFORMFEEDBACKINSTANCED)(GLenum  mode, GLuint  id, GLsizei  instancecount);
 | |
| // typedef void  (APIENTRYP GPDRAWTRANSFORMFEEDBACKNV)(GLenum  mode, GLuint  id);
 | |
| // typedef void  (APIENTRYP GPDRAWTRANSFORMFEEDBACKSTREAM)(GLenum  mode, GLuint  id, GLuint  stream);
 | |
| // typedef void  (APIENTRYP GPDRAWTRANSFORMFEEDBACKSTREAMINSTANCED)(GLenum  mode, GLuint  id, GLuint  stream, GLsizei  instancecount);
 | |
| // typedef void  (APIENTRYP GPDRAWVKIMAGENV)(GLuint64  vkImage, GLuint  sampler, GLfloat  x0, GLfloat  y0, GLfloat  x1, GLfloat  y1, GLfloat  z, GLfloat  s0, GLfloat  t0, GLfloat  s1, GLfloat  t1);
 | |
| // typedef void  (APIENTRYP GPEGLIMAGETARGETTEXSTORAGEEXT)(GLenum  target, GLeglImageOES  image, const GLint*  attrib_list);
 | |
| // typedef void  (APIENTRYP GPEGLIMAGETARGETTEXTURESTORAGEEXT)(GLuint  texture, GLeglImageOES  image, const GLint*  attrib_list);
 | |
| // typedef void  (APIENTRYP GPEDGEFLAG)(GLboolean  flag);
 | |
| // typedef void  (APIENTRYP GPEDGEFLAGFORMATNV)(GLsizei  stride);
 | |
| // typedef void  (APIENTRYP GPEDGEFLAGPOINTER)(GLsizei  stride, const void * pointer);
 | |
| // typedef void  (APIENTRYP GPEDGEFLAGPOINTEREXT)(GLsizei  stride, GLsizei  count, const GLboolean * pointer);
 | |
| // typedef void  (APIENTRYP GPEDGEFLAGPOINTERLISTIBM)(GLint  stride, const GLboolean ** pointer, GLint  ptrstride);
 | |
| // typedef void  (APIENTRYP GPEDGEFLAGV)(const GLboolean * flag);
 | |
| // typedef void  (APIENTRYP GPELEMENTPOINTERAPPLE)(GLenum  type, const void * pointer);
 | |
| // typedef void  (APIENTRYP GPELEMENTPOINTERATI)(GLenum  type, const void * pointer);
 | |
| // typedef void  (APIENTRYP GPENABLE)(GLenum  cap);
 | |
| // typedef void  (APIENTRYP GPENABLECLIENTSTATE)(GLenum  array);
 | |
| // typedef void  (APIENTRYP GPENABLECLIENTSTATEINDEXEDEXT)(GLenum  array, GLuint  index);
 | |
| // typedef void  (APIENTRYP GPENABLECLIENTSTATEIEXT)(GLenum  array, GLuint  index);
 | |
| // typedef void  (APIENTRYP GPENABLEINDEXEDEXT)(GLenum  target, GLuint  index);
 | |
| // typedef void  (APIENTRYP GPENABLEVARIANTCLIENTSTATEEXT)(GLuint  id);
 | |
| // typedef void  (APIENTRYP GPENABLEVERTEXARRAYATTRIB)(GLuint  vaobj, GLuint  index);
 | |
| // typedef void  (APIENTRYP GPENABLEVERTEXARRAYATTRIBEXT)(GLuint  vaobj, GLuint  index);
 | |
| // typedef void  (APIENTRYP GPENABLEVERTEXARRAYEXT)(GLuint  vaobj, GLenum  array);
 | |
| // typedef void  (APIENTRYP GPENABLEVERTEXATTRIBAPPLE)(GLuint  index, GLenum  pname);
 | |
| // typedef void  (APIENTRYP GPENABLEVERTEXATTRIBARRAY)(GLuint  index);
 | |
| // typedef void  (APIENTRYP GPENABLEVERTEXATTRIBARRAYARB)(GLuint  index);
 | |
| // typedef void  (APIENTRYP GPEND)();
 | |
| // typedef void  (APIENTRYP GPENDCONDITIONALRENDERNV)();
 | |
| // typedef void  (APIENTRYP GPENDCONDITIONALRENDERNVX)();
 | |
| // typedef void  (APIENTRYP GPENDFRAGMENTSHADERATI)();
 | |
| // typedef void  (APIENTRYP GPENDLIST)();
 | |
| // typedef void  (APIENTRYP GPENDOCCLUSIONQUERYNV)();
 | |
| // typedef void  (APIENTRYP GPENDPERFMONITORAMD)(GLuint  monitor);
 | |
| // typedef void  (APIENTRYP GPENDPERFQUERYINTEL)(GLuint  queryHandle);
 | |
| // typedef void  (APIENTRYP GPENDQUERY)(GLenum  target);
 | |
| // typedef void  (APIENTRYP GPENDQUERYARB)(GLenum  target);
 | |
| // typedef void  (APIENTRYP GPENDQUERYINDEXED)(GLenum  target, GLuint  index);
 | |
| // typedef void  (APIENTRYP GPENDTRANSFORMFEEDBACKEXT)();
 | |
| // typedef void  (APIENTRYP GPENDTRANSFORMFEEDBACKNV)();
 | |
| // typedef void  (APIENTRYP GPENDVERTEXSHADEREXT)();
 | |
| // typedef void  (APIENTRYP GPENDVIDEOCAPTURENV)(GLuint  video_capture_slot);
 | |
| // typedef void  (APIENTRYP GPEVALCOORD1D)(GLdouble  u);
 | |
| // typedef void  (APIENTRYP GPEVALCOORD1DV)(const GLdouble * u);
 | |
| // typedef void  (APIENTRYP GPEVALCOORD1F)(GLfloat  u);
 | |
| // typedef void  (APIENTRYP GPEVALCOORD1FV)(const GLfloat * u);
 | |
| // typedef void  (APIENTRYP GPEVALCOORD1XOES)(GLfixed  u);
 | |
| // typedef void  (APIENTRYP GPEVALCOORD1XVOES)(const GLfixed * coords);
 | |
| // typedef void  (APIENTRYP GPEVALCOORD2D)(GLdouble  u, GLdouble  v);
 | |
| // typedef void  (APIENTRYP GPEVALCOORD2DV)(const GLdouble * u);
 | |
| // typedef void  (APIENTRYP GPEVALCOORD2F)(GLfloat  u, GLfloat  v);
 | |
| // typedef void  (APIENTRYP GPEVALCOORD2FV)(const GLfloat * u);
 | |
| // typedef void  (APIENTRYP GPEVALCOORD2XOES)(GLfixed  u, GLfixed  v);
 | |
| // typedef void  (APIENTRYP GPEVALCOORD2XVOES)(const GLfixed * coords);
 | |
| // typedef void  (APIENTRYP GPEVALMAPSNV)(GLenum  target, GLenum  mode);
 | |
| // typedef void  (APIENTRYP GPEVALMESH1)(GLenum  mode, GLint  i1, GLint  i2);
 | |
| // typedef void  (APIENTRYP GPEVALMESH2)(GLenum  mode, GLint  i1, GLint  i2, GLint  j1, GLint  j2);
 | |
| // typedef void  (APIENTRYP GPEVALPOINT1)(GLint  i);
 | |
| // typedef void  (APIENTRYP GPEVALPOINT2)(GLint  i, GLint  j);
 | |
| // typedef void  (APIENTRYP GPEVALUATEDEPTHVALUESARB)();
 | |
| // typedef void  (APIENTRYP GPEXECUTEPROGRAMNV)(GLenum  target, GLuint  id, const GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPEXTRACTCOMPONENTEXT)(GLuint  res, GLuint  src, GLuint  num);
 | |
| // typedef void  (APIENTRYP GPFEEDBACKBUFFER)(GLsizei  size, GLenum  type, GLfloat * buffer);
 | |
| // typedef void  (APIENTRYP GPFEEDBACKBUFFERXOES)(GLsizei  n, GLenum  type, const GLfixed * buffer);
 | |
| // typedef GLsync  (APIENTRYP GPFENCESYNC)(GLenum  condition, GLbitfield  flags);
 | |
| // typedef void  (APIENTRYP GPFINALCOMBINERINPUTNV)(GLenum  variable, GLenum  input, GLenum  mapping, GLenum  componentUsage);
 | |
| // typedef void  (APIENTRYP GPFINISH)();
 | |
| // typedef GLint  (APIENTRYP GPFINISHASYNCSGIX)(GLuint * markerp);
 | |
| // typedef void  (APIENTRYP GPFINISHFENCEAPPLE)(GLuint  fence);
 | |
| // typedef void  (APIENTRYP GPFINISHFENCENV)(GLuint  fence);
 | |
| // typedef void  (APIENTRYP GPFINISHOBJECTAPPLE)(GLenum  object, GLint  name);
 | |
| // typedef void  (APIENTRYP GPFINISHTEXTURESUNX)();
 | |
| // typedef void  (APIENTRYP GPFLUSH)();
 | |
| // typedef void  (APIENTRYP GPFLUSHMAPPEDBUFFERRANGE)(GLenum  target, GLintptr  offset, GLsizeiptr  length);
 | |
| // typedef void  (APIENTRYP GPFLUSHMAPPEDBUFFERRANGEAPPLE)(GLenum  target, GLintptr  offset, GLsizeiptr  size);
 | |
| // typedef void  (APIENTRYP GPFLUSHMAPPEDNAMEDBUFFERRANGE)(GLuint  buffer, GLintptr  offset, GLsizeiptr  length);
 | |
| // typedef void  (APIENTRYP GPFLUSHMAPPEDNAMEDBUFFERRANGEEXT)(GLuint  buffer, GLintptr  offset, GLsizeiptr  length);
 | |
| // typedef void  (APIENTRYP GPFLUSHPIXELDATARANGENV)(GLenum  target);
 | |
| // typedef void  (APIENTRYP GPFLUSHRASTERSGIX)();
 | |
| // typedef void  (APIENTRYP GPFLUSHSTATICDATAIBM)(GLenum  target);
 | |
| // typedef void  (APIENTRYP GPFLUSHVERTEXARRAYRANGEAPPLE)(GLsizei  length, void * pointer);
 | |
| // typedef void  (APIENTRYP GPFLUSHVERTEXARRAYRANGENV)();
 | |
| // typedef void  (APIENTRYP GPFOGCOORDFORMATNV)(GLenum  type, GLsizei  stride);
 | |
| // typedef void  (APIENTRYP GPFOGCOORDPOINTER)(GLenum  type, GLsizei  stride, const void * pointer);
 | |
| // typedef void  (APIENTRYP GPFOGCOORDPOINTEREXT)(GLenum  type, GLsizei  stride, const void * pointer);
 | |
| // typedef void  (APIENTRYP GPFOGCOORDPOINTERLISTIBM)(GLenum  type, GLint  stride, const void ** pointer, GLint  ptrstride);
 | |
| // typedef void  (APIENTRYP GPFOGCOORDD)(GLdouble  coord);
 | |
| // typedef void  (APIENTRYP GPFOGCOORDDEXT)(GLdouble  coord);
 | |
| // typedef void  (APIENTRYP GPFOGCOORDDV)(const GLdouble * coord);
 | |
| // typedef void  (APIENTRYP GPFOGCOORDDVEXT)(const GLdouble * coord);
 | |
| // typedef void  (APIENTRYP GPFOGCOORDF)(GLfloat  coord);
 | |
| // typedef void  (APIENTRYP GPFOGCOORDFEXT)(GLfloat  coord);
 | |
| // typedef void  (APIENTRYP GPFOGCOORDFV)(const GLfloat * coord);
 | |
| // typedef void  (APIENTRYP GPFOGCOORDFVEXT)(const GLfloat * coord);
 | |
| // typedef void  (APIENTRYP GPFOGCOORDHNV)(GLhalfNV  fog);
 | |
| // typedef void  (APIENTRYP GPFOGCOORDHVNV)(const GLhalfNV * fog);
 | |
| // typedef void  (APIENTRYP GPFOGFUNCSGIS)(GLsizei  n, const GLfloat * points);
 | |
| // typedef void  (APIENTRYP GPFOGF)(GLenum  pname, GLfloat  param);
 | |
| // typedef void  (APIENTRYP GPFOGFV)(GLenum  pname, const GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPFOGI)(GLenum  pname, GLint  param);
 | |
| // typedef void  (APIENTRYP GPFOGIV)(GLenum  pname, const GLint * params);
 | |
| // typedef void  (APIENTRYP GPFOGXOES)(GLenum  pname, GLfixed  param);
 | |
| // typedef void  (APIENTRYP GPFOGXVOES)(GLenum  pname, const GLfixed * param);
 | |
| // typedef void  (APIENTRYP GPFRAGMENTCOLORMATERIALSGIX)(GLenum  face, GLenum  mode);
 | |
| // typedef void  (APIENTRYP GPFRAGMENTCOVERAGECOLORNV)(GLuint  color);
 | |
| // typedef void  (APIENTRYP GPFRAGMENTLIGHTMODELFSGIX)(GLenum  pname, GLfloat  param);
 | |
| // typedef void  (APIENTRYP GPFRAGMENTLIGHTMODELFVSGIX)(GLenum  pname, const GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPFRAGMENTLIGHTMODELISGIX)(GLenum  pname, GLint  param);
 | |
| // typedef void  (APIENTRYP GPFRAGMENTLIGHTMODELIVSGIX)(GLenum  pname, const GLint * params);
 | |
| // typedef void  (APIENTRYP GPFRAGMENTLIGHTFSGIX)(GLenum  light, GLenum  pname, GLfloat  param);
 | |
| // typedef void  (APIENTRYP GPFRAGMENTLIGHTFVSGIX)(GLenum  light, GLenum  pname, const GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPFRAGMENTLIGHTISGIX)(GLenum  light, GLenum  pname, GLint  param);
 | |
| // typedef void  (APIENTRYP GPFRAGMENTLIGHTIVSGIX)(GLenum  light, GLenum  pname, const GLint * params);
 | |
| // typedef void  (APIENTRYP GPFRAGMENTMATERIALFSGIX)(GLenum  face, GLenum  pname, GLfloat  param);
 | |
| // typedef void  (APIENTRYP GPFRAGMENTMATERIALFVSGIX)(GLenum  face, GLenum  pname, const GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPFRAGMENTMATERIALISGIX)(GLenum  face, GLenum  pname, GLint  param);
 | |
| // typedef void  (APIENTRYP GPFRAGMENTMATERIALIVSGIX)(GLenum  face, GLenum  pname, const GLint * params);
 | |
| // typedef void  (APIENTRYP GPFRAMETERMINATORGREMEDY)();
 | |
| // typedef void  (APIENTRYP GPFRAMEZOOMSGIX)(GLint  factor);
 | |
| // typedef void  (APIENTRYP GPFRAMEBUFFERDRAWBUFFEREXT)(GLuint  framebuffer, GLenum  mode);
 | |
| // typedef void  (APIENTRYP GPFRAMEBUFFERDRAWBUFFERSEXT)(GLuint  framebuffer, GLsizei  n, const GLenum * bufs);
 | |
| // typedef void  (APIENTRYP GPFRAMEBUFFERFETCHBARRIEREXT)();
 | |
| // typedef void  (APIENTRYP GPFRAMEBUFFERPARAMETERI)(GLenum  target, GLenum  pname, GLint  param);
 | |
| // typedef void  (APIENTRYP GPFRAMEBUFFERREADBUFFEREXT)(GLuint  framebuffer, GLenum  mode);
 | |
| // typedef void  (APIENTRYP GPFRAMEBUFFERRENDERBUFFER)(GLenum  target, GLenum  attachment, GLenum  renderbuffertarget, GLuint  renderbuffer);
 | |
| // typedef void  (APIENTRYP GPFRAMEBUFFERRENDERBUFFEREXT)(GLenum  target, GLenum  attachment, GLenum  renderbuffertarget, GLuint  renderbuffer);
 | |
| // typedef void  (APIENTRYP GPFRAMEBUFFERSAMPLELOCATIONSFVARB)(GLenum  target, GLuint  start, GLsizei  count, const GLfloat * v);
 | |
| // typedef void  (APIENTRYP GPFRAMEBUFFERSAMPLELOCATIONSFVNV)(GLenum  target, GLuint  start, GLsizei  count, const GLfloat * v);
 | |
| // typedef void  (APIENTRYP GPFRAMEBUFFERSAMPLEPOSITIONSFVAMD)(GLenum  target, GLuint  numsamples, GLuint  pixelindex, const GLfloat * values);
 | |
| // typedef void  (APIENTRYP GPFRAMEBUFFERTEXTURE1D)(GLenum  target, GLenum  attachment, GLenum  textarget, GLuint  texture, GLint  level);
 | |
| // typedef void  (APIENTRYP GPFRAMEBUFFERTEXTURE1DEXT)(GLenum  target, GLenum  attachment, GLenum  textarget, GLuint  texture, GLint  level);
 | |
| // typedef void  (APIENTRYP GPFRAMEBUFFERTEXTURE2D)(GLenum  target, GLenum  attachment, GLenum  textarget, GLuint  texture, GLint  level);
 | |
| // typedef void  (APIENTRYP GPFRAMEBUFFERTEXTURE2DEXT)(GLenum  target, GLenum  attachment, GLenum  textarget, GLuint  texture, GLint  level);
 | |
| // typedef void  (APIENTRYP GPFRAMEBUFFERTEXTURE3D)(GLenum  target, GLenum  attachment, GLenum  textarget, GLuint  texture, GLint  level, GLint  zoffset);
 | |
| // typedef void  (APIENTRYP GPFRAMEBUFFERTEXTURE3DEXT)(GLenum  target, GLenum  attachment, GLenum  textarget, GLuint  texture, GLint  level, GLint  zoffset);
 | |
| // typedef void  (APIENTRYP GPFRAMEBUFFERTEXTUREARB)(GLenum  target, GLenum  attachment, GLuint  texture, GLint  level);
 | |
| // typedef void  (APIENTRYP GPFRAMEBUFFERTEXTUREEXT)(GLenum  target, GLenum  attachment, GLuint  texture, GLint  level);
 | |
| // typedef void  (APIENTRYP GPFRAMEBUFFERTEXTUREFACEARB)(GLenum  target, GLenum  attachment, GLuint  texture, GLint  level, GLenum  face);
 | |
| // typedef void  (APIENTRYP GPFRAMEBUFFERTEXTUREFACEEXT)(GLenum  target, GLenum  attachment, GLuint  texture, GLint  level, GLenum  face);
 | |
| // typedef void  (APIENTRYP GPFRAMEBUFFERTEXTURELAYER)(GLenum  target, GLenum  attachment, GLuint  texture, GLint  level, GLint  layer);
 | |
| // typedef void  (APIENTRYP GPFRAMEBUFFERTEXTURELAYERARB)(GLenum  target, GLenum  attachment, GLuint  texture, GLint  level, GLint  layer);
 | |
| // typedef void  (APIENTRYP GPFRAMEBUFFERTEXTURELAYEREXT)(GLenum  target, GLenum  attachment, GLuint  texture, GLint  level, GLint  layer);
 | |
| // typedef void  (APIENTRYP GPFRAMEBUFFERTEXTUREMULTIVIEWOVR)(GLenum  target, GLenum  attachment, GLuint  texture, GLint  level, GLint  baseViewIndex, GLsizei  numViews);
 | |
| // typedef void  (APIENTRYP GPFREEOBJECTBUFFERATI)(GLuint  buffer);
 | |
| // typedef void  (APIENTRYP GPFRONTFACE)(GLenum  mode);
 | |
| // typedef void  (APIENTRYP GPFRUSTUM)(GLdouble  left, GLdouble  right, GLdouble  bottom, GLdouble  top, GLdouble  zNear, GLdouble  zFar);
 | |
| // typedef void  (APIENTRYP GPFRUSTUMFOES)(GLfloat  l, GLfloat  r, GLfloat  b, GLfloat  t, GLfloat  n, GLfloat  f);
 | |
| // typedef void  (APIENTRYP GPFRUSTUMXOES)(GLfixed  l, GLfixed  r, GLfixed  b, GLfixed  t, GLfixed  n, GLfixed  f);
 | |
| // typedef GLuint  (APIENTRYP GPGENASYNCMARKERSSGIX)(GLsizei  range);
 | |
| // typedef void  (APIENTRYP GPGENBUFFERS)(GLsizei  n, GLuint * buffers);
 | |
| // typedef void  (APIENTRYP GPGENBUFFERSARB)(GLsizei  n, GLuint * buffers);
 | |
| // typedef void  (APIENTRYP GPGENFENCESAPPLE)(GLsizei  n, GLuint * fences);
 | |
| // typedef void  (APIENTRYP GPGENFENCESNV)(GLsizei  n, GLuint * fences);
 | |
| // typedef GLuint  (APIENTRYP GPGENFRAGMENTSHADERSATI)(GLuint  range);
 | |
| // typedef void  (APIENTRYP GPGENFRAMEBUFFERS)(GLsizei  n, GLuint * framebuffers);
 | |
| // typedef void  (APIENTRYP GPGENFRAMEBUFFERSEXT)(GLsizei  n, GLuint * framebuffers);
 | |
| // typedef GLuint  (APIENTRYP GPGENLISTS)(GLsizei  range);
 | |
| // typedef void  (APIENTRYP GPGENNAMESAMD)(GLenum  identifier, GLuint  num, GLuint * names);
 | |
| // typedef void  (APIENTRYP GPGENOCCLUSIONQUERIESNV)(GLsizei  n, GLuint * ids);
 | |
| // typedef GLuint  (APIENTRYP GPGENPATHSNV)(GLsizei  range);
 | |
| // typedef void  (APIENTRYP GPGENPERFMONITORSAMD)(GLsizei  n, GLuint * monitors);
 | |
| // typedef void  (APIENTRYP GPGENPROGRAMPIPELINES)(GLsizei  n, GLuint * pipelines);
 | |
| // typedef void  (APIENTRYP GPGENPROGRAMPIPELINESEXT)(GLsizei  n, GLuint * pipelines);
 | |
| // typedef void  (APIENTRYP GPGENPROGRAMSARB)(GLsizei  n, GLuint * programs);
 | |
| // typedef void  (APIENTRYP GPGENPROGRAMSNV)(GLsizei  n, GLuint * programs);
 | |
| // typedef void  (APIENTRYP GPGENQUERIES)(GLsizei  n, GLuint * ids);
 | |
| // typedef void  (APIENTRYP GPGENQUERIESARB)(GLsizei  n, GLuint * ids);
 | |
| // typedef void  (APIENTRYP GPGENQUERYRESOURCETAGNV)(GLsizei  n, GLint * tagIds);
 | |
| // typedef void  (APIENTRYP GPGENRENDERBUFFERS)(GLsizei  n, GLuint * renderbuffers);
 | |
| // typedef void  (APIENTRYP GPGENRENDERBUFFERSEXT)(GLsizei  n, GLuint * renderbuffers);
 | |
| // typedef void  (APIENTRYP GPGENSAMPLERS)(GLsizei  count, GLuint * samplers);
 | |
| // typedef void  (APIENTRYP GPGENSEMAPHORESEXT)(GLsizei  n, GLuint * semaphores);
 | |
| // typedef GLuint  (APIENTRYP GPGENSYMBOLSEXT)(GLenum  datatype, GLenum  storagetype, GLenum  range, GLuint  components);
 | |
| // typedef void  (APIENTRYP GPGENTEXTURES)(GLsizei  n, GLuint * textures);
 | |
| // typedef void  (APIENTRYP GPGENTEXTURESEXT)(GLsizei  n, GLuint * textures);
 | |
| // typedef void  (APIENTRYP GPGENTRANSFORMFEEDBACKS)(GLsizei  n, GLuint * ids);
 | |
| // typedef void  (APIENTRYP GPGENTRANSFORMFEEDBACKSNV)(GLsizei  n, GLuint * ids);
 | |
| // typedef void  (APIENTRYP GPGENVERTEXARRAYS)(GLsizei  n, GLuint * arrays);
 | |
| // typedef void  (APIENTRYP GPGENVERTEXARRAYSAPPLE)(GLsizei  n, GLuint * arrays);
 | |
| // typedef GLuint  (APIENTRYP GPGENVERTEXSHADERSEXT)(GLuint  range);
 | |
| // typedef void  (APIENTRYP GPGENERATEMIPMAP)(GLenum  target);
 | |
| // typedef void  (APIENTRYP GPGENERATEMIPMAPEXT)(GLenum  target);
 | |
| // typedef void  (APIENTRYP GPGENERATEMULTITEXMIPMAPEXT)(GLenum  texunit, GLenum  target);
 | |
| // typedef void  (APIENTRYP GPGENERATETEXTUREMIPMAP)(GLuint  texture);
 | |
| // typedef void  (APIENTRYP GPGENERATETEXTUREMIPMAPEXT)(GLuint  texture, GLenum  target);
 | |
| // typedef void  (APIENTRYP GPGETACTIVEATOMICCOUNTERBUFFERIV)(GLuint  program, GLuint  bufferIndex, GLenum  pname, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETACTIVEATTRIB)(GLuint  program, GLuint  index, GLsizei  bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name);
 | |
| // typedef void  (APIENTRYP GPGETACTIVEATTRIBARB)(GLhandleARB  programObj, GLuint  index, GLsizei  maxLength, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name);
 | |
| // typedef void  (APIENTRYP GPGETACTIVESUBROUTINENAME)(GLuint  program, GLenum  shadertype, GLuint  index, GLsizei  bufsize, GLsizei * length, GLchar * name);
 | |
| // typedef void  (APIENTRYP GPGETACTIVESUBROUTINEUNIFORMNAME)(GLuint  program, GLenum  shadertype, GLuint  index, GLsizei  bufsize, GLsizei * length, GLchar * name);
 | |
| // typedef void  (APIENTRYP GPGETACTIVESUBROUTINEUNIFORMIV)(GLuint  program, GLenum  shadertype, GLuint  index, GLenum  pname, GLint * values);
 | |
| // typedef void  (APIENTRYP GPGETACTIVEUNIFORM)(GLuint  program, GLuint  index, GLsizei  bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name);
 | |
| // typedef void  (APIENTRYP GPGETACTIVEUNIFORMARB)(GLhandleARB  programObj, GLuint  index, GLsizei  maxLength, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name);
 | |
| // typedef void  (APIENTRYP GPGETACTIVEUNIFORMBLOCKNAME)(GLuint  program, GLuint  uniformBlockIndex, GLsizei  bufSize, GLsizei * length, GLchar * uniformBlockName);
 | |
| // typedef void  (APIENTRYP GPGETACTIVEUNIFORMBLOCKIV)(GLuint  program, GLuint  uniformBlockIndex, GLenum  pname, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETACTIVEUNIFORMNAME)(GLuint  program, GLuint  uniformIndex, GLsizei  bufSize, GLsizei * length, GLchar * uniformName);
 | |
| // typedef void  (APIENTRYP GPGETACTIVEUNIFORMSIV)(GLuint  program, GLsizei  uniformCount, const GLuint * uniformIndices, GLenum  pname, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETACTIVEVARYINGNV)(GLuint  program, GLuint  index, GLsizei  bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name);
 | |
| // typedef void  (APIENTRYP GPGETARRAYOBJECTFVATI)(GLenum  array, GLenum  pname, GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPGETARRAYOBJECTIVATI)(GLenum  array, GLenum  pname, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETATTACHEDOBJECTSARB)(GLhandleARB  containerObj, GLsizei  maxCount, GLsizei * count, GLhandleARB * obj);
 | |
| // typedef void  (APIENTRYP GPGETATTACHEDSHADERS)(GLuint  program, GLsizei  maxCount, GLsizei * count, GLuint * shaders);
 | |
| // typedef GLint  (APIENTRYP GPGETATTRIBLOCATION)(GLuint  program, const GLchar * name);
 | |
| // typedef GLint  (APIENTRYP GPGETATTRIBLOCATIONARB)(GLhandleARB  programObj, const GLcharARB * name);
 | |
| // typedef void  (APIENTRYP GPGETBOOLEANINDEXEDVEXT)(GLenum  target, GLuint  index, GLboolean * data);
 | |
| // typedef void  (APIENTRYP GPGETBOOLEANV)(GLenum  pname, GLboolean * data);
 | |
| // typedef void  (APIENTRYP GPGETBUFFERPARAMETERIV)(GLenum  target, GLenum  pname, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETBUFFERPARAMETERIVARB)(GLenum  target, GLenum  pname, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETBUFFERPARAMETERUI64VNV)(GLenum  target, GLenum  pname, GLuint64EXT * params);
 | |
| // typedef void  (APIENTRYP GPGETBUFFERPOINTERV)(GLenum  target, GLenum  pname, void ** params);
 | |
| // typedef void  (APIENTRYP GPGETBUFFERPOINTERVARB)(GLenum  target, GLenum  pname, void ** params);
 | |
| // typedef void  (APIENTRYP GPGETBUFFERSUBDATA)(GLenum  target, GLintptr  offset, GLsizeiptr  size, void * data);
 | |
| // typedef void  (APIENTRYP GPGETBUFFERSUBDATAARB)(GLenum  target, GLintptrARB  offset, GLsizeiptrARB  size, void * data);
 | |
| // typedef void  (APIENTRYP GPGETCLIPPLANE)(GLenum  plane, GLdouble * equation);
 | |
| // typedef void  (APIENTRYP GPGETCLIPPLANEFOES)(GLenum  plane, GLfloat * equation);
 | |
| // typedef void  (APIENTRYP GPGETCLIPPLANEXOES)(GLenum  plane, GLfixed * equation);
 | |
| // typedef void  (APIENTRYP GPGETCOLORTABLEEXT)(GLenum  target, GLenum  format, GLenum  type, void * data);
 | |
| // typedef void  (APIENTRYP GPGETCOLORTABLEPARAMETERFVEXT)(GLenum  target, GLenum  pname, GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPGETCOLORTABLEPARAMETERFVSGI)(GLenum  target, GLenum  pname, GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPGETCOLORTABLEPARAMETERIVEXT)(GLenum  target, GLenum  pname, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETCOLORTABLEPARAMETERIVSGI)(GLenum  target, GLenum  pname, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETCOLORTABLESGI)(GLenum  target, GLenum  format, GLenum  type, void * table);
 | |
| // typedef void  (APIENTRYP GPGETCOMBINERINPUTPARAMETERFVNV)(GLenum  stage, GLenum  portion, GLenum  variable, GLenum  pname, GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPGETCOMBINERINPUTPARAMETERIVNV)(GLenum  stage, GLenum  portion, GLenum  variable, GLenum  pname, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETCOMBINEROUTPUTPARAMETERFVNV)(GLenum  stage, GLenum  portion, GLenum  pname, GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPGETCOMBINEROUTPUTPARAMETERIVNV)(GLenum  stage, GLenum  portion, GLenum  pname, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETCOMBINERSTAGEPARAMETERFVNV)(GLenum  stage, GLenum  pname, GLfloat * params);
 | |
| // typedef GLuint  (APIENTRYP GPGETCOMMANDHEADERNV)(GLenum  tokenID, GLuint  size);
 | |
| // typedef void  (APIENTRYP GPGETCOMPRESSEDMULTITEXIMAGEEXT)(GLenum  texunit, GLenum  target, GLint  lod, void * img);
 | |
| // typedef void  (APIENTRYP GPGETCOMPRESSEDTEXIMAGE)(GLenum  target, GLint  level, void * img);
 | |
| // typedef void  (APIENTRYP GPGETCOMPRESSEDTEXIMAGEARB)(GLenum  target, GLint  level, void * img);
 | |
| // typedef void  (APIENTRYP GPGETCOMPRESSEDTEXTUREIMAGE)(GLuint  texture, GLint  level, GLsizei  bufSize, void * pixels);
 | |
| // typedef void  (APIENTRYP GPGETCOMPRESSEDTEXTUREIMAGEEXT)(GLuint  texture, GLenum  target, GLint  lod, void * img);
 | |
| // typedef void  (APIENTRYP GPGETCOMPRESSEDTEXTURESUBIMAGE)(GLuint  texture, GLint  level, GLint  xoffset, GLint  yoffset, GLint  zoffset, GLsizei  width, GLsizei  height, GLsizei  depth, GLsizei  bufSize, void * pixels);
 | |
| // typedef void  (APIENTRYP GPGETCONVOLUTIONFILTEREXT)(GLenum  target, GLenum  format, GLenum  type, void * image);
 | |
| // typedef void  (APIENTRYP GPGETCONVOLUTIONPARAMETERFVEXT)(GLenum  target, GLenum  pname, GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPGETCONVOLUTIONPARAMETERIVEXT)(GLenum  target, GLenum  pname, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETCONVOLUTIONPARAMETERXVOES)(GLenum  target, GLenum  pname, GLfixed * params);
 | |
| // typedef void  (APIENTRYP GPGETCOVERAGEMODULATIONTABLENV)(GLsizei  bufsize, GLfloat * v);
 | |
| // typedef GLuint  (APIENTRYP GPGETDEBUGMESSAGELOG)(GLuint  count, GLsizei  bufSize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog);
 | |
| // typedef GLuint  (APIENTRYP GPGETDEBUGMESSAGELOGAMD)(GLuint  count, GLsizei  bufsize, GLenum * categories, GLuint * severities, GLuint * ids, GLsizei * lengths, GLchar * message);
 | |
| // typedef GLuint  (APIENTRYP GPGETDEBUGMESSAGELOGARB)(GLuint  count, GLsizei  bufSize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog);
 | |
| // typedef GLuint  (APIENTRYP GPGETDEBUGMESSAGELOGKHR)(GLuint  count, GLsizei  bufSize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog);
 | |
| // typedef void  (APIENTRYP GPGETDETAILTEXFUNCSGIS)(GLenum  target, GLfloat * points);
 | |
| // typedef void  (APIENTRYP GPGETDOUBLEINDEXEDVEXT)(GLenum  target, GLuint  index, GLdouble * data);
 | |
| // typedef void  (APIENTRYP GPGETDOUBLEI_V)(GLenum  target, GLuint  index, GLdouble * data);
 | |
| // typedef void  (APIENTRYP GPGETDOUBLEI_VEXT)(GLenum  pname, GLuint  index, GLdouble * params);
 | |
| // typedef void  (APIENTRYP GPGETDOUBLEV)(GLenum  pname, GLdouble * data);
 | |
| // typedef GLenum  (APIENTRYP GPGETERROR)();
 | |
| // typedef void  (APIENTRYP GPGETFENCEIVNV)(GLuint  fence, GLenum  pname, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETFINALCOMBINERINPUTPARAMETERFVNV)(GLenum  variable, GLenum  pname, GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPGETFINALCOMBINERINPUTPARAMETERIVNV)(GLenum  variable, GLenum  pname, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETFIRSTPERFQUERYIDINTEL)(GLuint * queryId);
 | |
| // typedef void  (APIENTRYP GPGETFIXEDVOES)(GLenum  pname, GLfixed * params);
 | |
| // typedef void  (APIENTRYP GPGETFLOATINDEXEDVEXT)(GLenum  target, GLuint  index, GLfloat * data);
 | |
| // typedef void  (APIENTRYP GPGETFLOATI_V)(GLenum  target, GLuint  index, GLfloat * data);
 | |
| // typedef void  (APIENTRYP GPGETFLOATI_VEXT)(GLenum  pname, GLuint  index, GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPGETFLOATV)(GLenum  pname, GLfloat * data);
 | |
| // typedef void  (APIENTRYP GPGETFOGFUNCSGIS)(GLfloat * points);
 | |
| // typedef GLint  (APIENTRYP GPGETFRAGDATAINDEX)(GLuint  program, const GLchar * name);
 | |
| // typedef GLint  (APIENTRYP GPGETFRAGDATALOCATIONEXT)(GLuint  program, const GLchar * name);
 | |
| // typedef void  (APIENTRYP GPGETFRAGMENTLIGHTFVSGIX)(GLenum  light, GLenum  pname, GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPGETFRAGMENTLIGHTIVSGIX)(GLenum  light, GLenum  pname, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETFRAGMENTMATERIALFVSGIX)(GLenum  face, GLenum  pname, GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPGETFRAGMENTMATERIALIVSGIX)(GLenum  face, GLenum  pname, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETFRAMEBUFFERATTACHMENTPARAMETERIV)(GLenum  target, GLenum  attachment, GLenum  pname, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETFRAMEBUFFERATTACHMENTPARAMETERIVEXT)(GLenum  target, GLenum  attachment, GLenum  pname, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETFRAMEBUFFERPARAMETERFVAMD)(GLenum  target, GLenum  pname, GLuint  numsamples, GLuint  pixelindex, GLsizei  size, GLfloat * values);
 | |
| // typedef void  (APIENTRYP GPGETFRAMEBUFFERPARAMETERIV)(GLenum  target, GLenum  pname, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETFRAMEBUFFERPARAMETERIVEXT)(GLuint  framebuffer, GLenum  pname, GLint * params);
 | |
| // typedef GLenum  (APIENTRYP GPGETGRAPHICSRESETSTATUS)();
 | |
| // typedef GLenum  (APIENTRYP GPGETGRAPHICSRESETSTATUSARB)();
 | |
| // typedef GLenum  (APIENTRYP GPGETGRAPHICSRESETSTATUSKHR)();
 | |
| // typedef GLhandleARB  (APIENTRYP GPGETHANDLEARB)(GLenum  pname);
 | |
| // typedef void  (APIENTRYP GPGETHISTOGRAMEXT)(GLenum  target, GLboolean  reset, GLenum  format, GLenum  type, void * values);
 | |
| // typedef void  (APIENTRYP GPGETHISTOGRAMPARAMETERFVEXT)(GLenum  target, GLenum  pname, GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPGETHISTOGRAMPARAMETERIVEXT)(GLenum  target, GLenum  pname, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETHISTOGRAMPARAMETERXVOES)(GLenum  target, GLenum  pname, GLfixed * params);
 | |
| // typedef GLuint64  (APIENTRYP GPGETIMAGEHANDLEARB)(GLuint  texture, GLint  level, GLboolean  layered, GLint  layer, GLenum  format);
 | |
| // typedef GLuint64  (APIENTRYP GPGETIMAGEHANDLENV)(GLuint  texture, GLint  level, GLboolean  layered, GLint  layer, GLenum  format);
 | |
| // typedef void  (APIENTRYP GPGETIMAGETRANSFORMPARAMETERFVHP)(GLenum  target, GLenum  pname, GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPGETIMAGETRANSFORMPARAMETERIVHP)(GLenum  target, GLenum  pname, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETINFOLOGARB)(GLhandleARB  obj, GLsizei  maxLength, GLsizei * length, GLcharARB * infoLog);
 | |
| // typedef GLint  (APIENTRYP GPGETINSTRUMENTSSGIX)();
 | |
| // typedef void  (APIENTRYP GPGETINTEGER64V)(GLenum  pname, GLint64 * data);
 | |
| // typedef void  (APIENTRYP GPGETINTEGERINDEXEDVEXT)(GLenum  target, GLuint  index, GLint * data);
 | |
| // typedef void  (APIENTRYP GPGETINTEGERI_V)(GLenum  target, GLuint  index, GLint * data);
 | |
| // typedef void  (APIENTRYP GPGETINTEGERUI64I_VNV)(GLenum  value, GLuint  index, GLuint64EXT * result);
 | |
| // typedef void  (APIENTRYP GPGETINTEGERUI64VNV)(GLenum  value, GLuint64EXT * result);
 | |
| // typedef void  (APIENTRYP GPGETINTEGERV)(GLenum  pname, GLint * data);
 | |
| // typedef void  (APIENTRYP GPGETINTERNALFORMATSAMPLEIVNV)(GLenum  target, GLenum  internalformat, GLsizei  samples, GLenum  pname, GLsizei  bufSize, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETINTERNALFORMATI64V)(GLenum  target, GLenum  internalformat, GLenum  pname, GLsizei  bufSize, GLint64 * params);
 | |
| // typedef void  (APIENTRYP GPGETINTERNALFORMATIV)(GLenum  target, GLenum  internalformat, GLenum  pname, GLsizei  bufSize, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETINVARIANTBOOLEANVEXT)(GLuint  id, GLenum  value, GLboolean * data);
 | |
| // typedef void  (APIENTRYP GPGETINVARIANTFLOATVEXT)(GLuint  id, GLenum  value, GLfloat * data);
 | |
| // typedef void  (APIENTRYP GPGETINVARIANTINTEGERVEXT)(GLuint  id, GLenum  value, GLint * data);
 | |
| // typedef void  (APIENTRYP GPGETLIGHTFV)(GLenum  light, GLenum  pname, GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPGETLIGHTIV)(GLenum  light, GLenum  pname, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETLIGHTXOES)(GLenum  light, GLenum  pname, GLfixed * params);
 | |
| // typedef void  (APIENTRYP GPGETLIGHTXVOES)(GLenum  light, GLenum  pname, GLfixed * params);
 | |
| // typedef void  (APIENTRYP GPGETLISTPARAMETERFVSGIX)(GLuint  list, GLenum  pname, GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPGETLISTPARAMETERIVSGIX)(GLuint  list, GLenum  pname, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETLOCALCONSTANTBOOLEANVEXT)(GLuint  id, GLenum  value, GLboolean * data);
 | |
| // typedef void  (APIENTRYP GPGETLOCALCONSTANTFLOATVEXT)(GLuint  id, GLenum  value, GLfloat * data);
 | |
| // typedef void  (APIENTRYP GPGETLOCALCONSTANTINTEGERVEXT)(GLuint  id, GLenum  value, GLint * data);
 | |
| // typedef void  (APIENTRYP GPGETMAPATTRIBPARAMETERFVNV)(GLenum  target, GLuint  index, GLenum  pname, GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPGETMAPATTRIBPARAMETERIVNV)(GLenum  target, GLuint  index, GLenum  pname, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETMAPCONTROLPOINTSNV)(GLenum  target, GLuint  index, GLenum  type, GLsizei  ustride, GLsizei  vstride, GLboolean  packed, void * points);
 | |
| // typedef void  (APIENTRYP GPGETMAPPARAMETERFVNV)(GLenum  target, GLenum  pname, GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPGETMAPPARAMETERIVNV)(GLenum  target, GLenum  pname, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETMAPDV)(GLenum  target, GLenum  query, GLdouble * v);
 | |
| // typedef void  (APIENTRYP GPGETMAPFV)(GLenum  target, GLenum  query, GLfloat * v);
 | |
| // typedef void  (APIENTRYP GPGETMAPIV)(GLenum  target, GLenum  query, GLint * v);
 | |
| // typedef void  (APIENTRYP GPGETMAPXVOES)(GLenum  target, GLenum  query, GLfixed * v);
 | |
| // typedef void  (APIENTRYP GPGETMATERIALFV)(GLenum  face, GLenum  pname, GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPGETMATERIALIV)(GLenum  face, GLenum  pname, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETMATERIALXOES)(GLenum  face, GLenum  pname, GLfixed  param);
 | |
| // typedef void  (APIENTRYP GPGETMATERIALXVOES)(GLenum  face, GLenum  pname, GLfixed * params);
 | |
| // typedef void  (APIENTRYP GPGETMEMORYOBJECTPARAMETERIVEXT)(GLuint  memoryObject, GLenum  pname, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETMINMAXEXT)(GLenum  target, GLboolean  reset, GLenum  format, GLenum  type, void * values);
 | |
| // typedef void  (APIENTRYP GPGETMINMAXPARAMETERFVEXT)(GLenum  target, GLenum  pname, GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPGETMINMAXPARAMETERIVEXT)(GLenum  target, GLenum  pname, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETMULTITEXENVFVEXT)(GLenum  texunit, GLenum  target, GLenum  pname, GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPGETMULTITEXENVIVEXT)(GLenum  texunit, GLenum  target, GLenum  pname, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETMULTITEXGENDVEXT)(GLenum  texunit, GLenum  coord, GLenum  pname, GLdouble * params);
 | |
| // typedef void  (APIENTRYP GPGETMULTITEXGENFVEXT)(GLenum  texunit, GLenum  coord, GLenum  pname, GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPGETMULTITEXGENIVEXT)(GLenum  texunit, GLenum  coord, GLenum  pname, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETMULTITEXIMAGEEXT)(GLenum  texunit, GLenum  target, GLint  level, GLenum  format, GLenum  type, void * pixels);
 | |
| // typedef void  (APIENTRYP GPGETMULTITEXLEVELPARAMETERFVEXT)(GLenum  texunit, GLenum  target, GLint  level, GLenum  pname, GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPGETMULTITEXLEVELPARAMETERIVEXT)(GLenum  texunit, GLenum  target, GLint  level, GLenum  pname, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETMULTITEXPARAMETERIIVEXT)(GLenum  texunit, GLenum  target, GLenum  pname, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETMULTITEXPARAMETERIUIVEXT)(GLenum  texunit, GLenum  target, GLenum  pname, GLuint * params);
 | |
| // typedef void  (APIENTRYP GPGETMULTITEXPARAMETERFVEXT)(GLenum  texunit, GLenum  target, GLenum  pname, GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPGETMULTITEXPARAMETERIVEXT)(GLenum  texunit, GLenum  target, GLenum  pname, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETMULTISAMPLEFV)(GLenum  pname, GLuint  index, GLfloat * val);
 | |
| // typedef void  (APIENTRYP GPGETMULTISAMPLEFVNV)(GLenum  pname, GLuint  index, GLfloat * val);
 | |
| // typedef void  (APIENTRYP GPGETNAMEDBUFFERPARAMETERI64V)(GLuint  buffer, GLenum  pname, GLint64 * params);
 | |
| // typedef void  (APIENTRYP GPGETNAMEDBUFFERPARAMETERIV)(GLuint  buffer, GLenum  pname, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETNAMEDBUFFERPARAMETERIVEXT)(GLuint  buffer, GLenum  pname, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETNAMEDBUFFERPARAMETERUI64VNV)(GLuint  buffer, GLenum  pname, GLuint64EXT * params);
 | |
| // typedef void  (APIENTRYP GPGETNAMEDBUFFERPOINTERV)(GLuint  buffer, GLenum  pname, void ** params);
 | |
| // typedef void  (APIENTRYP GPGETNAMEDBUFFERPOINTERVEXT)(GLuint  buffer, GLenum  pname, void ** params);
 | |
| // typedef void  (APIENTRYP GPGETNAMEDBUFFERSUBDATA)(GLuint  buffer, GLintptr  offset, GLsizeiptr  size, void * data);
 | |
| // typedef void  (APIENTRYP GPGETNAMEDBUFFERSUBDATAEXT)(GLuint  buffer, GLintptr  offset, GLsizeiptr  size, void * data);
 | |
| // typedef void  (APIENTRYP GPGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIV)(GLuint  framebuffer, GLenum  attachment, GLenum  pname, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXT)(GLuint  framebuffer, GLenum  attachment, GLenum  pname, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETNAMEDFRAMEBUFFERPARAMETERFVAMD)(GLuint  framebuffer, GLenum  pname, GLuint  numsamples, GLuint  pixelindex, GLsizei  size, GLfloat * values);
 | |
| // typedef void  (APIENTRYP GPGETNAMEDFRAMEBUFFERPARAMETERIV)(GLuint  framebuffer, GLenum  pname, GLint * param);
 | |
| // typedef void  (APIENTRYP GPGETNAMEDFRAMEBUFFERPARAMETERIVEXT)(GLuint  framebuffer, GLenum  pname, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETNAMEDPROGRAMLOCALPARAMETERIIVEXT)(GLuint  program, GLenum  target, GLuint  index, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETNAMEDPROGRAMLOCALPARAMETERIUIVEXT)(GLuint  program, GLenum  target, GLuint  index, GLuint * params);
 | |
| // typedef void  (APIENTRYP GPGETNAMEDPROGRAMLOCALPARAMETERDVEXT)(GLuint  program, GLenum  target, GLuint  index, GLdouble * params);
 | |
| // typedef void  (APIENTRYP GPGETNAMEDPROGRAMLOCALPARAMETERFVEXT)(GLuint  program, GLenum  target, GLuint  index, GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPGETNAMEDPROGRAMSTRINGEXT)(GLuint  program, GLenum  target, GLenum  pname, void * string);
 | |
| // typedef void  (APIENTRYP GPGETNAMEDPROGRAMIVEXT)(GLuint  program, GLenum  target, GLenum  pname, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETNAMEDRENDERBUFFERPARAMETERIV)(GLuint  renderbuffer, GLenum  pname, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETNAMEDRENDERBUFFERPARAMETERIVEXT)(GLuint  renderbuffer, GLenum  pname, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETNAMEDSTRINGARB)(GLint  namelen, const GLchar * name, GLsizei  bufSize, GLint * stringlen, GLchar * string);
 | |
| // typedef void  (APIENTRYP GPGETNAMEDSTRINGIVARB)(GLint  namelen, const GLchar * name, GLenum  pname, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETNEXTPERFQUERYIDINTEL)(GLuint  queryId, GLuint * nextQueryId);
 | |
| // typedef void  (APIENTRYP GPGETOBJECTBUFFERFVATI)(GLuint  buffer, GLenum  pname, GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPGETOBJECTBUFFERIVATI)(GLuint  buffer, GLenum  pname, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETOBJECTLABEL)(GLenum  identifier, GLuint  name, GLsizei  bufSize, GLsizei * length, GLchar * label);
 | |
| // typedef void  (APIENTRYP GPGETOBJECTLABELEXT)(GLenum  type, GLuint  object, GLsizei  bufSize, GLsizei * length, GLchar * label);
 | |
| // typedef void  (APIENTRYP GPGETOBJECTLABELKHR)(GLenum  identifier, GLuint  name, GLsizei  bufSize, GLsizei * length, GLchar * label);
 | |
| // typedef void  (APIENTRYP GPGETOBJECTPARAMETERFVARB)(GLhandleARB  obj, GLenum  pname, GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPGETOBJECTPARAMETERIVAPPLE)(GLenum  objectType, GLuint  name, GLenum  pname, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETOBJECTPARAMETERIVARB)(GLhandleARB  obj, GLenum  pname, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETOBJECTPTRLABEL)(const void * ptr, GLsizei  bufSize, GLsizei * length, GLchar * label);
 | |
| // typedef void  (APIENTRYP GPGETOBJECTPTRLABELKHR)(const void * ptr, GLsizei  bufSize, GLsizei * length, GLchar * label);
 | |
| // typedef void  (APIENTRYP GPGETOCCLUSIONQUERYIVNV)(GLuint  id, GLenum  pname, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETOCCLUSIONQUERYUIVNV)(GLuint  id, GLenum  pname, GLuint * params);
 | |
| // typedef void  (APIENTRYP GPGETPATHCOMMANDSNV)(GLuint  path, GLubyte * commands);
 | |
| // typedef void  (APIENTRYP GPGETPATHCOORDSNV)(GLuint  path, GLfloat * coords);
 | |
| // typedef void  (APIENTRYP GPGETPATHDASHARRAYNV)(GLuint  path, GLfloat * dashArray);
 | |
| // typedef GLfloat  (APIENTRYP GPGETPATHLENGTHNV)(GLuint  path, GLsizei  startSegment, GLsizei  numSegments);
 | |
| // typedef void  (APIENTRYP GPGETPATHMETRICRANGENV)(GLbitfield  metricQueryMask, GLuint  firstPathName, GLsizei  numPaths, GLsizei  stride, GLfloat * metrics);
 | |
| // typedef void  (APIENTRYP GPGETPATHMETRICSNV)(GLbitfield  metricQueryMask, GLsizei  numPaths, GLenum  pathNameType, const void * paths, GLuint  pathBase, GLsizei  stride, GLfloat * metrics);
 | |
| // typedef void  (APIENTRYP GPGETPATHPARAMETERFVNV)(GLuint  path, GLenum  pname, GLfloat * value);
 | |
| // typedef void  (APIENTRYP GPGETPATHPARAMETERIVNV)(GLuint  path, GLenum  pname, GLint * value);
 | |
| // typedef void  (APIENTRYP GPGETPATHSPACINGNV)(GLenum  pathListMode, GLsizei  numPaths, GLenum  pathNameType, const void * paths, GLuint  pathBase, GLfloat  advanceScale, GLfloat  kerningScale, GLenum  transformType, GLfloat * returnedSpacing);
 | |
| // typedef void  (APIENTRYP GPGETPERFCOUNTERINFOINTEL)(GLuint  queryId, GLuint  counterId, GLuint  counterNameLength, GLchar * counterName, GLuint  counterDescLength, GLchar * counterDesc, GLuint * counterOffset, GLuint * counterDataSize, GLuint * counterTypeEnum, GLuint * counterDataTypeEnum, GLuint64 * rawCounterMaxValue);
 | |
| // typedef void  (APIENTRYP GPGETPERFMONITORCOUNTERDATAAMD)(GLuint  monitor, GLenum  pname, GLsizei  dataSize, GLuint * data, GLint * bytesWritten);
 | |
| // typedef void  (APIENTRYP GPGETPERFMONITORCOUNTERINFOAMD)(GLuint  group, GLuint  counter, GLenum  pname, void * data);
 | |
| // typedef void  (APIENTRYP GPGETPERFMONITORCOUNTERSTRINGAMD)(GLuint  group, GLuint  counter, GLsizei  bufSize, GLsizei * length, GLchar * counterString);
 | |
| // typedef void  (APIENTRYP GPGETPERFMONITORCOUNTERSAMD)(GLuint  group, GLint * numCounters, GLint * maxActiveCounters, GLsizei  counterSize, GLuint * counters);
 | |
| // typedef void  (APIENTRYP GPGETPERFMONITORGROUPSTRINGAMD)(GLuint  group, GLsizei  bufSize, GLsizei * length, GLchar * groupString);
 | |
| // typedef void  (APIENTRYP GPGETPERFMONITORGROUPSAMD)(GLint * numGroups, GLsizei  groupsSize, GLuint * groups);
 | |
| // typedef void  (APIENTRYP GPGETPERFQUERYDATAINTEL)(GLuint  queryHandle, GLuint  flags, GLsizei  dataSize, void * data, GLuint * bytesWritten);
 | |
| // typedef void  (APIENTRYP GPGETPERFQUERYIDBYNAMEINTEL)(GLchar * queryName, GLuint * queryId);
 | |
| // typedef void  (APIENTRYP GPGETPERFQUERYINFOINTEL)(GLuint  queryId, GLuint  queryNameLength, GLchar * queryName, GLuint * dataSize, GLuint * noCounters, GLuint * noInstances, GLuint * capsMask);
 | |
| // typedef void  (APIENTRYP GPGETPIXELMAPFV)(GLenum  map, GLfloat * values);
 | |
| // typedef void  (APIENTRYP GPGETPIXELMAPUIV)(GLenum  map, GLuint * values);
 | |
| // typedef void  (APIENTRYP GPGETPIXELMAPUSV)(GLenum  map, GLushort * values);
 | |
| // typedef void  (APIENTRYP GPGETPIXELMAPXV)(GLenum  map, GLint  size, GLfixed * values);
 | |
| // typedef void  (APIENTRYP GPGETPIXELTEXGENPARAMETERFVSGIS)(GLenum  pname, GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPGETPIXELTEXGENPARAMETERIVSGIS)(GLenum  pname, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETPIXELTRANSFORMPARAMETERFVEXT)(GLenum  target, GLenum  pname, GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPGETPIXELTRANSFORMPARAMETERIVEXT)(GLenum  target, GLenum  pname, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETPOINTERINDEXEDVEXT)(GLenum  target, GLuint  index, void ** data);
 | |
| // typedef void  (APIENTRYP GPGETPOINTERI_VEXT)(GLenum  pname, GLuint  index, void ** params);
 | |
| // typedef void  (APIENTRYP GPGETPOINTERV)(GLenum  pname, void ** params);
 | |
| // typedef void  (APIENTRYP GPGETPOINTERVEXT)(GLenum  pname, void ** params);
 | |
| // typedef void  (APIENTRYP GPGETPOINTERVKHR)(GLenum  pname, void ** params);
 | |
| // typedef void  (APIENTRYP GPGETPOLYGONSTIPPLE)(GLubyte * mask);
 | |
| // typedef void  (APIENTRYP GPGETPROGRAMBINARY)(GLuint  program, GLsizei  bufSize, GLsizei * length, GLenum * binaryFormat, void * binary);
 | |
| // typedef void  (APIENTRYP GPGETPROGRAMENVPARAMETERIIVNV)(GLenum  target, GLuint  index, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETPROGRAMENVPARAMETERIUIVNV)(GLenum  target, GLuint  index, GLuint * params);
 | |
| // typedef void  (APIENTRYP GPGETPROGRAMENVPARAMETERDVARB)(GLenum  target, GLuint  index, GLdouble * params);
 | |
| // typedef void  (APIENTRYP GPGETPROGRAMENVPARAMETERFVARB)(GLenum  target, GLuint  index, GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPGETPROGRAMINFOLOG)(GLuint  program, GLsizei  bufSize, GLsizei * length, GLchar * infoLog);
 | |
| // typedef void  (APIENTRYP GPGETPROGRAMINTERFACEIV)(GLuint  program, GLenum  programInterface, GLenum  pname, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETPROGRAMLOCALPARAMETERIIVNV)(GLenum  target, GLuint  index, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETPROGRAMLOCALPARAMETERIUIVNV)(GLenum  target, GLuint  index, GLuint * params);
 | |
| // typedef void  (APIENTRYP GPGETPROGRAMLOCALPARAMETERDVARB)(GLenum  target, GLuint  index, GLdouble * params);
 | |
| // typedef void  (APIENTRYP GPGETPROGRAMLOCALPARAMETERFVARB)(GLenum  target, GLuint  index, GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPGETPROGRAMNAMEDPARAMETERDVNV)(GLuint  id, GLsizei  len, const GLubyte * name, GLdouble * params);
 | |
| // typedef void  (APIENTRYP GPGETPROGRAMNAMEDPARAMETERFVNV)(GLuint  id, GLsizei  len, const GLubyte * name, GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPGETPROGRAMPARAMETERDVNV)(GLenum  target, GLuint  index, GLenum  pname, GLdouble * params);
 | |
| // typedef void  (APIENTRYP GPGETPROGRAMPARAMETERFVNV)(GLenum  target, GLuint  index, GLenum  pname, GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPGETPROGRAMPIPELINEINFOLOG)(GLuint  pipeline, GLsizei  bufSize, GLsizei * length, GLchar * infoLog);
 | |
| // typedef void  (APIENTRYP GPGETPROGRAMPIPELINEINFOLOGEXT)(GLuint  pipeline, GLsizei  bufSize, GLsizei * length, GLchar * infoLog);
 | |
| // typedef void  (APIENTRYP GPGETPROGRAMPIPELINEIV)(GLuint  pipeline, GLenum  pname, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETPROGRAMPIPELINEIVEXT)(GLuint  pipeline, GLenum  pname, GLint * params);
 | |
| // typedef GLuint  (APIENTRYP GPGETPROGRAMRESOURCEINDEX)(GLuint  program, GLenum  programInterface, const GLchar * name);
 | |
| // typedef GLint  (APIENTRYP GPGETPROGRAMRESOURCELOCATION)(GLuint  program, GLenum  programInterface, const GLchar * name);
 | |
| // typedef GLint  (APIENTRYP GPGETPROGRAMRESOURCELOCATIONINDEX)(GLuint  program, GLenum  programInterface, const GLchar * name);
 | |
| // typedef void  (APIENTRYP GPGETPROGRAMRESOURCENAME)(GLuint  program, GLenum  programInterface, GLuint  index, GLsizei  bufSize, GLsizei * length, GLchar * name);
 | |
| // typedef void  (APIENTRYP GPGETPROGRAMRESOURCEFVNV)(GLuint  program, GLenum  programInterface, GLuint  index, GLsizei  propCount, const GLenum * props, GLsizei  bufSize, GLsizei * length, GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPGETPROGRAMRESOURCEIV)(GLuint  program, GLenum  programInterface, GLuint  index, GLsizei  propCount, const GLenum * props, GLsizei  bufSize, GLsizei * length, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETPROGRAMSTAGEIV)(GLuint  program, GLenum  shadertype, GLenum  pname, GLint * values);
 | |
| // typedef void  (APIENTRYP GPGETPROGRAMSTRINGARB)(GLenum  target, GLenum  pname, void * string);
 | |
| // typedef void  (APIENTRYP GPGETPROGRAMSTRINGNV)(GLuint  id, GLenum  pname, GLubyte * program);
 | |
| // typedef void  (APIENTRYP GPGETPROGRAMSUBROUTINEPARAMETERUIVNV)(GLenum  target, GLuint  index, GLuint * param);
 | |
| // typedef void  (APIENTRYP GPGETPROGRAMIV)(GLuint  program, GLenum  pname, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETPROGRAMIVARB)(GLenum  target, GLenum  pname, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETPROGRAMIVNV)(GLuint  id, GLenum  pname, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETQUERYBUFFEROBJECTI64V)(GLuint  id, GLuint  buffer, GLenum  pname, GLintptr  offset);
 | |
| // typedef void  (APIENTRYP GPGETQUERYBUFFEROBJECTIV)(GLuint  id, GLuint  buffer, GLenum  pname, GLintptr  offset);
 | |
| // typedef void  (APIENTRYP GPGETQUERYBUFFEROBJECTUI64V)(GLuint  id, GLuint  buffer, GLenum  pname, GLintptr  offset);
 | |
| // typedef void  (APIENTRYP GPGETQUERYBUFFEROBJECTUIV)(GLuint  id, GLuint  buffer, GLenum  pname, GLintptr  offset);
 | |
| // typedef void  (APIENTRYP GPGETQUERYINDEXEDIV)(GLenum  target, GLuint  index, GLenum  pname, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETQUERYOBJECTI64V)(GLuint  id, GLenum  pname, GLint64 * params);
 | |
| // typedef void  (APIENTRYP GPGETQUERYOBJECTI64VEXT)(GLuint  id, GLenum  pname, GLint64 * params);
 | |
| // typedef void  (APIENTRYP GPGETQUERYOBJECTIV)(GLuint  id, GLenum  pname, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETQUERYOBJECTIVARB)(GLuint  id, GLenum  pname, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETQUERYOBJECTUI64V)(GLuint  id, GLenum  pname, GLuint64 * params);
 | |
| // typedef void  (APIENTRYP GPGETQUERYOBJECTUI64VEXT)(GLuint  id, GLenum  pname, GLuint64 * params);
 | |
| // typedef void  (APIENTRYP GPGETQUERYOBJECTUIV)(GLuint  id, GLenum  pname, GLuint * params);
 | |
| // typedef void  (APIENTRYP GPGETQUERYOBJECTUIVARB)(GLuint  id, GLenum  pname, GLuint * params);
 | |
| // typedef void  (APIENTRYP GPGETQUERYIV)(GLenum  target, GLenum  pname, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETQUERYIVARB)(GLenum  target, GLenum  pname, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETRENDERBUFFERPARAMETERIV)(GLenum  target, GLenum  pname, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETRENDERBUFFERPARAMETERIVEXT)(GLenum  target, GLenum  pname, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETSAMPLERPARAMETERIIV)(GLuint  sampler, GLenum  pname, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETSAMPLERPARAMETERIUIV)(GLuint  sampler, GLenum  pname, GLuint * params);
 | |
| // typedef void  (APIENTRYP GPGETSAMPLERPARAMETERFV)(GLuint  sampler, GLenum  pname, GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPGETSAMPLERPARAMETERIV)(GLuint  sampler, GLenum  pname, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETSEMAPHOREPARAMETERUI64VEXT)(GLuint  semaphore, GLenum  pname, GLuint64 * params);
 | |
| // typedef void  (APIENTRYP GPGETSEPARABLEFILTEREXT)(GLenum  target, GLenum  format, GLenum  type, void * row, void * column, void * span);
 | |
| // typedef void  (APIENTRYP GPGETSHADERINFOLOG)(GLuint  shader, GLsizei  bufSize, GLsizei * length, GLchar * infoLog);
 | |
| // typedef void  (APIENTRYP GPGETSHADERPRECISIONFORMAT)(GLenum  shadertype, GLenum  precisiontype, GLint * range, GLint * precision);
 | |
| // typedef void  (APIENTRYP GPGETSHADERSOURCE)(GLuint  shader, GLsizei  bufSize, GLsizei * length, GLchar * source);
 | |
| // typedef void  (APIENTRYP GPGETSHADERSOURCEARB)(GLhandleARB  obj, GLsizei  maxLength, GLsizei * length, GLcharARB * source);
 | |
| // typedef void  (APIENTRYP GPGETSHADERIV)(GLuint  shader, GLenum  pname, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETSHARPENTEXFUNCSGIS)(GLenum  target, GLfloat * points);
 | |
| // typedef GLushort  (APIENTRYP GPGETSTAGEINDEXNV)(GLenum  shadertype);
 | |
| // typedef const GLubyte * (APIENTRYP GPGETSTRING)(GLenum  name);
 | |
| // typedef GLuint  (APIENTRYP GPGETSUBROUTINEINDEX)(GLuint  program, GLenum  shadertype, const GLchar * name);
 | |
| // typedef GLint  (APIENTRYP GPGETSUBROUTINEUNIFORMLOCATION)(GLuint  program, GLenum  shadertype, const GLchar * name);
 | |
| // typedef void  (APIENTRYP GPGETSYNCIV)(GLsync  sync, GLenum  pname, GLsizei  bufSize, GLsizei * length, GLint * values);
 | |
| // typedef void  (APIENTRYP GPGETTEXBUMPPARAMETERFVATI)(GLenum  pname, GLfloat * param);
 | |
| // typedef void  (APIENTRYP GPGETTEXBUMPPARAMETERIVATI)(GLenum  pname, GLint * param);
 | |
| // typedef void  (APIENTRYP GPGETTEXENVFV)(GLenum  target, GLenum  pname, GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPGETTEXENVIV)(GLenum  target, GLenum  pname, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETTEXENVXVOES)(GLenum  target, GLenum  pname, GLfixed * params);
 | |
| // typedef void  (APIENTRYP GPGETTEXFILTERFUNCSGIS)(GLenum  target, GLenum  filter, GLfloat * weights);
 | |
| // typedef void  (APIENTRYP GPGETTEXGENDV)(GLenum  coord, GLenum  pname, GLdouble * params);
 | |
| // typedef void  (APIENTRYP GPGETTEXGENFV)(GLenum  coord, GLenum  pname, GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPGETTEXGENIV)(GLenum  coord, GLenum  pname, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETTEXGENXVOES)(GLenum  coord, GLenum  pname, GLfixed * params);
 | |
| // typedef void  (APIENTRYP GPGETTEXIMAGE)(GLenum  target, GLint  level, GLenum  format, GLenum  type, void * pixels);
 | |
| // typedef void  (APIENTRYP GPGETTEXLEVELPARAMETERFV)(GLenum  target, GLint  level, GLenum  pname, GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPGETTEXLEVELPARAMETERIV)(GLenum  target, GLint  level, GLenum  pname, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETTEXLEVELPARAMETERXVOES)(GLenum  target, GLint  level, GLenum  pname, GLfixed * params);
 | |
| // typedef void  (APIENTRYP GPGETTEXPARAMETERIIVEXT)(GLenum  target, GLenum  pname, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETTEXPARAMETERIUIVEXT)(GLenum  target, GLenum  pname, GLuint * params);
 | |
| // typedef void  (APIENTRYP GPGETTEXPARAMETERPOINTERVAPPLE)(GLenum  target, GLenum  pname, void ** params);
 | |
| // typedef void  (APIENTRYP GPGETTEXPARAMETERFV)(GLenum  target, GLenum  pname, GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPGETTEXPARAMETERIV)(GLenum  target, GLenum  pname, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETTEXPARAMETERXVOES)(GLenum  target, GLenum  pname, GLfixed * params);
 | |
| // typedef GLuint64  (APIENTRYP GPGETTEXTUREHANDLEARB)(GLuint  texture);
 | |
| // typedef GLuint64  (APIENTRYP GPGETTEXTUREHANDLENV)(GLuint  texture);
 | |
| // typedef void  (APIENTRYP GPGETTEXTUREIMAGE)(GLuint  texture, GLint  level, GLenum  format, GLenum  type, GLsizei  bufSize, void * pixels);
 | |
| // typedef void  (APIENTRYP GPGETTEXTUREIMAGEEXT)(GLuint  texture, GLenum  target, GLint  level, GLenum  format, GLenum  type, void * pixels);
 | |
| // typedef void  (APIENTRYP GPGETTEXTURELEVELPARAMETERFV)(GLuint  texture, GLint  level, GLenum  pname, GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPGETTEXTURELEVELPARAMETERFVEXT)(GLuint  texture, GLenum  target, GLint  level, GLenum  pname, GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPGETTEXTURELEVELPARAMETERIV)(GLuint  texture, GLint  level, GLenum  pname, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETTEXTURELEVELPARAMETERIVEXT)(GLuint  texture, GLenum  target, GLint  level, GLenum  pname, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETTEXTUREPARAMETERIIV)(GLuint  texture, GLenum  pname, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETTEXTUREPARAMETERIIVEXT)(GLuint  texture, GLenum  target, GLenum  pname, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETTEXTUREPARAMETERIUIV)(GLuint  texture, GLenum  pname, GLuint * params);
 | |
| // typedef void  (APIENTRYP GPGETTEXTUREPARAMETERIUIVEXT)(GLuint  texture, GLenum  target, GLenum  pname, GLuint * params);
 | |
| // typedef void  (APIENTRYP GPGETTEXTUREPARAMETERFV)(GLuint  texture, GLenum  pname, GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPGETTEXTUREPARAMETERFVEXT)(GLuint  texture, GLenum  target, GLenum  pname, GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPGETTEXTUREPARAMETERIV)(GLuint  texture, GLenum  pname, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETTEXTUREPARAMETERIVEXT)(GLuint  texture, GLenum  target, GLenum  pname, GLint * params);
 | |
| // typedef GLuint64  (APIENTRYP GPGETTEXTURESAMPLERHANDLEARB)(GLuint  texture, GLuint  sampler);
 | |
| // typedef GLuint64  (APIENTRYP GPGETTEXTURESAMPLERHANDLENV)(GLuint  texture, GLuint  sampler);
 | |
| // typedef void  (APIENTRYP GPGETTEXTURESUBIMAGE)(GLuint  texture, GLint  level, GLint  xoffset, GLint  yoffset, GLint  zoffset, GLsizei  width, GLsizei  height, GLsizei  depth, GLenum  format, GLenum  type, GLsizei  bufSize, void * pixels);
 | |
| // typedef void  (APIENTRYP GPGETTRACKMATRIXIVNV)(GLenum  target, GLuint  address, GLenum  pname, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETTRANSFORMFEEDBACKVARYINGEXT)(GLuint  program, GLuint  index, GLsizei  bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name);
 | |
| // typedef void  (APIENTRYP GPGETTRANSFORMFEEDBACKVARYINGNV)(GLuint  program, GLuint  index, GLint * location);
 | |
| // typedef void  (APIENTRYP GPGETTRANSFORMFEEDBACKI64_V)(GLuint  xfb, GLenum  pname, GLuint  index, GLint64 * param);
 | |
| // typedef void  (APIENTRYP GPGETTRANSFORMFEEDBACKI_V)(GLuint  xfb, GLenum  pname, GLuint  index, GLint * param);
 | |
| // typedef void  (APIENTRYP GPGETTRANSFORMFEEDBACKIV)(GLuint  xfb, GLenum  pname, GLint * param);
 | |
| // typedef GLuint  (APIENTRYP GPGETUNIFORMBLOCKINDEX)(GLuint  program, const GLchar * uniformBlockName);
 | |
| // typedef GLint  (APIENTRYP GPGETUNIFORMBUFFERSIZEEXT)(GLuint  program, GLint  location);
 | |
| // typedef void  (APIENTRYP GPGETUNIFORMINDICES)(GLuint  program, GLsizei  uniformCount, const GLchar *const* uniformNames, GLuint * uniformIndices);
 | |
| // typedef GLint  (APIENTRYP GPGETUNIFORMLOCATION)(GLuint  program, const GLchar * name);
 | |
| // typedef GLint  (APIENTRYP GPGETUNIFORMLOCATIONARB)(GLhandleARB  programObj, const GLcharARB * name);
 | |
| // typedef GLintptr  (APIENTRYP GPGETUNIFORMOFFSETEXT)(GLuint  program, GLint  location);
 | |
| // typedef void  (APIENTRYP GPGETUNIFORMSUBROUTINEUIV)(GLenum  shadertype, GLint  location, GLuint * params);
 | |
| // typedef void  (APIENTRYP GPGETUNIFORMDV)(GLuint  program, GLint  location, GLdouble * params);
 | |
| // typedef void  (APIENTRYP GPGETUNIFORMFV)(GLuint  program, GLint  location, GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPGETUNIFORMFVARB)(GLhandleARB  programObj, GLint  location, GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPGETUNIFORMI64VARB)(GLuint  program, GLint  location, GLint64 * params);
 | |
| // typedef void  (APIENTRYP GPGETUNIFORMI64VNV)(GLuint  program, GLint  location, GLint64EXT * params);
 | |
| // typedef void  (APIENTRYP GPGETUNIFORMIV)(GLuint  program, GLint  location, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETUNIFORMIVARB)(GLhandleARB  programObj, GLint  location, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETUNIFORMUI64VARB)(GLuint  program, GLint  location, GLuint64 * params);
 | |
| // typedef void  (APIENTRYP GPGETUNIFORMUI64VNV)(GLuint  program, GLint  location, GLuint64EXT * params);
 | |
| // typedef void  (APIENTRYP GPGETUNIFORMUIVEXT)(GLuint  program, GLint  location, GLuint * params);
 | |
| // typedef void  (APIENTRYP GPGETUNSIGNEDBYTEI_VEXT)(GLenum  target, GLuint  index, GLubyte * data);
 | |
| // typedef void  (APIENTRYP GPGETUNSIGNEDBYTEVEXT)(GLenum  pname, GLubyte * data);
 | |
| // typedef void  (APIENTRYP GPGETVARIANTARRAYOBJECTFVATI)(GLuint  id, GLenum  pname, GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPGETVARIANTARRAYOBJECTIVATI)(GLuint  id, GLenum  pname, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETVARIANTBOOLEANVEXT)(GLuint  id, GLenum  value, GLboolean * data);
 | |
| // typedef void  (APIENTRYP GPGETVARIANTFLOATVEXT)(GLuint  id, GLenum  value, GLfloat * data);
 | |
| // typedef void  (APIENTRYP GPGETVARIANTINTEGERVEXT)(GLuint  id, GLenum  value, GLint * data);
 | |
| // typedef void  (APIENTRYP GPGETVARIANTPOINTERVEXT)(GLuint  id, GLenum  value, void ** data);
 | |
| // typedef GLint  (APIENTRYP GPGETVARYINGLOCATIONNV)(GLuint  program, const GLchar * name);
 | |
| // typedef void  (APIENTRYP GPGETVERTEXARRAYINDEXED64IV)(GLuint  vaobj, GLuint  index, GLenum  pname, GLint64 * param);
 | |
| // typedef void  (APIENTRYP GPGETVERTEXARRAYINDEXEDIV)(GLuint  vaobj, GLuint  index, GLenum  pname, GLint * param);
 | |
| // typedef void  (APIENTRYP GPGETVERTEXARRAYINTEGERI_VEXT)(GLuint  vaobj, GLuint  index, GLenum  pname, GLint * param);
 | |
| // typedef void  (APIENTRYP GPGETVERTEXARRAYINTEGERVEXT)(GLuint  vaobj, GLenum  pname, GLint * param);
 | |
| // typedef void  (APIENTRYP GPGETVERTEXARRAYPOINTERI_VEXT)(GLuint  vaobj, GLuint  index, GLenum  pname, void ** param);
 | |
| // typedef void  (APIENTRYP GPGETVERTEXARRAYPOINTERVEXT)(GLuint  vaobj, GLenum  pname, void ** param);
 | |
| // typedef void  (APIENTRYP GPGETVERTEXARRAYIV)(GLuint  vaobj, GLenum  pname, GLint * param);
 | |
| // typedef void  (APIENTRYP GPGETVERTEXATTRIBARRAYOBJECTFVATI)(GLuint  index, GLenum  pname, GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPGETVERTEXATTRIBARRAYOBJECTIVATI)(GLuint  index, GLenum  pname, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETVERTEXATTRIBIIVEXT)(GLuint  index, GLenum  pname, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETVERTEXATTRIBIUIVEXT)(GLuint  index, GLenum  pname, GLuint * params);
 | |
| // typedef void  (APIENTRYP GPGETVERTEXATTRIBLDV)(GLuint  index, GLenum  pname, GLdouble * params);
 | |
| // typedef void  (APIENTRYP GPGETVERTEXATTRIBLDVEXT)(GLuint  index, GLenum  pname, GLdouble * params);
 | |
| // typedef void  (APIENTRYP GPGETVERTEXATTRIBLI64VNV)(GLuint  index, GLenum  pname, GLint64EXT * params);
 | |
| // typedef void  (APIENTRYP GPGETVERTEXATTRIBLUI64VARB)(GLuint  index, GLenum  pname, GLuint64EXT * params);
 | |
| // typedef void  (APIENTRYP GPGETVERTEXATTRIBLUI64VNV)(GLuint  index, GLenum  pname, GLuint64EXT * params);
 | |
| // typedef void  (APIENTRYP GPGETVERTEXATTRIBPOINTERV)(GLuint  index, GLenum  pname, void ** pointer);
 | |
| // typedef void  (APIENTRYP GPGETVERTEXATTRIBPOINTERVARB)(GLuint  index, GLenum  pname, void ** pointer);
 | |
| // typedef void  (APIENTRYP GPGETVERTEXATTRIBPOINTERVNV)(GLuint  index, GLenum  pname, void ** pointer);
 | |
| // typedef void  (APIENTRYP GPGETVERTEXATTRIBDV)(GLuint  index, GLenum  pname, GLdouble * params);
 | |
| // typedef void  (APIENTRYP GPGETVERTEXATTRIBDVARB)(GLuint  index, GLenum  pname, GLdouble * params);
 | |
| // typedef void  (APIENTRYP GPGETVERTEXATTRIBDVNV)(GLuint  index, GLenum  pname, GLdouble * params);
 | |
| // typedef void  (APIENTRYP GPGETVERTEXATTRIBFV)(GLuint  index, GLenum  pname, GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPGETVERTEXATTRIBFVARB)(GLuint  index, GLenum  pname, GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPGETVERTEXATTRIBFVNV)(GLuint  index, GLenum  pname, GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPGETVERTEXATTRIBIV)(GLuint  index, GLenum  pname, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETVERTEXATTRIBIVARB)(GLuint  index, GLenum  pname, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETVERTEXATTRIBIVNV)(GLuint  index, GLenum  pname, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETVIDEOCAPTURESTREAMDVNV)(GLuint  video_capture_slot, GLuint  stream, GLenum  pname, GLdouble * params);
 | |
| // typedef void  (APIENTRYP GPGETVIDEOCAPTURESTREAMFVNV)(GLuint  video_capture_slot, GLuint  stream, GLenum  pname, GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPGETVIDEOCAPTURESTREAMIVNV)(GLuint  video_capture_slot, GLuint  stream, GLenum  pname, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETVIDEOCAPTUREIVNV)(GLuint  video_capture_slot, GLenum  pname, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETVIDEOI64VNV)(GLuint  video_slot, GLenum  pname, GLint64EXT * params);
 | |
| // typedef void  (APIENTRYP GPGETVIDEOIVNV)(GLuint  video_slot, GLenum  pname, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETVIDEOUI64VNV)(GLuint  video_slot, GLenum  pname, GLuint64EXT * params);
 | |
| // typedef void  (APIENTRYP GPGETVIDEOUIVNV)(GLuint  video_slot, GLenum  pname, GLuint * params);
 | |
| // typedef GLVULKANPROCNV  (APIENTRYP GPGETVKPROCADDRNV)(const GLchar * name);
 | |
| // typedef void  (APIENTRYP GPGETNCOMPRESSEDTEXIMAGEARB)(GLenum  target, GLint  lod, GLsizei  bufSize, void * img);
 | |
| // typedef void  (APIENTRYP GPGETNTEXIMAGEARB)(GLenum  target, GLint  level, GLenum  format, GLenum  type, GLsizei  bufSize, void * img);
 | |
| // typedef void  (APIENTRYP GPGETNUNIFORMDVARB)(GLuint  program, GLint  location, GLsizei  bufSize, GLdouble * params);
 | |
| // typedef void  (APIENTRYP GPGETNUNIFORMFV)(GLuint  program, GLint  location, GLsizei  bufSize, GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPGETNUNIFORMFVARB)(GLuint  program, GLint  location, GLsizei  bufSize, GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPGETNUNIFORMFVKHR)(GLuint  program, GLint  location, GLsizei  bufSize, GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPGETNUNIFORMI64VARB)(GLuint  program, GLint  location, GLsizei  bufSize, GLint64 * params);
 | |
| // typedef void  (APIENTRYP GPGETNUNIFORMIV)(GLuint  program, GLint  location, GLsizei  bufSize, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETNUNIFORMIVARB)(GLuint  program, GLint  location, GLsizei  bufSize, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETNUNIFORMIVKHR)(GLuint  program, GLint  location, GLsizei  bufSize, GLint * params);
 | |
| // typedef void  (APIENTRYP GPGETNUNIFORMUI64VARB)(GLuint  program, GLint  location, GLsizei  bufSize, GLuint64 * params);
 | |
| // typedef void  (APIENTRYP GPGETNUNIFORMUIV)(GLuint  program, GLint  location, GLsizei  bufSize, GLuint * params);
 | |
| // typedef void  (APIENTRYP GPGETNUNIFORMUIVARB)(GLuint  program, GLint  location, GLsizei  bufSize, GLuint * params);
 | |
| // typedef void  (APIENTRYP GPGETNUNIFORMUIVKHR)(GLuint  program, GLint  location, GLsizei  bufSize, GLuint * params);
 | |
| // typedef void  (APIENTRYP GPGLOBALALPHAFACTORBSUN)(GLbyte  factor);
 | |
| // typedef void  (APIENTRYP GPGLOBALALPHAFACTORDSUN)(GLdouble  factor);
 | |
| // typedef void  (APIENTRYP GPGLOBALALPHAFACTORFSUN)(GLfloat  factor);
 | |
| // typedef void  (APIENTRYP GPGLOBALALPHAFACTORISUN)(GLint  factor);
 | |
| // typedef void  (APIENTRYP GPGLOBALALPHAFACTORSSUN)(GLshort  factor);
 | |
| // typedef void  (APIENTRYP GPGLOBALALPHAFACTORUBSUN)(GLubyte  factor);
 | |
| // typedef void  (APIENTRYP GPGLOBALALPHAFACTORUISUN)(GLuint  factor);
 | |
| // typedef void  (APIENTRYP GPGLOBALALPHAFACTORUSSUN)(GLushort  factor);
 | |
| // typedef void  (APIENTRYP GPHINT)(GLenum  target, GLenum  mode);
 | |
| // typedef void  (APIENTRYP GPHINTPGI)(GLenum  target, GLint  mode);
 | |
| // typedef void  (APIENTRYP GPHISTOGRAMEXT)(GLenum  target, GLsizei  width, GLenum  internalformat, GLboolean  sink);
 | |
| // typedef void  (APIENTRYP GPIGLOOINTERFACESGIX)(GLenum  pname, const void * params);
 | |
| // typedef void  (APIENTRYP GPIMAGETRANSFORMPARAMETERFHP)(GLenum  target, GLenum  pname, GLfloat  param);
 | |
| // typedef void  (APIENTRYP GPIMAGETRANSFORMPARAMETERFVHP)(GLenum  target, GLenum  pname, const GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPIMAGETRANSFORMPARAMETERIHP)(GLenum  target, GLenum  pname, GLint  param);
 | |
| // typedef void  (APIENTRYP GPIMAGETRANSFORMPARAMETERIVHP)(GLenum  target, GLenum  pname, const GLint * params);
 | |
| // typedef void  (APIENTRYP GPIMPORTMEMORYFDEXT)(GLuint  memory, GLuint64  size, GLenum  handleType, GLint  fd);
 | |
| // typedef void  (APIENTRYP GPIMPORTMEMORYWIN32HANDLEEXT)(GLuint  memory, GLuint64  size, GLenum  handleType, void * handle);
 | |
| // typedef void  (APIENTRYP GPIMPORTMEMORYWIN32NAMEEXT)(GLuint  memory, GLuint64  size, GLenum  handleType, const void * name);
 | |
| // typedef void  (APIENTRYP GPIMPORTSEMAPHOREFDEXT)(GLuint  semaphore, GLenum  handleType, GLint  fd);
 | |
| // typedef void  (APIENTRYP GPIMPORTSEMAPHOREWIN32HANDLEEXT)(GLuint  semaphore, GLenum  handleType, void * handle);
 | |
| // typedef void  (APIENTRYP GPIMPORTSEMAPHOREWIN32NAMEEXT)(GLuint  semaphore, GLenum  handleType, const void * name);
 | |
| // typedef GLsync  (APIENTRYP GPIMPORTSYNCEXT)(GLenum  external_sync_type, GLintptr  external_sync, GLbitfield  flags);
 | |
| // typedef void  (APIENTRYP GPINDEXFORMATNV)(GLenum  type, GLsizei  stride);
 | |
| // typedef void  (APIENTRYP GPINDEXFUNCEXT)(GLenum  func, GLclampf  ref);
 | |
| // typedef void  (APIENTRYP GPINDEXMASK)(GLuint  mask);
 | |
| // typedef void  (APIENTRYP GPINDEXMATERIALEXT)(GLenum  face, GLenum  mode);
 | |
| // typedef void  (APIENTRYP GPINDEXPOINTER)(GLenum  type, GLsizei  stride, const void * pointer);
 | |
| // typedef void  (APIENTRYP GPINDEXPOINTEREXT)(GLenum  type, GLsizei  stride, GLsizei  count, const void * pointer);
 | |
| // typedef void  (APIENTRYP GPINDEXPOINTERLISTIBM)(GLenum  type, GLint  stride, const void ** pointer, GLint  ptrstride);
 | |
| // typedef void  (APIENTRYP GPINDEXD)(GLdouble  c);
 | |
| // typedef void  (APIENTRYP GPINDEXDV)(const GLdouble * c);
 | |
| // typedef void  (APIENTRYP GPINDEXF)(GLfloat  c);
 | |
| // typedef void  (APIENTRYP GPINDEXFV)(const GLfloat * c);
 | |
| // typedef void  (APIENTRYP GPINDEXI)(GLint  c);
 | |
| // typedef void  (APIENTRYP GPINDEXIV)(const GLint * c);
 | |
| // typedef void  (APIENTRYP GPINDEXS)(GLshort  c);
 | |
| // typedef void  (APIENTRYP GPINDEXSV)(const GLshort * c);
 | |
| // typedef void  (APIENTRYP GPINDEXUB)(GLubyte  c);
 | |
| // typedef void  (APIENTRYP GPINDEXUBV)(const GLubyte * c);
 | |
| // typedef void  (APIENTRYP GPINDEXXOES)(GLfixed  component);
 | |
| // typedef void  (APIENTRYP GPINDEXXVOES)(const GLfixed * component);
 | |
| // typedef void  (APIENTRYP GPINITNAMES)();
 | |
| // typedef void  (APIENTRYP GPINSERTCOMPONENTEXT)(GLuint  res, GLuint  src, GLuint  num);
 | |
| // typedef void  (APIENTRYP GPINSERTEVENTMARKEREXT)(GLsizei  length, const GLchar * marker);
 | |
| // typedef void  (APIENTRYP GPINSTRUMENTSBUFFERSGIX)(GLsizei  size, GLint * buffer);
 | |
| // typedef void  (APIENTRYP GPINTERLEAVEDARRAYS)(GLenum  format, GLsizei  stride, const void * pointer);
 | |
| // typedef void  (APIENTRYP GPINTERPOLATEPATHSNV)(GLuint  resultPath, GLuint  pathA, GLuint  pathB, GLfloat  weight);
 | |
| // typedef void  (APIENTRYP GPINVALIDATEBUFFERDATA)(GLuint  buffer);
 | |
| // typedef void  (APIENTRYP GPINVALIDATEBUFFERSUBDATA)(GLuint  buffer, GLintptr  offset, GLsizeiptr  length);
 | |
| // typedef void  (APIENTRYP GPINVALIDATEFRAMEBUFFER)(GLenum  target, GLsizei  numAttachments, const GLenum * attachments);
 | |
| // typedef void  (APIENTRYP GPINVALIDATENAMEDFRAMEBUFFERDATA)(GLuint  framebuffer, GLsizei  numAttachments, const GLenum * attachments);
 | |
| // typedef void  (APIENTRYP GPINVALIDATENAMEDFRAMEBUFFERSUBDATA)(GLuint  framebuffer, GLsizei  numAttachments, const GLenum * attachments, GLint  x, GLint  y, GLsizei  width, GLsizei  height);
 | |
| // typedef void  (APIENTRYP GPINVALIDATESUBFRAMEBUFFER)(GLenum  target, GLsizei  numAttachments, const GLenum * attachments, GLint  x, GLint  y, GLsizei  width, GLsizei  height);
 | |
| // typedef void  (APIENTRYP GPINVALIDATETEXIMAGE)(GLuint  texture, GLint  level);
 | |
| // typedef void  (APIENTRYP GPINVALIDATETEXSUBIMAGE)(GLuint  texture, GLint  level, GLint  xoffset, GLint  yoffset, GLint  zoffset, GLsizei  width, GLsizei  height, GLsizei  depth);
 | |
| // typedef GLboolean  (APIENTRYP GPISASYNCMARKERSGIX)(GLuint  marker);
 | |
| // typedef GLboolean  (APIENTRYP GPISBUFFER)(GLuint  buffer);
 | |
| // typedef GLboolean  (APIENTRYP GPISBUFFERARB)(GLuint  buffer);
 | |
| // typedef GLboolean  (APIENTRYP GPISBUFFERRESIDENTNV)(GLenum  target);
 | |
| // typedef GLboolean  (APIENTRYP GPISCOMMANDLISTNV)(GLuint  list);
 | |
| // typedef GLboolean  (APIENTRYP GPISENABLED)(GLenum  cap);
 | |
| // typedef GLboolean  (APIENTRYP GPISENABLEDINDEXEDEXT)(GLenum  target, GLuint  index);
 | |
| // typedef GLboolean  (APIENTRYP GPISFENCEAPPLE)(GLuint  fence);
 | |
| // typedef GLboolean  (APIENTRYP GPISFENCENV)(GLuint  fence);
 | |
| // typedef GLboolean  (APIENTRYP GPISFRAMEBUFFER)(GLuint  framebuffer);
 | |
| // typedef GLboolean  (APIENTRYP GPISFRAMEBUFFEREXT)(GLuint  framebuffer);
 | |
| // typedef GLboolean  (APIENTRYP GPISIMAGEHANDLERESIDENTARB)(GLuint64  handle);
 | |
| // typedef GLboolean  (APIENTRYP GPISIMAGEHANDLERESIDENTNV)(GLuint64  handle);
 | |
| // typedef GLboolean  (APIENTRYP GPISLIST)(GLuint  list);
 | |
| // typedef GLboolean  (APIENTRYP GPISMEMORYOBJECTEXT)(GLuint  memoryObject);
 | |
| // typedef GLboolean  (APIENTRYP GPISNAMEAMD)(GLenum  identifier, GLuint  name);
 | |
| // typedef GLboolean  (APIENTRYP GPISNAMEDBUFFERRESIDENTNV)(GLuint  buffer);
 | |
| // typedef GLboolean  (APIENTRYP GPISNAMEDSTRINGARB)(GLint  namelen, const GLchar * name);
 | |
| // typedef GLboolean  (APIENTRYP GPISOBJECTBUFFERATI)(GLuint  buffer);
 | |
| // typedef GLboolean  (APIENTRYP GPISOCCLUSIONQUERYNV)(GLuint  id);
 | |
| // typedef GLboolean  (APIENTRYP GPISPATHNV)(GLuint  path);
 | |
| // typedef GLboolean  (APIENTRYP GPISPOINTINFILLPATHNV)(GLuint  path, GLuint  mask, GLfloat  x, GLfloat  y);
 | |
| // typedef GLboolean  (APIENTRYP GPISPOINTINSTROKEPATHNV)(GLuint  path, GLfloat  x, GLfloat  y);
 | |
| // typedef GLboolean  (APIENTRYP GPISPROGRAM)(GLuint  program);
 | |
| // typedef GLboolean  (APIENTRYP GPISPROGRAMARB)(GLuint  program);
 | |
| // typedef GLboolean  (APIENTRYP GPISPROGRAMNV)(GLuint  id);
 | |
| // typedef GLboolean  (APIENTRYP GPISPROGRAMPIPELINE)(GLuint  pipeline);
 | |
| // typedef GLboolean  (APIENTRYP GPISPROGRAMPIPELINEEXT)(GLuint  pipeline);
 | |
| // typedef GLboolean  (APIENTRYP GPISQUERY)(GLuint  id);
 | |
| // typedef GLboolean  (APIENTRYP GPISQUERYARB)(GLuint  id);
 | |
| // typedef GLboolean  (APIENTRYP GPISRENDERBUFFER)(GLuint  renderbuffer);
 | |
| // typedef GLboolean  (APIENTRYP GPISRENDERBUFFEREXT)(GLuint  renderbuffer);
 | |
| // typedef GLboolean  (APIENTRYP GPISSAMPLER)(GLuint  sampler);
 | |
| // typedef GLboolean  (APIENTRYP GPISSEMAPHOREEXT)(GLuint  semaphore);
 | |
| // typedef GLboolean  (APIENTRYP GPISSHADER)(GLuint  shader);
 | |
| // typedef GLboolean  (APIENTRYP GPISSTATENV)(GLuint  state);
 | |
| // typedef GLboolean  (APIENTRYP GPISSYNC)(GLsync  sync);
 | |
| // typedef GLboolean  (APIENTRYP GPISTEXTURE)(GLuint  texture);
 | |
| // typedef GLboolean  (APIENTRYP GPISTEXTUREEXT)(GLuint  texture);
 | |
| // typedef GLboolean  (APIENTRYP GPISTEXTUREHANDLERESIDENTARB)(GLuint64  handle);
 | |
| // typedef GLboolean  (APIENTRYP GPISTEXTUREHANDLERESIDENTNV)(GLuint64  handle);
 | |
| // typedef GLboolean  (APIENTRYP GPISTRANSFORMFEEDBACK)(GLuint  id);
 | |
| // typedef GLboolean  (APIENTRYP GPISTRANSFORMFEEDBACKNV)(GLuint  id);
 | |
| // typedef GLboolean  (APIENTRYP GPISVARIANTENABLEDEXT)(GLuint  id, GLenum  cap);
 | |
| // typedef GLboolean  (APIENTRYP GPISVERTEXARRAY)(GLuint  array);
 | |
| // typedef GLboolean  (APIENTRYP GPISVERTEXARRAYAPPLE)(GLuint  array);
 | |
| // typedef GLboolean  (APIENTRYP GPISVERTEXATTRIBENABLEDAPPLE)(GLuint  index, GLenum  pname);
 | |
| // typedef void  (APIENTRYP GPLGPUCOPYIMAGESUBDATANVX)(GLuint  sourceGpu, GLbitfield  destinationGpuMask, GLuint  srcName, GLenum  srcTarget, GLint  srcLevel, GLint  srcX, GLint  srxY, GLint  srcZ, GLuint  dstName, GLenum  dstTarget, GLint  dstLevel, GLint  dstX, GLint  dstY, GLint  dstZ, GLsizei  width, GLsizei  height, GLsizei  depth);
 | |
| // typedef void  (APIENTRYP GPLGPUINTERLOCKNVX)();
 | |
| // typedef void  (APIENTRYP GPLGPUNAMEDBUFFERSUBDATANVX)(GLbitfield  gpuMask, GLuint  buffer, GLintptr  offset, GLsizeiptr  size, const void * data);
 | |
| // typedef void  (APIENTRYP GPLABELOBJECTEXT)(GLenum  type, GLuint  object, GLsizei  length, const GLchar * label);
 | |
| // typedef void  (APIENTRYP GPLIGHTENVISGIX)(GLenum  pname, GLint  param);
 | |
| // typedef void  (APIENTRYP GPLIGHTMODELF)(GLenum  pname, GLfloat  param);
 | |
| // typedef void  (APIENTRYP GPLIGHTMODELFV)(GLenum  pname, const GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPLIGHTMODELI)(GLenum  pname, GLint  param);
 | |
| // typedef void  (APIENTRYP GPLIGHTMODELIV)(GLenum  pname, const GLint * params);
 | |
| // typedef void  (APIENTRYP GPLIGHTMODELXOES)(GLenum  pname, GLfixed  param);
 | |
| // typedef void  (APIENTRYP GPLIGHTMODELXVOES)(GLenum  pname, const GLfixed * param);
 | |
| // typedef void  (APIENTRYP GPLIGHTF)(GLenum  light, GLenum  pname, GLfloat  param);
 | |
| // typedef void  (APIENTRYP GPLIGHTFV)(GLenum  light, GLenum  pname, const GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPLIGHTI)(GLenum  light, GLenum  pname, GLint  param);
 | |
| // typedef void  (APIENTRYP GPLIGHTIV)(GLenum  light, GLenum  pname, const GLint * params);
 | |
| // typedef void  (APIENTRYP GPLIGHTXOES)(GLenum  light, GLenum  pname, GLfixed  param);
 | |
| // typedef void  (APIENTRYP GPLIGHTXVOES)(GLenum  light, GLenum  pname, const GLfixed * params);
 | |
| // typedef void  (APIENTRYP GPLINESTIPPLE)(GLint  factor, GLushort  pattern);
 | |
| // typedef void  (APIENTRYP GPLINEWIDTH)(GLfloat  width);
 | |
| // typedef void  (APIENTRYP GPLINEWIDTHXOES)(GLfixed  width);
 | |
| // typedef void  (APIENTRYP GPLINKPROGRAM)(GLuint  program);
 | |
| // typedef void  (APIENTRYP GPLINKPROGRAMARB)(GLhandleARB  programObj);
 | |
| // typedef void  (APIENTRYP GPLISTBASE)(GLuint  base);
 | |
| // typedef void  (APIENTRYP GPLISTDRAWCOMMANDSSTATESCLIENTNV)(GLuint  list, GLuint  segment, const void ** indirects, const GLsizei * sizes, const GLuint * states, const GLuint * fbos, GLuint  count);
 | |
| // typedef void  (APIENTRYP GPLISTPARAMETERFSGIX)(GLuint  list, GLenum  pname, GLfloat  param);
 | |
| // typedef void  (APIENTRYP GPLISTPARAMETERFVSGIX)(GLuint  list, GLenum  pname, const GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPLISTPARAMETERISGIX)(GLuint  list, GLenum  pname, GLint  param);
 | |
| // typedef void  (APIENTRYP GPLISTPARAMETERIVSGIX)(GLuint  list, GLenum  pname, const GLint * params);
 | |
| // typedef void  (APIENTRYP GPLOADIDENTITY)();
 | |
| // typedef void  (APIENTRYP GPLOADIDENTITYDEFORMATIONMAPSGIX)(GLbitfield  mask);
 | |
| // typedef void  (APIENTRYP GPLOADMATRIXD)(const GLdouble * m);
 | |
| // typedef void  (APIENTRYP GPLOADMATRIXF)(const GLfloat * m);
 | |
| // typedef void  (APIENTRYP GPLOADMATRIXXOES)(const GLfixed * m);
 | |
| // typedef void  (APIENTRYP GPLOADNAME)(GLuint  name);
 | |
| // typedef void  (APIENTRYP GPLOADPROGRAMNV)(GLenum  target, GLuint  id, GLsizei  len, const GLubyte * program);
 | |
| // typedef void  (APIENTRYP GPLOADTRANSPOSEMATRIXD)(const GLdouble * m);
 | |
| // typedef void  (APIENTRYP GPLOADTRANSPOSEMATRIXDARB)(const GLdouble * m);
 | |
| // typedef void  (APIENTRYP GPLOADTRANSPOSEMATRIXF)(const GLfloat * m);
 | |
| // typedef void  (APIENTRYP GPLOADTRANSPOSEMATRIXFARB)(const GLfloat * m);
 | |
| // typedef void  (APIENTRYP GPLOADTRANSPOSEMATRIXXOES)(const GLfixed * m);
 | |
| // typedef void  (APIENTRYP GPLOCKARRAYSEXT)(GLint  first, GLsizei  count);
 | |
| // typedef void  (APIENTRYP GPLOGICOP)(GLenum  opcode);
 | |
| // typedef void  (APIENTRYP GPMAKEBUFFERNONRESIDENTNV)(GLenum  target);
 | |
| // typedef void  (APIENTRYP GPMAKEBUFFERRESIDENTNV)(GLenum  target, GLenum  access);
 | |
| // typedef void  (APIENTRYP GPMAKEIMAGEHANDLENONRESIDENTARB)(GLuint64  handle);
 | |
| // typedef void  (APIENTRYP GPMAKEIMAGEHANDLENONRESIDENTNV)(GLuint64  handle);
 | |
| // typedef void  (APIENTRYP GPMAKEIMAGEHANDLERESIDENTARB)(GLuint64  handle, GLenum  access);
 | |
| // typedef void  (APIENTRYP GPMAKEIMAGEHANDLERESIDENTNV)(GLuint64  handle, GLenum  access);
 | |
| // typedef void  (APIENTRYP GPMAKENAMEDBUFFERNONRESIDENTNV)(GLuint  buffer);
 | |
| // typedef void  (APIENTRYP GPMAKENAMEDBUFFERRESIDENTNV)(GLuint  buffer, GLenum  access);
 | |
| // typedef void  (APIENTRYP GPMAKETEXTUREHANDLENONRESIDENTARB)(GLuint64  handle);
 | |
| // typedef void  (APIENTRYP GPMAKETEXTUREHANDLENONRESIDENTNV)(GLuint64  handle);
 | |
| // typedef void  (APIENTRYP GPMAKETEXTUREHANDLERESIDENTARB)(GLuint64  handle);
 | |
| // typedef void  (APIENTRYP GPMAKETEXTUREHANDLERESIDENTNV)(GLuint64  handle);
 | |
| // typedef void  (APIENTRYP GPMAP1D)(GLenum  target, GLdouble  u1, GLdouble  u2, GLint  stride, GLint  order, const GLdouble * points);
 | |
| // typedef void  (APIENTRYP GPMAP1F)(GLenum  target, GLfloat  u1, GLfloat  u2, GLint  stride, GLint  order, const GLfloat * points);
 | |
| // typedef void  (APIENTRYP GPMAP1XOES)(GLenum  target, GLfixed  u1, GLfixed  u2, GLint  stride, GLint  order, GLfixed  points);
 | |
| // typedef void  (APIENTRYP GPMAP2D)(GLenum  target, GLdouble  u1, GLdouble  u2, GLint  ustride, GLint  uorder, GLdouble  v1, GLdouble  v2, GLint  vstride, GLint  vorder, const GLdouble * points);
 | |
| // typedef void  (APIENTRYP GPMAP2F)(GLenum  target, GLfloat  u1, GLfloat  u2, GLint  ustride, GLint  uorder, GLfloat  v1, GLfloat  v2, GLint  vstride, GLint  vorder, const GLfloat * points);
 | |
| // typedef void  (APIENTRYP GPMAP2XOES)(GLenum  target, GLfixed  u1, GLfixed  u2, GLint  ustride, GLint  uorder, GLfixed  v1, GLfixed  v2, GLint  vstride, GLint  vorder, GLfixed  points);
 | |
| // typedef void * (APIENTRYP GPMAPBUFFER)(GLenum  target, GLenum  access);
 | |
| // typedef void * (APIENTRYP GPMAPBUFFERARB)(GLenum  target, GLenum  access);
 | |
| // typedef void * (APIENTRYP GPMAPBUFFERRANGE)(GLenum  target, GLintptr  offset, GLsizeiptr  length, GLbitfield  access);
 | |
| // typedef void  (APIENTRYP GPMAPCONTROLPOINTSNV)(GLenum  target, GLuint  index, GLenum  type, GLsizei  ustride, GLsizei  vstride, GLint  uorder, GLint  vorder, GLboolean  packed, const void * points);
 | |
| // typedef void  (APIENTRYP GPMAPGRID1D)(GLint  un, GLdouble  u1, GLdouble  u2);
 | |
| // typedef void  (APIENTRYP GPMAPGRID1F)(GLint  un, GLfloat  u1, GLfloat  u2);
 | |
| // typedef void  (APIENTRYP GPMAPGRID1XOES)(GLint  n, GLfixed  u1, GLfixed  u2);
 | |
| // typedef void  (APIENTRYP GPMAPGRID2D)(GLint  un, GLdouble  u1, GLdouble  u2, GLint  vn, GLdouble  v1, GLdouble  v2);
 | |
| // typedef void  (APIENTRYP GPMAPGRID2F)(GLint  un, GLfloat  u1, GLfloat  u2, GLint  vn, GLfloat  v1, GLfloat  v2);
 | |
| // typedef void  (APIENTRYP GPMAPGRID2XOES)(GLint  n, GLfixed  u1, GLfixed  u2, GLfixed  v1, GLfixed  v2);
 | |
| // typedef void * (APIENTRYP GPMAPNAMEDBUFFER)(GLuint  buffer, GLenum  access);
 | |
| // typedef void * (APIENTRYP GPMAPNAMEDBUFFEREXT)(GLuint  buffer, GLenum  access);
 | |
| // typedef void * (APIENTRYP GPMAPNAMEDBUFFERRANGE)(GLuint  buffer, GLintptr  offset, GLsizeiptr  length, GLbitfield  access);
 | |
| // typedef void * (APIENTRYP GPMAPNAMEDBUFFERRANGEEXT)(GLuint  buffer, GLintptr  offset, GLsizeiptr  length, GLbitfield  access);
 | |
| // typedef void * (APIENTRYP GPMAPOBJECTBUFFERATI)(GLuint  buffer);
 | |
| // typedef void  (APIENTRYP GPMAPPARAMETERFVNV)(GLenum  target, GLenum  pname, const GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPMAPPARAMETERIVNV)(GLenum  target, GLenum  pname, const GLint * params);
 | |
| // typedef void * (APIENTRYP GPMAPTEXTURE2DINTEL)(GLuint  texture, GLint  level, GLbitfield  access, GLint * stride, GLenum * layout);
 | |
| // typedef void  (APIENTRYP GPMAPVERTEXATTRIB1DAPPLE)(GLuint  index, GLuint  size, GLdouble  u1, GLdouble  u2, GLint  stride, GLint  order, const GLdouble * points);
 | |
| // typedef void  (APIENTRYP GPMAPVERTEXATTRIB1FAPPLE)(GLuint  index, GLuint  size, GLfloat  u1, GLfloat  u2, GLint  stride, GLint  order, const GLfloat * points);
 | |
| // typedef void  (APIENTRYP GPMAPVERTEXATTRIB2DAPPLE)(GLuint  index, GLuint  size, GLdouble  u1, GLdouble  u2, GLint  ustride, GLint  uorder, GLdouble  v1, GLdouble  v2, GLint  vstride, GLint  vorder, const GLdouble * points);
 | |
| // typedef void  (APIENTRYP GPMAPVERTEXATTRIB2FAPPLE)(GLuint  index, GLuint  size, GLfloat  u1, GLfloat  u2, GLint  ustride, GLint  uorder, GLfloat  v1, GLfloat  v2, GLint  vstride, GLint  vorder, const GLfloat * points);
 | |
| // typedef void  (APIENTRYP GPMATERIALF)(GLenum  face, GLenum  pname, GLfloat  param);
 | |
| // typedef void  (APIENTRYP GPMATERIALFV)(GLenum  face, GLenum  pname, const GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPMATERIALI)(GLenum  face, GLenum  pname, GLint  param);
 | |
| // typedef void  (APIENTRYP GPMATERIALIV)(GLenum  face, GLenum  pname, const GLint * params);
 | |
| // typedef void  (APIENTRYP GPMATERIALXOES)(GLenum  face, GLenum  pname, GLfixed  param);
 | |
| // typedef void  (APIENTRYP GPMATERIALXVOES)(GLenum  face, GLenum  pname, const GLfixed * param);
 | |
| // typedef void  (APIENTRYP GPMATRIXFRUSTUMEXT)(GLenum  mode, GLdouble  left, GLdouble  right, GLdouble  bottom, GLdouble  top, GLdouble  zNear, GLdouble  zFar);
 | |
| // typedef void  (APIENTRYP GPMATRIXINDEXPOINTERARB)(GLint  size, GLenum  type, GLsizei  stride, const void * pointer);
 | |
| // typedef void  (APIENTRYP GPMATRIXINDEXUBVARB)(GLint  size, const GLubyte * indices);
 | |
| // typedef void  (APIENTRYP GPMATRIXINDEXUIVARB)(GLint  size, const GLuint * indices);
 | |
| // typedef void  (APIENTRYP GPMATRIXINDEXUSVARB)(GLint  size, const GLushort * indices);
 | |
| // typedef void  (APIENTRYP GPMATRIXLOAD3X2FNV)(GLenum  matrixMode, const GLfloat * m);
 | |
| // typedef void  (APIENTRYP GPMATRIXLOAD3X3FNV)(GLenum  matrixMode, const GLfloat * m);
 | |
| // typedef void  (APIENTRYP GPMATRIXLOADIDENTITYEXT)(GLenum  mode);
 | |
| // typedef void  (APIENTRYP GPMATRIXLOADTRANSPOSE3X3FNV)(GLenum  matrixMode, const GLfloat * m);
 | |
| // typedef void  (APIENTRYP GPMATRIXLOADTRANSPOSEDEXT)(GLenum  mode, const GLdouble * m);
 | |
| // typedef void  (APIENTRYP GPMATRIXLOADTRANSPOSEFEXT)(GLenum  mode, const GLfloat * m);
 | |
| // typedef void  (APIENTRYP GPMATRIXLOADDEXT)(GLenum  mode, const GLdouble * m);
 | |
| // typedef void  (APIENTRYP GPMATRIXLOADFEXT)(GLenum  mode, const GLfloat * m);
 | |
| // typedef void  (APIENTRYP GPMATRIXMODE)(GLenum  mode);
 | |
| // typedef void  (APIENTRYP GPMATRIXMULT3X2FNV)(GLenum  matrixMode, const GLfloat * m);
 | |
| // typedef void  (APIENTRYP GPMATRIXMULT3X3FNV)(GLenum  matrixMode, const GLfloat * m);
 | |
| // typedef void  (APIENTRYP GPMATRIXMULTTRANSPOSE3X3FNV)(GLenum  matrixMode, const GLfloat * m);
 | |
| // typedef void  (APIENTRYP GPMATRIXMULTTRANSPOSEDEXT)(GLenum  mode, const GLdouble * m);
 | |
| // typedef void  (APIENTRYP GPMATRIXMULTTRANSPOSEFEXT)(GLenum  mode, const GLfloat * m);
 | |
| // typedef void  (APIENTRYP GPMATRIXMULTDEXT)(GLenum  mode, const GLdouble * m);
 | |
| // typedef void  (APIENTRYP GPMATRIXMULTFEXT)(GLenum  mode, const GLfloat * m);
 | |
| // typedef void  (APIENTRYP GPMATRIXORTHOEXT)(GLenum  mode, GLdouble  left, GLdouble  right, GLdouble  bottom, GLdouble  top, GLdouble  zNear, GLdouble  zFar);
 | |
| // typedef void  (APIENTRYP GPMATRIXPOPEXT)(GLenum  mode);
 | |
| // typedef void  (APIENTRYP GPMATRIXPUSHEXT)(GLenum  mode);
 | |
| // typedef void  (APIENTRYP GPMATRIXROTATEDEXT)(GLenum  mode, GLdouble  angle, GLdouble  x, GLdouble  y, GLdouble  z);
 | |
| // typedef void  (APIENTRYP GPMATRIXROTATEFEXT)(GLenum  mode, GLfloat  angle, GLfloat  x, GLfloat  y, GLfloat  z);
 | |
| // typedef void  (APIENTRYP GPMATRIXSCALEDEXT)(GLenum  mode, GLdouble  x, GLdouble  y, GLdouble  z);
 | |
| // typedef void  (APIENTRYP GPMATRIXSCALEFEXT)(GLenum  mode, GLfloat  x, GLfloat  y, GLfloat  z);
 | |
| // typedef void  (APIENTRYP GPMATRIXTRANSLATEDEXT)(GLenum  mode, GLdouble  x, GLdouble  y, GLdouble  z);
 | |
| // typedef void  (APIENTRYP GPMATRIXTRANSLATEFEXT)(GLenum  mode, GLfloat  x, GLfloat  y, GLfloat  z);
 | |
| // typedef void  (APIENTRYP GPMAXSHADERCOMPILERTHREADSARB)(GLuint  count);
 | |
| // typedef void  (APIENTRYP GPMAXSHADERCOMPILERTHREADSKHR)(GLuint  count);
 | |
| // typedef void  (APIENTRYP GPMEMORYBARRIER)(GLbitfield  barriers);
 | |
| // typedef void  (APIENTRYP GPMEMORYBARRIERBYREGION)(GLbitfield  barriers);
 | |
| // typedef void  (APIENTRYP GPMEMORYBARRIEREXT)(GLbitfield  barriers);
 | |
| // typedef void  (APIENTRYP GPMEMORYOBJECTPARAMETERIVEXT)(GLuint  memoryObject, GLenum  pname, const GLint * params);
 | |
| // typedef void  (APIENTRYP GPMINSAMPLESHADINGARB)(GLfloat  value);
 | |
| // typedef void  (APIENTRYP GPMINMAXEXT)(GLenum  target, GLenum  internalformat, GLboolean  sink);
 | |
| // typedef void  (APIENTRYP GPMULTMATRIXD)(const GLdouble * m);
 | |
| // typedef void  (APIENTRYP GPMULTMATRIXF)(const GLfloat * m);
 | |
| // typedef void  (APIENTRYP GPMULTMATRIXXOES)(const GLfixed * m);
 | |
| // typedef void  (APIENTRYP GPMULTTRANSPOSEMATRIXD)(const GLdouble * m);
 | |
| // typedef void  (APIENTRYP GPMULTTRANSPOSEMATRIXDARB)(const GLdouble * m);
 | |
| // typedef void  (APIENTRYP GPMULTTRANSPOSEMATRIXF)(const GLfloat * m);
 | |
| // typedef void  (APIENTRYP GPMULTTRANSPOSEMATRIXFARB)(const GLfloat * m);
 | |
| // typedef void  (APIENTRYP GPMULTTRANSPOSEMATRIXXOES)(const GLfixed * m);
 | |
| // typedef void  (APIENTRYP GPMULTIDRAWARRAYS)(GLenum  mode, const GLint * first, const GLsizei * count, GLsizei  drawcount);
 | |
| // typedef void  (APIENTRYP GPMULTIDRAWARRAYSEXT)(GLenum  mode, const GLint * first, const GLsizei * count, GLsizei  primcount);
 | |
| // typedef void  (APIENTRYP GPMULTIDRAWARRAYSINDIRECT)(GLenum  mode, const void * indirect, GLsizei  drawcount, GLsizei  stride);
 | |
| // typedef void  (APIENTRYP GPMULTIDRAWARRAYSINDIRECTAMD)(GLenum  mode, const void * indirect, GLsizei  primcount, GLsizei  stride);
 | |
| // typedef void  (APIENTRYP GPMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNV)(GLenum  mode, const void * indirect, GLsizei  drawCount, GLsizei  maxDrawCount, GLsizei  stride, GLint  vertexBufferCount);
 | |
| // typedef void  (APIENTRYP GPMULTIDRAWARRAYSINDIRECTBINDLESSNV)(GLenum  mode, const void * indirect, GLsizei  drawCount, GLsizei  stride, GLint  vertexBufferCount);
 | |
| // typedef void  (APIENTRYP GPMULTIDRAWARRAYSINDIRECTCOUNTARB)(GLenum  mode, const void * indirect, GLintptr  drawcount, GLsizei  maxdrawcount, GLsizei  stride);
 | |
| // typedef void  (APIENTRYP GPMULTIDRAWELEMENTARRAYAPPLE)(GLenum  mode, const GLint * first, const GLsizei * count, GLsizei  primcount);
 | |
| // typedef void  (APIENTRYP GPMULTIDRAWELEMENTS)(GLenum  mode, const GLsizei * count, GLenum  type, const void *const* indices, GLsizei  drawcount);
 | |
| // typedef void  (APIENTRYP GPMULTIDRAWELEMENTSBASEVERTEX)(GLenum  mode, const GLsizei * count, GLenum  type, const void *const* indices, GLsizei  drawcount, const GLint * basevertex);
 | |
| // typedef void  (APIENTRYP GPMULTIDRAWELEMENTSEXT)(GLenum  mode, const GLsizei * count, GLenum  type, const void *const* indices, GLsizei  primcount);
 | |
| // typedef void  (APIENTRYP GPMULTIDRAWELEMENTSINDIRECT)(GLenum  mode, GLenum  type, const void * indirect, GLsizei  drawcount, GLsizei  stride);
 | |
| // typedef void  (APIENTRYP GPMULTIDRAWELEMENTSINDIRECTAMD)(GLenum  mode, GLenum  type, const void * indirect, GLsizei  primcount, GLsizei  stride);
 | |
| // typedef void  (APIENTRYP GPMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNV)(GLenum  mode, GLenum  type, const void * indirect, GLsizei  drawCount, GLsizei  maxDrawCount, GLsizei  stride, GLint  vertexBufferCount);
 | |
| // typedef void  (APIENTRYP GPMULTIDRAWELEMENTSINDIRECTBINDLESSNV)(GLenum  mode, GLenum  type, const void * indirect, GLsizei  drawCount, GLsizei  stride, GLint  vertexBufferCount);
 | |
| // typedef void  (APIENTRYP GPMULTIDRAWELEMENTSINDIRECTCOUNTARB)(GLenum  mode, GLenum  type, const void * indirect, GLintptr  drawcount, GLsizei  maxdrawcount, GLsizei  stride);
 | |
| // typedef void  (APIENTRYP GPMULTIDRAWRANGEELEMENTARRAYAPPLE)(GLenum  mode, GLuint  start, GLuint  end, const GLint * first, const GLsizei * count, GLsizei  primcount);
 | |
| // typedef void  (APIENTRYP GPMULTIMODEDRAWARRAYSIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei  primcount, GLint  modestride);
 | |
| // typedef void  (APIENTRYP GPMULTIMODEDRAWELEMENTSIBM)(const GLenum * mode, const GLsizei * count, GLenum  type, const void *const* indices, GLsizei  primcount, GLint  modestride);
 | |
| // typedef void  (APIENTRYP GPMULTITEXBUFFEREXT)(GLenum  texunit, GLenum  target, GLenum  internalformat, GLuint  buffer);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD1BOES)(GLenum  texture, GLbyte  s);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD1BVOES)(GLenum  texture, const GLbyte * coords);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD1D)(GLenum  target, GLdouble  s);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD1DARB)(GLenum  target, GLdouble  s);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD1DV)(GLenum  target, const GLdouble * v);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD1DVARB)(GLenum  target, const GLdouble * v);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD1F)(GLenum  target, GLfloat  s);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD1FARB)(GLenum  target, GLfloat  s);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD1FV)(GLenum  target, const GLfloat * v);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD1FVARB)(GLenum  target, const GLfloat * v);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD1HNV)(GLenum  target, GLhalfNV  s);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD1HVNV)(GLenum  target, const GLhalfNV * v);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD1I)(GLenum  target, GLint  s);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD1IARB)(GLenum  target, GLint  s);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD1IV)(GLenum  target, const GLint * v);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD1IVARB)(GLenum  target, const GLint * v);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD1S)(GLenum  target, GLshort  s);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD1SARB)(GLenum  target, GLshort  s);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD1SV)(GLenum  target, const GLshort * v);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD1SVARB)(GLenum  target, const GLshort * v);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD1XOES)(GLenum  texture, GLfixed  s);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD1XVOES)(GLenum  texture, const GLfixed * coords);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD2BOES)(GLenum  texture, GLbyte  s, GLbyte  t);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD2BVOES)(GLenum  texture, const GLbyte * coords);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD2D)(GLenum  target, GLdouble  s, GLdouble  t);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD2DARB)(GLenum  target, GLdouble  s, GLdouble  t);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD2DV)(GLenum  target, const GLdouble * v);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD2DVARB)(GLenum  target, const GLdouble * v);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD2F)(GLenum  target, GLfloat  s, GLfloat  t);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD2FARB)(GLenum  target, GLfloat  s, GLfloat  t);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD2FV)(GLenum  target, const GLfloat * v);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD2FVARB)(GLenum  target, const GLfloat * v);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD2HNV)(GLenum  target, GLhalfNV  s, GLhalfNV  t);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD2HVNV)(GLenum  target, const GLhalfNV * v);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD2I)(GLenum  target, GLint  s, GLint  t);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD2IARB)(GLenum  target, GLint  s, GLint  t);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD2IV)(GLenum  target, const GLint * v);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD2IVARB)(GLenum  target, const GLint * v);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD2S)(GLenum  target, GLshort  s, GLshort  t);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD2SARB)(GLenum  target, GLshort  s, GLshort  t);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD2SV)(GLenum  target, const GLshort * v);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD2SVARB)(GLenum  target, const GLshort * v);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD2XOES)(GLenum  texture, GLfixed  s, GLfixed  t);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD2XVOES)(GLenum  texture, const GLfixed * coords);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD3BOES)(GLenum  texture, GLbyte  s, GLbyte  t, GLbyte  r);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD3BVOES)(GLenum  texture, const GLbyte * coords);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD3D)(GLenum  target, GLdouble  s, GLdouble  t, GLdouble  r);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD3DARB)(GLenum  target, GLdouble  s, GLdouble  t, GLdouble  r);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD3DV)(GLenum  target, const GLdouble * v);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD3DVARB)(GLenum  target, const GLdouble * v);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD3F)(GLenum  target, GLfloat  s, GLfloat  t, GLfloat  r);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD3FARB)(GLenum  target, GLfloat  s, GLfloat  t, GLfloat  r);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD3FV)(GLenum  target, const GLfloat * v);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD3FVARB)(GLenum  target, const GLfloat * v);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD3HNV)(GLenum  target, GLhalfNV  s, GLhalfNV  t, GLhalfNV  r);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD3HVNV)(GLenum  target, const GLhalfNV * v);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD3I)(GLenum  target, GLint  s, GLint  t, GLint  r);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD3IARB)(GLenum  target, GLint  s, GLint  t, GLint  r);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD3IV)(GLenum  target, const GLint * v);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD3IVARB)(GLenum  target, const GLint * v);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD3S)(GLenum  target, GLshort  s, GLshort  t, GLshort  r);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD3SARB)(GLenum  target, GLshort  s, GLshort  t, GLshort  r);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD3SV)(GLenum  target, const GLshort * v);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD3SVARB)(GLenum  target, const GLshort * v);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD3XOES)(GLenum  texture, GLfixed  s, GLfixed  t, GLfixed  r);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD3XVOES)(GLenum  texture, const GLfixed * coords);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD4BOES)(GLenum  texture, GLbyte  s, GLbyte  t, GLbyte  r, GLbyte  q);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD4BVOES)(GLenum  texture, const GLbyte * coords);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD4D)(GLenum  target, GLdouble  s, GLdouble  t, GLdouble  r, GLdouble  q);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD4DARB)(GLenum  target, GLdouble  s, GLdouble  t, GLdouble  r, GLdouble  q);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD4DV)(GLenum  target, const GLdouble * v);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD4DVARB)(GLenum  target, const GLdouble * v);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD4F)(GLenum  target, GLfloat  s, GLfloat  t, GLfloat  r, GLfloat  q);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD4FARB)(GLenum  target, GLfloat  s, GLfloat  t, GLfloat  r, GLfloat  q);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD4FV)(GLenum  target, const GLfloat * v);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD4FVARB)(GLenum  target, const GLfloat * v);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD4HNV)(GLenum  target, GLhalfNV  s, GLhalfNV  t, GLhalfNV  r, GLhalfNV  q);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD4HVNV)(GLenum  target, const GLhalfNV * v);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD4I)(GLenum  target, GLint  s, GLint  t, GLint  r, GLint  q);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD4IARB)(GLenum  target, GLint  s, GLint  t, GLint  r, GLint  q);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD4IV)(GLenum  target, const GLint * v);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD4IVARB)(GLenum  target, const GLint * v);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD4S)(GLenum  target, GLshort  s, GLshort  t, GLshort  r, GLshort  q);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD4SARB)(GLenum  target, GLshort  s, GLshort  t, GLshort  r, GLshort  q);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD4SV)(GLenum  target, const GLshort * v);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD4SVARB)(GLenum  target, const GLshort * v);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD4XOES)(GLenum  texture, GLfixed  s, GLfixed  t, GLfixed  r, GLfixed  q);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORD4XVOES)(GLenum  texture, const GLfixed * coords);
 | |
| // typedef void  (APIENTRYP GPMULTITEXCOORDPOINTEREXT)(GLenum  texunit, GLint  size, GLenum  type, GLsizei  stride, const void * pointer);
 | |
| // typedef void  (APIENTRYP GPMULTITEXENVFEXT)(GLenum  texunit, GLenum  target, GLenum  pname, GLfloat  param);
 | |
| // typedef void  (APIENTRYP GPMULTITEXENVFVEXT)(GLenum  texunit, GLenum  target, GLenum  pname, const GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPMULTITEXENVIEXT)(GLenum  texunit, GLenum  target, GLenum  pname, GLint  param);
 | |
| // typedef void  (APIENTRYP GPMULTITEXENVIVEXT)(GLenum  texunit, GLenum  target, GLenum  pname, const GLint * params);
 | |
| // typedef void  (APIENTRYP GPMULTITEXGENDEXT)(GLenum  texunit, GLenum  coord, GLenum  pname, GLdouble  param);
 | |
| // typedef void  (APIENTRYP GPMULTITEXGENDVEXT)(GLenum  texunit, GLenum  coord, GLenum  pname, const GLdouble * params);
 | |
| // typedef void  (APIENTRYP GPMULTITEXGENFEXT)(GLenum  texunit, GLenum  coord, GLenum  pname, GLfloat  param);
 | |
| // typedef void  (APIENTRYP GPMULTITEXGENFVEXT)(GLenum  texunit, GLenum  coord, GLenum  pname, const GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPMULTITEXGENIEXT)(GLenum  texunit, GLenum  coord, GLenum  pname, GLint  param);
 | |
| // typedef void  (APIENTRYP GPMULTITEXGENIVEXT)(GLenum  texunit, GLenum  coord, GLenum  pname, const GLint * params);
 | |
| // typedef void  (APIENTRYP GPMULTITEXIMAGE1DEXT)(GLenum  texunit, GLenum  target, GLint  level, GLint  internalformat, GLsizei  width, GLint  border, GLenum  format, GLenum  type, const void * pixels);
 | |
| // typedef void  (APIENTRYP GPMULTITEXIMAGE2DEXT)(GLenum  texunit, GLenum  target, GLint  level, GLint  internalformat, GLsizei  width, GLsizei  height, GLint  border, GLenum  format, GLenum  type, const void * pixels);
 | |
| // typedef void  (APIENTRYP GPMULTITEXIMAGE3DEXT)(GLenum  texunit, GLenum  target, GLint  level, GLint  internalformat, GLsizei  width, GLsizei  height, GLsizei  depth, GLint  border, GLenum  format, GLenum  type, const void * pixels);
 | |
| // typedef void  (APIENTRYP GPMULTITEXPARAMETERIIVEXT)(GLenum  texunit, GLenum  target, GLenum  pname, const GLint * params);
 | |
| // typedef void  (APIENTRYP GPMULTITEXPARAMETERIUIVEXT)(GLenum  texunit, GLenum  target, GLenum  pname, const GLuint * params);
 | |
| // typedef void  (APIENTRYP GPMULTITEXPARAMETERFEXT)(GLenum  texunit, GLenum  target, GLenum  pname, GLfloat  param);
 | |
| // typedef void  (APIENTRYP GPMULTITEXPARAMETERFVEXT)(GLenum  texunit, GLenum  target, GLenum  pname, const GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPMULTITEXPARAMETERIEXT)(GLenum  texunit, GLenum  target, GLenum  pname, GLint  param);
 | |
| // typedef void  (APIENTRYP GPMULTITEXPARAMETERIVEXT)(GLenum  texunit, GLenum  target, GLenum  pname, const GLint * params);
 | |
| // typedef void  (APIENTRYP GPMULTITEXRENDERBUFFEREXT)(GLenum  texunit, GLenum  target, GLuint  renderbuffer);
 | |
| // typedef void  (APIENTRYP GPMULTITEXSUBIMAGE1DEXT)(GLenum  texunit, GLenum  target, GLint  level, GLint  xoffset, GLsizei  width, GLenum  format, GLenum  type, const void * pixels);
 | |
| // typedef void  (APIENTRYP GPMULTITEXSUBIMAGE2DEXT)(GLenum  texunit, GLenum  target, GLint  level, GLint  xoffset, GLint  yoffset, GLsizei  width, GLsizei  height, GLenum  format, GLenum  type, const void * pixels);
 | |
| // typedef void  (APIENTRYP GPMULTITEXSUBIMAGE3DEXT)(GLenum  texunit, GLenum  target, GLint  level, GLint  xoffset, GLint  yoffset, GLint  zoffset, GLsizei  width, GLsizei  height, GLsizei  depth, GLenum  format, GLenum  type, const void * pixels);
 | |
| // typedef void  (APIENTRYP GPMULTICASTBARRIERNV)();
 | |
| // typedef void  (APIENTRYP GPMULTICASTBLITFRAMEBUFFERNV)(GLuint  srcGpu, GLuint  dstGpu, GLint  srcX0, GLint  srcY0, GLint  srcX1, GLint  srcY1, GLint  dstX0, GLint  dstY0, GLint  dstX1, GLint  dstY1, GLbitfield  mask, GLenum  filter);
 | |
| // typedef void  (APIENTRYP GPMULTICASTBUFFERSUBDATANV)(GLbitfield  gpuMask, GLuint  buffer, GLintptr  offset, GLsizeiptr  size, const void * data);
 | |
| // typedef void  (APIENTRYP GPMULTICASTCOPYBUFFERSUBDATANV)(GLuint  readGpu, GLbitfield  writeGpuMask, GLuint  readBuffer, GLuint  writeBuffer, GLintptr  readOffset, GLintptr  writeOffset, GLsizeiptr  size);
 | |
| // typedef void  (APIENTRYP GPMULTICASTCOPYIMAGESUBDATANV)(GLuint  srcGpu, GLbitfield  dstGpuMask, GLuint  srcName, GLenum  srcTarget, GLint  srcLevel, GLint  srcX, GLint  srcY, GLint  srcZ, GLuint  dstName, GLenum  dstTarget, GLint  dstLevel, GLint  dstX, GLint  dstY, GLint  dstZ, GLsizei  srcWidth, GLsizei  srcHeight, GLsizei  srcDepth);
 | |
| // typedef void  (APIENTRYP GPMULTICASTFRAMEBUFFERSAMPLELOCATIONSFVNV)(GLuint  gpu, GLuint  framebuffer, GLuint  start, GLsizei  count, const GLfloat * v);
 | |
| // typedef void  (APIENTRYP GPMULTICASTGETQUERYOBJECTI64VNV)(GLuint  gpu, GLuint  id, GLenum  pname, GLint64 * params);
 | |
| // typedef void  (APIENTRYP GPMULTICASTGETQUERYOBJECTIVNV)(GLuint  gpu, GLuint  id, GLenum  pname, GLint * params);
 | |
| // typedef void  (APIENTRYP GPMULTICASTGETQUERYOBJECTUI64VNV)(GLuint  gpu, GLuint  id, GLenum  pname, GLuint64 * params);
 | |
| // typedef void  (APIENTRYP GPMULTICASTGETQUERYOBJECTUIVNV)(GLuint  gpu, GLuint  id, GLenum  pname, GLuint * params);
 | |
| // typedef void  (APIENTRYP GPMULTICASTWAITSYNCNV)(GLuint  signalGpu, GLbitfield  waitGpuMask);
 | |
| // typedef void  (APIENTRYP GPNAMEDBUFFERDATA)(GLuint  buffer, GLsizeiptr  size, const void * data, GLenum  usage);
 | |
| // typedef void  (APIENTRYP GPNAMEDBUFFERDATAEXT)(GLuint  buffer, GLsizeiptr  size, const void * data, GLenum  usage);
 | |
| // typedef void  (APIENTRYP GPNAMEDBUFFERPAGECOMMITMENTARB)(GLuint  buffer, GLintptr  offset, GLsizeiptr  size, GLboolean  commit);
 | |
| // typedef void  (APIENTRYP GPNAMEDBUFFERPAGECOMMITMENTEXT)(GLuint  buffer, GLintptr  offset, GLsizeiptr  size, GLboolean  commit);
 | |
| // typedef void  (APIENTRYP GPNAMEDBUFFERSTORAGE)(GLuint  buffer, GLsizeiptr  size, const void * data, GLbitfield  flags);
 | |
| // typedef void  (APIENTRYP GPNAMEDBUFFERSTORAGEEXT)(GLuint  buffer, GLsizeiptr  size, const void * data, GLbitfield  flags);
 | |
| // typedef void  (APIENTRYP GPNAMEDBUFFERSTORAGEEXTERNALEXT)(GLuint  buffer, GLintptr  offset, GLsizeiptr  size, GLeglClientBufferEXT  clientBuffer, GLbitfield  flags);
 | |
| // typedef void  (APIENTRYP GPNAMEDBUFFERSTORAGEMEMEXT)(GLuint  buffer, GLsizeiptr  size, GLuint  memory, GLuint64  offset);
 | |
| // typedef void  (APIENTRYP GPNAMEDBUFFERSUBDATA)(GLuint  buffer, GLintptr  offset, GLsizeiptr  size, const void * data);
 | |
| // typedef void  (APIENTRYP GPNAMEDBUFFERSUBDATAEXT)(GLuint  buffer, GLintptr  offset, GLsizeiptr  size, const void * data);
 | |
| // typedef void  (APIENTRYP GPNAMEDCOPYBUFFERSUBDATAEXT)(GLuint  readBuffer, GLuint  writeBuffer, GLintptr  readOffset, GLintptr  writeOffset, GLsizeiptr  size);
 | |
| // typedef void  (APIENTRYP GPNAMEDFRAMEBUFFERDRAWBUFFER)(GLuint  framebuffer, GLenum  buf);
 | |
| // typedef void  (APIENTRYP GPNAMEDFRAMEBUFFERDRAWBUFFERS)(GLuint  framebuffer, GLsizei  n, const GLenum * bufs);
 | |
| // typedef void  (APIENTRYP GPNAMEDFRAMEBUFFERPARAMETERI)(GLuint  framebuffer, GLenum  pname, GLint  param);
 | |
| // typedef void  (APIENTRYP GPNAMEDFRAMEBUFFERPARAMETERIEXT)(GLuint  framebuffer, GLenum  pname, GLint  param);
 | |
| // typedef void  (APIENTRYP GPNAMEDFRAMEBUFFERREADBUFFER)(GLuint  framebuffer, GLenum  src);
 | |
| // typedef void  (APIENTRYP GPNAMEDFRAMEBUFFERRENDERBUFFER)(GLuint  framebuffer, GLenum  attachment, GLenum  renderbuffertarget, GLuint  renderbuffer);
 | |
| // typedef void  (APIENTRYP GPNAMEDFRAMEBUFFERRENDERBUFFEREXT)(GLuint  framebuffer, GLenum  attachment, GLenum  renderbuffertarget, GLuint  renderbuffer);
 | |
| // typedef void  (APIENTRYP GPNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARB)(GLuint  framebuffer, GLuint  start, GLsizei  count, const GLfloat * v);
 | |
| // typedef void  (APIENTRYP GPNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNV)(GLuint  framebuffer, GLuint  start, GLsizei  count, const GLfloat * v);
 | |
| // typedef void  (APIENTRYP GPNAMEDFRAMEBUFFERSAMPLEPOSITIONSFVAMD)(GLuint  framebuffer, GLuint  numsamples, GLuint  pixelindex, const GLfloat * values);
 | |
| // typedef void  (APIENTRYP GPNAMEDFRAMEBUFFERTEXTURE)(GLuint  framebuffer, GLenum  attachment, GLuint  texture, GLint  level);
 | |
| // typedef void  (APIENTRYP GPNAMEDFRAMEBUFFERTEXTURE1DEXT)(GLuint  framebuffer, GLenum  attachment, GLenum  textarget, GLuint  texture, GLint  level);
 | |
| // typedef void  (APIENTRYP GPNAMEDFRAMEBUFFERTEXTURE2DEXT)(GLuint  framebuffer, GLenum  attachment, GLenum  textarget, GLuint  texture, GLint  level);
 | |
| // typedef void  (APIENTRYP GPNAMEDFRAMEBUFFERTEXTURE3DEXT)(GLuint  framebuffer, GLenum  attachment, GLenum  textarget, GLuint  texture, GLint  level, GLint  zoffset);
 | |
| // typedef void  (APIENTRYP GPNAMEDFRAMEBUFFERTEXTUREEXT)(GLuint  framebuffer, GLenum  attachment, GLuint  texture, GLint  level);
 | |
| // typedef void  (APIENTRYP GPNAMEDFRAMEBUFFERTEXTUREFACEEXT)(GLuint  framebuffer, GLenum  attachment, GLuint  texture, GLint  level, GLenum  face);
 | |
| // typedef void  (APIENTRYP GPNAMEDFRAMEBUFFERTEXTURELAYER)(GLuint  framebuffer, GLenum  attachment, GLuint  texture, GLint  level, GLint  layer);
 | |
| // typedef void  (APIENTRYP GPNAMEDFRAMEBUFFERTEXTURELAYEREXT)(GLuint  framebuffer, GLenum  attachment, GLuint  texture, GLint  level, GLint  layer);
 | |
| // typedef void  (APIENTRYP GPNAMEDPROGRAMLOCALPARAMETER4DEXT)(GLuint  program, GLenum  target, GLuint  index, GLdouble  x, GLdouble  y, GLdouble  z, GLdouble  w);
 | |
| // typedef void  (APIENTRYP GPNAMEDPROGRAMLOCALPARAMETER4DVEXT)(GLuint  program, GLenum  target, GLuint  index, const GLdouble * params);
 | |
| // typedef void  (APIENTRYP GPNAMEDPROGRAMLOCALPARAMETER4FEXT)(GLuint  program, GLenum  target, GLuint  index, GLfloat  x, GLfloat  y, GLfloat  z, GLfloat  w);
 | |
| // typedef void  (APIENTRYP GPNAMEDPROGRAMLOCALPARAMETER4FVEXT)(GLuint  program, GLenum  target, GLuint  index, const GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPNAMEDPROGRAMLOCALPARAMETERI4IEXT)(GLuint  program, GLenum  target, GLuint  index, GLint  x, GLint  y, GLint  z, GLint  w);
 | |
| // typedef void  (APIENTRYP GPNAMEDPROGRAMLOCALPARAMETERI4IVEXT)(GLuint  program, GLenum  target, GLuint  index, const GLint * params);
 | |
| // typedef void  (APIENTRYP GPNAMEDPROGRAMLOCALPARAMETERI4UIEXT)(GLuint  program, GLenum  target, GLuint  index, GLuint  x, GLuint  y, GLuint  z, GLuint  w);
 | |
| // typedef void  (APIENTRYP GPNAMEDPROGRAMLOCALPARAMETERI4UIVEXT)(GLuint  program, GLenum  target, GLuint  index, const GLuint * params);
 | |
| // typedef void  (APIENTRYP GPNAMEDPROGRAMLOCALPARAMETERS4FVEXT)(GLuint  program, GLenum  target, GLuint  index, GLsizei  count, const GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPNAMEDPROGRAMLOCALPARAMETERSI4IVEXT)(GLuint  program, GLenum  target, GLuint  index, GLsizei  count, const GLint * params);
 | |
| // typedef void  (APIENTRYP GPNAMEDPROGRAMLOCALPARAMETERSI4UIVEXT)(GLuint  program, GLenum  target, GLuint  index, GLsizei  count, const GLuint * params);
 | |
| // typedef void  (APIENTRYP GPNAMEDPROGRAMSTRINGEXT)(GLuint  program, GLenum  target, GLenum  format, GLsizei  len, const void * string);
 | |
| // typedef void  (APIENTRYP GPNAMEDRENDERBUFFERSTORAGE)(GLuint  renderbuffer, GLenum  internalformat, GLsizei  width, GLsizei  height);
 | |
| // typedef void  (APIENTRYP GPNAMEDRENDERBUFFERSTORAGEEXT)(GLuint  renderbuffer, GLenum  internalformat, GLsizei  width, GLsizei  height);
 | |
| // typedef void  (APIENTRYP GPNAMEDRENDERBUFFERSTORAGEMULTISAMPLE)(GLuint  renderbuffer, GLsizei  samples, GLenum  internalformat, GLsizei  width, GLsizei  height);
 | |
| // typedef void  (APIENTRYP GPNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXT)(GLuint  renderbuffer, GLsizei  coverageSamples, GLsizei  colorSamples, GLenum  internalformat, GLsizei  width, GLsizei  height);
 | |
| // typedef void  (APIENTRYP GPNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXT)(GLuint  renderbuffer, GLsizei  samples, GLenum  internalformat, GLsizei  width, GLsizei  height);
 | |
| // typedef void  (APIENTRYP GPNAMEDSTRINGARB)(GLenum  type, GLint  namelen, const GLchar * name, GLint  stringlen, const GLchar * string);
 | |
| // typedef void  (APIENTRYP GPNEWLIST)(GLuint  list, GLenum  mode);
 | |
| // typedef GLuint  (APIENTRYP GPNEWOBJECTBUFFERATI)(GLsizei  size, const void * pointer, GLenum  usage);
 | |
| // typedef void  (APIENTRYP GPNORMAL3B)(GLbyte  nx, GLbyte  ny, GLbyte  nz);
 | |
| // typedef void  (APIENTRYP GPNORMAL3BV)(const GLbyte * v);
 | |
| // typedef void  (APIENTRYP GPNORMAL3D)(GLdouble  nx, GLdouble  ny, GLdouble  nz);
 | |
| // typedef void  (APIENTRYP GPNORMAL3DV)(const GLdouble * v);
 | |
| // typedef void  (APIENTRYP GPNORMAL3F)(GLfloat  nx, GLfloat  ny, GLfloat  nz);
 | |
| // typedef void  (APIENTRYP GPNORMAL3FVERTEX3FSUN)(GLfloat  nx, GLfloat  ny, GLfloat  nz, GLfloat  x, GLfloat  y, GLfloat  z);
 | |
| // typedef void  (APIENTRYP GPNORMAL3FVERTEX3FVSUN)(const GLfloat * n, const GLfloat * v);
 | |
| // typedef void  (APIENTRYP GPNORMAL3FV)(const GLfloat * v);
 | |
| // typedef void  (APIENTRYP GPNORMAL3HNV)(GLhalfNV  nx, GLhalfNV  ny, GLhalfNV  nz);
 | |
| // typedef void  (APIENTRYP GPNORMAL3HVNV)(const GLhalfNV * v);
 | |
| // typedef void  (APIENTRYP GPNORMAL3I)(GLint  nx, GLint  ny, GLint  nz);
 | |
| // typedef void  (APIENTRYP GPNORMAL3IV)(const GLint * v);
 | |
| // typedef void  (APIENTRYP GPNORMAL3S)(GLshort  nx, GLshort  ny, GLshort  nz);
 | |
| // typedef void  (APIENTRYP GPNORMAL3SV)(const GLshort * v);
 | |
| // typedef void  (APIENTRYP GPNORMAL3XOES)(GLfixed  nx, GLfixed  ny, GLfixed  nz);
 | |
| // typedef void  (APIENTRYP GPNORMAL3XVOES)(const GLfixed * coords);
 | |
| // typedef void  (APIENTRYP GPNORMALFORMATNV)(GLenum  type, GLsizei  stride);
 | |
| // typedef void  (APIENTRYP GPNORMALPOINTER)(GLenum  type, GLsizei  stride, const void * pointer);
 | |
| // typedef void  (APIENTRYP GPNORMALPOINTEREXT)(GLenum  type, GLsizei  stride, GLsizei  count, const void * pointer);
 | |
| // typedef void  (APIENTRYP GPNORMALPOINTERLISTIBM)(GLenum  type, GLint  stride, const void ** pointer, GLint  ptrstride);
 | |
| // typedef void  (APIENTRYP GPNORMALPOINTERVINTEL)(GLenum  type, const void ** pointer);
 | |
| // typedef void  (APIENTRYP GPNORMALSTREAM3BATI)(GLenum  stream, GLbyte  nx, GLbyte  ny, GLbyte  nz);
 | |
| // typedef void  (APIENTRYP GPNORMALSTREAM3BVATI)(GLenum  stream, const GLbyte * coords);
 | |
| // typedef void  (APIENTRYP GPNORMALSTREAM3DATI)(GLenum  stream, GLdouble  nx, GLdouble  ny, GLdouble  nz);
 | |
| // typedef void  (APIENTRYP GPNORMALSTREAM3DVATI)(GLenum  stream, const GLdouble * coords);
 | |
| // typedef void  (APIENTRYP GPNORMALSTREAM3FATI)(GLenum  stream, GLfloat  nx, GLfloat  ny, GLfloat  nz);
 | |
| // typedef void  (APIENTRYP GPNORMALSTREAM3FVATI)(GLenum  stream, const GLfloat * coords);
 | |
| // typedef void  (APIENTRYP GPNORMALSTREAM3IATI)(GLenum  stream, GLint  nx, GLint  ny, GLint  nz);
 | |
| // typedef void  (APIENTRYP GPNORMALSTREAM3IVATI)(GLenum  stream, const GLint * coords);
 | |
| // typedef void  (APIENTRYP GPNORMALSTREAM3SATI)(GLenum  stream, GLshort  nx, GLshort  ny, GLshort  nz);
 | |
| // typedef void  (APIENTRYP GPNORMALSTREAM3SVATI)(GLenum  stream, const GLshort * coords);
 | |
| // typedef void  (APIENTRYP GPOBJECTLABEL)(GLenum  identifier, GLuint  name, GLsizei  length, const GLchar * label);
 | |
| // typedef void  (APIENTRYP GPOBJECTLABELKHR)(GLenum  identifier, GLuint  name, GLsizei  length, const GLchar * label);
 | |
| // typedef void  (APIENTRYP GPOBJECTPTRLABEL)(const void * ptr, GLsizei  length, const GLchar * label);
 | |
| // typedef void  (APIENTRYP GPOBJECTPTRLABELKHR)(const void * ptr, GLsizei  length, const GLchar * label);
 | |
| // typedef GLenum  (APIENTRYP GPOBJECTPURGEABLEAPPLE)(GLenum  objectType, GLuint  name, GLenum  option);
 | |
| // typedef GLenum  (APIENTRYP GPOBJECTUNPURGEABLEAPPLE)(GLenum  objectType, GLuint  name, GLenum  option);
 | |
| // typedef void  (APIENTRYP GPORTHO)(GLdouble  left, GLdouble  right, GLdouble  bottom, GLdouble  top, GLdouble  zNear, GLdouble  zFar);
 | |
| // typedef void  (APIENTRYP GPORTHOFOES)(GLfloat  l, GLfloat  r, GLfloat  b, GLfloat  t, GLfloat  n, GLfloat  f);
 | |
| // typedef void  (APIENTRYP GPORTHOXOES)(GLfixed  l, GLfixed  r, GLfixed  b, GLfixed  t, GLfixed  n, GLfixed  f);
 | |
| // typedef void  (APIENTRYP GPPNTRIANGLESFATI)(GLenum  pname, GLfloat  param);
 | |
| // typedef void  (APIENTRYP GPPNTRIANGLESIATI)(GLenum  pname, GLint  param);
 | |
| // typedef void  (APIENTRYP GPPASSTEXCOORDATI)(GLuint  dst, GLuint  coord, GLenum  swizzle);
 | |
| // typedef void  (APIENTRYP GPPASSTHROUGH)(GLfloat  token);
 | |
| // typedef void  (APIENTRYP GPPASSTHROUGHXOES)(GLfixed  token);
 | |
| // typedef void  (APIENTRYP GPPATCHPARAMETERFV)(GLenum  pname, const GLfloat * values);
 | |
| // typedef void  (APIENTRYP GPPATCHPARAMETERI)(GLenum  pname, GLint  value);
 | |
| // typedef void  (APIENTRYP GPPATHCOMMANDSNV)(GLuint  path, GLsizei  numCommands, const GLubyte * commands, GLsizei  numCoords, GLenum  coordType, const void * coords);
 | |
| // typedef void  (APIENTRYP GPPATHCOORDSNV)(GLuint  path, GLsizei  numCoords, GLenum  coordType, const void * coords);
 | |
| // typedef void  (APIENTRYP GPPATHCOVERDEPTHFUNCNV)(GLenum  func);
 | |
| // typedef void  (APIENTRYP GPPATHDASHARRAYNV)(GLuint  path, GLsizei  dashCount, const GLfloat * dashArray);
 | |
| // typedef GLenum  (APIENTRYP GPPATHGLYPHINDEXARRAYNV)(GLuint  firstPathName, GLenum  fontTarget, const void * fontName, GLbitfield  fontStyle, GLuint  firstGlyphIndex, GLsizei  numGlyphs, GLuint  pathParameterTemplate, GLfloat  emScale);
 | |
| // typedef GLenum  (APIENTRYP GPPATHGLYPHINDEXRANGENV)(GLenum  fontTarget, const void * fontName, GLbitfield  fontStyle, GLuint  pathParameterTemplate, GLfloat  emScale, GLuint * baseAndCount);
 | |
| // typedef void  (APIENTRYP GPPATHGLYPHRANGENV)(GLuint  firstPathName, GLenum  fontTarget, const void * fontName, GLbitfield  fontStyle, GLuint  firstGlyph, GLsizei  numGlyphs, GLenum  handleMissingGlyphs, GLuint  pathParameterTemplate, GLfloat  emScale);
 | |
| // typedef void  (APIENTRYP GPPATHGLYPHSNV)(GLuint  firstPathName, GLenum  fontTarget, const void * fontName, GLbitfield  fontStyle, GLsizei  numGlyphs, GLenum  type, const void * charcodes, GLenum  handleMissingGlyphs, GLuint  pathParameterTemplate, GLfloat  emScale);
 | |
| // typedef GLenum  (APIENTRYP GPPATHMEMORYGLYPHINDEXARRAYNV)(GLuint  firstPathName, GLenum  fontTarget, GLsizeiptr  fontSize, const void * fontData, GLsizei  faceIndex, GLuint  firstGlyphIndex, GLsizei  numGlyphs, GLuint  pathParameterTemplate, GLfloat  emScale);
 | |
| // typedef void  (APIENTRYP GPPATHPARAMETERFNV)(GLuint  path, GLenum  pname, GLfloat  value);
 | |
| // typedef void  (APIENTRYP GPPATHPARAMETERFVNV)(GLuint  path, GLenum  pname, const GLfloat * value);
 | |
| // typedef void  (APIENTRYP GPPATHPARAMETERINV)(GLuint  path, GLenum  pname, GLint  value);
 | |
| // typedef void  (APIENTRYP GPPATHPARAMETERIVNV)(GLuint  path, GLenum  pname, const GLint * value);
 | |
| // typedef void  (APIENTRYP GPPATHSTENCILDEPTHOFFSETNV)(GLfloat  factor, GLfloat  units);
 | |
| // typedef void  (APIENTRYP GPPATHSTENCILFUNCNV)(GLenum  func, GLint  ref, GLuint  mask);
 | |
| // typedef void  (APIENTRYP GPPATHSTRINGNV)(GLuint  path, GLenum  format, GLsizei  length, const void * pathString);
 | |
| // typedef void  (APIENTRYP GPPATHSUBCOMMANDSNV)(GLuint  path, GLsizei  commandStart, GLsizei  commandsToDelete, GLsizei  numCommands, const GLubyte * commands, GLsizei  numCoords, GLenum  coordType, const void * coords);
 | |
| // typedef void  (APIENTRYP GPPATHSUBCOORDSNV)(GLuint  path, GLsizei  coordStart, GLsizei  numCoords, GLenum  coordType, const void * coords);
 | |
| // typedef void  (APIENTRYP GPPAUSETRANSFORMFEEDBACK)();
 | |
| // typedef void  (APIENTRYP GPPAUSETRANSFORMFEEDBACKNV)();
 | |
| // typedef void  (APIENTRYP GPPIXELDATARANGENV)(GLenum  target, GLsizei  length, const void * pointer);
 | |
| // typedef void  (APIENTRYP GPPIXELMAPFV)(GLenum  map, GLsizei  mapsize, const GLfloat * values);
 | |
| // typedef void  (APIENTRYP GPPIXELMAPUIV)(GLenum  map, GLsizei  mapsize, const GLuint * values);
 | |
| // typedef void  (APIENTRYP GPPIXELMAPUSV)(GLenum  map, GLsizei  mapsize, const GLushort * values);
 | |
| // typedef void  (APIENTRYP GPPIXELMAPX)(GLenum  map, GLint  size, const GLfixed * values);
 | |
| // typedef void  (APIENTRYP GPPIXELSTOREF)(GLenum  pname, GLfloat  param);
 | |
| // typedef void  (APIENTRYP GPPIXELSTOREI)(GLenum  pname, GLint  param);
 | |
| // typedef void  (APIENTRYP GPPIXELSTOREX)(GLenum  pname, GLfixed  param);
 | |
| // typedef void  (APIENTRYP GPPIXELTEXGENPARAMETERFSGIS)(GLenum  pname, GLfloat  param);
 | |
| // typedef void  (APIENTRYP GPPIXELTEXGENPARAMETERFVSGIS)(GLenum  pname, const GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPPIXELTEXGENPARAMETERISGIS)(GLenum  pname, GLint  param);
 | |
| // typedef void  (APIENTRYP GPPIXELTEXGENPARAMETERIVSGIS)(GLenum  pname, const GLint * params);
 | |
| // typedef void  (APIENTRYP GPPIXELTEXGENSGIX)(GLenum  mode);
 | |
| // typedef void  (APIENTRYP GPPIXELTRANSFERF)(GLenum  pname, GLfloat  param);
 | |
| // typedef void  (APIENTRYP GPPIXELTRANSFERI)(GLenum  pname, GLint  param);
 | |
| // typedef void  (APIENTRYP GPPIXELTRANSFERXOES)(GLenum  pname, GLfixed  param);
 | |
| // typedef void  (APIENTRYP GPPIXELTRANSFORMPARAMETERFEXT)(GLenum  target, GLenum  pname, GLfloat  param);
 | |
| // typedef void  (APIENTRYP GPPIXELTRANSFORMPARAMETERFVEXT)(GLenum  target, GLenum  pname, const GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPPIXELTRANSFORMPARAMETERIEXT)(GLenum  target, GLenum  pname, GLint  param);
 | |
| // typedef void  (APIENTRYP GPPIXELTRANSFORMPARAMETERIVEXT)(GLenum  target, GLenum  pname, const GLint * params);
 | |
| // typedef void  (APIENTRYP GPPIXELZOOM)(GLfloat  xfactor, GLfloat  yfactor);
 | |
| // typedef void  (APIENTRYP GPPIXELZOOMXOES)(GLfixed  xfactor, GLfixed  yfactor);
 | |
| // typedef GLboolean  (APIENTRYP GPPOINTALONGPATHNV)(GLuint  path, GLsizei  startSegment, GLsizei  numSegments, GLfloat  distance, GLfloat * x, GLfloat * y, GLfloat * tangentX, GLfloat * tangentY);
 | |
| // typedef void  (APIENTRYP GPPOINTPARAMETERF)(GLenum  pname, GLfloat  param);
 | |
| // typedef void  (APIENTRYP GPPOINTPARAMETERFARB)(GLenum  pname, GLfloat  param);
 | |
| // typedef void  (APIENTRYP GPPOINTPARAMETERFEXT)(GLenum  pname, GLfloat  param);
 | |
| // typedef void  (APIENTRYP GPPOINTPARAMETERFSGIS)(GLenum  pname, GLfloat  param);
 | |
| // typedef void  (APIENTRYP GPPOINTPARAMETERFV)(GLenum  pname, const GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPPOINTPARAMETERFVARB)(GLenum  pname, const GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPPOINTPARAMETERFVEXT)(GLenum  pname, const GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPPOINTPARAMETERFVSGIS)(GLenum  pname, const GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPPOINTPARAMETERI)(GLenum  pname, GLint  param);
 | |
| // typedef void  (APIENTRYP GPPOINTPARAMETERINV)(GLenum  pname, GLint  param);
 | |
| // typedef void  (APIENTRYP GPPOINTPARAMETERIV)(GLenum  pname, const GLint * params);
 | |
| // typedef void  (APIENTRYP GPPOINTPARAMETERIVNV)(GLenum  pname, const GLint * params);
 | |
| // typedef void  (APIENTRYP GPPOINTPARAMETERXOES)(GLenum  pname, GLfixed  param);
 | |
| // typedef void  (APIENTRYP GPPOINTPARAMETERXVOES)(GLenum  pname, const GLfixed * params);
 | |
| // typedef void  (APIENTRYP GPPOINTSIZE)(GLfloat  size);
 | |
| // typedef void  (APIENTRYP GPPOINTSIZEXOES)(GLfixed  size);
 | |
| // typedef GLint  (APIENTRYP GPPOLLASYNCSGIX)(GLuint * markerp);
 | |
| // typedef GLint  (APIENTRYP GPPOLLINSTRUMENTSSGIX)(GLint * marker_p);
 | |
| // typedef void  (APIENTRYP GPPOLYGONMODE)(GLenum  face, GLenum  mode);
 | |
| // typedef void  (APIENTRYP GPPOLYGONOFFSET)(GLfloat  factor, GLfloat  units);
 | |
| // typedef void  (APIENTRYP GPPOLYGONOFFSETCLAMP)(GLfloat  factor, GLfloat  units, GLfloat  clamp);
 | |
| // typedef void  (APIENTRYP GPPOLYGONOFFSETCLAMPEXT)(GLfloat  factor, GLfloat  units, GLfloat  clamp);
 | |
| // typedef void  (APIENTRYP GPPOLYGONOFFSETEXT)(GLfloat  factor, GLfloat  bias);
 | |
| // typedef void  (APIENTRYP GPPOLYGONOFFSETXOES)(GLfixed  factor, GLfixed  units);
 | |
| // typedef void  (APIENTRYP GPPOLYGONSTIPPLE)(const GLubyte * mask);
 | |
| // typedef void  (APIENTRYP GPPOPATTRIB)();
 | |
| // typedef void  (APIENTRYP GPPOPCLIENTATTRIB)();
 | |
| // typedef void  (APIENTRYP GPPOPDEBUGGROUP)();
 | |
| // typedef void  (APIENTRYP GPPOPDEBUGGROUPKHR)();
 | |
| // typedef void  (APIENTRYP GPPOPGROUPMARKEREXT)();
 | |
| // typedef void  (APIENTRYP GPPOPMATRIX)();
 | |
| // typedef void  (APIENTRYP GPPOPNAME)();
 | |
| // typedef void  (APIENTRYP GPPRESENTFRAMEDUALFILLNV)(GLuint  video_slot, GLuint64EXT  minPresentTime, GLuint  beginPresentTimeId, GLuint  presentDurationId, GLenum  type, GLenum  target0, GLuint  fill0, GLenum  target1, GLuint  fill1, GLenum  target2, GLuint  fill2, GLenum  target3, GLuint  fill3);
 | |
| // typedef void  (APIENTRYP GPPRESENTFRAMEKEYEDNV)(GLuint  video_slot, GLuint64EXT  minPresentTime, GLuint  beginPresentTimeId, GLuint  presentDurationId, GLenum  type, GLenum  target0, GLuint  fill0, GLuint  key0, GLenum  target1, GLuint  fill1, GLuint  key1);
 | |
| // typedef void  (APIENTRYP GPPRIMITIVEBOUNDINGBOXARB)(GLfloat  minX, GLfloat  minY, GLfloat  minZ, GLfloat  minW, GLfloat  maxX, GLfloat  maxY, GLfloat  maxZ, GLfloat  maxW);
 | |
| // typedef void  (APIENTRYP GPPRIMITIVERESTARTINDEXNV)(GLuint  index);
 | |
| // typedef void  (APIENTRYP GPPRIMITIVERESTARTNV)();
 | |
| // typedef void  (APIENTRYP GPPRIORITIZETEXTURES)(GLsizei  n, const GLuint * textures, const GLfloat * priorities);
 | |
| // typedef void  (APIENTRYP GPPRIORITIZETEXTURESEXT)(GLsizei  n, const GLuint * textures, const GLclampf * priorities);
 | |
| // typedef void  (APIENTRYP GPPRIORITIZETEXTURESXOES)(GLsizei  n, const GLuint * textures, const GLfixed * priorities);
 | |
| // typedef void  (APIENTRYP GPPROGRAMBINARY)(GLuint  program, GLenum  binaryFormat, const void * binary, GLsizei  length);
 | |
| // typedef void  (APIENTRYP GPPROGRAMBUFFERPARAMETERSIIVNV)(GLenum  target, GLuint  bindingIndex, GLuint  wordIndex, GLsizei  count, const GLint * params);
 | |
| // typedef void  (APIENTRYP GPPROGRAMBUFFERPARAMETERSIUIVNV)(GLenum  target, GLuint  bindingIndex, GLuint  wordIndex, GLsizei  count, const GLuint * params);
 | |
| // typedef void  (APIENTRYP GPPROGRAMBUFFERPARAMETERSFVNV)(GLenum  target, GLuint  bindingIndex, GLuint  wordIndex, GLsizei  count, const GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPPROGRAMENVPARAMETER4DARB)(GLenum  target, GLuint  index, GLdouble  x, GLdouble  y, GLdouble  z, GLdouble  w);
 | |
| // typedef void  (APIENTRYP GPPROGRAMENVPARAMETER4DVARB)(GLenum  target, GLuint  index, const GLdouble * params);
 | |
| // typedef void  (APIENTRYP GPPROGRAMENVPARAMETER4FARB)(GLenum  target, GLuint  index, GLfloat  x, GLfloat  y, GLfloat  z, GLfloat  w);
 | |
| // typedef void  (APIENTRYP GPPROGRAMENVPARAMETER4FVARB)(GLenum  target, GLuint  index, const GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPPROGRAMENVPARAMETERI4INV)(GLenum  target, GLuint  index, GLint  x, GLint  y, GLint  z, GLint  w);
 | |
| // typedef void  (APIENTRYP GPPROGRAMENVPARAMETERI4IVNV)(GLenum  target, GLuint  index, const GLint * params);
 | |
| // typedef void  (APIENTRYP GPPROGRAMENVPARAMETERI4UINV)(GLenum  target, GLuint  index, GLuint  x, GLuint  y, GLuint  z, GLuint  w);
 | |
| // typedef void  (APIENTRYP GPPROGRAMENVPARAMETERI4UIVNV)(GLenum  target, GLuint  index, const GLuint * params);
 | |
| // typedef void  (APIENTRYP GPPROGRAMENVPARAMETERS4FVEXT)(GLenum  target, GLuint  index, GLsizei  count, const GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPPROGRAMENVPARAMETERSI4IVNV)(GLenum  target, GLuint  index, GLsizei  count, const GLint * params);
 | |
| // typedef void  (APIENTRYP GPPROGRAMENVPARAMETERSI4UIVNV)(GLenum  target, GLuint  index, GLsizei  count, const GLuint * params);
 | |
| // typedef void  (APIENTRYP GPPROGRAMLOCALPARAMETER4DARB)(GLenum  target, GLuint  index, GLdouble  x, GLdouble  y, GLdouble  z, GLdouble  w);
 | |
| // typedef void  (APIENTRYP GPPROGRAMLOCALPARAMETER4DVARB)(GLenum  target, GLuint  index, const GLdouble * params);
 | |
| // typedef void  (APIENTRYP GPPROGRAMLOCALPARAMETER4FARB)(GLenum  target, GLuint  index, GLfloat  x, GLfloat  y, GLfloat  z, GLfloat  w);
 | |
| // typedef void  (APIENTRYP GPPROGRAMLOCALPARAMETER4FVARB)(GLenum  target, GLuint  index, const GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPPROGRAMLOCALPARAMETERI4INV)(GLenum  target, GLuint  index, GLint  x, GLint  y, GLint  z, GLint  w);
 | |
| // typedef void  (APIENTRYP GPPROGRAMLOCALPARAMETERI4IVNV)(GLenum  target, GLuint  index, const GLint * params);
 | |
| // typedef void  (APIENTRYP GPPROGRAMLOCALPARAMETERI4UINV)(GLenum  target, GLuint  index, GLuint  x, GLuint  y, GLuint  z, GLuint  w);
 | |
| // typedef void  (APIENTRYP GPPROGRAMLOCALPARAMETERI4UIVNV)(GLenum  target, GLuint  index, const GLuint * params);
 | |
| // typedef void  (APIENTRYP GPPROGRAMLOCALPARAMETERS4FVEXT)(GLenum  target, GLuint  index, GLsizei  count, const GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPPROGRAMLOCALPARAMETERSI4IVNV)(GLenum  target, GLuint  index, GLsizei  count, const GLint * params);
 | |
| // typedef void  (APIENTRYP GPPROGRAMLOCALPARAMETERSI4UIVNV)(GLenum  target, GLuint  index, GLsizei  count, const GLuint * params);
 | |
| // typedef void  (APIENTRYP GPPROGRAMNAMEDPARAMETER4DNV)(GLuint  id, GLsizei  len, const GLubyte * name, GLdouble  x, GLdouble  y, GLdouble  z, GLdouble  w);
 | |
| // typedef void  (APIENTRYP GPPROGRAMNAMEDPARAMETER4DVNV)(GLuint  id, GLsizei  len, const GLubyte * name, const GLdouble * v);
 | |
| // typedef void  (APIENTRYP GPPROGRAMNAMEDPARAMETER4FNV)(GLuint  id, GLsizei  len, const GLubyte * name, GLfloat  x, GLfloat  y, GLfloat  z, GLfloat  w);
 | |
| // typedef void  (APIENTRYP GPPROGRAMNAMEDPARAMETER4FVNV)(GLuint  id, GLsizei  len, const GLubyte * name, const GLfloat * v);
 | |
| // typedef void  (APIENTRYP GPPROGRAMPARAMETER4DNV)(GLenum  target, GLuint  index, GLdouble  x, GLdouble  y, GLdouble  z, GLdouble  w);
 | |
| // typedef void  (APIENTRYP GPPROGRAMPARAMETER4DVNV)(GLenum  target, GLuint  index, const GLdouble * v);
 | |
| // typedef void  (APIENTRYP GPPROGRAMPARAMETER4FNV)(GLenum  target, GLuint  index, GLfloat  x, GLfloat  y, GLfloat  z, GLfloat  w);
 | |
| // typedef void  (APIENTRYP GPPROGRAMPARAMETER4FVNV)(GLenum  target, GLuint  index, const GLfloat * v);
 | |
| // typedef void  (APIENTRYP GPPROGRAMPARAMETERI)(GLuint  program, GLenum  pname, GLint  value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMPARAMETERIARB)(GLuint  program, GLenum  pname, GLint  value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMPARAMETERIEXT)(GLuint  program, GLenum  pname, GLint  value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMPARAMETERS4DVNV)(GLenum  target, GLuint  index, GLsizei  count, const GLdouble * v);
 | |
| // typedef void  (APIENTRYP GPPROGRAMPARAMETERS4FVNV)(GLenum  target, GLuint  index, GLsizei  count, const GLfloat * v);
 | |
| // typedef void  (APIENTRYP GPPROGRAMPATHFRAGMENTINPUTGENNV)(GLuint  program, GLint  location, GLenum  genMode, GLint  components, const GLfloat * coeffs);
 | |
| // typedef void  (APIENTRYP GPPROGRAMSTRINGARB)(GLenum  target, GLenum  format, GLsizei  len, const void * string);
 | |
| // typedef void  (APIENTRYP GPPROGRAMSUBROUTINEPARAMETERSUIVNV)(GLenum  target, GLsizei  count, const GLuint * params);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM1D)(GLuint  program, GLint  location, GLdouble  v0);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM1DEXT)(GLuint  program, GLint  location, GLdouble  x);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM1DV)(GLuint  program, GLint  location, GLsizei  count, const GLdouble * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM1DVEXT)(GLuint  program, GLint  location, GLsizei  count, const GLdouble * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM1F)(GLuint  program, GLint  location, GLfloat  v0);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM1FEXT)(GLuint  program, GLint  location, GLfloat  v0);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM1FV)(GLuint  program, GLint  location, GLsizei  count, const GLfloat * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM1FVEXT)(GLuint  program, GLint  location, GLsizei  count, const GLfloat * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM1I)(GLuint  program, GLint  location, GLint  v0);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM1I64ARB)(GLuint  program, GLint  location, GLint64  x);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM1I64NV)(GLuint  program, GLint  location, GLint64EXT  x);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM1I64VARB)(GLuint  program, GLint  location, GLsizei  count, const GLint64 * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM1I64VNV)(GLuint  program, GLint  location, GLsizei  count, const GLint64EXT * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM1IEXT)(GLuint  program, GLint  location, GLint  v0);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM1IV)(GLuint  program, GLint  location, GLsizei  count, const GLint * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM1IVEXT)(GLuint  program, GLint  location, GLsizei  count, const GLint * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM1UI)(GLuint  program, GLint  location, GLuint  v0);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM1UI64ARB)(GLuint  program, GLint  location, GLuint64  x);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM1UI64NV)(GLuint  program, GLint  location, GLuint64EXT  x);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM1UI64VARB)(GLuint  program, GLint  location, GLsizei  count, const GLuint64 * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM1UI64VNV)(GLuint  program, GLint  location, GLsizei  count, const GLuint64EXT * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM1UIEXT)(GLuint  program, GLint  location, GLuint  v0);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM1UIV)(GLuint  program, GLint  location, GLsizei  count, const GLuint * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM1UIVEXT)(GLuint  program, GLint  location, GLsizei  count, const GLuint * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM2D)(GLuint  program, GLint  location, GLdouble  v0, GLdouble  v1);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM2DEXT)(GLuint  program, GLint  location, GLdouble  x, GLdouble  y);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM2DV)(GLuint  program, GLint  location, GLsizei  count, const GLdouble * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM2DVEXT)(GLuint  program, GLint  location, GLsizei  count, const GLdouble * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM2F)(GLuint  program, GLint  location, GLfloat  v0, GLfloat  v1);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM2FEXT)(GLuint  program, GLint  location, GLfloat  v0, GLfloat  v1);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM2FV)(GLuint  program, GLint  location, GLsizei  count, const GLfloat * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM2FVEXT)(GLuint  program, GLint  location, GLsizei  count, const GLfloat * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM2I)(GLuint  program, GLint  location, GLint  v0, GLint  v1);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM2I64ARB)(GLuint  program, GLint  location, GLint64  x, GLint64  y);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM2I64NV)(GLuint  program, GLint  location, GLint64EXT  x, GLint64EXT  y);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM2I64VARB)(GLuint  program, GLint  location, GLsizei  count, const GLint64 * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM2I64VNV)(GLuint  program, GLint  location, GLsizei  count, const GLint64EXT * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM2IEXT)(GLuint  program, GLint  location, GLint  v0, GLint  v1);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM2IV)(GLuint  program, GLint  location, GLsizei  count, const GLint * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM2IVEXT)(GLuint  program, GLint  location, GLsizei  count, const GLint * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM2UI)(GLuint  program, GLint  location, GLuint  v0, GLuint  v1);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM2UI64ARB)(GLuint  program, GLint  location, GLuint64  x, GLuint64  y);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM2UI64NV)(GLuint  program, GLint  location, GLuint64EXT  x, GLuint64EXT  y);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM2UI64VARB)(GLuint  program, GLint  location, GLsizei  count, const GLuint64 * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM2UI64VNV)(GLuint  program, GLint  location, GLsizei  count, const GLuint64EXT * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM2UIEXT)(GLuint  program, GLint  location, GLuint  v0, GLuint  v1);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM2UIV)(GLuint  program, GLint  location, GLsizei  count, const GLuint * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM2UIVEXT)(GLuint  program, GLint  location, GLsizei  count, const GLuint * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM3D)(GLuint  program, GLint  location, GLdouble  v0, GLdouble  v1, GLdouble  v2);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM3DEXT)(GLuint  program, GLint  location, GLdouble  x, GLdouble  y, GLdouble  z);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM3DV)(GLuint  program, GLint  location, GLsizei  count, const GLdouble * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM3DVEXT)(GLuint  program, GLint  location, GLsizei  count, const GLdouble * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM3F)(GLuint  program, GLint  location, GLfloat  v0, GLfloat  v1, GLfloat  v2);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM3FEXT)(GLuint  program, GLint  location, GLfloat  v0, GLfloat  v1, GLfloat  v2);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM3FV)(GLuint  program, GLint  location, GLsizei  count, const GLfloat * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM3FVEXT)(GLuint  program, GLint  location, GLsizei  count, const GLfloat * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM3I)(GLuint  program, GLint  location, GLint  v0, GLint  v1, GLint  v2);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM3I64ARB)(GLuint  program, GLint  location, GLint64  x, GLint64  y, GLint64  z);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM3I64NV)(GLuint  program, GLint  location, GLint64EXT  x, GLint64EXT  y, GLint64EXT  z);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM3I64VARB)(GLuint  program, GLint  location, GLsizei  count, const GLint64 * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM3I64VNV)(GLuint  program, GLint  location, GLsizei  count, const GLint64EXT * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM3IEXT)(GLuint  program, GLint  location, GLint  v0, GLint  v1, GLint  v2);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM3IV)(GLuint  program, GLint  location, GLsizei  count, const GLint * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM3IVEXT)(GLuint  program, GLint  location, GLsizei  count, const GLint * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM3UI)(GLuint  program, GLint  location, GLuint  v0, GLuint  v1, GLuint  v2);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM3UI64ARB)(GLuint  program, GLint  location, GLuint64  x, GLuint64  y, GLuint64  z);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM3UI64NV)(GLuint  program, GLint  location, GLuint64EXT  x, GLuint64EXT  y, GLuint64EXT  z);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM3UI64VARB)(GLuint  program, GLint  location, GLsizei  count, const GLuint64 * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM3UI64VNV)(GLuint  program, GLint  location, GLsizei  count, const GLuint64EXT * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM3UIEXT)(GLuint  program, GLint  location, GLuint  v0, GLuint  v1, GLuint  v2);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM3UIV)(GLuint  program, GLint  location, GLsizei  count, const GLuint * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM3UIVEXT)(GLuint  program, GLint  location, GLsizei  count, const GLuint * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM4D)(GLuint  program, GLint  location, GLdouble  v0, GLdouble  v1, GLdouble  v2, GLdouble  v3);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM4DEXT)(GLuint  program, GLint  location, GLdouble  x, GLdouble  y, GLdouble  z, GLdouble  w);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM4DV)(GLuint  program, GLint  location, GLsizei  count, const GLdouble * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM4DVEXT)(GLuint  program, GLint  location, GLsizei  count, const GLdouble * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM4F)(GLuint  program, GLint  location, GLfloat  v0, GLfloat  v1, GLfloat  v2, GLfloat  v3);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM4FEXT)(GLuint  program, GLint  location, GLfloat  v0, GLfloat  v1, GLfloat  v2, GLfloat  v3);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM4FV)(GLuint  program, GLint  location, GLsizei  count, const GLfloat * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM4FVEXT)(GLuint  program, GLint  location, GLsizei  count, const GLfloat * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM4I)(GLuint  program, GLint  location, GLint  v0, GLint  v1, GLint  v2, GLint  v3);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM4I64ARB)(GLuint  program, GLint  location, GLint64  x, GLint64  y, GLint64  z, GLint64  w);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM4I64NV)(GLuint  program, GLint  location, GLint64EXT  x, GLint64EXT  y, GLint64EXT  z, GLint64EXT  w);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM4I64VARB)(GLuint  program, GLint  location, GLsizei  count, const GLint64 * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM4I64VNV)(GLuint  program, GLint  location, GLsizei  count, const GLint64EXT * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM4IEXT)(GLuint  program, GLint  location, GLint  v0, GLint  v1, GLint  v2, GLint  v3);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM4IV)(GLuint  program, GLint  location, GLsizei  count, const GLint * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM4IVEXT)(GLuint  program, GLint  location, GLsizei  count, const GLint * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM4UI)(GLuint  program, GLint  location, GLuint  v0, GLuint  v1, GLuint  v2, GLuint  v3);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM4UI64ARB)(GLuint  program, GLint  location, GLuint64  x, GLuint64  y, GLuint64  z, GLuint64  w);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM4UI64NV)(GLuint  program, GLint  location, GLuint64EXT  x, GLuint64EXT  y, GLuint64EXT  z, GLuint64EXT  w);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM4UI64VARB)(GLuint  program, GLint  location, GLsizei  count, const GLuint64 * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM4UI64VNV)(GLuint  program, GLint  location, GLsizei  count, const GLuint64EXT * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM4UIEXT)(GLuint  program, GLint  location, GLuint  v0, GLuint  v1, GLuint  v2, GLuint  v3);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM4UIV)(GLuint  program, GLint  location, GLsizei  count, const GLuint * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORM4UIVEXT)(GLuint  program, GLint  location, GLsizei  count, const GLuint * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORMHANDLEUI64ARB)(GLuint  program, GLint  location, GLuint64  value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORMHANDLEUI64NV)(GLuint  program, GLint  location, GLuint64  value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORMHANDLEUI64VARB)(GLuint  program, GLint  location, GLsizei  count, const GLuint64 * values);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORMHANDLEUI64VNV)(GLuint  program, GLint  location, GLsizei  count, const GLuint64 * values);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORMMATRIX2DV)(GLuint  program, GLint  location, GLsizei  count, GLboolean  transpose, const GLdouble * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORMMATRIX2DVEXT)(GLuint  program, GLint  location, GLsizei  count, GLboolean  transpose, const GLdouble * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORMMATRIX2FV)(GLuint  program, GLint  location, GLsizei  count, GLboolean  transpose, const GLfloat * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORMMATRIX2FVEXT)(GLuint  program, GLint  location, GLsizei  count, GLboolean  transpose, const GLfloat * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORMMATRIX2X3DV)(GLuint  program, GLint  location, GLsizei  count, GLboolean  transpose, const GLdouble * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORMMATRIX2X3DVEXT)(GLuint  program, GLint  location, GLsizei  count, GLboolean  transpose, const GLdouble * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORMMATRIX2X3FV)(GLuint  program, GLint  location, GLsizei  count, GLboolean  transpose, const GLfloat * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORMMATRIX2X3FVEXT)(GLuint  program, GLint  location, GLsizei  count, GLboolean  transpose, const GLfloat * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORMMATRIX2X4DV)(GLuint  program, GLint  location, GLsizei  count, GLboolean  transpose, const GLdouble * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORMMATRIX2X4DVEXT)(GLuint  program, GLint  location, GLsizei  count, GLboolean  transpose, const GLdouble * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORMMATRIX2X4FV)(GLuint  program, GLint  location, GLsizei  count, GLboolean  transpose, const GLfloat * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORMMATRIX2X4FVEXT)(GLuint  program, GLint  location, GLsizei  count, GLboolean  transpose, const GLfloat * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORMMATRIX3DV)(GLuint  program, GLint  location, GLsizei  count, GLboolean  transpose, const GLdouble * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORMMATRIX3DVEXT)(GLuint  program, GLint  location, GLsizei  count, GLboolean  transpose, const GLdouble * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORMMATRIX3FV)(GLuint  program, GLint  location, GLsizei  count, GLboolean  transpose, const GLfloat * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORMMATRIX3FVEXT)(GLuint  program, GLint  location, GLsizei  count, GLboolean  transpose, const GLfloat * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORMMATRIX3X2DV)(GLuint  program, GLint  location, GLsizei  count, GLboolean  transpose, const GLdouble * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORMMATRIX3X2DVEXT)(GLuint  program, GLint  location, GLsizei  count, GLboolean  transpose, const GLdouble * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORMMATRIX3X2FV)(GLuint  program, GLint  location, GLsizei  count, GLboolean  transpose, const GLfloat * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORMMATRIX3X2FVEXT)(GLuint  program, GLint  location, GLsizei  count, GLboolean  transpose, const GLfloat * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORMMATRIX3X4DV)(GLuint  program, GLint  location, GLsizei  count, GLboolean  transpose, const GLdouble * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORMMATRIX3X4DVEXT)(GLuint  program, GLint  location, GLsizei  count, GLboolean  transpose, const GLdouble * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORMMATRIX3X4FV)(GLuint  program, GLint  location, GLsizei  count, GLboolean  transpose, const GLfloat * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORMMATRIX3X4FVEXT)(GLuint  program, GLint  location, GLsizei  count, GLboolean  transpose, const GLfloat * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORMMATRIX4DV)(GLuint  program, GLint  location, GLsizei  count, GLboolean  transpose, const GLdouble * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORMMATRIX4DVEXT)(GLuint  program, GLint  location, GLsizei  count, GLboolean  transpose, const GLdouble * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORMMATRIX4FV)(GLuint  program, GLint  location, GLsizei  count, GLboolean  transpose, const GLfloat * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORMMATRIX4FVEXT)(GLuint  program, GLint  location, GLsizei  count, GLboolean  transpose, const GLfloat * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORMMATRIX4X2DV)(GLuint  program, GLint  location, GLsizei  count, GLboolean  transpose, const GLdouble * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORMMATRIX4X2DVEXT)(GLuint  program, GLint  location, GLsizei  count, GLboolean  transpose, const GLdouble * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORMMATRIX4X2FV)(GLuint  program, GLint  location, GLsizei  count, GLboolean  transpose, const GLfloat * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORMMATRIX4X2FVEXT)(GLuint  program, GLint  location, GLsizei  count, GLboolean  transpose, const GLfloat * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORMMATRIX4X3DV)(GLuint  program, GLint  location, GLsizei  count, GLboolean  transpose, const GLdouble * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORMMATRIX4X3DVEXT)(GLuint  program, GLint  location, GLsizei  count, GLboolean  transpose, const GLdouble * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORMMATRIX4X3FV)(GLuint  program, GLint  location, GLsizei  count, GLboolean  transpose, const GLfloat * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORMMATRIX4X3FVEXT)(GLuint  program, GLint  location, GLsizei  count, GLboolean  transpose, const GLfloat * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORMUI64NV)(GLuint  program, GLint  location, GLuint64EXT  value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMUNIFORMUI64VNV)(GLuint  program, GLint  location, GLsizei  count, const GLuint64EXT * value);
 | |
| // typedef void  (APIENTRYP GPPROGRAMVERTEXLIMITNV)(GLenum  target, GLint  limit);
 | |
| // typedef void  (APIENTRYP GPPROVOKINGVERTEX)(GLenum  mode);
 | |
| // typedef void  (APIENTRYP GPPROVOKINGVERTEXEXT)(GLenum  mode);
 | |
| // typedef void  (APIENTRYP GPPUSHATTRIB)(GLbitfield  mask);
 | |
| // typedef void  (APIENTRYP GPPUSHCLIENTATTRIB)(GLbitfield  mask);
 | |
| // typedef void  (APIENTRYP GPPUSHCLIENTATTRIBDEFAULTEXT)(GLbitfield  mask);
 | |
| // typedef void  (APIENTRYP GPPUSHDEBUGGROUP)(GLenum  source, GLuint  id, GLsizei  length, const GLchar * message);
 | |
| // typedef void  (APIENTRYP GPPUSHDEBUGGROUPKHR)(GLenum  source, GLuint  id, GLsizei  length, const GLchar * message);
 | |
| // typedef void  (APIENTRYP GPPUSHGROUPMARKEREXT)(GLsizei  length, const GLchar * marker);
 | |
| // typedef void  (APIENTRYP GPPUSHMATRIX)();
 | |
| // typedef void  (APIENTRYP GPPUSHNAME)(GLuint  name);
 | |
| // typedef void  (APIENTRYP GPQUERYCOUNTER)(GLuint  id, GLenum  target);
 | |
| // typedef GLbitfield  (APIENTRYP GPQUERYMATRIXXOES)(GLfixed * mantissa, GLint * exponent);
 | |
| // typedef void  (APIENTRYP GPQUERYOBJECTPARAMETERUIAMD)(GLenum  target, GLuint  id, GLenum  pname, GLuint  param);
 | |
| // typedef GLint  (APIENTRYP GPQUERYRESOURCENV)(GLenum  queryType, GLint  tagId, GLuint  bufSize, GLint * buffer);
 | |
| // typedef void  (APIENTRYP GPQUERYRESOURCETAGNV)(GLint  tagId, const GLchar * tagString);
 | |
| // typedef void  (APIENTRYP GPRASTERPOS2D)(GLdouble  x, GLdouble  y);
 | |
| // typedef void  (APIENTRYP GPRASTERPOS2DV)(const GLdouble * v);
 | |
| // typedef void  (APIENTRYP GPRASTERPOS2F)(GLfloat  x, GLfloat  y);
 | |
| // typedef void  (APIENTRYP GPRASTERPOS2FV)(const GLfloat * v);
 | |
| // typedef void  (APIENTRYP GPRASTERPOS2I)(GLint  x, GLint  y);
 | |
| // typedef void  (APIENTRYP GPRASTERPOS2IV)(const GLint * v);
 | |
| // typedef void  (APIENTRYP GPRASTERPOS2S)(GLshort  x, GLshort  y);
 | |
| // typedef void  (APIENTRYP GPRASTERPOS2SV)(const GLshort * v);
 | |
| // typedef void  (APIENTRYP GPRASTERPOS2XOES)(GLfixed  x, GLfixed  y);
 | |
| // typedef void  (APIENTRYP GPRASTERPOS2XVOES)(const GLfixed * coords);
 | |
| // typedef void  (APIENTRYP GPRASTERPOS3D)(GLdouble  x, GLdouble  y, GLdouble  z);
 | |
| // typedef void  (APIENTRYP GPRASTERPOS3DV)(const GLdouble * v);
 | |
| // typedef void  (APIENTRYP GPRASTERPOS3F)(GLfloat  x, GLfloat  y, GLfloat  z);
 | |
| // typedef void  (APIENTRYP GPRASTERPOS3FV)(const GLfloat * v);
 | |
| // typedef void  (APIENTRYP GPRASTERPOS3I)(GLint  x, GLint  y, GLint  z);
 | |
| // typedef void  (APIENTRYP GPRASTERPOS3IV)(const GLint * v);
 | |
| // typedef void  (APIENTRYP GPRASTERPOS3S)(GLshort  x, GLshort  y, GLshort  z);
 | |
| // typedef void  (APIENTRYP GPRASTERPOS3SV)(const GLshort * v);
 | |
| // typedef void  (APIENTRYP GPRASTERPOS3XOES)(GLfixed  x, GLfixed  y, GLfixed  z);
 | |
| // typedef void  (APIENTRYP GPRASTERPOS3XVOES)(const GLfixed * coords);
 | |
| // typedef void  (APIENTRYP GPRASTERPOS4D)(GLdouble  x, GLdouble  y, GLdouble  z, GLdouble  w);
 | |
| // typedef void  (APIENTRYP GPRASTERPOS4DV)(const GLdouble * v);
 | |
| // typedef void  (APIENTRYP GPRASTERPOS4F)(GLfloat  x, GLfloat  y, GLfloat  z, GLfloat  w);
 | |
| // typedef void  (APIENTRYP GPRASTERPOS4FV)(const GLfloat * v);
 | |
| // typedef void  (APIENTRYP GPRASTERPOS4I)(GLint  x, GLint  y, GLint  z, GLint  w);
 | |
| // typedef void  (APIENTRYP GPRASTERPOS4IV)(const GLint * v);
 | |
| // typedef void  (APIENTRYP GPRASTERPOS4S)(GLshort  x, GLshort  y, GLshort  z, GLshort  w);
 | |
| // typedef void  (APIENTRYP GPRASTERPOS4SV)(const GLshort * v);
 | |
| // typedef void  (APIENTRYP GPRASTERPOS4XOES)(GLfixed  x, GLfixed  y, GLfixed  z, GLfixed  w);
 | |
| // typedef void  (APIENTRYP GPRASTERPOS4XVOES)(const GLfixed * coords);
 | |
| // typedef void  (APIENTRYP GPRASTERSAMPLESEXT)(GLuint  samples, GLboolean  fixedsamplelocations);
 | |
| // typedef void  (APIENTRYP GPREADBUFFER)(GLenum  src);
 | |
| // typedef void  (APIENTRYP GPREADINSTRUMENTSSGIX)(GLint  marker);
 | |
| // typedef void  (APIENTRYP GPREADPIXELS)(GLint  x, GLint  y, GLsizei  width, GLsizei  height, GLenum  format, GLenum  type, void * pixels);
 | |
| // typedef void  (APIENTRYP GPREADNPIXELS)(GLint  x, GLint  y, GLsizei  width, GLsizei  height, GLenum  format, GLenum  type, GLsizei  bufSize, void * data);
 | |
| // typedef void  (APIENTRYP GPREADNPIXELSARB)(GLint  x, GLint  y, GLsizei  width, GLsizei  height, GLenum  format, GLenum  type, GLsizei  bufSize, void * data);
 | |
| // typedef void  (APIENTRYP GPREADNPIXELSKHR)(GLint  x, GLint  y, GLsizei  width, GLsizei  height, GLenum  format, GLenum  type, GLsizei  bufSize, void * data);
 | |
| // typedef void  (APIENTRYP GPRECTD)(GLdouble  x1, GLdouble  y1, GLdouble  x2, GLdouble  y2);
 | |
| // typedef void  (APIENTRYP GPRECTDV)(const GLdouble * v1, const GLdouble * v2);
 | |
| // typedef void  (APIENTRYP GPRECTF)(GLfloat  x1, GLfloat  y1, GLfloat  x2, GLfloat  y2);
 | |
| // typedef void  (APIENTRYP GPRECTFV)(const GLfloat * v1, const GLfloat * v2);
 | |
| // typedef void  (APIENTRYP GPRECTI)(GLint  x1, GLint  y1, GLint  x2, GLint  y2);
 | |
| // typedef void  (APIENTRYP GPRECTIV)(const GLint * v1, const GLint * v2);
 | |
| // typedef void  (APIENTRYP GPRECTS)(GLshort  x1, GLshort  y1, GLshort  x2, GLshort  y2);
 | |
| // typedef void  (APIENTRYP GPRECTSV)(const GLshort * v1, const GLshort * v2);
 | |
| // typedef void  (APIENTRYP GPRECTXOES)(GLfixed  x1, GLfixed  y1, GLfixed  x2, GLfixed  y2);
 | |
| // typedef void  (APIENTRYP GPRECTXVOES)(const GLfixed * v1, const GLfixed * v2);
 | |
| // typedef void  (APIENTRYP GPREFERENCEPLANESGIX)(const GLdouble * equation);
 | |
| // typedef GLboolean  (APIENTRYP GPRELEASEKEYEDMUTEXWIN32EXT)(GLuint  memory, GLuint64  key);
 | |
| // typedef void  (APIENTRYP GPRELEASESHADERCOMPILER)();
 | |
| // typedef void  (APIENTRYP GPRENDERGPUMASKNV)(GLbitfield  mask);
 | |
| // typedef GLint  (APIENTRYP GPRENDERMODE)(GLenum  mode);
 | |
| // typedef void  (APIENTRYP GPRENDERBUFFERSTORAGE)(GLenum  target, GLenum  internalformat, GLsizei  width, GLsizei  height);
 | |
| // typedef void  (APIENTRYP GPRENDERBUFFERSTORAGEEXT)(GLenum  target, GLenum  internalformat, GLsizei  width, GLsizei  height);
 | |
| // typedef void  (APIENTRYP GPRENDERBUFFERSTORAGEMULTISAMPLE)(GLenum  target, GLsizei  samples, GLenum  internalformat, GLsizei  width, GLsizei  height);
 | |
| // typedef void  (APIENTRYP GPRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENV)(GLenum  target, GLsizei  coverageSamples, GLsizei  colorSamples, GLenum  internalformat, GLsizei  width, GLsizei  height);
 | |
| // typedef void  (APIENTRYP GPRENDERBUFFERSTORAGEMULTISAMPLEEXT)(GLenum  target, GLsizei  samples, GLenum  internalformat, GLsizei  width, GLsizei  height);
 | |
| // typedef void  (APIENTRYP GPREPLACEMENTCODEPOINTERSUN)(GLenum  type, GLsizei  stride, const void ** pointer);
 | |
| // typedef void  (APIENTRYP GPREPLACEMENTCODEUBSUN)(GLubyte  code);
 | |
| // typedef void  (APIENTRYP GPREPLACEMENTCODEUBVSUN)(const GLubyte * code);
 | |
| // typedef void  (APIENTRYP GPREPLACEMENTCODEUICOLOR3FVERTEX3FSUN)(GLuint  rc, GLfloat  r, GLfloat  g, GLfloat  b, GLfloat  x, GLfloat  y, GLfloat  z);
 | |
| // typedef void  (APIENTRYP GPREPLACEMENTCODEUICOLOR3FVERTEX3FVSUN)(const GLuint * rc, const GLfloat * c, const GLfloat * v);
 | |
| // typedef void  (APIENTRYP GPREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUN)(GLuint  rc, GLfloat  r, GLfloat  g, GLfloat  b, GLfloat  a, GLfloat  nx, GLfloat  ny, GLfloat  nz, GLfloat  x, GLfloat  y, GLfloat  z);
 | |
| // typedef void  (APIENTRYP GPREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUN)(const GLuint * rc, const GLfloat * c, const GLfloat * n, const GLfloat * v);
 | |
| // typedef void  (APIENTRYP GPREPLACEMENTCODEUICOLOR4UBVERTEX3FSUN)(GLuint  rc, GLubyte  r, GLubyte  g, GLubyte  b, GLubyte  a, GLfloat  x, GLfloat  y, GLfloat  z);
 | |
| // typedef void  (APIENTRYP GPREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUN)(const GLuint * rc, const GLubyte * c, const GLfloat * v);
 | |
| // typedef void  (APIENTRYP GPREPLACEMENTCODEUINORMAL3FVERTEX3FSUN)(GLuint  rc, GLfloat  nx, GLfloat  ny, GLfloat  nz, GLfloat  x, GLfloat  y, GLfloat  z);
 | |
| // typedef void  (APIENTRYP GPREPLACEMENTCODEUINORMAL3FVERTEX3FVSUN)(const GLuint * rc, const GLfloat * n, const GLfloat * v);
 | |
| // typedef void  (APIENTRYP GPREPLACEMENTCODEUISUN)(GLuint  code);
 | |
| // typedef void  (APIENTRYP GPREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUN)(GLuint  rc, GLfloat  s, GLfloat  t, GLfloat  r, GLfloat  g, GLfloat  b, GLfloat  a, GLfloat  nx, GLfloat  ny, GLfloat  nz, GLfloat  x, GLfloat  y, GLfloat  z);
 | |
| // typedef void  (APIENTRYP GPREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUN)(const GLuint * rc, const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v);
 | |
| // typedef void  (APIENTRYP GPREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUN)(GLuint  rc, GLfloat  s, GLfloat  t, GLfloat  nx, GLfloat  ny, GLfloat  nz, GLfloat  x, GLfloat  y, GLfloat  z);
 | |
| // typedef void  (APIENTRYP GPREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUN)(const GLuint * rc, const GLfloat * tc, const GLfloat * n, const GLfloat * v);
 | |
| // typedef void  (APIENTRYP GPREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUN)(GLuint  rc, GLfloat  s, GLfloat  t, GLfloat  x, GLfloat  y, GLfloat  z);
 | |
| // typedef void  (APIENTRYP GPREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUN)(const GLuint * rc, const GLfloat * tc, const GLfloat * v);
 | |
| // typedef void  (APIENTRYP GPREPLACEMENTCODEUIVERTEX3FSUN)(GLuint  rc, GLfloat  x, GLfloat  y, GLfloat  z);
 | |
| // typedef void  (APIENTRYP GPREPLACEMENTCODEUIVERTEX3FVSUN)(const GLuint * rc, const GLfloat * v);
 | |
| // typedef void  (APIENTRYP GPREPLACEMENTCODEUIVSUN)(const GLuint * code);
 | |
| // typedef void  (APIENTRYP GPREPLACEMENTCODEUSSUN)(GLushort  code);
 | |
| // typedef void  (APIENTRYP GPREPLACEMENTCODEUSVSUN)(const GLushort * code);
 | |
| // typedef void  (APIENTRYP GPREQUESTRESIDENTPROGRAMSNV)(GLsizei  n, const GLuint * programs);
 | |
| // typedef void  (APIENTRYP GPRESETHISTOGRAMEXT)(GLenum  target);
 | |
| // typedef void  (APIENTRYP GPRESETMINMAXEXT)(GLenum  target);
 | |
| // typedef void  (APIENTRYP GPRESIZEBUFFERSMESA)();
 | |
| // typedef void  (APIENTRYP GPRESOLVEDEPTHVALUESNV)();
 | |
| // typedef void  (APIENTRYP GPRESUMETRANSFORMFEEDBACK)();
 | |
| // typedef void  (APIENTRYP GPRESUMETRANSFORMFEEDBACKNV)();
 | |
| // typedef void  (APIENTRYP GPROTATED)(GLdouble  angle, GLdouble  x, GLdouble  y, GLdouble  z);
 | |
| // typedef void  (APIENTRYP GPROTATEF)(GLfloat  angle, GLfloat  x, GLfloat  y, GLfloat  z);
 | |
| // typedef void  (APIENTRYP GPROTATEXOES)(GLfixed  angle, GLfixed  x, GLfixed  y, GLfixed  z);
 | |
| // typedef void  (APIENTRYP GPSAMPLECOVERAGE)(GLfloat  value, GLboolean  invert);
 | |
| // typedef void  (APIENTRYP GPSAMPLECOVERAGEARB)(GLfloat  value, GLboolean  invert);
 | |
| // typedef void  (APIENTRYP GPSAMPLECOVERAGEXOES)(GLclampx  value, GLboolean  invert);
 | |
| // typedef void  (APIENTRYP GPSAMPLEMAPATI)(GLuint  dst, GLuint  interp, GLenum  swizzle);
 | |
| // typedef void  (APIENTRYP GPSAMPLEMASKEXT)(GLclampf  value, GLboolean  invert);
 | |
| // typedef void  (APIENTRYP GPSAMPLEMASKINDEXEDNV)(GLuint  index, GLbitfield  mask);
 | |
| // typedef void  (APIENTRYP GPSAMPLEMASKSGIS)(GLclampf  value, GLboolean  invert);
 | |
| // typedef void  (APIENTRYP GPSAMPLEMASKI)(GLuint  maskNumber, GLbitfield  mask);
 | |
| // typedef void  (APIENTRYP GPSAMPLEPATTERNEXT)(GLenum  pattern);
 | |
| // typedef void  (APIENTRYP GPSAMPLEPATTERNSGIS)(GLenum  pattern);
 | |
| // typedef void  (APIENTRYP GPSAMPLERPARAMETERIIV)(GLuint  sampler, GLenum  pname, const GLint * param);
 | |
| // typedef void  (APIENTRYP GPSAMPLERPARAMETERIUIV)(GLuint  sampler, GLenum  pname, const GLuint * param);
 | |
| // typedef void  (APIENTRYP GPSAMPLERPARAMETERF)(GLuint  sampler, GLenum  pname, GLfloat  param);
 | |
| // typedef void  (APIENTRYP GPSAMPLERPARAMETERFV)(GLuint  sampler, GLenum  pname, const GLfloat * param);
 | |
| // typedef void  (APIENTRYP GPSAMPLERPARAMETERI)(GLuint  sampler, GLenum  pname, GLint  param);
 | |
| // typedef void  (APIENTRYP GPSAMPLERPARAMETERIV)(GLuint  sampler, GLenum  pname, const GLint * param);
 | |
| // typedef void  (APIENTRYP GPSCALED)(GLdouble  x, GLdouble  y, GLdouble  z);
 | |
| // typedef void  (APIENTRYP GPSCALEF)(GLfloat  x, GLfloat  y, GLfloat  z);
 | |
| // typedef void  (APIENTRYP GPSCALEXOES)(GLfixed  x, GLfixed  y, GLfixed  z);
 | |
| // typedef void  (APIENTRYP GPSCISSOR)(GLint  x, GLint  y, GLsizei  width, GLsizei  height);
 | |
| // typedef void  (APIENTRYP GPSCISSORARRAYV)(GLuint  first, GLsizei  count, const GLint * v);
 | |
| // typedef void  (APIENTRYP GPSCISSORINDEXED)(GLuint  index, GLint  left, GLint  bottom, GLsizei  width, GLsizei  height);
 | |
| // typedef void  (APIENTRYP GPSCISSORINDEXEDV)(GLuint  index, const GLint * v);
 | |
| // typedef void  (APIENTRYP GPSECONDARYCOLOR3B)(GLbyte  red, GLbyte  green, GLbyte  blue);
 | |
| // typedef void  (APIENTRYP GPSECONDARYCOLOR3BEXT)(GLbyte  red, GLbyte  green, GLbyte  blue);
 | |
| // typedef void  (APIENTRYP GPSECONDARYCOLOR3BV)(const GLbyte * v);
 | |
| // typedef void  (APIENTRYP GPSECONDARYCOLOR3BVEXT)(const GLbyte * v);
 | |
| // typedef void  (APIENTRYP GPSECONDARYCOLOR3D)(GLdouble  red, GLdouble  green, GLdouble  blue);
 | |
| // typedef void  (APIENTRYP GPSECONDARYCOLOR3DEXT)(GLdouble  red, GLdouble  green, GLdouble  blue);
 | |
| // typedef void  (APIENTRYP GPSECONDARYCOLOR3DV)(const GLdouble * v);
 | |
| // typedef void  (APIENTRYP GPSECONDARYCOLOR3DVEXT)(const GLdouble * v);
 | |
| // typedef void  (APIENTRYP GPSECONDARYCOLOR3F)(GLfloat  red, GLfloat  green, GLfloat  blue);
 | |
| // typedef void  (APIENTRYP GPSECONDARYCOLOR3FEXT)(GLfloat  red, GLfloat  green, GLfloat  blue);
 | |
| // typedef void  (APIENTRYP GPSECONDARYCOLOR3FV)(const GLfloat * v);
 | |
| // typedef void  (APIENTRYP GPSECONDARYCOLOR3FVEXT)(const GLfloat * v);
 | |
| // typedef void  (APIENTRYP GPSECONDARYCOLOR3HNV)(GLhalfNV  red, GLhalfNV  green, GLhalfNV  blue);
 | |
| // typedef void  (APIENTRYP GPSECONDARYCOLOR3HVNV)(const GLhalfNV * v);
 | |
| // typedef void  (APIENTRYP GPSECONDARYCOLOR3I)(GLint  red, GLint  green, GLint  blue);
 | |
| // typedef void  (APIENTRYP GPSECONDARYCOLOR3IEXT)(GLint  red, GLint  green, GLint  blue);
 | |
| // typedef void  (APIENTRYP GPSECONDARYCOLOR3IV)(const GLint * v);
 | |
| // typedef void  (APIENTRYP GPSECONDARYCOLOR3IVEXT)(const GLint * v);
 | |
| // typedef void  (APIENTRYP GPSECONDARYCOLOR3S)(GLshort  red, GLshort  green, GLshort  blue);
 | |
| // typedef void  (APIENTRYP GPSECONDARYCOLOR3SEXT)(GLshort  red, GLshort  green, GLshort  blue);
 | |
| // typedef void  (APIENTRYP GPSECONDARYCOLOR3SV)(const GLshort * v);
 | |
| // typedef void  (APIENTRYP GPSECONDARYCOLOR3SVEXT)(const GLshort * v);
 | |
| // typedef void  (APIENTRYP GPSECONDARYCOLOR3UB)(GLubyte  red, GLubyte  green, GLubyte  blue);
 | |
| // typedef void  (APIENTRYP GPSECONDARYCOLOR3UBEXT)(GLubyte  red, GLubyte  green, GLubyte  blue);
 | |
| // typedef void  (APIENTRYP GPSECONDARYCOLOR3UBV)(const GLubyte * v);
 | |
| // typedef void  (APIENTRYP GPSECONDARYCOLOR3UBVEXT)(const GLubyte * v);
 | |
| // typedef void  (APIENTRYP GPSECONDARYCOLOR3UI)(GLuint  red, GLuint  green, GLuint  blue);
 | |
| // typedef void  (APIENTRYP GPSECONDARYCOLOR3UIEXT)(GLuint  red, GLuint  green, GLuint  blue);
 | |
| // typedef void  (APIENTRYP GPSECONDARYCOLOR3UIV)(const GLuint * v);
 | |
| // typedef void  (APIENTRYP GPSECONDARYCOLOR3UIVEXT)(const GLuint * v);
 | |
| // typedef void  (APIENTRYP GPSECONDARYCOLOR3US)(GLushort  red, GLushort  green, GLushort  blue);
 | |
| // typedef void  (APIENTRYP GPSECONDARYCOLOR3USEXT)(GLushort  red, GLushort  green, GLushort  blue);
 | |
| // typedef void  (APIENTRYP GPSECONDARYCOLOR3USV)(const GLushort * v);
 | |
| // typedef void  (APIENTRYP GPSECONDARYCOLOR3USVEXT)(const GLushort * v);
 | |
| // typedef void  (APIENTRYP GPSECONDARYCOLORFORMATNV)(GLint  size, GLenum  type, GLsizei  stride);
 | |
| // typedef void  (APIENTRYP GPSECONDARYCOLORPOINTER)(GLint  size, GLenum  type, GLsizei  stride, const void * pointer);
 | |
| // typedef void  (APIENTRYP GPSECONDARYCOLORPOINTEREXT)(GLint  size, GLenum  type, GLsizei  stride, const void * pointer);
 | |
| // typedef void  (APIENTRYP GPSECONDARYCOLORPOINTERLISTIBM)(GLint  size, GLenum  type, GLint  stride, const void ** pointer, GLint  ptrstride);
 | |
| // typedef void  (APIENTRYP GPSELECTBUFFER)(GLsizei  size, GLuint * buffer);
 | |
| // typedef void  (APIENTRYP GPSELECTPERFMONITORCOUNTERSAMD)(GLuint  monitor, GLboolean  enable, GLuint  group, GLint  numCounters, GLuint * counterList);
 | |
| // typedef void  (APIENTRYP GPSEMAPHOREPARAMETERUI64VEXT)(GLuint  semaphore, GLenum  pname, const GLuint64 * params);
 | |
| // typedef void  (APIENTRYP GPSEPARABLEFILTER2DEXT)(GLenum  target, GLenum  internalformat, GLsizei  width, GLsizei  height, GLenum  format, GLenum  type, const void * row, const void * column);
 | |
| // typedef void  (APIENTRYP GPSETFENCEAPPLE)(GLuint  fence);
 | |
| // typedef void  (APIENTRYP GPSETFENCENV)(GLuint  fence, GLenum  condition);
 | |
| // typedef void  (APIENTRYP GPSETFRAGMENTSHADERCONSTANTATI)(GLuint  dst, const GLfloat * value);
 | |
| // typedef void  (APIENTRYP GPSETINVARIANTEXT)(GLuint  id, GLenum  type, const void * addr);
 | |
| // typedef void  (APIENTRYP GPSETLOCALCONSTANTEXT)(GLuint  id, GLenum  type, const void * addr);
 | |
| // typedef void  (APIENTRYP GPSETMULTISAMPLEFVAMD)(GLenum  pname, GLuint  index, const GLfloat * val);
 | |
| // typedef void  (APIENTRYP GPSHADEMODEL)(GLenum  mode);
 | |
| // typedef void  (APIENTRYP GPSHADERBINARY)(GLsizei  count, const GLuint * shaders, GLenum  binaryformat, const void * binary, GLsizei  length);
 | |
| // typedef void  (APIENTRYP GPSHADEROP1EXT)(GLenum  op, GLuint  res, GLuint  arg1);
 | |
| // typedef void  (APIENTRYP GPSHADEROP2EXT)(GLenum  op, GLuint  res, GLuint  arg1, GLuint  arg2);
 | |
| // typedef void  (APIENTRYP GPSHADEROP3EXT)(GLenum  op, GLuint  res, GLuint  arg1, GLuint  arg2, GLuint  arg3);
 | |
| // typedef void  (APIENTRYP GPSHADERSOURCE)(GLuint  shader, GLsizei  count, const GLchar *const* string, const GLint * length);
 | |
| // typedef void  (APIENTRYP GPSHADERSOURCEARB)(GLhandleARB  shaderObj, GLsizei  count, const GLcharARB ** string, const GLint * length);
 | |
| // typedef void  (APIENTRYP GPSHADERSTORAGEBLOCKBINDING)(GLuint  program, GLuint  storageBlockIndex, GLuint  storageBlockBinding);
 | |
| // typedef void  (APIENTRYP GPSHARPENTEXFUNCSGIS)(GLenum  target, GLsizei  n, const GLfloat * points);
 | |
| // typedef void  (APIENTRYP GPSIGNALSEMAPHOREEXT)(GLuint  semaphore, GLuint  numBufferBarriers, const GLuint * buffers, GLuint  numTextureBarriers, const GLuint * textures, const GLenum * dstLayouts);
 | |
| // typedef void  (APIENTRYP GPSIGNALVKFENCENV)(GLuint64  vkFence);
 | |
| // typedef void  (APIENTRYP GPSIGNALVKSEMAPHORENV)(GLuint64  vkSemaphore);
 | |
| // typedef void  (APIENTRYP GPSPECIALIZESHADERARB)(GLuint  shader, const GLchar * pEntryPoint, GLuint  numSpecializationConstants, const GLuint * pConstantIndex, const GLuint * pConstantValue);
 | |
| // typedef void  (APIENTRYP GPSPRITEPARAMETERFSGIX)(GLenum  pname, GLfloat  param);
 | |
| // typedef void  (APIENTRYP GPSPRITEPARAMETERFVSGIX)(GLenum  pname, const GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPSPRITEPARAMETERISGIX)(GLenum  pname, GLint  param);
 | |
| // typedef void  (APIENTRYP GPSPRITEPARAMETERIVSGIX)(GLenum  pname, const GLint * params);
 | |
| // typedef void  (APIENTRYP GPSTARTINSTRUMENTSSGIX)();
 | |
| // typedef void  (APIENTRYP GPSTATECAPTURENV)(GLuint  state, GLenum  mode);
 | |
| // typedef void  (APIENTRYP GPSTENCILCLEARTAGEXT)(GLsizei  stencilTagBits, GLuint  stencilClearTag);
 | |
| // typedef void  (APIENTRYP GPSTENCILFILLPATHINSTANCEDNV)(GLsizei  numPaths, GLenum  pathNameType, const void * paths, GLuint  pathBase, GLenum  fillMode, GLuint  mask, GLenum  transformType, const GLfloat * transformValues);
 | |
| // typedef void  (APIENTRYP GPSTENCILFILLPATHNV)(GLuint  path, GLenum  fillMode, GLuint  mask);
 | |
| // typedef void  (APIENTRYP GPSTENCILFUNC)(GLenum  func, GLint  ref, GLuint  mask);
 | |
| // typedef void  (APIENTRYP GPSTENCILFUNCSEPARATE)(GLenum  face, GLenum  func, GLint  ref, GLuint  mask);
 | |
| // typedef void  (APIENTRYP GPSTENCILFUNCSEPARATEATI)(GLenum  frontfunc, GLenum  backfunc, GLint  ref, GLuint  mask);
 | |
| // typedef void  (APIENTRYP GPSTENCILMASK)(GLuint  mask);
 | |
| // typedef void  (APIENTRYP GPSTENCILMASKSEPARATE)(GLenum  face, GLuint  mask);
 | |
| // typedef void  (APIENTRYP GPSTENCILOP)(GLenum  fail, GLenum  zfail, GLenum  zpass);
 | |
| // typedef void  (APIENTRYP GPSTENCILOPSEPARATE)(GLenum  face, GLenum  sfail, GLenum  dpfail, GLenum  dppass);
 | |
| // typedef void  (APIENTRYP GPSTENCILOPSEPARATEATI)(GLenum  face, GLenum  sfail, GLenum  dpfail, GLenum  dppass);
 | |
| // typedef void  (APIENTRYP GPSTENCILOPVALUEAMD)(GLenum  face, GLuint  value);
 | |
| // typedef void  (APIENTRYP GPSTENCILSTROKEPATHINSTANCEDNV)(GLsizei  numPaths, GLenum  pathNameType, const void * paths, GLuint  pathBase, GLint  reference, GLuint  mask, GLenum  transformType, const GLfloat * transformValues);
 | |
| // typedef void  (APIENTRYP GPSTENCILSTROKEPATHNV)(GLuint  path, GLint  reference, GLuint  mask);
 | |
| // typedef void  (APIENTRYP GPSTENCILTHENCOVERFILLPATHINSTANCEDNV)(GLsizei  numPaths, GLenum  pathNameType, const void * paths, GLuint  pathBase, GLenum  fillMode, GLuint  mask, GLenum  coverMode, GLenum  transformType, const GLfloat * transformValues);
 | |
| // typedef void  (APIENTRYP GPSTENCILTHENCOVERFILLPATHNV)(GLuint  path, GLenum  fillMode, GLuint  mask, GLenum  coverMode);
 | |
| // typedef void  (APIENTRYP GPSTENCILTHENCOVERSTROKEPATHINSTANCEDNV)(GLsizei  numPaths, GLenum  pathNameType, const void * paths, GLuint  pathBase, GLint  reference, GLuint  mask, GLenum  coverMode, GLenum  transformType, const GLfloat * transformValues);
 | |
| // typedef void  (APIENTRYP GPSTENCILTHENCOVERSTROKEPATHNV)(GLuint  path, GLint  reference, GLuint  mask, GLenum  coverMode);
 | |
| // typedef void  (APIENTRYP GPSTOPINSTRUMENTSSGIX)(GLint  marker);
 | |
| // typedef void  (APIENTRYP GPSTRINGMARKERGREMEDY)(GLsizei  len, const void * string);
 | |
| // typedef void  (APIENTRYP GPSUBPIXELPRECISIONBIASNV)(GLuint  xbits, GLuint  ybits);
 | |
| // typedef void  (APIENTRYP GPSWIZZLEEXT)(GLuint  res, GLuint  in, GLenum  outX, GLenum  outY, GLenum  outZ, GLenum  outW);
 | |
| // typedef void  (APIENTRYP GPSYNCTEXTUREINTEL)(GLuint  texture);
 | |
| // typedef void  (APIENTRYP GPTAGSAMPLEBUFFERSGIX)();
 | |
| // typedef void  (APIENTRYP GPTANGENT3BEXT)(GLbyte  tx, GLbyte  ty, GLbyte  tz);
 | |
| // typedef void  (APIENTRYP GPTANGENT3BVEXT)(const GLbyte * v);
 | |
| // typedef void  (APIENTRYP GPTANGENT3DEXT)(GLdouble  tx, GLdouble  ty, GLdouble  tz);
 | |
| // typedef void  (APIENTRYP GPTANGENT3DVEXT)(const GLdouble * v);
 | |
| // typedef void  (APIENTRYP GPTANGENT3FEXT)(GLfloat  tx, GLfloat  ty, GLfloat  tz);
 | |
| // typedef void  (APIENTRYP GPTANGENT3FVEXT)(const GLfloat * v);
 | |
| // typedef void  (APIENTRYP GPTANGENT3IEXT)(GLint  tx, GLint  ty, GLint  tz);
 | |
| // typedef void  (APIENTRYP GPTANGENT3IVEXT)(const GLint * v);
 | |
| // typedef void  (APIENTRYP GPTANGENT3SEXT)(GLshort  tx, GLshort  ty, GLshort  tz);
 | |
| // typedef void  (APIENTRYP GPTANGENT3SVEXT)(const GLshort * v);
 | |
| // typedef void  (APIENTRYP GPTANGENTPOINTEREXT)(GLenum  type, GLsizei  stride, const void * pointer);
 | |
| // typedef void  (APIENTRYP GPTBUFFERMASK3DFX)(GLuint  mask);
 | |
| // typedef void  (APIENTRYP GPTESSELLATIONFACTORAMD)(GLfloat  factor);
 | |
| // typedef void  (APIENTRYP GPTESSELLATIONMODEAMD)(GLenum  mode);
 | |
| // typedef GLboolean  (APIENTRYP GPTESTFENCEAPPLE)(GLuint  fence);
 | |
| // typedef GLboolean  (APIENTRYP GPTESTFENCENV)(GLuint  fence);
 | |
| // typedef GLboolean  (APIENTRYP GPTESTOBJECTAPPLE)(GLenum  object, GLuint  name);
 | |
| // typedef void  (APIENTRYP GPTEXBUFFERARB)(GLenum  target, GLenum  internalformat, GLuint  buffer);
 | |
| // typedef void  (APIENTRYP GPTEXBUFFEREXT)(GLenum  target, GLenum  internalformat, GLuint  buffer);
 | |
| // typedef void  (APIENTRYP GPTEXBUFFERRANGE)(GLenum  target, GLenum  internalformat, GLuint  buffer, GLintptr  offset, GLsizeiptr  size);
 | |
| // typedef void  (APIENTRYP GPTEXBUMPPARAMETERFVATI)(GLenum  pname, const GLfloat * param);
 | |
| // typedef void  (APIENTRYP GPTEXBUMPPARAMETERIVATI)(GLenum  pname, const GLint * param);
 | |
| // typedef void  (APIENTRYP GPTEXCOORD1BOES)(GLbyte  s);
 | |
| // typedef void  (APIENTRYP GPTEXCOORD1BVOES)(const GLbyte * coords);
 | |
| // typedef void  (APIENTRYP GPTEXCOORD1D)(GLdouble  s);
 | |
| // typedef void  (APIENTRYP GPTEXCOORD1DV)(const GLdouble * v);
 | |
| // typedef void  (APIENTRYP GPTEXCOORD1F)(GLfloat  s);
 | |
| // typedef void  (APIENTRYP GPTEXCOORD1FV)(const GLfloat * v);
 | |
| // typedef void  (APIENTRYP GPTEXCOORD1HNV)(GLhalfNV  s);
 | |
| // typedef void  (APIENTRYP GPTEXCOORD1HVNV)(const GLhalfNV * v);
 | |
| // typedef void  (APIENTRYP GPTEXCOORD1I)(GLint  s);
 | |
| // typedef void  (APIENTRYP GPTEXCOORD1IV)(const GLint * v);
 | |
| // typedef void  (APIENTRYP GPTEXCOORD1S)(GLshort  s);
 | |
| // typedef void  (APIENTRYP GPTEXCOORD1SV)(const GLshort * v);
 | |
| // typedef void  (APIENTRYP GPTEXCOORD1XOES)(GLfixed  s);
 | |
| // typedef void  (APIENTRYP GPTEXCOORD1XVOES)(const GLfixed * coords);
 | |
| // typedef void  (APIENTRYP GPTEXCOORD2BOES)(GLbyte  s, GLbyte  t);
 | |
| // typedef void  (APIENTRYP GPTEXCOORD2BVOES)(const GLbyte * coords);
 | |
| // typedef void  (APIENTRYP GPTEXCOORD2D)(GLdouble  s, GLdouble  t);
 | |
| // typedef void  (APIENTRYP GPTEXCOORD2DV)(const GLdouble * v);
 | |
| // typedef void  (APIENTRYP GPTEXCOORD2F)(GLfloat  s, GLfloat  t);
 | |
| // typedef void  (APIENTRYP GPTEXCOORD2FCOLOR3FVERTEX3FSUN)(GLfloat  s, GLfloat  t, GLfloat  r, GLfloat  g, GLfloat  b, GLfloat  x, GLfloat  y, GLfloat  z);
 | |
| // typedef void  (APIENTRYP GPTEXCOORD2FCOLOR3FVERTEX3FVSUN)(const GLfloat * tc, const GLfloat * c, const GLfloat * v);
 | |
| // typedef void  (APIENTRYP GPTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUN)(GLfloat  s, GLfloat  t, GLfloat  r, GLfloat  g, GLfloat  b, GLfloat  a, GLfloat  nx, GLfloat  ny, GLfloat  nz, GLfloat  x, GLfloat  y, GLfloat  z);
 | |
| // typedef void  (APIENTRYP GPTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUN)(const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v);
 | |
| // typedef void  (APIENTRYP GPTEXCOORD2FCOLOR4UBVERTEX3FSUN)(GLfloat  s, GLfloat  t, GLubyte  r, GLubyte  g, GLubyte  b, GLubyte  a, GLfloat  x, GLfloat  y, GLfloat  z);
 | |
| // typedef void  (APIENTRYP GPTEXCOORD2FCOLOR4UBVERTEX3FVSUN)(const GLfloat * tc, const GLubyte * c, const GLfloat * v);
 | |
| // typedef void  (APIENTRYP GPTEXCOORD2FNORMAL3FVERTEX3FSUN)(GLfloat  s, GLfloat  t, GLfloat  nx, GLfloat  ny, GLfloat  nz, GLfloat  x, GLfloat  y, GLfloat  z);
 | |
| // typedef void  (APIENTRYP GPTEXCOORD2FNORMAL3FVERTEX3FVSUN)(const GLfloat * tc, const GLfloat * n, const GLfloat * v);
 | |
| // typedef void  (APIENTRYP GPTEXCOORD2FVERTEX3FSUN)(GLfloat  s, GLfloat  t, GLfloat  x, GLfloat  y, GLfloat  z);
 | |
| // typedef void  (APIENTRYP GPTEXCOORD2FVERTEX3FVSUN)(const GLfloat * tc, const GLfloat * v);
 | |
| // typedef void  (APIENTRYP GPTEXCOORD2FV)(const GLfloat * v);
 | |
| // typedef void  (APIENTRYP GPTEXCOORD2HNV)(GLhalfNV  s, GLhalfNV  t);
 | |
| // typedef void  (APIENTRYP GPTEXCOORD2HVNV)(const GLhalfNV * v);
 | |
| // typedef void  (APIENTRYP GPTEXCOORD2I)(GLint  s, GLint  t);
 | |
| // typedef void  (APIENTRYP GPTEXCOORD2IV)(const GLint * v);
 | |
| // typedef void  (APIENTRYP GPTEXCOORD2S)(GLshort  s, GLshort  t);
 | |
| // typedef void  (APIENTRYP GPTEXCOORD2SV)(const GLshort * v);
 | |
| // typedef void  (APIENTRYP GPTEXCOORD2XOES)(GLfixed  s, GLfixed  t);
 | |
| // typedef void  (APIENTRYP GPTEXCOORD2XVOES)(const GLfixed * coords);
 | |
| // typedef void  (APIENTRYP GPTEXCOORD3BOES)(GLbyte  s, GLbyte  t, GLbyte  r);
 | |
| // typedef void  (APIENTRYP GPTEXCOORD3BVOES)(const GLbyte * coords);
 | |
| // typedef void  (APIENTRYP GPTEXCOORD3D)(GLdouble  s, GLdouble  t, GLdouble  r);
 | |
| // typedef void  (APIENTRYP GPTEXCOORD3DV)(const GLdouble * v);
 | |
| // typedef void  (APIENTRYP GPTEXCOORD3F)(GLfloat  s, GLfloat  t, GLfloat  r);
 | |
| // typedef void  (APIENTRYP GPTEXCOORD3FV)(const GLfloat * v);
 | |
| // typedef void  (APIENTRYP GPTEXCOORD3HNV)(GLhalfNV  s, GLhalfNV  t, GLhalfNV  r);
 | |
| // typedef void  (APIENTRYP GPTEXCOORD3HVNV)(const GLhalfNV * v);
 | |
| // typedef void  (APIENTRYP GPTEXCOORD3I)(GLint  s, GLint  t, GLint  r);
 | |
| // typedef void  (APIENTRYP GPTEXCOORD3IV)(const GLint * v);
 | |
| // typedef void  (APIENTRYP GPTEXCOORD3S)(GLshort  s, GLshort  t, GLshort  r);
 | |
| // typedef void  (APIENTRYP GPTEXCOORD3SV)(const GLshort * v);
 | |
| // typedef void  (APIENTRYP GPTEXCOORD3XOES)(GLfixed  s, GLfixed  t, GLfixed  r);
 | |
| // typedef void  (APIENTRYP GPTEXCOORD3XVOES)(const GLfixed * coords);
 | |
| // typedef void  (APIENTRYP GPTEXCOORD4BOES)(GLbyte  s, GLbyte  t, GLbyte  r, GLbyte  q);
 | |
| // typedef void  (APIENTRYP GPTEXCOORD4BVOES)(const GLbyte * coords);
 | |
| // typedef void  (APIENTRYP GPTEXCOORD4D)(GLdouble  s, GLdouble  t, GLdouble  r, GLdouble  q);
 | |
| // typedef void  (APIENTRYP GPTEXCOORD4DV)(const GLdouble * v);
 | |
| // typedef void  (APIENTRYP GPTEXCOORD4F)(GLfloat  s, GLfloat  t, GLfloat  r, GLfloat  q);
 | |
| // typedef void  (APIENTRYP GPTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUN)(GLfloat  s, GLfloat  t, GLfloat  p, GLfloat  q, GLfloat  r, GLfloat  g, GLfloat  b, GLfloat  a, GLfloat  nx, GLfloat  ny, GLfloat  nz, GLfloat  x, GLfloat  y, GLfloat  z, GLfloat  w);
 | |
| // typedef void  (APIENTRYP GPTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUN)(const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v);
 | |
| // typedef void  (APIENTRYP GPTEXCOORD4FVERTEX4FSUN)(GLfloat  s, GLfloat  t, GLfloat  p, GLfloat  q, GLfloat  x, GLfloat  y, GLfloat  z, GLfloat  w);
 | |
| // typedef void  (APIENTRYP GPTEXCOORD4FVERTEX4FVSUN)(const GLfloat * tc, const GLfloat * v);
 | |
| // typedef void  (APIENTRYP GPTEXCOORD4FV)(const GLfloat * v);
 | |
| // typedef void  (APIENTRYP GPTEXCOORD4HNV)(GLhalfNV  s, GLhalfNV  t, GLhalfNV  r, GLhalfNV  q);
 | |
| // typedef void  (APIENTRYP GPTEXCOORD4HVNV)(const GLhalfNV * v);
 | |
| // typedef void  (APIENTRYP GPTEXCOORD4I)(GLint  s, GLint  t, GLint  r, GLint  q);
 | |
| // typedef void  (APIENTRYP GPTEXCOORD4IV)(const GLint * v);
 | |
| // typedef void  (APIENTRYP GPTEXCOORD4S)(GLshort  s, GLshort  t, GLshort  r, GLshort  q);
 | |
| // typedef void  (APIENTRYP GPTEXCOORD4SV)(const GLshort * v);
 | |
| // typedef void  (APIENTRYP GPTEXCOORD4XOES)(GLfixed  s, GLfixed  t, GLfixed  r, GLfixed  q);
 | |
| // typedef void  (APIENTRYP GPTEXCOORD4XVOES)(const GLfixed * coords);
 | |
| // typedef void  (APIENTRYP GPTEXCOORDFORMATNV)(GLint  size, GLenum  type, GLsizei  stride);
 | |
| // typedef void  (APIENTRYP GPTEXCOORDPOINTER)(GLint  size, GLenum  type, GLsizei  stride, const void * pointer);
 | |
| // typedef void  (APIENTRYP GPTEXCOORDPOINTEREXT)(GLint  size, GLenum  type, GLsizei  stride, GLsizei  count, const void * pointer);
 | |
| // typedef void  (APIENTRYP GPTEXCOORDPOINTERLISTIBM)(GLint  size, GLenum  type, GLint  stride, const void ** pointer, GLint  ptrstride);
 | |
| // typedef void  (APIENTRYP GPTEXCOORDPOINTERVINTEL)(GLint  size, GLenum  type, const void ** pointer);
 | |
| // typedef void  (APIENTRYP GPTEXENVF)(GLenum  target, GLenum  pname, GLfloat  param);
 | |
| // typedef void  (APIENTRYP GPTEXENVFV)(GLenum  target, GLenum  pname, const GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPTEXENVI)(GLenum  target, GLenum  pname, GLint  param);
 | |
| // typedef void  (APIENTRYP GPTEXENVIV)(GLenum  target, GLenum  pname, const GLint * params);
 | |
| // typedef void  (APIENTRYP GPTEXENVXOES)(GLenum  target, GLenum  pname, GLfixed  param);
 | |
| // typedef void  (APIENTRYP GPTEXENVXVOES)(GLenum  target, GLenum  pname, const GLfixed * params);
 | |
| // typedef void  (APIENTRYP GPTEXFILTERFUNCSGIS)(GLenum  target, GLenum  filter, GLsizei  n, const GLfloat * weights);
 | |
| // typedef void  (APIENTRYP GPTEXGEND)(GLenum  coord, GLenum  pname, GLdouble  param);
 | |
| // typedef void  (APIENTRYP GPTEXGENDV)(GLenum  coord, GLenum  pname, const GLdouble * params);
 | |
| // typedef void  (APIENTRYP GPTEXGENF)(GLenum  coord, GLenum  pname, GLfloat  param);
 | |
| // typedef void  (APIENTRYP GPTEXGENFV)(GLenum  coord, GLenum  pname, const GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPTEXGENI)(GLenum  coord, GLenum  pname, GLint  param);
 | |
| // typedef void  (APIENTRYP GPTEXGENIV)(GLenum  coord, GLenum  pname, const GLint * params);
 | |
| // typedef void  (APIENTRYP GPTEXGENXOES)(GLenum  coord, GLenum  pname, GLfixed  param);
 | |
| // typedef void  (APIENTRYP GPTEXGENXVOES)(GLenum  coord, GLenum  pname, const GLfixed * params);
 | |
| // typedef void  (APIENTRYP GPTEXIMAGE1D)(GLenum  target, GLint  level, GLint  internalformat, GLsizei  width, GLint  border, GLenum  format, GLenum  type, const void * pixels);
 | |
| // typedef void  (APIENTRYP GPTEXIMAGE2D)(GLenum  target, GLint  level, GLint  internalformat, GLsizei  width, GLsizei  height, GLint  border, GLenum  format, GLenum  type, const void * pixels);
 | |
| // typedef void  (APIENTRYP GPTEXIMAGE2DMULTISAMPLE)(GLenum  target, GLsizei  samples, GLenum  internalformat, GLsizei  width, GLsizei  height, GLboolean  fixedsamplelocations);
 | |
| // typedef void  (APIENTRYP GPTEXIMAGE2DMULTISAMPLECOVERAGENV)(GLenum  target, GLsizei  coverageSamples, GLsizei  colorSamples, GLint  internalFormat, GLsizei  width, GLsizei  height, GLboolean  fixedSampleLocations);
 | |
| // typedef void  (APIENTRYP GPTEXIMAGE3D)(GLenum  target, GLint  level, GLint  internalformat, GLsizei  width, GLsizei  height, GLsizei  depth, GLint  border, GLenum  format, GLenum  type, const void * pixels);
 | |
| // typedef void  (APIENTRYP GPTEXIMAGE3DEXT)(GLenum  target, GLint  level, GLenum  internalformat, GLsizei  width, GLsizei  height, GLsizei  depth, GLint  border, GLenum  format, GLenum  type, const void * pixels);
 | |
| // typedef void  (APIENTRYP GPTEXIMAGE3DMULTISAMPLE)(GLenum  target, GLsizei  samples, GLenum  internalformat, GLsizei  width, GLsizei  height, GLsizei  depth, GLboolean  fixedsamplelocations);
 | |
| // typedef void  (APIENTRYP GPTEXIMAGE3DMULTISAMPLECOVERAGENV)(GLenum  target, GLsizei  coverageSamples, GLsizei  colorSamples, GLint  internalFormat, GLsizei  width, GLsizei  height, GLsizei  depth, GLboolean  fixedSampleLocations);
 | |
| // typedef void  (APIENTRYP GPTEXIMAGE4DSGIS)(GLenum  target, GLint  level, GLenum  internalformat, GLsizei  width, GLsizei  height, GLsizei  depth, GLsizei  size4d, GLint  border, GLenum  format, GLenum  type, const void * pixels);
 | |
| // typedef void  (APIENTRYP GPTEXPAGECOMMITMENTARB)(GLenum  target, GLint  level, GLint  xoffset, GLint  yoffset, GLint  zoffset, GLsizei  width, GLsizei  height, GLsizei  depth, GLboolean  commit);
 | |
| // typedef void  (APIENTRYP GPTEXPARAMETERIIVEXT)(GLenum  target, GLenum  pname, const GLint * params);
 | |
| // typedef void  (APIENTRYP GPTEXPARAMETERIUIVEXT)(GLenum  target, GLenum  pname, const GLuint * params);
 | |
| // typedef void  (APIENTRYP GPTEXPARAMETERF)(GLenum  target, GLenum  pname, GLfloat  param);
 | |
| // typedef void  (APIENTRYP GPTEXPARAMETERFV)(GLenum  target, GLenum  pname, const GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPTEXPARAMETERI)(GLenum  target, GLenum  pname, GLint  param);
 | |
| // typedef void  (APIENTRYP GPTEXPARAMETERIV)(GLenum  target, GLenum  pname, const GLint * params);
 | |
| // typedef void  (APIENTRYP GPTEXPARAMETERXOES)(GLenum  target, GLenum  pname, GLfixed  param);
 | |
| // typedef void  (APIENTRYP GPTEXPARAMETERXVOES)(GLenum  target, GLenum  pname, const GLfixed * params);
 | |
| // typedef void  (APIENTRYP GPTEXRENDERBUFFERNV)(GLenum  target, GLuint  renderbuffer);
 | |
| // typedef void  (APIENTRYP GPTEXSTORAGE1D)(GLenum  target, GLsizei  levels, GLenum  internalformat, GLsizei  width);
 | |
| // typedef void  (APIENTRYP GPTEXSTORAGE2D)(GLenum  target, GLsizei  levels, GLenum  internalformat, GLsizei  width, GLsizei  height);
 | |
| // typedef void  (APIENTRYP GPTEXSTORAGE2DMULTISAMPLE)(GLenum  target, GLsizei  samples, GLenum  internalformat, GLsizei  width, GLsizei  height, GLboolean  fixedsamplelocations);
 | |
| // typedef void  (APIENTRYP GPTEXSTORAGE3D)(GLenum  target, GLsizei  levels, GLenum  internalformat, GLsizei  width, GLsizei  height, GLsizei  depth);
 | |
| // typedef void  (APIENTRYP GPTEXSTORAGE3DMULTISAMPLE)(GLenum  target, GLsizei  samples, GLenum  internalformat, GLsizei  width, GLsizei  height, GLsizei  depth, GLboolean  fixedsamplelocations);
 | |
| // typedef void  (APIENTRYP GPTEXSTORAGEMEM1DEXT)(GLenum  target, GLsizei  levels, GLenum  internalFormat, GLsizei  width, GLuint  memory, GLuint64  offset);
 | |
| // typedef void  (APIENTRYP GPTEXSTORAGEMEM2DEXT)(GLenum  target, GLsizei  levels, GLenum  internalFormat, GLsizei  width, GLsizei  height, GLuint  memory, GLuint64  offset);
 | |
| // typedef void  (APIENTRYP GPTEXSTORAGEMEM2DMULTISAMPLEEXT)(GLenum  target, GLsizei  samples, GLenum  internalFormat, GLsizei  width, GLsizei  height, GLboolean  fixedSampleLocations, GLuint  memory, GLuint64  offset);
 | |
| // typedef void  (APIENTRYP GPTEXSTORAGEMEM3DEXT)(GLenum  target, GLsizei  levels, GLenum  internalFormat, GLsizei  width, GLsizei  height, GLsizei  depth, GLuint  memory, GLuint64  offset);
 | |
| // typedef void  (APIENTRYP GPTEXSTORAGEMEM3DMULTISAMPLEEXT)(GLenum  target, GLsizei  samples, GLenum  internalFormat, GLsizei  width, GLsizei  height, GLsizei  depth, GLboolean  fixedSampleLocations, GLuint  memory, GLuint64  offset);
 | |
| // typedef void  (APIENTRYP GPTEXSTORAGESPARSEAMD)(GLenum  target, GLenum  internalFormat, GLsizei  width, GLsizei  height, GLsizei  depth, GLsizei  layers, GLbitfield  flags);
 | |
| // typedef void  (APIENTRYP GPTEXSUBIMAGE1D)(GLenum  target, GLint  level, GLint  xoffset, GLsizei  width, GLenum  format, GLenum  type, const void * pixels);
 | |
| // typedef void  (APIENTRYP GPTEXSUBIMAGE1DEXT)(GLenum  target, GLint  level, GLint  xoffset, GLsizei  width, GLenum  format, GLenum  type, const void * pixels);
 | |
| // typedef void  (APIENTRYP GPTEXSUBIMAGE2D)(GLenum  target, GLint  level, GLint  xoffset, GLint  yoffset, GLsizei  width, GLsizei  height, GLenum  format, GLenum  type, const void * pixels);
 | |
| // typedef void  (APIENTRYP GPTEXSUBIMAGE2DEXT)(GLenum  target, GLint  level, GLint  xoffset, GLint  yoffset, GLsizei  width, GLsizei  height, GLenum  format, GLenum  type, const void * pixels);
 | |
| // typedef void  (APIENTRYP GPTEXSUBIMAGE3D)(GLenum  target, GLint  level, GLint  xoffset, GLint  yoffset, GLint  zoffset, GLsizei  width, GLsizei  height, GLsizei  depth, GLenum  format, GLenum  type, const void * pixels);
 | |
| // typedef void  (APIENTRYP GPTEXSUBIMAGE3DEXT)(GLenum  target, GLint  level, GLint  xoffset, GLint  yoffset, GLint  zoffset, GLsizei  width, GLsizei  height, GLsizei  depth, GLenum  format, GLenum  type, const void * pixels);
 | |
| // typedef void  (APIENTRYP GPTEXSUBIMAGE4DSGIS)(GLenum  target, GLint  level, GLint  xoffset, GLint  yoffset, GLint  zoffset, GLint  woffset, GLsizei  width, GLsizei  height, GLsizei  depth, GLsizei  size4d, GLenum  format, GLenum  type, const void * pixels);
 | |
| // typedef void  (APIENTRYP GPTEXTUREBARRIER)();
 | |
| // typedef void  (APIENTRYP GPTEXTUREBARRIERNV)();
 | |
| // typedef void  (APIENTRYP GPTEXTUREBUFFER)(GLuint  texture, GLenum  internalformat, GLuint  buffer);
 | |
| // typedef void  (APIENTRYP GPTEXTUREBUFFEREXT)(GLuint  texture, GLenum  target, GLenum  internalformat, GLuint  buffer);
 | |
| // typedef void  (APIENTRYP GPTEXTUREBUFFERRANGE)(GLuint  texture, GLenum  internalformat, GLuint  buffer, GLintptr  offset, GLsizeiptr  size);
 | |
| // typedef void  (APIENTRYP GPTEXTUREBUFFERRANGEEXT)(GLuint  texture, GLenum  target, GLenum  internalformat, GLuint  buffer, GLintptr  offset, GLsizeiptr  size);
 | |
| // typedef void  (APIENTRYP GPTEXTURECOLORMASKSGIS)(GLboolean  red, GLboolean  green, GLboolean  blue, GLboolean  alpha);
 | |
| // typedef void  (APIENTRYP GPTEXTUREIMAGE1DEXT)(GLuint  texture, GLenum  target, GLint  level, GLint  internalformat, GLsizei  width, GLint  border, GLenum  format, GLenum  type, const void * pixels);
 | |
| // typedef void  (APIENTRYP GPTEXTUREIMAGE2DEXT)(GLuint  texture, GLenum  target, GLint  level, GLint  internalformat, GLsizei  width, GLsizei  height, GLint  border, GLenum  format, GLenum  type, const void * pixels);
 | |
| // typedef void  (APIENTRYP GPTEXTUREIMAGE2DMULTISAMPLECOVERAGENV)(GLuint  texture, GLenum  target, GLsizei  coverageSamples, GLsizei  colorSamples, GLint  internalFormat, GLsizei  width, GLsizei  height, GLboolean  fixedSampleLocations);
 | |
| // typedef void  (APIENTRYP GPTEXTUREIMAGE2DMULTISAMPLENV)(GLuint  texture, GLenum  target, GLsizei  samples, GLint  internalFormat, GLsizei  width, GLsizei  height, GLboolean  fixedSampleLocations);
 | |
| // typedef void  (APIENTRYP GPTEXTUREIMAGE3DEXT)(GLuint  texture, GLenum  target, GLint  level, GLint  internalformat, GLsizei  width, GLsizei  height, GLsizei  depth, GLint  border, GLenum  format, GLenum  type, const void * pixels);
 | |
| // typedef void  (APIENTRYP GPTEXTUREIMAGE3DMULTISAMPLECOVERAGENV)(GLuint  texture, GLenum  target, GLsizei  coverageSamples, GLsizei  colorSamples, GLint  internalFormat, GLsizei  width, GLsizei  height, GLsizei  depth, GLboolean  fixedSampleLocations);
 | |
| // typedef void  (APIENTRYP GPTEXTUREIMAGE3DMULTISAMPLENV)(GLuint  texture, GLenum  target, GLsizei  samples, GLint  internalFormat, GLsizei  width, GLsizei  height, GLsizei  depth, GLboolean  fixedSampleLocations);
 | |
| // typedef void  (APIENTRYP GPTEXTURELIGHTEXT)(GLenum  pname);
 | |
| // typedef void  (APIENTRYP GPTEXTUREMATERIALEXT)(GLenum  face, GLenum  mode);
 | |
| // typedef void  (APIENTRYP GPTEXTURENORMALEXT)(GLenum  mode);
 | |
| // typedef void  (APIENTRYP GPTEXTUREPAGECOMMITMENTEXT)(GLuint  texture, GLint  level, GLint  xoffset, GLint  yoffset, GLint  zoffset, GLsizei  width, GLsizei  height, GLsizei  depth, GLboolean  commit);
 | |
| // typedef void  (APIENTRYP GPTEXTUREPARAMETERIIV)(GLuint  texture, GLenum  pname, const GLint * params);
 | |
| // typedef void  (APIENTRYP GPTEXTUREPARAMETERIIVEXT)(GLuint  texture, GLenum  target, GLenum  pname, const GLint * params);
 | |
| // typedef void  (APIENTRYP GPTEXTUREPARAMETERIUIV)(GLuint  texture, GLenum  pname, const GLuint * params);
 | |
| // typedef void  (APIENTRYP GPTEXTUREPARAMETERIUIVEXT)(GLuint  texture, GLenum  target, GLenum  pname, const GLuint * params);
 | |
| // typedef void  (APIENTRYP GPTEXTUREPARAMETERF)(GLuint  texture, GLenum  pname, GLfloat  param);
 | |
| // typedef void  (APIENTRYP GPTEXTUREPARAMETERFEXT)(GLuint  texture, GLenum  target, GLenum  pname, GLfloat  param);
 | |
| // typedef void  (APIENTRYP GPTEXTUREPARAMETERFV)(GLuint  texture, GLenum  pname, const GLfloat * param);
 | |
| // typedef void  (APIENTRYP GPTEXTUREPARAMETERFVEXT)(GLuint  texture, GLenum  target, GLenum  pname, const GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPTEXTUREPARAMETERI)(GLuint  texture, GLenum  pname, GLint  param);
 | |
| // typedef void  (APIENTRYP GPTEXTUREPARAMETERIEXT)(GLuint  texture, GLenum  target, GLenum  pname, GLint  param);
 | |
| // typedef void  (APIENTRYP GPTEXTUREPARAMETERIV)(GLuint  texture, GLenum  pname, const GLint * param);
 | |
| // typedef void  (APIENTRYP GPTEXTUREPARAMETERIVEXT)(GLuint  texture, GLenum  target, GLenum  pname, const GLint * params);
 | |
| // typedef void  (APIENTRYP GPTEXTURERANGEAPPLE)(GLenum  target, GLsizei  length, const void * pointer);
 | |
| // typedef void  (APIENTRYP GPTEXTURERENDERBUFFEREXT)(GLuint  texture, GLenum  target, GLuint  renderbuffer);
 | |
| // typedef void  (APIENTRYP GPTEXTURESTORAGE1D)(GLuint  texture, GLsizei  levels, GLenum  internalformat, GLsizei  width);
 | |
| // typedef void  (APIENTRYP GPTEXTURESTORAGE1DEXT)(GLuint  texture, GLenum  target, GLsizei  levels, GLenum  internalformat, GLsizei  width);
 | |
| // typedef void  (APIENTRYP GPTEXTURESTORAGE2D)(GLuint  texture, GLsizei  levels, GLenum  internalformat, GLsizei  width, GLsizei  height);
 | |
| // typedef void  (APIENTRYP GPTEXTURESTORAGE2DEXT)(GLuint  texture, GLenum  target, GLsizei  levels, GLenum  internalformat, GLsizei  width, GLsizei  height);
 | |
| // typedef void  (APIENTRYP GPTEXTURESTORAGE2DMULTISAMPLE)(GLuint  texture, GLsizei  samples, GLenum  internalformat, GLsizei  width, GLsizei  height, GLboolean  fixedsamplelocations);
 | |
| // typedef void  (APIENTRYP GPTEXTURESTORAGE2DMULTISAMPLEEXT)(GLuint  texture, GLenum  target, GLsizei  samples, GLenum  internalformat, GLsizei  width, GLsizei  height, GLboolean  fixedsamplelocations);
 | |
| // typedef void  (APIENTRYP GPTEXTURESTORAGE3D)(GLuint  texture, GLsizei  levels, GLenum  internalformat, GLsizei  width, GLsizei  height, GLsizei  depth);
 | |
| // typedef void  (APIENTRYP GPTEXTURESTORAGE3DEXT)(GLuint  texture, GLenum  target, GLsizei  levels, GLenum  internalformat, GLsizei  width, GLsizei  height, GLsizei  depth);
 | |
| // typedef void  (APIENTRYP GPTEXTURESTORAGE3DMULTISAMPLE)(GLuint  texture, GLsizei  samples, GLenum  internalformat, GLsizei  width, GLsizei  height, GLsizei  depth, GLboolean  fixedsamplelocations);
 | |
| // typedef void  (APIENTRYP GPTEXTURESTORAGE3DMULTISAMPLEEXT)(GLuint  texture, GLenum  target, GLsizei  samples, GLenum  internalformat, GLsizei  width, GLsizei  height, GLsizei  depth, GLboolean  fixedsamplelocations);
 | |
| // typedef void  (APIENTRYP GPTEXTURESTORAGEMEM1DEXT)(GLuint  texture, GLsizei  levels, GLenum  internalFormat, GLsizei  width, GLuint  memory, GLuint64  offset);
 | |
| // typedef void  (APIENTRYP GPTEXTURESTORAGEMEM2DEXT)(GLuint  texture, GLsizei  levels, GLenum  internalFormat, GLsizei  width, GLsizei  height, GLuint  memory, GLuint64  offset);
 | |
| // typedef void  (APIENTRYP GPTEXTURESTORAGEMEM2DMULTISAMPLEEXT)(GLuint  texture, GLsizei  samples, GLenum  internalFormat, GLsizei  width, GLsizei  height, GLboolean  fixedSampleLocations, GLuint  memory, GLuint64  offset);
 | |
| // typedef void  (APIENTRYP GPTEXTURESTORAGEMEM3DEXT)(GLuint  texture, GLsizei  levels, GLenum  internalFormat, GLsizei  width, GLsizei  height, GLsizei  depth, GLuint  memory, GLuint64  offset);
 | |
| // typedef void  (APIENTRYP GPTEXTURESTORAGEMEM3DMULTISAMPLEEXT)(GLuint  texture, GLsizei  samples, GLenum  internalFormat, GLsizei  width, GLsizei  height, GLsizei  depth, GLboolean  fixedSampleLocations, GLuint  memory, GLuint64  offset);
 | |
| // typedef void  (APIENTRYP GPTEXTURESTORAGESPARSEAMD)(GLuint  texture, GLenum  target, GLenum  internalFormat, GLsizei  width, GLsizei  height, GLsizei  depth, GLsizei  layers, GLbitfield  flags);
 | |
| // typedef void  (APIENTRYP GPTEXTURESUBIMAGE1D)(GLuint  texture, GLint  level, GLint  xoffset, GLsizei  width, GLenum  format, GLenum  type, const void * pixels);
 | |
| // typedef void  (APIENTRYP GPTEXTURESUBIMAGE1DEXT)(GLuint  texture, GLenum  target, GLint  level, GLint  xoffset, GLsizei  width, GLenum  format, GLenum  type, const void * pixels);
 | |
| // typedef void  (APIENTRYP GPTEXTURESUBIMAGE2D)(GLuint  texture, GLint  level, GLint  xoffset, GLint  yoffset, GLsizei  width, GLsizei  height, GLenum  format, GLenum  type, const void * pixels);
 | |
| // typedef void  (APIENTRYP GPTEXTURESUBIMAGE2DEXT)(GLuint  texture, GLenum  target, GLint  level, GLint  xoffset, GLint  yoffset, GLsizei  width, GLsizei  height, GLenum  format, GLenum  type, const void * pixels);
 | |
| // typedef void  (APIENTRYP GPTEXTURESUBIMAGE3D)(GLuint  texture, GLint  level, GLint  xoffset, GLint  yoffset, GLint  zoffset, GLsizei  width, GLsizei  height, GLsizei  depth, GLenum  format, GLenum  type, const void * pixels);
 | |
| // typedef void  (APIENTRYP GPTEXTURESUBIMAGE3DEXT)(GLuint  texture, GLenum  target, GLint  level, GLint  xoffset, GLint  yoffset, GLint  zoffset, GLsizei  width, GLsizei  height, GLsizei  depth, GLenum  format, GLenum  type, const void * pixels);
 | |
| // typedef void  (APIENTRYP GPTEXTUREVIEW)(GLuint  texture, GLenum  target, GLuint  origtexture, GLenum  internalformat, GLuint  minlevel, GLuint  numlevels, GLuint  minlayer, GLuint  numlayers);
 | |
| // typedef void  (APIENTRYP GPTRACKMATRIXNV)(GLenum  target, GLuint  address, GLenum  matrix, GLenum  transform);
 | |
| // typedef void  (APIENTRYP GPTRANSFORMFEEDBACKATTRIBSNV)(GLsizei  count, const GLint * attribs, GLenum  bufferMode);
 | |
| // typedef void  (APIENTRYP GPTRANSFORMFEEDBACKBUFFERBASE)(GLuint  xfb, GLuint  index, GLuint  buffer);
 | |
| // typedef void  (APIENTRYP GPTRANSFORMFEEDBACKBUFFERRANGE)(GLuint  xfb, GLuint  index, GLuint  buffer, GLintptr  offset, GLsizeiptr  size);
 | |
| // typedef void  (APIENTRYP GPTRANSFORMFEEDBACKSTREAMATTRIBSNV)(GLsizei  count, const GLint * attribs, GLsizei  nbuffers, const GLint * bufstreams, GLenum  bufferMode);
 | |
| // typedef void  (APIENTRYP GPTRANSFORMFEEDBACKVARYINGSEXT)(GLuint  program, GLsizei  count, const GLchar *const* varyings, GLenum  bufferMode);
 | |
| // typedef void  (APIENTRYP GPTRANSFORMFEEDBACKVARYINGSNV)(GLuint  program, GLsizei  count, const GLint * locations, GLenum  bufferMode);
 | |
| // typedef void  (APIENTRYP GPTRANSFORMPATHNV)(GLuint  resultPath, GLuint  srcPath, GLenum  transformType, const GLfloat * transformValues);
 | |
| // typedef void  (APIENTRYP GPTRANSLATED)(GLdouble  x, GLdouble  y, GLdouble  z);
 | |
| // typedef void  (APIENTRYP GPTRANSLATEF)(GLfloat  x, GLfloat  y, GLfloat  z);
 | |
| // typedef void  (APIENTRYP GPTRANSLATEXOES)(GLfixed  x, GLfixed  y, GLfixed  z);
 | |
| // typedef void  (APIENTRYP GPUNIFORM1D)(GLint  location, GLdouble  x);
 | |
| // typedef void  (APIENTRYP GPUNIFORM1DV)(GLint  location, GLsizei  count, const GLdouble * value);
 | |
| // typedef void  (APIENTRYP GPUNIFORM1F)(GLint  location, GLfloat  v0);
 | |
| // typedef void  (APIENTRYP GPUNIFORM1FARB)(GLint  location, GLfloat  v0);
 | |
| // typedef void  (APIENTRYP GPUNIFORM1FV)(GLint  location, GLsizei  count, const GLfloat * value);
 | |
| // typedef void  (APIENTRYP GPUNIFORM1FVARB)(GLint  location, GLsizei  count, const GLfloat * value);
 | |
| // typedef void  (APIENTRYP GPUNIFORM1I)(GLint  location, GLint  v0);
 | |
| // typedef void  (APIENTRYP GPUNIFORM1I64ARB)(GLint  location, GLint64  x);
 | |
| // typedef void  (APIENTRYP GPUNIFORM1I64NV)(GLint  location, GLint64EXT  x);
 | |
| // typedef void  (APIENTRYP GPUNIFORM1I64VARB)(GLint  location, GLsizei  count, const GLint64 * value);
 | |
| // typedef void  (APIENTRYP GPUNIFORM1I64VNV)(GLint  location, GLsizei  count, const GLint64EXT * value);
 | |
| // typedef void  (APIENTRYP GPUNIFORM1IARB)(GLint  location, GLint  v0);
 | |
| // typedef void  (APIENTRYP GPUNIFORM1IV)(GLint  location, GLsizei  count, const GLint * value);
 | |
| // typedef void  (APIENTRYP GPUNIFORM1IVARB)(GLint  location, GLsizei  count, const GLint * value);
 | |
| // typedef void  (APIENTRYP GPUNIFORM1UI64ARB)(GLint  location, GLuint64  x);
 | |
| // typedef void  (APIENTRYP GPUNIFORM1UI64NV)(GLint  location, GLuint64EXT  x);
 | |
| // typedef void  (APIENTRYP GPUNIFORM1UI64VARB)(GLint  location, GLsizei  count, const GLuint64 * value);
 | |
| // typedef void  (APIENTRYP GPUNIFORM1UI64VNV)(GLint  location, GLsizei  count, const GLuint64EXT * value);
 | |
| // typedef void  (APIENTRYP GPUNIFORM1UIEXT)(GLint  location, GLuint  v0);
 | |
| // typedef void  (APIENTRYP GPUNIFORM1UIVEXT)(GLint  location, GLsizei  count, const GLuint * value);
 | |
| // typedef void  (APIENTRYP GPUNIFORM2D)(GLint  location, GLdouble  x, GLdouble  y);
 | |
| // typedef void  (APIENTRYP GPUNIFORM2DV)(GLint  location, GLsizei  count, const GLdouble * value);
 | |
| // typedef void  (APIENTRYP GPUNIFORM2F)(GLint  location, GLfloat  v0, GLfloat  v1);
 | |
| // typedef void  (APIENTRYP GPUNIFORM2FARB)(GLint  location, GLfloat  v0, GLfloat  v1);
 | |
| // typedef void  (APIENTRYP GPUNIFORM2FV)(GLint  location, GLsizei  count, const GLfloat * value);
 | |
| // typedef void  (APIENTRYP GPUNIFORM2FVARB)(GLint  location, GLsizei  count, const GLfloat * value);
 | |
| // typedef void  (APIENTRYP GPUNIFORM2I)(GLint  location, GLint  v0, GLint  v1);
 | |
| // typedef void  (APIENTRYP GPUNIFORM2I64ARB)(GLint  location, GLint64  x, GLint64  y);
 | |
| // typedef void  (APIENTRYP GPUNIFORM2I64NV)(GLint  location, GLint64EXT  x, GLint64EXT  y);
 | |
| // typedef void  (APIENTRYP GPUNIFORM2I64VARB)(GLint  location, GLsizei  count, const GLint64 * value);
 | |
| // typedef void  (APIENTRYP GPUNIFORM2I64VNV)(GLint  location, GLsizei  count, const GLint64EXT * value);
 | |
| // typedef void  (APIENTRYP GPUNIFORM2IARB)(GLint  location, GLint  v0, GLint  v1);
 | |
| // typedef void  (APIENTRYP GPUNIFORM2IV)(GLint  location, GLsizei  count, const GLint * value);
 | |
| // typedef void  (APIENTRYP GPUNIFORM2IVARB)(GLint  location, GLsizei  count, const GLint * value);
 | |
| // typedef void  (APIENTRYP GPUNIFORM2UI64ARB)(GLint  location, GLuint64  x, GLuint64  y);
 | |
| // typedef void  (APIENTRYP GPUNIFORM2UI64NV)(GLint  location, GLuint64EXT  x, GLuint64EXT  y);
 | |
| // typedef void  (APIENTRYP GPUNIFORM2UI64VARB)(GLint  location, GLsizei  count, const GLuint64 * value);
 | |
| // typedef void  (APIENTRYP GPUNIFORM2UI64VNV)(GLint  location, GLsizei  count, const GLuint64EXT * value);
 | |
| // typedef void  (APIENTRYP GPUNIFORM2UIEXT)(GLint  location, GLuint  v0, GLuint  v1);
 | |
| // typedef void  (APIENTRYP GPUNIFORM2UIVEXT)(GLint  location, GLsizei  count, const GLuint * value);
 | |
| // typedef void  (APIENTRYP GPUNIFORM3D)(GLint  location, GLdouble  x, GLdouble  y, GLdouble  z);
 | |
| // typedef void  (APIENTRYP GPUNIFORM3DV)(GLint  location, GLsizei  count, const GLdouble * value);
 | |
| // typedef void  (APIENTRYP GPUNIFORM3F)(GLint  location, GLfloat  v0, GLfloat  v1, GLfloat  v2);
 | |
| // typedef void  (APIENTRYP GPUNIFORM3FARB)(GLint  location, GLfloat  v0, GLfloat  v1, GLfloat  v2);
 | |
| // typedef void  (APIENTRYP GPUNIFORM3FV)(GLint  location, GLsizei  count, const GLfloat * value);
 | |
| // typedef void  (APIENTRYP GPUNIFORM3FVARB)(GLint  location, GLsizei  count, const GLfloat * value);
 | |
| // typedef void  (APIENTRYP GPUNIFORM3I)(GLint  location, GLint  v0, GLint  v1, GLint  v2);
 | |
| // typedef void  (APIENTRYP GPUNIFORM3I64ARB)(GLint  location, GLint64  x, GLint64  y, GLint64  z);
 | |
| // typedef void  (APIENTRYP GPUNIFORM3I64NV)(GLint  location, GLint64EXT  x, GLint64EXT  y, GLint64EXT  z);
 | |
| // typedef void  (APIENTRYP GPUNIFORM3I64VARB)(GLint  location, GLsizei  count, const GLint64 * value);
 | |
| // typedef void  (APIENTRYP GPUNIFORM3I64VNV)(GLint  location, GLsizei  count, const GLint64EXT * value);
 | |
| // typedef void  (APIENTRYP GPUNIFORM3IARB)(GLint  location, GLint  v0, GLint  v1, GLint  v2);
 | |
| // typedef void  (APIENTRYP GPUNIFORM3IV)(GLint  location, GLsizei  count, const GLint * value);
 | |
| // typedef void  (APIENTRYP GPUNIFORM3IVARB)(GLint  location, GLsizei  count, const GLint * value);
 | |
| // typedef void  (APIENTRYP GPUNIFORM3UI64ARB)(GLint  location, GLuint64  x, GLuint64  y, GLuint64  z);
 | |
| // typedef void  (APIENTRYP GPUNIFORM3UI64NV)(GLint  location, GLuint64EXT  x, GLuint64EXT  y, GLuint64EXT  z);
 | |
| // typedef void  (APIENTRYP GPUNIFORM3UI64VARB)(GLint  location, GLsizei  count, const GLuint64 * value);
 | |
| // typedef void  (APIENTRYP GPUNIFORM3UI64VNV)(GLint  location, GLsizei  count, const GLuint64EXT * value);
 | |
| // typedef void  (APIENTRYP GPUNIFORM3UIEXT)(GLint  location, GLuint  v0, GLuint  v1, GLuint  v2);
 | |
| // typedef void  (APIENTRYP GPUNIFORM3UIVEXT)(GLint  location, GLsizei  count, const GLuint * value);
 | |
| // typedef void  (APIENTRYP GPUNIFORM4D)(GLint  location, GLdouble  x, GLdouble  y, GLdouble  z, GLdouble  w);
 | |
| // typedef void  (APIENTRYP GPUNIFORM4DV)(GLint  location, GLsizei  count, const GLdouble * value);
 | |
| // typedef void  (APIENTRYP GPUNIFORM4F)(GLint  location, GLfloat  v0, GLfloat  v1, GLfloat  v2, GLfloat  v3);
 | |
| // typedef void  (APIENTRYP GPUNIFORM4FARB)(GLint  location, GLfloat  v0, GLfloat  v1, GLfloat  v2, GLfloat  v3);
 | |
| // typedef void  (APIENTRYP GPUNIFORM4FV)(GLint  location, GLsizei  count, const GLfloat * value);
 | |
| // typedef void  (APIENTRYP GPUNIFORM4FVARB)(GLint  location, GLsizei  count, const GLfloat * value);
 | |
| // typedef void  (APIENTRYP GPUNIFORM4I)(GLint  location, GLint  v0, GLint  v1, GLint  v2, GLint  v3);
 | |
| // typedef void  (APIENTRYP GPUNIFORM4I64ARB)(GLint  location, GLint64  x, GLint64  y, GLint64  z, GLint64  w);
 | |
| // typedef void  (APIENTRYP GPUNIFORM4I64NV)(GLint  location, GLint64EXT  x, GLint64EXT  y, GLint64EXT  z, GLint64EXT  w);
 | |
| // typedef void  (APIENTRYP GPUNIFORM4I64VARB)(GLint  location, GLsizei  count, const GLint64 * value);
 | |
| // typedef void  (APIENTRYP GPUNIFORM4I64VNV)(GLint  location, GLsizei  count, const GLint64EXT * value);
 | |
| // typedef void  (APIENTRYP GPUNIFORM4IARB)(GLint  location, GLint  v0, GLint  v1, GLint  v2, GLint  v3);
 | |
| // typedef void  (APIENTRYP GPUNIFORM4IV)(GLint  location, GLsizei  count, const GLint * value);
 | |
| // typedef void  (APIENTRYP GPUNIFORM4IVARB)(GLint  location, GLsizei  count, const GLint * value);
 | |
| // typedef void  (APIENTRYP GPUNIFORM4UI64ARB)(GLint  location, GLuint64  x, GLuint64  y, GLuint64  z, GLuint64  w);
 | |
| // typedef void  (APIENTRYP GPUNIFORM4UI64NV)(GLint  location, GLuint64EXT  x, GLuint64EXT  y, GLuint64EXT  z, GLuint64EXT  w);
 | |
| // typedef void  (APIENTRYP GPUNIFORM4UI64VARB)(GLint  location, GLsizei  count, const GLuint64 * value);
 | |
| // typedef void  (APIENTRYP GPUNIFORM4UI64VNV)(GLint  location, GLsizei  count, const GLuint64EXT * value);
 | |
| // typedef void  (APIENTRYP GPUNIFORM4UIEXT)(GLint  location, GLuint  v0, GLuint  v1, GLuint  v2, GLuint  v3);
 | |
| // typedef void  (APIENTRYP GPUNIFORM4UIVEXT)(GLint  location, GLsizei  count, const GLuint * value);
 | |
| // typedef void  (APIENTRYP GPUNIFORMBLOCKBINDING)(GLuint  program, GLuint  uniformBlockIndex, GLuint  uniformBlockBinding);
 | |
| // typedef void  (APIENTRYP GPUNIFORMBUFFEREXT)(GLuint  program, GLint  location, GLuint  buffer);
 | |
| // typedef void  (APIENTRYP GPUNIFORMHANDLEUI64ARB)(GLint  location, GLuint64  value);
 | |
| // typedef void  (APIENTRYP GPUNIFORMHANDLEUI64NV)(GLint  location, GLuint64  value);
 | |
| // typedef void  (APIENTRYP GPUNIFORMHANDLEUI64VARB)(GLint  location, GLsizei  count, const GLuint64 * value);
 | |
| // typedef void  (APIENTRYP GPUNIFORMHANDLEUI64VNV)(GLint  location, GLsizei  count, const GLuint64 * value);
 | |
| // typedef void  (APIENTRYP GPUNIFORMMATRIX2DV)(GLint  location, GLsizei  count, GLboolean  transpose, const GLdouble * value);
 | |
| // typedef void  (APIENTRYP GPUNIFORMMATRIX2FV)(GLint  location, GLsizei  count, GLboolean  transpose, const GLfloat * value);
 | |
| // typedef void  (APIENTRYP GPUNIFORMMATRIX2FVARB)(GLint  location, GLsizei  count, GLboolean  transpose, const GLfloat * value);
 | |
| // typedef void  (APIENTRYP GPUNIFORMMATRIX2X3DV)(GLint  location, GLsizei  count, GLboolean  transpose, const GLdouble * value);
 | |
| // typedef void  (APIENTRYP GPUNIFORMMATRIX2X3FV)(GLint  location, GLsizei  count, GLboolean  transpose, const GLfloat * value);
 | |
| // typedef void  (APIENTRYP GPUNIFORMMATRIX2X4DV)(GLint  location, GLsizei  count, GLboolean  transpose, const GLdouble * value);
 | |
| // typedef void  (APIENTRYP GPUNIFORMMATRIX2X4FV)(GLint  location, GLsizei  count, GLboolean  transpose, const GLfloat * value);
 | |
| // typedef void  (APIENTRYP GPUNIFORMMATRIX3DV)(GLint  location, GLsizei  count, GLboolean  transpose, const GLdouble * value);
 | |
| // typedef void  (APIENTRYP GPUNIFORMMATRIX3FV)(GLint  location, GLsizei  count, GLboolean  transpose, const GLfloat * value);
 | |
| // typedef void  (APIENTRYP GPUNIFORMMATRIX3FVARB)(GLint  location, GLsizei  count, GLboolean  transpose, const GLfloat * value);
 | |
| // typedef void  (APIENTRYP GPUNIFORMMATRIX3X2DV)(GLint  location, GLsizei  count, GLboolean  transpose, const GLdouble * value);
 | |
| // typedef void  (APIENTRYP GPUNIFORMMATRIX3X2FV)(GLint  location, GLsizei  count, GLboolean  transpose, const GLfloat * value);
 | |
| // typedef void  (APIENTRYP GPUNIFORMMATRIX3X4DV)(GLint  location, GLsizei  count, GLboolean  transpose, const GLdouble * value);
 | |
| // typedef void  (APIENTRYP GPUNIFORMMATRIX3X4FV)(GLint  location, GLsizei  count, GLboolean  transpose, const GLfloat * value);
 | |
| // typedef void  (APIENTRYP GPUNIFORMMATRIX4DV)(GLint  location, GLsizei  count, GLboolean  transpose, const GLdouble * value);
 | |
| // typedef void  (APIENTRYP GPUNIFORMMATRIX4FV)(GLint  location, GLsizei  count, GLboolean  transpose, const GLfloat * value);
 | |
| // typedef void  (APIENTRYP GPUNIFORMMATRIX4FVARB)(GLint  location, GLsizei  count, GLboolean  transpose, const GLfloat * value);
 | |
| // typedef void  (APIENTRYP GPUNIFORMMATRIX4X2DV)(GLint  location, GLsizei  count, GLboolean  transpose, const GLdouble * value);
 | |
| // typedef void  (APIENTRYP GPUNIFORMMATRIX4X2FV)(GLint  location, GLsizei  count, GLboolean  transpose, const GLfloat * value);
 | |
| // typedef void  (APIENTRYP GPUNIFORMMATRIX4X3DV)(GLint  location, GLsizei  count, GLboolean  transpose, const GLdouble * value);
 | |
| // typedef void  (APIENTRYP GPUNIFORMMATRIX4X3FV)(GLint  location, GLsizei  count, GLboolean  transpose, const GLfloat * value);
 | |
| // typedef void  (APIENTRYP GPUNIFORMSUBROUTINESUIV)(GLenum  shadertype, GLsizei  count, const GLuint * indices);
 | |
| // typedef void  (APIENTRYP GPUNIFORMUI64NV)(GLint  location, GLuint64EXT  value);
 | |
| // typedef void  (APIENTRYP GPUNIFORMUI64VNV)(GLint  location, GLsizei  count, const GLuint64EXT * value);
 | |
| // typedef void  (APIENTRYP GPUNLOCKARRAYSEXT)();
 | |
| // typedef GLboolean  (APIENTRYP GPUNMAPBUFFER)(GLenum  target);
 | |
| // typedef GLboolean  (APIENTRYP GPUNMAPBUFFERARB)(GLenum  target);
 | |
| // typedef GLboolean  (APIENTRYP GPUNMAPNAMEDBUFFER)(GLuint  buffer);
 | |
| // typedef GLboolean  (APIENTRYP GPUNMAPNAMEDBUFFEREXT)(GLuint  buffer);
 | |
| // typedef void  (APIENTRYP GPUNMAPOBJECTBUFFERATI)(GLuint  buffer);
 | |
| // typedef void  (APIENTRYP GPUNMAPTEXTURE2DINTEL)(GLuint  texture, GLint  level);
 | |
| // typedef void  (APIENTRYP GPUPDATEOBJECTBUFFERATI)(GLuint  buffer, GLuint  offset, GLsizei  size, const void * pointer, GLenum  preserve);
 | |
| // typedef void  (APIENTRYP GPUSEPROGRAM)(GLuint  program);
 | |
| // typedef void  (APIENTRYP GPUSEPROGRAMOBJECTARB)(GLhandleARB  programObj);
 | |
| // typedef void  (APIENTRYP GPUSEPROGRAMSTAGES)(GLuint  pipeline, GLbitfield  stages, GLuint  program);
 | |
| // typedef void  (APIENTRYP GPUSEPROGRAMSTAGESEXT)(GLuint  pipeline, GLbitfield  stages, GLuint  program);
 | |
| // typedef void  (APIENTRYP GPUSESHADERPROGRAMEXT)(GLenum  type, GLuint  program);
 | |
| // typedef void  (APIENTRYP GPVDPAUFININV)();
 | |
| // typedef void  (APIENTRYP GPVDPAUGETSURFACEIVNV)(GLvdpauSurfaceNV  surface, GLenum  pname, GLsizei  bufSize, GLsizei * length, GLint * values);
 | |
| // typedef void  (APIENTRYP GPVDPAUINITNV)(const void * vdpDevice, const void * getProcAddress);
 | |
| // typedef GLboolean  (APIENTRYP GPVDPAUISSURFACENV)(GLvdpauSurfaceNV  surface);
 | |
| // typedef void  (APIENTRYP GPVDPAUMAPSURFACESNV)(GLsizei  numSurfaces, const GLvdpauSurfaceNV * surfaces);
 | |
| // typedef GLvdpauSurfaceNV  (APIENTRYP GPVDPAUREGISTEROUTPUTSURFACENV)(const void * vdpSurface, GLenum  target, GLsizei  numTextureNames, const GLuint * textureNames);
 | |
| // typedef GLvdpauSurfaceNV  (APIENTRYP GPVDPAUREGISTERVIDEOSURFACENV)(const void * vdpSurface, GLenum  target, GLsizei  numTextureNames, const GLuint * textureNames);
 | |
| // typedef void  (APIENTRYP GPVDPAUSURFACEACCESSNV)(GLvdpauSurfaceNV  surface, GLenum  access);
 | |
| // typedef void  (APIENTRYP GPVDPAUUNMAPSURFACESNV)(GLsizei  numSurface, const GLvdpauSurfaceNV * surfaces);
 | |
| // typedef void  (APIENTRYP GPVDPAUUNREGISTERSURFACENV)(GLvdpauSurfaceNV  surface);
 | |
| // typedef void  (APIENTRYP GPVALIDATEPROGRAM)(GLuint  program);
 | |
| // typedef void  (APIENTRYP GPVALIDATEPROGRAMARB)(GLhandleARB  programObj);
 | |
| // typedef void  (APIENTRYP GPVALIDATEPROGRAMPIPELINE)(GLuint  pipeline);
 | |
| // typedef void  (APIENTRYP GPVALIDATEPROGRAMPIPELINEEXT)(GLuint  pipeline);
 | |
| // typedef void  (APIENTRYP GPVARIANTARRAYOBJECTATI)(GLuint  id, GLenum  type, GLsizei  stride, GLuint  buffer, GLuint  offset);
 | |
| // typedef void  (APIENTRYP GPVARIANTPOINTEREXT)(GLuint  id, GLenum  type, GLuint  stride, const void * addr);
 | |
| // typedef void  (APIENTRYP GPVARIANTBVEXT)(GLuint  id, const GLbyte * addr);
 | |
| // typedef void  (APIENTRYP GPVARIANTDVEXT)(GLuint  id, const GLdouble * addr);
 | |
| // typedef void  (APIENTRYP GPVARIANTFVEXT)(GLuint  id, const GLfloat * addr);
 | |
| // typedef void  (APIENTRYP GPVARIANTIVEXT)(GLuint  id, const GLint * addr);
 | |
| // typedef void  (APIENTRYP GPVARIANTSVEXT)(GLuint  id, const GLshort * addr);
 | |
| // typedef void  (APIENTRYP GPVARIANTUBVEXT)(GLuint  id, const GLubyte * addr);
 | |
| // typedef void  (APIENTRYP GPVARIANTUIVEXT)(GLuint  id, const GLuint * addr);
 | |
| // typedef void  (APIENTRYP GPVARIANTUSVEXT)(GLuint  id, const GLushort * addr);
 | |
| // typedef void  (APIENTRYP GPVERTEX2BOES)(GLbyte  x, GLbyte  y);
 | |
| // typedef void  (APIENTRYP GPVERTEX2BVOES)(const GLbyte * coords);
 | |
| // typedef void  (APIENTRYP GPVERTEX2D)(GLdouble  x, GLdouble  y);
 | |
| // typedef void  (APIENTRYP GPVERTEX2DV)(const GLdouble * v);
 | |
| // typedef void  (APIENTRYP GPVERTEX2F)(GLfloat  x, GLfloat  y);
 | |
| // typedef void  (APIENTRYP GPVERTEX2FV)(const GLfloat * v);
 | |
| // typedef void  (APIENTRYP GPVERTEX2HNV)(GLhalfNV  x, GLhalfNV  y);
 | |
| // typedef void  (APIENTRYP GPVERTEX2HVNV)(const GLhalfNV * v);
 | |
| // typedef void  (APIENTRYP GPVERTEX2I)(GLint  x, GLint  y);
 | |
| // typedef void  (APIENTRYP GPVERTEX2IV)(const GLint * v);
 | |
| // typedef void  (APIENTRYP GPVERTEX2S)(GLshort  x, GLshort  y);
 | |
| // typedef void  (APIENTRYP GPVERTEX2SV)(const GLshort * v);
 | |
| // typedef void  (APIENTRYP GPVERTEX2XOES)(GLfixed  x);
 | |
| // typedef void  (APIENTRYP GPVERTEX2XVOES)(const GLfixed * coords);
 | |
| // typedef void  (APIENTRYP GPVERTEX3BOES)(GLbyte  x, GLbyte  y, GLbyte  z);
 | |
| // typedef void  (APIENTRYP GPVERTEX3BVOES)(const GLbyte * coords);
 | |
| // typedef void  (APIENTRYP GPVERTEX3D)(GLdouble  x, GLdouble  y, GLdouble  z);
 | |
| // typedef void  (APIENTRYP GPVERTEX3DV)(const GLdouble * v);
 | |
| // typedef void  (APIENTRYP GPVERTEX3F)(GLfloat  x, GLfloat  y, GLfloat  z);
 | |
| // typedef void  (APIENTRYP GPVERTEX3FV)(const GLfloat * v);
 | |
| // typedef void  (APIENTRYP GPVERTEX3HNV)(GLhalfNV  x, GLhalfNV  y, GLhalfNV  z);
 | |
| // typedef void  (APIENTRYP GPVERTEX3HVNV)(const GLhalfNV * v);
 | |
| // typedef void  (APIENTRYP GPVERTEX3I)(GLint  x, GLint  y, GLint  z);
 | |
| // typedef void  (APIENTRYP GPVERTEX3IV)(const GLint * v);
 | |
| // typedef void  (APIENTRYP GPVERTEX3S)(GLshort  x, GLshort  y, GLshort  z);
 | |
| // typedef void  (APIENTRYP GPVERTEX3SV)(const GLshort * v);
 | |
| // typedef void  (APIENTRYP GPVERTEX3XOES)(GLfixed  x, GLfixed  y);
 | |
| // typedef void  (APIENTRYP GPVERTEX3XVOES)(const GLfixed * coords);
 | |
| // typedef void  (APIENTRYP GPVERTEX4BOES)(GLbyte  x, GLbyte  y, GLbyte  z, GLbyte  w);
 | |
| // typedef void  (APIENTRYP GPVERTEX4BVOES)(const GLbyte * coords);
 | |
| // typedef void  (APIENTRYP GPVERTEX4D)(GLdouble  x, GLdouble  y, GLdouble  z, GLdouble  w);
 | |
| // typedef void  (APIENTRYP GPVERTEX4DV)(const GLdouble * v);
 | |
| // typedef void  (APIENTRYP GPVERTEX4F)(GLfloat  x, GLfloat  y, GLfloat  z, GLfloat  w);
 | |
| // typedef void  (APIENTRYP GPVERTEX4FV)(const GLfloat * v);
 | |
| // typedef void  (APIENTRYP GPVERTEX4HNV)(GLhalfNV  x, GLhalfNV  y, GLhalfNV  z, GLhalfNV  w);
 | |
| // typedef void  (APIENTRYP GPVERTEX4HVNV)(const GLhalfNV * v);
 | |
| // typedef void  (APIENTRYP GPVERTEX4I)(GLint  x, GLint  y, GLint  z, GLint  w);
 | |
| // typedef void  (APIENTRYP GPVERTEX4IV)(const GLint * v);
 | |
| // typedef void  (APIENTRYP GPVERTEX4S)(GLshort  x, GLshort  y, GLshort  z, GLshort  w);
 | |
| // typedef void  (APIENTRYP GPVERTEX4SV)(const GLshort * v);
 | |
| // typedef void  (APIENTRYP GPVERTEX4XOES)(GLfixed  x, GLfixed  y, GLfixed  z);
 | |
| // typedef void  (APIENTRYP GPVERTEX4XVOES)(const GLfixed * coords);
 | |
| // typedef void  (APIENTRYP GPVERTEXARRAYATTRIBBINDING)(GLuint  vaobj, GLuint  attribindex, GLuint  bindingindex);
 | |
| // typedef void  (APIENTRYP GPVERTEXARRAYATTRIBFORMAT)(GLuint  vaobj, GLuint  attribindex, GLint  size, GLenum  type, GLboolean  normalized, GLuint  relativeoffset);
 | |
| // typedef void  (APIENTRYP GPVERTEXARRAYATTRIBIFORMAT)(GLuint  vaobj, GLuint  attribindex, GLint  size, GLenum  type, GLuint  relativeoffset);
 | |
| // typedef void  (APIENTRYP GPVERTEXARRAYATTRIBLFORMAT)(GLuint  vaobj, GLuint  attribindex, GLint  size, GLenum  type, GLuint  relativeoffset);
 | |
| // typedef void  (APIENTRYP GPVERTEXARRAYBINDVERTEXBUFFEREXT)(GLuint  vaobj, GLuint  bindingindex, GLuint  buffer, GLintptr  offset, GLsizei  stride);
 | |
| // typedef void  (APIENTRYP GPVERTEXARRAYBINDINGDIVISOR)(GLuint  vaobj, GLuint  bindingindex, GLuint  divisor);
 | |
| // typedef void  (APIENTRYP GPVERTEXARRAYCOLOROFFSETEXT)(GLuint  vaobj, GLuint  buffer, GLint  size, GLenum  type, GLsizei  stride, GLintptr  offset);
 | |
| // typedef void  (APIENTRYP GPVERTEXARRAYEDGEFLAGOFFSETEXT)(GLuint  vaobj, GLuint  buffer, GLsizei  stride, GLintptr  offset);
 | |
| // typedef void  (APIENTRYP GPVERTEXARRAYELEMENTBUFFER)(GLuint  vaobj, GLuint  buffer);
 | |
| // typedef void  (APIENTRYP GPVERTEXARRAYFOGCOORDOFFSETEXT)(GLuint  vaobj, GLuint  buffer, GLenum  type, GLsizei  stride, GLintptr  offset);
 | |
| // typedef void  (APIENTRYP GPVERTEXARRAYINDEXOFFSETEXT)(GLuint  vaobj, GLuint  buffer, GLenum  type, GLsizei  stride, GLintptr  offset);
 | |
| // typedef void  (APIENTRYP GPVERTEXARRAYMULTITEXCOORDOFFSETEXT)(GLuint  vaobj, GLuint  buffer, GLenum  texunit, GLint  size, GLenum  type, GLsizei  stride, GLintptr  offset);
 | |
| // typedef void  (APIENTRYP GPVERTEXARRAYNORMALOFFSETEXT)(GLuint  vaobj, GLuint  buffer, GLenum  type, GLsizei  stride, GLintptr  offset);
 | |
| // typedef void  (APIENTRYP GPVERTEXARRAYPARAMETERIAPPLE)(GLenum  pname, GLint  param);
 | |
| // typedef void  (APIENTRYP GPVERTEXARRAYRANGEAPPLE)(GLsizei  length, void * pointer);
 | |
| // typedef void  (APIENTRYP GPVERTEXARRAYRANGENV)(GLsizei  length, const void * pointer);
 | |
| // typedef void  (APIENTRYP GPVERTEXARRAYSECONDARYCOLOROFFSETEXT)(GLuint  vaobj, GLuint  buffer, GLint  size, GLenum  type, GLsizei  stride, GLintptr  offset);
 | |
| // typedef void  (APIENTRYP GPVERTEXARRAYTEXCOORDOFFSETEXT)(GLuint  vaobj, GLuint  buffer, GLint  size, GLenum  type, GLsizei  stride, GLintptr  offset);
 | |
| // typedef void  (APIENTRYP GPVERTEXARRAYVERTEXATTRIBBINDINGEXT)(GLuint  vaobj, GLuint  attribindex, GLuint  bindingindex);
 | |
| // typedef void  (APIENTRYP GPVERTEXARRAYVERTEXATTRIBDIVISOREXT)(GLuint  vaobj, GLuint  index, GLuint  divisor);
 | |
| // typedef void  (APIENTRYP GPVERTEXARRAYVERTEXATTRIBFORMATEXT)(GLuint  vaobj, GLuint  attribindex, GLint  size, GLenum  type, GLboolean  normalized, GLuint  relativeoffset);
 | |
| // typedef void  (APIENTRYP GPVERTEXARRAYVERTEXATTRIBIFORMATEXT)(GLuint  vaobj, GLuint  attribindex, GLint  size, GLenum  type, GLuint  relativeoffset);
 | |
| // typedef void  (APIENTRYP GPVERTEXARRAYVERTEXATTRIBIOFFSETEXT)(GLuint  vaobj, GLuint  buffer, GLuint  index, GLint  size, GLenum  type, GLsizei  stride, GLintptr  offset);
 | |
| // typedef void  (APIENTRYP GPVERTEXARRAYVERTEXATTRIBLFORMATEXT)(GLuint  vaobj, GLuint  attribindex, GLint  size, GLenum  type, GLuint  relativeoffset);
 | |
| // typedef void  (APIENTRYP GPVERTEXARRAYVERTEXATTRIBLOFFSETEXT)(GLuint  vaobj, GLuint  buffer, GLuint  index, GLint  size, GLenum  type, GLsizei  stride, GLintptr  offset);
 | |
| // typedef void  (APIENTRYP GPVERTEXARRAYVERTEXATTRIBOFFSETEXT)(GLuint  vaobj, GLuint  buffer, GLuint  index, GLint  size, GLenum  type, GLboolean  normalized, GLsizei  stride, GLintptr  offset);
 | |
| // typedef void  (APIENTRYP GPVERTEXARRAYVERTEXBINDINGDIVISOREXT)(GLuint  vaobj, GLuint  bindingindex, GLuint  divisor);
 | |
| // typedef void  (APIENTRYP GPVERTEXARRAYVERTEXBUFFER)(GLuint  vaobj, GLuint  bindingindex, GLuint  buffer, GLintptr  offset, GLsizei  stride);
 | |
| // typedef void  (APIENTRYP GPVERTEXARRAYVERTEXBUFFERS)(GLuint  vaobj, GLuint  first, GLsizei  count, const GLuint * buffers, const GLintptr * offsets, const GLsizei * strides);
 | |
| // typedef void  (APIENTRYP GPVERTEXARRAYVERTEXOFFSETEXT)(GLuint  vaobj, GLuint  buffer, GLint  size, GLenum  type, GLsizei  stride, GLintptr  offset);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB1D)(GLuint  index, GLdouble  x);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB1DARB)(GLuint  index, GLdouble  x);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB1DNV)(GLuint  index, GLdouble  x);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB1DV)(GLuint  index, const GLdouble * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB1DVARB)(GLuint  index, const GLdouble * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB1DVNV)(GLuint  index, const GLdouble * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB1F)(GLuint  index, GLfloat  x);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB1FARB)(GLuint  index, GLfloat  x);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB1FNV)(GLuint  index, GLfloat  x);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB1FV)(GLuint  index, const GLfloat * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB1FVARB)(GLuint  index, const GLfloat * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB1FVNV)(GLuint  index, const GLfloat * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB1HNV)(GLuint  index, GLhalfNV  x);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB1HVNV)(GLuint  index, const GLhalfNV * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB1S)(GLuint  index, GLshort  x);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB1SARB)(GLuint  index, GLshort  x);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB1SNV)(GLuint  index, GLshort  x);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB1SV)(GLuint  index, const GLshort * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB1SVARB)(GLuint  index, const GLshort * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB1SVNV)(GLuint  index, const GLshort * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB2D)(GLuint  index, GLdouble  x, GLdouble  y);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB2DARB)(GLuint  index, GLdouble  x, GLdouble  y);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB2DNV)(GLuint  index, GLdouble  x, GLdouble  y);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB2DV)(GLuint  index, const GLdouble * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB2DVARB)(GLuint  index, const GLdouble * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB2DVNV)(GLuint  index, const GLdouble * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB2F)(GLuint  index, GLfloat  x, GLfloat  y);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB2FARB)(GLuint  index, GLfloat  x, GLfloat  y);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB2FNV)(GLuint  index, GLfloat  x, GLfloat  y);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB2FV)(GLuint  index, const GLfloat * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB2FVARB)(GLuint  index, const GLfloat * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB2FVNV)(GLuint  index, const GLfloat * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB2HNV)(GLuint  index, GLhalfNV  x, GLhalfNV  y);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB2HVNV)(GLuint  index, const GLhalfNV * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB2S)(GLuint  index, GLshort  x, GLshort  y);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB2SARB)(GLuint  index, GLshort  x, GLshort  y);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB2SNV)(GLuint  index, GLshort  x, GLshort  y);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB2SV)(GLuint  index, const GLshort * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB2SVARB)(GLuint  index, const GLshort * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB2SVNV)(GLuint  index, const GLshort * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB3D)(GLuint  index, GLdouble  x, GLdouble  y, GLdouble  z);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB3DARB)(GLuint  index, GLdouble  x, GLdouble  y, GLdouble  z);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB3DNV)(GLuint  index, GLdouble  x, GLdouble  y, GLdouble  z);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB3DV)(GLuint  index, const GLdouble * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB3DVARB)(GLuint  index, const GLdouble * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB3DVNV)(GLuint  index, const GLdouble * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB3F)(GLuint  index, GLfloat  x, GLfloat  y, GLfloat  z);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB3FARB)(GLuint  index, GLfloat  x, GLfloat  y, GLfloat  z);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB3FNV)(GLuint  index, GLfloat  x, GLfloat  y, GLfloat  z);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB3FV)(GLuint  index, const GLfloat * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB3FVARB)(GLuint  index, const GLfloat * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB3FVNV)(GLuint  index, const GLfloat * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB3HNV)(GLuint  index, GLhalfNV  x, GLhalfNV  y, GLhalfNV  z);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB3HVNV)(GLuint  index, const GLhalfNV * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB3S)(GLuint  index, GLshort  x, GLshort  y, GLshort  z);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB3SARB)(GLuint  index, GLshort  x, GLshort  y, GLshort  z);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB3SNV)(GLuint  index, GLshort  x, GLshort  y, GLshort  z);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB3SV)(GLuint  index, const GLshort * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB3SVARB)(GLuint  index, const GLshort * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB3SVNV)(GLuint  index, const GLshort * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB4NBV)(GLuint  index, const GLbyte * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB4NBVARB)(GLuint  index, const GLbyte * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB4NIV)(GLuint  index, const GLint * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB4NIVARB)(GLuint  index, const GLint * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB4NSV)(GLuint  index, const GLshort * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB4NSVARB)(GLuint  index, const GLshort * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB4NUB)(GLuint  index, GLubyte  x, GLubyte  y, GLubyte  z, GLubyte  w);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB4NUBARB)(GLuint  index, GLubyte  x, GLubyte  y, GLubyte  z, GLubyte  w);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB4NUBV)(GLuint  index, const GLubyte * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB4NUBVARB)(GLuint  index, const GLubyte * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB4NUIV)(GLuint  index, const GLuint * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB4NUIVARB)(GLuint  index, const GLuint * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB4NUSV)(GLuint  index, const GLushort * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB4NUSVARB)(GLuint  index, const GLushort * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB4BV)(GLuint  index, const GLbyte * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB4BVARB)(GLuint  index, const GLbyte * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB4D)(GLuint  index, GLdouble  x, GLdouble  y, GLdouble  z, GLdouble  w);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB4DARB)(GLuint  index, GLdouble  x, GLdouble  y, GLdouble  z, GLdouble  w);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB4DNV)(GLuint  index, GLdouble  x, GLdouble  y, GLdouble  z, GLdouble  w);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB4DV)(GLuint  index, const GLdouble * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB4DVARB)(GLuint  index, const GLdouble * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB4DVNV)(GLuint  index, const GLdouble * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB4F)(GLuint  index, GLfloat  x, GLfloat  y, GLfloat  z, GLfloat  w);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB4FARB)(GLuint  index, GLfloat  x, GLfloat  y, GLfloat  z, GLfloat  w);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB4FNV)(GLuint  index, GLfloat  x, GLfloat  y, GLfloat  z, GLfloat  w);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB4FV)(GLuint  index, const GLfloat * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB4FVARB)(GLuint  index, const GLfloat * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB4FVNV)(GLuint  index, const GLfloat * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB4HNV)(GLuint  index, GLhalfNV  x, GLhalfNV  y, GLhalfNV  z, GLhalfNV  w);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB4HVNV)(GLuint  index, const GLhalfNV * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB4IV)(GLuint  index, const GLint * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB4IVARB)(GLuint  index, const GLint * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB4S)(GLuint  index, GLshort  x, GLshort  y, GLshort  z, GLshort  w);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB4SARB)(GLuint  index, GLshort  x, GLshort  y, GLshort  z, GLshort  w);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB4SNV)(GLuint  index, GLshort  x, GLshort  y, GLshort  z, GLshort  w);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB4SV)(GLuint  index, const GLshort * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB4SVARB)(GLuint  index, const GLshort * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB4SVNV)(GLuint  index, const GLshort * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB4UBNV)(GLuint  index, GLubyte  x, GLubyte  y, GLubyte  z, GLubyte  w);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB4UBV)(GLuint  index, const GLubyte * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB4UBVARB)(GLuint  index, const GLubyte * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB4UBVNV)(GLuint  index, const GLubyte * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB4UIV)(GLuint  index, const GLuint * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB4UIVARB)(GLuint  index, const GLuint * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB4USV)(GLuint  index, const GLushort * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIB4USVARB)(GLuint  index, const GLushort * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBARRAYOBJECTATI)(GLuint  index, GLint  size, GLenum  type, GLboolean  normalized, GLsizei  stride, GLuint  buffer, GLuint  offset);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBBINDING)(GLuint  attribindex, GLuint  bindingindex);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBDIVISORARB)(GLuint  index, GLuint  divisor);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBFORMAT)(GLuint  attribindex, GLint  size, GLenum  type, GLboolean  normalized, GLuint  relativeoffset);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBFORMATNV)(GLuint  index, GLint  size, GLenum  type, GLboolean  normalized, GLsizei  stride);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBI1IEXT)(GLuint  index, GLint  x);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBI1IVEXT)(GLuint  index, const GLint * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBI1UIEXT)(GLuint  index, GLuint  x);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBI1UIVEXT)(GLuint  index, const GLuint * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBI2IEXT)(GLuint  index, GLint  x, GLint  y);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBI2IVEXT)(GLuint  index, const GLint * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBI2UIEXT)(GLuint  index, GLuint  x, GLuint  y);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBI2UIVEXT)(GLuint  index, const GLuint * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBI3IEXT)(GLuint  index, GLint  x, GLint  y, GLint  z);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBI3IVEXT)(GLuint  index, const GLint * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBI3UIEXT)(GLuint  index, GLuint  x, GLuint  y, GLuint  z);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBI3UIVEXT)(GLuint  index, const GLuint * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBI4BVEXT)(GLuint  index, const GLbyte * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBI4IEXT)(GLuint  index, GLint  x, GLint  y, GLint  z, GLint  w);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBI4IVEXT)(GLuint  index, const GLint * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBI4SVEXT)(GLuint  index, const GLshort * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBI4UBVEXT)(GLuint  index, const GLubyte * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBI4UIEXT)(GLuint  index, GLuint  x, GLuint  y, GLuint  z, GLuint  w);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBI4UIVEXT)(GLuint  index, const GLuint * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBI4USVEXT)(GLuint  index, const GLushort * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBIFORMAT)(GLuint  attribindex, GLint  size, GLenum  type, GLuint  relativeoffset);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBIFORMATNV)(GLuint  index, GLint  size, GLenum  type, GLsizei  stride);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBIPOINTEREXT)(GLuint  index, GLint  size, GLenum  type, GLsizei  stride, const void * pointer);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBL1D)(GLuint  index, GLdouble  x);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBL1DEXT)(GLuint  index, GLdouble  x);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBL1DV)(GLuint  index, const GLdouble * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBL1DVEXT)(GLuint  index, const GLdouble * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBL1I64NV)(GLuint  index, GLint64EXT  x);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBL1I64VNV)(GLuint  index, const GLint64EXT * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBL1UI64ARB)(GLuint  index, GLuint64EXT  x);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBL1UI64NV)(GLuint  index, GLuint64EXT  x);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBL1UI64VARB)(GLuint  index, const GLuint64EXT * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBL1UI64VNV)(GLuint  index, const GLuint64EXT * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBL2D)(GLuint  index, GLdouble  x, GLdouble  y);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBL2DEXT)(GLuint  index, GLdouble  x, GLdouble  y);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBL2DV)(GLuint  index, const GLdouble * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBL2DVEXT)(GLuint  index, const GLdouble * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBL2I64NV)(GLuint  index, GLint64EXT  x, GLint64EXT  y);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBL2I64VNV)(GLuint  index, const GLint64EXT * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBL2UI64NV)(GLuint  index, GLuint64EXT  x, GLuint64EXT  y);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBL2UI64VNV)(GLuint  index, const GLuint64EXT * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBL3D)(GLuint  index, GLdouble  x, GLdouble  y, GLdouble  z);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBL3DEXT)(GLuint  index, GLdouble  x, GLdouble  y, GLdouble  z);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBL3DV)(GLuint  index, const GLdouble * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBL3DVEXT)(GLuint  index, const GLdouble * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBL3I64NV)(GLuint  index, GLint64EXT  x, GLint64EXT  y, GLint64EXT  z);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBL3I64VNV)(GLuint  index, const GLint64EXT * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBL3UI64NV)(GLuint  index, GLuint64EXT  x, GLuint64EXT  y, GLuint64EXT  z);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBL3UI64VNV)(GLuint  index, const GLuint64EXT * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBL4D)(GLuint  index, GLdouble  x, GLdouble  y, GLdouble  z, GLdouble  w);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBL4DEXT)(GLuint  index, GLdouble  x, GLdouble  y, GLdouble  z, GLdouble  w);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBL4DV)(GLuint  index, const GLdouble * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBL4DVEXT)(GLuint  index, const GLdouble * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBL4I64NV)(GLuint  index, GLint64EXT  x, GLint64EXT  y, GLint64EXT  z, GLint64EXT  w);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBL4I64VNV)(GLuint  index, const GLint64EXT * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBL4UI64NV)(GLuint  index, GLuint64EXT  x, GLuint64EXT  y, GLuint64EXT  z, GLuint64EXT  w);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBL4UI64VNV)(GLuint  index, const GLuint64EXT * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBLFORMAT)(GLuint  attribindex, GLint  size, GLenum  type, GLuint  relativeoffset);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBLFORMATNV)(GLuint  index, GLint  size, GLenum  type, GLsizei  stride);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBLPOINTER)(GLuint  index, GLint  size, GLenum  type, GLsizei  stride, const void * pointer);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBLPOINTEREXT)(GLuint  index, GLint  size, GLenum  type, GLsizei  stride, const void * pointer);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBP1UI)(GLuint  index, GLenum  type, GLboolean  normalized, GLuint  value);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBP1UIV)(GLuint  index, GLenum  type, GLboolean  normalized, const GLuint * value);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBP2UI)(GLuint  index, GLenum  type, GLboolean  normalized, GLuint  value);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBP2UIV)(GLuint  index, GLenum  type, GLboolean  normalized, const GLuint * value);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBP3UI)(GLuint  index, GLenum  type, GLboolean  normalized, GLuint  value);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBP3UIV)(GLuint  index, GLenum  type, GLboolean  normalized, const GLuint * value);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBP4UI)(GLuint  index, GLenum  type, GLboolean  normalized, GLuint  value);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBP4UIV)(GLuint  index, GLenum  type, GLboolean  normalized, const GLuint * value);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBPARAMETERIAMD)(GLuint  index, GLenum  pname, GLint  param);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBPOINTER)(GLuint  index, GLint  size, GLenum  type, GLboolean  normalized, GLsizei  stride, const void * pointer);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBPOINTERARB)(GLuint  index, GLint  size, GLenum  type, GLboolean  normalized, GLsizei  stride, const void * pointer);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBPOINTERNV)(GLuint  index, GLint  fsize, GLenum  type, GLsizei  stride, const void * pointer);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBS1DVNV)(GLuint  index, GLsizei  count, const GLdouble * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBS1FVNV)(GLuint  index, GLsizei  count, const GLfloat * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBS1HVNV)(GLuint  index, GLsizei  n, const GLhalfNV * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBS1SVNV)(GLuint  index, GLsizei  count, const GLshort * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBS2DVNV)(GLuint  index, GLsizei  count, const GLdouble * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBS2FVNV)(GLuint  index, GLsizei  count, const GLfloat * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBS2HVNV)(GLuint  index, GLsizei  n, const GLhalfNV * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBS2SVNV)(GLuint  index, GLsizei  count, const GLshort * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBS3DVNV)(GLuint  index, GLsizei  count, const GLdouble * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBS3FVNV)(GLuint  index, GLsizei  count, const GLfloat * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBS3HVNV)(GLuint  index, GLsizei  n, const GLhalfNV * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBS3SVNV)(GLuint  index, GLsizei  count, const GLshort * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBS4DVNV)(GLuint  index, GLsizei  count, const GLdouble * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBS4FVNV)(GLuint  index, GLsizei  count, const GLfloat * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBS4HVNV)(GLuint  index, GLsizei  n, const GLhalfNV * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBS4SVNV)(GLuint  index, GLsizei  count, const GLshort * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXATTRIBS4UBVNV)(GLuint  index, GLsizei  count, const GLubyte * v);
 | |
| // typedef void  (APIENTRYP GPVERTEXBINDINGDIVISOR)(GLuint  bindingindex, GLuint  divisor);
 | |
| // typedef void  (APIENTRYP GPVERTEXBLENDARB)(GLint  count);
 | |
| // typedef void  (APIENTRYP GPVERTEXBLENDENVFATI)(GLenum  pname, GLfloat  param);
 | |
| // typedef void  (APIENTRYP GPVERTEXBLENDENVIATI)(GLenum  pname, GLint  param);
 | |
| // typedef void  (APIENTRYP GPVERTEXFORMATNV)(GLint  size, GLenum  type, GLsizei  stride);
 | |
| // typedef void  (APIENTRYP GPVERTEXPOINTER)(GLint  size, GLenum  type, GLsizei  stride, const void * pointer);
 | |
| // typedef void  (APIENTRYP GPVERTEXPOINTEREXT)(GLint  size, GLenum  type, GLsizei  stride, GLsizei  count, const void * pointer);
 | |
| // typedef void  (APIENTRYP GPVERTEXPOINTERLISTIBM)(GLint  size, GLenum  type, GLint  stride, const void ** pointer, GLint  ptrstride);
 | |
| // typedef void  (APIENTRYP GPVERTEXPOINTERVINTEL)(GLint  size, GLenum  type, const void ** pointer);
 | |
| // typedef void  (APIENTRYP GPVERTEXSTREAM1DATI)(GLenum  stream, GLdouble  x);
 | |
| // typedef void  (APIENTRYP GPVERTEXSTREAM1DVATI)(GLenum  stream, const GLdouble * coords);
 | |
| // typedef void  (APIENTRYP GPVERTEXSTREAM1FATI)(GLenum  stream, GLfloat  x);
 | |
| // typedef void  (APIENTRYP GPVERTEXSTREAM1FVATI)(GLenum  stream, const GLfloat * coords);
 | |
| // typedef void  (APIENTRYP GPVERTEXSTREAM1IATI)(GLenum  stream, GLint  x);
 | |
| // typedef void  (APIENTRYP GPVERTEXSTREAM1IVATI)(GLenum  stream, const GLint * coords);
 | |
| // typedef void  (APIENTRYP GPVERTEXSTREAM1SATI)(GLenum  stream, GLshort  x);
 | |
| // typedef void  (APIENTRYP GPVERTEXSTREAM1SVATI)(GLenum  stream, const GLshort * coords);
 | |
| // typedef void  (APIENTRYP GPVERTEXSTREAM2DATI)(GLenum  stream, GLdouble  x, GLdouble  y);
 | |
| // typedef void  (APIENTRYP GPVERTEXSTREAM2DVATI)(GLenum  stream, const GLdouble * coords);
 | |
| // typedef void  (APIENTRYP GPVERTEXSTREAM2FATI)(GLenum  stream, GLfloat  x, GLfloat  y);
 | |
| // typedef void  (APIENTRYP GPVERTEXSTREAM2FVATI)(GLenum  stream, const GLfloat * coords);
 | |
| // typedef void  (APIENTRYP GPVERTEXSTREAM2IATI)(GLenum  stream, GLint  x, GLint  y);
 | |
| // typedef void  (APIENTRYP GPVERTEXSTREAM2IVATI)(GLenum  stream, const GLint * coords);
 | |
| // typedef void  (APIENTRYP GPVERTEXSTREAM2SATI)(GLenum  stream, GLshort  x, GLshort  y);
 | |
| // typedef void  (APIENTRYP GPVERTEXSTREAM2SVATI)(GLenum  stream, const GLshort * coords);
 | |
| // typedef void  (APIENTRYP GPVERTEXSTREAM3DATI)(GLenum  stream, GLdouble  x, GLdouble  y, GLdouble  z);
 | |
| // typedef void  (APIENTRYP GPVERTEXSTREAM3DVATI)(GLenum  stream, const GLdouble * coords);
 | |
| // typedef void  (APIENTRYP GPVERTEXSTREAM3FATI)(GLenum  stream, GLfloat  x, GLfloat  y, GLfloat  z);
 | |
| // typedef void  (APIENTRYP GPVERTEXSTREAM3FVATI)(GLenum  stream, const GLfloat * coords);
 | |
| // typedef void  (APIENTRYP GPVERTEXSTREAM3IATI)(GLenum  stream, GLint  x, GLint  y, GLint  z);
 | |
| // typedef void  (APIENTRYP GPVERTEXSTREAM3IVATI)(GLenum  stream, const GLint * coords);
 | |
| // typedef void  (APIENTRYP GPVERTEXSTREAM3SATI)(GLenum  stream, GLshort  x, GLshort  y, GLshort  z);
 | |
| // typedef void  (APIENTRYP GPVERTEXSTREAM3SVATI)(GLenum  stream, const GLshort * coords);
 | |
| // typedef void  (APIENTRYP GPVERTEXSTREAM4DATI)(GLenum  stream, GLdouble  x, GLdouble  y, GLdouble  z, GLdouble  w);
 | |
| // typedef void  (APIENTRYP GPVERTEXSTREAM4DVATI)(GLenum  stream, const GLdouble * coords);
 | |
| // typedef void  (APIENTRYP GPVERTEXSTREAM4FATI)(GLenum  stream, GLfloat  x, GLfloat  y, GLfloat  z, GLfloat  w);
 | |
| // typedef void  (APIENTRYP GPVERTEXSTREAM4FVATI)(GLenum  stream, const GLfloat * coords);
 | |
| // typedef void  (APIENTRYP GPVERTEXSTREAM4IATI)(GLenum  stream, GLint  x, GLint  y, GLint  z, GLint  w);
 | |
| // typedef void  (APIENTRYP GPVERTEXSTREAM4IVATI)(GLenum  stream, const GLint * coords);
 | |
| // typedef void  (APIENTRYP GPVERTEXSTREAM4SATI)(GLenum  stream, GLshort  x, GLshort  y, GLshort  z, GLshort  w);
 | |
| // typedef void  (APIENTRYP GPVERTEXSTREAM4SVATI)(GLenum  stream, const GLshort * coords);
 | |
| // typedef void  (APIENTRYP GPVERTEXWEIGHTPOINTEREXT)(GLint  size, GLenum  type, GLsizei  stride, const void * pointer);
 | |
| // typedef void  (APIENTRYP GPVERTEXWEIGHTFEXT)(GLfloat  weight);
 | |
| // typedef void  (APIENTRYP GPVERTEXWEIGHTFVEXT)(const GLfloat * weight);
 | |
| // typedef void  (APIENTRYP GPVERTEXWEIGHTHNV)(GLhalfNV  weight);
 | |
| // typedef void  (APIENTRYP GPVERTEXWEIGHTHVNV)(const GLhalfNV * weight);
 | |
| // typedef GLenum  (APIENTRYP GPVIDEOCAPTURENV)(GLuint  video_capture_slot, GLuint * sequence_num, GLuint64EXT * capture_time);
 | |
| // typedef void  (APIENTRYP GPVIDEOCAPTURESTREAMPARAMETERDVNV)(GLuint  video_capture_slot, GLuint  stream, GLenum  pname, const GLdouble * params);
 | |
| // typedef void  (APIENTRYP GPVIDEOCAPTURESTREAMPARAMETERFVNV)(GLuint  video_capture_slot, GLuint  stream, GLenum  pname, const GLfloat * params);
 | |
| // typedef void  (APIENTRYP GPVIDEOCAPTURESTREAMPARAMETERIVNV)(GLuint  video_capture_slot, GLuint  stream, GLenum  pname, const GLint * params);
 | |
| // typedef void  (APIENTRYP GPVIEWPORT)(GLint  x, GLint  y, GLsizei  width, GLsizei  height);
 | |
| // typedef void  (APIENTRYP GPVIEWPORTARRAYV)(GLuint  first, GLsizei  count, const GLfloat * v);
 | |
| // typedef void  (APIENTRYP GPVIEWPORTINDEXEDF)(GLuint  index, GLfloat  x, GLfloat  y, GLfloat  w, GLfloat  h);
 | |
| // typedef void  (APIENTRYP GPVIEWPORTINDEXEDFV)(GLuint  index, const GLfloat * v);
 | |
| // typedef void  (APIENTRYP GPVIEWPORTPOSITIONWSCALENV)(GLuint  index, GLfloat  xcoeff, GLfloat  ycoeff);
 | |
| // typedef void  (APIENTRYP GPVIEWPORTSWIZZLENV)(GLuint  index, GLenum  swizzlex, GLenum  swizzley, GLenum  swizzlez, GLenum  swizzlew);
 | |
| // typedef void  (APIENTRYP GPWAITSEMAPHOREEXT)(GLuint  semaphore, GLuint  numBufferBarriers, const GLuint * buffers, GLuint  numTextureBarriers, const GLuint * textures, const GLenum * srcLayouts);
 | |
| // typedef void  (APIENTRYP GPWAITSYNC)(GLsync  sync, GLbitfield  flags, GLuint64  timeout);
 | |
| // typedef void  (APIENTRYP GPWAITVKSEMAPHORENV)(GLuint64  vkSemaphore);
 | |
| // typedef void  (APIENTRYP GPWEIGHTPATHSNV)(GLuint  resultPath, GLsizei  numPaths, const GLuint * paths, const GLfloat * weights);
 | |
| // typedef void  (APIENTRYP GPWEIGHTPOINTERARB)(GLint  size, GLenum  type, GLsizei  stride, const void * pointer);
 | |
| // typedef void  (APIENTRYP GPWEIGHTBVARB)(GLint  size, const GLbyte * weights);
 | |
| // typedef void  (APIENTRYP GPWEIGHTDVARB)(GLint  size, const GLdouble * weights);
 | |
| // typedef void  (APIENTRYP GPWEIGHTFVARB)(GLint  size, const GLfloat * weights);
 | |
| // typedef void  (APIENTRYP GPWEIGHTIVARB)(GLint  size, const GLint * weights);
 | |
| // typedef void  (APIENTRYP GPWEIGHTSVARB)(GLint  size, const GLshort * weights);
 | |
| // typedef void  (APIENTRYP GPWEIGHTUBVARB)(GLint  size, const GLubyte * weights);
 | |
| // typedef void  (APIENTRYP GPWEIGHTUIVARB)(GLint  size, const GLuint * weights);
 | |
| // typedef void  (APIENTRYP GPWEIGHTUSVARB)(GLint  size, const GLushort * weights);
 | |
| // typedef void  (APIENTRYP GPWINDOWPOS2D)(GLdouble  x, GLdouble  y);
 | |
| // typedef void  (APIENTRYP GPWINDOWPOS2DARB)(GLdouble  x, GLdouble  y);
 | |
| // typedef void  (APIENTRYP GPWINDOWPOS2DMESA)(GLdouble  x, GLdouble  y);
 | |
| // typedef void  (APIENTRYP GPWINDOWPOS2DV)(const GLdouble * v);
 | |
| // typedef void  (APIENTRYP GPWINDOWPOS2DVARB)(const GLdouble * v);
 | |
| // typedef void  (APIENTRYP GPWINDOWPOS2DVMESA)(const GLdouble * v);
 | |
| // typedef void  (APIENTRYP GPWINDOWPOS2F)(GLfloat  x, GLfloat  y);
 | |
| // typedef void  (APIENTRYP GPWINDOWPOS2FARB)(GLfloat  x, GLfloat  y);
 | |
| // typedef void  (APIENTRYP GPWINDOWPOS2FMESA)(GLfloat  x, GLfloat  y);
 | |
| // typedef void  (APIENTRYP GPWINDOWPOS2FV)(const GLfloat * v);
 | |
| // typedef void  (APIENTRYP GPWINDOWPOS2FVARB)(const GLfloat * v);
 | |
| // typedef void  (APIENTRYP GPWINDOWPOS2FVMESA)(const GLfloat * v);
 | |
| // typedef void  (APIENTRYP GPWINDOWPOS2I)(GLint  x, GLint  y);
 | |
| // typedef void  (APIENTRYP GPWINDOWPOS2IARB)(GLint  x, GLint  y);
 | |
| // typedef void  (APIENTRYP GPWINDOWPOS2IMESA)(GLint  x, GLint  y);
 | |
| // typedef void  (APIENTRYP GPWINDOWPOS2IV)(const GLint * v);
 | |
| // typedef void  (APIENTRYP GPWINDOWPOS2IVARB)(const GLint * v);
 | |
| // typedef void  (APIENTRYP GPWINDOWPOS2IVMESA)(const GLint * v);
 | |
| // typedef void  (APIENTRYP GPWINDOWPOS2S)(GLshort  x, GLshort  y);
 | |
| // typedef void  (APIENTRYP GPWINDOWPOS2SARB)(GLshort  x, GLshort  y);
 | |
| // typedef void  (APIENTRYP GPWINDOWPOS2SMESA)(GLshort  x, GLshort  y);
 | |
| // typedef void  (APIENTRYP GPWINDOWPOS2SV)(const GLshort * v);
 | |
| // typedef void  (APIENTRYP GPWINDOWPOS2SVARB)(const GLshort * v);
 | |
| // typedef void  (APIENTRYP GPWINDOWPOS2SVMESA)(const GLshort * v);
 | |
| // typedef void  (APIENTRYP GPWINDOWPOS3D)(GLdouble  x, GLdouble  y, GLdouble  z);
 | |
| // typedef void  (APIENTRYP GPWINDOWPOS3DARB)(GLdouble  x, GLdouble  y, GLdouble  z);
 | |
| // typedef void  (APIENTRYP GPWINDOWPOS3DMESA)(GLdouble  x, GLdouble  y, GLdouble  z);
 | |
| // typedef void  (APIENTRYP GPWINDOWPOS3DV)(const GLdouble * v);
 | |
| // typedef void  (APIENTRYP GPWINDOWPOS3DVARB)(const GLdouble * v);
 | |
| // typedef void  (APIENTRYP GPWINDOWPOS3DVMESA)(const GLdouble * v);
 | |
| // typedef void  (APIENTRYP GPWINDOWPOS3F)(GLfloat  x, GLfloat  y, GLfloat  z);
 | |
| // typedef void  (APIENTRYP GPWINDOWPOS3FARB)(GLfloat  x, GLfloat  y, GLfloat  z);
 | |
| // typedef void  (APIENTRYP GPWINDOWPOS3FMESA)(GLfloat  x, GLfloat  y, GLfloat  z);
 | |
| // typedef void  (APIENTRYP GPWINDOWPOS3FV)(const GLfloat * v);
 | |
| // typedef void  (APIENTRYP GPWINDOWPOS3FVARB)(const GLfloat * v);
 | |
| // typedef void  (APIENTRYP GPWINDOWPOS3FVMESA)(const GLfloat * v);
 | |
| // typedef void  (APIENTRYP GPWINDOWPOS3I)(GLint  x, GLint  y, GLint  z);
 | |
| // typedef void  (APIENTRYP GPWINDOWPOS3IARB)(GLint  x, GLint  y, GLint  z);
 | |
| // typedef void  (APIENTRYP GPWINDOWPOS3IMESA)(GLint  x, GLint  y, GLint  z);
 | |
| // typedef void  (APIENTRYP GPWINDOWPOS3IV)(const GLint * v);
 | |
| // typedef void  (APIENTRYP GPWINDOWPOS3IVARB)(const GLint * v);
 | |
| // typedef void  (APIENTRYP GPWINDOWPOS3IVMESA)(const GLint * v);
 | |
| // typedef void  (APIENTRYP GPWINDOWPOS3S)(GLshort  x, GLshort  y, GLshort  z);
 | |
| // typedef void  (APIENTRYP GPWINDOWPOS3SARB)(GLshort  x, GLshort  y, GLshort  z);
 | |
| // typedef void  (APIENTRYP GPWINDOWPOS3SMESA)(GLshort  x, GLshort  y, GLshort  z);
 | |
| // typedef void  (APIENTRYP GPWINDOWPOS3SV)(const GLshort * v);
 | |
| // typedef void  (APIENTRYP GPWINDOWPOS3SVARB)(const GLshort * v);
 | |
| // typedef void  (APIENTRYP GPWINDOWPOS3SVMESA)(const GLshort * v);
 | |
| // typedef void  (APIENTRYP GPWINDOWPOS4DMESA)(GLdouble  x, GLdouble  y, GLdouble  z, GLdouble  w);
 | |
| // typedef void  (APIENTRYP GPWINDOWPOS4DVMESA)(const GLdouble * v);
 | |
| // typedef void  (APIENTRYP GPWINDOWPOS4FMESA)(GLfloat  x, GLfloat  y, GLfloat  z, GLfloat  w);
 | |
| // typedef void  (APIENTRYP GPWINDOWPOS4FVMESA)(const GLfloat * v);
 | |
| // typedef void  (APIENTRYP GPWINDOWPOS4IMESA)(GLint  x, GLint  y, GLint  z, GLint  w);
 | |
| // typedef void  (APIENTRYP GPWINDOWPOS4IVMESA)(const GLint * v);
 | |
| // typedef void  (APIENTRYP GPWINDOWPOS4SMESA)(GLshort  x, GLshort  y, GLshort  z, GLshort  w);
 | |
| // typedef void  (APIENTRYP GPWINDOWPOS4SVMESA)(const GLshort * v);
 | |
| // typedef void  (APIENTRYP GPWINDOWRECTANGLESEXT)(GLenum  mode, GLsizei  count, const GLint * box);
 | |
| // typedef void  (APIENTRYP GPWRITEMASKEXT)(GLuint  res, GLuint  in, GLenum  outX, GLenum  outY, GLenum  outZ, GLenum  outW);
 | |
| // static void  glowAccum(GPACCUM fnptr, GLenum  op, GLfloat  value) {
 | |
| //   (*fnptr)(op, value);
 | |
| // }
 | |
| // static void  glowAccumxOES(GPACCUMXOES fnptr, GLenum  op, GLfixed  value) {
 | |
| //   (*fnptr)(op, value);
 | |
| // }
 | |
| // static GLboolean  glowAcquireKeyedMutexWin32EXT(GPACQUIREKEYEDMUTEXWIN32EXT fnptr, GLuint  memory, GLuint64  key, GLuint  timeout) {
 | |
| //   return (*fnptr)(memory, key, timeout);
 | |
| // }
 | |
| // static void  glowActiveProgramEXT(GPACTIVEPROGRAMEXT fnptr, GLuint  program) {
 | |
| //   (*fnptr)(program);
 | |
| // }
 | |
| // static void  glowActiveShaderProgram(GPACTIVESHADERPROGRAM fnptr, GLuint  pipeline, GLuint  program) {
 | |
| //   (*fnptr)(pipeline, program);
 | |
| // }
 | |
| // static void  glowActiveShaderProgramEXT(GPACTIVESHADERPROGRAMEXT fnptr, GLuint  pipeline, GLuint  program) {
 | |
| //   (*fnptr)(pipeline, program);
 | |
| // }
 | |
| // static void  glowActiveStencilFaceEXT(GPACTIVESTENCILFACEEXT fnptr, GLenum  face) {
 | |
| //   (*fnptr)(face);
 | |
| // }
 | |
| // static void  glowActiveTexture(GPACTIVETEXTURE fnptr, GLenum  texture) {
 | |
| //   (*fnptr)(texture);
 | |
| // }
 | |
| // static void  glowActiveTextureARB(GPACTIVETEXTUREARB fnptr, GLenum  texture) {
 | |
| //   (*fnptr)(texture);
 | |
| // }
 | |
| // static void  glowActiveVaryingNV(GPACTIVEVARYINGNV fnptr, GLuint  program, const GLchar * name) {
 | |
| //   (*fnptr)(program, name);
 | |
| // }
 | |
| // static void  glowAlphaFragmentOp1ATI(GPALPHAFRAGMENTOP1ATI fnptr, GLenum  op, GLuint  dst, GLuint  dstMod, GLuint  arg1, GLuint  arg1Rep, GLuint  arg1Mod) {
 | |
| //   (*fnptr)(op, dst, dstMod, arg1, arg1Rep, arg1Mod);
 | |
| // }
 | |
| // static void  glowAlphaFragmentOp2ATI(GPALPHAFRAGMENTOP2ATI fnptr, GLenum  op, GLuint  dst, GLuint  dstMod, GLuint  arg1, GLuint  arg1Rep, GLuint  arg1Mod, GLuint  arg2, GLuint  arg2Rep, GLuint  arg2Mod) {
 | |
| //   (*fnptr)(op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod);
 | |
| // }
 | |
| // static void  glowAlphaFragmentOp3ATI(GPALPHAFRAGMENTOP3ATI fnptr, GLenum  op, GLuint  dst, GLuint  dstMod, GLuint  arg1, GLuint  arg1Rep, GLuint  arg1Mod, GLuint  arg2, GLuint  arg2Rep, GLuint  arg2Mod, GLuint  arg3, GLuint  arg3Rep, GLuint  arg3Mod) {
 | |
| //   (*fnptr)(op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod);
 | |
| // }
 | |
| // static void  glowAlphaFunc(GPALPHAFUNC fnptr, GLenum  func, GLfloat  ref) {
 | |
| //   (*fnptr)(func, ref);
 | |
| // }
 | |
| // static void  glowAlphaFuncxOES(GPALPHAFUNCXOES fnptr, GLenum  func, GLfixed  ref) {
 | |
| //   (*fnptr)(func, ref);
 | |
| // }
 | |
| // static void  glowAlphaToCoverageDitherControlNV(GPALPHATOCOVERAGEDITHERCONTROLNV fnptr, GLenum  mode) {
 | |
| //   (*fnptr)(mode);
 | |
| // }
 | |
| // static void  glowApplyFramebufferAttachmentCMAAINTEL(GPAPPLYFRAMEBUFFERATTACHMENTCMAAINTEL fnptr) {
 | |
| //   (*fnptr)();
 | |
| // }
 | |
| // static void  glowApplyTextureEXT(GPAPPLYTEXTUREEXT fnptr, GLenum  mode) {
 | |
| //   (*fnptr)(mode);
 | |
| // }
 | |
| // static GLboolean  glowAreProgramsResidentNV(GPAREPROGRAMSRESIDENTNV fnptr, GLsizei  n, const GLuint * programs, GLboolean * residences) {
 | |
| //   return (*fnptr)(n, programs, residences);
 | |
| // }
 | |
| // static GLboolean  glowAreTexturesResident(GPARETEXTURESRESIDENT fnptr, GLsizei  n, const GLuint * textures, GLboolean * residences) {
 | |
| //   return (*fnptr)(n, textures, residences);
 | |
| // }
 | |
| // static GLboolean  glowAreTexturesResidentEXT(GPARETEXTURESRESIDENTEXT fnptr, GLsizei  n, const GLuint * textures, GLboolean * residences) {
 | |
| //   return (*fnptr)(n, textures, residences);
 | |
| // }
 | |
| // static void  glowArrayElement(GPARRAYELEMENT fnptr, GLint  i) {
 | |
| //   (*fnptr)(i);
 | |
| // }
 | |
| // static void  glowArrayElementEXT(GPARRAYELEMENTEXT fnptr, GLint  i) {
 | |
| //   (*fnptr)(i);
 | |
| // }
 | |
| // static void  glowArrayObjectATI(GPARRAYOBJECTATI fnptr, GLenum  array, GLint  size, GLenum  type, GLsizei  stride, GLuint  buffer, GLuint  offset) {
 | |
| //   (*fnptr)(array, size, type, stride, buffer, offset);
 | |
| // }
 | |
| // static void  glowAsyncMarkerSGIX(GPASYNCMARKERSGIX fnptr, GLuint  marker) {
 | |
| //   (*fnptr)(marker);
 | |
| // }
 | |
| // static void  glowAttachObjectARB(GPATTACHOBJECTARB fnptr, GLhandleARB  containerObj, GLhandleARB  obj) {
 | |
| //   (*fnptr)(containerObj, obj);
 | |
| // }
 | |
| // static void  glowAttachShader(GPATTACHSHADER fnptr, GLuint  program, GLuint  shader) {
 | |
| //   (*fnptr)(program, shader);
 | |
| // }
 | |
| // static void  glowBegin(GPBEGIN fnptr, GLenum  mode) {
 | |
| //   (*fnptr)(mode);
 | |
| // }
 | |
| // static void  glowBeginConditionalRenderNV(GPBEGINCONDITIONALRENDERNV fnptr, GLuint  id, GLenum  mode) {
 | |
| //   (*fnptr)(id, mode);
 | |
| // }
 | |
| // static void  glowBeginConditionalRenderNVX(GPBEGINCONDITIONALRENDERNVX fnptr, GLuint  id) {
 | |
| //   (*fnptr)(id);
 | |
| // }
 | |
| // static void  glowBeginFragmentShaderATI(GPBEGINFRAGMENTSHADERATI fnptr) {
 | |
| //   (*fnptr)();
 | |
| // }
 | |
| // static void  glowBeginOcclusionQueryNV(GPBEGINOCCLUSIONQUERYNV fnptr, GLuint  id) {
 | |
| //   (*fnptr)(id);
 | |
| // }
 | |
| // static void  glowBeginPerfMonitorAMD(GPBEGINPERFMONITORAMD fnptr, GLuint  monitor) {
 | |
| //   (*fnptr)(monitor);
 | |
| // }
 | |
| // static void  glowBeginPerfQueryINTEL(GPBEGINPERFQUERYINTEL fnptr, GLuint  queryHandle) {
 | |
| //   (*fnptr)(queryHandle);
 | |
| // }
 | |
| // static void  glowBeginQuery(GPBEGINQUERY fnptr, GLenum  target, GLuint  id) {
 | |
| //   (*fnptr)(target, id);
 | |
| // }
 | |
| // static void  glowBeginQueryARB(GPBEGINQUERYARB fnptr, GLenum  target, GLuint  id) {
 | |
| //   (*fnptr)(target, id);
 | |
| // }
 | |
| // static void  glowBeginQueryIndexed(GPBEGINQUERYINDEXED fnptr, GLenum  target, GLuint  index, GLuint  id) {
 | |
| //   (*fnptr)(target, index, id);
 | |
| // }
 | |
| // static void  glowBeginTransformFeedbackEXT(GPBEGINTRANSFORMFEEDBACKEXT fnptr, GLenum  primitiveMode) {
 | |
| //   (*fnptr)(primitiveMode);
 | |
| // }
 | |
| // static void  glowBeginTransformFeedbackNV(GPBEGINTRANSFORMFEEDBACKNV fnptr, GLenum  primitiveMode) {
 | |
| //   (*fnptr)(primitiveMode);
 | |
| // }
 | |
| // static void  glowBeginVertexShaderEXT(GPBEGINVERTEXSHADEREXT fnptr) {
 | |
| //   (*fnptr)();
 | |
| // }
 | |
| // static void  glowBeginVideoCaptureNV(GPBEGINVIDEOCAPTURENV fnptr, GLuint  video_capture_slot) {
 | |
| //   (*fnptr)(video_capture_slot);
 | |
| // }
 | |
| // static void  glowBindAttribLocation(GPBINDATTRIBLOCATION fnptr, GLuint  program, GLuint  index, const GLchar * name) {
 | |
| //   (*fnptr)(program, index, name);
 | |
| // }
 | |
| // static void  glowBindAttribLocationARB(GPBINDATTRIBLOCATIONARB fnptr, GLhandleARB  programObj, GLuint  index, const GLcharARB * name) {
 | |
| //   (*fnptr)(programObj, index, name);
 | |
| // }
 | |
| // static void  glowBindBuffer(GPBINDBUFFER fnptr, GLenum  target, GLuint  buffer) {
 | |
| //   (*fnptr)(target, buffer);
 | |
| // }
 | |
| // static void  glowBindBufferARB(GPBINDBUFFERARB fnptr, GLenum  target, GLuint  buffer) {
 | |
| //   (*fnptr)(target, buffer);
 | |
| // }
 | |
| // static void  glowBindBufferBase(GPBINDBUFFERBASE fnptr, GLenum  target, GLuint  index, GLuint  buffer) {
 | |
| //   (*fnptr)(target, index, buffer);
 | |
| // }
 | |
| // static void  glowBindBufferBaseEXT(GPBINDBUFFERBASEEXT fnptr, GLenum  target, GLuint  index, GLuint  buffer) {
 | |
| //   (*fnptr)(target, index, buffer);
 | |
| // }
 | |
| // static void  glowBindBufferBaseNV(GPBINDBUFFERBASENV fnptr, GLenum  target, GLuint  index, GLuint  buffer) {
 | |
| //   (*fnptr)(target, index, buffer);
 | |
| // }
 | |
| // static void  glowBindBufferOffsetEXT(GPBINDBUFFEROFFSETEXT fnptr, GLenum  target, GLuint  index, GLuint  buffer, GLintptr  offset) {
 | |
| //   (*fnptr)(target, index, buffer, offset);
 | |
| // }
 | |
| // static void  glowBindBufferOffsetNV(GPBINDBUFFEROFFSETNV fnptr, GLenum  target, GLuint  index, GLuint  buffer, GLintptr  offset) {
 | |
| //   (*fnptr)(target, index, buffer, offset);
 | |
| // }
 | |
| // static void  glowBindBufferRange(GPBINDBUFFERRANGE fnptr, GLenum  target, GLuint  index, GLuint  buffer, GLintptr  offset, GLsizeiptr  size) {
 | |
| //   (*fnptr)(target, index, buffer, offset, size);
 | |
| // }
 | |
| // static void  glowBindBufferRangeEXT(GPBINDBUFFERRANGEEXT fnptr, GLenum  target, GLuint  index, GLuint  buffer, GLintptr  offset, GLsizeiptr  size) {
 | |
| //   (*fnptr)(target, index, buffer, offset, size);
 | |
| // }
 | |
| // static void  glowBindBufferRangeNV(GPBINDBUFFERRANGENV fnptr, GLenum  target, GLuint  index, GLuint  buffer, GLintptr  offset, GLsizeiptr  size) {
 | |
| //   (*fnptr)(target, index, buffer, offset, size);
 | |
| // }
 | |
| // static void  glowBindBuffersBase(GPBINDBUFFERSBASE fnptr, GLenum  target, GLuint  first, GLsizei  count, const GLuint * buffers) {
 | |
| //   (*fnptr)(target, first, count, buffers);
 | |
| // }
 | |
| // static void  glowBindBuffersRange(GPBINDBUFFERSRANGE fnptr, GLenum  target, GLuint  first, GLsizei  count, const GLuint * buffers, const GLintptr * offsets, const GLsizeiptr * sizes) {
 | |
| //   (*fnptr)(target, first, count, buffers, offsets, sizes);
 | |
| // }
 | |
| // static void  glowBindFragDataLocationEXT(GPBINDFRAGDATALOCATIONEXT fnptr, GLuint  program, GLuint  color, const GLchar * name) {
 | |
| //   (*fnptr)(program, color, name);
 | |
| // }
 | |
| // static void  glowBindFragDataLocationIndexed(GPBINDFRAGDATALOCATIONINDEXED fnptr, GLuint  program, GLuint  colorNumber, GLuint  index, const GLchar * name) {
 | |
| //   (*fnptr)(program, colorNumber, index, name);
 | |
| // }
 | |
| // static void  glowBindFragmentShaderATI(GPBINDFRAGMENTSHADERATI fnptr, GLuint  id) {
 | |
| //   (*fnptr)(id);
 | |
| // }
 | |
| // static void  glowBindFramebuffer(GPBINDFRAMEBUFFER fnptr, GLenum  target, GLuint  framebuffer) {
 | |
| //   (*fnptr)(target, framebuffer);
 | |
| // }
 | |
| // static void  glowBindFramebufferEXT(GPBINDFRAMEBUFFEREXT fnptr, GLenum  target, GLuint  framebuffer) {
 | |
| //   (*fnptr)(target, framebuffer);
 | |
| // }
 | |
| // static void  glowBindImageTexture(GPBINDIMAGETEXTURE fnptr, GLuint  unit, GLuint  texture, GLint  level, GLboolean  layered, GLint  layer, GLenum  access, GLenum  format) {
 | |
| //   (*fnptr)(unit, texture, level, layered, layer, access, format);
 | |
| // }
 | |
| // static void  glowBindImageTextureEXT(GPBINDIMAGETEXTUREEXT fnptr, GLuint  index, GLuint  texture, GLint  level, GLboolean  layered, GLint  layer, GLenum  access, GLint  format) {
 | |
| //   (*fnptr)(index, texture, level, layered, layer, access, format);
 | |
| // }
 | |
| // static void  glowBindImageTextures(GPBINDIMAGETEXTURES fnptr, GLuint  first, GLsizei  count, const GLuint * textures) {
 | |
| //   (*fnptr)(first, count, textures);
 | |
| // }
 | |
| // static GLuint  glowBindLightParameterEXT(GPBINDLIGHTPARAMETEREXT fnptr, GLenum  light, GLenum  value) {
 | |
| //   return (*fnptr)(light, value);
 | |
| // }
 | |
| // static GLuint  glowBindMaterialParameterEXT(GPBINDMATERIALPARAMETEREXT fnptr, GLenum  face, GLenum  value) {
 | |
| //   return (*fnptr)(face, value);
 | |
| // }
 | |
| // static void  glowBindMultiTextureEXT(GPBINDMULTITEXTUREEXT fnptr, GLenum  texunit, GLenum  target, GLuint  texture) {
 | |
| //   (*fnptr)(texunit, target, texture);
 | |
| // }
 | |
| // static GLuint  glowBindParameterEXT(GPBINDPARAMETEREXT fnptr, GLenum  value) {
 | |
| //   return (*fnptr)(value);
 | |
| // }
 | |
| // static void  glowBindProgramARB(GPBINDPROGRAMARB fnptr, GLenum  target, GLuint  program) {
 | |
| //   (*fnptr)(target, program);
 | |
| // }
 | |
| // static void  glowBindProgramNV(GPBINDPROGRAMNV fnptr, GLenum  target, GLuint  id) {
 | |
| //   (*fnptr)(target, id);
 | |
| // }
 | |
| // static void  glowBindProgramPipeline(GPBINDPROGRAMPIPELINE fnptr, GLuint  pipeline) {
 | |
| //   (*fnptr)(pipeline);
 | |
| // }
 | |
| // static void  glowBindProgramPipelineEXT(GPBINDPROGRAMPIPELINEEXT fnptr, GLuint  pipeline) {
 | |
| //   (*fnptr)(pipeline);
 | |
| // }
 | |
| // static void  glowBindRenderbuffer(GPBINDRENDERBUFFER fnptr, GLenum  target, GLuint  renderbuffer) {
 | |
| //   (*fnptr)(target, renderbuffer);
 | |
| // }
 | |
| // static void  glowBindRenderbufferEXT(GPBINDRENDERBUFFEREXT fnptr, GLenum  target, GLuint  renderbuffer) {
 | |
| //   (*fnptr)(target, renderbuffer);
 | |
| // }
 | |
| // static void  glowBindSampler(GPBINDSAMPLER fnptr, GLuint  unit, GLuint  sampler) {
 | |
| //   (*fnptr)(unit, sampler);
 | |
| // }
 | |
| // static void  glowBindSamplers(GPBINDSAMPLERS fnptr, GLuint  first, GLsizei  count, const GLuint * samplers) {
 | |
| //   (*fnptr)(first, count, samplers);
 | |
| // }
 | |
| // static GLuint  glowBindTexGenParameterEXT(GPBINDTEXGENPARAMETEREXT fnptr, GLenum  unit, GLenum  coord, GLenum  value) {
 | |
| //   return (*fnptr)(unit, coord, value);
 | |
| // }
 | |
| // static void  glowBindTexture(GPBINDTEXTURE fnptr, GLenum  target, GLuint  texture) {
 | |
| //   (*fnptr)(target, texture);
 | |
| // }
 | |
| // static void  glowBindTextureEXT(GPBINDTEXTUREEXT fnptr, GLenum  target, GLuint  texture) {
 | |
| //   (*fnptr)(target, texture);
 | |
| // }
 | |
| // static void  glowBindTextureUnit(GPBINDTEXTUREUNIT fnptr, GLuint  unit, GLuint  texture) {
 | |
| //   (*fnptr)(unit, texture);
 | |
| // }
 | |
| // static GLuint  glowBindTextureUnitParameterEXT(GPBINDTEXTUREUNITPARAMETEREXT fnptr, GLenum  unit, GLenum  value) {
 | |
| //   return (*fnptr)(unit, value);
 | |
| // }
 | |
| // static void  glowBindTextures(GPBINDTEXTURES fnptr, GLuint  first, GLsizei  count, const GLuint * textures) {
 | |
| //   (*fnptr)(first, count, textures);
 | |
| // }
 | |
| // static void  glowBindTransformFeedback(GPBINDTRANSFORMFEEDBACK fnptr, GLenum  target, GLuint  id) {
 | |
| //   (*fnptr)(target, id);
 | |
| // }
 | |
| // static void  glowBindTransformFeedbackNV(GPBINDTRANSFORMFEEDBACKNV fnptr, GLenum  target, GLuint  id) {
 | |
| //   (*fnptr)(target, id);
 | |
| // }
 | |
| // static void  glowBindVertexArray(GPBINDVERTEXARRAY fnptr, GLuint  array) {
 | |
| //   (*fnptr)(array);
 | |
| // }
 | |
| // static void  glowBindVertexArrayAPPLE(GPBINDVERTEXARRAYAPPLE fnptr, GLuint  array) {
 | |
| //   (*fnptr)(array);
 | |
| // }
 | |
| // static void  glowBindVertexBuffer(GPBINDVERTEXBUFFER fnptr, GLuint  bindingindex, GLuint  buffer, GLintptr  offset, GLsizei  stride) {
 | |
| //   (*fnptr)(bindingindex, buffer, offset, stride);
 | |
| // }
 | |
| // static void  glowBindVertexBuffers(GPBINDVERTEXBUFFERS fnptr, GLuint  first, GLsizei  count, const GLuint * buffers, const GLintptr * offsets, const GLsizei * strides) {
 | |
| //   (*fnptr)(first, count, buffers, offsets, strides);
 | |
| // }
 | |
| // static void  glowBindVertexShaderEXT(GPBINDVERTEXSHADEREXT fnptr, GLuint  id) {
 | |
| //   (*fnptr)(id);
 | |
| // }
 | |
| // static void  glowBindVideoCaptureStreamBufferNV(GPBINDVIDEOCAPTURESTREAMBUFFERNV fnptr, GLuint  video_capture_slot, GLuint  stream, GLenum  frame_region, GLintptrARB  offset) {
 | |
| //   (*fnptr)(video_capture_slot, stream, frame_region, offset);
 | |
| // }
 | |
| // static void  glowBindVideoCaptureStreamTextureNV(GPBINDVIDEOCAPTURESTREAMTEXTURENV fnptr, GLuint  video_capture_slot, GLuint  stream, GLenum  frame_region, GLenum  target, GLuint  texture) {
 | |
| //   (*fnptr)(video_capture_slot, stream, frame_region, target, texture);
 | |
| // }
 | |
| // static void  glowBinormal3bEXT(GPBINORMAL3BEXT fnptr, GLbyte  bx, GLbyte  by, GLbyte  bz) {
 | |
| //   (*fnptr)(bx, by, bz);
 | |
| // }
 | |
| // static void  glowBinormal3bvEXT(GPBINORMAL3BVEXT fnptr, const GLbyte * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowBinormal3dEXT(GPBINORMAL3DEXT fnptr, GLdouble  bx, GLdouble  by, GLdouble  bz) {
 | |
| //   (*fnptr)(bx, by, bz);
 | |
| // }
 | |
| // static void  glowBinormal3dvEXT(GPBINORMAL3DVEXT fnptr, const GLdouble * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowBinormal3fEXT(GPBINORMAL3FEXT fnptr, GLfloat  bx, GLfloat  by, GLfloat  bz) {
 | |
| //   (*fnptr)(bx, by, bz);
 | |
| // }
 | |
| // static void  glowBinormal3fvEXT(GPBINORMAL3FVEXT fnptr, const GLfloat * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowBinormal3iEXT(GPBINORMAL3IEXT fnptr, GLint  bx, GLint  by, GLint  bz) {
 | |
| //   (*fnptr)(bx, by, bz);
 | |
| // }
 | |
| // static void  glowBinormal3ivEXT(GPBINORMAL3IVEXT fnptr, const GLint * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowBinormal3sEXT(GPBINORMAL3SEXT fnptr, GLshort  bx, GLshort  by, GLshort  bz) {
 | |
| //   (*fnptr)(bx, by, bz);
 | |
| // }
 | |
| // static void  glowBinormal3svEXT(GPBINORMAL3SVEXT fnptr, const GLshort * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowBinormalPointerEXT(GPBINORMALPOINTEREXT fnptr, GLenum  type, GLsizei  stride, const void * pointer) {
 | |
| //   (*fnptr)(type, stride, pointer);
 | |
| // }
 | |
| // static void  glowBitmap(GPBITMAP fnptr, GLsizei  width, GLsizei  height, GLfloat  xorig, GLfloat  yorig, GLfloat  xmove, GLfloat  ymove, const GLubyte * bitmap) {
 | |
| //   (*fnptr)(width, height, xorig, yorig, xmove, ymove, bitmap);
 | |
| // }
 | |
| // static void  glowBitmapxOES(GPBITMAPXOES fnptr, GLsizei  width, GLsizei  height, GLfixed  xorig, GLfixed  yorig, GLfixed  xmove, GLfixed  ymove, const GLubyte * bitmap) {
 | |
| //   (*fnptr)(width, height, xorig, yorig, xmove, ymove, bitmap);
 | |
| // }
 | |
| // static void  glowBlendBarrierKHR(GPBLENDBARRIERKHR fnptr) {
 | |
| //   (*fnptr)();
 | |
| // }
 | |
| // static void  glowBlendBarrierNV(GPBLENDBARRIERNV fnptr) {
 | |
| //   (*fnptr)();
 | |
| // }
 | |
| // static void  glowBlendColor(GPBLENDCOLOR fnptr, GLfloat  red, GLfloat  green, GLfloat  blue, GLfloat  alpha) {
 | |
| //   (*fnptr)(red, green, blue, alpha);
 | |
| // }
 | |
| // static void  glowBlendColorEXT(GPBLENDCOLOREXT fnptr, GLfloat  red, GLfloat  green, GLfloat  blue, GLfloat  alpha) {
 | |
| //   (*fnptr)(red, green, blue, alpha);
 | |
| // }
 | |
| // static void  glowBlendColorxOES(GPBLENDCOLORXOES fnptr, GLfixed  red, GLfixed  green, GLfixed  blue, GLfixed  alpha) {
 | |
| //   (*fnptr)(red, green, blue, alpha);
 | |
| // }
 | |
| // static void  glowBlendEquation(GPBLENDEQUATION fnptr, GLenum  mode) {
 | |
| //   (*fnptr)(mode);
 | |
| // }
 | |
| // static void  glowBlendEquationEXT(GPBLENDEQUATIONEXT fnptr, GLenum  mode) {
 | |
| //   (*fnptr)(mode);
 | |
| // }
 | |
| // static void  glowBlendEquationIndexedAMD(GPBLENDEQUATIONINDEXEDAMD fnptr, GLuint  buf, GLenum  mode) {
 | |
| //   (*fnptr)(buf, mode);
 | |
| // }
 | |
| // static void  glowBlendEquationSeparate(GPBLENDEQUATIONSEPARATE fnptr, GLenum  modeRGB, GLenum  modeAlpha) {
 | |
| //   (*fnptr)(modeRGB, modeAlpha);
 | |
| // }
 | |
| // static void  glowBlendEquationSeparateEXT(GPBLENDEQUATIONSEPARATEEXT fnptr, GLenum  modeRGB, GLenum  modeAlpha) {
 | |
| //   (*fnptr)(modeRGB, modeAlpha);
 | |
| // }
 | |
| // static void  glowBlendEquationSeparateIndexedAMD(GPBLENDEQUATIONSEPARATEINDEXEDAMD fnptr, GLuint  buf, GLenum  modeRGB, GLenum  modeAlpha) {
 | |
| //   (*fnptr)(buf, modeRGB, modeAlpha);
 | |
| // }
 | |
| // static void  glowBlendEquationSeparateiARB(GPBLENDEQUATIONSEPARATEIARB fnptr, GLuint  buf, GLenum  modeRGB, GLenum  modeAlpha) {
 | |
| //   (*fnptr)(buf, modeRGB, modeAlpha);
 | |
| // }
 | |
| // static void  glowBlendEquationiARB(GPBLENDEQUATIONIARB fnptr, GLuint  buf, GLenum  mode) {
 | |
| //   (*fnptr)(buf, mode);
 | |
| // }
 | |
| // static void  glowBlendFunc(GPBLENDFUNC fnptr, GLenum  sfactor, GLenum  dfactor) {
 | |
| //   (*fnptr)(sfactor, dfactor);
 | |
| // }
 | |
| // static void  glowBlendFuncIndexedAMD(GPBLENDFUNCINDEXEDAMD fnptr, GLuint  buf, GLenum  src, GLenum  dst) {
 | |
| //   (*fnptr)(buf, src, dst);
 | |
| // }
 | |
| // static void  glowBlendFuncSeparate(GPBLENDFUNCSEPARATE fnptr, GLenum  sfactorRGB, GLenum  dfactorRGB, GLenum  sfactorAlpha, GLenum  dfactorAlpha) {
 | |
| //   (*fnptr)(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha);
 | |
| // }
 | |
| // static void  glowBlendFuncSeparateEXT(GPBLENDFUNCSEPARATEEXT fnptr, GLenum  sfactorRGB, GLenum  dfactorRGB, GLenum  sfactorAlpha, GLenum  dfactorAlpha) {
 | |
| //   (*fnptr)(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha);
 | |
| // }
 | |
| // static void  glowBlendFuncSeparateINGR(GPBLENDFUNCSEPARATEINGR fnptr, GLenum  sfactorRGB, GLenum  dfactorRGB, GLenum  sfactorAlpha, GLenum  dfactorAlpha) {
 | |
| //   (*fnptr)(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha);
 | |
| // }
 | |
| // static void  glowBlendFuncSeparateIndexedAMD(GPBLENDFUNCSEPARATEINDEXEDAMD fnptr, GLuint  buf, GLenum  srcRGB, GLenum  dstRGB, GLenum  srcAlpha, GLenum  dstAlpha) {
 | |
| //   (*fnptr)(buf, srcRGB, dstRGB, srcAlpha, dstAlpha);
 | |
| // }
 | |
| // static void  glowBlendFuncSeparateiARB(GPBLENDFUNCSEPARATEIARB fnptr, GLuint  buf, GLenum  srcRGB, GLenum  dstRGB, GLenum  srcAlpha, GLenum  dstAlpha) {
 | |
| //   (*fnptr)(buf, srcRGB, dstRGB, srcAlpha, dstAlpha);
 | |
| // }
 | |
| // static void  glowBlendFunciARB(GPBLENDFUNCIARB fnptr, GLuint  buf, GLenum  src, GLenum  dst) {
 | |
| //   (*fnptr)(buf, src, dst);
 | |
| // }
 | |
| // static void  glowBlendParameteriNV(GPBLENDPARAMETERINV fnptr, GLenum  pname, GLint  value) {
 | |
| //   (*fnptr)(pname, value);
 | |
| // }
 | |
| // static void  glowBlitFramebuffer(GPBLITFRAMEBUFFER fnptr, GLint  srcX0, GLint  srcY0, GLint  srcX1, GLint  srcY1, GLint  dstX0, GLint  dstY0, GLint  dstX1, GLint  dstY1, GLbitfield  mask, GLenum  filter) {
 | |
| //   (*fnptr)(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter);
 | |
| // }
 | |
| // static void  glowBlitFramebufferEXT(GPBLITFRAMEBUFFEREXT fnptr, GLint  srcX0, GLint  srcY0, GLint  srcX1, GLint  srcY1, GLint  dstX0, GLint  dstY0, GLint  dstX1, GLint  dstY1, GLbitfield  mask, GLenum  filter) {
 | |
| //   (*fnptr)(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter);
 | |
| // }
 | |
| // static void  glowBlitNamedFramebuffer(GPBLITNAMEDFRAMEBUFFER fnptr, GLuint  readFramebuffer, GLuint  drawFramebuffer, GLint  srcX0, GLint  srcY0, GLint  srcX1, GLint  srcY1, GLint  dstX0, GLint  dstY0, GLint  dstX1, GLint  dstY1, GLbitfield  mask, GLenum  filter) {
 | |
| //   (*fnptr)(readFramebuffer, drawFramebuffer, srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter);
 | |
| // }
 | |
| // static void  glowBufferAddressRangeNV(GPBUFFERADDRESSRANGENV fnptr, GLenum  pname, GLuint  index, GLuint64EXT  address, GLsizeiptr  length) {
 | |
| //   (*fnptr)(pname, index, address, length);
 | |
| // }
 | |
| // static void  glowBufferData(GPBUFFERDATA fnptr, GLenum  target, GLsizeiptr  size, const void * data, GLenum  usage) {
 | |
| //   (*fnptr)(target, size, data, usage);
 | |
| // }
 | |
| // static void  glowBufferDataARB(GPBUFFERDATAARB fnptr, GLenum  target, GLsizeiptrARB  size, const void * data, GLenum  usage) {
 | |
| //   (*fnptr)(target, size, data, usage);
 | |
| // }
 | |
| // static void  glowBufferPageCommitmentARB(GPBUFFERPAGECOMMITMENTARB fnptr, GLenum  target, GLintptr  offset, GLsizeiptr  size, GLboolean  commit) {
 | |
| //   (*fnptr)(target, offset, size, commit);
 | |
| // }
 | |
| // static void  glowBufferParameteriAPPLE(GPBUFFERPARAMETERIAPPLE fnptr, GLenum  target, GLenum  pname, GLint  param) {
 | |
| //   (*fnptr)(target, pname, param);
 | |
| // }
 | |
| // static void  glowBufferStorage(GPBUFFERSTORAGE fnptr, GLenum  target, GLsizeiptr  size, const void * data, GLbitfield  flags) {
 | |
| //   (*fnptr)(target, size, data, flags);
 | |
| // }
 | |
| // static void  glowBufferStorageExternalEXT(GPBUFFERSTORAGEEXTERNALEXT fnptr, GLenum  target, GLintptr  offset, GLsizeiptr  size, GLeglClientBufferEXT  clientBuffer, GLbitfield  flags) {
 | |
| //   (*fnptr)(target, offset, size, clientBuffer, flags);
 | |
| // }
 | |
| // static void  glowBufferStorageMemEXT(GPBUFFERSTORAGEMEMEXT fnptr, GLenum  target, GLsizeiptr  size, GLuint  memory, GLuint64  offset) {
 | |
| //   (*fnptr)(target, size, memory, offset);
 | |
| // }
 | |
| // static void  glowBufferSubData(GPBUFFERSUBDATA fnptr, GLenum  target, GLintptr  offset, GLsizeiptr  size, const void * data) {
 | |
| //   (*fnptr)(target, offset, size, data);
 | |
| // }
 | |
| // static void  glowBufferSubDataARB(GPBUFFERSUBDATAARB fnptr, GLenum  target, GLintptrARB  offset, GLsizeiptrARB  size, const void * data) {
 | |
| //   (*fnptr)(target, offset, size, data);
 | |
| // }
 | |
| // static void  glowCallCommandListNV(GPCALLCOMMANDLISTNV fnptr, GLuint  list) {
 | |
| //   (*fnptr)(list);
 | |
| // }
 | |
| // static void  glowCallList(GPCALLLIST fnptr, GLuint  list) {
 | |
| //   (*fnptr)(list);
 | |
| // }
 | |
| // static void  glowCallLists(GPCALLLISTS fnptr, GLsizei  n, GLenum  type, const void * lists) {
 | |
| //   (*fnptr)(n, type, lists);
 | |
| // }
 | |
| // static GLenum  glowCheckFramebufferStatus(GPCHECKFRAMEBUFFERSTATUS fnptr, GLenum  target) {
 | |
| //   return (*fnptr)(target);
 | |
| // }
 | |
| // static GLenum  glowCheckFramebufferStatusEXT(GPCHECKFRAMEBUFFERSTATUSEXT fnptr, GLenum  target) {
 | |
| //   return (*fnptr)(target);
 | |
| // }
 | |
| // static GLenum  glowCheckNamedFramebufferStatus(GPCHECKNAMEDFRAMEBUFFERSTATUS fnptr, GLuint  framebuffer, GLenum  target) {
 | |
| //   return (*fnptr)(framebuffer, target);
 | |
| // }
 | |
| // static GLenum  glowCheckNamedFramebufferStatusEXT(GPCHECKNAMEDFRAMEBUFFERSTATUSEXT fnptr, GLuint  framebuffer, GLenum  target) {
 | |
| //   return (*fnptr)(framebuffer, target);
 | |
| // }
 | |
| // static void  glowClampColorARB(GPCLAMPCOLORARB fnptr, GLenum  target, GLenum  clamp) {
 | |
| //   (*fnptr)(target, clamp);
 | |
| // }
 | |
| // static void  glowClear(GPCLEAR fnptr, GLbitfield  mask) {
 | |
| //   (*fnptr)(mask);
 | |
| // }
 | |
| // static void  glowClearAccum(GPCLEARACCUM fnptr, GLfloat  red, GLfloat  green, GLfloat  blue, GLfloat  alpha) {
 | |
| //   (*fnptr)(red, green, blue, alpha);
 | |
| // }
 | |
| // static void  glowClearAccumxOES(GPCLEARACCUMXOES fnptr, GLfixed  red, GLfixed  green, GLfixed  blue, GLfixed  alpha) {
 | |
| //   (*fnptr)(red, green, blue, alpha);
 | |
| // }
 | |
| // static void  glowClearBufferData(GPCLEARBUFFERDATA fnptr, GLenum  target, GLenum  internalformat, GLenum  format, GLenum  type, const void * data) {
 | |
| //   (*fnptr)(target, internalformat, format, type, data);
 | |
| // }
 | |
| // static void  glowClearBufferSubData(GPCLEARBUFFERSUBDATA fnptr, GLenum  target, GLenum  internalformat, GLintptr  offset, GLsizeiptr  size, GLenum  format, GLenum  type, const void * data) {
 | |
| //   (*fnptr)(target, internalformat, offset, size, format, type, data);
 | |
| // }
 | |
| // static void  glowClearColor(GPCLEARCOLOR fnptr, GLfloat  red, GLfloat  green, GLfloat  blue, GLfloat  alpha) {
 | |
| //   (*fnptr)(red, green, blue, alpha);
 | |
| // }
 | |
| // static void  glowClearColorIiEXT(GPCLEARCOLORIIEXT fnptr, GLint  red, GLint  green, GLint  blue, GLint  alpha) {
 | |
| //   (*fnptr)(red, green, blue, alpha);
 | |
| // }
 | |
| // static void  glowClearColorIuiEXT(GPCLEARCOLORIUIEXT fnptr, GLuint  red, GLuint  green, GLuint  blue, GLuint  alpha) {
 | |
| //   (*fnptr)(red, green, blue, alpha);
 | |
| // }
 | |
| // static void  glowClearColorxOES(GPCLEARCOLORXOES fnptr, GLfixed  red, GLfixed  green, GLfixed  blue, GLfixed  alpha) {
 | |
| //   (*fnptr)(red, green, blue, alpha);
 | |
| // }
 | |
| // static void  glowClearDepth(GPCLEARDEPTH fnptr, GLdouble  depth) {
 | |
| //   (*fnptr)(depth);
 | |
| // }
 | |
| // static void  glowClearDepthdNV(GPCLEARDEPTHDNV fnptr, GLdouble  depth) {
 | |
| //   (*fnptr)(depth);
 | |
| // }
 | |
| // static void  glowClearDepthf(GPCLEARDEPTHF fnptr, GLfloat  d) {
 | |
| //   (*fnptr)(d);
 | |
| // }
 | |
| // static void  glowClearDepthfOES(GPCLEARDEPTHFOES fnptr, GLclampf  depth) {
 | |
| //   (*fnptr)(depth);
 | |
| // }
 | |
| // static void  glowClearDepthxOES(GPCLEARDEPTHXOES fnptr, GLfixed  depth) {
 | |
| //   (*fnptr)(depth);
 | |
| // }
 | |
| // static void  glowClearIndex(GPCLEARINDEX fnptr, GLfloat  c) {
 | |
| //   (*fnptr)(c);
 | |
| // }
 | |
| // static void  glowClearNamedBufferData(GPCLEARNAMEDBUFFERDATA fnptr, GLuint  buffer, GLenum  internalformat, GLenum  format, GLenum  type, const void * data) {
 | |
| //   (*fnptr)(buffer, internalformat, format, type, data);
 | |
| // }
 | |
| // static void  glowClearNamedBufferDataEXT(GPCLEARNAMEDBUFFERDATAEXT fnptr, GLuint  buffer, GLenum  internalformat, GLenum  format, GLenum  type, const void * data) {
 | |
| //   (*fnptr)(buffer, internalformat, format, type, data);
 | |
| // }
 | |
| // static void  glowClearNamedBufferSubData(GPCLEARNAMEDBUFFERSUBDATA fnptr, GLuint  buffer, GLenum  internalformat, GLintptr  offset, GLsizeiptr  size, GLenum  format, GLenum  type, const void * data) {
 | |
| //   (*fnptr)(buffer, internalformat, offset, size, format, type, data);
 | |
| // }
 | |
| // static void  glowClearNamedBufferSubDataEXT(GPCLEARNAMEDBUFFERSUBDATAEXT fnptr, GLuint  buffer, GLenum  internalformat, GLsizeiptr  offset, GLsizeiptr  size, GLenum  format, GLenum  type, const void * data) {
 | |
| //   (*fnptr)(buffer, internalformat, offset, size, format, type, data);
 | |
| // }
 | |
| // static void  glowClearNamedFramebufferfi(GPCLEARNAMEDFRAMEBUFFERFI fnptr, GLuint  framebuffer, GLenum  buffer, GLint  drawbuffer, GLfloat  depth, GLint  stencil) {
 | |
| //   (*fnptr)(framebuffer, buffer, drawbuffer, depth, stencil);
 | |
| // }
 | |
| // static void  glowClearNamedFramebufferfv(GPCLEARNAMEDFRAMEBUFFERFV fnptr, GLuint  framebuffer, GLenum  buffer, GLint  drawbuffer, const GLfloat * value) {
 | |
| //   (*fnptr)(framebuffer, buffer, drawbuffer, value);
 | |
| // }
 | |
| // static void  glowClearNamedFramebufferiv(GPCLEARNAMEDFRAMEBUFFERIV fnptr, GLuint  framebuffer, GLenum  buffer, GLint  drawbuffer, const GLint * value) {
 | |
| //   (*fnptr)(framebuffer, buffer, drawbuffer, value);
 | |
| // }
 | |
| // static void  glowClearNamedFramebufferuiv(GPCLEARNAMEDFRAMEBUFFERUIV fnptr, GLuint  framebuffer, GLenum  buffer, GLint  drawbuffer, const GLuint * value) {
 | |
| //   (*fnptr)(framebuffer, buffer, drawbuffer, value);
 | |
| // }
 | |
| // static void  glowClearStencil(GPCLEARSTENCIL fnptr, GLint  s) {
 | |
| //   (*fnptr)(s);
 | |
| // }
 | |
| // static void  glowClearTexImage(GPCLEARTEXIMAGE fnptr, GLuint  texture, GLint  level, GLenum  format, GLenum  type, const void * data) {
 | |
| //   (*fnptr)(texture, level, format, type, data);
 | |
| // }
 | |
| // static void  glowClearTexSubImage(GPCLEARTEXSUBIMAGE fnptr, GLuint  texture, GLint  level, GLint  xoffset, GLint  yoffset, GLint  zoffset, GLsizei  width, GLsizei  height, GLsizei  depth, GLenum  format, GLenum  type, const void * data) {
 | |
| //   (*fnptr)(texture, level, xoffset, yoffset, zoffset, width, height, depth, format, type, data);
 | |
| // }
 | |
| // static void  glowClientActiveTexture(GPCLIENTACTIVETEXTURE fnptr, GLenum  texture) {
 | |
| //   (*fnptr)(texture);
 | |
| // }
 | |
| // static void  glowClientActiveTextureARB(GPCLIENTACTIVETEXTUREARB fnptr, GLenum  texture) {
 | |
| //   (*fnptr)(texture);
 | |
| // }
 | |
| // static void  glowClientActiveVertexStreamATI(GPCLIENTACTIVEVERTEXSTREAMATI fnptr, GLenum  stream) {
 | |
| //   (*fnptr)(stream);
 | |
| // }
 | |
| // static void  glowClientAttribDefaultEXT(GPCLIENTATTRIBDEFAULTEXT fnptr, GLbitfield  mask) {
 | |
| //   (*fnptr)(mask);
 | |
| // }
 | |
| // static GLenum  glowClientWaitSync(GPCLIENTWAITSYNC fnptr, GLsync  sync, GLbitfield  flags, GLuint64  timeout) {
 | |
| //   return (*fnptr)(sync, flags, timeout);
 | |
| // }
 | |
| // static void  glowClipControl(GPCLIPCONTROL fnptr, GLenum  origin, GLenum  depth) {
 | |
| //   (*fnptr)(origin, depth);
 | |
| // }
 | |
| // static void  glowClipPlane(GPCLIPPLANE fnptr, GLenum  plane, const GLdouble * equation) {
 | |
| //   (*fnptr)(plane, equation);
 | |
| // }
 | |
| // static void  glowClipPlanefOES(GPCLIPPLANEFOES fnptr, GLenum  plane, const GLfloat * equation) {
 | |
| //   (*fnptr)(plane, equation);
 | |
| // }
 | |
| // static void  glowClipPlanexOES(GPCLIPPLANEXOES fnptr, GLenum  plane, const GLfixed * equation) {
 | |
| //   (*fnptr)(plane, equation);
 | |
| // }
 | |
| // static void  glowColor3b(GPCOLOR3B fnptr, GLbyte  red, GLbyte  green, GLbyte  blue) {
 | |
| //   (*fnptr)(red, green, blue);
 | |
| // }
 | |
| // static void  glowColor3bv(GPCOLOR3BV fnptr, const GLbyte * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowColor3d(GPCOLOR3D fnptr, GLdouble  red, GLdouble  green, GLdouble  blue) {
 | |
| //   (*fnptr)(red, green, blue);
 | |
| // }
 | |
| // static void  glowColor3dv(GPCOLOR3DV fnptr, const GLdouble * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowColor3f(GPCOLOR3F fnptr, GLfloat  red, GLfloat  green, GLfloat  blue) {
 | |
| //   (*fnptr)(red, green, blue);
 | |
| // }
 | |
| // static void  glowColor3fVertex3fSUN(GPCOLOR3FVERTEX3FSUN fnptr, GLfloat  r, GLfloat  g, GLfloat  b, GLfloat  x, GLfloat  y, GLfloat  z) {
 | |
| //   (*fnptr)(r, g, b, x, y, z);
 | |
| // }
 | |
| // static void  glowColor3fVertex3fvSUN(GPCOLOR3FVERTEX3FVSUN fnptr, const GLfloat * c, const GLfloat * v) {
 | |
| //   (*fnptr)(c, v);
 | |
| // }
 | |
| // static void  glowColor3fv(GPCOLOR3FV fnptr, const GLfloat * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowColor3hNV(GPCOLOR3HNV fnptr, GLhalfNV  red, GLhalfNV  green, GLhalfNV  blue) {
 | |
| //   (*fnptr)(red, green, blue);
 | |
| // }
 | |
| // static void  glowColor3hvNV(GPCOLOR3HVNV fnptr, const GLhalfNV * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowColor3i(GPCOLOR3I fnptr, GLint  red, GLint  green, GLint  blue) {
 | |
| //   (*fnptr)(red, green, blue);
 | |
| // }
 | |
| // static void  glowColor3iv(GPCOLOR3IV fnptr, const GLint * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowColor3s(GPCOLOR3S fnptr, GLshort  red, GLshort  green, GLshort  blue) {
 | |
| //   (*fnptr)(red, green, blue);
 | |
| // }
 | |
| // static void  glowColor3sv(GPCOLOR3SV fnptr, const GLshort * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowColor3ub(GPCOLOR3UB fnptr, GLubyte  red, GLubyte  green, GLubyte  blue) {
 | |
| //   (*fnptr)(red, green, blue);
 | |
| // }
 | |
| // static void  glowColor3ubv(GPCOLOR3UBV fnptr, const GLubyte * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowColor3ui(GPCOLOR3UI fnptr, GLuint  red, GLuint  green, GLuint  blue) {
 | |
| //   (*fnptr)(red, green, blue);
 | |
| // }
 | |
| // static void  glowColor3uiv(GPCOLOR3UIV fnptr, const GLuint * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowColor3us(GPCOLOR3US fnptr, GLushort  red, GLushort  green, GLushort  blue) {
 | |
| //   (*fnptr)(red, green, blue);
 | |
| // }
 | |
| // static void  glowColor3usv(GPCOLOR3USV fnptr, const GLushort * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowColor3xOES(GPCOLOR3XOES fnptr, GLfixed  red, GLfixed  green, GLfixed  blue) {
 | |
| //   (*fnptr)(red, green, blue);
 | |
| // }
 | |
| // static void  glowColor3xvOES(GPCOLOR3XVOES fnptr, const GLfixed * components) {
 | |
| //   (*fnptr)(components);
 | |
| // }
 | |
| // static void  glowColor4b(GPCOLOR4B fnptr, GLbyte  red, GLbyte  green, GLbyte  blue, GLbyte  alpha) {
 | |
| //   (*fnptr)(red, green, blue, alpha);
 | |
| // }
 | |
| // static void  glowColor4bv(GPCOLOR4BV fnptr, const GLbyte * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowColor4d(GPCOLOR4D fnptr, GLdouble  red, GLdouble  green, GLdouble  blue, GLdouble  alpha) {
 | |
| //   (*fnptr)(red, green, blue, alpha);
 | |
| // }
 | |
| // static void  glowColor4dv(GPCOLOR4DV fnptr, const GLdouble * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowColor4f(GPCOLOR4F fnptr, GLfloat  red, GLfloat  green, GLfloat  blue, GLfloat  alpha) {
 | |
| //   (*fnptr)(red, green, blue, alpha);
 | |
| // }
 | |
| // static void  glowColor4fNormal3fVertex3fSUN(GPCOLOR4FNORMAL3FVERTEX3FSUN fnptr, GLfloat  r, GLfloat  g, GLfloat  b, GLfloat  a, GLfloat  nx, GLfloat  ny, GLfloat  nz, GLfloat  x, GLfloat  y, GLfloat  z) {
 | |
| //   (*fnptr)(r, g, b, a, nx, ny, nz, x, y, z);
 | |
| // }
 | |
| // static void  glowColor4fNormal3fVertex3fvSUN(GPCOLOR4FNORMAL3FVERTEX3FVSUN fnptr, const GLfloat * c, const GLfloat * n, const GLfloat * v) {
 | |
| //   (*fnptr)(c, n, v);
 | |
| // }
 | |
| // static void  glowColor4fv(GPCOLOR4FV fnptr, const GLfloat * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowColor4hNV(GPCOLOR4HNV fnptr, GLhalfNV  red, GLhalfNV  green, GLhalfNV  blue, GLhalfNV  alpha) {
 | |
| //   (*fnptr)(red, green, blue, alpha);
 | |
| // }
 | |
| // static void  glowColor4hvNV(GPCOLOR4HVNV fnptr, const GLhalfNV * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowColor4i(GPCOLOR4I fnptr, GLint  red, GLint  green, GLint  blue, GLint  alpha) {
 | |
| //   (*fnptr)(red, green, blue, alpha);
 | |
| // }
 | |
| // static void  glowColor4iv(GPCOLOR4IV fnptr, const GLint * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowColor4s(GPCOLOR4S fnptr, GLshort  red, GLshort  green, GLshort  blue, GLshort  alpha) {
 | |
| //   (*fnptr)(red, green, blue, alpha);
 | |
| // }
 | |
| // static void  glowColor4sv(GPCOLOR4SV fnptr, const GLshort * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowColor4ub(GPCOLOR4UB fnptr, GLubyte  red, GLubyte  green, GLubyte  blue, GLubyte  alpha) {
 | |
| //   (*fnptr)(red, green, blue, alpha);
 | |
| // }
 | |
| // static void  glowColor4ubVertex2fSUN(GPCOLOR4UBVERTEX2FSUN fnptr, GLubyte  r, GLubyte  g, GLubyte  b, GLubyte  a, GLfloat  x, GLfloat  y) {
 | |
| //   (*fnptr)(r, g, b, a, x, y);
 | |
| // }
 | |
| // static void  glowColor4ubVertex2fvSUN(GPCOLOR4UBVERTEX2FVSUN fnptr, const GLubyte * c, const GLfloat * v) {
 | |
| //   (*fnptr)(c, v);
 | |
| // }
 | |
| // static void  glowColor4ubVertex3fSUN(GPCOLOR4UBVERTEX3FSUN fnptr, GLubyte  r, GLubyte  g, GLubyte  b, GLubyte  a, GLfloat  x, GLfloat  y, GLfloat  z) {
 | |
| //   (*fnptr)(r, g, b, a, x, y, z);
 | |
| // }
 | |
| // static void  glowColor4ubVertex3fvSUN(GPCOLOR4UBVERTEX3FVSUN fnptr, const GLubyte * c, const GLfloat * v) {
 | |
| //   (*fnptr)(c, v);
 | |
| // }
 | |
| // static void  glowColor4ubv(GPCOLOR4UBV fnptr, const GLubyte * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowColor4ui(GPCOLOR4UI fnptr, GLuint  red, GLuint  green, GLuint  blue, GLuint  alpha) {
 | |
| //   (*fnptr)(red, green, blue, alpha);
 | |
| // }
 | |
| // static void  glowColor4uiv(GPCOLOR4UIV fnptr, const GLuint * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowColor4us(GPCOLOR4US fnptr, GLushort  red, GLushort  green, GLushort  blue, GLushort  alpha) {
 | |
| //   (*fnptr)(red, green, blue, alpha);
 | |
| // }
 | |
| // static void  glowColor4usv(GPCOLOR4USV fnptr, const GLushort * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowColor4xOES(GPCOLOR4XOES fnptr, GLfixed  red, GLfixed  green, GLfixed  blue, GLfixed  alpha) {
 | |
| //   (*fnptr)(red, green, blue, alpha);
 | |
| // }
 | |
| // static void  glowColor4xvOES(GPCOLOR4XVOES fnptr, const GLfixed * components) {
 | |
| //   (*fnptr)(components);
 | |
| // }
 | |
| // static void  glowColorFormatNV(GPCOLORFORMATNV fnptr, GLint  size, GLenum  type, GLsizei  stride) {
 | |
| //   (*fnptr)(size, type, stride);
 | |
| // }
 | |
| // static void  glowColorFragmentOp1ATI(GPCOLORFRAGMENTOP1ATI fnptr, GLenum  op, GLuint  dst, GLuint  dstMask, GLuint  dstMod, GLuint  arg1, GLuint  arg1Rep, GLuint  arg1Mod) {
 | |
| //   (*fnptr)(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod);
 | |
| // }
 | |
| // static void  glowColorFragmentOp2ATI(GPCOLORFRAGMENTOP2ATI fnptr, GLenum  op, GLuint  dst, GLuint  dstMask, GLuint  dstMod, GLuint  arg1, GLuint  arg1Rep, GLuint  arg1Mod, GLuint  arg2, GLuint  arg2Rep, GLuint  arg2Mod) {
 | |
| //   (*fnptr)(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod);
 | |
| // }
 | |
| // static void  glowColorFragmentOp3ATI(GPCOLORFRAGMENTOP3ATI fnptr, GLenum  op, GLuint  dst, GLuint  dstMask, GLuint  dstMod, GLuint  arg1, GLuint  arg1Rep, GLuint  arg1Mod, GLuint  arg2, GLuint  arg2Rep, GLuint  arg2Mod, GLuint  arg3, GLuint  arg3Rep, GLuint  arg3Mod) {
 | |
| //   (*fnptr)(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod);
 | |
| // }
 | |
| // static void  glowColorMask(GPCOLORMASK fnptr, GLboolean  red, GLboolean  green, GLboolean  blue, GLboolean  alpha) {
 | |
| //   (*fnptr)(red, green, blue, alpha);
 | |
| // }
 | |
| // static void  glowColorMaskIndexedEXT(GPCOLORMASKINDEXEDEXT fnptr, GLuint  index, GLboolean  r, GLboolean  g, GLboolean  b, GLboolean  a) {
 | |
| //   (*fnptr)(index, r, g, b, a);
 | |
| // }
 | |
| // static void  glowColorMaterial(GPCOLORMATERIAL fnptr, GLenum  face, GLenum  mode) {
 | |
| //   (*fnptr)(face, mode);
 | |
| // }
 | |
| // static void  glowColorPointer(GPCOLORPOINTER fnptr, GLint  size, GLenum  type, GLsizei  stride, const void * pointer) {
 | |
| //   (*fnptr)(size, type, stride, pointer);
 | |
| // }
 | |
| // static void  glowColorPointerEXT(GPCOLORPOINTEREXT fnptr, GLint  size, GLenum  type, GLsizei  stride, GLsizei  count, const void * pointer) {
 | |
| //   (*fnptr)(size, type, stride, count, pointer);
 | |
| // }
 | |
| // static void  glowColorPointerListIBM(GPCOLORPOINTERLISTIBM fnptr, GLint  size, GLenum  type, GLint  stride, const void ** pointer, GLint  ptrstride) {
 | |
| //   (*fnptr)(size, type, stride, pointer, ptrstride);
 | |
| // }
 | |
| // static void  glowColorPointervINTEL(GPCOLORPOINTERVINTEL fnptr, GLint  size, GLenum  type, const void ** pointer) {
 | |
| //   (*fnptr)(size, type, pointer);
 | |
| // }
 | |
| // static void  glowColorSubTableEXT(GPCOLORSUBTABLEEXT fnptr, GLenum  target, GLsizei  start, GLsizei  count, GLenum  format, GLenum  type, const void * data) {
 | |
| //   (*fnptr)(target, start, count, format, type, data);
 | |
| // }
 | |
| // static void  glowColorTableEXT(GPCOLORTABLEEXT fnptr, GLenum  target, GLenum  internalFormat, GLsizei  width, GLenum  format, GLenum  type, const void * table) {
 | |
| //   (*fnptr)(target, internalFormat, width, format, type, table);
 | |
| // }
 | |
| // static void  glowColorTableParameterfvSGI(GPCOLORTABLEPARAMETERFVSGI fnptr, GLenum  target, GLenum  pname, const GLfloat * params) {
 | |
| //   (*fnptr)(target, pname, params);
 | |
| // }
 | |
| // static void  glowColorTableParameterivSGI(GPCOLORTABLEPARAMETERIVSGI fnptr, GLenum  target, GLenum  pname, const GLint * params) {
 | |
| //   (*fnptr)(target, pname, params);
 | |
| // }
 | |
| // static void  glowColorTableSGI(GPCOLORTABLESGI fnptr, GLenum  target, GLenum  internalformat, GLsizei  width, GLenum  format, GLenum  type, const void * table) {
 | |
| //   (*fnptr)(target, internalformat, width, format, type, table);
 | |
| // }
 | |
| // static void  glowCombinerInputNV(GPCOMBINERINPUTNV fnptr, GLenum  stage, GLenum  portion, GLenum  variable, GLenum  input, GLenum  mapping, GLenum  componentUsage) {
 | |
| //   (*fnptr)(stage, portion, variable, input, mapping, componentUsage);
 | |
| // }
 | |
| // static void  glowCombinerOutputNV(GPCOMBINEROUTPUTNV fnptr, GLenum  stage, GLenum  portion, GLenum  abOutput, GLenum  cdOutput, GLenum  sumOutput, GLenum  scale, GLenum  bias, GLboolean  abDotProduct, GLboolean  cdDotProduct, GLboolean  muxSum) {
 | |
| //   (*fnptr)(stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum);
 | |
| // }
 | |
| // static void  glowCombinerParameterfNV(GPCOMBINERPARAMETERFNV fnptr, GLenum  pname, GLfloat  param) {
 | |
| //   (*fnptr)(pname, param);
 | |
| // }
 | |
| // static void  glowCombinerParameterfvNV(GPCOMBINERPARAMETERFVNV fnptr, GLenum  pname, const GLfloat * params) {
 | |
| //   (*fnptr)(pname, params);
 | |
| // }
 | |
| // static void  glowCombinerParameteriNV(GPCOMBINERPARAMETERINV fnptr, GLenum  pname, GLint  param) {
 | |
| //   (*fnptr)(pname, param);
 | |
| // }
 | |
| // static void  glowCombinerParameterivNV(GPCOMBINERPARAMETERIVNV fnptr, GLenum  pname, const GLint * params) {
 | |
| //   (*fnptr)(pname, params);
 | |
| // }
 | |
| // static void  glowCombinerStageParameterfvNV(GPCOMBINERSTAGEPARAMETERFVNV fnptr, GLenum  stage, GLenum  pname, const GLfloat * params) {
 | |
| //   (*fnptr)(stage, pname, params);
 | |
| // }
 | |
| // static void  glowCommandListSegmentsNV(GPCOMMANDLISTSEGMENTSNV fnptr, GLuint  list, GLuint  segments) {
 | |
| //   (*fnptr)(list, segments);
 | |
| // }
 | |
| // static void  glowCompileCommandListNV(GPCOMPILECOMMANDLISTNV fnptr, GLuint  list) {
 | |
| //   (*fnptr)(list);
 | |
| // }
 | |
| // static void  glowCompileShader(GPCOMPILESHADER fnptr, GLuint  shader) {
 | |
| //   (*fnptr)(shader);
 | |
| // }
 | |
| // static void  glowCompileShaderARB(GPCOMPILESHADERARB fnptr, GLhandleARB  shaderObj) {
 | |
| //   (*fnptr)(shaderObj);
 | |
| // }
 | |
| // static void  glowCompileShaderIncludeARB(GPCOMPILESHADERINCLUDEARB fnptr, GLuint  shader, GLsizei  count, const GLchar *const* path, const GLint * length) {
 | |
| //   (*fnptr)(shader, count, path, length);
 | |
| // }
 | |
| // static void  glowCompressedMultiTexImage1DEXT(GPCOMPRESSEDMULTITEXIMAGE1DEXT fnptr, GLenum  texunit, GLenum  target, GLint  level, GLenum  internalformat, GLsizei  width, GLint  border, GLsizei  imageSize, const void * bits) {
 | |
| //   (*fnptr)(texunit, target, level, internalformat, width, border, imageSize, bits);
 | |
| // }
 | |
| // static void  glowCompressedMultiTexImage2DEXT(GPCOMPRESSEDMULTITEXIMAGE2DEXT fnptr, GLenum  texunit, GLenum  target, GLint  level, GLenum  internalformat, GLsizei  width, GLsizei  height, GLint  border, GLsizei  imageSize, const void * bits) {
 | |
| //   (*fnptr)(texunit, target, level, internalformat, width, height, border, imageSize, bits);
 | |
| // }
 | |
| // static void  glowCompressedMultiTexImage3DEXT(GPCOMPRESSEDMULTITEXIMAGE3DEXT fnptr, GLenum  texunit, GLenum  target, GLint  level, GLenum  internalformat, GLsizei  width, GLsizei  height, GLsizei  depth, GLint  border, GLsizei  imageSize, const void * bits) {
 | |
| //   (*fnptr)(texunit, target, level, internalformat, width, height, depth, border, imageSize, bits);
 | |
| // }
 | |
| // static void  glowCompressedMultiTexSubImage1DEXT(GPCOMPRESSEDMULTITEXSUBIMAGE1DEXT fnptr, GLenum  texunit, GLenum  target, GLint  level, GLint  xoffset, GLsizei  width, GLenum  format, GLsizei  imageSize, const void * bits) {
 | |
| //   (*fnptr)(texunit, target, level, xoffset, width, format, imageSize, bits);
 | |
| // }
 | |
| // static void  glowCompressedMultiTexSubImage2DEXT(GPCOMPRESSEDMULTITEXSUBIMAGE2DEXT fnptr, GLenum  texunit, GLenum  target, GLint  level, GLint  xoffset, GLint  yoffset, GLsizei  width, GLsizei  height, GLenum  format, GLsizei  imageSize, const void * bits) {
 | |
| //   (*fnptr)(texunit, target, level, xoffset, yoffset, width, height, format, imageSize, bits);
 | |
| // }
 | |
| // static void  glowCompressedMultiTexSubImage3DEXT(GPCOMPRESSEDMULTITEXSUBIMAGE3DEXT fnptr, GLenum  texunit, GLenum  target, GLint  level, GLint  xoffset, GLint  yoffset, GLint  zoffset, GLsizei  width, GLsizei  height, GLsizei  depth, GLenum  format, GLsizei  imageSize, const void * bits) {
 | |
| //   (*fnptr)(texunit, target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, bits);
 | |
| // }
 | |
| // static void  glowCompressedTexImage1D(GPCOMPRESSEDTEXIMAGE1D fnptr, GLenum  target, GLint  level, GLenum  internalformat, GLsizei  width, GLint  border, GLsizei  imageSize, const void * data) {
 | |
| //   (*fnptr)(target, level, internalformat, width, border, imageSize, data);
 | |
| // }
 | |
| // static void  glowCompressedTexImage1DARB(GPCOMPRESSEDTEXIMAGE1DARB fnptr, GLenum  target, GLint  level, GLenum  internalformat, GLsizei  width, GLint  border, GLsizei  imageSize, const void * data) {
 | |
| //   (*fnptr)(target, level, internalformat, width, border, imageSize, data);
 | |
| // }
 | |
| // static void  glowCompressedTexImage2D(GPCOMPRESSEDTEXIMAGE2D fnptr, GLenum  target, GLint  level, GLenum  internalformat, GLsizei  width, GLsizei  height, GLint  border, GLsizei  imageSize, const void * data) {
 | |
| //   (*fnptr)(target, level, internalformat, width, height, border, imageSize, data);
 | |
| // }
 | |
| // static void  glowCompressedTexImage2DARB(GPCOMPRESSEDTEXIMAGE2DARB fnptr, GLenum  target, GLint  level, GLenum  internalformat, GLsizei  width, GLsizei  height, GLint  border, GLsizei  imageSize, const void * data) {
 | |
| //   (*fnptr)(target, level, internalformat, width, height, border, imageSize, data);
 | |
| // }
 | |
| // static void  glowCompressedTexImage3D(GPCOMPRESSEDTEXIMAGE3D fnptr, GLenum  target, GLint  level, GLenum  internalformat, GLsizei  width, GLsizei  height, GLsizei  depth, GLint  border, GLsizei  imageSize, const void * data) {
 | |
| //   (*fnptr)(target, level, internalformat, width, height, depth, border, imageSize, data);
 | |
| // }
 | |
| // static void  glowCompressedTexImage3DARB(GPCOMPRESSEDTEXIMAGE3DARB fnptr, GLenum  target, GLint  level, GLenum  internalformat, GLsizei  width, GLsizei  height, GLsizei  depth, GLint  border, GLsizei  imageSize, const void * data) {
 | |
| //   (*fnptr)(target, level, internalformat, width, height, depth, border, imageSize, data);
 | |
| // }
 | |
| // static void  glowCompressedTexSubImage1D(GPCOMPRESSEDTEXSUBIMAGE1D fnptr, GLenum  target, GLint  level, GLint  xoffset, GLsizei  width, GLenum  format, GLsizei  imageSize, const void * data) {
 | |
| //   (*fnptr)(target, level, xoffset, width, format, imageSize, data);
 | |
| // }
 | |
| // static void  glowCompressedTexSubImage1DARB(GPCOMPRESSEDTEXSUBIMAGE1DARB fnptr, GLenum  target, GLint  level, GLint  xoffset, GLsizei  width, GLenum  format, GLsizei  imageSize, const void * data) {
 | |
| //   (*fnptr)(target, level, xoffset, width, format, imageSize, data);
 | |
| // }
 | |
| // static void  glowCompressedTexSubImage2D(GPCOMPRESSEDTEXSUBIMAGE2D fnptr, GLenum  target, GLint  level, GLint  xoffset, GLint  yoffset, GLsizei  width, GLsizei  height, GLenum  format, GLsizei  imageSize, const void * data) {
 | |
| //   (*fnptr)(target, level, xoffset, yoffset, width, height, format, imageSize, data);
 | |
| // }
 | |
| // static void  glowCompressedTexSubImage2DARB(GPCOMPRESSEDTEXSUBIMAGE2DARB fnptr, GLenum  target, GLint  level, GLint  xoffset, GLint  yoffset, GLsizei  width, GLsizei  height, GLenum  format, GLsizei  imageSize, const void * data) {
 | |
| //   (*fnptr)(target, level, xoffset, yoffset, width, height, format, imageSize, data);
 | |
| // }
 | |
| // static void  glowCompressedTexSubImage3D(GPCOMPRESSEDTEXSUBIMAGE3D fnptr, GLenum  target, GLint  level, GLint  xoffset, GLint  yoffset, GLint  zoffset, GLsizei  width, GLsizei  height, GLsizei  depth, GLenum  format, GLsizei  imageSize, const void * data) {
 | |
| //   (*fnptr)(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data);
 | |
| // }
 | |
| // static void  glowCompressedTexSubImage3DARB(GPCOMPRESSEDTEXSUBIMAGE3DARB fnptr, GLenum  target, GLint  level, GLint  xoffset, GLint  yoffset, GLint  zoffset, GLsizei  width, GLsizei  height, GLsizei  depth, GLenum  format, GLsizei  imageSize, const void * data) {
 | |
| //   (*fnptr)(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data);
 | |
| // }
 | |
| // static void  glowCompressedTextureImage1DEXT(GPCOMPRESSEDTEXTUREIMAGE1DEXT fnptr, GLuint  texture, GLenum  target, GLint  level, GLenum  internalformat, GLsizei  width, GLint  border, GLsizei  imageSize, const void * bits) {
 | |
| //   (*fnptr)(texture, target, level, internalformat, width, border, imageSize, bits);
 | |
| // }
 | |
| // static void  glowCompressedTextureImage2DEXT(GPCOMPRESSEDTEXTUREIMAGE2DEXT fnptr, GLuint  texture, GLenum  target, GLint  level, GLenum  internalformat, GLsizei  width, GLsizei  height, GLint  border, GLsizei  imageSize, const void * bits) {
 | |
| //   (*fnptr)(texture, target, level, internalformat, width, height, border, imageSize, bits);
 | |
| // }
 | |
| // static void  glowCompressedTextureImage3DEXT(GPCOMPRESSEDTEXTUREIMAGE3DEXT fnptr, GLuint  texture, GLenum  target, GLint  level, GLenum  internalformat, GLsizei  width, GLsizei  height, GLsizei  depth, GLint  border, GLsizei  imageSize, const void * bits) {
 | |
| //   (*fnptr)(texture, target, level, internalformat, width, height, depth, border, imageSize, bits);
 | |
| // }
 | |
| // static void  glowCompressedTextureSubImage1D(GPCOMPRESSEDTEXTURESUBIMAGE1D fnptr, GLuint  texture, GLint  level, GLint  xoffset, GLsizei  width, GLenum  format, GLsizei  imageSize, const void * data) {
 | |
| //   (*fnptr)(texture, level, xoffset, width, format, imageSize, data);
 | |
| // }
 | |
| // static void  glowCompressedTextureSubImage1DEXT(GPCOMPRESSEDTEXTURESUBIMAGE1DEXT fnptr, GLuint  texture, GLenum  target, GLint  level, GLint  xoffset, GLsizei  width, GLenum  format, GLsizei  imageSize, const void * bits) {
 | |
| //   (*fnptr)(texture, target, level, xoffset, width, format, imageSize, bits);
 | |
| // }
 | |
| // static void  glowCompressedTextureSubImage2D(GPCOMPRESSEDTEXTURESUBIMAGE2D fnptr, GLuint  texture, GLint  level, GLint  xoffset, GLint  yoffset, GLsizei  width, GLsizei  height, GLenum  format, GLsizei  imageSize, const void * data) {
 | |
| //   (*fnptr)(texture, level, xoffset, yoffset, width, height, format, imageSize, data);
 | |
| // }
 | |
| // static void  glowCompressedTextureSubImage2DEXT(GPCOMPRESSEDTEXTURESUBIMAGE2DEXT fnptr, GLuint  texture, GLenum  target, GLint  level, GLint  xoffset, GLint  yoffset, GLsizei  width, GLsizei  height, GLenum  format, GLsizei  imageSize, const void * bits) {
 | |
| //   (*fnptr)(texture, target, level, xoffset, yoffset, width, height, format, imageSize, bits);
 | |
| // }
 | |
| // static void  glowCompressedTextureSubImage3D(GPCOMPRESSEDTEXTURESUBIMAGE3D fnptr, GLuint  texture, GLint  level, GLint  xoffset, GLint  yoffset, GLint  zoffset, GLsizei  width, GLsizei  height, GLsizei  depth, GLenum  format, GLsizei  imageSize, const void * data) {
 | |
| //   (*fnptr)(texture, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data);
 | |
| // }
 | |
| // static void  glowCompressedTextureSubImage3DEXT(GPCOMPRESSEDTEXTURESUBIMAGE3DEXT fnptr, GLuint  texture, GLenum  target, GLint  level, GLint  xoffset, GLint  yoffset, GLint  zoffset, GLsizei  width, GLsizei  height, GLsizei  depth, GLenum  format, GLsizei  imageSize, const void * bits) {
 | |
| //   (*fnptr)(texture, target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, bits);
 | |
| // }
 | |
| // static void  glowConservativeRasterParameterfNV(GPCONSERVATIVERASTERPARAMETERFNV fnptr, GLenum  pname, GLfloat  value) {
 | |
| //   (*fnptr)(pname, value);
 | |
| // }
 | |
| // static void  glowConservativeRasterParameteriNV(GPCONSERVATIVERASTERPARAMETERINV fnptr, GLenum  pname, GLint  param) {
 | |
| //   (*fnptr)(pname, param);
 | |
| // }
 | |
| // static void  glowConvolutionFilter1DEXT(GPCONVOLUTIONFILTER1DEXT fnptr, GLenum  target, GLenum  internalformat, GLsizei  width, GLenum  format, GLenum  type, const void * image) {
 | |
| //   (*fnptr)(target, internalformat, width, format, type, image);
 | |
| // }
 | |
| // static void  glowConvolutionFilter2DEXT(GPCONVOLUTIONFILTER2DEXT fnptr, GLenum  target, GLenum  internalformat, GLsizei  width, GLsizei  height, GLenum  format, GLenum  type, const void * image) {
 | |
| //   (*fnptr)(target, internalformat, width, height, format, type, image);
 | |
| // }
 | |
| // static void  glowConvolutionParameterfEXT(GPCONVOLUTIONPARAMETERFEXT fnptr, GLenum  target, GLenum  pname, GLfloat  params) {
 | |
| //   (*fnptr)(target, pname, params);
 | |
| // }
 | |
| // static void  glowConvolutionParameterfvEXT(GPCONVOLUTIONPARAMETERFVEXT fnptr, GLenum  target, GLenum  pname, const GLfloat * params) {
 | |
| //   (*fnptr)(target, pname, params);
 | |
| // }
 | |
| // static void  glowConvolutionParameteriEXT(GPCONVOLUTIONPARAMETERIEXT fnptr, GLenum  target, GLenum  pname, GLint  params) {
 | |
| //   (*fnptr)(target, pname, params);
 | |
| // }
 | |
| // static void  glowConvolutionParameterivEXT(GPCONVOLUTIONPARAMETERIVEXT fnptr, GLenum  target, GLenum  pname, const GLint * params) {
 | |
| //   (*fnptr)(target, pname, params);
 | |
| // }
 | |
| // static void  glowConvolutionParameterxOES(GPCONVOLUTIONPARAMETERXOES fnptr, GLenum  target, GLenum  pname, GLfixed  param) {
 | |
| //   (*fnptr)(target, pname, param);
 | |
| // }
 | |
| // static void  glowConvolutionParameterxvOES(GPCONVOLUTIONPARAMETERXVOES fnptr, GLenum  target, GLenum  pname, const GLfixed * params) {
 | |
| //   (*fnptr)(target, pname, params);
 | |
| // }
 | |
| // static void  glowCopyBufferSubData(GPCOPYBUFFERSUBDATA fnptr, GLenum  readTarget, GLenum  writeTarget, GLintptr  readOffset, GLintptr  writeOffset, GLsizeiptr  size) {
 | |
| //   (*fnptr)(readTarget, writeTarget, readOffset, writeOffset, size);
 | |
| // }
 | |
| // static void  glowCopyColorSubTableEXT(GPCOPYCOLORSUBTABLEEXT fnptr, GLenum  target, GLsizei  start, GLint  x, GLint  y, GLsizei  width) {
 | |
| //   (*fnptr)(target, start, x, y, width);
 | |
| // }
 | |
| // static void  glowCopyColorTableSGI(GPCOPYCOLORTABLESGI fnptr, GLenum  target, GLenum  internalformat, GLint  x, GLint  y, GLsizei  width) {
 | |
| //   (*fnptr)(target, internalformat, x, y, width);
 | |
| // }
 | |
| // static void  glowCopyConvolutionFilter1DEXT(GPCOPYCONVOLUTIONFILTER1DEXT fnptr, GLenum  target, GLenum  internalformat, GLint  x, GLint  y, GLsizei  width) {
 | |
| //   (*fnptr)(target, internalformat, x, y, width);
 | |
| // }
 | |
| // static void  glowCopyConvolutionFilter2DEXT(GPCOPYCONVOLUTIONFILTER2DEXT fnptr, GLenum  target, GLenum  internalformat, GLint  x, GLint  y, GLsizei  width, GLsizei  height) {
 | |
| //   (*fnptr)(target, internalformat, x, y, width, height);
 | |
| // }
 | |
| // static void  glowCopyImageSubData(GPCOPYIMAGESUBDATA fnptr, GLuint  srcName, GLenum  srcTarget, GLint  srcLevel, GLint  srcX, GLint  srcY, GLint  srcZ, GLuint  dstName, GLenum  dstTarget, GLint  dstLevel, GLint  dstX, GLint  dstY, GLint  dstZ, GLsizei  srcWidth, GLsizei  srcHeight, GLsizei  srcDepth) {
 | |
| //   (*fnptr)(srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, srcWidth, srcHeight, srcDepth);
 | |
| // }
 | |
| // static void  glowCopyImageSubDataNV(GPCOPYIMAGESUBDATANV fnptr, GLuint  srcName, GLenum  srcTarget, GLint  srcLevel, GLint  srcX, GLint  srcY, GLint  srcZ, GLuint  dstName, GLenum  dstTarget, GLint  dstLevel, GLint  dstX, GLint  dstY, GLint  dstZ, GLsizei  width, GLsizei  height, GLsizei  depth) {
 | |
| //   (*fnptr)(srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, width, height, depth);
 | |
| // }
 | |
| // static void  glowCopyMultiTexImage1DEXT(GPCOPYMULTITEXIMAGE1DEXT fnptr, GLenum  texunit, GLenum  target, GLint  level, GLenum  internalformat, GLint  x, GLint  y, GLsizei  width, GLint  border) {
 | |
| //   (*fnptr)(texunit, target, level, internalformat, x, y, width, border);
 | |
| // }
 | |
| // static void  glowCopyMultiTexImage2DEXT(GPCOPYMULTITEXIMAGE2DEXT fnptr, GLenum  texunit, GLenum  target, GLint  level, GLenum  internalformat, GLint  x, GLint  y, GLsizei  width, GLsizei  height, GLint  border) {
 | |
| //   (*fnptr)(texunit, target, level, internalformat, x, y, width, height, border);
 | |
| // }
 | |
| // static void  glowCopyMultiTexSubImage1DEXT(GPCOPYMULTITEXSUBIMAGE1DEXT fnptr, GLenum  texunit, GLenum  target, GLint  level, GLint  xoffset, GLint  x, GLint  y, GLsizei  width) {
 | |
| //   (*fnptr)(texunit, target, level, xoffset, x, y, width);
 | |
| // }
 | |
| // static void  glowCopyMultiTexSubImage2DEXT(GPCOPYMULTITEXSUBIMAGE2DEXT fnptr, GLenum  texunit, GLenum  target, GLint  level, GLint  xoffset, GLint  yoffset, GLint  x, GLint  y, GLsizei  width, GLsizei  height) {
 | |
| //   (*fnptr)(texunit, target, level, xoffset, yoffset, x, y, width, height);
 | |
| // }
 | |
| // static void  glowCopyMultiTexSubImage3DEXT(GPCOPYMULTITEXSUBIMAGE3DEXT fnptr, GLenum  texunit, GLenum  target, GLint  level, GLint  xoffset, GLint  yoffset, GLint  zoffset, GLint  x, GLint  y, GLsizei  width, GLsizei  height) {
 | |
| //   (*fnptr)(texunit, target, level, xoffset, yoffset, zoffset, x, y, width, height);
 | |
| // }
 | |
| // static void  glowCopyNamedBufferSubData(GPCOPYNAMEDBUFFERSUBDATA fnptr, GLuint  readBuffer, GLuint  writeBuffer, GLintptr  readOffset, GLintptr  writeOffset, GLsizeiptr  size) {
 | |
| //   (*fnptr)(readBuffer, writeBuffer, readOffset, writeOffset, size);
 | |
| // }
 | |
| // static void  glowCopyPathNV(GPCOPYPATHNV fnptr, GLuint  resultPath, GLuint  srcPath) {
 | |
| //   (*fnptr)(resultPath, srcPath);
 | |
| // }
 | |
| // static void  glowCopyPixels(GPCOPYPIXELS fnptr, GLint  x, GLint  y, GLsizei  width, GLsizei  height, GLenum  type) {
 | |
| //   (*fnptr)(x, y, width, height, type);
 | |
| // }
 | |
| // static void  glowCopyTexImage1D(GPCOPYTEXIMAGE1D fnptr, GLenum  target, GLint  level, GLenum  internalformat, GLint  x, GLint  y, GLsizei  width, GLint  border) {
 | |
| //   (*fnptr)(target, level, internalformat, x, y, width, border);
 | |
| // }
 | |
| // static void  glowCopyTexImage1DEXT(GPCOPYTEXIMAGE1DEXT fnptr, GLenum  target, GLint  level, GLenum  internalformat, GLint  x, GLint  y, GLsizei  width, GLint  border) {
 | |
| //   (*fnptr)(target, level, internalformat, x, y, width, border);
 | |
| // }
 | |
| // static void  glowCopyTexImage2D(GPCOPYTEXIMAGE2D fnptr, GLenum  target, GLint  level, GLenum  internalformat, GLint  x, GLint  y, GLsizei  width, GLsizei  height, GLint  border) {
 | |
| //   (*fnptr)(target, level, internalformat, x, y, width, height, border);
 | |
| // }
 | |
| // static void  glowCopyTexImage2DEXT(GPCOPYTEXIMAGE2DEXT fnptr, GLenum  target, GLint  level, GLenum  internalformat, GLint  x, GLint  y, GLsizei  width, GLsizei  height, GLint  border) {
 | |
| //   (*fnptr)(target, level, internalformat, x, y, width, height, border);
 | |
| // }
 | |
| // static void  glowCopyTexSubImage1D(GPCOPYTEXSUBIMAGE1D fnptr, GLenum  target, GLint  level, GLint  xoffset, GLint  x, GLint  y, GLsizei  width) {
 | |
| //   (*fnptr)(target, level, xoffset, x, y, width);
 | |
| // }
 | |
| // static void  glowCopyTexSubImage1DEXT(GPCOPYTEXSUBIMAGE1DEXT fnptr, GLenum  target, GLint  level, GLint  xoffset, GLint  x, GLint  y, GLsizei  width) {
 | |
| //   (*fnptr)(target, level, xoffset, x, y, width);
 | |
| // }
 | |
| // static void  glowCopyTexSubImage2D(GPCOPYTEXSUBIMAGE2D fnptr, GLenum  target, GLint  level, GLint  xoffset, GLint  yoffset, GLint  x, GLint  y, GLsizei  width, GLsizei  height) {
 | |
| //   (*fnptr)(target, level, xoffset, yoffset, x, y, width, height);
 | |
| // }
 | |
| // static void  glowCopyTexSubImage2DEXT(GPCOPYTEXSUBIMAGE2DEXT fnptr, GLenum  target, GLint  level, GLint  xoffset, GLint  yoffset, GLint  x, GLint  y, GLsizei  width, GLsizei  height) {
 | |
| //   (*fnptr)(target, level, xoffset, yoffset, x, y, width, height);
 | |
| // }
 | |
| // static void  glowCopyTexSubImage3D(GPCOPYTEXSUBIMAGE3D fnptr, GLenum  target, GLint  level, GLint  xoffset, GLint  yoffset, GLint  zoffset, GLint  x, GLint  y, GLsizei  width, GLsizei  height) {
 | |
| //   (*fnptr)(target, level, xoffset, yoffset, zoffset, x, y, width, height);
 | |
| // }
 | |
| // static void  glowCopyTexSubImage3DEXT(GPCOPYTEXSUBIMAGE3DEXT fnptr, GLenum  target, GLint  level, GLint  xoffset, GLint  yoffset, GLint  zoffset, GLint  x, GLint  y, GLsizei  width, GLsizei  height) {
 | |
| //   (*fnptr)(target, level, xoffset, yoffset, zoffset, x, y, width, height);
 | |
| // }
 | |
| // static void  glowCopyTextureImage1DEXT(GPCOPYTEXTUREIMAGE1DEXT fnptr, GLuint  texture, GLenum  target, GLint  level, GLenum  internalformat, GLint  x, GLint  y, GLsizei  width, GLint  border) {
 | |
| //   (*fnptr)(texture, target, level, internalformat, x, y, width, border);
 | |
| // }
 | |
| // static void  glowCopyTextureImage2DEXT(GPCOPYTEXTUREIMAGE2DEXT fnptr, GLuint  texture, GLenum  target, GLint  level, GLenum  internalformat, GLint  x, GLint  y, GLsizei  width, GLsizei  height, GLint  border) {
 | |
| //   (*fnptr)(texture, target, level, internalformat, x, y, width, height, border);
 | |
| // }
 | |
| // static void  glowCopyTextureSubImage1D(GPCOPYTEXTURESUBIMAGE1D fnptr, GLuint  texture, GLint  level, GLint  xoffset, GLint  x, GLint  y, GLsizei  width) {
 | |
| //   (*fnptr)(texture, level, xoffset, x, y, width);
 | |
| // }
 | |
| // static void  glowCopyTextureSubImage1DEXT(GPCOPYTEXTURESUBIMAGE1DEXT fnptr, GLuint  texture, GLenum  target, GLint  level, GLint  xoffset, GLint  x, GLint  y, GLsizei  width) {
 | |
| //   (*fnptr)(texture, target, level, xoffset, x, y, width);
 | |
| // }
 | |
| // static void  glowCopyTextureSubImage2D(GPCOPYTEXTURESUBIMAGE2D fnptr, GLuint  texture, GLint  level, GLint  xoffset, GLint  yoffset, GLint  x, GLint  y, GLsizei  width, GLsizei  height) {
 | |
| //   (*fnptr)(texture, level, xoffset, yoffset, x, y, width, height);
 | |
| // }
 | |
| // static void  glowCopyTextureSubImage2DEXT(GPCOPYTEXTURESUBIMAGE2DEXT fnptr, GLuint  texture, GLenum  target, GLint  level, GLint  xoffset, GLint  yoffset, GLint  x, GLint  y, GLsizei  width, GLsizei  height) {
 | |
| //   (*fnptr)(texture, target, level, xoffset, yoffset, x, y, width, height);
 | |
| // }
 | |
| // static void  glowCopyTextureSubImage3D(GPCOPYTEXTURESUBIMAGE3D fnptr, GLuint  texture, GLint  level, GLint  xoffset, GLint  yoffset, GLint  zoffset, GLint  x, GLint  y, GLsizei  width, GLsizei  height) {
 | |
| //   (*fnptr)(texture, level, xoffset, yoffset, zoffset, x, y, width, height);
 | |
| // }
 | |
| // static void  glowCopyTextureSubImage3DEXT(GPCOPYTEXTURESUBIMAGE3DEXT fnptr, GLuint  texture, GLenum  target, GLint  level, GLint  xoffset, GLint  yoffset, GLint  zoffset, GLint  x, GLint  y, GLsizei  width, GLsizei  height) {
 | |
| //   (*fnptr)(texture, target, level, xoffset, yoffset, zoffset, x, y, width, height);
 | |
| // }
 | |
| // static void  glowCoverFillPathInstancedNV(GPCOVERFILLPATHINSTANCEDNV fnptr, GLsizei  numPaths, GLenum  pathNameType, const void * paths, GLuint  pathBase, GLenum  coverMode, GLenum  transformType, const GLfloat * transformValues) {
 | |
| //   (*fnptr)(numPaths, pathNameType, paths, pathBase, coverMode, transformType, transformValues);
 | |
| // }
 | |
| // static void  glowCoverFillPathNV(GPCOVERFILLPATHNV fnptr, GLuint  path, GLenum  coverMode) {
 | |
| //   (*fnptr)(path, coverMode);
 | |
| // }
 | |
| // static void  glowCoverStrokePathInstancedNV(GPCOVERSTROKEPATHINSTANCEDNV fnptr, GLsizei  numPaths, GLenum  pathNameType, const void * paths, GLuint  pathBase, GLenum  coverMode, GLenum  transformType, const GLfloat * transformValues) {
 | |
| //   (*fnptr)(numPaths, pathNameType, paths, pathBase, coverMode, transformType, transformValues);
 | |
| // }
 | |
| // static void  glowCoverStrokePathNV(GPCOVERSTROKEPATHNV fnptr, GLuint  path, GLenum  coverMode) {
 | |
| //   (*fnptr)(path, coverMode);
 | |
| // }
 | |
| // static void  glowCoverageModulationNV(GPCOVERAGEMODULATIONNV fnptr, GLenum  components) {
 | |
| //   (*fnptr)(components);
 | |
| // }
 | |
| // static void  glowCoverageModulationTableNV(GPCOVERAGEMODULATIONTABLENV fnptr, GLsizei  n, const GLfloat * v) {
 | |
| //   (*fnptr)(n, v);
 | |
| // }
 | |
| // static void  glowCreateBuffers(GPCREATEBUFFERS fnptr, GLsizei  n, GLuint * buffers) {
 | |
| //   (*fnptr)(n, buffers);
 | |
| // }
 | |
| // static void  glowCreateCommandListsNV(GPCREATECOMMANDLISTSNV fnptr, GLsizei  n, GLuint * lists) {
 | |
| //   (*fnptr)(n, lists);
 | |
| // }
 | |
| // static void  glowCreateFramebuffers(GPCREATEFRAMEBUFFERS fnptr, GLsizei  n, GLuint * framebuffers) {
 | |
| //   (*fnptr)(n, framebuffers);
 | |
| // }
 | |
| // static void  glowCreateMemoryObjectsEXT(GPCREATEMEMORYOBJECTSEXT fnptr, GLsizei  n, GLuint * memoryObjects) {
 | |
| //   (*fnptr)(n, memoryObjects);
 | |
| // }
 | |
| // static void  glowCreatePerfQueryINTEL(GPCREATEPERFQUERYINTEL fnptr, GLuint  queryId, GLuint * queryHandle) {
 | |
| //   (*fnptr)(queryId, queryHandle);
 | |
| // }
 | |
| // static GLuint  glowCreateProgram(GPCREATEPROGRAM fnptr) {
 | |
| //   return (*fnptr)();
 | |
| // }
 | |
| // static GLhandleARB  glowCreateProgramObjectARB(GPCREATEPROGRAMOBJECTARB fnptr) {
 | |
| //   return (*fnptr)();
 | |
| // }
 | |
| // static void  glowCreateProgramPipelines(GPCREATEPROGRAMPIPELINES fnptr, GLsizei  n, GLuint * pipelines) {
 | |
| //   (*fnptr)(n, pipelines);
 | |
| // }
 | |
| // static void  glowCreateQueries(GPCREATEQUERIES fnptr, GLenum  target, GLsizei  n, GLuint * ids) {
 | |
| //   (*fnptr)(target, n, ids);
 | |
| // }
 | |
| // static void  glowCreateRenderbuffers(GPCREATERENDERBUFFERS fnptr, GLsizei  n, GLuint * renderbuffers) {
 | |
| //   (*fnptr)(n, renderbuffers);
 | |
| // }
 | |
| // static void  glowCreateSamplers(GPCREATESAMPLERS fnptr, GLsizei  n, GLuint * samplers) {
 | |
| //   (*fnptr)(n, samplers);
 | |
| // }
 | |
| // static GLuint  glowCreateShader(GPCREATESHADER fnptr, GLenum  type) {
 | |
| //   return (*fnptr)(type);
 | |
| // }
 | |
| // static GLhandleARB  glowCreateShaderObjectARB(GPCREATESHADEROBJECTARB fnptr, GLenum  shaderType) {
 | |
| //   return (*fnptr)(shaderType);
 | |
| // }
 | |
| // static GLuint  glowCreateShaderProgramEXT(GPCREATESHADERPROGRAMEXT fnptr, GLenum  type, const GLchar * string) {
 | |
| //   return (*fnptr)(type, string);
 | |
| // }
 | |
| // static GLuint  glowCreateShaderProgramv(GPCREATESHADERPROGRAMV fnptr, GLenum  type, GLsizei  count, const GLchar *const* strings) {
 | |
| //   return (*fnptr)(type, count, strings);
 | |
| // }
 | |
| // static GLuint  glowCreateShaderProgramvEXT(GPCREATESHADERPROGRAMVEXT fnptr, GLenum  type, GLsizei  count, const GLchar ** strings) {
 | |
| //   return (*fnptr)(type, count, strings);
 | |
| // }
 | |
| // static void  glowCreateStatesNV(GPCREATESTATESNV fnptr, GLsizei  n, GLuint * states) {
 | |
| //   (*fnptr)(n, states);
 | |
| // }
 | |
| // static GLsync  glowCreateSyncFromCLeventARB(GPCREATESYNCFROMCLEVENTARB fnptr, struct _cl_context * context, struct _cl_event * event, GLbitfield  flags) {
 | |
| //   return (*fnptr)(context, event, flags);
 | |
| // }
 | |
| // static void  glowCreateTextures(GPCREATETEXTURES fnptr, GLenum  target, GLsizei  n, GLuint * textures) {
 | |
| //   (*fnptr)(target, n, textures);
 | |
| // }
 | |
| // static void  glowCreateTransformFeedbacks(GPCREATETRANSFORMFEEDBACKS fnptr, GLsizei  n, GLuint * ids) {
 | |
| //   (*fnptr)(n, ids);
 | |
| // }
 | |
| // static void  glowCreateVertexArrays(GPCREATEVERTEXARRAYS fnptr, GLsizei  n, GLuint * arrays) {
 | |
| //   (*fnptr)(n, arrays);
 | |
| // }
 | |
| // static void  glowCullFace(GPCULLFACE fnptr, GLenum  mode) {
 | |
| //   (*fnptr)(mode);
 | |
| // }
 | |
| // static void  glowCullParameterdvEXT(GPCULLPARAMETERDVEXT fnptr, GLenum  pname, GLdouble * params) {
 | |
| //   (*fnptr)(pname, params);
 | |
| // }
 | |
| // static void  glowCullParameterfvEXT(GPCULLPARAMETERFVEXT fnptr, GLenum  pname, GLfloat * params) {
 | |
| //   (*fnptr)(pname, params);
 | |
| // }
 | |
| // static void  glowCurrentPaletteMatrixARB(GPCURRENTPALETTEMATRIXARB fnptr, GLint  index) {
 | |
| //   (*fnptr)(index);
 | |
| // }
 | |
| // static void  glowDebugMessageCallback(GPDEBUGMESSAGECALLBACK fnptr, GLDEBUGPROC  callback, const void * userParam) {
 | |
| //   (*fnptr)(glowCDebugCallback, userParam);
 | |
| // }
 | |
| // static void  glowDebugMessageCallbackAMD(GPDEBUGMESSAGECALLBACKAMD fnptr, GLDEBUGPROCAMD  callback, void * userParam) {
 | |
| //   (*fnptr)(callback, userParam);
 | |
| // }
 | |
| // static void  glowDebugMessageCallbackARB(GPDEBUGMESSAGECALLBACKARB fnptr, GLDEBUGPROCARB  callback, const void * userParam) {
 | |
| //   (*fnptr)(glowCDebugCallback, userParam);
 | |
| // }
 | |
| // static void  glowDebugMessageCallbackKHR(GPDEBUGMESSAGECALLBACKKHR fnptr, GLDEBUGPROCKHR  callback, const void * userParam) {
 | |
| //   (*fnptr)(glowCDebugCallback, userParam);
 | |
| // }
 | |
| // static void  glowDebugMessageControl(GPDEBUGMESSAGECONTROL fnptr, GLenum  source, GLenum  type, GLenum  severity, GLsizei  count, const GLuint * ids, GLboolean  enabled) {
 | |
| //   (*fnptr)(source, type, severity, count, ids, enabled);
 | |
| // }
 | |
| // static void  glowDebugMessageControlARB(GPDEBUGMESSAGECONTROLARB fnptr, GLenum  source, GLenum  type, GLenum  severity, GLsizei  count, const GLuint * ids, GLboolean  enabled) {
 | |
| //   (*fnptr)(source, type, severity, count, ids, enabled);
 | |
| // }
 | |
| // static void  glowDebugMessageControlKHR(GPDEBUGMESSAGECONTROLKHR fnptr, GLenum  source, GLenum  type, GLenum  severity, GLsizei  count, const GLuint * ids, GLboolean  enabled) {
 | |
| //   (*fnptr)(source, type, severity, count, ids, enabled);
 | |
| // }
 | |
| // static void  glowDebugMessageEnableAMD(GPDEBUGMESSAGEENABLEAMD fnptr, GLenum  category, GLenum  severity, GLsizei  count, const GLuint * ids, GLboolean  enabled) {
 | |
| //   (*fnptr)(category, severity, count, ids, enabled);
 | |
| // }
 | |
| // static void  glowDebugMessageInsert(GPDEBUGMESSAGEINSERT fnptr, GLenum  source, GLenum  type, GLuint  id, GLenum  severity, GLsizei  length, const GLchar * buf) {
 | |
| //   (*fnptr)(source, type, id, severity, length, buf);
 | |
| // }
 | |
| // static void  glowDebugMessageInsertAMD(GPDEBUGMESSAGEINSERTAMD fnptr, GLenum  category, GLenum  severity, GLuint  id, GLsizei  length, const GLchar * buf) {
 | |
| //   (*fnptr)(category, severity, id, length, buf);
 | |
| // }
 | |
| // static void  glowDebugMessageInsertARB(GPDEBUGMESSAGEINSERTARB fnptr, GLenum  source, GLenum  type, GLuint  id, GLenum  severity, GLsizei  length, const GLchar * buf) {
 | |
| //   (*fnptr)(source, type, id, severity, length, buf);
 | |
| // }
 | |
| // static void  glowDebugMessageInsertKHR(GPDEBUGMESSAGEINSERTKHR fnptr, GLenum  source, GLenum  type, GLuint  id, GLenum  severity, GLsizei  length, const GLchar * buf) {
 | |
| //   (*fnptr)(source, type, id, severity, length, buf);
 | |
| // }
 | |
| // static void  glowDeformSGIX(GPDEFORMSGIX fnptr, GLbitfield  mask) {
 | |
| //   (*fnptr)(mask);
 | |
| // }
 | |
| // static void  glowDeformationMap3dSGIX(GPDEFORMATIONMAP3DSGIX fnptr, GLenum  target, GLdouble  u1, GLdouble  u2, GLint  ustride, GLint  uorder, GLdouble  v1, GLdouble  v2, GLint  vstride, GLint  vorder, GLdouble  w1, GLdouble  w2, GLint  wstride, GLint  worder, const GLdouble * points) {
 | |
| //   (*fnptr)(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points);
 | |
| // }
 | |
| // static void  glowDeformationMap3fSGIX(GPDEFORMATIONMAP3FSGIX fnptr, GLenum  target, GLfloat  u1, GLfloat  u2, GLint  ustride, GLint  uorder, GLfloat  v1, GLfloat  v2, GLint  vstride, GLint  vorder, GLfloat  w1, GLfloat  w2, GLint  wstride, GLint  worder, const GLfloat * points) {
 | |
| //   (*fnptr)(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points);
 | |
| // }
 | |
| // static void  glowDeleteAsyncMarkersSGIX(GPDELETEASYNCMARKERSSGIX fnptr, GLuint  marker, GLsizei  range) {
 | |
| //   (*fnptr)(marker, range);
 | |
| // }
 | |
| // static void  glowDeleteBuffers(GPDELETEBUFFERS fnptr, GLsizei  n, const GLuint * buffers) {
 | |
| //   (*fnptr)(n, buffers);
 | |
| // }
 | |
| // static void  glowDeleteBuffersARB(GPDELETEBUFFERSARB fnptr, GLsizei  n, const GLuint * buffers) {
 | |
| //   (*fnptr)(n, buffers);
 | |
| // }
 | |
| // static void  glowDeleteCommandListsNV(GPDELETECOMMANDLISTSNV fnptr, GLsizei  n, const GLuint * lists) {
 | |
| //   (*fnptr)(n, lists);
 | |
| // }
 | |
| // static void  glowDeleteFencesAPPLE(GPDELETEFENCESAPPLE fnptr, GLsizei  n, const GLuint * fences) {
 | |
| //   (*fnptr)(n, fences);
 | |
| // }
 | |
| // static void  glowDeleteFencesNV(GPDELETEFENCESNV fnptr, GLsizei  n, const GLuint * fences) {
 | |
| //   (*fnptr)(n, fences);
 | |
| // }
 | |
| // static void  glowDeleteFragmentShaderATI(GPDELETEFRAGMENTSHADERATI fnptr, GLuint  id) {
 | |
| //   (*fnptr)(id);
 | |
| // }
 | |
| // static void  glowDeleteFramebuffers(GPDELETEFRAMEBUFFERS fnptr, GLsizei  n, const GLuint * framebuffers) {
 | |
| //   (*fnptr)(n, framebuffers);
 | |
| // }
 | |
| // static void  glowDeleteFramebuffersEXT(GPDELETEFRAMEBUFFERSEXT fnptr, GLsizei  n, const GLuint * framebuffers) {
 | |
| //   (*fnptr)(n, framebuffers);
 | |
| // }
 | |
| // static void  glowDeleteLists(GPDELETELISTS fnptr, GLuint  list, GLsizei  range) {
 | |
| //   (*fnptr)(list, range);
 | |
| // }
 | |
| // static void  glowDeleteMemoryObjectsEXT(GPDELETEMEMORYOBJECTSEXT fnptr, GLsizei  n, const GLuint * memoryObjects) {
 | |
| //   (*fnptr)(n, memoryObjects);
 | |
| // }
 | |
| // static void  glowDeleteNamedStringARB(GPDELETENAMEDSTRINGARB fnptr, GLint  namelen, const GLchar * name) {
 | |
| //   (*fnptr)(namelen, name);
 | |
| // }
 | |
| // static void  glowDeleteNamesAMD(GPDELETENAMESAMD fnptr, GLenum  identifier, GLuint  num, const GLuint * names) {
 | |
| //   (*fnptr)(identifier, num, names);
 | |
| // }
 | |
| // static void  glowDeleteObjectARB(GPDELETEOBJECTARB fnptr, GLhandleARB  obj) {
 | |
| //   (*fnptr)(obj);
 | |
| // }
 | |
| // static void  glowDeleteOcclusionQueriesNV(GPDELETEOCCLUSIONQUERIESNV fnptr, GLsizei  n, const GLuint * ids) {
 | |
| //   (*fnptr)(n, ids);
 | |
| // }
 | |
| // static void  glowDeletePathsNV(GPDELETEPATHSNV fnptr, GLuint  path, GLsizei  range) {
 | |
| //   (*fnptr)(path, range);
 | |
| // }
 | |
| // static void  glowDeletePerfMonitorsAMD(GPDELETEPERFMONITORSAMD fnptr, GLsizei  n, GLuint * monitors) {
 | |
| //   (*fnptr)(n, monitors);
 | |
| // }
 | |
| // static void  glowDeletePerfQueryINTEL(GPDELETEPERFQUERYINTEL fnptr, GLuint  queryHandle) {
 | |
| //   (*fnptr)(queryHandle);
 | |
| // }
 | |
| // static void  glowDeleteProgram(GPDELETEPROGRAM fnptr, GLuint  program) {
 | |
| //   (*fnptr)(program);
 | |
| // }
 | |
| // static void  glowDeleteProgramPipelines(GPDELETEPROGRAMPIPELINES fnptr, GLsizei  n, const GLuint * pipelines) {
 | |
| //   (*fnptr)(n, pipelines);
 | |
| // }
 | |
| // static void  glowDeleteProgramPipelinesEXT(GPDELETEPROGRAMPIPELINESEXT fnptr, GLsizei  n, const GLuint * pipelines) {
 | |
| //   (*fnptr)(n, pipelines);
 | |
| // }
 | |
| // static void  glowDeleteProgramsARB(GPDELETEPROGRAMSARB fnptr, GLsizei  n, const GLuint * programs) {
 | |
| //   (*fnptr)(n, programs);
 | |
| // }
 | |
| // static void  glowDeleteProgramsNV(GPDELETEPROGRAMSNV fnptr, GLsizei  n, const GLuint * programs) {
 | |
| //   (*fnptr)(n, programs);
 | |
| // }
 | |
| // static void  glowDeleteQueries(GPDELETEQUERIES fnptr, GLsizei  n, const GLuint * ids) {
 | |
| //   (*fnptr)(n, ids);
 | |
| // }
 | |
| // static void  glowDeleteQueriesARB(GPDELETEQUERIESARB fnptr, GLsizei  n, const GLuint * ids) {
 | |
| //   (*fnptr)(n, ids);
 | |
| // }
 | |
| // static void  glowDeleteQueryResourceTagNV(GPDELETEQUERYRESOURCETAGNV fnptr, GLsizei  n, const GLint * tagIds) {
 | |
| //   (*fnptr)(n, tagIds);
 | |
| // }
 | |
| // static void  glowDeleteRenderbuffers(GPDELETERENDERBUFFERS fnptr, GLsizei  n, const GLuint * renderbuffers) {
 | |
| //   (*fnptr)(n, renderbuffers);
 | |
| // }
 | |
| // static void  glowDeleteRenderbuffersEXT(GPDELETERENDERBUFFERSEXT fnptr, GLsizei  n, const GLuint * renderbuffers) {
 | |
| //   (*fnptr)(n, renderbuffers);
 | |
| // }
 | |
| // static void  glowDeleteSamplers(GPDELETESAMPLERS fnptr, GLsizei  count, const GLuint * samplers) {
 | |
| //   (*fnptr)(count, samplers);
 | |
| // }
 | |
| // static void  glowDeleteSemaphoresEXT(GPDELETESEMAPHORESEXT fnptr, GLsizei  n, const GLuint * semaphores) {
 | |
| //   (*fnptr)(n, semaphores);
 | |
| // }
 | |
| // static void  glowDeleteShader(GPDELETESHADER fnptr, GLuint  shader) {
 | |
| //   (*fnptr)(shader);
 | |
| // }
 | |
| // static void  glowDeleteStatesNV(GPDELETESTATESNV fnptr, GLsizei  n, const GLuint * states) {
 | |
| //   (*fnptr)(n, states);
 | |
| // }
 | |
| // static void  glowDeleteSync(GPDELETESYNC fnptr, GLsync  sync) {
 | |
| //   (*fnptr)(sync);
 | |
| // }
 | |
| // static void  glowDeleteTextures(GPDELETETEXTURES fnptr, GLsizei  n, const GLuint * textures) {
 | |
| //   (*fnptr)(n, textures);
 | |
| // }
 | |
| // static void  glowDeleteTexturesEXT(GPDELETETEXTURESEXT fnptr, GLsizei  n, const GLuint * textures) {
 | |
| //   (*fnptr)(n, textures);
 | |
| // }
 | |
| // static void  glowDeleteTransformFeedbacks(GPDELETETRANSFORMFEEDBACKS fnptr, GLsizei  n, const GLuint * ids) {
 | |
| //   (*fnptr)(n, ids);
 | |
| // }
 | |
| // static void  glowDeleteTransformFeedbacksNV(GPDELETETRANSFORMFEEDBACKSNV fnptr, GLsizei  n, const GLuint * ids) {
 | |
| //   (*fnptr)(n, ids);
 | |
| // }
 | |
| // static void  glowDeleteVertexArrays(GPDELETEVERTEXARRAYS fnptr, GLsizei  n, const GLuint * arrays) {
 | |
| //   (*fnptr)(n, arrays);
 | |
| // }
 | |
| // static void  glowDeleteVertexArraysAPPLE(GPDELETEVERTEXARRAYSAPPLE fnptr, GLsizei  n, const GLuint * arrays) {
 | |
| //   (*fnptr)(n, arrays);
 | |
| // }
 | |
| // static void  glowDeleteVertexShaderEXT(GPDELETEVERTEXSHADEREXT fnptr, GLuint  id) {
 | |
| //   (*fnptr)(id);
 | |
| // }
 | |
| // static void  glowDepthBoundsEXT(GPDEPTHBOUNDSEXT fnptr, GLclampd  zmin, GLclampd  zmax) {
 | |
| //   (*fnptr)(zmin, zmax);
 | |
| // }
 | |
| // static void  glowDepthBoundsdNV(GPDEPTHBOUNDSDNV fnptr, GLdouble  zmin, GLdouble  zmax) {
 | |
| //   (*fnptr)(zmin, zmax);
 | |
| // }
 | |
| // static void  glowDepthFunc(GPDEPTHFUNC fnptr, GLenum  func) {
 | |
| //   (*fnptr)(func);
 | |
| // }
 | |
| // static void  glowDepthMask(GPDEPTHMASK fnptr, GLboolean  flag) {
 | |
| //   (*fnptr)(flag);
 | |
| // }
 | |
| // static void  glowDepthRange(GPDEPTHRANGE fnptr, GLdouble  n, GLdouble  f) {
 | |
| //   (*fnptr)(n, f);
 | |
| // }
 | |
| // static void  glowDepthRangeArrayv(GPDEPTHRANGEARRAYV fnptr, GLuint  first, GLsizei  count, const GLdouble * v) {
 | |
| //   (*fnptr)(first, count, v);
 | |
| // }
 | |
| // static void  glowDepthRangeIndexed(GPDEPTHRANGEINDEXED fnptr, GLuint  index, GLdouble  n, GLdouble  f) {
 | |
| //   (*fnptr)(index, n, f);
 | |
| // }
 | |
| // static void  glowDepthRangedNV(GPDEPTHRANGEDNV fnptr, GLdouble  zNear, GLdouble  zFar) {
 | |
| //   (*fnptr)(zNear, zFar);
 | |
| // }
 | |
| // static void  glowDepthRangef(GPDEPTHRANGEF fnptr, GLfloat  n, GLfloat  f) {
 | |
| //   (*fnptr)(n, f);
 | |
| // }
 | |
| // static void  glowDepthRangefOES(GPDEPTHRANGEFOES fnptr, GLclampf  n, GLclampf  f) {
 | |
| //   (*fnptr)(n, f);
 | |
| // }
 | |
| // static void  glowDepthRangexOES(GPDEPTHRANGEXOES fnptr, GLfixed  n, GLfixed  f) {
 | |
| //   (*fnptr)(n, f);
 | |
| // }
 | |
| // static void  glowDetachObjectARB(GPDETACHOBJECTARB fnptr, GLhandleARB  containerObj, GLhandleARB  attachedObj) {
 | |
| //   (*fnptr)(containerObj, attachedObj);
 | |
| // }
 | |
| // static void  glowDetachShader(GPDETACHSHADER fnptr, GLuint  program, GLuint  shader) {
 | |
| //   (*fnptr)(program, shader);
 | |
| // }
 | |
| // static void  glowDetailTexFuncSGIS(GPDETAILTEXFUNCSGIS fnptr, GLenum  target, GLsizei  n, const GLfloat * points) {
 | |
| //   (*fnptr)(target, n, points);
 | |
| // }
 | |
| // static void  glowDisable(GPDISABLE fnptr, GLenum  cap) {
 | |
| //   (*fnptr)(cap);
 | |
| // }
 | |
| // static void  glowDisableClientState(GPDISABLECLIENTSTATE fnptr, GLenum  array) {
 | |
| //   (*fnptr)(array);
 | |
| // }
 | |
| // static void  glowDisableClientStateIndexedEXT(GPDISABLECLIENTSTATEINDEXEDEXT fnptr, GLenum  array, GLuint  index) {
 | |
| //   (*fnptr)(array, index);
 | |
| // }
 | |
| // static void  glowDisableClientStateiEXT(GPDISABLECLIENTSTATEIEXT fnptr, GLenum  array, GLuint  index) {
 | |
| //   (*fnptr)(array, index);
 | |
| // }
 | |
| // static void  glowDisableIndexedEXT(GPDISABLEINDEXEDEXT fnptr, GLenum  target, GLuint  index) {
 | |
| //   (*fnptr)(target, index);
 | |
| // }
 | |
| // static void  glowDisableVariantClientStateEXT(GPDISABLEVARIANTCLIENTSTATEEXT fnptr, GLuint  id) {
 | |
| //   (*fnptr)(id);
 | |
| // }
 | |
| // static void  glowDisableVertexArrayAttrib(GPDISABLEVERTEXARRAYATTRIB fnptr, GLuint  vaobj, GLuint  index) {
 | |
| //   (*fnptr)(vaobj, index);
 | |
| // }
 | |
| // static void  glowDisableVertexArrayAttribEXT(GPDISABLEVERTEXARRAYATTRIBEXT fnptr, GLuint  vaobj, GLuint  index) {
 | |
| //   (*fnptr)(vaobj, index);
 | |
| // }
 | |
| // static void  glowDisableVertexArrayEXT(GPDISABLEVERTEXARRAYEXT fnptr, GLuint  vaobj, GLenum  array) {
 | |
| //   (*fnptr)(vaobj, array);
 | |
| // }
 | |
| // static void  glowDisableVertexAttribAPPLE(GPDISABLEVERTEXATTRIBAPPLE fnptr, GLuint  index, GLenum  pname) {
 | |
| //   (*fnptr)(index, pname);
 | |
| // }
 | |
| // static void  glowDisableVertexAttribArray(GPDISABLEVERTEXATTRIBARRAY fnptr, GLuint  index) {
 | |
| //   (*fnptr)(index);
 | |
| // }
 | |
| // static void  glowDisableVertexAttribArrayARB(GPDISABLEVERTEXATTRIBARRAYARB fnptr, GLuint  index) {
 | |
| //   (*fnptr)(index);
 | |
| // }
 | |
| // static void  glowDispatchCompute(GPDISPATCHCOMPUTE fnptr, GLuint  num_groups_x, GLuint  num_groups_y, GLuint  num_groups_z) {
 | |
| //   (*fnptr)(num_groups_x, num_groups_y, num_groups_z);
 | |
| // }
 | |
| // static void  glowDispatchComputeGroupSizeARB(GPDISPATCHCOMPUTEGROUPSIZEARB fnptr, GLuint  num_groups_x, GLuint  num_groups_y, GLuint  num_groups_z, GLuint  group_size_x, GLuint  group_size_y, GLuint  group_size_z) {
 | |
| //   (*fnptr)(num_groups_x, num_groups_y, num_groups_z, group_size_x, group_size_y, group_size_z);
 | |
| // }
 | |
| // static void  glowDispatchComputeIndirect(GPDISPATCHCOMPUTEINDIRECT fnptr, GLintptr  indirect) {
 | |
| //   (*fnptr)(indirect);
 | |
| // }
 | |
| // static void  glowDrawArrays(GPDRAWARRAYS fnptr, GLenum  mode, GLint  first, GLsizei  count) {
 | |
| //   (*fnptr)(mode, first, count);
 | |
| // }
 | |
| // static void  glowDrawArraysEXT(GPDRAWARRAYSEXT fnptr, GLenum  mode, GLint  first, GLsizei  count) {
 | |
| //   (*fnptr)(mode, first, count);
 | |
| // }
 | |
| // static void  glowDrawArraysIndirect(GPDRAWARRAYSINDIRECT fnptr, GLenum  mode, const void * indirect) {
 | |
| //   (*fnptr)(mode, indirect);
 | |
| // }
 | |
| // static void  glowDrawArraysInstancedARB(GPDRAWARRAYSINSTANCEDARB fnptr, GLenum  mode, GLint  first, GLsizei  count, GLsizei  primcount) {
 | |
| //   (*fnptr)(mode, first, count, primcount);
 | |
| // }
 | |
| // static void  glowDrawArraysInstancedBaseInstance(GPDRAWARRAYSINSTANCEDBASEINSTANCE fnptr, GLenum  mode, GLint  first, GLsizei  count, GLsizei  instancecount, GLuint  baseinstance) {
 | |
| //   (*fnptr)(mode, first, count, instancecount, baseinstance);
 | |
| // }
 | |
| // static void  glowDrawArraysInstancedEXT(GPDRAWARRAYSINSTANCEDEXT fnptr, GLenum  mode, GLint  start, GLsizei  count, GLsizei  primcount) {
 | |
| //   (*fnptr)(mode, start, count, primcount);
 | |
| // }
 | |
| // static void  glowDrawBuffer(GPDRAWBUFFER fnptr, GLenum  buf) {
 | |
| //   (*fnptr)(buf);
 | |
| // }
 | |
| // static void  glowDrawBuffers(GPDRAWBUFFERS fnptr, GLsizei  n, const GLenum * bufs) {
 | |
| //   (*fnptr)(n, bufs);
 | |
| // }
 | |
| // static void  glowDrawBuffersARB(GPDRAWBUFFERSARB fnptr, GLsizei  n, const GLenum * bufs) {
 | |
| //   (*fnptr)(n, bufs);
 | |
| // }
 | |
| // static void  glowDrawBuffersATI(GPDRAWBUFFERSATI fnptr, GLsizei  n, const GLenum * bufs) {
 | |
| //   (*fnptr)(n, bufs);
 | |
| // }
 | |
| // static void  glowDrawCommandsAddressNV(GPDRAWCOMMANDSADDRESSNV fnptr, GLenum  primitiveMode, const GLuint64 * indirects, const GLsizei * sizes, GLuint  count) {
 | |
| //   (*fnptr)(primitiveMode, indirects, sizes, count);
 | |
| // }
 | |
| // static void  glowDrawCommandsNV(GPDRAWCOMMANDSNV fnptr, GLenum  primitiveMode, GLuint  buffer, const GLintptr * indirects, const GLsizei * sizes, GLuint  count) {
 | |
| //   (*fnptr)(primitiveMode, buffer, indirects, sizes, count);
 | |
| // }
 | |
| // static void  glowDrawCommandsStatesAddressNV(GPDRAWCOMMANDSSTATESADDRESSNV fnptr, const GLuint64 * indirects, const GLsizei * sizes, const GLuint * states, const GLuint * fbos, GLuint  count) {
 | |
| //   (*fnptr)(indirects, sizes, states, fbos, count);
 | |
| // }
 | |
| // static void  glowDrawCommandsStatesNV(GPDRAWCOMMANDSSTATESNV fnptr, GLuint  buffer, const GLintptr * indirects, const GLsizei * sizes, const GLuint * states, const GLuint * fbos, GLuint  count) {
 | |
| //   (*fnptr)(buffer, indirects, sizes, states, fbos, count);
 | |
| // }
 | |
| // static void  glowDrawElementArrayAPPLE(GPDRAWELEMENTARRAYAPPLE fnptr, GLenum  mode, GLint  first, GLsizei  count) {
 | |
| //   (*fnptr)(mode, first, count);
 | |
| // }
 | |
| // static void  glowDrawElementArrayATI(GPDRAWELEMENTARRAYATI fnptr, GLenum  mode, GLsizei  count) {
 | |
| //   (*fnptr)(mode, count);
 | |
| // }
 | |
| // static void  glowDrawElements(GPDRAWELEMENTS fnptr, GLenum  mode, GLsizei  count, GLenum  type, const void * indices) {
 | |
| //   (*fnptr)(mode, count, type, indices);
 | |
| // }
 | |
| // static void  glowDrawElementsBaseVertex(GPDRAWELEMENTSBASEVERTEX fnptr, GLenum  mode, GLsizei  count, GLenum  type, const void * indices, GLint  basevertex) {
 | |
| //   (*fnptr)(mode, count, type, indices, basevertex);
 | |
| // }
 | |
| // static void  glowDrawElementsIndirect(GPDRAWELEMENTSINDIRECT fnptr, GLenum  mode, GLenum  type, const void * indirect) {
 | |
| //   (*fnptr)(mode, type, indirect);
 | |
| // }
 | |
| // static void  glowDrawElementsInstancedARB(GPDRAWELEMENTSINSTANCEDARB fnptr, GLenum  mode, GLsizei  count, GLenum  type, const void * indices, GLsizei  primcount) {
 | |
| //   (*fnptr)(mode, count, type, indices, primcount);
 | |
| // }
 | |
| // static void  glowDrawElementsInstancedBaseInstance(GPDRAWELEMENTSINSTANCEDBASEINSTANCE fnptr, GLenum  mode, GLsizei  count, GLenum  type, const void * indices, GLsizei  instancecount, GLuint  baseinstance) {
 | |
| //   (*fnptr)(mode, count, type, indices, instancecount, baseinstance);
 | |
| // }
 | |
| // static void  glowDrawElementsInstancedBaseVertex(GPDRAWELEMENTSINSTANCEDBASEVERTEX fnptr, GLenum  mode, GLsizei  count, GLenum  type, const void * indices, GLsizei  instancecount, GLint  basevertex) {
 | |
| //   (*fnptr)(mode, count, type, indices, instancecount, basevertex);
 | |
| // }
 | |
| // static void  glowDrawElementsInstancedBaseVertexBaseInstance(GPDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCE fnptr, GLenum  mode, GLsizei  count, GLenum  type, const void * indices, GLsizei  instancecount, GLint  basevertex, GLuint  baseinstance) {
 | |
| //   (*fnptr)(mode, count, type, indices, instancecount, basevertex, baseinstance);
 | |
| // }
 | |
| // static void  glowDrawElementsInstancedEXT(GPDRAWELEMENTSINSTANCEDEXT fnptr, GLenum  mode, GLsizei  count, GLenum  type, const void * indices, GLsizei  primcount) {
 | |
| //   (*fnptr)(mode, count, type, indices, primcount);
 | |
| // }
 | |
| // static void  glowDrawMeshArraysSUN(GPDRAWMESHARRAYSSUN fnptr, GLenum  mode, GLint  first, GLsizei  count, GLsizei  width) {
 | |
| //   (*fnptr)(mode, first, count, width);
 | |
| // }
 | |
| // static void  glowDrawPixels(GPDRAWPIXELS fnptr, GLsizei  width, GLsizei  height, GLenum  format, GLenum  type, const void * pixels) {
 | |
| //   (*fnptr)(width, height, format, type, pixels);
 | |
| // }
 | |
| // static void  glowDrawRangeElementArrayAPPLE(GPDRAWRANGEELEMENTARRAYAPPLE fnptr, GLenum  mode, GLuint  start, GLuint  end, GLint  first, GLsizei  count) {
 | |
| //   (*fnptr)(mode, start, end, first, count);
 | |
| // }
 | |
| // static void  glowDrawRangeElementArrayATI(GPDRAWRANGEELEMENTARRAYATI fnptr, GLenum  mode, GLuint  start, GLuint  end, GLsizei  count) {
 | |
| //   (*fnptr)(mode, start, end, count);
 | |
| // }
 | |
| // static void  glowDrawRangeElements(GPDRAWRANGEELEMENTS fnptr, GLenum  mode, GLuint  start, GLuint  end, GLsizei  count, GLenum  type, const void * indices) {
 | |
| //   (*fnptr)(mode, start, end, count, type, indices);
 | |
| // }
 | |
| // static void  glowDrawRangeElementsBaseVertex(GPDRAWRANGEELEMENTSBASEVERTEX fnptr, GLenum  mode, GLuint  start, GLuint  end, GLsizei  count, GLenum  type, const void * indices, GLint  basevertex) {
 | |
| //   (*fnptr)(mode, start, end, count, type, indices, basevertex);
 | |
| // }
 | |
| // static void  glowDrawRangeElementsEXT(GPDRAWRANGEELEMENTSEXT fnptr, GLenum  mode, GLuint  start, GLuint  end, GLsizei  count, GLenum  type, const void * indices) {
 | |
| //   (*fnptr)(mode, start, end, count, type, indices);
 | |
| // }
 | |
| // static void  glowDrawTextureNV(GPDRAWTEXTURENV fnptr, GLuint  texture, GLuint  sampler, GLfloat  x0, GLfloat  y0, GLfloat  x1, GLfloat  y1, GLfloat  z, GLfloat  s0, GLfloat  t0, GLfloat  s1, GLfloat  t1) {
 | |
| //   (*fnptr)(texture, sampler, x0, y0, x1, y1, z, s0, t0, s1, t1);
 | |
| // }
 | |
| // static void  glowDrawTransformFeedback(GPDRAWTRANSFORMFEEDBACK fnptr, GLenum  mode, GLuint  id) {
 | |
| //   (*fnptr)(mode, id);
 | |
| // }
 | |
| // static void  glowDrawTransformFeedbackInstanced(GPDRAWTRANSFORMFEEDBACKINSTANCED fnptr, GLenum  mode, GLuint  id, GLsizei  instancecount) {
 | |
| //   (*fnptr)(mode, id, instancecount);
 | |
| // }
 | |
| // static void  glowDrawTransformFeedbackNV(GPDRAWTRANSFORMFEEDBACKNV fnptr, GLenum  mode, GLuint  id) {
 | |
| //   (*fnptr)(mode, id);
 | |
| // }
 | |
| // static void  glowDrawTransformFeedbackStream(GPDRAWTRANSFORMFEEDBACKSTREAM fnptr, GLenum  mode, GLuint  id, GLuint  stream) {
 | |
| //   (*fnptr)(mode, id, stream);
 | |
| // }
 | |
| // static void  glowDrawTransformFeedbackStreamInstanced(GPDRAWTRANSFORMFEEDBACKSTREAMINSTANCED fnptr, GLenum  mode, GLuint  id, GLuint  stream, GLsizei  instancecount) {
 | |
| //   (*fnptr)(mode, id, stream, instancecount);
 | |
| // }
 | |
| // static void  glowDrawVkImageNV(GPDRAWVKIMAGENV fnptr, GLuint64  vkImage, GLuint  sampler, GLfloat  x0, GLfloat  y0, GLfloat  x1, GLfloat  y1, GLfloat  z, GLfloat  s0, GLfloat  t0, GLfloat  s1, GLfloat  t1) {
 | |
| //   (*fnptr)(vkImage, sampler, x0, y0, x1, y1, z, s0, t0, s1, t1);
 | |
| // }
 | |
| // static void  glowEGLImageTargetTexStorageEXT(GPEGLIMAGETARGETTEXSTORAGEEXT fnptr, GLenum  target, GLeglImageOES  image, const GLint*  attrib_list) {
 | |
| //   (*fnptr)(target, image, attrib_list);
 | |
| // }
 | |
| // static void  glowEGLImageTargetTextureStorageEXT(GPEGLIMAGETARGETTEXTURESTORAGEEXT fnptr, GLuint  texture, GLeglImageOES  image, const GLint*  attrib_list) {
 | |
| //   (*fnptr)(texture, image, attrib_list);
 | |
| // }
 | |
| // static void  glowEdgeFlag(GPEDGEFLAG fnptr, GLboolean  flag) {
 | |
| //   (*fnptr)(flag);
 | |
| // }
 | |
| // static void  glowEdgeFlagFormatNV(GPEDGEFLAGFORMATNV fnptr, GLsizei  stride) {
 | |
| //   (*fnptr)(stride);
 | |
| // }
 | |
| // static void  glowEdgeFlagPointer(GPEDGEFLAGPOINTER fnptr, GLsizei  stride, const void * pointer) {
 | |
| //   (*fnptr)(stride, pointer);
 | |
| // }
 | |
| // static void  glowEdgeFlagPointerEXT(GPEDGEFLAGPOINTEREXT fnptr, GLsizei  stride, GLsizei  count, const GLboolean * pointer) {
 | |
| //   (*fnptr)(stride, count, pointer);
 | |
| // }
 | |
| // static void  glowEdgeFlagPointerListIBM(GPEDGEFLAGPOINTERLISTIBM fnptr, GLint  stride, const GLboolean ** pointer, GLint  ptrstride) {
 | |
| //   (*fnptr)(stride, pointer, ptrstride);
 | |
| // }
 | |
| // static void  glowEdgeFlagv(GPEDGEFLAGV fnptr, const GLboolean * flag) {
 | |
| //   (*fnptr)(flag);
 | |
| // }
 | |
| // static void  glowElementPointerAPPLE(GPELEMENTPOINTERAPPLE fnptr, GLenum  type, const void * pointer) {
 | |
| //   (*fnptr)(type, pointer);
 | |
| // }
 | |
| // static void  glowElementPointerATI(GPELEMENTPOINTERATI fnptr, GLenum  type, const void * pointer) {
 | |
| //   (*fnptr)(type, pointer);
 | |
| // }
 | |
| // static void  glowEnable(GPENABLE fnptr, GLenum  cap) {
 | |
| //   (*fnptr)(cap);
 | |
| // }
 | |
| // static void  glowEnableClientState(GPENABLECLIENTSTATE fnptr, GLenum  array) {
 | |
| //   (*fnptr)(array);
 | |
| // }
 | |
| // static void  glowEnableClientStateIndexedEXT(GPENABLECLIENTSTATEINDEXEDEXT fnptr, GLenum  array, GLuint  index) {
 | |
| //   (*fnptr)(array, index);
 | |
| // }
 | |
| // static void  glowEnableClientStateiEXT(GPENABLECLIENTSTATEIEXT fnptr, GLenum  array, GLuint  index) {
 | |
| //   (*fnptr)(array, index);
 | |
| // }
 | |
| // static void  glowEnableIndexedEXT(GPENABLEINDEXEDEXT fnptr, GLenum  target, GLuint  index) {
 | |
| //   (*fnptr)(target, index);
 | |
| // }
 | |
| // static void  glowEnableVariantClientStateEXT(GPENABLEVARIANTCLIENTSTATEEXT fnptr, GLuint  id) {
 | |
| //   (*fnptr)(id);
 | |
| // }
 | |
| // static void  glowEnableVertexArrayAttrib(GPENABLEVERTEXARRAYATTRIB fnptr, GLuint  vaobj, GLuint  index) {
 | |
| //   (*fnptr)(vaobj, index);
 | |
| // }
 | |
| // static void  glowEnableVertexArrayAttribEXT(GPENABLEVERTEXARRAYATTRIBEXT fnptr, GLuint  vaobj, GLuint  index) {
 | |
| //   (*fnptr)(vaobj, index);
 | |
| // }
 | |
| // static void  glowEnableVertexArrayEXT(GPENABLEVERTEXARRAYEXT fnptr, GLuint  vaobj, GLenum  array) {
 | |
| //   (*fnptr)(vaobj, array);
 | |
| // }
 | |
| // static void  glowEnableVertexAttribAPPLE(GPENABLEVERTEXATTRIBAPPLE fnptr, GLuint  index, GLenum  pname) {
 | |
| //   (*fnptr)(index, pname);
 | |
| // }
 | |
| // static void  glowEnableVertexAttribArray(GPENABLEVERTEXATTRIBARRAY fnptr, GLuint  index) {
 | |
| //   (*fnptr)(index);
 | |
| // }
 | |
| // static void  glowEnableVertexAttribArrayARB(GPENABLEVERTEXATTRIBARRAYARB fnptr, GLuint  index) {
 | |
| //   (*fnptr)(index);
 | |
| // }
 | |
| // static void  glowEnd(GPEND fnptr) {
 | |
| //   (*fnptr)();
 | |
| // }
 | |
| // static void  glowEndConditionalRenderNV(GPENDCONDITIONALRENDERNV fnptr) {
 | |
| //   (*fnptr)();
 | |
| // }
 | |
| // static void  glowEndConditionalRenderNVX(GPENDCONDITIONALRENDERNVX fnptr) {
 | |
| //   (*fnptr)();
 | |
| // }
 | |
| // static void  glowEndFragmentShaderATI(GPENDFRAGMENTSHADERATI fnptr) {
 | |
| //   (*fnptr)();
 | |
| // }
 | |
| // static void  glowEndList(GPENDLIST fnptr) {
 | |
| //   (*fnptr)();
 | |
| // }
 | |
| // static void  glowEndOcclusionQueryNV(GPENDOCCLUSIONQUERYNV fnptr) {
 | |
| //   (*fnptr)();
 | |
| // }
 | |
| // static void  glowEndPerfMonitorAMD(GPENDPERFMONITORAMD fnptr, GLuint  monitor) {
 | |
| //   (*fnptr)(monitor);
 | |
| // }
 | |
| // static void  glowEndPerfQueryINTEL(GPENDPERFQUERYINTEL fnptr, GLuint  queryHandle) {
 | |
| //   (*fnptr)(queryHandle);
 | |
| // }
 | |
| // static void  glowEndQuery(GPENDQUERY fnptr, GLenum  target) {
 | |
| //   (*fnptr)(target);
 | |
| // }
 | |
| // static void  glowEndQueryARB(GPENDQUERYARB fnptr, GLenum  target) {
 | |
| //   (*fnptr)(target);
 | |
| // }
 | |
| // static void  glowEndQueryIndexed(GPENDQUERYINDEXED fnptr, GLenum  target, GLuint  index) {
 | |
| //   (*fnptr)(target, index);
 | |
| // }
 | |
| // static void  glowEndTransformFeedbackEXT(GPENDTRANSFORMFEEDBACKEXT fnptr) {
 | |
| //   (*fnptr)();
 | |
| // }
 | |
| // static void  glowEndTransformFeedbackNV(GPENDTRANSFORMFEEDBACKNV fnptr) {
 | |
| //   (*fnptr)();
 | |
| // }
 | |
| // static void  glowEndVertexShaderEXT(GPENDVERTEXSHADEREXT fnptr) {
 | |
| //   (*fnptr)();
 | |
| // }
 | |
| // static void  glowEndVideoCaptureNV(GPENDVIDEOCAPTURENV fnptr, GLuint  video_capture_slot) {
 | |
| //   (*fnptr)(video_capture_slot);
 | |
| // }
 | |
| // static void  glowEvalCoord1d(GPEVALCOORD1D fnptr, GLdouble  u) {
 | |
| //   (*fnptr)(u);
 | |
| // }
 | |
| // static void  glowEvalCoord1dv(GPEVALCOORD1DV fnptr, const GLdouble * u) {
 | |
| //   (*fnptr)(u);
 | |
| // }
 | |
| // static void  glowEvalCoord1f(GPEVALCOORD1F fnptr, GLfloat  u) {
 | |
| //   (*fnptr)(u);
 | |
| // }
 | |
| // static void  glowEvalCoord1fv(GPEVALCOORD1FV fnptr, const GLfloat * u) {
 | |
| //   (*fnptr)(u);
 | |
| // }
 | |
| // static void  glowEvalCoord1xOES(GPEVALCOORD1XOES fnptr, GLfixed  u) {
 | |
| //   (*fnptr)(u);
 | |
| // }
 | |
| // static void  glowEvalCoord1xvOES(GPEVALCOORD1XVOES fnptr, const GLfixed * coords) {
 | |
| //   (*fnptr)(coords);
 | |
| // }
 | |
| // static void  glowEvalCoord2d(GPEVALCOORD2D fnptr, GLdouble  u, GLdouble  v) {
 | |
| //   (*fnptr)(u, v);
 | |
| // }
 | |
| // static void  glowEvalCoord2dv(GPEVALCOORD2DV fnptr, const GLdouble * u) {
 | |
| //   (*fnptr)(u);
 | |
| // }
 | |
| // static void  glowEvalCoord2f(GPEVALCOORD2F fnptr, GLfloat  u, GLfloat  v) {
 | |
| //   (*fnptr)(u, v);
 | |
| // }
 | |
| // static void  glowEvalCoord2fv(GPEVALCOORD2FV fnptr, const GLfloat * u) {
 | |
| //   (*fnptr)(u);
 | |
| // }
 | |
| // static void  glowEvalCoord2xOES(GPEVALCOORD2XOES fnptr, GLfixed  u, GLfixed  v) {
 | |
| //   (*fnptr)(u, v);
 | |
| // }
 | |
| // static void  glowEvalCoord2xvOES(GPEVALCOORD2XVOES fnptr, const GLfixed * coords) {
 | |
| //   (*fnptr)(coords);
 | |
| // }
 | |
| // static void  glowEvalMapsNV(GPEVALMAPSNV fnptr, GLenum  target, GLenum  mode) {
 | |
| //   (*fnptr)(target, mode);
 | |
| // }
 | |
| // static void  glowEvalMesh1(GPEVALMESH1 fnptr, GLenum  mode, GLint  i1, GLint  i2) {
 | |
| //   (*fnptr)(mode, i1, i2);
 | |
| // }
 | |
| // static void  glowEvalMesh2(GPEVALMESH2 fnptr, GLenum  mode, GLint  i1, GLint  i2, GLint  j1, GLint  j2) {
 | |
| //   (*fnptr)(mode, i1, i2, j1, j2);
 | |
| // }
 | |
| // static void  glowEvalPoint1(GPEVALPOINT1 fnptr, GLint  i) {
 | |
| //   (*fnptr)(i);
 | |
| // }
 | |
| // static void  glowEvalPoint2(GPEVALPOINT2 fnptr, GLint  i, GLint  j) {
 | |
| //   (*fnptr)(i, j);
 | |
| // }
 | |
| // static void  glowEvaluateDepthValuesARB(GPEVALUATEDEPTHVALUESARB fnptr) {
 | |
| //   (*fnptr)();
 | |
| // }
 | |
| // static void  glowExecuteProgramNV(GPEXECUTEPROGRAMNV fnptr, GLenum  target, GLuint  id, const GLfloat * params) {
 | |
| //   (*fnptr)(target, id, params);
 | |
| // }
 | |
| // static void  glowExtractComponentEXT(GPEXTRACTCOMPONENTEXT fnptr, GLuint  res, GLuint  src, GLuint  num) {
 | |
| //   (*fnptr)(res, src, num);
 | |
| // }
 | |
| // static void  glowFeedbackBuffer(GPFEEDBACKBUFFER fnptr, GLsizei  size, GLenum  type, GLfloat * buffer) {
 | |
| //   (*fnptr)(size, type, buffer);
 | |
| // }
 | |
| // static void  glowFeedbackBufferxOES(GPFEEDBACKBUFFERXOES fnptr, GLsizei  n, GLenum  type, const GLfixed * buffer) {
 | |
| //   (*fnptr)(n, type, buffer);
 | |
| // }
 | |
| // static GLsync  glowFenceSync(GPFENCESYNC fnptr, GLenum  condition, GLbitfield  flags) {
 | |
| //   return (*fnptr)(condition, flags);
 | |
| // }
 | |
| // static void  glowFinalCombinerInputNV(GPFINALCOMBINERINPUTNV fnptr, GLenum  variable, GLenum  input, GLenum  mapping, GLenum  componentUsage) {
 | |
| //   (*fnptr)(variable, input, mapping, componentUsage);
 | |
| // }
 | |
| // static void  glowFinish(GPFINISH fnptr) {
 | |
| //   (*fnptr)();
 | |
| // }
 | |
| // static GLint  glowFinishAsyncSGIX(GPFINISHASYNCSGIX fnptr, GLuint * markerp) {
 | |
| //   return (*fnptr)(markerp);
 | |
| // }
 | |
| // static void  glowFinishFenceAPPLE(GPFINISHFENCEAPPLE fnptr, GLuint  fence) {
 | |
| //   (*fnptr)(fence);
 | |
| // }
 | |
| // static void  glowFinishFenceNV(GPFINISHFENCENV fnptr, GLuint  fence) {
 | |
| //   (*fnptr)(fence);
 | |
| // }
 | |
| // static void  glowFinishObjectAPPLE(GPFINISHOBJECTAPPLE fnptr, GLenum  object, GLint  name) {
 | |
| //   (*fnptr)(object, name);
 | |
| // }
 | |
| // static void  glowFinishTextureSUNX(GPFINISHTEXTURESUNX fnptr) {
 | |
| //   (*fnptr)();
 | |
| // }
 | |
| // static void  glowFlush(GPFLUSH fnptr) {
 | |
| //   (*fnptr)();
 | |
| // }
 | |
| // static void  glowFlushMappedBufferRange(GPFLUSHMAPPEDBUFFERRANGE fnptr, GLenum  target, GLintptr  offset, GLsizeiptr  length) {
 | |
| //   (*fnptr)(target, offset, length);
 | |
| // }
 | |
| // static void  glowFlushMappedBufferRangeAPPLE(GPFLUSHMAPPEDBUFFERRANGEAPPLE fnptr, GLenum  target, GLintptr  offset, GLsizeiptr  size) {
 | |
| //   (*fnptr)(target, offset, size);
 | |
| // }
 | |
| // static void  glowFlushMappedNamedBufferRange(GPFLUSHMAPPEDNAMEDBUFFERRANGE fnptr, GLuint  buffer, GLintptr  offset, GLsizeiptr  length) {
 | |
| //   (*fnptr)(buffer, offset, length);
 | |
| // }
 | |
| // static void  glowFlushMappedNamedBufferRangeEXT(GPFLUSHMAPPEDNAMEDBUFFERRANGEEXT fnptr, GLuint  buffer, GLintptr  offset, GLsizeiptr  length) {
 | |
| //   (*fnptr)(buffer, offset, length);
 | |
| // }
 | |
| // static void  glowFlushPixelDataRangeNV(GPFLUSHPIXELDATARANGENV fnptr, GLenum  target) {
 | |
| //   (*fnptr)(target);
 | |
| // }
 | |
| // static void  glowFlushRasterSGIX(GPFLUSHRASTERSGIX fnptr) {
 | |
| //   (*fnptr)();
 | |
| // }
 | |
| // static void  glowFlushStaticDataIBM(GPFLUSHSTATICDATAIBM fnptr, GLenum  target) {
 | |
| //   (*fnptr)(target);
 | |
| // }
 | |
| // static void  glowFlushVertexArrayRangeAPPLE(GPFLUSHVERTEXARRAYRANGEAPPLE fnptr, GLsizei  length, void * pointer) {
 | |
| //   (*fnptr)(length, pointer);
 | |
| // }
 | |
| // static void  glowFlushVertexArrayRangeNV(GPFLUSHVERTEXARRAYRANGENV fnptr) {
 | |
| //   (*fnptr)();
 | |
| // }
 | |
| // static void  glowFogCoordFormatNV(GPFOGCOORDFORMATNV fnptr, GLenum  type, GLsizei  stride) {
 | |
| //   (*fnptr)(type, stride);
 | |
| // }
 | |
| // static void  glowFogCoordPointer(GPFOGCOORDPOINTER fnptr, GLenum  type, GLsizei  stride, const void * pointer) {
 | |
| //   (*fnptr)(type, stride, pointer);
 | |
| // }
 | |
| // static void  glowFogCoordPointerEXT(GPFOGCOORDPOINTEREXT fnptr, GLenum  type, GLsizei  stride, const void * pointer) {
 | |
| //   (*fnptr)(type, stride, pointer);
 | |
| // }
 | |
| // static void  glowFogCoordPointerListIBM(GPFOGCOORDPOINTERLISTIBM fnptr, GLenum  type, GLint  stride, const void ** pointer, GLint  ptrstride) {
 | |
| //   (*fnptr)(type, stride, pointer, ptrstride);
 | |
| // }
 | |
| // static void  glowFogCoordd(GPFOGCOORDD fnptr, GLdouble  coord) {
 | |
| //   (*fnptr)(coord);
 | |
| // }
 | |
| // static void  glowFogCoorddEXT(GPFOGCOORDDEXT fnptr, GLdouble  coord) {
 | |
| //   (*fnptr)(coord);
 | |
| // }
 | |
| // static void  glowFogCoorddv(GPFOGCOORDDV fnptr, const GLdouble * coord) {
 | |
| //   (*fnptr)(coord);
 | |
| // }
 | |
| // static void  glowFogCoorddvEXT(GPFOGCOORDDVEXT fnptr, const GLdouble * coord) {
 | |
| //   (*fnptr)(coord);
 | |
| // }
 | |
| // static void  glowFogCoordf(GPFOGCOORDF fnptr, GLfloat  coord) {
 | |
| //   (*fnptr)(coord);
 | |
| // }
 | |
| // static void  glowFogCoordfEXT(GPFOGCOORDFEXT fnptr, GLfloat  coord) {
 | |
| //   (*fnptr)(coord);
 | |
| // }
 | |
| // static void  glowFogCoordfv(GPFOGCOORDFV fnptr, const GLfloat * coord) {
 | |
| //   (*fnptr)(coord);
 | |
| // }
 | |
| // static void  glowFogCoordfvEXT(GPFOGCOORDFVEXT fnptr, const GLfloat * coord) {
 | |
| //   (*fnptr)(coord);
 | |
| // }
 | |
| // static void  glowFogCoordhNV(GPFOGCOORDHNV fnptr, GLhalfNV  fog) {
 | |
| //   (*fnptr)(fog);
 | |
| // }
 | |
| // static void  glowFogCoordhvNV(GPFOGCOORDHVNV fnptr, const GLhalfNV * fog) {
 | |
| //   (*fnptr)(fog);
 | |
| // }
 | |
| // static void  glowFogFuncSGIS(GPFOGFUNCSGIS fnptr, GLsizei  n, const GLfloat * points) {
 | |
| //   (*fnptr)(n, points);
 | |
| // }
 | |
| // static void  glowFogf(GPFOGF fnptr, GLenum  pname, GLfloat  param) {
 | |
| //   (*fnptr)(pname, param);
 | |
| // }
 | |
| // static void  glowFogfv(GPFOGFV fnptr, GLenum  pname, const GLfloat * params) {
 | |
| //   (*fnptr)(pname, params);
 | |
| // }
 | |
| // static void  glowFogi(GPFOGI fnptr, GLenum  pname, GLint  param) {
 | |
| //   (*fnptr)(pname, param);
 | |
| // }
 | |
| // static void  glowFogiv(GPFOGIV fnptr, GLenum  pname, const GLint * params) {
 | |
| //   (*fnptr)(pname, params);
 | |
| // }
 | |
| // static void  glowFogxOES(GPFOGXOES fnptr, GLenum  pname, GLfixed  param) {
 | |
| //   (*fnptr)(pname, param);
 | |
| // }
 | |
| // static void  glowFogxvOES(GPFOGXVOES fnptr, GLenum  pname, const GLfixed * param) {
 | |
| //   (*fnptr)(pname, param);
 | |
| // }
 | |
| // static void  glowFragmentColorMaterialSGIX(GPFRAGMENTCOLORMATERIALSGIX fnptr, GLenum  face, GLenum  mode) {
 | |
| //   (*fnptr)(face, mode);
 | |
| // }
 | |
| // static void  glowFragmentCoverageColorNV(GPFRAGMENTCOVERAGECOLORNV fnptr, GLuint  color) {
 | |
| //   (*fnptr)(color);
 | |
| // }
 | |
| // static void  glowFragmentLightModelfSGIX(GPFRAGMENTLIGHTMODELFSGIX fnptr, GLenum  pname, GLfloat  param) {
 | |
| //   (*fnptr)(pname, param);
 | |
| // }
 | |
| // static void  glowFragmentLightModelfvSGIX(GPFRAGMENTLIGHTMODELFVSGIX fnptr, GLenum  pname, const GLfloat * params) {
 | |
| //   (*fnptr)(pname, params);
 | |
| // }
 | |
| // static void  glowFragmentLightModeliSGIX(GPFRAGMENTLIGHTMODELISGIX fnptr, GLenum  pname, GLint  param) {
 | |
| //   (*fnptr)(pname, param);
 | |
| // }
 | |
| // static void  glowFragmentLightModelivSGIX(GPFRAGMENTLIGHTMODELIVSGIX fnptr, GLenum  pname, const GLint * params) {
 | |
| //   (*fnptr)(pname, params);
 | |
| // }
 | |
| // static void  glowFragmentLightfSGIX(GPFRAGMENTLIGHTFSGIX fnptr, GLenum  light, GLenum  pname, GLfloat  param) {
 | |
| //   (*fnptr)(light, pname, param);
 | |
| // }
 | |
| // static void  glowFragmentLightfvSGIX(GPFRAGMENTLIGHTFVSGIX fnptr, GLenum  light, GLenum  pname, const GLfloat * params) {
 | |
| //   (*fnptr)(light, pname, params);
 | |
| // }
 | |
| // static void  glowFragmentLightiSGIX(GPFRAGMENTLIGHTISGIX fnptr, GLenum  light, GLenum  pname, GLint  param) {
 | |
| //   (*fnptr)(light, pname, param);
 | |
| // }
 | |
| // static void  glowFragmentLightivSGIX(GPFRAGMENTLIGHTIVSGIX fnptr, GLenum  light, GLenum  pname, const GLint * params) {
 | |
| //   (*fnptr)(light, pname, params);
 | |
| // }
 | |
| // static void  glowFragmentMaterialfSGIX(GPFRAGMENTMATERIALFSGIX fnptr, GLenum  face, GLenum  pname, GLfloat  param) {
 | |
| //   (*fnptr)(face, pname, param);
 | |
| // }
 | |
| // static void  glowFragmentMaterialfvSGIX(GPFRAGMENTMATERIALFVSGIX fnptr, GLenum  face, GLenum  pname, const GLfloat * params) {
 | |
| //   (*fnptr)(face, pname, params);
 | |
| // }
 | |
| // static void  glowFragmentMaterialiSGIX(GPFRAGMENTMATERIALISGIX fnptr, GLenum  face, GLenum  pname, GLint  param) {
 | |
| //   (*fnptr)(face, pname, param);
 | |
| // }
 | |
| // static void  glowFragmentMaterialivSGIX(GPFRAGMENTMATERIALIVSGIX fnptr, GLenum  face, GLenum  pname, const GLint * params) {
 | |
| //   (*fnptr)(face, pname, params);
 | |
| // }
 | |
| // static void  glowFrameTerminatorGREMEDY(GPFRAMETERMINATORGREMEDY fnptr) {
 | |
| //   (*fnptr)();
 | |
| // }
 | |
| // static void  glowFrameZoomSGIX(GPFRAMEZOOMSGIX fnptr, GLint  factor) {
 | |
| //   (*fnptr)(factor);
 | |
| // }
 | |
| // static void  glowFramebufferDrawBufferEXT(GPFRAMEBUFFERDRAWBUFFEREXT fnptr, GLuint  framebuffer, GLenum  mode) {
 | |
| //   (*fnptr)(framebuffer, mode);
 | |
| // }
 | |
| // static void  glowFramebufferDrawBuffersEXT(GPFRAMEBUFFERDRAWBUFFERSEXT fnptr, GLuint  framebuffer, GLsizei  n, const GLenum * bufs) {
 | |
| //   (*fnptr)(framebuffer, n, bufs);
 | |
| // }
 | |
| // static void  glowFramebufferFetchBarrierEXT(GPFRAMEBUFFERFETCHBARRIEREXT fnptr) {
 | |
| //   (*fnptr)();
 | |
| // }
 | |
| // static void  glowFramebufferParameteri(GPFRAMEBUFFERPARAMETERI fnptr, GLenum  target, GLenum  pname, GLint  param) {
 | |
| //   (*fnptr)(target, pname, param);
 | |
| // }
 | |
| // static void  glowFramebufferReadBufferEXT(GPFRAMEBUFFERREADBUFFEREXT fnptr, GLuint  framebuffer, GLenum  mode) {
 | |
| //   (*fnptr)(framebuffer, mode);
 | |
| // }
 | |
| // static void  glowFramebufferRenderbuffer(GPFRAMEBUFFERRENDERBUFFER fnptr, GLenum  target, GLenum  attachment, GLenum  renderbuffertarget, GLuint  renderbuffer) {
 | |
| //   (*fnptr)(target, attachment, renderbuffertarget, renderbuffer);
 | |
| // }
 | |
| // static void  glowFramebufferRenderbufferEXT(GPFRAMEBUFFERRENDERBUFFEREXT fnptr, GLenum  target, GLenum  attachment, GLenum  renderbuffertarget, GLuint  renderbuffer) {
 | |
| //   (*fnptr)(target, attachment, renderbuffertarget, renderbuffer);
 | |
| // }
 | |
| // static void  glowFramebufferSampleLocationsfvARB(GPFRAMEBUFFERSAMPLELOCATIONSFVARB fnptr, GLenum  target, GLuint  start, GLsizei  count, const GLfloat * v) {
 | |
| //   (*fnptr)(target, start, count, v);
 | |
| // }
 | |
| // static void  glowFramebufferSampleLocationsfvNV(GPFRAMEBUFFERSAMPLELOCATIONSFVNV fnptr, GLenum  target, GLuint  start, GLsizei  count, const GLfloat * v) {
 | |
| //   (*fnptr)(target, start, count, v);
 | |
| // }
 | |
| // static void  glowFramebufferSamplePositionsfvAMD(GPFRAMEBUFFERSAMPLEPOSITIONSFVAMD fnptr, GLenum  target, GLuint  numsamples, GLuint  pixelindex, const GLfloat * values) {
 | |
| //   (*fnptr)(target, numsamples, pixelindex, values);
 | |
| // }
 | |
| // static void  glowFramebufferTexture1D(GPFRAMEBUFFERTEXTURE1D fnptr, GLenum  target, GLenum  attachment, GLenum  textarget, GLuint  texture, GLint  level) {
 | |
| //   (*fnptr)(target, attachment, textarget, texture, level);
 | |
| // }
 | |
| // static void  glowFramebufferTexture1DEXT(GPFRAMEBUFFERTEXTURE1DEXT fnptr, GLenum  target, GLenum  attachment, GLenum  textarget, GLuint  texture, GLint  level) {
 | |
| //   (*fnptr)(target, attachment, textarget, texture, level);
 | |
| // }
 | |
| // static void  glowFramebufferTexture2D(GPFRAMEBUFFERTEXTURE2D fnptr, GLenum  target, GLenum  attachment, GLenum  textarget, GLuint  texture, GLint  level) {
 | |
| //   (*fnptr)(target, attachment, textarget, texture, level);
 | |
| // }
 | |
| // static void  glowFramebufferTexture2DEXT(GPFRAMEBUFFERTEXTURE2DEXT fnptr, GLenum  target, GLenum  attachment, GLenum  textarget, GLuint  texture, GLint  level) {
 | |
| //   (*fnptr)(target, attachment, textarget, texture, level);
 | |
| // }
 | |
| // static void  glowFramebufferTexture3D(GPFRAMEBUFFERTEXTURE3D fnptr, GLenum  target, GLenum  attachment, GLenum  textarget, GLuint  texture, GLint  level, GLint  zoffset) {
 | |
| //   (*fnptr)(target, attachment, textarget, texture, level, zoffset);
 | |
| // }
 | |
| // static void  glowFramebufferTexture3DEXT(GPFRAMEBUFFERTEXTURE3DEXT fnptr, GLenum  target, GLenum  attachment, GLenum  textarget, GLuint  texture, GLint  level, GLint  zoffset) {
 | |
| //   (*fnptr)(target, attachment, textarget, texture, level, zoffset);
 | |
| // }
 | |
| // static void  glowFramebufferTextureARB(GPFRAMEBUFFERTEXTUREARB fnptr, GLenum  target, GLenum  attachment, GLuint  texture, GLint  level) {
 | |
| //   (*fnptr)(target, attachment, texture, level);
 | |
| // }
 | |
| // static void  glowFramebufferTextureEXT(GPFRAMEBUFFERTEXTUREEXT fnptr, GLenum  target, GLenum  attachment, GLuint  texture, GLint  level) {
 | |
| //   (*fnptr)(target, attachment, texture, level);
 | |
| // }
 | |
| // static void  glowFramebufferTextureFaceARB(GPFRAMEBUFFERTEXTUREFACEARB fnptr, GLenum  target, GLenum  attachment, GLuint  texture, GLint  level, GLenum  face) {
 | |
| //   (*fnptr)(target, attachment, texture, level, face);
 | |
| // }
 | |
| // static void  glowFramebufferTextureFaceEXT(GPFRAMEBUFFERTEXTUREFACEEXT fnptr, GLenum  target, GLenum  attachment, GLuint  texture, GLint  level, GLenum  face) {
 | |
| //   (*fnptr)(target, attachment, texture, level, face);
 | |
| // }
 | |
| // static void  glowFramebufferTextureLayer(GPFRAMEBUFFERTEXTURELAYER fnptr, GLenum  target, GLenum  attachment, GLuint  texture, GLint  level, GLint  layer) {
 | |
| //   (*fnptr)(target, attachment, texture, level, layer);
 | |
| // }
 | |
| // static void  glowFramebufferTextureLayerARB(GPFRAMEBUFFERTEXTURELAYERARB fnptr, GLenum  target, GLenum  attachment, GLuint  texture, GLint  level, GLint  layer) {
 | |
| //   (*fnptr)(target, attachment, texture, level, layer);
 | |
| // }
 | |
| // static void  glowFramebufferTextureLayerEXT(GPFRAMEBUFFERTEXTURELAYEREXT fnptr, GLenum  target, GLenum  attachment, GLuint  texture, GLint  level, GLint  layer) {
 | |
| //   (*fnptr)(target, attachment, texture, level, layer);
 | |
| // }
 | |
| // static void  glowFramebufferTextureMultiviewOVR(GPFRAMEBUFFERTEXTUREMULTIVIEWOVR fnptr, GLenum  target, GLenum  attachment, GLuint  texture, GLint  level, GLint  baseViewIndex, GLsizei  numViews) {
 | |
| //   (*fnptr)(target, attachment, texture, level, baseViewIndex, numViews);
 | |
| // }
 | |
| // static void  glowFreeObjectBufferATI(GPFREEOBJECTBUFFERATI fnptr, GLuint  buffer) {
 | |
| //   (*fnptr)(buffer);
 | |
| // }
 | |
| // static void  glowFrontFace(GPFRONTFACE fnptr, GLenum  mode) {
 | |
| //   (*fnptr)(mode);
 | |
| // }
 | |
| // static void  glowFrustum(GPFRUSTUM fnptr, GLdouble  left, GLdouble  right, GLdouble  bottom, GLdouble  top, GLdouble  zNear, GLdouble  zFar) {
 | |
| //   (*fnptr)(left, right, bottom, top, zNear, zFar);
 | |
| // }
 | |
| // static void  glowFrustumfOES(GPFRUSTUMFOES fnptr, GLfloat  l, GLfloat  r, GLfloat  b, GLfloat  t, GLfloat  n, GLfloat  f) {
 | |
| //   (*fnptr)(l, r, b, t, n, f);
 | |
| // }
 | |
| // static void  glowFrustumxOES(GPFRUSTUMXOES fnptr, GLfixed  l, GLfixed  r, GLfixed  b, GLfixed  t, GLfixed  n, GLfixed  f) {
 | |
| //   (*fnptr)(l, r, b, t, n, f);
 | |
| // }
 | |
| // static GLuint  glowGenAsyncMarkersSGIX(GPGENASYNCMARKERSSGIX fnptr, GLsizei  range) {
 | |
| //   return (*fnptr)(range);
 | |
| // }
 | |
| // static void  glowGenBuffers(GPGENBUFFERS fnptr, GLsizei  n, GLuint * buffers) {
 | |
| //   (*fnptr)(n, buffers);
 | |
| // }
 | |
| // static void  glowGenBuffersARB(GPGENBUFFERSARB fnptr, GLsizei  n, GLuint * buffers) {
 | |
| //   (*fnptr)(n, buffers);
 | |
| // }
 | |
| // static void  glowGenFencesAPPLE(GPGENFENCESAPPLE fnptr, GLsizei  n, GLuint * fences) {
 | |
| //   (*fnptr)(n, fences);
 | |
| // }
 | |
| // static void  glowGenFencesNV(GPGENFENCESNV fnptr, GLsizei  n, GLuint * fences) {
 | |
| //   (*fnptr)(n, fences);
 | |
| // }
 | |
| // static GLuint  glowGenFragmentShadersATI(GPGENFRAGMENTSHADERSATI fnptr, GLuint  range) {
 | |
| //   return (*fnptr)(range);
 | |
| // }
 | |
| // static void  glowGenFramebuffers(GPGENFRAMEBUFFERS fnptr, GLsizei  n, GLuint * framebuffers) {
 | |
| //   (*fnptr)(n, framebuffers);
 | |
| // }
 | |
| // static void  glowGenFramebuffersEXT(GPGENFRAMEBUFFERSEXT fnptr, GLsizei  n, GLuint * framebuffers) {
 | |
| //   (*fnptr)(n, framebuffers);
 | |
| // }
 | |
| // static GLuint  glowGenLists(GPGENLISTS fnptr, GLsizei  range) {
 | |
| //   return (*fnptr)(range);
 | |
| // }
 | |
| // static void  glowGenNamesAMD(GPGENNAMESAMD fnptr, GLenum  identifier, GLuint  num, GLuint * names) {
 | |
| //   (*fnptr)(identifier, num, names);
 | |
| // }
 | |
| // static void  glowGenOcclusionQueriesNV(GPGENOCCLUSIONQUERIESNV fnptr, GLsizei  n, GLuint * ids) {
 | |
| //   (*fnptr)(n, ids);
 | |
| // }
 | |
| // static GLuint  glowGenPathsNV(GPGENPATHSNV fnptr, GLsizei  range) {
 | |
| //   return (*fnptr)(range);
 | |
| // }
 | |
| // static void  glowGenPerfMonitorsAMD(GPGENPERFMONITORSAMD fnptr, GLsizei  n, GLuint * monitors) {
 | |
| //   (*fnptr)(n, monitors);
 | |
| // }
 | |
| // static void  glowGenProgramPipelines(GPGENPROGRAMPIPELINES fnptr, GLsizei  n, GLuint * pipelines) {
 | |
| //   (*fnptr)(n, pipelines);
 | |
| // }
 | |
| // static void  glowGenProgramPipelinesEXT(GPGENPROGRAMPIPELINESEXT fnptr, GLsizei  n, GLuint * pipelines) {
 | |
| //   (*fnptr)(n, pipelines);
 | |
| // }
 | |
| // static void  glowGenProgramsARB(GPGENPROGRAMSARB fnptr, GLsizei  n, GLuint * programs) {
 | |
| //   (*fnptr)(n, programs);
 | |
| // }
 | |
| // static void  glowGenProgramsNV(GPGENPROGRAMSNV fnptr, GLsizei  n, GLuint * programs) {
 | |
| //   (*fnptr)(n, programs);
 | |
| // }
 | |
| // static void  glowGenQueries(GPGENQUERIES fnptr, GLsizei  n, GLuint * ids) {
 | |
| //   (*fnptr)(n, ids);
 | |
| // }
 | |
| // static void  glowGenQueriesARB(GPGENQUERIESARB fnptr, GLsizei  n, GLuint * ids) {
 | |
| //   (*fnptr)(n, ids);
 | |
| // }
 | |
| // static void  glowGenQueryResourceTagNV(GPGENQUERYRESOURCETAGNV fnptr, GLsizei  n, GLint * tagIds) {
 | |
| //   (*fnptr)(n, tagIds);
 | |
| // }
 | |
| // static void  glowGenRenderbuffers(GPGENRENDERBUFFERS fnptr, GLsizei  n, GLuint * renderbuffers) {
 | |
| //   (*fnptr)(n, renderbuffers);
 | |
| // }
 | |
| // static void  glowGenRenderbuffersEXT(GPGENRENDERBUFFERSEXT fnptr, GLsizei  n, GLuint * renderbuffers) {
 | |
| //   (*fnptr)(n, renderbuffers);
 | |
| // }
 | |
| // static void  glowGenSamplers(GPGENSAMPLERS fnptr, GLsizei  count, GLuint * samplers) {
 | |
| //   (*fnptr)(count, samplers);
 | |
| // }
 | |
| // static void  glowGenSemaphoresEXT(GPGENSEMAPHORESEXT fnptr, GLsizei  n, GLuint * semaphores) {
 | |
| //   (*fnptr)(n, semaphores);
 | |
| // }
 | |
| // static GLuint  glowGenSymbolsEXT(GPGENSYMBOLSEXT fnptr, GLenum  datatype, GLenum  storagetype, GLenum  range, GLuint  components) {
 | |
| //   return (*fnptr)(datatype, storagetype, range, components);
 | |
| // }
 | |
| // static void  glowGenTextures(GPGENTEXTURES fnptr, GLsizei  n, GLuint * textures) {
 | |
| //   (*fnptr)(n, textures);
 | |
| // }
 | |
| // static void  glowGenTexturesEXT(GPGENTEXTURESEXT fnptr, GLsizei  n, GLuint * textures) {
 | |
| //   (*fnptr)(n, textures);
 | |
| // }
 | |
| // static void  glowGenTransformFeedbacks(GPGENTRANSFORMFEEDBACKS fnptr, GLsizei  n, GLuint * ids) {
 | |
| //   (*fnptr)(n, ids);
 | |
| // }
 | |
| // static void  glowGenTransformFeedbacksNV(GPGENTRANSFORMFEEDBACKSNV fnptr, GLsizei  n, GLuint * ids) {
 | |
| //   (*fnptr)(n, ids);
 | |
| // }
 | |
| // static void  glowGenVertexArrays(GPGENVERTEXARRAYS fnptr, GLsizei  n, GLuint * arrays) {
 | |
| //   (*fnptr)(n, arrays);
 | |
| // }
 | |
| // static void  glowGenVertexArraysAPPLE(GPGENVERTEXARRAYSAPPLE fnptr, GLsizei  n, GLuint * arrays) {
 | |
| //   (*fnptr)(n, arrays);
 | |
| // }
 | |
| // static GLuint  glowGenVertexShadersEXT(GPGENVERTEXSHADERSEXT fnptr, GLuint  range) {
 | |
| //   return (*fnptr)(range);
 | |
| // }
 | |
| // static void  glowGenerateMipmap(GPGENERATEMIPMAP fnptr, GLenum  target) {
 | |
| //   (*fnptr)(target);
 | |
| // }
 | |
| // static void  glowGenerateMipmapEXT(GPGENERATEMIPMAPEXT fnptr, GLenum  target) {
 | |
| //   (*fnptr)(target);
 | |
| // }
 | |
| // static void  glowGenerateMultiTexMipmapEXT(GPGENERATEMULTITEXMIPMAPEXT fnptr, GLenum  texunit, GLenum  target) {
 | |
| //   (*fnptr)(texunit, target);
 | |
| // }
 | |
| // static void  glowGenerateTextureMipmap(GPGENERATETEXTUREMIPMAP fnptr, GLuint  texture) {
 | |
| //   (*fnptr)(texture);
 | |
| // }
 | |
| // static void  glowGenerateTextureMipmapEXT(GPGENERATETEXTUREMIPMAPEXT fnptr, GLuint  texture, GLenum  target) {
 | |
| //   (*fnptr)(texture, target);
 | |
| // }
 | |
| // static void  glowGetActiveAtomicCounterBufferiv(GPGETACTIVEATOMICCOUNTERBUFFERIV fnptr, GLuint  program, GLuint  bufferIndex, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(program, bufferIndex, pname, params);
 | |
| // }
 | |
| // static void  glowGetActiveAttrib(GPGETACTIVEATTRIB fnptr, GLuint  program, GLuint  index, GLsizei  bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name) {
 | |
| //   (*fnptr)(program, index, bufSize, length, size, type, name);
 | |
| // }
 | |
| // static void  glowGetActiveAttribARB(GPGETACTIVEATTRIBARB fnptr, GLhandleARB  programObj, GLuint  index, GLsizei  maxLength, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name) {
 | |
| //   (*fnptr)(programObj, index, maxLength, length, size, type, name);
 | |
| // }
 | |
| // static void  glowGetActiveSubroutineName(GPGETACTIVESUBROUTINENAME fnptr, GLuint  program, GLenum  shadertype, GLuint  index, GLsizei  bufsize, GLsizei * length, GLchar * name) {
 | |
| //   (*fnptr)(program, shadertype, index, bufsize, length, name);
 | |
| // }
 | |
| // static void  glowGetActiveSubroutineUniformName(GPGETACTIVESUBROUTINEUNIFORMNAME fnptr, GLuint  program, GLenum  shadertype, GLuint  index, GLsizei  bufsize, GLsizei * length, GLchar * name) {
 | |
| //   (*fnptr)(program, shadertype, index, bufsize, length, name);
 | |
| // }
 | |
| // static void  glowGetActiveSubroutineUniformiv(GPGETACTIVESUBROUTINEUNIFORMIV fnptr, GLuint  program, GLenum  shadertype, GLuint  index, GLenum  pname, GLint * values) {
 | |
| //   (*fnptr)(program, shadertype, index, pname, values);
 | |
| // }
 | |
| // static void  glowGetActiveUniform(GPGETACTIVEUNIFORM fnptr, GLuint  program, GLuint  index, GLsizei  bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name) {
 | |
| //   (*fnptr)(program, index, bufSize, length, size, type, name);
 | |
| // }
 | |
| // static void  glowGetActiveUniformARB(GPGETACTIVEUNIFORMARB fnptr, GLhandleARB  programObj, GLuint  index, GLsizei  maxLength, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name) {
 | |
| //   (*fnptr)(programObj, index, maxLength, length, size, type, name);
 | |
| // }
 | |
| // static void  glowGetActiveUniformBlockName(GPGETACTIVEUNIFORMBLOCKNAME fnptr, GLuint  program, GLuint  uniformBlockIndex, GLsizei  bufSize, GLsizei * length, GLchar * uniformBlockName) {
 | |
| //   (*fnptr)(program, uniformBlockIndex, bufSize, length, uniformBlockName);
 | |
| // }
 | |
| // static void  glowGetActiveUniformBlockiv(GPGETACTIVEUNIFORMBLOCKIV fnptr, GLuint  program, GLuint  uniformBlockIndex, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(program, uniformBlockIndex, pname, params);
 | |
| // }
 | |
| // static void  glowGetActiveUniformName(GPGETACTIVEUNIFORMNAME fnptr, GLuint  program, GLuint  uniformIndex, GLsizei  bufSize, GLsizei * length, GLchar * uniformName) {
 | |
| //   (*fnptr)(program, uniformIndex, bufSize, length, uniformName);
 | |
| // }
 | |
| // static void  glowGetActiveUniformsiv(GPGETACTIVEUNIFORMSIV fnptr, GLuint  program, GLsizei  uniformCount, const GLuint * uniformIndices, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(program, uniformCount, uniformIndices, pname, params);
 | |
| // }
 | |
| // static void  glowGetActiveVaryingNV(GPGETACTIVEVARYINGNV fnptr, GLuint  program, GLuint  index, GLsizei  bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name) {
 | |
| //   (*fnptr)(program, index, bufSize, length, size, type, name);
 | |
| // }
 | |
| // static void  glowGetArrayObjectfvATI(GPGETARRAYOBJECTFVATI fnptr, GLenum  array, GLenum  pname, GLfloat * params) {
 | |
| //   (*fnptr)(array, pname, params);
 | |
| // }
 | |
| // static void  glowGetArrayObjectivATI(GPGETARRAYOBJECTIVATI fnptr, GLenum  array, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(array, pname, params);
 | |
| // }
 | |
| // static void  glowGetAttachedObjectsARB(GPGETATTACHEDOBJECTSARB fnptr, GLhandleARB  containerObj, GLsizei  maxCount, GLsizei * count, GLhandleARB * obj) {
 | |
| //   (*fnptr)(containerObj, maxCount, count, obj);
 | |
| // }
 | |
| // static void  glowGetAttachedShaders(GPGETATTACHEDSHADERS fnptr, GLuint  program, GLsizei  maxCount, GLsizei * count, GLuint * shaders) {
 | |
| //   (*fnptr)(program, maxCount, count, shaders);
 | |
| // }
 | |
| // static GLint  glowGetAttribLocation(GPGETATTRIBLOCATION fnptr, GLuint  program, const GLchar * name) {
 | |
| //   return (*fnptr)(program, name);
 | |
| // }
 | |
| // static GLint  glowGetAttribLocationARB(GPGETATTRIBLOCATIONARB fnptr, GLhandleARB  programObj, const GLcharARB * name) {
 | |
| //   return (*fnptr)(programObj, name);
 | |
| // }
 | |
| // static void  glowGetBooleanIndexedvEXT(GPGETBOOLEANINDEXEDVEXT fnptr, GLenum  target, GLuint  index, GLboolean * data) {
 | |
| //   (*fnptr)(target, index, data);
 | |
| // }
 | |
| // static void  glowGetBooleanv(GPGETBOOLEANV fnptr, GLenum  pname, GLboolean * data) {
 | |
| //   (*fnptr)(pname, data);
 | |
| // }
 | |
| // static void  glowGetBufferParameteriv(GPGETBUFFERPARAMETERIV fnptr, GLenum  target, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(target, pname, params);
 | |
| // }
 | |
| // static void  glowGetBufferParameterivARB(GPGETBUFFERPARAMETERIVARB fnptr, GLenum  target, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(target, pname, params);
 | |
| // }
 | |
| // static void  glowGetBufferParameterui64vNV(GPGETBUFFERPARAMETERUI64VNV fnptr, GLenum  target, GLenum  pname, GLuint64EXT * params) {
 | |
| //   (*fnptr)(target, pname, params);
 | |
| // }
 | |
| // static void  glowGetBufferPointerv(GPGETBUFFERPOINTERV fnptr, GLenum  target, GLenum  pname, void ** params) {
 | |
| //   (*fnptr)(target, pname, params);
 | |
| // }
 | |
| // static void  glowGetBufferPointervARB(GPGETBUFFERPOINTERVARB fnptr, GLenum  target, GLenum  pname, void ** params) {
 | |
| //   (*fnptr)(target, pname, params);
 | |
| // }
 | |
| // static void  glowGetBufferSubData(GPGETBUFFERSUBDATA fnptr, GLenum  target, GLintptr  offset, GLsizeiptr  size, void * data) {
 | |
| //   (*fnptr)(target, offset, size, data);
 | |
| // }
 | |
| // static void  glowGetBufferSubDataARB(GPGETBUFFERSUBDATAARB fnptr, GLenum  target, GLintptrARB  offset, GLsizeiptrARB  size, void * data) {
 | |
| //   (*fnptr)(target, offset, size, data);
 | |
| // }
 | |
| // static void  glowGetClipPlane(GPGETCLIPPLANE fnptr, GLenum  plane, GLdouble * equation) {
 | |
| //   (*fnptr)(plane, equation);
 | |
| // }
 | |
| // static void  glowGetClipPlanefOES(GPGETCLIPPLANEFOES fnptr, GLenum  plane, GLfloat * equation) {
 | |
| //   (*fnptr)(plane, equation);
 | |
| // }
 | |
| // static void  glowGetClipPlanexOES(GPGETCLIPPLANEXOES fnptr, GLenum  plane, GLfixed * equation) {
 | |
| //   (*fnptr)(plane, equation);
 | |
| // }
 | |
| // static void  glowGetColorTableEXT(GPGETCOLORTABLEEXT fnptr, GLenum  target, GLenum  format, GLenum  type, void * data) {
 | |
| //   (*fnptr)(target, format, type, data);
 | |
| // }
 | |
| // static void  glowGetColorTableParameterfvEXT(GPGETCOLORTABLEPARAMETERFVEXT fnptr, GLenum  target, GLenum  pname, GLfloat * params) {
 | |
| //   (*fnptr)(target, pname, params);
 | |
| // }
 | |
| // static void  glowGetColorTableParameterfvSGI(GPGETCOLORTABLEPARAMETERFVSGI fnptr, GLenum  target, GLenum  pname, GLfloat * params) {
 | |
| //   (*fnptr)(target, pname, params);
 | |
| // }
 | |
| // static void  glowGetColorTableParameterivEXT(GPGETCOLORTABLEPARAMETERIVEXT fnptr, GLenum  target, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(target, pname, params);
 | |
| // }
 | |
| // static void  glowGetColorTableParameterivSGI(GPGETCOLORTABLEPARAMETERIVSGI fnptr, GLenum  target, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(target, pname, params);
 | |
| // }
 | |
| // static void  glowGetColorTableSGI(GPGETCOLORTABLESGI fnptr, GLenum  target, GLenum  format, GLenum  type, void * table) {
 | |
| //   (*fnptr)(target, format, type, table);
 | |
| // }
 | |
| // static void  glowGetCombinerInputParameterfvNV(GPGETCOMBINERINPUTPARAMETERFVNV fnptr, GLenum  stage, GLenum  portion, GLenum  variable, GLenum  pname, GLfloat * params) {
 | |
| //   (*fnptr)(stage, portion, variable, pname, params);
 | |
| // }
 | |
| // static void  glowGetCombinerInputParameterivNV(GPGETCOMBINERINPUTPARAMETERIVNV fnptr, GLenum  stage, GLenum  portion, GLenum  variable, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(stage, portion, variable, pname, params);
 | |
| // }
 | |
| // static void  glowGetCombinerOutputParameterfvNV(GPGETCOMBINEROUTPUTPARAMETERFVNV fnptr, GLenum  stage, GLenum  portion, GLenum  pname, GLfloat * params) {
 | |
| //   (*fnptr)(stage, portion, pname, params);
 | |
| // }
 | |
| // static void  glowGetCombinerOutputParameterivNV(GPGETCOMBINEROUTPUTPARAMETERIVNV fnptr, GLenum  stage, GLenum  portion, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(stage, portion, pname, params);
 | |
| // }
 | |
| // static void  glowGetCombinerStageParameterfvNV(GPGETCOMBINERSTAGEPARAMETERFVNV fnptr, GLenum  stage, GLenum  pname, GLfloat * params) {
 | |
| //   (*fnptr)(stage, pname, params);
 | |
| // }
 | |
| // static GLuint  glowGetCommandHeaderNV(GPGETCOMMANDHEADERNV fnptr, GLenum  tokenID, GLuint  size) {
 | |
| //   return (*fnptr)(tokenID, size);
 | |
| // }
 | |
| // static void  glowGetCompressedMultiTexImageEXT(GPGETCOMPRESSEDMULTITEXIMAGEEXT fnptr, GLenum  texunit, GLenum  target, GLint  lod, void * img) {
 | |
| //   (*fnptr)(texunit, target, lod, img);
 | |
| // }
 | |
| // static void  glowGetCompressedTexImage(GPGETCOMPRESSEDTEXIMAGE fnptr, GLenum  target, GLint  level, void * img) {
 | |
| //   (*fnptr)(target, level, img);
 | |
| // }
 | |
| // static void  glowGetCompressedTexImageARB(GPGETCOMPRESSEDTEXIMAGEARB fnptr, GLenum  target, GLint  level, void * img) {
 | |
| //   (*fnptr)(target, level, img);
 | |
| // }
 | |
| // static void  glowGetCompressedTextureImage(GPGETCOMPRESSEDTEXTUREIMAGE fnptr, GLuint  texture, GLint  level, GLsizei  bufSize, void * pixels) {
 | |
| //   (*fnptr)(texture, level, bufSize, pixels);
 | |
| // }
 | |
| // static void  glowGetCompressedTextureImageEXT(GPGETCOMPRESSEDTEXTUREIMAGEEXT fnptr, GLuint  texture, GLenum  target, GLint  lod, void * img) {
 | |
| //   (*fnptr)(texture, target, lod, img);
 | |
| // }
 | |
| // static void  glowGetCompressedTextureSubImage(GPGETCOMPRESSEDTEXTURESUBIMAGE fnptr, GLuint  texture, GLint  level, GLint  xoffset, GLint  yoffset, GLint  zoffset, GLsizei  width, GLsizei  height, GLsizei  depth, GLsizei  bufSize, void * pixels) {
 | |
| //   (*fnptr)(texture, level, xoffset, yoffset, zoffset, width, height, depth, bufSize, pixels);
 | |
| // }
 | |
| // static void  glowGetConvolutionFilterEXT(GPGETCONVOLUTIONFILTEREXT fnptr, GLenum  target, GLenum  format, GLenum  type, void * image) {
 | |
| //   (*fnptr)(target, format, type, image);
 | |
| // }
 | |
| // static void  glowGetConvolutionParameterfvEXT(GPGETCONVOLUTIONPARAMETERFVEXT fnptr, GLenum  target, GLenum  pname, GLfloat * params) {
 | |
| //   (*fnptr)(target, pname, params);
 | |
| // }
 | |
| // static void  glowGetConvolutionParameterivEXT(GPGETCONVOLUTIONPARAMETERIVEXT fnptr, GLenum  target, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(target, pname, params);
 | |
| // }
 | |
| // static void  glowGetConvolutionParameterxvOES(GPGETCONVOLUTIONPARAMETERXVOES fnptr, GLenum  target, GLenum  pname, GLfixed * params) {
 | |
| //   (*fnptr)(target, pname, params);
 | |
| // }
 | |
| // static void  glowGetCoverageModulationTableNV(GPGETCOVERAGEMODULATIONTABLENV fnptr, GLsizei  bufsize, GLfloat * v) {
 | |
| //   (*fnptr)(bufsize, v);
 | |
| // }
 | |
| // static GLuint  glowGetDebugMessageLog(GPGETDEBUGMESSAGELOG fnptr, GLuint  count, GLsizei  bufSize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog) {
 | |
| //   return (*fnptr)(count, bufSize, sources, types, ids, severities, lengths, messageLog);
 | |
| // }
 | |
| // static GLuint  glowGetDebugMessageLogAMD(GPGETDEBUGMESSAGELOGAMD fnptr, GLuint  count, GLsizei  bufsize, GLenum * categories, GLuint * severities, GLuint * ids, GLsizei * lengths, GLchar * message) {
 | |
| //   return (*fnptr)(count, bufsize, categories, severities, ids, lengths, message);
 | |
| // }
 | |
| // static GLuint  glowGetDebugMessageLogARB(GPGETDEBUGMESSAGELOGARB fnptr, GLuint  count, GLsizei  bufSize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog) {
 | |
| //   return (*fnptr)(count, bufSize, sources, types, ids, severities, lengths, messageLog);
 | |
| // }
 | |
| // static GLuint  glowGetDebugMessageLogKHR(GPGETDEBUGMESSAGELOGKHR fnptr, GLuint  count, GLsizei  bufSize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog) {
 | |
| //   return (*fnptr)(count, bufSize, sources, types, ids, severities, lengths, messageLog);
 | |
| // }
 | |
| // static void  glowGetDetailTexFuncSGIS(GPGETDETAILTEXFUNCSGIS fnptr, GLenum  target, GLfloat * points) {
 | |
| //   (*fnptr)(target, points);
 | |
| // }
 | |
| // static void  glowGetDoubleIndexedvEXT(GPGETDOUBLEINDEXEDVEXT fnptr, GLenum  target, GLuint  index, GLdouble * data) {
 | |
| //   (*fnptr)(target, index, data);
 | |
| // }
 | |
| // static void  glowGetDoublei_v(GPGETDOUBLEI_V fnptr, GLenum  target, GLuint  index, GLdouble * data) {
 | |
| //   (*fnptr)(target, index, data);
 | |
| // }
 | |
| // static void  glowGetDoublei_vEXT(GPGETDOUBLEI_VEXT fnptr, GLenum  pname, GLuint  index, GLdouble * params) {
 | |
| //   (*fnptr)(pname, index, params);
 | |
| // }
 | |
| // static void  glowGetDoublev(GPGETDOUBLEV fnptr, GLenum  pname, GLdouble * data) {
 | |
| //   (*fnptr)(pname, data);
 | |
| // }
 | |
| // static GLenum  glowGetError(GPGETERROR fnptr) {
 | |
| //   return (*fnptr)();
 | |
| // }
 | |
| // static void  glowGetFenceivNV(GPGETFENCEIVNV fnptr, GLuint  fence, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(fence, pname, params);
 | |
| // }
 | |
| // static void  glowGetFinalCombinerInputParameterfvNV(GPGETFINALCOMBINERINPUTPARAMETERFVNV fnptr, GLenum  variable, GLenum  pname, GLfloat * params) {
 | |
| //   (*fnptr)(variable, pname, params);
 | |
| // }
 | |
| // static void  glowGetFinalCombinerInputParameterivNV(GPGETFINALCOMBINERINPUTPARAMETERIVNV fnptr, GLenum  variable, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(variable, pname, params);
 | |
| // }
 | |
| // static void  glowGetFirstPerfQueryIdINTEL(GPGETFIRSTPERFQUERYIDINTEL fnptr, GLuint * queryId) {
 | |
| //   (*fnptr)(queryId);
 | |
| // }
 | |
| // static void  glowGetFixedvOES(GPGETFIXEDVOES fnptr, GLenum  pname, GLfixed * params) {
 | |
| //   (*fnptr)(pname, params);
 | |
| // }
 | |
| // static void  glowGetFloatIndexedvEXT(GPGETFLOATINDEXEDVEXT fnptr, GLenum  target, GLuint  index, GLfloat * data) {
 | |
| //   (*fnptr)(target, index, data);
 | |
| // }
 | |
| // static void  glowGetFloati_v(GPGETFLOATI_V fnptr, GLenum  target, GLuint  index, GLfloat * data) {
 | |
| //   (*fnptr)(target, index, data);
 | |
| // }
 | |
| // static void  glowGetFloati_vEXT(GPGETFLOATI_VEXT fnptr, GLenum  pname, GLuint  index, GLfloat * params) {
 | |
| //   (*fnptr)(pname, index, params);
 | |
| // }
 | |
| // static void  glowGetFloatv(GPGETFLOATV fnptr, GLenum  pname, GLfloat * data) {
 | |
| //   (*fnptr)(pname, data);
 | |
| // }
 | |
| // static void  glowGetFogFuncSGIS(GPGETFOGFUNCSGIS fnptr, GLfloat * points) {
 | |
| //   (*fnptr)(points);
 | |
| // }
 | |
| // static GLint  glowGetFragDataIndex(GPGETFRAGDATAINDEX fnptr, GLuint  program, const GLchar * name) {
 | |
| //   return (*fnptr)(program, name);
 | |
| // }
 | |
| // static GLint  glowGetFragDataLocationEXT(GPGETFRAGDATALOCATIONEXT fnptr, GLuint  program, const GLchar * name) {
 | |
| //   return (*fnptr)(program, name);
 | |
| // }
 | |
| // static void  glowGetFragmentLightfvSGIX(GPGETFRAGMENTLIGHTFVSGIX fnptr, GLenum  light, GLenum  pname, GLfloat * params) {
 | |
| //   (*fnptr)(light, pname, params);
 | |
| // }
 | |
| // static void  glowGetFragmentLightivSGIX(GPGETFRAGMENTLIGHTIVSGIX fnptr, GLenum  light, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(light, pname, params);
 | |
| // }
 | |
| // static void  glowGetFragmentMaterialfvSGIX(GPGETFRAGMENTMATERIALFVSGIX fnptr, GLenum  face, GLenum  pname, GLfloat * params) {
 | |
| //   (*fnptr)(face, pname, params);
 | |
| // }
 | |
| // static void  glowGetFragmentMaterialivSGIX(GPGETFRAGMENTMATERIALIVSGIX fnptr, GLenum  face, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(face, pname, params);
 | |
| // }
 | |
| // static void  glowGetFramebufferAttachmentParameteriv(GPGETFRAMEBUFFERATTACHMENTPARAMETERIV fnptr, GLenum  target, GLenum  attachment, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(target, attachment, pname, params);
 | |
| // }
 | |
| // static void  glowGetFramebufferAttachmentParameterivEXT(GPGETFRAMEBUFFERATTACHMENTPARAMETERIVEXT fnptr, GLenum  target, GLenum  attachment, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(target, attachment, pname, params);
 | |
| // }
 | |
| // static void  glowGetFramebufferParameterfvAMD(GPGETFRAMEBUFFERPARAMETERFVAMD fnptr, GLenum  target, GLenum  pname, GLuint  numsamples, GLuint  pixelindex, GLsizei  size, GLfloat * values) {
 | |
| //   (*fnptr)(target, pname, numsamples, pixelindex, size, values);
 | |
| // }
 | |
| // static void  glowGetFramebufferParameteriv(GPGETFRAMEBUFFERPARAMETERIV fnptr, GLenum  target, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(target, pname, params);
 | |
| // }
 | |
| // static void  glowGetFramebufferParameterivEXT(GPGETFRAMEBUFFERPARAMETERIVEXT fnptr, GLuint  framebuffer, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(framebuffer, pname, params);
 | |
| // }
 | |
| // static GLenum  glowGetGraphicsResetStatus(GPGETGRAPHICSRESETSTATUS fnptr) {
 | |
| //   return (*fnptr)();
 | |
| // }
 | |
| // static GLenum  glowGetGraphicsResetStatusARB(GPGETGRAPHICSRESETSTATUSARB fnptr) {
 | |
| //   return (*fnptr)();
 | |
| // }
 | |
| // static GLenum  glowGetGraphicsResetStatusKHR(GPGETGRAPHICSRESETSTATUSKHR fnptr) {
 | |
| //   return (*fnptr)();
 | |
| // }
 | |
| // static GLhandleARB  glowGetHandleARB(GPGETHANDLEARB fnptr, GLenum  pname) {
 | |
| //   return (*fnptr)(pname);
 | |
| // }
 | |
| // static void  glowGetHistogramEXT(GPGETHISTOGRAMEXT fnptr, GLenum  target, GLboolean  reset, GLenum  format, GLenum  type, void * values) {
 | |
| //   (*fnptr)(target, reset, format, type, values);
 | |
| // }
 | |
| // static void  glowGetHistogramParameterfvEXT(GPGETHISTOGRAMPARAMETERFVEXT fnptr, GLenum  target, GLenum  pname, GLfloat * params) {
 | |
| //   (*fnptr)(target, pname, params);
 | |
| // }
 | |
| // static void  glowGetHistogramParameterivEXT(GPGETHISTOGRAMPARAMETERIVEXT fnptr, GLenum  target, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(target, pname, params);
 | |
| // }
 | |
| // static void  glowGetHistogramParameterxvOES(GPGETHISTOGRAMPARAMETERXVOES fnptr, GLenum  target, GLenum  pname, GLfixed * params) {
 | |
| //   (*fnptr)(target, pname, params);
 | |
| // }
 | |
| // static GLuint64  glowGetImageHandleARB(GPGETIMAGEHANDLEARB fnptr, GLuint  texture, GLint  level, GLboolean  layered, GLint  layer, GLenum  format) {
 | |
| //   return (*fnptr)(texture, level, layered, layer, format);
 | |
| // }
 | |
| // static GLuint64  glowGetImageHandleNV(GPGETIMAGEHANDLENV fnptr, GLuint  texture, GLint  level, GLboolean  layered, GLint  layer, GLenum  format) {
 | |
| //   return (*fnptr)(texture, level, layered, layer, format);
 | |
| // }
 | |
| // static void  glowGetImageTransformParameterfvHP(GPGETIMAGETRANSFORMPARAMETERFVHP fnptr, GLenum  target, GLenum  pname, GLfloat * params) {
 | |
| //   (*fnptr)(target, pname, params);
 | |
| // }
 | |
| // static void  glowGetImageTransformParameterivHP(GPGETIMAGETRANSFORMPARAMETERIVHP fnptr, GLenum  target, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(target, pname, params);
 | |
| // }
 | |
| // static void  glowGetInfoLogARB(GPGETINFOLOGARB fnptr, GLhandleARB  obj, GLsizei  maxLength, GLsizei * length, GLcharARB * infoLog) {
 | |
| //   (*fnptr)(obj, maxLength, length, infoLog);
 | |
| // }
 | |
| // static GLint  glowGetInstrumentsSGIX(GPGETINSTRUMENTSSGIX fnptr) {
 | |
| //   return (*fnptr)();
 | |
| // }
 | |
| // static void  glowGetInteger64v(GPGETINTEGER64V fnptr, GLenum  pname, GLint64 * data) {
 | |
| //   (*fnptr)(pname, data);
 | |
| // }
 | |
| // static void  glowGetIntegerIndexedvEXT(GPGETINTEGERINDEXEDVEXT fnptr, GLenum  target, GLuint  index, GLint * data) {
 | |
| //   (*fnptr)(target, index, data);
 | |
| // }
 | |
| // static void  glowGetIntegeri_v(GPGETINTEGERI_V fnptr, GLenum  target, GLuint  index, GLint * data) {
 | |
| //   (*fnptr)(target, index, data);
 | |
| // }
 | |
| // static void  glowGetIntegerui64i_vNV(GPGETINTEGERUI64I_VNV fnptr, GLenum  value, GLuint  index, GLuint64EXT * result) {
 | |
| //   (*fnptr)(value, index, result);
 | |
| // }
 | |
| // static void  glowGetIntegerui64vNV(GPGETINTEGERUI64VNV fnptr, GLenum  value, GLuint64EXT * result) {
 | |
| //   (*fnptr)(value, result);
 | |
| // }
 | |
| // static void  glowGetIntegerv(GPGETINTEGERV fnptr, GLenum  pname, GLint * data) {
 | |
| //   (*fnptr)(pname, data);
 | |
| // }
 | |
| // static void  glowGetInternalformatSampleivNV(GPGETINTERNALFORMATSAMPLEIVNV fnptr, GLenum  target, GLenum  internalformat, GLsizei  samples, GLenum  pname, GLsizei  bufSize, GLint * params) {
 | |
| //   (*fnptr)(target, internalformat, samples, pname, bufSize, params);
 | |
| // }
 | |
| // static void  glowGetInternalformati64v(GPGETINTERNALFORMATI64V fnptr, GLenum  target, GLenum  internalformat, GLenum  pname, GLsizei  bufSize, GLint64 * params) {
 | |
| //   (*fnptr)(target, internalformat, pname, bufSize, params);
 | |
| // }
 | |
| // static void  glowGetInternalformativ(GPGETINTERNALFORMATIV fnptr, GLenum  target, GLenum  internalformat, GLenum  pname, GLsizei  bufSize, GLint * params) {
 | |
| //   (*fnptr)(target, internalformat, pname, bufSize, params);
 | |
| // }
 | |
| // static void  glowGetInvariantBooleanvEXT(GPGETINVARIANTBOOLEANVEXT fnptr, GLuint  id, GLenum  value, GLboolean * data) {
 | |
| //   (*fnptr)(id, value, data);
 | |
| // }
 | |
| // static void  glowGetInvariantFloatvEXT(GPGETINVARIANTFLOATVEXT fnptr, GLuint  id, GLenum  value, GLfloat * data) {
 | |
| //   (*fnptr)(id, value, data);
 | |
| // }
 | |
| // static void  glowGetInvariantIntegervEXT(GPGETINVARIANTINTEGERVEXT fnptr, GLuint  id, GLenum  value, GLint * data) {
 | |
| //   (*fnptr)(id, value, data);
 | |
| // }
 | |
| // static void  glowGetLightfv(GPGETLIGHTFV fnptr, GLenum  light, GLenum  pname, GLfloat * params) {
 | |
| //   (*fnptr)(light, pname, params);
 | |
| // }
 | |
| // static void  glowGetLightiv(GPGETLIGHTIV fnptr, GLenum  light, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(light, pname, params);
 | |
| // }
 | |
| // static void  glowGetLightxOES(GPGETLIGHTXOES fnptr, GLenum  light, GLenum  pname, GLfixed * params) {
 | |
| //   (*fnptr)(light, pname, params);
 | |
| // }
 | |
| // static void  glowGetLightxvOES(GPGETLIGHTXVOES fnptr, GLenum  light, GLenum  pname, GLfixed * params) {
 | |
| //   (*fnptr)(light, pname, params);
 | |
| // }
 | |
| // static void  glowGetListParameterfvSGIX(GPGETLISTPARAMETERFVSGIX fnptr, GLuint  list, GLenum  pname, GLfloat * params) {
 | |
| //   (*fnptr)(list, pname, params);
 | |
| // }
 | |
| // static void  glowGetListParameterivSGIX(GPGETLISTPARAMETERIVSGIX fnptr, GLuint  list, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(list, pname, params);
 | |
| // }
 | |
| // static void  glowGetLocalConstantBooleanvEXT(GPGETLOCALCONSTANTBOOLEANVEXT fnptr, GLuint  id, GLenum  value, GLboolean * data) {
 | |
| //   (*fnptr)(id, value, data);
 | |
| // }
 | |
| // static void  glowGetLocalConstantFloatvEXT(GPGETLOCALCONSTANTFLOATVEXT fnptr, GLuint  id, GLenum  value, GLfloat * data) {
 | |
| //   (*fnptr)(id, value, data);
 | |
| // }
 | |
| // static void  glowGetLocalConstantIntegervEXT(GPGETLOCALCONSTANTINTEGERVEXT fnptr, GLuint  id, GLenum  value, GLint * data) {
 | |
| //   (*fnptr)(id, value, data);
 | |
| // }
 | |
| // static void  glowGetMapAttribParameterfvNV(GPGETMAPATTRIBPARAMETERFVNV fnptr, GLenum  target, GLuint  index, GLenum  pname, GLfloat * params) {
 | |
| //   (*fnptr)(target, index, pname, params);
 | |
| // }
 | |
| // static void  glowGetMapAttribParameterivNV(GPGETMAPATTRIBPARAMETERIVNV fnptr, GLenum  target, GLuint  index, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(target, index, pname, params);
 | |
| // }
 | |
| // static void  glowGetMapControlPointsNV(GPGETMAPCONTROLPOINTSNV fnptr, GLenum  target, GLuint  index, GLenum  type, GLsizei  ustride, GLsizei  vstride, GLboolean  packed, void * points) {
 | |
| //   (*fnptr)(target, index, type, ustride, vstride, packed, points);
 | |
| // }
 | |
| // static void  glowGetMapParameterfvNV(GPGETMAPPARAMETERFVNV fnptr, GLenum  target, GLenum  pname, GLfloat * params) {
 | |
| //   (*fnptr)(target, pname, params);
 | |
| // }
 | |
| // static void  glowGetMapParameterivNV(GPGETMAPPARAMETERIVNV fnptr, GLenum  target, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(target, pname, params);
 | |
| // }
 | |
| // static void  glowGetMapdv(GPGETMAPDV fnptr, GLenum  target, GLenum  query, GLdouble * v) {
 | |
| //   (*fnptr)(target, query, v);
 | |
| // }
 | |
| // static void  glowGetMapfv(GPGETMAPFV fnptr, GLenum  target, GLenum  query, GLfloat * v) {
 | |
| //   (*fnptr)(target, query, v);
 | |
| // }
 | |
| // static void  glowGetMapiv(GPGETMAPIV fnptr, GLenum  target, GLenum  query, GLint * v) {
 | |
| //   (*fnptr)(target, query, v);
 | |
| // }
 | |
| // static void  glowGetMapxvOES(GPGETMAPXVOES fnptr, GLenum  target, GLenum  query, GLfixed * v) {
 | |
| //   (*fnptr)(target, query, v);
 | |
| // }
 | |
| // static void  glowGetMaterialfv(GPGETMATERIALFV fnptr, GLenum  face, GLenum  pname, GLfloat * params) {
 | |
| //   (*fnptr)(face, pname, params);
 | |
| // }
 | |
| // static void  glowGetMaterialiv(GPGETMATERIALIV fnptr, GLenum  face, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(face, pname, params);
 | |
| // }
 | |
| // static void  glowGetMaterialxOES(GPGETMATERIALXOES fnptr, GLenum  face, GLenum  pname, GLfixed  param) {
 | |
| //   (*fnptr)(face, pname, param);
 | |
| // }
 | |
| // static void  glowGetMaterialxvOES(GPGETMATERIALXVOES fnptr, GLenum  face, GLenum  pname, GLfixed * params) {
 | |
| //   (*fnptr)(face, pname, params);
 | |
| // }
 | |
| // static void  glowGetMemoryObjectParameterivEXT(GPGETMEMORYOBJECTPARAMETERIVEXT fnptr, GLuint  memoryObject, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(memoryObject, pname, params);
 | |
| // }
 | |
| // static void  glowGetMinmaxEXT(GPGETMINMAXEXT fnptr, GLenum  target, GLboolean  reset, GLenum  format, GLenum  type, void * values) {
 | |
| //   (*fnptr)(target, reset, format, type, values);
 | |
| // }
 | |
| // static void  glowGetMinmaxParameterfvEXT(GPGETMINMAXPARAMETERFVEXT fnptr, GLenum  target, GLenum  pname, GLfloat * params) {
 | |
| //   (*fnptr)(target, pname, params);
 | |
| // }
 | |
| // static void  glowGetMinmaxParameterivEXT(GPGETMINMAXPARAMETERIVEXT fnptr, GLenum  target, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(target, pname, params);
 | |
| // }
 | |
| // static void  glowGetMultiTexEnvfvEXT(GPGETMULTITEXENVFVEXT fnptr, GLenum  texunit, GLenum  target, GLenum  pname, GLfloat * params) {
 | |
| //   (*fnptr)(texunit, target, pname, params);
 | |
| // }
 | |
| // static void  glowGetMultiTexEnvivEXT(GPGETMULTITEXENVIVEXT fnptr, GLenum  texunit, GLenum  target, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(texunit, target, pname, params);
 | |
| // }
 | |
| // static void  glowGetMultiTexGendvEXT(GPGETMULTITEXGENDVEXT fnptr, GLenum  texunit, GLenum  coord, GLenum  pname, GLdouble * params) {
 | |
| //   (*fnptr)(texunit, coord, pname, params);
 | |
| // }
 | |
| // static void  glowGetMultiTexGenfvEXT(GPGETMULTITEXGENFVEXT fnptr, GLenum  texunit, GLenum  coord, GLenum  pname, GLfloat * params) {
 | |
| //   (*fnptr)(texunit, coord, pname, params);
 | |
| // }
 | |
| // static void  glowGetMultiTexGenivEXT(GPGETMULTITEXGENIVEXT fnptr, GLenum  texunit, GLenum  coord, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(texunit, coord, pname, params);
 | |
| // }
 | |
| // static void  glowGetMultiTexImageEXT(GPGETMULTITEXIMAGEEXT fnptr, GLenum  texunit, GLenum  target, GLint  level, GLenum  format, GLenum  type, void * pixels) {
 | |
| //   (*fnptr)(texunit, target, level, format, type, pixels);
 | |
| // }
 | |
| // static void  glowGetMultiTexLevelParameterfvEXT(GPGETMULTITEXLEVELPARAMETERFVEXT fnptr, GLenum  texunit, GLenum  target, GLint  level, GLenum  pname, GLfloat * params) {
 | |
| //   (*fnptr)(texunit, target, level, pname, params);
 | |
| // }
 | |
| // static void  glowGetMultiTexLevelParameterivEXT(GPGETMULTITEXLEVELPARAMETERIVEXT fnptr, GLenum  texunit, GLenum  target, GLint  level, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(texunit, target, level, pname, params);
 | |
| // }
 | |
| // static void  glowGetMultiTexParameterIivEXT(GPGETMULTITEXPARAMETERIIVEXT fnptr, GLenum  texunit, GLenum  target, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(texunit, target, pname, params);
 | |
| // }
 | |
| // static void  glowGetMultiTexParameterIuivEXT(GPGETMULTITEXPARAMETERIUIVEXT fnptr, GLenum  texunit, GLenum  target, GLenum  pname, GLuint * params) {
 | |
| //   (*fnptr)(texunit, target, pname, params);
 | |
| // }
 | |
| // static void  glowGetMultiTexParameterfvEXT(GPGETMULTITEXPARAMETERFVEXT fnptr, GLenum  texunit, GLenum  target, GLenum  pname, GLfloat * params) {
 | |
| //   (*fnptr)(texunit, target, pname, params);
 | |
| // }
 | |
| // static void  glowGetMultiTexParameterivEXT(GPGETMULTITEXPARAMETERIVEXT fnptr, GLenum  texunit, GLenum  target, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(texunit, target, pname, params);
 | |
| // }
 | |
| // static void  glowGetMultisamplefv(GPGETMULTISAMPLEFV fnptr, GLenum  pname, GLuint  index, GLfloat * val) {
 | |
| //   (*fnptr)(pname, index, val);
 | |
| // }
 | |
| // static void  glowGetMultisamplefvNV(GPGETMULTISAMPLEFVNV fnptr, GLenum  pname, GLuint  index, GLfloat * val) {
 | |
| //   (*fnptr)(pname, index, val);
 | |
| // }
 | |
| // static void  glowGetNamedBufferParameteri64v(GPGETNAMEDBUFFERPARAMETERI64V fnptr, GLuint  buffer, GLenum  pname, GLint64 * params) {
 | |
| //   (*fnptr)(buffer, pname, params);
 | |
| // }
 | |
| // static void  glowGetNamedBufferParameteriv(GPGETNAMEDBUFFERPARAMETERIV fnptr, GLuint  buffer, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(buffer, pname, params);
 | |
| // }
 | |
| // static void  glowGetNamedBufferParameterivEXT(GPGETNAMEDBUFFERPARAMETERIVEXT fnptr, GLuint  buffer, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(buffer, pname, params);
 | |
| // }
 | |
| // static void  glowGetNamedBufferParameterui64vNV(GPGETNAMEDBUFFERPARAMETERUI64VNV fnptr, GLuint  buffer, GLenum  pname, GLuint64EXT * params) {
 | |
| //   (*fnptr)(buffer, pname, params);
 | |
| // }
 | |
| // static void  glowGetNamedBufferPointerv(GPGETNAMEDBUFFERPOINTERV fnptr, GLuint  buffer, GLenum  pname, void ** params) {
 | |
| //   (*fnptr)(buffer, pname, params);
 | |
| // }
 | |
| // static void  glowGetNamedBufferPointervEXT(GPGETNAMEDBUFFERPOINTERVEXT fnptr, GLuint  buffer, GLenum  pname, void ** params) {
 | |
| //   (*fnptr)(buffer, pname, params);
 | |
| // }
 | |
| // static void  glowGetNamedBufferSubData(GPGETNAMEDBUFFERSUBDATA fnptr, GLuint  buffer, GLintptr  offset, GLsizeiptr  size, void * data) {
 | |
| //   (*fnptr)(buffer, offset, size, data);
 | |
| // }
 | |
| // static void  glowGetNamedBufferSubDataEXT(GPGETNAMEDBUFFERSUBDATAEXT fnptr, GLuint  buffer, GLintptr  offset, GLsizeiptr  size, void * data) {
 | |
| //   (*fnptr)(buffer, offset, size, data);
 | |
| // }
 | |
| // static void  glowGetNamedFramebufferAttachmentParameteriv(GPGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIV fnptr, GLuint  framebuffer, GLenum  attachment, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(framebuffer, attachment, pname, params);
 | |
| // }
 | |
| // static void  glowGetNamedFramebufferAttachmentParameterivEXT(GPGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXT fnptr, GLuint  framebuffer, GLenum  attachment, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(framebuffer, attachment, pname, params);
 | |
| // }
 | |
| // static void  glowGetNamedFramebufferParameterfvAMD(GPGETNAMEDFRAMEBUFFERPARAMETERFVAMD fnptr, GLuint  framebuffer, GLenum  pname, GLuint  numsamples, GLuint  pixelindex, GLsizei  size, GLfloat * values) {
 | |
| //   (*fnptr)(framebuffer, pname, numsamples, pixelindex, size, values);
 | |
| // }
 | |
| // static void  glowGetNamedFramebufferParameteriv(GPGETNAMEDFRAMEBUFFERPARAMETERIV fnptr, GLuint  framebuffer, GLenum  pname, GLint * param) {
 | |
| //   (*fnptr)(framebuffer, pname, param);
 | |
| // }
 | |
| // static void  glowGetNamedFramebufferParameterivEXT(GPGETNAMEDFRAMEBUFFERPARAMETERIVEXT fnptr, GLuint  framebuffer, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(framebuffer, pname, params);
 | |
| // }
 | |
| // static void  glowGetNamedProgramLocalParameterIivEXT(GPGETNAMEDPROGRAMLOCALPARAMETERIIVEXT fnptr, GLuint  program, GLenum  target, GLuint  index, GLint * params) {
 | |
| //   (*fnptr)(program, target, index, params);
 | |
| // }
 | |
| // static void  glowGetNamedProgramLocalParameterIuivEXT(GPGETNAMEDPROGRAMLOCALPARAMETERIUIVEXT fnptr, GLuint  program, GLenum  target, GLuint  index, GLuint * params) {
 | |
| //   (*fnptr)(program, target, index, params);
 | |
| // }
 | |
| // static void  glowGetNamedProgramLocalParameterdvEXT(GPGETNAMEDPROGRAMLOCALPARAMETERDVEXT fnptr, GLuint  program, GLenum  target, GLuint  index, GLdouble * params) {
 | |
| //   (*fnptr)(program, target, index, params);
 | |
| // }
 | |
| // static void  glowGetNamedProgramLocalParameterfvEXT(GPGETNAMEDPROGRAMLOCALPARAMETERFVEXT fnptr, GLuint  program, GLenum  target, GLuint  index, GLfloat * params) {
 | |
| //   (*fnptr)(program, target, index, params);
 | |
| // }
 | |
| // static void  glowGetNamedProgramStringEXT(GPGETNAMEDPROGRAMSTRINGEXT fnptr, GLuint  program, GLenum  target, GLenum  pname, void * string) {
 | |
| //   (*fnptr)(program, target, pname, string);
 | |
| // }
 | |
| // static void  glowGetNamedProgramivEXT(GPGETNAMEDPROGRAMIVEXT fnptr, GLuint  program, GLenum  target, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(program, target, pname, params);
 | |
| // }
 | |
| // static void  glowGetNamedRenderbufferParameteriv(GPGETNAMEDRENDERBUFFERPARAMETERIV fnptr, GLuint  renderbuffer, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(renderbuffer, pname, params);
 | |
| // }
 | |
| // static void  glowGetNamedRenderbufferParameterivEXT(GPGETNAMEDRENDERBUFFERPARAMETERIVEXT fnptr, GLuint  renderbuffer, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(renderbuffer, pname, params);
 | |
| // }
 | |
| // static void  glowGetNamedStringARB(GPGETNAMEDSTRINGARB fnptr, GLint  namelen, const GLchar * name, GLsizei  bufSize, GLint * stringlen, GLchar * string) {
 | |
| //   (*fnptr)(namelen, name, bufSize, stringlen, string);
 | |
| // }
 | |
| // static void  glowGetNamedStringivARB(GPGETNAMEDSTRINGIVARB fnptr, GLint  namelen, const GLchar * name, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(namelen, name, pname, params);
 | |
| // }
 | |
| // static void  glowGetNextPerfQueryIdINTEL(GPGETNEXTPERFQUERYIDINTEL fnptr, GLuint  queryId, GLuint * nextQueryId) {
 | |
| //   (*fnptr)(queryId, nextQueryId);
 | |
| // }
 | |
| // static void  glowGetObjectBufferfvATI(GPGETOBJECTBUFFERFVATI fnptr, GLuint  buffer, GLenum  pname, GLfloat * params) {
 | |
| //   (*fnptr)(buffer, pname, params);
 | |
| // }
 | |
| // static void  glowGetObjectBufferivATI(GPGETOBJECTBUFFERIVATI fnptr, GLuint  buffer, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(buffer, pname, params);
 | |
| // }
 | |
| // static void  glowGetObjectLabel(GPGETOBJECTLABEL fnptr, GLenum  identifier, GLuint  name, GLsizei  bufSize, GLsizei * length, GLchar * label) {
 | |
| //   (*fnptr)(identifier, name, bufSize, length, label);
 | |
| // }
 | |
| // static void  glowGetObjectLabelEXT(GPGETOBJECTLABELEXT fnptr, GLenum  type, GLuint  object, GLsizei  bufSize, GLsizei * length, GLchar * label) {
 | |
| //   (*fnptr)(type, object, bufSize, length, label);
 | |
| // }
 | |
| // static void  glowGetObjectLabelKHR(GPGETOBJECTLABELKHR fnptr, GLenum  identifier, GLuint  name, GLsizei  bufSize, GLsizei * length, GLchar * label) {
 | |
| //   (*fnptr)(identifier, name, bufSize, length, label);
 | |
| // }
 | |
| // static void  glowGetObjectParameterfvARB(GPGETOBJECTPARAMETERFVARB fnptr, GLhandleARB  obj, GLenum  pname, GLfloat * params) {
 | |
| //   (*fnptr)(obj, pname, params);
 | |
| // }
 | |
| // static void  glowGetObjectParameterivAPPLE(GPGETOBJECTPARAMETERIVAPPLE fnptr, GLenum  objectType, GLuint  name, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(objectType, name, pname, params);
 | |
| // }
 | |
| // static void  glowGetObjectParameterivARB(GPGETOBJECTPARAMETERIVARB fnptr, GLhandleARB  obj, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(obj, pname, params);
 | |
| // }
 | |
| // static void  glowGetObjectPtrLabel(GPGETOBJECTPTRLABEL fnptr, const void * ptr, GLsizei  bufSize, GLsizei * length, GLchar * label) {
 | |
| //   (*fnptr)(ptr, bufSize, length, label);
 | |
| // }
 | |
| // static void  glowGetObjectPtrLabelKHR(GPGETOBJECTPTRLABELKHR fnptr, const void * ptr, GLsizei  bufSize, GLsizei * length, GLchar * label) {
 | |
| //   (*fnptr)(ptr, bufSize, length, label);
 | |
| // }
 | |
| // static void  glowGetOcclusionQueryivNV(GPGETOCCLUSIONQUERYIVNV fnptr, GLuint  id, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(id, pname, params);
 | |
| // }
 | |
| // static void  glowGetOcclusionQueryuivNV(GPGETOCCLUSIONQUERYUIVNV fnptr, GLuint  id, GLenum  pname, GLuint * params) {
 | |
| //   (*fnptr)(id, pname, params);
 | |
| // }
 | |
| // static void  glowGetPathCommandsNV(GPGETPATHCOMMANDSNV fnptr, GLuint  path, GLubyte * commands) {
 | |
| //   (*fnptr)(path, commands);
 | |
| // }
 | |
| // static void  glowGetPathCoordsNV(GPGETPATHCOORDSNV fnptr, GLuint  path, GLfloat * coords) {
 | |
| //   (*fnptr)(path, coords);
 | |
| // }
 | |
| // static void  glowGetPathDashArrayNV(GPGETPATHDASHARRAYNV fnptr, GLuint  path, GLfloat * dashArray) {
 | |
| //   (*fnptr)(path, dashArray);
 | |
| // }
 | |
| // static GLfloat  glowGetPathLengthNV(GPGETPATHLENGTHNV fnptr, GLuint  path, GLsizei  startSegment, GLsizei  numSegments) {
 | |
| //   return (*fnptr)(path, startSegment, numSegments);
 | |
| // }
 | |
| // static void  glowGetPathMetricRangeNV(GPGETPATHMETRICRANGENV fnptr, GLbitfield  metricQueryMask, GLuint  firstPathName, GLsizei  numPaths, GLsizei  stride, GLfloat * metrics) {
 | |
| //   (*fnptr)(metricQueryMask, firstPathName, numPaths, stride, metrics);
 | |
| // }
 | |
| // static void  glowGetPathMetricsNV(GPGETPATHMETRICSNV fnptr, GLbitfield  metricQueryMask, GLsizei  numPaths, GLenum  pathNameType, const void * paths, GLuint  pathBase, GLsizei  stride, GLfloat * metrics) {
 | |
| //   (*fnptr)(metricQueryMask, numPaths, pathNameType, paths, pathBase, stride, metrics);
 | |
| // }
 | |
| // static void  glowGetPathParameterfvNV(GPGETPATHPARAMETERFVNV fnptr, GLuint  path, GLenum  pname, GLfloat * value) {
 | |
| //   (*fnptr)(path, pname, value);
 | |
| // }
 | |
| // static void  glowGetPathParameterivNV(GPGETPATHPARAMETERIVNV fnptr, GLuint  path, GLenum  pname, GLint * value) {
 | |
| //   (*fnptr)(path, pname, value);
 | |
| // }
 | |
| // static void  glowGetPathSpacingNV(GPGETPATHSPACINGNV fnptr, GLenum  pathListMode, GLsizei  numPaths, GLenum  pathNameType, const void * paths, GLuint  pathBase, GLfloat  advanceScale, GLfloat  kerningScale, GLenum  transformType, GLfloat * returnedSpacing) {
 | |
| //   (*fnptr)(pathListMode, numPaths, pathNameType, paths, pathBase, advanceScale, kerningScale, transformType, returnedSpacing);
 | |
| // }
 | |
| // static void  glowGetPerfCounterInfoINTEL(GPGETPERFCOUNTERINFOINTEL fnptr, GLuint  queryId, GLuint  counterId, GLuint  counterNameLength, GLchar * counterName, GLuint  counterDescLength, GLchar * counterDesc, GLuint * counterOffset, GLuint * counterDataSize, GLuint * counterTypeEnum, GLuint * counterDataTypeEnum, GLuint64 * rawCounterMaxValue) {
 | |
| //   (*fnptr)(queryId, counterId, counterNameLength, counterName, counterDescLength, counterDesc, counterOffset, counterDataSize, counterTypeEnum, counterDataTypeEnum, rawCounterMaxValue);
 | |
| // }
 | |
| // static void  glowGetPerfMonitorCounterDataAMD(GPGETPERFMONITORCOUNTERDATAAMD fnptr, GLuint  monitor, GLenum  pname, GLsizei  dataSize, GLuint * data, GLint * bytesWritten) {
 | |
| //   (*fnptr)(monitor, pname, dataSize, data, bytesWritten);
 | |
| // }
 | |
| // static void  glowGetPerfMonitorCounterInfoAMD(GPGETPERFMONITORCOUNTERINFOAMD fnptr, GLuint  group, GLuint  counter, GLenum  pname, void * data) {
 | |
| //   (*fnptr)(group, counter, pname, data);
 | |
| // }
 | |
| // static void  glowGetPerfMonitorCounterStringAMD(GPGETPERFMONITORCOUNTERSTRINGAMD fnptr, GLuint  group, GLuint  counter, GLsizei  bufSize, GLsizei * length, GLchar * counterString) {
 | |
| //   (*fnptr)(group, counter, bufSize, length, counterString);
 | |
| // }
 | |
| // static void  glowGetPerfMonitorCountersAMD(GPGETPERFMONITORCOUNTERSAMD fnptr, GLuint  group, GLint * numCounters, GLint * maxActiveCounters, GLsizei  counterSize, GLuint * counters) {
 | |
| //   (*fnptr)(group, numCounters, maxActiveCounters, counterSize, counters);
 | |
| // }
 | |
| // static void  glowGetPerfMonitorGroupStringAMD(GPGETPERFMONITORGROUPSTRINGAMD fnptr, GLuint  group, GLsizei  bufSize, GLsizei * length, GLchar * groupString) {
 | |
| //   (*fnptr)(group, bufSize, length, groupString);
 | |
| // }
 | |
| // static void  glowGetPerfMonitorGroupsAMD(GPGETPERFMONITORGROUPSAMD fnptr, GLint * numGroups, GLsizei  groupsSize, GLuint * groups) {
 | |
| //   (*fnptr)(numGroups, groupsSize, groups);
 | |
| // }
 | |
| // static void  glowGetPerfQueryDataINTEL(GPGETPERFQUERYDATAINTEL fnptr, GLuint  queryHandle, GLuint  flags, GLsizei  dataSize, void * data, GLuint * bytesWritten) {
 | |
| //   (*fnptr)(queryHandle, flags, dataSize, data, bytesWritten);
 | |
| // }
 | |
| // static void  glowGetPerfQueryIdByNameINTEL(GPGETPERFQUERYIDBYNAMEINTEL fnptr, GLchar * queryName, GLuint * queryId) {
 | |
| //   (*fnptr)(queryName, queryId);
 | |
| // }
 | |
| // static void  glowGetPerfQueryInfoINTEL(GPGETPERFQUERYINFOINTEL fnptr, GLuint  queryId, GLuint  queryNameLength, GLchar * queryName, GLuint * dataSize, GLuint * noCounters, GLuint * noInstances, GLuint * capsMask) {
 | |
| //   (*fnptr)(queryId, queryNameLength, queryName, dataSize, noCounters, noInstances, capsMask);
 | |
| // }
 | |
| // static void  glowGetPixelMapfv(GPGETPIXELMAPFV fnptr, GLenum  map, GLfloat * values) {
 | |
| //   (*fnptr)(map, values);
 | |
| // }
 | |
| // static void  glowGetPixelMapuiv(GPGETPIXELMAPUIV fnptr, GLenum  map, GLuint * values) {
 | |
| //   (*fnptr)(map, values);
 | |
| // }
 | |
| // static void  glowGetPixelMapusv(GPGETPIXELMAPUSV fnptr, GLenum  map, GLushort * values) {
 | |
| //   (*fnptr)(map, values);
 | |
| // }
 | |
| // static void  glowGetPixelMapxv(GPGETPIXELMAPXV fnptr, GLenum  map, GLint  size, GLfixed * values) {
 | |
| //   (*fnptr)(map, size, values);
 | |
| // }
 | |
| // static void  glowGetPixelTexGenParameterfvSGIS(GPGETPIXELTEXGENPARAMETERFVSGIS fnptr, GLenum  pname, GLfloat * params) {
 | |
| //   (*fnptr)(pname, params);
 | |
| // }
 | |
| // static void  glowGetPixelTexGenParameterivSGIS(GPGETPIXELTEXGENPARAMETERIVSGIS fnptr, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(pname, params);
 | |
| // }
 | |
| // static void  glowGetPixelTransformParameterfvEXT(GPGETPIXELTRANSFORMPARAMETERFVEXT fnptr, GLenum  target, GLenum  pname, GLfloat * params) {
 | |
| //   (*fnptr)(target, pname, params);
 | |
| // }
 | |
| // static void  glowGetPixelTransformParameterivEXT(GPGETPIXELTRANSFORMPARAMETERIVEXT fnptr, GLenum  target, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(target, pname, params);
 | |
| // }
 | |
| // static void  glowGetPointerIndexedvEXT(GPGETPOINTERINDEXEDVEXT fnptr, GLenum  target, GLuint  index, void ** data) {
 | |
| //   (*fnptr)(target, index, data);
 | |
| // }
 | |
| // static void  glowGetPointeri_vEXT(GPGETPOINTERI_VEXT fnptr, GLenum  pname, GLuint  index, void ** params) {
 | |
| //   (*fnptr)(pname, index, params);
 | |
| // }
 | |
| // static void  glowGetPointerv(GPGETPOINTERV fnptr, GLenum  pname, void ** params) {
 | |
| //   (*fnptr)(pname, params);
 | |
| // }
 | |
| // static void  glowGetPointervEXT(GPGETPOINTERVEXT fnptr, GLenum  pname, void ** params) {
 | |
| //   (*fnptr)(pname, params);
 | |
| // }
 | |
| // static void  glowGetPointervKHR(GPGETPOINTERVKHR fnptr, GLenum  pname, void ** params) {
 | |
| //   (*fnptr)(pname, params);
 | |
| // }
 | |
| // static void  glowGetPolygonStipple(GPGETPOLYGONSTIPPLE fnptr, GLubyte * mask) {
 | |
| //   (*fnptr)(mask);
 | |
| // }
 | |
| // static void  glowGetProgramBinary(GPGETPROGRAMBINARY fnptr, GLuint  program, GLsizei  bufSize, GLsizei * length, GLenum * binaryFormat, void * binary) {
 | |
| //   (*fnptr)(program, bufSize, length, binaryFormat, binary);
 | |
| // }
 | |
| // static void  glowGetProgramEnvParameterIivNV(GPGETPROGRAMENVPARAMETERIIVNV fnptr, GLenum  target, GLuint  index, GLint * params) {
 | |
| //   (*fnptr)(target, index, params);
 | |
| // }
 | |
| // static void  glowGetProgramEnvParameterIuivNV(GPGETPROGRAMENVPARAMETERIUIVNV fnptr, GLenum  target, GLuint  index, GLuint * params) {
 | |
| //   (*fnptr)(target, index, params);
 | |
| // }
 | |
| // static void  glowGetProgramEnvParameterdvARB(GPGETPROGRAMENVPARAMETERDVARB fnptr, GLenum  target, GLuint  index, GLdouble * params) {
 | |
| //   (*fnptr)(target, index, params);
 | |
| // }
 | |
| // static void  glowGetProgramEnvParameterfvARB(GPGETPROGRAMENVPARAMETERFVARB fnptr, GLenum  target, GLuint  index, GLfloat * params) {
 | |
| //   (*fnptr)(target, index, params);
 | |
| // }
 | |
| // static void  glowGetProgramInfoLog(GPGETPROGRAMINFOLOG fnptr, GLuint  program, GLsizei  bufSize, GLsizei * length, GLchar * infoLog) {
 | |
| //   (*fnptr)(program, bufSize, length, infoLog);
 | |
| // }
 | |
| // static void  glowGetProgramInterfaceiv(GPGETPROGRAMINTERFACEIV fnptr, GLuint  program, GLenum  programInterface, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(program, programInterface, pname, params);
 | |
| // }
 | |
| // static void  glowGetProgramLocalParameterIivNV(GPGETPROGRAMLOCALPARAMETERIIVNV fnptr, GLenum  target, GLuint  index, GLint * params) {
 | |
| //   (*fnptr)(target, index, params);
 | |
| // }
 | |
| // static void  glowGetProgramLocalParameterIuivNV(GPGETPROGRAMLOCALPARAMETERIUIVNV fnptr, GLenum  target, GLuint  index, GLuint * params) {
 | |
| //   (*fnptr)(target, index, params);
 | |
| // }
 | |
| // static void  glowGetProgramLocalParameterdvARB(GPGETPROGRAMLOCALPARAMETERDVARB fnptr, GLenum  target, GLuint  index, GLdouble * params) {
 | |
| //   (*fnptr)(target, index, params);
 | |
| // }
 | |
| // static void  glowGetProgramLocalParameterfvARB(GPGETPROGRAMLOCALPARAMETERFVARB fnptr, GLenum  target, GLuint  index, GLfloat * params) {
 | |
| //   (*fnptr)(target, index, params);
 | |
| // }
 | |
| // static void  glowGetProgramNamedParameterdvNV(GPGETPROGRAMNAMEDPARAMETERDVNV fnptr, GLuint  id, GLsizei  len, const GLubyte * name, GLdouble * params) {
 | |
| //   (*fnptr)(id, len, name, params);
 | |
| // }
 | |
| // static void  glowGetProgramNamedParameterfvNV(GPGETPROGRAMNAMEDPARAMETERFVNV fnptr, GLuint  id, GLsizei  len, const GLubyte * name, GLfloat * params) {
 | |
| //   (*fnptr)(id, len, name, params);
 | |
| // }
 | |
| // static void  glowGetProgramParameterdvNV(GPGETPROGRAMPARAMETERDVNV fnptr, GLenum  target, GLuint  index, GLenum  pname, GLdouble * params) {
 | |
| //   (*fnptr)(target, index, pname, params);
 | |
| // }
 | |
| // static void  glowGetProgramParameterfvNV(GPGETPROGRAMPARAMETERFVNV fnptr, GLenum  target, GLuint  index, GLenum  pname, GLfloat * params) {
 | |
| //   (*fnptr)(target, index, pname, params);
 | |
| // }
 | |
| // static void  glowGetProgramPipelineInfoLog(GPGETPROGRAMPIPELINEINFOLOG fnptr, GLuint  pipeline, GLsizei  bufSize, GLsizei * length, GLchar * infoLog) {
 | |
| //   (*fnptr)(pipeline, bufSize, length, infoLog);
 | |
| // }
 | |
| // static void  glowGetProgramPipelineInfoLogEXT(GPGETPROGRAMPIPELINEINFOLOGEXT fnptr, GLuint  pipeline, GLsizei  bufSize, GLsizei * length, GLchar * infoLog) {
 | |
| //   (*fnptr)(pipeline, bufSize, length, infoLog);
 | |
| // }
 | |
| // static void  glowGetProgramPipelineiv(GPGETPROGRAMPIPELINEIV fnptr, GLuint  pipeline, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(pipeline, pname, params);
 | |
| // }
 | |
| // static void  glowGetProgramPipelineivEXT(GPGETPROGRAMPIPELINEIVEXT fnptr, GLuint  pipeline, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(pipeline, pname, params);
 | |
| // }
 | |
| // static GLuint  glowGetProgramResourceIndex(GPGETPROGRAMRESOURCEINDEX fnptr, GLuint  program, GLenum  programInterface, const GLchar * name) {
 | |
| //   return (*fnptr)(program, programInterface, name);
 | |
| // }
 | |
| // static GLint  glowGetProgramResourceLocation(GPGETPROGRAMRESOURCELOCATION fnptr, GLuint  program, GLenum  programInterface, const GLchar * name) {
 | |
| //   return (*fnptr)(program, programInterface, name);
 | |
| // }
 | |
| // static GLint  glowGetProgramResourceLocationIndex(GPGETPROGRAMRESOURCELOCATIONINDEX fnptr, GLuint  program, GLenum  programInterface, const GLchar * name) {
 | |
| //   return (*fnptr)(program, programInterface, name);
 | |
| // }
 | |
| // static void  glowGetProgramResourceName(GPGETPROGRAMRESOURCENAME fnptr, GLuint  program, GLenum  programInterface, GLuint  index, GLsizei  bufSize, GLsizei * length, GLchar * name) {
 | |
| //   (*fnptr)(program, programInterface, index, bufSize, length, name);
 | |
| // }
 | |
| // static void  glowGetProgramResourcefvNV(GPGETPROGRAMRESOURCEFVNV fnptr, GLuint  program, GLenum  programInterface, GLuint  index, GLsizei  propCount, const GLenum * props, GLsizei  bufSize, GLsizei * length, GLfloat * params) {
 | |
| //   (*fnptr)(program, programInterface, index, propCount, props, bufSize, length, params);
 | |
| // }
 | |
| // static void  glowGetProgramResourceiv(GPGETPROGRAMRESOURCEIV fnptr, GLuint  program, GLenum  programInterface, GLuint  index, GLsizei  propCount, const GLenum * props, GLsizei  bufSize, GLsizei * length, GLint * params) {
 | |
| //   (*fnptr)(program, programInterface, index, propCount, props, bufSize, length, params);
 | |
| // }
 | |
| // static void  glowGetProgramStageiv(GPGETPROGRAMSTAGEIV fnptr, GLuint  program, GLenum  shadertype, GLenum  pname, GLint * values) {
 | |
| //   (*fnptr)(program, shadertype, pname, values);
 | |
| // }
 | |
| // static void  glowGetProgramStringARB(GPGETPROGRAMSTRINGARB fnptr, GLenum  target, GLenum  pname, void * string) {
 | |
| //   (*fnptr)(target, pname, string);
 | |
| // }
 | |
| // static void  glowGetProgramStringNV(GPGETPROGRAMSTRINGNV fnptr, GLuint  id, GLenum  pname, GLubyte * program) {
 | |
| //   (*fnptr)(id, pname, program);
 | |
| // }
 | |
| // static void  glowGetProgramSubroutineParameteruivNV(GPGETPROGRAMSUBROUTINEPARAMETERUIVNV fnptr, GLenum  target, GLuint  index, GLuint * param) {
 | |
| //   (*fnptr)(target, index, param);
 | |
| // }
 | |
| // static void  glowGetProgramiv(GPGETPROGRAMIV fnptr, GLuint  program, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(program, pname, params);
 | |
| // }
 | |
| // static void  glowGetProgramivARB(GPGETPROGRAMIVARB fnptr, GLenum  target, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(target, pname, params);
 | |
| // }
 | |
| // static void  glowGetProgramivNV(GPGETPROGRAMIVNV fnptr, GLuint  id, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(id, pname, params);
 | |
| // }
 | |
| // static void  glowGetQueryBufferObjecti64v(GPGETQUERYBUFFEROBJECTI64V fnptr, GLuint  id, GLuint  buffer, GLenum  pname, GLintptr  offset) {
 | |
| //   (*fnptr)(id, buffer, pname, offset);
 | |
| // }
 | |
| // static void  glowGetQueryBufferObjectiv(GPGETQUERYBUFFEROBJECTIV fnptr, GLuint  id, GLuint  buffer, GLenum  pname, GLintptr  offset) {
 | |
| //   (*fnptr)(id, buffer, pname, offset);
 | |
| // }
 | |
| // static void  glowGetQueryBufferObjectui64v(GPGETQUERYBUFFEROBJECTUI64V fnptr, GLuint  id, GLuint  buffer, GLenum  pname, GLintptr  offset) {
 | |
| //   (*fnptr)(id, buffer, pname, offset);
 | |
| // }
 | |
| // static void  glowGetQueryBufferObjectuiv(GPGETQUERYBUFFEROBJECTUIV fnptr, GLuint  id, GLuint  buffer, GLenum  pname, GLintptr  offset) {
 | |
| //   (*fnptr)(id, buffer, pname, offset);
 | |
| // }
 | |
| // static void  glowGetQueryIndexediv(GPGETQUERYINDEXEDIV fnptr, GLenum  target, GLuint  index, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(target, index, pname, params);
 | |
| // }
 | |
| // static void  glowGetQueryObjecti64v(GPGETQUERYOBJECTI64V fnptr, GLuint  id, GLenum  pname, GLint64 * params) {
 | |
| //   (*fnptr)(id, pname, params);
 | |
| // }
 | |
| // static void  glowGetQueryObjecti64vEXT(GPGETQUERYOBJECTI64VEXT fnptr, GLuint  id, GLenum  pname, GLint64 * params) {
 | |
| //   (*fnptr)(id, pname, params);
 | |
| // }
 | |
| // static void  glowGetQueryObjectiv(GPGETQUERYOBJECTIV fnptr, GLuint  id, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(id, pname, params);
 | |
| // }
 | |
| // static void  glowGetQueryObjectivARB(GPGETQUERYOBJECTIVARB fnptr, GLuint  id, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(id, pname, params);
 | |
| // }
 | |
| // static void  glowGetQueryObjectui64v(GPGETQUERYOBJECTUI64V fnptr, GLuint  id, GLenum  pname, GLuint64 * params) {
 | |
| //   (*fnptr)(id, pname, params);
 | |
| // }
 | |
| // static void  glowGetQueryObjectui64vEXT(GPGETQUERYOBJECTUI64VEXT fnptr, GLuint  id, GLenum  pname, GLuint64 * params) {
 | |
| //   (*fnptr)(id, pname, params);
 | |
| // }
 | |
| // static void  glowGetQueryObjectuiv(GPGETQUERYOBJECTUIV fnptr, GLuint  id, GLenum  pname, GLuint * params) {
 | |
| //   (*fnptr)(id, pname, params);
 | |
| // }
 | |
| // static void  glowGetQueryObjectuivARB(GPGETQUERYOBJECTUIVARB fnptr, GLuint  id, GLenum  pname, GLuint * params) {
 | |
| //   (*fnptr)(id, pname, params);
 | |
| // }
 | |
| // static void  glowGetQueryiv(GPGETQUERYIV fnptr, GLenum  target, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(target, pname, params);
 | |
| // }
 | |
| // static void  glowGetQueryivARB(GPGETQUERYIVARB fnptr, GLenum  target, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(target, pname, params);
 | |
| // }
 | |
| // static void  glowGetRenderbufferParameteriv(GPGETRENDERBUFFERPARAMETERIV fnptr, GLenum  target, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(target, pname, params);
 | |
| // }
 | |
| // static void  glowGetRenderbufferParameterivEXT(GPGETRENDERBUFFERPARAMETERIVEXT fnptr, GLenum  target, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(target, pname, params);
 | |
| // }
 | |
| // static void  glowGetSamplerParameterIiv(GPGETSAMPLERPARAMETERIIV fnptr, GLuint  sampler, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(sampler, pname, params);
 | |
| // }
 | |
| // static void  glowGetSamplerParameterIuiv(GPGETSAMPLERPARAMETERIUIV fnptr, GLuint  sampler, GLenum  pname, GLuint * params) {
 | |
| //   (*fnptr)(sampler, pname, params);
 | |
| // }
 | |
| // static void  glowGetSamplerParameterfv(GPGETSAMPLERPARAMETERFV fnptr, GLuint  sampler, GLenum  pname, GLfloat * params) {
 | |
| //   (*fnptr)(sampler, pname, params);
 | |
| // }
 | |
| // static void  glowGetSamplerParameteriv(GPGETSAMPLERPARAMETERIV fnptr, GLuint  sampler, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(sampler, pname, params);
 | |
| // }
 | |
| // static void  glowGetSemaphoreParameterui64vEXT(GPGETSEMAPHOREPARAMETERUI64VEXT fnptr, GLuint  semaphore, GLenum  pname, GLuint64 * params) {
 | |
| //   (*fnptr)(semaphore, pname, params);
 | |
| // }
 | |
| // static void  glowGetSeparableFilterEXT(GPGETSEPARABLEFILTEREXT fnptr, GLenum  target, GLenum  format, GLenum  type, void * row, void * column, void * span) {
 | |
| //   (*fnptr)(target, format, type, row, column, span);
 | |
| // }
 | |
| // static void  glowGetShaderInfoLog(GPGETSHADERINFOLOG fnptr, GLuint  shader, GLsizei  bufSize, GLsizei * length, GLchar * infoLog) {
 | |
| //   (*fnptr)(shader, bufSize, length, infoLog);
 | |
| // }
 | |
| // static void  glowGetShaderPrecisionFormat(GPGETSHADERPRECISIONFORMAT fnptr, GLenum  shadertype, GLenum  precisiontype, GLint * range, GLint * precision) {
 | |
| //   (*fnptr)(shadertype, precisiontype, range, precision);
 | |
| // }
 | |
| // static void  glowGetShaderSource(GPGETSHADERSOURCE fnptr, GLuint  shader, GLsizei  bufSize, GLsizei * length, GLchar * source) {
 | |
| //   (*fnptr)(shader, bufSize, length, source);
 | |
| // }
 | |
| // static void  glowGetShaderSourceARB(GPGETSHADERSOURCEARB fnptr, GLhandleARB  obj, GLsizei  maxLength, GLsizei * length, GLcharARB * source) {
 | |
| //   (*fnptr)(obj, maxLength, length, source);
 | |
| // }
 | |
| // static void  glowGetShaderiv(GPGETSHADERIV fnptr, GLuint  shader, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(shader, pname, params);
 | |
| // }
 | |
| // static void  glowGetSharpenTexFuncSGIS(GPGETSHARPENTEXFUNCSGIS fnptr, GLenum  target, GLfloat * points) {
 | |
| //   (*fnptr)(target, points);
 | |
| // }
 | |
| // static GLushort  glowGetStageIndexNV(GPGETSTAGEINDEXNV fnptr, GLenum  shadertype) {
 | |
| //   return (*fnptr)(shadertype);
 | |
| // }
 | |
| // static const GLubyte * glowGetString(GPGETSTRING fnptr, GLenum  name) {
 | |
| //   return (*fnptr)(name);
 | |
| // }
 | |
| // static GLuint  glowGetSubroutineIndex(GPGETSUBROUTINEINDEX fnptr, GLuint  program, GLenum  shadertype, const GLchar * name) {
 | |
| //   return (*fnptr)(program, shadertype, name);
 | |
| // }
 | |
| // static GLint  glowGetSubroutineUniformLocation(GPGETSUBROUTINEUNIFORMLOCATION fnptr, GLuint  program, GLenum  shadertype, const GLchar * name) {
 | |
| //   return (*fnptr)(program, shadertype, name);
 | |
| // }
 | |
| // static void  glowGetSynciv(GPGETSYNCIV fnptr, GLsync  sync, GLenum  pname, GLsizei  bufSize, GLsizei * length, GLint * values) {
 | |
| //   (*fnptr)(sync, pname, bufSize, length, values);
 | |
| // }
 | |
| // static void  glowGetTexBumpParameterfvATI(GPGETTEXBUMPPARAMETERFVATI fnptr, GLenum  pname, GLfloat * param) {
 | |
| //   (*fnptr)(pname, param);
 | |
| // }
 | |
| // static void  glowGetTexBumpParameterivATI(GPGETTEXBUMPPARAMETERIVATI fnptr, GLenum  pname, GLint * param) {
 | |
| //   (*fnptr)(pname, param);
 | |
| // }
 | |
| // static void  glowGetTexEnvfv(GPGETTEXENVFV fnptr, GLenum  target, GLenum  pname, GLfloat * params) {
 | |
| //   (*fnptr)(target, pname, params);
 | |
| // }
 | |
| // static void  glowGetTexEnviv(GPGETTEXENVIV fnptr, GLenum  target, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(target, pname, params);
 | |
| // }
 | |
| // static void  glowGetTexEnvxvOES(GPGETTEXENVXVOES fnptr, GLenum  target, GLenum  pname, GLfixed * params) {
 | |
| //   (*fnptr)(target, pname, params);
 | |
| // }
 | |
| // static void  glowGetTexFilterFuncSGIS(GPGETTEXFILTERFUNCSGIS fnptr, GLenum  target, GLenum  filter, GLfloat * weights) {
 | |
| //   (*fnptr)(target, filter, weights);
 | |
| // }
 | |
| // static void  glowGetTexGendv(GPGETTEXGENDV fnptr, GLenum  coord, GLenum  pname, GLdouble * params) {
 | |
| //   (*fnptr)(coord, pname, params);
 | |
| // }
 | |
| // static void  glowGetTexGenfv(GPGETTEXGENFV fnptr, GLenum  coord, GLenum  pname, GLfloat * params) {
 | |
| //   (*fnptr)(coord, pname, params);
 | |
| // }
 | |
| // static void  glowGetTexGeniv(GPGETTEXGENIV fnptr, GLenum  coord, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(coord, pname, params);
 | |
| // }
 | |
| // static void  glowGetTexGenxvOES(GPGETTEXGENXVOES fnptr, GLenum  coord, GLenum  pname, GLfixed * params) {
 | |
| //   (*fnptr)(coord, pname, params);
 | |
| // }
 | |
| // static void  glowGetTexImage(GPGETTEXIMAGE fnptr, GLenum  target, GLint  level, GLenum  format, GLenum  type, void * pixels) {
 | |
| //   (*fnptr)(target, level, format, type, pixels);
 | |
| // }
 | |
| // static void  glowGetTexLevelParameterfv(GPGETTEXLEVELPARAMETERFV fnptr, GLenum  target, GLint  level, GLenum  pname, GLfloat * params) {
 | |
| //   (*fnptr)(target, level, pname, params);
 | |
| // }
 | |
| // static void  glowGetTexLevelParameteriv(GPGETTEXLEVELPARAMETERIV fnptr, GLenum  target, GLint  level, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(target, level, pname, params);
 | |
| // }
 | |
| // static void  glowGetTexLevelParameterxvOES(GPGETTEXLEVELPARAMETERXVOES fnptr, GLenum  target, GLint  level, GLenum  pname, GLfixed * params) {
 | |
| //   (*fnptr)(target, level, pname, params);
 | |
| // }
 | |
| // static void  glowGetTexParameterIivEXT(GPGETTEXPARAMETERIIVEXT fnptr, GLenum  target, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(target, pname, params);
 | |
| // }
 | |
| // static void  glowGetTexParameterIuivEXT(GPGETTEXPARAMETERIUIVEXT fnptr, GLenum  target, GLenum  pname, GLuint * params) {
 | |
| //   (*fnptr)(target, pname, params);
 | |
| // }
 | |
| // static void  glowGetTexParameterPointervAPPLE(GPGETTEXPARAMETERPOINTERVAPPLE fnptr, GLenum  target, GLenum  pname, void ** params) {
 | |
| //   (*fnptr)(target, pname, params);
 | |
| // }
 | |
| // static void  glowGetTexParameterfv(GPGETTEXPARAMETERFV fnptr, GLenum  target, GLenum  pname, GLfloat * params) {
 | |
| //   (*fnptr)(target, pname, params);
 | |
| // }
 | |
| // static void  glowGetTexParameteriv(GPGETTEXPARAMETERIV fnptr, GLenum  target, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(target, pname, params);
 | |
| // }
 | |
| // static void  glowGetTexParameterxvOES(GPGETTEXPARAMETERXVOES fnptr, GLenum  target, GLenum  pname, GLfixed * params) {
 | |
| //   (*fnptr)(target, pname, params);
 | |
| // }
 | |
| // static GLuint64  glowGetTextureHandleARB(GPGETTEXTUREHANDLEARB fnptr, GLuint  texture) {
 | |
| //   return (*fnptr)(texture);
 | |
| // }
 | |
| // static GLuint64  glowGetTextureHandleNV(GPGETTEXTUREHANDLENV fnptr, GLuint  texture) {
 | |
| //   return (*fnptr)(texture);
 | |
| // }
 | |
| // static void  glowGetTextureImage(GPGETTEXTUREIMAGE fnptr, GLuint  texture, GLint  level, GLenum  format, GLenum  type, GLsizei  bufSize, void * pixels) {
 | |
| //   (*fnptr)(texture, level, format, type, bufSize, pixels);
 | |
| // }
 | |
| // static void  glowGetTextureImageEXT(GPGETTEXTUREIMAGEEXT fnptr, GLuint  texture, GLenum  target, GLint  level, GLenum  format, GLenum  type, void * pixels) {
 | |
| //   (*fnptr)(texture, target, level, format, type, pixels);
 | |
| // }
 | |
| // static void  glowGetTextureLevelParameterfv(GPGETTEXTURELEVELPARAMETERFV fnptr, GLuint  texture, GLint  level, GLenum  pname, GLfloat * params) {
 | |
| //   (*fnptr)(texture, level, pname, params);
 | |
| // }
 | |
| // static void  glowGetTextureLevelParameterfvEXT(GPGETTEXTURELEVELPARAMETERFVEXT fnptr, GLuint  texture, GLenum  target, GLint  level, GLenum  pname, GLfloat * params) {
 | |
| //   (*fnptr)(texture, target, level, pname, params);
 | |
| // }
 | |
| // static void  glowGetTextureLevelParameteriv(GPGETTEXTURELEVELPARAMETERIV fnptr, GLuint  texture, GLint  level, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(texture, level, pname, params);
 | |
| // }
 | |
| // static void  glowGetTextureLevelParameterivEXT(GPGETTEXTURELEVELPARAMETERIVEXT fnptr, GLuint  texture, GLenum  target, GLint  level, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(texture, target, level, pname, params);
 | |
| // }
 | |
| // static void  glowGetTextureParameterIiv(GPGETTEXTUREPARAMETERIIV fnptr, GLuint  texture, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(texture, pname, params);
 | |
| // }
 | |
| // static void  glowGetTextureParameterIivEXT(GPGETTEXTUREPARAMETERIIVEXT fnptr, GLuint  texture, GLenum  target, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(texture, target, pname, params);
 | |
| // }
 | |
| // static void  glowGetTextureParameterIuiv(GPGETTEXTUREPARAMETERIUIV fnptr, GLuint  texture, GLenum  pname, GLuint * params) {
 | |
| //   (*fnptr)(texture, pname, params);
 | |
| // }
 | |
| // static void  glowGetTextureParameterIuivEXT(GPGETTEXTUREPARAMETERIUIVEXT fnptr, GLuint  texture, GLenum  target, GLenum  pname, GLuint * params) {
 | |
| //   (*fnptr)(texture, target, pname, params);
 | |
| // }
 | |
| // static void  glowGetTextureParameterfv(GPGETTEXTUREPARAMETERFV fnptr, GLuint  texture, GLenum  pname, GLfloat * params) {
 | |
| //   (*fnptr)(texture, pname, params);
 | |
| // }
 | |
| // static void  glowGetTextureParameterfvEXT(GPGETTEXTUREPARAMETERFVEXT fnptr, GLuint  texture, GLenum  target, GLenum  pname, GLfloat * params) {
 | |
| //   (*fnptr)(texture, target, pname, params);
 | |
| // }
 | |
| // static void  glowGetTextureParameteriv(GPGETTEXTUREPARAMETERIV fnptr, GLuint  texture, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(texture, pname, params);
 | |
| // }
 | |
| // static void  glowGetTextureParameterivEXT(GPGETTEXTUREPARAMETERIVEXT fnptr, GLuint  texture, GLenum  target, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(texture, target, pname, params);
 | |
| // }
 | |
| // static GLuint64  glowGetTextureSamplerHandleARB(GPGETTEXTURESAMPLERHANDLEARB fnptr, GLuint  texture, GLuint  sampler) {
 | |
| //   return (*fnptr)(texture, sampler);
 | |
| // }
 | |
| // static GLuint64  glowGetTextureSamplerHandleNV(GPGETTEXTURESAMPLERHANDLENV fnptr, GLuint  texture, GLuint  sampler) {
 | |
| //   return (*fnptr)(texture, sampler);
 | |
| // }
 | |
| // static void  glowGetTextureSubImage(GPGETTEXTURESUBIMAGE fnptr, GLuint  texture, GLint  level, GLint  xoffset, GLint  yoffset, GLint  zoffset, GLsizei  width, GLsizei  height, GLsizei  depth, GLenum  format, GLenum  type, GLsizei  bufSize, void * pixels) {
 | |
| //   (*fnptr)(texture, level, xoffset, yoffset, zoffset, width, height, depth, format, type, bufSize, pixels);
 | |
| // }
 | |
| // static void  glowGetTrackMatrixivNV(GPGETTRACKMATRIXIVNV fnptr, GLenum  target, GLuint  address, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(target, address, pname, params);
 | |
| // }
 | |
| // static void  glowGetTransformFeedbackVaryingEXT(GPGETTRANSFORMFEEDBACKVARYINGEXT fnptr, GLuint  program, GLuint  index, GLsizei  bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name) {
 | |
| //   (*fnptr)(program, index, bufSize, length, size, type, name);
 | |
| // }
 | |
| // static void  glowGetTransformFeedbackVaryingNV(GPGETTRANSFORMFEEDBACKVARYINGNV fnptr, GLuint  program, GLuint  index, GLint * location) {
 | |
| //   (*fnptr)(program, index, location);
 | |
| // }
 | |
| // static void  glowGetTransformFeedbacki64_v(GPGETTRANSFORMFEEDBACKI64_V fnptr, GLuint  xfb, GLenum  pname, GLuint  index, GLint64 * param) {
 | |
| //   (*fnptr)(xfb, pname, index, param);
 | |
| // }
 | |
| // static void  glowGetTransformFeedbacki_v(GPGETTRANSFORMFEEDBACKI_V fnptr, GLuint  xfb, GLenum  pname, GLuint  index, GLint * param) {
 | |
| //   (*fnptr)(xfb, pname, index, param);
 | |
| // }
 | |
| // static void  glowGetTransformFeedbackiv(GPGETTRANSFORMFEEDBACKIV fnptr, GLuint  xfb, GLenum  pname, GLint * param) {
 | |
| //   (*fnptr)(xfb, pname, param);
 | |
| // }
 | |
| // static GLuint  glowGetUniformBlockIndex(GPGETUNIFORMBLOCKINDEX fnptr, GLuint  program, const GLchar * uniformBlockName) {
 | |
| //   return (*fnptr)(program, uniformBlockName);
 | |
| // }
 | |
| // static GLint  glowGetUniformBufferSizeEXT(GPGETUNIFORMBUFFERSIZEEXT fnptr, GLuint  program, GLint  location) {
 | |
| //   return (*fnptr)(program, location);
 | |
| // }
 | |
| // static void  glowGetUniformIndices(GPGETUNIFORMINDICES fnptr, GLuint  program, GLsizei  uniformCount, const GLchar *const* uniformNames, GLuint * uniformIndices) {
 | |
| //   (*fnptr)(program, uniformCount, uniformNames, uniformIndices);
 | |
| // }
 | |
| // static GLint  glowGetUniformLocation(GPGETUNIFORMLOCATION fnptr, GLuint  program, const GLchar * name) {
 | |
| //   return (*fnptr)(program, name);
 | |
| // }
 | |
| // static GLint  glowGetUniformLocationARB(GPGETUNIFORMLOCATIONARB fnptr, GLhandleARB  programObj, const GLcharARB * name) {
 | |
| //   return (*fnptr)(programObj, name);
 | |
| // }
 | |
| // static GLintptr  glowGetUniformOffsetEXT(GPGETUNIFORMOFFSETEXT fnptr, GLuint  program, GLint  location) {
 | |
| //   return (*fnptr)(program, location);
 | |
| // }
 | |
| // static void  glowGetUniformSubroutineuiv(GPGETUNIFORMSUBROUTINEUIV fnptr, GLenum  shadertype, GLint  location, GLuint * params) {
 | |
| //   (*fnptr)(shadertype, location, params);
 | |
| // }
 | |
| // static void  glowGetUniformdv(GPGETUNIFORMDV fnptr, GLuint  program, GLint  location, GLdouble * params) {
 | |
| //   (*fnptr)(program, location, params);
 | |
| // }
 | |
| // static void  glowGetUniformfv(GPGETUNIFORMFV fnptr, GLuint  program, GLint  location, GLfloat * params) {
 | |
| //   (*fnptr)(program, location, params);
 | |
| // }
 | |
| // static void  glowGetUniformfvARB(GPGETUNIFORMFVARB fnptr, GLhandleARB  programObj, GLint  location, GLfloat * params) {
 | |
| //   (*fnptr)(programObj, location, params);
 | |
| // }
 | |
| // static void  glowGetUniformi64vARB(GPGETUNIFORMI64VARB fnptr, GLuint  program, GLint  location, GLint64 * params) {
 | |
| //   (*fnptr)(program, location, params);
 | |
| // }
 | |
| // static void  glowGetUniformi64vNV(GPGETUNIFORMI64VNV fnptr, GLuint  program, GLint  location, GLint64EXT * params) {
 | |
| //   (*fnptr)(program, location, params);
 | |
| // }
 | |
| // static void  glowGetUniformiv(GPGETUNIFORMIV fnptr, GLuint  program, GLint  location, GLint * params) {
 | |
| //   (*fnptr)(program, location, params);
 | |
| // }
 | |
| // static void  glowGetUniformivARB(GPGETUNIFORMIVARB fnptr, GLhandleARB  programObj, GLint  location, GLint * params) {
 | |
| //   (*fnptr)(programObj, location, params);
 | |
| // }
 | |
| // static void  glowGetUniformui64vARB(GPGETUNIFORMUI64VARB fnptr, GLuint  program, GLint  location, GLuint64 * params) {
 | |
| //   (*fnptr)(program, location, params);
 | |
| // }
 | |
| // static void  glowGetUniformui64vNV(GPGETUNIFORMUI64VNV fnptr, GLuint  program, GLint  location, GLuint64EXT * params) {
 | |
| //   (*fnptr)(program, location, params);
 | |
| // }
 | |
| // static void  glowGetUniformuivEXT(GPGETUNIFORMUIVEXT fnptr, GLuint  program, GLint  location, GLuint * params) {
 | |
| //   (*fnptr)(program, location, params);
 | |
| // }
 | |
| // static void  glowGetUnsignedBytei_vEXT(GPGETUNSIGNEDBYTEI_VEXT fnptr, GLenum  target, GLuint  index, GLubyte * data) {
 | |
| //   (*fnptr)(target, index, data);
 | |
| // }
 | |
| // static void  glowGetUnsignedBytevEXT(GPGETUNSIGNEDBYTEVEXT fnptr, GLenum  pname, GLubyte * data) {
 | |
| //   (*fnptr)(pname, data);
 | |
| // }
 | |
| // static void  glowGetVariantArrayObjectfvATI(GPGETVARIANTARRAYOBJECTFVATI fnptr, GLuint  id, GLenum  pname, GLfloat * params) {
 | |
| //   (*fnptr)(id, pname, params);
 | |
| // }
 | |
| // static void  glowGetVariantArrayObjectivATI(GPGETVARIANTARRAYOBJECTIVATI fnptr, GLuint  id, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(id, pname, params);
 | |
| // }
 | |
| // static void  glowGetVariantBooleanvEXT(GPGETVARIANTBOOLEANVEXT fnptr, GLuint  id, GLenum  value, GLboolean * data) {
 | |
| //   (*fnptr)(id, value, data);
 | |
| // }
 | |
| // static void  glowGetVariantFloatvEXT(GPGETVARIANTFLOATVEXT fnptr, GLuint  id, GLenum  value, GLfloat * data) {
 | |
| //   (*fnptr)(id, value, data);
 | |
| // }
 | |
| // static void  glowGetVariantIntegervEXT(GPGETVARIANTINTEGERVEXT fnptr, GLuint  id, GLenum  value, GLint * data) {
 | |
| //   (*fnptr)(id, value, data);
 | |
| // }
 | |
| // static void  glowGetVariantPointervEXT(GPGETVARIANTPOINTERVEXT fnptr, GLuint  id, GLenum  value, void ** data) {
 | |
| //   (*fnptr)(id, value, data);
 | |
| // }
 | |
| // static GLint  glowGetVaryingLocationNV(GPGETVARYINGLOCATIONNV fnptr, GLuint  program, const GLchar * name) {
 | |
| //   return (*fnptr)(program, name);
 | |
| // }
 | |
| // static void  glowGetVertexArrayIndexed64iv(GPGETVERTEXARRAYINDEXED64IV fnptr, GLuint  vaobj, GLuint  index, GLenum  pname, GLint64 * param) {
 | |
| //   (*fnptr)(vaobj, index, pname, param);
 | |
| // }
 | |
| // static void  glowGetVertexArrayIndexediv(GPGETVERTEXARRAYINDEXEDIV fnptr, GLuint  vaobj, GLuint  index, GLenum  pname, GLint * param) {
 | |
| //   (*fnptr)(vaobj, index, pname, param);
 | |
| // }
 | |
| // static void  glowGetVertexArrayIntegeri_vEXT(GPGETVERTEXARRAYINTEGERI_VEXT fnptr, GLuint  vaobj, GLuint  index, GLenum  pname, GLint * param) {
 | |
| //   (*fnptr)(vaobj, index, pname, param);
 | |
| // }
 | |
| // static void  glowGetVertexArrayIntegervEXT(GPGETVERTEXARRAYINTEGERVEXT fnptr, GLuint  vaobj, GLenum  pname, GLint * param) {
 | |
| //   (*fnptr)(vaobj, pname, param);
 | |
| // }
 | |
| // static void  glowGetVertexArrayPointeri_vEXT(GPGETVERTEXARRAYPOINTERI_VEXT fnptr, GLuint  vaobj, GLuint  index, GLenum  pname, void ** param) {
 | |
| //   (*fnptr)(vaobj, index, pname, param);
 | |
| // }
 | |
| // static void  glowGetVertexArrayPointervEXT(GPGETVERTEXARRAYPOINTERVEXT fnptr, GLuint  vaobj, GLenum  pname, void ** param) {
 | |
| //   (*fnptr)(vaobj, pname, param);
 | |
| // }
 | |
| // static void  glowGetVertexArrayiv(GPGETVERTEXARRAYIV fnptr, GLuint  vaobj, GLenum  pname, GLint * param) {
 | |
| //   (*fnptr)(vaobj, pname, param);
 | |
| // }
 | |
| // static void  glowGetVertexAttribArrayObjectfvATI(GPGETVERTEXATTRIBARRAYOBJECTFVATI fnptr, GLuint  index, GLenum  pname, GLfloat * params) {
 | |
| //   (*fnptr)(index, pname, params);
 | |
| // }
 | |
| // static void  glowGetVertexAttribArrayObjectivATI(GPGETVERTEXATTRIBARRAYOBJECTIVATI fnptr, GLuint  index, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(index, pname, params);
 | |
| // }
 | |
| // static void  glowGetVertexAttribIivEXT(GPGETVERTEXATTRIBIIVEXT fnptr, GLuint  index, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(index, pname, params);
 | |
| // }
 | |
| // static void  glowGetVertexAttribIuivEXT(GPGETVERTEXATTRIBIUIVEXT fnptr, GLuint  index, GLenum  pname, GLuint * params) {
 | |
| //   (*fnptr)(index, pname, params);
 | |
| // }
 | |
| // static void  glowGetVertexAttribLdv(GPGETVERTEXATTRIBLDV fnptr, GLuint  index, GLenum  pname, GLdouble * params) {
 | |
| //   (*fnptr)(index, pname, params);
 | |
| // }
 | |
| // static void  glowGetVertexAttribLdvEXT(GPGETVERTEXATTRIBLDVEXT fnptr, GLuint  index, GLenum  pname, GLdouble * params) {
 | |
| //   (*fnptr)(index, pname, params);
 | |
| // }
 | |
| // static void  glowGetVertexAttribLi64vNV(GPGETVERTEXATTRIBLI64VNV fnptr, GLuint  index, GLenum  pname, GLint64EXT * params) {
 | |
| //   (*fnptr)(index, pname, params);
 | |
| // }
 | |
| // static void  glowGetVertexAttribLui64vARB(GPGETVERTEXATTRIBLUI64VARB fnptr, GLuint  index, GLenum  pname, GLuint64EXT * params) {
 | |
| //   (*fnptr)(index, pname, params);
 | |
| // }
 | |
| // static void  glowGetVertexAttribLui64vNV(GPGETVERTEXATTRIBLUI64VNV fnptr, GLuint  index, GLenum  pname, GLuint64EXT * params) {
 | |
| //   (*fnptr)(index, pname, params);
 | |
| // }
 | |
| // static void  glowGetVertexAttribPointerv(GPGETVERTEXATTRIBPOINTERV fnptr, GLuint  index, GLenum  pname, void ** pointer) {
 | |
| //   (*fnptr)(index, pname, pointer);
 | |
| // }
 | |
| // static void  glowGetVertexAttribPointervARB(GPGETVERTEXATTRIBPOINTERVARB fnptr, GLuint  index, GLenum  pname, void ** pointer) {
 | |
| //   (*fnptr)(index, pname, pointer);
 | |
| // }
 | |
| // static void  glowGetVertexAttribPointervNV(GPGETVERTEXATTRIBPOINTERVNV fnptr, GLuint  index, GLenum  pname, void ** pointer) {
 | |
| //   (*fnptr)(index, pname, pointer);
 | |
| // }
 | |
| // static void  glowGetVertexAttribdv(GPGETVERTEXATTRIBDV fnptr, GLuint  index, GLenum  pname, GLdouble * params) {
 | |
| //   (*fnptr)(index, pname, params);
 | |
| // }
 | |
| // static void  glowGetVertexAttribdvARB(GPGETVERTEXATTRIBDVARB fnptr, GLuint  index, GLenum  pname, GLdouble * params) {
 | |
| //   (*fnptr)(index, pname, params);
 | |
| // }
 | |
| // static void  glowGetVertexAttribdvNV(GPGETVERTEXATTRIBDVNV fnptr, GLuint  index, GLenum  pname, GLdouble * params) {
 | |
| //   (*fnptr)(index, pname, params);
 | |
| // }
 | |
| // static void  glowGetVertexAttribfv(GPGETVERTEXATTRIBFV fnptr, GLuint  index, GLenum  pname, GLfloat * params) {
 | |
| //   (*fnptr)(index, pname, params);
 | |
| // }
 | |
| // static void  glowGetVertexAttribfvARB(GPGETVERTEXATTRIBFVARB fnptr, GLuint  index, GLenum  pname, GLfloat * params) {
 | |
| //   (*fnptr)(index, pname, params);
 | |
| // }
 | |
| // static void  glowGetVertexAttribfvNV(GPGETVERTEXATTRIBFVNV fnptr, GLuint  index, GLenum  pname, GLfloat * params) {
 | |
| //   (*fnptr)(index, pname, params);
 | |
| // }
 | |
| // static void  glowGetVertexAttribiv(GPGETVERTEXATTRIBIV fnptr, GLuint  index, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(index, pname, params);
 | |
| // }
 | |
| // static void  glowGetVertexAttribivARB(GPGETVERTEXATTRIBIVARB fnptr, GLuint  index, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(index, pname, params);
 | |
| // }
 | |
| // static void  glowGetVertexAttribivNV(GPGETVERTEXATTRIBIVNV fnptr, GLuint  index, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(index, pname, params);
 | |
| // }
 | |
| // static void  glowGetVideoCaptureStreamdvNV(GPGETVIDEOCAPTURESTREAMDVNV fnptr, GLuint  video_capture_slot, GLuint  stream, GLenum  pname, GLdouble * params) {
 | |
| //   (*fnptr)(video_capture_slot, stream, pname, params);
 | |
| // }
 | |
| // static void  glowGetVideoCaptureStreamfvNV(GPGETVIDEOCAPTURESTREAMFVNV fnptr, GLuint  video_capture_slot, GLuint  stream, GLenum  pname, GLfloat * params) {
 | |
| //   (*fnptr)(video_capture_slot, stream, pname, params);
 | |
| // }
 | |
| // static void  glowGetVideoCaptureStreamivNV(GPGETVIDEOCAPTURESTREAMIVNV fnptr, GLuint  video_capture_slot, GLuint  stream, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(video_capture_slot, stream, pname, params);
 | |
| // }
 | |
| // static void  glowGetVideoCaptureivNV(GPGETVIDEOCAPTUREIVNV fnptr, GLuint  video_capture_slot, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(video_capture_slot, pname, params);
 | |
| // }
 | |
| // static void  glowGetVideoi64vNV(GPGETVIDEOI64VNV fnptr, GLuint  video_slot, GLenum  pname, GLint64EXT * params) {
 | |
| //   (*fnptr)(video_slot, pname, params);
 | |
| // }
 | |
| // static void  glowGetVideoivNV(GPGETVIDEOIVNV fnptr, GLuint  video_slot, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(video_slot, pname, params);
 | |
| // }
 | |
| // static void  glowGetVideoui64vNV(GPGETVIDEOUI64VNV fnptr, GLuint  video_slot, GLenum  pname, GLuint64EXT * params) {
 | |
| //   (*fnptr)(video_slot, pname, params);
 | |
| // }
 | |
| // static void  glowGetVideouivNV(GPGETVIDEOUIVNV fnptr, GLuint  video_slot, GLenum  pname, GLuint * params) {
 | |
| //   (*fnptr)(video_slot, pname, params);
 | |
| // }
 | |
| // static GLVULKANPROCNV  glowGetVkProcAddrNV(GPGETVKPROCADDRNV fnptr, const GLchar * name) {
 | |
| //   return (*fnptr)(name);
 | |
| // }
 | |
| // static void  glowGetnCompressedTexImageARB(GPGETNCOMPRESSEDTEXIMAGEARB fnptr, GLenum  target, GLint  lod, GLsizei  bufSize, void * img) {
 | |
| //   (*fnptr)(target, lod, bufSize, img);
 | |
| // }
 | |
| // static void  glowGetnTexImageARB(GPGETNTEXIMAGEARB fnptr, GLenum  target, GLint  level, GLenum  format, GLenum  type, GLsizei  bufSize, void * img) {
 | |
| //   (*fnptr)(target, level, format, type, bufSize, img);
 | |
| // }
 | |
| // static void  glowGetnUniformdvARB(GPGETNUNIFORMDVARB fnptr, GLuint  program, GLint  location, GLsizei  bufSize, GLdouble * params) {
 | |
| //   (*fnptr)(program, location, bufSize, params);
 | |
| // }
 | |
| // static void  glowGetnUniformfv(GPGETNUNIFORMFV fnptr, GLuint  program, GLint  location, GLsizei  bufSize, GLfloat * params) {
 | |
| //   (*fnptr)(program, location, bufSize, params);
 | |
| // }
 | |
| // static void  glowGetnUniformfvARB(GPGETNUNIFORMFVARB fnptr, GLuint  program, GLint  location, GLsizei  bufSize, GLfloat * params) {
 | |
| //   (*fnptr)(program, location, bufSize, params);
 | |
| // }
 | |
| // static void  glowGetnUniformfvKHR(GPGETNUNIFORMFVKHR fnptr, GLuint  program, GLint  location, GLsizei  bufSize, GLfloat * params) {
 | |
| //   (*fnptr)(program, location, bufSize, params);
 | |
| // }
 | |
| // static void  glowGetnUniformi64vARB(GPGETNUNIFORMI64VARB fnptr, GLuint  program, GLint  location, GLsizei  bufSize, GLint64 * params) {
 | |
| //   (*fnptr)(program, location, bufSize, params);
 | |
| // }
 | |
| // static void  glowGetnUniformiv(GPGETNUNIFORMIV fnptr, GLuint  program, GLint  location, GLsizei  bufSize, GLint * params) {
 | |
| //   (*fnptr)(program, location, bufSize, params);
 | |
| // }
 | |
| // static void  glowGetnUniformivARB(GPGETNUNIFORMIVARB fnptr, GLuint  program, GLint  location, GLsizei  bufSize, GLint * params) {
 | |
| //   (*fnptr)(program, location, bufSize, params);
 | |
| // }
 | |
| // static void  glowGetnUniformivKHR(GPGETNUNIFORMIVKHR fnptr, GLuint  program, GLint  location, GLsizei  bufSize, GLint * params) {
 | |
| //   (*fnptr)(program, location, bufSize, params);
 | |
| // }
 | |
| // static void  glowGetnUniformui64vARB(GPGETNUNIFORMUI64VARB fnptr, GLuint  program, GLint  location, GLsizei  bufSize, GLuint64 * params) {
 | |
| //   (*fnptr)(program, location, bufSize, params);
 | |
| // }
 | |
| // static void  glowGetnUniformuiv(GPGETNUNIFORMUIV fnptr, GLuint  program, GLint  location, GLsizei  bufSize, GLuint * params) {
 | |
| //   (*fnptr)(program, location, bufSize, params);
 | |
| // }
 | |
| // static void  glowGetnUniformuivARB(GPGETNUNIFORMUIVARB fnptr, GLuint  program, GLint  location, GLsizei  bufSize, GLuint * params) {
 | |
| //   (*fnptr)(program, location, bufSize, params);
 | |
| // }
 | |
| // static void  glowGetnUniformuivKHR(GPGETNUNIFORMUIVKHR fnptr, GLuint  program, GLint  location, GLsizei  bufSize, GLuint * params) {
 | |
| //   (*fnptr)(program, location, bufSize, params);
 | |
| // }
 | |
| // static void  glowGlobalAlphaFactorbSUN(GPGLOBALALPHAFACTORBSUN fnptr, GLbyte  factor) {
 | |
| //   (*fnptr)(factor);
 | |
| // }
 | |
| // static void  glowGlobalAlphaFactordSUN(GPGLOBALALPHAFACTORDSUN fnptr, GLdouble  factor) {
 | |
| //   (*fnptr)(factor);
 | |
| // }
 | |
| // static void  glowGlobalAlphaFactorfSUN(GPGLOBALALPHAFACTORFSUN fnptr, GLfloat  factor) {
 | |
| //   (*fnptr)(factor);
 | |
| // }
 | |
| // static void  glowGlobalAlphaFactoriSUN(GPGLOBALALPHAFACTORISUN fnptr, GLint  factor) {
 | |
| //   (*fnptr)(factor);
 | |
| // }
 | |
| // static void  glowGlobalAlphaFactorsSUN(GPGLOBALALPHAFACTORSSUN fnptr, GLshort  factor) {
 | |
| //   (*fnptr)(factor);
 | |
| // }
 | |
| // static void  glowGlobalAlphaFactorubSUN(GPGLOBALALPHAFACTORUBSUN fnptr, GLubyte  factor) {
 | |
| //   (*fnptr)(factor);
 | |
| // }
 | |
| // static void  glowGlobalAlphaFactoruiSUN(GPGLOBALALPHAFACTORUISUN fnptr, GLuint  factor) {
 | |
| //   (*fnptr)(factor);
 | |
| // }
 | |
| // static void  glowGlobalAlphaFactorusSUN(GPGLOBALALPHAFACTORUSSUN fnptr, GLushort  factor) {
 | |
| //   (*fnptr)(factor);
 | |
| // }
 | |
| // static void  glowHint(GPHINT fnptr, GLenum  target, GLenum  mode) {
 | |
| //   (*fnptr)(target, mode);
 | |
| // }
 | |
| // static void  glowHintPGI(GPHINTPGI fnptr, GLenum  target, GLint  mode) {
 | |
| //   (*fnptr)(target, mode);
 | |
| // }
 | |
| // static void  glowHistogramEXT(GPHISTOGRAMEXT fnptr, GLenum  target, GLsizei  width, GLenum  internalformat, GLboolean  sink) {
 | |
| //   (*fnptr)(target, width, internalformat, sink);
 | |
| // }
 | |
| // static void  glowIglooInterfaceSGIX(GPIGLOOINTERFACESGIX fnptr, GLenum  pname, const void * params) {
 | |
| //   (*fnptr)(pname, params);
 | |
| // }
 | |
| // static void  glowImageTransformParameterfHP(GPIMAGETRANSFORMPARAMETERFHP fnptr, GLenum  target, GLenum  pname, GLfloat  param) {
 | |
| //   (*fnptr)(target, pname, param);
 | |
| // }
 | |
| // static void  glowImageTransformParameterfvHP(GPIMAGETRANSFORMPARAMETERFVHP fnptr, GLenum  target, GLenum  pname, const GLfloat * params) {
 | |
| //   (*fnptr)(target, pname, params);
 | |
| // }
 | |
| // static void  glowImageTransformParameteriHP(GPIMAGETRANSFORMPARAMETERIHP fnptr, GLenum  target, GLenum  pname, GLint  param) {
 | |
| //   (*fnptr)(target, pname, param);
 | |
| // }
 | |
| // static void  glowImageTransformParameterivHP(GPIMAGETRANSFORMPARAMETERIVHP fnptr, GLenum  target, GLenum  pname, const GLint * params) {
 | |
| //   (*fnptr)(target, pname, params);
 | |
| // }
 | |
| // static void  glowImportMemoryFdEXT(GPIMPORTMEMORYFDEXT fnptr, GLuint  memory, GLuint64  size, GLenum  handleType, GLint  fd) {
 | |
| //   (*fnptr)(memory, size, handleType, fd);
 | |
| // }
 | |
| // static void  glowImportMemoryWin32HandleEXT(GPIMPORTMEMORYWIN32HANDLEEXT fnptr, GLuint  memory, GLuint64  size, GLenum  handleType, void * handle) {
 | |
| //   (*fnptr)(memory, size, handleType, handle);
 | |
| // }
 | |
| // static void  glowImportMemoryWin32NameEXT(GPIMPORTMEMORYWIN32NAMEEXT fnptr, GLuint  memory, GLuint64  size, GLenum  handleType, const void * name) {
 | |
| //   (*fnptr)(memory, size, handleType, name);
 | |
| // }
 | |
| // static void  glowImportSemaphoreFdEXT(GPIMPORTSEMAPHOREFDEXT fnptr, GLuint  semaphore, GLenum  handleType, GLint  fd) {
 | |
| //   (*fnptr)(semaphore, handleType, fd);
 | |
| // }
 | |
| // static void  glowImportSemaphoreWin32HandleEXT(GPIMPORTSEMAPHOREWIN32HANDLEEXT fnptr, GLuint  semaphore, GLenum  handleType, void * handle) {
 | |
| //   (*fnptr)(semaphore, handleType, handle);
 | |
| // }
 | |
| // static void  glowImportSemaphoreWin32NameEXT(GPIMPORTSEMAPHOREWIN32NAMEEXT fnptr, GLuint  semaphore, GLenum  handleType, const void * name) {
 | |
| //   (*fnptr)(semaphore, handleType, name);
 | |
| // }
 | |
| // static GLsync  glowImportSyncEXT(GPIMPORTSYNCEXT fnptr, GLenum  external_sync_type, GLintptr  external_sync, GLbitfield  flags) {
 | |
| //   return (*fnptr)(external_sync_type, external_sync, flags);
 | |
| // }
 | |
| // static void  glowIndexFormatNV(GPINDEXFORMATNV fnptr, GLenum  type, GLsizei  stride) {
 | |
| //   (*fnptr)(type, stride);
 | |
| // }
 | |
| // static void  glowIndexFuncEXT(GPINDEXFUNCEXT fnptr, GLenum  func, GLclampf  ref) {
 | |
| //   (*fnptr)(func, ref);
 | |
| // }
 | |
| // static void  glowIndexMask(GPINDEXMASK fnptr, GLuint  mask) {
 | |
| //   (*fnptr)(mask);
 | |
| // }
 | |
| // static void  glowIndexMaterialEXT(GPINDEXMATERIALEXT fnptr, GLenum  face, GLenum  mode) {
 | |
| //   (*fnptr)(face, mode);
 | |
| // }
 | |
| // static void  glowIndexPointer(GPINDEXPOINTER fnptr, GLenum  type, GLsizei  stride, const void * pointer) {
 | |
| //   (*fnptr)(type, stride, pointer);
 | |
| // }
 | |
| // static void  glowIndexPointerEXT(GPINDEXPOINTEREXT fnptr, GLenum  type, GLsizei  stride, GLsizei  count, const void * pointer) {
 | |
| //   (*fnptr)(type, stride, count, pointer);
 | |
| // }
 | |
| // static void  glowIndexPointerListIBM(GPINDEXPOINTERLISTIBM fnptr, GLenum  type, GLint  stride, const void ** pointer, GLint  ptrstride) {
 | |
| //   (*fnptr)(type, stride, pointer, ptrstride);
 | |
| // }
 | |
| // static void  glowIndexd(GPINDEXD fnptr, GLdouble  c) {
 | |
| //   (*fnptr)(c);
 | |
| // }
 | |
| // static void  glowIndexdv(GPINDEXDV fnptr, const GLdouble * c) {
 | |
| //   (*fnptr)(c);
 | |
| // }
 | |
| // static void  glowIndexf(GPINDEXF fnptr, GLfloat  c) {
 | |
| //   (*fnptr)(c);
 | |
| // }
 | |
| // static void  glowIndexfv(GPINDEXFV fnptr, const GLfloat * c) {
 | |
| //   (*fnptr)(c);
 | |
| // }
 | |
| // static void  glowIndexi(GPINDEXI fnptr, GLint  c) {
 | |
| //   (*fnptr)(c);
 | |
| // }
 | |
| // static void  glowIndexiv(GPINDEXIV fnptr, const GLint * c) {
 | |
| //   (*fnptr)(c);
 | |
| // }
 | |
| // static void  glowIndexs(GPINDEXS fnptr, GLshort  c) {
 | |
| //   (*fnptr)(c);
 | |
| // }
 | |
| // static void  glowIndexsv(GPINDEXSV fnptr, const GLshort * c) {
 | |
| //   (*fnptr)(c);
 | |
| // }
 | |
| // static void  glowIndexub(GPINDEXUB fnptr, GLubyte  c) {
 | |
| //   (*fnptr)(c);
 | |
| // }
 | |
| // static void  glowIndexubv(GPINDEXUBV fnptr, const GLubyte * c) {
 | |
| //   (*fnptr)(c);
 | |
| // }
 | |
| // static void  glowIndexxOES(GPINDEXXOES fnptr, GLfixed  component) {
 | |
| //   (*fnptr)(component);
 | |
| // }
 | |
| // static void  glowIndexxvOES(GPINDEXXVOES fnptr, const GLfixed * component) {
 | |
| //   (*fnptr)(component);
 | |
| // }
 | |
| // static void  glowInitNames(GPINITNAMES fnptr) {
 | |
| //   (*fnptr)();
 | |
| // }
 | |
| // static void  glowInsertComponentEXT(GPINSERTCOMPONENTEXT fnptr, GLuint  res, GLuint  src, GLuint  num) {
 | |
| //   (*fnptr)(res, src, num);
 | |
| // }
 | |
| // static void  glowInsertEventMarkerEXT(GPINSERTEVENTMARKEREXT fnptr, GLsizei  length, const GLchar * marker) {
 | |
| //   (*fnptr)(length, marker);
 | |
| // }
 | |
| // static void  glowInstrumentsBufferSGIX(GPINSTRUMENTSBUFFERSGIX fnptr, GLsizei  size, GLint * buffer) {
 | |
| //   (*fnptr)(size, buffer);
 | |
| // }
 | |
| // static void  glowInterleavedArrays(GPINTERLEAVEDARRAYS fnptr, GLenum  format, GLsizei  stride, const void * pointer) {
 | |
| //   (*fnptr)(format, stride, pointer);
 | |
| // }
 | |
| // static void  glowInterpolatePathsNV(GPINTERPOLATEPATHSNV fnptr, GLuint  resultPath, GLuint  pathA, GLuint  pathB, GLfloat  weight) {
 | |
| //   (*fnptr)(resultPath, pathA, pathB, weight);
 | |
| // }
 | |
| // static void  glowInvalidateBufferData(GPINVALIDATEBUFFERDATA fnptr, GLuint  buffer) {
 | |
| //   (*fnptr)(buffer);
 | |
| // }
 | |
| // static void  glowInvalidateBufferSubData(GPINVALIDATEBUFFERSUBDATA fnptr, GLuint  buffer, GLintptr  offset, GLsizeiptr  length) {
 | |
| //   (*fnptr)(buffer, offset, length);
 | |
| // }
 | |
| // static void  glowInvalidateFramebuffer(GPINVALIDATEFRAMEBUFFER fnptr, GLenum  target, GLsizei  numAttachments, const GLenum * attachments) {
 | |
| //   (*fnptr)(target, numAttachments, attachments);
 | |
| // }
 | |
| // static void  glowInvalidateNamedFramebufferData(GPINVALIDATENAMEDFRAMEBUFFERDATA fnptr, GLuint  framebuffer, GLsizei  numAttachments, const GLenum * attachments) {
 | |
| //   (*fnptr)(framebuffer, numAttachments, attachments);
 | |
| // }
 | |
| // static void  glowInvalidateNamedFramebufferSubData(GPINVALIDATENAMEDFRAMEBUFFERSUBDATA fnptr, GLuint  framebuffer, GLsizei  numAttachments, const GLenum * attachments, GLint  x, GLint  y, GLsizei  width, GLsizei  height) {
 | |
| //   (*fnptr)(framebuffer, numAttachments, attachments, x, y, width, height);
 | |
| // }
 | |
| // static void  glowInvalidateSubFramebuffer(GPINVALIDATESUBFRAMEBUFFER fnptr, GLenum  target, GLsizei  numAttachments, const GLenum * attachments, GLint  x, GLint  y, GLsizei  width, GLsizei  height) {
 | |
| //   (*fnptr)(target, numAttachments, attachments, x, y, width, height);
 | |
| // }
 | |
| // static void  glowInvalidateTexImage(GPINVALIDATETEXIMAGE fnptr, GLuint  texture, GLint  level) {
 | |
| //   (*fnptr)(texture, level);
 | |
| // }
 | |
| // static void  glowInvalidateTexSubImage(GPINVALIDATETEXSUBIMAGE fnptr, GLuint  texture, GLint  level, GLint  xoffset, GLint  yoffset, GLint  zoffset, GLsizei  width, GLsizei  height, GLsizei  depth) {
 | |
| //   (*fnptr)(texture, level, xoffset, yoffset, zoffset, width, height, depth);
 | |
| // }
 | |
| // static GLboolean  glowIsAsyncMarkerSGIX(GPISASYNCMARKERSGIX fnptr, GLuint  marker) {
 | |
| //   return (*fnptr)(marker);
 | |
| // }
 | |
| // static GLboolean  glowIsBuffer(GPISBUFFER fnptr, GLuint  buffer) {
 | |
| //   return (*fnptr)(buffer);
 | |
| // }
 | |
| // static GLboolean  glowIsBufferARB(GPISBUFFERARB fnptr, GLuint  buffer) {
 | |
| //   return (*fnptr)(buffer);
 | |
| // }
 | |
| // static GLboolean  glowIsBufferResidentNV(GPISBUFFERRESIDENTNV fnptr, GLenum  target) {
 | |
| //   return (*fnptr)(target);
 | |
| // }
 | |
| // static GLboolean  glowIsCommandListNV(GPISCOMMANDLISTNV fnptr, GLuint  list) {
 | |
| //   return (*fnptr)(list);
 | |
| // }
 | |
| // static GLboolean  glowIsEnabled(GPISENABLED fnptr, GLenum  cap) {
 | |
| //   return (*fnptr)(cap);
 | |
| // }
 | |
| // static GLboolean  glowIsEnabledIndexedEXT(GPISENABLEDINDEXEDEXT fnptr, GLenum  target, GLuint  index) {
 | |
| //   return (*fnptr)(target, index);
 | |
| // }
 | |
| // static GLboolean  glowIsFenceAPPLE(GPISFENCEAPPLE fnptr, GLuint  fence) {
 | |
| //   return (*fnptr)(fence);
 | |
| // }
 | |
| // static GLboolean  glowIsFenceNV(GPISFENCENV fnptr, GLuint  fence) {
 | |
| //   return (*fnptr)(fence);
 | |
| // }
 | |
| // static GLboolean  glowIsFramebuffer(GPISFRAMEBUFFER fnptr, GLuint  framebuffer) {
 | |
| //   return (*fnptr)(framebuffer);
 | |
| // }
 | |
| // static GLboolean  glowIsFramebufferEXT(GPISFRAMEBUFFEREXT fnptr, GLuint  framebuffer) {
 | |
| //   return (*fnptr)(framebuffer);
 | |
| // }
 | |
| // static GLboolean  glowIsImageHandleResidentARB(GPISIMAGEHANDLERESIDENTARB fnptr, GLuint64  handle) {
 | |
| //   return (*fnptr)(handle);
 | |
| // }
 | |
| // static GLboolean  glowIsImageHandleResidentNV(GPISIMAGEHANDLERESIDENTNV fnptr, GLuint64  handle) {
 | |
| //   return (*fnptr)(handle);
 | |
| // }
 | |
| // static GLboolean  glowIsList(GPISLIST fnptr, GLuint  list) {
 | |
| //   return (*fnptr)(list);
 | |
| // }
 | |
| // static GLboolean  glowIsMemoryObjectEXT(GPISMEMORYOBJECTEXT fnptr, GLuint  memoryObject) {
 | |
| //   return (*fnptr)(memoryObject);
 | |
| // }
 | |
| // static GLboolean  glowIsNameAMD(GPISNAMEAMD fnptr, GLenum  identifier, GLuint  name) {
 | |
| //   return (*fnptr)(identifier, name);
 | |
| // }
 | |
| // static GLboolean  glowIsNamedBufferResidentNV(GPISNAMEDBUFFERRESIDENTNV fnptr, GLuint  buffer) {
 | |
| //   return (*fnptr)(buffer);
 | |
| // }
 | |
| // static GLboolean  glowIsNamedStringARB(GPISNAMEDSTRINGARB fnptr, GLint  namelen, const GLchar * name) {
 | |
| //   return (*fnptr)(namelen, name);
 | |
| // }
 | |
| // static GLboolean  glowIsObjectBufferATI(GPISOBJECTBUFFERATI fnptr, GLuint  buffer) {
 | |
| //   return (*fnptr)(buffer);
 | |
| // }
 | |
| // static GLboolean  glowIsOcclusionQueryNV(GPISOCCLUSIONQUERYNV fnptr, GLuint  id) {
 | |
| //   return (*fnptr)(id);
 | |
| // }
 | |
| // static GLboolean  glowIsPathNV(GPISPATHNV fnptr, GLuint  path) {
 | |
| //   return (*fnptr)(path);
 | |
| // }
 | |
| // static GLboolean  glowIsPointInFillPathNV(GPISPOINTINFILLPATHNV fnptr, GLuint  path, GLuint  mask, GLfloat  x, GLfloat  y) {
 | |
| //   return (*fnptr)(path, mask, x, y);
 | |
| // }
 | |
| // static GLboolean  glowIsPointInStrokePathNV(GPISPOINTINSTROKEPATHNV fnptr, GLuint  path, GLfloat  x, GLfloat  y) {
 | |
| //   return (*fnptr)(path, x, y);
 | |
| // }
 | |
| // static GLboolean  glowIsProgram(GPISPROGRAM fnptr, GLuint  program) {
 | |
| //   return (*fnptr)(program);
 | |
| // }
 | |
| // static GLboolean  glowIsProgramARB(GPISPROGRAMARB fnptr, GLuint  program) {
 | |
| //   return (*fnptr)(program);
 | |
| // }
 | |
| // static GLboolean  glowIsProgramNV(GPISPROGRAMNV fnptr, GLuint  id) {
 | |
| //   return (*fnptr)(id);
 | |
| // }
 | |
| // static GLboolean  glowIsProgramPipeline(GPISPROGRAMPIPELINE fnptr, GLuint  pipeline) {
 | |
| //   return (*fnptr)(pipeline);
 | |
| // }
 | |
| // static GLboolean  glowIsProgramPipelineEXT(GPISPROGRAMPIPELINEEXT fnptr, GLuint  pipeline) {
 | |
| //   return (*fnptr)(pipeline);
 | |
| // }
 | |
| // static GLboolean  glowIsQuery(GPISQUERY fnptr, GLuint  id) {
 | |
| //   return (*fnptr)(id);
 | |
| // }
 | |
| // static GLboolean  glowIsQueryARB(GPISQUERYARB fnptr, GLuint  id) {
 | |
| //   return (*fnptr)(id);
 | |
| // }
 | |
| // static GLboolean  glowIsRenderbuffer(GPISRENDERBUFFER fnptr, GLuint  renderbuffer) {
 | |
| //   return (*fnptr)(renderbuffer);
 | |
| // }
 | |
| // static GLboolean  glowIsRenderbufferEXT(GPISRENDERBUFFEREXT fnptr, GLuint  renderbuffer) {
 | |
| //   return (*fnptr)(renderbuffer);
 | |
| // }
 | |
| // static GLboolean  glowIsSampler(GPISSAMPLER fnptr, GLuint  sampler) {
 | |
| //   return (*fnptr)(sampler);
 | |
| // }
 | |
| // static GLboolean  glowIsSemaphoreEXT(GPISSEMAPHOREEXT fnptr, GLuint  semaphore) {
 | |
| //   return (*fnptr)(semaphore);
 | |
| // }
 | |
| // static GLboolean  glowIsShader(GPISSHADER fnptr, GLuint  shader) {
 | |
| //   return (*fnptr)(shader);
 | |
| // }
 | |
| // static GLboolean  glowIsStateNV(GPISSTATENV fnptr, GLuint  state) {
 | |
| //   return (*fnptr)(state);
 | |
| // }
 | |
| // static GLboolean  glowIsSync(GPISSYNC fnptr, GLsync  sync) {
 | |
| //   return (*fnptr)(sync);
 | |
| // }
 | |
| // static GLboolean  glowIsTexture(GPISTEXTURE fnptr, GLuint  texture) {
 | |
| //   return (*fnptr)(texture);
 | |
| // }
 | |
| // static GLboolean  glowIsTextureEXT(GPISTEXTUREEXT fnptr, GLuint  texture) {
 | |
| //   return (*fnptr)(texture);
 | |
| // }
 | |
| // static GLboolean  glowIsTextureHandleResidentARB(GPISTEXTUREHANDLERESIDENTARB fnptr, GLuint64  handle) {
 | |
| //   return (*fnptr)(handle);
 | |
| // }
 | |
| // static GLboolean  glowIsTextureHandleResidentNV(GPISTEXTUREHANDLERESIDENTNV fnptr, GLuint64  handle) {
 | |
| //   return (*fnptr)(handle);
 | |
| // }
 | |
| // static GLboolean  glowIsTransformFeedback(GPISTRANSFORMFEEDBACK fnptr, GLuint  id) {
 | |
| //   return (*fnptr)(id);
 | |
| // }
 | |
| // static GLboolean  glowIsTransformFeedbackNV(GPISTRANSFORMFEEDBACKNV fnptr, GLuint  id) {
 | |
| //   return (*fnptr)(id);
 | |
| // }
 | |
| // static GLboolean  glowIsVariantEnabledEXT(GPISVARIANTENABLEDEXT fnptr, GLuint  id, GLenum  cap) {
 | |
| //   return (*fnptr)(id, cap);
 | |
| // }
 | |
| // static GLboolean  glowIsVertexArray(GPISVERTEXARRAY fnptr, GLuint  array) {
 | |
| //   return (*fnptr)(array);
 | |
| // }
 | |
| // static GLboolean  glowIsVertexArrayAPPLE(GPISVERTEXARRAYAPPLE fnptr, GLuint  array) {
 | |
| //   return (*fnptr)(array);
 | |
| // }
 | |
| // static GLboolean  glowIsVertexAttribEnabledAPPLE(GPISVERTEXATTRIBENABLEDAPPLE fnptr, GLuint  index, GLenum  pname) {
 | |
| //   return (*fnptr)(index, pname);
 | |
| // }
 | |
| // static void  glowLGPUCopyImageSubDataNVX(GPLGPUCOPYIMAGESUBDATANVX fnptr, GLuint  sourceGpu, GLbitfield  destinationGpuMask, GLuint  srcName, GLenum  srcTarget, GLint  srcLevel, GLint  srcX, GLint  srxY, GLint  srcZ, GLuint  dstName, GLenum  dstTarget, GLint  dstLevel, GLint  dstX, GLint  dstY, GLint  dstZ, GLsizei  width, GLsizei  height, GLsizei  depth) {
 | |
| //   (*fnptr)(sourceGpu, destinationGpuMask, srcName, srcTarget, srcLevel, srcX, srxY, srcZ, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, width, height, depth);
 | |
| // }
 | |
| // static void  glowLGPUInterlockNVX(GPLGPUINTERLOCKNVX fnptr) {
 | |
| //   (*fnptr)();
 | |
| // }
 | |
| // static void  glowLGPUNamedBufferSubDataNVX(GPLGPUNAMEDBUFFERSUBDATANVX fnptr, GLbitfield  gpuMask, GLuint  buffer, GLintptr  offset, GLsizeiptr  size, const void * data) {
 | |
| //   (*fnptr)(gpuMask, buffer, offset, size, data);
 | |
| // }
 | |
| // static void  glowLabelObjectEXT(GPLABELOBJECTEXT fnptr, GLenum  type, GLuint  object, GLsizei  length, const GLchar * label) {
 | |
| //   (*fnptr)(type, object, length, label);
 | |
| // }
 | |
| // static void  glowLightEnviSGIX(GPLIGHTENVISGIX fnptr, GLenum  pname, GLint  param) {
 | |
| //   (*fnptr)(pname, param);
 | |
| // }
 | |
| // static void  glowLightModelf(GPLIGHTMODELF fnptr, GLenum  pname, GLfloat  param) {
 | |
| //   (*fnptr)(pname, param);
 | |
| // }
 | |
| // static void  glowLightModelfv(GPLIGHTMODELFV fnptr, GLenum  pname, const GLfloat * params) {
 | |
| //   (*fnptr)(pname, params);
 | |
| // }
 | |
| // static void  glowLightModeli(GPLIGHTMODELI fnptr, GLenum  pname, GLint  param) {
 | |
| //   (*fnptr)(pname, param);
 | |
| // }
 | |
| // static void  glowLightModeliv(GPLIGHTMODELIV fnptr, GLenum  pname, const GLint * params) {
 | |
| //   (*fnptr)(pname, params);
 | |
| // }
 | |
| // static void  glowLightModelxOES(GPLIGHTMODELXOES fnptr, GLenum  pname, GLfixed  param) {
 | |
| //   (*fnptr)(pname, param);
 | |
| // }
 | |
| // static void  glowLightModelxvOES(GPLIGHTMODELXVOES fnptr, GLenum  pname, const GLfixed * param) {
 | |
| //   (*fnptr)(pname, param);
 | |
| // }
 | |
| // static void  glowLightf(GPLIGHTF fnptr, GLenum  light, GLenum  pname, GLfloat  param) {
 | |
| //   (*fnptr)(light, pname, param);
 | |
| // }
 | |
| // static void  glowLightfv(GPLIGHTFV fnptr, GLenum  light, GLenum  pname, const GLfloat * params) {
 | |
| //   (*fnptr)(light, pname, params);
 | |
| // }
 | |
| // static void  glowLighti(GPLIGHTI fnptr, GLenum  light, GLenum  pname, GLint  param) {
 | |
| //   (*fnptr)(light, pname, param);
 | |
| // }
 | |
| // static void  glowLightiv(GPLIGHTIV fnptr, GLenum  light, GLenum  pname, const GLint * params) {
 | |
| //   (*fnptr)(light, pname, params);
 | |
| // }
 | |
| // static void  glowLightxOES(GPLIGHTXOES fnptr, GLenum  light, GLenum  pname, GLfixed  param) {
 | |
| //   (*fnptr)(light, pname, param);
 | |
| // }
 | |
| // static void  glowLightxvOES(GPLIGHTXVOES fnptr, GLenum  light, GLenum  pname, const GLfixed * params) {
 | |
| //   (*fnptr)(light, pname, params);
 | |
| // }
 | |
| // static void  glowLineStipple(GPLINESTIPPLE fnptr, GLint  factor, GLushort  pattern) {
 | |
| //   (*fnptr)(factor, pattern);
 | |
| // }
 | |
| // static void  glowLineWidth(GPLINEWIDTH fnptr, GLfloat  width) {
 | |
| //   (*fnptr)(width);
 | |
| // }
 | |
| // static void  glowLineWidthxOES(GPLINEWIDTHXOES fnptr, GLfixed  width) {
 | |
| //   (*fnptr)(width);
 | |
| // }
 | |
| // static void  glowLinkProgram(GPLINKPROGRAM fnptr, GLuint  program) {
 | |
| //   (*fnptr)(program);
 | |
| // }
 | |
| // static void  glowLinkProgramARB(GPLINKPROGRAMARB fnptr, GLhandleARB  programObj) {
 | |
| //   (*fnptr)(programObj);
 | |
| // }
 | |
| // static void  glowListBase(GPLISTBASE fnptr, GLuint  base) {
 | |
| //   (*fnptr)(base);
 | |
| // }
 | |
| // static void  glowListDrawCommandsStatesClientNV(GPLISTDRAWCOMMANDSSTATESCLIENTNV fnptr, GLuint  list, GLuint  segment, const void ** indirects, const GLsizei * sizes, const GLuint * states, const GLuint * fbos, GLuint  count) {
 | |
| //   (*fnptr)(list, segment, indirects, sizes, states, fbos, count);
 | |
| // }
 | |
| // static void  glowListParameterfSGIX(GPLISTPARAMETERFSGIX fnptr, GLuint  list, GLenum  pname, GLfloat  param) {
 | |
| //   (*fnptr)(list, pname, param);
 | |
| // }
 | |
| // static void  glowListParameterfvSGIX(GPLISTPARAMETERFVSGIX fnptr, GLuint  list, GLenum  pname, const GLfloat * params) {
 | |
| //   (*fnptr)(list, pname, params);
 | |
| // }
 | |
| // static void  glowListParameteriSGIX(GPLISTPARAMETERISGIX fnptr, GLuint  list, GLenum  pname, GLint  param) {
 | |
| //   (*fnptr)(list, pname, param);
 | |
| // }
 | |
| // static void  glowListParameterivSGIX(GPLISTPARAMETERIVSGIX fnptr, GLuint  list, GLenum  pname, const GLint * params) {
 | |
| //   (*fnptr)(list, pname, params);
 | |
| // }
 | |
| // static void  glowLoadIdentity(GPLOADIDENTITY fnptr) {
 | |
| //   (*fnptr)();
 | |
| // }
 | |
| // static void  glowLoadIdentityDeformationMapSGIX(GPLOADIDENTITYDEFORMATIONMAPSGIX fnptr, GLbitfield  mask) {
 | |
| //   (*fnptr)(mask);
 | |
| // }
 | |
| // static void  glowLoadMatrixd(GPLOADMATRIXD fnptr, const GLdouble * m) {
 | |
| //   (*fnptr)(m);
 | |
| // }
 | |
| // static void  glowLoadMatrixf(GPLOADMATRIXF fnptr, const GLfloat * m) {
 | |
| //   (*fnptr)(m);
 | |
| // }
 | |
| // static void  glowLoadMatrixxOES(GPLOADMATRIXXOES fnptr, const GLfixed * m) {
 | |
| //   (*fnptr)(m);
 | |
| // }
 | |
| // static void  glowLoadName(GPLOADNAME fnptr, GLuint  name) {
 | |
| //   (*fnptr)(name);
 | |
| // }
 | |
| // static void  glowLoadProgramNV(GPLOADPROGRAMNV fnptr, GLenum  target, GLuint  id, GLsizei  len, const GLubyte * program) {
 | |
| //   (*fnptr)(target, id, len, program);
 | |
| // }
 | |
| // static void  glowLoadTransposeMatrixd(GPLOADTRANSPOSEMATRIXD fnptr, const GLdouble * m) {
 | |
| //   (*fnptr)(m);
 | |
| // }
 | |
| // static void  glowLoadTransposeMatrixdARB(GPLOADTRANSPOSEMATRIXDARB fnptr, const GLdouble * m) {
 | |
| //   (*fnptr)(m);
 | |
| // }
 | |
| // static void  glowLoadTransposeMatrixf(GPLOADTRANSPOSEMATRIXF fnptr, const GLfloat * m) {
 | |
| //   (*fnptr)(m);
 | |
| // }
 | |
| // static void  glowLoadTransposeMatrixfARB(GPLOADTRANSPOSEMATRIXFARB fnptr, const GLfloat * m) {
 | |
| //   (*fnptr)(m);
 | |
| // }
 | |
| // static void  glowLoadTransposeMatrixxOES(GPLOADTRANSPOSEMATRIXXOES fnptr, const GLfixed * m) {
 | |
| //   (*fnptr)(m);
 | |
| // }
 | |
| // static void  glowLockArraysEXT(GPLOCKARRAYSEXT fnptr, GLint  first, GLsizei  count) {
 | |
| //   (*fnptr)(first, count);
 | |
| // }
 | |
| // static void  glowLogicOp(GPLOGICOP fnptr, GLenum  opcode) {
 | |
| //   (*fnptr)(opcode);
 | |
| // }
 | |
| // static void  glowMakeBufferNonResidentNV(GPMAKEBUFFERNONRESIDENTNV fnptr, GLenum  target) {
 | |
| //   (*fnptr)(target);
 | |
| // }
 | |
| // static void  glowMakeBufferResidentNV(GPMAKEBUFFERRESIDENTNV fnptr, GLenum  target, GLenum  access) {
 | |
| //   (*fnptr)(target, access);
 | |
| // }
 | |
| // static void  glowMakeImageHandleNonResidentARB(GPMAKEIMAGEHANDLENONRESIDENTARB fnptr, GLuint64  handle) {
 | |
| //   (*fnptr)(handle);
 | |
| // }
 | |
| // static void  glowMakeImageHandleNonResidentNV(GPMAKEIMAGEHANDLENONRESIDENTNV fnptr, GLuint64  handle) {
 | |
| //   (*fnptr)(handle);
 | |
| // }
 | |
| // static void  glowMakeImageHandleResidentARB(GPMAKEIMAGEHANDLERESIDENTARB fnptr, GLuint64  handle, GLenum  access) {
 | |
| //   (*fnptr)(handle, access);
 | |
| // }
 | |
| // static void  glowMakeImageHandleResidentNV(GPMAKEIMAGEHANDLERESIDENTNV fnptr, GLuint64  handle, GLenum  access) {
 | |
| //   (*fnptr)(handle, access);
 | |
| // }
 | |
| // static void  glowMakeNamedBufferNonResidentNV(GPMAKENAMEDBUFFERNONRESIDENTNV fnptr, GLuint  buffer) {
 | |
| //   (*fnptr)(buffer);
 | |
| // }
 | |
| // static void  glowMakeNamedBufferResidentNV(GPMAKENAMEDBUFFERRESIDENTNV fnptr, GLuint  buffer, GLenum  access) {
 | |
| //   (*fnptr)(buffer, access);
 | |
| // }
 | |
| // static void  glowMakeTextureHandleNonResidentARB(GPMAKETEXTUREHANDLENONRESIDENTARB fnptr, GLuint64  handle) {
 | |
| //   (*fnptr)(handle);
 | |
| // }
 | |
| // static void  glowMakeTextureHandleNonResidentNV(GPMAKETEXTUREHANDLENONRESIDENTNV fnptr, GLuint64  handle) {
 | |
| //   (*fnptr)(handle);
 | |
| // }
 | |
| // static void  glowMakeTextureHandleResidentARB(GPMAKETEXTUREHANDLERESIDENTARB fnptr, GLuint64  handle) {
 | |
| //   (*fnptr)(handle);
 | |
| // }
 | |
| // static void  glowMakeTextureHandleResidentNV(GPMAKETEXTUREHANDLERESIDENTNV fnptr, GLuint64  handle) {
 | |
| //   (*fnptr)(handle);
 | |
| // }
 | |
| // static void  glowMap1d(GPMAP1D fnptr, GLenum  target, GLdouble  u1, GLdouble  u2, GLint  stride, GLint  order, const GLdouble * points) {
 | |
| //   (*fnptr)(target, u1, u2, stride, order, points);
 | |
| // }
 | |
| // static void  glowMap1f(GPMAP1F fnptr, GLenum  target, GLfloat  u1, GLfloat  u2, GLint  stride, GLint  order, const GLfloat * points) {
 | |
| //   (*fnptr)(target, u1, u2, stride, order, points);
 | |
| // }
 | |
| // static void  glowMap1xOES(GPMAP1XOES fnptr, GLenum  target, GLfixed  u1, GLfixed  u2, GLint  stride, GLint  order, GLfixed  points) {
 | |
| //   (*fnptr)(target, u1, u2, stride, order, points);
 | |
| // }
 | |
| // static void  glowMap2d(GPMAP2D fnptr, GLenum  target, GLdouble  u1, GLdouble  u2, GLint  ustride, GLint  uorder, GLdouble  v1, GLdouble  v2, GLint  vstride, GLint  vorder, const GLdouble * points) {
 | |
| //   (*fnptr)(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points);
 | |
| // }
 | |
| // static void  glowMap2f(GPMAP2F fnptr, GLenum  target, GLfloat  u1, GLfloat  u2, GLint  ustride, GLint  uorder, GLfloat  v1, GLfloat  v2, GLint  vstride, GLint  vorder, const GLfloat * points) {
 | |
| //   (*fnptr)(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points);
 | |
| // }
 | |
| // static void  glowMap2xOES(GPMAP2XOES fnptr, GLenum  target, GLfixed  u1, GLfixed  u2, GLint  ustride, GLint  uorder, GLfixed  v1, GLfixed  v2, GLint  vstride, GLint  vorder, GLfixed  points) {
 | |
| //   (*fnptr)(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points);
 | |
| // }
 | |
| // static void * glowMapBuffer(GPMAPBUFFER fnptr, GLenum  target, GLenum  access) {
 | |
| //   return (*fnptr)(target, access);
 | |
| // }
 | |
| // static void * glowMapBufferARB(GPMAPBUFFERARB fnptr, GLenum  target, GLenum  access) {
 | |
| //   return (*fnptr)(target, access);
 | |
| // }
 | |
| // static void * glowMapBufferRange(GPMAPBUFFERRANGE fnptr, GLenum  target, GLintptr  offset, GLsizeiptr  length, GLbitfield  access) {
 | |
| //   return (*fnptr)(target, offset, length, access);
 | |
| // }
 | |
| // static void  glowMapControlPointsNV(GPMAPCONTROLPOINTSNV fnptr, GLenum  target, GLuint  index, GLenum  type, GLsizei  ustride, GLsizei  vstride, GLint  uorder, GLint  vorder, GLboolean  packed, const void * points) {
 | |
| //   (*fnptr)(target, index, type, ustride, vstride, uorder, vorder, packed, points);
 | |
| // }
 | |
| // static void  glowMapGrid1d(GPMAPGRID1D fnptr, GLint  un, GLdouble  u1, GLdouble  u2) {
 | |
| //   (*fnptr)(un, u1, u2);
 | |
| // }
 | |
| // static void  glowMapGrid1f(GPMAPGRID1F fnptr, GLint  un, GLfloat  u1, GLfloat  u2) {
 | |
| //   (*fnptr)(un, u1, u2);
 | |
| // }
 | |
| // static void  glowMapGrid1xOES(GPMAPGRID1XOES fnptr, GLint  n, GLfixed  u1, GLfixed  u2) {
 | |
| //   (*fnptr)(n, u1, u2);
 | |
| // }
 | |
| // static void  glowMapGrid2d(GPMAPGRID2D fnptr, GLint  un, GLdouble  u1, GLdouble  u2, GLint  vn, GLdouble  v1, GLdouble  v2) {
 | |
| //   (*fnptr)(un, u1, u2, vn, v1, v2);
 | |
| // }
 | |
| // static void  glowMapGrid2f(GPMAPGRID2F fnptr, GLint  un, GLfloat  u1, GLfloat  u2, GLint  vn, GLfloat  v1, GLfloat  v2) {
 | |
| //   (*fnptr)(un, u1, u2, vn, v1, v2);
 | |
| // }
 | |
| // static void  glowMapGrid2xOES(GPMAPGRID2XOES fnptr, GLint  n, GLfixed  u1, GLfixed  u2, GLfixed  v1, GLfixed  v2) {
 | |
| //   (*fnptr)(n, u1, u2, v1, v2);
 | |
| // }
 | |
| // static void * glowMapNamedBuffer(GPMAPNAMEDBUFFER fnptr, GLuint  buffer, GLenum  access) {
 | |
| //   return (*fnptr)(buffer, access);
 | |
| // }
 | |
| // static void * glowMapNamedBufferEXT(GPMAPNAMEDBUFFEREXT fnptr, GLuint  buffer, GLenum  access) {
 | |
| //   return (*fnptr)(buffer, access);
 | |
| // }
 | |
| // static void * glowMapNamedBufferRange(GPMAPNAMEDBUFFERRANGE fnptr, GLuint  buffer, GLintptr  offset, GLsizeiptr  length, GLbitfield  access) {
 | |
| //   return (*fnptr)(buffer, offset, length, access);
 | |
| // }
 | |
| // static void * glowMapNamedBufferRangeEXT(GPMAPNAMEDBUFFERRANGEEXT fnptr, GLuint  buffer, GLintptr  offset, GLsizeiptr  length, GLbitfield  access) {
 | |
| //   return (*fnptr)(buffer, offset, length, access);
 | |
| // }
 | |
| // static void * glowMapObjectBufferATI(GPMAPOBJECTBUFFERATI fnptr, GLuint  buffer) {
 | |
| //   return (*fnptr)(buffer);
 | |
| // }
 | |
| // static void  glowMapParameterfvNV(GPMAPPARAMETERFVNV fnptr, GLenum  target, GLenum  pname, const GLfloat * params) {
 | |
| //   (*fnptr)(target, pname, params);
 | |
| // }
 | |
| // static void  glowMapParameterivNV(GPMAPPARAMETERIVNV fnptr, GLenum  target, GLenum  pname, const GLint * params) {
 | |
| //   (*fnptr)(target, pname, params);
 | |
| // }
 | |
| // static void * glowMapTexture2DINTEL(GPMAPTEXTURE2DINTEL fnptr, GLuint  texture, GLint  level, GLbitfield  access, GLint * stride, GLenum * layout) {
 | |
| //   return (*fnptr)(texture, level, access, stride, layout);
 | |
| // }
 | |
| // static void  glowMapVertexAttrib1dAPPLE(GPMAPVERTEXATTRIB1DAPPLE fnptr, GLuint  index, GLuint  size, GLdouble  u1, GLdouble  u2, GLint  stride, GLint  order, const GLdouble * points) {
 | |
| //   (*fnptr)(index, size, u1, u2, stride, order, points);
 | |
| // }
 | |
| // static void  glowMapVertexAttrib1fAPPLE(GPMAPVERTEXATTRIB1FAPPLE fnptr, GLuint  index, GLuint  size, GLfloat  u1, GLfloat  u2, GLint  stride, GLint  order, const GLfloat * points) {
 | |
| //   (*fnptr)(index, size, u1, u2, stride, order, points);
 | |
| // }
 | |
| // static void  glowMapVertexAttrib2dAPPLE(GPMAPVERTEXATTRIB2DAPPLE fnptr, GLuint  index, GLuint  size, GLdouble  u1, GLdouble  u2, GLint  ustride, GLint  uorder, GLdouble  v1, GLdouble  v2, GLint  vstride, GLint  vorder, const GLdouble * points) {
 | |
| //   (*fnptr)(index, size, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points);
 | |
| // }
 | |
| // static void  glowMapVertexAttrib2fAPPLE(GPMAPVERTEXATTRIB2FAPPLE fnptr, GLuint  index, GLuint  size, GLfloat  u1, GLfloat  u2, GLint  ustride, GLint  uorder, GLfloat  v1, GLfloat  v2, GLint  vstride, GLint  vorder, const GLfloat * points) {
 | |
| //   (*fnptr)(index, size, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points);
 | |
| // }
 | |
| // static void  glowMaterialf(GPMATERIALF fnptr, GLenum  face, GLenum  pname, GLfloat  param) {
 | |
| //   (*fnptr)(face, pname, param);
 | |
| // }
 | |
| // static void  glowMaterialfv(GPMATERIALFV fnptr, GLenum  face, GLenum  pname, const GLfloat * params) {
 | |
| //   (*fnptr)(face, pname, params);
 | |
| // }
 | |
| // static void  glowMateriali(GPMATERIALI fnptr, GLenum  face, GLenum  pname, GLint  param) {
 | |
| //   (*fnptr)(face, pname, param);
 | |
| // }
 | |
| // static void  glowMaterialiv(GPMATERIALIV fnptr, GLenum  face, GLenum  pname, const GLint * params) {
 | |
| //   (*fnptr)(face, pname, params);
 | |
| // }
 | |
| // static void  glowMaterialxOES(GPMATERIALXOES fnptr, GLenum  face, GLenum  pname, GLfixed  param) {
 | |
| //   (*fnptr)(face, pname, param);
 | |
| // }
 | |
| // static void  glowMaterialxvOES(GPMATERIALXVOES fnptr, GLenum  face, GLenum  pname, const GLfixed * param) {
 | |
| //   (*fnptr)(face, pname, param);
 | |
| // }
 | |
| // static void  glowMatrixFrustumEXT(GPMATRIXFRUSTUMEXT fnptr, GLenum  mode, GLdouble  left, GLdouble  right, GLdouble  bottom, GLdouble  top, GLdouble  zNear, GLdouble  zFar) {
 | |
| //   (*fnptr)(mode, left, right, bottom, top, zNear, zFar);
 | |
| // }
 | |
| // static void  glowMatrixIndexPointerARB(GPMATRIXINDEXPOINTERARB fnptr, GLint  size, GLenum  type, GLsizei  stride, const void * pointer) {
 | |
| //   (*fnptr)(size, type, stride, pointer);
 | |
| // }
 | |
| // static void  glowMatrixIndexubvARB(GPMATRIXINDEXUBVARB fnptr, GLint  size, const GLubyte * indices) {
 | |
| //   (*fnptr)(size, indices);
 | |
| // }
 | |
| // static void  glowMatrixIndexuivARB(GPMATRIXINDEXUIVARB fnptr, GLint  size, const GLuint * indices) {
 | |
| //   (*fnptr)(size, indices);
 | |
| // }
 | |
| // static void  glowMatrixIndexusvARB(GPMATRIXINDEXUSVARB fnptr, GLint  size, const GLushort * indices) {
 | |
| //   (*fnptr)(size, indices);
 | |
| // }
 | |
| // static void  glowMatrixLoad3x2fNV(GPMATRIXLOAD3X2FNV fnptr, GLenum  matrixMode, const GLfloat * m) {
 | |
| //   (*fnptr)(matrixMode, m);
 | |
| // }
 | |
| // static void  glowMatrixLoad3x3fNV(GPMATRIXLOAD3X3FNV fnptr, GLenum  matrixMode, const GLfloat * m) {
 | |
| //   (*fnptr)(matrixMode, m);
 | |
| // }
 | |
| // static void  glowMatrixLoadIdentityEXT(GPMATRIXLOADIDENTITYEXT fnptr, GLenum  mode) {
 | |
| //   (*fnptr)(mode);
 | |
| // }
 | |
| // static void  glowMatrixLoadTranspose3x3fNV(GPMATRIXLOADTRANSPOSE3X3FNV fnptr, GLenum  matrixMode, const GLfloat * m) {
 | |
| //   (*fnptr)(matrixMode, m);
 | |
| // }
 | |
| // static void  glowMatrixLoadTransposedEXT(GPMATRIXLOADTRANSPOSEDEXT fnptr, GLenum  mode, const GLdouble * m) {
 | |
| //   (*fnptr)(mode, m);
 | |
| // }
 | |
| // static void  glowMatrixLoadTransposefEXT(GPMATRIXLOADTRANSPOSEFEXT fnptr, GLenum  mode, const GLfloat * m) {
 | |
| //   (*fnptr)(mode, m);
 | |
| // }
 | |
| // static void  glowMatrixLoaddEXT(GPMATRIXLOADDEXT fnptr, GLenum  mode, const GLdouble * m) {
 | |
| //   (*fnptr)(mode, m);
 | |
| // }
 | |
| // static void  glowMatrixLoadfEXT(GPMATRIXLOADFEXT fnptr, GLenum  mode, const GLfloat * m) {
 | |
| //   (*fnptr)(mode, m);
 | |
| // }
 | |
| // static void  glowMatrixMode(GPMATRIXMODE fnptr, GLenum  mode) {
 | |
| //   (*fnptr)(mode);
 | |
| // }
 | |
| // static void  glowMatrixMult3x2fNV(GPMATRIXMULT3X2FNV fnptr, GLenum  matrixMode, const GLfloat * m) {
 | |
| //   (*fnptr)(matrixMode, m);
 | |
| // }
 | |
| // static void  glowMatrixMult3x3fNV(GPMATRIXMULT3X3FNV fnptr, GLenum  matrixMode, const GLfloat * m) {
 | |
| //   (*fnptr)(matrixMode, m);
 | |
| // }
 | |
| // static void  glowMatrixMultTranspose3x3fNV(GPMATRIXMULTTRANSPOSE3X3FNV fnptr, GLenum  matrixMode, const GLfloat * m) {
 | |
| //   (*fnptr)(matrixMode, m);
 | |
| // }
 | |
| // static void  glowMatrixMultTransposedEXT(GPMATRIXMULTTRANSPOSEDEXT fnptr, GLenum  mode, const GLdouble * m) {
 | |
| //   (*fnptr)(mode, m);
 | |
| // }
 | |
| // static void  glowMatrixMultTransposefEXT(GPMATRIXMULTTRANSPOSEFEXT fnptr, GLenum  mode, const GLfloat * m) {
 | |
| //   (*fnptr)(mode, m);
 | |
| // }
 | |
| // static void  glowMatrixMultdEXT(GPMATRIXMULTDEXT fnptr, GLenum  mode, const GLdouble * m) {
 | |
| //   (*fnptr)(mode, m);
 | |
| // }
 | |
| // static void  glowMatrixMultfEXT(GPMATRIXMULTFEXT fnptr, GLenum  mode, const GLfloat * m) {
 | |
| //   (*fnptr)(mode, m);
 | |
| // }
 | |
| // static void  glowMatrixOrthoEXT(GPMATRIXORTHOEXT fnptr, GLenum  mode, GLdouble  left, GLdouble  right, GLdouble  bottom, GLdouble  top, GLdouble  zNear, GLdouble  zFar) {
 | |
| //   (*fnptr)(mode, left, right, bottom, top, zNear, zFar);
 | |
| // }
 | |
| // static void  glowMatrixPopEXT(GPMATRIXPOPEXT fnptr, GLenum  mode) {
 | |
| //   (*fnptr)(mode);
 | |
| // }
 | |
| // static void  glowMatrixPushEXT(GPMATRIXPUSHEXT fnptr, GLenum  mode) {
 | |
| //   (*fnptr)(mode);
 | |
| // }
 | |
| // static void  glowMatrixRotatedEXT(GPMATRIXROTATEDEXT fnptr, GLenum  mode, GLdouble  angle, GLdouble  x, GLdouble  y, GLdouble  z) {
 | |
| //   (*fnptr)(mode, angle, x, y, z);
 | |
| // }
 | |
| // static void  glowMatrixRotatefEXT(GPMATRIXROTATEFEXT fnptr, GLenum  mode, GLfloat  angle, GLfloat  x, GLfloat  y, GLfloat  z) {
 | |
| //   (*fnptr)(mode, angle, x, y, z);
 | |
| // }
 | |
| // static void  glowMatrixScaledEXT(GPMATRIXSCALEDEXT fnptr, GLenum  mode, GLdouble  x, GLdouble  y, GLdouble  z) {
 | |
| //   (*fnptr)(mode, x, y, z);
 | |
| // }
 | |
| // static void  glowMatrixScalefEXT(GPMATRIXSCALEFEXT fnptr, GLenum  mode, GLfloat  x, GLfloat  y, GLfloat  z) {
 | |
| //   (*fnptr)(mode, x, y, z);
 | |
| // }
 | |
| // static void  glowMatrixTranslatedEXT(GPMATRIXTRANSLATEDEXT fnptr, GLenum  mode, GLdouble  x, GLdouble  y, GLdouble  z) {
 | |
| //   (*fnptr)(mode, x, y, z);
 | |
| // }
 | |
| // static void  glowMatrixTranslatefEXT(GPMATRIXTRANSLATEFEXT fnptr, GLenum  mode, GLfloat  x, GLfloat  y, GLfloat  z) {
 | |
| //   (*fnptr)(mode, x, y, z);
 | |
| // }
 | |
| // static void  glowMaxShaderCompilerThreadsARB(GPMAXSHADERCOMPILERTHREADSARB fnptr, GLuint  count) {
 | |
| //   (*fnptr)(count);
 | |
| // }
 | |
| // static void  glowMaxShaderCompilerThreadsKHR(GPMAXSHADERCOMPILERTHREADSKHR fnptr, GLuint  count) {
 | |
| //   (*fnptr)(count);
 | |
| // }
 | |
| // static void  glowMemoryBarrier(GPMEMORYBARRIER fnptr, GLbitfield  barriers) {
 | |
| //   (*fnptr)(barriers);
 | |
| // }
 | |
| // static void  glowMemoryBarrierByRegion(GPMEMORYBARRIERBYREGION fnptr, GLbitfield  barriers) {
 | |
| //   (*fnptr)(barriers);
 | |
| // }
 | |
| // static void  glowMemoryBarrierEXT(GPMEMORYBARRIEREXT fnptr, GLbitfield  barriers) {
 | |
| //   (*fnptr)(barriers);
 | |
| // }
 | |
| // static void  glowMemoryObjectParameterivEXT(GPMEMORYOBJECTPARAMETERIVEXT fnptr, GLuint  memoryObject, GLenum  pname, const GLint * params) {
 | |
| //   (*fnptr)(memoryObject, pname, params);
 | |
| // }
 | |
| // static void  glowMinSampleShadingARB(GPMINSAMPLESHADINGARB fnptr, GLfloat  value) {
 | |
| //   (*fnptr)(value);
 | |
| // }
 | |
| // static void  glowMinmaxEXT(GPMINMAXEXT fnptr, GLenum  target, GLenum  internalformat, GLboolean  sink) {
 | |
| //   (*fnptr)(target, internalformat, sink);
 | |
| // }
 | |
| // static void  glowMultMatrixd(GPMULTMATRIXD fnptr, const GLdouble * m) {
 | |
| //   (*fnptr)(m);
 | |
| // }
 | |
| // static void  glowMultMatrixf(GPMULTMATRIXF fnptr, const GLfloat * m) {
 | |
| //   (*fnptr)(m);
 | |
| // }
 | |
| // static void  glowMultMatrixxOES(GPMULTMATRIXXOES fnptr, const GLfixed * m) {
 | |
| //   (*fnptr)(m);
 | |
| // }
 | |
| // static void  glowMultTransposeMatrixd(GPMULTTRANSPOSEMATRIXD fnptr, const GLdouble * m) {
 | |
| //   (*fnptr)(m);
 | |
| // }
 | |
| // static void  glowMultTransposeMatrixdARB(GPMULTTRANSPOSEMATRIXDARB fnptr, const GLdouble * m) {
 | |
| //   (*fnptr)(m);
 | |
| // }
 | |
| // static void  glowMultTransposeMatrixf(GPMULTTRANSPOSEMATRIXF fnptr, const GLfloat * m) {
 | |
| //   (*fnptr)(m);
 | |
| // }
 | |
| // static void  glowMultTransposeMatrixfARB(GPMULTTRANSPOSEMATRIXFARB fnptr, const GLfloat * m) {
 | |
| //   (*fnptr)(m);
 | |
| // }
 | |
| // static void  glowMultTransposeMatrixxOES(GPMULTTRANSPOSEMATRIXXOES fnptr, const GLfixed * m) {
 | |
| //   (*fnptr)(m);
 | |
| // }
 | |
| // static void  glowMultiDrawArrays(GPMULTIDRAWARRAYS fnptr, GLenum  mode, const GLint * first, const GLsizei * count, GLsizei  drawcount) {
 | |
| //   (*fnptr)(mode, first, count, drawcount);
 | |
| // }
 | |
| // static void  glowMultiDrawArraysEXT(GPMULTIDRAWARRAYSEXT fnptr, GLenum  mode, const GLint * first, const GLsizei * count, GLsizei  primcount) {
 | |
| //   (*fnptr)(mode, first, count, primcount);
 | |
| // }
 | |
| // static void  glowMultiDrawArraysIndirect(GPMULTIDRAWARRAYSINDIRECT fnptr, GLenum  mode, const void * indirect, GLsizei  drawcount, GLsizei  stride) {
 | |
| //   (*fnptr)(mode, indirect, drawcount, stride);
 | |
| // }
 | |
| // static void  glowMultiDrawArraysIndirectAMD(GPMULTIDRAWARRAYSINDIRECTAMD fnptr, GLenum  mode, const void * indirect, GLsizei  primcount, GLsizei  stride) {
 | |
| //   (*fnptr)(mode, indirect, primcount, stride);
 | |
| // }
 | |
| // static void  glowMultiDrawArraysIndirectBindlessCountNV(GPMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNV fnptr, GLenum  mode, const void * indirect, GLsizei  drawCount, GLsizei  maxDrawCount, GLsizei  stride, GLint  vertexBufferCount) {
 | |
| //   (*fnptr)(mode, indirect, drawCount, maxDrawCount, stride, vertexBufferCount);
 | |
| // }
 | |
| // static void  glowMultiDrawArraysIndirectBindlessNV(GPMULTIDRAWARRAYSINDIRECTBINDLESSNV fnptr, GLenum  mode, const void * indirect, GLsizei  drawCount, GLsizei  stride, GLint  vertexBufferCount) {
 | |
| //   (*fnptr)(mode, indirect, drawCount, stride, vertexBufferCount);
 | |
| // }
 | |
| // static void  glowMultiDrawArraysIndirectCountARB(GPMULTIDRAWARRAYSINDIRECTCOUNTARB fnptr, GLenum  mode, const void * indirect, GLintptr  drawcount, GLsizei  maxdrawcount, GLsizei  stride) {
 | |
| //   (*fnptr)(mode, indirect, drawcount, maxdrawcount, stride);
 | |
| // }
 | |
| // static void  glowMultiDrawElementArrayAPPLE(GPMULTIDRAWELEMENTARRAYAPPLE fnptr, GLenum  mode, const GLint * first, const GLsizei * count, GLsizei  primcount) {
 | |
| //   (*fnptr)(mode, first, count, primcount);
 | |
| // }
 | |
| // static void  glowMultiDrawElements(GPMULTIDRAWELEMENTS fnptr, GLenum  mode, const GLsizei * count, GLenum  type, const void *const* indices, GLsizei  drawcount) {
 | |
| //   (*fnptr)(mode, count, type, indices, drawcount);
 | |
| // }
 | |
| // static void  glowMultiDrawElementsBaseVertex(GPMULTIDRAWELEMENTSBASEVERTEX fnptr, GLenum  mode, const GLsizei * count, GLenum  type, const void *const* indices, GLsizei  drawcount, const GLint * basevertex) {
 | |
| //   (*fnptr)(mode, count, type, indices, drawcount, basevertex);
 | |
| // }
 | |
| // static void  glowMultiDrawElementsEXT(GPMULTIDRAWELEMENTSEXT fnptr, GLenum  mode, const GLsizei * count, GLenum  type, const void *const* indices, GLsizei  primcount) {
 | |
| //   (*fnptr)(mode, count, type, indices, primcount);
 | |
| // }
 | |
| // static void  glowMultiDrawElementsIndirect(GPMULTIDRAWELEMENTSINDIRECT fnptr, GLenum  mode, GLenum  type, const void * indirect, GLsizei  drawcount, GLsizei  stride) {
 | |
| //   (*fnptr)(mode, type, indirect, drawcount, stride);
 | |
| // }
 | |
| // static void  glowMultiDrawElementsIndirectAMD(GPMULTIDRAWELEMENTSINDIRECTAMD fnptr, GLenum  mode, GLenum  type, const void * indirect, GLsizei  primcount, GLsizei  stride) {
 | |
| //   (*fnptr)(mode, type, indirect, primcount, stride);
 | |
| // }
 | |
| // static void  glowMultiDrawElementsIndirectBindlessCountNV(GPMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNV fnptr, GLenum  mode, GLenum  type, const void * indirect, GLsizei  drawCount, GLsizei  maxDrawCount, GLsizei  stride, GLint  vertexBufferCount) {
 | |
| //   (*fnptr)(mode, type, indirect, drawCount, maxDrawCount, stride, vertexBufferCount);
 | |
| // }
 | |
| // static void  glowMultiDrawElementsIndirectBindlessNV(GPMULTIDRAWELEMENTSINDIRECTBINDLESSNV fnptr, GLenum  mode, GLenum  type, const void * indirect, GLsizei  drawCount, GLsizei  stride, GLint  vertexBufferCount) {
 | |
| //   (*fnptr)(mode, type, indirect, drawCount, stride, vertexBufferCount);
 | |
| // }
 | |
| // static void  glowMultiDrawElementsIndirectCountARB(GPMULTIDRAWELEMENTSINDIRECTCOUNTARB fnptr, GLenum  mode, GLenum  type, const void * indirect, GLintptr  drawcount, GLsizei  maxdrawcount, GLsizei  stride) {
 | |
| //   (*fnptr)(mode, type, indirect, drawcount, maxdrawcount, stride);
 | |
| // }
 | |
| // static void  glowMultiDrawRangeElementArrayAPPLE(GPMULTIDRAWRANGEELEMENTARRAYAPPLE fnptr, GLenum  mode, GLuint  start, GLuint  end, const GLint * first, const GLsizei * count, GLsizei  primcount) {
 | |
| //   (*fnptr)(mode, start, end, first, count, primcount);
 | |
| // }
 | |
| // static void  glowMultiModeDrawArraysIBM(GPMULTIMODEDRAWARRAYSIBM fnptr, const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei  primcount, GLint  modestride) {
 | |
| //   (*fnptr)(mode, first, count, primcount, modestride);
 | |
| // }
 | |
| // static void  glowMultiModeDrawElementsIBM(GPMULTIMODEDRAWELEMENTSIBM fnptr, const GLenum * mode, const GLsizei * count, GLenum  type, const void *const* indices, GLsizei  primcount, GLint  modestride) {
 | |
| //   (*fnptr)(mode, count, type, indices, primcount, modestride);
 | |
| // }
 | |
| // static void  glowMultiTexBufferEXT(GPMULTITEXBUFFEREXT fnptr, GLenum  texunit, GLenum  target, GLenum  internalformat, GLuint  buffer) {
 | |
| //   (*fnptr)(texunit, target, internalformat, buffer);
 | |
| // }
 | |
| // static void  glowMultiTexCoord1bOES(GPMULTITEXCOORD1BOES fnptr, GLenum  texture, GLbyte  s) {
 | |
| //   (*fnptr)(texture, s);
 | |
| // }
 | |
| // static void  glowMultiTexCoord1bvOES(GPMULTITEXCOORD1BVOES fnptr, GLenum  texture, const GLbyte * coords) {
 | |
| //   (*fnptr)(texture, coords);
 | |
| // }
 | |
| // static void  glowMultiTexCoord1d(GPMULTITEXCOORD1D fnptr, GLenum  target, GLdouble  s) {
 | |
| //   (*fnptr)(target, s);
 | |
| // }
 | |
| // static void  glowMultiTexCoord1dARB(GPMULTITEXCOORD1DARB fnptr, GLenum  target, GLdouble  s) {
 | |
| //   (*fnptr)(target, s);
 | |
| // }
 | |
| // static void  glowMultiTexCoord1dv(GPMULTITEXCOORD1DV fnptr, GLenum  target, const GLdouble * v) {
 | |
| //   (*fnptr)(target, v);
 | |
| // }
 | |
| // static void  glowMultiTexCoord1dvARB(GPMULTITEXCOORD1DVARB fnptr, GLenum  target, const GLdouble * v) {
 | |
| //   (*fnptr)(target, v);
 | |
| // }
 | |
| // static void  glowMultiTexCoord1f(GPMULTITEXCOORD1F fnptr, GLenum  target, GLfloat  s) {
 | |
| //   (*fnptr)(target, s);
 | |
| // }
 | |
| // static void  glowMultiTexCoord1fARB(GPMULTITEXCOORD1FARB fnptr, GLenum  target, GLfloat  s) {
 | |
| //   (*fnptr)(target, s);
 | |
| // }
 | |
| // static void  glowMultiTexCoord1fv(GPMULTITEXCOORD1FV fnptr, GLenum  target, const GLfloat * v) {
 | |
| //   (*fnptr)(target, v);
 | |
| // }
 | |
| // static void  glowMultiTexCoord1fvARB(GPMULTITEXCOORD1FVARB fnptr, GLenum  target, const GLfloat * v) {
 | |
| //   (*fnptr)(target, v);
 | |
| // }
 | |
| // static void  glowMultiTexCoord1hNV(GPMULTITEXCOORD1HNV fnptr, GLenum  target, GLhalfNV  s) {
 | |
| //   (*fnptr)(target, s);
 | |
| // }
 | |
| // static void  glowMultiTexCoord1hvNV(GPMULTITEXCOORD1HVNV fnptr, GLenum  target, const GLhalfNV * v) {
 | |
| //   (*fnptr)(target, v);
 | |
| // }
 | |
| // static void  glowMultiTexCoord1i(GPMULTITEXCOORD1I fnptr, GLenum  target, GLint  s) {
 | |
| //   (*fnptr)(target, s);
 | |
| // }
 | |
| // static void  glowMultiTexCoord1iARB(GPMULTITEXCOORD1IARB fnptr, GLenum  target, GLint  s) {
 | |
| //   (*fnptr)(target, s);
 | |
| // }
 | |
| // static void  glowMultiTexCoord1iv(GPMULTITEXCOORD1IV fnptr, GLenum  target, const GLint * v) {
 | |
| //   (*fnptr)(target, v);
 | |
| // }
 | |
| // static void  glowMultiTexCoord1ivARB(GPMULTITEXCOORD1IVARB fnptr, GLenum  target, const GLint * v) {
 | |
| //   (*fnptr)(target, v);
 | |
| // }
 | |
| // static void  glowMultiTexCoord1s(GPMULTITEXCOORD1S fnptr, GLenum  target, GLshort  s) {
 | |
| //   (*fnptr)(target, s);
 | |
| // }
 | |
| // static void  glowMultiTexCoord1sARB(GPMULTITEXCOORD1SARB fnptr, GLenum  target, GLshort  s) {
 | |
| //   (*fnptr)(target, s);
 | |
| // }
 | |
| // static void  glowMultiTexCoord1sv(GPMULTITEXCOORD1SV fnptr, GLenum  target, const GLshort * v) {
 | |
| //   (*fnptr)(target, v);
 | |
| // }
 | |
| // static void  glowMultiTexCoord1svARB(GPMULTITEXCOORD1SVARB fnptr, GLenum  target, const GLshort * v) {
 | |
| //   (*fnptr)(target, v);
 | |
| // }
 | |
| // static void  glowMultiTexCoord1xOES(GPMULTITEXCOORD1XOES fnptr, GLenum  texture, GLfixed  s) {
 | |
| //   (*fnptr)(texture, s);
 | |
| // }
 | |
| // static void  glowMultiTexCoord1xvOES(GPMULTITEXCOORD1XVOES fnptr, GLenum  texture, const GLfixed * coords) {
 | |
| //   (*fnptr)(texture, coords);
 | |
| // }
 | |
| // static void  glowMultiTexCoord2bOES(GPMULTITEXCOORD2BOES fnptr, GLenum  texture, GLbyte  s, GLbyte  t) {
 | |
| //   (*fnptr)(texture, s, t);
 | |
| // }
 | |
| // static void  glowMultiTexCoord2bvOES(GPMULTITEXCOORD2BVOES fnptr, GLenum  texture, const GLbyte * coords) {
 | |
| //   (*fnptr)(texture, coords);
 | |
| // }
 | |
| // static void  glowMultiTexCoord2d(GPMULTITEXCOORD2D fnptr, GLenum  target, GLdouble  s, GLdouble  t) {
 | |
| //   (*fnptr)(target, s, t);
 | |
| // }
 | |
| // static void  glowMultiTexCoord2dARB(GPMULTITEXCOORD2DARB fnptr, GLenum  target, GLdouble  s, GLdouble  t) {
 | |
| //   (*fnptr)(target, s, t);
 | |
| // }
 | |
| // static void  glowMultiTexCoord2dv(GPMULTITEXCOORD2DV fnptr, GLenum  target, const GLdouble * v) {
 | |
| //   (*fnptr)(target, v);
 | |
| // }
 | |
| // static void  glowMultiTexCoord2dvARB(GPMULTITEXCOORD2DVARB fnptr, GLenum  target, const GLdouble * v) {
 | |
| //   (*fnptr)(target, v);
 | |
| // }
 | |
| // static void  glowMultiTexCoord2f(GPMULTITEXCOORD2F fnptr, GLenum  target, GLfloat  s, GLfloat  t) {
 | |
| //   (*fnptr)(target, s, t);
 | |
| // }
 | |
| // static void  glowMultiTexCoord2fARB(GPMULTITEXCOORD2FARB fnptr, GLenum  target, GLfloat  s, GLfloat  t) {
 | |
| //   (*fnptr)(target, s, t);
 | |
| // }
 | |
| // static void  glowMultiTexCoord2fv(GPMULTITEXCOORD2FV fnptr, GLenum  target, const GLfloat * v) {
 | |
| //   (*fnptr)(target, v);
 | |
| // }
 | |
| // static void  glowMultiTexCoord2fvARB(GPMULTITEXCOORD2FVARB fnptr, GLenum  target, const GLfloat * v) {
 | |
| //   (*fnptr)(target, v);
 | |
| // }
 | |
| // static void  glowMultiTexCoord2hNV(GPMULTITEXCOORD2HNV fnptr, GLenum  target, GLhalfNV  s, GLhalfNV  t) {
 | |
| //   (*fnptr)(target, s, t);
 | |
| // }
 | |
| // static void  glowMultiTexCoord2hvNV(GPMULTITEXCOORD2HVNV fnptr, GLenum  target, const GLhalfNV * v) {
 | |
| //   (*fnptr)(target, v);
 | |
| // }
 | |
| // static void  glowMultiTexCoord2i(GPMULTITEXCOORD2I fnptr, GLenum  target, GLint  s, GLint  t) {
 | |
| //   (*fnptr)(target, s, t);
 | |
| // }
 | |
| // static void  glowMultiTexCoord2iARB(GPMULTITEXCOORD2IARB fnptr, GLenum  target, GLint  s, GLint  t) {
 | |
| //   (*fnptr)(target, s, t);
 | |
| // }
 | |
| // static void  glowMultiTexCoord2iv(GPMULTITEXCOORD2IV fnptr, GLenum  target, const GLint * v) {
 | |
| //   (*fnptr)(target, v);
 | |
| // }
 | |
| // static void  glowMultiTexCoord2ivARB(GPMULTITEXCOORD2IVARB fnptr, GLenum  target, const GLint * v) {
 | |
| //   (*fnptr)(target, v);
 | |
| // }
 | |
| // static void  glowMultiTexCoord2s(GPMULTITEXCOORD2S fnptr, GLenum  target, GLshort  s, GLshort  t) {
 | |
| //   (*fnptr)(target, s, t);
 | |
| // }
 | |
| // static void  glowMultiTexCoord2sARB(GPMULTITEXCOORD2SARB fnptr, GLenum  target, GLshort  s, GLshort  t) {
 | |
| //   (*fnptr)(target, s, t);
 | |
| // }
 | |
| // static void  glowMultiTexCoord2sv(GPMULTITEXCOORD2SV fnptr, GLenum  target, const GLshort * v) {
 | |
| //   (*fnptr)(target, v);
 | |
| // }
 | |
| // static void  glowMultiTexCoord2svARB(GPMULTITEXCOORD2SVARB fnptr, GLenum  target, const GLshort * v) {
 | |
| //   (*fnptr)(target, v);
 | |
| // }
 | |
| // static void  glowMultiTexCoord2xOES(GPMULTITEXCOORD2XOES fnptr, GLenum  texture, GLfixed  s, GLfixed  t) {
 | |
| //   (*fnptr)(texture, s, t);
 | |
| // }
 | |
| // static void  glowMultiTexCoord2xvOES(GPMULTITEXCOORD2XVOES fnptr, GLenum  texture, const GLfixed * coords) {
 | |
| //   (*fnptr)(texture, coords);
 | |
| // }
 | |
| // static void  glowMultiTexCoord3bOES(GPMULTITEXCOORD3BOES fnptr, GLenum  texture, GLbyte  s, GLbyte  t, GLbyte  r) {
 | |
| //   (*fnptr)(texture, s, t, r);
 | |
| // }
 | |
| // static void  glowMultiTexCoord3bvOES(GPMULTITEXCOORD3BVOES fnptr, GLenum  texture, const GLbyte * coords) {
 | |
| //   (*fnptr)(texture, coords);
 | |
| // }
 | |
| // static void  glowMultiTexCoord3d(GPMULTITEXCOORD3D fnptr, GLenum  target, GLdouble  s, GLdouble  t, GLdouble  r) {
 | |
| //   (*fnptr)(target, s, t, r);
 | |
| // }
 | |
| // static void  glowMultiTexCoord3dARB(GPMULTITEXCOORD3DARB fnptr, GLenum  target, GLdouble  s, GLdouble  t, GLdouble  r) {
 | |
| //   (*fnptr)(target, s, t, r);
 | |
| // }
 | |
| // static void  glowMultiTexCoord3dv(GPMULTITEXCOORD3DV fnptr, GLenum  target, const GLdouble * v) {
 | |
| //   (*fnptr)(target, v);
 | |
| // }
 | |
| // static void  glowMultiTexCoord3dvARB(GPMULTITEXCOORD3DVARB fnptr, GLenum  target, const GLdouble * v) {
 | |
| //   (*fnptr)(target, v);
 | |
| // }
 | |
| // static void  glowMultiTexCoord3f(GPMULTITEXCOORD3F fnptr, GLenum  target, GLfloat  s, GLfloat  t, GLfloat  r) {
 | |
| //   (*fnptr)(target, s, t, r);
 | |
| // }
 | |
| // static void  glowMultiTexCoord3fARB(GPMULTITEXCOORD3FARB fnptr, GLenum  target, GLfloat  s, GLfloat  t, GLfloat  r) {
 | |
| //   (*fnptr)(target, s, t, r);
 | |
| // }
 | |
| // static void  glowMultiTexCoord3fv(GPMULTITEXCOORD3FV fnptr, GLenum  target, const GLfloat * v) {
 | |
| //   (*fnptr)(target, v);
 | |
| // }
 | |
| // static void  glowMultiTexCoord3fvARB(GPMULTITEXCOORD3FVARB fnptr, GLenum  target, const GLfloat * v) {
 | |
| //   (*fnptr)(target, v);
 | |
| // }
 | |
| // static void  glowMultiTexCoord3hNV(GPMULTITEXCOORD3HNV fnptr, GLenum  target, GLhalfNV  s, GLhalfNV  t, GLhalfNV  r) {
 | |
| //   (*fnptr)(target, s, t, r);
 | |
| // }
 | |
| // static void  glowMultiTexCoord3hvNV(GPMULTITEXCOORD3HVNV fnptr, GLenum  target, const GLhalfNV * v) {
 | |
| //   (*fnptr)(target, v);
 | |
| // }
 | |
| // static void  glowMultiTexCoord3i(GPMULTITEXCOORD3I fnptr, GLenum  target, GLint  s, GLint  t, GLint  r) {
 | |
| //   (*fnptr)(target, s, t, r);
 | |
| // }
 | |
| // static void  glowMultiTexCoord3iARB(GPMULTITEXCOORD3IARB fnptr, GLenum  target, GLint  s, GLint  t, GLint  r) {
 | |
| //   (*fnptr)(target, s, t, r);
 | |
| // }
 | |
| // static void  glowMultiTexCoord3iv(GPMULTITEXCOORD3IV fnptr, GLenum  target, const GLint * v) {
 | |
| //   (*fnptr)(target, v);
 | |
| // }
 | |
| // static void  glowMultiTexCoord3ivARB(GPMULTITEXCOORD3IVARB fnptr, GLenum  target, const GLint * v) {
 | |
| //   (*fnptr)(target, v);
 | |
| // }
 | |
| // static void  glowMultiTexCoord3s(GPMULTITEXCOORD3S fnptr, GLenum  target, GLshort  s, GLshort  t, GLshort  r) {
 | |
| //   (*fnptr)(target, s, t, r);
 | |
| // }
 | |
| // static void  glowMultiTexCoord3sARB(GPMULTITEXCOORD3SARB fnptr, GLenum  target, GLshort  s, GLshort  t, GLshort  r) {
 | |
| //   (*fnptr)(target, s, t, r);
 | |
| // }
 | |
| // static void  glowMultiTexCoord3sv(GPMULTITEXCOORD3SV fnptr, GLenum  target, const GLshort * v) {
 | |
| //   (*fnptr)(target, v);
 | |
| // }
 | |
| // static void  glowMultiTexCoord3svARB(GPMULTITEXCOORD3SVARB fnptr, GLenum  target, const GLshort * v) {
 | |
| //   (*fnptr)(target, v);
 | |
| // }
 | |
| // static void  glowMultiTexCoord3xOES(GPMULTITEXCOORD3XOES fnptr, GLenum  texture, GLfixed  s, GLfixed  t, GLfixed  r) {
 | |
| //   (*fnptr)(texture, s, t, r);
 | |
| // }
 | |
| // static void  glowMultiTexCoord3xvOES(GPMULTITEXCOORD3XVOES fnptr, GLenum  texture, const GLfixed * coords) {
 | |
| //   (*fnptr)(texture, coords);
 | |
| // }
 | |
| // static void  glowMultiTexCoord4bOES(GPMULTITEXCOORD4BOES fnptr, GLenum  texture, GLbyte  s, GLbyte  t, GLbyte  r, GLbyte  q) {
 | |
| //   (*fnptr)(texture, s, t, r, q);
 | |
| // }
 | |
| // static void  glowMultiTexCoord4bvOES(GPMULTITEXCOORD4BVOES fnptr, GLenum  texture, const GLbyte * coords) {
 | |
| //   (*fnptr)(texture, coords);
 | |
| // }
 | |
| // static void  glowMultiTexCoord4d(GPMULTITEXCOORD4D fnptr, GLenum  target, GLdouble  s, GLdouble  t, GLdouble  r, GLdouble  q) {
 | |
| //   (*fnptr)(target, s, t, r, q);
 | |
| // }
 | |
| // static void  glowMultiTexCoord4dARB(GPMULTITEXCOORD4DARB fnptr, GLenum  target, GLdouble  s, GLdouble  t, GLdouble  r, GLdouble  q) {
 | |
| //   (*fnptr)(target, s, t, r, q);
 | |
| // }
 | |
| // static void  glowMultiTexCoord4dv(GPMULTITEXCOORD4DV fnptr, GLenum  target, const GLdouble * v) {
 | |
| //   (*fnptr)(target, v);
 | |
| // }
 | |
| // static void  glowMultiTexCoord4dvARB(GPMULTITEXCOORD4DVARB fnptr, GLenum  target, const GLdouble * v) {
 | |
| //   (*fnptr)(target, v);
 | |
| // }
 | |
| // static void  glowMultiTexCoord4f(GPMULTITEXCOORD4F fnptr, GLenum  target, GLfloat  s, GLfloat  t, GLfloat  r, GLfloat  q) {
 | |
| //   (*fnptr)(target, s, t, r, q);
 | |
| // }
 | |
| // static void  glowMultiTexCoord4fARB(GPMULTITEXCOORD4FARB fnptr, GLenum  target, GLfloat  s, GLfloat  t, GLfloat  r, GLfloat  q) {
 | |
| //   (*fnptr)(target, s, t, r, q);
 | |
| // }
 | |
| // static void  glowMultiTexCoord4fv(GPMULTITEXCOORD4FV fnptr, GLenum  target, const GLfloat * v) {
 | |
| //   (*fnptr)(target, v);
 | |
| // }
 | |
| // static void  glowMultiTexCoord4fvARB(GPMULTITEXCOORD4FVARB fnptr, GLenum  target, const GLfloat * v) {
 | |
| //   (*fnptr)(target, v);
 | |
| // }
 | |
| // static void  glowMultiTexCoord4hNV(GPMULTITEXCOORD4HNV fnptr, GLenum  target, GLhalfNV  s, GLhalfNV  t, GLhalfNV  r, GLhalfNV  q) {
 | |
| //   (*fnptr)(target, s, t, r, q);
 | |
| // }
 | |
| // static void  glowMultiTexCoord4hvNV(GPMULTITEXCOORD4HVNV fnptr, GLenum  target, const GLhalfNV * v) {
 | |
| //   (*fnptr)(target, v);
 | |
| // }
 | |
| // static void  glowMultiTexCoord4i(GPMULTITEXCOORD4I fnptr, GLenum  target, GLint  s, GLint  t, GLint  r, GLint  q) {
 | |
| //   (*fnptr)(target, s, t, r, q);
 | |
| // }
 | |
| // static void  glowMultiTexCoord4iARB(GPMULTITEXCOORD4IARB fnptr, GLenum  target, GLint  s, GLint  t, GLint  r, GLint  q) {
 | |
| //   (*fnptr)(target, s, t, r, q);
 | |
| // }
 | |
| // static void  glowMultiTexCoord4iv(GPMULTITEXCOORD4IV fnptr, GLenum  target, const GLint * v) {
 | |
| //   (*fnptr)(target, v);
 | |
| // }
 | |
| // static void  glowMultiTexCoord4ivARB(GPMULTITEXCOORD4IVARB fnptr, GLenum  target, const GLint * v) {
 | |
| //   (*fnptr)(target, v);
 | |
| // }
 | |
| // static void  glowMultiTexCoord4s(GPMULTITEXCOORD4S fnptr, GLenum  target, GLshort  s, GLshort  t, GLshort  r, GLshort  q) {
 | |
| //   (*fnptr)(target, s, t, r, q);
 | |
| // }
 | |
| // static void  glowMultiTexCoord4sARB(GPMULTITEXCOORD4SARB fnptr, GLenum  target, GLshort  s, GLshort  t, GLshort  r, GLshort  q) {
 | |
| //   (*fnptr)(target, s, t, r, q);
 | |
| // }
 | |
| // static void  glowMultiTexCoord4sv(GPMULTITEXCOORD4SV fnptr, GLenum  target, const GLshort * v) {
 | |
| //   (*fnptr)(target, v);
 | |
| // }
 | |
| // static void  glowMultiTexCoord4svARB(GPMULTITEXCOORD4SVARB fnptr, GLenum  target, const GLshort * v) {
 | |
| //   (*fnptr)(target, v);
 | |
| // }
 | |
| // static void  glowMultiTexCoord4xOES(GPMULTITEXCOORD4XOES fnptr, GLenum  texture, GLfixed  s, GLfixed  t, GLfixed  r, GLfixed  q) {
 | |
| //   (*fnptr)(texture, s, t, r, q);
 | |
| // }
 | |
| // static void  glowMultiTexCoord4xvOES(GPMULTITEXCOORD4XVOES fnptr, GLenum  texture, const GLfixed * coords) {
 | |
| //   (*fnptr)(texture, coords);
 | |
| // }
 | |
| // static void  glowMultiTexCoordPointerEXT(GPMULTITEXCOORDPOINTEREXT fnptr, GLenum  texunit, GLint  size, GLenum  type, GLsizei  stride, const void * pointer) {
 | |
| //   (*fnptr)(texunit, size, type, stride, pointer);
 | |
| // }
 | |
| // static void  glowMultiTexEnvfEXT(GPMULTITEXENVFEXT fnptr, GLenum  texunit, GLenum  target, GLenum  pname, GLfloat  param) {
 | |
| //   (*fnptr)(texunit, target, pname, param);
 | |
| // }
 | |
| // static void  glowMultiTexEnvfvEXT(GPMULTITEXENVFVEXT fnptr, GLenum  texunit, GLenum  target, GLenum  pname, const GLfloat * params) {
 | |
| //   (*fnptr)(texunit, target, pname, params);
 | |
| // }
 | |
| // static void  glowMultiTexEnviEXT(GPMULTITEXENVIEXT fnptr, GLenum  texunit, GLenum  target, GLenum  pname, GLint  param) {
 | |
| //   (*fnptr)(texunit, target, pname, param);
 | |
| // }
 | |
| // static void  glowMultiTexEnvivEXT(GPMULTITEXENVIVEXT fnptr, GLenum  texunit, GLenum  target, GLenum  pname, const GLint * params) {
 | |
| //   (*fnptr)(texunit, target, pname, params);
 | |
| // }
 | |
| // static void  glowMultiTexGendEXT(GPMULTITEXGENDEXT fnptr, GLenum  texunit, GLenum  coord, GLenum  pname, GLdouble  param) {
 | |
| //   (*fnptr)(texunit, coord, pname, param);
 | |
| // }
 | |
| // static void  glowMultiTexGendvEXT(GPMULTITEXGENDVEXT fnptr, GLenum  texunit, GLenum  coord, GLenum  pname, const GLdouble * params) {
 | |
| //   (*fnptr)(texunit, coord, pname, params);
 | |
| // }
 | |
| // static void  glowMultiTexGenfEXT(GPMULTITEXGENFEXT fnptr, GLenum  texunit, GLenum  coord, GLenum  pname, GLfloat  param) {
 | |
| //   (*fnptr)(texunit, coord, pname, param);
 | |
| // }
 | |
| // static void  glowMultiTexGenfvEXT(GPMULTITEXGENFVEXT fnptr, GLenum  texunit, GLenum  coord, GLenum  pname, const GLfloat * params) {
 | |
| //   (*fnptr)(texunit, coord, pname, params);
 | |
| // }
 | |
| // static void  glowMultiTexGeniEXT(GPMULTITEXGENIEXT fnptr, GLenum  texunit, GLenum  coord, GLenum  pname, GLint  param) {
 | |
| //   (*fnptr)(texunit, coord, pname, param);
 | |
| // }
 | |
| // static void  glowMultiTexGenivEXT(GPMULTITEXGENIVEXT fnptr, GLenum  texunit, GLenum  coord, GLenum  pname, const GLint * params) {
 | |
| //   (*fnptr)(texunit, coord, pname, params);
 | |
| // }
 | |
| // static void  glowMultiTexImage1DEXT(GPMULTITEXIMAGE1DEXT fnptr, GLenum  texunit, GLenum  target, GLint  level, GLint  internalformat, GLsizei  width, GLint  border, GLenum  format, GLenum  type, const void * pixels) {
 | |
| //   (*fnptr)(texunit, target, level, internalformat, width, border, format, type, pixels);
 | |
| // }
 | |
| // static void  glowMultiTexImage2DEXT(GPMULTITEXIMAGE2DEXT fnptr, GLenum  texunit, GLenum  target, GLint  level, GLint  internalformat, GLsizei  width, GLsizei  height, GLint  border, GLenum  format, GLenum  type, const void * pixels) {
 | |
| //   (*fnptr)(texunit, target, level, internalformat, width, height, border, format, type, pixels);
 | |
| // }
 | |
| // static void  glowMultiTexImage3DEXT(GPMULTITEXIMAGE3DEXT fnptr, GLenum  texunit, GLenum  target, GLint  level, GLint  internalformat, GLsizei  width, GLsizei  height, GLsizei  depth, GLint  border, GLenum  format, GLenum  type, const void * pixels) {
 | |
| //   (*fnptr)(texunit, target, level, internalformat, width, height, depth, border, format, type, pixels);
 | |
| // }
 | |
| // static void  glowMultiTexParameterIivEXT(GPMULTITEXPARAMETERIIVEXT fnptr, GLenum  texunit, GLenum  target, GLenum  pname, const GLint * params) {
 | |
| //   (*fnptr)(texunit, target, pname, params);
 | |
| // }
 | |
| // static void  glowMultiTexParameterIuivEXT(GPMULTITEXPARAMETERIUIVEXT fnptr, GLenum  texunit, GLenum  target, GLenum  pname, const GLuint * params) {
 | |
| //   (*fnptr)(texunit, target, pname, params);
 | |
| // }
 | |
| // static void  glowMultiTexParameterfEXT(GPMULTITEXPARAMETERFEXT fnptr, GLenum  texunit, GLenum  target, GLenum  pname, GLfloat  param) {
 | |
| //   (*fnptr)(texunit, target, pname, param);
 | |
| // }
 | |
| // static void  glowMultiTexParameterfvEXT(GPMULTITEXPARAMETERFVEXT fnptr, GLenum  texunit, GLenum  target, GLenum  pname, const GLfloat * params) {
 | |
| //   (*fnptr)(texunit, target, pname, params);
 | |
| // }
 | |
| // static void  glowMultiTexParameteriEXT(GPMULTITEXPARAMETERIEXT fnptr, GLenum  texunit, GLenum  target, GLenum  pname, GLint  param) {
 | |
| //   (*fnptr)(texunit, target, pname, param);
 | |
| // }
 | |
| // static void  glowMultiTexParameterivEXT(GPMULTITEXPARAMETERIVEXT fnptr, GLenum  texunit, GLenum  target, GLenum  pname, const GLint * params) {
 | |
| //   (*fnptr)(texunit, target, pname, params);
 | |
| // }
 | |
| // static void  glowMultiTexRenderbufferEXT(GPMULTITEXRENDERBUFFEREXT fnptr, GLenum  texunit, GLenum  target, GLuint  renderbuffer) {
 | |
| //   (*fnptr)(texunit, target, renderbuffer);
 | |
| // }
 | |
| // static void  glowMultiTexSubImage1DEXT(GPMULTITEXSUBIMAGE1DEXT fnptr, GLenum  texunit, GLenum  target, GLint  level, GLint  xoffset, GLsizei  width, GLenum  format, GLenum  type, const void * pixels) {
 | |
| //   (*fnptr)(texunit, target, level, xoffset, width, format, type, pixels);
 | |
| // }
 | |
| // static void  glowMultiTexSubImage2DEXT(GPMULTITEXSUBIMAGE2DEXT fnptr, GLenum  texunit, GLenum  target, GLint  level, GLint  xoffset, GLint  yoffset, GLsizei  width, GLsizei  height, GLenum  format, GLenum  type, const void * pixels) {
 | |
| //   (*fnptr)(texunit, target, level, xoffset, yoffset, width, height, format, type, pixels);
 | |
| // }
 | |
| // static void  glowMultiTexSubImage3DEXT(GPMULTITEXSUBIMAGE3DEXT fnptr, GLenum  texunit, GLenum  target, GLint  level, GLint  xoffset, GLint  yoffset, GLint  zoffset, GLsizei  width, GLsizei  height, GLsizei  depth, GLenum  format, GLenum  type, const void * pixels) {
 | |
| //   (*fnptr)(texunit, target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
 | |
| // }
 | |
| // static void  glowMulticastBarrierNV(GPMULTICASTBARRIERNV fnptr) {
 | |
| //   (*fnptr)();
 | |
| // }
 | |
| // static void  glowMulticastBlitFramebufferNV(GPMULTICASTBLITFRAMEBUFFERNV fnptr, GLuint  srcGpu, GLuint  dstGpu, GLint  srcX0, GLint  srcY0, GLint  srcX1, GLint  srcY1, GLint  dstX0, GLint  dstY0, GLint  dstX1, GLint  dstY1, GLbitfield  mask, GLenum  filter) {
 | |
| //   (*fnptr)(srcGpu, dstGpu, srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter);
 | |
| // }
 | |
| // static void  glowMulticastBufferSubDataNV(GPMULTICASTBUFFERSUBDATANV fnptr, GLbitfield  gpuMask, GLuint  buffer, GLintptr  offset, GLsizeiptr  size, const void * data) {
 | |
| //   (*fnptr)(gpuMask, buffer, offset, size, data);
 | |
| // }
 | |
| // static void  glowMulticastCopyBufferSubDataNV(GPMULTICASTCOPYBUFFERSUBDATANV fnptr, GLuint  readGpu, GLbitfield  writeGpuMask, GLuint  readBuffer, GLuint  writeBuffer, GLintptr  readOffset, GLintptr  writeOffset, GLsizeiptr  size) {
 | |
| //   (*fnptr)(readGpu, writeGpuMask, readBuffer, writeBuffer, readOffset, writeOffset, size);
 | |
| // }
 | |
| // static void  glowMulticastCopyImageSubDataNV(GPMULTICASTCOPYIMAGESUBDATANV fnptr, GLuint  srcGpu, GLbitfield  dstGpuMask, GLuint  srcName, GLenum  srcTarget, GLint  srcLevel, GLint  srcX, GLint  srcY, GLint  srcZ, GLuint  dstName, GLenum  dstTarget, GLint  dstLevel, GLint  dstX, GLint  dstY, GLint  dstZ, GLsizei  srcWidth, GLsizei  srcHeight, GLsizei  srcDepth) {
 | |
| //   (*fnptr)(srcGpu, dstGpuMask, srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, srcWidth, srcHeight, srcDepth);
 | |
| // }
 | |
| // static void  glowMulticastFramebufferSampleLocationsfvNV(GPMULTICASTFRAMEBUFFERSAMPLELOCATIONSFVNV fnptr, GLuint  gpu, GLuint  framebuffer, GLuint  start, GLsizei  count, const GLfloat * v) {
 | |
| //   (*fnptr)(gpu, framebuffer, start, count, v);
 | |
| // }
 | |
| // static void  glowMulticastGetQueryObjecti64vNV(GPMULTICASTGETQUERYOBJECTI64VNV fnptr, GLuint  gpu, GLuint  id, GLenum  pname, GLint64 * params) {
 | |
| //   (*fnptr)(gpu, id, pname, params);
 | |
| // }
 | |
| // static void  glowMulticastGetQueryObjectivNV(GPMULTICASTGETQUERYOBJECTIVNV fnptr, GLuint  gpu, GLuint  id, GLenum  pname, GLint * params) {
 | |
| //   (*fnptr)(gpu, id, pname, params);
 | |
| // }
 | |
| // static void  glowMulticastGetQueryObjectui64vNV(GPMULTICASTGETQUERYOBJECTUI64VNV fnptr, GLuint  gpu, GLuint  id, GLenum  pname, GLuint64 * params) {
 | |
| //   (*fnptr)(gpu, id, pname, params);
 | |
| // }
 | |
| // static void  glowMulticastGetQueryObjectuivNV(GPMULTICASTGETQUERYOBJECTUIVNV fnptr, GLuint  gpu, GLuint  id, GLenum  pname, GLuint * params) {
 | |
| //   (*fnptr)(gpu, id, pname, params);
 | |
| // }
 | |
| // static void  glowMulticastWaitSyncNV(GPMULTICASTWAITSYNCNV fnptr, GLuint  signalGpu, GLbitfield  waitGpuMask) {
 | |
| //   (*fnptr)(signalGpu, waitGpuMask);
 | |
| // }
 | |
| // static void  glowNamedBufferData(GPNAMEDBUFFERDATA fnptr, GLuint  buffer, GLsizeiptr  size, const void * data, GLenum  usage) {
 | |
| //   (*fnptr)(buffer, size, data, usage);
 | |
| // }
 | |
| // static void  glowNamedBufferDataEXT(GPNAMEDBUFFERDATAEXT fnptr, GLuint  buffer, GLsizeiptr  size, const void * data, GLenum  usage) {
 | |
| //   (*fnptr)(buffer, size, data, usage);
 | |
| // }
 | |
| // static void  glowNamedBufferPageCommitmentARB(GPNAMEDBUFFERPAGECOMMITMENTARB fnptr, GLuint  buffer, GLintptr  offset, GLsizeiptr  size, GLboolean  commit) {
 | |
| //   (*fnptr)(buffer, offset, size, commit);
 | |
| // }
 | |
| // static void  glowNamedBufferPageCommitmentEXT(GPNAMEDBUFFERPAGECOMMITMENTEXT fnptr, GLuint  buffer, GLintptr  offset, GLsizeiptr  size, GLboolean  commit) {
 | |
| //   (*fnptr)(buffer, offset, size, commit);
 | |
| // }
 | |
| // static void  glowNamedBufferStorage(GPNAMEDBUFFERSTORAGE fnptr, GLuint  buffer, GLsizeiptr  size, const void * data, GLbitfield  flags) {
 | |
| //   (*fnptr)(buffer, size, data, flags);
 | |
| // }
 | |
| // static void  glowNamedBufferStorageEXT(GPNAMEDBUFFERSTORAGEEXT fnptr, GLuint  buffer, GLsizeiptr  size, const void * data, GLbitfield  flags) {
 | |
| //   (*fnptr)(buffer, size, data, flags);
 | |
| // }
 | |
| // static void  glowNamedBufferStorageExternalEXT(GPNAMEDBUFFERSTORAGEEXTERNALEXT fnptr, GLuint  buffer, GLintptr  offset, GLsizeiptr  size, GLeglClientBufferEXT  clientBuffer, GLbitfield  flags) {
 | |
| //   (*fnptr)(buffer, offset, size, clientBuffer, flags);
 | |
| // }
 | |
| // static void  glowNamedBufferStorageMemEXT(GPNAMEDBUFFERSTORAGEMEMEXT fnptr, GLuint  buffer, GLsizeiptr  size, GLuint  memory, GLuint64  offset) {
 | |
| //   (*fnptr)(buffer, size, memory, offset);
 | |
| // }
 | |
| // static void  glowNamedBufferSubData(GPNAMEDBUFFERSUBDATA fnptr, GLuint  buffer, GLintptr  offset, GLsizeiptr  size, const void * data) {
 | |
| //   (*fnptr)(buffer, offset, size, data);
 | |
| // }
 | |
| // static void  glowNamedBufferSubDataEXT(GPNAMEDBUFFERSUBDATAEXT fnptr, GLuint  buffer, GLintptr  offset, GLsizeiptr  size, const void * data) {
 | |
| //   (*fnptr)(buffer, offset, size, data);
 | |
| // }
 | |
| // static void  glowNamedCopyBufferSubDataEXT(GPNAMEDCOPYBUFFERSUBDATAEXT fnptr, GLuint  readBuffer, GLuint  writeBuffer, GLintptr  readOffset, GLintptr  writeOffset, GLsizeiptr  size) {
 | |
| //   (*fnptr)(readBuffer, writeBuffer, readOffset, writeOffset, size);
 | |
| // }
 | |
| // static void  glowNamedFramebufferDrawBuffer(GPNAMEDFRAMEBUFFERDRAWBUFFER fnptr, GLuint  framebuffer, GLenum  buf) {
 | |
| //   (*fnptr)(framebuffer, buf);
 | |
| // }
 | |
| // static void  glowNamedFramebufferDrawBuffers(GPNAMEDFRAMEBUFFERDRAWBUFFERS fnptr, GLuint  framebuffer, GLsizei  n, const GLenum * bufs) {
 | |
| //   (*fnptr)(framebuffer, n, bufs);
 | |
| // }
 | |
| // static void  glowNamedFramebufferParameteri(GPNAMEDFRAMEBUFFERPARAMETERI fnptr, GLuint  framebuffer, GLenum  pname, GLint  param) {
 | |
| //   (*fnptr)(framebuffer, pname, param);
 | |
| // }
 | |
| // static void  glowNamedFramebufferParameteriEXT(GPNAMEDFRAMEBUFFERPARAMETERIEXT fnptr, GLuint  framebuffer, GLenum  pname, GLint  param) {
 | |
| //   (*fnptr)(framebuffer, pname, param);
 | |
| // }
 | |
| // static void  glowNamedFramebufferReadBuffer(GPNAMEDFRAMEBUFFERREADBUFFER fnptr, GLuint  framebuffer, GLenum  src) {
 | |
| //   (*fnptr)(framebuffer, src);
 | |
| // }
 | |
| // static void  glowNamedFramebufferRenderbuffer(GPNAMEDFRAMEBUFFERRENDERBUFFER fnptr, GLuint  framebuffer, GLenum  attachment, GLenum  renderbuffertarget, GLuint  renderbuffer) {
 | |
| //   (*fnptr)(framebuffer, attachment, renderbuffertarget, renderbuffer);
 | |
| // }
 | |
| // static void  glowNamedFramebufferRenderbufferEXT(GPNAMEDFRAMEBUFFERRENDERBUFFEREXT fnptr, GLuint  framebuffer, GLenum  attachment, GLenum  renderbuffertarget, GLuint  renderbuffer) {
 | |
| //   (*fnptr)(framebuffer, attachment, renderbuffertarget, renderbuffer);
 | |
| // }
 | |
| // static void  glowNamedFramebufferSampleLocationsfvARB(GPNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARB fnptr, GLuint  framebuffer, GLuint  start, GLsizei  count, const GLfloat * v) {
 | |
| //   (*fnptr)(framebuffer, start, count, v);
 | |
| // }
 | |
| // static void  glowNamedFramebufferSampleLocationsfvNV(GPNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNV fnptr, GLuint  framebuffer, GLuint  start, GLsizei  count, const GLfloat * v) {
 | |
| //   (*fnptr)(framebuffer, start, count, v);
 | |
| // }
 | |
| // static void  glowNamedFramebufferSamplePositionsfvAMD(GPNAMEDFRAMEBUFFERSAMPLEPOSITIONSFVAMD fnptr, GLuint  framebuffer, GLuint  numsamples, GLuint  pixelindex, const GLfloat * values) {
 | |
| //   (*fnptr)(framebuffer, numsamples, pixelindex, values);
 | |
| // }
 | |
| // static void  glowNamedFramebufferTexture(GPNAMEDFRAMEBUFFERTEXTURE fnptr, GLuint  framebuffer, GLenum  attachment, GLuint  texture, GLint  level) {
 | |
| //   (*fnptr)(framebuffer, attachment, texture, level);
 | |
| // }
 | |
| // static void  glowNamedFramebufferTexture1DEXT(GPNAMEDFRAMEBUFFERTEXTURE1DEXT fnptr, GLuint  framebuffer, GLenum  attachment, GLenum  textarget, GLuint  texture, GLint  level) {
 | |
| //   (*fnptr)(framebuffer, attachment, textarget, texture, level);
 | |
| // }
 | |
| // static void  glowNamedFramebufferTexture2DEXT(GPNAMEDFRAMEBUFFERTEXTURE2DEXT fnptr, GLuint  framebuffer, GLenum  attachment, GLenum  textarget, GLuint  texture, GLint  level) {
 | |
| //   (*fnptr)(framebuffer, attachment, textarget, texture, level);
 | |
| // }
 | |
| // static void  glowNamedFramebufferTexture3DEXT(GPNAMEDFRAMEBUFFERTEXTURE3DEXT fnptr, GLuint  framebuffer, GLenum  attachment, GLenum  textarget, GLuint  texture, GLint  level, GLint  zoffset) {
 | |
| //   (*fnptr)(framebuffer, attachment, textarget, texture, level, zoffset);
 | |
| // }
 | |
| // static void  glowNamedFramebufferTextureEXT(GPNAMEDFRAMEBUFFERTEXTUREEXT fnptr, GLuint  framebuffer, GLenum  attachment, GLuint  texture, GLint  level) {
 | |
| //   (*fnptr)(framebuffer, attachment, texture, level);
 | |
| // }
 | |
| // static void  glowNamedFramebufferTextureFaceEXT(GPNAMEDFRAMEBUFFERTEXTUREFACEEXT fnptr, GLuint  framebuffer, GLenum  attachment, GLuint  texture, GLint  level, GLenum  face) {
 | |
| //   (*fnptr)(framebuffer, attachment, texture, level, face);
 | |
| // }
 | |
| // static void  glowNamedFramebufferTextureLayer(GPNAMEDFRAMEBUFFERTEXTURELAYER fnptr, GLuint  framebuffer, GLenum  attachment, GLuint  texture, GLint  level, GLint  layer) {
 | |
| //   (*fnptr)(framebuffer, attachment, texture, level, layer);
 | |
| // }
 | |
| // static void  glowNamedFramebufferTextureLayerEXT(GPNAMEDFRAMEBUFFERTEXTURELAYEREXT fnptr, GLuint  framebuffer, GLenum  attachment, GLuint  texture, GLint  level, GLint  layer) {
 | |
| //   (*fnptr)(framebuffer, attachment, texture, level, layer);
 | |
| // }
 | |
| // static void  glowNamedProgramLocalParameter4dEXT(GPNAMEDPROGRAMLOCALPARAMETER4DEXT fnptr, GLuint  program, GLenum  target, GLuint  index, GLdouble  x, GLdouble  y, GLdouble  z, GLdouble  w) {
 | |
| //   (*fnptr)(program, target, index, x, y, z, w);
 | |
| // }
 | |
| // static void  glowNamedProgramLocalParameter4dvEXT(GPNAMEDPROGRAMLOCALPARAMETER4DVEXT fnptr, GLuint  program, GLenum  target, GLuint  index, const GLdouble * params) {
 | |
| //   (*fnptr)(program, target, index, params);
 | |
| // }
 | |
| // static void  glowNamedProgramLocalParameter4fEXT(GPNAMEDPROGRAMLOCALPARAMETER4FEXT fnptr, GLuint  program, GLenum  target, GLuint  index, GLfloat  x, GLfloat  y, GLfloat  z, GLfloat  w) {
 | |
| //   (*fnptr)(program, target, index, x, y, z, w);
 | |
| // }
 | |
| // static void  glowNamedProgramLocalParameter4fvEXT(GPNAMEDPROGRAMLOCALPARAMETER4FVEXT fnptr, GLuint  program, GLenum  target, GLuint  index, const GLfloat * params) {
 | |
| //   (*fnptr)(program, target, index, params);
 | |
| // }
 | |
| // static void  glowNamedProgramLocalParameterI4iEXT(GPNAMEDPROGRAMLOCALPARAMETERI4IEXT fnptr, GLuint  program, GLenum  target, GLuint  index, GLint  x, GLint  y, GLint  z, GLint  w) {
 | |
| //   (*fnptr)(program, target, index, x, y, z, w);
 | |
| // }
 | |
| // static void  glowNamedProgramLocalParameterI4ivEXT(GPNAMEDPROGRAMLOCALPARAMETERI4IVEXT fnptr, GLuint  program, GLenum  target, GLuint  index, const GLint * params) {
 | |
| //   (*fnptr)(program, target, index, params);
 | |
| // }
 | |
| // static void  glowNamedProgramLocalParameterI4uiEXT(GPNAMEDPROGRAMLOCALPARAMETERI4UIEXT fnptr, GLuint  program, GLenum  target, GLuint  index, GLuint  x, GLuint  y, GLuint  z, GLuint  w) {
 | |
| //   (*fnptr)(program, target, index, x, y, z, w);
 | |
| // }
 | |
| // static void  glowNamedProgramLocalParameterI4uivEXT(GPNAMEDPROGRAMLOCALPARAMETERI4UIVEXT fnptr, GLuint  program, GLenum  target, GLuint  index, const GLuint * params) {
 | |
| //   (*fnptr)(program, target, index, params);
 | |
| // }
 | |
| // static void  glowNamedProgramLocalParameters4fvEXT(GPNAMEDPROGRAMLOCALPARAMETERS4FVEXT fnptr, GLuint  program, GLenum  target, GLuint  index, GLsizei  count, const GLfloat * params) {
 | |
| //   (*fnptr)(program, target, index, count, params);
 | |
| // }
 | |
| // static void  glowNamedProgramLocalParametersI4ivEXT(GPNAMEDPROGRAMLOCALPARAMETERSI4IVEXT fnptr, GLuint  program, GLenum  target, GLuint  index, GLsizei  count, const GLint * params) {
 | |
| //   (*fnptr)(program, target, index, count, params);
 | |
| // }
 | |
| // static void  glowNamedProgramLocalParametersI4uivEXT(GPNAMEDPROGRAMLOCALPARAMETERSI4UIVEXT fnptr, GLuint  program, GLenum  target, GLuint  index, GLsizei  count, const GLuint * params) {
 | |
| //   (*fnptr)(program, target, index, count, params);
 | |
| // }
 | |
| // static void  glowNamedProgramStringEXT(GPNAMEDPROGRAMSTRINGEXT fnptr, GLuint  program, GLenum  target, GLenum  format, GLsizei  len, const void * string) {
 | |
| //   (*fnptr)(program, target, format, len, string);
 | |
| // }
 | |
| // static void  glowNamedRenderbufferStorage(GPNAMEDRENDERBUFFERSTORAGE fnptr, GLuint  renderbuffer, GLenum  internalformat, GLsizei  width, GLsizei  height) {
 | |
| //   (*fnptr)(renderbuffer, internalformat, width, height);
 | |
| // }
 | |
| // static void  glowNamedRenderbufferStorageEXT(GPNAMEDRENDERBUFFERSTORAGEEXT fnptr, GLuint  renderbuffer, GLenum  internalformat, GLsizei  width, GLsizei  height) {
 | |
| //   (*fnptr)(renderbuffer, internalformat, width, height);
 | |
| // }
 | |
| // static void  glowNamedRenderbufferStorageMultisample(GPNAMEDRENDERBUFFERSTORAGEMULTISAMPLE fnptr, GLuint  renderbuffer, GLsizei  samples, GLenum  internalformat, GLsizei  width, GLsizei  height) {
 | |
| //   (*fnptr)(renderbuffer, samples, internalformat, width, height);
 | |
| // }
 | |
| // static void  glowNamedRenderbufferStorageMultisampleCoverageEXT(GPNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXT fnptr, GLuint  renderbuffer, GLsizei  coverageSamples, GLsizei  colorSamples, GLenum  internalformat, GLsizei  width, GLsizei  height) {
 | |
| //   (*fnptr)(renderbuffer, coverageSamples, colorSamples, internalformat, width, height);
 | |
| // }
 | |
| // static void  glowNamedRenderbufferStorageMultisampleEXT(GPNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXT fnptr, GLuint  renderbuffer, GLsizei  samples, GLenum  internalformat, GLsizei  width, GLsizei  height) {
 | |
| //   (*fnptr)(renderbuffer, samples, internalformat, width, height);
 | |
| // }
 | |
| // static void  glowNamedStringARB(GPNAMEDSTRINGARB fnptr, GLenum  type, GLint  namelen, const GLchar * name, GLint  stringlen, const GLchar * string) {
 | |
| //   (*fnptr)(type, namelen, name, stringlen, string);
 | |
| // }
 | |
| // static void  glowNewList(GPNEWLIST fnptr, GLuint  list, GLenum  mode) {
 | |
| //   (*fnptr)(list, mode);
 | |
| // }
 | |
| // static GLuint  glowNewObjectBufferATI(GPNEWOBJECTBUFFERATI fnptr, GLsizei  size, const void * pointer, GLenum  usage) {
 | |
| //   return (*fnptr)(size, pointer, usage);
 | |
| // }
 | |
| // static void  glowNormal3b(GPNORMAL3B fnptr, GLbyte  nx, GLbyte  ny, GLbyte  nz) {
 | |
| //   (*fnptr)(nx, ny, nz);
 | |
| // }
 | |
| // static void  glowNormal3bv(GPNORMAL3BV fnptr, const GLbyte * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowNormal3d(GPNORMAL3D fnptr, GLdouble  nx, GLdouble  ny, GLdouble  nz) {
 | |
| //   (*fnptr)(nx, ny, nz);
 | |
| // }
 | |
| // static void  glowNormal3dv(GPNORMAL3DV fnptr, const GLdouble * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowNormal3f(GPNORMAL3F fnptr, GLfloat  nx, GLfloat  ny, GLfloat  nz) {
 | |
| //   (*fnptr)(nx, ny, nz);
 | |
| // }
 | |
| // static void  glowNormal3fVertex3fSUN(GPNORMAL3FVERTEX3FSUN fnptr, GLfloat  nx, GLfloat  ny, GLfloat  nz, GLfloat  x, GLfloat  y, GLfloat  z) {
 | |
| //   (*fnptr)(nx, ny, nz, x, y, z);
 | |
| // }
 | |
| // static void  glowNormal3fVertex3fvSUN(GPNORMAL3FVERTEX3FVSUN fnptr, const GLfloat * n, const GLfloat * v) {
 | |
| //   (*fnptr)(n, v);
 | |
| // }
 | |
| // static void  glowNormal3fv(GPNORMAL3FV fnptr, const GLfloat * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowNormal3hNV(GPNORMAL3HNV fnptr, GLhalfNV  nx, GLhalfNV  ny, GLhalfNV  nz) {
 | |
| //   (*fnptr)(nx, ny, nz);
 | |
| // }
 | |
| // static void  glowNormal3hvNV(GPNORMAL3HVNV fnptr, const GLhalfNV * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowNormal3i(GPNORMAL3I fnptr, GLint  nx, GLint  ny, GLint  nz) {
 | |
| //   (*fnptr)(nx, ny, nz);
 | |
| // }
 | |
| // static void  glowNormal3iv(GPNORMAL3IV fnptr, const GLint * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowNormal3s(GPNORMAL3S fnptr, GLshort  nx, GLshort  ny, GLshort  nz) {
 | |
| //   (*fnptr)(nx, ny, nz);
 | |
| // }
 | |
| // static void  glowNormal3sv(GPNORMAL3SV fnptr, const GLshort * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowNormal3xOES(GPNORMAL3XOES fnptr, GLfixed  nx, GLfixed  ny, GLfixed  nz) {
 | |
| //   (*fnptr)(nx, ny, nz);
 | |
| // }
 | |
| // static void  glowNormal3xvOES(GPNORMAL3XVOES fnptr, const GLfixed * coords) {
 | |
| //   (*fnptr)(coords);
 | |
| // }
 | |
| // static void  glowNormalFormatNV(GPNORMALFORMATNV fnptr, GLenum  type, GLsizei  stride) {
 | |
| //   (*fnptr)(type, stride);
 | |
| // }
 | |
| // static void  glowNormalPointer(GPNORMALPOINTER fnptr, GLenum  type, GLsizei  stride, const void * pointer) {
 | |
| //   (*fnptr)(type, stride, pointer);
 | |
| // }
 | |
| // static void  glowNormalPointerEXT(GPNORMALPOINTEREXT fnptr, GLenum  type, GLsizei  stride, GLsizei  count, const void * pointer) {
 | |
| //   (*fnptr)(type, stride, count, pointer);
 | |
| // }
 | |
| // static void  glowNormalPointerListIBM(GPNORMALPOINTERLISTIBM fnptr, GLenum  type, GLint  stride, const void ** pointer, GLint  ptrstride) {
 | |
| //   (*fnptr)(type, stride, pointer, ptrstride);
 | |
| // }
 | |
| // static void  glowNormalPointervINTEL(GPNORMALPOINTERVINTEL fnptr, GLenum  type, const void ** pointer) {
 | |
| //   (*fnptr)(type, pointer);
 | |
| // }
 | |
| // static void  glowNormalStream3bATI(GPNORMALSTREAM3BATI fnptr, GLenum  stream, GLbyte  nx, GLbyte  ny, GLbyte  nz) {
 | |
| //   (*fnptr)(stream, nx, ny, nz);
 | |
| // }
 | |
| // static void  glowNormalStream3bvATI(GPNORMALSTREAM3BVATI fnptr, GLenum  stream, const GLbyte * coords) {
 | |
| //   (*fnptr)(stream, coords);
 | |
| // }
 | |
| // static void  glowNormalStream3dATI(GPNORMALSTREAM3DATI fnptr, GLenum  stream, GLdouble  nx, GLdouble  ny, GLdouble  nz) {
 | |
| //   (*fnptr)(stream, nx, ny, nz);
 | |
| // }
 | |
| // static void  glowNormalStream3dvATI(GPNORMALSTREAM3DVATI fnptr, GLenum  stream, const GLdouble * coords) {
 | |
| //   (*fnptr)(stream, coords);
 | |
| // }
 | |
| // static void  glowNormalStream3fATI(GPNORMALSTREAM3FATI fnptr, GLenum  stream, GLfloat  nx, GLfloat  ny, GLfloat  nz) {
 | |
| //   (*fnptr)(stream, nx, ny, nz);
 | |
| // }
 | |
| // static void  glowNormalStream3fvATI(GPNORMALSTREAM3FVATI fnptr, GLenum  stream, const GLfloat * coords) {
 | |
| //   (*fnptr)(stream, coords);
 | |
| // }
 | |
| // static void  glowNormalStream3iATI(GPNORMALSTREAM3IATI fnptr, GLenum  stream, GLint  nx, GLint  ny, GLint  nz) {
 | |
| //   (*fnptr)(stream, nx, ny, nz);
 | |
| // }
 | |
| // static void  glowNormalStream3ivATI(GPNORMALSTREAM3IVATI fnptr, GLenum  stream, const GLint * coords) {
 | |
| //   (*fnptr)(stream, coords);
 | |
| // }
 | |
| // static void  glowNormalStream3sATI(GPNORMALSTREAM3SATI fnptr, GLenum  stream, GLshort  nx, GLshort  ny, GLshort  nz) {
 | |
| //   (*fnptr)(stream, nx, ny, nz);
 | |
| // }
 | |
| // static void  glowNormalStream3svATI(GPNORMALSTREAM3SVATI fnptr, GLenum  stream, const GLshort * coords) {
 | |
| //   (*fnptr)(stream, coords);
 | |
| // }
 | |
| // static void  glowObjectLabel(GPOBJECTLABEL fnptr, GLenum  identifier, GLuint  name, GLsizei  length, const GLchar * label) {
 | |
| //   (*fnptr)(identifier, name, length, label);
 | |
| // }
 | |
| // static void  glowObjectLabelKHR(GPOBJECTLABELKHR fnptr, GLenum  identifier, GLuint  name, GLsizei  length, const GLchar * label) {
 | |
| //   (*fnptr)(identifier, name, length, label);
 | |
| // }
 | |
| // static void  glowObjectPtrLabel(GPOBJECTPTRLABEL fnptr, const void * ptr, GLsizei  length, const GLchar * label) {
 | |
| //   (*fnptr)(ptr, length, label);
 | |
| // }
 | |
| // static void  glowObjectPtrLabelKHR(GPOBJECTPTRLABELKHR fnptr, const void * ptr, GLsizei  length, const GLchar * label) {
 | |
| //   (*fnptr)(ptr, length, label);
 | |
| // }
 | |
| // static GLenum  glowObjectPurgeableAPPLE(GPOBJECTPURGEABLEAPPLE fnptr, GLenum  objectType, GLuint  name, GLenum  option) {
 | |
| //   return (*fnptr)(objectType, name, option);
 | |
| // }
 | |
| // static GLenum  glowObjectUnpurgeableAPPLE(GPOBJECTUNPURGEABLEAPPLE fnptr, GLenum  objectType, GLuint  name, GLenum  option) {
 | |
| //   return (*fnptr)(objectType, name, option);
 | |
| // }
 | |
| // static void  glowOrtho(GPORTHO fnptr, GLdouble  left, GLdouble  right, GLdouble  bottom, GLdouble  top, GLdouble  zNear, GLdouble  zFar) {
 | |
| //   (*fnptr)(left, right, bottom, top, zNear, zFar);
 | |
| // }
 | |
| // static void  glowOrthofOES(GPORTHOFOES fnptr, GLfloat  l, GLfloat  r, GLfloat  b, GLfloat  t, GLfloat  n, GLfloat  f) {
 | |
| //   (*fnptr)(l, r, b, t, n, f);
 | |
| // }
 | |
| // static void  glowOrthoxOES(GPORTHOXOES fnptr, GLfixed  l, GLfixed  r, GLfixed  b, GLfixed  t, GLfixed  n, GLfixed  f) {
 | |
| //   (*fnptr)(l, r, b, t, n, f);
 | |
| // }
 | |
| // static void  glowPNTrianglesfATI(GPPNTRIANGLESFATI fnptr, GLenum  pname, GLfloat  param) {
 | |
| //   (*fnptr)(pname, param);
 | |
| // }
 | |
| // static void  glowPNTrianglesiATI(GPPNTRIANGLESIATI fnptr, GLenum  pname, GLint  param) {
 | |
| //   (*fnptr)(pname, param);
 | |
| // }
 | |
| // static void  glowPassTexCoordATI(GPPASSTEXCOORDATI fnptr, GLuint  dst, GLuint  coord, GLenum  swizzle) {
 | |
| //   (*fnptr)(dst, coord, swizzle);
 | |
| // }
 | |
| // static void  glowPassThrough(GPPASSTHROUGH fnptr, GLfloat  token) {
 | |
| //   (*fnptr)(token);
 | |
| // }
 | |
| // static void  glowPassThroughxOES(GPPASSTHROUGHXOES fnptr, GLfixed  token) {
 | |
| //   (*fnptr)(token);
 | |
| // }
 | |
| // static void  glowPatchParameterfv(GPPATCHPARAMETERFV fnptr, GLenum  pname, const GLfloat * values) {
 | |
| //   (*fnptr)(pname, values);
 | |
| // }
 | |
| // static void  glowPatchParameteri(GPPATCHPARAMETERI fnptr, GLenum  pname, GLint  value) {
 | |
| //   (*fnptr)(pname, value);
 | |
| // }
 | |
| // static void  glowPathCommandsNV(GPPATHCOMMANDSNV fnptr, GLuint  path, GLsizei  numCommands, const GLubyte * commands, GLsizei  numCoords, GLenum  coordType, const void * coords) {
 | |
| //   (*fnptr)(path, numCommands, commands, numCoords, coordType, coords);
 | |
| // }
 | |
| // static void  glowPathCoordsNV(GPPATHCOORDSNV fnptr, GLuint  path, GLsizei  numCoords, GLenum  coordType, const void * coords) {
 | |
| //   (*fnptr)(path, numCoords, coordType, coords);
 | |
| // }
 | |
| // static void  glowPathCoverDepthFuncNV(GPPATHCOVERDEPTHFUNCNV fnptr, GLenum  func) {
 | |
| //   (*fnptr)(func);
 | |
| // }
 | |
| // static void  glowPathDashArrayNV(GPPATHDASHARRAYNV fnptr, GLuint  path, GLsizei  dashCount, const GLfloat * dashArray) {
 | |
| //   (*fnptr)(path, dashCount, dashArray);
 | |
| // }
 | |
| // static GLenum  glowPathGlyphIndexArrayNV(GPPATHGLYPHINDEXARRAYNV fnptr, GLuint  firstPathName, GLenum  fontTarget, const void * fontName, GLbitfield  fontStyle, GLuint  firstGlyphIndex, GLsizei  numGlyphs, GLuint  pathParameterTemplate, GLfloat  emScale) {
 | |
| //   return (*fnptr)(firstPathName, fontTarget, fontName, fontStyle, firstGlyphIndex, numGlyphs, pathParameterTemplate, emScale);
 | |
| // }
 | |
| // static GLenum  glowPathGlyphIndexRangeNV(GPPATHGLYPHINDEXRANGENV fnptr, GLenum  fontTarget, const void * fontName, GLbitfield  fontStyle, GLuint  pathParameterTemplate, GLfloat  emScale, GLuint * baseAndCount) {
 | |
| //   return (*fnptr)(fontTarget, fontName, fontStyle, pathParameterTemplate, emScale, baseAndCount);
 | |
| // }
 | |
| // static void  glowPathGlyphRangeNV(GPPATHGLYPHRANGENV fnptr, GLuint  firstPathName, GLenum  fontTarget, const void * fontName, GLbitfield  fontStyle, GLuint  firstGlyph, GLsizei  numGlyphs, GLenum  handleMissingGlyphs, GLuint  pathParameterTemplate, GLfloat  emScale) {
 | |
| //   (*fnptr)(firstPathName, fontTarget, fontName, fontStyle, firstGlyph, numGlyphs, handleMissingGlyphs, pathParameterTemplate, emScale);
 | |
| // }
 | |
| // static void  glowPathGlyphsNV(GPPATHGLYPHSNV fnptr, GLuint  firstPathName, GLenum  fontTarget, const void * fontName, GLbitfield  fontStyle, GLsizei  numGlyphs, GLenum  type, const void * charcodes, GLenum  handleMissingGlyphs, GLuint  pathParameterTemplate, GLfloat  emScale) {
 | |
| //   (*fnptr)(firstPathName, fontTarget, fontName, fontStyle, numGlyphs, type, charcodes, handleMissingGlyphs, pathParameterTemplate, emScale);
 | |
| // }
 | |
| // static GLenum  glowPathMemoryGlyphIndexArrayNV(GPPATHMEMORYGLYPHINDEXARRAYNV fnptr, GLuint  firstPathName, GLenum  fontTarget, GLsizeiptr  fontSize, const void * fontData, GLsizei  faceIndex, GLuint  firstGlyphIndex, GLsizei  numGlyphs, GLuint  pathParameterTemplate, GLfloat  emScale) {
 | |
| //   return (*fnptr)(firstPathName, fontTarget, fontSize, fontData, faceIndex, firstGlyphIndex, numGlyphs, pathParameterTemplate, emScale);
 | |
| // }
 | |
| // static void  glowPathParameterfNV(GPPATHPARAMETERFNV fnptr, GLuint  path, GLenum  pname, GLfloat  value) {
 | |
| //   (*fnptr)(path, pname, value);
 | |
| // }
 | |
| // static void  glowPathParameterfvNV(GPPATHPARAMETERFVNV fnptr, GLuint  path, GLenum  pname, const GLfloat * value) {
 | |
| //   (*fnptr)(path, pname, value);
 | |
| // }
 | |
| // static void  glowPathParameteriNV(GPPATHPARAMETERINV fnptr, GLuint  path, GLenum  pname, GLint  value) {
 | |
| //   (*fnptr)(path, pname, value);
 | |
| // }
 | |
| // static void  glowPathParameterivNV(GPPATHPARAMETERIVNV fnptr, GLuint  path, GLenum  pname, const GLint * value) {
 | |
| //   (*fnptr)(path, pname, value);
 | |
| // }
 | |
| // static void  glowPathStencilDepthOffsetNV(GPPATHSTENCILDEPTHOFFSETNV fnptr, GLfloat  factor, GLfloat  units) {
 | |
| //   (*fnptr)(factor, units);
 | |
| // }
 | |
| // static void  glowPathStencilFuncNV(GPPATHSTENCILFUNCNV fnptr, GLenum  func, GLint  ref, GLuint  mask) {
 | |
| //   (*fnptr)(func, ref, mask);
 | |
| // }
 | |
| // static void  glowPathStringNV(GPPATHSTRINGNV fnptr, GLuint  path, GLenum  format, GLsizei  length, const void * pathString) {
 | |
| //   (*fnptr)(path, format, length, pathString);
 | |
| // }
 | |
| // static void  glowPathSubCommandsNV(GPPATHSUBCOMMANDSNV fnptr, GLuint  path, GLsizei  commandStart, GLsizei  commandsToDelete, GLsizei  numCommands, const GLubyte * commands, GLsizei  numCoords, GLenum  coordType, const void * coords) {
 | |
| //   (*fnptr)(path, commandStart, commandsToDelete, numCommands, commands, numCoords, coordType, coords);
 | |
| // }
 | |
| // static void  glowPathSubCoordsNV(GPPATHSUBCOORDSNV fnptr, GLuint  path, GLsizei  coordStart, GLsizei  numCoords, GLenum  coordType, const void * coords) {
 | |
| //   (*fnptr)(path, coordStart, numCoords, coordType, coords);
 | |
| // }
 | |
| // static void  glowPauseTransformFeedback(GPPAUSETRANSFORMFEEDBACK fnptr) {
 | |
| //   (*fnptr)();
 | |
| // }
 | |
| // static void  glowPauseTransformFeedbackNV(GPPAUSETRANSFORMFEEDBACKNV fnptr) {
 | |
| //   (*fnptr)();
 | |
| // }
 | |
| // static void  glowPixelDataRangeNV(GPPIXELDATARANGENV fnptr, GLenum  target, GLsizei  length, const void * pointer) {
 | |
| //   (*fnptr)(target, length, pointer);
 | |
| // }
 | |
| // static void  glowPixelMapfv(GPPIXELMAPFV fnptr, GLenum  map, GLsizei  mapsize, const GLfloat * values) {
 | |
| //   (*fnptr)(map, mapsize, values);
 | |
| // }
 | |
| // static void  glowPixelMapuiv(GPPIXELMAPUIV fnptr, GLenum  map, GLsizei  mapsize, const GLuint * values) {
 | |
| //   (*fnptr)(map, mapsize, values);
 | |
| // }
 | |
| // static void  glowPixelMapusv(GPPIXELMAPUSV fnptr, GLenum  map, GLsizei  mapsize, const GLushort * values) {
 | |
| //   (*fnptr)(map, mapsize, values);
 | |
| // }
 | |
| // static void  glowPixelMapx(GPPIXELMAPX fnptr, GLenum  map, GLint  size, const GLfixed * values) {
 | |
| //   (*fnptr)(map, size, values);
 | |
| // }
 | |
| // static void  glowPixelStoref(GPPIXELSTOREF fnptr, GLenum  pname, GLfloat  param) {
 | |
| //   (*fnptr)(pname, param);
 | |
| // }
 | |
| // static void  glowPixelStorei(GPPIXELSTOREI fnptr, GLenum  pname, GLint  param) {
 | |
| //   (*fnptr)(pname, param);
 | |
| // }
 | |
| // static void  glowPixelStorex(GPPIXELSTOREX fnptr, GLenum  pname, GLfixed  param) {
 | |
| //   (*fnptr)(pname, param);
 | |
| // }
 | |
| // static void  glowPixelTexGenParameterfSGIS(GPPIXELTEXGENPARAMETERFSGIS fnptr, GLenum  pname, GLfloat  param) {
 | |
| //   (*fnptr)(pname, param);
 | |
| // }
 | |
| // static void  glowPixelTexGenParameterfvSGIS(GPPIXELTEXGENPARAMETERFVSGIS fnptr, GLenum  pname, const GLfloat * params) {
 | |
| //   (*fnptr)(pname, params);
 | |
| // }
 | |
| // static void  glowPixelTexGenParameteriSGIS(GPPIXELTEXGENPARAMETERISGIS fnptr, GLenum  pname, GLint  param) {
 | |
| //   (*fnptr)(pname, param);
 | |
| // }
 | |
| // static void  glowPixelTexGenParameterivSGIS(GPPIXELTEXGENPARAMETERIVSGIS fnptr, GLenum  pname, const GLint * params) {
 | |
| //   (*fnptr)(pname, params);
 | |
| // }
 | |
| // static void  glowPixelTexGenSGIX(GPPIXELTEXGENSGIX fnptr, GLenum  mode) {
 | |
| //   (*fnptr)(mode);
 | |
| // }
 | |
| // static void  glowPixelTransferf(GPPIXELTRANSFERF fnptr, GLenum  pname, GLfloat  param) {
 | |
| //   (*fnptr)(pname, param);
 | |
| // }
 | |
| // static void  glowPixelTransferi(GPPIXELTRANSFERI fnptr, GLenum  pname, GLint  param) {
 | |
| //   (*fnptr)(pname, param);
 | |
| // }
 | |
| // static void  glowPixelTransferxOES(GPPIXELTRANSFERXOES fnptr, GLenum  pname, GLfixed  param) {
 | |
| //   (*fnptr)(pname, param);
 | |
| // }
 | |
| // static void  glowPixelTransformParameterfEXT(GPPIXELTRANSFORMPARAMETERFEXT fnptr, GLenum  target, GLenum  pname, GLfloat  param) {
 | |
| //   (*fnptr)(target, pname, param);
 | |
| // }
 | |
| // static void  glowPixelTransformParameterfvEXT(GPPIXELTRANSFORMPARAMETERFVEXT fnptr, GLenum  target, GLenum  pname, const GLfloat * params) {
 | |
| //   (*fnptr)(target, pname, params);
 | |
| // }
 | |
| // static void  glowPixelTransformParameteriEXT(GPPIXELTRANSFORMPARAMETERIEXT fnptr, GLenum  target, GLenum  pname, GLint  param) {
 | |
| //   (*fnptr)(target, pname, param);
 | |
| // }
 | |
| // static void  glowPixelTransformParameterivEXT(GPPIXELTRANSFORMPARAMETERIVEXT fnptr, GLenum  target, GLenum  pname, const GLint * params) {
 | |
| //   (*fnptr)(target, pname, params);
 | |
| // }
 | |
| // static void  glowPixelZoom(GPPIXELZOOM fnptr, GLfloat  xfactor, GLfloat  yfactor) {
 | |
| //   (*fnptr)(xfactor, yfactor);
 | |
| // }
 | |
| // static void  glowPixelZoomxOES(GPPIXELZOOMXOES fnptr, GLfixed  xfactor, GLfixed  yfactor) {
 | |
| //   (*fnptr)(xfactor, yfactor);
 | |
| // }
 | |
| // static GLboolean  glowPointAlongPathNV(GPPOINTALONGPATHNV fnptr, GLuint  path, GLsizei  startSegment, GLsizei  numSegments, GLfloat  distance, GLfloat * x, GLfloat * y, GLfloat * tangentX, GLfloat * tangentY) {
 | |
| //   return (*fnptr)(path, startSegment, numSegments, distance, x, y, tangentX, tangentY);
 | |
| // }
 | |
| // static void  glowPointParameterf(GPPOINTPARAMETERF fnptr, GLenum  pname, GLfloat  param) {
 | |
| //   (*fnptr)(pname, param);
 | |
| // }
 | |
| // static void  glowPointParameterfARB(GPPOINTPARAMETERFARB fnptr, GLenum  pname, GLfloat  param) {
 | |
| //   (*fnptr)(pname, param);
 | |
| // }
 | |
| // static void  glowPointParameterfEXT(GPPOINTPARAMETERFEXT fnptr, GLenum  pname, GLfloat  param) {
 | |
| //   (*fnptr)(pname, param);
 | |
| // }
 | |
| // static void  glowPointParameterfSGIS(GPPOINTPARAMETERFSGIS fnptr, GLenum  pname, GLfloat  param) {
 | |
| //   (*fnptr)(pname, param);
 | |
| // }
 | |
| // static void  glowPointParameterfv(GPPOINTPARAMETERFV fnptr, GLenum  pname, const GLfloat * params) {
 | |
| //   (*fnptr)(pname, params);
 | |
| // }
 | |
| // static void  glowPointParameterfvARB(GPPOINTPARAMETERFVARB fnptr, GLenum  pname, const GLfloat * params) {
 | |
| //   (*fnptr)(pname, params);
 | |
| // }
 | |
| // static void  glowPointParameterfvEXT(GPPOINTPARAMETERFVEXT fnptr, GLenum  pname, const GLfloat * params) {
 | |
| //   (*fnptr)(pname, params);
 | |
| // }
 | |
| // static void  glowPointParameterfvSGIS(GPPOINTPARAMETERFVSGIS fnptr, GLenum  pname, const GLfloat * params) {
 | |
| //   (*fnptr)(pname, params);
 | |
| // }
 | |
| // static void  glowPointParameteri(GPPOINTPARAMETERI fnptr, GLenum  pname, GLint  param) {
 | |
| //   (*fnptr)(pname, param);
 | |
| // }
 | |
| // static void  glowPointParameteriNV(GPPOINTPARAMETERINV fnptr, GLenum  pname, GLint  param) {
 | |
| //   (*fnptr)(pname, param);
 | |
| // }
 | |
| // static void  glowPointParameteriv(GPPOINTPARAMETERIV fnptr, GLenum  pname, const GLint * params) {
 | |
| //   (*fnptr)(pname, params);
 | |
| // }
 | |
| // static void  glowPointParameterivNV(GPPOINTPARAMETERIVNV fnptr, GLenum  pname, const GLint * params) {
 | |
| //   (*fnptr)(pname, params);
 | |
| // }
 | |
| // static void  glowPointParameterxOES(GPPOINTPARAMETERXOES fnptr, GLenum  pname, GLfixed  param) {
 | |
| //   (*fnptr)(pname, param);
 | |
| // }
 | |
| // static void  glowPointParameterxvOES(GPPOINTPARAMETERXVOES fnptr, GLenum  pname, const GLfixed * params) {
 | |
| //   (*fnptr)(pname, params);
 | |
| // }
 | |
| // static void  glowPointSize(GPPOINTSIZE fnptr, GLfloat  size) {
 | |
| //   (*fnptr)(size);
 | |
| // }
 | |
| // static void  glowPointSizexOES(GPPOINTSIZEXOES fnptr, GLfixed  size) {
 | |
| //   (*fnptr)(size);
 | |
| // }
 | |
| // static GLint  glowPollAsyncSGIX(GPPOLLASYNCSGIX fnptr, GLuint * markerp) {
 | |
| //   return (*fnptr)(markerp);
 | |
| // }
 | |
| // static GLint  glowPollInstrumentsSGIX(GPPOLLINSTRUMENTSSGIX fnptr, GLint * marker_p) {
 | |
| //   return (*fnptr)(marker_p);
 | |
| // }
 | |
| // static void  glowPolygonMode(GPPOLYGONMODE fnptr, GLenum  face, GLenum  mode) {
 | |
| //   (*fnptr)(face, mode);
 | |
| // }
 | |
| // static void  glowPolygonOffset(GPPOLYGONOFFSET fnptr, GLfloat  factor, GLfloat  units) {
 | |
| //   (*fnptr)(factor, units);
 | |
| // }
 | |
| // static void  glowPolygonOffsetClamp(GPPOLYGONOFFSETCLAMP fnptr, GLfloat  factor, GLfloat  units, GLfloat  clamp) {
 | |
| //   (*fnptr)(factor, units, clamp);
 | |
| // }
 | |
| // static void  glowPolygonOffsetClampEXT(GPPOLYGONOFFSETCLAMPEXT fnptr, GLfloat  factor, GLfloat  units, GLfloat  clamp) {
 | |
| //   (*fnptr)(factor, units, clamp);
 | |
| // }
 | |
| // static void  glowPolygonOffsetEXT(GPPOLYGONOFFSETEXT fnptr, GLfloat  factor, GLfloat  bias) {
 | |
| //   (*fnptr)(factor, bias);
 | |
| // }
 | |
| // static void  glowPolygonOffsetxOES(GPPOLYGONOFFSETXOES fnptr, GLfixed  factor, GLfixed  units) {
 | |
| //   (*fnptr)(factor, units);
 | |
| // }
 | |
| // static void  glowPolygonStipple(GPPOLYGONSTIPPLE fnptr, const GLubyte * mask) {
 | |
| //   (*fnptr)(mask);
 | |
| // }
 | |
| // static void  glowPopAttrib(GPPOPATTRIB fnptr) {
 | |
| //   (*fnptr)();
 | |
| // }
 | |
| // static void  glowPopClientAttrib(GPPOPCLIENTATTRIB fnptr) {
 | |
| //   (*fnptr)();
 | |
| // }
 | |
| // static void  glowPopDebugGroup(GPPOPDEBUGGROUP fnptr) {
 | |
| //   (*fnptr)();
 | |
| // }
 | |
| // static void  glowPopDebugGroupKHR(GPPOPDEBUGGROUPKHR fnptr) {
 | |
| //   (*fnptr)();
 | |
| // }
 | |
| // static void  glowPopGroupMarkerEXT(GPPOPGROUPMARKEREXT fnptr) {
 | |
| //   (*fnptr)();
 | |
| // }
 | |
| // static void  glowPopMatrix(GPPOPMATRIX fnptr) {
 | |
| //   (*fnptr)();
 | |
| // }
 | |
| // static void  glowPopName(GPPOPNAME fnptr) {
 | |
| //   (*fnptr)();
 | |
| // }
 | |
| // static void  glowPresentFrameDualFillNV(GPPRESENTFRAMEDUALFILLNV fnptr, GLuint  video_slot, GLuint64EXT  minPresentTime, GLuint  beginPresentTimeId, GLuint  presentDurationId, GLenum  type, GLenum  target0, GLuint  fill0, GLenum  target1, GLuint  fill1, GLenum  target2, GLuint  fill2, GLenum  target3, GLuint  fill3) {
 | |
| //   (*fnptr)(video_slot, minPresentTime, beginPresentTimeId, presentDurationId, type, target0, fill0, target1, fill1, target2, fill2, target3, fill3);
 | |
| // }
 | |
| // static void  glowPresentFrameKeyedNV(GPPRESENTFRAMEKEYEDNV fnptr, GLuint  video_slot, GLuint64EXT  minPresentTime, GLuint  beginPresentTimeId, GLuint  presentDurationId, GLenum  type, GLenum  target0, GLuint  fill0, GLuint  key0, GLenum  target1, GLuint  fill1, GLuint  key1) {
 | |
| //   (*fnptr)(video_slot, minPresentTime, beginPresentTimeId, presentDurationId, type, target0, fill0, key0, target1, fill1, key1);
 | |
| // }
 | |
| // static void  glowPrimitiveBoundingBoxARB(GPPRIMITIVEBOUNDINGBOXARB fnptr, GLfloat  minX, GLfloat  minY, GLfloat  minZ, GLfloat  minW, GLfloat  maxX, GLfloat  maxY, GLfloat  maxZ, GLfloat  maxW) {
 | |
| //   (*fnptr)(minX, minY, minZ, minW, maxX, maxY, maxZ, maxW);
 | |
| // }
 | |
| // static void  glowPrimitiveRestartIndexNV(GPPRIMITIVERESTARTINDEXNV fnptr, GLuint  index) {
 | |
| //   (*fnptr)(index);
 | |
| // }
 | |
| // static void  glowPrimitiveRestartNV(GPPRIMITIVERESTARTNV fnptr) {
 | |
| //   (*fnptr)();
 | |
| // }
 | |
| // static void  glowPrioritizeTextures(GPPRIORITIZETEXTURES fnptr, GLsizei  n, const GLuint * textures, const GLfloat * priorities) {
 | |
| //   (*fnptr)(n, textures, priorities);
 | |
| // }
 | |
| // static void  glowPrioritizeTexturesEXT(GPPRIORITIZETEXTURESEXT fnptr, GLsizei  n, const GLuint * textures, const GLclampf * priorities) {
 | |
| //   (*fnptr)(n, textures, priorities);
 | |
| // }
 | |
| // static void  glowPrioritizeTexturesxOES(GPPRIORITIZETEXTURESXOES fnptr, GLsizei  n, const GLuint * textures, const GLfixed * priorities) {
 | |
| //   (*fnptr)(n, textures, priorities);
 | |
| // }
 | |
| // static void  glowProgramBinary(GPPROGRAMBINARY fnptr, GLuint  program, GLenum  binaryFormat, const void * binary, GLsizei  length) {
 | |
| //   (*fnptr)(program, binaryFormat, binary, length);
 | |
| // }
 | |
| // static void  glowProgramBufferParametersIivNV(GPPROGRAMBUFFERPARAMETERSIIVNV fnptr, GLenum  target, GLuint  bindingIndex, GLuint  wordIndex, GLsizei  count, const GLint * params) {
 | |
| //   (*fnptr)(target, bindingIndex, wordIndex, count, params);
 | |
| // }
 | |
| // static void  glowProgramBufferParametersIuivNV(GPPROGRAMBUFFERPARAMETERSIUIVNV fnptr, GLenum  target, GLuint  bindingIndex, GLuint  wordIndex, GLsizei  count, const GLuint * params) {
 | |
| //   (*fnptr)(target, bindingIndex, wordIndex, count, params);
 | |
| // }
 | |
| // static void  glowProgramBufferParametersfvNV(GPPROGRAMBUFFERPARAMETERSFVNV fnptr, GLenum  target, GLuint  bindingIndex, GLuint  wordIndex, GLsizei  count, const GLfloat * params) {
 | |
| //   (*fnptr)(target, bindingIndex, wordIndex, count, params);
 | |
| // }
 | |
| // static void  glowProgramEnvParameter4dARB(GPPROGRAMENVPARAMETER4DARB fnptr, GLenum  target, GLuint  index, GLdouble  x, GLdouble  y, GLdouble  z, GLdouble  w) {
 | |
| //   (*fnptr)(target, index, x, y, z, w);
 | |
| // }
 | |
| // static void  glowProgramEnvParameter4dvARB(GPPROGRAMENVPARAMETER4DVARB fnptr, GLenum  target, GLuint  index, const GLdouble * params) {
 | |
| //   (*fnptr)(target, index, params);
 | |
| // }
 | |
| // static void  glowProgramEnvParameter4fARB(GPPROGRAMENVPARAMETER4FARB fnptr, GLenum  target, GLuint  index, GLfloat  x, GLfloat  y, GLfloat  z, GLfloat  w) {
 | |
| //   (*fnptr)(target, index, x, y, z, w);
 | |
| // }
 | |
| // static void  glowProgramEnvParameter4fvARB(GPPROGRAMENVPARAMETER4FVARB fnptr, GLenum  target, GLuint  index, const GLfloat * params) {
 | |
| //   (*fnptr)(target, index, params);
 | |
| // }
 | |
| // static void  glowProgramEnvParameterI4iNV(GPPROGRAMENVPARAMETERI4INV fnptr, GLenum  target, GLuint  index, GLint  x, GLint  y, GLint  z, GLint  w) {
 | |
| //   (*fnptr)(target, index, x, y, z, w);
 | |
| // }
 | |
| // static void  glowProgramEnvParameterI4ivNV(GPPROGRAMENVPARAMETERI4IVNV fnptr, GLenum  target, GLuint  index, const GLint * params) {
 | |
| //   (*fnptr)(target, index, params);
 | |
| // }
 | |
| // static void  glowProgramEnvParameterI4uiNV(GPPROGRAMENVPARAMETERI4UINV fnptr, GLenum  target, GLuint  index, GLuint  x, GLuint  y, GLuint  z, GLuint  w) {
 | |
| //   (*fnptr)(target, index, x, y, z, w);
 | |
| // }
 | |
| // static void  glowProgramEnvParameterI4uivNV(GPPROGRAMENVPARAMETERI4UIVNV fnptr, GLenum  target, GLuint  index, const GLuint * params) {
 | |
| //   (*fnptr)(target, index, params);
 | |
| // }
 | |
| // static void  glowProgramEnvParameters4fvEXT(GPPROGRAMENVPARAMETERS4FVEXT fnptr, GLenum  target, GLuint  index, GLsizei  count, const GLfloat * params) {
 | |
| //   (*fnptr)(target, index, count, params);
 | |
| // }
 | |
| // static void  glowProgramEnvParametersI4ivNV(GPPROGRAMENVPARAMETERSI4IVNV fnptr, GLenum  target, GLuint  index, GLsizei  count, const GLint * params) {
 | |
| //   (*fnptr)(target, index, count, params);
 | |
| // }
 | |
| // static void  glowProgramEnvParametersI4uivNV(GPPROGRAMENVPARAMETERSI4UIVNV fnptr, GLenum  target, GLuint  index, GLsizei  count, const GLuint * params) {
 | |
| //   (*fnptr)(target, index, count, params);
 | |
| // }
 | |
| // static void  glowProgramLocalParameter4dARB(GPPROGRAMLOCALPARAMETER4DARB fnptr, GLenum  target, GLuint  index, GLdouble  x, GLdouble  y, GLdouble  z, GLdouble  w) {
 | |
| //   (*fnptr)(target, index, x, y, z, w);
 | |
| // }
 | |
| // static void  glowProgramLocalParameter4dvARB(GPPROGRAMLOCALPARAMETER4DVARB fnptr, GLenum  target, GLuint  index, const GLdouble * params) {
 | |
| //   (*fnptr)(target, index, params);
 | |
| // }
 | |
| // static void  glowProgramLocalParameter4fARB(GPPROGRAMLOCALPARAMETER4FARB fnptr, GLenum  target, GLuint  index, GLfloat  x, GLfloat  y, GLfloat  z, GLfloat  w) {
 | |
| //   (*fnptr)(target, index, x, y, z, w);
 | |
| // }
 | |
| // static void  glowProgramLocalParameter4fvARB(GPPROGRAMLOCALPARAMETER4FVARB fnptr, GLenum  target, GLuint  index, const GLfloat * params) {
 | |
| //   (*fnptr)(target, index, params);
 | |
| // }
 | |
| // static void  glowProgramLocalParameterI4iNV(GPPROGRAMLOCALPARAMETERI4INV fnptr, GLenum  target, GLuint  index, GLint  x, GLint  y, GLint  z, GLint  w) {
 | |
| //   (*fnptr)(target, index, x, y, z, w);
 | |
| // }
 | |
| // static void  glowProgramLocalParameterI4ivNV(GPPROGRAMLOCALPARAMETERI4IVNV fnptr, GLenum  target, GLuint  index, const GLint * params) {
 | |
| //   (*fnptr)(target, index, params);
 | |
| // }
 | |
| // static void  glowProgramLocalParameterI4uiNV(GPPROGRAMLOCALPARAMETERI4UINV fnptr, GLenum  target, GLuint  index, GLuint  x, GLuint  y, GLuint  z, GLuint  w) {
 | |
| //   (*fnptr)(target, index, x, y, z, w);
 | |
| // }
 | |
| // static void  glowProgramLocalParameterI4uivNV(GPPROGRAMLOCALPARAMETERI4UIVNV fnptr, GLenum  target, GLuint  index, const GLuint * params) {
 | |
| //   (*fnptr)(target, index, params);
 | |
| // }
 | |
| // static void  glowProgramLocalParameters4fvEXT(GPPROGRAMLOCALPARAMETERS4FVEXT fnptr, GLenum  target, GLuint  index, GLsizei  count, const GLfloat * params) {
 | |
| //   (*fnptr)(target, index, count, params);
 | |
| // }
 | |
| // static void  glowProgramLocalParametersI4ivNV(GPPROGRAMLOCALPARAMETERSI4IVNV fnptr, GLenum  target, GLuint  index, GLsizei  count, const GLint * params) {
 | |
| //   (*fnptr)(target, index, count, params);
 | |
| // }
 | |
| // static void  glowProgramLocalParametersI4uivNV(GPPROGRAMLOCALPARAMETERSI4UIVNV fnptr, GLenum  target, GLuint  index, GLsizei  count, const GLuint * params) {
 | |
| //   (*fnptr)(target, index, count, params);
 | |
| // }
 | |
| // static void  glowProgramNamedParameter4dNV(GPPROGRAMNAMEDPARAMETER4DNV fnptr, GLuint  id, GLsizei  len, const GLubyte * name, GLdouble  x, GLdouble  y, GLdouble  z, GLdouble  w) {
 | |
| //   (*fnptr)(id, len, name, x, y, z, w);
 | |
| // }
 | |
| // static void  glowProgramNamedParameter4dvNV(GPPROGRAMNAMEDPARAMETER4DVNV fnptr, GLuint  id, GLsizei  len, const GLubyte * name, const GLdouble * v) {
 | |
| //   (*fnptr)(id, len, name, v);
 | |
| // }
 | |
| // static void  glowProgramNamedParameter4fNV(GPPROGRAMNAMEDPARAMETER4FNV fnptr, GLuint  id, GLsizei  len, const GLubyte * name, GLfloat  x, GLfloat  y, GLfloat  z, GLfloat  w) {
 | |
| //   (*fnptr)(id, len, name, x, y, z, w);
 | |
| // }
 | |
| // static void  glowProgramNamedParameter4fvNV(GPPROGRAMNAMEDPARAMETER4FVNV fnptr, GLuint  id, GLsizei  len, const GLubyte * name, const GLfloat * v) {
 | |
| //   (*fnptr)(id, len, name, v);
 | |
| // }
 | |
| // static void  glowProgramParameter4dNV(GPPROGRAMPARAMETER4DNV fnptr, GLenum  target, GLuint  index, GLdouble  x, GLdouble  y, GLdouble  z, GLdouble  w) {
 | |
| //   (*fnptr)(target, index, x, y, z, w);
 | |
| // }
 | |
| // static void  glowProgramParameter4dvNV(GPPROGRAMPARAMETER4DVNV fnptr, GLenum  target, GLuint  index, const GLdouble * v) {
 | |
| //   (*fnptr)(target, index, v);
 | |
| // }
 | |
| // static void  glowProgramParameter4fNV(GPPROGRAMPARAMETER4FNV fnptr, GLenum  target, GLuint  index, GLfloat  x, GLfloat  y, GLfloat  z, GLfloat  w) {
 | |
| //   (*fnptr)(target, index, x, y, z, w);
 | |
| // }
 | |
| // static void  glowProgramParameter4fvNV(GPPROGRAMPARAMETER4FVNV fnptr, GLenum  target, GLuint  index, const GLfloat * v) {
 | |
| //   (*fnptr)(target, index, v);
 | |
| // }
 | |
| // static void  glowProgramParameteri(GPPROGRAMPARAMETERI fnptr, GLuint  program, GLenum  pname, GLint  value) {
 | |
| //   (*fnptr)(program, pname, value);
 | |
| // }
 | |
| // static void  glowProgramParameteriARB(GPPROGRAMPARAMETERIARB fnptr, GLuint  program, GLenum  pname, GLint  value) {
 | |
| //   (*fnptr)(program, pname, value);
 | |
| // }
 | |
| // static void  glowProgramParameteriEXT(GPPROGRAMPARAMETERIEXT fnptr, GLuint  program, GLenum  pname, GLint  value) {
 | |
| //   (*fnptr)(program, pname, value);
 | |
| // }
 | |
| // static void  glowProgramParameters4dvNV(GPPROGRAMPARAMETERS4DVNV fnptr, GLenum  target, GLuint  index, GLsizei  count, const GLdouble * v) {
 | |
| //   (*fnptr)(target, index, count, v);
 | |
| // }
 | |
| // static void  glowProgramParameters4fvNV(GPPROGRAMPARAMETERS4FVNV fnptr, GLenum  target, GLuint  index, GLsizei  count, const GLfloat * v) {
 | |
| //   (*fnptr)(target, index, count, v);
 | |
| // }
 | |
| // static void  glowProgramPathFragmentInputGenNV(GPPROGRAMPATHFRAGMENTINPUTGENNV fnptr, GLuint  program, GLint  location, GLenum  genMode, GLint  components, const GLfloat * coeffs) {
 | |
| //   (*fnptr)(program, location, genMode, components, coeffs);
 | |
| // }
 | |
| // static void  glowProgramStringARB(GPPROGRAMSTRINGARB fnptr, GLenum  target, GLenum  format, GLsizei  len, const void * string) {
 | |
| //   (*fnptr)(target, format, len, string);
 | |
| // }
 | |
| // static void  glowProgramSubroutineParametersuivNV(GPPROGRAMSUBROUTINEPARAMETERSUIVNV fnptr, GLenum  target, GLsizei  count, const GLuint * params) {
 | |
| //   (*fnptr)(target, count, params);
 | |
| // }
 | |
| // static void  glowProgramUniform1d(GPPROGRAMUNIFORM1D fnptr, GLuint  program, GLint  location, GLdouble  v0) {
 | |
| //   (*fnptr)(program, location, v0);
 | |
| // }
 | |
| // static void  glowProgramUniform1dEXT(GPPROGRAMUNIFORM1DEXT fnptr, GLuint  program, GLint  location, GLdouble  x) {
 | |
| //   (*fnptr)(program, location, x);
 | |
| // }
 | |
| // static void  glowProgramUniform1dv(GPPROGRAMUNIFORM1DV fnptr, GLuint  program, GLint  location, GLsizei  count, const GLdouble * value) {
 | |
| //   (*fnptr)(program, location, count, value);
 | |
| // }
 | |
| // static void  glowProgramUniform1dvEXT(GPPROGRAMUNIFORM1DVEXT fnptr, GLuint  program, GLint  location, GLsizei  count, const GLdouble * value) {
 | |
| //   (*fnptr)(program, location, count, value);
 | |
| // }
 | |
| // static void  glowProgramUniform1f(GPPROGRAMUNIFORM1F fnptr, GLuint  program, GLint  location, GLfloat  v0) {
 | |
| //   (*fnptr)(program, location, v0);
 | |
| // }
 | |
| // static void  glowProgramUniform1fEXT(GPPROGRAMUNIFORM1FEXT fnptr, GLuint  program, GLint  location, GLfloat  v0) {
 | |
| //   (*fnptr)(program, location, v0);
 | |
| // }
 | |
| // static void  glowProgramUniform1fv(GPPROGRAMUNIFORM1FV fnptr, GLuint  program, GLint  location, GLsizei  count, const GLfloat * value) {
 | |
| //   (*fnptr)(program, location, count, value);
 | |
| // }
 | |
| // static void  glowProgramUniform1fvEXT(GPPROGRAMUNIFORM1FVEXT fnptr, GLuint  program, GLint  location, GLsizei  count, const GLfloat * value) {
 | |
| //   (*fnptr)(program, location, count, value);
 | |
| // }
 | |
| // static void  glowProgramUniform1i(GPPROGRAMUNIFORM1I fnptr, GLuint  program, GLint  location, GLint  v0) {
 | |
| //   (*fnptr)(program, location, v0);
 | |
| // }
 | |
| // static void  glowProgramUniform1i64ARB(GPPROGRAMUNIFORM1I64ARB fnptr, GLuint  program, GLint  location, GLint64  x) {
 | |
| //   (*fnptr)(program, location, x);
 | |
| // }
 | |
| // static void  glowProgramUniform1i64NV(GPPROGRAMUNIFORM1I64NV fnptr, GLuint  program, GLint  location, GLint64EXT  x) {
 | |
| //   (*fnptr)(program, location, x);
 | |
| // }
 | |
| // static void  glowProgramUniform1i64vARB(GPPROGRAMUNIFORM1I64VARB fnptr, GLuint  program, GLint  location, GLsizei  count, const GLint64 * value) {
 | |
| //   (*fnptr)(program, location, count, value);
 | |
| // }
 | |
| // static void  glowProgramUniform1i64vNV(GPPROGRAMUNIFORM1I64VNV fnptr, GLuint  program, GLint  location, GLsizei  count, const GLint64EXT * value) {
 | |
| //   (*fnptr)(program, location, count, value);
 | |
| // }
 | |
| // static void  glowProgramUniform1iEXT(GPPROGRAMUNIFORM1IEXT fnptr, GLuint  program, GLint  location, GLint  v0) {
 | |
| //   (*fnptr)(program, location, v0);
 | |
| // }
 | |
| // static void  glowProgramUniform1iv(GPPROGRAMUNIFORM1IV fnptr, GLuint  program, GLint  location, GLsizei  count, const GLint * value) {
 | |
| //   (*fnptr)(program, location, count, value);
 | |
| // }
 | |
| // static void  glowProgramUniform1ivEXT(GPPROGRAMUNIFORM1IVEXT fnptr, GLuint  program, GLint  location, GLsizei  count, const GLint * value) {
 | |
| //   (*fnptr)(program, location, count, value);
 | |
| // }
 | |
| // static void  glowProgramUniform1ui(GPPROGRAMUNIFORM1UI fnptr, GLuint  program, GLint  location, GLuint  v0) {
 | |
| //   (*fnptr)(program, location, v0);
 | |
| // }
 | |
| // static void  glowProgramUniform1ui64ARB(GPPROGRAMUNIFORM1UI64ARB fnptr, GLuint  program, GLint  location, GLuint64  x) {
 | |
| //   (*fnptr)(program, location, x);
 | |
| // }
 | |
| // static void  glowProgramUniform1ui64NV(GPPROGRAMUNIFORM1UI64NV fnptr, GLuint  program, GLint  location, GLuint64EXT  x) {
 | |
| //   (*fnptr)(program, location, x);
 | |
| // }
 | |
| // static void  glowProgramUniform1ui64vARB(GPPROGRAMUNIFORM1UI64VARB fnptr, GLuint  program, GLint  location, GLsizei  count, const GLuint64 * value) {
 | |
| //   (*fnptr)(program, location, count, value);
 | |
| // }
 | |
| // static void  glowProgramUniform1ui64vNV(GPPROGRAMUNIFORM1UI64VNV fnptr, GLuint  program, GLint  location, GLsizei  count, const GLuint64EXT * value) {
 | |
| //   (*fnptr)(program, location, count, value);
 | |
| // }
 | |
| // static void  glowProgramUniform1uiEXT(GPPROGRAMUNIFORM1UIEXT fnptr, GLuint  program, GLint  location, GLuint  v0) {
 | |
| //   (*fnptr)(program, location, v0);
 | |
| // }
 | |
| // static void  glowProgramUniform1uiv(GPPROGRAMUNIFORM1UIV fnptr, GLuint  program, GLint  location, GLsizei  count, const GLuint * value) {
 | |
| //   (*fnptr)(program, location, count, value);
 | |
| // }
 | |
| // static void  glowProgramUniform1uivEXT(GPPROGRAMUNIFORM1UIVEXT fnptr, GLuint  program, GLint  location, GLsizei  count, const GLuint * value) {
 | |
| //   (*fnptr)(program, location, count, value);
 | |
| // }
 | |
| // static void  glowProgramUniform2d(GPPROGRAMUNIFORM2D fnptr, GLuint  program, GLint  location, GLdouble  v0, GLdouble  v1) {
 | |
| //   (*fnptr)(program, location, v0, v1);
 | |
| // }
 | |
| // static void  glowProgramUniform2dEXT(GPPROGRAMUNIFORM2DEXT fnptr, GLuint  program, GLint  location, GLdouble  x, GLdouble  y) {
 | |
| //   (*fnptr)(program, location, x, y);
 | |
| // }
 | |
| // static void  glowProgramUniform2dv(GPPROGRAMUNIFORM2DV fnptr, GLuint  program, GLint  location, GLsizei  count, const GLdouble * value) {
 | |
| //   (*fnptr)(program, location, count, value);
 | |
| // }
 | |
| // static void  glowProgramUniform2dvEXT(GPPROGRAMUNIFORM2DVEXT fnptr, GLuint  program, GLint  location, GLsizei  count, const GLdouble * value) {
 | |
| //   (*fnptr)(program, location, count, value);
 | |
| // }
 | |
| // static void  glowProgramUniform2f(GPPROGRAMUNIFORM2F fnptr, GLuint  program, GLint  location, GLfloat  v0, GLfloat  v1) {
 | |
| //   (*fnptr)(program, location, v0, v1);
 | |
| // }
 | |
| // static void  glowProgramUniform2fEXT(GPPROGRAMUNIFORM2FEXT fnptr, GLuint  program, GLint  location, GLfloat  v0, GLfloat  v1) {
 | |
| //   (*fnptr)(program, location, v0, v1);
 | |
| // }
 | |
| // static void  glowProgramUniform2fv(GPPROGRAMUNIFORM2FV fnptr, GLuint  program, GLint  location, GLsizei  count, const GLfloat * value) {
 | |
| //   (*fnptr)(program, location, count, value);
 | |
| // }
 | |
| // static void  glowProgramUniform2fvEXT(GPPROGRAMUNIFORM2FVEXT fnptr, GLuint  program, GLint  location, GLsizei  count, const GLfloat * value) {
 | |
| //   (*fnptr)(program, location, count, value);
 | |
| // }
 | |
| // static void  glowProgramUniform2i(GPPROGRAMUNIFORM2I fnptr, GLuint  program, GLint  location, GLint  v0, GLint  v1) {
 | |
| //   (*fnptr)(program, location, v0, v1);
 | |
| // }
 | |
| // static void  glowProgramUniform2i64ARB(GPPROGRAMUNIFORM2I64ARB fnptr, GLuint  program, GLint  location, GLint64  x, GLint64  y) {
 | |
| //   (*fnptr)(program, location, x, y);
 | |
| // }
 | |
| // static void  glowProgramUniform2i64NV(GPPROGRAMUNIFORM2I64NV fnptr, GLuint  program, GLint  location, GLint64EXT  x, GLint64EXT  y) {
 | |
| //   (*fnptr)(program, location, x, y);
 | |
| // }
 | |
| // static void  glowProgramUniform2i64vARB(GPPROGRAMUNIFORM2I64VARB fnptr, GLuint  program, GLint  location, GLsizei  count, const GLint64 * value) {
 | |
| //   (*fnptr)(program, location, count, value);
 | |
| // }
 | |
| // static void  glowProgramUniform2i64vNV(GPPROGRAMUNIFORM2I64VNV fnptr, GLuint  program, GLint  location, GLsizei  count, const GLint64EXT * value) {
 | |
| //   (*fnptr)(program, location, count, value);
 | |
| // }
 | |
| // static void  glowProgramUniform2iEXT(GPPROGRAMUNIFORM2IEXT fnptr, GLuint  program, GLint  location, GLint  v0, GLint  v1) {
 | |
| //   (*fnptr)(program, location, v0, v1);
 | |
| // }
 | |
| // static void  glowProgramUniform2iv(GPPROGRAMUNIFORM2IV fnptr, GLuint  program, GLint  location, GLsizei  count, const GLint * value) {
 | |
| //   (*fnptr)(program, location, count, value);
 | |
| // }
 | |
| // static void  glowProgramUniform2ivEXT(GPPROGRAMUNIFORM2IVEXT fnptr, GLuint  program, GLint  location, GLsizei  count, const GLint * value) {
 | |
| //   (*fnptr)(program, location, count, value);
 | |
| // }
 | |
| // static void  glowProgramUniform2ui(GPPROGRAMUNIFORM2UI fnptr, GLuint  program, GLint  location, GLuint  v0, GLuint  v1) {
 | |
| //   (*fnptr)(program, location, v0, v1);
 | |
| // }
 | |
| // static void  glowProgramUniform2ui64ARB(GPPROGRAMUNIFORM2UI64ARB fnptr, GLuint  program, GLint  location, GLuint64  x, GLuint64  y) {
 | |
| //   (*fnptr)(program, location, x, y);
 | |
| // }
 | |
| // static void  glowProgramUniform2ui64NV(GPPROGRAMUNIFORM2UI64NV fnptr, GLuint  program, GLint  location, GLuint64EXT  x, GLuint64EXT  y) {
 | |
| //   (*fnptr)(program, location, x, y);
 | |
| // }
 | |
| // static void  glowProgramUniform2ui64vARB(GPPROGRAMUNIFORM2UI64VARB fnptr, GLuint  program, GLint  location, GLsizei  count, const GLuint64 * value) {
 | |
| //   (*fnptr)(program, location, count, value);
 | |
| // }
 | |
| // static void  glowProgramUniform2ui64vNV(GPPROGRAMUNIFORM2UI64VNV fnptr, GLuint  program, GLint  location, GLsizei  count, const GLuint64EXT * value) {
 | |
| //   (*fnptr)(program, location, count, value);
 | |
| // }
 | |
| // static void  glowProgramUniform2uiEXT(GPPROGRAMUNIFORM2UIEXT fnptr, GLuint  program, GLint  location, GLuint  v0, GLuint  v1) {
 | |
| //   (*fnptr)(program, location, v0, v1);
 | |
| // }
 | |
| // static void  glowProgramUniform2uiv(GPPROGRAMUNIFORM2UIV fnptr, GLuint  program, GLint  location, GLsizei  count, const GLuint * value) {
 | |
| //   (*fnptr)(program, location, count, value);
 | |
| // }
 | |
| // static void  glowProgramUniform2uivEXT(GPPROGRAMUNIFORM2UIVEXT fnptr, GLuint  program, GLint  location, GLsizei  count, const GLuint * value) {
 | |
| //   (*fnptr)(program, location, count, value);
 | |
| // }
 | |
| // static void  glowProgramUniform3d(GPPROGRAMUNIFORM3D fnptr, GLuint  program, GLint  location, GLdouble  v0, GLdouble  v1, GLdouble  v2) {
 | |
| //   (*fnptr)(program, location, v0, v1, v2);
 | |
| // }
 | |
| // static void  glowProgramUniform3dEXT(GPPROGRAMUNIFORM3DEXT fnptr, GLuint  program, GLint  location, GLdouble  x, GLdouble  y, GLdouble  z) {
 | |
| //   (*fnptr)(program, location, x, y, z);
 | |
| // }
 | |
| // static void  glowProgramUniform3dv(GPPROGRAMUNIFORM3DV fnptr, GLuint  program, GLint  location, GLsizei  count, const GLdouble * value) {
 | |
| //   (*fnptr)(program, location, count, value);
 | |
| // }
 | |
| // static void  glowProgramUniform3dvEXT(GPPROGRAMUNIFORM3DVEXT fnptr, GLuint  program, GLint  location, GLsizei  count, const GLdouble * value) {
 | |
| //   (*fnptr)(program, location, count, value);
 | |
| // }
 | |
| // static void  glowProgramUniform3f(GPPROGRAMUNIFORM3F fnptr, GLuint  program, GLint  location, GLfloat  v0, GLfloat  v1, GLfloat  v2) {
 | |
| //   (*fnptr)(program, location, v0, v1, v2);
 | |
| // }
 | |
| // static void  glowProgramUniform3fEXT(GPPROGRAMUNIFORM3FEXT fnptr, GLuint  program, GLint  location, GLfloat  v0, GLfloat  v1, GLfloat  v2) {
 | |
| //   (*fnptr)(program, location, v0, v1, v2);
 | |
| // }
 | |
| // static void  glowProgramUniform3fv(GPPROGRAMUNIFORM3FV fnptr, GLuint  program, GLint  location, GLsizei  count, const GLfloat * value) {
 | |
| //   (*fnptr)(program, location, count, value);
 | |
| // }
 | |
| // static void  glowProgramUniform3fvEXT(GPPROGRAMUNIFORM3FVEXT fnptr, GLuint  program, GLint  location, GLsizei  count, const GLfloat * value) {
 | |
| //   (*fnptr)(program, location, count, value);
 | |
| // }
 | |
| // static void  glowProgramUniform3i(GPPROGRAMUNIFORM3I fnptr, GLuint  program, GLint  location, GLint  v0, GLint  v1, GLint  v2) {
 | |
| //   (*fnptr)(program, location, v0, v1, v2);
 | |
| // }
 | |
| // static void  glowProgramUniform3i64ARB(GPPROGRAMUNIFORM3I64ARB fnptr, GLuint  program, GLint  location, GLint64  x, GLint64  y, GLint64  z) {
 | |
| //   (*fnptr)(program, location, x, y, z);
 | |
| // }
 | |
| // static void  glowProgramUniform3i64NV(GPPROGRAMUNIFORM3I64NV fnptr, GLuint  program, GLint  location, GLint64EXT  x, GLint64EXT  y, GLint64EXT  z) {
 | |
| //   (*fnptr)(program, location, x, y, z);
 | |
| // }
 | |
| // static void  glowProgramUniform3i64vARB(GPPROGRAMUNIFORM3I64VARB fnptr, GLuint  program, GLint  location, GLsizei  count, const GLint64 * value) {
 | |
| //   (*fnptr)(program, location, count, value);
 | |
| // }
 | |
| // static void  glowProgramUniform3i64vNV(GPPROGRAMUNIFORM3I64VNV fnptr, GLuint  program, GLint  location, GLsizei  count, const GLint64EXT * value) {
 | |
| //   (*fnptr)(program, location, count, value);
 | |
| // }
 | |
| // static void  glowProgramUniform3iEXT(GPPROGRAMUNIFORM3IEXT fnptr, GLuint  program, GLint  location, GLint  v0, GLint  v1, GLint  v2) {
 | |
| //   (*fnptr)(program, location, v0, v1, v2);
 | |
| // }
 | |
| // static void  glowProgramUniform3iv(GPPROGRAMUNIFORM3IV fnptr, GLuint  program, GLint  location, GLsizei  count, const GLint * value) {
 | |
| //   (*fnptr)(program, location, count, value);
 | |
| // }
 | |
| // static void  glowProgramUniform3ivEXT(GPPROGRAMUNIFORM3IVEXT fnptr, GLuint  program, GLint  location, GLsizei  count, const GLint * value) {
 | |
| //   (*fnptr)(program, location, count, value);
 | |
| // }
 | |
| // static void  glowProgramUniform3ui(GPPROGRAMUNIFORM3UI fnptr, GLuint  program, GLint  location, GLuint  v0, GLuint  v1, GLuint  v2) {
 | |
| //   (*fnptr)(program, location, v0, v1, v2);
 | |
| // }
 | |
| // static void  glowProgramUniform3ui64ARB(GPPROGRAMUNIFORM3UI64ARB fnptr, GLuint  program, GLint  location, GLuint64  x, GLuint64  y, GLuint64  z) {
 | |
| //   (*fnptr)(program, location, x, y, z);
 | |
| // }
 | |
| // static void  glowProgramUniform3ui64NV(GPPROGRAMUNIFORM3UI64NV fnptr, GLuint  program, GLint  location, GLuint64EXT  x, GLuint64EXT  y, GLuint64EXT  z) {
 | |
| //   (*fnptr)(program, location, x, y, z);
 | |
| // }
 | |
| // static void  glowProgramUniform3ui64vARB(GPPROGRAMUNIFORM3UI64VARB fnptr, GLuint  program, GLint  location, GLsizei  count, const GLuint64 * value) {
 | |
| //   (*fnptr)(program, location, count, value);
 | |
| // }
 | |
| // static void  glowProgramUniform3ui64vNV(GPPROGRAMUNIFORM3UI64VNV fnptr, GLuint  program, GLint  location, GLsizei  count, const GLuint64EXT * value) {
 | |
| //   (*fnptr)(program, location, count, value);
 | |
| // }
 | |
| // static void  glowProgramUniform3uiEXT(GPPROGRAMUNIFORM3UIEXT fnptr, GLuint  program, GLint  location, GLuint  v0, GLuint  v1, GLuint  v2) {
 | |
| //   (*fnptr)(program, location, v0, v1, v2);
 | |
| // }
 | |
| // static void  glowProgramUniform3uiv(GPPROGRAMUNIFORM3UIV fnptr, GLuint  program, GLint  location, GLsizei  count, const GLuint * value) {
 | |
| //   (*fnptr)(program, location, count, value);
 | |
| // }
 | |
| // static void  glowProgramUniform3uivEXT(GPPROGRAMUNIFORM3UIVEXT fnptr, GLuint  program, GLint  location, GLsizei  count, const GLuint * value) {
 | |
| //   (*fnptr)(program, location, count, value);
 | |
| // }
 | |
| // static void  glowProgramUniform4d(GPPROGRAMUNIFORM4D fnptr, GLuint  program, GLint  location, GLdouble  v0, GLdouble  v1, GLdouble  v2, GLdouble  v3) {
 | |
| //   (*fnptr)(program, location, v0, v1, v2, v3);
 | |
| // }
 | |
| // static void  glowProgramUniform4dEXT(GPPROGRAMUNIFORM4DEXT fnptr, GLuint  program, GLint  location, GLdouble  x, GLdouble  y, GLdouble  z, GLdouble  w) {
 | |
| //   (*fnptr)(program, location, x, y, z, w);
 | |
| // }
 | |
| // static void  glowProgramUniform4dv(GPPROGRAMUNIFORM4DV fnptr, GLuint  program, GLint  location, GLsizei  count, const GLdouble * value) {
 | |
| //   (*fnptr)(program, location, count, value);
 | |
| // }
 | |
| // static void  glowProgramUniform4dvEXT(GPPROGRAMUNIFORM4DVEXT fnptr, GLuint  program, GLint  location, GLsizei  count, const GLdouble * value) {
 | |
| //   (*fnptr)(program, location, count, value);
 | |
| // }
 | |
| // static void  glowProgramUniform4f(GPPROGRAMUNIFORM4F fnptr, GLuint  program, GLint  location, GLfloat  v0, GLfloat  v1, GLfloat  v2, GLfloat  v3) {
 | |
| //   (*fnptr)(program, location, v0, v1, v2, v3);
 | |
| // }
 | |
| // static void  glowProgramUniform4fEXT(GPPROGRAMUNIFORM4FEXT fnptr, GLuint  program, GLint  location, GLfloat  v0, GLfloat  v1, GLfloat  v2, GLfloat  v3) {
 | |
| //   (*fnptr)(program, location, v0, v1, v2, v3);
 | |
| // }
 | |
| // static void  glowProgramUniform4fv(GPPROGRAMUNIFORM4FV fnptr, GLuint  program, GLint  location, GLsizei  count, const GLfloat * value) {
 | |
| //   (*fnptr)(program, location, count, value);
 | |
| // }
 | |
| // static void  glowProgramUniform4fvEXT(GPPROGRAMUNIFORM4FVEXT fnptr, GLuint  program, GLint  location, GLsizei  count, const GLfloat * value) {
 | |
| //   (*fnptr)(program, location, count, value);
 | |
| // }
 | |
| // static void  glowProgramUniform4i(GPPROGRAMUNIFORM4I fnptr, GLuint  program, GLint  location, GLint  v0, GLint  v1, GLint  v2, GLint  v3) {
 | |
| //   (*fnptr)(program, location, v0, v1, v2, v3);
 | |
| // }
 | |
| // static void  glowProgramUniform4i64ARB(GPPROGRAMUNIFORM4I64ARB fnptr, GLuint  program, GLint  location, GLint64  x, GLint64  y, GLint64  z, GLint64  w) {
 | |
| //   (*fnptr)(program, location, x, y, z, w);
 | |
| // }
 | |
| // static void  glowProgramUniform4i64NV(GPPROGRAMUNIFORM4I64NV fnptr, GLuint  program, GLint  location, GLint64EXT  x, GLint64EXT  y, GLint64EXT  z, GLint64EXT  w) {
 | |
| //   (*fnptr)(program, location, x, y, z, w);
 | |
| // }
 | |
| // static void  glowProgramUniform4i64vARB(GPPROGRAMUNIFORM4I64VARB fnptr, GLuint  program, GLint  location, GLsizei  count, const GLint64 * value) {
 | |
| //   (*fnptr)(program, location, count, value);
 | |
| // }
 | |
| // static void  glowProgramUniform4i64vNV(GPPROGRAMUNIFORM4I64VNV fnptr, GLuint  program, GLint  location, GLsizei  count, const GLint64EXT * value) {
 | |
| //   (*fnptr)(program, location, count, value);
 | |
| // }
 | |
| // static void  glowProgramUniform4iEXT(GPPROGRAMUNIFORM4IEXT fnptr, GLuint  program, GLint  location, GLint  v0, GLint  v1, GLint  v2, GLint  v3) {
 | |
| //   (*fnptr)(program, location, v0, v1, v2, v3);
 | |
| // }
 | |
| // static void  glowProgramUniform4iv(GPPROGRAMUNIFORM4IV fnptr, GLuint  program, GLint  location, GLsizei  count, const GLint * value) {
 | |
| //   (*fnptr)(program, location, count, value);
 | |
| // }
 | |
| // static void  glowProgramUniform4ivEXT(GPPROGRAMUNIFORM4IVEXT fnptr, GLuint  program, GLint  location, GLsizei  count, const GLint * value) {
 | |
| //   (*fnptr)(program, location, count, value);
 | |
| // }
 | |
| // static void  glowProgramUniform4ui(GPPROGRAMUNIFORM4UI fnptr, GLuint  program, GLint  location, GLuint  v0, GLuint  v1, GLuint  v2, GLuint  v3) {
 | |
| //   (*fnptr)(program, location, v0, v1, v2, v3);
 | |
| // }
 | |
| // static void  glowProgramUniform4ui64ARB(GPPROGRAMUNIFORM4UI64ARB fnptr, GLuint  program, GLint  location, GLuint64  x, GLuint64  y, GLuint64  z, GLuint64  w) {
 | |
| //   (*fnptr)(program, location, x, y, z, w);
 | |
| // }
 | |
| // static void  glowProgramUniform4ui64NV(GPPROGRAMUNIFORM4UI64NV fnptr, GLuint  program, GLint  location, GLuint64EXT  x, GLuint64EXT  y, GLuint64EXT  z, GLuint64EXT  w) {
 | |
| //   (*fnptr)(program, location, x, y, z, w);
 | |
| // }
 | |
| // static void  glowProgramUniform4ui64vARB(GPPROGRAMUNIFORM4UI64VARB fnptr, GLuint  program, GLint  location, GLsizei  count, const GLuint64 * value) {
 | |
| //   (*fnptr)(program, location, count, value);
 | |
| // }
 | |
| // static void  glowProgramUniform4ui64vNV(GPPROGRAMUNIFORM4UI64VNV fnptr, GLuint  program, GLint  location, GLsizei  count, const GLuint64EXT * value) {
 | |
| //   (*fnptr)(program, location, count, value);
 | |
| // }
 | |
| // static void  glowProgramUniform4uiEXT(GPPROGRAMUNIFORM4UIEXT fnptr, GLuint  program, GLint  location, GLuint  v0, GLuint  v1, GLuint  v2, GLuint  v3) {
 | |
| //   (*fnptr)(program, location, v0, v1, v2, v3);
 | |
| // }
 | |
| // static void  glowProgramUniform4uiv(GPPROGRAMUNIFORM4UIV fnptr, GLuint  program, GLint  location, GLsizei  count, const GLuint * value) {
 | |
| //   (*fnptr)(program, location, count, value);
 | |
| // }
 | |
| // static void  glowProgramUniform4uivEXT(GPPROGRAMUNIFORM4UIVEXT fnptr, GLuint  program, GLint  location, GLsizei  count, const GLuint * value) {
 | |
| //   (*fnptr)(program, location, count, value);
 | |
| // }
 | |
| // static void  glowProgramUniformHandleui64ARB(GPPROGRAMUNIFORMHANDLEUI64ARB fnptr, GLuint  program, GLint  location, GLuint64  value) {
 | |
| //   (*fnptr)(program, location, value);
 | |
| // }
 | |
| // static void  glowProgramUniformHandleui64NV(GPPROGRAMUNIFORMHANDLEUI64NV fnptr, GLuint  program, GLint  location, GLuint64  value) {
 | |
| //   (*fnptr)(program, location, value);
 | |
| // }
 | |
| // static void  glowProgramUniformHandleui64vARB(GPPROGRAMUNIFORMHANDLEUI64VARB fnptr, GLuint  program, GLint  location, GLsizei  count, const GLuint64 * values) {
 | |
| //   (*fnptr)(program, location, count, values);
 | |
| // }
 | |
| // static void  glowProgramUniformHandleui64vNV(GPPROGRAMUNIFORMHANDLEUI64VNV fnptr, GLuint  program, GLint  location, GLsizei  count, const GLuint64 * values) {
 | |
| //   (*fnptr)(program, location, count, values);
 | |
| // }
 | |
| // static void  glowProgramUniformMatrix2dv(GPPROGRAMUNIFORMMATRIX2DV fnptr, GLuint  program, GLint  location, GLsizei  count, GLboolean  transpose, const GLdouble * value) {
 | |
| //   (*fnptr)(program, location, count, transpose, value);
 | |
| // }
 | |
| // static void  glowProgramUniformMatrix2dvEXT(GPPROGRAMUNIFORMMATRIX2DVEXT fnptr, GLuint  program, GLint  location, GLsizei  count, GLboolean  transpose, const GLdouble * value) {
 | |
| //   (*fnptr)(program, location, count, transpose, value);
 | |
| // }
 | |
| // static void  glowProgramUniformMatrix2fv(GPPROGRAMUNIFORMMATRIX2FV fnptr, GLuint  program, GLint  location, GLsizei  count, GLboolean  transpose, const GLfloat * value) {
 | |
| //   (*fnptr)(program, location, count, transpose, value);
 | |
| // }
 | |
| // static void  glowProgramUniformMatrix2fvEXT(GPPROGRAMUNIFORMMATRIX2FVEXT fnptr, GLuint  program, GLint  location, GLsizei  count, GLboolean  transpose, const GLfloat * value) {
 | |
| //   (*fnptr)(program, location, count, transpose, value);
 | |
| // }
 | |
| // static void  glowProgramUniformMatrix2x3dv(GPPROGRAMUNIFORMMATRIX2X3DV fnptr, GLuint  program, GLint  location, GLsizei  count, GLboolean  transpose, const GLdouble * value) {
 | |
| //   (*fnptr)(program, location, count, transpose, value);
 | |
| // }
 | |
| // static void  glowProgramUniformMatrix2x3dvEXT(GPPROGRAMUNIFORMMATRIX2X3DVEXT fnptr, GLuint  program, GLint  location, GLsizei  count, GLboolean  transpose, const GLdouble * value) {
 | |
| //   (*fnptr)(program, location, count, transpose, value);
 | |
| // }
 | |
| // static void  glowProgramUniformMatrix2x3fv(GPPROGRAMUNIFORMMATRIX2X3FV fnptr, GLuint  program, GLint  location, GLsizei  count, GLboolean  transpose, const GLfloat * value) {
 | |
| //   (*fnptr)(program, location, count, transpose, value);
 | |
| // }
 | |
| // static void  glowProgramUniformMatrix2x3fvEXT(GPPROGRAMUNIFORMMATRIX2X3FVEXT fnptr, GLuint  program, GLint  location, GLsizei  count, GLboolean  transpose, const GLfloat * value) {
 | |
| //   (*fnptr)(program, location, count, transpose, value);
 | |
| // }
 | |
| // static void  glowProgramUniformMatrix2x4dv(GPPROGRAMUNIFORMMATRIX2X4DV fnptr, GLuint  program, GLint  location, GLsizei  count, GLboolean  transpose, const GLdouble * value) {
 | |
| //   (*fnptr)(program, location, count, transpose, value);
 | |
| // }
 | |
| // static void  glowProgramUniformMatrix2x4dvEXT(GPPROGRAMUNIFORMMATRIX2X4DVEXT fnptr, GLuint  program, GLint  location, GLsizei  count, GLboolean  transpose, const GLdouble * value) {
 | |
| //   (*fnptr)(program, location, count, transpose, value);
 | |
| // }
 | |
| // static void  glowProgramUniformMatrix2x4fv(GPPROGRAMUNIFORMMATRIX2X4FV fnptr, GLuint  program, GLint  location, GLsizei  count, GLboolean  transpose, const GLfloat * value) {
 | |
| //   (*fnptr)(program, location, count, transpose, value);
 | |
| // }
 | |
| // static void  glowProgramUniformMatrix2x4fvEXT(GPPROGRAMUNIFORMMATRIX2X4FVEXT fnptr, GLuint  program, GLint  location, GLsizei  count, GLboolean  transpose, const GLfloat * value) {
 | |
| //   (*fnptr)(program, location, count, transpose, value);
 | |
| // }
 | |
| // static void  glowProgramUniformMatrix3dv(GPPROGRAMUNIFORMMATRIX3DV fnptr, GLuint  program, GLint  location, GLsizei  count, GLboolean  transpose, const GLdouble * value) {
 | |
| //   (*fnptr)(program, location, count, transpose, value);
 | |
| // }
 | |
| // static void  glowProgramUniformMatrix3dvEXT(GPPROGRAMUNIFORMMATRIX3DVEXT fnptr, GLuint  program, GLint  location, GLsizei  count, GLboolean  transpose, const GLdouble * value) {
 | |
| //   (*fnptr)(program, location, count, transpose, value);
 | |
| // }
 | |
| // static void  glowProgramUniformMatrix3fv(GPPROGRAMUNIFORMMATRIX3FV fnptr, GLuint  program, GLint  location, GLsizei  count, GLboolean  transpose, const GLfloat * value) {
 | |
| //   (*fnptr)(program, location, count, transpose, value);
 | |
| // }
 | |
| // static void  glowProgramUniformMatrix3fvEXT(GPPROGRAMUNIFORMMATRIX3FVEXT fnptr, GLuint  program, GLint  location, GLsizei  count, GLboolean  transpose, const GLfloat * value) {
 | |
| //   (*fnptr)(program, location, count, transpose, value);
 | |
| // }
 | |
| // static void  glowProgramUniformMatrix3x2dv(GPPROGRAMUNIFORMMATRIX3X2DV fnptr, GLuint  program, GLint  location, GLsizei  count, GLboolean  transpose, const GLdouble * value) {
 | |
| //   (*fnptr)(program, location, count, transpose, value);
 | |
| // }
 | |
| // static void  glowProgramUniformMatrix3x2dvEXT(GPPROGRAMUNIFORMMATRIX3X2DVEXT fnptr, GLuint  program, GLint  location, GLsizei  count, GLboolean  transpose, const GLdouble * value) {
 | |
| //   (*fnptr)(program, location, count, transpose, value);
 | |
| // }
 | |
| // static void  glowProgramUniformMatrix3x2fv(GPPROGRAMUNIFORMMATRIX3X2FV fnptr, GLuint  program, GLint  location, GLsizei  count, GLboolean  transpose, const GLfloat * value) {
 | |
| //   (*fnptr)(program, location, count, transpose, value);
 | |
| // }
 | |
| // static void  glowProgramUniformMatrix3x2fvEXT(GPPROGRAMUNIFORMMATRIX3X2FVEXT fnptr, GLuint  program, GLint  location, GLsizei  count, GLboolean  transpose, const GLfloat * value) {
 | |
| //   (*fnptr)(program, location, count, transpose, value);
 | |
| // }
 | |
| // static void  glowProgramUniformMatrix3x4dv(GPPROGRAMUNIFORMMATRIX3X4DV fnptr, GLuint  program, GLint  location, GLsizei  count, GLboolean  transpose, const GLdouble * value) {
 | |
| //   (*fnptr)(program, location, count, transpose, value);
 | |
| // }
 | |
| // static void  glowProgramUniformMatrix3x4dvEXT(GPPROGRAMUNIFORMMATRIX3X4DVEXT fnptr, GLuint  program, GLint  location, GLsizei  count, GLboolean  transpose, const GLdouble * value) {
 | |
| //   (*fnptr)(program, location, count, transpose, value);
 | |
| // }
 | |
| // static void  glowProgramUniformMatrix3x4fv(GPPROGRAMUNIFORMMATRIX3X4FV fnptr, GLuint  program, GLint  location, GLsizei  count, GLboolean  transpose, const GLfloat * value) {
 | |
| //   (*fnptr)(program, location, count, transpose, value);
 | |
| // }
 | |
| // static void  glowProgramUniformMatrix3x4fvEXT(GPPROGRAMUNIFORMMATRIX3X4FVEXT fnptr, GLuint  program, GLint  location, GLsizei  count, GLboolean  transpose, const GLfloat * value) {
 | |
| //   (*fnptr)(program, location, count, transpose, value);
 | |
| // }
 | |
| // static void  glowProgramUniformMatrix4dv(GPPROGRAMUNIFORMMATRIX4DV fnptr, GLuint  program, GLint  location, GLsizei  count, GLboolean  transpose, const GLdouble * value) {
 | |
| //   (*fnptr)(program, location, count, transpose, value);
 | |
| // }
 | |
| // static void  glowProgramUniformMatrix4dvEXT(GPPROGRAMUNIFORMMATRIX4DVEXT fnptr, GLuint  program, GLint  location, GLsizei  count, GLboolean  transpose, const GLdouble * value) {
 | |
| //   (*fnptr)(program, location, count, transpose, value);
 | |
| // }
 | |
| // static void  glowProgramUniformMatrix4fv(GPPROGRAMUNIFORMMATRIX4FV fnptr, GLuint  program, GLint  location, GLsizei  count, GLboolean  transpose, const GLfloat * value) {
 | |
| //   (*fnptr)(program, location, count, transpose, value);
 | |
| // }
 | |
| // static void  glowProgramUniformMatrix4fvEXT(GPPROGRAMUNIFORMMATRIX4FVEXT fnptr, GLuint  program, GLint  location, GLsizei  count, GLboolean  transpose, const GLfloat * value) {
 | |
| //   (*fnptr)(program, location, count, transpose, value);
 | |
| // }
 | |
| // static void  glowProgramUniformMatrix4x2dv(GPPROGRAMUNIFORMMATRIX4X2DV fnptr, GLuint  program, GLint  location, GLsizei  count, GLboolean  transpose, const GLdouble * value) {
 | |
| //   (*fnptr)(program, location, count, transpose, value);
 | |
| // }
 | |
| // static void  glowProgramUniformMatrix4x2dvEXT(GPPROGRAMUNIFORMMATRIX4X2DVEXT fnptr, GLuint  program, GLint  location, GLsizei  count, GLboolean  transpose, const GLdouble * value) {
 | |
| //   (*fnptr)(program, location, count, transpose, value);
 | |
| // }
 | |
| // static void  glowProgramUniformMatrix4x2fv(GPPROGRAMUNIFORMMATRIX4X2FV fnptr, GLuint  program, GLint  location, GLsizei  count, GLboolean  transpose, const GLfloat * value) {
 | |
| //   (*fnptr)(program, location, count, transpose, value);
 | |
| // }
 | |
| // static void  glowProgramUniformMatrix4x2fvEXT(GPPROGRAMUNIFORMMATRIX4X2FVEXT fnptr, GLuint  program, GLint  location, GLsizei  count, GLboolean  transpose, const GLfloat * value) {
 | |
| //   (*fnptr)(program, location, count, transpose, value);
 | |
| // }
 | |
| // static void  glowProgramUniformMatrix4x3dv(GPPROGRAMUNIFORMMATRIX4X3DV fnptr, GLuint  program, GLint  location, GLsizei  count, GLboolean  transpose, const GLdouble * value) {
 | |
| //   (*fnptr)(program, location, count, transpose, value);
 | |
| // }
 | |
| // static void  glowProgramUniformMatrix4x3dvEXT(GPPROGRAMUNIFORMMATRIX4X3DVEXT fnptr, GLuint  program, GLint  location, GLsizei  count, GLboolean  transpose, const GLdouble * value) {
 | |
| //   (*fnptr)(program, location, count, transpose, value);
 | |
| // }
 | |
| // static void  glowProgramUniformMatrix4x3fv(GPPROGRAMUNIFORMMATRIX4X3FV fnptr, GLuint  program, GLint  location, GLsizei  count, GLboolean  transpose, const GLfloat * value) {
 | |
| //   (*fnptr)(program, location, count, transpose, value);
 | |
| // }
 | |
| // static void  glowProgramUniformMatrix4x3fvEXT(GPPROGRAMUNIFORMMATRIX4X3FVEXT fnptr, GLuint  program, GLint  location, GLsizei  count, GLboolean  transpose, const GLfloat * value) {
 | |
| //   (*fnptr)(program, location, count, transpose, value);
 | |
| // }
 | |
| // static void  glowProgramUniformui64NV(GPPROGRAMUNIFORMUI64NV fnptr, GLuint  program, GLint  location, GLuint64EXT  value) {
 | |
| //   (*fnptr)(program, location, value);
 | |
| // }
 | |
| // static void  glowProgramUniformui64vNV(GPPROGRAMUNIFORMUI64VNV fnptr, GLuint  program, GLint  location, GLsizei  count, const GLuint64EXT * value) {
 | |
| //   (*fnptr)(program, location, count, value);
 | |
| // }
 | |
| // static void  glowProgramVertexLimitNV(GPPROGRAMVERTEXLIMITNV fnptr, GLenum  target, GLint  limit) {
 | |
| //   (*fnptr)(target, limit);
 | |
| // }
 | |
| // static void  glowProvokingVertex(GPPROVOKINGVERTEX fnptr, GLenum  mode) {
 | |
| //   (*fnptr)(mode);
 | |
| // }
 | |
| // static void  glowProvokingVertexEXT(GPPROVOKINGVERTEXEXT fnptr, GLenum  mode) {
 | |
| //   (*fnptr)(mode);
 | |
| // }
 | |
| // static void  glowPushAttrib(GPPUSHATTRIB fnptr, GLbitfield  mask) {
 | |
| //   (*fnptr)(mask);
 | |
| // }
 | |
| // static void  glowPushClientAttrib(GPPUSHCLIENTATTRIB fnptr, GLbitfield  mask) {
 | |
| //   (*fnptr)(mask);
 | |
| // }
 | |
| // static void  glowPushClientAttribDefaultEXT(GPPUSHCLIENTATTRIBDEFAULTEXT fnptr, GLbitfield  mask) {
 | |
| //   (*fnptr)(mask);
 | |
| // }
 | |
| // static void  glowPushDebugGroup(GPPUSHDEBUGGROUP fnptr, GLenum  source, GLuint  id, GLsizei  length, const GLchar * message) {
 | |
| //   (*fnptr)(source, id, length, message);
 | |
| // }
 | |
| // static void  glowPushDebugGroupKHR(GPPUSHDEBUGGROUPKHR fnptr, GLenum  source, GLuint  id, GLsizei  length, const GLchar * message) {
 | |
| //   (*fnptr)(source, id, length, message);
 | |
| // }
 | |
| // static void  glowPushGroupMarkerEXT(GPPUSHGROUPMARKEREXT fnptr, GLsizei  length, const GLchar * marker) {
 | |
| //   (*fnptr)(length, marker);
 | |
| // }
 | |
| // static void  glowPushMatrix(GPPUSHMATRIX fnptr) {
 | |
| //   (*fnptr)();
 | |
| // }
 | |
| // static void  glowPushName(GPPUSHNAME fnptr, GLuint  name) {
 | |
| //   (*fnptr)(name);
 | |
| // }
 | |
| // static void  glowQueryCounter(GPQUERYCOUNTER fnptr, GLuint  id, GLenum  target) {
 | |
| //   (*fnptr)(id, target);
 | |
| // }
 | |
| // static GLbitfield  glowQueryMatrixxOES(GPQUERYMATRIXXOES fnptr, GLfixed * mantissa, GLint * exponent) {
 | |
| //   return (*fnptr)(mantissa, exponent);
 | |
| // }
 | |
| // static void  glowQueryObjectParameteruiAMD(GPQUERYOBJECTPARAMETERUIAMD fnptr, GLenum  target, GLuint  id, GLenum  pname, GLuint  param) {
 | |
| //   (*fnptr)(target, id, pname, param);
 | |
| // }
 | |
| // static GLint  glowQueryResourceNV(GPQUERYRESOURCENV fnptr, GLenum  queryType, GLint  tagId, GLuint  bufSize, GLint * buffer) {
 | |
| //   return (*fnptr)(queryType, tagId, bufSize, buffer);
 | |
| // }
 | |
| // static void  glowQueryResourceTagNV(GPQUERYRESOURCETAGNV fnptr, GLint  tagId, const GLchar * tagString) {
 | |
| //   (*fnptr)(tagId, tagString);
 | |
| // }
 | |
| // static void  glowRasterPos2d(GPRASTERPOS2D fnptr, GLdouble  x, GLdouble  y) {
 | |
| //   (*fnptr)(x, y);
 | |
| // }
 | |
| // static void  glowRasterPos2dv(GPRASTERPOS2DV fnptr, const GLdouble * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowRasterPos2f(GPRASTERPOS2F fnptr, GLfloat  x, GLfloat  y) {
 | |
| //   (*fnptr)(x, y);
 | |
| // }
 | |
| // static void  glowRasterPos2fv(GPRASTERPOS2FV fnptr, const GLfloat * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowRasterPos2i(GPRASTERPOS2I fnptr, GLint  x, GLint  y) {
 | |
| //   (*fnptr)(x, y);
 | |
| // }
 | |
| // static void  glowRasterPos2iv(GPRASTERPOS2IV fnptr, const GLint * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowRasterPos2s(GPRASTERPOS2S fnptr, GLshort  x, GLshort  y) {
 | |
| //   (*fnptr)(x, y);
 | |
| // }
 | |
| // static void  glowRasterPos2sv(GPRASTERPOS2SV fnptr, const GLshort * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowRasterPos2xOES(GPRASTERPOS2XOES fnptr, GLfixed  x, GLfixed  y) {
 | |
| //   (*fnptr)(x, y);
 | |
| // }
 | |
| // static void  glowRasterPos2xvOES(GPRASTERPOS2XVOES fnptr, const GLfixed * coords) {
 | |
| //   (*fnptr)(coords);
 | |
| // }
 | |
| // static void  glowRasterPos3d(GPRASTERPOS3D fnptr, GLdouble  x, GLdouble  y, GLdouble  z) {
 | |
| //   (*fnptr)(x, y, z);
 | |
| // }
 | |
| // static void  glowRasterPos3dv(GPRASTERPOS3DV fnptr, const GLdouble * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowRasterPos3f(GPRASTERPOS3F fnptr, GLfloat  x, GLfloat  y, GLfloat  z) {
 | |
| //   (*fnptr)(x, y, z);
 | |
| // }
 | |
| // static void  glowRasterPos3fv(GPRASTERPOS3FV fnptr, const GLfloat * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowRasterPos3i(GPRASTERPOS3I fnptr, GLint  x, GLint  y, GLint  z) {
 | |
| //   (*fnptr)(x, y, z);
 | |
| // }
 | |
| // static void  glowRasterPos3iv(GPRASTERPOS3IV fnptr, const GLint * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowRasterPos3s(GPRASTERPOS3S fnptr, GLshort  x, GLshort  y, GLshort  z) {
 | |
| //   (*fnptr)(x, y, z);
 | |
| // }
 | |
| // static void  glowRasterPos3sv(GPRASTERPOS3SV fnptr, const GLshort * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowRasterPos3xOES(GPRASTERPOS3XOES fnptr, GLfixed  x, GLfixed  y, GLfixed  z) {
 | |
| //   (*fnptr)(x, y, z);
 | |
| // }
 | |
| // static void  glowRasterPos3xvOES(GPRASTERPOS3XVOES fnptr, const GLfixed * coords) {
 | |
| //   (*fnptr)(coords);
 | |
| // }
 | |
| // static void  glowRasterPos4d(GPRASTERPOS4D fnptr, GLdouble  x, GLdouble  y, GLdouble  z, GLdouble  w) {
 | |
| //   (*fnptr)(x, y, z, w);
 | |
| // }
 | |
| // static void  glowRasterPos4dv(GPRASTERPOS4DV fnptr, const GLdouble * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowRasterPos4f(GPRASTERPOS4F fnptr, GLfloat  x, GLfloat  y, GLfloat  z, GLfloat  w) {
 | |
| //   (*fnptr)(x, y, z, w);
 | |
| // }
 | |
| // static void  glowRasterPos4fv(GPRASTERPOS4FV fnptr, const GLfloat * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowRasterPos4i(GPRASTERPOS4I fnptr, GLint  x, GLint  y, GLint  z, GLint  w) {
 | |
| //   (*fnptr)(x, y, z, w);
 | |
| // }
 | |
| // static void  glowRasterPos4iv(GPRASTERPOS4IV fnptr, const GLint * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowRasterPos4s(GPRASTERPOS4S fnptr, GLshort  x, GLshort  y, GLshort  z, GLshort  w) {
 | |
| //   (*fnptr)(x, y, z, w);
 | |
| // }
 | |
| // static void  glowRasterPos4sv(GPRASTERPOS4SV fnptr, const GLshort * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowRasterPos4xOES(GPRASTERPOS4XOES fnptr, GLfixed  x, GLfixed  y, GLfixed  z, GLfixed  w) {
 | |
| //   (*fnptr)(x, y, z, w);
 | |
| // }
 | |
| // static void  glowRasterPos4xvOES(GPRASTERPOS4XVOES fnptr, const GLfixed * coords) {
 | |
| //   (*fnptr)(coords);
 | |
| // }
 | |
| // static void  glowRasterSamplesEXT(GPRASTERSAMPLESEXT fnptr, GLuint  samples, GLboolean  fixedsamplelocations) {
 | |
| //   (*fnptr)(samples, fixedsamplelocations);
 | |
| // }
 | |
| // static void  glowReadBuffer(GPREADBUFFER fnptr, GLenum  src) {
 | |
| //   (*fnptr)(src);
 | |
| // }
 | |
| // static void  glowReadInstrumentsSGIX(GPREADINSTRUMENTSSGIX fnptr, GLint  marker) {
 | |
| //   (*fnptr)(marker);
 | |
| // }
 | |
| // static void  glowReadPixels(GPREADPIXELS fnptr, GLint  x, GLint  y, GLsizei  width, GLsizei  height, GLenum  format, GLenum  type, void * pixels) {
 | |
| //   (*fnptr)(x, y, width, height, format, type, pixels);
 | |
| // }
 | |
| // static void  glowReadnPixels(GPREADNPIXELS fnptr, GLint  x, GLint  y, GLsizei  width, GLsizei  height, GLenum  format, GLenum  type, GLsizei  bufSize, void * data) {
 | |
| //   (*fnptr)(x, y, width, height, format, type, bufSize, data);
 | |
| // }
 | |
| // static void  glowReadnPixelsARB(GPREADNPIXELSARB fnptr, GLint  x, GLint  y, GLsizei  width, GLsizei  height, GLenum  format, GLenum  type, GLsizei  bufSize, void * data) {
 | |
| //   (*fnptr)(x, y, width, height, format, type, bufSize, data);
 | |
| // }
 | |
| // static void  glowReadnPixelsKHR(GPREADNPIXELSKHR fnptr, GLint  x, GLint  y, GLsizei  width, GLsizei  height, GLenum  format, GLenum  type, GLsizei  bufSize, void * data) {
 | |
| //   (*fnptr)(x, y, width, height, format, type, bufSize, data);
 | |
| // }
 | |
| // static void  glowRectd(GPRECTD fnptr, GLdouble  x1, GLdouble  y1, GLdouble  x2, GLdouble  y2) {
 | |
| //   (*fnptr)(x1, y1, x2, y2);
 | |
| // }
 | |
| // static void  glowRectdv(GPRECTDV fnptr, const GLdouble * v1, const GLdouble * v2) {
 | |
| //   (*fnptr)(v1, v2);
 | |
| // }
 | |
| // static void  glowRectf(GPRECTF fnptr, GLfloat  x1, GLfloat  y1, GLfloat  x2, GLfloat  y2) {
 | |
| //   (*fnptr)(x1, y1, x2, y2);
 | |
| // }
 | |
| // static void  glowRectfv(GPRECTFV fnptr, const GLfloat * v1, const GLfloat * v2) {
 | |
| //   (*fnptr)(v1, v2);
 | |
| // }
 | |
| // static void  glowRecti(GPRECTI fnptr, GLint  x1, GLint  y1, GLint  x2, GLint  y2) {
 | |
| //   (*fnptr)(x1, y1, x2, y2);
 | |
| // }
 | |
| // static void  glowRectiv(GPRECTIV fnptr, const GLint * v1, const GLint * v2) {
 | |
| //   (*fnptr)(v1, v2);
 | |
| // }
 | |
| // static void  glowRects(GPRECTS fnptr, GLshort  x1, GLshort  y1, GLshort  x2, GLshort  y2) {
 | |
| //   (*fnptr)(x1, y1, x2, y2);
 | |
| // }
 | |
| // static void  glowRectsv(GPRECTSV fnptr, const GLshort * v1, const GLshort * v2) {
 | |
| //   (*fnptr)(v1, v2);
 | |
| // }
 | |
| // static void  glowRectxOES(GPRECTXOES fnptr, GLfixed  x1, GLfixed  y1, GLfixed  x2, GLfixed  y2) {
 | |
| //   (*fnptr)(x1, y1, x2, y2);
 | |
| // }
 | |
| // static void  glowRectxvOES(GPRECTXVOES fnptr, const GLfixed * v1, const GLfixed * v2) {
 | |
| //   (*fnptr)(v1, v2);
 | |
| // }
 | |
| // static void  glowReferencePlaneSGIX(GPREFERENCEPLANESGIX fnptr, const GLdouble * equation) {
 | |
| //   (*fnptr)(equation);
 | |
| // }
 | |
| // static GLboolean  glowReleaseKeyedMutexWin32EXT(GPRELEASEKEYEDMUTEXWIN32EXT fnptr, GLuint  memory, GLuint64  key) {
 | |
| //   return (*fnptr)(memory, key);
 | |
| // }
 | |
| // static void  glowReleaseShaderCompiler(GPRELEASESHADERCOMPILER fnptr) {
 | |
| //   (*fnptr)();
 | |
| // }
 | |
| // static void  glowRenderGpuMaskNV(GPRENDERGPUMASKNV fnptr, GLbitfield  mask) {
 | |
| //   (*fnptr)(mask);
 | |
| // }
 | |
| // static GLint  glowRenderMode(GPRENDERMODE fnptr, GLenum  mode) {
 | |
| //   return (*fnptr)(mode);
 | |
| // }
 | |
| // static void  glowRenderbufferStorage(GPRENDERBUFFERSTORAGE fnptr, GLenum  target, GLenum  internalformat, GLsizei  width, GLsizei  height) {
 | |
| //   (*fnptr)(target, internalformat, width, height);
 | |
| // }
 | |
| // static void  glowRenderbufferStorageEXT(GPRENDERBUFFERSTORAGEEXT fnptr, GLenum  target, GLenum  internalformat, GLsizei  width, GLsizei  height) {
 | |
| //   (*fnptr)(target, internalformat, width, height);
 | |
| // }
 | |
| // static void  glowRenderbufferStorageMultisample(GPRENDERBUFFERSTORAGEMULTISAMPLE fnptr, GLenum  target, GLsizei  samples, GLenum  internalformat, GLsizei  width, GLsizei  height) {
 | |
| //   (*fnptr)(target, samples, internalformat, width, height);
 | |
| // }
 | |
| // static void  glowRenderbufferStorageMultisampleCoverageNV(GPRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENV fnptr, GLenum  target, GLsizei  coverageSamples, GLsizei  colorSamples, GLenum  internalformat, GLsizei  width, GLsizei  height) {
 | |
| //   (*fnptr)(target, coverageSamples, colorSamples, internalformat, width, height);
 | |
| // }
 | |
| // static void  glowRenderbufferStorageMultisampleEXT(GPRENDERBUFFERSTORAGEMULTISAMPLEEXT fnptr, GLenum  target, GLsizei  samples, GLenum  internalformat, GLsizei  width, GLsizei  height) {
 | |
| //   (*fnptr)(target, samples, internalformat, width, height);
 | |
| // }
 | |
| // static void  glowReplacementCodePointerSUN(GPREPLACEMENTCODEPOINTERSUN fnptr, GLenum  type, GLsizei  stride, const void ** pointer) {
 | |
| //   (*fnptr)(type, stride, pointer);
 | |
| // }
 | |
| // static void  glowReplacementCodeubSUN(GPREPLACEMENTCODEUBSUN fnptr, GLubyte  code) {
 | |
| //   (*fnptr)(code);
 | |
| // }
 | |
| // static void  glowReplacementCodeubvSUN(GPREPLACEMENTCODEUBVSUN fnptr, const GLubyte * code) {
 | |
| //   (*fnptr)(code);
 | |
| // }
 | |
| // static void  glowReplacementCodeuiColor3fVertex3fSUN(GPREPLACEMENTCODEUICOLOR3FVERTEX3FSUN fnptr, GLuint  rc, GLfloat  r, GLfloat  g, GLfloat  b, GLfloat  x, GLfloat  y, GLfloat  z) {
 | |
| //   (*fnptr)(rc, r, g, b, x, y, z);
 | |
| // }
 | |
| // static void  glowReplacementCodeuiColor3fVertex3fvSUN(GPREPLACEMENTCODEUICOLOR3FVERTEX3FVSUN fnptr, const GLuint * rc, const GLfloat * c, const GLfloat * v) {
 | |
| //   (*fnptr)(rc, c, v);
 | |
| // }
 | |
| // static void  glowReplacementCodeuiColor4fNormal3fVertex3fSUN(GPREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUN fnptr, GLuint  rc, GLfloat  r, GLfloat  g, GLfloat  b, GLfloat  a, GLfloat  nx, GLfloat  ny, GLfloat  nz, GLfloat  x, GLfloat  y, GLfloat  z) {
 | |
| //   (*fnptr)(rc, r, g, b, a, nx, ny, nz, x, y, z);
 | |
| // }
 | |
| // static void  glowReplacementCodeuiColor4fNormal3fVertex3fvSUN(GPREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUN fnptr, const GLuint * rc, const GLfloat * c, const GLfloat * n, const GLfloat * v) {
 | |
| //   (*fnptr)(rc, c, n, v);
 | |
| // }
 | |
| // static void  glowReplacementCodeuiColor4ubVertex3fSUN(GPREPLACEMENTCODEUICOLOR4UBVERTEX3FSUN fnptr, GLuint  rc, GLubyte  r, GLubyte  g, GLubyte  b, GLubyte  a, GLfloat  x, GLfloat  y, GLfloat  z) {
 | |
| //   (*fnptr)(rc, r, g, b, a, x, y, z);
 | |
| // }
 | |
| // static void  glowReplacementCodeuiColor4ubVertex3fvSUN(GPREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUN fnptr, const GLuint * rc, const GLubyte * c, const GLfloat * v) {
 | |
| //   (*fnptr)(rc, c, v);
 | |
| // }
 | |
| // static void  glowReplacementCodeuiNormal3fVertex3fSUN(GPREPLACEMENTCODEUINORMAL3FVERTEX3FSUN fnptr, GLuint  rc, GLfloat  nx, GLfloat  ny, GLfloat  nz, GLfloat  x, GLfloat  y, GLfloat  z) {
 | |
| //   (*fnptr)(rc, nx, ny, nz, x, y, z);
 | |
| // }
 | |
| // static void  glowReplacementCodeuiNormal3fVertex3fvSUN(GPREPLACEMENTCODEUINORMAL3FVERTEX3FVSUN fnptr, const GLuint * rc, const GLfloat * n, const GLfloat * v) {
 | |
| //   (*fnptr)(rc, n, v);
 | |
| // }
 | |
| // static void  glowReplacementCodeuiSUN(GPREPLACEMENTCODEUISUN fnptr, GLuint  code) {
 | |
| //   (*fnptr)(code);
 | |
| // }
 | |
| // static void  glowReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN(GPREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUN fnptr, GLuint  rc, GLfloat  s, GLfloat  t, GLfloat  r, GLfloat  g, GLfloat  b, GLfloat  a, GLfloat  nx, GLfloat  ny, GLfloat  nz, GLfloat  x, GLfloat  y, GLfloat  z) {
 | |
| //   (*fnptr)(rc, s, t, r, g, b, a, nx, ny, nz, x, y, z);
 | |
| // }
 | |
| // static void  glowReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN(GPREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUN fnptr, const GLuint * rc, const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v) {
 | |
| //   (*fnptr)(rc, tc, c, n, v);
 | |
| // }
 | |
| // static void  glowReplacementCodeuiTexCoord2fNormal3fVertex3fSUN(GPREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUN fnptr, GLuint  rc, GLfloat  s, GLfloat  t, GLfloat  nx, GLfloat  ny, GLfloat  nz, GLfloat  x, GLfloat  y, GLfloat  z) {
 | |
| //   (*fnptr)(rc, s, t, nx, ny, nz, x, y, z);
 | |
| // }
 | |
| // static void  glowReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN(GPREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUN fnptr, const GLuint * rc, const GLfloat * tc, const GLfloat * n, const GLfloat * v) {
 | |
| //   (*fnptr)(rc, tc, n, v);
 | |
| // }
 | |
| // static void  glowReplacementCodeuiTexCoord2fVertex3fSUN(GPREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUN fnptr, GLuint  rc, GLfloat  s, GLfloat  t, GLfloat  x, GLfloat  y, GLfloat  z) {
 | |
| //   (*fnptr)(rc, s, t, x, y, z);
 | |
| // }
 | |
| // static void  glowReplacementCodeuiTexCoord2fVertex3fvSUN(GPREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUN fnptr, const GLuint * rc, const GLfloat * tc, const GLfloat * v) {
 | |
| //   (*fnptr)(rc, tc, v);
 | |
| // }
 | |
| // static void  glowReplacementCodeuiVertex3fSUN(GPREPLACEMENTCODEUIVERTEX3FSUN fnptr, GLuint  rc, GLfloat  x, GLfloat  y, GLfloat  z) {
 | |
| //   (*fnptr)(rc, x, y, z);
 | |
| // }
 | |
| // static void  glowReplacementCodeuiVertex3fvSUN(GPREPLACEMENTCODEUIVERTEX3FVSUN fnptr, const GLuint * rc, const GLfloat * v) {
 | |
| //   (*fnptr)(rc, v);
 | |
| // }
 | |
| // static void  glowReplacementCodeuivSUN(GPREPLACEMENTCODEUIVSUN fnptr, const GLuint * code) {
 | |
| //   (*fnptr)(code);
 | |
| // }
 | |
| // static void  glowReplacementCodeusSUN(GPREPLACEMENTCODEUSSUN fnptr, GLushort  code) {
 | |
| //   (*fnptr)(code);
 | |
| // }
 | |
| // static void  glowReplacementCodeusvSUN(GPREPLACEMENTCODEUSVSUN fnptr, const GLushort * code) {
 | |
| //   (*fnptr)(code);
 | |
| // }
 | |
| // static void  glowRequestResidentProgramsNV(GPREQUESTRESIDENTPROGRAMSNV fnptr, GLsizei  n, const GLuint * programs) {
 | |
| //   (*fnptr)(n, programs);
 | |
| // }
 | |
| // static void  glowResetHistogramEXT(GPRESETHISTOGRAMEXT fnptr, GLenum  target) {
 | |
| //   (*fnptr)(target);
 | |
| // }
 | |
| // static void  glowResetMinmaxEXT(GPRESETMINMAXEXT fnptr, GLenum  target) {
 | |
| //   (*fnptr)(target);
 | |
| // }
 | |
| // static void  glowResizeBuffersMESA(GPRESIZEBUFFERSMESA fnptr) {
 | |
| //   (*fnptr)();
 | |
| // }
 | |
| // static void  glowResolveDepthValuesNV(GPRESOLVEDEPTHVALUESNV fnptr) {
 | |
| //   (*fnptr)();
 | |
| // }
 | |
| // static void  glowResumeTransformFeedback(GPRESUMETRANSFORMFEEDBACK fnptr) {
 | |
| //   (*fnptr)();
 | |
| // }
 | |
| // static void  glowResumeTransformFeedbackNV(GPRESUMETRANSFORMFEEDBACKNV fnptr) {
 | |
| //   (*fnptr)();
 | |
| // }
 | |
| // static void  glowRotated(GPROTATED fnptr, GLdouble  angle, GLdouble  x, GLdouble  y, GLdouble  z) {
 | |
| //   (*fnptr)(angle, x, y, z);
 | |
| // }
 | |
| // static void  glowRotatef(GPROTATEF fnptr, GLfloat  angle, GLfloat  x, GLfloat  y, GLfloat  z) {
 | |
| //   (*fnptr)(angle, x, y, z);
 | |
| // }
 | |
| // static void  glowRotatexOES(GPROTATEXOES fnptr, GLfixed  angle, GLfixed  x, GLfixed  y, GLfixed  z) {
 | |
| //   (*fnptr)(angle, x, y, z);
 | |
| // }
 | |
| // static void  glowSampleCoverage(GPSAMPLECOVERAGE fnptr, GLfloat  value, GLboolean  invert) {
 | |
| //   (*fnptr)(value, invert);
 | |
| // }
 | |
| // static void  glowSampleCoverageARB(GPSAMPLECOVERAGEARB fnptr, GLfloat  value, GLboolean  invert) {
 | |
| //   (*fnptr)(value, invert);
 | |
| // }
 | |
| // static void  glowSampleCoveragexOES(GPSAMPLECOVERAGEXOES fnptr, GLclampx  value, GLboolean  invert) {
 | |
| //   (*fnptr)(value, invert);
 | |
| // }
 | |
| // static void  glowSampleMapATI(GPSAMPLEMAPATI fnptr, GLuint  dst, GLuint  interp, GLenum  swizzle) {
 | |
| //   (*fnptr)(dst, interp, swizzle);
 | |
| // }
 | |
| // static void  glowSampleMaskEXT(GPSAMPLEMASKEXT fnptr, GLclampf  value, GLboolean  invert) {
 | |
| //   (*fnptr)(value, invert);
 | |
| // }
 | |
| // static void  glowSampleMaskIndexedNV(GPSAMPLEMASKINDEXEDNV fnptr, GLuint  index, GLbitfield  mask) {
 | |
| //   (*fnptr)(index, mask);
 | |
| // }
 | |
| // static void  glowSampleMaskSGIS(GPSAMPLEMASKSGIS fnptr, GLclampf  value, GLboolean  invert) {
 | |
| //   (*fnptr)(value, invert);
 | |
| // }
 | |
| // static void  glowSampleMaski(GPSAMPLEMASKI fnptr, GLuint  maskNumber, GLbitfield  mask) {
 | |
| //   (*fnptr)(maskNumber, mask);
 | |
| // }
 | |
| // static void  glowSamplePatternEXT(GPSAMPLEPATTERNEXT fnptr, GLenum  pattern) {
 | |
| //   (*fnptr)(pattern);
 | |
| // }
 | |
| // static void  glowSamplePatternSGIS(GPSAMPLEPATTERNSGIS fnptr, GLenum  pattern) {
 | |
| //   (*fnptr)(pattern);
 | |
| // }
 | |
| // static void  glowSamplerParameterIiv(GPSAMPLERPARAMETERIIV fnptr, GLuint  sampler, GLenum  pname, const GLint * param) {
 | |
| //   (*fnptr)(sampler, pname, param);
 | |
| // }
 | |
| // static void  glowSamplerParameterIuiv(GPSAMPLERPARAMETERIUIV fnptr, GLuint  sampler, GLenum  pname, const GLuint * param) {
 | |
| //   (*fnptr)(sampler, pname, param);
 | |
| // }
 | |
| // static void  glowSamplerParameterf(GPSAMPLERPARAMETERF fnptr, GLuint  sampler, GLenum  pname, GLfloat  param) {
 | |
| //   (*fnptr)(sampler, pname, param);
 | |
| // }
 | |
| // static void  glowSamplerParameterfv(GPSAMPLERPARAMETERFV fnptr, GLuint  sampler, GLenum  pname, const GLfloat * param) {
 | |
| //   (*fnptr)(sampler, pname, param);
 | |
| // }
 | |
| // static void  glowSamplerParameteri(GPSAMPLERPARAMETERI fnptr, GLuint  sampler, GLenum  pname, GLint  param) {
 | |
| //   (*fnptr)(sampler, pname, param);
 | |
| // }
 | |
| // static void  glowSamplerParameteriv(GPSAMPLERPARAMETERIV fnptr, GLuint  sampler, GLenum  pname, const GLint * param) {
 | |
| //   (*fnptr)(sampler, pname, param);
 | |
| // }
 | |
| // static void  glowScaled(GPSCALED fnptr, GLdouble  x, GLdouble  y, GLdouble  z) {
 | |
| //   (*fnptr)(x, y, z);
 | |
| // }
 | |
| // static void  glowScalef(GPSCALEF fnptr, GLfloat  x, GLfloat  y, GLfloat  z) {
 | |
| //   (*fnptr)(x, y, z);
 | |
| // }
 | |
| // static void  glowScalexOES(GPSCALEXOES fnptr, GLfixed  x, GLfixed  y, GLfixed  z) {
 | |
| //   (*fnptr)(x, y, z);
 | |
| // }
 | |
| // static void  glowScissor(GPSCISSOR fnptr, GLint  x, GLint  y, GLsizei  width, GLsizei  height) {
 | |
| //   (*fnptr)(x, y, width, height);
 | |
| // }
 | |
| // static void  glowScissorArrayv(GPSCISSORARRAYV fnptr, GLuint  first, GLsizei  count, const GLint * v) {
 | |
| //   (*fnptr)(first, count, v);
 | |
| // }
 | |
| // static void  glowScissorIndexed(GPSCISSORINDEXED fnptr, GLuint  index, GLint  left, GLint  bottom, GLsizei  width, GLsizei  height) {
 | |
| //   (*fnptr)(index, left, bottom, width, height);
 | |
| // }
 | |
| // static void  glowScissorIndexedv(GPSCISSORINDEXEDV fnptr, GLuint  index, const GLint * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowSecondaryColor3b(GPSECONDARYCOLOR3B fnptr, GLbyte  red, GLbyte  green, GLbyte  blue) {
 | |
| //   (*fnptr)(red, green, blue);
 | |
| // }
 | |
| // static void  glowSecondaryColor3bEXT(GPSECONDARYCOLOR3BEXT fnptr, GLbyte  red, GLbyte  green, GLbyte  blue) {
 | |
| //   (*fnptr)(red, green, blue);
 | |
| // }
 | |
| // static void  glowSecondaryColor3bv(GPSECONDARYCOLOR3BV fnptr, const GLbyte * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowSecondaryColor3bvEXT(GPSECONDARYCOLOR3BVEXT fnptr, const GLbyte * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowSecondaryColor3d(GPSECONDARYCOLOR3D fnptr, GLdouble  red, GLdouble  green, GLdouble  blue) {
 | |
| //   (*fnptr)(red, green, blue);
 | |
| // }
 | |
| // static void  glowSecondaryColor3dEXT(GPSECONDARYCOLOR3DEXT fnptr, GLdouble  red, GLdouble  green, GLdouble  blue) {
 | |
| //   (*fnptr)(red, green, blue);
 | |
| // }
 | |
| // static void  glowSecondaryColor3dv(GPSECONDARYCOLOR3DV fnptr, const GLdouble * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowSecondaryColor3dvEXT(GPSECONDARYCOLOR3DVEXT fnptr, const GLdouble * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowSecondaryColor3f(GPSECONDARYCOLOR3F fnptr, GLfloat  red, GLfloat  green, GLfloat  blue) {
 | |
| //   (*fnptr)(red, green, blue);
 | |
| // }
 | |
| // static void  glowSecondaryColor3fEXT(GPSECONDARYCOLOR3FEXT fnptr, GLfloat  red, GLfloat  green, GLfloat  blue) {
 | |
| //   (*fnptr)(red, green, blue);
 | |
| // }
 | |
| // static void  glowSecondaryColor3fv(GPSECONDARYCOLOR3FV fnptr, const GLfloat * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowSecondaryColor3fvEXT(GPSECONDARYCOLOR3FVEXT fnptr, const GLfloat * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowSecondaryColor3hNV(GPSECONDARYCOLOR3HNV fnptr, GLhalfNV  red, GLhalfNV  green, GLhalfNV  blue) {
 | |
| //   (*fnptr)(red, green, blue);
 | |
| // }
 | |
| // static void  glowSecondaryColor3hvNV(GPSECONDARYCOLOR3HVNV fnptr, const GLhalfNV * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowSecondaryColor3i(GPSECONDARYCOLOR3I fnptr, GLint  red, GLint  green, GLint  blue) {
 | |
| //   (*fnptr)(red, green, blue);
 | |
| // }
 | |
| // static void  glowSecondaryColor3iEXT(GPSECONDARYCOLOR3IEXT fnptr, GLint  red, GLint  green, GLint  blue) {
 | |
| //   (*fnptr)(red, green, blue);
 | |
| // }
 | |
| // static void  glowSecondaryColor3iv(GPSECONDARYCOLOR3IV fnptr, const GLint * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowSecondaryColor3ivEXT(GPSECONDARYCOLOR3IVEXT fnptr, const GLint * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowSecondaryColor3s(GPSECONDARYCOLOR3S fnptr, GLshort  red, GLshort  green, GLshort  blue) {
 | |
| //   (*fnptr)(red, green, blue);
 | |
| // }
 | |
| // static void  glowSecondaryColor3sEXT(GPSECONDARYCOLOR3SEXT fnptr, GLshort  red, GLshort  green, GLshort  blue) {
 | |
| //   (*fnptr)(red, green, blue);
 | |
| // }
 | |
| // static void  glowSecondaryColor3sv(GPSECONDARYCOLOR3SV fnptr, const GLshort * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowSecondaryColor3svEXT(GPSECONDARYCOLOR3SVEXT fnptr, const GLshort * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowSecondaryColor3ub(GPSECONDARYCOLOR3UB fnptr, GLubyte  red, GLubyte  green, GLubyte  blue) {
 | |
| //   (*fnptr)(red, green, blue);
 | |
| // }
 | |
| // static void  glowSecondaryColor3ubEXT(GPSECONDARYCOLOR3UBEXT fnptr, GLubyte  red, GLubyte  green, GLubyte  blue) {
 | |
| //   (*fnptr)(red, green, blue);
 | |
| // }
 | |
| // static void  glowSecondaryColor3ubv(GPSECONDARYCOLOR3UBV fnptr, const GLubyte * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowSecondaryColor3ubvEXT(GPSECONDARYCOLOR3UBVEXT fnptr, const GLubyte * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowSecondaryColor3ui(GPSECONDARYCOLOR3UI fnptr, GLuint  red, GLuint  green, GLuint  blue) {
 | |
| //   (*fnptr)(red, green, blue);
 | |
| // }
 | |
| // static void  glowSecondaryColor3uiEXT(GPSECONDARYCOLOR3UIEXT fnptr, GLuint  red, GLuint  green, GLuint  blue) {
 | |
| //   (*fnptr)(red, green, blue);
 | |
| // }
 | |
| // static void  glowSecondaryColor3uiv(GPSECONDARYCOLOR3UIV fnptr, const GLuint * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowSecondaryColor3uivEXT(GPSECONDARYCOLOR3UIVEXT fnptr, const GLuint * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowSecondaryColor3us(GPSECONDARYCOLOR3US fnptr, GLushort  red, GLushort  green, GLushort  blue) {
 | |
| //   (*fnptr)(red, green, blue);
 | |
| // }
 | |
| // static void  glowSecondaryColor3usEXT(GPSECONDARYCOLOR3USEXT fnptr, GLushort  red, GLushort  green, GLushort  blue) {
 | |
| //   (*fnptr)(red, green, blue);
 | |
| // }
 | |
| // static void  glowSecondaryColor3usv(GPSECONDARYCOLOR3USV fnptr, const GLushort * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowSecondaryColor3usvEXT(GPSECONDARYCOLOR3USVEXT fnptr, const GLushort * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowSecondaryColorFormatNV(GPSECONDARYCOLORFORMATNV fnptr, GLint  size, GLenum  type, GLsizei  stride) {
 | |
| //   (*fnptr)(size, type, stride);
 | |
| // }
 | |
| // static void  glowSecondaryColorPointer(GPSECONDARYCOLORPOINTER fnptr, GLint  size, GLenum  type, GLsizei  stride, const void * pointer) {
 | |
| //   (*fnptr)(size, type, stride, pointer);
 | |
| // }
 | |
| // static void  glowSecondaryColorPointerEXT(GPSECONDARYCOLORPOINTEREXT fnptr, GLint  size, GLenum  type, GLsizei  stride, const void * pointer) {
 | |
| //   (*fnptr)(size, type, stride, pointer);
 | |
| // }
 | |
| // static void  glowSecondaryColorPointerListIBM(GPSECONDARYCOLORPOINTERLISTIBM fnptr, GLint  size, GLenum  type, GLint  stride, const void ** pointer, GLint  ptrstride) {
 | |
| //   (*fnptr)(size, type, stride, pointer, ptrstride);
 | |
| // }
 | |
| // static void  glowSelectBuffer(GPSELECTBUFFER fnptr, GLsizei  size, GLuint * buffer) {
 | |
| //   (*fnptr)(size, buffer);
 | |
| // }
 | |
| // static void  glowSelectPerfMonitorCountersAMD(GPSELECTPERFMONITORCOUNTERSAMD fnptr, GLuint  monitor, GLboolean  enable, GLuint  group, GLint  numCounters, GLuint * counterList) {
 | |
| //   (*fnptr)(monitor, enable, group, numCounters, counterList);
 | |
| // }
 | |
| // static void  glowSemaphoreParameterui64vEXT(GPSEMAPHOREPARAMETERUI64VEXT fnptr, GLuint  semaphore, GLenum  pname, const GLuint64 * params) {
 | |
| //   (*fnptr)(semaphore, pname, params);
 | |
| // }
 | |
| // static void  glowSeparableFilter2DEXT(GPSEPARABLEFILTER2DEXT fnptr, GLenum  target, GLenum  internalformat, GLsizei  width, GLsizei  height, GLenum  format, GLenum  type, const void * row, const void * column) {
 | |
| //   (*fnptr)(target, internalformat, width, height, format, type, row, column);
 | |
| // }
 | |
| // static void  glowSetFenceAPPLE(GPSETFENCEAPPLE fnptr, GLuint  fence) {
 | |
| //   (*fnptr)(fence);
 | |
| // }
 | |
| // static void  glowSetFenceNV(GPSETFENCENV fnptr, GLuint  fence, GLenum  condition) {
 | |
| //   (*fnptr)(fence, condition);
 | |
| // }
 | |
| // static void  glowSetFragmentShaderConstantATI(GPSETFRAGMENTSHADERCONSTANTATI fnptr, GLuint  dst, const GLfloat * value) {
 | |
| //   (*fnptr)(dst, value);
 | |
| // }
 | |
| // static void  glowSetInvariantEXT(GPSETINVARIANTEXT fnptr, GLuint  id, GLenum  type, const void * addr) {
 | |
| //   (*fnptr)(id, type, addr);
 | |
| // }
 | |
| // static void  glowSetLocalConstantEXT(GPSETLOCALCONSTANTEXT fnptr, GLuint  id, GLenum  type, const void * addr) {
 | |
| //   (*fnptr)(id, type, addr);
 | |
| // }
 | |
| // static void  glowSetMultisamplefvAMD(GPSETMULTISAMPLEFVAMD fnptr, GLenum  pname, GLuint  index, const GLfloat * val) {
 | |
| //   (*fnptr)(pname, index, val);
 | |
| // }
 | |
| // static void  glowShadeModel(GPSHADEMODEL fnptr, GLenum  mode) {
 | |
| //   (*fnptr)(mode);
 | |
| // }
 | |
| // static void  glowShaderBinary(GPSHADERBINARY fnptr, GLsizei  count, const GLuint * shaders, GLenum  binaryformat, const void * binary, GLsizei  length) {
 | |
| //   (*fnptr)(count, shaders, binaryformat, binary, length);
 | |
| // }
 | |
| // static void  glowShaderOp1EXT(GPSHADEROP1EXT fnptr, GLenum  op, GLuint  res, GLuint  arg1) {
 | |
| //   (*fnptr)(op, res, arg1);
 | |
| // }
 | |
| // static void  glowShaderOp2EXT(GPSHADEROP2EXT fnptr, GLenum  op, GLuint  res, GLuint  arg1, GLuint  arg2) {
 | |
| //   (*fnptr)(op, res, arg1, arg2);
 | |
| // }
 | |
| // static void  glowShaderOp3EXT(GPSHADEROP3EXT fnptr, GLenum  op, GLuint  res, GLuint  arg1, GLuint  arg2, GLuint  arg3) {
 | |
| //   (*fnptr)(op, res, arg1, arg2, arg3);
 | |
| // }
 | |
| // static void  glowShaderSource(GPSHADERSOURCE fnptr, GLuint  shader, GLsizei  count, const GLchar *const* string, const GLint * length) {
 | |
| //   (*fnptr)(shader, count, string, length);
 | |
| // }
 | |
| // static void  glowShaderSourceARB(GPSHADERSOURCEARB fnptr, GLhandleARB  shaderObj, GLsizei  count, const GLcharARB ** string, const GLint * length) {
 | |
| //   (*fnptr)(shaderObj, count, string, length);
 | |
| // }
 | |
| // static void  glowShaderStorageBlockBinding(GPSHADERSTORAGEBLOCKBINDING fnptr, GLuint  program, GLuint  storageBlockIndex, GLuint  storageBlockBinding) {
 | |
| //   (*fnptr)(program, storageBlockIndex, storageBlockBinding);
 | |
| // }
 | |
| // static void  glowSharpenTexFuncSGIS(GPSHARPENTEXFUNCSGIS fnptr, GLenum  target, GLsizei  n, const GLfloat * points) {
 | |
| //   (*fnptr)(target, n, points);
 | |
| // }
 | |
| // static void  glowSignalSemaphoreEXT(GPSIGNALSEMAPHOREEXT fnptr, GLuint  semaphore, GLuint  numBufferBarriers, const GLuint * buffers, GLuint  numTextureBarriers, const GLuint * textures, const GLenum * dstLayouts) {
 | |
| //   (*fnptr)(semaphore, numBufferBarriers, buffers, numTextureBarriers, textures, dstLayouts);
 | |
| // }
 | |
| // static void  glowSignalVkFenceNV(GPSIGNALVKFENCENV fnptr, GLuint64  vkFence) {
 | |
| //   (*fnptr)(vkFence);
 | |
| // }
 | |
| // static void  glowSignalVkSemaphoreNV(GPSIGNALVKSEMAPHORENV fnptr, GLuint64  vkSemaphore) {
 | |
| //   (*fnptr)(vkSemaphore);
 | |
| // }
 | |
| // static void  glowSpecializeShaderARB(GPSPECIALIZESHADERARB fnptr, GLuint  shader, const GLchar * pEntryPoint, GLuint  numSpecializationConstants, const GLuint * pConstantIndex, const GLuint * pConstantValue) {
 | |
| //   (*fnptr)(shader, pEntryPoint, numSpecializationConstants, pConstantIndex, pConstantValue);
 | |
| // }
 | |
| // static void  glowSpriteParameterfSGIX(GPSPRITEPARAMETERFSGIX fnptr, GLenum  pname, GLfloat  param) {
 | |
| //   (*fnptr)(pname, param);
 | |
| // }
 | |
| // static void  glowSpriteParameterfvSGIX(GPSPRITEPARAMETERFVSGIX fnptr, GLenum  pname, const GLfloat * params) {
 | |
| //   (*fnptr)(pname, params);
 | |
| // }
 | |
| // static void  glowSpriteParameteriSGIX(GPSPRITEPARAMETERISGIX fnptr, GLenum  pname, GLint  param) {
 | |
| //   (*fnptr)(pname, param);
 | |
| // }
 | |
| // static void  glowSpriteParameterivSGIX(GPSPRITEPARAMETERIVSGIX fnptr, GLenum  pname, const GLint * params) {
 | |
| //   (*fnptr)(pname, params);
 | |
| // }
 | |
| // static void  glowStartInstrumentsSGIX(GPSTARTINSTRUMENTSSGIX fnptr) {
 | |
| //   (*fnptr)();
 | |
| // }
 | |
| // static void  glowStateCaptureNV(GPSTATECAPTURENV fnptr, GLuint  state, GLenum  mode) {
 | |
| //   (*fnptr)(state, mode);
 | |
| // }
 | |
| // static void  glowStencilClearTagEXT(GPSTENCILCLEARTAGEXT fnptr, GLsizei  stencilTagBits, GLuint  stencilClearTag) {
 | |
| //   (*fnptr)(stencilTagBits, stencilClearTag);
 | |
| // }
 | |
| // static void  glowStencilFillPathInstancedNV(GPSTENCILFILLPATHINSTANCEDNV fnptr, GLsizei  numPaths, GLenum  pathNameType, const void * paths, GLuint  pathBase, GLenum  fillMode, GLuint  mask, GLenum  transformType, const GLfloat * transformValues) {
 | |
| //   (*fnptr)(numPaths, pathNameType, paths, pathBase, fillMode, mask, transformType, transformValues);
 | |
| // }
 | |
| // static void  glowStencilFillPathNV(GPSTENCILFILLPATHNV fnptr, GLuint  path, GLenum  fillMode, GLuint  mask) {
 | |
| //   (*fnptr)(path, fillMode, mask);
 | |
| // }
 | |
| // static void  glowStencilFunc(GPSTENCILFUNC fnptr, GLenum  func, GLint  ref, GLuint  mask) {
 | |
| //   (*fnptr)(func, ref, mask);
 | |
| // }
 | |
| // static void  glowStencilFuncSeparate(GPSTENCILFUNCSEPARATE fnptr, GLenum  face, GLenum  func, GLint  ref, GLuint  mask) {
 | |
| //   (*fnptr)(face, func, ref, mask);
 | |
| // }
 | |
| // static void  glowStencilFuncSeparateATI(GPSTENCILFUNCSEPARATEATI fnptr, GLenum  frontfunc, GLenum  backfunc, GLint  ref, GLuint  mask) {
 | |
| //   (*fnptr)(frontfunc, backfunc, ref, mask);
 | |
| // }
 | |
| // static void  glowStencilMask(GPSTENCILMASK fnptr, GLuint  mask) {
 | |
| //   (*fnptr)(mask);
 | |
| // }
 | |
| // static void  glowStencilMaskSeparate(GPSTENCILMASKSEPARATE fnptr, GLenum  face, GLuint  mask) {
 | |
| //   (*fnptr)(face, mask);
 | |
| // }
 | |
| // static void  glowStencilOp(GPSTENCILOP fnptr, GLenum  fail, GLenum  zfail, GLenum  zpass) {
 | |
| //   (*fnptr)(fail, zfail, zpass);
 | |
| // }
 | |
| // static void  glowStencilOpSeparate(GPSTENCILOPSEPARATE fnptr, GLenum  face, GLenum  sfail, GLenum  dpfail, GLenum  dppass) {
 | |
| //   (*fnptr)(face, sfail, dpfail, dppass);
 | |
| // }
 | |
| // static void  glowStencilOpSeparateATI(GPSTENCILOPSEPARATEATI fnptr, GLenum  face, GLenum  sfail, GLenum  dpfail, GLenum  dppass) {
 | |
| //   (*fnptr)(face, sfail, dpfail, dppass);
 | |
| // }
 | |
| // static void  glowStencilOpValueAMD(GPSTENCILOPVALUEAMD fnptr, GLenum  face, GLuint  value) {
 | |
| //   (*fnptr)(face, value);
 | |
| // }
 | |
| // static void  glowStencilStrokePathInstancedNV(GPSTENCILSTROKEPATHINSTANCEDNV fnptr, GLsizei  numPaths, GLenum  pathNameType, const void * paths, GLuint  pathBase, GLint  reference, GLuint  mask, GLenum  transformType, const GLfloat * transformValues) {
 | |
| //   (*fnptr)(numPaths, pathNameType, paths, pathBase, reference, mask, transformType, transformValues);
 | |
| // }
 | |
| // static void  glowStencilStrokePathNV(GPSTENCILSTROKEPATHNV fnptr, GLuint  path, GLint  reference, GLuint  mask) {
 | |
| //   (*fnptr)(path, reference, mask);
 | |
| // }
 | |
| // static void  glowStencilThenCoverFillPathInstancedNV(GPSTENCILTHENCOVERFILLPATHINSTANCEDNV fnptr, GLsizei  numPaths, GLenum  pathNameType, const void * paths, GLuint  pathBase, GLenum  fillMode, GLuint  mask, GLenum  coverMode, GLenum  transformType, const GLfloat * transformValues) {
 | |
| //   (*fnptr)(numPaths, pathNameType, paths, pathBase, fillMode, mask, coverMode, transformType, transformValues);
 | |
| // }
 | |
| // static void  glowStencilThenCoverFillPathNV(GPSTENCILTHENCOVERFILLPATHNV fnptr, GLuint  path, GLenum  fillMode, GLuint  mask, GLenum  coverMode) {
 | |
| //   (*fnptr)(path, fillMode, mask, coverMode);
 | |
| // }
 | |
| // static void  glowStencilThenCoverStrokePathInstancedNV(GPSTENCILTHENCOVERSTROKEPATHINSTANCEDNV fnptr, GLsizei  numPaths, GLenum  pathNameType, const void * paths, GLuint  pathBase, GLint  reference, GLuint  mask, GLenum  coverMode, GLenum  transformType, const GLfloat * transformValues) {
 | |
| //   (*fnptr)(numPaths, pathNameType, paths, pathBase, reference, mask, coverMode, transformType, transformValues);
 | |
| // }
 | |
| // static void  glowStencilThenCoverStrokePathNV(GPSTENCILTHENCOVERSTROKEPATHNV fnptr, GLuint  path, GLint  reference, GLuint  mask, GLenum  coverMode) {
 | |
| //   (*fnptr)(path, reference, mask, coverMode);
 | |
| // }
 | |
| // static void  glowStopInstrumentsSGIX(GPSTOPINSTRUMENTSSGIX fnptr, GLint  marker) {
 | |
| //   (*fnptr)(marker);
 | |
| // }
 | |
| // static void  glowStringMarkerGREMEDY(GPSTRINGMARKERGREMEDY fnptr, GLsizei  len, const void * string) {
 | |
| //   (*fnptr)(len, string);
 | |
| // }
 | |
| // static void  glowSubpixelPrecisionBiasNV(GPSUBPIXELPRECISIONBIASNV fnptr, GLuint  xbits, GLuint  ybits) {
 | |
| //   (*fnptr)(xbits, ybits);
 | |
| // }
 | |
| // static void  glowSwizzleEXT(GPSWIZZLEEXT fnptr, GLuint  res, GLuint  in, GLenum  outX, GLenum  outY, GLenum  outZ, GLenum  outW) {
 | |
| //   (*fnptr)(res, in, outX, outY, outZ, outW);
 | |
| // }
 | |
| // static void  glowSyncTextureINTEL(GPSYNCTEXTUREINTEL fnptr, GLuint  texture) {
 | |
| //   (*fnptr)(texture);
 | |
| // }
 | |
| // static void  glowTagSampleBufferSGIX(GPTAGSAMPLEBUFFERSGIX fnptr) {
 | |
| //   (*fnptr)();
 | |
| // }
 | |
| // static void  glowTangent3bEXT(GPTANGENT3BEXT fnptr, GLbyte  tx, GLbyte  ty, GLbyte  tz) {
 | |
| //   (*fnptr)(tx, ty, tz);
 | |
| // }
 | |
| // static void  glowTangent3bvEXT(GPTANGENT3BVEXT fnptr, const GLbyte * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowTangent3dEXT(GPTANGENT3DEXT fnptr, GLdouble  tx, GLdouble  ty, GLdouble  tz) {
 | |
| //   (*fnptr)(tx, ty, tz);
 | |
| // }
 | |
| // static void  glowTangent3dvEXT(GPTANGENT3DVEXT fnptr, const GLdouble * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowTangent3fEXT(GPTANGENT3FEXT fnptr, GLfloat  tx, GLfloat  ty, GLfloat  tz) {
 | |
| //   (*fnptr)(tx, ty, tz);
 | |
| // }
 | |
| // static void  glowTangent3fvEXT(GPTANGENT3FVEXT fnptr, const GLfloat * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowTangent3iEXT(GPTANGENT3IEXT fnptr, GLint  tx, GLint  ty, GLint  tz) {
 | |
| //   (*fnptr)(tx, ty, tz);
 | |
| // }
 | |
| // static void  glowTangent3ivEXT(GPTANGENT3IVEXT fnptr, const GLint * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowTangent3sEXT(GPTANGENT3SEXT fnptr, GLshort  tx, GLshort  ty, GLshort  tz) {
 | |
| //   (*fnptr)(tx, ty, tz);
 | |
| // }
 | |
| // static void  glowTangent3svEXT(GPTANGENT3SVEXT fnptr, const GLshort * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowTangentPointerEXT(GPTANGENTPOINTEREXT fnptr, GLenum  type, GLsizei  stride, const void * pointer) {
 | |
| //   (*fnptr)(type, stride, pointer);
 | |
| // }
 | |
| // static void  glowTbufferMask3DFX(GPTBUFFERMASK3DFX fnptr, GLuint  mask) {
 | |
| //   (*fnptr)(mask);
 | |
| // }
 | |
| // static void  glowTessellationFactorAMD(GPTESSELLATIONFACTORAMD fnptr, GLfloat  factor) {
 | |
| //   (*fnptr)(factor);
 | |
| // }
 | |
| // static void  glowTessellationModeAMD(GPTESSELLATIONMODEAMD fnptr, GLenum  mode) {
 | |
| //   (*fnptr)(mode);
 | |
| // }
 | |
| // static GLboolean  glowTestFenceAPPLE(GPTESTFENCEAPPLE fnptr, GLuint  fence) {
 | |
| //   return (*fnptr)(fence);
 | |
| // }
 | |
| // static GLboolean  glowTestFenceNV(GPTESTFENCENV fnptr, GLuint  fence) {
 | |
| //   return (*fnptr)(fence);
 | |
| // }
 | |
| // static GLboolean  glowTestObjectAPPLE(GPTESTOBJECTAPPLE fnptr, GLenum  object, GLuint  name) {
 | |
| //   return (*fnptr)(object, name);
 | |
| // }
 | |
| // static void  glowTexBufferARB(GPTEXBUFFERARB fnptr, GLenum  target, GLenum  internalformat, GLuint  buffer) {
 | |
| //   (*fnptr)(target, internalformat, buffer);
 | |
| // }
 | |
| // static void  glowTexBufferEXT(GPTEXBUFFEREXT fnptr, GLenum  target, GLenum  internalformat, GLuint  buffer) {
 | |
| //   (*fnptr)(target, internalformat, buffer);
 | |
| // }
 | |
| // static void  glowTexBufferRange(GPTEXBUFFERRANGE fnptr, GLenum  target, GLenum  internalformat, GLuint  buffer, GLintptr  offset, GLsizeiptr  size) {
 | |
| //   (*fnptr)(target, internalformat, buffer, offset, size);
 | |
| // }
 | |
| // static void  glowTexBumpParameterfvATI(GPTEXBUMPPARAMETERFVATI fnptr, GLenum  pname, const GLfloat * param) {
 | |
| //   (*fnptr)(pname, param);
 | |
| // }
 | |
| // static void  glowTexBumpParameterivATI(GPTEXBUMPPARAMETERIVATI fnptr, GLenum  pname, const GLint * param) {
 | |
| //   (*fnptr)(pname, param);
 | |
| // }
 | |
| // static void  glowTexCoord1bOES(GPTEXCOORD1BOES fnptr, GLbyte  s) {
 | |
| //   (*fnptr)(s);
 | |
| // }
 | |
| // static void  glowTexCoord1bvOES(GPTEXCOORD1BVOES fnptr, const GLbyte * coords) {
 | |
| //   (*fnptr)(coords);
 | |
| // }
 | |
| // static void  glowTexCoord1d(GPTEXCOORD1D fnptr, GLdouble  s) {
 | |
| //   (*fnptr)(s);
 | |
| // }
 | |
| // static void  glowTexCoord1dv(GPTEXCOORD1DV fnptr, const GLdouble * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowTexCoord1f(GPTEXCOORD1F fnptr, GLfloat  s) {
 | |
| //   (*fnptr)(s);
 | |
| // }
 | |
| // static void  glowTexCoord1fv(GPTEXCOORD1FV fnptr, const GLfloat * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowTexCoord1hNV(GPTEXCOORD1HNV fnptr, GLhalfNV  s) {
 | |
| //   (*fnptr)(s);
 | |
| // }
 | |
| // static void  glowTexCoord1hvNV(GPTEXCOORD1HVNV fnptr, const GLhalfNV * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowTexCoord1i(GPTEXCOORD1I fnptr, GLint  s) {
 | |
| //   (*fnptr)(s);
 | |
| // }
 | |
| // static void  glowTexCoord1iv(GPTEXCOORD1IV fnptr, const GLint * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowTexCoord1s(GPTEXCOORD1S fnptr, GLshort  s) {
 | |
| //   (*fnptr)(s);
 | |
| // }
 | |
| // static void  glowTexCoord1sv(GPTEXCOORD1SV fnptr, const GLshort * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowTexCoord1xOES(GPTEXCOORD1XOES fnptr, GLfixed  s) {
 | |
| //   (*fnptr)(s);
 | |
| // }
 | |
| // static void  glowTexCoord1xvOES(GPTEXCOORD1XVOES fnptr, const GLfixed * coords) {
 | |
| //   (*fnptr)(coords);
 | |
| // }
 | |
| // static void  glowTexCoord2bOES(GPTEXCOORD2BOES fnptr, GLbyte  s, GLbyte  t) {
 | |
| //   (*fnptr)(s, t);
 | |
| // }
 | |
| // static void  glowTexCoord2bvOES(GPTEXCOORD2BVOES fnptr, const GLbyte * coords) {
 | |
| //   (*fnptr)(coords);
 | |
| // }
 | |
| // static void  glowTexCoord2d(GPTEXCOORD2D fnptr, GLdouble  s, GLdouble  t) {
 | |
| //   (*fnptr)(s, t);
 | |
| // }
 | |
| // static void  glowTexCoord2dv(GPTEXCOORD2DV fnptr, const GLdouble * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowTexCoord2f(GPTEXCOORD2F fnptr, GLfloat  s, GLfloat  t) {
 | |
| //   (*fnptr)(s, t);
 | |
| // }
 | |
| // static void  glowTexCoord2fColor3fVertex3fSUN(GPTEXCOORD2FCOLOR3FVERTEX3FSUN fnptr, GLfloat  s, GLfloat  t, GLfloat  r, GLfloat  g, GLfloat  b, GLfloat  x, GLfloat  y, GLfloat  z) {
 | |
| //   (*fnptr)(s, t, r, g, b, x, y, z);
 | |
| // }
 | |
| // static void  glowTexCoord2fColor3fVertex3fvSUN(GPTEXCOORD2FCOLOR3FVERTEX3FVSUN fnptr, const GLfloat * tc, const GLfloat * c, const GLfloat * v) {
 | |
| //   (*fnptr)(tc, c, v);
 | |
| // }
 | |
| // static void  glowTexCoord2fColor4fNormal3fVertex3fSUN(GPTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUN fnptr, GLfloat  s, GLfloat  t, GLfloat  r, GLfloat  g, GLfloat  b, GLfloat  a, GLfloat  nx, GLfloat  ny, GLfloat  nz, GLfloat  x, GLfloat  y, GLfloat  z) {
 | |
| //   (*fnptr)(s, t, r, g, b, a, nx, ny, nz, x, y, z);
 | |
| // }
 | |
| // static void  glowTexCoord2fColor4fNormal3fVertex3fvSUN(GPTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUN fnptr, const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v) {
 | |
| //   (*fnptr)(tc, c, n, v);
 | |
| // }
 | |
| // static void  glowTexCoord2fColor4ubVertex3fSUN(GPTEXCOORD2FCOLOR4UBVERTEX3FSUN fnptr, GLfloat  s, GLfloat  t, GLubyte  r, GLubyte  g, GLubyte  b, GLubyte  a, GLfloat  x, GLfloat  y, GLfloat  z) {
 | |
| //   (*fnptr)(s, t, r, g, b, a, x, y, z);
 | |
| // }
 | |
| // static void  glowTexCoord2fColor4ubVertex3fvSUN(GPTEXCOORD2FCOLOR4UBVERTEX3FVSUN fnptr, const GLfloat * tc, const GLubyte * c, const GLfloat * v) {
 | |
| //   (*fnptr)(tc, c, v);
 | |
| // }
 | |
| // static void  glowTexCoord2fNormal3fVertex3fSUN(GPTEXCOORD2FNORMAL3FVERTEX3FSUN fnptr, GLfloat  s, GLfloat  t, GLfloat  nx, GLfloat  ny, GLfloat  nz, GLfloat  x, GLfloat  y, GLfloat  z) {
 | |
| //   (*fnptr)(s, t, nx, ny, nz, x, y, z);
 | |
| // }
 | |
| // static void  glowTexCoord2fNormal3fVertex3fvSUN(GPTEXCOORD2FNORMAL3FVERTEX3FVSUN fnptr, const GLfloat * tc, const GLfloat * n, const GLfloat * v) {
 | |
| //   (*fnptr)(tc, n, v);
 | |
| // }
 | |
| // static void  glowTexCoord2fVertex3fSUN(GPTEXCOORD2FVERTEX3FSUN fnptr, GLfloat  s, GLfloat  t, GLfloat  x, GLfloat  y, GLfloat  z) {
 | |
| //   (*fnptr)(s, t, x, y, z);
 | |
| // }
 | |
| // static void  glowTexCoord2fVertex3fvSUN(GPTEXCOORD2FVERTEX3FVSUN fnptr, const GLfloat * tc, const GLfloat * v) {
 | |
| //   (*fnptr)(tc, v);
 | |
| // }
 | |
| // static void  glowTexCoord2fv(GPTEXCOORD2FV fnptr, const GLfloat * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowTexCoord2hNV(GPTEXCOORD2HNV fnptr, GLhalfNV  s, GLhalfNV  t) {
 | |
| //   (*fnptr)(s, t);
 | |
| // }
 | |
| // static void  glowTexCoord2hvNV(GPTEXCOORD2HVNV fnptr, const GLhalfNV * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowTexCoord2i(GPTEXCOORD2I fnptr, GLint  s, GLint  t) {
 | |
| //   (*fnptr)(s, t);
 | |
| // }
 | |
| // static void  glowTexCoord2iv(GPTEXCOORD2IV fnptr, const GLint * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowTexCoord2s(GPTEXCOORD2S fnptr, GLshort  s, GLshort  t) {
 | |
| //   (*fnptr)(s, t);
 | |
| // }
 | |
| // static void  glowTexCoord2sv(GPTEXCOORD2SV fnptr, const GLshort * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowTexCoord2xOES(GPTEXCOORD2XOES fnptr, GLfixed  s, GLfixed  t) {
 | |
| //   (*fnptr)(s, t);
 | |
| // }
 | |
| // static void  glowTexCoord2xvOES(GPTEXCOORD2XVOES fnptr, const GLfixed * coords) {
 | |
| //   (*fnptr)(coords);
 | |
| // }
 | |
| // static void  glowTexCoord3bOES(GPTEXCOORD3BOES fnptr, GLbyte  s, GLbyte  t, GLbyte  r) {
 | |
| //   (*fnptr)(s, t, r);
 | |
| // }
 | |
| // static void  glowTexCoord3bvOES(GPTEXCOORD3BVOES fnptr, const GLbyte * coords) {
 | |
| //   (*fnptr)(coords);
 | |
| // }
 | |
| // static void  glowTexCoord3d(GPTEXCOORD3D fnptr, GLdouble  s, GLdouble  t, GLdouble  r) {
 | |
| //   (*fnptr)(s, t, r);
 | |
| // }
 | |
| // static void  glowTexCoord3dv(GPTEXCOORD3DV fnptr, const GLdouble * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowTexCoord3f(GPTEXCOORD3F fnptr, GLfloat  s, GLfloat  t, GLfloat  r) {
 | |
| //   (*fnptr)(s, t, r);
 | |
| // }
 | |
| // static void  glowTexCoord3fv(GPTEXCOORD3FV fnptr, const GLfloat * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowTexCoord3hNV(GPTEXCOORD3HNV fnptr, GLhalfNV  s, GLhalfNV  t, GLhalfNV  r) {
 | |
| //   (*fnptr)(s, t, r);
 | |
| // }
 | |
| // static void  glowTexCoord3hvNV(GPTEXCOORD3HVNV fnptr, const GLhalfNV * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowTexCoord3i(GPTEXCOORD3I fnptr, GLint  s, GLint  t, GLint  r) {
 | |
| //   (*fnptr)(s, t, r);
 | |
| // }
 | |
| // static void  glowTexCoord3iv(GPTEXCOORD3IV fnptr, const GLint * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowTexCoord3s(GPTEXCOORD3S fnptr, GLshort  s, GLshort  t, GLshort  r) {
 | |
| //   (*fnptr)(s, t, r);
 | |
| // }
 | |
| // static void  glowTexCoord3sv(GPTEXCOORD3SV fnptr, const GLshort * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowTexCoord3xOES(GPTEXCOORD3XOES fnptr, GLfixed  s, GLfixed  t, GLfixed  r) {
 | |
| //   (*fnptr)(s, t, r);
 | |
| // }
 | |
| // static void  glowTexCoord3xvOES(GPTEXCOORD3XVOES fnptr, const GLfixed * coords) {
 | |
| //   (*fnptr)(coords);
 | |
| // }
 | |
| // static void  glowTexCoord4bOES(GPTEXCOORD4BOES fnptr, GLbyte  s, GLbyte  t, GLbyte  r, GLbyte  q) {
 | |
| //   (*fnptr)(s, t, r, q);
 | |
| // }
 | |
| // static void  glowTexCoord4bvOES(GPTEXCOORD4BVOES fnptr, const GLbyte * coords) {
 | |
| //   (*fnptr)(coords);
 | |
| // }
 | |
| // static void  glowTexCoord4d(GPTEXCOORD4D fnptr, GLdouble  s, GLdouble  t, GLdouble  r, GLdouble  q) {
 | |
| //   (*fnptr)(s, t, r, q);
 | |
| // }
 | |
| // static void  glowTexCoord4dv(GPTEXCOORD4DV fnptr, const GLdouble * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowTexCoord4f(GPTEXCOORD4F fnptr, GLfloat  s, GLfloat  t, GLfloat  r, GLfloat  q) {
 | |
| //   (*fnptr)(s, t, r, q);
 | |
| // }
 | |
| // static void  glowTexCoord4fColor4fNormal3fVertex4fSUN(GPTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUN fnptr, GLfloat  s, GLfloat  t, GLfloat  p, GLfloat  q, GLfloat  r, GLfloat  g, GLfloat  b, GLfloat  a, GLfloat  nx, GLfloat  ny, GLfloat  nz, GLfloat  x, GLfloat  y, GLfloat  z, GLfloat  w) {
 | |
| //   (*fnptr)(s, t, p, q, r, g, b, a, nx, ny, nz, x, y, z, w);
 | |
| // }
 | |
| // static void  glowTexCoord4fColor4fNormal3fVertex4fvSUN(GPTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUN fnptr, const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v) {
 | |
| //   (*fnptr)(tc, c, n, v);
 | |
| // }
 | |
| // static void  glowTexCoord4fVertex4fSUN(GPTEXCOORD4FVERTEX4FSUN fnptr, GLfloat  s, GLfloat  t, GLfloat  p, GLfloat  q, GLfloat  x, GLfloat  y, GLfloat  z, GLfloat  w) {
 | |
| //   (*fnptr)(s, t, p, q, x, y, z, w);
 | |
| // }
 | |
| // static void  glowTexCoord4fVertex4fvSUN(GPTEXCOORD4FVERTEX4FVSUN fnptr, const GLfloat * tc, const GLfloat * v) {
 | |
| //   (*fnptr)(tc, v);
 | |
| // }
 | |
| // static void  glowTexCoord4fv(GPTEXCOORD4FV fnptr, const GLfloat * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowTexCoord4hNV(GPTEXCOORD4HNV fnptr, GLhalfNV  s, GLhalfNV  t, GLhalfNV  r, GLhalfNV  q) {
 | |
| //   (*fnptr)(s, t, r, q);
 | |
| // }
 | |
| // static void  glowTexCoord4hvNV(GPTEXCOORD4HVNV fnptr, const GLhalfNV * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowTexCoord4i(GPTEXCOORD4I fnptr, GLint  s, GLint  t, GLint  r, GLint  q) {
 | |
| //   (*fnptr)(s, t, r, q);
 | |
| // }
 | |
| // static void  glowTexCoord4iv(GPTEXCOORD4IV fnptr, const GLint * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowTexCoord4s(GPTEXCOORD4S fnptr, GLshort  s, GLshort  t, GLshort  r, GLshort  q) {
 | |
| //   (*fnptr)(s, t, r, q);
 | |
| // }
 | |
| // static void  glowTexCoord4sv(GPTEXCOORD4SV fnptr, const GLshort * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowTexCoord4xOES(GPTEXCOORD4XOES fnptr, GLfixed  s, GLfixed  t, GLfixed  r, GLfixed  q) {
 | |
| //   (*fnptr)(s, t, r, q);
 | |
| // }
 | |
| // static void  glowTexCoord4xvOES(GPTEXCOORD4XVOES fnptr, const GLfixed * coords) {
 | |
| //   (*fnptr)(coords);
 | |
| // }
 | |
| // static void  glowTexCoordFormatNV(GPTEXCOORDFORMATNV fnptr, GLint  size, GLenum  type, GLsizei  stride) {
 | |
| //   (*fnptr)(size, type, stride);
 | |
| // }
 | |
| // static void  glowTexCoordPointer(GPTEXCOORDPOINTER fnptr, GLint  size, GLenum  type, GLsizei  stride, const void * pointer) {
 | |
| //   (*fnptr)(size, type, stride, pointer);
 | |
| // }
 | |
| // static void  glowTexCoordPointerEXT(GPTEXCOORDPOINTEREXT fnptr, GLint  size, GLenum  type, GLsizei  stride, GLsizei  count, const void * pointer) {
 | |
| //   (*fnptr)(size, type, stride, count, pointer);
 | |
| // }
 | |
| // static void  glowTexCoordPointerListIBM(GPTEXCOORDPOINTERLISTIBM fnptr, GLint  size, GLenum  type, GLint  stride, const void ** pointer, GLint  ptrstride) {
 | |
| //   (*fnptr)(size, type, stride, pointer, ptrstride);
 | |
| // }
 | |
| // static void  glowTexCoordPointervINTEL(GPTEXCOORDPOINTERVINTEL fnptr, GLint  size, GLenum  type, const void ** pointer) {
 | |
| //   (*fnptr)(size, type, pointer);
 | |
| // }
 | |
| // static void  glowTexEnvf(GPTEXENVF fnptr, GLenum  target, GLenum  pname, GLfloat  param) {
 | |
| //   (*fnptr)(target, pname, param);
 | |
| // }
 | |
| // static void  glowTexEnvfv(GPTEXENVFV fnptr, GLenum  target, GLenum  pname, const GLfloat * params) {
 | |
| //   (*fnptr)(target, pname, params);
 | |
| // }
 | |
| // static void  glowTexEnvi(GPTEXENVI fnptr, GLenum  target, GLenum  pname, GLint  param) {
 | |
| //   (*fnptr)(target, pname, param);
 | |
| // }
 | |
| // static void  glowTexEnviv(GPTEXENVIV fnptr, GLenum  target, GLenum  pname, const GLint * params) {
 | |
| //   (*fnptr)(target, pname, params);
 | |
| // }
 | |
| // static void  glowTexEnvxOES(GPTEXENVXOES fnptr, GLenum  target, GLenum  pname, GLfixed  param) {
 | |
| //   (*fnptr)(target, pname, param);
 | |
| // }
 | |
| // static void  glowTexEnvxvOES(GPTEXENVXVOES fnptr, GLenum  target, GLenum  pname, const GLfixed * params) {
 | |
| //   (*fnptr)(target, pname, params);
 | |
| // }
 | |
| // static void  glowTexFilterFuncSGIS(GPTEXFILTERFUNCSGIS fnptr, GLenum  target, GLenum  filter, GLsizei  n, const GLfloat * weights) {
 | |
| //   (*fnptr)(target, filter, n, weights);
 | |
| // }
 | |
| // static void  glowTexGend(GPTEXGEND fnptr, GLenum  coord, GLenum  pname, GLdouble  param) {
 | |
| //   (*fnptr)(coord, pname, param);
 | |
| // }
 | |
| // static void  glowTexGendv(GPTEXGENDV fnptr, GLenum  coord, GLenum  pname, const GLdouble * params) {
 | |
| //   (*fnptr)(coord, pname, params);
 | |
| // }
 | |
| // static void  glowTexGenf(GPTEXGENF fnptr, GLenum  coord, GLenum  pname, GLfloat  param) {
 | |
| //   (*fnptr)(coord, pname, param);
 | |
| // }
 | |
| // static void  glowTexGenfv(GPTEXGENFV fnptr, GLenum  coord, GLenum  pname, const GLfloat * params) {
 | |
| //   (*fnptr)(coord, pname, params);
 | |
| // }
 | |
| // static void  glowTexGeni(GPTEXGENI fnptr, GLenum  coord, GLenum  pname, GLint  param) {
 | |
| //   (*fnptr)(coord, pname, param);
 | |
| // }
 | |
| // static void  glowTexGeniv(GPTEXGENIV fnptr, GLenum  coord, GLenum  pname, const GLint * params) {
 | |
| //   (*fnptr)(coord, pname, params);
 | |
| // }
 | |
| // static void  glowTexGenxOES(GPTEXGENXOES fnptr, GLenum  coord, GLenum  pname, GLfixed  param) {
 | |
| //   (*fnptr)(coord, pname, param);
 | |
| // }
 | |
| // static void  glowTexGenxvOES(GPTEXGENXVOES fnptr, GLenum  coord, GLenum  pname, const GLfixed * params) {
 | |
| //   (*fnptr)(coord, pname, params);
 | |
| // }
 | |
| // static void  glowTexImage1D(GPTEXIMAGE1D fnptr, GLenum  target, GLint  level, GLint  internalformat, GLsizei  width, GLint  border, GLenum  format, GLenum  type, const void * pixels) {
 | |
| //   (*fnptr)(target, level, internalformat, width, border, format, type, pixels);
 | |
| // }
 | |
| // static void  glowTexImage2D(GPTEXIMAGE2D fnptr, GLenum  target, GLint  level, GLint  internalformat, GLsizei  width, GLsizei  height, GLint  border, GLenum  format, GLenum  type, const void * pixels) {
 | |
| //   (*fnptr)(target, level, internalformat, width, height, border, format, type, pixels);
 | |
| // }
 | |
| // static void  glowTexImage2DMultisample(GPTEXIMAGE2DMULTISAMPLE fnptr, GLenum  target, GLsizei  samples, GLenum  internalformat, GLsizei  width, GLsizei  height, GLboolean  fixedsamplelocations) {
 | |
| //   (*fnptr)(target, samples, internalformat, width, height, fixedsamplelocations);
 | |
| // }
 | |
| // static void  glowTexImage2DMultisampleCoverageNV(GPTEXIMAGE2DMULTISAMPLECOVERAGENV fnptr, GLenum  target, GLsizei  coverageSamples, GLsizei  colorSamples, GLint  internalFormat, GLsizei  width, GLsizei  height, GLboolean  fixedSampleLocations) {
 | |
| //   (*fnptr)(target, coverageSamples, colorSamples, internalFormat, width, height, fixedSampleLocations);
 | |
| // }
 | |
| // static void  glowTexImage3D(GPTEXIMAGE3D fnptr, GLenum  target, GLint  level, GLint  internalformat, GLsizei  width, GLsizei  height, GLsizei  depth, GLint  border, GLenum  format, GLenum  type, const void * pixels) {
 | |
| //   (*fnptr)(target, level, internalformat, width, height, depth, border, format, type, pixels);
 | |
| // }
 | |
| // static void  glowTexImage3DEXT(GPTEXIMAGE3DEXT fnptr, GLenum  target, GLint  level, GLenum  internalformat, GLsizei  width, GLsizei  height, GLsizei  depth, GLint  border, GLenum  format, GLenum  type, const void * pixels) {
 | |
| //   (*fnptr)(target, level, internalformat, width, height, depth, border, format, type, pixels);
 | |
| // }
 | |
| // static void  glowTexImage3DMultisample(GPTEXIMAGE3DMULTISAMPLE fnptr, GLenum  target, GLsizei  samples, GLenum  internalformat, GLsizei  width, GLsizei  height, GLsizei  depth, GLboolean  fixedsamplelocations) {
 | |
| //   (*fnptr)(target, samples, internalformat, width, height, depth, fixedsamplelocations);
 | |
| // }
 | |
| // static void  glowTexImage3DMultisampleCoverageNV(GPTEXIMAGE3DMULTISAMPLECOVERAGENV fnptr, GLenum  target, GLsizei  coverageSamples, GLsizei  colorSamples, GLint  internalFormat, GLsizei  width, GLsizei  height, GLsizei  depth, GLboolean  fixedSampleLocations) {
 | |
| //   (*fnptr)(target, coverageSamples, colorSamples, internalFormat, width, height, depth, fixedSampleLocations);
 | |
| // }
 | |
| // static void  glowTexImage4DSGIS(GPTEXIMAGE4DSGIS fnptr, GLenum  target, GLint  level, GLenum  internalformat, GLsizei  width, GLsizei  height, GLsizei  depth, GLsizei  size4d, GLint  border, GLenum  format, GLenum  type, const void * pixels) {
 | |
| //   (*fnptr)(target, level, internalformat, width, height, depth, size4d, border, format, type, pixels);
 | |
| // }
 | |
| // static void  glowTexPageCommitmentARB(GPTEXPAGECOMMITMENTARB fnptr, GLenum  target, GLint  level, GLint  xoffset, GLint  yoffset, GLint  zoffset, GLsizei  width, GLsizei  height, GLsizei  depth, GLboolean  commit) {
 | |
| //   (*fnptr)(target, level, xoffset, yoffset, zoffset, width, height, depth, commit);
 | |
| // }
 | |
| // static void  glowTexParameterIivEXT(GPTEXPARAMETERIIVEXT fnptr, GLenum  target, GLenum  pname, const GLint * params) {
 | |
| //   (*fnptr)(target, pname, params);
 | |
| // }
 | |
| // static void  glowTexParameterIuivEXT(GPTEXPARAMETERIUIVEXT fnptr, GLenum  target, GLenum  pname, const GLuint * params) {
 | |
| //   (*fnptr)(target, pname, params);
 | |
| // }
 | |
| // static void  glowTexParameterf(GPTEXPARAMETERF fnptr, GLenum  target, GLenum  pname, GLfloat  param) {
 | |
| //   (*fnptr)(target, pname, param);
 | |
| // }
 | |
| // static void  glowTexParameterfv(GPTEXPARAMETERFV fnptr, GLenum  target, GLenum  pname, const GLfloat * params) {
 | |
| //   (*fnptr)(target, pname, params);
 | |
| // }
 | |
| // static void  glowTexParameteri(GPTEXPARAMETERI fnptr, GLenum  target, GLenum  pname, GLint  param) {
 | |
| //   (*fnptr)(target, pname, param);
 | |
| // }
 | |
| // static void  glowTexParameteriv(GPTEXPARAMETERIV fnptr, GLenum  target, GLenum  pname, const GLint * params) {
 | |
| //   (*fnptr)(target, pname, params);
 | |
| // }
 | |
| // static void  glowTexParameterxOES(GPTEXPARAMETERXOES fnptr, GLenum  target, GLenum  pname, GLfixed  param) {
 | |
| //   (*fnptr)(target, pname, param);
 | |
| // }
 | |
| // static void  glowTexParameterxvOES(GPTEXPARAMETERXVOES fnptr, GLenum  target, GLenum  pname, const GLfixed * params) {
 | |
| //   (*fnptr)(target, pname, params);
 | |
| // }
 | |
| // static void  glowTexRenderbufferNV(GPTEXRENDERBUFFERNV fnptr, GLenum  target, GLuint  renderbuffer) {
 | |
| //   (*fnptr)(target, renderbuffer);
 | |
| // }
 | |
| // static void  glowTexStorage1D(GPTEXSTORAGE1D fnptr, GLenum  target, GLsizei  levels, GLenum  internalformat, GLsizei  width) {
 | |
| //   (*fnptr)(target, levels, internalformat, width);
 | |
| // }
 | |
| // static void  glowTexStorage2D(GPTEXSTORAGE2D fnptr, GLenum  target, GLsizei  levels, GLenum  internalformat, GLsizei  width, GLsizei  height) {
 | |
| //   (*fnptr)(target, levels, internalformat, width, height);
 | |
| // }
 | |
| // static void  glowTexStorage2DMultisample(GPTEXSTORAGE2DMULTISAMPLE fnptr, GLenum  target, GLsizei  samples, GLenum  internalformat, GLsizei  width, GLsizei  height, GLboolean  fixedsamplelocations) {
 | |
| //   (*fnptr)(target, samples, internalformat, width, height, fixedsamplelocations);
 | |
| // }
 | |
| // static void  glowTexStorage3D(GPTEXSTORAGE3D fnptr, GLenum  target, GLsizei  levels, GLenum  internalformat, GLsizei  width, GLsizei  height, GLsizei  depth) {
 | |
| //   (*fnptr)(target, levels, internalformat, width, height, depth);
 | |
| // }
 | |
| // static void  glowTexStorage3DMultisample(GPTEXSTORAGE3DMULTISAMPLE fnptr, GLenum  target, GLsizei  samples, GLenum  internalformat, GLsizei  width, GLsizei  height, GLsizei  depth, GLboolean  fixedsamplelocations) {
 | |
| //   (*fnptr)(target, samples, internalformat, width, height, depth, fixedsamplelocations);
 | |
| // }
 | |
| // static void  glowTexStorageMem1DEXT(GPTEXSTORAGEMEM1DEXT fnptr, GLenum  target, GLsizei  levels, GLenum  internalFormat, GLsizei  width, GLuint  memory, GLuint64  offset) {
 | |
| //   (*fnptr)(target, levels, internalFormat, width, memory, offset);
 | |
| // }
 | |
| // static void  glowTexStorageMem2DEXT(GPTEXSTORAGEMEM2DEXT fnptr, GLenum  target, GLsizei  levels, GLenum  internalFormat, GLsizei  width, GLsizei  height, GLuint  memory, GLuint64  offset) {
 | |
| //   (*fnptr)(target, levels, internalFormat, width, height, memory, offset);
 | |
| // }
 | |
| // static void  glowTexStorageMem2DMultisampleEXT(GPTEXSTORAGEMEM2DMULTISAMPLEEXT fnptr, GLenum  target, GLsizei  samples, GLenum  internalFormat, GLsizei  width, GLsizei  height, GLboolean  fixedSampleLocations, GLuint  memory, GLuint64  offset) {
 | |
| //   (*fnptr)(target, samples, internalFormat, width, height, fixedSampleLocations, memory, offset);
 | |
| // }
 | |
| // static void  glowTexStorageMem3DEXT(GPTEXSTORAGEMEM3DEXT fnptr, GLenum  target, GLsizei  levels, GLenum  internalFormat, GLsizei  width, GLsizei  height, GLsizei  depth, GLuint  memory, GLuint64  offset) {
 | |
| //   (*fnptr)(target, levels, internalFormat, width, height, depth, memory, offset);
 | |
| // }
 | |
| // static void  glowTexStorageMem3DMultisampleEXT(GPTEXSTORAGEMEM3DMULTISAMPLEEXT fnptr, GLenum  target, GLsizei  samples, GLenum  internalFormat, GLsizei  width, GLsizei  height, GLsizei  depth, GLboolean  fixedSampleLocations, GLuint  memory, GLuint64  offset) {
 | |
| //   (*fnptr)(target, samples, internalFormat, width, height, depth, fixedSampleLocations, memory, offset);
 | |
| // }
 | |
| // static void  glowTexStorageSparseAMD(GPTEXSTORAGESPARSEAMD fnptr, GLenum  target, GLenum  internalFormat, GLsizei  width, GLsizei  height, GLsizei  depth, GLsizei  layers, GLbitfield  flags) {
 | |
| //   (*fnptr)(target, internalFormat, width, height, depth, layers, flags);
 | |
| // }
 | |
| // static void  glowTexSubImage1D(GPTEXSUBIMAGE1D fnptr, GLenum  target, GLint  level, GLint  xoffset, GLsizei  width, GLenum  format, GLenum  type, const void * pixels) {
 | |
| //   (*fnptr)(target, level, xoffset, width, format, type, pixels);
 | |
| // }
 | |
| // static void  glowTexSubImage1DEXT(GPTEXSUBIMAGE1DEXT fnptr, GLenum  target, GLint  level, GLint  xoffset, GLsizei  width, GLenum  format, GLenum  type, const void * pixels) {
 | |
| //   (*fnptr)(target, level, xoffset, width, format, type, pixels);
 | |
| // }
 | |
| // static void  glowTexSubImage2D(GPTEXSUBIMAGE2D fnptr, GLenum  target, GLint  level, GLint  xoffset, GLint  yoffset, GLsizei  width, GLsizei  height, GLenum  format, GLenum  type, const void * pixels) {
 | |
| //   (*fnptr)(target, level, xoffset, yoffset, width, height, format, type, pixels);
 | |
| // }
 | |
| // static void  glowTexSubImage2DEXT(GPTEXSUBIMAGE2DEXT fnptr, GLenum  target, GLint  level, GLint  xoffset, GLint  yoffset, GLsizei  width, GLsizei  height, GLenum  format, GLenum  type, const void * pixels) {
 | |
| //   (*fnptr)(target, level, xoffset, yoffset, width, height, format, type, pixels);
 | |
| // }
 | |
| // static void  glowTexSubImage3D(GPTEXSUBIMAGE3D fnptr, GLenum  target, GLint  level, GLint  xoffset, GLint  yoffset, GLint  zoffset, GLsizei  width, GLsizei  height, GLsizei  depth, GLenum  format, GLenum  type, const void * pixels) {
 | |
| //   (*fnptr)(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
 | |
| // }
 | |
| // static void  glowTexSubImage3DEXT(GPTEXSUBIMAGE3DEXT fnptr, GLenum  target, GLint  level, GLint  xoffset, GLint  yoffset, GLint  zoffset, GLsizei  width, GLsizei  height, GLsizei  depth, GLenum  format, GLenum  type, const void * pixels) {
 | |
| //   (*fnptr)(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
 | |
| // }
 | |
| // static void  glowTexSubImage4DSGIS(GPTEXSUBIMAGE4DSGIS fnptr, GLenum  target, GLint  level, GLint  xoffset, GLint  yoffset, GLint  zoffset, GLint  woffset, GLsizei  width, GLsizei  height, GLsizei  depth, GLsizei  size4d, GLenum  format, GLenum  type, const void * pixels) {
 | |
| //   (*fnptr)(target, level, xoffset, yoffset, zoffset, woffset, width, height, depth, size4d, format, type, pixels);
 | |
| // }
 | |
| // static void  glowTextureBarrier(GPTEXTUREBARRIER fnptr) {
 | |
| //   (*fnptr)();
 | |
| // }
 | |
| // static void  glowTextureBarrierNV(GPTEXTUREBARRIERNV fnptr) {
 | |
| //   (*fnptr)();
 | |
| // }
 | |
| // static void  glowTextureBuffer(GPTEXTUREBUFFER fnptr, GLuint  texture, GLenum  internalformat, GLuint  buffer) {
 | |
| //   (*fnptr)(texture, internalformat, buffer);
 | |
| // }
 | |
| // static void  glowTextureBufferEXT(GPTEXTUREBUFFEREXT fnptr, GLuint  texture, GLenum  target, GLenum  internalformat, GLuint  buffer) {
 | |
| //   (*fnptr)(texture, target, internalformat, buffer);
 | |
| // }
 | |
| // static void  glowTextureBufferRange(GPTEXTUREBUFFERRANGE fnptr, GLuint  texture, GLenum  internalformat, GLuint  buffer, GLintptr  offset, GLsizeiptr  size) {
 | |
| //   (*fnptr)(texture, internalformat, buffer, offset, size);
 | |
| // }
 | |
| // static void  glowTextureBufferRangeEXT(GPTEXTUREBUFFERRANGEEXT fnptr, GLuint  texture, GLenum  target, GLenum  internalformat, GLuint  buffer, GLintptr  offset, GLsizeiptr  size) {
 | |
| //   (*fnptr)(texture, target, internalformat, buffer, offset, size);
 | |
| // }
 | |
| // static void  glowTextureColorMaskSGIS(GPTEXTURECOLORMASKSGIS fnptr, GLboolean  red, GLboolean  green, GLboolean  blue, GLboolean  alpha) {
 | |
| //   (*fnptr)(red, green, blue, alpha);
 | |
| // }
 | |
| // static void  glowTextureImage1DEXT(GPTEXTUREIMAGE1DEXT fnptr, GLuint  texture, GLenum  target, GLint  level, GLint  internalformat, GLsizei  width, GLint  border, GLenum  format, GLenum  type, const void * pixels) {
 | |
| //   (*fnptr)(texture, target, level, internalformat, width, border, format, type, pixels);
 | |
| // }
 | |
| // static void  glowTextureImage2DEXT(GPTEXTUREIMAGE2DEXT fnptr, GLuint  texture, GLenum  target, GLint  level, GLint  internalformat, GLsizei  width, GLsizei  height, GLint  border, GLenum  format, GLenum  type, const void * pixels) {
 | |
| //   (*fnptr)(texture, target, level, internalformat, width, height, border, format, type, pixels);
 | |
| // }
 | |
| // static void  glowTextureImage2DMultisampleCoverageNV(GPTEXTUREIMAGE2DMULTISAMPLECOVERAGENV fnptr, GLuint  texture, GLenum  target, GLsizei  coverageSamples, GLsizei  colorSamples, GLint  internalFormat, GLsizei  width, GLsizei  height, GLboolean  fixedSampleLocations) {
 | |
| //   (*fnptr)(texture, target, coverageSamples, colorSamples, internalFormat, width, height, fixedSampleLocations);
 | |
| // }
 | |
| // static void  glowTextureImage2DMultisampleNV(GPTEXTUREIMAGE2DMULTISAMPLENV fnptr, GLuint  texture, GLenum  target, GLsizei  samples, GLint  internalFormat, GLsizei  width, GLsizei  height, GLboolean  fixedSampleLocations) {
 | |
| //   (*fnptr)(texture, target, samples, internalFormat, width, height, fixedSampleLocations);
 | |
| // }
 | |
| // static void  glowTextureImage3DEXT(GPTEXTUREIMAGE3DEXT fnptr, GLuint  texture, GLenum  target, GLint  level, GLint  internalformat, GLsizei  width, GLsizei  height, GLsizei  depth, GLint  border, GLenum  format, GLenum  type, const void * pixels) {
 | |
| //   (*fnptr)(texture, target, level, internalformat, width, height, depth, border, format, type, pixels);
 | |
| // }
 | |
| // static void  glowTextureImage3DMultisampleCoverageNV(GPTEXTUREIMAGE3DMULTISAMPLECOVERAGENV fnptr, GLuint  texture, GLenum  target, GLsizei  coverageSamples, GLsizei  colorSamples, GLint  internalFormat, GLsizei  width, GLsizei  height, GLsizei  depth, GLboolean  fixedSampleLocations) {
 | |
| //   (*fnptr)(texture, target, coverageSamples, colorSamples, internalFormat, width, height, depth, fixedSampleLocations);
 | |
| // }
 | |
| // static void  glowTextureImage3DMultisampleNV(GPTEXTUREIMAGE3DMULTISAMPLENV fnptr, GLuint  texture, GLenum  target, GLsizei  samples, GLint  internalFormat, GLsizei  width, GLsizei  height, GLsizei  depth, GLboolean  fixedSampleLocations) {
 | |
| //   (*fnptr)(texture, target, samples, internalFormat, width, height, depth, fixedSampleLocations);
 | |
| // }
 | |
| // static void  glowTextureLightEXT(GPTEXTURELIGHTEXT fnptr, GLenum  pname) {
 | |
| //   (*fnptr)(pname);
 | |
| // }
 | |
| // static void  glowTextureMaterialEXT(GPTEXTUREMATERIALEXT fnptr, GLenum  face, GLenum  mode) {
 | |
| //   (*fnptr)(face, mode);
 | |
| // }
 | |
| // static void  glowTextureNormalEXT(GPTEXTURENORMALEXT fnptr, GLenum  mode) {
 | |
| //   (*fnptr)(mode);
 | |
| // }
 | |
| // static void  glowTexturePageCommitmentEXT(GPTEXTUREPAGECOMMITMENTEXT fnptr, GLuint  texture, GLint  level, GLint  xoffset, GLint  yoffset, GLint  zoffset, GLsizei  width, GLsizei  height, GLsizei  depth, GLboolean  commit) {
 | |
| //   (*fnptr)(texture, level, xoffset, yoffset, zoffset, width, height, depth, commit);
 | |
| // }
 | |
| // static void  glowTextureParameterIiv(GPTEXTUREPARAMETERIIV fnptr, GLuint  texture, GLenum  pname, const GLint * params) {
 | |
| //   (*fnptr)(texture, pname, params);
 | |
| // }
 | |
| // static void  glowTextureParameterIivEXT(GPTEXTUREPARAMETERIIVEXT fnptr, GLuint  texture, GLenum  target, GLenum  pname, const GLint * params) {
 | |
| //   (*fnptr)(texture, target, pname, params);
 | |
| // }
 | |
| // static void  glowTextureParameterIuiv(GPTEXTUREPARAMETERIUIV fnptr, GLuint  texture, GLenum  pname, const GLuint * params) {
 | |
| //   (*fnptr)(texture, pname, params);
 | |
| // }
 | |
| // static void  glowTextureParameterIuivEXT(GPTEXTUREPARAMETERIUIVEXT fnptr, GLuint  texture, GLenum  target, GLenum  pname, const GLuint * params) {
 | |
| //   (*fnptr)(texture, target, pname, params);
 | |
| // }
 | |
| // static void  glowTextureParameterf(GPTEXTUREPARAMETERF fnptr, GLuint  texture, GLenum  pname, GLfloat  param) {
 | |
| //   (*fnptr)(texture, pname, param);
 | |
| // }
 | |
| // static void  glowTextureParameterfEXT(GPTEXTUREPARAMETERFEXT fnptr, GLuint  texture, GLenum  target, GLenum  pname, GLfloat  param) {
 | |
| //   (*fnptr)(texture, target, pname, param);
 | |
| // }
 | |
| // static void  glowTextureParameterfv(GPTEXTUREPARAMETERFV fnptr, GLuint  texture, GLenum  pname, const GLfloat * param) {
 | |
| //   (*fnptr)(texture, pname, param);
 | |
| // }
 | |
| // static void  glowTextureParameterfvEXT(GPTEXTUREPARAMETERFVEXT fnptr, GLuint  texture, GLenum  target, GLenum  pname, const GLfloat * params) {
 | |
| //   (*fnptr)(texture, target, pname, params);
 | |
| // }
 | |
| // static void  glowTextureParameteri(GPTEXTUREPARAMETERI fnptr, GLuint  texture, GLenum  pname, GLint  param) {
 | |
| //   (*fnptr)(texture, pname, param);
 | |
| // }
 | |
| // static void  glowTextureParameteriEXT(GPTEXTUREPARAMETERIEXT fnptr, GLuint  texture, GLenum  target, GLenum  pname, GLint  param) {
 | |
| //   (*fnptr)(texture, target, pname, param);
 | |
| // }
 | |
| // static void  glowTextureParameteriv(GPTEXTUREPARAMETERIV fnptr, GLuint  texture, GLenum  pname, const GLint * param) {
 | |
| //   (*fnptr)(texture, pname, param);
 | |
| // }
 | |
| // static void  glowTextureParameterivEXT(GPTEXTUREPARAMETERIVEXT fnptr, GLuint  texture, GLenum  target, GLenum  pname, const GLint * params) {
 | |
| //   (*fnptr)(texture, target, pname, params);
 | |
| // }
 | |
| // static void  glowTextureRangeAPPLE(GPTEXTURERANGEAPPLE fnptr, GLenum  target, GLsizei  length, const void * pointer) {
 | |
| //   (*fnptr)(target, length, pointer);
 | |
| // }
 | |
| // static void  glowTextureRenderbufferEXT(GPTEXTURERENDERBUFFEREXT fnptr, GLuint  texture, GLenum  target, GLuint  renderbuffer) {
 | |
| //   (*fnptr)(texture, target, renderbuffer);
 | |
| // }
 | |
| // static void  glowTextureStorage1D(GPTEXTURESTORAGE1D fnptr, GLuint  texture, GLsizei  levels, GLenum  internalformat, GLsizei  width) {
 | |
| //   (*fnptr)(texture, levels, internalformat, width);
 | |
| // }
 | |
| // static void  glowTextureStorage1DEXT(GPTEXTURESTORAGE1DEXT fnptr, GLuint  texture, GLenum  target, GLsizei  levels, GLenum  internalformat, GLsizei  width) {
 | |
| //   (*fnptr)(texture, target, levels, internalformat, width);
 | |
| // }
 | |
| // static void  glowTextureStorage2D(GPTEXTURESTORAGE2D fnptr, GLuint  texture, GLsizei  levels, GLenum  internalformat, GLsizei  width, GLsizei  height) {
 | |
| //   (*fnptr)(texture, levels, internalformat, width, height);
 | |
| // }
 | |
| // static void  glowTextureStorage2DEXT(GPTEXTURESTORAGE2DEXT fnptr, GLuint  texture, GLenum  target, GLsizei  levels, GLenum  internalformat, GLsizei  width, GLsizei  height) {
 | |
| //   (*fnptr)(texture, target, levels, internalformat, width, height);
 | |
| // }
 | |
| // static void  glowTextureStorage2DMultisample(GPTEXTURESTORAGE2DMULTISAMPLE fnptr, GLuint  texture, GLsizei  samples, GLenum  internalformat, GLsizei  width, GLsizei  height, GLboolean  fixedsamplelocations) {
 | |
| //   (*fnptr)(texture, samples, internalformat, width, height, fixedsamplelocations);
 | |
| // }
 | |
| // static void  glowTextureStorage2DMultisampleEXT(GPTEXTURESTORAGE2DMULTISAMPLEEXT fnptr, GLuint  texture, GLenum  target, GLsizei  samples, GLenum  internalformat, GLsizei  width, GLsizei  height, GLboolean  fixedsamplelocations) {
 | |
| //   (*fnptr)(texture, target, samples, internalformat, width, height, fixedsamplelocations);
 | |
| // }
 | |
| // static void  glowTextureStorage3D(GPTEXTURESTORAGE3D fnptr, GLuint  texture, GLsizei  levels, GLenum  internalformat, GLsizei  width, GLsizei  height, GLsizei  depth) {
 | |
| //   (*fnptr)(texture, levels, internalformat, width, height, depth);
 | |
| // }
 | |
| // static void  glowTextureStorage3DEXT(GPTEXTURESTORAGE3DEXT fnptr, GLuint  texture, GLenum  target, GLsizei  levels, GLenum  internalformat, GLsizei  width, GLsizei  height, GLsizei  depth) {
 | |
| //   (*fnptr)(texture, target, levels, internalformat, width, height, depth);
 | |
| // }
 | |
| // static void  glowTextureStorage3DMultisample(GPTEXTURESTORAGE3DMULTISAMPLE fnptr, GLuint  texture, GLsizei  samples, GLenum  internalformat, GLsizei  width, GLsizei  height, GLsizei  depth, GLboolean  fixedsamplelocations) {
 | |
| //   (*fnptr)(texture, samples, internalformat, width, height, depth, fixedsamplelocations);
 | |
| // }
 | |
| // static void  glowTextureStorage3DMultisampleEXT(GPTEXTURESTORAGE3DMULTISAMPLEEXT fnptr, GLuint  texture, GLenum  target, GLsizei  samples, GLenum  internalformat, GLsizei  width, GLsizei  height, GLsizei  depth, GLboolean  fixedsamplelocations) {
 | |
| //   (*fnptr)(texture, target, samples, internalformat, width, height, depth, fixedsamplelocations);
 | |
| // }
 | |
| // static void  glowTextureStorageMem1DEXT(GPTEXTURESTORAGEMEM1DEXT fnptr, GLuint  texture, GLsizei  levels, GLenum  internalFormat, GLsizei  width, GLuint  memory, GLuint64  offset) {
 | |
| //   (*fnptr)(texture, levels, internalFormat, width, memory, offset);
 | |
| // }
 | |
| // static void  glowTextureStorageMem2DEXT(GPTEXTURESTORAGEMEM2DEXT fnptr, GLuint  texture, GLsizei  levels, GLenum  internalFormat, GLsizei  width, GLsizei  height, GLuint  memory, GLuint64  offset) {
 | |
| //   (*fnptr)(texture, levels, internalFormat, width, height, memory, offset);
 | |
| // }
 | |
| // static void  glowTextureStorageMem2DMultisampleEXT(GPTEXTURESTORAGEMEM2DMULTISAMPLEEXT fnptr, GLuint  texture, GLsizei  samples, GLenum  internalFormat, GLsizei  width, GLsizei  height, GLboolean  fixedSampleLocations, GLuint  memory, GLuint64  offset) {
 | |
| //   (*fnptr)(texture, samples, internalFormat, width, height, fixedSampleLocations, memory, offset);
 | |
| // }
 | |
| // static void  glowTextureStorageMem3DEXT(GPTEXTURESTORAGEMEM3DEXT fnptr, GLuint  texture, GLsizei  levels, GLenum  internalFormat, GLsizei  width, GLsizei  height, GLsizei  depth, GLuint  memory, GLuint64  offset) {
 | |
| //   (*fnptr)(texture, levels, internalFormat, width, height, depth, memory, offset);
 | |
| // }
 | |
| // static void  glowTextureStorageMem3DMultisampleEXT(GPTEXTURESTORAGEMEM3DMULTISAMPLEEXT fnptr, GLuint  texture, GLsizei  samples, GLenum  internalFormat, GLsizei  width, GLsizei  height, GLsizei  depth, GLboolean  fixedSampleLocations, GLuint  memory, GLuint64  offset) {
 | |
| //   (*fnptr)(texture, samples, internalFormat, width, height, depth, fixedSampleLocations, memory, offset);
 | |
| // }
 | |
| // static void  glowTextureStorageSparseAMD(GPTEXTURESTORAGESPARSEAMD fnptr, GLuint  texture, GLenum  target, GLenum  internalFormat, GLsizei  width, GLsizei  height, GLsizei  depth, GLsizei  layers, GLbitfield  flags) {
 | |
| //   (*fnptr)(texture, target, internalFormat, width, height, depth, layers, flags);
 | |
| // }
 | |
| // static void  glowTextureSubImage1D(GPTEXTURESUBIMAGE1D fnptr, GLuint  texture, GLint  level, GLint  xoffset, GLsizei  width, GLenum  format, GLenum  type, const void * pixels) {
 | |
| //   (*fnptr)(texture, level, xoffset, width, format, type, pixels);
 | |
| // }
 | |
| // static void  glowTextureSubImage1DEXT(GPTEXTURESUBIMAGE1DEXT fnptr, GLuint  texture, GLenum  target, GLint  level, GLint  xoffset, GLsizei  width, GLenum  format, GLenum  type, const void * pixels) {
 | |
| //   (*fnptr)(texture, target, level, xoffset, width, format, type, pixels);
 | |
| // }
 | |
| // static void  glowTextureSubImage2D(GPTEXTURESUBIMAGE2D fnptr, GLuint  texture, GLint  level, GLint  xoffset, GLint  yoffset, GLsizei  width, GLsizei  height, GLenum  format, GLenum  type, const void * pixels) {
 | |
| //   (*fnptr)(texture, level, xoffset, yoffset, width, height, format, type, pixels);
 | |
| // }
 | |
| // static void  glowTextureSubImage2DEXT(GPTEXTURESUBIMAGE2DEXT fnptr, GLuint  texture, GLenum  target, GLint  level, GLint  xoffset, GLint  yoffset, GLsizei  width, GLsizei  height, GLenum  format, GLenum  type, const void * pixels) {
 | |
| //   (*fnptr)(texture, target, level, xoffset, yoffset, width, height, format, type, pixels);
 | |
| // }
 | |
| // static void  glowTextureSubImage3D(GPTEXTURESUBIMAGE3D fnptr, GLuint  texture, GLint  level, GLint  xoffset, GLint  yoffset, GLint  zoffset, GLsizei  width, GLsizei  height, GLsizei  depth, GLenum  format, GLenum  type, const void * pixels) {
 | |
| //   (*fnptr)(texture, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
 | |
| // }
 | |
| // static void  glowTextureSubImage3DEXT(GPTEXTURESUBIMAGE3DEXT fnptr, GLuint  texture, GLenum  target, GLint  level, GLint  xoffset, GLint  yoffset, GLint  zoffset, GLsizei  width, GLsizei  height, GLsizei  depth, GLenum  format, GLenum  type, const void * pixels) {
 | |
| //   (*fnptr)(texture, target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
 | |
| // }
 | |
| // static void  glowTextureView(GPTEXTUREVIEW fnptr, GLuint  texture, GLenum  target, GLuint  origtexture, GLenum  internalformat, GLuint  minlevel, GLuint  numlevels, GLuint  minlayer, GLuint  numlayers) {
 | |
| //   (*fnptr)(texture, target, origtexture, internalformat, minlevel, numlevels, minlayer, numlayers);
 | |
| // }
 | |
| // static void  glowTrackMatrixNV(GPTRACKMATRIXNV fnptr, GLenum  target, GLuint  address, GLenum  matrix, GLenum  transform) {
 | |
| //   (*fnptr)(target, address, matrix, transform);
 | |
| // }
 | |
| // static void  glowTransformFeedbackAttribsNV(GPTRANSFORMFEEDBACKATTRIBSNV fnptr, GLsizei  count, const GLint * attribs, GLenum  bufferMode) {
 | |
| //   (*fnptr)(count, attribs, bufferMode);
 | |
| // }
 | |
| // static void  glowTransformFeedbackBufferBase(GPTRANSFORMFEEDBACKBUFFERBASE fnptr, GLuint  xfb, GLuint  index, GLuint  buffer) {
 | |
| //   (*fnptr)(xfb, index, buffer);
 | |
| // }
 | |
| // static void  glowTransformFeedbackBufferRange(GPTRANSFORMFEEDBACKBUFFERRANGE fnptr, GLuint  xfb, GLuint  index, GLuint  buffer, GLintptr  offset, GLsizeiptr  size) {
 | |
| //   (*fnptr)(xfb, index, buffer, offset, size);
 | |
| // }
 | |
| // static void  glowTransformFeedbackStreamAttribsNV(GPTRANSFORMFEEDBACKSTREAMATTRIBSNV fnptr, GLsizei  count, const GLint * attribs, GLsizei  nbuffers, const GLint * bufstreams, GLenum  bufferMode) {
 | |
| //   (*fnptr)(count, attribs, nbuffers, bufstreams, bufferMode);
 | |
| // }
 | |
| // static void  glowTransformFeedbackVaryingsEXT(GPTRANSFORMFEEDBACKVARYINGSEXT fnptr, GLuint  program, GLsizei  count, const GLchar *const* varyings, GLenum  bufferMode) {
 | |
| //   (*fnptr)(program, count, varyings, bufferMode);
 | |
| // }
 | |
| // static void  glowTransformFeedbackVaryingsNV(GPTRANSFORMFEEDBACKVARYINGSNV fnptr, GLuint  program, GLsizei  count, const GLint * locations, GLenum  bufferMode) {
 | |
| //   (*fnptr)(program, count, locations, bufferMode);
 | |
| // }
 | |
| // static void  glowTransformPathNV(GPTRANSFORMPATHNV fnptr, GLuint  resultPath, GLuint  srcPath, GLenum  transformType, const GLfloat * transformValues) {
 | |
| //   (*fnptr)(resultPath, srcPath, transformType, transformValues);
 | |
| // }
 | |
| // static void  glowTranslated(GPTRANSLATED fnptr, GLdouble  x, GLdouble  y, GLdouble  z) {
 | |
| //   (*fnptr)(x, y, z);
 | |
| // }
 | |
| // static void  glowTranslatef(GPTRANSLATEF fnptr, GLfloat  x, GLfloat  y, GLfloat  z) {
 | |
| //   (*fnptr)(x, y, z);
 | |
| // }
 | |
| // static void  glowTranslatexOES(GPTRANSLATEXOES fnptr, GLfixed  x, GLfixed  y, GLfixed  z) {
 | |
| //   (*fnptr)(x, y, z);
 | |
| // }
 | |
| // static void  glowUniform1d(GPUNIFORM1D fnptr, GLint  location, GLdouble  x) {
 | |
| //   (*fnptr)(location, x);
 | |
| // }
 | |
| // static void  glowUniform1dv(GPUNIFORM1DV fnptr, GLint  location, GLsizei  count, const GLdouble * value) {
 | |
| //   (*fnptr)(location, count, value);
 | |
| // }
 | |
| // static void  glowUniform1f(GPUNIFORM1F fnptr, GLint  location, GLfloat  v0) {
 | |
| //   (*fnptr)(location, v0);
 | |
| // }
 | |
| // static void  glowUniform1fARB(GPUNIFORM1FARB fnptr, GLint  location, GLfloat  v0) {
 | |
| //   (*fnptr)(location, v0);
 | |
| // }
 | |
| // static void  glowUniform1fv(GPUNIFORM1FV fnptr, GLint  location, GLsizei  count, const GLfloat * value) {
 | |
| //   (*fnptr)(location, count, value);
 | |
| // }
 | |
| // static void  glowUniform1fvARB(GPUNIFORM1FVARB fnptr, GLint  location, GLsizei  count, const GLfloat * value) {
 | |
| //   (*fnptr)(location, count, value);
 | |
| // }
 | |
| // static void  glowUniform1i(GPUNIFORM1I fnptr, GLint  location, GLint  v0) {
 | |
| //   (*fnptr)(location, v0);
 | |
| // }
 | |
| // static void  glowUniform1i64ARB(GPUNIFORM1I64ARB fnptr, GLint  location, GLint64  x) {
 | |
| //   (*fnptr)(location, x);
 | |
| // }
 | |
| // static void  glowUniform1i64NV(GPUNIFORM1I64NV fnptr, GLint  location, GLint64EXT  x) {
 | |
| //   (*fnptr)(location, x);
 | |
| // }
 | |
| // static void  glowUniform1i64vARB(GPUNIFORM1I64VARB fnptr, GLint  location, GLsizei  count, const GLint64 * value) {
 | |
| //   (*fnptr)(location, count, value);
 | |
| // }
 | |
| // static void  glowUniform1i64vNV(GPUNIFORM1I64VNV fnptr, GLint  location, GLsizei  count, const GLint64EXT * value) {
 | |
| //   (*fnptr)(location, count, value);
 | |
| // }
 | |
| // static void  glowUniform1iARB(GPUNIFORM1IARB fnptr, GLint  location, GLint  v0) {
 | |
| //   (*fnptr)(location, v0);
 | |
| // }
 | |
| // static void  glowUniform1iv(GPUNIFORM1IV fnptr, GLint  location, GLsizei  count, const GLint * value) {
 | |
| //   (*fnptr)(location, count, value);
 | |
| // }
 | |
| // static void  glowUniform1ivARB(GPUNIFORM1IVARB fnptr, GLint  location, GLsizei  count, const GLint * value) {
 | |
| //   (*fnptr)(location, count, value);
 | |
| // }
 | |
| // static void  glowUniform1ui64ARB(GPUNIFORM1UI64ARB fnptr, GLint  location, GLuint64  x) {
 | |
| //   (*fnptr)(location, x);
 | |
| // }
 | |
| // static void  glowUniform1ui64NV(GPUNIFORM1UI64NV fnptr, GLint  location, GLuint64EXT  x) {
 | |
| //   (*fnptr)(location, x);
 | |
| // }
 | |
| // static void  glowUniform1ui64vARB(GPUNIFORM1UI64VARB fnptr, GLint  location, GLsizei  count, const GLuint64 * value) {
 | |
| //   (*fnptr)(location, count, value);
 | |
| // }
 | |
| // static void  glowUniform1ui64vNV(GPUNIFORM1UI64VNV fnptr, GLint  location, GLsizei  count, const GLuint64EXT * value) {
 | |
| //   (*fnptr)(location, count, value);
 | |
| // }
 | |
| // static void  glowUniform1uiEXT(GPUNIFORM1UIEXT fnptr, GLint  location, GLuint  v0) {
 | |
| //   (*fnptr)(location, v0);
 | |
| // }
 | |
| // static void  glowUniform1uivEXT(GPUNIFORM1UIVEXT fnptr, GLint  location, GLsizei  count, const GLuint * value) {
 | |
| //   (*fnptr)(location, count, value);
 | |
| // }
 | |
| // static void  glowUniform2d(GPUNIFORM2D fnptr, GLint  location, GLdouble  x, GLdouble  y) {
 | |
| //   (*fnptr)(location, x, y);
 | |
| // }
 | |
| // static void  glowUniform2dv(GPUNIFORM2DV fnptr, GLint  location, GLsizei  count, const GLdouble * value) {
 | |
| //   (*fnptr)(location, count, value);
 | |
| // }
 | |
| // static void  glowUniform2f(GPUNIFORM2F fnptr, GLint  location, GLfloat  v0, GLfloat  v1) {
 | |
| //   (*fnptr)(location, v0, v1);
 | |
| // }
 | |
| // static void  glowUniform2fARB(GPUNIFORM2FARB fnptr, GLint  location, GLfloat  v0, GLfloat  v1) {
 | |
| //   (*fnptr)(location, v0, v1);
 | |
| // }
 | |
| // static void  glowUniform2fv(GPUNIFORM2FV fnptr, GLint  location, GLsizei  count, const GLfloat * value) {
 | |
| //   (*fnptr)(location, count, value);
 | |
| // }
 | |
| // static void  glowUniform2fvARB(GPUNIFORM2FVARB fnptr, GLint  location, GLsizei  count, const GLfloat * value) {
 | |
| //   (*fnptr)(location, count, value);
 | |
| // }
 | |
| // static void  glowUniform2i(GPUNIFORM2I fnptr, GLint  location, GLint  v0, GLint  v1) {
 | |
| //   (*fnptr)(location, v0, v1);
 | |
| // }
 | |
| // static void  glowUniform2i64ARB(GPUNIFORM2I64ARB fnptr, GLint  location, GLint64  x, GLint64  y) {
 | |
| //   (*fnptr)(location, x, y);
 | |
| // }
 | |
| // static void  glowUniform2i64NV(GPUNIFORM2I64NV fnptr, GLint  location, GLint64EXT  x, GLint64EXT  y) {
 | |
| //   (*fnptr)(location, x, y);
 | |
| // }
 | |
| // static void  glowUniform2i64vARB(GPUNIFORM2I64VARB fnptr, GLint  location, GLsizei  count, const GLint64 * value) {
 | |
| //   (*fnptr)(location, count, value);
 | |
| // }
 | |
| // static void  glowUniform2i64vNV(GPUNIFORM2I64VNV fnptr, GLint  location, GLsizei  count, const GLint64EXT * value) {
 | |
| //   (*fnptr)(location, count, value);
 | |
| // }
 | |
| // static void  glowUniform2iARB(GPUNIFORM2IARB fnptr, GLint  location, GLint  v0, GLint  v1) {
 | |
| //   (*fnptr)(location, v0, v1);
 | |
| // }
 | |
| // static void  glowUniform2iv(GPUNIFORM2IV fnptr, GLint  location, GLsizei  count, const GLint * value) {
 | |
| //   (*fnptr)(location, count, value);
 | |
| // }
 | |
| // static void  glowUniform2ivARB(GPUNIFORM2IVARB fnptr, GLint  location, GLsizei  count, const GLint * value) {
 | |
| //   (*fnptr)(location, count, value);
 | |
| // }
 | |
| // static void  glowUniform2ui64ARB(GPUNIFORM2UI64ARB fnptr, GLint  location, GLuint64  x, GLuint64  y) {
 | |
| //   (*fnptr)(location, x, y);
 | |
| // }
 | |
| // static void  glowUniform2ui64NV(GPUNIFORM2UI64NV fnptr, GLint  location, GLuint64EXT  x, GLuint64EXT  y) {
 | |
| //   (*fnptr)(location, x, y);
 | |
| // }
 | |
| // static void  glowUniform2ui64vARB(GPUNIFORM2UI64VARB fnptr, GLint  location, GLsizei  count, const GLuint64 * value) {
 | |
| //   (*fnptr)(location, count, value);
 | |
| // }
 | |
| // static void  glowUniform2ui64vNV(GPUNIFORM2UI64VNV fnptr, GLint  location, GLsizei  count, const GLuint64EXT * value) {
 | |
| //   (*fnptr)(location, count, value);
 | |
| // }
 | |
| // static void  glowUniform2uiEXT(GPUNIFORM2UIEXT fnptr, GLint  location, GLuint  v0, GLuint  v1) {
 | |
| //   (*fnptr)(location, v0, v1);
 | |
| // }
 | |
| // static void  glowUniform2uivEXT(GPUNIFORM2UIVEXT fnptr, GLint  location, GLsizei  count, const GLuint * value) {
 | |
| //   (*fnptr)(location, count, value);
 | |
| // }
 | |
| // static void  glowUniform3d(GPUNIFORM3D fnptr, GLint  location, GLdouble  x, GLdouble  y, GLdouble  z) {
 | |
| //   (*fnptr)(location, x, y, z);
 | |
| // }
 | |
| // static void  glowUniform3dv(GPUNIFORM3DV fnptr, GLint  location, GLsizei  count, const GLdouble * value) {
 | |
| //   (*fnptr)(location, count, value);
 | |
| // }
 | |
| // static void  glowUniform3f(GPUNIFORM3F fnptr, GLint  location, GLfloat  v0, GLfloat  v1, GLfloat  v2) {
 | |
| //   (*fnptr)(location, v0, v1, v2);
 | |
| // }
 | |
| // static void  glowUniform3fARB(GPUNIFORM3FARB fnptr, GLint  location, GLfloat  v0, GLfloat  v1, GLfloat  v2) {
 | |
| //   (*fnptr)(location, v0, v1, v2);
 | |
| // }
 | |
| // static void  glowUniform3fv(GPUNIFORM3FV fnptr, GLint  location, GLsizei  count, const GLfloat * value) {
 | |
| //   (*fnptr)(location, count, value);
 | |
| // }
 | |
| // static void  glowUniform3fvARB(GPUNIFORM3FVARB fnptr, GLint  location, GLsizei  count, const GLfloat * value) {
 | |
| //   (*fnptr)(location, count, value);
 | |
| // }
 | |
| // static void  glowUniform3i(GPUNIFORM3I fnptr, GLint  location, GLint  v0, GLint  v1, GLint  v2) {
 | |
| //   (*fnptr)(location, v0, v1, v2);
 | |
| // }
 | |
| // static void  glowUniform3i64ARB(GPUNIFORM3I64ARB fnptr, GLint  location, GLint64  x, GLint64  y, GLint64  z) {
 | |
| //   (*fnptr)(location, x, y, z);
 | |
| // }
 | |
| // static void  glowUniform3i64NV(GPUNIFORM3I64NV fnptr, GLint  location, GLint64EXT  x, GLint64EXT  y, GLint64EXT  z) {
 | |
| //   (*fnptr)(location, x, y, z);
 | |
| // }
 | |
| // static void  glowUniform3i64vARB(GPUNIFORM3I64VARB fnptr, GLint  location, GLsizei  count, const GLint64 * value) {
 | |
| //   (*fnptr)(location, count, value);
 | |
| // }
 | |
| // static void  glowUniform3i64vNV(GPUNIFORM3I64VNV fnptr, GLint  location, GLsizei  count, const GLint64EXT * value) {
 | |
| //   (*fnptr)(location, count, value);
 | |
| // }
 | |
| // static void  glowUniform3iARB(GPUNIFORM3IARB fnptr, GLint  location, GLint  v0, GLint  v1, GLint  v2) {
 | |
| //   (*fnptr)(location, v0, v1, v2);
 | |
| // }
 | |
| // static void  glowUniform3iv(GPUNIFORM3IV fnptr, GLint  location, GLsizei  count, const GLint * value) {
 | |
| //   (*fnptr)(location, count, value);
 | |
| // }
 | |
| // static void  glowUniform3ivARB(GPUNIFORM3IVARB fnptr, GLint  location, GLsizei  count, const GLint * value) {
 | |
| //   (*fnptr)(location, count, value);
 | |
| // }
 | |
| // static void  glowUniform3ui64ARB(GPUNIFORM3UI64ARB fnptr, GLint  location, GLuint64  x, GLuint64  y, GLuint64  z) {
 | |
| //   (*fnptr)(location, x, y, z);
 | |
| // }
 | |
| // static void  glowUniform3ui64NV(GPUNIFORM3UI64NV fnptr, GLint  location, GLuint64EXT  x, GLuint64EXT  y, GLuint64EXT  z) {
 | |
| //   (*fnptr)(location, x, y, z);
 | |
| // }
 | |
| // static void  glowUniform3ui64vARB(GPUNIFORM3UI64VARB fnptr, GLint  location, GLsizei  count, const GLuint64 * value) {
 | |
| //   (*fnptr)(location, count, value);
 | |
| // }
 | |
| // static void  glowUniform3ui64vNV(GPUNIFORM3UI64VNV fnptr, GLint  location, GLsizei  count, const GLuint64EXT * value) {
 | |
| //   (*fnptr)(location, count, value);
 | |
| // }
 | |
| // static void  glowUniform3uiEXT(GPUNIFORM3UIEXT fnptr, GLint  location, GLuint  v0, GLuint  v1, GLuint  v2) {
 | |
| //   (*fnptr)(location, v0, v1, v2);
 | |
| // }
 | |
| // static void  glowUniform3uivEXT(GPUNIFORM3UIVEXT fnptr, GLint  location, GLsizei  count, const GLuint * value) {
 | |
| //   (*fnptr)(location, count, value);
 | |
| // }
 | |
| // static void  glowUniform4d(GPUNIFORM4D fnptr, GLint  location, GLdouble  x, GLdouble  y, GLdouble  z, GLdouble  w) {
 | |
| //   (*fnptr)(location, x, y, z, w);
 | |
| // }
 | |
| // static void  glowUniform4dv(GPUNIFORM4DV fnptr, GLint  location, GLsizei  count, const GLdouble * value) {
 | |
| //   (*fnptr)(location, count, value);
 | |
| // }
 | |
| // static void  glowUniform4f(GPUNIFORM4F fnptr, GLint  location, GLfloat  v0, GLfloat  v1, GLfloat  v2, GLfloat  v3) {
 | |
| //   (*fnptr)(location, v0, v1, v2, v3);
 | |
| // }
 | |
| // static void  glowUniform4fARB(GPUNIFORM4FARB fnptr, GLint  location, GLfloat  v0, GLfloat  v1, GLfloat  v2, GLfloat  v3) {
 | |
| //   (*fnptr)(location, v0, v1, v2, v3);
 | |
| // }
 | |
| // static void  glowUniform4fv(GPUNIFORM4FV fnptr, GLint  location, GLsizei  count, const GLfloat * value) {
 | |
| //   (*fnptr)(location, count, value);
 | |
| // }
 | |
| // static void  glowUniform4fvARB(GPUNIFORM4FVARB fnptr, GLint  location, GLsizei  count, const GLfloat * value) {
 | |
| //   (*fnptr)(location, count, value);
 | |
| // }
 | |
| // static void  glowUniform4i(GPUNIFORM4I fnptr, GLint  location, GLint  v0, GLint  v1, GLint  v2, GLint  v3) {
 | |
| //   (*fnptr)(location, v0, v1, v2, v3);
 | |
| // }
 | |
| // static void  glowUniform4i64ARB(GPUNIFORM4I64ARB fnptr, GLint  location, GLint64  x, GLint64  y, GLint64  z, GLint64  w) {
 | |
| //   (*fnptr)(location, x, y, z, w);
 | |
| // }
 | |
| // static void  glowUniform4i64NV(GPUNIFORM4I64NV fnptr, GLint  location, GLint64EXT  x, GLint64EXT  y, GLint64EXT  z, GLint64EXT  w) {
 | |
| //   (*fnptr)(location, x, y, z, w);
 | |
| // }
 | |
| // static void  glowUniform4i64vARB(GPUNIFORM4I64VARB fnptr, GLint  location, GLsizei  count, const GLint64 * value) {
 | |
| //   (*fnptr)(location, count, value);
 | |
| // }
 | |
| // static void  glowUniform4i64vNV(GPUNIFORM4I64VNV fnptr, GLint  location, GLsizei  count, const GLint64EXT * value) {
 | |
| //   (*fnptr)(location, count, value);
 | |
| // }
 | |
| // static void  glowUniform4iARB(GPUNIFORM4IARB fnptr, GLint  location, GLint  v0, GLint  v1, GLint  v2, GLint  v3) {
 | |
| //   (*fnptr)(location, v0, v1, v2, v3);
 | |
| // }
 | |
| // static void  glowUniform4iv(GPUNIFORM4IV fnptr, GLint  location, GLsizei  count, const GLint * value) {
 | |
| //   (*fnptr)(location, count, value);
 | |
| // }
 | |
| // static void  glowUniform4ivARB(GPUNIFORM4IVARB fnptr, GLint  location, GLsizei  count, const GLint * value) {
 | |
| //   (*fnptr)(location, count, value);
 | |
| // }
 | |
| // static void  glowUniform4ui64ARB(GPUNIFORM4UI64ARB fnptr, GLint  location, GLuint64  x, GLuint64  y, GLuint64  z, GLuint64  w) {
 | |
| //   (*fnptr)(location, x, y, z, w);
 | |
| // }
 | |
| // static void  glowUniform4ui64NV(GPUNIFORM4UI64NV fnptr, GLint  location, GLuint64EXT  x, GLuint64EXT  y, GLuint64EXT  z, GLuint64EXT  w) {
 | |
| //   (*fnptr)(location, x, y, z, w);
 | |
| // }
 | |
| // static void  glowUniform4ui64vARB(GPUNIFORM4UI64VARB fnptr, GLint  location, GLsizei  count, const GLuint64 * value) {
 | |
| //   (*fnptr)(location, count, value);
 | |
| // }
 | |
| // static void  glowUniform4ui64vNV(GPUNIFORM4UI64VNV fnptr, GLint  location, GLsizei  count, const GLuint64EXT * value) {
 | |
| //   (*fnptr)(location, count, value);
 | |
| // }
 | |
| // static void  glowUniform4uiEXT(GPUNIFORM4UIEXT fnptr, GLint  location, GLuint  v0, GLuint  v1, GLuint  v2, GLuint  v3) {
 | |
| //   (*fnptr)(location, v0, v1, v2, v3);
 | |
| // }
 | |
| // static void  glowUniform4uivEXT(GPUNIFORM4UIVEXT fnptr, GLint  location, GLsizei  count, const GLuint * value) {
 | |
| //   (*fnptr)(location, count, value);
 | |
| // }
 | |
| // static void  glowUniformBlockBinding(GPUNIFORMBLOCKBINDING fnptr, GLuint  program, GLuint  uniformBlockIndex, GLuint  uniformBlockBinding) {
 | |
| //   (*fnptr)(program, uniformBlockIndex, uniformBlockBinding);
 | |
| // }
 | |
| // static void  glowUniformBufferEXT(GPUNIFORMBUFFEREXT fnptr, GLuint  program, GLint  location, GLuint  buffer) {
 | |
| //   (*fnptr)(program, location, buffer);
 | |
| // }
 | |
| // static void  glowUniformHandleui64ARB(GPUNIFORMHANDLEUI64ARB fnptr, GLint  location, GLuint64  value) {
 | |
| //   (*fnptr)(location, value);
 | |
| // }
 | |
| // static void  glowUniformHandleui64NV(GPUNIFORMHANDLEUI64NV fnptr, GLint  location, GLuint64  value) {
 | |
| //   (*fnptr)(location, value);
 | |
| // }
 | |
| // static void  glowUniformHandleui64vARB(GPUNIFORMHANDLEUI64VARB fnptr, GLint  location, GLsizei  count, const GLuint64 * value) {
 | |
| //   (*fnptr)(location, count, value);
 | |
| // }
 | |
| // static void  glowUniformHandleui64vNV(GPUNIFORMHANDLEUI64VNV fnptr, GLint  location, GLsizei  count, const GLuint64 * value) {
 | |
| //   (*fnptr)(location, count, value);
 | |
| // }
 | |
| // static void  glowUniformMatrix2dv(GPUNIFORMMATRIX2DV fnptr, GLint  location, GLsizei  count, GLboolean  transpose, const GLdouble * value) {
 | |
| //   (*fnptr)(location, count, transpose, value);
 | |
| // }
 | |
| // static void  glowUniformMatrix2fv(GPUNIFORMMATRIX2FV fnptr, GLint  location, GLsizei  count, GLboolean  transpose, const GLfloat * value) {
 | |
| //   (*fnptr)(location, count, transpose, value);
 | |
| // }
 | |
| // static void  glowUniformMatrix2fvARB(GPUNIFORMMATRIX2FVARB fnptr, GLint  location, GLsizei  count, GLboolean  transpose, const GLfloat * value) {
 | |
| //   (*fnptr)(location, count, transpose, value);
 | |
| // }
 | |
| // static void  glowUniformMatrix2x3dv(GPUNIFORMMATRIX2X3DV fnptr, GLint  location, GLsizei  count, GLboolean  transpose, const GLdouble * value) {
 | |
| //   (*fnptr)(location, count, transpose, value);
 | |
| // }
 | |
| // static void  glowUniformMatrix2x3fv(GPUNIFORMMATRIX2X3FV fnptr, GLint  location, GLsizei  count, GLboolean  transpose, const GLfloat * value) {
 | |
| //   (*fnptr)(location, count, transpose, value);
 | |
| // }
 | |
| // static void  glowUniformMatrix2x4dv(GPUNIFORMMATRIX2X4DV fnptr, GLint  location, GLsizei  count, GLboolean  transpose, const GLdouble * value) {
 | |
| //   (*fnptr)(location, count, transpose, value);
 | |
| // }
 | |
| // static void  glowUniformMatrix2x4fv(GPUNIFORMMATRIX2X4FV fnptr, GLint  location, GLsizei  count, GLboolean  transpose, const GLfloat * value) {
 | |
| //   (*fnptr)(location, count, transpose, value);
 | |
| // }
 | |
| // static void  glowUniformMatrix3dv(GPUNIFORMMATRIX3DV fnptr, GLint  location, GLsizei  count, GLboolean  transpose, const GLdouble * value) {
 | |
| //   (*fnptr)(location, count, transpose, value);
 | |
| // }
 | |
| // static void  glowUniformMatrix3fv(GPUNIFORMMATRIX3FV fnptr, GLint  location, GLsizei  count, GLboolean  transpose, const GLfloat * value) {
 | |
| //   (*fnptr)(location, count, transpose, value);
 | |
| // }
 | |
| // static void  glowUniformMatrix3fvARB(GPUNIFORMMATRIX3FVARB fnptr, GLint  location, GLsizei  count, GLboolean  transpose, const GLfloat * value) {
 | |
| //   (*fnptr)(location, count, transpose, value);
 | |
| // }
 | |
| // static void  glowUniformMatrix3x2dv(GPUNIFORMMATRIX3X2DV fnptr, GLint  location, GLsizei  count, GLboolean  transpose, const GLdouble * value) {
 | |
| //   (*fnptr)(location, count, transpose, value);
 | |
| // }
 | |
| // static void  glowUniformMatrix3x2fv(GPUNIFORMMATRIX3X2FV fnptr, GLint  location, GLsizei  count, GLboolean  transpose, const GLfloat * value) {
 | |
| //   (*fnptr)(location, count, transpose, value);
 | |
| // }
 | |
| // static void  glowUniformMatrix3x4dv(GPUNIFORMMATRIX3X4DV fnptr, GLint  location, GLsizei  count, GLboolean  transpose, const GLdouble * value) {
 | |
| //   (*fnptr)(location, count, transpose, value);
 | |
| // }
 | |
| // static void  glowUniformMatrix3x4fv(GPUNIFORMMATRIX3X4FV fnptr, GLint  location, GLsizei  count, GLboolean  transpose, const GLfloat * value) {
 | |
| //   (*fnptr)(location, count, transpose, value);
 | |
| // }
 | |
| // static void  glowUniformMatrix4dv(GPUNIFORMMATRIX4DV fnptr, GLint  location, GLsizei  count, GLboolean  transpose, const GLdouble * value) {
 | |
| //   (*fnptr)(location, count, transpose, value);
 | |
| // }
 | |
| // static void  glowUniformMatrix4fv(GPUNIFORMMATRIX4FV fnptr, GLint  location, GLsizei  count, GLboolean  transpose, const GLfloat * value) {
 | |
| //   (*fnptr)(location, count, transpose, value);
 | |
| // }
 | |
| // static void  glowUniformMatrix4fvARB(GPUNIFORMMATRIX4FVARB fnptr, GLint  location, GLsizei  count, GLboolean  transpose, const GLfloat * value) {
 | |
| //   (*fnptr)(location, count, transpose, value);
 | |
| // }
 | |
| // static void  glowUniformMatrix4x2dv(GPUNIFORMMATRIX4X2DV fnptr, GLint  location, GLsizei  count, GLboolean  transpose, const GLdouble * value) {
 | |
| //   (*fnptr)(location, count, transpose, value);
 | |
| // }
 | |
| // static void  glowUniformMatrix4x2fv(GPUNIFORMMATRIX4X2FV fnptr, GLint  location, GLsizei  count, GLboolean  transpose, const GLfloat * value) {
 | |
| //   (*fnptr)(location, count, transpose, value);
 | |
| // }
 | |
| // static void  glowUniformMatrix4x3dv(GPUNIFORMMATRIX4X3DV fnptr, GLint  location, GLsizei  count, GLboolean  transpose, const GLdouble * value) {
 | |
| //   (*fnptr)(location, count, transpose, value);
 | |
| // }
 | |
| // static void  glowUniformMatrix4x3fv(GPUNIFORMMATRIX4X3FV fnptr, GLint  location, GLsizei  count, GLboolean  transpose, const GLfloat * value) {
 | |
| //   (*fnptr)(location, count, transpose, value);
 | |
| // }
 | |
| // static void  glowUniformSubroutinesuiv(GPUNIFORMSUBROUTINESUIV fnptr, GLenum  shadertype, GLsizei  count, const GLuint * indices) {
 | |
| //   (*fnptr)(shadertype, count, indices);
 | |
| // }
 | |
| // static void  glowUniformui64NV(GPUNIFORMUI64NV fnptr, GLint  location, GLuint64EXT  value) {
 | |
| //   (*fnptr)(location, value);
 | |
| // }
 | |
| // static void  glowUniformui64vNV(GPUNIFORMUI64VNV fnptr, GLint  location, GLsizei  count, const GLuint64EXT * value) {
 | |
| //   (*fnptr)(location, count, value);
 | |
| // }
 | |
| // static void  glowUnlockArraysEXT(GPUNLOCKARRAYSEXT fnptr) {
 | |
| //   (*fnptr)();
 | |
| // }
 | |
| // static GLboolean  glowUnmapBuffer(GPUNMAPBUFFER fnptr, GLenum  target) {
 | |
| //   return (*fnptr)(target);
 | |
| // }
 | |
| // static GLboolean  glowUnmapBufferARB(GPUNMAPBUFFERARB fnptr, GLenum  target) {
 | |
| //   return (*fnptr)(target);
 | |
| // }
 | |
| // static GLboolean  glowUnmapNamedBuffer(GPUNMAPNAMEDBUFFER fnptr, GLuint  buffer) {
 | |
| //   return (*fnptr)(buffer);
 | |
| // }
 | |
| // static GLboolean  glowUnmapNamedBufferEXT(GPUNMAPNAMEDBUFFEREXT fnptr, GLuint  buffer) {
 | |
| //   return (*fnptr)(buffer);
 | |
| // }
 | |
| // static void  glowUnmapObjectBufferATI(GPUNMAPOBJECTBUFFERATI fnptr, GLuint  buffer) {
 | |
| //   (*fnptr)(buffer);
 | |
| // }
 | |
| // static void  glowUnmapTexture2DINTEL(GPUNMAPTEXTURE2DINTEL fnptr, GLuint  texture, GLint  level) {
 | |
| //   (*fnptr)(texture, level);
 | |
| // }
 | |
| // static void  glowUpdateObjectBufferATI(GPUPDATEOBJECTBUFFERATI fnptr, GLuint  buffer, GLuint  offset, GLsizei  size, const void * pointer, GLenum  preserve) {
 | |
| //   (*fnptr)(buffer, offset, size, pointer, preserve);
 | |
| // }
 | |
| // static void  glowUseProgram(GPUSEPROGRAM fnptr, GLuint  program) {
 | |
| //   (*fnptr)(program);
 | |
| // }
 | |
| // static void  glowUseProgramObjectARB(GPUSEPROGRAMOBJECTARB fnptr, GLhandleARB  programObj) {
 | |
| //   (*fnptr)(programObj);
 | |
| // }
 | |
| // static void  glowUseProgramStages(GPUSEPROGRAMSTAGES fnptr, GLuint  pipeline, GLbitfield  stages, GLuint  program) {
 | |
| //   (*fnptr)(pipeline, stages, program);
 | |
| // }
 | |
| // static void  glowUseProgramStagesEXT(GPUSEPROGRAMSTAGESEXT fnptr, GLuint  pipeline, GLbitfield  stages, GLuint  program) {
 | |
| //   (*fnptr)(pipeline, stages, program);
 | |
| // }
 | |
| // static void  glowUseShaderProgramEXT(GPUSESHADERPROGRAMEXT fnptr, GLenum  type, GLuint  program) {
 | |
| //   (*fnptr)(type, program);
 | |
| // }
 | |
| // static void  glowVDPAUFiniNV(GPVDPAUFININV fnptr) {
 | |
| //   (*fnptr)();
 | |
| // }
 | |
| // static void  glowVDPAUGetSurfaceivNV(GPVDPAUGETSURFACEIVNV fnptr, GLvdpauSurfaceNV  surface, GLenum  pname, GLsizei  bufSize, GLsizei * length, GLint * values) {
 | |
| //   (*fnptr)(surface, pname, bufSize, length, values);
 | |
| // }
 | |
| // static void  glowVDPAUInitNV(GPVDPAUINITNV fnptr, const void * vdpDevice, const void * getProcAddress) {
 | |
| //   (*fnptr)(vdpDevice, getProcAddress);
 | |
| // }
 | |
| // static GLboolean  glowVDPAUIsSurfaceNV(GPVDPAUISSURFACENV fnptr, GLvdpauSurfaceNV  surface) {
 | |
| //   return (*fnptr)(surface);
 | |
| // }
 | |
| // static void  glowVDPAUMapSurfacesNV(GPVDPAUMAPSURFACESNV fnptr, GLsizei  numSurfaces, const GLvdpauSurfaceNV * surfaces) {
 | |
| //   (*fnptr)(numSurfaces, surfaces);
 | |
| // }
 | |
| // static GLvdpauSurfaceNV  glowVDPAURegisterOutputSurfaceNV(GPVDPAUREGISTEROUTPUTSURFACENV fnptr, const void * vdpSurface, GLenum  target, GLsizei  numTextureNames, const GLuint * textureNames) {
 | |
| //   return (*fnptr)(vdpSurface, target, numTextureNames, textureNames);
 | |
| // }
 | |
| // static GLvdpauSurfaceNV  glowVDPAURegisterVideoSurfaceNV(GPVDPAUREGISTERVIDEOSURFACENV fnptr, const void * vdpSurface, GLenum  target, GLsizei  numTextureNames, const GLuint * textureNames) {
 | |
| //   return (*fnptr)(vdpSurface, target, numTextureNames, textureNames);
 | |
| // }
 | |
| // static void  glowVDPAUSurfaceAccessNV(GPVDPAUSURFACEACCESSNV fnptr, GLvdpauSurfaceNV  surface, GLenum  access) {
 | |
| //   (*fnptr)(surface, access);
 | |
| // }
 | |
| // static void  glowVDPAUUnmapSurfacesNV(GPVDPAUUNMAPSURFACESNV fnptr, GLsizei  numSurface, const GLvdpauSurfaceNV * surfaces) {
 | |
| //   (*fnptr)(numSurface, surfaces);
 | |
| // }
 | |
| // static void  glowVDPAUUnregisterSurfaceNV(GPVDPAUUNREGISTERSURFACENV fnptr, GLvdpauSurfaceNV  surface) {
 | |
| //   (*fnptr)(surface);
 | |
| // }
 | |
| // static void  glowValidateProgram(GPVALIDATEPROGRAM fnptr, GLuint  program) {
 | |
| //   (*fnptr)(program);
 | |
| // }
 | |
| // static void  glowValidateProgramARB(GPVALIDATEPROGRAMARB fnptr, GLhandleARB  programObj) {
 | |
| //   (*fnptr)(programObj);
 | |
| // }
 | |
| // static void  glowValidateProgramPipeline(GPVALIDATEPROGRAMPIPELINE fnptr, GLuint  pipeline) {
 | |
| //   (*fnptr)(pipeline);
 | |
| // }
 | |
| // static void  glowValidateProgramPipelineEXT(GPVALIDATEPROGRAMPIPELINEEXT fnptr, GLuint  pipeline) {
 | |
| //   (*fnptr)(pipeline);
 | |
| // }
 | |
| // static void  glowVariantArrayObjectATI(GPVARIANTARRAYOBJECTATI fnptr, GLuint  id, GLenum  type, GLsizei  stride, GLuint  buffer, GLuint  offset) {
 | |
| //   (*fnptr)(id, type, stride, buffer, offset);
 | |
| // }
 | |
| // static void  glowVariantPointerEXT(GPVARIANTPOINTEREXT fnptr, GLuint  id, GLenum  type, GLuint  stride, const void * addr) {
 | |
| //   (*fnptr)(id, type, stride, addr);
 | |
| // }
 | |
| // static void  glowVariantbvEXT(GPVARIANTBVEXT fnptr, GLuint  id, const GLbyte * addr) {
 | |
| //   (*fnptr)(id, addr);
 | |
| // }
 | |
| // static void  glowVariantdvEXT(GPVARIANTDVEXT fnptr, GLuint  id, const GLdouble * addr) {
 | |
| //   (*fnptr)(id, addr);
 | |
| // }
 | |
| // static void  glowVariantfvEXT(GPVARIANTFVEXT fnptr, GLuint  id, const GLfloat * addr) {
 | |
| //   (*fnptr)(id, addr);
 | |
| // }
 | |
| // static void  glowVariantivEXT(GPVARIANTIVEXT fnptr, GLuint  id, const GLint * addr) {
 | |
| //   (*fnptr)(id, addr);
 | |
| // }
 | |
| // static void  glowVariantsvEXT(GPVARIANTSVEXT fnptr, GLuint  id, const GLshort * addr) {
 | |
| //   (*fnptr)(id, addr);
 | |
| // }
 | |
| // static void  glowVariantubvEXT(GPVARIANTUBVEXT fnptr, GLuint  id, const GLubyte * addr) {
 | |
| //   (*fnptr)(id, addr);
 | |
| // }
 | |
| // static void  glowVariantuivEXT(GPVARIANTUIVEXT fnptr, GLuint  id, const GLuint * addr) {
 | |
| //   (*fnptr)(id, addr);
 | |
| // }
 | |
| // static void  glowVariantusvEXT(GPVARIANTUSVEXT fnptr, GLuint  id, const GLushort * addr) {
 | |
| //   (*fnptr)(id, addr);
 | |
| // }
 | |
| // static void  glowVertex2bOES(GPVERTEX2BOES fnptr, GLbyte  x, GLbyte  y) {
 | |
| //   (*fnptr)(x, y);
 | |
| // }
 | |
| // static void  glowVertex2bvOES(GPVERTEX2BVOES fnptr, const GLbyte * coords) {
 | |
| //   (*fnptr)(coords);
 | |
| // }
 | |
| // static void  glowVertex2d(GPVERTEX2D fnptr, GLdouble  x, GLdouble  y) {
 | |
| //   (*fnptr)(x, y);
 | |
| // }
 | |
| // static void  glowVertex2dv(GPVERTEX2DV fnptr, const GLdouble * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowVertex2f(GPVERTEX2F fnptr, GLfloat  x, GLfloat  y) {
 | |
| //   (*fnptr)(x, y);
 | |
| // }
 | |
| // static void  glowVertex2fv(GPVERTEX2FV fnptr, const GLfloat * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowVertex2hNV(GPVERTEX2HNV fnptr, GLhalfNV  x, GLhalfNV  y) {
 | |
| //   (*fnptr)(x, y);
 | |
| // }
 | |
| // static void  glowVertex2hvNV(GPVERTEX2HVNV fnptr, const GLhalfNV * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowVertex2i(GPVERTEX2I fnptr, GLint  x, GLint  y) {
 | |
| //   (*fnptr)(x, y);
 | |
| // }
 | |
| // static void  glowVertex2iv(GPVERTEX2IV fnptr, const GLint * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowVertex2s(GPVERTEX2S fnptr, GLshort  x, GLshort  y) {
 | |
| //   (*fnptr)(x, y);
 | |
| // }
 | |
| // static void  glowVertex2sv(GPVERTEX2SV fnptr, const GLshort * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowVertex2xOES(GPVERTEX2XOES fnptr, GLfixed  x) {
 | |
| //   (*fnptr)(x);
 | |
| // }
 | |
| // static void  glowVertex2xvOES(GPVERTEX2XVOES fnptr, const GLfixed * coords) {
 | |
| //   (*fnptr)(coords);
 | |
| // }
 | |
| // static void  glowVertex3bOES(GPVERTEX3BOES fnptr, GLbyte  x, GLbyte  y, GLbyte  z) {
 | |
| //   (*fnptr)(x, y, z);
 | |
| // }
 | |
| // static void  glowVertex3bvOES(GPVERTEX3BVOES fnptr, const GLbyte * coords) {
 | |
| //   (*fnptr)(coords);
 | |
| // }
 | |
| // static void  glowVertex3d(GPVERTEX3D fnptr, GLdouble  x, GLdouble  y, GLdouble  z) {
 | |
| //   (*fnptr)(x, y, z);
 | |
| // }
 | |
| // static void  glowVertex3dv(GPVERTEX3DV fnptr, const GLdouble * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowVertex3f(GPVERTEX3F fnptr, GLfloat  x, GLfloat  y, GLfloat  z) {
 | |
| //   (*fnptr)(x, y, z);
 | |
| // }
 | |
| // static void  glowVertex3fv(GPVERTEX3FV fnptr, const GLfloat * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowVertex3hNV(GPVERTEX3HNV fnptr, GLhalfNV  x, GLhalfNV  y, GLhalfNV  z) {
 | |
| //   (*fnptr)(x, y, z);
 | |
| // }
 | |
| // static void  glowVertex3hvNV(GPVERTEX3HVNV fnptr, const GLhalfNV * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowVertex3i(GPVERTEX3I fnptr, GLint  x, GLint  y, GLint  z) {
 | |
| //   (*fnptr)(x, y, z);
 | |
| // }
 | |
| // static void  glowVertex3iv(GPVERTEX3IV fnptr, const GLint * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowVertex3s(GPVERTEX3S fnptr, GLshort  x, GLshort  y, GLshort  z) {
 | |
| //   (*fnptr)(x, y, z);
 | |
| // }
 | |
| // static void  glowVertex3sv(GPVERTEX3SV fnptr, const GLshort * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowVertex3xOES(GPVERTEX3XOES fnptr, GLfixed  x, GLfixed  y) {
 | |
| //   (*fnptr)(x, y);
 | |
| // }
 | |
| // static void  glowVertex3xvOES(GPVERTEX3XVOES fnptr, const GLfixed * coords) {
 | |
| //   (*fnptr)(coords);
 | |
| // }
 | |
| // static void  glowVertex4bOES(GPVERTEX4BOES fnptr, GLbyte  x, GLbyte  y, GLbyte  z, GLbyte  w) {
 | |
| //   (*fnptr)(x, y, z, w);
 | |
| // }
 | |
| // static void  glowVertex4bvOES(GPVERTEX4BVOES fnptr, const GLbyte * coords) {
 | |
| //   (*fnptr)(coords);
 | |
| // }
 | |
| // static void  glowVertex4d(GPVERTEX4D fnptr, GLdouble  x, GLdouble  y, GLdouble  z, GLdouble  w) {
 | |
| //   (*fnptr)(x, y, z, w);
 | |
| // }
 | |
| // static void  glowVertex4dv(GPVERTEX4DV fnptr, const GLdouble * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowVertex4f(GPVERTEX4F fnptr, GLfloat  x, GLfloat  y, GLfloat  z, GLfloat  w) {
 | |
| //   (*fnptr)(x, y, z, w);
 | |
| // }
 | |
| // static void  glowVertex4fv(GPVERTEX4FV fnptr, const GLfloat * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowVertex4hNV(GPVERTEX4HNV fnptr, GLhalfNV  x, GLhalfNV  y, GLhalfNV  z, GLhalfNV  w) {
 | |
| //   (*fnptr)(x, y, z, w);
 | |
| // }
 | |
| // static void  glowVertex4hvNV(GPVERTEX4HVNV fnptr, const GLhalfNV * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowVertex4i(GPVERTEX4I fnptr, GLint  x, GLint  y, GLint  z, GLint  w) {
 | |
| //   (*fnptr)(x, y, z, w);
 | |
| // }
 | |
| // static void  glowVertex4iv(GPVERTEX4IV fnptr, const GLint * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowVertex4s(GPVERTEX4S fnptr, GLshort  x, GLshort  y, GLshort  z, GLshort  w) {
 | |
| //   (*fnptr)(x, y, z, w);
 | |
| // }
 | |
| // static void  glowVertex4sv(GPVERTEX4SV fnptr, const GLshort * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowVertex4xOES(GPVERTEX4XOES fnptr, GLfixed  x, GLfixed  y, GLfixed  z) {
 | |
| //   (*fnptr)(x, y, z);
 | |
| // }
 | |
| // static void  glowVertex4xvOES(GPVERTEX4XVOES fnptr, const GLfixed * coords) {
 | |
| //   (*fnptr)(coords);
 | |
| // }
 | |
| // static void  glowVertexArrayAttribBinding(GPVERTEXARRAYATTRIBBINDING fnptr, GLuint  vaobj, GLuint  attribindex, GLuint  bindingindex) {
 | |
| //   (*fnptr)(vaobj, attribindex, bindingindex);
 | |
| // }
 | |
| // static void  glowVertexArrayAttribFormat(GPVERTEXARRAYATTRIBFORMAT fnptr, GLuint  vaobj, GLuint  attribindex, GLint  size, GLenum  type, GLboolean  normalized, GLuint  relativeoffset) {
 | |
| //   (*fnptr)(vaobj, attribindex, size, type, normalized, relativeoffset);
 | |
| // }
 | |
| // static void  glowVertexArrayAttribIFormat(GPVERTEXARRAYATTRIBIFORMAT fnptr, GLuint  vaobj, GLuint  attribindex, GLint  size, GLenum  type, GLuint  relativeoffset) {
 | |
| //   (*fnptr)(vaobj, attribindex, size, type, relativeoffset);
 | |
| // }
 | |
| // static void  glowVertexArrayAttribLFormat(GPVERTEXARRAYATTRIBLFORMAT fnptr, GLuint  vaobj, GLuint  attribindex, GLint  size, GLenum  type, GLuint  relativeoffset) {
 | |
| //   (*fnptr)(vaobj, attribindex, size, type, relativeoffset);
 | |
| // }
 | |
| // static void  glowVertexArrayBindVertexBufferEXT(GPVERTEXARRAYBINDVERTEXBUFFEREXT fnptr, GLuint  vaobj, GLuint  bindingindex, GLuint  buffer, GLintptr  offset, GLsizei  stride) {
 | |
| //   (*fnptr)(vaobj, bindingindex, buffer, offset, stride);
 | |
| // }
 | |
| // static void  glowVertexArrayBindingDivisor(GPVERTEXARRAYBINDINGDIVISOR fnptr, GLuint  vaobj, GLuint  bindingindex, GLuint  divisor) {
 | |
| //   (*fnptr)(vaobj, bindingindex, divisor);
 | |
| // }
 | |
| // static void  glowVertexArrayColorOffsetEXT(GPVERTEXARRAYCOLOROFFSETEXT fnptr, GLuint  vaobj, GLuint  buffer, GLint  size, GLenum  type, GLsizei  stride, GLintptr  offset) {
 | |
| //   (*fnptr)(vaobj, buffer, size, type, stride, offset);
 | |
| // }
 | |
| // static void  glowVertexArrayEdgeFlagOffsetEXT(GPVERTEXARRAYEDGEFLAGOFFSETEXT fnptr, GLuint  vaobj, GLuint  buffer, GLsizei  stride, GLintptr  offset) {
 | |
| //   (*fnptr)(vaobj, buffer, stride, offset);
 | |
| // }
 | |
| // static void  glowVertexArrayElementBuffer(GPVERTEXARRAYELEMENTBUFFER fnptr, GLuint  vaobj, GLuint  buffer) {
 | |
| //   (*fnptr)(vaobj, buffer);
 | |
| // }
 | |
| // static void  glowVertexArrayFogCoordOffsetEXT(GPVERTEXARRAYFOGCOORDOFFSETEXT fnptr, GLuint  vaobj, GLuint  buffer, GLenum  type, GLsizei  stride, GLintptr  offset) {
 | |
| //   (*fnptr)(vaobj, buffer, type, stride, offset);
 | |
| // }
 | |
| // static void  glowVertexArrayIndexOffsetEXT(GPVERTEXARRAYINDEXOFFSETEXT fnptr, GLuint  vaobj, GLuint  buffer, GLenum  type, GLsizei  stride, GLintptr  offset) {
 | |
| //   (*fnptr)(vaobj, buffer, type, stride, offset);
 | |
| // }
 | |
| // static void  glowVertexArrayMultiTexCoordOffsetEXT(GPVERTEXARRAYMULTITEXCOORDOFFSETEXT fnptr, GLuint  vaobj, GLuint  buffer, GLenum  texunit, GLint  size, GLenum  type, GLsizei  stride, GLintptr  offset) {
 | |
| //   (*fnptr)(vaobj, buffer, texunit, size, type, stride, offset);
 | |
| // }
 | |
| // static void  glowVertexArrayNormalOffsetEXT(GPVERTEXARRAYNORMALOFFSETEXT fnptr, GLuint  vaobj, GLuint  buffer, GLenum  type, GLsizei  stride, GLintptr  offset) {
 | |
| //   (*fnptr)(vaobj, buffer, type, stride, offset);
 | |
| // }
 | |
| // static void  glowVertexArrayParameteriAPPLE(GPVERTEXARRAYPARAMETERIAPPLE fnptr, GLenum  pname, GLint  param) {
 | |
| //   (*fnptr)(pname, param);
 | |
| // }
 | |
| // static void  glowVertexArrayRangeAPPLE(GPVERTEXARRAYRANGEAPPLE fnptr, GLsizei  length, void * pointer) {
 | |
| //   (*fnptr)(length, pointer);
 | |
| // }
 | |
| // static void  glowVertexArrayRangeNV(GPVERTEXARRAYRANGENV fnptr, GLsizei  length, const void * pointer) {
 | |
| //   (*fnptr)(length, pointer);
 | |
| // }
 | |
| // static void  glowVertexArraySecondaryColorOffsetEXT(GPVERTEXARRAYSECONDARYCOLOROFFSETEXT fnptr, GLuint  vaobj, GLuint  buffer, GLint  size, GLenum  type, GLsizei  stride, GLintptr  offset) {
 | |
| //   (*fnptr)(vaobj, buffer, size, type, stride, offset);
 | |
| // }
 | |
| // static void  glowVertexArrayTexCoordOffsetEXT(GPVERTEXARRAYTEXCOORDOFFSETEXT fnptr, GLuint  vaobj, GLuint  buffer, GLint  size, GLenum  type, GLsizei  stride, GLintptr  offset) {
 | |
| //   (*fnptr)(vaobj, buffer, size, type, stride, offset);
 | |
| // }
 | |
| // static void  glowVertexArrayVertexAttribBindingEXT(GPVERTEXARRAYVERTEXATTRIBBINDINGEXT fnptr, GLuint  vaobj, GLuint  attribindex, GLuint  bindingindex) {
 | |
| //   (*fnptr)(vaobj, attribindex, bindingindex);
 | |
| // }
 | |
| // static void  glowVertexArrayVertexAttribDivisorEXT(GPVERTEXARRAYVERTEXATTRIBDIVISOREXT fnptr, GLuint  vaobj, GLuint  index, GLuint  divisor) {
 | |
| //   (*fnptr)(vaobj, index, divisor);
 | |
| // }
 | |
| // static void  glowVertexArrayVertexAttribFormatEXT(GPVERTEXARRAYVERTEXATTRIBFORMATEXT fnptr, GLuint  vaobj, GLuint  attribindex, GLint  size, GLenum  type, GLboolean  normalized, GLuint  relativeoffset) {
 | |
| //   (*fnptr)(vaobj, attribindex, size, type, normalized, relativeoffset);
 | |
| // }
 | |
| // static void  glowVertexArrayVertexAttribIFormatEXT(GPVERTEXARRAYVERTEXATTRIBIFORMATEXT fnptr, GLuint  vaobj, GLuint  attribindex, GLint  size, GLenum  type, GLuint  relativeoffset) {
 | |
| //   (*fnptr)(vaobj, attribindex, size, type, relativeoffset);
 | |
| // }
 | |
| // static void  glowVertexArrayVertexAttribIOffsetEXT(GPVERTEXARRAYVERTEXATTRIBIOFFSETEXT fnptr, GLuint  vaobj, GLuint  buffer, GLuint  index, GLint  size, GLenum  type, GLsizei  stride, GLintptr  offset) {
 | |
| //   (*fnptr)(vaobj, buffer, index, size, type, stride, offset);
 | |
| // }
 | |
| // static void  glowVertexArrayVertexAttribLFormatEXT(GPVERTEXARRAYVERTEXATTRIBLFORMATEXT fnptr, GLuint  vaobj, GLuint  attribindex, GLint  size, GLenum  type, GLuint  relativeoffset) {
 | |
| //   (*fnptr)(vaobj, attribindex, size, type, relativeoffset);
 | |
| // }
 | |
| // static void  glowVertexArrayVertexAttribLOffsetEXT(GPVERTEXARRAYVERTEXATTRIBLOFFSETEXT fnptr, GLuint  vaobj, GLuint  buffer, GLuint  index, GLint  size, GLenum  type, GLsizei  stride, GLintptr  offset) {
 | |
| //   (*fnptr)(vaobj, buffer, index, size, type, stride, offset);
 | |
| // }
 | |
| // static void  glowVertexArrayVertexAttribOffsetEXT(GPVERTEXARRAYVERTEXATTRIBOFFSETEXT fnptr, GLuint  vaobj, GLuint  buffer, GLuint  index, GLint  size, GLenum  type, GLboolean  normalized, GLsizei  stride, GLintptr  offset) {
 | |
| //   (*fnptr)(vaobj, buffer, index, size, type, normalized, stride, offset);
 | |
| // }
 | |
| // static void  glowVertexArrayVertexBindingDivisorEXT(GPVERTEXARRAYVERTEXBINDINGDIVISOREXT fnptr, GLuint  vaobj, GLuint  bindingindex, GLuint  divisor) {
 | |
| //   (*fnptr)(vaobj, bindingindex, divisor);
 | |
| // }
 | |
| // static void  glowVertexArrayVertexBuffer(GPVERTEXARRAYVERTEXBUFFER fnptr, GLuint  vaobj, GLuint  bindingindex, GLuint  buffer, GLintptr  offset, GLsizei  stride) {
 | |
| //   (*fnptr)(vaobj, bindingindex, buffer, offset, stride);
 | |
| // }
 | |
| // static void  glowVertexArrayVertexBuffers(GPVERTEXARRAYVERTEXBUFFERS fnptr, GLuint  vaobj, GLuint  first, GLsizei  count, const GLuint * buffers, const GLintptr * offsets, const GLsizei * strides) {
 | |
| //   (*fnptr)(vaobj, first, count, buffers, offsets, strides);
 | |
| // }
 | |
| // static void  glowVertexArrayVertexOffsetEXT(GPVERTEXARRAYVERTEXOFFSETEXT fnptr, GLuint  vaobj, GLuint  buffer, GLint  size, GLenum  type, GLsizei  stride, GLintptr  offset) {
 | |
| //   (*fnptr)(vaobj, buffer, size, type, stride, offset);
 | |
| // }
 | |
| // static void  glowVertexAttrib1d(GPVERTEXATTRIB1D fnptr, GLuint  index, GLdouble  x) {
 | |
| //   (*fnptr)(index, x);
 | |
| // }
 | |
| // static void  glowVertexAttrib1dARB(GPVERTEXATTRIB1DARB fnptr, GLuint  index, GLdouble  x) {
 | |
| //   (*fnptr)(index, x);
 | |
| // }
 | |
| // static void  glowVertexAttrib1dNV(GPVERTEXATTRIB1DNV fnptr, GLuint  index, GLdouble  x) {
 | |
| //   (*fnptr)(index, x);
 | |
| // }
 | |
| // static void  glowVertexAttrib1dv(GPVERTEXATTRIB1DV fnptr, GLuint  index, const GLdouble * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttrib1dvARB(GPVERTEXATTRIB1DVARB fnptr, GLuint  index, const GLdouble * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttrib1dvNV(GPVERTEXATTRIB1DVNV fnptr, GLuint  index, const GLdouble * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttrib1f(GPVERTEXATTRIB1F fnptr, GLuint  index, GLfloat  x) {
 | |
| //   (*fnptr)(index, x);
 | |
| // }
 | |
| // static void  glowVertexAttrib1fARB(GPVERTEXATTRIB1FARB fnptr, GLuint  index, GLfloat  x) {
 | |
| //   (*fnptr)(index, x);
 | |
| // }
 | |
| // static void  glowVertexAttrib1fNV(GPVERTEXATTRIB1FNV fnptr, GLuint  index, GLfloat  x) {
 | |
| //   (*fnptr)(index, x);
 | |
| // }
 | |
| // static void  glowVertexAttrib1fv(GPVERTEXATTRIB1FV fnptr, GLuint  index, const GLfloat * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttrib1fvARB(GPVERTEXATTRIB1FVARB fnptr, GLuint  index, const GLfloat * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttrib1fvNV(GPVERTEXATTRIB1FVNV fnptr, GLuint  index, const GLfloat * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttrib1hNV(GPVERTEXATTRIB1HNV fnptr, GLuint  index, GLhalfNV  x) {
 | |
| //   (*fnptr)(index, x);
 | |
| // }
 | |
| // static void  glowVertexAttrib1hvNV(GPVERTEXATTRIB1HVNV fnptr, GLuint  index, const GLhalfNV * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttrib1s(GPVERTEXATTRIB1S fnptr, GLuint  index, GLshort  x) {
 | |
| //   (*fnptr)(index, x);
 | |
| // }
 | |
| // static void  glowVertexAttrib1sARB(GPVERTEXATTRIB1SARB fnptr, GLuint  index, GLshort  x) {
 | |
| //   (*fnptr)(index, x);
 | |
| // }
 | |
| // static void  glowVertexAttrib1sNV(GPVERTEXATTRIB1SNV fnptr, GLuint  index, GLshort  x) {
 | |
| //   (*fnptr)(index, x);
 | |
| // }
 | |
| // static void  glowVertexAttrib1sv(GPVERTEXATTRIB1SV fnptr, GLuint  index, const GLshort * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttrib1svARB(GPVERTEXATTRIB1SVARB fnptr, GLuint  index, const GLshort * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttrib1svNV(GPVERTEXATTRIB1SVNV fnptr, GLuint  index, const GLshort * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttrib2d(GPVERTEXATTRIB2D fnptr, GLuint  index, GLdouble  x, GLdouble  y) {
 | |
| //   (*fnptr)(index, x, y);
 | |
| // }
 | |
| // static void  glowVertexAttrib2dARB(GPVERTEXATTRIB2DARB fnptr, GLuint  index, GLdouble  x, GLdouble  y) {
 | |
| //   (*fnptr)(index, x, y);
 | |
| // }
 | |
| // static void  glowVertexAttrib2dNV(GPVERTEXATTRIB2DNV fnptr, GLuint  index, GLdouble  x, GLdouble  y) {
 | |
| //   (*fnptr)(index, x, y);
 | |
| // }
 | |
| // static void  glowVertexAttrib2dv(GPVERTEXATTRIB2DV fnptr, GLuint  index, const GLdouble * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttrib2dvARB(GPVERTEXATTRIB2DVARB fnptr, GLuint  index, const GLdouble * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttrib2dvNV(GPVERTEXATTRIB2DVNV fnptr, GLuint  index, const GLdouble * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttrib2f(GPVERTEXATTRIB2F fnptr, GLuint  index, GLfloat  x, GLfloat  y) {
 | |
| //   (*fnptr)(index, x, y);
 | |
| // }
 | |
| // static void  glowVertexAttrib2fARB(GPVERTEXATTRIB2FARB fnptr, GLuint  index, GLfloat  x, GLfloat  y) {
 | |
| //   (*fnptr)(index, x, y);
 | |
| // }
 | |
| // static void  glowVertexAttrib2fNV(GPVERTEXATTRIB2FNV fnptr, GLuint  index, GLfloat  x, GLfloat  y) {
 | |
| //   (*fnptr)(index, x, y);
 | |
| // }
 | |
| // static void  glowVertexAttrib2fv(GPVERTEXATTRIB2FV fnptr, GLuint  index, const GLfloat * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttrib2fvARB(GPVERTEXATTRIB2FVARB fnptr, GLuint  index, const GLfloat * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttrib2fvNV(GPVERTEXATTRIB2FVNV fnptr, GLuint  index, const GLfloat * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttrib2hNV(GPVERTEXATTRIB2HNV fnptr, GLuint  index, GLhalfNV  x, GLhalfNV  y) {
 | |
| //   (*fnptr)(index, x, y);
 | |
| // }
 | |
| // static void  glowVertexAttrib2hvNV(GPVERTEXATTRIB2HVNV fnptr, GLuint  index, const GLhalfNV * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttrib2s(GPVERTEXATTRIB2S fnptr, GLuint  index, GLshort  x, GLshort  y) {
 | |
| //   (*fnptr)(index, x, y);
 | |
| // }
 | |
| // static void  glowVertexAttrib2sARB(GPVERTEXATTRIB2SARB fnptr, GLuint  index, GLshort  x, GLshort  y) {
 | |
| //   (*fnptr)(index, x, y);
 | |
| // }
 | |
| // static void  glowVertexAttrib2sNV(GPVERTEXATTRIB2SNV fnptr, GLuint  index, GLshort  x, GLshort  y) {
 | |
| //   (*fnptr)(index, x, y);
 | |
| // }
 | |
| // static void  glowVertexAttrib2sv(GPVERTEXATTRIB2SV fnptr, GLuint  index, const GLshort * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttrib2svARB(GPVERTEXATTRIB2SVARB fnptr, GLuint  index, const GLshort * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttrib2svNV(GPVERTEXATTRIB2SVNV fnptr, GLuint  index, const GLshort * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttrib3d(GPVERTEXATTRIB3D fnptr, GLuint  index, GLdouble  x, GLdouble  y, GLdouble  z) {
 | |
| //   (*fnptr)(index, x, y, z);
 | |
| // }
 | |
| // static void  glowVertexAttrib3dARB(GPVERTEXATTRIB3DARB fnptr, GLuint  index, GLdouble  x, GLdouble  y, GLdouble  z) {
 | |
| //   (*fnptr)(index, x, y, z);
 | |
| // }
 | |
| // static void  glowVertexAttrib3dNV(GPVERTEXATTRIB3DNV fnptr, GLuint  index, GLdouble  x, GLdouble  y, GLdouble  z) {
 | |
| //   (*fnptr)(index, x, y, z);
 | |
| // }
 | |
| // static void  glowVertexAttrib3dv(GPVERTEXATTRIB3DV fnptr, GLuint  index, const GLdouble * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttrib3dvARB(GPVERTEXATTRIB3DVARB fnptr, GLuint  index, const GLdouble * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttrib3dvNV(GPVERTEXATTRIB3DVNV fnptr, GLuint  index, const GLdouble * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttrib3f(GPVERTEXATTRIB3F fnptr, GLuint  index, GLfloat  x, GLfloat  y, GLfloat  z) {
 | |
| //   (*fnptr)(index, x, y, z);
 | |
| // }
 | |
| // static void  glowVertexAttrib3fARB(GPVERTEXATTRIB3FARB fnptr, GLuint  index, GLfloat  x, GLfloat  y, GLfloat  z) {
 | |
| //   (*fnptr)(index, x, y, z);
 | |
| // }
 | |
| // static void  glowVertexAttrib3fNV(GPVERTEXATTRIB3FNV fnptr, GLuint  index, GLfloat  x, GLfloat  y, GLfloat  z) {
 | |
| //   (*fnptr)(index, x, y, z);
 | |
| // }
 | |
| // static void  glowVertexAttrib3fv(GPVERTEXATTRIB3FV fnptr, GLuint  index, const GLfloat * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttrib3fvARB(GPVERTEXATTRIB3FVARB fnptr, GLuint  index, const GLfloat * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttrib3fvNV(GPVERTEXATTRIB3FVNV fnptr, GLuint  index, const GLfloat * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttrib3hNV(GPVERTEXATTRIB3HNV fnptr, GLuint  index, GLhalfNV  x, GLhalfNV  y, GLhalfNV  z) {
 | |
| //   (*fnptr)(index, x, y, z);
 | |
| // }
 | |
| // static void  glowVertexAttrib3hvNV(GPVERTEXATTRIB3HVNV fnptr, GLuint  index, const GLhalfNV * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttrib3s(GPVERTEXATTRIB3S fnptr, GLuint  index, GLshort  x, GLshort  y, GLshort  z) {
 | |
| //   (*fnptr)(index, x, y, z);
 | |
| // }
 | |
| // static void  glowVertexAttrib3sARB(GPVERTEXATTRIB3SARB fnptr, GLuint  index, GLshort  x, GLshort  y, GLshort  z) {
 | |
| //   (*fnptr)(index, x, y, z);
 | |
| // }
 | |
| // static void  glowVertexAttrib3sNV(GPVERTEXATTRIB3SNV fnptr, GLuint  index, GLshort  x, GLshort  y, GLshort  z) {
 | |
| //   (*fnptr)(index, x, y, z);
 | |
| // }
 | |
| // static void  glowVertexAttrib3sv(GPVERTEXATTRIB3SV fnptr, GLuint  index, const GLshort * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttrib3svARB(GPVERTEXATTRIB3SVARB fnptr, GLuint  index, const GLshort * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttrib3svNV(GPVERTEXATTRIB3SVNV fnptr, GLuint  index, const GLshort * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttrib4Nbv(GPVERTEXATTRIB4NBV fnptr, GLuint  index, const GLbyte * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttrib4NbvARB(GPVERTEXATTRIB4NBVARB fnptr, GLuint  index, const GLbyte * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttrib4Niv(GPVERTEXATTRIB4NIV fnptr, GLuint  index, const GLint * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttrib4NivARB(GPVERTEXATTRIB4NIVARB fnptr, GLuint  index, const GLint * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttrib4Nsv(GPVERTEXATTRIB4NSV fnptr, GLuint  index, const GLshort * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttrib4NsvARB(GPVERTEXATTRIB4NSVARB fnptr, GLuint  index, const GLshort * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttrib4Nub(GPVERTEXATTRIB4NUB fnptr, GLuint  index, GLubyte  x, GLubyte  y, GLubyte  z, GLubyte  w) {
 | |
| //   (*fnptr)(index, x, y, z, w);
 | |
| // }
 | |
| // static void  glowVertexAttrib4NubARB(GPVERTEXATTRIB4NUBARB fnptr, GLuint  index, GLubyte  x, GLubyte  y, GLubyte  z, GLubyte  w) {
 | |
| //   (*fnptr)(index, x, y, z, w);
 | |
| // }
 | |
| // static void  glowVertexAttrib4Nubv(GPVERTEXATTRIB4NUBV fnptr, GLuint  index, const GLubyte * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttrib4NubvARB(GPVERTEXATTRIB4NUBVARB fnptr, GLuint  index, const GLubyte * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttrib4Nuiv(GPVERTEXATTRIB4NUIV fnptr, GLuint  index, const GLuint * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttrib4NuivARB(GPVERTEXATTRIB4NUIVARB fnptr, GLuint  index, const GLuint * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttrib4Nusv(GPVERTEXATTRIB4NUSV fnptr, GLuint  index, const GLushort * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttrib4NusvARB(GPVERTEXATTRIB4NUSVARB fnptr, GLuint  index, const GLushort * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttrib4bv(GPVERTEXATTRIB4BV fnptr, GLuint  index, const GLbyte * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttrib4bvARB(GPVERTEXATTRIB4BVARB fnptr, GLuint  index, const GLbyte * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttrib4d(GPVERTEXATTRIB4D fnptr, GLuint  index, GLdouble  x, GLdouble  y, GLdouble  z, GLdouble  w) {
 | |
| //   (*fnptr)(index, x, y, z, w);
 | |
| // }
 | |
| // static void  glowVertexAttrib4dARB(GPVERTEXATTRIB4DARB fnptr, GLuint  index, GLdouble  x, GLdouble  y, GLdouble  z, GLdouble  w) {
 | |
| //   (*fnptr)(index, x, y, z, w);
 | |
| // }
 | |
| // static void  glowVertexAttrib4dNV(GPVERTEXATTRIB4DNV fnptr, GLuint  index, GLdouble  x, GLdouble  y, GLdouble  z, GLdouble  w) {
 | |
| //   (*fnptr)(index, x, y, z, w);
 | |
| // }
 | |
| // static void  glowVertexAttrib4dv(GPVERTEXATTRIB4DV fnptr, GLuint  index, const GLdouble * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttrib4dvARB(GPVERTEXATTRIB4DVARB fnptr, GLuint  index, const GLdouble * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttrib4dvNV(GPVERTEXATTRIB4DVNV fnptr, GLuint  index, const GLdouble * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttrib4f(GPVERTEXATTRIB4F fnptr, GLuint  index, GLfloat  x, GLfloat  y, GLfloat  z, GLfloat  w) {
 | |
| //   (*fnptr)(index, x, y, z, w);
 | |
| // }
 | |
| // static void  glowVertexAttrib4fARB(GPVERTEXATTRIB4FARB fnptr, GLuint  index, GLfloat  x, GLfloat  y, GLfloat  z, GLfloat  w) {
 | |
| //   (*fnptr)(index, x, y, z, w);
 | |
| // }
 | |
| // static void  glowVertexAttrib4fNV(GPVERTEXATTRIB4FNV fnptr, GLuint  index, GLfloat  x, GLfloat  y, GLfloat  z, GLfloat  w) {
 | |
| //   (*fnptr)(index, x, y, z, w);
 | |
| // }
 | |
| // static void  glowVertexAttrib4fv(GPVERTEXATTRIB4FV fnptr, GLuint  index, const GLfloat * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttrib4fvARB(GPVERTEXATTRIB4FVARB fnptr, GLuint  index, const GLfloat * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttrib4fvNV(GPVERTEXATTRIB4FVNV fnptr, GLuint  index, const GLfloat * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttrib4hNV(GPVERTEXATTRIB4HNV fnptr, GLuint  index, GLhalfNV  x, GLhalfNV  y, GLhalfNV  z, GLhalfNV  w) {
 | |
| //   (*fnptr)(index, x, y, z, w);
 | |
| // }
 | |
| // static void  glowVertexAttrib4hvNV(GPVERTEXATTRIB4HVNV fnptr, GLuint  index, const GLhalfNV * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttrib4iv(GPVERTEXATTRIB4IV fnptr, GLuint  index, const GLint * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttrib4ivARB(GPVERTEXATTRIB4IVARB fnptr, GLuint  index, const GLint * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttrib4s(GPVERTEXATTRIB4S fnptr, GLuint  index, GLshort  x, GLshort  y, GLshort  z, GLshort  w) {
 | |
| //   (*fnptr)(index, x, y, z, w);
 | |
| // }
 | |
| // static void  glowVertexAttrib4sARB(GPVERTEXATTRIB4SARB fnptr, GLuint  index, GLshort  x, GLshort  y, GLshort  z, GLshort  w) {
 | |
| //   (*fnptr)(index, x, y, z, w);
 | |
| // }
 | |
| // static void  glowVertexAttrib4sNV(GPVERTEXATTRIB4SNV fnptr, GLuint  index, GLshort  x, GLshort  y, GLshort  z, GLshort  w) {
 | |
| //   (*fnptr)(index, x, y, z, w);
 | |
| // }
 | |
| // static void  glowVertexAttrib4sv(GPVERTEXATTRIB4SV fnptr, GLuint  index, const GLshort * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttrib4svARB(GPVERTEXATTRIB4SVARB fnptr, GLuint  index, const GLshort * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttrib4svNV(GPVERTEXATTRIB4SVNV fnptr, GLuint  index, const GLshort * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttrib4ubNV(GPVERTEXATTRIB4UBNV fnptr, GLuint  index, GLubyte  x, GLubyte  y, GLubyte  z, GLubyte  w) {
 | |
| //   (*fnptr)(index, x, y, z, w);
 | |
| // }
 | |
| // static void  glowVertexAttrib4ubv(GPVERTEXATTRIB4UBV fnptr, GLuint  index, const GLubyte * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttrib4ubvARB(GPVERTEXATTRIB4UBVARB fnptr, GLuint  index, const GLubyte * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttrib4ubvNV(GPVERTEXATTRIB4UBVNV fnptr, GLuint  index, const GLubyte * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttrib4uiv(GPVERTEXATTRIB4UIV fnptr, GLuint  index, const GLuint * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttrib4uivARB(GPVERTEXATTRIB4UIVARB fnptr, GLuint  index, const GLuint * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttrib4usv(GPVERTEXATTRIB4USV fnptr, GLuint  index, const GLushort * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttrib4usvARB(GPVERTEXATTRIB4USVARB fnptr, GLuint  index, const GLushort * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttribArrayObjectATI(GPVERTEXATTRIBARRAYOBJECTATI fnptr, GLuint  index, GLint  size, GLenum  type, GLboolean  normalized, GLsizei  stride, GLuint  buffer, GLuint  offset) {
 | |
| //   (*fnptr)(index, size, type, normalized, stride, buffer, offset);
 | |
| // }
 | |
| // static void  glowVertexAttribBinding(GPVERTEXATTRIBBINDING fnptr, GLuint  attribindex, GLuint  bindingindex) {
 | |
| //   (*fnptr)(attribindex, bindingindex);
 | |
| // }
 | |
| // static void  glowVertexAttribDivisorARB(GPVERTEXATTRIBDIVISORARB fnptr, GLuint  index, GLuint  divisor) {
 | |
| //   (*fnptr)(index, divisor);
 | |
| // }
 | |
| // static void  glowVertexAttribFormat(GPVERTEXATTRIBFORMAT fnptr, GLuint  attribindex, GLint  size, GLenum  type, GLboolean  normalized, GLuint  relativeoffset) {
 | |
| //   (*fnptr)(attribindex, size, type, normalized, relativeoffset);
 | |
| // }
 | |
| // static void  glowVertexAttribFormatNV(GPVERTEXATTRIBFORMATNV fnptr, GLuint  index, GLint  size, GLenum  type, GLboolean  normalized, GLsizei  stride) {
 | |
| //   (*fnptr)(index, size, type, normalized, stride);
 | |
| // }
 | |
| // static void  glowVertexAttribI1iEXT(GPVERTEXATTRIBI1IEXT fnptr, GLuint  index, GLint  x) {
 | |
| //   (*fnptr)(index, x);
 | |
| // }
 | |
| // static void  glowVertexAttribI1ivEXT(GPVERTEXATTRIBI1IVEXT fnptr, GLuint  index, const GLint * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttribI1uiEXT(GPVERTEXATTRIBI1UIEXT fnptr, GLuint  index, GLuint  x) {
 | |
| //   (*fnptr)(index, x);
 | |
| // }
 | |
| // static void  glowVertexAttribI1uivEXT(GPVERTEXATTRIBI1UIVEXT fnptr, GLuint  index, const GLuint * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttribI2iEXT(GPVERTEXATTRIBI2IEXT fnptr, GLuint  index, GLint  x, GLint  y) {
 | |
| //   (*fnptr)(index, x, y);
 | |
| // }
 | |
| // static void  glowVertexAttribI2ivEXT(GPVERTEXATTRIBI2IVEXT fnptr, GLuint  index, const GLint * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttribI2uiEXT(GPVERTEXATTRIBI2UIEXT fnptr, GLuint  index, GLuint  x, GLuint  y) {
 | |
| //   (*fnptr)(index, x, y);
 | |
| // }
 | |
| // static void  glowVertexAttribI2uivEXT(GPVERTEXATTRIBI2UIVEXT fnptr, GLuint  index, const GLuint * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttribI3iEXT(GPVERTEXATTRIBI3IEXT fnptr, GLuint  index, GLint  x, GLint  y, GLint  z) {
 | |
| //   (*fnptr)(index, x, y, z);
 | |
| // }
 | |
| // static void  glowVertexAttribI3ivEXT(GPVERTEXATTRIBI3IVEXT fnptr, GLuint  index, const GLint * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttribI3uiEXT(GPVERTEXATTRIBI3UIEXT fnptr, GLuint  index, GLuint  x, GLuint  y, GLuint  z) {
 | |
| //   (*fnptr)(index, x, y, z);
 | |
| // }
 | |
| // static void  glowVertexAttribI3uivEXT(GPVERTEXATTRIBI3UIVEXT fnptr, GLuint  index, const GLuint * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttribI4bvEXT(GPVERTEXATTRIBI4BVEXT fnptr, GLuint  index, const GLbyte * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttribI4iEXT(GPVERTEXATTRIBI4IEXT fnptr, GLuint  index, GLint  x, GLint  y, GLint  z, GLint  w) {
 | |
| //   (*fnptr)(index, x, y, z, w);
 | |
| // }
 | |
| // static void  glowVertexAttribI4ivEXT(GPVERTEXATTRIBI4IVEXT fnptr, GLuint  index, const GLint * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttribI4svEXT(GPVERTEXATTRIBI4SVEXT fnptr, GLuint  index, const GLshort * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttribI4ubvEXT(GPVERTEXATTRIBI4UBVEXT fnptr, GLuint  index, const GLubyte * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttribI4uiEXT(GPVERTEXATTRIBI4UIEXT fnptr, GLuint  index, GLuint  x, GLuint  y, GLuint  z, GLuint  w) {
 | |
| //   (*fnptr)(index, x, y, z, w);
 | |
| // }
 | |
| // static void  glowVertexAttribI4uivEXT(GPVERTEXATTRIBI4UIVEXT fnptr, GLuint  index, const GLuint * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttribI4usvEXT(GPVERTEXATTRIBI4USVEXT fnptr, GLuint  index, const GLushort * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttribIFormat(GPVERTEXATTRIBIFORMAT fnptr, GLuint  attribindex, GLint  size, GLenum  type, GLuint  relativeoffset) {
 | |
| //   (*fnptr)(attribindex, size, type, relativeoffset);
 | |
| // }
 | |
| // static void  glowVertexAttribIFormatNV(GPVERTEXATTRIBIFORMATNV fnptr, GLuint  index, GLint  size, GLenum  type, GLsizei  stride) {
 | |
| //   (*fnptr)(index, size, type, stride);
 | |
| // }
 | |
| // static void  glowVertexAttribIPointerEXT(GPVERTEXATTRIBIPOINTEREXT fnptr, GLuint  index, GLint  size, GLenum  type, GLsizei  stride, const void * pointer) {
 | |
| //   (*fnptr)(index, size, type, stride, pointer);
 | |
| // }
 | |
| // static void  glowVertexAttribL1d(GPVERTEXATTRIBL1D fnptr, GLuint  index, GLdouble  x) {
 | |
| //   (*fnptr)(index, x);
 | |
| // }
 | |
| // static void  glowVertexAttribL1dEXT(GPVERTEXATTRIBL1DEXT fnptr, GLuint  index, GLdouble  x) {
 | |
| //   (*fnptr)(index, x);
 | |
| // }
 | |
| // static void  glowVertexAttribL1dv(GPVERTEXATTRIBL1DV fnptr, GLuint  index, const GLdouble * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttribL1dvEXT(GPVERTEXATTRIBL1DVEXT fnptr, GLuint  index, const GLdouble * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttribL1i64NV(GPVERTEXATTRIBL1I64NV fnptr, GLuint  index, GLint64EXT  x) {
 | |
| //   (*fnptr)(index, x);
 | |
| // }
 | |
| // static void  glowVertexAttribL1i64vNV(GPVERTEXATTRIBL1I64VNV fnptr, GLuint  index, const GLint64EXT * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttribL1ui64ARB(GPVERTEXATTRIBL1UI64ARB fnptr, GLuint  index, GLuint64EXT  x) {
 | |
| //   (*fnptr)(index, x);
 | |
| // }
 | |
| // static void  glowVertexAttribL1ui64NV(GPVERTEXATTRIBL1UI64NV fnptr, GLuint  index, GLuint64EXT  x) {
 | |
| //   (*fnptr)(index, x);
 | |
| // }
 | |
| // static void  glowVertexAttribL1ui64vARB(GPVERTEXATTRIBL1UI64VARB fnptr, GLuint  index, const GLuint64EXT * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttribL1ui64vNV(GPVERTEXATTRIBL1UI64VNV fnptr, GLuint  index, const GLuint64EXT * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttribL2d(GPVERTEXATTRIBL2D fnptr, GLuint  index, GLdouble  x, GLdouble  y) {
 | |
| //   (*fnptr)(index, x, y);
 | |
| // }
 | |
| // static void  glowVertexAttribL2dEXT(GPVERTEXATTRIBL2DEXT fnptr, GLuint  index, GLdouble  x, GLdouble  y) {
 | |
| //   (*fnptr)(index, x, y);
 | |
| // }
 | |
| // static void  glowVertexAttribL2dv(GPVERTEXATTRIBL2DV fnptr, GLuint  index, const GLdouble * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttribL2dvEXT(GPVERTEXATTRIBL2DVEXT fnptr, GLuint  index, const GLdouble * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttribL2i64NV(GPVERTEXATTRIBL2I64NV fnptr, GLuint  index, GLint64EXT  x, GLint64EXT  y) {
 | |
| //   (*fnptr)(index, x, y);
 | |
| // }
 | |
| // static void  glowVertexAttribL2i64vNV(GPVERTEXATTRIBL2I64VNV fnptr, GLuint  index, const GLint64EXT * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttribL2ui64NV(GPVERTEXATTRIBL2UI64NV fnptr, GLuint  index, GLuint64EXT  x, GLuint64EXT  y) {
 | |
| //   (*fnptr)(index, x, y);
 | |
| // }
 | |
| // static void  glowVertexAttribL2ui64vNV(GPVERTEXATTRIBL2UI64VNV fnptr, GLuint  index, const GLuint64EXT * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttribL3d(GPVERTEXATTRIBL3D fnptr, GLuint  index, GLdouble  x, GLdouble  y, GLdouble  z) {
 | |
| //   (*fnptr)(index, x, y, z);
 | |
| // }
 | |
| // static void  glowVertexAttribL3dEXT(GPVERTEXATTRIBL3DEXT fnptr, GLuint  index, GLdouble  x, GLdouble  y, GLdouble  z) {
 | |
| //   (*fnptr)(index, x, y, z);
 | |
| // }
 | |
| // static void  glowVertexAttribL3dv(GPVERTEXATTRIBL3DV fnptr, GLuint  index, const GLdouble * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttribL3dvEXT(GPVERTEXATTRIBL3DVEXT fnptr, GLuint  index, const GLdouble * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttribL3i64NV(GPVERTEXATTRIBL3I64NV fnptr, GLuint  index, GLint64EXT  x, GLint64EXT  y, GLint64EXT  z) {
 | |
| //   (*fnptr)(index, x, y, z);
 | |
| // }
 | |
| // static void  glowVertexAttribL3i64vNV(GPVERTEXATTRIBL3I64VNV fnptr, GLuint  index, const GLint64EXT * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttribL3ui64NV(GPVERTEXATTRIBL3UI64NV fnptr, GLuint  index, GLuint64EXT  x, GLuint64EXT  y, GLuint64EXT  z) {
 | |
| //   (*fnptr)(index, x, y, z);
 | |
| // }
 | |
| // static void  glowVertexAttribL3ui64vNV(GPVERTEXATTRIBL3UI64VNV fnptr, GLuint  index, const GLuint64EXT * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttribL4d(GPVERTEXATTRIBL4D fnptr, GLuint  index, GLdouble  x, GLdouble  y, GLdouble  z, GLdouble  w) {
 | |
| //   (*fnptr)(index, x, y, z, w);
 | |
| // }
 | |
| // static void  glowVertexAttribL4dEXT(GPVERTEXATTRIBL4DEXT fnptr, GLuint  index, GLdouble  x, GLdouble  y, GLdouble  z, GLdouble  w) {
 | |
| //   (*fnptr)(index, x, y, z, w);
 | |
| // }
 | |
| // static void  glowVertexAttribL4dv(GPVERTEXATTRIBL4DV fnptr, GLuint  index, const GLdouble * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttribL4dvEXT(GPVERTEXATTRIBL4DVEXT fnptr, GLuint  index, const GLdouble * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttribL4i64NV(GPVERTEXATTRIBL4I64NV fnptr, GLuint  index, GLint64EXT  x, GLint64EXT  y, GLint64EXT  z, GLint64EXT  w) {
 | |
| //   (*fnptr)(index, x, y, z, w);
 | |
| // }
 | |
| // static void  glowVertexAttribL4i64vNV(GPVERTEXATTRIBL4I64VNV fnptr, GLuint  index, const GLint64EXT * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttribL4ui64NV(GPVERTEXATTRIBL4UI64NV fnptr, GLuint  index, GLuint64EXT  x, GLuint64EXT  y, GLuint64EXT  z, GLuint64EXT  w) {
 | |
| //   (*fnptr)(index, x, y, z, w);
 | |
| // }
 | |
| // static void  glowVertexAttribL4ui64vNV(GPVERTEXATTRIBL4UI64VNV fnptr, GLuint  index, const GLuint64EXT * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowVertexAttribLFormat(GPVERTEXATTRIBLFORMAT fnptr, GLuint  attribindex, GLint  size, GLenum  type, GLuint  relativeoffset) {
 | |
| //   (*fnptr)(attribindex, size, type, relativeoffset);
 | |
| // }
 | |
| // static void  glowVertexAttribLFormatNV(GPVERTEXATTRIBLFORMATNV fnptr, GLuint  index, GLint  size, GLenum  type, GLsizei  stride) {
 | |
| //   (*fnptr)(index, size, type, stride);
 | |
| // }
 | |
| // static void  glowVertexAttribLPointer(GPVERTEXATTRIBLPOINTER fnptr, GLuint  index, GLint  size, GLenum  type, GLsizei  stride, const void * pointer) {
 | |
| //   (*fnptr)(index, size, type, stride, pointer);
 | |
| // }
 | |
| // static void  glowVertexAttribLPointerEXT(GPVERTEXATTRIBLPOINTEREXT fnptr, GLuint  index, GLint  size, GLenum  type, GLsizei  stride, const void * pointer) {
 | |
| //   (*fnptr)(index, size, type, stride, pointer);
 | |
| // }
 | |
| // static void  glowVertexAttribP1ui(GPVERTEXATTRIBP1UI fnptr, GLuint  index, GLenum  type, GLboolean  normalized, GLuint  value) {
 | |
| //   (*fnptr)(index, type, normalized, value);
 | |
| // }
 | |
| // static void  glowVertexAttribP1uiv(GPVERTEXATTRIBP1UIV fnptr, GLuint  index, GLenum  type, GLboolean  normalized, const GLuint * value) {
 | |
| //   (*fnptr)(index, type, normalized, value);
 | |
| // }
 | |
| // static void  glowVertexAttribP2ui(GPVERTEXATTRIBP2UI fnptr, GLuint  index, GLenum  type, GLboolean  normalized, GLuint  value) {
 | |
| //   (*fnptr)(index, type, normalized, value);
 | |
| // }
 | |
| // static void  glowVertexAttribP2uiv(GPVERTEXATTRIBP2UIV fnptr, GLuint  index, GLenum  type, GLboolean  normalized, const GLuint * value) {
 | |
| //   (*fnptr)(index, type, normalized, value);
 | |
| // }
 | |
| // static void  glowVertexAttribP3ui(GPVERTEXATTRIBP3UI fnptr, GLuint  index, GLenum  type, GLboolean  normalized, GLuint  value) {
 | |
| //   (*fnptr)(index, type, normalized, value);
 | |
| // }
 | |
| // static void  glowVertexAttribP3uiv(GPVERTEXATTRIBP3UIV fnptr, GLuint  index, GLenum  type, GLboolean  normalized, const GLuint * value) {
 | |
| //   (*fnptr)(index, type, normalized, value);
 | |
| // }
 | |
| // static void  glowVertexAttribP4ui(GPVERTEXATTRIBP4UI fnptr, GLuint  index, GLenum  type, GLboolean  normalized, GLuint  value) {
 | |
| //   (*fnptr)(index, type, normalized, value);
 | |
| // }
 | |
| // static void  glowVertexAttribP4uiv(GPVERTEXATTRIBP4UIV fnptr, GLuint  index, GLenum  type, GLboolean  normalized, const GLuint * value) {
 | |
| //   (*fnptr)(index, type, normalized, value);
 | |
| // }
 | |
| // static void  glowVertexAttribParameteriAMD(GPVERTEXATTRIBPARAMETERIAMD fnptr, GLuint  index, GLenum  pname, GLint  param) {
 | |
| //   (*fnptr)(index, pname, param);
 | |
| // }
 | |
| // static void  glowVertexAttribPointer(GPVERTEXATTRIBPOINTER fnptr, GLuint  index, GLint  size, GLenum  type, GLboolean  normalized, GLsizei  stride, const void * pointer) {
 | |
| //   (*fnptr)(index, size, type, normalized, stride, pointer);
 | |
| // }
 | |
| // static void  glowVertexAttribPointerARB(GPVERTEXATTRIBPOINTERARB fnptr, GLuint  index, GLint  size, GLenum  type, GLboolean  normalized, GLsizei  stride, const void * pointer) {
 | |
| //   (*fnptr)(index, size, type, normalized, stride, pointer);
 | |
| // }
 | |
| // static void  glowVertexAttribPointerNV(GPVERTEXATTRIBPOINTERNV fnptr, GLuint  index, GLint  fsize, GLenum  type, GLsizei  stride, const void * pointer) {
 | |
| //   (*fnptr)(index, fsize, type, stride, pointer);
 | |
| // }
 | |
| // static void  glowVertexAttribs1dvNV(GPVERTEXATTRIBS1DVNV fnptr, GLuint  index, GLsizei  count, const GLdouble * v) {
 | |
| //   (*fnptr)(index, count, v);
 | |
| // }
 | |
| // static void  glowVertexAttribs1fvNV(GPVERTEXATTRIBS1FVNV fnptr, GLuint  index, GLsizei  count, const GLfloat * v) {
 | |
| //   (*fnptr)(index, count, v);
 | |
| // }
 | |
| // static void  glowVertexAttribs1hvNV(GPVERTEXATTRIBS1HVNV fnptr, GLuint  index, GLsizei  n, const GLhalfNV * v) {
 | |
| //   (*fnptr)(index, n, v);
 | |
| // }
 | |
| // static void  glowVertexAttribs1svNV(GPVERTEXATTRIBS1SVNV fnptr, GLuint  index, GLsizei  count, const GLshort * v) {
 | |
| //   (*fnptr)(index, count, v);
 | |
| // }
 | |
| // static void  glowVertexAttribs2dvNV(GPVERTEXATTRIBS2DVNV fnptr, GLuint  index, GLsizei  count, const GLdouble * v) {
 | |
| //   (*fnptr)(index, count, v);
 | |
| // }
 | |
| // static void  glowVertexAttribs2fvNV(GPVERTEXATTRIBS2FVNV fnptr, GLuint  index, GLsizei  count, const GLfloat * v) {
 | |
| //   (*fnptr)(index, count, v);
 | |
| // }
 | |
| // static void  glowVertexAttribs2hvNV(GPVERTEXATTRIBS2HVNV fnptr, GLuint  index, GLsizei  n, const GLhalfNV * v) {
 | |
| //   (*fnptr)(index, n, v);
 | |
| // }
 | |
| // static void  glowVertexAttribs2svNV(GPVERTEXATTRIBS2SVNV fnptr, GLuint  index, GLsizei  count, const GLshort * v) {
 | |
| //   (*fnptr)(index, count, v);
 | |
| // }
 | |
| // static void  glowVertexAttribs3dvNV(GPVERTEXATTRIBS3DVNV fnptr, GLuint  index, GLsizei  count, const GLdouble * v) {
 | |
| //   (*fnptr)(index, count, v);
 | |
| // }
 | |
| // static void  glowVertexAttribs3fvNV(GPVERTEXATTRIBS3FVNV fnptr, GLuint  index, GLsizei  count, const GLfloat * v) {
 | |
| //   (*fnptr)(index, count, v);
 | |
| // }
 | |
| // static void  glowVertexAttribs3hvNV(GPVERTEXATTRIBS3HVNV fnptr, GLuint  index, GLsizei  n, const GLhalfNV * v) {
 | |
| //   (*fnptr)(index, n, v);
 | |
| // }
 | |
| // static void  glowVertexAttribs3svNV(GPVERTEXATTRIBS3SVNV fnptr, GLuint  index, GLsizei  count, const GLshort * v) {
 | |
| //   (*fnptr)(index, count, v);
 | |
| // }
 | |
| // static void  glowVertexAttribs4dvNV(GPVERTEXATTRIBS4DVNV fnptr, GLuint  index, GLsizei  count, const GLdouble * v) {
 | |
| //   (*fnptr)(index, count, v);
 | |
| // }
 | |
| // static void  glowVertexAttribs4fvNV(GPVERTEXATTRIBS4FVNV fnptr, GLuint  index, GLsizei  count, const GLfloat * v) {
 | |
| //   (*fnptr)(index, count, v);
 | |
| // }
 | |
| // static void  glowVertexAttribs4hvNV(GPVERTEXATTRIBS4HVNV fnptr, GLuint  index, GLsizei  n, const GLhalfNV * v) {
 | |
| //   (*fnptr)(index, n, v);
 | |
| // }
 | |
| // static void  glowVertexAttribs4svNV(GPVERTEXATTRIBS4SVNV fnptr, GLuint  index, GLsizei  count, const GLshort * v) {
 | |
| //   (*fnptr)(index, count, v);
 | |
| // }
 | |
| // static void  glowVertexAttribs4ubvNV(GPVERTEXATTRIBS4UBVNV fnptr, GLuint  index, GLsizei  count, const GLubyte * v) {
 | |
| //   (*fnptr)(index, count, v);
 | |
| // }
 | |
| // static void  glowVertexBindingDivisor(GPVERTEXBINDINGDIVISOR fnptr, GLuint  bindingindex, GLuint  divisor) {
 | |
| //   (*fnptr)(bindingindex, divisor);
 | |
| // }
 | |
| // static void  glowVertexBlendARB(GPVERTEXBLENDARB fnptr, GLint  count) {
 | |
| //   (*fnptr)(count);
 | |
| // }
 | |
| // static void  glowVertexBlendEnvfATI(GPVERTEXBLENDENVFATI fnptr, GLenum  pname, GLfloat  param) {
 | |
| //   (*fnptr)(pname, param);
 | |
| // }
 | |
| // static void  glowVertexBlendEnviATI(GPVERTEXBLENDENVIATI fnptr, GLenum  pname, GLint  param) {
 | |
| //   (*fnptr)(pname, param);
 | |
| // }
 | |
| // static void  glowVertexFormatNV(GPVERTEXFORMATNV fnptr, GLint  size, GLenum  type, GLsizei  stride) {
 | |
| //   (*fnptr)(size, type, stride);
 | |
| // }
 | |
| // static void  glowVertexPointer(GPVERTEXPOINTER fnptr, GLint  size, GLenum  type, GLsizei  stride, const void * pointer) {
 | |
| //   (*fnptr)(size, type, stride, pointer);
 | |
| // }
 | |
| // static void  glowVertexPointerEXT(GPVERTEXPOINTEREXT fnptr, GLint  size, GLenum  type, GLsizei  stride, GLsizei  count, const void * pointer) {
 | |
| //   (*fnptr)(size, type, stride, count, pointer);
 | |
| // }
 | |
| // static void  glowVertexPointerListIBM(GPVERTEXPOINTERLISTIBM fnptr, GLint  size, GLenum  type, GLint  stride, const void ** pointer, GLint  ptrstride) {
 | |
| //   (*fnptr)(size, type, stride, pointer, ptrstride);
 | |
| // }
 | |
| // static void  glowVertexPointervINTEL(GPVERTEXPOINTERVINTEL fnptr, GLint  size, GLenum  type, const void ** pointer) {
 | |
| //   (*fnptr)(size, type, pointer);
 | |
| // }
 | |
| // static void  glowVertexStream1dATI(GPVERTEXSTREAM1DATI fnptr, GLenum  stream, GLdouble  x) {
 | |
| //   (*fnptr)(stream, x);
 | |
| // }
 | |
| // static void  glowVertexStream1dvATI(GPVERTEXSTREAM1DVATI fnptr, GLenum  stream, const GLdouble * coords) {
 | |
| //   (*fnptr)(stream, coords);
 | |
| // }
 | |
| // static void  glowVertexStream1fATI(GPVERTEXSTREAM1FATI fnptr, GLenum  stream, GLfloat  x) {
 | |
| //   (*fnptr)(stream, x);
 | |
| // }
 | |
| // static void  glowVertexStream1fvATI(GPVERTEXSTREAM1FVATI fnptr, GLenum  stream, const GLfloat * coords) {
 | |
| //   (*fnptr)(stream, coords);
 | |
| // }
 | |
| // static void  glowVertexStream1iATI(GPVERTEXSTREAM1IATI fnptr, GLenum  stream, GLint  x) {
 | |
| //   (*fnptr)(stream, x);
 | |
| // }
 | |
| // static void  glowVertexStream1ivATI(GPVERTEXSTREAM1IVATI fnptr, GLenum  stream, const GLint * coords) {
 | |
| //   (*fnptr)(stream, coords);
 | |
| // }
 | |
| // static void  glowVertexStream1sATI(GPVERTEXSTREAM1SATI fnptr, GLenum  stream, GLshort  x) {
 | |
| //   (*fnptr)(stream, x);
 | |
| // }
 | |
| // static void  glowVertexStream1svATI(GPVERTEXSTREAM1SVATI fnptr, GLenum  stream, const GLshort * coords) {
 | |
| //   (*fnptr)(stream, coords);
 | |
| // }
 | |
| // static void  glowVertexStream2dATI(GPVERTEXSTREAM2DATI fnptr, GLenum  stream, GLdouble  x, GLdouble  y) {
 | |
| //   (*fnptr)(stream, x, y);
 | |
| // }
 | |
| // static void  glowVertexStream2dvATI(GPVERTEXSTREAM2DVATI fnptr, GLenum  stream, const GLdouble * coords) {
 | |
| //   (*fnptr)(stream, coords);
 | |
| // }
 | |
| // static void  glowVertexStream2fATI(GPVERTEXSTREAM2FATI fnptr, GLenum  stream, GLfloat  x, GLfloat  y) {
 | |
| //   (*fnptr)(stream, x, y);
 | |
| // }
 | |
| // static void  glowVertexStream2fvATI(GPVERTEXSTREAM2FVATI fnptr, GLenum  stream, const GLfloat * coords) {
 | |
| //   (*fnptr)(stream, coords);
 | |
| // }
 | |
| // static void  glowVertexStream2iATI(GPVERTEXSTREAM2IATI fnptr, GLenum  stream, GLint  x, GLint  y) {
 | |
| //   (*fnptr)(stream, x, y);
 | |
| // }
 | |
| // static void  glowVertexStream2ivATI(GPVERTEXSTREAM2IVATI fnptr, GLenum  stream, const GLint * coords) {
 | |
| //   (*fnptr)(stream, coords);
 | |
| // }
 | |
| // static void  glowVertexStream2sATI(GPVERTEXSTREAM2SATI fnptr, GLenum  stream, GLshort  x, GLshort  y) {
 | |
| //   (*fnptr)(stream, x, y);
 | |
| // }
 | |
| // static void  glowVertexStream2svATI(GPVERTEXSTREAM2SVATI fnptr, GLenum  stream, const GLshort * coords) {
 | |
| //   (*fnptr)(stream, coords);
 | |
| // }
 | |
| // static void  glowVertexStream3dATI(GPVERTEXSTREAM3DATI fnptr, GLenum  stream, GLdouble  x, GLdouble  y, GLdouble  z) {
 | |
| //   (*fnptr)(stream, x, y, z);
 | |
| // }
 | |
| // static void  glowVertexStream3dvATI(GPVERTEXSTREAM3DVATI fnptr, GLenum  stream, const GLdouble * coords) {
 | |
| //   (*fnptr)(stream, coords);
 | |
| // }
 | |
| // static void  glowVertexStream3fATI(GPVERTEXSTREAM3FATI fnptr, GLenum  stream, GLfloat  x, GLfloat  y, GLfloat  z) {
 | |
| //   (*fnptr)(stream, x, y, z);
 | |
| // }
 | |
| // static void  glowVertexStream3fvATI(GPVERTEXSTREAM3FVATI fnptr, GLenum  stream, const GLfloat * coords) {
 | |
| //   (*fnptr)(stream, coords);
 | |
| // }
 | |
| // static void  glowVertexStream3iATI(GPVERTEXSTREAM3IATI fnptr, GLenum  stream, GLint  x, GLint  y, GLint  z) {
 | |
| //   (*fnptr)(stream, x, y, z);
 | |
| // }
 | |
| // static void  glowVertexStream3ivATI(GPVERTEXSTREAM3IVATI fnptr, GLenum  stream, const GLint * coords) {
 | |
| //   (*fnptr)(stream, coords);
 | |
| // }
 | |
| // static void  glowVertexStream3sATI(GPVERTEXSTREAM3SATI fnptr, GLenum  stream, GLshort  x, GLshort  y, GLshort  z) {
 | |
| //   (*fnptr)(stream, x, y, z);
 | |
| // }
 | |
| // static void  glowVertexStream3svATI(GPVERTEXSTREAM3SVATI fnptr, GLenum  stream, const GLshort * coords) {
 | |
| //   (*fnptr)(stream, coords);
 | |
| // }
 | |
| // static void  glowVertexStream4dATI(GPVERTEXSTREAM4DATI fnptr, GLenum  stream, GLdouble  x, GLdouble  y, GLdouble  z, GLdouble  w) {
 | |
| //   (*fnptr)(stream, x, y, z, w);
 | |
| // }
 | |
| // static void  glowVertexStream4dvATI(GPVERTEXSTREAM4DVATI fnptr, GLenum  stream, const GLdouble * coords) {
 | |
| //   (*fnptr)(stream, coords);
 | |
| // }
 | |
| // static void  glowVertexStream4fATI(GPVERTEXSTREAM4FATI fnptr, GLenum  stream, GLfloat  x, GLfloat  y, GLfloat  z, GLfloat  w) {
 | |
| //   (*fnptr)(stream, x, y, z, w);
 | |
| // }
 | |
| // static void  glowVertexStream4fvATI(GPVERTEXSTREAM4FVATI fnptr, GLenum  stream, const GLfloat * coords) {
 | |
| //   (*fnptr)(stream, coords);
 | |
| // }
 | |
| // static void  glowVertexStream4iATI(GPVERTEXSTREAM4IATI fnptr, GLenum  stream, GLint  x, GLint  y, GLint  z, GLint  w) {
 | |
| //   (*fnptr)(stream, x, y, z, w);
 | |
| // }
 | |
| // static void  glowVertexStream4ivATI(GPVERTEXSTREAM4IVATI fnptr, GLenum  stream, const GLint * coords) {
 | |
| //   (*fnptr)(stream, coords);
 | |
| // }
 | |
| // static void  glowVertexStream4sATI(GPVERTEXSTREAM4SATI fnptr, GLenum  stream, GLshort  x, GLshort  y, GLshort  z, GLshort  w) {
 | |
| //   (*fnptr)(stream, x, y, z, w);
 | |
| // }
 | |
| // static void  glowVertexStream4svATI(GPVERTEXSTREAM4SVATI fnptr, GLenum  stream, const GLshort * coords) {
 | |
| //   (*fnptr)(stream, coords);
 | |
| // }
 | |
| // static void  glowVertexWeightPointerEXT(GPVERTEXWEIGHTPOINTEREXT fnptr, GLint  size, GLenum  type, GLsizei  stride, const void * pointer) {
 | |
| //   (*fnptr)(size, type, stride, pointer);
 | |
| // }
 | |
| // static void  glowVertexWeightfEXT(GPVERTEXWEIGHTFEXT fnptr, GLfloat  weight) {
 | |
| //   (*fnptr)(weight);
 | |
| // }
 | |
| // static void  glowVertexWeightfvEXT(GPVERTEXWEIGHTFVEXT fnptr, const GLfloat * weight) {
 | |
| //   (*fnptr)(weight);
 | |
| // }
 | |
| // static void  glowVertexWeighthNV(GPVERTEXWEIGHTHNV fnptr, GLhalfNV  weight) {
 | |
| //   (*fnptr)(weight);
 | |
| // }
 | |
| // static void  glowVertexWeighthvNV(GPVERTEXWEIGHTHVNV fnptr, const GLhalfNV * weight) {
 | |
| //   (*fnptr)(weight);
 | |
| // }
 | |
| // static GLenum  glowVideoCaptureNV(GPVIDEOCAPTURENV fnptr, GLuint  video_capture_slot, GLuint * sequence_num, GLuint64EXT * capture_time) {
 | |
| //   return (*fnptr)(video_capture_slot, sequence_num, capture_time);
 | |
| // }
 | |
| // static void  glowVideoCaptureStreamParameterdvNV(GPVIDEOCAPTURESTREAMPARAMETERDVNV fnptr, GLuint  video_capture_slot, GLuint  stream, GLenum  pname, const GLdouble * params) {
 | |
| //   (*fnptr)(video_capture_slot, stream, pname, params);
 | |
| // }
 | |
| // static void  glowVideoCaptureStreamParameterfvNV(GPVIDEOCAPTURESTREAMPARAMETERFVNV fnptr, GLuint  video_capture_slot, GLuint  stream, GLenum  pname, const GLfloat * params) {
 | |
| //   (*fnptr)(video_capture_slot, stream, pname, params);
 | |
| // }
 | |
| // static void  glowVideoCaptureStreamParameterivNV(GPVIDEOCAPTURESTREAMPARAMETERIVNV fnptr, GLuint  video_capture_slot, GLuint  stream, GLenum  pname, const GLint * params) {
 | |
| //   (*fnptr)(video_capture_slot, stream, pname, params);
 | |
| // }
 | |
| // static void  glowViewport(GPVIEWPORT fnptr, GLint  x, GLint  y, GLsizei  width, GLsizei  height) {
 | |
| //   (*fnptr)(x, y, width, height);
 | |
| // }
 | |
| // static void  glowViewportArrayv(GPVIEWPORTARRAYV fnptr, GLuint  first, GLsizei  count, const GLfloat * v) {
 | |
| //   (*fnptr)(first, count, v);
 | |
| // }
 | |
| // static void  glowViewportIndexedf(GPVIEWPORTINDEXEDF fnptr, GLuint  index, GLfloat  x, GLfloat  y, GLfloat  w, GLfloat  h) {
 | |
| //   (*fnptr)(index, x, y, w, h);
 | |
| // }
 | |
| // static void  glowViewportIndexedfv(GPVIEWPORTINDEXEDFV fnptr, GLuint  index, const GLfloat * v) {
 | |
| //   (*fnptr)(index, v);
 | |
| // }
 | |
| // static void  glowViewportPositionWScaleNV(GPVIEWPORTPOSITIONWSCALENV fnptr, GLuint  index, GLfloat  xcoeff, GLfloat  ycoeff) {
 | |
| //   (*fnptr)(index, xcoeff, ycoeff);
 | |
| // }
 | |
| // static void  glowViewportSwizzleNV(GPVIEWPORTSWIZZLENV fnptr, GLuint  index, GLenum  swizzlex, GLenum  swizzley, GLenum  swizzlez, GLenum  swizzlew) {
 | |
| //   (*fnptr)(index, swizzlex, swizzley, swizzlez, swizzlew);
 | |
| // }
 | |
| // static void  glowWaitSemaphoreEXT(GPWAITSEMAPHOREEXT fnptr, GLuint  semaphore, GLuint  numBufferBarriers, const GLuint * buffers, GLuint  numTextureBarriers, const GLuint * textures, const GLenum * srcLayouts) {
 | |
| //   (*fnptr)(semaphore, numBufferBarriers, buffers, numTextureBarriers, textures, srcLayouts);
 | |
| // }
 | |
| // static void  glowWaitSync(GPWAITSYNC fnptr, GLsync  sync, GLbitfield  flags, GLuint64  timeout) {
 | |
| //   (*fnptr)(sync, flags, timeout);
 | |
| // }
 | |
| // static void  glowWaitVkSemaphoreNV(GPWAITVKSEMAPHORENV fnptr, GLuint64  vkSemaphore) {
 | |
| //   (*fnptr)(vkSemaphore);
 | |
| // }
 | |
| // static void  glowWeightPathsNV(GPWEIGHTPATHSNV fnptr, GLuint  resultPath, GLsizei  numPaths, const GLuint * paths, const GLfloat * weights) {
 | |
| //   (*fnptr)(resultPath, numPaths, paths, weights);
 | |
| // }
 | |
| // static void  glowWeightPointerARB(GPWEIGHTPOINTERARB fnptr, GLint  size, GLenum  type, GLsizei  stride, const void * pointer) {
 | |
| //   (*fnptr)(size, type, stride, pointer);
 | |
| // }
 | |
| // static void  glowWeightbvARB(GPWEIGHTBVARB fnptr, GLint  size, const GLbyte * weights) {
 | |
| //   (*fnptr)(size, weights);
 | |
| // }
 | |
| // static void  glowWeightdvARB(GPWEIGHTDVARB fnptr, GLint  size, const GLdouble * weights) {
 | |
| //   (*fnptr)(size, weights);
 | |
| // }
 | |
| // static void  glowWeightfvARB(GPWEIGHTFVARB fnptr, GLint  size, const GLfloat * weights) {
 | |
| //   (*fnptr)(size, weights);
 | |
| // }
 | |
| // static void  glowWeightivARB(GPWEIGHTIVARB fnptr, GLint  size, const GLint * weights) {
 | |
| //   (*fnptr)(size, weights);
 | |
| // }
 | |
| // static void  glowWeightsvARB(GPWEIGHTSVARB fnptr, GLint  size, const GLshort * weights) {
 | |
| //   (*fnptr)(size, weights);
 | |
| // }
 | |
| // static void  glowWeightubvARB(GPWEIGHTUBVARB fnptr, GLint  size, const GLubyte * weights) {
 | |
| //   (*fnptr)(size, weights);
 | |
| // }
 | |
| // static void  glowWeightuivARB(GPWEIGHTUIVARB fnptr, GLint  size, const GLuint * weights) {
 | |
| //   (*fnptr)(size, weights);
 | |
| // }
 | |
| // static void  glowWeightusvARB(GPWEIGHTUSVARB fnptr, GLint  size, const GLushort * weights) {
 | |
| //   (*fnptr)(size, weights);
 | |
| // }
 | |
| // static void  glowWindowPos2d(GPWINDOWPOS2D fnptr, GLdouble  x, GLdouble  y) {
 | |
| //   (*fnptr)(x, y);
 | |
| // }
 | |
| // static void  glowWindowPos2dARB(GPWINDOWPOS2DARB fnptr, GLdouble  x, GLdouble  y) {
 | |
| //   (*fnptr)(x, y);
 | |
| // }
 | |
| // static void  glowWindowPos2dMESA(GPWINDOWPOS2DMESA fnptr, GLdouble  x, GLdouble  y) {
 | |
| //   (*fnptr)(x, y);
 | |
| // }
 | |
| // static void  glowWindowPos2dv(GPWINDOWPOS2DV fnptr, const GLdouble * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowWindowPos2dvARB(GPWINDOWPOS2DVARB fnptr, const GLdouble * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowWindowPos2dvMESA(GPWINDOWPOS2DVMESA fnptr, const GLdouble * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowWindowPos2f(GPWINDOWPOS2F fnptr, GLfloat  x, GLfloat  y) {
 | |
| //   (*fnptr)(x, y);
 | |
| // }
 | |
| // static void  glowWindowPos2fARB(GPWINDOWPOS2FARB fnptr, GLfloat  x, GLfloat  y) {
 | |
| //   (*fnptr)(x, y);
 | |
| // }
 | |
| // static void  glowWindowPos2fMESA(GPWINDOWPOS2FMESA fnptr, GLfloat  x, GLfloat  y) {
 | |
| //   (*fnptr)(x, y);
 | |
| // }
 | |
| // static void  glowWindowPos2fv(GPWINDOWPOS2FV fnptr, const GLfloat * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowWindowPos2fvARB(GPWINDOWPOS2FVARB fnptr, const GLfloat * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowWindowPos2fvMESA(GPWINDOWPOS2FVMESA fnptr, const GLfloat * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowWindowPos2i(GPWINDOWPOS2I fnptr, GLint  x, GLint  y) {
 | |
| //   (*fnptr)(x, y);
 | |
| // }
 | |
| // static void  glowWindowPos2iARB(GPWINDOWPOS2IARB fnptr, GLint  x, GLint  y) {
 | |
| //   (*fnptr)(x, y);
 | |
| // }
 | |
| // static void  glowWindowPos2iMESA(GPWINDOWPOS2IMESA fnptr, GLint  x, GLint  y) {
 | |
| //   (*fnptr)(x, y);
 | |
| // }
 | |
| // static void  glowWindowPos2iv(GPWINDOWPOS2IV fnptr, const GLint * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowWindowPos2ivARB(GPWINDOWPOS2IVARB fnptr, const GLint * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowWindowPos2ivMESA(GPWINDOWPOS2IVMESA fnptr, const GLint * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowWindowPos2s(GPWINDOWPOS2S fnptr, GLshort  x, GLshort  y) {
 | |
| //   (*fnptr)(x, y);
 | |
| // }
 | |
| // static void  glowWindowPos2sARB(GPWINDOWPOS2SARB fnptr, GLshort  x, GLshort  y) {
 | |
| //   (*fnptr)(x, y);
 | |
| // }
 | |
| // static void  glowWindowPos2sMESA(GPWINDOWPOS2SMESA fnptr, GLshort  x, GLshort  y) {
 | |
| //   (*fnptr)(x, y);
 | |
| // }
 | |
| // static void  glowWindowPos2sv(GPWINDOWPOS2SV fnptr, const GLshort * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowWindowPos2svARB(GPWINDOWPOS2SVARB fnptr, const GLshort * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowWindowPos2svMESA(GPWINDOWPOS2SVMESA fnptr, const GLshort * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowWindowPos3d(GPWINDOWPOS3D fnptr, GLdouble  x, GLdouble  y, GLdouble  z) {
 | |
| //   (*fnptr)(x, y, z);
 | |
| // }
 | |
| // static void  glowWindowPos3dARB(GPWINDOWPOS3DARB fnptr, GLdouble  x, GLdouble  y, GLdouble  z) {
 | |
| //   (*fnptr)(x, y, z);
 | |
| // }
 | |
| // static void  glowWindowPos3dMESA(GPWINDOWPOS3DMESA fnptr, GLdouble  x, GLdouble  y, GLdouble  z) {
 | |
| //   (*fnptr)(x, y, z);
 | |
| // }
 | |
| // static void  glowWindowPos3dv(GPWINDOWPOS3DV fnptr, const GLdouble * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowWindowPos3dvARB(GPWINDOWPOS3DVARB fnptr, const GLdouble * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowWindowPos3dvMESA(GPWINDOWPOS3DVMESA fnptr, const GLdouble * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowWindowPos3f(GPWINDOWPOS3F fnptr, GLfloat  x, GLfloat  y, GLfloat  z) {
 | |
| //   (*fnptr)(x, y, z);
 | |
| // }
 | |
| // static void  glowWindowPos3fARB(GPWINDOWPOS3FARB fnptr, GLfloat  x, GLfloat  y, GLfloat  z) {
 | |
| //   (*fnptr)(x, y, z);
 | |
| // }
 | |
| // static void  glowWindowPos3fMESA(GPWINDOWPOS3FMESA fnptr, GLfloat  x, GLfloat  y, GLfloat  z) {
 | |
| //   (*fnptr)(x, y, z);
 | |
| // }
 | |
| // static void  glowWindowPos3fv(GPWINDOWPOS3FV fnptr, const GLfloat * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowWindowPos3fvARB(GPWINDOWPOS3FVARB fnptr, const GLfloat * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowWindowPos3fvMESA(GPWINDOWPOS3FVMESA fnptr, const GLfloat * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowWindowPos3i(GPWINDOWPOS3I fnptr, GLint  x, GLint  y, GLint  z) {
 | |
| //   (*fnptr)(x, y, z);
 | |
| // }
 | |
| // static void  glowWindowPos3iARB(GPWINDOWPOS3IARB fnptr, GLint  x, GLint  y, GLint  z) {
 | |
| //   (*fnptr)(x, y, z);
 | |
| // }
 | |
| // static void  glowWindowPos3iMESA(GPWINDOWPOS3IMESA fnptr, GLint  x, GLint  y, GLint  z) {
 | |
| //   (*fnptr)(x, y, z);
 | |
| // }
 | |
| // static void  glowWindowPos3iv(GPWINDOWPOS3IV fnptr, const GLint * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowWindowPos3ivARB(GPWINDOWPOS3IVARB fnptr, const GLint * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowWindowPos3ivMESA(GPWINDOWPOS3IVMESA fnptr, const GLint * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowWindowPos3s(GPWINDOWPOS3S fnptr, GLshort  x, GLshort  y, GLshort  z) {
 | |
| //   (*fnptr)(x, y, z);
 | |
| // }
 | |
| // static void  glowWindowPos3sARB(GPWINDOWPOS3SARB fnptr, GLshort  x, GLshort  y, GLshort  z) {
 | |
| //   (*fnptr)(x, y, z);
 | |
| // }
 | |
| // static void  glowWindowPos3sMESA(GPWINDOWPOS3SMESA fnptr, GLshort  x, GLshort  y, GLshort  z) {
 | |
| //   (*fnptr)(x, y, z);
 | |
| // }
 | |
| // static void  glowWindowPos3sv(GPWINDOWPOS3SV fnptr, const GLshort * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowWindowPos3svARB(GPWINDOWPOS3SVARB fnptr, const GLshort * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowWindowPos3svMESA(GPWINDOWPOS3SVMESA fnptr, const GLshort * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowWindowPos4dMESA(GPWINDOWPOS4DMESA fnptr, GLdouble  x, GLdouble  y, GLdouble  z, GLdouble  w) {
 | |
| //   (*fnptr)(x, y, z, w);
 | |
| // }
 | |
| // static void  glowWindowPos4dvMESA(GPWINDOWPOS4DVMESA fnptr, const GLdouble * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowWindowPos4fMESA(GPWINDOWPOS4FMESA fnptr, GLfloat  x, GLfloat  y, GLfloat  z, GLfloat  w) {
 | |
| //   (*fnptr)(x, y, z, w);
 | |
| // }
 | |
| // static void  glowWindowPos4fvMESA(GPWINDOWPOS4FVMESA fnptr, const GLfloat * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowWindowPos4iMESA(GPWINDOWPOS4IMESA fnptr, GLint  x, GLint  y, GLint  z, GLint  w) {
 | |
| //   (*fnptr)(x, y, z, w);
 | |
| // }
 | |
| // static void  glowWindowPos4ivMESA(GPWINDOWPOS4IVMESA fnptr, const GLint * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowWindowPos4sMESA(GPWINDOWPOS4SMESA fnptr, GLshort  x, GLshort  y, GLshort  z, GLshort  w) {
 | |
| //   (*fnptr)(x, y, z, w);
 | |
| // }
 | |
| // static void  glowWindowPos4svMESA(GPWINDOWPOS4SVMESA fnptr, const GLshort * v) {
 | |
| //   (*fnptr)(v);
 | |
| // }
 | |
| // static void  glowWindowRectanglesEXT(GPWINDOWRECTANGLESEXT fnptr, GLenum  mode, GLsizei  count, const GLint * box) {
 | |
| //   (*fnptr)(mode, count, box);
 | |
| // }
 | |
| // static void  glowWriteMaskEXT(GPWRITEMASKEXT fnptr, GLuint  res, GLuint  in, GLenum  outX, GLenum  outY, GLenum  outZ, GLenum  outW) {
 | |
| //   (*fnptr)(res, in, outX, outY, outZ, outW);
 | |
| // }
 | |
| import "C"
 | |
| import (
 | |
| 	"errors"
 | |
| 	"unsafe"
 | |
| )
 | |
| 
 | |
| var (
 | |
| 	gpAccum                                                  C.GPACCUM
 | |
| 	gpAccumxOES                                              C.GPACCUMXOES
 | |
| 	gpAcquireKeyedMutexWin32EXT                              C.GPACQUIREKEYEDMUTEXWIN32EXT
 | |
| 	gpActiveProgramEXT                                       C.GPACTIVEPROGRAMEXT
 | |
| 	gpActiveShaderProgram                                    C.GPACTIVESHADERPROGRAM
 | |
| 	gpActiveShaderProgramEXT                                 C.GPACTIVESHADERPROGRAMEXT
 | |
| 	gpActiveStencilFaceEXT                                   C.GPACTIVESTENCILFACEEXT
 | |
| 	gpActiveTexture                                          C.GPACTIVETEXTURE
 | |
| 	gpActiveTextureARB                                       C.GPACTIVETEXTUREARB
 | |
| 	gpActiveVaryingNV                                        C.GPACTIVEVARYINGNV
 | |
| 	gpAlphaFragmentOp1ATI                                    C.GPALPHAFRAGMENTOP1ATI
 | |
| 	gpAlphaFragmentOp2ATI                                    C.GPALPHAFRAGMENTOP2ATI
 | |
| 	gpAlphaFragmentOp3ATI                                    C.GPALPHAFRAGMENTOP3ATI
 | |
| 	gpAlphaFunc                                              C.GPALPHAFUNC
 | |
| 	gpAlphaFuncxOES                                          C.GPALPHAFUNCXOES
 | |
| 	gpAlphaToCoverageDitherControlNV                         C.GPALPHATOCOVERAGEDITHERCONTROLNV
 | |
| 	gpApplyFramebufferAttachmentCMAAINTEL                    C.GPAPPLYFRAMEBUFFERATTACHMENTCMAAINTEL
 | |
| 	gpApplyTextureEXT                                        C.GPAPPLYTEXTUREEXT
 | |
| 	gpAreProgramsResidentNV                                  C.GPAREPROGRAMSRESIDENTNV
 | |
| 	gpAreTexturesResident                                    C.GPARETEXTURESRESIDENT
 | |
| 	gpAreTexturesResidentEXT                                 C.GPARETEXTURESRESIDENTEXT
 | |
| 	gpArrayElement                                           C.GPARRAYELEMENT
 | |
| 	gpArrayElementEXT                                        C.GPARRAYELEMENTEXT
 | |
| 	gpArrayObjectATI                                         C.GPARRAYOBJECTATI
 | |
| 	gpAsyncMarkerSGIX                                        C.GPASYNCMARKERSGIX
 | |
| 	gpAttachObjectARB                                        C.GPATTACHOBJECTARB
 | |
| 	gpAttachShader                                           C.GPATTACHSHADER
 | |
| 	gpBegin                                                  C.GPBEGIN
 | |
| 	gpBeginConditionalRenderNV                               C.GPBEGINCONDITIONALRENDERNV
 | |
| 	gpBeginConditionalRenderNVX                              C.GPBEGINCONDITIONALRENDERNVX
 | |
| 	gpBeginFragmentShaderATI                                 C.GPBEGINFRAGMENTSHADERATI
 | |
| 	gpBeginOcclusionQueryNV                                  C.GPBEGINOCCLUSIONQUERYNV
 | |
| 	gpBeginPerfMonitorAMD                                    C.GPBEGINPERFMONITORAMD
 | |
| 	gpBeginPerfQueryINTEL                                    C.GPBEGINPERFQUERYINTEL
 | |
| 	gpBeginQuery                                             C.GPBEGINQUERY
 | |
| 	gpBeginQueryARB                                          C.GPBEGINQUERYARB
 | |
| 	gpBeginQueryIndexed                                      C.GPBEGINQUERYINDEXED
 | |
| 	gpBeginTransformFeedbackEXT                              C.GPBEGINTRANSFORMFEEDBACKEXT
 | |
| 	gpBeginTransformFeedbackNV                               C.GPBEGINTRANSFORMFEEDBACKNV
 | |
| 	gpBeginVertexShaderEXT                                   C.GPBEGINVERTEXSHADEREXT
 | |
| 	gpBeginVideoCaptureNV                                    C.GPBEGINVIDEOCAPTURENV
 | |
| 	gpBindAttribLocation                                     C.GPBINDATTRIBLOCATION
 | |
| 	gpBindAttribLocationARB                                  C.GPBINDATTRIBLOCATIONARB
 | |
| 	gpBindBuffer                                             C.GPBINDBUFFER
 | |
| 	gpBindBufferARB                                          C.GPBINDBUFFERARB
 | |
| 	gpBindBufferBase                                         C.GPBINDBUFFERBASE
 | |
| 	gpBindBufferBaseEXT                                      C.GPBINDBUFFERBASEEXT
 | |
| 	gpBindBufferBaseNV                                       C.GPBINDBUFFERBASENV
 | |
| 	gpBindBufferOffsetEXT                                    C.GPBINDBUFFEROFFSETEXT
 | |
| 	gpBindBufferOffsetNV                                     C.GPBINDBUFFEROFFSETNV
 | |
| 	gpBindBufferRange                                        C.GPBINDBUFFERRANGE
 | |
| 	gpBindBufferRangeEXT                                     C.GPBINDBUFFERRANGEEXT
 | |
| 	gpBindBufferRangeNV                                      C.GPBINDBUFFERRANGENV
 | |
| 	gpBindBuffersBase                                        C.GPBINDBUFFERSBASE
 | |
| 	gpBindBuffersRange                                       C.GPBINDBUFFERSRANGE
 | |
| 	gpBindFragDataLocationEXT                                C.GPBINDFRAGDATALOCATIONEXT
 | |
| 	gpBindFragDataLocationIndexed                            C.GPBINDFRAGDATALOCATIONINDEXED
 | |
| 	gpBindFragmentShaderATI                                  C.GPBINDFRAGMENTSHADERATI
 | |
| 	gpBindFramebuffer                                        C.GPBINDFRAMEBUFFER
 | |
| 	gpBindFramebufferEXT                                     C.GPBINDFRAMEBUFFEREXT
 | |
| 	gpBindImageTexture                                       C.GPBINDIMAGETEXTURE
 | |
| 	gpBindImageTextureEXT                                    C.GPBINDIMAGETEXTUREEXT
 | |
| 	gpBindImageTextures                                      C.GPBINDIMAGETEXTURES
 | |
| 	gpBindLightParameterEXT                                  C.GPBINDLIGHTPARAMETEREXT
 | |
| 	gpBindMaterialParameterEXT                               C.GPBINDMATERIALPARAMETEREXT
 | |
| 	gpBindMultiTextureEXT                                    C.GPBINDMULTITEXTUREEXT
 | |
| 	gpBindParameterEXT                                       C.GPBINDPARAMETEREXT
 | |
| 	gpBindProgramARB                                         C.GPBINDPROGRAMARB
 | |
| 	gpBindProgramNV                                          C.GPBINDPROGRAMNV
 | |
| 	gpBindProgramPipeline                                    C.GPBINDPROGRAMPIPELINE
 | |
| 	gpBindProgramPipelineEXT                                 C.GPBINDPROGRAMPIPELINEEXT
 | |
| 	gpBindRenderbuffer                                       C.GPBINDRENDERBUFFER
 | |
| 	gpBindRenderbufferEXT                                    C.GPBINDRENDERBUFFEREXT
 | |
| 	gpBindSampler                                            C.GPBINDSAMPLER
 | |
| 	gpBindSamplers                                           C.GPBINDSAMPLERS
 | |
| 	gpBindTexGenParameterEXT                                 C.GPBINDTEXGENPARAMETEREXT
 | |
| 	gpBindTexture                                            C.GPBINDTEXTURE
 | |
| 	gpBindTextureEXT                                         C.GPBINDTEXTUREEXT
 | |
| 	gpBindTextureUnit                                        C.GPBINDTEXTUREUNIT
 | |
| 	gpBindTextureUnitParameterEXT                            C.GPBINDTEXTUREUNITPARAMETEREXT
 | |
| 	gpBindTextures                                           C.GPBINDTEXTURES
 | |
| 	gpBindTransformFeedback                                  C.GPBINDTRANSFORMFEEDBACK
 | |
| 	gpBindTransformFeedbackNV                                C.GPBINDTRANSFORMFEEDBACKNV
 | |
| 	gpBindVertexArray                                        C.GPBINDVERTEXARRAY
 | |
| 	gpBindVertexArrayAPPLE                                   C.GPBINDVERTEXARRAYAPPLE
 | |
| 	gpBindVertexBuffer                                       C.GPBINDVERTEXBUFFER
 | |
| 	gpBindVertexBuffers                                      C.GPBINDVERTEXBUFFERS
 | |
| 	gpBindVertexShaderEXT                                    C.GPBINDVERTEXSHADEREXT
 | |
| 	gpBindVideoCaptureStreamBufferNV                         C.GPBINDVIDEOCAPTURESTREAMBUFFERNV
 | |
| 	gpBindVideoCaptureStreamTextureNV                        C.GPBINDVIDEOCAPTURESTREAMTEXTURENV
 | |
| 	gpBinormal3bEXT                                          C.GPBINORMAL3BEXT
 | |
| 	gpBinormal3bvEXT                                         C.GPBINORMAL3BVEXT
 | |
| 	gpBinormal3dEXT                                          C.GPBINORMAL3DEXT
 | |
| 	gpBinormal3dvEXT                                         C.GPBINORMAL3DVEXT
 | |
| 	gpBinormal3fEXT                                          C.GPBINORMAL3FEXT
 | |
| 	gpBinormal3fvEXT                                         C.GPBINORMAL3FVEXT
 | |
| 	gpBinormal3iEXT                                          C.GPBINORMAL3IEXT
 | |
| 	gpBinormal3ivEXT                                         C.GPBINORMAL3IVEXT
 | |
| 	gpBinormal3sEXT                                          C.GPBINORMAL3SEXT
 | |
| 	gpBinormal3svEXT                                         C.GPBINORMAL3SVEXT
 | |
| 	gpBinormalPointerEXT                                     C.GPBINORMALPOINTEREXT
 | |
| 	gpBitmap                                                 C.GPBITMAP
 | |
| 	gpBitmapxOES                                             C.GPBITMAPXOES
 | |
| 	gpBlendBarrierKHR                                        C.GPBLENDBARRIERKHR
 | |
| 	gpBlendBarrierNV                                         C.GPBLENDBARRIERNV
 | |
| 	gpBlendColor                                             C.GPBLENDCOLOR
 | |
| 	gpBlendColorEXT                                          C.GPBLENDCOLOREXT
 | |
| 	gpBlendColorxOES                                         C.GPBLENDCOLORXOES
 | |
| 	gpBlendEquation                                          C.GPBLENDEQUATION
 | |
| 	gpBlendEquationEXT                                       C.GPBLENDEQUATIONEXT
 | |
| 	gpBlendEquationIndexedAMD                                C.GPBLENDEQUATIONINDEXEDAMD
 | |
| 	gpBlendEquationSeparate                                  C.GPBLENDEQUATIONSEPARATE
 | |
| 	gpBlendEquationSeparateEXT                               C.GPBLENDEQUATIONSEPARATEEXT
 | |
| 	gpBlendEquationSeparateIndexedAMD                        C.GPBLENDEQUATIONSEPARATEINDEXEDAMD
 | |
| 	gpBlendEquationSeparateiARB                              C.GPBLENDEQUATIONSEPARATEIARB
 | |
| 	gpBlendEquationiARB                                      C.GPBLENDEQUATIONIARB
 | |
| 	gpBlendFunc                                              C.GPBLENDFUNC
 | |
| 	gpBlendFuncIndexedAMD                                    C.GPBLENDFUNCINDEXEDAMD
 | |
| 	gpBlendFuncSeparate                                      C.GPBLENDFUNCSEPARATE
 | |
| 	gpBlendFuncSeparateEXT                                   C.GPBLENDFUNCSEPARATEEXT
 | |
| 	gpBlendFuncSeparateINGR                                  C.GPBLENDFUNCSEPARATEINGR
 | |
| 	gpBlendFuncSeparateIndexedAMD                            C.GPBLENDFUNCSEPARATEINDEXEDAMD
 | |
| 	gpBlendFuncSeparateiARB                                  C.GPBLENDFUNCSEPARATEIARB
 | |
| 	gpBlendFunciARB                                          C.GPBLENDFUNCIARB
 | |
| 	gpBlendParameteriNV                                      C.GPBLENDPARAMETERINV
 | |
| 	gpBlitFramebuffer                                        C.GPBLITFRAMEBUFFER
 | |
| 	gpBlitFramebufferEXT                                     C.GPBLITFRAMEBUFFEREXT
 | |
| 	gpBlitNamedFramebuffer                                   C.GPBLITNAMEDFRAMEBUFFER
 | |
| 	gpBufferAddressRangeNV                                   C.GPBUFFERADDRESSRANGENV
 | |
| 	gpBufferData                                             C.GPBUFFERDATA
 | |
| 	gpBufferDataARB                                          C.GPBUFFERDATAARB
 | |
| 	gpBufferPageCommitmentARB                                C.GPBUFFERPAGECOMMITMENTARB
 | |
| 	gpBufferParameteriAPPLE                                  C.GPBUFFERPARAMETERIAPPLE
 | |
| 	gpBufferStorage                                          C.GPBUFFERSTORAGE
 | |
| 	gpBufferStorageExternalEXT                               C.GPBUFFERSTORAGEEXTERNALEXT
 | |
| 	gpBufferStorageMemEXT                                    C.GPBUFFERSTORAGEMEMEXT
 | |
| 	gpBufferSubData                                          C.GPBUFFERSUBDATA
 | |
| 	gpBufferSubDataARB                                       C.GPBUFFERSUBDATAARB
 | |
| 	gpCallCommandListNV                                      C.GPCALLCOMMANDLISTNV
 | |
| 	gpCallList                                               C.GPCALLLIST
 | |
| 	gpCallLists                                              C.GPCALLLISTS
 | |
| 	gpCheckFramebufferStatus                                 C.GPCHECKFRAMEBUFFERSTATUS
 | |
| 	gpCheckFramebufferStatusEXT                              C.GPCHECKFRAMEBUFFERSTATUSEXT
 | |
| 	gpCheckNamedFramebufferStatus                            C.GPCHECKNAMEDFRAMEBUFFERSTATUS
 | |
| 	gpCheckNamedFramebufferStatusEXT                         C.GPCHECKNAMEDFRAMEBUFFERSTATUSEXT
 | |
| 	gpClampColorARB                                          C.GPCLAMPCOLORARB
 | |
| 	gpClear                                                  C.GPCLEAR
 | |
| 	gpClearAccum                                             C.GPCLEARACCUM
 | |
| 	gpClearAccumxOES                                         C.GPCLEARACCUMXOES
 | |
| 	gpClearBufferData                                        C.GPCLEARBUFFERDATA
 | |
| 	gpClearBufferSubData                                     C.GPCLEARBUFFERSUBDATA
 | |
| 	gpClearColor                                             C.GPCLEARCOLOR
 | |
| 	gpClearColorIiEXT                                        C.GPCLEARCOLORIIEXT
 | |
| 	gpClearColorIuiEXT                                       C.GPCLEARCOLORIUIEXT
 | |
| 	gpClearColorxOES                                         C.GPCLEARCOLORXOES
 | |
| 	gpClearDepth                                             C.GPCLEARDEPTH
 | |
| 	gpClearDepthdNV                                          C.GPCLEARDEPTHDNV
 | |
| 	gpClearDepthf                                            C.GPCLEARDEPTHF
 | |
| 	gpClearDepthfOES                                         C.GPCLEARDEPTHFOES
 | |
| 	gpClearDepthxOES                                         C.GPCLEARDEPTHXOES
 | |
| 	gpClearIndex                                             C.GPCLEARINDEX
 | |
| 	gpClearNamedBufferData                                   C.GPCLEARNAMEDBUFFERDATA
 | |
| 	gpClearNamedBufferDataEXT                                C.GPCLEARNAMEDBUFFERDATAEXT
 | |
| 	gpClearNamedBufferSubData                                C.GPCLEARNAMEDBUFFERSUBDATA
 | |
| 	gpClearNamedBufferSubDataEXT                             C.GPCLEARNAMEDBUFFERSUBDATAEXT
 | |
| 	gpClearNamedFramebufferfi                                C.GPCLEARNAMEDFRAMEBUFFERFI
 | |
| 	gpClearNamedFramebufferfv                                C.GPCLEARNAMEDFRAMEBUFFERFV
 | |
| 	gpClearNamedFramebufferiv                                C.GPCLEARNAMEDFRAMEBUFFERIV
 | |
| 	gpClearNamedFramebufferuiv                               C.GPCLEARNAMEDFRAMEBUFFERUIV
 | |
| 	gpClearStencil                                           C.GPCLEARSTENCIL
 | |
| 	gpClearTexImage                                          C.GPCLEARTEXIMAGE
 | |
| 	gpClearTexSubImage                                       C.GPCLEARTEXSUBIMAGE
 | |
| 	gpClientActiveTexture                                    C.GPCLIENTACTIVETEXTURE
 | |
| 	gpClientActiveTextureARB                                 C.GPCLIENTACTIVETEXTUREARB
 | |
| 	gpClientActiveVertexStreamATI                            C.GPCLIENTACTIVEVERTEXSTREAMATI
 | |
| 	gpClientAttribDefaultEXT                                 C.GPCLIENTATTRIBDEFAULTEXT
 | |
| 	gpClientWaitSync                                         C.GPCLIENTWAITSYNC
 | |
| 	gpClipControl                                            C.GPCLIPCONTROL
 | |
| 	gpClipPlane                                              C.GPCLIPPLANE
 | |
| 	gpClipPlanefOES                                          C.GPCLIPPLANEFOES
 | |
| 	gpClipPlanexOES                                          C.GPCLIPPLANEXOES
 | |
| 	gpColor3b                                                C.GPCOLOR3B
 | |
| 	gpColor3bv                                               C.GPCOLOR3BV
 | |
| 	gpColor3d                                                C.GPCOLOR3D
 | |
| 	gpColor3dv                                               C.GPCOLOR3DV
 | |
| 	gpColor3f                                                C.GPCOLOR3F
 | |
| 	gpColor3fVertex3fSUN                                     C.GPCOLOR3FVERTEX3FSUN
 | |
| 	gpColor3fVertex3fvSUN                                    C.GPCOLOR3FVERTEX3FVSUN
 | |
| 	gpColor3fv                                               C.GPCOLOR3FV
 | |
| 	gpColor3hNV                                              C.GPCOLOR3HNV
 | |
| 	gpColor3hvNV                                             C.GPCOLOR3HVNV
 | |
| 	gpColor3i                                                C.GPCOLOR3I
 | |
| 	gpColor3iv                                               C.GPCOLOR3IV
 | |
| 	gpColor3s                                                C.GPCOLOR3S
 | |
| 	gpColor3sv                                               C.GPCOLOR3SV
 | |
| 	gpColor3ub                                               C.GPCOLOR3UB
 | |
| 	gpColor3ubv                                              C.GPCOLOR3UBV
 | |
| 	gpColor3ui                                               C.GPCOLOR3UI
 | |
| 	gpColor3uiv                                              C.GPCOLOR3UIV
 | |
| 	gpColor3us                                               C.GPCOLOR3US
 | |
| 	gpColor3usv                                              C.GPCOLOR3USV
 | |
| 	gpColor3xOES                                             C.GPCOLOR3XOES
 | |
| 	gpColor3xvOES                                            C.GPCOLOR3XVOES
 | |
| 	gpColor4b                                                C.GPCOLOR4B
 | |
| 	gpColor4bv                                               C.GPCOLOR4BV
 | |
| 	gpColor4d                                                C.GPCOLOR4D
 | |
| 	gpColor4dv                                               C.GPCOLOR4DV
 | |
| 	gpColor4f                                                C.GPCOLOR4F
 | |
| 	gpColor4fNormal3fVertex3fSUN                             C.GPCOLOR4FNORMAL3FVERTEX3FSUN
 | |
| 	gpColor4fNormal3fVertex3fvSUN                            C.GPCOLOR4FNORMAL3FVERTEX3FVSUN
 | |
| 	gpColor4fv                                               C.GPCOLOR4FV
 | |
| 	gpColor4hNV                                              C.GPCOLOR4HNV
 | |
| 	gpColor4hvNV                                             C.GPCOLOR4HVNV
 | |
| 	gpColor4i                                                C.GPCOLOR4I
 | |
| 	gpColor4iv                                               C.GPCOLOR4IV
 | |
| 	gpColor4s                                                C.GPCOLOR4S
 | |
| 	gpColor4sv                                               C.GPCOLOR4SV
 | |
| 	gpColor4ub                                               C.GPCOLOR4UB
 | |
| 	gpColor4ubVertex2fSUN                                    C.GPCOLOR4UBVERTEX2FSUN
 | |
| 	gpColor4ubVertex2fvSUN                                   C.GPCOLOR4UBVERTEX2FVSUN
 | |
| 	gpColor4ubVertex3fSUN                                    C.GPCOLOR4UBVERTEX3FSUN
 | |
| 	gpColor4ubVertex3fvSUN                                   C.GPCOLOR4UBVERTEX3FVSUN
 | |
| 	gpColor4ubv                                              C.GPCOLOR4UBV
 | |
| 	gpColor4ui                                               C.GPCOLOR4UI
 | |
| 	gpColor4uiv                                              C.GPCOLOR4UIV
 | |
| 	gpColor4us                                               C.GPCOLOR4US
 | |
| 	gpColor4usv                                              C.GPCOLOR4USV
 | |
| 	gpColor4xOES                                             C.GPCOLOR4XOES
 | |
| 	gpColor4xvOES                                            C.GPCOLOR4XVOES
 | |
| 	gpColorFormatNV                                          C.GPCOLORFORMATNV
 | |
| 	gpColorFragmentOp1ATI                                    C.GPCOLORFRAGMENTOP1ATI
 | |
| 	gpColorFragmentOp2ATI                                    C.GPCOLORFRAGMENTOP2ATI
 | |
| 	gpColorFragmentOp3ATI                                    C.GPCOLORFRAGMENTOP3ATI
 | |
| 	gpColorMask                                              C.GPCOLORMASK
 | |
| 	gpColorMaskIndexedEXT                                    C.GPCOLORMASKINDEXEDEXT
 | |
| 	gpColorMaterial                                          C.GPCOLORMATERIAL
 | |
| 	gpColorPointer                                           C.GPCOLORPOINTER
 | |
| 	gpColorPointerEXT                                        C.GPCOLORPOINTEREXT
 | |
| 	gpColorPointerListIBM                                    C.GPCOLORPOINTERLISTIBM
 | |
| 	gpColorPointervINTEL                                     C.GPCOLORPOINTERVINTEL
 | |
| 	gpColorSubTableEXT                                       C.GPCOLORSUBTABLEEXT
 | |
| 	gpColorTableEXT                                          C.GPCOLORTABLEEXT
 | |
| 	gpColorTableParameterfvSGI                               C.GPCOLORTABLEPARAMETERFVSGI
 | |
| 	gpColorTableParameterivSGI                               C.GPCOLORTABLEPARAMETERIVSGI
 | |
| 	gpColorTableSGI                                          C.GPCOLORTABLESGI
 | |
| 	gpCombinerInputNV                                        C.GPCOMBINERINPUTNV
 | |
| 	gpCombinerOutputNV                                       C.GPCOMBINEROUTPUTNV
 | |
| 	gpCombinerParameterfNV                                   C.GPCOMBINERPARAMETERFNV
 | |
| 	gpCombinerParameterfvNV                                  C.GPCOMBINERPARAMETERFVNV
 | |
| 	gpCombinerParameteriNV                                   C.GPCOMBINERPARAMETERINV
 | |
| 	gpCombinerParameterivNV                                  C.GPCOMBINERPARAMETERIVNV
 | |
| 	gpCombinerStageParameterfvNV                             C.GPCOMBINERSTAGEPARAMETERFVNV
 | |
| 	gpCommandListSegmentsNV                                  C.GPCOMMANDLISTSEGMENTSNV
 | |
| 	gpCompileCommandListNV                                   C.GPCOMPILECOMMANDLISTNV
 | |
| 	gpCompileShader                                          C.GPCOMPILESHADER
 | |
| 	gpCompileShaderARB                                       C.GPCOMPILESHADERARB
 | |
| 	gpCompileShaderIncludeARB                                C.GPCOMPILESHADERINCLUDEARB
 | |
| 	gpCompressedMultiTexImage1DEXT                           C.GPCOMPRESSEDMULTITEXIMAGE1DEXT
 | |
| 	gpCompressedMultiTexImage2DEXT                           C.GPCOMPRESSEDMULTITEXIMAGE2DEXT
 | |
| 	gpCompressedMultiTexImage3DEXT                           C.GPCOMPRESSEDMULTITEXIMAGE3DEXT
 | |
| 	gpCompressedMultiTexSubImage1DEXT                        C.GPCOMPRESSEDMULTITEXSUBIMAGE1DEXT
 | |
| 	gpCompressedMultiTexSubImage2DEXT                        C.GPCOMPRESSEDMULTITEXSUBIMAGE2DEXT
 | |
| 	gpCompressedMultiTexSubImage3DEXT                        C.GPCOMPRESSEDMULTITEXSUBIMAGE3DEXT
 | |
| 	gpCompressedTexImage1D                                   C.GPCOMPRESSEDTEXIMAGE1D
 | |
| 	gpCompressedTexImage1DARB                                C.GPCOMPRESSEDTEXIMAGE1DARB
 | |
| 	gpCompressedTexImage2D                                   C.GPCOMPRESSEDTEXIMAGE2D
 | |
| 	gpCompressedTexImage2DARB                                C.GPCOMPRESSEDTEXIMAGE2DARB
 | |
| 	gpCompressedTexImage3D                                   C.GPCOMPRESSEDTEXIMAGE3D
 | |
| 	gpCompressedTexImage3DARB                                C.GPCOMPRESSEDTEXIMAGE3DARB
 | |
| 	gpCompressedTexSubImage1D                                C.GPCOMPRESSEDTEXSUBIMAGE1D
 | |
| 	gpCompressedTexSubImage1DARB                             C.GPCOMPRESSEDTEXSUBIMAGE1DARB
 | |
| 	gpCompressedTexSubImage2D                                C.GPCOMPRESSEDTEXSUBIMAGE2D
 | |
| 	gpCompressedTexSubImage2DARB                             C.GPCOMPRESSEDTEXSUBIMAGE2DARB
 | |
| 	gpCompressedTexSubImage3D                                C.GPCOMPRESSEDTEXSUBIMAGE3D
 | |
| 	gpCompressedTexSubImage3DARB                             C.GPCOMPRESSEDTEXSUBIMAGE3DARB
 | |
| 	gpCompressedTextureImage1DEXT                            C.GPCOMPRESSEDTEXTUREIMAGE1DEXT
 | |
| 	gpCompressedTextureImage2DEXT                            C.GPCOMPRESSEDTEXTUREIMAGE2DEXT
 | |
| 	gpCompressedTextureImage3DEXT                            C.GPCOMPRESSEDTEXTUREIMAGE3DEXT
 | |
| 	gpCompressedTextureSubImage1D                            C.GPCOMPRESSEDTEXTURESUBIMAGE1D
 | |
| 	gpCompressedTextureSubImage1DEXT                         C.GPCOMPRESSEDTEXTURESUBIMAGE1DEXT
 | |
| 	gpCompressedTextureSubImage2D                            C.GPCOMPRESSEDTEXTURESUBIMAGE2D
 | |
| 	gpCompressedTextureSubImage2DEXT                         C.GPCOMPRESSEDTEXTURESUBIMAGE2DEXT
 | |
| 	gpCompressedTextureSubImage3D                            C.GPCOMPRESSEDTEXTURESUBIMAGE3D
 | |
| 	gpCompressedTextureSubImage3DEXT                         C.GPCOMPRESSEDTEXTURESUBIMAGE3DEXT
 | |
| 	gpConservativeRasterParameterfNV                         C.GPCONSERVATIVERASTERPARAMETERFNV
 | |
| 	gpConservativeRasterParameteriNV                         C.GPCONSERVATIVERASTERPARAMETERINV
 | |
| 	gpConvolutionFilter1DEXT                                 C.GPCONVOLUTIONFILTER1DEXT
 | |
| 	gpConvolutionFilter2DEXT                                 C.GPCONVOLUTIONFILTER2DEXT
 | |
| 	gpConvolutionParameterfEXT                               C.GPCONVOLUTIONPARAMETERFEXT
 | |
| 	gpConvolutionParameterfvEXT                              C.GPCONVOLUTIONPARAMETERFVEXT
 | |
| 	gpConvolutionParameteriEXT                               C.GPCONVOLUTIONPARAMETERIEXT
 | |
| 	gpConvolutionParameterivEXT                              C.GPCONVOLUTIONPARAMETERIVEXT
 | |
| 	gpConvolutionParameterxOES                               C.GPCONVOLUTIONPARAMETERXOES
 | |
| 	gpConvolutionParameterxvOES                              C.GPCONVOLUTIONPARAMETERXVOES
 | |
| 	gpCopyBufferSubData                                      C.GPCOPYBUFFERSUBDATA
 | |
| 	gpCopyColorSubTableEXT                                   C.GPCOPYCOLORSUBTABLEEXT
 | |
| 	gpCopyColorTableSGI                                      C.GPCOPYCOLORTABLESGI
 | |
| 	gpCopyConvolutionFilter1DEXT                             C.GPCOPYCONVOLUTIONFILTER1DEXT
 | |
| 	gpCopyConvolutionFilter2DEXT                             C.GPCOPYCONVOLUTIONFILTER2DEXT
 | |
| 	gpCopyImageSubData                                       C.GPCOPYIMAGESUBDATA
 | |
| 	gpCopyImageSubDataNV                                     C.GPCOPYIMAGESUBDATANV
 | |
| 	gpCopyMultiTexImage1DEXT                                 C.GPCOPYMULTITEXIMAGE1DEXT
 | |
| 	gpCopyMultiTexImage2DEXT                                 C.GPCOPYMULTITEXIMAGE2DEXT
 | |
| 	gpCopyMultiTexSubImage1DEXT                              C.GPCOPYMULTITEXSUBIMAGE1DEXT
 | |
| 	gpCopyMultiTexSubImage2DEXT                              C.GPCOPYMULTITEXSUBIMAGE2DEXT
 | |
| 	gpCopyMultiTexSubImage3DEXT                              C.GPCOPYMULTITEXSUBIMAGE3DEXT
 | |
| 	gpCopyNamedBufferSubData                                 C.GPCOPYNAMEDBUFFERSUBDATA
 | |
| 	gpCopyPathNV                                             C.GPCOPYPATHNV
 | |
| 	gpCopyPixels                                             C.GPCOPYPIXELS
 | |
| 	gpCopyTexImage1D                                         C.GPCOPYTEXIMAGE1D
 | |
| 	gpCopyTexImage1DEXT                                      C.GPCOPYTEXIMAGE1DEXT
 | |
| 	gpCopyTexImage2D                                         C.GPCOPYTEXIMAGE2D
 | |
| 	gpCopyTexImage2DEXT                                      C.GPCOPYTEXIMAGE2DEXT
 | |
| 	gpCopyTexSubImage1D                                      C.GPCOPYTEXSUBIMAGE1D
 | |
| 	gpCopyTexSubImage1DEXT                                   C.GPCOPYTEXSUBIMAGE1DEXT
 | |
| 	gpCopyTexSubImage2D                                      C.GPCOPYTEXSUBIMAGE2D
 | |
| 	gpCopyTexSubImage2DEXT                                   C.GPCOPYTEXSUBIMAGE2DEXT
 | |
| 	gpCopyTexSubImage3D                                      C.GPCOPYTEXSUBIMAGE3D
 | |
| 	gpCopyTexSubImage3DEXT                                   C.GPCOPYTEXSUBIMAGE3DEXT
 | |
| 	gpCopyTextureImage1DEXT                                  C.GPCOPYTEXTUREIMAGE1DEXT
 | |
| 	gpCopyTextureImage2DEXT                                  C.GPCOPYTEXTUREIMAGE2DEXT
 | |
| 	gpCopyTextureSubImage1D                                  C.GPCOPYTEXTURESUBIMAGE1D
 | |
| 	gpCopyTextureSubImage1DEXT                               C.GPCOPYTEXTURESUBIMAGE1DEXT
 | |
| 	gpCopyTextureSubImage2D                                  C.GPCOPYTEXTURESUBIMAGE2D
 | |
| 	gpCopyTextureSubImage2DEXT                               C.GPCOPYTEXTURESUBIMAGE2DEXT
 | |
| 	gpCopyTextureSubImage3D                                  C.GPCOPYTEXTURESUBIMAGE3D
 | |
| 	gpCopyTextureSubImage3DEXT                               C.GPCOPYTEXTURESUBIMAGE3DEXT
 | |
| 	gpCoverFillPathInstancedNV                               C.GPCOVERFILLPATHINSTANCEDNV
 | |
| 	gpCoverFillPathNV                                        C.GPCOVERFILLPATHNV
 | |
| 	gpCoverStrokePathInstancedNV                             C.GPCOVERSTROKEPATHINSTANCEDNV
 | |
| 	gpCoverStrokePathNV                                      C.GPCOVERSTROKEPATHNV
 | |
| 	gpCoverageModulationNV                                   C.GPCOVERAGEMODULATIONNV
 | |
| 	gpCoverageModulationTableNV                              C.GPCOVERAGEMODULATIONTABLENV
 | |
| 	gpCreateBuffers                                          C.GPCREATEBUFFERS
 | |
| 	gpCreateCommandListsNV                                   C.GPCREATECOMMANDLISTSNV
 | |
| 	gpCreateFramebuffers                                     C.GPCREATEFRAMEBUFFERS
 | |
| 	gpCreateMemoryObjectsEXT                                 C.GPCREATEMEMORYOBJECTSEXT
 | |
| 	gpCreatePerfQueryINTEL                                   C.GPCREATEPERFQUERYINTEL
 | |
| 	gpCreateProgram                                          C.GPCREATEPROGRAM
 | |
| 	gpCreateProgramObjectARB                                 C.GPCREATEPROGRAMOBJECTARB
 | |
| 	gpCreateProgramPipelines                                 C.GPCREATEPROGRAMPIPELINES
 | |
| 	gpCreateQueries                                          C.GPCREATEQUERIES
 | |
| 	gpCreateRenderbuffers                                    C.GPCREATERENDERBUFFERS
 | |
| 	gpCreateSamplers                                         C.GPCREATESAMPLERS
 | |
| 	gpCreateShader                                           C.GPCREATESHADER
 | |
| 	gpCreateShaderObjectARB                                  C.GPCREATESHADEROBJECTARB
 | |
| 	gpCreateShaderProgramEXT                                 C.GPCREATESHADERPROGRAMEXT
 | |
| 	gpCreateShaderProgramv                                   C.GPCREATESHADERPROGRAMV
 | |
| 	gpCreateShaderProgramvEXT                                C.GPCREATESHADERPROGRAMVEXT
 | |
| 	gpCreateStatesNV                                         C.GPCREATESTATESNV
 | |
| 	gpCreateSyncFromCLeventARB                               C.GPCREATESYNCFROMCLEVENTARB
 | |
| 	gpCreateTextures                                         C.GPCREATETEXTURES
 | |
| 	gpCreateTransformFeedbacks                               C.GPCREATETRANSFORMFEEDBACKS
 | |
| 	gpCreateVertexArrays                                     C.GPCREATEVERTEXARRAYS
 | |
| 	gpCullFace                                               C.GPCULLFACE
 | |
| 	gpCullParameterdvEXT                                     C.GPCULLPARAMETERDVEXT
 | |
| 	gpCullParameterfvEXT                                     C.GPCULLPARAMETERFVEXT
 | |
| 	gpCurrentPaletteMatrixARB                                C.GPCURRENTPALETTEMATRIXARB
 | |
| 	gpDebugMessageCallback                                   C.GPDEBUGMESSAGECALLBACK
 | |
| 	gpDebugMessageCallbackAMD                                C.GPDEBUGMESSAGECALLBACKAMD
 | |
| 	gpDebugMessageCallbackARB                                C.GPDEBUGMESSAGECALLBACKARB
 | |
| 	gpDebugMessageCallbackKHR                                C.GPDEBUGMESSAGECALLBACKKHR
 | |
| 	gpDebugMessageControl                                    C.GPDEBUGMESSAGECONTROL
 | |
| 	gpDebugMessageControlARB                                 C.GPDEBUGMESSAGECONTROLARB
 | |
| 	gpDebugMessageControlKHR                                 C.GPDEBUGMESSAGECONTROLKHR
 | |
| 	gpDebugMessageEnableAMD                                  C.GPDEBUGMESSAGEENABLEAMD
 | |
| 	gpDebugMessageInsert                                     C.GPDEBUGMESSAGEINSERT
 | |
| 	gpDebugMessageInsertAMD                                  C.GPDEBUGMESSAGEINSERTAMD
 | |
| 	gpDebugMessageInsertARB                                  C.GPDEBUGMESSAGEINSERTARB
 | |
| 	gpDebugMessageInsertKHR                                  C.GPDEBUGMESSAGEINSERTKHR
 | |
| 	gpDeformSGIX                                             C.GPDEFORMSGIX
 | |
| 	gpDeformationMap3dSGIX                                   C.GPDEFORMATIONMAP3DSGIX
 | |
| 	gpDeformationMap3fSGIX                                   C.GPDEFORMATIONMAP3FSGIX
 | |
| 	gpDeleteAsyncMarkersSGIX                                 C.GPDELETEASYNCMARKERSSGIX
 | |
| 	gpDeleteBuffers                                          C.GPDELETEBUFFERS
 | |
| 	gpDeleteBuffersARB                                       C.GPDELETEBUFFERSARB
 | |
| 	gpDeleteCommandListsNV                                   C.GPDELETECOMMANDLISTSNV
 | |
| 	gpDeleteFencesAPPLE                                      C.GPDELETEFENCESAPPLE
 | |
| 	gpDeleteFencesNV                                         C.GPDELETEFENCESNV
 | |
| 	gpDeleteFragmentShaderATI                                C.GPDELETEFRAGMENTSHADERATI
 | |
| 	gpDeleteFramebuffers                                     C.GPDELETEFRAMEBUFFERS
 | |
| 	gpDeleteFramebuffersEXT                                  C.GPDELETEFRAMEBUFFERSEXT
 | |
| 	gpDeleteLists                                            C.GPDELETELISTS
 | |
| 	gpDeleteMemoryObjectsEXT                                 C.GPDELETEMEMORYOBJECTSEXT
 | |
| 	gpDeleteNamedStringARB                                   C.GPDELETENAMEDSTRINGARB
 | |
| 	gpDeleteNamesAMD                                         C.GPDELETENAMESAMD
 | |
| 	gpDeleteObjectARB                                        C.GPDELETEOBJECTARB
 | |
| 	gpDeleteOcclusionQueriesNV                               C.GPDELETEOCCLUSIONQUERIESNV
 | |
| 	gpDeletePathsNV                                          C.GPDELETEPATHSNV
 | |
| 	gpDeletePerfMonitorsAMD                                  C.GPDELETEPERFMONITORSAMD
 | |
| 	gpDeletePerfQueryINTEL                                   C.GPDELETEPERFQUERYINTEL
 | |
| 	gpDeleteProgram                                          C.GPDELETEPROGRAM
 | |
| 	gpDeleteProgramPipelines                                 C.GPDELETEPROGRAMPIPELINES
 | |
| 	gpDeleteProgramPipelinesEXT                              C.GPDELETEPROGRAMPIPELINESEXT
 | |
| 	gpDeleteProgramsARB                                      C.GPDELETEPROGRAMSARB
 | |
| 	gpDeleteProgramsNV                                       C.GPDELETEPROGRAMSNV
 | |
| 	gpDeleteQueries                                          C.GPDELETEQUERIES
 | |
| 	gpDeleteQueriesARB                                       C.GPDELETEQUERIESARB
 | |
| 	gpDeleteQueryResourceTagNV                               C.GPDELETEQUERYRESOURCETAGNV
 | |
| 	gpDeleteRenderbuffers                                    C.GPDELETERENDERBUFFERS
 | |
| 	gpDeleteRenderbuffersEXT                                 C.GPDELETERENDERBUFFERSEXT
 | |
| 	gpDeleteSamplers                                         C.GPDELETESAMPLERS
 | |
| 	gpDeleteSemaphoresEXT                                    C.GPDELETESEMAPHORESEXT
 | |
| 	gpDeleteShader                                           C.GPDELETESHADER
 | |
| 	gpDeleteStatesNV                                         C.GPDELETESTATESNV
 | |
| 	gpDeleteSync                                             C.GPDELETESYNC
 | |
| 	gpDeleteTextures                                         C.GPDELETETEXTURES
 | |
| 	gpDeleteTexturesEXT                                      C.GPDELETETEXTURESEXT
 | |
| 	gpDeleteTransformFeedbacks                               C.GPDELETETRANSFORMFEEDBACKS
 | |
| 	gpDeleteTransformFeedbacksNV                             C.GPDELETETRANSFORMFEEDBACKSNV
 | |
| 	gpDeleteVertexArrays                                     C.GPDELETEVERTEXARRAYS
 | |
| 	gpDeleteVertexArraysAPPLE                                C.GPDELETEVERTEXARRAYSAPPLE
 | |
| 	gpDeleteVertexShaderEXT                                  C.GPDELETEVERTEXSHADEREXT
 | |
| 	gpDepthBoundsEXT                                         C.GPDEPTHBOUNDSEXT
 | |
| 	gpDepthBoundsdNV                                         C.GPDEPTHBOUNDSDNV
 | |
| 	gpDepthFunc                                              C.GPDEPTHFUNC
 | |
| 	gpDepthMask                                              C.GPDEPTHMASK
 | |
| 	gpDepthRange                                             C.GPDEPTHRANGE
 | |
| 	gpDepthRangeArrayv                                       C.GPDEPTHRANGEARRAYV
 | |
| 	gpDepthRangeIndexed                                      C.GPDEPTHRANGEINDEXED
 | |
| 	gpDepthRangedNV                                          C.GPDEPTHRANGEDNV
 | |
| 	gpDepthRangef                                            C.GPDEPTHRANGEF
 | |
| 	gpDepthRangefOES                                         C.GPDEPTHRANGEFOES
 | |
| 	gpDepthRangexOES                                         C.GPDEPTHRANGEXOES
 | |
| 	gpDetachObjectARB                                        C.GPDETACHOBJECTARB
 | |
| 	gpDetachShader                                           C.GPDETACHSHADER
 | |
| 	gpDetailTexFuncSGIS                                      C.GPDETAILTEXFUNCSGIS
 | |
| 	gpDisable                                                C.GPDISABLE
 | |
| 	gpDisableClientState                                     C.GPDISABLECLIENTSTATE
 | |
| 	gpDisableClientStateIndexedEXT                           C.GPDISABLECLIENTSTATEINDEXEDEXT
 | |
| 	gpDisableClientStateiEXT                                 C.GPDISABLECLIENTSTATEIEXT
 | |
| 	gpDisableIndexedEXT                                      C.GPDISABLEINDEXEDEXT
 | |
| 	gpDisableVariantClientStateEXT                           C.GPDISABLEVARIANTCLIENTSTATEEXT
 | |
| 	gpDisableVertexArrayAttrib                               C.GPDISABLEVERTEXARRAYATTRIB
 | |
| 	gpDisableVertexArrayAttribEXT                            C.GPDISABLEVERTEXARRAYATTRIBEXT
 | |
| 	gpDisableVertexArrayEXT                                  C.GPDISABLEVERTEXARRAYEXT
 | |
| 	gpDisableVertexAttribAPPLE                               C.GPDISABLEVERTEXATTRIBAPPLE
 | |
| 	gpDisableVertexAttribArray                               C.GPDISABLEVERTEXATTRIBARRAY
 | |
| 	gpDisableVertexAttribArrayARB                            C.GPDISABLEVERTEXATTRIBARRAYARB
 | |
| 	gpDispatchCompute                                        C.GPDISPATCHCOMPUTE
 | |
| 	gpDispatchComputeGroupSizeARB                            C.GPDISPATCHCOMPUTEGROUPSIZEARB
 | |
| 	gpDispatchComputeIndirect                                C.GPDISPATCHCOMPUTEINDIRECT
 | |
| 	gpDrawArrays                                             C.GPDRAWARRAYS
 | |
| 	gpDrawArraysEXT                                          C.GPDRAWARRAYSEXT
 | |
| 	gpDrawArraysIndirect                                     C.GPDRAWARRAYSINDIRECT
 | |
| 	gpDrawArraysInstancedARB                                 C.GPDRAWARRAYSINSTANCEDARB
 | |
| 	gpDrawArraysInstancedBaseInstance                        C.GPDRAWARRAYSINSTANCEDBASEINSTANCE
 | |
| 	gpDrawArraysInstancedEXT                                 C.GPDRAWARRAYSINSTANCEDEXT
 | |
| 	gpDrawBuffer                                             C.GPDRAWBUFFER
 | |
| 	gpDrawBuffers                                            C.GPDRAWBUFFERS
 | |
| 	gpDrawBuffersARB                                         C.GPDRAWBUFFERSARB
 | |
| 	gpDrawBuffersATI                                         C.GPDRAWBUFFERSATI
 | |
| 	gpDrawCommandsAddressNV                                  C.GPDRAWCOMMANDSADDRESSNV
 | |
| 	gpDrawCommandsNV                                         C.GPDRAWCOMMANDSNV
 | |
| 	gpDrawCommandsStatesAddressNV                            C.GPDRAWCOMMANDSSTATESADDRESSNV
 | |
| 	gpDrawCommandsStatesNV                                   C.GPDRAWCOMMANDSSTATESNV
 | |
| 	gpDrawElementArrayAPPLE                                  C.GPDRAWELEMENTARRAYAPPLE
 | |
| 	gpDrawElementArrayATI                                    C.GPDRAWELEMENTARRAYATI
 | |
| 	gpDrawElements                                           C.GPDRAWELEMENTS
 | |
| 	gpDrawElementsBaseVertex                                 C.GPDRAWELEMENTSBASEVERTEX
 | |
| 	gpDrawElementsIndirect                                   C.GPDRAWELEMENTSINDIRECT
 | |
| 	gpDrawElementsInstancedARB                               C.GPDRAWELEMENTSINSTANCEDARB
 | |
| 	gpDrawElementsInstancedBaseInstance                      C.GPDRAWELEMENTSINSTANCEDBASEINSTANCE
 | |
| 	gpDrawElementsInstancedBaseVertex                        C.GPDRAWELEMENTSINSTANCEDBASEVERTEX
 | |
| 	gpDrawElementsInstancedBaseVertexBaseInstance            C.GPDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCE
 | |
| 	gpDrawElementsInstancedEXT                               C.GPDRAWELEMENTSINSTANCEDEXT
 | |
| 	gpDrawMeshArraysSUN                                      C.GPDRAWMESHARRAYSSUN
 | |
| 	gpDrawPixels                                             C.GPDRAWPIXELS
 | |
| 	gpDrawRangeElementArrayAPPLE                             C.GPDRAWRANGEELEMENTARRAYAPPLE
 | |
| 	gpDrawRangeElementArrayATI                               C.GPDRAWRANGEELEMENTARRAYATI
 | |
| 	gpDrawRangeElements                                      C.GPDRAWRANGEELEMENTS
 | |
| 	gpDrawRangeElementsBaseVertex                            C.GPDRAWRANGEELEMENTSBASEVERTEX
 | |
| 	gpDrawRangeElementsEXT                                   C.GPDRAWRANGEELEMENTSEXT
 | |
| 	gpDrawTextureNV                                          C.GPDRAWTEXTURENV
 | |
| 	gpDrawTransformFeedback                                  C.GPDRAWTRANSFORMFEEDBACK
 | |
| 	gpDrawTransformFeedbackInstanced                         C.GPDRAWTRANSFORMFEEDBACKINSTANCED
 | |
| 	gpDrawTransformFeedbackNV                                C.GPDRAWTRANSFORMFEEDBACKNV
 | |
| 	gpDrawTransformFeedbackStream                            C.GPDRAWTRANSFORMFEEDBACKSTREAM
 | |
| 	gpDrawTransformFeedbackStreamInstanced                   C.GPDRAWTRANSFORMFEEDBACKSTREAMINSTANCED
 | |
| 	gpDrawVkImageNV                                          C.GPDRAWVKIMAGENV
 | |
| 	gpEGLImageTargetTexStorageEXT                            C.GPEGLIMAGETARGETTEXSTORAGEEXT
 | |
| 	gpEGLImageTargetTextureStorageEXT                        C.GPEGLIMAGETARGETTEXTURESTORAGEEXT
 | |
| 	gpEdgeFlag                                               C.GPEDGEFLAG
 | |
| 	gpEdgeFlagFormatNV                                       C.GPEDGEFLAGFORMATNV
 | |
| 	gpEdgeFlagPointer                                        C.GPEDGEFLAGPOINTER
 | |
| 	gpEdgeFlagPointerEXT                                     C.GPEDGEFLAGPOINTEREXT
 | |
| 	gpEdgeFlagPointerListIBM                                 C.GPEDGEFLAGPOINTERLISTIBM
 | |
| 	gpEdgeFlagv                                              C.GPEDGEFLAGV
 | |
| 	gpElementPointerAPPLE                                    C.GPELEMENTPOINTERAPPLE
 | |
| 	gpElementPointerATI                                      C.GPELEMENTPOINTERATI
 | |
| 	gpEnable                                                 C.GPENABLE
 | |
| 	gpEnableClientState                                      C.GPENABLECLIENTSTATE
 | |
| 	gpEnableClientStateIndexedEXT                            C.GPENABLECLIENTSTATEINDEXEDEXT
 | |
| 	gpEnableClientStateiEXT                                  C.GPENABLECLIENTSTATEIEXT
 | |
| 	gpEnableIndexedEXT                                       C.GPENABLEINDEXEDEXT
 | |
| 	gpEnableVariantClientStateEXT                            C.GPENABLEVARIANTCLIENTSTATEEXT
 | |
| 	gpEnableVertexArrayAttrib                                C.GPENABLEVERTEXARRAYATTRIB
 | |
| 	gpEnableVertexArrayAttribEXT                             C.GPENABLEVERTEXARRAYATTRIBEXT
 | |
| 	gpEnableVertexArrayEXT                                   C.GPENABLEVERTEXARRAYEXT
 | |
| 	gpEnableVertexAttribAPPLE                                C.GPENABLEVERTEXATTRIBAPPLE
 | |
| 	gpEnableVertexAttribArray                                C.GPENABLEVERTEXATTRIBARRAY
 | |
| 	gpEnableVertexAttribArrayARB                             C.GPENABLEVERTEXATTRIBARRAYARB
 | |
| 	gpEnd                                                    C.GPEND
 | |
| 	gpEndConditionalRenderNV                                 C.GPENDCONDITIONALRENDERNV
 | |
| 	gpEndConditionalRenderNVX                                C.GPENDCONDITIONALRENDERNVX
 | |
| 	gpEndFragmentShaderATI                                   C.GPENDFRAGMENTSHADERATI
 | |
| 	gpEndList                                                C.GPENDLIST
 | |
| 	gpEndOcclusionQueryNV                                    C.GPENDOCCLUSIONQUERYNV
 | |
| 	gpEndPerfMonitorAMD                                      C.GPENDPERFMONITORAMD
 | |
| 	gpEndPerfQueryINTEL                                      C.GPENDPERFQUERYINTEL
 | |
| 	gpEndQuery                                               C.GPENDQUERY
 | |
| 	gpEndQueryARB                                            C.GPENDQUERYARB
 | |
| 	gpEndQueryIndexed                                        C.GPENDQUERYINDEXED
 | |
| 	gpEndTransformFeedbackEXT                                C.GPENDTRANSFORMFEEDBACKEXT
 | |
| 	gpEndTransformFeedbackNV                                 C.GPENDTRANSFORMFEEDBACKNV
 | |
| 	gpEndVertexShaderEXT                                     C.GPENDVERTEXSHADEREXT
 | |
| 	gpEndVideoCaptureNV                                      C.GPENDVIDEOCAPTURENV
 | |
| 	gpEvalCoord1d                                            C.GPEVALCOORD1D
 | |
| 	gpEvalCoord1dv                                           C.GPEVALCOORD1DV
 | |
| 	gpEvalCoord1f                                            C.GPEVALCOORD1F
 | |
| 	gpEvalCoord1fv                                           C.GPEVALCOORD1FV
 | |
| 	gpEvalCoord1xOES                                         C.GPEVALCOORD1XOES
 | |
| 	gpEvalCoord1xvOES                                        C.GPEVALCOORD1XVOES
 | |
| 	gpEvalCoord2d                                            C.GPEVALCOORD2D
 | |
| 	gpEvalCoord2dv                                           C.GPEVALCOORD2DV
 | |
| 	gpEvalCoord2f                                            C.GPEVALCOORD2F
 | |
| 	gpEvalCoord2fv                                           C.GPEVALCOORD2FV
 | |
| 	gpEvalCoord2xOES                                         C.GPEVALCOORD2XOES
 | |
| 	gpEvalCoord2xvOES                                        C.GPEVALCOORD2XVOES
 | |
| 	gpEvalMapsNV                                             C.GPEVALMAPSNV
 | |
| 	gpEvalMesh1                                              C.GPEVALMESH1
 | |
| 	gpEvalMesh2                                              C.GPEVALMESH2
 | |
| 	gpEvalPoint1                                             C.GPEVALPOINT1
 | |
| 	gpEvalPoint2                                             C.GPEVALPOINT2
 | |
| 	gpEvaluateDepthValuesARB                                 C.GPEVALUATEDEPTHVALUESARB
 | |
| 	gpExecuteProgramNV                                       C.GPEXECUTEPROGRAMNV
 | |
| 	gpExtractComponentEXT                                    C.GPEXTRACTCOMPONENTEXT
 | |
| 	gpFeedbackBuffer                                         C.GPFEEDBACKBUFFER
 | |
| 	gpFeedbackBufferxOES                                     C.GPFEEDBACKBUFFERXOES
 | |
| 	gpFenceSync                                              C.GPFENCESYNC
 | |
| 	gpFinalCombinerInputNV                                   C.GPFINALCOMBINERINPUTNV
 | |
| 	gpFinish                                                 C.GPFINISH
 | |
| 	gpFinishAsyncSGIX                                        C.GPFINISHASYNCSGIX
 | |
| 	gpFinishFenceAPPLE                                       C.GPFINISHFENCEAPPLE
 | |
| 	gpFinishFenceNV                                          C.GPFINISHFENCENV
 | |
| 	gpFinishObjectAPPLE                                      C.GPFINISHOBJECTAPPLE
 | |
| 	gpFinishTextureSUNX                                      C.GPFINISHTEXTURESUNX
 | |
| 	gpFlush                                                  C.GPFLUSH
 | |
| 	gpFlushMappedBufferRange                                 C.GPFLUSHMAPPEDBUFFERRANGE
 | |
| 	gpFlushMappedBufferRangeAPPLE                            C.GPFLUSHMAPPEDBUFFERRANGEAPPLE
 | |
| 	gpFlushMappedNamedBufferRange                            C.GPFLUSHMAPPEDNAMEDBUFFERRANGE
 | |
| 	gpFlushMappedNamedBufferRangeEXT                         C.GPFLUSHMAPPEDNAMEDBUFFERRANGEEXT
 | |
| 	gpFlushPixelDataRangeNV                                  C.GPFLUSHPIXELDATARANGENV
 | |
| 	gpFlushRasterSGIX                                        C.GPFLUSHRASTERSGIX
 | |
| 	gpFlushStaticDataIBM                                     C.GPFLUSHSTATICDATAIBM
 | |
| 	gpFlushVertexArrayRangeAPPLE                             C.GPFLUSHVERTEXARRAYRANGEAPPLE
 | |
| 	gpFlushVertexArrayRangeNV                                C.GPFLUSHVERTEXARRAYRANGENV
 | |
| 	gpFogCoordFormatNV                                       C.GPFOGCOORDFORMATNV
 | |
| 	gpFogCoordPointer                                        C.GPFOGCOORDPOINTER
 | |
| 	gpFogCoordPointerEXT                                     C.GPFOGCOORDPOINTEREXT
 | |
| 	gpFogCoordPointerListIBM                                 C.GPFOGCOORDPOINTERLISTIBM
 | |
| 	gpFogCoordd                                              C.GPFOGCOORDD
 | |
| 	gpFogCoorddEXT                                           C.GPFOGCOORDDEXT
 | |
| 	gpFogCoorddv                                             C.GPFOGCOORDDV
 | |
| 	gpFogCoorddvEXT                                          C.GPFOGCOORDDVEXT
 | |
| 	gpFogCoordf                                              C.GPFOGCOORDF
 | |
| 	gpFogCoordfEXT                                           C.GPFOGCOORDFEXT
 | |
| 	gpFogCoordfv                                             C.GPFOGCOORDFV
 | |
| 	gpFogCoordfvEXT                                          C.GPFOGCOORDFVEXT
 | |
| 	gpFogCoordhNV                                            C.GPFOGCOORDHNV
 | |
| 	gpFogCoordhvNV                                           C.GPFOGCOORDHVNV
 | |
| 	gpFogFuncSGIS                                            C.GPFOGFUNCSGIS
 | |
| 	gpFogf                                                   C.GPFOGF
 | |
| 	gpFogfv                                                  C.GPFOGFV
 | |
| 	gpFogi                                                   C.GPFOGI
 | |
| 	gpFogiv                                                  C.GPFOGIV
 | |
| 	gpFogxOES                                                C.GPFOGXOES
 | |
| 	gpFogxvOES                                               C.GPFOGXVOES
 | |
| 	gpFragmentColorMaterialSGIX                              C.GPFRAGMENTCOLORMATERIALSGIX
 | |
| 	gpFragmentCoverageColorNV                                C.GPFRAGMENTCOVERAGECOLORNV
 | |
| 	gpFragmentLightModelfSGIX                                C.GPFRAGMENTLIGHTMODELFSGIX
 | |
| 	gpFragmentLightModelfvSGIX                               C.GPFRAGMENTLIGHTMODELFVSGIX
 | |
| 	gpFragmentLightModeliSGIX                                C.GPFRAGMENTLIGHTMODELISGIX
 | |
| 	gpFragmentLightModelivSGIX                               C.GPFRAGMENTLIGHTMODELIVSGIX
 | |
| 	gpFragmentLightfSGIX                                     C.GPFRAGMENTLIGHTFSGIX
 | |
| 	gpFragmentLightfvSGIX                                    C.GPFRAGMENTLIGHTFVSGIX
 | |
| 	gpFragmentLightiSGIX                                     C.GPFRAGMENTLIGHTISGIX
 | |
| 	gpFragmentLightivSGIX                                    C.GPFRAGMENTLIGHTIVSGIX
 | |
| 	gpFragmentMaterialfSGIX                                  C.GPFRAGMENTMATERIALFSGIX
 | |
| 	gpFragmentMaterialfvSGIX                                 C.GPFRAGMENTMATERIALFVSGIX
 | |
| 	gpFragmentMaterialiSGIX                                  C.GPFRAGMENTMATERIALISGIX
 | |
| 	gpFragmentMaterialivSGIX                                 C.GPFRAGMENTMATERIALIVSGIX
 | |
| 	gpFrameTerminatorGREMEDY                                 C.GPFRAMETERMINATORGREMEDY
 | |
| 	gpFrameZoomSGIX                                          C.GPFRAMEZOOMSGIX
 | |
| 	gpFramebufferDrawBufferEXT                               C.GPFRAMEBUFFERDRAWBUFFEREXT
 | |
| 	gpFramebufferDrawBuffersEXT                              C.GPFRAMEBUFFERDRAWBUFFERSEXT
 | |
| 	gpFramebufferFetchBarrierEXT                             C.GPFRAMEBUFFERFETCHBARRIEREXT
 | |
| 	gpFramebufferParameteri                                  C.GPFRAMEBUFFERPARAMETERI
 | |
| 	gpFramebufferReadBufferEXT                               C.GPFRAMEBUFFERREADBUFFEREXT
 | |
| 	gpFramebufferRenderbuffer                                C.GPFRAMEBUFFERRENDERBUFFER
 | |
| 	gpFramebufferRenderbufferEXT                             C.GPFRAMEBUFFERRENDERBUFFEREXT
 | |
| 	gpFramebufferSampleLocationsfvARB                        C.GPFRAMEBUFFERSAMPLELOCATIONSFVARB
 | |
| 	gpFramebufferSampleLocationsfvNV                         C.GPFRAMEBUFFERSAMPLELOCATIONSFVNV
 | |
| 	gpFramebufferSamplePositionsfvAMD                        C.GPFRAMEBUFFERSAMPLEPOSITIONSFVAMD
 | |
| 	gpFramebufferTexture1D                                   C.GPFRAMEBUFFERTEXTURE1D
 | |
| 	gpFramebufferTexture1DEXT                                C.GPFRAMEBUFFERTEXTURE1DEXT
 | |
| 	gpFramebufferTexture2D                                   C.GPFRAMEBUFFERTEXTURE2D
 | |
| 	gpFramebufferTexture2DEXT                                C.GPFRAMEBUFFERTEXTURE2DEXT
 | |
| 	gpFramebufferTexture3D                                   C.GPFRAMEBUFFERTEXTURE3D
 | |
| 	gpFramebufferTexture3DEXT                                C.GPFRAMEBUFFERTEXTURE3DEXT
 | |
| 	gpFramebufferTextureARB                                  C.GPFRAMEBUFFERTEXTUREARB
 | |
| 	gpFramebufferTextureEXT                                  C.GPFRAMEBUFFERTEXTUREEXT
 | |
| 	gpFramebufferTextureFaceARB                              C.GPFRAMEBUFFERTEXTUREFACEARB
 | |
| 	gpFramebufferTextureFaceEXT                              C.GPFRAMEBUFFERTEXTUREFACEEXT
 | |
| 	gpFramebufferTextureLayer                                C.GPFRAMEBUFFERTEXTURELAYER
 | |
| 	gpFramebufferTextureLayerARB                             C.GPFRAMEBUFFERTEXTURELAYERARB
 | |
| 	gpFramebufferTextureLayerEXT                             C.GPFRAMEBUFFERTEXTURELAYEREXT
 | |
| 	gpFramebufferTextureMultiviewOVR                         C.GPFRAMEBUFFERTEXTUREMULTIVIEWOVR
 | |
| 	gpFreeObjectBufferATI                                    C.GPFREEOBJECTBUFFERATI
 | |
| 	gpFrontFace                                              C.GPFRONTFACE
 | |
| 	gpFrustum                                                C.GPFRUSTUM
 | |
| 	gpFrustumfOES                                            C.GPFRUSTUMFOES
 | |
| 	gpFrustumxOES                                            C.GPFRUSTUMXOES
 | |
| 	gpGenAsyncMarkersSGIX                                    C.GPGENASYNCMARKERSSGIX
 | |
| 	gpGenBuffers                                             C.GPGENBUFFERS
 | |
| 	gpGenBuffersARB                                          C.GPGENBUFFERSARB
 | |
| 	gpGenFencesAPPLE                                         C.GPGENFENCESAPPLE
 | |
| 	gpGenFencesNV                                            C.GPGENFENCESNV
 | |
| 	gpGenFragmentShadersATI                                  C.GPGENFRAGMENTSHADERSATI
 | |
| 	gpGenFramebuffers                                        C.GPGENFRAMEBUFFERS
 | |
| 	gpGenFramebuffersEXT                                     C.GPGENFRAMEBUFFERSEXT
 | |
| 	gpGenLists                                               C.GPGENLISTS
 | |
| 	gpGenNamesAMD                                            C.GPGENNAMESAMD
 | |
| 	gpGenOcclusionQueriesNV                                  C.GPGENOCCLUSIONQUERIESNV
 | |
| 	gpGenPathsNV                                             C.GPGENPATHSNV
 | |
| 	gpGenPerfMonitorsAMD                                     C.GPGENPERFMONITORSAMD
 | |
| 	gpGenProgramPipelines                                    C.GPGENPROGRAMPIPELINES
 | |
| 	gpGenProgramPipelinesEXT                                 C.GPGENPROGRAMPIPELINESEXT
 | |
| 	gpGenProgramsARB                                         C.GPGENPROGRAMSARB
 | |
| 	gpGenProgramsNV                                          C.GPGENPROGRAMSNV
 | |
| 	gpGenQueries                                             C.GPGENQUERIES
 | |
| 	gpGenQueriesARB                                          C.GPGENQUERIESARB
 | |
| 	gpGenQueryResourceTagNV                                  C.GPGENQUERYRESOURCETAGNV
 | |
| 	gpGenRenderbuffers                                       C.GPGENRENDERBUFFERS
 | |
| 	gpGenRenderbuffersEXT                                    C.GPGENRENDERBUFFERSEXT
 | |
| 	gpGenSamplers                                            C.GPGENSAMPLERS
 | |
| 	gpGenSemaphoresEXT                                       C.GPGENSEMAPHORESEXT
 | |
| 	gpGenSymbolsEXT                                          C.GPGENSYMBOLSEXT
 | |
| 	gpGenTextures                                            C.GPGENTEXTURES
 | |
| 	gpGenTexturesEXT                                         C.GPGENTEXTURESEXT
 | |
| 	gpGenTransformFeedbacks                                  C.GPGENTRANSFORMFEEDBACKS
 | |
| 	gpGenTransformFeedbacksNV                                C.GPGENTRANSFORMFEEDBACKSNV
 | |
| 	gpGenVertexArrays                                        C.GPGENVERTEXARRAYS
 | |
| 	gpGenVertexArraysAPPLE                                   C.GPGENVERTEXARRAYSAPPLE
 | |
| 	gpGenVertexShadersEXT                                    C.GPGENVERTEXSHADERSEXT
 | |
| 	gpGenerateMipmap                                         C.GPGENERATEMIPMAP
 | |
| 	gpGenerateMipmapEXT                                      C.GPGENERATEMIPMAPEXT
 | |
| 	gpGenerateMultiTexMipmapEXT                              C.GPGENERATEMULTITEXMIPMAPEXT
 | |
| 	gpGenerateTextureMipmap                                  C.GPGENERATETEXTUREMIPMAP
 | |
| 	gpGenerateTextureMipmapEXT                               C.GPGENERATETEXTUREMIPMAPEXT
 | |
| 	gpGetActiveAtomicCounterBufferiv                         C.GPGETACTIVEATOMICCOUNTERBUFFERIV
 | |
| 	gpGetActiveAttrib                                        C.GPGETACTIVEATTRIB
 | |
| 	gpGetActiveAttribARB                                     C.GPGETACTIVEATTRIBARB
 | |
| 	gpGetActiveSubroutineName                                C.GPGETACTIVESUBROUTINENAME
 | |
| 	gpGetActiveSubroutineUniformName                         C.GPGETACTIVESUBROUTINEUNIFORMNAME
 | |
| 	gpGetActiveSubroutineUniformiv                           C.GPGETACTIVESUBROUTINEUNIFORMIV
 | |
| 	gpGetActiveUniform                                       C.GPGETACTIVEUNIFORM
 | |
| 	gpGetActiveUniformARB                                    C.GPGETACTIVEUNIFORMARB
 | |
| 	gpGetActiveUniformBlockName                              C.GPGETACTIVEUNIFORMBLOCKNAME
 | |
| 	gpGetActiveUniformBlockiv                                C.GPGETACTIVEUNIFORMBLOCKIV
 | |
| 	gpGetActiveUniformName                                   C.GPGETACTIVEUNIFORMNAME
 | |
| 	gpGetActiveUniformsiv                                    C.GPGETACTIVEUNIFORMSIV
 | |
| 	gpGetActiveVaryingNV                                     C.GPGETACTIVEVARYINGNV
 | |
| 	gpGetArrayObjectfvATI                                    C.GPGETARRAYOBJECTFVATI
 | |
| 	gpGetArrayObjectivATI                                    C.GPGETARRAYOBJECTIVATI
 | |
| 	gpGetAttachedObjectsARB                                  C.GPGETATTACHEDOBJECTSARB
 | |
| 	gpGetAttachedShaders                                     C.GPGETATTACHEDSHADERS
 | |
| 	gpGetAttribLocation                                      C.GPGETATTRIBLOCATION
 | |
| 	gpGetAttribLocationARB                                   C.GPGETATTRIBLOCATIONARB
 | |
| 	gpGetBooleanIndexedvEXT                                  C.GPGETBOOLEANINDEXEDVEXT
 | |
| 	gpGetBooleanv                                            C.GPGETBOOLEANV
 | |
| 	gpGetBufferParameteriv                                   C.GPGETBUFFERPARAMETERIV
 | |
| 	gpGetBufferParameterivARB                                C.GPGETBUFFERPARAMETERIVARB
 | |
| 	gpGetBufferParameterui64vNV                              C.GPGETBUFFERPARAMETERUI64VNV
 | |
| 	gpGetBufferPointerv                                      C.GPGETBUFFERPOINTERV
 | |
| 	gpGetBufferPointervARB                                   C.GPGETBUFFERPOINTERVARB
 | |
| 	gpGetBufferSubData                                       C.GPGETBUFFERSUBDATA
 | |
| 	gpGetBufferSubDataARB                                    C.GPGETBUFFERSUBDATAARB
 | |
| 	gpGetClipPlane                                           C.GPGETCLIPPLANE
 | |
| 	gpGetClipPlanefOES                                       C.GPGETCLIPPLANEFOES
 | |
| 	gpGetClipPlanexOES                                       C.GPGETCLIPPLANEXOES
 | |
| 	gpGetColorTableEXT                                       C.GPGETCOLORTABLEEXT
 | |
| 	gpGetColorTableParameterfvEXT                            C.GPGETCOLORTABLEPARAMETERFVEXT
 | |
| 	gpGetColorTableParameterfvSGI                            C.GPGETCOLORTABLEPARAMETERFVSGI
 | |
| 	gpGetColorTableParameterivEXT                            C.GPGETCOLORTABLEPARAMETERIVEXT
 | |
| 	gpGetColorTableParameterivSGI                            C.GPGETCOLORTABLEPARAMETERIVSGI
 | |
| 	gpGetColorTableSGI                                       C.GPGETCOLORTABLESGI
 | |
| 	gpGetCombinerInputParameterfvNV                          C.GPGETCOMBINERINPUTPARAMETERFVNV
 | |
| 	gpGetCombinerInputParameterivNV                          C.GPGETCOMBINERINPUTPARAMETERIVNV
 | |
| 	gpGetCombinerOutputParameterfvNV                         C.GPGETCOMBINEROUTPUTPARAMETERFVNV
 | |
| 	gpGetCombinerOutputParameterivNV                         C.GPGETCOMBINEROUTPUTPARAMETERIVNV
 | |
| 	gpGetCombinerStageParameterfvNV                          C.GPGETCOMBINERSTAGEPARAMETERFVNV
 | |
| 	gpGetCommandHeaderNV                                     C.GPGETCOMMANDHEADERNV
 | |
| 	gpGetCompressedMultiTexImageEXT                          C.GPGETCOMPRESSEDMULTITEXIMAGEEXT
 | |
| 	gpGetCompressedTexImage                                  C.GPGETCOMPRESSEDTEXIMAGE
 | |
| 	gpGetCompressedTexImageARB                               C.GPGETCOMPRESSEDTEXIMAGEARB
 | |
| 	gpGetCompressedTextureImage                              C.GPGETCOMPRESSEDTEXTUREIMAGE
 | |
| 	gpGetCompressedTextureImageEXT                           C.GPGETCOMPRESSEDTEXTUREIMAGEEXT
 | |
| 	gpGetCompressedTextureSubImage                           C.GPGETCOMPRESSEDTEXTURESUBIMAGE
 | |
| 	gpGetConvolutionFilterEXT                                C.GPGETCONVOLUTIONFILTEREXT
 | |
| 	gpGetConvolutionParameterfvEXT                           C.GPGETCONVOLUTIONPARAMETERFVEXT
 | |
| 	gpGetConvolutionParameterivEXT                           C.GPGETCONVOLUTIONPARAMETERIVEXT
 | |
| 	gpGetConvolutionParameterxvOES                           C.GPGETCONVOLUTIONPARAMETERXVOES
 | |
| 	gpGetCoverageModulationTableNV                           C.GPGETCOVERAGEMODULATIONTABLENV
 | |
| 	gpGetDebugMessageLog                                     C.GPGETDEBUGMESSAGELOG
 | |
| 	gpGetDebugMessageLogAMD                                  C.GPGETDEBUGMESSAGELOGAMD
 | |
| 	gpGetDebugMessageLogARB                                  C.GPGETDEBUGMESSAGELOGARB
 | |
| 	gpGetDebugMessageLogKHR                                  C.GPGETDEBUGMESSAGELOGKHR
 | |
| 	gpGetDetailTexFuncSGIS                                   C.GPGETDETAILTEXFUNCSGIS
 | |
| 	gpGetDoubleIndexedvEXT                                   C.GPGETDOUBLEINDEXEDVEXT
 | |
| 	gpGetDoublei_v                                           C.GPGETDOUBLEI_V
 | |
| 	gpGetDoublei_vEXT                                        C.GPGETDOUBLEI_VEXT
 | |
| 	gpGetDoublev                                             C.GPGETDOUBLEV
 | |
| 	gpGetError                                               C.GPGETERROR
 | |
| 	gpGetFenceivNV                                           C.GPGETFENCEIVNV
 | |
| 	gpGetFinalCombinerInputParameterfvNV                     C.GPGETFINALCOMBINERINPUTPARAMETERFVNV
 | |
| 	gpGetFinalCombinerInputParameterivNV                     C.GPGETFINALCOMBINERINPUTPARAMETERIVNV
 | |
| 	gpGetFirstPerfQueryIdINTEL                               C.GPGETFIRSTPERFQUERYIDINTEL
 | |
| 	gpGetFixedvOES                                           C.GPGETFIXEDVOES
 | |
| 	gpGetFloatIndexedvEXT                                    C.GPGETFLOATINDEXEDVEXT
 | |
| 	gpGetFloati_v                                            C.GPGETFLOATI_V
 | |
| 	gpGetFloati_vEXT                                         C.GPGETFLOATI_VEXT
 | |
| 	gpGetFloatv                                              C.GPGETFLOATV
 | |
| 	gpGetFogFuncSGIS                                         C.GPGETFOGFUNCSGIS
 | |
| 	gpGetFragDataIndex                                       C.GPGETFRAGDATAINDEX
 | |
| 	gpGetFragDataLocationEXT                                 C.GPGETFRAGDATALOCATIONEXT
 | |
| 	gpGetFragmentLightfvSGIX                                 C.GPGETFRAGMENTLIGHTFVSGIX
 | |
| 	gpGetFragmentLightivSGIX                                 C.GPGETFRAGMENTLIGHTIVSGIX
 | |
| 	gpGetFragmentMaterialfvSGIX                              C.GPGETFRAGMENTMATERIALFVSGIX
 | |
| 	gpGetFragmentMaterialivSGIX                              C.GPGETFRAGMENTMATERIALIVSGIX
 | |
| 	gpGetFramebufferAttachmentParameteriv                    C.GPGETFRAMEBUFFERATTACHMENTPARAMETERIV
 | |
| 	gpGetFramebufferAttachmentParameterivEXT                 C.GPGETFRAMEBUFFERATTACHMENTPARAMETERIVEXT
 | |
| 	gpGetFramebufferParameterfvAMD                           C.GPGETFRAMEBUFFERPARAMETERFVAMD
 | |
| 	gpGetFramebufferParameteriv                              C.GPGETFRAMEBUFFERPARAMETERIV
 | |
| 	gpGetFramebufferParameterivEXT                           C.GPGETFRAMEBUFFERPARAMETERIVEXT
 | |
| 	gpGetGraphicsResetStatus                                 C.GPGETGRAPHICSRESETSTATUS
 | |
| 	gpGetGraphicsResetStatusARB                              C.GPGETGRAPHICSRESETSTATUSARB
 | |
| 	gpGetGraphicsResetStatusKHR                              C.GPGETGRAPHICSRESETSTATUSKHR
 | |
| 	gpGetHandleARB                                           C.GPGETHANDLEARB
 | |
| 	gpGetHistogramEXT                                        C.GPGETHISTOGRAMEXT
 | |
| 	gpGetHistogramParameterfvEXT                             C.GPGETHISTOGRAMPARAMETERFVEXT
 | |
| 	gpGetHistogramParameterivEXT                             C.GPGETHISTOGRAMPARAMETERIVEXT
 | |
| 	gpGetHistogramParameterxvOES                             C.GPGETHISTOGRAMPARAMETERXVOES
 | |
| 	gpGetImageHandleARB                                      C.GPGETIMAGEHANDLEARB
 | |
| 	gpGetImageHandleNV                                       C.GPGETIMAGEHANDLENV
 | |
| 	gpGetImageTransformParameterfvHP                         C.GPGETIMAGETRANSFORMPARAMETERFVHP
 | |
| 	gpGetImageTransformParameterivHP                         C.GPGETIMAGETRANSFORMPARAMETERIVHP
 | |
| 	gpGetInfoLogARB                                          C.GPGETINFOLOGARB
 | |
| 	gpGetInstrumentsSGIX                                     C.GPGETINSTRUMENTSSGIX
 | |
| 	gpGetInteger64v                                          C.GPGETINTEGER64V
 | |
| 	gpGetIntegerIndexedvEXT                                  C.GPGETINTEGERINDEXEDVEXT
 | |
| 	gpGetIntegeri_v                                          C.GPGETINTEGERI_V
 | |
| 	gpGetIntegerui64i_vNV                                    C.GPGETINTEGERUI64I_VNV
 | |
| 	gpGetIntegerui64vNV                                      C.GPGETINTEGERUI64VNV
 | |
| 	gpGetIntegerv                                            C.GPGETINTEGERV
 | |
| 	gpGetInternalformatSampleivNV                            C.GPGETINTERNALFORMATSAMPLEIVNV
 | |
| 	gpGetInternalformati64v                                  C.GPGETINTERNALFORMATI64V
 | |
| 	gpGetInternalformativ                                    C.GPGETINTERNALFORMATIV
 | |
| 	gpGetInvariantBooleanvEXT                                C.GPGETINVARIANTBOOLEANVEXT
 | |
| 	gpGetInvariantFloatvEXT                                  C.GPGETINVARIANTFLOATVEXT
 | |
| 	gpGetInvariantIntegervEXT                                C.GPGETINVARIANTINTEGERVEXT
 | |
| 	gpGetLightfv                                             C.GPGETLIGHTFV
 | |
| 	gpGetLightiv                                             C.GPGETLIGHTIV
 | |
| 	gpGetLightxOES                                           C.GPGETLIGHTXOES
 | |
| 	gpGetLightxvOES                                          C.GPGETLIGHTXVOES
 | |
| 	gpGetListParameterfvSGIX                                 C.GPGETLISTPARAMETERFVSGIX
 | |
| 	gpGetListParameterivSGIX                                 C.GPGETLISTPARAMETERIVSGIX
 | |
| 	gpGetLocalConstantBooleanvEXT                            C.GPGETLOCALCONSTANTBOOLEANVEXT
 | |
| 	gpGetLocalConstantFloatvEXT                              C.GPGETLOCALCONSTANTFLOATVEXT
 | |
| 	gpGetLocalConstantIntegervEXT                            C.GPGETLOCALCONSTANTINTEGERVEXT
 | |
| 	gpGetMapAttribParameterfvNV                              C.GPGETMAPATTRIBPARAMETERFVNV
 | |
| 	gpGetMapAttribParameterivNV                              C.GPGETMAPATTRIBPARAMETERIVNV
 | |
| 	gpGetMapControlPointsNV                                  C.GPGETMAPCONTROLPOINTSNV
 | |
| 	gpGetMapParameterfvNV                                    C.GPGETMAPPARAMETERFVNV
 | |
| 	gpGetMapParameterivNV                                    C.GPGETMAPPARAMETERIVNV
 | |
| 	gpGetMapdv                                               C.GPGETMAPDV
 | |
| 	gpGetMapfv                                               C.GPGETMAPFV
 | |
| 	gpGetMapiv                                               C.GPGETMAPIV
 | |
| 	gpGetMapxvOES                                            C.GPGETMAPXVOES
 | |
| 	gpGetMaterialfv                                          C.GPGETMATERIALFV
 | |
| 	gpGetMaterialiv                                          C.GPGETMATERIALIV
 | |
| 	gpGetMaterialxOES                                        C.GPGETMATERIALXOES
 | |
| 	gpGetMaterialxvOES                                       C.GPGETMATERIALXVOES
 | |
| 	gpGetMemoryObjectParameterivEXT                          C.GPGETMEMORYOBJECTPARAMETERIVEXT
 | |
| 	gpGetMinmaxEXT                                           C.GPGETMINMAXEXT
 | |
| 	gpGetMinmaxParameterfvEXT                                C.GPGETMINMAXPARAMETERFVEXT
 | |
| 	gpGetMinmaxParameterivEXT                                C.GPGETMINMAXPARAMETERIVEXT
 | |
| 	gpGetMultiTexEnvfvEXT                                    C.GPGETMULTITEXENVFVEXT
 | |
| 	gpGetMultiTexEnvivEXT                                    C.GPGETMULTITEXENVIVEXT
 | |
| 	gpGetMultiTexGendvEXT                                    C.GPGETMULTITEXGENDVEXT
 | |
| 	gpGetMultiTexGenfvEXT                                    C.GPGETMULTITEXGENFVEXT
 | |
| 	gpGetMultiTexGenivEXT                                    C.GPGETMULTITEXGENIVEXT
 | |
| 	gpGetMultiTexImageEXT                                    C.GPGETMULTITEXIMAGEEXT
 | |
| 	gpGetMultiTexLevelParameterfvEXT                         C.GPGETMULTITEXLEVELPARAMETERFVEXT
 | |
| 	gpGetMultiTexLevelParameterivEXT                         C.GPGETMULTITEXLEVELPARAMETERIVEXT
 | |
| 	gpGetMultiTexParameterIivEXT                             C.GPGETMULTITEXPARAMETERIIVEXT
 | |
| 	gpGetMultiTexParameterIuivEXT                            C.GPGETMULTITEXPARAMETERIUIVEXT
 | |
| 	gpGetMultiTexParameterfvEXT                              C.GPGETMULTITEXPARAMETERFVEXT
 | |
| 	gpGetMultiTexParameterivEXT                              C.GPGETMULTITEXPARAMETERIVEXT
 | |
| 	gpGetMultisamplefv                                       C.GPGETMULTISAMPLEFV
 | |
| 	gpGetMultisamplefvNV                                     C.GPGETMULTISAMPLEFVNV
 | |
| 	gpGetNamedBufferParameteri64v                            C.GPGETNAMEDBUFFERPARAMETERI64V
 | |
| 	gpGetNamedBufferParameteriv                              C.GPGETNAMEDBUFFERPARAMETERIV
 | |
| 	gpGetNamedBufferParameterivEXT                           C.GPGETNAMEDBUFFERPARAMETERIVEXT
 | |
| 	gpGetNamedBufferParameterui64vNV                         C.GPGETNAMEDBUFFERPARAMETERUI64VNV
 | |
| 	gpGetNamedBufferPointerv                                 C.GPGETNAMEDBUFFERPOINTERV
 | |
| 	gpGetNamedBufferPointervEXT                              C.GPGETNAMEDBUFFERPOINTERVEXT
 | |
| 	gpGetNamedBufferSubData                                  C.GPGETNAMEDBUFFERSUBDATA
 | |
| 	gpGetNamedBufferSubDataEXT                               C.GPGETNAMEDBUFFERSUBDATAEXT
 | |
| 	gpGetNamedFramebufferAttachmentParameteriv               C.GPGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIV
 | |
| 	gpGetNamedFramebufferAttachmentParameterivEXT            C.GPGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXT
 | |
| 	gpGetNamedFramebufferParameterfvAMD                      C.GPGETNAMEDFRAMEBUFFERPARAMETERFVAMD
 | |
| 	gpGetNamedFramebufferParameteriv                         C.GPGETNAMEDFRAMEBUFFERPARAMETERIV
 | |
| 	gpGetNamedFramebufferParameterivEXT                      C.GPGETNAMEDFRAMEBUFFERPARAMETERIVEXT
 | |
| 	gpGetNamedProgramLocalParameterIivEXT                    C.GPGETNAMEDPROGRAMLOCALPARAMETERIIVEXT
 | |
| 	gpGetNamedProgramLocalParameterIuivEXT                   C.GPGETNAMEDPROGRAMLOCALPARAMETERIUIVEXT
 | |
| 	gpGetNamedProgramLocalParameterdvEXT                     C.GPGETNAMEDPROGRAMLOCALPARAMETERDVEXT
 | |
| 	gpGetNamedProgramLocalParameterfvEXT                     C.GPGETNAMEDPROGRAMLOCALPARAMETERFVEXT
 | |
| 	gpGetNamedProgramStringEXT                               C.GPGETNAMEDPROGRAMSTRINGEXT
 | |
| 	gpGetNamedProgramivEXT                                   C.GPGETNAMEDPROGRAMIVEXT
 | |
| 	gpGetNamedRenderbufferParameteriv                        C.GPGETNAMEDRENDERBUFFERPARAMETERIV
 | |
| 	gpGetNamedRenderbufferParameterivEXT                     C.GPGETNAMEDRENDERBUFFERPARAMETERIVEXT
 | |
| 	gpGetNamedStringARB                                      C.GPGETNAMEDSTRINGARB
 | |
| 	gpGetNamedStringivARB                                    C.GPGETNAMEDSTRINGIVARB
 | |
| 	gpGetNextPerfQueryIdINTEL                                C.GPGETNEXTPERFQUERYIDINTEL
 | |
| 	gpGetObjectBufferfvATI                                   C.GPGETOBJECTBUFFERFVATI
 | |
| 	gpGetObjectBufferivATI                                   C.GPGETOBJECTBUFFERIVATI
 | |
| 	gpGetObjectLabel                                         C.GPGETOBJECTLABEL
 | |
| 	gpGetObjectLabelEXT                                      C.GPGETOBJECTLABELEXT
 | |
| 	gpGetObjectLabelKHR                                      C.GPGETOBJECTLABELKHR
 | |
| 	gpGetObjectParameterfvARB                                C.GPGETOBJECTPARAMETERFVARB
 | |
| 	gpGetObjectParameterivAPPLE                              C.GPGETOBJECTPARAMETERIVAPPLE
 | |
| 	gpGetObjectParameterivARB                                C.GPGETOBJECTPARAMETERIVARB
 | |
| 	gpGetObjectPtrLabel                                      C.GPGETOBJECTPTRLABEL
 | |
| 	gpGetObjectPtrLabelKHR                                   C.GPGETOBJECTPTRLABELKHR
 | |
| 	gpGetOcclusionQueryivNV                                  C.GPGETOCCLUSIONQUERYIVNV
 | |
| 	gpGetOcclusionQueryuivNV                                 C.GPGETOCCLUSIONQUERYUIVNV
 | |
| 	gpGetPathCommandsNV                                      C.GPGETPATHCOMMANDSNV
 | |
| 	gpGetPathCoordsNV                                        C.GPGETPATHCOORDSNV
 | |
| 	gpGetPathDashArrayNV                                     C.GPGETPATHDASHARRAYNV
 | |
| 	gpGetPathLengthNV                                        C.GPGETPATHLENGTHNV
 | |
| 	gpGetPathMetricRangeNV                                   C.GPGETPATHMETRICRANGENV
 | |
| 	gpGetPathMetricsNV                                       C.GPGETPATHMETRICSNV
 | |
| 	gpGetPathParameterfvNV                                   C.GPGETPATHPARAMETERFVNV
 | |
| 	gpGetPathParameterivNV                                   C.GPGETPATHPARAMETERIVNV
 | |
| 	gpGetPathSpacingNV                                       C.GPGETPATHSPACINGNV
 | |
| 	gpGetPerfCounterInfoINTEL                                C.GPGETPERFCOUNTERINFOINTEL
 | |
| 	gpGetPerfMonitorCounterDataAMD                           C.GPGETPERFMONITORCOUNTERDATAAMD
 | |
| 	gpGetPerfMonitorCounterInfoAMD                           C.GPGETPERFMONITORCOUNTERINFOAMD
 | |
| 	gpGetPerfMonitorCounterStringAMD                         C.GPGETPERFMONITORCOUNTERSTRINGAMD
 | |
| 	gpGetPerfMonitorCountersAMD                              C.GPGETPERFMONITORCOUNTERSAMD
 | |
| 	gpGetPerfMonitorGroupStringAMD                           C.GPGETPERFMONITORGROUPSTRINGAMD
 | |
| 	gpGetPerfMonitorGroupsAMD                                C.GPGETPERFMONITORGROUPSAMD
 | |
| 	gpGetPerfQueryDataINTEL                                  C.GPGETPERFQUERYDATAINTEL
 | |
| 	gpGetPerfQueryIdByNameINTEL                              C.GPGETPERFQUERYIDBYNAMEINTEL
 | |
| 	gpGetPerfQueryInfoINTEL                                  C.GPGETPERFQUERYINFOINTEL
 | |
| 	gpGetPixelMapfv                                          C.GPGETPIXELMAPFV
 | |
| 	gpGetPixelMapuiv                                         C.GPGETPIXELMAPUIV
 | |
| 	gpGetPixelMapusv                                         C.GPGETPIXELMAPUSV
 | |
| 	gpGetPixelMapxv                                          C.GPGETPIXELMAPXV
 | |
| 	gpGetPixelTexGenParameterfvSGIS                          C.GPGETPIXELTEXGENPARAMETERFVSGIS
 | |
| 	gpGetPixelTexGenParameterivSGIS                          C.GPGETPIXELTEXGENPARAMETERIVSGIS
 | |
| 	gpGetPixelTransformParameterfvEXT                        C.GPGETPIXELTRANSFORMPARAMETERFVEXT
 | |
| 	gpGetPixelTransformParameterivEXT                        C.GPGETPIXELTRANSFORMPARAMETERIVEXT
 | |
| 	gpGetPointerIndexedvEXT                                  C.GPGETPOINTERINDEXEDVEXT
 | |
| 	gpGetPointeri_vEXT                                       C.GPGETPOINTERI_VEXT
 | |
| 	gpGetPointerv                                            C.GPGETPOINTERV
 | |
| 	gpGetPointervEXT                                         C.GPGETPOINTERVEXT
 | |
| 	gpGetPointervKHR                                         C.GPGETPOINTERVKHR
 | |
| 	gpGetPolygonStipple                                      C.GPGETPOLYGONSTIPPLE
 | |
| 	gpGetProgramBinary                                       C.GPGETPROGRAMBINARY
 | |
| 	gpGetProgramEnvParameterIivNV                            C.GPGETPROGRAMENVPARAMETERIIVNV
 | |
| 	gpGetProgramEnvParameterIuivNV                           C.GPGETPROGRAMENVPARAMETERIUIVNV
 | |
| 	gpGetProgramEnvParameterdvARB                            C.GPGETPROGRAMENVPARAMETERDVARB
 | |
| 	gpGetProgramEnvParameterfvARB                            C.GPGETPROGRAMENVPARAMETERFVARB
 | |
| 	gpGetProgramInfoLog                                      C.GPGETPROGRAMINFOLOG
 | |
| 	gpGetProgramInterfaceiv                                  C.GPGETPROGRAMINTERFACEIV
 | |
| 	gpGetProgramLocalParameterIivNV                          C.GPGETPROGRAMLOCALPARAMETERIIVNV
 | |
| 	gpGetProgramLocalParameterIuivNV                         C.GPGETPROGRAMLOCALPARAMETERIUIVNV
 | |
| 	gpGetProgramLocalParameterdvARB                          C.GPGETPROGRAMLOCALPARAMETERDVARB
 | |
| 	gpGetProgramLocalParameterfvARB                          C.GPGETPROGRAMLOCALPARAMETERFVARB
 | |
| 	gpGetProgramNamedParameterdvNV                           C.GPGETPROGRAMNAMEDPARAMETERDVNV
 | |
| 	gpGetProgramNamedParameterfvNV                           C.GPGETPROGRAMNAMEDPARAMETERFVNV
 | |
| 	gpGetProgramParameterdvNV                                C.GPGETPROGRAMPARAMETERDVNV
 | |
| 	gpGetProgramParameterfvNV                                C.GPGETPROGRAMPARAMETERFVNV
 | |
| 	gpGetProgramPipelineInfoLog                              C.GPGETPROGRAMPIPELINEINFOLOG
 | |
| 	gpGetProgramPipelineInfoLogEXT                           C.GPGETPROGRAMPIPELINEINFOLOGEXT
 | |
| 	gpGetProgramPipelineiv                                   C.GPGETPROGRAMPIPELINEIV
 | |
| 	gpGetProgramPipelineivEXT                                C.GPGETPROGRAMPIPELINEIVEXT
 | |
| 	gpGetProgramResourceIndex                                C.GPGETPROGRAMRESOURCEINDEX
 | |
| 	gpGetProgramResourceLocation                             C.GPGETPROGRAMRESOURCELOCATION
 | |
| 	gpGetProgramResourceLocationIndex                        C.GPGETPROGRAMRESOURCELOCATIONINDEX
 | |
| 	gpGetProgramResourceName                                 C.GPGETPROGRAMRESOURCENAME
 | |
| 	gpGetProgramResourcefvNV                                 C.GPGETPROGRAMRESOURCEFVNV
 | |
| 	gpGetProgramResourceiv                                   C.GPGETPROGRAMRESOURCEIV
 | |
| 	gpGetProgramStageiv                                      C.GPGETPROGRAMSTAGEIV
 | |
| 	gpGetProgramStringARB                                    C.GPGETPROGRAMSTRINGARB
 | |
| 	gpGetProgramStringNV                                     C.GPGETPROGRAMSTRINGNV
 | |
| 	gpGetProgramSubroutineParameteruivNV                     C.GPGETPROGRAMSUBROUTINEPARAMETERUIVNV
 | |
| 	gpGetProgramiv                                           C.GPGETPROGRAMIV
 | |
| 	gpGetProgramivARB                                        C.GPGETPROGRAMIVARB
 | |
| 	gpGetProgramivNV                                         C.GPGETPROGRAMIVNV
 | |
| 	gpGetQueryBufferObjecti64v                               C.GPGETQUERYBUFFEROBJECTI64V
 | |
| 	gpGetQueryBufferObjectiv                                 C.GPGETQUERYBUFFEROBJECTIV
 | |
| 	gpGetQueryBufferObjectui64v                              C.GPGETQUERYBUFFEROBJECTUI64V
 | |
| 	gpGetQueryBufferObjectuiv                                C.GPGETQUERYBUFFEROBJECTUIV
 | |
| 	gpGetQueryIndexediv                                      C.GPGETQUERYINDEXEDIV
 | |
| 	gpGetQueryObjecti64v                                     C.GPGETQUERYOBJECTI64V
 | |
| 	gpGetQueryObjecti64vEXT                                  C.GPGETQUERYOBJECTI64VEXT
 | |
| 	gpGetQueryObjectiv                                       C.GPGETQUERYOBJECTIV
 | |
| 	gpGetQueryObjectivARB                                    C.GPGETQUERYOBJECTIVARB
 | |
| 	gpGetQueryObjectui64v                                    C.GPGETQUERYOBJECTUI64V
 | |
| 	gpGetQueryObjectui64vEXT                                 C.GPGETQUERYOBJECTUI64VEXT
 | |
| 	gpGetQueryObjectuiv                                      C.GPGETQUERYOBJECTUIV
 | |
| 	gpGetQueryObjectuivARB                                   C.GPGETQUERYOBJECTUIVARB
 | |
| 	gpGetQueryiv                                             C.GPGETQUERYIV
 | |
| 	gpGetQueryivARB                                          C.GPGETQUERYIVARB
 | |
| 	gpGetRenderbufferParameteriv                             C.GPGETRENDERBUFFERPARAMETERIV
 | |
| 	gpGetRenderbufferParameterivEXT                          C.GPGETRENDERBUFFERPARAMETERIVEXT
 | |
| 	gpGetSamplerParameterIiv                                 C.GPGETSAMPLERPARAMETERIIV
 | |
| 	gpGetSamplerParameterIuiv                                C.GPGETSAMPLERPARAMETERIUIV
 | |
| 	gpGetSamplerParameterfv                                  C.GPGETSAMPLERPARAMETERFV
 | |
| 	gpGetSamplerParameteriv                                  C.GPGETSAMPLERPARAMETERIV
 | |
| 	gpGetSemaphoreParameterui64vEXT                          C.GPGETSEMAPHOREPARAMETERUI64VEXT
 | |
| 	gpGetSeparableFilterEXT                                  C.GPGETSEPARABLEFILTEREXT
 | |
| 	gpGetShaderInfoLog                                       C.GPGETSHADERINFOLOG
 | |
| 	gpGetShaderPrecisionFormat                               C.GPGETSHADERPRECISIONFORMAT
 | |
| 	gpGetShaderSource                                        C.GPGETSHADERSOURCE
 | |
| 	gpGetShaderSourceARB                                     C.GPGETSHADERSOURCEARB
 | |
| 	gpGetShaderiv                                            C.GPGETSHADERIV
 | |
| 	gpGetSharpenTexFuncSGIS                                  C.GPGETSHARPENTEXFUNCSGIS
 | |
| 	gpGetStageIndexNV                                        C.GPGETSTAGEINDEXNV
 | |
| 	gpGetString                                              C.GPGETSTRING
 | |
| 	gpGetSubroutineIndex                                     C.GPGETSUBROUTINEINDEX
 | |
| 	gpGetSubroutineUniformLocation                           C.GPGETSUBROUTINEUNIFORMLOCATION
 | |
| 	gpGetSynciv                                              C.GPGETSYNCIV
 | |
| 	gpGetTexBumpParameterfvATI                               C.GPGETTEXBUMPPARAMETERFVATI
 | |
| 	gpGetTexBumpParameterivATI                               C.GPGETTEXBUMPPARAMETERIVATI
 | |
| 	gpGetTexEnvfv                                            C.GPGETTEXENVFV
 | |
| 	gpGetTexEnviv                                            C.GPGETTEXENVIV
 | |
| 	gpGetTexEnvxvOES                                         C.GPGETTEXENVXVOES
 | |
| 	gpGetTexFilterFuncSGIS                                   C.GPGETTEXFILTERFUNCSGIS
 | |
| 	gpGetTexGendv                                            C.GPGETTEXGENDV
 | |
| 	gpGetTexGenfv                                            C.GPGETTEXGENFV
 | |
| 	gpGetTexGeniv                                            C.GPGETTEXGENIV
 | |
| 	gpGetTexGenxvOES                                         C.GPGETTEXGENXVOES
 | |
| 	gpGetTexImage                                            C.GPGETTEXIMAGE
 | |
| 	gpGetTexLevelParameterfv                                 C.GPGETTEXLEVELPARAMETERFV
 | |
| 	gpGetTexLevelParameteriv                                 C.GPGETTEXLEVELPARAMETERIV
 | |
| 	gpGetTexLevelParameterxvOES                              C.GPGETTEXLEVELPARAMETERXVOES
 | |
| 	gpGetTexParameterIivEXT                                  C.GPGETTEXPARAMETERIIVEXT
 | |
| 	gpGetTexParameterIuivEXT                                 C.GPGETTEXPARAMETERIUIVEXT
 | |
| 	gpGetTexParameterPointervAPPLE                           C.GPGETTEXPARAMETERPOINTERVAPPLE
 | |
| 	gpGetTexParameterfv                                      C.GPGETTEXPARAMETERFV
 | |
| 	gpGetTexParameteriv                                      C.GPGETTEXPARAMETERIV
 | |
| 	gpGetTexParameterxvOES                                   C.GPGETTEXPARAMETERXVOES
 | |
| 	gpGetTextureHandleARB                                    C.GPGETTEXTUREHANDLEARB
 | |
| 	gpGetTextureHandleNV                                     C.GPGETTEXTUREHANDLENV
 | |
| 	gpGetTextureImage                                        C.GPGETTEXTUREIMAGE
 | |
| 	gpGetTextureImageEXT                                     C.GPGETTEXTUREIMAGEEXT
 | |
| 	gpGetTextureLevelParameterfv                             C.GPGETTEXTURELEVELPARAMETERFV
 | |
| 	gpGetTextureLevelParameterfvEXT                          C.GPGETTEXTURELEVELPARAMETERFVEXT
 | |
| 	gpGetTextureLevelParameteriv                             C.GPGETTEXTURELEVELPARAMETERIV
 | |
| 	gpGetTextureLevelParameterivEXT                          C.GPGETTEXTURELEVELPARAMETERIVEXT
 | |
| 	gpGetTextureParameterIiv                                 C.GPGETTEXTUREPARAMETERIIV
 | |
| 	gpGetTextureParameterIivEXT                              C.GPGETTEXTUREPARAMETERIIVEXT
 | |
| 	gpGetTextureParameterIuiv                                C.GPGETTEXTUREPARAMETERIUIV
 | |
| 	gpGetTextureParameterIuivEXT                             C.GPGETTEXTUREPARAMETERIUIVEXT
 | |
| 	gpGetTextureParameterfv                                  C.GPGETTEXTUREPARAMETERFV
 | |
| 	gpGetTextureParameterfvEXT                               C.GPGETTEXTUREPARAMETERFVEXT
 | |
| 	gpGetTextureParameteriv                                  C.GPGETTEXTUREPARAMETERIV
 | |
| 	gpGetTextureParameterivEXT                               C.GPGETTEXTUREPARAMETERIVEXT
 | |
| 	gpGetTextureSamplerHandleARB                             C.GPGETTEXTURESAMPLERHANDLEARB
 | |
| 	gpGetTextureSamplerHandleNV                              C.GPGETTEXTURESAMPLERHANDLENV
 | |
| 	gpGetTextureSubImage                                     C.GPGETTEXTURESUBIMAGE
 | |
| 	gpGetTrackMatrixivNV                                     C.GPGETTRACKMATRIXIVNV
 | |
| 	gpGetTransformFeedbackVaryingEXT                         C.GPGETTRANSFORMFEEDBACKVARYINGEXT
 | |
| 	gpGetTransformFeedbackVaryingNV                          C.GPGETTRANSFORMFEEDBACKVARYINGNV
 | |
| 	gpGetTransformFeedbacki64_v                              C.GPGETTRANSFORMFEEDBACKI64_V
 | |
| 	gpGetTransformFeedbacki_v                                C.GPGETTRANSFORMFEEDBACKI_V
 | |
| 	gpGetTransformFeedbackiv                                 C.GPGETTRANSFORMFEEDBACKIV
 | |
| 	gpGetUniformBlockIndex                                   C.GPGETUNIFORMBLOCKINDEX
 | |
| 	gpGetUniformBufferSizeEXT                                C.GPGETUNIFORMBUFFERSIZEEXT
 | |
| 	gpGetUniformIndices                                      C.GPGETUNIFORMINDICES
 | |
| 	gpGetUniformLocation                                     C.GPGETUNIFORMLOCATION
 | |
| 	gpGetUniformLocationARB                                  C.GPGETUNIFORMLOCATIONARB
 | |
| 	gpGetUniformOffsetEXT                                    C.GPGETUNIFORMOFFSETEXT
 | |
| 	gpGetUniformSubroutineuiv                                C.GPGETUNIFORMSUBROUTINEUIV
 | |
| 	gpGetUniformdv                                           C.GPGETUNIFORMDV
 | |
| 	gpGetUniformfv                                           C.GPGETUNIFORMFV
 | |
| 	gpGetUniformfvARB                                        C.GPGETUNIFORMFVARB
 | |
| 	gpGetUniformi64vARB                                      C.GPGETUNIFORMI64VARB
 | |
| 	gpGetUniformi64vNV                                       C.GPGETUNIFORMI64VNV
 | |
| 	gpGetUniformiv                                           C.GPGETUNIFORMIV
 | |
| 	gpGetUniformivARB                                        C.GPGETUNIFORMIVARB
 | |
| 	gpGetUniformui64vARB                                     C.GPGETUNIFORMUI64VARB
 | |
| 	gpGetUniformui64vNV                                      C.GPGETUNIFORMUI64VNV
 | |
| 	gpGetUniformuivEXT                                       C.GPGETUNIFORMUIVEXT
 | |
| 	gpGetUnsignedBytei_vEXT                                  C.GPGETUNSIGNEDBYTEI_VEXT
 | |
| 	gpGetUnsignedBytevEXT                                    C.GPGETUNSIGNEDBYTEVEXT
 | |
| 	gpGetVariantArrayObjectfvATI                             C.GPGETVARIANTARRAYOBJECTFVATI
 | |
| 	gpGetVariantArrayObjectivATI                             C.GPGETVARIANTARRAYOBJECTIVATI
 | |
| 	gpGetVariantBooleanvEXT                                  C.GPGETVARIANTBOOLEANVEXT
 | |
| 	gpGetVariantFloatvEXT                                    C.GPGETVARIANTFLOATVEXT
 | |
| 	gpGetVariantIntegervEXT                                  C.GPGETVARIANTINTEGERVEXT
 | |
| 	gpGetVariantPointervEXT                                  C.GPGETVARIANTPOINTERVEXT
 | |
| 	gpGetVaryingLocationNV                                   C.GPGETVARYINGLOCATIONNV
 | |
| 	gpGetVertexArrayIndexed64iv                              C.GPGETVERTEXARRAYINDEXED64IV
 | |
| 	gpGetVertexArrayIndexediv                                C.GPGETVERTEXARRAYINDEXEDIV
 | |
| 	gpGetVertexArrayIntegeri_vEXT                            C.GPGETVERTEXARRAYINTEGERI_VEXT
 | |
| 	gpGetVertexArrayIntegervEXT                              C.GPGETVERTEXARRAYINTEGERVEXT
 | |
| 	gpGetVertexArrayPointeri_vEXT                            C.GPGETVERTEXARRAYPOINTERI_VEXT
 | |
| 	gpGetVertexArrayPointervEXT                              C.GPGETVERTEXARRAYPOINTERVEXT
 | |
| 	gpGetVertexArrayiv                                       C.GPGETVERTEXARRAYIV
 | |
| 	gpGetVertexAttribArrayObjectfvATI                        C.GPGETVERTEXATTRIBARRAYOBJECTFVATI
 | |
| 	gpGetVertexAttribArrayObjectivATI                        C.GPGETVERTEXATTRIBARRAYOBJECTIVATI
 | |
| 	gpGetVertexAttribIivEXT                                  C.GPGETVERTEXATTRIBIIVEXT
 | |
| 	gpGetVertexAttribIuivEXT                                 C.GPGETVERTEXATTRIBIUIVEXT
 | |
| 	gpGetVertexAttribLdv                                     C.GPGETVERTEXATTRIBLDV
 | |
| 	gpGetVertexAttribLdvEXT                                  C.GPGETVERTEXATTRIBLDVEXT
 | |
| 	gpGetVertexAttribLi64vNV                                 C.GPGETVERTEXATTRIBLI64VNV
 | |
| 	gpGetVertexAttribLui64vARB                               C.GPGETVERTEXATTRIBLUI64VARB
 | |
| 	gpGetVertexAttribLui64vNV                                C.GPGETVERTEXATTRIBLUI64VNV
 | |
| 	gpGetVertexAttribPointerv                                C.GPGETVERTEXATTRIBPOINTERV
 | |
| 	gpGetVertexAttribPointervARB                             C.GPGETVERTEXATTRIBPOINTERVARB
 | |
| 	gpGetVertexAttribPointervNV                              C.GPGETVERTEXATTRIBPOINTERVNV
 | |
| 	gpGetVertexAttribdv                                      C.GPGETVERTEXATTRIBDV
 | |
| 	gpGetVertexAttribdvARB                                   C.GPGETVERTEXATTRIBDVARB
 | |
| 	gpGetVertexAttribdvNV                                    C.GPGETVERTEXATTRIBDVNV
 | |
| 	gpGetVertexAttribfv                                      C.GPGETVERTEXATTRIBFV
 | |
| 	gpGetVertexAttribfvARB                                   C.GPGETVERTEXATTRIBFVARB
 | |
| 	gpGetVertexAttribfvNV                                    C.GPGETVERTEXATTRIBFVNV
 | |
| 	gpGetVertexAttribiv                                      C.GPGETVERTEXATTRIBIV
 | |
| 	gpGetVertexAttribivARB                                   C.GPGETVERTEXATTRIBIVARB
 | |
| 	gpGetVertexAttribivNV                                    C.GPGETVERTEXATTRIBIVNV
 | |
| 	gpGetVideoCaptureStreamdvNV                              C.GPGETVIDEOCAPTURESTREAMDVNV
 | |
| 	gpGetVideoCaptureStreamfvNV                              C.GPGETVIDEOCAPTURESTREAMFVNV
 | |
| 	gpGetVideoCaptureStreamivNV                              C.GPGETVIDEOCAPTURESTREAMIVNV
 | |
| 	gpGetVideoCaptureivNV                                    C.GPGETVIDEOCAPTUREIVNV
 | |
| 	gpGetVideoi64vNV                                         C.GPGETVIDEOI64VNV
 | |
| 	gpGetVideoivNV                                           C.GPGETVIDEOIVNV
 | |
| 	gpGetVideoui64vNV                                        C.GPGETVIDEOUI64VNV
 | |
| 	gpGetVideouivNV                                          C.GPGETVIDEOUIVNV
 | |
| 	gpGetVkProcAddrNV                                        C.GPGETVKPROCADDRNV
 | |
| 	gpGetnCompressedTexImageARB                              C.GPGETNCOMPRESSEDTEXIMAGEARB
 | |
| 	gpGetnTexImageARB                                        C.GPGETNTEXIMAGEARB
 | |
| 	gpGetnUniformdvARB                                       C.GPGETNUNIFORMDVARB
 | |
| 	gpGetnUniformfv                                          C.GPGETNUNIFORMFV
 | |
| 	gpGetnUniformfvARB                                       C.GPGETNUNIFORMFVARB
 | |
| 	gpGetnUniformfvKHR                                       C.GPGETNUNIFORMFVKHR
 | |
| 	gpGetnUniformi64vARB                                     C.GPGETNUNIFORMI64VARB
 | |
| 	gpGetnUniformiv                                          C.GPGETNUNIFORMIV
 | |
| 	gpGetnUniformivARB                                       C.GPGETNUNIFORMIVARB
 | |
| 	gpGetnUniformivKHR                                       C.GPGETNUNIFORMIVKHR
 | |
| 	gpGetnUniformui64vARB                                    C.GPGETNUNIFORMUI64VARB
 | |
| 	gpGetnUniformuiv                                         C.GPGETNUNIFORMUIV
 | |
| 	gpGetnUniformuivARB                                      C.GPGETNUNIFORMUIVARB
 | |
| 	gpGetnUniformuivKHR                                      C.GPGETNUNIFORMUIVKHR
 | |
| 	gpGlobalAlphaFactorbSUN                                  C.GPGLOBALALPHAFACTORBSUN
 | |
| 	gpGlobalAlphaFactordSUN                                  C.GPGLOBALALPHAFACTORDSUN
 | |
| 	gpGlobalAlphaFactorfSUN                                  C.GPGLOBALALPHAFACTORFSUN
 | |
| 	gpGlobalAlphaFactoriSUN                                  C.GPGLOBALALPHAFACTORISUN
 | |
| 	gpGlobalAlphaFactorsSUN                                  C.GPGLOBALALPHAFACTORSSUN
 | |
| 	gpGlobalAlphaFactorubSUN                                 C.GPGLOBALALPHAFACTORUBSUN
 | |
| 	gpGlobalAlphaFactoruiSUN                                 C.GPGLOBALALPHAFACTORUISUN
 | |
| 	gpGlobalAlphaFactorusSUN                                 C.GPGLOBALALPHAFACTORUSSUN
 | |
| 	gpHint                                                   C.GPHINT
 | |
| 	gpHintPGI                                                C.GPHINTPGI
 | |
| 	gpHistogramEXT                                           C.GPHISTOGRAMEXT
 | |
| 	gpIglooInterfaceSGIX                                     C.GPIGLOOINTERFACESGIX
 | |
| 	gpImageTransformParameterfHP                             C.GPIMAGETRANSFORMPARAMETERFHP
 | |
| 	gpImageTransformParameterfvHP                            C.GPIMAGETRANSFORMPARAMETERFVHP
 | |
| 	gpImageTransformParameteriHP                             C.GPIMAGETRANSFORMPARAMETERIHP
 | |
| 	gpImageTransformParameterivHP                            C.GPIMAGETRANSFORMPARAMETERIVHP
 | |
| 	gpImportMemoryFdEXT                                      C.GPIMPORTMEMORYFDEXT
 | |
| 	gpImportMemoryWin32HandleEXT                             C.GPIMPORTMEMORYWIN32HANDLEEXT
 | |
| 	gpImportMemoryWin32NameEXT                               C.GPIMPORTMEMORYWIN32NAMEEXT
 | |
| 	gpImportSemaphoreFdEXT                                   C.GPIMPORTSEMAPHOREFDEXT
 | |
| 	gpImportSemaphoreWin32HandleEXT                          C.GPIMPORTSEMAPHOREWIN32HANDLEEXT
 | |
| 	gpImportSemaphoreWin32NameEXT                            C.GPIMPORTSEMAPHOREWIN32NAMEEXT
 | |
| 	gpImportSyncEXT                                          C.GPIMPORTSYNCEXT
 | |
| 	gpIndexFormatNV                                          C.GPINDEXFORMATNV
 | |
| 	gpIndexFuncEXT                                           C.GPINDEXFUNCEXT
 | |
| 	gpIndexMask                                              C.GPINDEXMASK
 | |
| 	gpIndexMaterialEXT                                       C.GPINDEXMATERIALEXT
 | |
| 	gpIndexPointer                                           C.GPINDEXPOINTER
 | |
| 	gpIndexPointerEXT                                        C.GPINDEXPOINTEREXT
 | |
| 	gpIndexPointerListIBM                                    C.GPINDEXPOINTERLISTIBM
 | |
| 	gpIndexd                                                 C.GPINDEXD
 | |
| 	gpIndexdv                                                C.GPINDEXDV
 | |
| 	gpIndexf                                                 C.GPINDEXF
 | |
| 	gpIndexfv                                                C.GPINDEXFV
 | |
| 	gpIndexi                                                 C.GPINDEXI
 | |
| 	gpIndexiv                                                C.GPINDEXIV
 | |
| 	gpIndexs                                                 C.GPINDEXS
 | |
| 	gpIndexsv                                                C.GPINDEXSV
 | |
| 	gpIndexub                                                C.GPINDEXUB
 | |
| 	gpIndexubv                                               C.GPINDEXUBV
 | |
| 	gpIndexxOES                                              C.GPINDEXXOES
 | |
| 	gpIndexxvOES                                             C.GPINDEXXVOES
 | |
| 	gpInitNames                                              C.GPINITNAMES
 | |
| 	gpInsertComponentEXT                                     C.GPINSERTCOMPONENTEXT
 | |
| 	gpInsertEventMarkerEXT                                   C.GPINSERTEVENTMARKEREXT
 | |
| 	gpInstrumentsBufferSGIX                                  C.GPINSTRUMENTSBUFFERSGIX
 | |
| 	gpInterleavedArrays                                      C.GPINTERLEAVEDARRAYS
 | |
| 	gpInterpolatePathsNV                                     C.GPINTERPOLATEPATHSNV
 | |
| 	gpInvalidateBufferData                                   C.GPINVALIDATEBUFFERDATA
 | |
| 	gpInvalidateBufferSubData                                C.GPINVALIDATEBUFFERSUBDATA
 | |
| 	gpInvalidateFramebuffer                                  C.GPINVALIDATEFRAMEBUFFER
 | |
| 	gpInvalidateNamedFramebufferData                         C.GPINVALIDATENAMEDFRAMEBUFFERDATA
 | |
| 	gpInvalidateNamedFramebufferSubData                      C.GPINVALIDATENAMEDFRAMEBUFFERSUBDATA
 | |
| 	gpInvalidateSubFramebuffer                               C.GPINVALIDATESUBFRAMEBUFFER
 | |
| 	gpInvalidateTexImage                                     C.GPINVALIDATETEXIMAGE
 | |
| 	gpInvalidateTexSubImage                                  C.GPINVALIDATETEXSUBIMAGE
 | |
| 	gpIsAsyncMarkerSGIX                                      C.GPISASYNCMARKERSGIX
 | |
| 	gpIsBuffer                                               C.GPISBUFFER
 | |
| 	gpIsBufferARB                                            C.GPISBUFFERARB
 | |
| 	gpIsBufferResidentNV                                     C.GPISBUFFERRESIDENTNV
 | |
| 	gpIsCommandListNV                                        C.GPISCOMMANDLISTNV
 | |
| 	gpIsEnabled                                              C.GPISENABLED
 | |
| 	gpIsEnabledIndexedEXT                                    C.GPISENABLEDINDEXEDEXT
 | |
| 	gpIsFenceAPPLE                                           C.GPISFENCEAPPLE
 | |
| 	gpIsFenceNV                                              C.GPISFENCENV
 | |
| 	gpIsFramebuffer                                          C.GPISFRAMEBUFFER
 | |
| 	gpIsFramebufferEXT                                       C.GPISFRAMEBUFFEREXT
 | |
| 	gpIsImageHandleResidentARB                               C.GPISIMAGEHANDLERESIDENTARB
 | |
| 	gpIsImageHandleResidentNV                                C.GPISIMAGEHANDLERESIDENTNV
 | |
| 	gpIsList                                                 C.GPISLIST
 | |
| 	gpIsMemoryObjectEXT                                      C.GPISMEMORYOBJECTEXT
 | |
| 	gpIsNameAMD                                              C.GPISNAMEAMD
 | |
| 	gpIsNamedBufferResidentNV                                C.GPISNAMEDBUFFERRESIDENTNV
 | |
| 	gpIsNamedStringARB                                       C.GPISNAMEDSTRINGARB
 | |
| 	gpIsObjectBufferATI                                      C.GPISOBJECTBUFFERATI
 | |
| 	gpIsOcclusionQueryNV                                     C.GPISOCCLUSIONQUERYNV
 | |
| 	gpIsPathNV                                               C.GPISPATHNV
 | |
| 	gpIsPointInFillPathNV                                    C.GPISPOINTINFILLPATHNV
 | |
| 	gpIsPointInStrokePathNV                                  C.GPISPOINTINSTROKEPATHNV
 | |
| 	gpIsProgram                                              C.GPISPROGRAM
 | |
| 	gpIsProgramARB                                           C.GPISPROGRAMARB
 | |
| 	gpIsProgramNV                                            C.GPISPROGRAMNV
 | |
| 	gpIsProgramPipeline                                      C.GPISPROGRAMPIPELINE
 | |
| 	gpIsProgramPipelineEXT                                   C.GPISPROGRAMPIPELINEEXT
 | |
| 	gpIsQuery                                                C.GPISQUERY
 | |
| 	gpIsQueryARB                                             C.GPISQUERYARB
 | |
| 	gpIsRenderbuffer                                         C.GPISRENDERBUFFER
 | |
| 	gpIsRenderbufferEXT                                      C.GPISRENDERBUFFEREXT
 | |
| 	gpIsSampler                                              C.GPISSAMPLER
 | |
| 	gpIsSemaphoreEXT                                         C.GPISSEMAPHOREEXT
 | |
| 	gpIsShader                                               C.GPISSHADER
 | |
| 	gpIsStateNV                                              C.GPISSTATENV
 | |
| 	gpIsSync                                                 C.GPISSYNC
 | |
| 	gpIsTexture                                              C.GPISTEXTURE
 | |
| 	gpIsTextureEXT                                           C.GPISTEXTUREEXT
 | |
| 	gpIsTextureHandleResidentARB                             C.GPISTEXTUREHANDLERESIDENTARB
 | |
| 	gpIsTextureHandleResidentNV                              C.GPISTEXTUREHANDLERESIDENTNV
 | |
| 	gpIsTransformFeedback                                    C.GPISTRANSFORMFEEDBACK
 | |
| 	gpIsTransformFeedbackNV                                  C.GPISTRANSFORMFEEDBACKNV
 | |
| 	gpIsVariantEnabledEXT                                    C.GPISVARIANTENABLEDEXT
 | |
| 	gpIsVertexArray                                          C.GPISVERTEXARRAY
 | |
| 	gpIsVertexArrayAPPLE                                     C.GPISVERTEXARRAYAPPLE
 | |
| 	gpIsVertexAttribEnabledAPPLE                             C.GPISVERTEXATTRIBENABLEDAPPLE
 | |
| 	gpLGPUCopyImageSubDataNVX                                C.GPLGPUCOPYIMAGESUBDATANVX
 | |
| 	gpLGPUInterlockNVX                                       C.GPLGPUINTERLOCKNVX
 | |
| 	gpLGPUNamedBufferSubDataNVX                              C.GPLGPUNAMEDBUFFERSUBDATANVX
 | |
| 	gpLabelObjectEXT                                         C.GPLABELOBJECTEXT
 | |
| 	gpLightEnviSGIX                                          C.GPLIGHTENVISGIX
 | |
| 	gpLightModelf                                            C.GPLIGHTMODELF
 | |
| 	gpLightModelfv                                           C.GPLIGHTMODELFV
 | |
| 	gpLightModeli                                            C.GPLIGHTMODELI
 | |
| 	gpLightModeliv                                           C.GPLIGHTMODELIV
 | |
| 	gpLightModelxOES                                         C.GPLIGHTMODELXOES
 | |
| 	gpLightModelxvOES                                        C.GPLIGHTMODELXVOES
 | |
| 	gpLightf                                                 C.GPLIGHTF
 | |
| 	gpLightfv                                                C.GPLIGHTFV
 | |
| 	gpLighti                                                 C.GPLIGHTI
 | |
| 	gpLightiv                                                C.GPLIGHTIV
 | |
| 	gpLightxOES                                              C.GPLIGHTXOES
 | |
| 	gpLightxvOES                                             C.GPLIGHTXVOES
 | |
| 	gpLineStipple                                            C.GPLINESTIPPLE
 | |
| 	gpLineWidth                                              C.GPLINEWIDTH
 | |
| 	gpLineWidthxOES                                          C.GPLINEWIDTHXOES
 | |
| 	gpLinkProgram                                            C.GPLINKPROGRAM
 | |
| 	gpLinkProgramARB                                         C.GPLINKPROGRAMARB
 | |
| 	gpListBase                                               C.GPLISTBASE
 | |
| 	gpListDrawCommandsStatesClientNV                         C.GPLISTDRAWCOMMANDSSTATESCLIENTNV
 | |
| 	gpListParameterfSGIX                                     C.GPLISTPARAMETERFSGIX
 | |
| 	gpListParameterfvSGIX                                    C.GPLISTPARAMETERFVSGIX
 | |
| 	gpListParameteriSGIX                                     C.GPLISTPARAMETERISGIX
 | |
| 	gpListParameterivSGIX                                    C.GPLISTPARAMETERIVSGIX
 | |
| 	gpLoadIdentity                                           C.GPLOADIDENTITY
 | |
| 	gpLoadIdentityDeformationMapSGIX                         C.GPLOADIDENTITYDEFORMATIONMAPSGIX
 | |
| 	gpLoadMatrixd                                            C.GPLOADMATRIXD
 | |
| 	gpLoadMatrixf                                            C.GPLOADMATRIXF
 | |
| 	gpLoadMatrixxOES                                         C.GPLOADMATRIXXOES
 | |
| 	gpLoadName                                               C.GPLOADNAME
 | |
| 	gpLoadProgramNV                                          C.GPLOADPROGRAMNV
 | |
| 	gpLoadTransposeMatrixd                                   C.GPLOADTRANSPOSEMATRIXD
 | |
| 	gpLoadTransposeMatrixdARB                                C.GPLOADTRANSPOSEMATRIXDARB
 | |
| 	gpLoadTransposeMatrixf                                   C.GPLOADTRANSPOSEMATRIXF
 | |
| 	gpLoadTransposeMatrixfARB                                C.GPLOADTRANSPOSEMATRIXFARB
 | |
| 	gpLoadTransposeMatrixxOES                                C.GPLOADTRANSPOSEMATRIXXOES
 | |
| 	gpLockArraysEXT                                          C.GPLOCKARRAYSEXT
 | |
| 	gpLogicOp                                                C.GPLOGICOP
 | |
| 	gpMakeBufferNonResidentNV                                C.GPMAKEBUFFERNONRESIDENTNV
 | |
| 	gpMakeBufferResidentNV                                   C.GPMAKEBUFFERRESIDENTNV
 | |
| 	gpMakeImageHandleNonResidentARB                          C.GPMAKEIMAGEHANDLENONRESIDENTARB
 | |
| 	gpMakeImageHandleNonResidentNV                           C.GPMAKEIMAGEHANDLENONRESIDENTNV
 | |
| 	gpMakeImageHandleResidentARB                             C.GPMAKEIMAGEHANDLERESIDENTARB
 | |
| 	gpMakeImageHandleResidentNV                              C.GPMAKEIMAGEHANDLERESIDENTNV
 | |
| 	gpMakeNamedBufferNonResidentNV                           C.GPMAKENAMEDBUFFERNONRESIDENTNV
 | |
| 	gpMakeNamedBufferResidentNV                              C.GPMAKENAMEDBUFFERRESIDENTNV
 | |
| 	gpMakeTextureHandleNonResidentARB                        C.GPMAKETEXTUREHANDLENONRESIDENTARB
 | |
| 	gpMakeTextureHandleNonResidentNV                         C.GPMAKETEXTUREHANDLENONRESIDENTNV
 | |
| 	gpMakeTextureHandleResidentARB                           C.GPMAKETEXTUREHANDLERESIDENTARB
 | |
| 	gpMakeTextureHandleResidentNV                            C.GPMAKETEXTUREHANDLERESIDENTNV
 | |
| 	gpMap1d                                                  C.GPMAP1D
 | |
| 	gpMap1f                                                  C.GPMAP1F
 | |
| 	gpMap1xOES                                               C.GPMAP1XOES
 | |
| 	gpMap2d                                                  C.GPMAP2D
 | |
| 	gpMap2f                                                  C.GPMAP2F
 | |
| 	gpMap2xOES                                               C.GPMAP2XOES
 | |
| 	gpMapBuffer                                              C.GPMAPBUFFER
 | |
| 	gpMapBufferARB                                           C.GPMAPBUFFERARB
 | |
| 	gpMapBufferRange                                         C.GPMAPBUFFERRANGE
 | |
| 	gpMapControlPointsNV                                     C.GPMAPCONTROLPOINTSNV
 | |
| 	gpMapGrid1d                                              C.GPMAPGRID1D
 | |
| 	gpMapGrid1f                                              C.GPMAPGRID1F
 | |
| 	gpMapGrid1xOES                                           C.GPMAPGRID1XOES
 | |
| 	gpMapGrid2d                                              C.GPMAPGRID2D
 | |
| 	gpMapGrid2f                                              C.GPMAPGRID2F
 | |
| 	gpMapGrid2xOES                                           C.GPMAPGRID2XOES
 | |
| 	gpMapNamedBuffer                                         C.GPMAPNAMEDBUFFER
 | |
| 	gpMapNamedBufferEXT                                      C.GPMAPNAMEDBUFFEREXT
 | |
| 	gpMapNamedBufferRange                                    C.GPMAPNAMEDBUFFERRANGE
 | |
| 	gpMapNamedBufferRangeEXT                                 C.GPMAPNAMEDBUFFERRANGEEXT
 | |
| 	gpMapObjectBufferATI                                     C.GPMAPOBJECTBUFFERATI
 | |
| 	gpMapParameterfvNV                                       C.GPMAPPARAMETERFVNV
 | |
| 	gpMapParameterivNV                                       C.GPMAPPARAMETERIVNV
 | |
| 	gpMapTexture2DINTEL                                      C.GPMAPTEXTURE2DINTEL
 | |
| 	gpMapVertexAttrib1dAPPLE                                 C.GPMAPVERTEXATTRIB1DAPPLE
 | |
| 	gpMapVertexAttrib1fAPPLE                                 C.GPMAPVERTEXATTRIB1FAPPLE
 | |
| 	gpMapVertexAttrib2dAPPLE                                 C.GPMAPVERTEXATTRIB2DAPPLE
 | |
| 	gpMapVertexAttrib2fAPPLE                                 C.GPMAPVERTEXATTRIB2FAPPLE
 | |
| 	gpMaterialf                                              C.GPMATERIALF
 | |
| 	gpMaterialfv                                             C.GPMATERIALFV
 | |
| 	gpMateriali                                              C.GPMATERIALI
 | |
| 	gpMaterialiv                                             C.GPMATERIALIV
 | |
| 	gpMaterialxOES                                           C.GPMATERIALXOES
 | |
| 	gpMaterialxvOES                                          C.GPMATERIALXVOES
 | |
| 	gpMatrixFrustumEXT                                       C.GPMATRIXFRUSTUMEXT
 | |
| 	gpMatrixIndexPointerARB                                  C.GPMATRIXINDEXPOINTERARB
 | |
| 	gpMatrixIndexubvARB                                      C.GPMATRIXINDEXUBVARB
 | |
| 	gpMatrixIndexuivARB                                      C.GPMATRIXINDEXUIVARB
 | |
| 	gpMatrixIndexusvARB                                      C.GPMATRIXINDEXUSVARB
 | |
| 	gpMatrixLoad3x2fNV                                       C.GPMATRIXLOAD3X2FNV
 | |
| 	gpMatrixLoad3x3fNV                                       C.GPMATRIXLOAD3X3FNV
 | |
| 	gpMatrixLoadIdentityEXT                                  C.GPMATRIXLOADIDENTITYEXT
 | |
| 	gpMatrixLoadTranspose3x3fNV                              C.GPMATRIXLOADTRANSPOSE3X3FNV
 | |
| 	gpMatrixLoadTransposedEXT                                C.GPMATRIXLOADTRANSPOSEDEXT
 | |
| 	gpMatrixLoadTransposefEXT                                C.GPMATRIXLOADTRANSPOSEFEXT
 | |
| 	gpMatrixLoaddEXT                                         C.GPMATRIXLOADDEXT
 | |
| 	gpMatrixLoadfEXT                                         C.GPMATRIXLOADFEXT
 | |
| 	gpMatrixMode                                             C.GPMATRIXMODE
 | |
| 	gpMatrixMult3x2fNV                                       C.GPMATRIXMULT3X2FNV
 | |
| 	gpMatrixMult3x3fNV                                       C.GPMATRIXMULT3X3FNV
 | |
| 	gpMatrixMultTranspose3x3fNV                              C.GPMATRIXMULTTRANSPOSE3X3FNV
 | |
| 	gpMatrixMultTransposedEXT                                C.GPMATRIXMULTTRANSPOSEDEXT
 | |
| 	gpMatrixMultTransposefEXT                                C.GPMATRIXMULTTRANSPOSEFEXT
 | |
| 	gpMatrixMultdEXT                                         C.GPMATRIXMULTDEXT
 | |
| 	gpMatrixMultfEXT                                         C.GPMATRIXMULTFEXT
 | |
| 	gpMatrixOrthoEXT                                         C.GPMATRIXORTHOEXT
 | |
| 	gpMatrixPopEXT                                           C.GPMATRIXPOPEXT
 | |
| 	gpMatrixPushEXT                                          C.GPMATRIXPUSHEXT
 | |
| 	gpMatrixRotatedEXT                                       C.GPMATRIXROTATEDEXT
 | |
| 	gpMatrixRotatefEXT                                       C.GPMATRIXROTATEFEXT
 | |
| 	gpMatrixScaledEXT                                        C.GPMATRIXSCALEDEXT
 | |
| 	gpMatrixScalefEXT                                        C.GPMATRIXSCALEFEXT
 | |
| 	gpMatrixTranslatedEXT                                    C.GPMATRIXTRANSLATEDEXT
 | |
| 	gpMatrixTranslatefEXT                                    C.GPMATRIXTRANSLATEFEXT
 | |
| 	gpMaxShaderCompilerThreadsARB                            C.GPMAXSHADERCOMPILERTHREADSARB
 | |
| 	gpMaxShaderCompilerThreadsKHR                            C.GPMAXSHADERCOMPILERTHREADSKHR
 | |
| 	gpMemoryBarrier                                          C.GPMEMORYBARRIER
 | |
| 	gpMemoryBarrierByRegion                                  C.GPMEMORYBARRIERBYREGION
 | |
| 	gpMemoryBarrierEXT                                       C.GPMEMORYBARRIEREXT
 | |
| 	gpMemoryObjectParameterivEXT                             C.GPMEMORYOBJECTPARAMETERIVEXT
 | |
| 	gpMinSampleShadingARB                                    C.GPMINSAMPLESHADINGARB
 | |
| 	gpMinmaxEXT                                              C.GPMINMAXEXT
 | |
| 	gpMultMatrixd                                            C.GPMULTMATRIXD
 | |
| 	gpMultMatrixf                                            C.GPMULTMATRIXF
 | |
| 	gpMultMatrixxOES                                         C.GPMULTMATRIXXOES
 | |
| 	gpMultTransposeMatrixd                                   C.GPMULTTRANSPOSEMATRIXD
 | |
| 	gpMultTransposeMatrixdARB                                C.GPMULTTRANSPOSEMATRIXDARB
 | |
| 	gpMultTransposeMatrixf                                   C.GPMULTTRANSPOSEMATRIXF
 | |
| 	gpMultTransposeMatrixfARB                                C.GPMULTTRANSPOSEMATRIXFARB
 | |
| 	gpMultTransposeMatrixxOES                                C.GPMULTTRANSPOSEMATRIXXOES
 | |
| 	gpMultiDrawArrays                                        C.GPMULTIDRAWARRAYS
 | |
| 	gpMultiDrawArraysEXT                                     C.GPMULTIDRAWARRAYSEXT
 | |
| 	gpMultiDrawArraysIndirect                                C.GPMULTIDRAWARRAYSINDIRECT
 | |
| 	gpMultiDrawArraysIndirectAMD                             C.GPMULTIDRAWARRAYSINDIRECTAMD
 | |
| 	gpMultiDrawArraysIndirectBindlessCountNV                 C.GPMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNV
 | |
| 	gpMultiDrawArraysIndirectBindlessNV                      C.GPMULTIDRAWARRAYSINDIRECTBINDLESSNV
 | |
| 	gpMultiDrawArraysIndirectCountARB                        C.GPMULTIDRAWARRAYSINDIRECTCOUNTARB
 | |
| 	gpMultiDrawElementArrayAPPLE                             C.GPMULTIDRAWELEMENTARRAYAPPLE
 | |
| 	gpMultiDrawElements                                      C.GPMULTIDRAWELEMENTS
 | |
| 	gpMultiDrawElementsBaseVertex                            C.GPMULTIDRAWELEMENTSBASEVERTEX
 | |
| 	gpMultiDrawElementsEXT                                   C.GPMULTIDRAWELEMENTSEXT
 | |
| 	gpMultiDrawElementsIndirect                              C.GPMULTIDRAWELEMENTSINDIRECT
 | |
| 	gpMultiDrawElementsIndirectAMD                           C.GPMULTIDRAWELEMENTSINDIRECTAMD
 | |
| 	gpMultiDrawElementsIndirectBindlessCountNV               C.GPMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNV
 | |
| 	gpMultiDrawElementsIndirectBindlessNV                    C.GPMULTIDRAWELEMENTSINDIRECTBINDLESSNV
 | |
| 	gpMultiDrawElementsIndirectCountARB                      C.GPMULTIDRAWELEMENTSINDIRECTCOUNTARB
 | |
| 	gpMultiDrawRangeElementArrayAPPLE                        C.GPMULTIDRAWRANGEELEMENTARRAYAPPLE
 | |
| 	gpMultiModeDrawArraysIBM                                 C.GPMULTIMODEDRAWARRAYSIBM
 | |
| 	gpMultiModeDrawElementsIBM                               C.GPMULTIMODEDRAWELEMENTSIBM
 | |
| 	gpMultiTexBufferEXT                                      C.GPMULTITEXBUFFEREXT
 | |
| 	gpMultiTexCoord1bOES                                     C.GPMULTITEXCOORD1BOES
 | |
| 	gpMultiTexCoord1bvOES                                    C.GPMULTITEXCOORD1BVOES
 | |
| 	gpMultiTexCoord1d                                        C.GPMULTITEXCOORD1D
 | |
| 	gpMultiTexCoord1dARB                                     C.GPMULTITEXCOORD1DARB
 | |
| 	gpMultiTexCoord1dv                                       C.GPMULTITEXCOORD1DV
 | |
| 	gpMultiTexCoord1dvARB                                    C.GPMULTITEXCOORD1DVARB
 | |
| 	gpMultiTexCoord1f                                        C.GPMULTITEXCOORD1F
 | |
| 	gpMultiTexCoord1fARB                                     C.GPMULTITEXCOORD1FARB
 | |
| 	gpMultiTexCoord1fv                                       C.GPMULTITEXCOORD1FV
 | |
| 	gpMultiTexCoord1fvARB                                    C.GPMULTITEXCOORD1FVARB
 | |
| 	gpMultiTexCoord1hNV                                      C.GPMULTITEXCOORD1HNV
 | |
| 	gpMultiTexCoord1hvNV                                     C.GPMULTITEXCOORD1HVNV
 | |
| 	gpMultiTexCoord1i                                        C.GPMULTITEXCOORD1I
 | |
| 	gpMultiTexCoord1iARB                                     C.GPMULTITEXCOORD1IARB
 | |
| 	gpMultiTexCoord1iv                                       C.GPMULTITEXCOORD1IV
 | |
| 	gpMultiTexCoord1ivARB                                    C.GPMULTITEXCOORD1IVARB
 | |
| 	gpMultiTexCoord1s                                        C.GPMULTITEXCOORD1S
 | |
| 	gpMultiTexCoord1sARB                                     C.GPMULTITEXCOORD1SARB
 | |
| 	gpMultiTexCoord1sv                                       C.GPMULTITEXCOORD1SV
 | |
| 	gpMultiTexCoord1svARB                                    C.GPMULTITEXCOORD1SVARB
 | |
| 	gpMultiTexCoord1xOES                                     C.GPMULTITEXCOORD1XOES
 | |
| 	gpMultiTexCoord1xvOES                                    C.GPMULTITEXCOORD1XVOES
 | |
| 	gpMultiTexCoord2bOES                                     C.GPMULTITEXCOORD2BOES
 | |
| 	gpMultiTexCoord2bvOES                                    C.GPMULTITEXCOORD2BVOES
 | |
| 	gpMultiTexCoord2d                                        C.GPMULTITEXCOORD2D
 | |
| 	gpMultiTexCoord2dARB                                     C.GPMULTITEXCOORD2DARB
 | |
| 	gpMultiTexCoord2dv                                       C.GPMULTITEXCOORD2DV
 | |
| 	gpMultiTexCoord2dvARB                                    C.GPMULTITEXCOORD2DVARB
 | |
| 	gpMultiTexCoord2f                                        C.GPMULTITEXCOORD2F
 | |
| 	gpMultiTexCoord2fARB                                     C.GPMULTITEXCOORD2FARB
 | |
| 	gpMultiTexCoord2fv                                       C.GPMULTITEXCOORD2FV
 | |
| 	gpMultiTexCoord2fvARB                                    C.GPMULTITEXCOORD2FVARB
 | |
| 	gpMultiTexCoord2hNV                                      C.GPMULTITEXCOORD2HNV
 | |
| 	gpMultiTexCoord2hvNV                                     C.GPMULTITEXCOORD2HVNV
 | |
| 	gpMultiTexCoord2i                                        C.GPMULTITEXCOORD2I
 | |
| 	gpMultiTexCoord2iARB                                     C.GPMULTITEXCOORD2IARB
 | |
| 	gpMultiTexCoord2iv                                       C.GPMULTITEXCOORD2IV
 | |
| 	gpMultiTexCoord2ivARB                                    C.GPMULTITEXCOORD2IVARB
 | |
| 	gpMultiTexCoord2s                                        C.GPMULTITEXCOORD2S
 | |
| 	gpMultiTexCoord2sARB                                     C.GPMULTITEXCOORD2SARB
 | |
| 	gpMultiTexCoord2sv                                       C.GPMULTITEXCOORD2SV
 | |
| 	gpMultiTexCoord2svARB                                    C.GPMULTITEXCOORD2SVARB
 | |
| 	gpMultiTexCoord2xOES                                     C.GPMULTITEXCOORD2XOES
 | |
| 	gpMultiTexCoord2xvOES                                    C.GPMULTITEXCOORD2XVOES
 | |
| 	gpMultiTexCoord3bOES                                     C.GPMULTITEXCOORD3BOES
 | |
| 	gpMultiTexCoord3bvOES                                    C.GPMULTITEXCOORD3BVOES
 | |
| 	gpMultiTexCoord3d                                        C.GPMULTITEXCOORD3D
 | |
| 	gpMultiTexCoord3dARB                                     C.GPMULTITEXCOORD3DARB
 | |
| 	gpMultiTexCoord3dv                                       C.GPMULTITEXCOORD3DV
 | |
| 	gpMultiTexCoord3dvARB                                    C.GPMULTITEXCOORD3DVARB
 | |
| 	gpMultiTexCoord3f                                        C.GPMULTITEXCOORD3F
 | |
| 	gpMultiTexCoord3fARB                                     C.GPMULTITEXCOORD3FARB
 | |
| 	gpMultiTexCoord3fv                                       C.GPMULTITEXCOORD3FV
 | |
| 	gpMultiTexCoord3fvARB                                    C.GPMULTITEXCOORD3FVARB
 | |
| 	gpMultiTexCoord3hNV                                      C.GPMULTITEXCOORD3HNV
 | |
| 	gpMultiTexCoord3hvNV                                     C.GPMULTITEXCOORD3HVNV
 | |
| 	gpMultiTexCoord3i                                        C.GPMULTITEXCOORD3I
 | |
| 	gpMultiTexCoord3iARB                                     C.GPMULTITEXCOORD3IARB
 | |
| 	gpMultiTexCoord3iv                                       C.GPMULTITEXCOORD3IV
 | |
| 	gpMultiTexCoord3ivARB                                    C.GPMULTITEXCOORD3IVARB
 | |
| 	gpMultiTexCoord3s                                        C.GPMULTITEXCOORD3S
 | |
| 	gpMultiTexCoord3sARB                                     C.GPMULTITEXCOORD3SARB
 | |
| 	gpMultiTexCoord3sv                                       C.GPMULTITEXCOORD3SV
 | |
| 	gpMultiTexCoord3svARB                                    C.GPMULTITEXCOORD3SVARB
 | |
| 	gpMultiTexCoord3xOES                                     C.GPMULTITEXCOORD3XOES
 | |
| 	gpMultiTexCoord3xvOES                                    C.GPMULTITEXCOORD3XVOES
 | |
| 	gpMultiTexCoord4bOES                                     C.GPMULTITEXCOORD4BOES
 | |
| 	gpMultiTexCoord4bvOES                                    C.GPMULTITEXCOORD4BVOES
 | |
| 	gpMultiTexCoord4d                                        C.GPMULTITEXCOORD4D
 | |
| 	gpMultiTexCoord4dARB                                     C.GPMULTITEXCOORD4DARB
 | |
| 	gpMultiTexCoord4dv                                       C.GPMULTITEXCOORD4DV
 | |
| 	gpMultiTexCoord4dvARB                                    C.GPMULTITEXCOORD4DVARB
 | |
| 	gpMultiTexCoord4f                                        C.GPMULTITEXCOORD4F
 | |
| 	gpMultiTexCoord4fARB                                     C.GPMULTITEXCOORD4FARB
 | |
| 	gpMultiTexCoord4fv                                       C.GPMULTITEXCOORD4FV
 | |
| 	gpMultiTexCoord4fvARB                                    C.GPMULTITEXCOORD4FVARB
 | |
| 	gpMultiTexCoord4hNV                                      C.GPMULTITEXCOORD4HNV
 | |
| 	gpMultiTexCoord4hvNV                                     C.GPMULTITEXCOORD4HVNV
 | |
| 	gpMultiTexCoord4i                                        C.GPMULTITEXCOORD4I
 | |
| 	gpMultiTexCoord4iARB                                     C.GPMULTITEXCOORD4IARB
 | |
| 	gpMultiTexCoord4iv                                       C.GPMULTITEXCOORD4IV
 | |
| 	gpMultiTexCoord4ivARB                                    C.GPMULTITEXCOORD4IVARB
 | |
| 	gpMultiTexCoord4s                                        C.GPMULTITEXCOORD4S
 | |
| 	gpMultiTexCoord4sARB                                     C.GPMULTITEXCOORD4SARB
 | |
| 	gpMultiTexCoord4sv                                       C.GPMULTITEXCOORD4SV
 | |
| 	gpMultiTexCoord4svARB                                    C.GPMULTITEXCOORD4SVARB
 | |
| 	gpMultiTexCoord4xOES                                     C.GPMULTITEXCOORD4XOES
 | |
| 	gpMultiTexCoord4xvOES                                    C.GPMULTITEXCOORD4XVOES
 | |
| 	gpMultiTexCoordPointerEXT                                C.GPMULTITEXCOORDPOINTEREXT
 | |
| 	gpMultiTexEnvfEXT                                        C.GPMULTITEXENVFEXT
 | |
| 	gpMultiTexEnvfvEXT                                       C.GPMULTITEXENVFVEXT
 | |
| 	gpMultiTexEnviEXT                                        C.GPMULTITEXENVIEXT
 | |
| 	gpMultiTexEnvivEXT                                       C.GPMULTITEXENVIVEXT
 | |
| 	gpMultiTexGendEXT                                        C.GPMULTITEXGENDEXT
 | |
| 	gpMultiTexGendvEXT                                       C.GPMULTITEXGENDVEXT
 | |
| 	gpMultiTexGenfEXT                                        C.GPMULTITEXGENFEXT
 | |
| 	gpMultiTexGenfvEXT                                       C.GPMULTITEXGENFVEXT
 | |
| 	gpMultiTexGeniEXT                                        C.GPMULTITEXGENIEXT
 | |
| 	gpMultiTexGenivEXT                                       C.GPMULTITEXGENIVEXT
 | |
| 	gpMultiTexImage1DEXT                                     C.GPMULTITEXIMAGE1DEXT
 | |
| 	gpMultiTexImage2DEXT                                     C.GPMULTITEXIMAGE2DEXT
 | |
| 	gpMultiTexImage3DEXT                                     C.GPMULTITEXIMAGE3DEXT
 | |
| 	gpMultiTexParameterIivEXT                                C.GPMULTITEXPARAMETERIIVEXT
 | |
| 	gpMultiTexParameterIuivEXT                               C.GPMULTITEXPARAMETERIUIVEXT
 | |
| 	gpMultiTexParameterfEXT                                  C.GPMULTITEXPARAMETERFEXT
 | |
| 	gpMultiTexParameterfvEXT                                 C.GPMULTITEXPARAMETERFVEXT
 | |
| 	gpMultiTexParameteriEXT                                  C.GPMULTITEXPARAMETERIEXT
 | |
| 	gpMultiTexParameterivEXT                                 C.GPMULTITEXPARAMETERIVEXT
 | |
| 	gpMultiTexRenderbufferEXT                                C.GPMULTITEXRENDERBUFFEREXT
 | |
| 	gpMultiTexSubImage1DEXT                                  C.GPMULTITEXSUBIMAGE1DEXT
 | |
| 	gpMultiTexSubImage2DEXT                                  C.GPMULTITEXSUBIMAGE2DEXT
 | |
| 	gpMultiTexSubImage3DEXT                                  C.GPMULTITEXSUBIMAGE3DEXT
 | |
| 	gpMulticastBarrierNV                                     C.GPMULTICASTBARRIERNV
 | |
| 	gpMulticastBlitFramebufferNV                             C.GPMULTICASTBLITFRAMEBUFFERNV
 | |
| 	gpMulticastBufferSubDataNV                               C.GPMULTICASTBUFFERSUBDATANV
 | |
| 	gpMulticastCopyBufferSubDataNV                           C.GPMULTICASTCOPYBUFFERSUBDATANV
 | |
| 	gpMulticastCopyImageSubDataNV                            C.GPMULTICASTCOPYIMAGESUBDATANV
 | |
| 	gpMulticastFramebufferSampleLocationsfvNV                C.GPMULTICASTFRAMEBUFFERSAMPLELOCATIONSFVNV
 | |
| 	gpMulticastGetQueryObjecti64vNV                          C.GPMULTICASTGETQUERYOBJECTI64VNV
 | |
| 	gpMulticastGetQueryObjectivNV                            C.GPMULTICASTGETQUERYOBJECTIVNV
 | |
| 	gpMulticastGetQueryObjectui64vNV                         C.GPMULTICASTGETQUERYOBJECTUI64VNV
 | |
| 	gpMulticastGetQueryObjectuivNV                           C.GPMULTICASTGETQUERYOBJECTUIVNV
 | |
| 	gpMulticastWaitSyncNV                                    C.GPMULTICASTWAITSYNCNV
 | |
| 	gpNamedBufferData                                        C.GPNAMEDBUFFERDATA
 | |
| 	gpNamedBufferDataEXT                                     C.GPNAMEDBUFFERDATAEXT
 | |
| 	gpNamedBufferPageCommitmentARB                           C.GPNAMEDBUFFERPAGECOMMITMENTARB
 | |
| 	gpNamedBufferPageCommitmentEXT                           C.GPNAMEDBUFFERPAGECOMMITMENTEXT
 | |
| 	gpNamedBufferStorage                                     C.GPNAMEDBUFFERSTORAGE
 | |
| 	gpNamedBufferStorageEXT                                  C.GPNAMEDBUFFERSTORAGEEXT
 | |
| 	gpNamedBufferStorageExternalEXT                          C.GPNAMEDBUFFERSTORAGEEXTERNALEXT
 | |
| 	gpNamedBufferStorageMemEXT                               C.GPNAMEDBUFFERSTORAGEMEMEXT
 | |
| 	gpNamedBufferSubData                                     C.GPNAMEDBUFFERSUBDATA
 | |
| 	gpNamedBufferSubDataEXT                                  C.GPNAMEDBUFFERSUBDATAEXT
 | |
| 	gpNamedCopyBufferSubDataEXT                              C.GPNAMEDCOPYBUFFERSUBDATAEXT
 | |
| 	gpNamedFramebufferDrawBuffer                             C.GPNAMEDFRAMEBUFFERDRAWBUFFER
 | |
| 	gpNamedFramebufferDrawBuffers                            C.GPNAMEDFRAMEBUFFERDRAWBUFFERS
 | |
| 	gpNamedFramebufferParameteri                             C.GPNAMEDFRAMEBUFFERPARAMETERI
 | |
| 	gpNamedFramebufferParameteriEXT                          C.GPNAMEDFRAMEBUFFERPARAMETERIEXT
 | |
| 	gpNamedFramebufferReadBuffer                             C.GPNAMEDFRAMEBUFFERREADBUFFER
 | |
| 	gpNamedFramebufferRenderbuffer                           C.GPNAMEDFRAMEBUFFERRENDERBUFFER
 | |
| 	gpNamedFramebufferRenderbufferEXT                        C.GPNAMEDFRAMEBUFFERRENDERBUFFEREXT
 | |
| 	gpNamedFramebufferSampleLocationsfvARB                   C.GPNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARB
 | |
| 	gpNamedFramebufferSampleLocationsfvNV                    C.GPNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNV
 | |
| 	gpNamedFramebufferSamplePositionsfvAMD                   C.GPNAMEDFRAMEBUFFERSAMPLEPOSITIONSFVAMD
 | |
| 	gpNamedFramebufferTexture                                C.GPNAMEDFRAMEBUFFERTEXTURE
 | |
| 	gpNamedFramebufferTexture1DEXT                           C.GPNAMEDFRAMEBUFFERTEXTURE1DEXT
 | |
| 	gpNamedFramebufferTexture2DEXT                           C.GPNAMEDFRAMEBUFFERTEXTURE2DEXT
 | |
| 	gpNamedFramebufferTexture3DEXT                           C.GPNAMEDFRAMEBUFFERTEXTURE3DEXT
 | |
| 	gpNamedFramebufferTextureEXT                             C.GPNAMEDFRAMEBUFFERTEXTUREEXT
 | |
| 	gpNamedFramebufferTextureFaceEXT                         C.GPNAMEDFRAMEBUFFERTEXTUREFACEEXT
 | |
| 	gpNamedFramebufferTextureLayer                           C.GPNAMEDFRAMEBUFFERTEXTURELAYER
 | |
| 	gpNamedFramebufferTextureLayerEXT                        C.GPNAMEDFRAMEBUFFERTEXTURELAYEREXT
 | |
| 	gpNamedProgramLocalParameter4dEXT                        C.GPNAMEDPROGRAMLOCALPARAMETER4DEXT
 | |
| 	gpNamedProgramLocalParameter4dvEXT                       C.GPNAMEDPROGRAMLOCALPARAMETER4DVEXT
 | |
| 	gpNamedProgramLocalParameter4fEXT                        C.GPNAMEDPROGRAMLOCALPARAMETER4FEXT
 | |
| 	gpNamedProgramLocalParameter4fvEXT                       C.GPNAMEDPROGRAMLOCALPARAMETER4FVEXT
 | |
| 	gpNamedProgramLocalParameterI4iEXT                       C.GPNAMEDPROGRAMLOCALPARAMETERI4IEXT
 | |
| 	gpNamedProgramLocalParameterI4ivEXT                      C.GPNAMEDPROGRAMLOCALPARAMETERI4IVEXT
 | |
| 	gpNamedProgramLocalParameterI4uiEXT                      C.GPNAMEDPROGRAMLOCALPARAMETERI4UIEXT
 | |
| 	gpNamedProgramLocalParameterI4uivEXT                     C.GPNAMEDPROGRAMLOCALPARAMETERI4UIVEXT
 | |
| 	gpNamedProgramLocalParameters4fvEXT                      C.GPNAMEDPROGRAMLOCALPARAMETERS4FVEXT
 | |
| 	gpNamedProgramLocalParametersI4ivEXT                     C.GPNAMEDPROGRAMLOCALPARAMETERSI4IVEXT
 | |
| 	gpNamedProgramLocalParametersI4uivEXT                    C.GPNAMEDPROGRAMLOCALPARAMETERSI4UIVEXT
 | |
| 	gpNamedProgramStringEXT                                  C.GPNAMEDPROGRAMSTRINGEXT
 | |
| 	gpNamedRenderbufferStorage                               C.GPNAMEDRENDERBUFFERSTORAGE
 | |
| 	gpNamedRenderbufferStorageEXT                            C.GPNAMEDRENDERBUFFERSTORAGEEXT
 | |
| 	gpNamedRenderbufferStorageMultisample                    C.GPNAMEDRENDERBUFFERSTORAGEMULTISAMPLE
 | |
| 	gpNamedRenderbufferStorageMultisampleCoverageEXT         C.GPNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXT
 | |
| 	gpNamedRenderbufferStorageMultisampleEXT                 C.GPNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXT
 | |
| 	gpNamedStringARB                                         C.GPNAMEDSTRINGARB
 | |
| 	gpNewList                                                C.GPNEWLIST
 | |
| 	gpNewObjectBufferATI                                     C.GPNEWOBJECTBUFFERATI
 | |
| 	gpNormal3b                                               C.GPNORMAL3B
 | |
| 	gpNormal3bv                                              C.GPNORMAL3BV
 | |
| 	gpNormal3d                                               C.GPNORMAL3D
 | |
| 	gpNormal3dv                                              C.GPNORMAL3DV
 | |
| 	gpNormal3f                                               C.GPNORMAL3F
 | |
| 	gpNormal3fVertex3fSUN                                    C.GPNORMAL3FVERTEX3FSUN
 | |
| 	gpNormal3fVertex3fvSUN                                   C.GPNORMAL3FVERTEX3FVSUN
 | |
| 	gpNormal3fv                                              C.GPNORMAL3FV
 | |
| 	gpNormal3hNV                                             C.GPNORMAL3HNV
 | |
| 	gpNormal3hvNV                                            C.GPNORMAL3HVNV
 | |
| 	gpNormal3i                                               C.GPNORMAL3I
 | |
| 	gpNormal3iv                                              C.GPNORMAL3IV
 | |
| 	gpNormal3s                                               C.GPNORMAL3S
 | |
| 	gpNormal3sv                                              C.GPNORMAL3SV
 | |
| 	gpNormal3xOES                                            C.GPNORMAL3XOES
 | |
| 	gpNormal3xvOES                                           C.GPNORMAL3XVOES
 | |
| 	gpNormalFormatNV                                         C.GPNORMALFORMATNV
 | |
| 	gpNormalPointer                                          C.GPNORMALPOINTER
 | |
| 	gpNormalPointerEXT                                       C.GPNORMALPOINTEREXT
 | |
| 	gpNormalPointerListIBM                                   C.GPNORMALPOINTERLISTIBM
 | |
| 	gpNormalPointervINTEL                                    C.GPNORMALPOINTERVINTEL
 | |
| 	gpNormalStream3bATI                                      C.GPNORMALSTREAM3BATI
 | |
| 	gpNormalStream3bvATI                                     C.GPNORMALSTREAM3BVATI
 | |
| 	gpNormalStream3dATI                                      C.GPNORMALSTREAM3DATI
 | |
| 	gpNormalStream3dvATI                                     C.GPNORMALSTREAM3DVATI
 | |
| 	gpNormalStream3fATI                                      C.GPNORMALSTREAM3FATI
 | |
| 	gpNormalStream3fvATI                                     C.GPNORMALSTREAM3FVATI
 | |
| 	gpNormalStream3iATI                                      C.GPNORMALSTREAM3IATI
 | |
| 	gpNormalStream3ivATI                                     C.GPNORMALSTREAM3IVATI
 | |
| 	gpNormalStream3sATI                                      C.GPNORMALSTREAM3SATI
 | |
| 	gpNormalStream3svATI                                     C.GPNORMALSTREAM3SVATI
 | |
| 	gpObjectLabel                                            C.GPOBJECTLABEL
 | |
| 	gpObjectLabelKHR                                         C.GPOBJECTLABELKHR
 | |
| 	gpObjectPtrLabel                                         C.GPOBJECTPTRLABEL
 | |
| 	gpObjectPtrLabelKHR                                      C.GPOBJECTPTRLABELKHR
 | |
| 	gpObjectPurgeableAPPLE                                   C.GPOBJECTPURGEABLEAPPLE
 | |
| 	gpObjectUnpurgeableAPPLE                                 C.GPOBJECTUNPURGEABLEAPPLE
 | |
| 	gpOrtho                                                  C.GPORTHO
 | |
| 	gpOrthofOES                                              C.GPORTHOFOES
 | |
| 	gpOrthoxOES                                              C.GPORTHOXOES
 | |
| 	gpPNTrianglesfATI                                        C.GPPNTRIANGLESFATI
 | |
| 	gpPNTrianglesiATI                                        C.GPPNTRIANGLESIATI
 | |
| 	gpPassTexCoordATI                                        C.GPPASSTEXCOORDATI
 | |
| 	gpPassThrough                                            C.GPPASSTHROUGH
 | |
| 	gpPassThroughxOES                                        C.GPPASSTHROUGHXOES
 | |
| 	gpPatchParameterfv                                       C.GPPATCHPARAMETERFV
 | |
| 	gpPatchParameteri                                        C.GPPATCHPARAMETERI
 | |
| 	gpPathCommandsNV                                         C.GPPATHCOMMANDSNV
 | |
| 	gpPathCoordsNV                                           C.GPPATHCOORDSNV
 | |
| 	gpPathCoverDepthFuncNV                                   C.GPPATHCOVERDEPTHFUNCNV
 | |
| 	gpPathDashArrayNV                                        C.GPPATHDASHARRAYNV
 | |
| 	gpPathGlyphIndexArrayNV                                  C.GPPATHGLYPHINDEXARRAYNV
 | |
| 	gpPathGlyphIndexRangeNV                                  C.GPPATHGLYPHINDEXRANGENV
 | |
| 	gpPathGlyphRangeNV                                       C.GPPATHGLYPHRANGENV
 | |
| 	gpPathGlyphsNV                                           C.GPPATHGLYPHSNV
 | |
| 	gpPathMemoryGlyphIndexArrayNV                            C.GPPATHMEMORYGLYPHINDEXARRAYNV
 | |
| 	gpPathParameterfNV                                       C.GPPATHPARAMETERFNV
 | |
| 	gpPathParameterfvNV                                      C.GPPATHPARAMETERFVNV
 | |
| 	gpPathParameteriNV                                       C.GPPATHPARAMETERINV
 | |
| 	gpPathParameterivNV                                      C.GPPATHPARAMETERIVNV
 | |
| 	gpPathStencilDepthOffsetNV                               C.GPPATHSTENCILDEPTHOFFSETNV
 | |
| 	gpPathStencilFuncNV                                      C.GPPATHSTENCILFUNCNV
 | |
| 	gpPathStringNV                                           C.GPPATHSTRINGNV
 | |
| 	gpPathSubCommandsNV                                      C.GPPATHSUBCOMMANDSNV
 | |
| 	gpPathSubCoordsNV                                        C.GPPATHSUBCOORDSNV
 | |
| 	gpPauseTransformFeedback                                 C.GPPAUSETRANSFORMFEEDBACK
 | |
| 	gpPauseTransformFeedbackNV                               C.GPPAUSETRANSFORMFEEDBACKNV
 | |
| 	gpPixelDataRangeNV                                       C.GPPIXELDATARANGENV
 | |
| 	gpPixelMapfv                                             C.GPPIXELMAPFV
 | |
| 	gpPixelMapuiv                                            C.GPPIXELMAPUIV
 | |
| 	gpPixelMapusv                                            C.GPPIXELMAPUSV
 | |
| 	gpPixelMapx                                              C.GPPIXELMAPX
 | |
| 	gpPixelStoref                                            C.GPPIXELSTOREF
 | |
| 	gpPixelStorei                                            C.GPPIXELSTOREI
 | |
| 	gpPixelStorex                                            C.GPPIXELSTOREX
 | |
| 	gpPixelTexGenParameterfSGIS                              C.GPPIXELTEXGENPARAMETERFSGIS
 | |
| 	gpPixelTexGenParameterfvSGIS                             C.GPPIXELTEXGENPARAMETERFVSGIS
 | |
| 	gpPixelTexGenParameteriSGIS                              C.GPPIXELTEXGENPARAMETERISGIS
 | |
| 	gpPixelTexGenParameterivSGIS                             C.GPPIXELTEXGENPARAMETERIVSGIS
 | |
| 	gpPixelTexGenSGIX                                        C.GPPIXELTEXGENSGIX
 | |
| 	gpPixelTransferf                                         C.GPPIXELTRANSFERF
 | |
| 	gpPixelTransferi                                         C.GPPIXELTRANSFERI
 | |
| 	gpPixelTransferxOES                                      C.GPPIXELTRANSFERXOES
 | |
| 	gpPixelTransformParameterfEXT                            C.GPPIXELTRANSFORMPARAMETERFEXT
 | |
| 	gpPixelTransformParameterfvEXT                           C.GPPIXELTRANSFORMPARAMETERFVEXT
 | |
| 	gpPixelTransformParameteriEXT                            C.GPPIXELTRANSFORMPARAMETERIEXT
 | |
| 	gpPixelTransformParameterivEXT                           C.GPPIXELTRANSFORMPARAMETERIVEXT
 | |
| 	gpPixelZoom                                              C.GPPIXELZOOM
 | |
| 	gpPixelZoomxOES                                          C.GPPIXELZOOMXOES
 | |
| 	gpPointAlongPathNV                                       C.GPPOINTALONGPATHNV
 | |
| 	gpPointParameterf                                        C.GPPOINTPARAMETERF
 | |
| 	gpPointParameterfARB                                     C.GPPOINTPARAMETERFARB
 | |
| 	gpPointParameterfEXT                                     C.GPPOINTPARAMETERFEXT
 | |
| 	gpPointParameterfSGIS                                    C.GPPOINTPARAMETERFSGIS
 | |
| 	gpPointParameterfv                                       C.GPPOINTPARAMETERFV
 | |
| 	gpPointParameterfvARB                                    C.GPPOINTPARAMETERFVARB
 | |
| 	gpPointParameterfvEXT                                    C.GPPOINTPARAMETERFVEXT
 | |
| 	gpPointParameterfvSGIS                                   C.GPPOINTPARAMETERFVSGIS
 | |
| 	gpPointParameteri                                        C.GPPOINTPARAMETERI
 | |
| 	gpPointParameteriNV                                      C.GPPOINTPARAMETERINV
 | |
| 	gpPointParameteriv                                       C.GPPOINTPARAMETERIV
 | |
| 	gpPointParameterivNV                                     C.GPPOINTPARAMETERIVNV
 | |
| 	gpPointParameterxOES                                     C.GPPOINTPARAMETERXOES
 | |
| 	gpPointParameterxvOES                                    C.GPPOINTPARAMETERXVOES
 | |
| 	gpPointSize                                              C.GPPOINTSIZE
 | |
| 	gpPointSizexOES                                          C.GPPOINTSIZEXOES
 | |
| 	gpPollAsyncSGIX                                          C.GPPOLLASYNCSGIX
 | |
| 	gpPollInstrumentsSGIX                                    C.GPPOLLINSTRUMENTSSGIX
 | |
| 	gpPolygonMode                                            C.GPPOLYGONMODE
 | |
| 	gpPolygonOffset                                          C.GPPOLYGONOFFSET
 | |
| 	gpPolygonOffsetClamp                                     C.GPPOLYGONOFFSETCLAMP
 | |
| 	gpPolygonOffsetClampEXT                                  C.GPPOLYGONOFFSETCLAMPEXT
 | |
| 	gpPolygonOffsetEXT                                       C.GPPOLYGONOFFSETEXT
 | |
| 	gpPolygonOffsetxOES                                      C.GPPOLYGONOFFSETXOES
 | |
| 	gpPolygonStipple                                         C.GPPOLYGONSTIPPLE
 | |
| 	gpPopAttrib                                              C.GPPOPATTRIB
 | |
| 	gpPopClientAttrib                                        C.GPPOPCLIENTATTRIB
 | |
| 	gpPopDebugGroup                                          C.GPPOPDEBUGGROUP
 | |
| 	gpPopDebugGroupKHR                                       C.GPPOPDEBUGGROUPKHR
 | |
| 	gpPopGroupMarkerEXT                                      C.GPPOPGROUPMARKEREXT
 | |
| 	gpPopMatrix                                              C.GPPOPMATRIX
 | |
| 	gpPopName                                                C.GPPOPNAME
 | |
| 	gpPresentFrameDualFillNV                                 C.GPPRESENTFRAMEDUALFILLNV
 | |
| 	gpPresentFrameKeyedNV                                    C.GPPRESENTFRAMEKEYEDNV
 | |
| 	gpPrimitiveBoundingBoxARB                                C.GPPRIMITIVEBOUNDINGBOXARB
 | |
| 	gpPrimitiveRestartIndexNV                                C.GPPRIMITIVERESTARTINDEXNV
 | |
| 	gpPrimitiveRestartNV                                     C.GPPRIMITIVERESTARTNV
 | |
| 	gpPrioritizeTextures                                     C.GPPRIORITIZETEXTURES
 | |
| 	gpPrioritizeTexturesEXT                                  C.GPPRIORITIZETEXTURESEXT
 | |
| 	gpPrioritizeTexturesxOES                                 C.GPPRIORITIZETEXTURESXOES
 | |
| 	gpProgramBinary                                          C.GPPROGRAMBINARY
 | |
| 	gpProgramBufferParametersIivNV                           C.GPPROGRAMBUFFERPARAMETERSIIVNV
 | |
| 	gpProgramBufferParametersIuivNV                          C.GPPROGRAMBUFFERPARAMETERSIUIVNV
 | |
| 	gpProgramBufferParametersfvNV                            C.GPPROGRAMBUFFERPARAMETERSFVNV
 | |
| 	gpProgramEnvParameter4dARB                               C.GPPROGRAMENVPARAMETER4DARB
 | |
| 	gpProgramEnvParameter4dvARB                              C.GPPROGRAMENVPARAMETER4DVARB
 | |
| 	gpProgramEnvParameter4fARB                               C.GPPROGRAMENVPARAMETER4FARB
 | |
| 	gpProgramEnvParameter4fvARB                              C.GPPROGRAMENVPARAMETER4FVARB
 | |
| 	gpProgramEnvParameterI4iNV                               C.GPPROGRAMENVPARAMETERI4INV
 | |
| 	gpProgramEnvParameterI4ivNV                              C.GPPROGRAMENVPARAMETERI4IVNV
 | |
| 	gpProgramEnvParameterI4uiNV                              C.GPPROGRAMENVPARAMETERI4UINV
 | |
| 	gpProgramEnvParameterI4uivNV                             C.GPPROGRAMENVPARAMETERI4UIVNV
 | |
| 	gpProgramEnvParameters4fvEXT                             C.GPPROGRAMENVPARAMETERS4FVEXT
 | |
| 	gpProgramEnvParametersI4ivNV                             C.GPPROGRAMENVPARAMETERSI4IVNV
 | |
| 	gpProgramEnvParametersI4uivNV                            C.GPPROGRAMENVPARAMETERSI4UIVNV
 | |
| 	gpProgramLocalParameter4dARB                             C.GPPROGRAMLOCALPARAMETER4DARB
 | |
| 	gpProgramLocalParameter4dvARB                            C.GPPROGRAMLOCALPARAMETER4DVARB
 | |
| 	gpProgramLocalParameter4fARB                             C.GPPROGRAMLOCALPARAMETER4FARB
 | |
| 	gpProgramLocalParameter4fvARB                            C.GPPROGRAMLOCALPARAMETER4FVARB
 | |
| 	gpProgramLocalParameterI4iNV                             C.GPPROGRAMLOCALPARAMETERI4INV
 | |
| 	gpProgramLocalParameterI4ivNV                            C.GPPROGRAMLOCALPARAMETERI4IVNV
 | |
| 	gpProgramLocalParameterI4uiNV                            C.GPPROGRAMLOCALPARAMETERI4UINV
 | |
| 	gpProgramLocalParameterI4uivNV                           C.GPPROGRAMLOCALPARAMETERI4UIVNV
 | |
| 	gpProgramLocalParameters4fvEXT                           C.GPPROGRAMLOCALPARAMETERS4FVEXT
 | |
| 	gpProgramLocalParametersI4ivNV                           C.GPPROGRAMLOCALPARAMETERSI4IVNV
 | |
| 	gpProgramLocalParametersI4uivNV                          C.GPPROGRAMLOCALPARAMETERSI4UIVNV
 | |
| 	gpProgramNamedParameter4dNV                              C.GPPROGRAMNAMEDPARAMETER4DNV
 | |
| 	gpProgramNamedParameter4dvNV                             C.GPPROGRAMNAMEDPARAMETER4DVNV
 | |
| 	gpProgramNamedParameter4fNV                              C.GPPROGRAMNAMEDPARAMETER4FNV
 | |
| 	gpProgramNamedParameter4fvNV                             C.GPPROGRAMNAMEDPARAMETER4FVNV
 | |
| 	gpProgramParameter4dNV                                   C.GPPROGRAMPARAMETER4DNV
 | |
| 	gpProgramParameter4dvNV                                  C.GPPROGRAMPARAMETER4DVNV
 | |
| 	gpProgramParameter4fNV                                   C.GPPROGRAMPARAMETER4FNV
 | |
| 	gpProgramParameter4fvNV                                  C.GPPROGRAMPARAMETER4FVNV
 | |
| 	gpProgramParameteri                                      C.GPPROGRAMPARAMETERI
 | |
| 	gpProgramParameteriARB                                   C.GPPROGRAMPARAMETERIARB
 | |
| 	gpProgramParameteriEXT                                   C.GPPROGRAMPARAMETERIEXT
 | |
| 	gpProgramParameters4dvNV                                 C.GPPROGRAMPARAMETERS4DVNV
 | |
| 	gpProgramParameters4fvNV                                 C.GPPROGRAMPARAMETERS4FVNV
 | |
| 	gpProgramPathFragmentInputGenNV                          C.GPPROGRAMPATHFRAGMENTINPUTGENNV
 | |
| 	gpProgramStringARB                                       C.GPPROGRAMSTRINGARB
 | |
| 	gpProgramSubroutineParametersuivNV                       C.GPPROGRAMSUBROUTINEPARAMETERSUIVNV
 | |
| 	gpProgramUniform1d                                       C.GPPROGRAMUNIFORM1D
 | |
| 	gpProgramUniform1dEXT                                    C.GPPROGRAMUNIFORM1DEXT
 | |
| 	gpProgramUniform1dv                                      C.GPPROGRAMUNIFORM1DV
 | |
| 	gpProgramUniform1dvEXT                                   C.GPPROGRAMUNIFORM1DVEXT
 | |
| 	gpProgramUniform1f                                       C.GPPROGRAMUNIFORM1F
 | |
| 	gpProgramUniform1fEXT                                    C.GPPROGRAMUNIFORM1FEXT
 | |
| 	gpProgramUniform1fv                                      C.GPPROGRAMUNIFORM1FV
 | |
| 	gpProgramUniform1fvEXT                                   C.GPPROGRAMUNIFORM1FVEXT
 | |
| 	gpProgramUniform1i                                       C.GPPROGRAMUNIFORM1I
 | |
| 	gpProgramUniform1i64ARB                                  C.GPPROGRAMUNIFORM1I64ARB
 | |
| 	gpProgramUniform1i64NV                                   C.GPPROGRAMUNIFORM1I64NV
 | |
| 	gpProgramUniform1i64vARB                                 C.GPPROGRAMUNIFORM1I64VARB
 | |
| 	gpProgramUniform1i64vNV                                  C.GPPROGRAMUNIFORM1I64VNV
 | |
| 	gpProgramUniform1iEXT                                    C.GPPROGRAMUNIFORM1IEXT
 | |
| 	gpProgramUniform1iv                                      C.GPPROGRAMUNIFORM1IV
 | |
| 	gpProgramUniform1ivEXT                                   C.GPPROGRAMUNIFORM1IVEXT
 | |
| 	gpProgramUniform1ui                                      C.GPPROGRAMUNIFORM1UI
 | |
| 	gpProgramUniform1ui64ARB                                 C.GPPROGRAMUNIFORM1UI64ARB
 | |
| 	gpProgramUniform1ui64NV                                  C.GPPROGRAMUNIFORM1UI64NV
 | |
| 	gpProgramUniform1ui64vARB                                C.GPPROGRAMUNIFORM1UI64VARB
 | |
| 	gpProgramUniform1ui64vNV                                 C.GPPROGRAMUNIFORM1UI64VNV
 | |
| 	gpProgramUniform1uiEXT                                   C.GPPROGRAMUNIFORM1UIEXT
 | |
| 	gpProgramUniform1uiv                                     C.GPPROGRAMUNIFORM1UIV
 | |
| 	gpProgramUniform1uivEXT                                  C.GPPROGRAMUNIFORM1UIVEXT
 | |
| 	gpProgramUniform2d                                       C.GPPROGRAMUNIFORM2D
 | |
| 	gpProgramUniform2dEXT                                    C.GPPROGRAMUNIFORM2DEXT
 | |
| 	gpProgramUniform2dv                                      C.GPPROGRAMUNIFORM2DV
 | |
| 	gpProgramUniform2dvEXT                                   C.GPPROGRAMUNIFORM2DVEXT
 | |
| 	gpProgramUniform2f                                       C.GPPROGRAMUNIFORM2F
 | |
| 	gpProgramUniform2fEXT                                    C.GPPROGRAMUNIFORM2FEXT
 | |
| 	gpProgramUniform2fv                                      C.GPPROGRAMUNIFORM2FV
 | |
| 	gpProgramUniform2fvEXT                                   C.GPPROGRAMUNIFORM2FVEXT
 | |
| 	gpProgramUniform2i                                       C.GPPROGRAMUNIFORM2I
 | |
| 	gpProgramUniform2i64ARB                                  C.GPPROGRAMUNIFORM2I64ARB
 | |
| 	gpProgramUniform2i64NV                                   C.GPPROGRAMUNIFORM2I64NV
 | |
| 	gpProgramUniform2i64vARB                                 C.GPPROGRAMUNIFORM2I64VARB
 | |
| 	gpProgramUniform2i64vNV                                  C.GPPROGRAMUNIFORM2I64VNV
 | |
| 	gpProgramUniform2iEXT                                    C.GPPROGRAMUNIFORM2IEXT
 | |
| 	gpProgramUniform2iv                                      C.GPPROGRAMUNIFORM2IV
 | |
| 	gpProgramUniform2ivEXT                                   C.GPPROGRAMUNIFORM2IVEXT
 | |
| 	gpProgramUniform2ui                                      C.GPPROGRAMUNIFORM2UI
 | |
| 	gpProgramUniform2ui64ARB                                 C.GPPROGRAMUNIFORM2UI64ARB
 | |
| 	gpProgramUniform2ui64NV                                  C.GPPROGRAMUNIFORM2UI64NV
 | |
| 	gpProgramUniform2ui64vARB                                C.GPPROGRAMUNIFORM2UI64VARB
 | |
| 	gpProgramUniform2ui64vNV                                 C.GPPROGRAMUNIFORM2UI64VNV
 | |
| 	gpProgramUniform2uiEXT                                   C.GPPROGRAMUNIFORM2UIEXT
 | |
| 	gpProgramUniform2uiv                                     C.GPPROGRAMUNIFORM2UIV
 | |
| 	gpProgramUniform2uivEXT                                  C.GPPROGRAMUNIFORM2UIVEXT
 | |
| 	gpProgramUniform3d                                       C.GPPROGRAMUNIFORM3D
 | |
| 	gpProgramUniform3dEXT                                    C.GPPROGRAMUNIFORM3DEXT
 | |
| 	gpProgramUniform3dv                                      C.GPPROGRAMUNIFORM3DV
 | |
| 	gpProgramUniform3dvEXT                                   C.GPPROGRAMUNIFORM3DVEXT
 | |
| 	gpProgramUniform3f                                       C.GPPROGRAMUNIFORM3F
 | |
| 	gpProgramUniform3fEXT                                    C.GPPROGRAMUNIFORM3FEXT
 | |
| 	gpProgramUniform3fv                                      C.GPPROGRAMUNIFORM3FV
 | |
| 	gpProgramUniform3fvEXT                                   C.GPPROGRAMUNIFORM3FVEXT
 | |
| 	gpProgramUniform3i                                       C.GPPROGRAMUNIFORM3I
 | |
| 	gpProgramUniform3i64ARB                                  C.GPPROGRAMUNIFORM3I64ARB
 | |
| 	gpProgramUniform3i64NV                                   C.GPPROGRAMUNIFORM3I64NV
 | |
| 	gpProgramUniform3i64vARB                                 C.GPPROGRAMUNIFORM3I64VARB
 | |
| 	gpProgramUniform3i64vNV                                  C.GPPROGRAMUNIFORM3I64VNV
 | |
| 	gpProgramUniform3iEXT                                    C.GPPROGRAMUNIFORM3IEXT
 | |
| 	gpProgramUniform3iv                                      C.GPPROGRAMUNIFORM3IV
 | |
| 	gpProgramUniform3ivEXT                                   C.GPPROGRAMUNIFORM3IVEXT
 | |
| 	gpProgramUniform3ui                                      C.GPPROGRAMUNIFORM3UI
 | |
| 	gpProgramUniform3ui64ARB                                 C.GPPROGRAMUNIFORM3UI64ARB
 | |
| 	gpProgramUniform3ui64NV                                  C.GPPROGRAMUNIFORM3UI64NV
 | |
| 	gpProgramUniform3ui64vARB                                C.GPPROGRAMUNIFORM3UI64VARB
 | |
| 	gpProgramUniform3ui64vNV                                 C.GPPROGRAMUNIFORM3UI64VNV
 | |
| 	gpProgramUniform3uiEXT                                   C.GPPROGRAMUNIFORM3UIEXT
 | |
| 	gpProgramUniform3uiv                                     C.GPPROGRAMUNIFORM3UIV
 | |
| 	gpProgramUniform3uivEXT                                  C.GPPROGRAMUNIFORM3UIVEXT
 | |
| 	gpProgramUniform4d                                       C.GPPROGRAMUNIFORM4D
 | |
| 	gpProgramUniform4dEXT                                    C.GPPROGRAMUNIFORM4DEXT
 | |
| 	gpProgramUniform4dv                                      C.GPPROGRAMUNIFORM4DV
 | |
| 	gpProgramUniform4dvEXT                                   C.GPPROGRAMUNIFORM4DVEXT
 | |
| 	gpProgramUniform4f                                       C.GPPROGRAMUNIFORM4F
 | |
| 	gpProgramUniform4fEXT                                    C.GPPROGRAMUNIFORM4FEXT
 | |
| 	gpProgramUniform4fv                                      C.GPPROGRAMUNIFORM4FV
 | |
| 	gpProgramUniform4fvEXT                                   C.GPPROGRAMUNIFORM4FVEXT
 | |
| 	gpProgramUniform4i                                       C.GPPROGRAMUNIFORM4I
 | |
| 	gpProgramUniform4i64ARB                                  C.GPPROGRAMUNIFORM4I64ARB
 | |
| 	gpProgramUniform4i64NV                                   C.GPPROGRAMUNIFORM4I64NV
 | |
| 	gpProgramUniform4i64vARB                                 C.GPPROGRAMUNIFORM4I64VARB
 | |
| 	gpProgramUniform4i64vNV                                  C.GPPROGRAMUNIFORM4I64VNV
 | |
| 	gpProgramUniform4iEXT                                    C.GPPROGRAMUNIFORM4IEXT
 | |
| 	gpProgramUniform4iv                                      C.GPPROGRAMUNIFORM4IV
 | |
| 	gpProgramUniform4ivEXT                                   C.GPPROGRAMUNIFORM4IVEXT
 | |
| 	gpProgramUniform4ui                                      C.GPPROGRAMUNIFORM4UI
 | |
| 	gpProgramUniform4ui64ARB                                 C.GPPROGRAMUNIFORM4UI64ARB
 | |
| 	gpProgramUniform4ui64NV                                  C.GPPROGRAMUNIFORM4UI64NV
 | |
| 	gpProgramUniform4ui64vARB                                C.GPPROGRAMUNIFORM4UI64VARB
 | |
| 	gpProgramUniform4ui64vNV                                 C.GPPROGRAMUNIFORM4UI64VNV
 | |
| 	gpProgramUniform4uiEXT                                   C.GPPROGRAMUNIFORM4UIEXT
 | |
| 	gpProgramUniform4uiv                                     C.GPPROGRAMUNIFORM4UIV
 | |
| 	gpProgramUniform4uivEXT                                  C.GPPROGRAMUNIFORM4UIVEXT
 | |
| 	gpProgramUniformHandleui64ARB                            C.GPPROGRAMUNIFORMHANDLEUI64ARB
 | |
| 	gpProgramUniformHandleui64NV                             C.GPPROGRAMUNIFORMHANDLEUI64NV
 | |
| 	gpProgramUniformHandleui64vARB                           C.GPPROGRAMUNIFORMHANDLEUI64VARB
 | |
| 	gpProgramUniformHandleui64vNV                            C.GPPROGRAMUNIFORMHANDLEUI64VNV
 | |
| 	gpProgramUniformMatrix2dv                                C.GPPROGRAMUNIFORMMATRIX2DV
 | |
| 	gpProgramUniformMatrix2dvEXT                             C.GPPROGRAMUNIFORMMATRIX2DVEXT
 | |
| 	gpProgramUniformMatrix2fv                                C.GPPROGRAMUNIFORMMATRIX2FV
 | |
| 	gpProgramUniformMatrix2fvEXT                             C.GPPROGRAMUNIFORMMATRIX2FVEXT
 | |
| 	gpProgramUniformMatrix2x3dv                              C.GPPROGRAMUNIFORMMATRIX2X3DV
 | |
| 	gpProgramUniformMatrix2x3dvEXT                           C.GPPROGRAMUNIFORMMATRIX2X3DVEXT
 | |
| 	gpProgramUniformMatrix2x3fv                              C.GPPROGRAMUNIFORMMATRIX2X3FV
 | |
| 	gpProgramUniformMatrix2x3fvEXT                           C.GPPROGRAMUNIFORMMATRIX2X3FVEXT
 | |
| 	gpProgramUniformMatrix2x4dv                              C.GPPROGRAMUNIFORMMATRIX2X4DV
 | |
| 	gpProgramUniformMatrix2x4dvEXT                           C.GPPROGRAMUNIFORMMATRIX2X4DVEXT
 | |
| 	gpProgramUniformMatrix2x4fv                              C.GPPROGRAMUNIFORMMATRIX2X4FV
 | |
| 	gpProgramUniformMatrix2x4fvEXT                           C.GPPROGRAMUNIFORMMATRIX2X4FVEXT
 | |
| 	gpProgramUniformMatrix3dv                                C.GPPROGRAMUNIFORMMATRIX3DV
 | |
| 	gpProgramUniformMatrix3dvEXT                             C.GPPROGRAMUNIFORMMATRIX3DVEXT
 | |
| 	gpProgramUniformMatrix3fv                                C.GPPROGRAMUNIFORMMATRIX3FV
 | |
| 	gpProgramUniformMatrix3fvEXT                             C.GPPROGRAMUNIFORMMATRIX3FVEXT
 | |
| 	gpProgramUniformMatrix3x2dv                              C.GPPROGRAMUNIFORMMATRIX3X2DV
 | |
| 	gpProgramUniformMatrix3x2dvEXT                           C.GPPROGRAMUNIFORMMATRIX3X2DVEXT
 | |
| 	gpProgramUniformMatrix3x2fv                              C.GPPROGRAMUNIFORMMATRIX3X2FV
 | |
| 	gpProgramUniformMatrix3x2fvEXT                           C.GPPROGRAMUNIFORMMATRIX3X2FVEXT
 | |
| 	gpProgramUniformMatrix3x4dv                              C.GPPROGRAMUNIFORMMATRIX3X4DV
 | |
| 	gpProgramUniformMatrix3x4dvEXT                           C.GPPROGRAMUNIFORMMATRIX3X4DVEXT
 | |
| 	gpProgramUniformMatrix3x4fv                              C.GPPROGRAMUNIFORMMATRIX3X4FV
 | |
| 	gpProgramUniformMatrix3x4fvEXT                           C.GPPROGRAMUNIFORMMATRIX3X4FVEXT
 | |
| 	gpProgramUniformMatrix4dv                                C.GPPROGRAMUNIFORMMATRIX4DV
 | |
| 	gpProgramUniformMatrix4dvEXT                             C.GPPROGRAMUNIFORMMATRIX4DVEXT
 | |
| 	gpProgramUniformMatrix4fv                                C.GPPROGRAMUNIFORMMATRIX4FV
 | |
| 	gpProgramUniformMatrix4fvEXT                             C.GPPROGRAMUNIFORMMATRIX4FVEXT
 | |
| 	gpProgramUniformMatrix4x2dv                              C.GPPROGRAMUNIFORMMATRIX4X2DV
 | |
| 	gpProgramUniformMatrix4x2dvEXT                           C.GPPROGRAMUNIFORMMATRIX4X2DVEXT
 | |
| 	gpProgramUniformMatrix4x2fv                              C.GPPROGRAMUNIFORMMATRIX4X2FV
 | |
| 	gpProgramUniformMatrix4x2fvEXT                           C.GPPROGRAMUNIFORMMATRIX4X2FVEXT
 | |
| 	gpProgramUniformMatrix4x3dv                              C.GPPROGRAMUNIFORMMATRIX4X3DV
 | |
| 	gpProgramUniformMatrix4x3dvEXT                           C.GPPROGRAMUNIFORMMATRIX4X3DVEXT
 | |
| 	gpProgramUniformMatrix4x3fv                              C.GPPROGRAMUNIFORMMATRIX4X3FV
 | |
| 	gpProgramUniformMatrix4x3fvEXT                           C.GPPROGRAMUNIFORMMATRIX4X3FVEXT
 | |
| 	gpProgramUniformui64NV                                   C.GPPROGRAMUNIFORMUI64NV
 | |
| 	gpProgramUniformui64vNV                                  C.GPPROGRAMUNIFORMUI64VNV
 | |
| 	gpProgramVertexLimitNV                                   C.GPPROGRAMVERTEXLIMITNV
 | |
| 	gpProvokingVertex                                        C.GPPROVOKINGVERTEX
 | |
| 	gpProvokingVertexEXT                                     C.GPPROVOKINGVERTEXEXT
 | |
| 	gpPushAttrib                                             C.GPPUSHATTRIB
 | |
| 	gpPushClientAttrib                                       C.GPPUSHCLIENTATTRIB
 | |
| 	gpPushClientAttribDefaultEXT                             C.GPPUSHCLIENTATTRIBDEFAULTEXT
 | |
| 	gpPushDebugGroup                                         C.GPPUSHDEBUGGROUP
 | |
| 	gpPushDebugGroupKHR                                      C.GPPUSHDEBUGGROUPKHR
 | |
| 	gpPushGroupMarkerEXT                                     C.GPPUSHGROUPMARKEREXT
 | |
| 	gpPushMatrix                                             C.GPPUSHMATRIX
 | |
| 	gpPushName                                               C.GPPUSHNAME
 | |
| 	gpQueryCounter                                           C.GPQUERYCOUNTER
 | |
| 	gpQueryMatrixxOES                                        C.GPQUERYMATRIXXOES
 | |
| 	gpQueryObjectParameteruiAMD                              C.GPQUERYOBJECTPARAMETERUIAMD
 | |
| 	gpQueryResourceNV                                        C.GPQUERYRESOURCENV
 | |
| 	gpQueryResourceTagNV                                     C.GPQUERYRESOURCETAGNV
 | |
| 	gpRasterPos2d                                            C.GPRASTERPOS2D
 | |
| 	gpRasterPos2dv                                           C.GPRASTERPOS2DV
 | |
| 	gpRasterPos2f                                            C.GPRASTERPOS2F
 | |
| 	gpRasterPos2fv                                           C.GPRASTERPOS2FV
 | |
| 	gpRasterPos2i                                            C.GPRASTERPOS2I
 | |
| 	gpRasterPos2iv                                           C.GPRASTERPOS2IV
 | |
| 	gpRasterPos2s                                            C.GPRASTERPOS2S
 | |
| 	gpRasterPos2sv                                           C.GPRASTERPOS2SV
 | |
| 	gpRasterPos2xOES                                         C.GPRASTERPOS2XOES
 | |
| 	gpRasterPos2xvOES                                        C.GPRASTERPOS2XVOES
 | |
| 	gpRasterPos3d                                            C.GPRASTERPOS3D
 | |
| 	gpRasterPos3dv                                           C.GPRASTERPOS3DV
 | |
| 	gpRasterPos3f                                            C.GPRASTERPOS3F
 | |
| 	gpRasterPos3fv                                           C.GPRASTERPOS3FV
 | |
| 	gpRasterPos3i                                            C.GPRASTERPOS3I
 | |
| 	gpRasterPos3iv                                           C.GPRASTERPOS3IV
 | |
| 	gpRasterPos3s                                            C.GPRASTERPOS3S
 | |
| 	gpRasterPos3sv                                           C.GPRASTERPOS3SV
 | |
| 	gpRasterPos3xOES                                         C.GPRASTERPOS3XOES
 | |
| 	gpRasterPos3xvOES                                        C.GPRASTERPOS3XVOES
 | |
| 	gpRasterPos4d                                            C.GPRASTERPOS4D
 | |
| 	gpRasterPos4dv                                           C.GPRASTERPOS4DV
 | |
| 	gpRasterPos4f                                            C.GPRASTERPOS4F
 | |
| 	gpRasterPos4fv                                           C.GPRASTERPOS4FV
 | |
| 	gpRasterPos4i                                            C.GPRASTERPOS4I
 | |
| 	gpRasterPos4iv                                           C.GPRASTERPOS4IV
 | |
| 	gpRasterPos4s                                            C.GPRASTERPOS4S
 | |
| 	gpRasterPos4sv                                           C.GPRASTERPOS4SV
 | |
| 	gpRasterPos4xOES                                         C.GPRASTERPOS4XOES
 | |
| 	gpRasterPos4xvOES                                        C.GPRASTERPOS4XVOES
 | |
| 	gpRasterSamplesEXT                                       C.GPRASTERSAMPLESEXT
 | |
| 	gpReadBuffer                                             C.GPREADBUFFER
 | |
| 	gpReadInstrumentsSGIX                                    C.GPREADINSTRUMENTSSGIX
 | |
| 	gpReadPixels                                             C.GPREADPIXELS
 | |
| 	gpReadnPixels                                            C.GPREADNPIXELS
 | |
| 	gpReadnPixelsARB                                         C.GPREADNPIXELSARB
 | |
| 	gpReadnPixelsKHR                                         C.GPREADNPIXELSKHR
 | |
| 	gpRectd                                                  C.GPRECTD
 | |
| 	gpRectdv                                                 C.GPRECTDV
 | |
| 	gpRectf                                                  C.GPRECTF
 | |
| 	gpRectfv                                                 C.GPRECTFV
 | |
| 	gpRecti                                                  C.GPRECTI
 | |
| 	gpRectiv                                                 C.GPRECTIV
 | |
| 	gpRects                                                  C.GPRECTS
 | |
| 	gpRectsv                                                 C.GPRECTSV
 | |
| 	gpRectxOES                                               C.GPRECTXOES
 | |
| 	gpRectxvOES                                              C.GPRECTXVOES
 | |
| 	gpReferencePlaneSGIX                                     C.GPREFERENCEPLANESGIX
 | |
| 	gpReleaseKeyedMutexWin32EXT                              C.GPRELEASEKEYEDMUTEXWIN32EXT
 | |
| 	gpReleaseShaderCompiler                                  C.GPRELEASESHADERCOMPILER
 | |
| 	gpRenderGpuMaskNV                                        C.GPRENDERGPUMASKNV
 | |
| 	gpRenderMode                                             C.GPRENDERMODE
 | |
| 	gpRenderbufferStorage                                    C.GPRENDERBUFFERSTORAGE
 | |
| 	gpRenderbufferStorageEXT                                 C.GPRENDERBUFFERSTORAGEEXT
 | |
| 	gpRenderbufferStorageMultisample                         C.GPRENDERBUFFERSTORAGEMULTISAMPLE
 | |
| 	gpRenderbufferStorageMultisampleCoverageNV               C.GPRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENV
 | |
| 	gpRenderbufferStorageMultisampleEXT                      C.GPRENDERBUFFERSTORAGEMULTISAMPLEEXT
 | |
| 	gpReplacementCodePointerSUN                              C.GPREPLACEMENTCODEPOINTERSUN
 | |
| 	gpReplacementCodeubSUN                                   C.GPREPLACEMENTCODEUBSUN
 | |
| 	gpReplacementCodeubvSUN                                  C.GPREPLACEMENTCODEUBVSUN
 | |
| 	gpReplacementCodeuiColor3fVertex3fSUN                    C.GPREPLACEMENTCODEUICOLOR3FVERTEX3FSUN
 | |
| 	gpReplacementCodeuiColor3fVertex3fvSUN                   C.GPREPLACEMENTCODEUICOLOR3FVERTEX3FVSUN
 | |
| 	gpReplacementCodeuiColor4fNormal3fVertex3fSUN            C.GPREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUN
 | |
| 	gpReplacementCodeuiColor4fNormal3fVertex3fvSUN           C.GPREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUN
 | |
| 	gpReplacementCodeuiColor4ubVertex3fSUN                   C.GPREPLACEMENTCODEUICOLOR4UBVERTEX3FSUN
 | |
| 	gpReplacementCodeuiColor4ubVertex3fvSUN                  C.GPREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUN
 | |
| 	gpReplacementCodeuiNormal3fVertex3fSUN                   C.GPREPLACEMENTCODEUINORMAL3FVERTEX3FSUN
 | |
| 	gpReplacementCodeuiNormal3fVertex3fvSUN                  C.GPREPLACEMENTCODEUINORMAL3FVERTEX3FVSUN
 | |
| 	gpReplacementCodeuiSUN                                   C.GPREPLACEMENTCODEUISUN
 | |
| 	gpReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN  C.GPREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUN
 | |
| 	gpReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN C.GPREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUN
 | |
| 	gpReplacementCodeuiTexCoord2fNormal3fVertex3fSUN         C.GPREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUN
 | |
| 	gpReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN        C.GPREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUN
 | |
| 	gpReplacementCodeuiTexCoord2fVertex3fSUN                 C.GPREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUN
 | |
| 	gpReplacementCodeuiTexCoord2fVertex3fvSUN                C.GPREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUN
 | |
| 	gpReplacementCodeuiVertex3fSUN                           C.GPREPLACEMENTCODEUIVERTEX3FSUN
 | |
| 	gpReplacementCodeuiVertex3fvSUN                          C.GPREPLACEMENTCODEUIVERTEX3FVSUN
 | |
| 	gpReplacementCodeuivSUN                                  C.GPREPLACEMENTCODEUIVSUN
 | |
| 	gpReplacementCodeusSUN                                   C.GPREPLACEMENTCODEUSSUN
 | |
| 	gpReplacementCodeusvSUN                                  C.GPREPLACEMENTCODEUSVSUN
 | |
| 	gpRequestResidentProgramsNV                              C.GPREQUESTRESIDENTPROGRAMSNV
 | |
| 	gpResetHistogramEXT                                      C.GPRESETHISTOGRAMEXT
 | |
| 	gpResetMinmaxEXT                                         C.GPRESETMINMAXEXT
 | |
| 	gpResizeBuffersMESA                                      C.GPRESIZEBUFFERSMESA
 | |
| 	gpResolveDepthValuesNV                                   C.GPRESOLVEDEPTHVALUESNV
 | |
| 	gpResumeTransformFeedback                                C.GPRESUMETRANSFORMFEEDBACK
 | |
| 	gpResumeTransformFeedbackNV                              C.GPRESUMETRANSFORMFEEDBACKNV
 | |
| 	gpRotated                                                C.GPROTATED
 | |
| 	gpRotatef                                                C.GPROTATEF
 | |
| 	gpRotatexOES                                             C.GPROTATEXOES
 | |
| 	gpSampleCoverage                                         C.GPSAMPLECOVERAGE
 | |
| 	gpSampleCoverageARB                                      C.GPSAMPLECOVERAGEARB
 | |
| 	gpSampleCoveragexOES                                     C.GPSAMPLECOVERAGEXOES
 | |
| 	gpSampleMapATI                                           C.GPSAMPLEMAPATI
 | |
| 	gpSampleMaskEXT                                          C.GPSAMPLEMASKEXT
 | |
| 	gpSampleMaskIndexedNV                                    C.GPSAMPLEMASKINDEXEDNV
 | |
| 	gpSampleMaskSGIS                                         C.GPSAMPLEMASKSGIS
 | |
| 	gpSampleMaski                                            C.GPSAMPLEMASKI
 | |
| 	gpSamplePatternEXT                                       C.GPSAMPLEPATTERNEXT
 | |
| 	gpSamplePatternSGIS                                      C.GPSAMPLEPATTERNSGIS
 | |
| 	gpSamplerParameterIiv                                    C.GPSAMPLERPARAMETERIIV
 | |
| 	gpSamplerParameterIuiv                                   C.GPSAMPLERPARAMETERIUIV
 | |
| 	gpSamplerParameterf                                      C.GPSAMPLERPARAMETERF
 | |
| 	gpSamplerParameterfv                                     C.GPSAMPLERPARAMETERFV
 | |
| 	gpSamplerParameteri                                      C.GPSAMPLERPARAMETERI
 | |
| 	gpSamplerParameteriv                                     C.GPSAMPLERPARAMETERIV
 | |
| 	gpScaled                                                 C.GPSCALED
 | |
| 	gpScalef                                                 C.GPSCALEF
 | |
| 	gpScalexOES                                              C.GPSCALEXOES
 | |
| 	gpScissor                                                C.GPSCISSOR
 | |
| 	gpScissorArrayv                                          C.GPSCISSORARRAYV
 | |
| 	gpScissorIndexed                                         C.GPSCISSORINDEXED
 | |
| 	gpScissorIndexedv                                        C.GPSCISSORINDEXEDV
 | |
| 	gpSecondaryColor3b                                       C.GPSECONDARYCOLOR3B
 | |
| 	gpSecondaryColor3bEXT                                    C.GPSECONDARYCOLOR3BEXT
 | |
| 	gpSecondaryColor3bv                                      C.GPSECONDARYCOLOR3BV
 | |
| 	gpSecondaryColor3bvEXT                                   C.GPSECONDARYCOLOR3BVEXT
 | |
| 	gpSecondaryColor3d                                       C.GPSECONDARYCOLOR3D
 | |
| 	gpSecondaryColor3dEXT                                    C.GPSECONDARYCOLOR3DEXT
 | |
| 	gpSecondaryColor3dv                                      C.GPSECONDARYCOLOR3DV
 | |
| 	gpSecondaryColor3dvEXT                                   C.GPSECONDARYCOLOR3DVEXT
 | |
| 	gpSecondaryColor3f                                       C.GPSECONDARYCOLOR3F
 | |
| 	gpSecondaryColor3fEXT                                    C.GPSECONDARYCOLOR3FEXT
 | |
| 	gpSecondaryColor3fv                                      C.GPSECONDARYCOLOR3FV
 | |
| 	gpSecondaryColor3fvEXT                                   C.GPSECONDARYCOLOR3FVEXT
 | |
| 	gpSecondaryColor3hNV                                     C.GPSECONDARYCOLOR3HNV
 | |
| 	gpSecondaryColor3hvNV                                    C.GPSECONDARYCOLOR3HVNV
 | |
| 	gpSecondaryColor3i                                       C.GPSECONDARYCOLOR3I
 | |
| 	gpSecondaryColor3iEXT                                    C.GPSECONDARYCOLOR3IEXT
 | |
| 	gpSecondaryColor3iv                                      C.GPSECONDARYCOLOR3IV
 | |
| 	gpSecondaryColor3ivEXT                                   C.GPSECONDARYCOLOR3IVEXT
 | |
| 	gpSecondaryColor3s                                       C.GPSECONDARYCOLOR3S
 | |
| 	gpSecondaryColor3sEXT                                    C.GPSECONDARYCOLOR3SEXT
 | |
| 	gpSecondaryColor3sv                                      C.GPSECONDARYCOLOR3SV
 | |
| 	gpSecondaryColor3svEXT                                   C.GPSECONDARYCOLOR3SVEXT
 | |
| 	gpSecondaryColor3ub                                      C.GPSECONDARYCOLOR3UB
 | |
| 	gpSecondaryColor3ubEXT                                   C.GPSECONDARYCOLOR3UBEXT
 | |
| 	gpSecondaryColor3ubv                                     C.GPSECONDARYCOLOR3UBV
 | |
| 	gpSecondaryColor3ubvEXT                                  C.GPSECONDARYCOLOR3UBVEXT
 | |
| 	gpSecondaryColor3ui                                      C.GPSECONDARYCOLOR3UI
 | |
| 	gpSecondaryColor3uiEXT                                   C.GPSECONDARYCOLOR3UIEXT
 | |
| 	gpSecondaryColor3uiv                                     C.GPSECONDARYCOLOR3UIV
 | |
| 	gpSecondaryColor3uivEXT                                  C.GPSECONDARYCOLOR3UIVEXT
 | |
| 	gpSecondaryColor3us                                      C.GPSECONDARYCOLOR3US
 | |
| 	gpSecondaryColor3usEXT                                   C.GPSECONDARYCOLOR3USEXT
 | |
| 	gpSecondaryColor3usv                                     C.GPSECONDARYCOLOR3USV
 | |
| 	gpSecondaryColor3usvEXT                                  C.GPSECONDARYCOLOR3USVEXT
 | |
| 	gpSecondaryColorFormatNV                                 C.GPSECONDARYCOLORFORMATNV
 | |
| 	gpSecondaryColorPointer                                  C.GPSECONDARYCOLORPOINTER
 | |
| 	gpSecondaryColorPointerEXT                               C.GPSECONDARYCOLORPOINTEREXT
 | |
| 	gpSecondaryColorPointerListIBM                           C.GPSECONDARYCOLORPOINTERLISTIBM
 | |
| 	gpSelectBuffer                                           C.GPSELECTBUFFER
 | |
| 	gpSelectPerfMonitorCountersAMD                           C.GPSELECTPERFMONITORCOUNTERSAMD
 | |
| 	gpSemaphoreParameterui64vEXT                             C.GPSEMAPHOREPARAMETERUI64VEXT
 | |
| 	gpSeparableFilter2DEXT                                   C.GPSEPARABLEFILTER2DEXT
 | |
| 	gpSetFenceAPPLE                                          C.GPSETFENCEAPPLE
 | |
| 	gpSetFenceNV                                             C.GPSETFENCENV
 | |
| 	gpSetFragmentShaderConstantATI                           C.GPSETFRAGMENTSHADERCONSTANTATI
 | |
| 	gpSetInvariantEXT                                        C.GPSETINVARIANTEXT
 | |
| 	gpSetLocalConstantEXT                                    C.GPSETLOCALCONSTANTEXT
 | |
| 	gpSetMultisamplefvAMD                                    C.GPSETMULTISAMPLEFVAMD
 | |
| 	gpShadeModel                                             C.GPSHADEMODEL
 | |
| 	gpShaderBinary                                           C.GPSHADERBINARY
 | |
| 	gpShaderOp1EXT                                           C.GPSHADEROP1EXT
 | |
| 	gpShaderOp2EXT                                           C.GPSHADEROP2EXT
 | |
| 	gpShaderOp3EXT                                           C.GPSHADEROP3EXT
 | |
| 	gpShaderSource                                           C.GPSHADERSOURCE
 | |
| 	gpShaderSourceARB                                        C.GPSHADERSOURCEARB
 | |
| 	gpShaderStorageBlockBinding                              C.GPSHADERSTORAGEBLOCKBINDING
 | |
| 	gpSharpenTexFuncSGIS                                     C.GPSHARPENTEXFUNCSGIS
 | |
| 	gpSignalSemaphoreEXT                                     C.GPSIGNALSEMAPHOREEXT
 | |
| 	gpSignalVkFenceNV                                        C.GPSIGNALVKFENCENV
 | |
| 	gpSignalVkSemaphoreNV                                    C.GPSIGNALVKSEMAPHORENV
 | |
| 	gpSpecializeShaderARB                                    C.GPSPECIALIZESHADERARB
 | |
| 	gpSpriteParameterfSGIX                                   C.GPSPRITEPARAMETERFSGIX
 | |
| 	gpSpriteParameterfvSGIX                                  C.GPSPRITEPARAMETERFVSGIX
 | |
| 	gpSpriteParameteriSGIX                                   C.GPSPRITEPARAMETERISGIX
 | |
| 	gpSpriteParameterivSGIX                                  C.GPSPRITEPARAMETERIVSGIX
 | |
| 	gpStartInstrumentsSGIX                                   C.GPSTARTINSTRUMENTSSGIX
 | |
| 	gpStateCaptureNV                                         C.GPSTATECAPTURENV
 | |
| 	gpStencilClearTagEXT                                     C.GPSTENCILCLEARTAGEXT
 | |
| 	gpStencilFillPathInstancedNV                             C.GPSTENCILFILLPATHINSTANCEDNV
 | |
| 	gpStencilFillPathNV                                      C.GPSTENCILFILLPATHNV
 | |
| 	gpStencilFunc                                            C.GPSTENCILFUNC
 | |
| 	gpStencilFuncSeparate                                    C.GPSTENCILFUNCSEPARATE
 | |
| 	gpStencilFuncSeparateATI                                 C.GPSTENCILFUNCSEPARATEATI
 | |
| 	gpStencilMask                                            C.GPSTENCILMASK
 | |
| 	gpStencilMaskSeparate                                    C.GPSTENCILMASKSEPARATE
 | |
| 	gpStencilOp                                              C.GPSTENCILOP
 | |
| 	gpStencilOpSeparate                                      C.GPSTENCILOPSEPARATE
 | |
| 	gpStencilOpSeparateATI                                   C.GPSTENCILOPSEPARATEATI
 | |
| 	gpStencilOpValueAMD                                      C.GPSTENCILOPVALUEAMD
 | |
| 	gpStencilStrokePathInstancedNV                           C.GPSTENCILSTROKEPATHINSTANCEDNV
 | |
| 	gpStencilStrokePathNV                                    C.GPSTENCILSTROKEPATHNV
 | |
| 	gpStencilThenCoverFillPathInstancedNV                    C.GPSTENCILTHENCOVERFILLPATHINSTANCEDNV
 | |
| 	gpStencilThenCoverFillPathNV                             C.GPSTENCILTHENCOVERFILLPATHNV
 | |
| 	gpStencilThenCoverStrokePathInstancedNV                  C.GPSTENCILTHENCOVERSTROKEPATHINSTANCEDNV
 | |
| 	gpStencilThenCoverStrokePathNV                           C.GPSTENCILTHENCOVERSTROKEPATHNV
 | |
| 	gpStopInstrumentsSGIX                                    C.GPSTOPINSTRUMENTSSGIX
 | |
| 	gpStringMarkerGREMEDY                                    C.GPSTRINGMARKERGREMEDY
 | |
| 	gpSubpixelPrecisionBiasNV                                C.GPSUBPIXELPRECISIONBIASNV
 | |
| 	gpSwizzleEXT                                             C.GPSWIZZLEEXT
 | |
| 	gpSyncTextureINTEL                                       C.GPSYNCTEXTUREINTEL
 | |
| 	gpTagSampleBufferSGIX                                    C.GPTAGSAMPLEBUFFERSGIX
 | |
| 	gpTangent3bEXT                                           C.GPTANGENT3BEXT
 | |
| 	gpTangent3bvEXT                                          C.GPTANGENT3BVEXT
 | |
| 	gpTangent3dEXT                                           C.GPTANGENT3DEXT
 | |
| 	gpTangent3dvEXT                                          C.GPTANGENT3DVEXT
 | |
| 	gpTangent3fEXT                                           C.GPTANGENT3FEXT
 | |
| 	gpTangent3fvEXT                                          C.GPTANGENT3FVEXT
 | |
| 	gpTangent3iEXT                                           C.GPTANGENT3IEXT
 | |
| 	gpTangent3ivEXT                                          C.GPTANGENT3IVEXT
 | |
| 	gpTangent3sEXT                                           C.GPTANGENT3SEXT
 | |
| 	gpTangent3svEXT                                          C.GPTANGENT3SVEXT
 | |
| 	gpTangentPointerEXT                                      C.GPTANGENTPOINTEREXT
 | |
| 	gpTbufferMask3DFX                                        C.GPTBUFFERMASK3DFX
 | |
| 	gpTessellationFactorAMD                                  C.GPTESSELLATIONFACTORAMD
 | |
| 	gpTessellationModeAMD                                    C.GPTESSELLATIONMODEAMD
 | |
| 	gpTestFenceAPPLE                                         C.GPTESTFENCEAPPLE
 | |
| 	gpTestFenceNV                                            C.GPTESTFENCENV
 | |
| 	gpTestObjectAPPLE                                        C.GPTESTOBJECTAPPLE
 | |
| 	gpTexBufferARB                                           C.GPTEXBUFFERARB
 | |
| 	gpTexBufferEXT                                           C.GPTEXBUFFEREXT
 | |
| 	gpTexBufferRange                                         C.GPTEXBUFFERRANGE
 | |
| 	gpTexBumpParameterfvATI                                  C.GPTEXBUMPPARAMETERFVATI
 | |
| 	gpTexBumpParameterivATI                                  C.GPTEXBUMPPARAMETERIVATI
 | |
| 	gpTexCoord1bOES                                          C.GPTEXCOORD1BOES
 | |
| 	gpTexCoord1bvOES                                         C.GPTEXCOORD1BVOES
 | |
| 	gpTexCoord1d                                             C.GPTEXCOORD1D
 | |
| 	gpTexCoord1dv                                            C.GPTEXCOORD1DV
 | |
| 	gpTexCoord1f                                             C.GPTEXCOORD1F
 | |
| 	gpTexCoord1fv                                            C.GPTEXCOORD1FV
 | |
| 	gpTexCoord1hNV                                           C.GPTEXCOORD1HNV
 | |
| 	gpTexCoord1hvNV                                          C.GPTEXCOORD1HVNV
 | |
| 	gpTexCoord1i                                             C.GPTEXCOORD1I
 | |
| 	gpTexCoord1iv                                            C.GPTEXCOORD1IV
 | |
| 	gpTexCoord1s                                             C.GPTEXCOORD1S
 | |
| 	gpTexCoord1sv                                            C.GPTEXCOORD1SV
 | |
| 	gpTexCoord1xOES                                          C.GPTEXCOORD1XOES
 | |
| 	gpTexCoord1xvOES                                         C.GPTEXCOORD1XVOES
 | |
| 	gpTexCoord2bOES                                          C.GPTEXCOORD2BOES
 | |
| 	gpTexCoord2bvOES                                         C.GPTEXCOORD2BVOES
 | |
| 	gpTexCoord2d                                             C.GPTEXCOORD2D
 | |
| 	gpTexCoord2dv                                            C.GPTEXCOORD2DV
 | |
| 	gpTexCoord2f                                             C.GPTEXCOORD2F
 | |
| 	gpTexCoord2fColor3fVertex3fSUN                           C.GPTEXCOORD2FCOLOR3FVERTEX3FSUN
 | |
| 	gpTexCoord2fColor3fVertex3fvSUN                          C.GPTEXCOORD2FCOLOR3FVERTEX3FVSUN
 | |
| 	gpTexCoord2fColor4fNormal3fVertex3fSUN                   C.GPTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUN
 | |
| 	gpTexCoord2fColor4fNormal3fVertex3fvSUN                  C.GPTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUN
 | |
| 	gpTexCoord2fColor4ubVertex3fSUN                          C.GPTEXCOORD2FCOLOR4UBVERTEX3FSUN
 | |
| 	gpTexCoord2fColor4ubVertex3fvSUN                         C.GPTEXCOORD2FCOLOR4UBVERTEX3FVSUN
 | |
| 	gpTexCoord2fNormal3fVertex3fSUN                          C.GPTEXCOORD2FNORMAL3FVERTEX3FSUN
 | |
| 	gpTexCoord2fNormal3fVertex3fvSUN                         C.GPTEXCOORD2FNORMAL3FVERTEX3FVSUN
 | |
| 	gpTexCoord2fVertex3fSUN                                  C.GPTEXCOORD2FVERTEX3FSUN
 | |
| 	gpTexCoord2fVertex3fvSUN                                 C.GPTEXCOORD2FVERTEX3FVSUN
 | |
| 	gpTexCoord2fv                                            C.GPTEXCOORD2FV
 | |
| 	gpTexCoord2hNV                                           C.GPTEXCOORD2HNV
 | |
| 	gpTexCoord2hvNV                                          C.GPTEXCOORD2HVNV
 | |
| 	gpTexCoord2i                                             C.GPTEXCOORD2I
 | |
| 	gpTexCoord2iv                                            C.GPTEXCOORD2IV
 | |
| 	gpTexCoord2s                                             C.GPTEXCOORD2S
 | |
| 	gpTexCoord2sv                                            C.GPTEXCOORD2SV
 | |
| 	gpTexCoord2xOES                                          C.GPTEXCOORD2XOES
 | |
| 	gpTexCoord2xvOES                                         C.GPTEXCOORD2XVOES
 | |
| 	gpTexCoord3bOES                                          C.GPTEXCOORD3BOES
 | |
| 	gpTexCoord3bvOES                                         C.GPTEXCOORD3BVOES
 | |
| 	gpTexCoord3d                                             C.GPTEXCOORD3D
 | |
| 	gpTexCoord3dv                                            C.GPTEXCOORD3DV
 | |
| 	gpTexCoord3f                                             C.GPTEXCOORD3F
 | |
| 	gpTexCoord3fv                                            C.GPTEXCOORD3FV
 | |
| 	gpTexCoord3hNV                                           C.GPTEXCOORD3HNV
 | |
| 	gpTexCoord3hvNV                                          C.GPTEXCOORD3HVNV
 | |
| 	gpTexCoord3i                                             C.GPTEXCOORD3I
 | |
| 	gpTexCoord3iv                                            C.GPTEXCOORD3IV
 | |
| 	gpTexCoord3s                                             C.GPTEXCOORD3S
 | |
| 	gpTexCoord3sv                                            C.GPTEXCOORD3SV
 | |
| 	gpTexCoord3xOES                                          C.GPTEXCOORD3XOES
 | |
| 	gpTexCoord3xvOES                                         C.GPTEXCOORD3XVOES
 | |
| 	gpTexCoord4bOES                                          C.GPTEXCOORD4BOES
 | |
| 	gpTexCoord4bvOES                                         C.GPTEXCOORD4BVOES
 | |
| 	gpTexCoord4d                                             C.GPTEXCOORD4D
 | |
| 	gpTexCoord4dv                                            C.GPTEXCOORD4DV
 | |
| 	gpTexCoord4f                                             C.GPTEXCOORD4F
 | |
| 	gpTexCoord4fColor4fNormal3fVertex4fSUN                   C.GPTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUN
 | |
| 	gpTexCoord4fColor4fNormal3fVertex4fvSUN                  C.GPTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUN
 | |
| 	gpTexCoord4fVertex4fSUN                                  C.GPTEXCOORD4FVERTEX4FSUN
 | |
| 	gpTexCoord4fVertex4fvSUN                                 C.GPTEXCOORD4FVERTEX4FVSUN
 | |
| 	gpTexCoord4fv                                            C.GPTEXCOORD4FV
 | |
| 	gpTexCoord4hNV                                           C.GPTEXCOORD4HNV
 | |
| 	gpTexCoord4hvNV                                          C.GPTEXCOORD4HVNV
 | |
| 	gpTexCoord4i                                             C.GPTEXCOORD4I
 | |
| 	gpTexCoord4iv                                            C.GPTEXCOORD4IV
 | |
| 	gpTexCoord4s                                             C.GPTEXCOORD4S
 | |
| 	gpTexCoord4sv                                            C.GPTEXCOORD4SV
 | |
| 	gpTexCoord4xOES                                          C.GPTEXCOORD4XOES
 | |
| 	gpTexCoord4xvOES                                         C.GPTEXCOORD4XVOES
 | |
| 	gpTexCoordFormatNV                                       C.GPTEXCOORDFORMATNV
 | |
| 	gpTexCoordPointer                                        C.GPTEXCOORDPOINTER
 | |
| 	gpTexCoordPointerEXT                                     C.GPTEXCOORDPOINTEREXT
 | |
| 	gpTexCoordPointerListIBM                                 C.GPTEXCOORDPOINTERLISTIBM
 | |
| 	gpTexCoordPointervINTEL                                  C.GPTEXCOORDPOINTERVINTEL
 | |
| 	gpTexEnvf                                                C.GPTEXENVF
 | |
| 	gpTexEnvfv                                               C.GPTEXENVFV
 | |
| 	gpTexEnvi                                                C.GPTEXENVI
 | |
| 	gpTexEnviv                                               C.GPTEXENVIV
 | |
| 	gpTexEnvxOES                                             C.GPTEXENVXOES
 | |
| 	gpTexEnvxvOES                                            C.GPTEXENVXVOES
 | |
| 	gpTexFilterFuncSGIS                                      C.GPTEXFILTERFUNCSGIS
 | |
| 	gpTexGend                                                C.GPTEXGEND
 | |
| 	gpTexGendv                                               C.GPTEXGENDV
 | |
| 	gpTexGenf                                                C.GPTEXGENF
 | |
| 	gpTexGenfv                                               C.GPTEXGENFV
 | |
| 	gpTexGeni                                                C.GPTEXGENI
 | |
| 	gpTexGeniv                                               C.GPTEXGENIV
 | |
| 	gpTexGenxOES                                             C.GPTEXGENXOES
 | |
| 	gpTexGenxvOES                                            C.GPTEXGENXVOES
 | |
| 	gpTexImage1D                                             C.GPTEXIMAGE1D
 | |
| 	gpTexImage2D                                             C.GPTEXIMAGE2D
 | |
| 	gpTexImage2DMultisample                                  C.GPTEXIMAGE2DMULTISAMPLE
 | |
| 	gpTexImage2DMultisampleCoverageNV                        C.GPTEXIMAGE2DMULTISAMPLECOVERAGENV
 | |
| 	gpTexImage3D                                             C.GPTEXIMAGE3D
 | |
| 	gpTexImage3DEXT                                          C.GPTEXIMAGE3DEXT
 | |
| 	gpTexImage3DMultisample                                  C.GPTEXIMAGE3DMULTISAMPLE
 | |
| 	gpTexImage3DMultisampleCoverageNV                        C.GPTEXIMAGE3DMULTISAMPLECOVERAGENV
 | |
| 	gpTexImage4DSGIS                                         C.GPTEXIMAGE4DSGIS
 | |
| 	gpTexPageCommitmentARB                                   C.GPTEXPAGECOMMITMENTARB
 | |
| 	gpTexParameterIivEXT                                     C.GPTEXPARAMETERIIVEXT
 | |
| 	gpTexParameterIuivEXT                                    C.GPTEXPARAMETERIUIVEXT
 | |
| 	gpTexParameterf                                          C.GPTEXPARAMETERF
 | |
| 	gpTexParameterfv                                         C.GPTEXPARAMETERFV
 | |
| 	gpTexParameteri                                          C.GPTEXPARAMETERI
 | |
| 	gpTexParameteriv                                         C.GPTEXPARAMETERIV
 | |
| 	gpTexParameterxOES                                       C.GPTEXPARAMETERXOES
 | |
| 	gpTexParameterxvOES                                      C.GPTEXPARAMETERXVOES
 | |
| 	gpTexRenderbufferNV                                      C.GPTEXRENDERBUFFERNV
 | |
| 	gpTexStorage1D                                           C.GPTEXSTORAGE1D
 | |
| 	gpTexStorage2D                                           C.GPTEXSTORAGE2D
 | |
| 	gpTexStorage2DMultisample                                C.GPTEXSTORAGE2DMULTISAMPLE
 | |
| 	gpTexStorage3D                                           C.GPTEXSTORAGE3D
 | |
| 	gpTexStorage3DMultisample                                C.GPTEXSTORAGE3DMULTISAMPLE
 | |
| 	gpTexStorageMem1DEXT                                     C.GPTEXSTORAGEMEM1DEXT
 | |
| 	gpTexStorageMem2DEXT                                     C.GPTEXSTORAGEMEM2DEXT
 | |
| 	gpTexStorageMem2DMultisampleEXT                          C.GPTEXSTORAGEMEM2DMULTISAMPLEEXT
 | |
| 	gpTexStorageMem3DEXT                                     C.GPTEXSTORAGEMEM3DEXT
 | |
| 	gpTexStorageMem3DMultisampleEXT                          C.GPTEXSTORAGEMEM3DMULTISAMPLEEXT
 | |
| 	gpTexStorageSparseAMD                                    C.GPTEXSTORAGESPARSEAMD
 | |
| 	gpTexSubImage1D                                          C.GPTEXSUBIMAGE1D
 | |
| 	gpTexSubImage1DEXT                                       C.GPTEXSUBIMAGE1DEXT
 | |
| 	gpTexSubImage2D                                          C.GPTEXSUBIMAGE2D
 | |
| 	gpTexSubImage2DEXT                                       C.GPTEXSUBIMAGE2DEXT
 | |
| 	gpTexSubImage3D                                          C.GPTEXSUBIMAGE3D
 | |
| 	gpTexSubImage3DEXT                                       C.GPTEXSUBIMAGE3DEXT
 | |
| 	gpTexSubImage4DSGIS                                      C.GPTEXSUBIMAGE4DSGIS
 | |
| 	gpTextureBarrier                                         C.GPTEXTUREBARRIER
 | |
| 	gpTextureBarrierNV                                       C.GPTEXTUREBARRIERNV
 | |
| 	gpTextureBuffer                                          C.GPTEXTUREBUFFER
 | |
| 	gpTextureBufferEXT                                       C.GPTEXTUREBUFFEREXT
 | |
| 	gpTextureBufferRange                                     C.GPTEXTUREBUFFERRANGE
 | |
| 	gpTextureBufferRangeEXT                                  C.GPTEXTUREBUFFERRANGEEXT
 | |
| 	gpTextureColorMaskSGIS                                   C.GPTEXTURECOLORMASKSGIS
 | |
| 	gpTextureImage1DEXT                                      C.GPTEXTUREIMAGE1DEXT
 | |
| 	gpTextureImage2DEXT                                      C.GPTEXTUREIMAGE2DEXT
 | |
| 	gpTextureImage2DMultisampleCoverageNV                    C.GPTEXTUREIMAGE2DMULTISAMPLECOVERAGENV
 | |
| 	gpTextureImage2DMultisampleNV                            C.GPTEXTUREIMAGE2DMULTISAMPLENV
 | |
| 	gpTextureImage3DEXT                                      C.GPTEXTUREIMAGE3DEXT
 | |
| 	gpTextureImage3DMultisampleCoverageNV                    C.GPTEXTUREIMAGE3DMULTISAMPLECOVERAGENV
 | |
| 	gpTextureImage3DMultisampleNV                            C.GPTEXTUREIMAGE3DMULTISAMPLENV
 | |
| 	gpTextureLightEXT                                        C.GPTEXTURELIGHTEXT
 | |
| 	gpTextureMaterialEXT                                     C.GPTEXTUREMATERIALEXT
 | |
| 	gpTextureNormalEXT                                       C.GPTEXTURENORMALEXT
 | |
| 	gpTexturePageCommitmentEXT                               C.GPTEXTUREPAGECOMMITMENTEXT
 | |
| 	gpTextureParameterIiv                                    C.GPTEXTUREPARAMETERIIV
 | |
| 	gpTextureParameterIivEXT                                 C.GPTEXTUREPARAMETERIIVEXT
 | |
| 	gpTextureParameterIuiv                                   C.GPTEXTUREPARAMETERIUIV
 | |
| 	gpTextureParameterIuivEXT                                C.GPTEXTUREPARAMETERIUIVEXT
 | |
| 	gpTextureParameterf                                      C.GPTEXTUREPARAMETERF
 | |
| 	gpTextureParameterfEXT                                   C.GPTEXTUREPARAMETERFEXT
 | |
| 	gpTextureParameterfv                                     C.GPTEXTUREPARAMETERFV
 | |
| 	gpTextureParameterfvEXT                                  C.GPTEXTUREPARAMETERFVEXT
 | |
| 	gpTextureParameteri                                      C.GPTEXTUREPARAMETERI
 | |
| 	gpTextureParameteriEXT                                   C.GPTEXTUREPARAMETERIEXT
 | |
| 	gpTextureParameteriv                                     C.GPTEXTUREPARAMETERIV
 | |
| 	gpTextureParameterivEXT                                  C.GPTEXTUREPARAMETERIVEXT
 | |
| 	gpTextureRangeAPPLE                                      C.GPTEXTURERANGEAPPLE
 | |
| 	gpTextureRenderbufferEXT                                 C.GPTEXTURERENDERBUFFEREXT
 | |
| 	gpTextureStorage1D                                       C.GPTEXTURESTORAGE1D
 | |
| 	gpTextureStorage1DEXT                                    C.GPTEXTURESTORAGE1DEXT
 | |
| 	gpTextureStorage2D                                       C.GPTEXTURESTORAGE2D
 | |
| 	gpTextureStorage2DEXT                                    C.GPTEXTURESTORAGE2DEXT
 | |
| 	gpTextureStorage2DMultisample                            C.GPTEXTURESTORAGE2DMULTISAMPLE
 | |
| 	gpTextureStorage2DMultisampleEXT                         C.GPTEXTURESTORAGE2DMULTISAMPLEEXT
 | |
| 	gpTextureStorage3D                                       C.GPTEXTURESTORAGE3D
 | |
| 	gpTextureStorage3DEXT                                    C.GPTEXTURESTORAGE3DEXT
 | |
| 	gpTextureStorage3DMultisample                            C.GPTEXTURESTORAGE3DMULTISAMPLE
 | |
| 	gpTextureStorage3DMultisampleEXT                         C.GPTEXTURESTORAGE3DMULTISAMPLEEXT
 | |
| 	gpTextureStorageMem1DEXT                                 C.GPTEXTURESTORAGEMEM1DEXT
 | |
| 	gpTextureStorageMem2DEXT                                 C.GPTEXTURESTORAGEMEM2DEXT
 | |
| 	gpTextureStorageMem2DMultisampleEXT                      C.GPTEXTURESTORAGEMEM2DMULTISAMPLEEXT
 | |
| 	gpTextureStorageMem3DEXT                                 C.GPTEXTURESTORAGEMEM3DEXT
 | |
| 	gpTextureStorageMem3DMultisampleEXT                      C.GPTEXTURESTORAGEMEM3DMULTISAMPLEEXT
 | |
| 	gpTextureStorageSparseAMD                                C.GPTEXTURESTORAGESPARSEAMD
 | |
| 	gpTextureSubImage1D                                      C.GPTEXTURESUBIMAGE1D
 | |
| 	gpTextureSubImage1DEXT                                   C.GPTEXTURESUBIMAGE1DEXT
 | |
| 	gpTextureSubImage2D                                      C.GPTEXTURESUBIMAGE2D
 | |
| 	gpTextureSubImage2DEXT                                   C.GPTEXTURESUBIMAGE2DEXT
 | |
| 	gpTextureSubImage3D                                      C.GPTEXTURESUBIMAGE3D
 | |
| 	gpTextureSubImage3DEXT                                   C.GPTEXTURESUBIMAGE3DEXT
 | |
| 	gpTextureView                                            C.GPTEXTUREVIEW
 | |
| 	gpTrackMatrixNV                                          C.GPTRACKMATRIXNV
 | |
| 	gpTransformFeedbackAttribsNV                             C.GPTRANSFORMFEEDBACKATTRIBSNV
 | |
| 	gpTransformFeedbackBufferBase                            C.GPTRANSFORMFEEDBACKBUFFERBASE
 | |
| 	gpTransformFeedbackBufferRange                           C.GPTRANSFORMFEEDBACKBUFFERRANGE
 | |
| 	gpTransformFeedbackStreamAttribsNV                       C.GPTRANSFORMFEEDBACKSTREAMATTRIBSNV
 | |
| 	gpTransformFeedbackVaryingsEXT                           C.GPTRANSFORMFEEDBACKVARYINGSEXT
 | |
| 	gpTransformFeedbackVaryingsNV                            C.GPTRANSFORMFEEDBACKVARYINGSNV
 | |
| 	gpTransformPathNV                                        C.GPTRANSFORMPATHNV
 | |
| 	gpTranslated                                             C.GPTRANSLATED
 | |
| 	gpTranslatef                                             C.GPTRANSLATEF
 | |
| 	gpTranslatexOES                                          C.GPTRANSLATEXOES
 | |
| 	gpUniform1d                                              C.GPUNIFORM1D
 | |
| 	gpUniform1dv                                             C.GPUNIFORM1DV
 | |
| 	gpUniform1f                                              C.GPUNIFORM1F
 | |
| 	gpUniform1fARB                                           C.GPUNIFORM1FARB
 | |
| 	gpUniform1fv                                             C.GPUNIFORM1FV
 | |
| 	gpUniform1fvARB                                          C.GPUNIFORM1FVARB
 | |
| 	gpUniform1i                                              C.GPUNIFORM1I
 | |
| 	gpUniform1i64ARB                                         C.GPUNIFORM1I64ARB
 | |
| 	gpUniform1i64NV                                          C.GPUNIFORM1I64NV
 | |
| 	gpUniform1i64vARB                                        C.GPUNIFORM1I64VARB
 | |
| 	gpUniform1i64vNV                                         C.GPUNIFORM1I64VNV
 | |
| 	gpUniform1iARB                                           C.GPUNIFORM1IARB
 | |
| 	gpUniform1iv                                             C.GPUNIFORM1IV
 | |
| 	gpUniform1ivARB                                          C.GPUNIFORM1IVARB
 | |
| 	gpUniform1ui64ARB                                        C.GPUNIFORM1UI64ARB
 | |
| 	gpUniform1ui64NV                                         C.GPUNIFORM1UI64NV
 | |
| 	gpUniform1ui64vARB                                       C.GPUNIFORM1UI64VARB
 | |
| 	gpUniform1ui64vNV                                        C.GPUNIFORM1UI64VNV
 | |
| 	gpUniform1uiEXT                                          C.GPUNIFORM1UIEXT
 | |
| 	gpUniform1uivEXT                                         C.GPUNIFORM1UIVEXT
 | |
| 	gpUniform2d                                              C.GPUNIFORM2D
 | |
| 	gpUniform2dv                                             C.GPUNIFORM2DV
 | |
| 	gpUniform2f                                              C.GPUNIFORM2F
 | |
| 	gpUniform2fARB                                           C.GPUNIFORM2FARB
 | |
| 	gpUniform2fv                                             C.GPUNIFORM2FV
 | |
| 	gpUniform2fvARB                                          C.GPUNIFORM2FVARB
 | |
| 	gpUniform2i                                              C.GPUNIFORM2I
 | |
| 	gpUniform2i64ARB                                         C.GPUNIFORM2I64ARB
 | |
| 	gpUniform2i64NV                                          C.GPUNIFORM2I64NV
 | |
| 	gpUniform2i64vARB                                        C.GPUNIFORM2I64VARB
 | |
| 	gpUniform2i64vNV                                         C.GPUNIFORM2I64VNV
 | |
| 	gpUniform2iARB                                           C.GPUNIFORM2IARB
 | |
| 	gpUniform2iv                                             C.GPUNIFORM2IV
 | |
| 	gpUniform2ivARB                                          C.GPUNIFORM2IVARB
 | |
| 	gpUniform2ui64ARB                                        C.GPUNIFORM2UI64ARB
 | |
| 	gpUniform2ui64NV                                         C.GPUNIFORM2UI64NV
 | |
| 	gpUniform2ui64vARB                                       C.GPUNIFORM2UI64VARB
 | |
| 	gpUniform2ui64vNV                                        C.GPUNIFORM2UI64VNV
 | |
| 	gpUniform2uiEXT                                          C.GPUNIFORM2UIEXT
 | |
| 	gpUniform2uivEXT                                         C.GPUNIFORM2UIVEXT
 | |
| 	gpUniform3d                                              C.GPUNIFORM3D
 | |
| 	gpUniform3dv                                             C.GPUNIFORM3DV
 | |
| 	gpUniform3f                                              C.GPUNIFORM3F
 | |
| 	gpUniform3fARB                                           C.GPUNIFORM3FARB
 | |
| 	gpUniform3fv                                             C.GPUNIFORM3FV
 | |
| 	gpUniform3fvARB                                          C.GPUNIFORM3FVARB
 | |
| 	gpUniform3i                                              C.GPUNIFORM3I
 | |
| 	gpUniform3i64ARB                                         C.GPUNIFORM3I64ARB
 | |
| 	gpUniform3i64NV                                          C.GPUNIFORM3I64NV
 | |
| 	gpUniform3i64vARB                                        C.GPUNIFORM3I64VARB
 | |
| 	gpUniform3i64vNV                                         C.GPUNIFORM3I64VNV
 | |
| 	gpUniform3iARB                                           C.GPUNIFORM3IARB
 | |
| 	gpUniform3iv                                             C.GPUNIFORM3IV
 | |
| 	gpUniform3ivARB                                          C.GPUNIFORM3IVARB
 | |
| 	gpUniform3ui64ARB                                        C.GPUNIFORM3UI64ARB
 | |
| 	gpUniform3ui64NV                                         C.GPUNIFORM3UI64NV
 | |
| 	gpUniform3ui64vARB                                       C.GPUNIFORM3UI64VARB
 | |
| 	gpUniform3ui64vNV                                        C.GPUNIFORM3UI64VNV
 | |
| 	gpUniform3uiEXT                                          C.GPUNIFORM3UIEXT
 | |
| 	gpUniform3uivEXT                                         C.GPUNIFORM3UIVEXT
 | |
| 	gpUniform4d                                              C.GPUNIFORM4D
 | |
| 	gpUniform4dv                                             C.GPUNIFORM4DV
 | |
| 	gpUniform4f                                              C.GPUNIFORM4F
 | |
| 	gpUniform4fARB                                           C.GPUNIFORM4FARB
 | |
| 	gpUniform4fv                                             C.GPUNIFORM4FV
 | |
| 	gpUniform4fvARB                                          C.GPUNIFORM4FVARB
 | |
| 	gpUniform4i                                              C.GPUNIFORM4I
 | |
| 	gpUniform4i64ARB                                         C.GPUNIFORM4I64ARB
 | |
| 	gpUniform4i64NV                                          C.GPUNIFORM4I64NV
 | |
| 	gpUniform4i64vARB                                        C.GPUNIFORM4I64VARB
 | |
| 	gpUniform4i64vNV                                         C.GPUNIFORM4I64VNV
 | |
| 	gpUniform4iARB                                           C.GPUNIFORM4IARB
 | |
| 	gpUniform4iv                                             C.GPUNIFORM4IV
 | |
| 	gpUniform4ivARB                                          C.GPUNIFORM4IVARB
 | |
| 	gpUniform4ui64ARB                                        C.GPUNIFORM4UI64ARB
 | |
| 	gpUniform4ui64NV                                         C.GPUNIFORM4UI64NV
 | |
| 	gpUniform4ui64vARB                                       C.GPUNIFORM4UI64VARB
 | |
| 	gpUniform4ui64vNV                                        C.GPUNIFORM4UI64VNV
 | |
| 	gpUniform4uiEXT                                          C.GPUNIFORM4UIEXT
 | |
| 	gpUniform4uivEXT                                         C.GPUNIFORM4UIVEXT
 | |
| 	gpUniformBlockBinding                                    C.GPUNIFORMBLOCKBINDING
 | |
| 	gpUniformBufferEXT                                       C.GPUNIFORMBUFFEREXT
 | |
| 	gpUniformHandleui64ARB                                   C.GPUNIFORMHANDLEUI64ARB
 | |
| 	gpUniformHandleui64NV                                    C.GPUNIFORMHANDLEUI64NV
 | |
| 	gpUniformHandleui64vARB                                  C.GPUNIFORMHANDLEUI64VARB
 | |
| 	gpUniformHandleui64vNV                                   C.GPUNIFORMHANDLEUI64VNV
 | |
| 	gpUniformMatrix2dv                                       C.GPUNIFORMMATRIX2DV
 | |
| 	gpUniformMatrix2fv                                       C.GPUNIFORMMATRIX2FV
 | |
| 	gpUniformMatrix2fvARB                                    C.GPUNIFORMMATRIX2FVARB
 | |
| 	gpUniformMatrix2x3dv                                     C.GPUNIFORMMATRIX2X3DV
 | |
| 	gpUniformMatrix2x3fv                                     C.GPUNIFORMMATRIX2X3FV
 | |
| 	gpUniformMatrix2x4dv                                     C.GPUNIFORMMATRIX2X4DV
 | |
| 	gpUniformMatrix2x4fv                                     C.GPUNIFORMMATRIX2X4FV
 | |
| 	gpUniformMatrix3dv                                       C.GPUNIFORMMATRIX3DV
 | |
| 	gpUniformMatrix3fv                                       C.GPUNIFORMMATRIX3FV
 | |
| 	gpUniformMatrix3fvARB                                    C.GPUNIFORMMATRIX3FVARB
 | |
| 	gpUniformMatrix3x2dv                                     C.GPUNIFORMMATRIX3X2DV
 | |
| 	gpUniformMatrix3x2fv                                     C.GPUNIFORMMATRIX3X2FV
 | |
| 	gpUniformMatrix3x4dv                                     C.GPUNIFORMMATRIX3X4DV
 | |
| 	gpUniformMatrix3x4fv                                     C.GPUNIFORMMATRIX3X4FV
 | |
| 	gpUniformMatrix4dv                                       C.GPUNIFORMMATRIX4DV
 | |
| 	gpUniformMatrix4fv                                       C.GPUNIFORMMATRIX4FV
 | |
| 	gpUniformMatrix4fvARB                                    C.GPUNIFORMMATRIX4FVARB
 | |
| 	gpUniformMatrix4x2dv                                     C.GPUNIFORMMATRIX4X2DV
 | |
| 	gpUniformMatrix4x2fv                                     C.GPUNIFORMMATRIX4X2FV
 | |
| 	gpUniformMatrix4x3dv                                     C.GPUNIFORMMATRIX4X3DV
 | |
| 	gpUniformMatrix4x3fv                                     C.GPUNIFORMMATRIX4X3FV
 | |
| 	gpUniformSubroutinesuiv                                  C.GPUNIFORMSUBROUTINESUIV
 | |
| 	gpUniformui64NV                                          C.GPUNIFORMUI64NV
 | |
| 	gpUniformui64vNV                                         C.GPUNIFORMUI64VNV
 | |
| 	gpUnlockArraysEXT                                        C.GPUNLOCKARRAYSEXT
 | |
| 	gpUnmapBuffer                                            C.GPUNMAPBUFFER
 | |
| 	gpUnmapBufferARB                                         C.GPUNMAPBUFFERARB
 | |
| 	gpUnmapNamedBuffer                                       C.GPUNMAPNAMEDBUFFER
 | |
| 	gpUnmapNamedBufferEXT                                    C.GPUNMAPNAMEDBUFFEREXT
 | |
| 	gpUnmapObjectBufferATI                                   C.GPUNMAPOBJECTBUFFERATI
 | |
| 	gpUnmapTexture2DINTEL                                    C.GPUNMAPTEXTURE2DINTEL
 | |
| 	gpUpdateObjectBufferATI                                  C.GPUPDATEOBJECTBUFFERATI
 | |
| 	gpUseProgram                                             C.GPUSEPROGRAM
 | |
| 	gpUseProgramObjectARB                                    C.GPUSEPROGRAMOBJECTARB
 | |
| 	gpUseProgramStages                                       C.GPUSEPROGRAMSTAGES
 | |
| 	gpUseProgramStagesEXT                                    C.GPUSEPROGRAMSTAGESEXT
 | |
| 	gpUseShaderProgramEXT                                    C.GPUSESHADERPROGRAMEXT
 | |
| 	gpVDPAUFiniNV                                            C.GPVDPAUFININV
 | |
| 	gpVDPAUGetSurfaceivNV                                    C.GPVDPAUGETSURFACEIVNV
 | |
| 	gpVDPAUInitNV                                            C.GPVDPAUINITNV
 | |
| 	gpVDPAUIsSurfaceNV                                       C.GPVDPAUISSURFACENV
 | |
| 	gpVDPAUMapSurfacesNV                                     C.GPVDPAUMAPSURFACESNV
 | |
| 	gpVDPAURegisterOutputSurfaceNV                           C.GPVDPAUREGISTEROUTPUTSURFACENV
 | |
| 	gpVDPAURegisterVideoSurfaceNV                            C.GPVDPAUREGISTERVIDEOSURFACENV
 | |
| 	gpVDPAUSurfaceAccessNV                                   C.GPVDPAUSURFACEACCESSNV
 | |
| 	gpVDPAUUnmapSurfacesNV                                   C.GPVDPAUUNMAPSURFACESNV
 | |
| 	gpVDPAUUnregisterSurfaceNV                               C.GPVDPAUUNREGISTERSURFACENV
 | |
| 	gpValidateProgram                                        C.GPVALIDATEPROGRAM
 | |
| 	gpValidateProgramARB                                     C.GPVALIDATEPROGRAMARB
 | |
| 	gpValidateProgramPipeline                                C.GPVALIDATEPROGRAMPIPELINE
 | |
| 	gpValidateProgramPipelineEXT                             C.GPVALIDATEPROGRAMPIPELINEEXT
 | |
| 	gpVariantArrayObjectATI                                  C.GPVARIANTARRAYOBJECTATI
 | |
| 	gpVariantPointerEXT                                      C.GPVARIANTPOINTEREXT
 | |
| 	gpVariantbvEXT                                           C.GPVARIANTBVEXT
 | |
| 	gpVariantdvEXT                                           C.GPVARIANTDVEXT
 | |
| 	gpVariantfvEXT                                           C.GPVARIANTFVEXT
 | |
| 	gpVariantivEXT                                           C.GPVARIANTIVEXT
 | |
| 	gpVariantsvEXT                                           C.GPVARIANTSVEXT
 | |
| 	gpVariantubvEXT                                          C.GPVARIANTUBVEXT
 | |
| 	gpVariantuivEXT                                          C.GPVARIANTUIVEXT
 | |
| 	gpVariantusvEXT                                          C.GPVARIANTUSVEXT
 | |
| 	gpVertex2bOES                                            C.GPVERTEX2BOES
 | |
| 	gpVertex2bvOES                                           C.GPVERTEX2BVOES
 | |
| 	gpVertex2d                                               C.GPVERTEX2D
 | |
| 	gpVertex2dv                                              C.GPVERTEX2DV
 | |
| 	gpVertex2f                                               C.GPVERTEX2F
 | |
| 	gpVertex2fv                                              C.GPVERTEX2FV
 | |
| 	gpVertex2hNV                                             C.GPVERTEX2HNV
 | |
| 	gpVertex2hvNV                                            C.GPVERTEX2HVNV
 | |
| 	gpVertex2i                                               C.GPVERTEX2I
 | |
| 	gpVertex2iv                                              C.GPVERTEX2IV
 | |
| 	gpVertex2s                                               C.GPVERTEX2S
 | |
| 	gpVertex2sv                                              C.GPVERTEX2SV
 | |
| 	gpVertex2xOES                                            C.GPVERTEX2XOES
 | |
| 	gpVertex2xvOES                                           C.GPVERTEX2XVOES
 | |
| 	gpVertex3bOES                                            C.GPVERTEX3BOES
 | |
| 	gpVertex3bvOES                                           C.GPVERTEX3BVOES
 | |
| 	gpVertex3d                                               C.GPVERTEX3D
 | |
| 	gpVertex3dv                                              C.GPVERTEX3DV
 | |
| 	gpVertex3f                                               C.GPVERTEX3F
 | |
| 	gpVertex3fv                                              C.GPVERTEX3FV
 | |
| 	gpVertex3hNV                                             C.GPVERTEX3HNV
 | |
| 	gpVertex3hvNV                                            C.GPVERTEX3HVNV
 | |
| 	gpVertex3i                                               C.GPVERTEX3I
 | |
| 	gpVertex3iv                                              C.GPVERTEX3IV
 | |
| 	gpVertex3s                                               C.GPVERTEX3S
 | |
| 	gpVertex3sv                                              C.GPVERTEX3SV
 | |
| 	gpVertex3xOES                                            C.GPVERTEX3XOES
 | |
| 	gpVertex3xvOES                                           C.GPVERTEX3XVOES
 | |
| 	gpVertex4bOES                                            C.GPVERTEX4BOES
 | |
| 	gpVertex4bvOES                                           C.GPVERTEX4BVOES
 | |
| 	gpVertex4d                                               C.GPVERTEX4D
 | |
| 	gpVertex4dv                                              C.GPVERTEX4DV
 | |
| 	gpVertex4f                                               C.GPVERTEX4F
 | |
| 	gpVertex4fv                                              C.GPVERTEX4FV
 | |
| 	gpVertex4hNV                                             C.GPVERTEX4HNV
 | |
| 	gpVertex4hvNV                                            C.GPVERTEX4HVNV
 | |
| 	gpVertex4i                                               C.GPVERTEX4I
 | |
| 	gpVertex4iv                                              C.GPVERTEX4IV
 | |
| 	gpVertex4s                                               C.GPVERTEX4S
 | |
| 	gpVertex4sv                                              C.GPVERTEX4SV
 | |
| 	gpVertex4xOES                                            C.GPVERTEX4XOES
 | |
| 	gpVertex4xvOES                                           C.GPVERTEX4XVOES
 | |
| 	gpVertexArrayAttribBinding                               C.GPVERTEXARRAYATTRIBBINDING
 | |
| 	gpVertexArrayAttribFormat                                C.GPVERTEXARRAYATTRIBFORMAT
 | |
| 	gpVertexArrayAttribIFormat                               C.GPVERTEXARRAYATTRIBIFORMAT
 | |
| 	gpVertexArrayAttribLFormat                               C.GPVERTEXARRAYATTRIBLFORMAT
 | |
| 	gpVertexArrayBindVertexBufferEXT                         C.GPVERTEXARRAYBINDVERTEXBUFFEREXT
 | |
| 	gpVertexArrayBindingDivisor                              C.GPVERTEXARRAYBINDINGDIVISOR
 | |
| 	gpVertexArrayColorOffsetEXT                              C.GPVERTEXARRAYCOLOROFFSETEXT
 | |
| 	gpVertexArrayEdgeFlagOffsetEXT                           C.GPVERTEXARRAYEDGEFLAGOFFSETEXT
 | |
| 	gpVertexArrayElementBuffer                               C.GPVERTEXARRAYELEMENTBUFFER
 | |
| 	gpVertexArrayFogCoordOffsetEXT                           C.GPVERTEXARRAYFOGCOORDOFFSETEXT
 | |
| 	gpVertexArrayIndexOffsetEXT                              C.GPVERTEXARRAYINDEXOFFSETEXT
 | |
| 	gpVertexArrayMultiTexCoordOffsetEXT                      C.GPVERTEXARRAYMULTITEXCOORDOFFSETEXT
 | |
| 	gpVertexArrayNormalOffsetEXT                             C.GPVERTEXARRAYNORMALOFFSETEXT
 | |
| 	gpVertexArrayParameteriAPPLE                             C.GPVERTEXARRAYPARAMETERIAPPLE
 | |
| 	gpVertexArrayRangeAPPLE                                  C.GPVERTEXARRAYRANGEAPPLE
 | |
| 	gpVertexArrayRangeNV                                     C.GPVERTEXARRAYRANGENV
 | |
| 	gpVertexArraySecondaryColorOffsetEXT                     C.GPVERTEXARRAYSECONDARYCOLOROFFSETEXT
 | |
| 	gpVertexArrayTexCoordOffsetEXT                           C.GPVERTEXARRAYTEXCOORDOFFSETEXT
 | |
| 	gpVertexArrayVertexAttribBindingEXT                      C.GPVERTEXARRAYVERTEXATTRIBBINDINGEXT
 | |
| 	gpVertexArrayVertexAttribDivisorEXT                      C.GPVERTEXARRAYVERTEXATTRIBDIVISOREXT
 | |
| 	gpVertexArrayVertexAttribFormatEXT                       C.GPVERTEXARRAYVERTEXATTRIBFORMATEXT
 | |
| 	gpVertexArrayVertexAttribIFormatEXT                      C.GPVERTEXARRAYVERTEXATTRIBIFORMATEXT
 | |
| 	gpVertexArrayVertexAttribIOffsetEXT                      C.GPVERTEXARRAYVERTEXATTRIBIOFFSETEXT
 | |
| 	gpVertexArrayVertexAttribLFormatEXT                      C.GPVERTEXARRAYVERTEXATTRIBLFORMATEXT
 | |
| 	gpVertexArrayVertexAttribLOffsetEXT                      C.GPVERTEXARRAYVERTEXATTRIBLOFFSETEXT
 | |
| 	gpVertexArrayVertexAttribOffsetEXT                       C.GPVERTEXARRAYVERTEXATTRIBOFFSETEXT
 | |
| 	gpVertexArrayVertexBindingDivisorEXT                     C.GPVERTEXARRAYVERTEXBINDINGDIVISOREXT
 | |
| 	gpVertexArrayVertexBuffer                                C.GPVERTEXARRAYVERTEXBUFFER
 | |
| 	gpVertexArrayVertexBuffers                               C.GPVERTEXARRAYVERTEXBUFFERS
 | |
| 	gpVertexArrayVertexOffsetEXT                             C.GPVERTEXARRAYVERTEXOFFSETEXT
 | |
| 	gpVertexAttrib1d                                         C.GPVERTEXATTRIB1D
 | |
| 	gpVertexAttrib1dARB                                      C.GPVERTEXATTRIB1DARB
 | |
| 	gpVertexAttrib1dNV                                       C.GPVERTEXATTRIB1DNV
 | |
| 	gpVertexAttrib1dv                                        C.GPVERTEXATTRIB1DV
 | |
| 	gpVertexAttrib1dvARB                                     C.GPVERTEXATTRIB1DVARB
 | |
| 	gpVertexAttrib1dvNV                                      C.GPVERTEXATTRIB1DVNV
 | |
| 	gpVertexAttrib1f                                         C.GPVERTEXATTRIB1F
 | |
| 	gpVertexAttrib1fARB                                      C.GPVERTEXATTRIB1FARB
 | |
| 	gpVertexAttrib1fNV                                       C.GPVERTEXATTRIB1FNV
 | |
| 	gpVertexAttrib1fv                                        C.GPVERTEXATTRIB1FV
 | |
| 	gpVertexAttrib1fvARB                                     C.GPVERTEXATTRIB1FVARB
 | |
| 	gpVertexAttrib1fvNV                                      C.GPVERTEXATTRIB1FVNV
 | |
| 	gpVertexAttrib1hNV                                       C.GPVERTEXATTRIB1HNV
 | |
| 	gpVertexAttrib1hvNV                                      C.GPVERTEXATTRIB1HVNV
 | |
| 	gpVertexAttrib1s                                         C.GPVERTEXATTRIB1S
 | |
| 	gpVertexAttrib1sARB                                      C.GPVERTEXATTRIB1SARB
 | |
| 	gpVertexAttrib1sNV                                       C.GPVERTEXATTRIB1SNV
 | |
| 	gpVertexAttrib1sv                                        C.GPVERTEXATTRIB1SV
 | |
| 	gpVertexAttrib1svARB                                     C.GPVERTEXATTRIB1SVARB
 | |
| 	gpVertexAttrib1svNV                                      C.GPVERTEXATTRIB1SVNV
 | |
| 	gpVertexAttrib2d                                         C.GPVERTEXATTRIB2D
 | |
| 	gpVertexAttrib2dARB                                      C.GPVERTEXATTRIB2DARB
 | |
| 	gpVertexAttrib2dNV                                       C.GPVERTEXATTRIB2DNV
 | |
| 	gpVertexAttrib2dv                                        C.GPVERTEXATTRIB2DV
 | |
| 	gpVertexAttrib2dvARB                                     C.GPVERTEXATTRIB2DVARB
 | |
| 	gpVertexAttrib2dvNV                                      C.GPVERTEXATTRIB2DVNV
 | |
| 	gpVertexAttrib2f                                         C.GPVERTEXATTRIB2F
 | |
| 	gpVertexAttrib2fARB                                      C.GPVERTEXATTRIB2FARB
 | |
| 	gpVertexAttrib2fNV                                       C.GPVERTEXATTRIB2FNV
 | |
| 	gpVertexAttrib2fv                                        C.GPVERTEXATTRIB2FV
 | |
| 	gpVertexAttrib2fvARB                                     C.GPVERTEXATTRIB2FVARB
 | |
| 	gpVertexAttrib2fvNV                                      C.GPVERTEXATTRIB2FVNV
 | |
| 	gpVertexAttrib2hNV                                       C.GPVERTEXATTRIB2HNV
 | |
| 	gpVertexAttrib2hvNV                                      C.GPVERTEXATTRIB2HVNV
 | |
| 	gpVertexAttrib2s                                         C.GPVERTEXATTRIB2S
 | |
| 	gpVertexAttrib2sARB                                      C.GPVERTEXATTRIB2SARB
 | |
| 	gpVertexAttrib2sNV                                       C.GPVERTEXATTRIB2SNV
 | |
| 	gpVertexAttrib2sv                                        C.GPVERTEXATTRIB2SV
 | |
| 	gpVertexAttrib2svARB                                     C.GPVERTEXATTRIB2SVARB
 | |
| 	gpVertexAttrib2svNV                                      C.GPVERTEXATTRIB2SVNV
 | |
| 	gpVertexAttrib3d                                         C.GPVERTEXATTRIB3D
 | |
| 	gpVertexAttrib3dARB                                      C.GPVERTEXATTRIB3DARB
 | |
| 	gpVertexAttrib3dNV                                       C.GPVERTEXATTRIB3DNV
 | |
| 	gpVertexAttrib3dv                                        C.GPVERTEXATTRIB3DV
 | |
| 	gpVertexAttrib3dvARB                                     C.GPVERTEXATTRIB3DVARB
 | |
| 	gpVertexAttrib3dvNV                                      C.GPVERTEXATTRIB3DVNV
 | |
| 	gpVertexAttrib3f                                         C.GPVERTEXATTRIB3F
 | |
| 	gpVertexAttrib3fARB                                      C.GPVERTEXATTRIB3FARB
 | |
| 	gpVertexAttrib3fNV                                       C.GPVERTEXATTRIB3FNV
 | |
| 	gpVertexAttrib3fv                                        C.GPVERTEXATTRIB3FV
 | |
| 	gpVertexAttrib3fvARB                                     C.GPVERTEXATTRIB3FVARB
 | |
| 	gpVertexAttrib3fvNV                                      C.GPVERTEXATTRIB3FVNV
 | |
| 	gpVertexAttrib3hNV                                       C.GPVERTEXATTRIB3HNV
 | |
| 	gpVertexAttrib3hvNV                                      C.GPVERTEXATTRIB3HVNV
 | |
| 	gpVertexAttrib3s                                         C.GPVERTEXATTRIB3S
 | |
| 	gpVertexAttrib3sARB                                      C.GPVERTEXATTRIB3SARB
 | |
| 	gpVertexAttrib3sNV                                       C.GPVERTEXATTRIB3SNV
 | |
| 	gpVertexAttrib3sv                                        C.GPVERTEXATTRIB3SV
 | |
| 	gpVertexAttrib3svARB                                     C.GPVERTEXATTRIB3SVARB
 | |
| 	gpVertexAttrib3svNV                                      C.GPVERTEXATTRIB3SVNV
 | |
| 	gpVertexAttrib4Nbv                                       C.GPVERTEXATTRIB4NBV
 | |
| 	gpVertexAttrib4NbvARB                                    C.GPVERTEXATTRIB4NBVARB
 | |
| 	gpVertexAttrib4Niv                                       C.GPVERTEXATTRIB4NIV
 | |
| 	gpVertexAttrib4NivARB                                    C.GPVERTEXATTRIB4NIVARB
 | |
| 	gpVertexAttrib4Nsv                                       C.GPVERTEXATTRIB4NSV
 | |
| 	gpVertexAttrib4NsvARB                                    C.GPVERTEXATTRIB4NSVARB
 | |
| 	gpVertexAttrib4Nub                                       C.GPVERTEXATTRIB4NUB
 | |
| 	gpVertexAttrib4NubARB                                    C.GPVERTEXATTRIB4NUBARB
 | |
| 	gpVertexAttrib4Nubv                                      C.GPVERTEXATTRIB4NUBV
 | |
| 	gpVertexAttrib4NubvARB                                   C.GPVERTEXATTRIB4NUBVARB
 | |
| 	gpVertexAttrib4Nuiv                                      C.GPVERTEXATTRIB4NUIV
 | |
| 	gpVertexAttrib4NuivARB                                   C.GPVERTEXATTRIB4NUIVARB
 | |
| 	gpVertexAttrib4Nusv                                      C.GPVERTEXATTRIB4NUSV
 | |
| 	gpVertexAttrib4NusvARB                                   C.GPVERTEXATTRIB4NUSVARB
 | |
| 	gpVertexAttrib4bv                                        C.GPVERTEXATTRIB4BV
 | |
| 	gpVertexAttrib4bvARB                                     C.GPVERTEXATTRIB4BVARB
 | |
| 	gpVertexAttrib4d                                         C.GPVERTEXATTRIB4D
 | |
| 	gpVertexAttrib4dARB                                      C.GPVERTEXATTRIB4DARB
 | |
| 	gpVertexAttrib4dNV                                       C.GPVERTEXATTRIB4DNV
 | |
| 	gpVertexAttrib4dv                                        C.GPVERTEXATTRIB4DV
 | |
| 	gpVertexAttrib4dvARB                                     C.GPVERTEXATTRIB4DVARB
 | |
| 	gpVertexAttrib4dvNV                                      C.GPVERTEXATTRIB4DVNV
 | |
| 	gpVertexAttrib4f                                         C.GPVERTEXATTRIB4F
 | |
| 	gpVertexAttrib4fARB                                      C.GPVERTEXATTRIB4FARB
 | |
| 	gpVertexAttrib4fNV                                       C.GPVERTEXATTRIB4FNV
 | |
| 	gpVertexAttrib4fv                                        C.GPVERTEXATTRIB4FV
 | |
| 	gpVertexAttrib4fvARB                                     C.GPVERTEXATTRIB4FVARB
 | |
| 	gpVertexAttrib4fvNV                                      C.GPVERTEXATTRIB4FVNV
 | |
| 	gpVertexAttrib4hNV                                       C.GPVERTEXATTRIB4HNV
 | |
| 	gpVertexAttrib4hvNV                                      C.GPVERTEXATTRIB4HVNV
 | |
| 	gpVertexAttrib4iv                                        C.GPVERTEXATTRIB4IV
 | |
| 	gpVertexAttrib4ivARB                                     C.GPVERTEXATTRIB4IVARB
 | |
| 	gpVertexAttrib4s                                         C.GPVERTEXATTRIB4S
 | |
| 	gpVertexAttrib4sARB                                      C.GPVERTEXATTRIB4SARB
 | |
| 	gpVertexAttrib4sNV                                       C.GPVERTEXATTRIB4SNV
 | |
| 	gpVertexAttrib4sv                                        C.GPVERTEXATTRIB4SV
 | |
| 	gpVertexAttrib4svARB                                     C.GPVERTEXATTRIB4SVARB
 | |
| 	gpVertexAttrib4svNV                                      C.GPVERTEXATTRIB4SVNV
 | |
| 	gpVertexAttrib4ubNV                                      C.GPVERTEXATTRIB4UBNV
 | |
| 	gpVertexAttrib4ubv                                       C.GPVERTEXATTRIB4UBV
 | |
| 	gpVertexAttrib4ubvARB                                    C.GPVERTEXATTRIB4UBVARB
 | |
| 	gpVertexAttrib4ubvNV                                     C.GPVERTEXATTRIB4UBVNV
 | |
| 	gpVertexAttrib4uiv                                       C.GPVERTEXATTRIB4UIV
 | |
| 	gpVertexAttrib4uivARB                                    C.GPVERTEXATTRIB4UIVARB
 | |
| 	gpVertexAttrib4usv                                       C.GPVERTEXATTRIB4USV
 | |
| 	gpVertexAttrib4usvARB                                    C.GPVERTEXATTRIB4USVARB
 | |
| 	gpVertexAttribArrayObjectATI                             C.GPVERTEXATTRIBARRAYOBJECTATI
 | |
| 	gpVertexAttribBinding                                    C.GPVERTEXATTRIBBINDING
 | |
| 	gpVertexAttribDivisorARB                                 C.GPVERTEXATTRIBDIVISORARB
 | |
| 	gpVertexAttribFormat                                     C.GPVERTEXATTRIBFORMAT
 | |
| 	gpVertexAttribFormatNV                                   C.GPVERTEXATTRIBFORMATNV
 | |
| 	gpVertexAttribI1iEXT                                     C.GPVERTEXATTRIBI1IEXT
 | |
| 	gpVertexAttribI1ivEXT                                    C.GPVERTEXATTRIBI1IVEXT
 | |
| 	gpVertexAttribI1uiEXT                                    C.GPVERTEXATTRIBI1UIEXT
 | |
| 	gpVertexAttribI1uivEXT                                   C.GPVERTEXATTRIBI1UIVEXT
 | |
| 	gpVertexAttribI2iEXT                                     C.GPVERTEXATTRIBI2IEXT
 | |
| 	gpVertexAttribI2ivEXT                                    C.GPVERTEXATTRIBI2IVEXT
 | |
| 	gpVertexAttribI2uiEXT                                    C.GPVERTEXATTRIBI2UIEXT
 | |
| 	gpVertexAttribI2uivEXT                                   C.GPVERTEXATTRIBI2UIVEXT
 | |
| 	gpVertexAttribI3iEXT                                     C.GPVERTEXATTRIBI3IEXT
 | |
| 	gpVertexAttribI3ivEXT                                    C.GPVERTEXATTRIBI3IVEXT
 | |
| 	gpVertexAttribI3uiEXT                                    C.GPVERTEXATTRIBI3UIEXT
 | |
| 	gpVertexAttribI3uivEXT                                   C.GPVERTEXATTRIBI3UIVEXT
 | |
| 	gpVertexAttribI4bvEXT                                    C.GPVERTEXATTRIBI4BVEXT
 | |
| 	gpVertexAttribI4iEXT                                     C.GPVERTEXATTRIBI4IEXT
 | |
| 	gpVertexAttribI4ivEXT                                    C.GPVERTEXATTRIBI4IVEXT
 | |
| 	gpVertexAttribI4svEXT                                    C.GPVERTEXATTRIBI4SVEXT
 | |
| 	gpVertexAttribI4ubvEXT                                   C.GPVERTEXATTRIBI4UBVEXT
 | |
| 	gpVertexAttribI4uiEXT                                    C.GPVERTEXATTRIBI4UIEXT
 | |
| 	gpVertexAttribI4uivEXT                                   C.GPVERTEXATTRIBI4UIVEXT
 | |
| 	gpVertexAttribI4usvEXT                                   C.GPVERTEXATTRIBI4USVEXT
 | |
| 	gpVertexAttribIFormat                                    C.GPVERTEXATTRIBIFORMAT
 | |
| 	gpVertexAttribIFormatNV                                  C.GPVERTEXATTRIBIFORMATNV
 | |
| 	gpVertexAttribIPointerEXT                                C.GPVERTEXATTRIBIPOINTEREXT
 | |
| 	gpVertexAttribL1d                                        C.GPVERTEXATTRIBL1D
 | |
| 	gpVertexAttribL1dEXT                                     C.GPVERTEXATTRIBL1DEXT
 | |
| 	gpVertexAttribL1dv                                       C.GPVERTEXATTRIBL1DV
 | |
| 	gpVertexAttribL1dvEXT                                    C.GPVERTEXATTRIBL1DVEXT
 | |
| 	gpVertexAttribL1i64NV                                    C.GPVERTEXATTRIBL1I64NV
 | |
| 	gpVertexAttribL1i64vNV                                   C.GPVERTEXATTRIBL1I64VNV
 | |
| 	gpVertexAttribL1ui64ARB                                  C.GPVERTEXATTRIBL1UI64ARB
 | |
| 	gpVertexAttribL1ui64NV                                   C.GPVERTEXATTRIBL1UI64NV
 | |
| 	gpVertexAttribL1ui64vARB                                 C.GPVERTEXATTRIBL1UI64VARB
 | |
| 	gpVertexAttribL1ui64vNV                                  C.GPVERTEXATTRIBL1UI64VNV
 | |
| 	gpVertexAttribL2d                                        C.GPVERTEXATTRIBL2D
 | |
| 	gpVertexAttribL2dEXT                                     C.GPVERTEXATTRIBL2DEXT
 | |
| 	gpVertexAttribL2dv                                       C.GPVERTEXATTRIBL2DV
 | |
| 	gpVertexAttribL2dvEXT                                    C.GPVERTEXATTRIBL2DVEXT
 | |
| 	gpVertexAttribL2i64NV                                    C.GPVERTEXATTRIBL2I64NV
 | |
| 	gpVertexAttribL2i64vNV                                   C.GPVERTEXATTRIBL2I64VNV
 | |
| 	gpVertexAttribL2ui64NV                                   C.GPVERTEXATTRIBL2UI64NV
 | |
| 	gpVertexAttribL2ui64vNV                                  C.GPVERTEXATTRIBL2UI64VNV
 | |
| 	gpVertexAttribL3d                                        C.GPVERTEXATTRIBL3D
 | |
| 	gpVertexAttribL3dEXT                                     C.GPVERTEXATTRIBL3DEXT
 | |
| 	gpVertexAttribL3dv                                       C.GPVERTEXATTRIBL3DV
 | |
| 	gpVertexAttribL3dvEXT                                    C.GPVERTEXATTRIBL3DVEXT
 | |
| 	gpVertexAttribL3i64NV                                    C.GPVERTEXATTRIBL3I64NV
 | |
| 	gpVertexAttribL3i64vNV                                   C.GPVERTEXATTRIBL3I64VNV
 | |
| 	gpVertexAttribL3ui64NV                                   C.GPVERTEXATTRIBL3UI64NV
 | |
| 	gpVertexAttribL3ui64vNV                                  C.GPVERTEXATTRIBL3UI64VNV
 | |
| 	gpVertexAttribL4d                                        C.GPVERTEXATTRIBL4D
 | |
| 	gpVertexAttribL4dEXT                                     C.GPVERTEXATTRIBL4DEXT
 | |
| 	gpVertexAttribL4dv                                       C.GPVERTEXATTRIBL4DV
 | |
| 	gpVertexAttribL4dvEXT                                    C.GPVERTEXATTRIBL4DVEXT
 | |
| 	gpVertexAttribL4i64NV                                    C.GPVERTEXATTRIBL4I64NV
 | |
| 	gpVertexAttribL4i64vNV                                   C.GPVERTEXATTRIBL4I64VNV
 | |
| 	gpVertexAttribL4ui64NV                                   C.GPVERTEXATTRIBL4UI64NV
 | |
| 	gpVertexAttribL4ui64vNV                                  C.GPVERTEXATTRIBL4UI64VNV
 | |
| 	gpVertexAttribLFormat                                    C.GPVERTEXATTRIBLFORMAT
 | |
| 	gpVertexAttribLFormatNV                                  C.GPVERTEXATTRIBLFORMATNV
 | |
| 	gpVertexAttribLPointer                                   C.GPVERTEXATTRIBLPOINTER
 | |
| 	gpVertexAttribLPointerEXT                                C.GPVERTEXATTRIBLPOINTEREXT
 | |
| 	gpVertexAttribP1ui                                       C.GPVERTEXATTRIBP1UI
 | |
| 	gpVertexAttribP1uiv                                      C.GPVERTEXATTRIBP1UIV
 | |
| 	gpVertexAttribP2ui                                       C.GPVERTEXATTRIBP2UI
 | |
| 	gpVertexAttribP2uiv                                      C.GPVERTEXATTRIBP2UIV
 | |
| 	gpVertexAttribP3ui                                       C.GPVERTEXATTRIBP3UI
 | |
| 	gpVertexAttribP3uiv                                      C.GPVERTEXATTRIBP3UIV
 | |
| 	gpVertexAttribP4ui                                       C.GPVERTEXATTRIBP4UI
 | |
| 	gpVertexAttribP4uiv                                      C.GPVERTEXATTRIBP4UIV
 | |
| 	gpVertexAttribParameteriAMD                              C.GPVERTEXATTRIBPARAMETERIAMD
 | |
| 	gpVertexAttribPointer                                    C.GPVERTEXATTRIBPOINTER
 | |
| 	gpVertexAttribPointerARB                                 C.GPVERTEXATTRIBPOINTERARB
 | |
| 	gpVertexAttribPointerNV                                  C.GPVERTEXATTRIBPOINTERNV
 | |
| 	gpVertexAttribs1dvNV                                     C.GPVERTEXATTRIBS1DVNV
 | |
| 	gpVertexAttribs1fvNV                                     C.GPVERTEXATTRIBS1FVNV
 | |
| 	gpVertexAttribs1hvNV                                     C.GPVERTEXATTRIBS1HVNV
 | |
| 	gpVertexAttribs1svNV                                     C.GPVERTEXATTRIBS1SVNV
 | |
| 	gpVertexAttribs2dvNV                                     C.GPVERTEXATTRIBS2DVNV
 | |
| 	gpVertexAttribs2fvNV                                     C.GPVERTEXATTRIBS2FVNV
 | |
| 	gpVertexAttribs2hvNV                                     C.GPVERTEXATTRIBS2HVNV
 | |
| 	gpVertexAttribs2svNV                                     C.GPVERTEXATTRIBS2SVNV
 | |
| 	gpVertexAttribs3dvNV                                     C.GPVERTEXATTRIBS3DVNV
 | |
| 	gpVertexAttribs3fvNV                                     C.GPVERTEXATTRIBS3FVNV
 | |
| 	gpVertexAttribs3hvNV                                     C.GPVERTEXATTRIBS3HVNV
 | |
| 	gpVertexAttribs3svNV                                     C.GPVERTEXATTRIBS3SVNV
 | |
| 	gpVertexAttribs4dvNV                                     C.GPVERTEXATTRIBS4DVNV
 | |
| 	gpVertexAttribs4fvNV                                     C.GPVERTEXATTRIBS4FVNV
 | |
| 	gpVertexAttribs4hvNV                                     C.GPVERTEXATTRIBS4HVNV
 | |
| 	gpVertexAttribs4svNV                                     C.GPVERTEXATTRIBS4SVNV
 | |
| 	gpVertexAttribs4ubvNV                                    C.GPVERTEXATTRIBS4UBVNV
 | |
| 	gpVertexBindingDivisor                                   C.GPVERTEXBINDINGDIVISOR
 | |
| 	gpVertexBlendARB                                         C.GPVERTEXBLENDARB
 | |
| 	gpVertexBlendEnvfATI                                     C.GPVERTEXBLENDENVFATI
 | |
| 	gpVertexBlendEnviATI                                     C.GPVERTEXBLENDENVIATI
 | |
| 	gpVertexFormatNV                                         C.GPVERTEXFORMATNV
 | |
| 	gpVertexPointer                                          C.GPVERTEXPOINTER
 | |
| 	gpVertexPointerEXT                                       C.GPVERTEXPOINTEREXT
 | |
| 	gpVertexPointerListIBM                                   C.GPVERTEXPOINTERLISTIBM
 | |
| 	gpVertexPointervINTEL                                    C.GPVERTEXPOINTERVINTEL
 | |
| 	gpVertexStream1dATI                                      C.GPVERTEXSTREAM1DATI
 | |
| 	gpVertexStream1dvATI                                     C.GPVERTEXSTREAM1DVATI
 | |
| 	gpVertexStream1fATI                                      C.GPVERTEXSTREAM1FATI
 | |
| 	gpVertexStream1fvATI                                     C.GPVERTEXSTREAM1FVATI
 | |
| 	gpVertexStream1iATI                                      C.GPVERTEXSTREAM1IATI
 | |
| 	gpVertexStream1ivATI                                     C.GPVERTEXSTREAM1IVATI
 | |
| 	gpVertexStream1sATI                                      C.GPVERTEXSTREAM1SATI
 | |
| 	gpVertexStream1svATI                                     C.GPVERTEXSTREAM1SVATI
 | |
| 	gpVertexStream2dATI                                      C.GPVERTEXSTREAM2DATI
 | |
| 	gpVertexStream2dvATI                                     C.GPVERTEXSTREAM2DVATI
 | |
| 	gpVertexStream2fATI                                      C.GPVERTEXSTREAM2FATI
 | |
| 	gpVertexStream2fvATI                                     C.GPVERTEXSTREAM2FVATI
 | |
| 	gpVertexStream2iATI                                      C.GPVERTEXSTREAM2IATI
 | |
| 	gpVertexStream2ivATI                                     C.GPVERTEXSTREAM2IVATI
 | |
| 	gpVertexStream2sATI                                      C.GPVERTEXSTREAM2SATI
 | |
| 	gpVertexStream2svATI                                     C.GPVERTEXSTREAM2SVATI
 | |
| 	gpVertexStream3dATI                                      C.GPVERTEXSTREAM3DATI
 | |
| 	gpVertexStream3dvATI                                     C.GPVERTEXSTREAM3DVATI
 | |
| 	gpVertexStream3fATI                                      C.GPVERTEXSTREAM3FATI
 | |
| 	gpVertexStream3fvATI                                     C.GPVERTEXSTREAM3FVATI
 | |
| 	gpVertexStream3iATI                                      C.GPVERTEXSTREAM3IATI
 | |
| 	gpVertexStream3ivATI                                     C.GPVERTEXSTREAM3IVATI
 | |
| 	gpVertexStream3sATI                                      C.GPVERTEXSTREAM3SATI
 | |
| 	gpVertexStream3svATI                                     C.GPVERTEXSTREAM3SVATI
 | |
| 	gpVertexStream4dATI                                      C.GPVERTEXSTREAM4DATI
 | |
| 	gpVertexStream4dvATI                                     C.GPVERTEXSTREAM4DVATI
 | |
| 	gpVertexStream4fATI                                      C.GPVERTEXSTREAM4FATI
 | |
| 	gpVertexStream4fvATI                                     C.GPVERTEXSTREAM4FVATI
 | |
| 	gpVertexStream4iATI                                      C.GPVERTEXSTREAM4IATI
 | |
| 	gpVertexStream4ivATI                                     C.GPVERTEXSTREAM4IVATI
 | |
| 	gpVertexStream4sATI                                      C.GPVERTEXSTREAM4SATI
 | |
| 	gpVertexStream4svATI                                     C.GPVERTEXSTREAM4SVATI
 | |
| 	gpVertexWeightPointerEXT                                 C.GPVERTEXWEIGHTPOINTEREXT
 | |
| 	gpVertexWeightfEXT                                       C.GPVERTEXWEIGHTFEXT
 | |
| 	gpVertexWeightfvEXT                                      C.GPVERTEXWEIGHTFVEXT
 | |
| 	gpVertexWeighthNV                                        C.GPVERTEXWEIGHTHNV
 | |
| 	gpVertexWeighthvNV                                       C.GPVERTEXWEIGHTHVNV
 | |
| 	gpVideoCaptureNV                                         C.GPVIDEOCAPTURENV
 | |
| 	gpVideoCaptureStreamParameterdvNV                        C.GPVIDEOCAPTURESTREAMPARAMETERDVNV
 | |
| 	gpVideoCaptureStreamParameterfvNV                        C.GPVIDEOCAPTURESTREAMPARAMETERFVNV
 | |
| 	gpVideoCaptureStreamParameterivNV                        C.GPVIDEOCAPTURESTREAMPARAMETERIVNV
 | |
| 	gpViewport                                               C.GPVIEWPORT
 | |
| 	gpViewportArrayv                                         C.GPVIEWPORTARRAYV
 | |
| 	gpViewportIndexedf                                       C.GPVIEWPORTINDEXEDF
 | |
| 	gpViewportIndexedfv                                      C.GPVIEWPORTINDEXEDFV
 | |
| 	gpViewportPositionWScaleNV                               C.GPVIEWPORTPOSITIONWSCALENV
 | |
| 	gpViewportSwizzleNV                                      C.GPVIEWPORTSWIZZLENV
 | |
| 	gpWaitSemaphoreEXT                                       C.GPWAITSEMAPHOREEXT
 | |
| 	gpWaitSync                                               C.GPWAITSYNC
 | |
| 	gpWaitVkSemaphoreNV                                      C.GPWAITVKSEMAPHORENV
 | |
| 	gpWeightPathsNV                                          C.GPWEIGHTPATHSNV
 | |
| 	gpWeightPointerARB                                       C.GPWEIGHTPOINTERARB
 | |
| 	gpWeightbvARB                                            C.GPWEIGHTBVARB
 | |
| 	gpWeightdvARB                                            C.GPWEIGHTDVARB
 | |
| 	gpWeightfvARB                                            C.GPWEIGHTFVARB
 | |
| 	gpWeightivARB                                            C.GPWEIGHTIVARB
 | |
| 	gpWeightsvARB                                            C.GPWEIGHTSVARB
 | |
| 	gpWeightubvARB                                           C.GPWEIGHTUBVARB
 | |
| 	gpWeightuivARB                                           C.GPWEIGHTUIVARB
 | |
| 	gpWeightusvARB                                           C.GPWEIGHTUSVARB
 | |
| 	gpWindowPos2d                                            C.GPWINDOWPOS2D
 | |
| 	gpWindowPos2dARB                                         C.GPWINDOWPOS2DARB
 | |
| 	gpWindowPos2dMESA                                        C.GPWINDOWPOS2DMESA
 | |
| 	gpWindowPos2dv                                           C.GPWINDOWPOS2DV
 | |
| 	gpWindowPos2dvARB                                        C.GPWINDOWPOS2DVARB
 | |
| 	gpWindowPos2dvMESA                                       C.GPWINDOWPOS2DVMESA
 | |
| 	gpWindowPos2f                                            C.GPWINDOWPOS2F
 | |
| 	gpWindowPos2fARB                                         C.GPWINDOWPOS2FARB
 | |
| 	gpWindowPos2fMESA                                        C.GPWINDOWPOS2FMESA
 | |
| 	gpWindowPos2fv                                           C.GPWINDOWPOS2FV
 | |
| 	gpWindowPos2fvARB                                        C.GPWINDOWPOS2FVARB
 | |
| 	gpWindowPos2fvMESA                                       C.GPWINDOWPOS2FVMESA
 | |
| 	gpWindowPos2i                                            C.GPWINDOWPOS2I
 | |
| 	gpWindowPos2iARB                                         C.GPWINDOWPOS2IARB
 | |
| 	gpWindowPos2iMESA                                        C.GPWINDOWPOS2IMESA
 | |
| 	gpWindowPos2iv                                           C.GPWINDOWPOS2IV
 | |
| 	gpWindowPos2ivARB                                        C.GPWINDOWPOS2IVARB
 | |
| 	gpWindowPos2ivMESA                                       C.GPWINDOWPOS2IVMESA
 | |
| 	gpWindowPos2s                                            C.GPWINDOWPOS2S
 | |
| 	gpWindowPos2sARB                                         C.GPWINDOWPOS2SARB
 | |
| 	gpWindowPos2sMESA                                        C.GPWINDOWPOS2SMESA
 | |
| 	gpWindowPos2sv                                           C.GPWINDOWPOS2SV
 | |
| 	gpWindowPos2svARB                                        C.GPWINDOWPOS2SVARB
 | |
| 	gpWindowPos2svMESA                                       C.GPWINDOWPOS2SVMESA
 | |
| 	gpWindowPos3d                                            C.GPWINDOWPOS3D
 | |
| 	gpWindowPos3dARB                                         C.GPWINDOWPOS3DARB
 | |
| 	gpWindowPos3dMESA                                        C.GPWINDOWPOS3DMESA
 | |
| 	gpWindowPos3dv                                           C.GPWINDOWPOS3DV
 | |
| 	gpWindowPos3dvARB                                        C.GPWINDOWPOS3DVARB
 | |
| 	gpWindowPos3dvMESA                                       C.GPWINDOWPOS3DVMESA
 | |
| 	gpWindowPos3f                                            C.GPWINDOWPOS3F
 | |
| 	gpWindowPos3fARB                                         C.GPWINDOWPOS3FARB
 | |
| 	gpWindowPos3fMESA                                        C.GPWINDOWPOS3FMESA
 | |
| 	gpWindowPos3fv                                           C.GPWINDOWPOS3FV
 | |
| 	gpWindowPos3fvARB                                        C.GPWINDOWPOS3FVARB
 | |
| 	gpWindowPos3fvMESA                                       C.GPWINDOWPOS3FVMESA
 | |
| 	gpWindowPos3i                                            C.GPWINDOWPOS3I
 | |
| 	gpWindowPos3iARB                                         C.GPWINDOWPOS3IARB
 | |
| 	gpWindowPos3iMESA                                        C.GPWINDOWPOS3IMESA
 | |
| 	gpWindowPos3iv                                           C.GPWINDOWPOS3IV
 | |
| 	gpWindowPos3ivARB                                        C.GPWINDOWPOS3IVARB
 | |
| 	gpWindowPos3ivMESA                                       C.GPWINDOWPOS3IVMESA
 | |
| 	gpWindowPos3s                                            C.GPWINDOWPOS3S
 | |
| 	gpWindowPos3sARB                                         C.GPWINDOWPOS3SARB
 | |
| 	gpWindowPos3sMESA                                        C.GPWINDOWPOS3SMESA
 | |
| 	gpWindowPos3sv                                           C.GPWINDOWPOS3SV
 | |
| 	gpWindowPos3svARB                                        C.GPWINDOWPOS3SVARB
 | |
| 	gpWindowPos3svMESA                                       C.GPWINDOWPOS3SVMESA
 | |
| 	gpWindowPos4dMESA                                        C.GPWINDOWPOS4DMESA
 | |
| 	gpWindowPos4dvMESA                                       C.GPWINDOWPOS4DVMESA
 | |
| 	gpWindowPos4fMESA                                        C.GPWINDOWPOS4FMESA
 | |
| 	gpWindowPos4fvMESA                                       C.GPWINDOWPOS4FVMESA
 | |
| 	gpWindowPos4iMESA                                        C.GPWINDOWPOS4IMESA
 | |
| 	gpWindowPos4ivMESA                                       C.GPWINDOWPOS4IVMESA
 | |
| 	gpWindowPos4sMESA                                        C.GPWINDOWPOS4SMESA
 | |
| 	gpWindowPos4svMESA                                       C.GPWINDOWPOS4SVMESA
 | |
| 	gpWindowRectanglesEXT                                    C.GPWINDOWRECTANGLESEXT
 | |
| 	gpWriteMaskEXT                                           C.GPWRITEMASKEXT
 | |
| )
 | |
| 
 | |
| // Helper functions
 | |
| func boolToInt(b bool) int {
 | |
| 	if b {
 | |
| 		return 1
 | |
| 	}
 | |
| 	return 0
 | |
| }
 | |
| 
 | |
| // operate on the accumulation buffer
 | |
| func Accum(op uint32, value float32) {
 | |
| 	C.glowAccum(gpAccum, (C.GLenum)(op), (C.GLfloat)(value))
 | |
| }
 | |
| func AccumxOES(op uint32, value int32) {
 | |
| 	C.glowAccumxOES(gpAccumxOES, (C.GLenum)(op), (C.GLfixed)(value))
 | |
| }
 | |
| func AcquireKeyedMutexWin32EXT(memory uint32, key uint64, timeout uint32) bool {
 | |
| 	ret := C.glowAcquireKeyedMutexWin32EXT(gpAcquireKeyedMutexWin32EXT, (C.GLuint)(memory), (C.GLuint64)(key), (C.GLuint)(timeout))
 | |
| 	return ret == TRUE
 | |
| }
 | |
| func ActiveProgramEXT(program uint32) {
 | |
| 	C.glowActiveProgramEXT(gpActiveProgramEXT, (C.GLuint)(program))
 | |
| }
 | |
| 
 | |
| // set the active program object for a program pipeline object
 | |
| func ActiveShaderProgram(pipeline uint32, program uint32) {
 | |
| 	C.glowActiveShaderProgram(gpActiveShaderProgram, (C.GLuint)(pipeline), (C.GLuint)(program))
 | |
| }
 | |
| func ActiveShaderProgramEXT(pipeline uint32, program uint32) {
 | |
| 	C.glowActiveShaderProgramEXT(gpActiveShaderProgramEXT, (C.GLuint)(pipeline), (C.GLuint)(program))
 | |
| }
 | |
| func ActiveStencilFaceEXT(face uint32) {
 | |
| 	C.glowActiveStencilFaceEXT(gpActiveStencilFaceEXT, (C.GLenum)(face))
 | |
| }
 | |
| 
 | |
| // select active texture unit
 | |
| func ActiveTexture(texture uint32) {
 | |
| 	C.glowActiveTexture(gpActiveTexture, (C.GLenum)(texture))
 | |
| }
 | |
| func ActiveTextureARB(texture uint32) {
 | |
| 	C.glowActiveTextureARB(gpActiveTextureARB, (C.GLenum)(texture))
 | |
| }
 | |
| func ActiveVaryingNV(program uint32, name *uint8) {
 | |
| 	C.glowActiveVaryingNV(gpActiveVaryingNV, (C.GLuint)(program), (*C.GLchar)(unsafe.Pointer(name)))
 | |
| }
 | |
| func AlphaFragmentOp1ATI(op uint32, dst uint32, dstMod uint32, arg1 uint32, arg1Rep uint32, arg1Mod uint32) {
 | |
| 	C.glowAlphaFragmentOp1ATI(gpAlphaFragmentOp1ATI, (C.GLenum)(op), (C.GLuint)(dst), (C.GLuint)(dstMod), (C.GLuint)(arg1), (C.GLuint)(arg1Rep), (C.GLuint)(arg1Mod))
 | |
| }
 | |
| func AlphaFragmentOp2ATI(op uint32, dst uint32, dstMod uint32, arg1 uint32, arg1Rep uint32, arg1Mod uint32, arg2 uint32, arg2Rep uint32, arg2Mod uint32) {
 | |
| 	C.glowAlphaFragmentOp2ATI(gpAlphaFragmentOp2ATI, (C.GLenum)(op), (C.GLuint)(dst), (C.GLuint)(dstMod), (C.GLuint)(arg1), (C.GLuint)(arg1Rep), (C.GLuint)(arg1Mod), (C.GLuint)(arg2), (C.GLuint)(arg2Rep), (C.GLuint)(arg2Mod))
 | |
| }
 | |
| func AlphaFragmentOp3ATI(op uint32, dst uint32, dstMod uint32, arg1 uint32, arg1Rep uint32, arg1Mod uint32, arg2 uint32, arg2Rep uint32, arg2Mod uint32, arg3 uint32, arg3Rep uint32, arg3Mod uint32) {
 | |
| 	C.glowAlphaFragmentOp3ATI(gpAlphaFragmentOp3ATI, (C.GLenum)(op), (C.GLuint)(dst), (C.GLuint)(dstMod), (C.GLuint)(arg1), (C.GLuint)(arg1Rep), (C.GLuint)(arg1Mod), (C.GLuint)(arg2), (C.GLuint)(arg2Rep), (C.GLuint)(arg2Mod), (C.GLuint)(arg3), (C.GLuint)(arg3Rep), (C.GLuint)(arg3Mod))
 | |
| }
 | |
| 
 | |
| // specify the alpha test function
 | |
| func AlphaFunc(xfunc uint32, ref float32) {
 | |
| 	C.glowAlphaFunc(gpAlphaFunc, (C.GLenum)(xfunc), (C.GLfloat)(ref))
 | |
| }
 | |
| func AlphaFuncxOES(xfunc uint32, ref int32) {
 | |
| 	C.glowAlphaFuncxOES(gpAlphaFuncxOES, (C.GLenum)(xfunc), (C.GLfixed)(ref))
 | |
| }
 | |
| func AlphaToCoverageDitherControlNV(mode uint32) {
 | |
| 	C.glowAlphaToCoverageDitherControlNV(gpAlphaToCoverageDitherControlNV, (C.GLenum)(mode))
 | |
| }
 | |
| func ApplyFramebufferAttachmentCMAAINTEL() {
 | |
| 	C.glowApplyFramebufferAttachmentCMAAINTEL(gpApplyFramebufferAttachmentCMAAINTEL)
 | |
| }
 | |
| func ApplyTextureEXT(mode uint32) {
 | |
| 	C.glowApplyTextureEXT(gpApplyTextureEXT, (C.GLenum)(mode))
 | |
| }
 | |
| func AreProgramsResidentNV(n int32, programs *uint32, residences *bool) bool {
 | |
| 	ret := C.glowAreProgramsResidentNV(gpAreProgramsResidentNV, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(programs)), (*C.GLboolean)(unsafe.Pointer(residences)))
 | |
| 	return ret == TRUE
 | |
| }
 | |
| 
 | |
| // determine if textures are loaded in texture memory
 | |
| func AreTexturesResident(n int32, textures *uint32, residences *bool) bool {
 | |
| 	ret := C.glowAreTexturesResident(gpAreTexturesResident, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(textures)), (*C.GLboolean)(unsafe.Pointer(residences)))
 | |
| 	return ret == TRUE
 | |
| }
 | |
| func AreTexturesResidentEXT(n int32, textures *uint32, residences *bool) bool {
 | |
| 	ret := C.glowAreTexturesResidentEXT(gpAreTexturesResidentEXT, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(textures)), (*C.GLboolean)(unsafe.Pointer(residences)))
 | |
| 	return ret == TRUE
 | |
| }
 | |
| 
 | |
| // render a vertex using the specified vertex array element
 | |
| func ArrayElement(i int32) {
 | |
| 	C.glowArrayElement(gpArrayElement, (C.GLint)(i))
 | |
| }
 | |
| func ArrayElementEXT(i int32) {
 | |
| 	C.glowArrayElementEXT(gpArrayElementEXT, (C.GLint)(i))
 | |
| }
 | |
| func ArrayObjectATI(array uint32, size int32, xtype uint32, stride int32, buffer uint32, offset uint32) {
 | |
| 	C.glowArrayObjectATI(gpArrayObjectATI, (C.GLenum)(array), (C.GLint)(size), (C.GLenum)(xtype), (C.GLsizei)(stride), (C.GLuint)(buffer), (C.GLuint)(offset))
 | |
| }
 | |
| func AsyncMarkerSGIX(marker uint32) {
 | |
| 	C.glowAsyncMarkerSGIX(gpAsyncMarkerSGIX, (C.GLuint)(marker))
 | |
| }
 | |
| func AttachObjectARB(containerObj uintptr, obj uintptr) {
 | |
| 	C.glowAttachObjectARB(gpAttachObjectARB, (C.GLhandleARB)(containerObj), (C.GLhandleARB)(obj))
 | |
| }
 | |
| 
 | |
| // Attaches a shader object to a program object
 | |
| func AttachShader(program uint32, shader uint32) {
 | |
| 	C.glowAttachShader(gpAttachShader, (C.GLuint)(program), (C.GLuint)(shader))
 | |
| }
 | |
| 
 | |
| // delimit the vertices of a primitive or a group of like primitives
 | |
| func Begin(mode uint32) {
 | |
| 	C.glowBegin(gpBegin, (C.GLenum)(mode))
 | |
| }
 | |
| func BeginConditionalRenderNV(id uint32, mode uint32) {
 | |
| 	C.glowBeginConditionalRenderNV(gpBeginConditionalRenderNV, (C.GLuint)(id), (C.GLenum)(mode))
 | |
| }
 | |
| func BeginConditionalRenderNVX(id uint32) {
 | |
| 	C.glowBeginConditionalRenderNVX(gpBeginConditionalRenderNVX, (C.GLuint)(id))
 | |
| }
 | |
| func BeginFragmentShaderATI() {
 | |
| 	C.glowBeginFragmentShaderATI(gpBeginFragmentShaderATI)
 | |
| }
 | |
| func BeginOcclusionQueryNV(id uint32) {
 | |
| 	C.glowBeginOcclusionQueryNV(gpBeginOcclusionQueryNV, (C.GLuint)(id))
 | |
| }
 | |
| func BeginPerfMonitorAMD(monitor uint32) {
 | |
| 	C.glowBeginPerfMonitorAMD(gpBeginPerfMonitorAMD, (C.GLuint)(monitor))
 | |
| }
 | |
| func BeginPerfQueryINTEL(queryHandle uint32) {
 | |
| 	C.glowBeginPerfQueryINTEL(gpBeginPerfQueryINTEL, (C.GLuint)(queryHandle))
 | |
| }
 | |
| 
 | |
| // delimit the boundaries of a query object
 | |
| func BeginQuery(target uint32, id uint32) {
 | |
| 	C.glowBeginQuery(gpBeginQuery, (C.GLenum)(target), (C.GLuint)(id))
 | |
| }
 | |
| func BeginQueryARB(target uint32, id uint32) {
 | |
| 	C.glowBeginQueryARB(gpBeginQueryARB, (C.GLenum)(target), (C.GLuint)(id))
 | |
| }
 | |
| func BeginQueryIndexed(target uint32, index uint32, id uint32) {
 | |
| 	C.glowBeginQueryIndexed(gpBeginQueryIndexed, (C.GLenum)(target), (C.GLuint)(index), (C.GLuint)(id))
 | |
| }
 | |
| func BeginTransformFeedbackEXT(primitiveMode uint32) {
 | |
| 	C.glowBeginTransformFeedbackEXT(gpBeginTransformFeedbackEXT, (C.GLenum)(primitiveMode))
 | |
| }
 | |
| func BeginTransformFeedbackNV(primitiveMode uint32) {
 | |
| 	C.glowBeginTransformFeedbackNV(gpBeginTransformFeedbackNV, (C.GLenum)(primitiveMode))
 | |
| }
 | |
| func BeginVertexShaderEXT() {
 | |
| 	C.glowBeginVertexShaderEXT(gpBeginVertexShaderEXT)
 | |
| }
 | |
| func BeginVideoCaptureNV(video_capture_slot uint32) {
 | |
| 	C.glowBeginVideoCaptureNV(gpBeginVideoCaptureNV, (C.GLuint)(video_capture_slot))
 | |
| }
 | |
| 
 | |
| // Associates a generic vertex attribute index with a named attribute variable
 | |
| func BindAttribLocation(program uint32, index uint32, name *uint8) {
 | |
| 	C.glowBindAttribLocation(gpBindAttribLocation, (C.GLuint)(program), (C.GLuint)(index), (*C.GLchar)(unsafe.Pointer(name)))
 | |
| }
 | |
| func BindAttribLocationARB(programObj uintptr, index uint32, name *uint8) {
 | |
| 	C.glowBindAttribLocationARB(gpBindAttribLocationARB, (C.GLhandleARB)(programObj), (C.GLuint)(index), (*C.GLcharARB)(unsafe.Pointer(name)))
 | |
| }
 | |
| 
 | |
| // bind a named buffer object
 | |
| func BindBuffer(target uint32, buffer uint32) {
 | |
| 	C.glowBindBuffer(gpBindBuffer, (C.GLenum)(target), (C.GLuint)(buffer))
 | |
| }
 | |
| func BindBufferARB(target uint32, buffer uint32) {
 | |
| 	C.glowBindBufferARB(gpBindBufferARB, (C.GLenum)(target), (C.GLuint)(buffer))
 | |
| }
 | |
| 
 | |
| // bind a buffer object to an indexed buffer target
 | |
| func BindBufferBase(target uint32, index uint32, buffer uint32) {
 | |
| 	C.glowBindBufferBase(gpBindBufferBase, (C.GLenum)(target), (C.GLuint)(index), (C.GLuint)(buffer))
 | |
| }
 | |
| func BindBufferBaseEXT(target uint32, index uint32, buffer uint32) {
 | |
| 	C.glowBindBufferBaseEXT(gpBindBufferBaseEXT, (C.GLenum)(target), (C.GLuint)(index), (C.GLuint)(buffer))
 | |
| }
 | |
| func BindBufferBaseNV(target uint32, index uint32, buffer uint32) {
 | |
| 	C.glowBindBufferBaseNV(gpBindBufferBaseNV, (C.GLenum)(target), (C.GLuint)(index), (C.GLuint)(buffer))
 | |
| }
 | |
| func BindBufferOffsetEXT(target uint32, index uint32, buffer uint32, offset int) {
 | |
| 	C.glowBindBufferOffsetEXT(gpBindBufferOffsetEXT, (C.GLenum)(target), (C.GLuint)(index), (C.GLuint)(buffer), (C.GLintptr)(offset))
 | |
| }
 | |
| func BindBufferOffsetNV(target uint32, index uint32, buffer uint32, offset int) {
 | |
| 	C.glowBindBufferOffsetNV(gpBindBufferOffsetNV, (C.GLenum)(target), (C.GLuint)(index), (C.GLuint)(buffer), (C.GLintptr)(offset))
 | |
| }
 | |
| 
 | |
| // bind a range within a buffer object to an indexed buffer target
 | |
| func BindBufferRange(target uint32, index uint32, buffer uint32, offset int, size int) {
 | |
| 	C.glowBindBufferRange(gpBindBufferRange, (C.GLenum)(target), (C.GLuint)(index), (C.GLuint)(buffer), (C.GLintptr)(offset), (C.GLsizeiptr)(size))
 | |
| }
 | |
| func BindBufferRangeEXT(target uint32, index uint32, buffer uint32, offset int, size int) {
 | |
| 	C.glowBindBufferRangeEXT(gpBindBufferRangeEXT, (C.GLenum)(target), (C.GLuint)(index), (C.GLuint)(buffer), (C.GLintptr)(offset), (C.GLsizeiptr)(size))
 | |
| }
 | |
| func BindBufferRangeNV(target uint32, index uint32, buffer uint32, offset int, size int) {
 | |
| 	C.glowBindBufferRangeNV(gpBindBufferRangeNV, (C.GLenum)(target), (C.GLuint)(index), (C.GLuint)(buffer), (C.GLintptr)(offset), (C.GLsizeiptr)(size))
 | |
| }
 | |
| 
 | |
| // bind one or more buffer objects to a sequence of indexed buffer targets
 | |
| func BindBuffersBase(target uint32, first uint32, count int32, buffers *uint32) {
 | |
| 	C.glowBindBuffersBase(gpBindBuffersBase, (C.GLenum)(target), (C.GLuint)(first), (C.GLsizei)(count), (*C.GLuint)(unsafe.Pointer(buffers)))
 | |
| }
 | |
| 
 | |
| // bind ranges of one or more buffer objects to a sequence of indexed buffer targets
 | |
| func BindBuffersRange(target uint32, first uint32, count int32, buffers *uint32, offsets *int, sizes *int) {
 | |
| 	C.glowBindBuffersRange(gpBindBuffersRange, (C.GLenum)(target), (C.GLuint)(first), (C.GLsizei)(count), (*C.GLuint)(unsafe.Pointer(buffers)), (*C.GLintptr)(unsafe.Pointer(offsets)), (*C.GLsizeiptr)(unsafe.Pointer(sizes)))
 | |
| }
 | |
| func BindFragDataLocationEXT(program uint32, color uint32, name *uint8) {
 | |
| 	C.glowBindFragDataLocationEXT(gpBindFragDataLocationEXT, (C.GLuint)(program), (C.GLuint)(color), (*C.GLchar)(unsafe.Pointer(name)))
 | |
| }
 | |
| 
 | |
| // bind a user-defined varying out variable to a fragment shader color number and index
 | |
| func BindFragDataLocationIndexed(program uint32, colorNumber uint32, index uint32, name *uint8) {
 | |
| 	C.glowBindFragDataLocationIndexed(gpBindFragDataLocationIndexed, (C.GLuint)(program), (C.GLuint)(colorNumber), (C.GLuint)(index), (*C.GLchar)(unsafe.Pointer(name)))
 | |
| }
 | |
| func BindFragmentShaderATI(id uint32) {
 | |
| 	C.glowBindFragmentShaderATI(gpBindFragmentShaderATI, (C.GLuint)(id))
 | |
| }
 | |
| 
 | |
| // bind a framebuffer to a framebuffer target
 | |
| func BindFramebuffer(target uint32, framebuffer uint32) {
 | |
| 	C.glowBindFramebuffer(gpBindFramebuffer, (C.GLenum)(target), (C.GLuint)(framebuffer))
 | |
| }
 | |
| func BindFramebufferEXT(target uint32, framebuffer uint32) {
 | |
| 	C.glowBindFramebufferEXT(gpBindFramebufferEXT, (C.GLenum)(target), (C.GLuint)(framebuffer))
 | |
| }
 | |
| 
 | |
| // bind a level of a texture to an image unit
 | |
| func BindImageTexture(unit uint32, texture uint32, level int32, layered bool, layer int32, access uint32, format uint32) {
 | |
| 	C.glowBindImageTexture(gpBindImageTexture, (C.GLuint)(unit), (C.GLuint)(texture), (C.GLint)(level), (C.GLboolean)(boolToInt(layered)), (C.GLint)(layer), (C.GLenum)(access), (C.GLenum)(format))
 | |
| }
 | |
| func BindImageTextureEXT(index uint32, texture uint32, level int32, layered bool, layer int32, access uint32, format int32) {
 | |
| 	C.glowBindImageTextureEXT(gpBindImageTextureEXT, (C.GLuint)(index), (C.GLuint)(texture), (C.GLint)(level), (C.GLboolean)(boolToInt(layered)), (C.GLint)(layer), (C.GLenum)(access), (C.GLint)(format))
 | |
| }
 | |
| 
 | |
| // bind one or more named texture images to a sequence of consecutive image units
 | |
| func BindImageTextures(first uint32, count int32, textures *uint32) {
 | |
| 	C.glowBindImageTextures(gpBindImageTextures, (C.GLuint)(first), (C.GLsizei)(count), (*C.GLuint)(unsafe.Pointer(textures)))
 | |
| }
 | |
| func BindLightParameterEXT(light uint32, value uint32) uint32 {
 | |
| 	ret := C.glowBindLightParameterEXT(gpBindLightParameterEXT, (C.GLenum)(light), (C.GLenum)(value))
 | |
| 	return (uint32)(ret)
 | |
| }
 | |
| func BindMaterialParameterEXT(face uint32, value uint32) uint32 {
 | |
| 	ret := C.glowBindMaterialParameterEXT(gpBindMaterialParameterEXT, (C.GLenum)(face), (C.GLenum)(value))
 | |
| 	return (uint32)(ret)
 | |
| }
 | |
| func BindMultiTextureEXT(texunit uint32, target uint32, texture uint32) {
 | |
| 	C.glowBindMultiTextureEXT(gpBindMultiTextureEXT, (C.GLenum)(texunit), (C.GLenum)(target), (C.GLuint)(texture))
 | |
| }
 | |
| func BindParameterEXT(value uint32) uint32 {
 | |
| 	ret := C.glowBindParameterEXT(gpBindParameterEXT, (C.GLenum)(value))
 | |
| 	return (uint32)(ret)
 | |
| }
 | |
| func BindProgramARB(target uint32, program uint32) {
 | |
| 	C.glowBindProgramARB(gpBindProgramARB, (C.GLenum)(target), (C.GLuint)(program))
 | |
| }
 | |
| func BindProgramNV(target uint32, id uint32) {
 | |
| 	C.glowBindProgramNV(gpBindProgramNV, (C.GLenum)(target), (C.GLuint)(id))
 | |
| }
 | |
| 
 | |
| // bind a program pipeline to the current context
 | |
| func BindProgramPipeline(pipeline uint32) {
 | |
| 	C.glowBindProgramPipeline(gpBindProgramPipeline, (C.GLuint)(pipeline))
 | |
| }
 | |
| func BindProgramPipelineEXT(pipeline uint32) {
 | |
| 	C.glowBindProgramPipelineEXT(gpBindProgramPipelineEXT, (C.GLuint)(pipeline))
 | |
| }
 | |
| 
 | |
| // bind a renderbuffer to a renderbuffer target
 | |
| func BindRenderbuffer(target uint32, renderbuffer uint32) {
 | |
| 	C.glowBindRenderbuffer(gpBindRenderbuffer, (C.GLenum)(target), (C.GLuint)(renderbuffer))
 | |
| }
 | |
| func BindRenderbufferEXT(target uint32, renderbuffer uint32) {
 | |
| 	C.glowBindRenderbufferEXT(gpBindRenderbufferEXT, (C.GLenum)(target), (C.GLuint)(renderbuffer))
 | |
| }
 | |
| 
 | |
| // bind a named sampler to a texturing target
 | |
| func BindSampler(unit uint32, sampler uint32) {
 | |
| 	C.glowBindSampler(gpBindSampler, (C.GLuint)(unit), (C.GLuint)(sampler))
 | |
| }
 | |
| 
 | |
| // bind one or more named sampler objects to a sequence of consecutive sampler units
 | |
| func BindSamplers(first uint32, count int32, samplers *uint32) {
 | |
| 	C.glowBindSamplers(gpBindSamplers, (C.GLuint)(first), (C.GLsizei)(count), (*C.GLuint)(unsafe.Pointer(samplers)))
 | |
| }
 | |
| func BindTexGenParameterEXT(unit uint32, coord uint32, value uint32) uint32 {
 | |
| 	ret := C.glowBindTexGenParameterEXT(gpBindTexGenParameterEXT, (C.GLenum)(unit), (C.GLenum)(coord), (C.GLenum)(value))
 | |
| 	return (uint32)(ret)
 | |
| }
 | |
| 
 | |
| // bind a named texture to a texturing target
 | |
| func BindTexture(target uint32, texture uint32) {
 | |
| 	C.glowBindTexture(gpBindTexture, (C.GLenum)(target), (C.GLuint)(texture))
 | |
| }
 | |
| func BindTextureEXT(target uint32, texture uint32) {
 | |
| 	C.glowBindTextureEXT(gpBindTextureEXT, (C.GLenum)(target), (C.GLuint)(texture))
 | |
| }
 | |
| 
 | |
| // bind an existing texture object to the specified texture unit
 | |
| func BindTextureUnit(unit uint32, texture uint32) {
 | |
| 	C.glowBindTextureUnit(gpBindTextureUnit, (C.GLuint)(unit), (C.GLuint)(texture))
 | |
| }
 | |
| func BindTextureUnitParameterEXT(unit uint32, value uint32) uint32 {
 | |
| 	ret := C.glowBindTextureUnitParameterEXT(gpBindTextureUnitParameterEXT, (C.GLenum)(unit), (C.GLenum)(value))
 | |
| 	return (uint32)(ret)
 | |
| }
 | |
| 
 | |
| // bind one or more named textures to a sequence of consecutive texture units
 | |
| func BindTextures(first uint32, count int32, textures *uint32) {
 | |
| 	C.glowBindTextures(gpBindTextures, (C.GLuint)(first), (C.GLsizei)(count), (*C.GLuint)(unsafe.Pointer(textures)))
 | |
| }
 | |
| 
 | |
| // bind a transform feedback object
 | |
| func BindTransformFeedback(target uint32, id uint32) {
 | |
| 	C.glowBindTransformFeedback(gpBindTransformFeedback, (C.GLenum)(target), (C.GLuint)(id))
 | |
| }
 | |
| func BindTransformFeedbackNV(target uint32, id uint32) {
 | |
| 	C.glowBindTransformFeedbackNV(gpBindTransformFeedbackNV, (C.GLenum)(target), (C.GLuint)(id))
 | |
| }
 | |
| 
 | |
| // bind a vertex array object
 | |
| func BindVertexArray(array uint32) {
 | |
| 	C.glowBindVertexArray(gpBindVertexArray, (C.GLuint)(array))
 | |
| }
 | |
| func BindVertexArrayAPPLE(array uint32) {
 | |
| 	C.glowBindVertexArrayAPPLE(gpBindVertexArrayAPPLE, (C.GLuint)(array))
 | |
| }
 | |
| 
 | |
| // bind a buffer to a vertex buffer bind point
 | |
| func BindVertexBuffer(bindingindex uint32, buffer uint32, offset int, stride int32) {
 | |
| 	C.glowBindVertexBuffer(gpBindVertexBuffer, (C.GLuint)(bindingindex), (C.GLuint)(buffer), (C.GLintptr)(offset), (C.GLsizei)(stride))
 | |
| }
 | |
| 
 | |
| // attach multiple buffer objects to a vertex array object
 | |
| func BindVertexBuffers(first uint32, count int32, buffers *uint32, offsets *int, strides *int32) {
 | |
| 	C.glowBindVertexBuffers(gpBindVertexBuffers, (C.GLuint)(first), (C.GLsizei)(count), (*C.GLuint)(unsafe.Pointer(buffers)), (*C.GLintptr)(unsafe.Pointer(offsets)), (*C.GLsizei)(unsafe.Pointer(strides)))
 | |
| }
 | |
| func BindVertexShaderEXT(id uint32) {
 | |
| 	C.glowBindVertexShaderEXT(gpBindVertexShaderEXT, (C.GLuint)(id))
 | |
| }
 | |
| func BindVideoCaptureStreamBufferNV(video_capture_slot uint32, stream uint32, frame_region uint32, offset int) {
 | |
| 	C.glowBindVideoCaptureStreamBufferNV(gpBindVideoCaptureStreamBufferNV, (C.GLuint)(video_capture_slot), (C.GLuint)(stream), (C.GLenum)(frame_region), (C.GLintptrARB)(offset))
 | |
| }
 | |
| func BindVideoCaptureStreamTextureNV(video_capture_slot uint32, stream uint32, frame_region uint32, target uint32, texture uint32) {
 | |
| 	C.glowBindVideoCaptureStreamTextureNV(gpBindVideoCaptureStreamTextureNV, (C.GLuint)(video_capture_slot), (C.GLuint)(stream), (C.GLenum)(frame_region), (C.GLenum)(target), (C.GLuint)(texture))
 | |
| }
 | |
| func Binormal3bEXT(bx int8, by int8, bz int8) {
 | |
| 	C.glowBinormal3bEXT(gpBinormal3bEXT, (C.GLbyte)(bx), (C.GLbyte)(by), (C.GLbyte)(bz))
 | |
| }
 | |
| func Binormal3bvEXT(v *int8) {
 | |
| 	C.glowBinormal3bvEXT(gpBinormal3bvEXT, (*C.GLbyte)(unsafe.Pointer(v)))
 | |
| }
 | |
| func Binormal3dEXT(bx float64, by float64, bz float64) {
 | |
| 	C.glowBinormal3dEXT(gpBinormal3dEXT, (C.GLdouble)(bx), (C.GLdouble)(by), (C.GLdouble)(bz))
 | |
| }
 | |
| func Binormal3dvEXT(v *float64) {
 | |
| 	C.glowBinormal3dvEXT(gpBinormal3dvEXT, (*C.GLdouble)(unsafe.Pointer(v)))
 | |
| }
 | |
| func Binormal3fEXT(bx float32, by float32, bz float32) {
 | |
| 	C.glowBinormal3fEXT(gpBinormal3fEXT, (C.GLfloat)(bx), (C.GLfloat)(by), (C.GLfloat)(bz))
 | |
| }
 | |
| func Binormal3fvEXT(v *float32) {
 | |
| 	C.glowBinormal3fvEXT(gpBinormal3fvEXT, (*C.GLfloat)(unsafe.Pointer(v)))
 | |
| }
 | |
| func Binormal3iEXT(bx int32, by int32, bz int32) {
 | |
| 	C.glowBinormal3iEXT(gpBinormal3iEXT, (C.GLint)(bx), (C.GLint)(by), (C.GLint)(bz))
 | |
| }
 | |
| func Binormal3ivEXT(v *int32) {
 | |
| 	C.glowBinormal3ivEXT(gpBinormal3ivEXT, (*C.GLint)(unsafe.Pointer(v)))
 | |
| }
 | |
| func Binormal3sEXT(bx int16, by int16, bz int16) {
 | |
| 	C.glowBinormal3sEXT(gpBinormal3sEXT, (C.GLshort)(bx), (C.GLshort)(by), (C.GLshort)(bz))
 | |
| }
 | |
| func Binormal3svEXT(v *int16) {
 | |
| 	C.glowBinormal3svEXT(gpBinormal3svEXT, (*C.GLshort)(unsafe.Pointer(v)))
 | |
| }
 | |
| func BinormalPointerEXT(xtype uint32, stride int32, pointer unsafe.Pointer) {
 | |
| 	C.glowBinormalPointerEXT(gpBinormalPointerEXT, (C.GLenum)(xtype), (C.GLsizei)(stride), pointer)
 | |
| }
 | |
| 
 | |
| // draw a bitmap
 | |
| func Bitmap(width int32, height int32, xorig float32, yorig float32, xmove float32, ymove float32, bitmap *uint8) {
 | |
| 	C.glowBitmap(gpBitmap, (C.GLsizei)(width), (C.GLsizei)(height), (C.GLfloat)(xorig), (C.GLfloat)(yorig), (C.GLfloat)(xmove), (C.GLfloat)(ymove), (*C.GLubyte)(unsafe.Pointer(bitmap)))
 | |
| }
 | |
| func BitmapxOES(width int32, height int32, xorig int32, yorig int32, xmove int32, ymove int32, bitmap *uint8) {
 | |
| 	C.glowBitmapxOES(gpBitmapxOES, (C.GLsizei)(width), (C.GLsizei)(height), (C.GLfixed)(xorig), (C.GLfixed)(yorig), (C.GLfixed)(xmove), (C.GLfixed)(ymove), (*C.GLubyte)(unsafe.Pointer(bitmap)))
 | |
| }
 | |
| func BlendBarrierKHR() {
 | |
| 	C.glowBlendBarrierKHR(gpBlendBarrierKHR)
 | |
| }
 | |
| func BlendBarrierNV() {
 | |
| 	C.glowBlendBarrierNV(gpBlendBarrierNV)
 | |
| }
 | |
| 
 | |
| // set the blend color
 | |
| func BlendColor(red float32, green float32, blue float32, alpha float32) {
 | |
| 	C.glowBlendColor(gpBlendColor, (C.GLfloat)(red), (C.GLfloat)(green), (C.GLfloat)(blue), (C.GLfloat)(alpha))
 | |
| }
 | |
| func BlendColorEXT(red float32, green float32, blue float32, alpha float32) {
 | |
| 	C.glowBlendColorEXT(gpBlendColorEXT, (C.GLfloat)(red), (C.GLfloat)(green), (C.GLfloat)(blue), (C.GLfloat)(alpha))
 | |
| }
 | |
| func BlendColorxOES(red int32, green int32, blue int32, alpha int32) {
 | |
| 	C.glowBlendColorxOES(gpBlendColorxOES, (C.GLfixed)(red), (C.GLfixed)(green), (C.GLfixed)(blue), (C.GLfixed)(alpha))
 | |
| }
 | |
| 
 | |
| // specify the equation used for both the RGB blend equation and the Alpha blend equation
 | |
| func BlendEquation(mode uint32) {
 | |
| 	C.glowBlendEquation(gpBlendEquation, (C.GLenum)(mode))
 | |
| }
 | |
| func BlendEquationEXT(mode uint32) {
 | |
| 	C.glowBlendEquationEXT(gpBlendEquationEXT, (C.GLenum)(mode))
 | |
| }
 | |
| func BlendEquationIndexedAMD(buf uint32, mode uint32) {
 | |
| 	C.glowBlendEquationIndexedAMD(gpBlendEquationIndexedAMD, (C.GLuint)(buf), (C.GLenum)(mode))
 | |
| }
 | |
| 
 | |
| // set the RGB blend equation and the alpha blend equation separately
 | |
| func BlendEquationSeparate(modeRGB uint32, modeAlpha uint32) {
 | |
| 	C.glowBlendEquationSeparate(gpBlendEquationSeparate, (C.GLenum)(modeRGB), (C.GLenum)(modeAlpha))
 | |
| }
 | |
| func BlendEquationSeparateEXT(modeRGB uint32, modeAlpha uint32) {
 | |
| 	C.glowBlendEquationSeparateEXT(gpBlendEquationSeparateEXT, (C.GLenum)(modeRGB), (C.GLenum)(modeAlpha))
 | |
| }
 | |
| func BlendEquationSeparateIndexedAMD(buf uint32, modeRGB uint32, modeAlpha uint32) {
 | |
| 	C.glowBlendEquationSeparateIndexedAMD(gpBlendEquationSeparateIndexedAMD, (C.GLuint)(buf), (C.GLenum)(modeRGB), (C.GLenum)(modeAlpha))
 | |
| }
 | |
| func BlendEquationSeparateiARB(buf uint32, modeRGB uint32, modeAlpha uint32) {
 | |
| 	C.glowBlendEquationSeparateiARB(gpBlendEquationSeparateiARB, (C.GLuint)(buf), (C.GLenum)(modeRGB), (C.GLenum)(modeAlpha))
 | |
| }
 | |
| func BlendEquationiARB(buf uint32, mode uint32) {
 | |
| 	C.glowBlendEquationiARB(gpBlendEquationiARB, (C.GLuint)(buf), (C.GLenum)(mode))
 | |
| }
 | |
| 
 | |
| // specify pixel arithmetic
 | |
| func BlendFunc(sfactor uint32, dfactor uint32) {
 | |
| 	C.glowBlendFunc(gpBlendFunc, (C.GLenum)(sfactor), (C.GLenum)(dfactor))
 | |
| }
 | |
| func BlendFuncIndexedAMD(buf uint32, src uint32, dst uint32) {
 | |
| 	C.glowBlendFuncIndexedAMD(gpBlendFuncIndexedAMD, (C.GLuint)(buf), (C.GLenum)(src), (C.GLenum)(dst))
 | |
| }
 | |
| 
 | |
| // specify pixel arithmetic for RGB and alpha components separately
 | |
| func BlendFuncSeparate(sfactorRGB uint32, dfactorRGB uint32, sfactorAlpha uint32, dfactorAlpha uint32) {
 | |
| 	C.glowBlendFuncSeparate(gpBlendFuncSeparate, (C.GLenum)(sfactorRGB), (C.GLenum)(dfactorRGB), (C.GLenum)(sfactorAlpha), (C.GLenum)(dfactorAlpha))
 | |
| }
 | |
| func BlendFuncSeparateEXT(sfactorRGB uint32, dfactorRGB uint32, sfactorAlpha uint32, dfactorAlpha uint32) {
 | |
| 	C.glowBlendFuncSeparateEXT(gpBlendFuncSeparateEXT, (C.GLenum)(sfactorRGB), (C.GLenum)(dfactorRGB), (C.GLenum)(sfactorAlpha), (C.GLenum)(dfactorAlpha))
 | |
| }
 | |
| func BlendFuncSeparateINGR(sfactorRGB uint32, dfactorRGB uint32, sfactorAlpha uint32, dfactorAlpha uint32) {
 | |
| 	C.glowBlendFuncSeparateINGR(gpBlendFuncSeparateINGR, (C.GLenum)(sfactorRGB), (C.GLenum)(dfactorRGB), (C.GLenum)(sfactorAlpha), (C.GLenum)(dfactorAlpha))
 | |
| }
 | |
| func BlendFuncSeparateIndexedAMD(buf uint32, srcRGB uint32, dstRGB uint32, srcAlpha uint32, dstAlpha uint32) {
 | |
| 	C.glowBlendFuncSeparateIndexedAMD(gpBlendFuncSeparateIndexedAMD, (C.GLuint)(buf), (C.GLenum)(srcRGB), (C.GLenum)(dstRGB), (C.GLenum)(srcAlpha), (C.GLenum)(dstAlpha))
 | |
| }
 | |
| func BlendFuncSeparateiARB(buf uint32, srcRGB uint32, dstRGB uint32, srcAlpha uint32, dstAlpha uint32) {
 | |
| 	C.glowBlendFuncSeparateiARB(gpBlendFuncSeparateiARB, (C.GLuint)(buf), (C.GLenum)(srcRGB), (C.GLenum)(dstRGB), (C.GLenum)(srcAlpha), (C.GLenum)(dstAlpha))
 | |
| }
 | |
| func BlendFunciARB(buf uint32, src uint32, dst uint32) {
 | |
| 	C.glowBlendFunciARB(gpBlendFunciARB, (C.GLuint)(buf), (C.GLenum)(src), (C.GLenum)(dst))
 | |
| }
 | |
| func BlendParameteriNV(pname uint32, value int32) {
 | |
| 	C.glowBlendParameteriNV(gpBlendParameteriNV, (C.GLenum)(pname), (C.GLint)(value))
 | |
| }
 | |
| 
 | |
| // copy a block of pixels from one framebuffer object to another
 | |
| func BlitFramebuffer(srcX0 int32, srcY0 int32, srcX1 int32, srcY1 int32, dstX0 int32, dstY0 int32, dstX1 int32, dstY1 int32, mask uint32, filter uint32) {
 | |
| 	C.glowBlitFramebuffer(gpBlitFramebuffer, (C.GLint)(srcX0), (C.GLint)(srcY0), (C.GLint)(srcX1), (C.GLint)(srcY1), (C.GLint)(dstX0), (C.GLint)(dstY0), (C.GLint)(dstX1), (C.GLint)(dstY1), (C.GLbitfield)(mask), (C.GLenum)(filter))
 | |
| }
 | |
| func BlitFramebufferEXT(srcX0 int32, srcY0 int32, srcX1 int32, srcY1 int32, dstX0 int32, dstY0 int32, dstX1 int32, dstY1 int32, mask uint32, filter uint32) {
 | |
| 	C.glowBlitFramebufferEXT(gpBlitFramebufferEXT, (C.GLint)(srcX0), (C.GLint)(srcY0), (C.GLint)(srcX1), (C.GLint)(srcY1), (C.GLint)(dstX0), (C.GLint)(dstY0), (C.GLint)(dstX1), (C.GLint)(dstY1), (C.GLbitfield)(mask), (C.GLenum)(filter))
 | |
| }
 | |
| 
 | |
| // copy a block of pixels from one framebuffer object to another
 | |
| func BlitNamedFramebuffer(readFramebuffer uint32, drawFramebuffer uint32, srcX0 int32, srcY0 int32, srcX1 int32, srcY1 int32, dstX0 int32, dstY0 int32, dstX1 int32, dstY1 int32, mask uint32, filter uint32) {
 | |
| 	C.glowBlitNamedFramebuffer(gpBlitNamedFramebuffer, (C.GLuint)(readFramebuffer), (C.GLuint)(drawFramebuffer), (C.GLint)(srcX0), (C.GLint)(srcY0), (C.GLint)(srcX1), (C.GLint)(srcY1), (C.GLint)(dstX0), (C.GLint)(dstY0), (C.GLint)(dstX1), (C.GLint)(dstY1), (C.GLbitfield)(mask), (C.GLenum)(filter))
 | |
| }
 | |
| func BufferAddressRangeNV(pname uint32, index uint32, address uint64, length int) {
 | |
| 	C.glowBufferAddressRangeNV(gpBufferAddressRangeNV, (C.GLenum)(pname), (C.GLuint)(index), (C.GLuint64EXT)(address), (C.GLsizeiptr)(length))
 | |
| }
 | |
| 
 | |
| // creates and initializes a buffer object's data     store
 | |
| func BufferData(target uint32, size int, data unsafe.Pointer, usage uint32) {
 | |
| 	C.glowBufferData(gpBufferData, (C.GLenum)(target), (C.GLsizeiptr)(size), data, (C.GLenum)(usage))
 | |
| }
 | |
| func BufferDataARB(target uint32, size int, data unsafe.Pointer, usage uint32) {
 | |
| 	C.glowBufferDataARB(gpBufferDataARB, (C.GLenum)(target), (C.GLsizeiptrARB)(size), data, (C.GLenum)(usage))
 | |
| }
 | |
| func BufferPageCommitmentARB(target uint32, offset int, size int, commit bool) {
 | |
| 	C.glowBufferPageCommitmentARB(gpBufferPageCommitmentARB, (C.GLenum)(target), (C.GLintptr)(offset), (C.GLsizeiptr)(size), (C.GLboolean)(boolToInt(commit)))
 | |
| }
 | |
| func BufferParameteriAPPLE(target uint32, pname uint32, param int32) {
 | |
| 	C.glowBufferParameteriAPPLE(gpBufferParameteriAPPLE, (C.GLenum)(target), (C.GLenum)(pname), (C.GLint)(param))
 | |
| }
 | |
| 
 | |
| // creates and initializes a buffer object's immutable data     store
 | |
| func BufferStorage(target uint32, size int, data unsafe.Pointer, flags uint32) {
 | |
| 	C.glowBufferStorage(gpBufferStorage, (C.GLenum)(target), (C.GLsizeiptr)(size), data, (C.GLbitfield)(flags))
 | |
| }
 | |
| 
 | |
| // Parameter clientBuffer has type C.GLeglClientBufferEXT.
 | |
| func BufferStorageExternalEXT(target uint32, offset int, size int, clientBuffer unsafe.Pointer, flags uint32) {
 | |
| 	C.glowBufferStorageExternalEXT(gpBufferStorageExternalEXT, (C.GLenum)(target), (C.GLintptr)(offset), (C.GLsizeiptr)(size), (C.GLeglClientBufferEXT)(clientBuffer), (C.GLbitfield)(flags))
 | |
| }
 | |
| func BufferStorageMemEXT(target uint32, size int, memory uint32, offset uint64) {
 | |
| 	C.glowBufferStorageMemEXT(gpBufferStorageMemEXT, (C.GLenum)(target), (C.GLsizeiptr)(size), (C.GLuint)(memory), (C.GLuint64)(offset))
 | |
| }
 | |
| 
 | |
| // updates a subset of a buffer object's data store
 | |
| func BufferSubData(target uint32, offset int, size int, data unsafe.Pointer) {
 | |
| 	C.glowBufferSubData(gpBufferSubData, (C.GLenum)(target), (C.GLintptr)(offset), (C.GLsizeiptr)(size), data)
 | |
| }
 | |
| func BufferSubDataARB(target uint32, offset int, size int, data unsafe.Pointer) {
 | |
| 	C.glowBufferSubDataARB(gpBufferSubDataARB, (C.GLenum)(target), (C.GLintptrARB)(offset), (C.GLsizeiptrARB)(size), data)
 | |
| }
 | |
| func CallCommandListNV(list uint32) {
 | |
| 	C.glowCallCommandListNV(gpCallCommandListNV, (C.GLuint)(list))
 | |
| }
 | |
| 
 | |
| // execute a display list
 | |
| func CallList(list uint32) {
 | |
| 	C.glowCallList(gpCallList, (C.GLuint)(list))
 | |
| }
 | |
| 
 | |
| // execute a list of display lists
 | |
| func CallLists(n int32, xtype uint32, lists unsafe.Pointer) {
 | |
| 	C.glowCallLists(gpCallLists, (C.GLsizei)(n), (C.GLenum)(xtype), lists)
 | |
| }
 | |
| 
 | |
| // check the completeness status of a framebuffer
 | |
| func CheckFramebufferStatus(target uint32) uint32 {
 | |
| 	ret := C.glowCheckFramebufferStatus(gpCheckFramebufferStatus, (C.GLenum)(target))
 | |
| 	return (uint32)(ret)
 | |
| }
 | |
| func CheckFramebufferStatusEXT(target uint32) uint32 {
 | |
| 	ret := C.glowCheckFramebufferStatusEXT(gpCheckFramebufferStatusEXT, (C.GLenum)(target))
 | |
| 	return (uint32)(ret)
 | |
| }
 | |
| 
 | |
| // check the completeness status of a framebuffer
 | |
| func CheckNamedFramebufferStatus(framebuffer uint32, target uint32) uint32 {
 | |
| 	ret := C.glowCheckNamedFramebufferStatus(gpCheckNamedFramebufferStatus, (C.GLuint)(framebuffer), (C.GLenum)(target))
 | |
| 	return (uint32)(ret)
 | |
| }
 | |
| func CheckNamedFramebufferStatusEXT(framebuffer uint32, target uint32) uint32 {
 | |
| 	ret := C.glowCheckNamedFramebufferStatusEXT(gpCheckNamedFramebufferStatusEXT, (C.GLuint)(framebuffer), (C.GLenum)(target))
 | |
| 	return (uint32)(ret)
 | |
| }
 | |
| func ClampColorARB(target uint32, clamp uint32) {
 | |
| 	C.glowClampColorARB(gpClampColorARB, (C.GLenum)(target), (C.GLenum)(clamp))
 | |
| }
 | |
| 
 | |
| // clear buffers to preset values
 | |
| func Clear(mask uint32) {
 | |
| 	C.glowClear(gpClear, (C.GLbitfield)(mask))
 | |
| }
 | |
| 
 | |
| // specify clear values for the accumulation buffer
 | |
| func ClearAccum(red float32, green float32, blue float32, alpha float32) {
 | |
| 	C.glowClearAccum(gpClearAccum, (C.GLfloat)(red), (C.GLfloat)(green), (C.GLfloat)(blue), (C.GLfloat)(alpha))
 | |
| }
 | |
| func ClearAccumxOES(red int32, green int32, blue int32, alpha int32) {
 | |
| 	C.glowClearAccumxOES(gpClearAccumxOES, (C.GLfixed)(red), (C.GLfixed)(green), (C.GLfixed)(blue), (C.GLfixed)(alpha))
 | |
| }
 | |
| 
 | |
| // fill a buffer object's data store with a fixed value
 | |
| func ClearBufferData(target uint32, internalformat uint32, format uint32, xtype uint32, data unsafe.Pointer) {
 | |
| 	C.glowClearBufferData(gpClearBufferData, (C.GLenum)(target), (C.GLenum)(internalformat), (C.GLenum)(format), (C.GLenum)(xtype), data)
 | |
| }
 | |
| 
 | |
| // fill all or part of buffer object's data store with a fixed value
 | |
| func ClearBufferSubData(target uint32, internalformat uint32, offset int, size int, format uint32, xtype uint32, data unsafe.Pointer) {
 | |
| 	C.glowClearBufferSubData(gpClearBufferSubData, (C.GLenum)(target), (C.GLenum)(internalformat), (C.GLintptr)(offset), (C.GLsizeiptr)(size), (C.GLenum)(format), (C.GLenum)(xtype), data)
 | |
| }
 | |
| 
 | |
| // specify clear values for the color buffers
 | |
| func ClearColor(red float32, green float32, blue float32, alpha float32) {
 | |
| 	C.glowClearColor(gpClearColor, (C.GLfloat)(red), (C.GLfloat)(green), (C.GLfloat)(blue), (C.GLfloat)(alpha))
 | |
| }
 | |
| func ClearColorIiEXT(red int32, green int32, blue int32, alpha int32) {
 | |
| 	C.glowClearColorIiEXT(gpClearColorIiEXT, (C.GLint)(red), (C.GLint)(green), (C.GLint)(blue), (C.GLint)(alpha))
 | |
| }
 | |
| func ClearColorIuiEXT(red uint32, green uint32, blue uint32, alpha uint32) {
 | |
| 	C.glowClearColorIuiEXT(gpClearColorIuiEXT, (C.GLuint)(red), (C.GLuint)(green), (C.GLuint)(blue), (C.GLuint)(alpha))
 | |
| }
 | |
| func ClearColorxOES(red int32, green int32, blue int32, alpha int32) {
 | |
| 	C.glowClearColorxOES(gpClearColorxOES, (C.GLfixed)(red), (C.GLfixed)(green), (C.GLfixed)(blue), (C.GLfixed)(alpha))
 | |
| }
 | |
| 
 | |
| // specify the clear value for the depth buffer
 | |
| func ClearDepth(depth float64) {
 | |
| 	C.glowClearDepth(gpClearDepth, (C.GLdouble)(depth))
 | |
| }
 | |
| func ClearDepthdNV(depth float64) {
 | |
| 	C.glowClearDepthdNV(gpClearDepthdNV, (C.GLdouble)(depth))
 | |
| }
 | |
| 
 | |
| // specify the clear value for the depth buffer
 | |
| func ClearDepthf(d float32) {
 | |
| 	C.glowClearDepthf(gpClearDepthf, (C.GLfloat)(d))
 | |
| }
 | |
| func ClearDepthfOES(depth float32) {
 | |
| 	C.glowClearDepthfOES(gpClearDepthfOES, (C.GLclampf)(depth))
 | |
| }
 | |
| func ClearDepthxOES(depth int32) {
 | |
| 	C.glowClearDepthxOES(gpClearDepthxOES, (C.GLfixed)(depth))
 | |
| }
 | |
| 
 | |
| // specify the clear value for the color index buffers
 | |
| func ClearIndex(c float32) {
 | |
| 	C.glowClearIndex(gpClearIndex, (C.GLfloat)(c))
 | |
| }
 | |
| 
 | |
| // fill a buffer object's data store with a fixed value
 | |
| func ClearNamedBufferData(buffer uint32, internalformat uint32, format uint32, xtype uint32, data unsafe.Pointer) {
 | |
| 	C.glowClearNamedBufferData(gpClearNamedBufferData, (C.GLuint)(buffer), (C.GLenum)(internalformat), (C.GLenum)(format), (C.GLenum)(xtype), data)
 | |
| }
 | |
| func ClearNamedBufferDataEXT(buffer uint32, internalformat uint32, format uint32, xtype uint32, data unsafe.Pointer) {
 | |
| 	C.glowClearNamedBufferDataEXT(gpClearNamedBufferDataEXT, (C.GLuint)(buffer), (C.GLenum)(internalformat), (C.GLenum)(format), (C.GLenum)(xtype), data)
 | |
| }
 | |
| 
 | |
| // fill all or part of buffer object's data store with a fixed value
 | |
| func ClearNamedBufferSubData(buffer uint32, internalformat uint32, offset int, size int, format uint32, xtype uint32, data unsafe.Pointer) {
 | |
| 	C.glowClearNamedBufferSubData(gpClearNamedBufferSubData, (C.GLuint)(buffer), (C.GLenum)(internalformat), (C.GLintptr)(offset), (C.GLsizeiptr)(size), (C.GLenum)(format), (C.GLenum)(xtype), data)
 | |
| }
 | |
| func ClearNamedBufferSubDataEXT(buffer uint32, internalformat uint32, offset int, size int, format uint32, xtype uint32, data unsafe.Pointer) {
 | |
| 	C.glowClearNamedBufferSubDataEXT(gpClearNamedBufferSubDataEXT, (C.GLuint)(buffer), (C.GLenum)(internalformat), (C.GLsizeiptr)(offset), (C.GLsizeiptr)(size), (C.GLenum)(format), (C.GLenum)(xtype), data)
 | |
| }
 | |
| func ClearNamedFramebufferfi(framebuffer uint32, buffer uint32, drawbuffer int32, depth float32, stencil int32) {
 | |
| 	C.glowClearNamedFramebufferfi(gpClearNamedFramebufferfi, (C.GLuint)(framebuffer), (C.GLenum)(buffer), (C.GLint)(drawbuffer), (C.GLfloat)(depth), (C.GLint)(stencil))
 | |
| }
 | |
| func ClearNamedFramebufferfv(framebuffer uint32, buffer uint32, drawbuffer int32, value *float32) {
 | |
| 	C.glowClearNamedFramebufferfv(gpClearNamedFramebufferfv, (C.GLuint)(framebuffer), (C.GLenum)(buffer), (C.GLint)(drawbuffer), (*C.GLfloat)(unsafe.Pointer(value)))
 | |
| }
 | |
| func ClearNamedFramebufferiv(framebuffer uint32, buffer uint32, drawbuffer int32, value *int32) {
 | |
| 	C.glowClearNamedFramebufferiv(gpClearNamedFramebufferiv, (C.GLuint)(framebuffer), (C.GLenum)(buffer), (C.GLint)(drawbuffer), (*C.GLint)(unsafe.Pointer(value)))
 | |
| }
 | |
| func ClearNamedFramebufferuiv(framebuffer uint32, buffer uint32, drawbuffer int32, value *uint32) {
 | |
| 	C.glowClearNamedFramebufferuiv(gpClearNamedFramebufferuiv, (C.GLuint)(framebuffer), (C.GLenum)(buffer), (C.GLint)(drawbuffer), (*C.GLuint)(unsafe.Pointer(value)))
 | |
| }
 | |
| 
 | |
| // specify the clear value for the stencil buffer
 | |
| func ClearStencil(s int32) {
 | |
| 	C.glowClearStencil(gpClearStencil, (C.GLint)(s))
 | |
| }
 | |
| 
 | |
| // fills all a texture image with a constant value
 | |
| func ClearTexImage(texture uint32, level int32, format uint32, xtype uint32, data unsafe.Pointer) {
 | |
| 	C.glowClearTexImage(gpClearTexImage, (C.GLuint)(texture), (C.GLint)(level), (C.GLenum)(format), (C.GLenum)(xtype), data)
 | |
| }
 | |
| 
 | |
| // fills all or part of a texture image with a constant value
 | |
| func ClearTexSubImage(texture uint32, level int32, xoffset int32, yoffset int32, zoffset int32, width int32, height int32, depth int32, format uint32, xtype uint32, data unsafe.Pointer) {
 | |
| 	C.glowClearTexSubImage(gpClearTexSubImage, (C.GLuint)(texture), (C.GLint)(level), (C.GLint)(xoffset), (C.GLint)(yoffset), (C.GLint)(zoffset), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLsizei)(depth), (C.GLenum)(format), (C.GLenum)(xtype), data)
 | |
| }
 | |
| 
 | |
| // select active texture unit
 | |
| func ClientActiveTexture(texture uint32) {
 | |
| 	C.glowClientActiveTexture(gpClientActiveTexture, (C.GLenum)(texture))
 | |
| }
 | |
| func ClientActiveTextureARB(texture uint32) {
 | |
| 	C.glowClientActiveTextureARB(gpClientActiveTextureARB, (C.GLenum)(texture))
 | |
| }
 | |
| func ClientActiveVertexStreamATI(stream uint32) {
 | |
| 	C.glowClientActiveVertexStreamATI(gpClientActiveVertexStreamATI, (C.GLenum)(stream))
 | |
| }
 | |
| func ClientAttribDefaultEXT(mask uint32) {
 | |
| 	C.glowClientAttribDefaultEXT(gpClientAttribDefaultEXT, (C.GLbitfield)(mask))
 | |
| }
 | |
| 
 | |
| // block and wait for a sync object to become signaled
 | |
| func ClientWaitSync(sync uintptr, flags uint32, timeout uint64) uint32 {
 | |
| 	ret := C.glowClientWaitSync(gpClientWaitSync, (C.GLsync)(sync), (C.GLbitfield)(flags), (C.GLuint64)(timeout))
 | |
| 	return (uint32)(ret)
 | |
| }
 | |
| 
 | |
| // control clip coordinate to window coordinate behavior
 | |
| func ClipControl(origin uint32, depth uint32) {
 | |
| 	C.glowClipControl(gpClipControl, (C.GLenum)(origin), (C.GLenum)(depth))
 | |
| }
 | |
| 
 | |
| // specify a plane against which all geometry is clipped
 | |
| func ClipPlane(plane uint32, equation *float64) {
 | |
| 	C.glowClipPlane(gpClipPlane, (C.GLenum)(plane), (*C.GLdouble)(unsafe.Pointer(equation)))
 | |
| }
 | |
| func ClipPlanefOES(plane uint32, equation *float32) {
 | |
| 	C.glowClipPlanefOES(gpClipPlanefOES, (C.GLenum)(plane), (*C.GLfloat)(unsafe.Pointer(equation)))
 | |
| }
 | |
| func ClipPlanexOES(plane uint32, equation *int32) {
 | |
| 	C.glowClipPlanexOES(gpClipPlanexOES, (C.GLenum)(plane), (*C.GLfixed)(unsafe.Pointer(equation)))
 | |
| }
 | |
| func Color3b(red int8, green int8, blue int8) {
 | |
| 	C.glowColor3b(gpColor3b, (C.GLbyte)(red), (C.GLbyte)(green), (C.GLbyte)(blue))
 | |
| }
 | |
| func Color3bv(v *int8) {
 | |
| 	C.glowColor3bv(gpColor3bv, (*C.GLbyte)(unsafe.Pointer(v)))
 | |
| }
 | |
| func Color3d(red float64, green float64, blue float64) {
 | |
| 	C.glowColor3d(gpColor3d, (C.GLdouble)(red), (C.GLdouble)(green), (C.GLdouble)(blue))
 | |
| }
 | |
| func Color3dv(v *float64) {
 | |
| 	C.glowColor3dv(gpColor3dv, (*C.GLdouble)(unsafe.Pointer(v)))
 | |
| }
 | |
| func Color3f(red float32, green float32, blue float32) {
 | |
| 	C.glowColor3f(gpColor3f, (C.GLfloat)(red), (C.GLfloat)(green), (C.GLfloat)(blue))
 | |
| }
 | |
| func Color3fVertex3fSUN(r float32, g float32, b float32, x float32, y float32, z float32) {
 | |
| 	C.glowColor3fVertex3fSUN(gpColor3fVertex3fSUN, (C.GLfloat)(r), (C.GLfloat)(g), (C.GLfloat)(b), (C.GLfloat)(x), (C.GLfloat)(y), (C.GLfloat)(z))
 | |
| }
 | |
| func Color3fVertex3fvSUN(c *float32, v *float32) {
 | |
| 	C.glowColor3fVertex3fvSUN(gpColor3fVertex3fvSUN, (*C.GLfloat)(unsafe.Pointer(c)), (*C.GLfloat)(unsafe.Pointer(v)))
 | |
| }
 | |
| func Color3fv(v *float32) {
 | |
| 	C.glowColor3fv(gpColor3fv, (*C.GLfloat)(unsafe.Pointer(v)))
 | |
| }
 | |
| func Color3hNV(red uint16, green uint16, blue uint16) {
 | |
| 	C.glowColor3hNV(gpColor3hNV, (C.GLhalfNV)(red), (C.GLhalfNV)(green), (C.GLhalfNV)(blue))
 | |
| }
 | |
| func Color3hvNV(v *uint16) {
 | |
| 	C.glowColor3hvNV(gpColor3hvNV, (*C.GLhalfNV)(unsafe.Pointer(v)))
 | |
| }
 | |
| func Color3i(red int32, green int32, blue int32) {
 | |
| 	C.glowColor3i(gpColor3i, (C.GLint)(red), (C.GLint)(green), (C.GLint)(blue))
 | |
| }
 | |
| func Color3iv(v *int32) {
 | |
| 	C.glowColor3iv(gpColor3iv, (*C.GLint)(unsafe.Pointer(v)))
 | |
| }
 | |
| func Color3s(red int16, green int16, blue int16) {
 | |
| 	C.glowColor3s(gpColor3s, (C.GLshort)(red), (C.GLshort)(green), (C.GLshort)(blue))
 | |
| }
 | |
| func Color3sv(v *int16) {
 | |
| 	C.glowColor3sv(gpColor3sv, (*C.GLshort)(unsafe.Pointer(v)))
 | |
| }
 | |
| func Color3ub(red uint8, green uint8, blue uint8) {
 | |
| 	C.glowColor3ub(gpColor3ub, (C.GLubyte)(red), (C.GLubyte)(green), (C.GLubyte)(blue))
 | |
| }
 | |
| func Color3ubv(v *uint8) {
 | |
| 	C.glowColor3ubv(gpColor3ubv, (*C.GLubyte)(unsafe.Pointer(v)))
 | |
| }
 | |
| func Color3ui(red uint32, green uint32, blue uint32) {
 | |
| 	C.glowColor3ui(gpColor3ui, (C.GLuint)(red), (C.GLuint)(green), (C.GLuint)(blue))
 | |
| }
 | |
| func Color3uiv(v *uint32) {
 | |
| 	C.glowColor3uiv(gpColor3uiv, (*C.GLuint)(unsafe.Pointer(v)))
 | |
| }
 | |
| func Color3us(red uint16, green uint16, blue uint16) {
 | |
| 	C.glowColor3us(gpColor3us, (C.GLushort)(red), (C.GLushort)(green), (C.GLushort)(blue))
 | |
| }
 | |
| func Color3usv(v *uint16) {
 | |
| 	C.glowColor3usv(gpColor3usv, (*C.GLushort)(unsafe.Pointer(v)))
 | |
| }
 | |
| func Color3xOES(red int32, green int32, blue int32) {
 | |
| 	C.glowColor3xOES(gpColor3xOES, (C.GLfixed)(red), (C.GLfixed)(green), (C.GLfixed)(blue))
 | |
| }
 | |
| func Color3xvOES(components *int32) {
 | |
| 	C.glowColor3xvOES(gpColor3xvOES, (*C.GLfixed)(unsafe.Pointer(components)))
 | |
| }
 | |
| func Color4b(red int8, green int8, blue int8, alpha int8) {
 | |
| 	C.glowColor4b(gpColor4b, (C.GLbyte)(red), (C.GLbyte)(green), (C.GLbyte)(blue), (C.GLbyte)(alpha))
 | |
| }
 | |
| func Color4bv(v *int8) {
 | |
| 	C.glowColor4bv(gpColor4bv, (*C.GLbyte)(unsafe.Pointer(v)))
 | |
| }
 | |
| func Color4d(red float64, green float64, blue float64, alpha float64) {
 | |
| 	C.glowColor4d(gpColor4d, (C.GLdouble)(red), (C.GLdouble)(green), (C.GLdouble)(blue), (C.GLdouble)(alpha))
 | |
| }
 | |
| func Color4dv(v *float64) {
 | |
| 	C.glowColor4dv(gpColor4dv, (*C.GLdouble)(unsafe.Pointer(v)))
 | |
| }
 | |
| func Color4f(red float32, green float32, blue float32, alpha float32) {
 | |
| 	C.glowColor4f(gpColor4f, (C.GLfloat)(red), (C.GLfloat)(green), (C.GLfloat)(blue), (C.GLfloat)(alpha))
 | |
| }
 | |
| func Color4fNormal3fVertex3fSUN(r float32, g float32, b float32, a float32, nx float32, ny float32, nz float32, x float32, y float32, z float32) {
 | |
| 	C.glowColor4fNormal3fVertex3fSUN(gpColor4fNormal3fVertex3fSUN, (C.GLfloat)(r), (C.GLfloat)(g), (C.GLfloat)(b), (C.GLfloat)(a), (C.GLfloat)(nx), (C.GLfloat)(ny), (C.GLfloat)(nz), (C.GLfloat)(x), (C.GLfloat)(y), (C.GLfloat)(z))
 | |
| }
 | |
| func Color4fNormal3fVertex3fvSUN(c *float32, n *float32, v *float32) {
 | |
| 	C.glowColor4fNormal3fVertex3fvSUN(gpColor4fNormal3fVertex3fvSUN, (*C.GLfloat)(unsafe.Pointer(c)), (*C.GLfloat)(unsafe.Pointer(n)), (*C.GLfloat)(unsafe.Pointer(v)))
 | |
| }
 | |
| func Color4fv(v *float32) {
 | |
| 	C.glowColor4fv(gpColor4fv, (*C.GLfloat)(unsafe.Pointer(v)))
 | |
| }
 | |
| func Color4hNV(red uint16, green uint16, blue uint16, alpha uint16) {
 | |
| 	C.glowColor4hNV(gpColor4hNV, (C.GLhalfNV)(red), (C.GLhalfNV)(green), (C.GLhalfNV)(blue), (C.GLhalfNV)(alpha))
 | |
| }
 | |
| func Color4hvNV(v *uint16) {
 | |
| 	C.glowColor4hvNV(gpColor4hvNV, (*C.GLhalfNV)(unsafe.Pointer(v)))
 | |
| }
 | |
| func Color4i(red int32, green int32, blue int32, alpha int32) {
 | |
| 	C.glowColor4i(gpColor4i, (C.GLint)(red), (C.GLint)(green), (C.GLint)(blue), (C.GLint)(alpha))
 | |
| }
 | |
| func Color4iv(v *int32) {
 | |
| 	C.glowColor4iv(gpColor4iv, (*C.GLint)(unsafe.Pointer(v)))
 | |
| }
 | |
| func Color4s(red int16, green int16, blue int16, alpha int16) {
 | |
| 	C.glowColor4s(gpColor4s, (C.GLshort)(red), (C.GLshort)(green), (C.GLshort)(blue), (C.GLshort)(alpha))
 | |
| }
 | |
| func Color4sv(v *int16) {
 | |
| 	C.glowColor4sv(gpColor4sv, (*C.GLshort)(unsafe.Pointer(v)))
 | |
| }
 | |
| func Color4ub(red uint8, green uint8, blue uint8, alpha uint8) {
 | |
| 	C.glowColor4ub(gpColor4ub, (C.GLubyte)(red), (C.GLubyte)(green), (C.GLubyte)(blue), (C.GLubyte)(alpha))
 | |
| }
 | |
| func Color4ubVertex2fSUN(r uint8, g uint8, b uint8, a uint8, x float32, y float32) {
 | |
| 	C.glowColor4ubVertex2fSUN(gpColor4ubVertex2fSUN, (C.GLubyte)(r), (C.GLubyte)(g), (C.GLubyte)(b), (C.GLubyte)(a), (C.GLfloat)(x), (C.GLfloat)(y))
 | |
| }
 | |
| func Color4ubVertex2fvSUN(c *uint8, v *float32) {
 | |
| 	C.glowColor4ubVertex2fvSUN(gpColor4ubVertex2fvSUN, (*C.GLubyte)(unsafe.Pointer(c)), (*C.GLfloat)(unsafe.Pointer(v)))
 | |
| }
 | |
| func Color4ubVertex3fSUN(r uint8, g uint8, b uint8, a uint8, x float32, y float32, z float32) {
 | |
| 	C.glowColor4ubVertex3fSUN(gpColor4ubVertex3fSUN, (C.GLubyte)(r), (C.GLubyte)(g), (C.GLubyte)(b), (C.GLubyte)(a), (C.GLfloat)(x), (C.GLfloat)(y), (C.GLfloat)(z))
 | |
| }
 | |
| func Color4ubVertex3fvSUN(c *uint8, v *float32) {
 | |
| 	C.glowColor4ubVertex3fvSUN(gpColor4ubVertex3fvSUN, (*C.GLubyte)(unsafe.Pointer(c)), (*C.GLfloat)(unsafe.Pointer(v)))
 | |
| }
 | |
| func Color4ubv(v *uint8) {
 | |
| 	C.glowColor4ubv(gpColor4ubv, (*C.GLubyte)(unsafe.Pointer(v)))
 | |
| }
 | |
| func Color4ui(red uint32, green uint32, blue uint32, alpha uint32) {
 | |
| 	C.glowColor4ui(gpColor4ui, (C.GLuint)(red), (C.GLuint)(green), (C.GLuint)(blue), (C.GLuint)(alpha))
 | |
| }
 | |
| func Color4uiv(v *uint32) {
 | |
| 	C.glowColor4uiv(gpColor4uiv, (*C.GLuint)(unsafe.Pointer(v)))
 | |
| }
 | |
| func Color4us(red uint16, green uint16, blue uint16, alpha uint16) {
 | |
| 	C.glowColor4us(gpColor4us, (C.GLushort)(red), (C.GLushort)(green), (C.GLushort)(blue), (C.GLushort)(alpha))
 | |
| }
 | |
| func Color4usv(v *uint16) {
 | |
| 	C.glowColor4usv(gpColor4usv, (*C.GLushort)(unsafe.Pointer(v)))
 | |
| }
 | |
| func Color4xOES(red int32, green int32, blue int32, alpha int32) {
 | |
| 	C.glowColor4xOES(gpColor4xOES, (C.GLfixed)(red), (C.GLfixed)(green), (C.GLfixed)(blue), (C.GLfixed)(alpha))
 | |
| }
 | |
| func Color4xvOES(components *int32) {
 | |
| 	C.glowColor4xvOES(gpColor4xvOES, (*C.GLfixed)(unsafe.Pointer(components)))
 | |
| }
 | |
| func ColorFormatNV(size int32, xtype uint32, stride int32) {
 | |
| 	C.glowColorFormatNV(gpColorFormatNV, (C.GLint)(size), (C.GLenum)(xtype), (C.GLsizei)(stride))
 | |
| }
 | |
| func ColorFragmentOp1ATI(op uint32, dst uint32, dstMask uint32, dstMod uint32, arg1 uint32, arg1Rep uint32, arg1Mod uint32) {
 | |
| 	C.glowColorFragmentOp1ATI(gpColorFragmentOp1ATI, (C.GLenum)(op), (C.GLuint)(dst), (C.GLuint)(dstMask), (C.GLuint)(dstMod), (C.GLuint)(arg1), (C.GLuint)(arg1Rep), (C.GLuint)(arg1Mod))
 | |
| }
 | |
| func ColorFragmentOp2ATI(op uint32, dst uint32, dstMask uint32, dstMod uint32, arg1 uint32, arg1Rep uint32, arg1Mod uint32, arg2 uint32, arg2Rep uint32, arg2Mod uint32) {
 | |
| 	C.glowColorFragmentOp2ATI(gpColorFragmentOp2ATI, (C.GLenum)(op), (C.GLuint)(dst), (C.GLuint)(dstMask), (C.GLuint)(dstMod), (C.GLuint)(arg1), (C.GLuint)(arg1Rep), (C.GLuint)(arg1Mod), (C.GLuint)(arg2), (C.GLuint)(arg2Rep), (C.GLuint)(arg2Mod))
 | |
| }
 | |
| func ColorFragmentOp3ATI(op uint32, dst uint32, dstMask uint32, dstMod uint32, arg1 uint32, arg1Rep uint32, arg1Mod uint32, arg2 uint32, arg2Rep uint32, arg2Mod uint32, arg3 uint32, arg3Rep uint32, arg3Mod uint32) {
 | |
| 	C.glowColorFragmentOp3ATI(gpColorFragmentOp3ATI, (C.GLenum)(op), (C.GLuint)(dst), (C.GLuint)(dstMask), (C.GLuint)(dstMod), (C.GLuint)(arg1), (C.GLuint)(arg1Rep), (C.GLuint)(arg1Mod), (C.GLuint)(arg2), (C.GLuint)(arg2Rep), (C.GLuint)(arg2Mod), (C.GLuint)(arg3), (C.GLuint)(arg3Rep), (C.GLuint)(arg3Mod))
 | |
| }
 | |
| func ColorMask(red bool, green bool, blue bool, alpha bool) {
 | |
| 	C.glowColorMask(gpColorMask, (C.GLboolean)(boolToInt(red)), (C.GLboolean)(boolToInt(green)), (C.GLboolean)(boolToInt(blue)), (C.GLboolean)(boolToInt(alpha)))
 | |
| }
 | |
| func ColorMaskIndexedEXT(index uint32, r bool, g bool, b bool, a bool) {
 | |
| 	C.glowColorMaskIndexedEXT(gpColorMaskIndexedEXT, (C.GLuint)(index), (C.GLboolean)(boolToInt(r)), (C.GLboolean)(boolToInt(g)), (C.GLboolean)(boolToInt(b)), (C.GLboolean)(boolToInt(a)))
 | |
| }
 | |
| 
 | |
| // cause a material color to track the current color
 | |
| func ColorMaterial(face uint32, mode uint32) {
 | |
| 	C.glowColorMaterial(gpColorMaterial, (C.GLenum)(face), (C.GLenum)(mode))
 | |
| }
 | |
| 
 | |
| // define an array of colors
 | |
| func ColorPointer(size int32, xtype uint32, stride int32, pointer unsafe.Pointer) {
 | |
| 	C.glowColorPointer(gpColorPointer, (C.GLint)(size), (C.GLenum)(xtype), (C.GLsizei)(stride), pointer)
 | |
| }
 | |
| func ColorPointerEXT(size int32, xtype uint32, stride int32, count int32, pointer unsafe.Pointer) {
 | |
| 	C.glowColorPointerEXT(gpColorPointerEXT, (C.GLint)(size), (C.GLenum)(xtype), (C.GLsizei)(stride), (C.GLsizei)(count), pointer)
 | |
| }
 | |
| func ColorPointerListIBM(size int32, xtype uint32, stride int32, pointer *unsafe.Pointer, ptrstride int32) {
 | |
| 	C.glowColorPointerListIBM(gpColorPointerListIBM, (C.GLint)(size), (C.GLenum)(xtype), (C.GLint)(stride), pointer, (C.GLint)(ptrstride))
 | |
| }
 | |
| func ColorPointervINTEL(size int32, xtype uint32, pointer *unsafe.Pointer) {
 | |
| 	C.glowColorPointervINTEL(gpColorPointervINTEL, (C.GLint)(size), (C.GLenum)(xtype), pointer)
 | |
| }
 | |
| func ColorSubTableEXT(target uint32, start int32, count int32, format uint32, xtype uint32, data unsafe.Pointer) {
 | |
| 	C.glowColorSubTableEXT(gpColorSubTableEXT, (C.GLenum)(target), (C.GLsizei)(start), (C.GLsizei)(count), (C.GLenum)(format), (C.GLenum)(xtype), data)
 | |
| }
 | |
| func ColorTableEXT(target uint32, internalFormat uint32, width int32, format uint32, xtype uint32, table unsafe.Pointer) {
 | |
| 	C.glowColorTableEXT(gpColorTableEXT, (C.GLenum)(target), (C.GLenum)(internalFormat), (C.GLsizei)(width), (C.GLenum)(format), (C.GLenum)(xtype), table)
 | |
| }
 | |
| func ColorTableParameterfvSGI(target uint32, pname uint32, params *float32) {
 | |
| 	C.glowColorTableParameterfvSGI(gpColorTableParameterfvSGI, (C.GLenum)(target), (C.GLenum)(pname), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func ColorTableParameterivSGI(target uint32, pname uint32, params *int32) {
 | |
| 	C.glowColorTableParameterivSGI(gpColorTableParameterivSGI, (C.GLenum)(target), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func ColorTableSGI(target uint32, internalformat uint32, width int32, format uint32, xtype uint32, table unsafe.Pointer) {
 | |
| 	C.glowColorTableSGI(gpColorTableSGI, (C.GLenum)(target), (C.GLenum)(internalformat), (C.GLsizei)(width), (C.GLenum)(format), (C.GLenum)(xtype), table)
 | |
| }
 | |
| func CombinerInputNV(stage uint32, portion uint32, variable uint32, input uint32, mapping uint32, componentUsage uint32) {
 | |
| 	C.glowCombinerInputNV(gpCombinerInputNV, (C.GLenum)(stage), (C.GLenum)(portion), (C.GLenum)(variable), (C.GLenum)(input), (C.GLenum)(mapping), (C.GLenum)(componentUsage))
 | |
| }
 | |
| func CombinerOutputNV(stage uint32, portion uint32, abOutput uint32, cdOutput uint32, sumOutput uint32, scale uint32, bias uint32, abDotProduct bool, cdDotProduct bool, muxSum bool) {
 | |
| 	C.glowCombinerOutputNV(gpCombinerOutputNV, (C.GLenum)(stage), (C.GLenum)(portion), (C.GLenum)(abOutput), (C.GLenum)(cdOutput), (C.GLenum)(sumOutput), (C.GLenum)(scale), (C.GLenum)(bias), (C.GLboolean)(boolToInt(abDotProduct)), (C.GLboolean)(boolToInt(cdDotProduct)), (C.GLboolean)(boolToInt(muxSum)))
 | |
| }
 | |
| func CombinerParameterfNV(pname uint32, param float32) {
 | |
| 	C.glowCombinerParameterfNV(gpCombinerParameterfNV, (C.GLenum)(pname), (C.GLfloat)(param))
 | |
| }
 | |
| func CombinerParameterfvNV(pname uint32, params *float32) {
 | |
| 	C.glowCombinerParameterfvNV(gpCombinerParameterfvNV, (C.GLenum)(pname), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func CombinerParameteriNV(pname uint32, param int32) {
 | |
| 	C.glowCombinerParameteriNV(gpCombinerParameteriNV, (C.GLenum)(pname), (C.GLint)(param))
 | |
| }
 | |
| func CombinerParameterivNV(pname uint32, params *int32) {
 | |
| 	C.glowCombinerParameterivNV(gpCombinerParameterivNV, (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func CombinerStageParameterfvNV(stage uint32, pname uint32, params *float32) {
 | |
| 	C.glowCombinerStageParameterfvNV(gpCombinerStageParameterfvNV, (C.GLenum)(stage), (C.GLenum)(pname), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func CommandListSegmentsNV(list uint32, segments uint32) {
 | |
| 	C.glowCommandListSegmentsNV(gpCommandListSegmentsNV, (C.GLuint)(list), (C.GLuint)(segments))
 | |
| }
 | |
| func CompileCommandListNV(list uint32) {
 | |
| 	C.glowCompileCommandListNV(gpCompileCommandListNV, (C.GLuint)(list))
 | |
| }
 | |
| 
 | |
| // Compiles a shader object
 | |
| func CompileShader(shader uint32) {
 | |
| 	C.glowCompileShader(gpCompileShader, (C.GLuint)(shader))
 | |
| }
 | |
| func CompileShaderARB(shaderObj uintptr) {
 | |
| 	C.glowCompileShaderARB(gpCompileShaderARB, (C.GLhandleARB)(shaderObj))
 | |
| }
 | |
| func CompileShaderIncludeARB(shader uint32, count int32, path **uint8, length *int32) {
 | |
| 	C.glowCompileShaderIncludeARB(gpCompileShaderIncludeARB, (C.GLuint)(shader), (C.GLsizei)(count), (**C.GLchar)(unsafe.Pointer(path)), (*C.GLint)(unsafe.Pointer(length)))
 | |
| }
 | |
| func CompressedMultiTexImage1DEXT(texunit uint32, target uint32, level int32, internalformat uint32, width int32, border int32, imageSize int32, bits unsafe.Pointer) {
 | |
| 	C.glowCompressedMultiTexImage1DEXT(gpCompressedMultiTexImage1DEXT, (C.GLenum)(texunit), (C.GLenum)(target), (C.GLint)(level), (C.GLenum)(internalformat), (C.GLsizei)(width), (C.GLint)(border), (C.GLsizei)(imageSize), bits)
 | |
| }
 | |
| func CompressedMultiTexImage2DEXT(texunit uint32, target uint32, level int32, internalformat uint32, width int32, height int32, border int32, imageSize int32, bits unsafe.Pointer) {
 | |
| 	C.glowCompressedMultiTexImage2DEXT(gpCompressedMultiTexImage2DEXT, (C.GLenum)(texunit), (C.GLenum)(target), (C.GLint)(level), (C.GLenum)(internalformat), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLint)(border), (C.GLsizei)(imageSize), bits)
 | |
| }
 | |
| func CompressedMultiTexImage3DEXT(texunit uint32, target uint32, level int32, internalformat uint32, width int32, height int32, depth int32, border int32, imageSize int32, bits unsafe.Pointer) {
 | |
| 	C.glowCompressedMultiTexImage3DEXT(gpCompressedMultiTexImage3DEXT, (C.GLenum)(texunit), (C.GLenum)(target), (C.GLint)(level), (C.GLenum)(internalformat), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLsizei)(depth), (C.GLint)(border), (C.GLsizei)(imageSize), bits)
 | |
| }
 | |
| func CompressedMultiTexSubImage1DEXT(texunit uint32, target uint32, level int32, xoffset int32, width int32, format uint32, imageSize int32, bits unsafe.Pointer) {
 | |
| 	C.glowCompressedMultiTexSubImage1DEXT(gpCompressedMultiTexSubImage1DEXT, (C.GLenum)(texunit), (C.GLenum)(target), (C.GLint)(level), (C.GLint)(xoffset), (C.GLsizei)(width), (C.GLenum)(format), (C.GLsizei)(imageSize), bits)
 | |
| }
 | |
| func CompressedMultiTexSubImage2DEXT(texunit uint32, target uint32, level int32, xoffset int32, yoffset int32, width int32, height int32, format uint32, imageSize int32, bits unsafe.Pointer) {
 | |
| 	C.glowCompressedMultiTexSubImage2DEXT(gpCompressedMultiTexSubImage2DEXT, (C.GLenum)(texunit), (C.GLenum)(target), (C.GLint)(level), (C.GLint)(xoffset), (C.GLint)(yoffset), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLenum)(format), (C.GLsizei)(imageSize), bits)
 | |
| }
 | |
| func CompressedMultiTexSubImage3DEXT(texunit uint32, target uint32, level int32, xoffset int32, yoffset int32, zoffset int32, width int32, height int32, depth int32, format uint32, imageSize int32, bits unsafe.Pointer) {
 | |
| 	C.glowCompressedMultiTexSubImage3DEXT(gpCompressedMultiTexSubImage3DEXT, (C.GLenum)(texunit), (C.GLenum)(target), (C.GLint)(level), (C.GLint)(xoffset), (C.GLint)(yoffset), (C.GLint)(zoffset), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLsizei)(depth), (C.GLenum)(format), (C.GLsizei)(imageSize), bits)
 | |
| }
 | |
| 
 | |
| // specify a one-dimensional texture image in a compressed format
 | |
| func CompressedTexImage1D(target uint32, level int32, internalformat uint32, width int32, border int32, imageSize int32, data unsafe.Pointer) {
 | |
| 	C.glowCompressedTexImage1D(gpCompressedTexImage1D, (C.GLenum)(target), (C.GLint)(level), (C.GLenum)(internalformat), (C.GLsizei)(width), (C.GLint)(border), (C.GLsizei)(imageSize), data)
 | |
| }
 | |
| func CompressedTexImage1DARB(target uint32, level int32, internalformat uint32, width int32, border int32, imageSize int32, data unsafe.Pointer) {
 | |
| 	C.glowCompressedTexImage1DARB(gpCompressedTexImage1DARB, (C.GLenum)(target), (C.GLint)(level), (C.GLenum)(internalformat), (C.GLsizei)(width), (C.GLint)(border), (C.GLsizei)(imageSize), data)
 | |
| }
 | |
| 
 | |
| // specify a two-dimensional texture image in a compressed format
 | |
| func CompressedTexImage2D(target uint32, level int32, internalformat uint32, width int32, height int32, border int32, imageSize int32, data unsafe.Pointer) {
 | |
| 	C.glowCompressedTexImage2D(gpCompressedTexImage2D, (C.GLenum)(target), (C.GLint)(level), (C.GLenum)(internalformat), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLint)(border), (C.GLsizei)(imageSize), data)
 | |
| }
 | |
| func CompressedTexImage2DARB(target uint32, level int32, internalformat uint32, width int32, height int32, border int32, imageSize int32, data unsafe.Pointer) {
 | |
| 	C.glowCompressedTexImage2DARB(gpCompressedTexImage2DARB, (C.GLenum)(target), (C.GLint)(level), (C.GLenum)(internalformat), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLint)(border), (C.GLsizei)(imageSize), data)
 | |
| }
 | |
| 
 | |
| // specify a three-dimensional texture image in a compressed format
 | |
| func CompressedTexImage3D(target uint32, level int32, internalformat uint32, width int32, height int32, depth int32, border int32, imageSize int32, data unsafe.Pointer) {
 | |
| 	C.glowCompressedTexImage3D(gpCompressedTexImage3D, (C.GLenum)(target), (C.GLint)(level), (C.GLenum)(internalformat), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLsizei)(depth), (C.GLint)(border), (C.GLsizei)(imageSize), data)
 | |
| }
 | |
| func CompressedTexImage3DARB(target uint32, level int32, internalformat uint32, width int32, height int32, depth int32, border int32, imageSize int32, data unsafe.Pointer) {
 | |
| 	C.glowCompressedTexImage3DARB(gpCompressedTexImage3DARB, (C.GLenum)(target), (C.GLint)(level), (C.GLenum)(internalformat), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLsizei)(depth), (C.GLint)(border), (C.GLsizei)(imageSize), data)
 | |
| }
 | |
| 
 | |
| // specify a one-dimensional texture subimage in a compressed     format
 | |
| func CompressedTexSubImage1D(target uint32, level int32, xoffset int32, width int32, format uint32, imageSize int32, data unsafe.Pointer) {
 | |
| 	C.glowCompressedTexSubImage1D(gpCompressedTexSubImage1D, (C.GLenum)(target), (C.GLint)(level), (C.GLint)(xoffset), (C.GLsizei)(width), (C.GLenum)(format), (C.GLsizei)(imageSize), data)
 | |
| }
 | |
| func CompressedTexSubImage1DARB(target uint32, level int32, xoffset int32, width int32, format uint32, imageSize int32, data unsafe.Pointer) {
 | |
| 	C.glowCompressedTexSubImage1DARB(gpCompressedTexSubImage1DARB, (C.GLenum)(target), (C.GLint)(level), (C.GLint)(xoffset), (C.GLsizei)(width), (C.GLenum)(format), (C.GLsizei)(imageSize), data)
 | |
| }
 | |
| 
 | |
| // specify a two-dimensional texture subimage in a compressed format
 | |
| func CompressedTexSubImage2D(target uint32, level int32, xoffset int32, yoffset int32, width int32, height int32, format uint32, imageSize int32, data unsafe.Pointer) {
 | |
| 	C.glowCompressedTexSubImage2D(gpCompressedTexSubImage2D, (C.GLenum)(target), (C.GLint)(level), (C.GLint)(xoffset), (C.GLint)(yoffset), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLenum)(format), (C.GLsizei)(imageSize), data)
 | |
| }
 | |
| func CompressedTexSubImage2DARB(target uint32, level int32, xoffset int32, yoffset int32, width int32, height int32, format uint32, imageSize int32, data unsafe.Pointer) {
 | |
| 	C.glowCompressedTexSubImage2DARB(gpCompressedTexSubImage2DARB, (C.GLenum)(target), (C.GLint)(level), (C.GLint)(xoffset), (C.GLint)(yoffset), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLenum)(format), (C.GLsizei)(imageSize), data)
 | |
| }
 | |
| 
 | |
| // specify a three-dimensional texture subimage in a compressed format
 | |
| func CompressedTexSubImage3D(target uint32, level int32, xoffset int32, yoffset int32, zoffset int32, width int32, height int32, depth int32, format uint32, imageSize int32, data unsafe.Pointer) {
 | |
| 	C.glowCompressedTexSubImage3D(gpCompressedTexSubImage3D, (C.GLenum)(target), (C.GLint)(level), (C.GLint)(xoffset), (C.GLint)(yoffset), (C.GLint)(zoffset), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLsizei)(depth), (C.GLenum)(format), (C.GLsizei)(imageSize), data)
 | |
| }
 | |
| func CompressedTexSubImage3DARB(target uint32, level int32, xoffset int32, yoffset int32, zoffset int32, width int32, height int32, depth int32, format uint32, imageSize int32, data unsafe.Pointer) {
 | |
| 	C.glowCompressedTexSubImage3DARB(gpCompressedTexSubImage3DARB, (C.GLenum)(target), (C.GLint)(level), (C.GLint)(xoffset), (C.GLint)(yoffset), (C.GLint)(zoffset), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLsizei)(depth), (C.GLenum)(format), (C.GLsizei)(imageSize), data)
 | |
| }
 | |
| func CompressedTextureImage1DEXT(texture uint32, target uint32, level int32, internalformat uint32, width int32, border int32, imageSize int32, bits unsafe.Pointer) {
 | |
| 	C.glowCompressedTextureImage1DEXT(gpCompressedTextureImage1DEXT, (C.GLuint)(texture), (C.GLenum)(target), (C.GLint)(level), (C.GLenum)(internalformat), (C.GLsizei)(width), (C.GLint)(border), (C.GLsizei)(imageSize), bits)
 | |
| }
 | |
| func CompressedTextureImage2DEXT(texture uint32, target uint32, level int32, internalformat uint32, width int32, height int32, border int32, imageSize int32, bits unsafe.Pointer) {
 | |
| 	C.glowCompressedTextureImage2DEXT(gpCompressedTextureImage2DEXT, (C.GLuint)(texture), (C.GLenum)(target), (C.GLint)(level), (C.GLenum)(internalformat), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLint)(border), (C.GLsizei)(imageSize), bits)
 | |
| }
 | |
| func CompressedTextureImage3DEXT(texture uint32, target uint32, level int32, internalformat uint32, width int32, height int32, depth int32, border int32, imageSize int32, bits unsafe.Pointer) {
 | |
| 	C.glowCompressedTextureImage3DEXT(gpCompressedTextureImage3DEXT, (C.GLuint)(texture), (C.GLenum)(target), (C.GLint)(level), (C.GLenum)(internalformat), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLsizei)(depth), (C.GLint)(border), (C.GLsizei)(imageSize), bits)
 | |
| }
 | |
| 
 | |
| // specify a one-dimensional texture subimage in a compressed     format
 | |
| func CompressedTextureSubImage1D(texture uint32, level int32, xoffset int32, width int32, format uint32, imageSize int32, data unsafe.Pointer) {
 | |
| 	C.glowCompressedTextureSubImage1D(gpCompressedTextureSubImage1D, (C.GLuint)(texture), (C.GLint)(level), (C.GLint)(xoffset), (C.GLsizei)(width), (C.GLenum)(format), (C.GLsizei)(imageSize), data)
 | |
| }
 | |
| func CompressedTextureSubImage1DEXT(texture uint32, target uint32, level int32, xoffset int32, width int32, format uint32, imageSize int32, bits unsafe.Pointer) {
 | |
| 	C.glowCompressedTextureSubImage1DEXT(gpCompressedTextureSubImage1DEXT, (C.GLuint)(texture), (C.GLenum)(target), (C.GLint)(level), (C.GLint)(xoffset), (C.GLsizei)(width), (C.GLenum)(format), (C.GLsizei)(imageSize), bits)
 | |
| }
 | |
| 
 | |
| // specify a two-dimensional texture subimage in a compressed format
 | |
| func CompressedTextureSubImage2D(texture uint32, level int32, xoffset int32, yoffset int32, width int32, height int32, format uint32, imageSize int32, data unsafe.Pointer) {
 | |
| 	C.glowCompressedTextureSubImage2D(gpCompressedTextureSubImage2D, (C.GLuint)(texture), (C.GLint)(level), (C.GLint)(xoffset), (C.GLint)(yoffset), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLenum)(format), (C.GLsizei)(imageSize), data)
 | |
| }
 | |
| func CompressedTextureSubImage2DEXT(texture uint32, target uint32, level int32, xoffset int32, yoffset int32, width int32, height int32, format uint32, imageSize int32, bits unsafe.Pointer) {
 | |
| 	C.glowCompressedTextureSubImage2DEXT(gpCompressedTextureSubImage2DEXT, (C.GLuint)(texture), (C.GLenum)(target), (C.GLint)(level), (C.GLint)(xoffset), (C.GLint)(yoffset), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLenum)(format), (C.GLsizei)(imageSize), bits)
 | |
| }
 | |
| 
 | |
| // specify a three-dimensional texture subimage in a compressed format
 | |
| func CompressedTextureSubImage3D(texture uint32, level int32, xoffset int32, yoffset int32, zoffset int32, width int32, height int32, depth int32, format uint32, imageSize int32, data unsafe.Pointer) {
 | |
| 	C.glowCompressedTextureSubImage3D(gpCompressedTextureSubImage3D, (C.GLuint)(texture), (C.GLint)(level), (C.GLint)(xoffset), (C.GLint)(yoffset), (C.GLint)(zoffset), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLsizei)(depth), (C.GLenum)(format), (C.GLsizei)(imageSize), data)
 | |
| }
 | |
| func CompressedTextureSubImage3DEXT(texture uint32, target uint32, level int32, xoffset int32, yoffset int32, zoffset int32, width int32, height int32, depth int32, format uint32, imageSize int32, bits unsafe.Pointer) {
 | |
| 	C.glowCompressedTextureSubImage3DEXT(gpCompressedTextureSubImage3DEXT, (C.GLuint)(texture), (C.GLenum)(target), (C.GLint)(level), (C.GLint)(xoffset), (C.GLint)(yoffset), (C.GLint)(zoffset), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLsizei)(depth), (C.GLenum)(format), (C.GLsizei)(imageSize), bits)
 | |
| }
 | |
| func ConservativeRasterParameterfNV(pname uint32, value float32) {
 | |
| 	C.glowConservativeRasterParameterfNV(gpConservativeRasterParameterfNV, (C.GLenum)(pname), (C.GLfloat)(value))
 | |
| }
 | |
| func ConservativeRasterParameteriNV(pname uint32, param int32) {
 | |
| 	C.glowConservativeRasterParameteriNV(gpConservativeRasterParameteriNV, (C.GLenum)(pname), (C.GLint)(param))
 | |
| }
 | |
| func ConvolutionFilter1DEXT(target uint32, internalformat uint32, width int32, format uint32, xtype uint32, image unsafe.Pointer) {
 | |
| 	C.glowConvolutionFilter1DEXT(gpConvolutionFilter1DEXT, (C.GLenum)(target), (C.GLenum)(internalformat), (C.GLsizei)(width), (C.GLenum)(format), (C.GLenum)(xtype), image)
 | |
| }
 | |
| func ConvolutionFilter2DEXT(target uint32, internalformat uint32, width int32, height int32, format uint32, xtype uint32, image unsafe.Pointer) {
 | |
| 	C.glowConvolutionFilter2DEXT(gpConvolutionFilter2DEXT, (C.GLenum)(target), (C.GLenum)(internalformat), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLenum)(format), (C.GLenum)(xtype), image)
 | |
| }
 | |
| func ConvolutionParameterfEXT(target uint32, pname uint32, params float32) {
 | |
| 	C.glowConvolutionParameterfEXT(gpConvolutionParameterfEXT, (C.GLenum)(target), (C.GLenum)(pname), (C.GLfloat)(params))
 | |
| }
 | |
| func ConvolutionParameterfvEXT(target uint32, pname uint32, params *float32) {
 | |
| 	C.glowConvolutionParameterfvEXT(gpConvolutionParameterfvEXT, (C.GLenum)(target), (C.GLenum)(pname), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func ConvolutionParameteriEXT(target uint32, pname uint32, params int32) {
 | |
| 	C.glowConvolutionParameteriEXT(gpConvolutionParameteriEXT, (C.GLenum)(target), (C.GLenum)(pname), (C.GLint)(params))
 | |
| }
 | |
| func ConvolutionParameterivEXT(target uint32, pname uint32, params *int32) {
 | |
| 	C.glowConvolutionParameterivEXT(gpConvolutionParameterivEXT, (C.GLenum)(target), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func ConvolutionParameterxOES(target uint32, pname uint32, param int32) {
 | |
| 	C.glowConvolutionParameterxOES(gpConvolutionParameterxOES, (C.GLenum)(target), (C.GLenum)(pname), (C.GLfixed)(param))
 | |
| }
 | |
| func ConvolutionParameterxvOES(target uint32, pname uint32, params *int32) {
 | |
| 	C.glowConvolutionParameterxvOES(gpConvolutionParameterxvOES, (C.GLenum)(target), (C.GLenum)(pname), (*C.GLfixed)(unsafe.Pointer(params)))
 | |
| }
 | |
| 
 | |
| // copy all or part of the data store of a buffer object to the data store of another buffer object
 | |
| func CopyBufferSubData(readTarget uint32, writeTarget uint32, readOffset int, writeOffset int, size int) {
 | |
| 	C.glowCopyBufferSubData(gpCopyBufferSubData, (C.GLenum)(readTarget), (C.GLenum)(writeTarget), (C.GLintptr)(readOffset), (C.GLintptr)(writeOffset), (C.GLsizeiptr)(size))
 | |
| }
 | |
| func CopyColorSubTableEXT(target uint32, start int32, x int32, y int32, width int32) {
 | |
| 	C.glowCopyColorSubTableEXT(gpCopyColorSubTableEXT, (C.GLenum)(target), (C.GLsizei)(start), (C.GLint)(x), (C.GLint)(y), (C.GLsizei)(width))
 | |
| }
 | |
| func CopyColorTableSGI(target uint32, internalformat uint32, x int32, y int32, width int32) {
 | |
| 	C.glowCopyColorTableSGI(gpCopyColorTableSGI, (C.GLenum)(target), (C.GLenum)(internalformat), (C.GLint)(x), (C.GLint)(y), (C.GLsizei)(width))
 | |
| }
 | |
| func CopyConvolutionFilter1DEXT(target uint32, internalformat uint32, x int32, y int32, width int32) {
 | |
| 	C.glowCopyConvolutionFilter1DEXT(gpCopyConvolutionFilter1DEXT, (C.GLenum)(target), (C.GLenum)(internalformat), (C.GLint)(x), (C.GLint)(y), (C.GLsizei)(width))
 | |
| }
 | |
| func CopyConvolutionFilter2DEXT(target uint32, internalformat uint32, x int32, y int32, width int32, height int32) {
 | |
| 	C.glowCopyConvolutionFilter2DEXT(gpCopyConvolutionFilter2DEXT, (C.GLenum)(target), (C.GLenum)(internalformat), (C.GLint)(x), (C.GLint)(y), (C.GLsizei)(width), (C.GLsizei)(height))
 | |
| }
 | |
| 
 | |
| // perform a raw data copy between two images
 | |
| func CopyImageSubData(srcName uint32, srcTarget uint32, srcLevel int32, srcX int32, srcY int32, srcZ int32, dstName uint32, dstTarget uint32, dstLevel int32, dstX int32, dstY int32, dstZ int32, srcWidth int32, srcHeight int32, srcDepth int32) {
 | |
| 	C.glowCopyImageSubData(gpCopyImageSubData, (C.GLuint)(srcName), (C.GLenum)(srcTarget), (C.GLint)(srcLevel), (C.GLint)(srcX), (C.GLint)(srcY), (C.GLint)(srcZ), (C.GLuint)(dstName), (C.GLenum)(dstTarget), (C.GLint)(dstLevel), (C.GLint)(dstX), (C.GLint)(dstY), (C.GLint)(dstZ), (C.GLsizei)(srcWidth), (C.GLsizei)(srcHeight), (C.GLsizei)(srcDepth))
 | |
| }
 | |
| func CopyImageSubDataNV(srcName uint32, srcTarget uint32, srcLevel int32, srcX int32, srcY int32, srcZ int32, dstName uint32, dstTarget uint32, dstLevel int32, dstX int32, dstY int32, dstZ int32, width int32, height int32, depth int32) {
 | |
| 	C.glowCopyImageSubDataNV(gpCopyImageSubDataNV, (C.GLuint)(srcName), (C.GLenum)(srcTarget), (C.GLint)(srcLevel), (C.GLint)(srcX), (C.GLint)(srcY), (C.GLint)(srcZ), (C.GLuint)(dstName), (C.GLenum)(dstTarget), (C.GLint)(dstLevel), (C.GLint)(dstX), (C.GLint)(dstY), (C.GLint)(dstZ), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLsizei)(depth))
 | |
| }
 | |
| func CopyMultiTexImage1DEXT(texunit uint32, target uint32, level int32, internalformat uint32, x int32, y int32, width int32, border int32) {
 | |
| 	C.glowCopyMultiTexImage1DEXT(gpCopyMultiTexImage1DEXT, (C.GLenum)(texunit), (C.GLenum)(target), (C.GLint)(level), (C.GLenum)(internalformat), (C.GLint)(x), (C.GLint)(y), (C.GLsizei)(width), (C.GLint)(border))
 | |
| }
 | |
| func CopyMultiTexImage2DEXT(texunit uint32, target uint32, level int32, internalformat uint32, x int32, y int32, width int32, height int32, border int32) {
 | |
| 	C.glowCopyMultiTexImage2DEXT(gpCopyMultiTexImage2DEXT, (C.GLenum)(texunit), (C.GLenum)(target), (C.GLint)(level), (C.GLenum)(internalformat), (C.GLint)(x), (C.GLint)(y), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLint)(border))
 | |
| }
 | |
| func CopyMultiTexSubImage1DEXT(texunit uint32, target uint32, level int32, xoffset int32, x int32, y int32, width int32) {
 | |
| 	C.glowCopyMultiTexSubImage1DEXT(gpCopyMultiTexSubImage1DEXT, (C.GLenum)(texunit), (C.GLenum)(target), (C.GLint)(level), (C.GLint)(xoffset), (C.GLint)(x), (C.GLint)(y), (C.GLsizei)(width))
 | |
| }
 | |
| func CopyMultiTexSubImage2DEXT(texunit uint32, target uint32, level int32, xoffset int32, yoffset int32, x int32, y int32, width int32, height int32) {
 | |
| 	C.glowCopyMultiTexSubImage2DEXT(gpCopyMultiTexSubImage2DEXT, (C.GLenum)(texunit), (C.GLenum)(target), (C.GLint)(level), (C.GLint)(xoffset), (C.GLint)(yoffset), (C.GLint)(x), (C.GLint)(y), (C.GLsizei)(width), (C.GLsizei)(height))
 | |
| }
 | |
| func CopyMultiTexSubImage3DEXT(texunit uint32, target uint32, level int32, xoffset int32, yoffset int32, zoffset int32, x int32, y int32, width int32, height int32) {
 | |
| 	C.glowCopyMultiTexSubImage3DEXT(gpCopyMultiTexSubImage3DEXT, (C.GLenum)(texunit), (C.GLenum)(target), (C.GLint)(level), (C.GLint)(xoffset), (C.GLint)(yoffset), (C.GLint)(zoffset), (C.GLint)(x), (C.GLint)(y), (C.GLsizei)(width), (C.GLsizei)(height))
 | |
| }
 | |
| 
 | |
| // copy all or part of the data store of a buffer object to the data store of another buffer object
 | |
| func CopyNamedBufferSubData(readBuffer uint32, writeBuffer uint32, readOffset int, writeOffset int, size int) {
 | |
| 	C.glowCopyNamedBufferSubData(gpCopyNamedBufferSubData, (C.GLuint)(readBuffer), (C.GLuint)(writeBuffer), (C.GLintptr)(readOffset), (C.GLintptr)(writeOffset), (C.GLsizeiptr)(size))
 | |
| }
 | |
| func CopyPathNV(resultPath uint32, srcPath uint32) {
 | |
| 	C.glowCopyPathNV(gpCopyPathNV, (C.GLuint)(resultPath), (C.GLuint)(srcPath))
 | |
| }
 | |
| 
 | |
| // copy pixels in the frame buffer
 | |
| func CopyPixels(x int32, y int32, width int32, height int32, xtype uint32) {
 | |
| 	C.glowCopyPixels(gpCopyPixels, (C.GLint)(x), (C.GLint)(y), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLenum)(xtype))
 | |
| }
 | |
| 
 | |
| // copy pixels into a 1D texture image
 | |
| func CopyTexImage1D(target uint32, level int32, internalformat uint32, x int32, y int32, width int32, border int32) {
 | |
| 	C.glowCopyTexImage1D(gpCopyTexImage1D, (C.GLenum)(target), (C.GLint)(level), (C.GLenum)(internalformat), (C.GLint)(x), (C.GLint)(y), (C.GLsizei)(width), (C.GLint)(border))
 | |
| }
 | |
| func CopyTexImage1DEXT(target uint32, level int32, internalformat uint32, x int32, y int32, width int32, border int32) {
 | |
| 	C.glowCopyTexImage1DEXT(gpCopyTexImage1DEXT, (C.GLenum)(target), (C.GLint)(level), (C.GLenum)(internalformat), (C.GLint)(x), (C.GLint)(y), (C.GLsizei)(width), (C.GLint)(border))
 | |
| }
 | |
| 
 | |
| // copy pixels into a 2D texture image
 | |
| func CopyTexImage2D(target uint32, level int32, internalformat uint32, x int32, y int32, width int32, height int32, border int32) {
 | |
| 	C.glowCopyTexImage2D(gpCopyTexImage2D, (C.GLenum)(target), (C.GLint)(level), (C.GLenum)(internalformat), (C.GLint)(x), (C.GLint)(y), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLint)(border))
 | |
| }
 | |
| func CopyTexImage2DEXT(target uint32, level int32, internalformat uint32, x int32, y int32, width int32, height int32, border int32) {
 | |
| 	C.glowCopyTexImage2DEXT(gpCopyTexImage2DEXT, (C.GLenum)(target), (C.GLint)(level), (C.GLenum)(internalformat), (C.GLint)(x), (C.GLint)(y), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLint)(border))
 | |
| }
 | |
| 
 | |
| // copy a one-dimensional texture subimage
 | |
| func CopyTexSubImage1D(target uint32, level int32, xoffset int32, x int32, y int32, width int32) {
 | |
| 	C.glowCopyTexSubImage1D(gpCopyTexSubImage1D, (C.GLenum)(target), (C.GLint)(level), (C.GLint)(xoffset), (C.GLint)(x), (C.GLint)(y), (C.GLsizei)(width))
 | |
| }
 | |
| func CopyTexSubImage1DEXT(target uint32, level int32, xoffset int32, x int32, y int32, width int32) {
 | |
| 	C.glowCopyTexSubImage1DEXT(gpCopyTexSubImage1DEXT, (C.GLenum)(target), (C.GLint)(level), (C.GLint)(xoffset), (C.GLint)(x), (C.GLint)(y), (C.GLsizei)(width))
 | |
| }
 | |
| 
 | |
| // copy a two-dimensional texture subimage
 | |
| func CopyTexSubImage2D(target uint32, level int32, xoffset int32, yoffset int32, x int32, y int32, width int32, height int32) {
 | |
| 	C.glowCopyTexSubImage2D(gpCopyTexSubImage2D, (C.GLenum)(target), (C.GLint)(level), (C.GLint)(xoffset), (C.GLint)(yoffset), (C.GLint)(x), (C.GLint)(y), (C.GLsizei)(width), (C.GLsizei)(height))
 | |
| }
 | |
| func CopyTexSubImage2DEXT(target uint32, level int32, xoffset int32, yoffset int32, x int32, y int32, width int32, height int32) {
 | |
| 	C.glowCopyTexSubImage2DEXT(gpCopyTexSubImage2DEXT, (C.GLenum)(target), (C.GLint)(level), (C.GLint)(xoffset), (C.GLint)(yoffset), (C.GLint)(x), (C.GLint)(y), (C.GLsizei)(width), (C.GLsizei)(height))
 | |
| }
 | |
| 
 | |
| // copy a three-dimensional texture subimage
 | |
| func CopyTexSubImage3D(target uint32, level int32, xoffset int32, yoffset int32, zoffset int32, x int32, y int32, width int32, height int32) {
 | |
| 	C.glowCopyTexSubImage3D(gpCopyTexSubImage3D, (C.GLenum)(target), (C.GLint)(level), (C.GLint)(xoffset), (C.GLint)(yoffset), (C.GLint)(zoffset), (C.GLint)(x), (C.GLint)(y), (C.GLsizei)(width), (C.GLsizei)(height))
 | |
| }
 | |
| func CopyTexSubImage3DEXT(target uint32, level int32, xoffset int32, yoffset int32, zoffset int32, x int32, y int32, width int32, height int32) {
 | |
| 	C.glowCopyTexSubImage3DEXT(gpCopyTexSubImage3DEXT, (C.GLenum)(target), (C.GLint)(level), (C.GLint)(xoffset), (C.GLint)(yoffset), (C.GLint)(zoffset), (C.GLint)(x), (C.GLint)(y), (C.GLsizei)(width), (C.GLsizei)(height))
 | |
| }
 | |
| func CopyTextureImage1DEXT(texture uint32, target uint32, level int32, internalformat uint32, x int32, y int32, width int32, border int32) {
 | |
| 	C.glowCopyTextureImage1DEXT(gpCopyTextureImage1DEXT, (C.GLuint)(texture), (C.GLenum)(target), (C.GLint)(level), (C.GLenum)(internalformat), (C.GLint)(x), (C.GLint)(y), (C.GLsizei)(width), (C.GLint)(border))
 | |
| }
 | |
| func CopyTextureImage2DEXT(texture uint32, target uint32, level int32, internalformat uint32, x int32, y int32, width int32, height int32, border int32) {
 | |
| 	C.glowCopyTextureImage2DEXT(gpCopyTextureImage2DEXT, (C.GLuint)(texture), (C.GLenum)(target), (C.GLint)(level), (C.GLenum)(internalformat), (C.GLint)(x), (C.GLint)(y), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLint)(border))
 | |
| }
 | |
| 
 | |
| // copy a one-dimensional texture subimage
 | |
| func CopyTextureSubImage1D(texture uint32, level int32, xoffset int32, x int32, y int32, width int32) {
 | |
| 	C.glowCopyTextureSubImage1D(gpCopyTextureSubImage1D, (C.GLuint)(texture), (C.GLint)(level), (C.GLint)(xoffset), (C.GLint)(x), (C.GLint)(y), (C.GLsizei)(width))
 | |
| }
 | |
| func CopyTextureSubImage1DEXT(texture uint32, target uint32, level int32, xoffset int32, x int32, y int32, width int32) {
 | |
| 	C.glowCopyTextureSubImage1DEXT(gpCopyTextureSubImage1DEXT, (C.GLuint)(texture), (C.GLenum)(target), (C.GLint)(level), (C.GLint)(xoffset), (C.GLint)(x), (C.GLint)(y), (C.GLsizei)(width))
 | |
| }
 | |
| 
 | |
| // copy a two-dimensional texture subimage
 | |
| func CopyTextureSubImage2D(texture uint32, level int32, xoffset int32, yoffset int32, x int32, y int32, width int32, height int32) {
 | |
| 	C.glowCopyTextureSubImage2D(gpCopyTextureSubImage2D, (C.GLuint)(texture), (C.GLint)(level), (C.GLint)(xoffset), (C.GLint)(yoffset), (C.GLint)(x), (C.GLint)(y), (C.GLsizei)(width), (C.GLsizei)(height))
 | |
| }
 | |
| func CopyTextureSubImage2DEXT(texture uint32, target uint32, level int32, xoffset int32, yoffset int32, x int32, y int32, width int32, height int32) {
 | |
| 	C.glowCopyTextureSubImage2DEXT(gpCopyTextureSubImage2DEXT, (C.GLuint)(texture), (C.GLenum)(target), (C.GLint)(level), (C.GLint)(xoffset), (C.GLint)(yoffset), (C.GLint)(x), (C.GLint)(y), (C.GLsizei)(width), (C.GLsizei)(height))
 | |
| }
 | |
| 
 | |
| // copy a three-dimensional texture subimage
 | |
| func CopyTextureSubImage3D(texture uint32, level int32, xoffset int32, yoffset int32, zoffset int32, x int32, y int32, width int32, height int32) {
 | |
| 	C.glowCopyTextureSubImage3D(gpCopyTextureSubImage3D, (C.GLuint)(texture), (C.GLint)(level), (C.GLint)(xoffset), (C.GLint)(yoffset), (C.GLint)(zoffset), (C.GLint)(x), (C.GLint)(y), (C.GLsizei)(width), (C.GLsizei)(height))
 | |
| }
 | |
| func CopyTextureSubImage3DEXT(texture uint32, target uint32, level int32, xoffset int32, yoffset int32, zoffset int32, x int32, y int32, width int32, height int32) {
 | |
| 	C.glowCopyTextureSubImage3DEXT(gpCopyTextureSubImage3DEXT, (C.GLuint)(texture), (C.GLenum)(target), (C.GLint)(level), (C.GLint)(xoffset), (C.GLint)(yoffset), (C.GLint)(zoffset), (C.GLint)(x), (C.GLint)(y), (C.GLsizei)(width), (C.GLsizei)(height))
 | |
| }
 | |
| func CoverFillPathInstancedNV(numPaths int32, pathNameType uint32, paths unsafe.Pointer, pathBase uint32, coverMode uint32, transformType uint32, transformValues *float32) {
 | |
| 	C.glowCoverFillPathInstancedNV(gpCoverFillPathInstancedNV, (C.GLsizei)(numPaths), (C.GLenum)(pathNameType), paths, (C.GLuint)(pathBase), (C.GLenum)(coverMode), (C.GLenum)(transformType), (*C.GLfloat)(unsafe.Pointer(transformValues)))
 | |
| }
 | |
| func CoverFillPathNV(path uint32, coverMode uint32) {
 | |
| 	C.glowCoverFillPathNV(gpCoverFillPathNV, (C.GLuint)(path), (C.GLenum)(coverMode))
 | |
| }
 | |
| func CoverStrokePathInstancedNV(numPaths int32, pathNameType uint32, paths unsafe.Pointer, pathBase uint32, coverMode uint32, transformType uint32, transformValues *float32) {
 | |
| 	C.glowCoverStrokePathInstancedNV(gpCoverStrokePathInstancedNV, (C.GLsizei)(numPaths), (C.GLenum)(pathNameType), paths, (C.GLuint)(pathBase), (C.GLenum)(coverMode), (C.GLenum)(transformType), (*C.GLfloat)(unsafe.Pointer(transformValues)))
 | |
| }
 | |
| func CoverStrokePathNV(path uint32, coverMode uint32) {
 | |
| 	C.glowCoverStrokePathNV(gpCoverStrokePathNV, (C.GLuint)(path), (C.GLenum)(coverMode))
 | |
| }
 | |
| func CoverageModulationNV(components uint32) {
 | |
| 	C.glowCoverageModulationNV(gpCoverageModulationNV, (C.GLenum)(components))
 | |
| }
 | |
| func CoverageModulationTableNV(n int32, v *float32) {
 | |
| 	C.glowCoverageModulationTableNV(gpCoverageModulationTableNV, (C.GLsizei)(n), (*C.GLfloat)(unsafe.Pointer(v)))
 | |
| }
 | |
| 
 | |
| // create buffer objects
 | |
| func CreateBuffers(n int32, buffers *uint32) {
 | |
| 	C.glowCreateBuffers(gpCreateBuffers, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(buffers)))
 | |
| }
 | |
| func CreateCommandListsNV(n int32, lists *uint32) {
 | |
| 	C.glowCreateCommandListsNV(gpCreateCommandListsNV, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(lists)))
 | |
| }
 | |
| 
 | |
| // create framebuffer objects
 | |
| func CreateFramebuffers(n int32, framebuffers *uint32) {
 | |
| 	C.glowCreateFramebuffers(gpCreateFramebuffers, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(framebuffers)))
 | |
| }
 | |
| func CreateMemoryObjectsEXT(n int32, memoryObjects *uint32) {
 | |
| 	C.glowCreateMemoryObjectsEXT(gpCreateMemoryObjectsEXT, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(memoryObjects)))
 | |
| }
 | |
| func CreatePerfQueryINTEL(queryId uint32, queryHandle *uint32) {
 | |
| 	C.glowCreatePerfQueryINTEL(gpCreatePerfQueryINTEL, (C.GLuint)(queryId), (*C.GLuint)(unsafe.Pointer(queryHandle)))
 | |
| }
 | |
| 
 | |
| // Creates a program object
 | |
| func CreateProgram() uint32 {
 | |
| 	ret := C.glowCreateProgram(gpCreateProgram)
 | |
| 	return (uint32)(ret)
 | |
| }
 | |
| func CreateProgramObjectARB() uintptr {
 | |
| 	ret := C.glowCreateProgramObjectARB(gpCreateProgramObjectARB)
 | |
| 	return (uintptr)(ret)
 | |
| }
 | |
| 
 | |
| // create program pipeline objects
 | |
| func CreateProgramPipelines(n int32, pipelines *uint32) {
 | |
| 	C.glowCreateProgramPipelines(gpCreateProgramPipelines, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(pipelines)))
 | |
| }
 | |
| 
 | |
| // create query objects
 | |
| func CreateQueries(target uint32, n int32, ids *uint32) {
 | |
| 	C.glowCreateQueries(gpCreateQueries, (C.GLenum)(target), (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(ids)))
 | |
| }
 | |
| 
 | |
| // create renderbuffer objects
 | |
| func CreateRenderbuffers(n int32, renderbuffers *uint32) {
 | |
| 	C.glowCreateRenderbuffers(gpCreateRenderbuffers, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(renderbuffers)))
 | |
| }
 | |
| 
 | |
| // create sampler objects
 | |
| func CreateSamplers(n int32, samplers *uint32) {
 | |
| 	C.glowCreateSamplers(gpCreateSamplers, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(samplers)))
 | |
| }
 | |
| 
 | |
| // Creates a shader object
 | |
| func CreateShader(xtype uint32) uint32 {
 | |
| 	ret := C.glowCreateShader(gpCreateShader, (C.GLenum)(xtype))
 | |
| 	return (uint32)(ret)
 | |
| }
 | |
| func CreateShaderObjectARB(shaderType uint32) uintptr {
 | |
| 	ret := C.glowCreateShaderObjectARB(gpCreateShaderObjectARB, (C.GLenum)(shaderType))
 | |
| 	return (uintptr)(ret)
 | |
| }
 | |
| func CreateShaderProgramEXT(xtype uint32, xstring *uint8) uint32 {
 | |
| 	ret := C.glowCreateShaderProgramEXT(gpCreateShaderProgramEXT, (C.GLenum)(xtype), (*C.GLchar)(unsafe.Pointer(xstring)))
 | |
| 	return (uint32)(ret)
 | |
| }
 | |
| 
 | |
| // create a stand-alone program from an array of null-terminated source code strings
 | |
| func CreateShaderProgramv(xtype uint32, count int32, strings **uint8) uint32 {
 | |
| 	ret := C.glowCreateShaderProgramv(gpCreateShaderProgramv, (C.GLenum)(xtype), (C.GLsizei)(count), (**C.GLchar)(unsafe.Pointer(strings)))
 | |
| 	return (uint32)(ret)
 | |
| }
 | |
| func CreateShaderProgramvEXT(xtype uint32, count int32, strings **uint8) uint32 {
 | |
| 	ret := C.glowCreateShaderProgramvEXT(gpCreateShaderProgramvEXT, (C.GLenum)(xtype), (C.GLsizei)(count), (**C.GLchar)(unsafe.Pointer(strings)))
 | |
| 	return (uint32)(ret)
 | |
| }
 | |
| func CreateStatesNV(n int32, states *uint32) {
 | |
| 	C.glowCreateStatesNV(gpCreateStatesNV, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(states)))
 | |
| }
 | |
| 
 | |
| // Parameter context has type *C.struct__cl_context.
 | |
| // Parameter event has type *C.struct__cl_event.
 | |
| func CreateSyncFromCLeventARB(context unsafe.Pointer, event unsafe.Pointer, flags uint32) uintptr {
 | |
| 	ret := C.glowCreateSyncFromCLeventARB(gpCreateSyncFromCLeventARB, (*C.struct__cl_context)(context), (*C.struct__cl_event)(event), (C.GLbitfield)(flags))
 | |
| 	return (uintptr)(ret)
 | |
| }
 | |
| 
 | |
| // create texture objects
 | |
| func CreateTextures(target uint32, n int32, textures *uint32) {
 | |
| 	C.glowCreateTextures(gpCreateTextures, (C.GLenum)(target), (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(textures)))
 | |
| }
 | |
| 
 | |
| // create transform feedback objects
 | |
| func CreateTransformFeedbacks(n int32, ids *uint32) {
 | |
| 	C.glowCreateTransformFeedbacks(gpCreateTransformFeedbacks, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(ids)))
 | |
| }
 | |
| 
 | |
| // create vertex array objects
 | |
| func CreateVertexArrays(n int32, arrays *uint32) {
 | |
| 	C.glowCreateVertexArrays(gpCreateVertexArrays, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(arrays)))
 | |
| }
 | |
| 
 | |
| // specify whether front- or back-facing facets can be culled
 | |
| func CullFace(mode uint32) {
 | |
| 	C.glowCullFace(gpCullFace, (C.GLenum)(mode))
 | |
| }
 | |
| func CullParameterdvEXT(pname uint32, params *float64) {
 | |
| 	C.glowCullParameterdvEXT(gpCullParameterdvEXT, (C.GLenum)(pname), (*C.GLdouble)(unsafe.Pointer(params)))
 | |
| }
 | |
| func CullParameterfvEXT(pname uint32, params *float32) {
 | |
| 	C.glowCullParameterfvEXT(gpCullParameterfvEXT, (C.GLenum)(pname), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func CurrentPaletteMatrixARB(index int32) {
 | |
| 	C.glowCurrentPaletteMatrixARB(gpCurrentPaletteMatrixARB, (C.GLint)(index))
 | |
| }
 | |
| 
 | |
| // specify a callback to receive debugging messages from the GL
 | |
| func DebugMessageCallback(callback DebugProc, userParam unsafe.Pointer) {
 | |
| 	userDebugCallback = callback
 | |
| 	C.glowDebugMessageCallback(gpDebugMessageCallback, (C.GLDEBUGPROC)(unsafe.Pointer(&callback)), userParam)
 | |
| }
 | |
| 
 | |
| // Parameter callback has type C.GLDEBUGPROCAMD.
 | |
| func DebugMessageCallbackAMD(callback unsafe.Pointer, userParam unsafe.Pointer) {
 | |
| 	C.glowDebugMessageCallbackAMD(gpDebugMessageCallbackAMD, (C.GLDEBUGPROCAMD)(callback), userParam)
 | |
| }
 | |
| func DebugMessageCallbackARB(callback DebugProc, userParam unsafe.Pointer) {
 | |
| 	userDebugCallback = callback
 | |
| 	C.glowDebugMessageCallbackARB(gpDebugMessageCallbackARB, (C.GLDEBUGPROCARB)(unsafe.Pointer(&callback)), userParam)
 | |
| }
 | |
| func DebugMessageCallbackKHR(callback DebugProc, userParam unsafe.Pointer) {
 | |
| 	userDebugCallback = callback
 | |
| 	C.glowDebugMessageCallbackKHR(gpDebugMessageCallbackKHR, (C.GLDEBUGPROCKHR)(unsafe.Pointer(&callback)), userParam)
 | |
| }
 | |
| 
 | |
| // control the reporting of debug messages in a debug context
 | |
| func DebugMessageControl(source uint32, xtype uint32, severity uint32, count int32, ids *uint32, enabled bool) {
 | |
| 	C.glowDebugMessageControl(gpDebugMessageControl, (C.GLenum)(source), (C.GLenum)(xtype), (C.GLenum)(severity), (C.GLsizei)(count), (*C.GLuint)(unsafe.Pointer(ids)), (C.GLboolean)(boolToInt(enabled)))
 | |
| }
 | |
| func DebugMessageControlARB(source uint32, xtype uint32, severity uint32, count int32, ids *uint32, enabled bool) {
 | |
| 	C.glowDebugMessageControlARB(gpDebugMessageControlARB, (C.GLenum)(source), (C.GLenum)(xtype), (C.GLenum)(severity), (C.GLsizei)(count), (*C.GLuint)(unsafe.Pointer(ids)), (C.GLboolean)(boolToInt(enabled)))
 | |
| }
 | |
| func DebugMessageControlKHR(source uint32, xtype uint32, severity uint32, count int32, ids *uint32, enabled bool) {
 | |
| 	C.glowDebugMessageControlKHR(gpDebugMessageControlKHR, (C.GLenum)(source), (C.GLenum)(xtype), (C.GLenum)(severity), (C.GLsizei)(count), (*C.GLuint)(unsafe.Pointer(ids)), (C.GLboolean)(boolToInt(enabled)))
 | |
| }
 | |
| func DebugMessageEnableAMD(category uint32, severity uint32, count int32, ids *uint32, enabled bool) {
 | |
| 	C.glowDebugMessageEnableAMD(gpDebugMessageEnableAMD, (C.GLenum)(category), (C.GLenum)(severity), (C.GLsizei)(count), (*C.GLuint)(unsafe.Pointer(ids)), (C.GLboolean)(boolToInt(enabled)))
 | |
| }
 | |
| 
 | |
| // inject an application-supplied message into the debug message queue
 | |
| func DebugMessageInsert(source uint32, xtype uint32, id uint32, severity uint32, length int32, buf *uint8) {
 | |
| 	C.glowDebugMessageInsert(gpDebugMessageInsert, (C.GLenum)(source), (C.GLenum)(xtype), (C.GLuint)(id), (C.GLenum)(severity), (C.GLsizei)(length), (*C.GLchar)(unsafe.Pointer(buf)))
 | |
| }
 | |
| func DebugMessageInsertAMD(category uint32, severity uint32, id uint32, length int32, buf *uint8) {
 | |
| 	C.glowDebugMessageInsertAMD(gpDebugMessageInsertAMD, (C.GLenum)(category), (C.GLenum)(severity), (C.GLuint)(id), (C.GLsizei)(length), (*C.GLchar)(unsafe.Pointer(buf)))
 | |
| }
 | |
| func DebugMessageInsertARB(source uint32, xtype uint32, id uint32, severity uint32, length int32, buf *uint8) {
 | |
| 	C.glowDebugMessageInsertARB(gpDebugMessageInsertARB, (C.GLenum)(source), (C.GLenum)(xtype), (C.GLuint)(id), (C.GLenum)(severity), (C.GLsizei)(length), (*C.GLchar)(unsafe.Pointer(buf)))
 | |
| }
 | |
| func DebugMessageInsertKHR(source uint32, xtype uint32, id uint32, severity uint32, length int32, buf *uint8) {
 | |
| 	C.glowDebugMessageInsertKHR(gpDebugMessageInsertKHR, (C.GLenum)(source), (C.GLenum)(xtype), (C.GLuint)(id), (C.GLenum)(severity), (C.GLsizei)(length), (*C.GLchar)(unsafe.Pointer(buf)))
 | |
| }
 | |
| func DeformSGIX(mask uint32) {
 | |
| 	C.glowDeformSGIX(gpDeformSGIX, (C.GLbitfield)(mask))
 | |
| }
 | |
| func DeformationMap3dSGIX(target uint32, u1 float64, u2 float64, ustride int32, uorder int32, v1 float64, v2 float64, vstride int32, vorder int32, w1 float64, w2 float64, wstride int32, worder int32, points *float64) {
 | |
| 	C.glowDeformationMap3dSGIX(gpDeformationMap3dSGIX, (C.GLenum)(target), (C.GLdouble)(u1), (C.GLdouble)(u2), (C.GLint)(ustride), (C.GLint)(uorder), (C.GLdouble)(v1), (C.GLdouble)(v2), (C.GLint)(vstride), (C.GLint)(vorder), (C.GLdouble)(w1), (C.GLdouble)(w2), (C.GLint)(wstride), (C.GLint)(worder), (*C.GLdouble)(unsafe.Pointer(points)))
 | |
| }
 | |
| func DeformationMap3fSGIX(target uint32, u1 float32, u2 float32, ustride int32, uorder int32, v1 float32, v2 float32, vstride int32, vorder int32, w1 float32, w2 float32, wstride int32, worder int32, points *float32) {
 | |
| 	C.glowDeformationMap3fSGIX(gpDeformationMap3fSGIX, (C.GLenum)(target), (C.GLfloat)(u1), (C.GLfloat)(u2), (C.GLint)(ustride), (C.GLint)(uorder), (C.GLfloat)(v1), (C.GLfloat)(v2), (C.GLint)(vstride), (C.GLint)(vorder), (C.GLfloat)(w1), (C.GLfloat)(w2), (C.GLint)(wstride), (C.GLint)(worder), (*C.GLfloat)(unsafe.Pointer(points)))
 | |
| }
 | |
| func DeleteAsyncMarkersSGIX(marker uint32, xrange int32) {
 | |
| 	C.glowDeleteAsyncMarkersSGIX(gpDeleteAsyncMarkersSGIX, (C.GLuint)(marker), (C.GLsizei)(xrange))
 | |
| }
 | |
| 
 | |
| // delete named buffer objects
 | |
| func DeleteBuffers(n int32, buffers *uint32) {
 | |
| 	C.glowDeleteBuffers(gpDeleteBuffers, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(buffers)))
 | |
| }
 | |
| func DeleteBuffersARB(n int32, buffers *uint32) {
 | |
| 	C.glowDeleteBuffersARB(gpDeleteBuffersARB, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(buffers)))
 | |
| }
 | |
| func DeleteCommandListsNV(n int32, lists *uint32) {
 | |
| 	C.glowDeleteCommandListsNV(gpDeleteCommandListsNV, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(lists)))
 | |
| }
 | |
| func DeleteFencesAPPLE(n int32, fences *uint32) {
 | |
| 	C.glowDeleteFencesAPPLE(gpDeleteFencesAPPLE, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(fences)))
 | |
| }
 | |
| func DeleteFencesNV(n int32, fences *uint32) {
 | |
| 	C.glowDeleteFencesNV(gpDeleteFencesNV, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(fences)))
 | |
| }
 | |
| func DeleteFragmentShaderATI(id uint32) {
 | |
| 	C.glowDeleteFragmentShaderATI(gpDeleteFragmentShaderATI, (C.GLuint)(id))
 | |
| }
 | |
| 
 | |
| // delete framebuffer objects
 | |
| func DeleteFramebuffers(n int32, framebuffers *uint32) {
 | |
| 	C.glowDeleteFramebuffers(gpDeleteFramebuffers, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(framebuffers)))
 | |
| }
 | |
| func DeleteFramebuffersEXT(n int32, framebuffers *uint32) {
 | |
| 	C.glowDeleteFramebuffersEXT(gpDeleteFramebuffersEXT, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(framebuffers)))
 | |
| }
 | |
| 
 | |
| // delete a contiguous group of display lists
 | |
| func DeleteLists(list uint32, xrange int32) {
 | |
| 	C.glowDeleteLists(gpDeleteLists, (C.GLuint)(list), (C.GLsizei)(xrange))
 | |
| }
 | |
| func DeleteMemoryObjectsEXT(n int32, memoryObjects *uint32) {
 | |
| 	C.glowDeleteMemoryObjectsEXT(gpDeleteMemoryObjectsEXT, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(memoryObjects)))
 | |
| }
 | |
| func DeleteNamedStringARB(namelen int32, name *uint8) {
 | |
| 	C.glowDeleteNamedStringARB(gpDeleteNamedStringARB, (C.GLint)(namelen), (*C.GLchar)(unsafe.Pointer(name)))
 | |
| }
 | |
| func DeleteNamesAMD(identifier uint32, num uint32, names *uint32) {
 | |
| 	C.glowDeleteNamesAMD(gpDeleteNamesAMD, (C.GLenum)(identifier), (C.GLuint)(num), (*C.GLuint)(unsafe.Pointer(names)))
 | |
| }
 | |
| func DeleteObjectARB(obj uintptr) {
 | |
| 	C.glowDeleteObjectARB(gpDeleteObjectARB, (C.GLhandleARB)(obj))
 | |
| }
 | |
| func DeleteOcclusionQueriesNV(n int32, ids *uint32) {
 | |
| 	C.glowDeleteOcclusionQueriesNV(gpDeleteOcclusionQueriesNV, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(ids)))
 | |
| }
 | |
| func DeletePathsNV(path uint32, xrange int32) {
 | |
| 	C.glowDeletePathsNV(gpDeletePathsNV, (C.GLuint)(path), (C.GLsizei)(xrange))
 | |
| }
 | |
| func DeletePerfMonitorsAMD(n int32, monitors *uint32) {
 | |
| 	C.glowDeletePerfMonitorsAMD(gpDeletePerfMonitorsAMD, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(monitors)))
 | |
| }
 | |
| func DeletePerfQueryINTEL(queryHandle uint32) {
 | |
| 	C.glowDeletePerfQueryINTEL(gpDeletePerfQueryINTEL, (C.GLuint)(queryHandle))
 | |
| }
 | |
| 
 | |
| // Deletes a program object
 | |
| func DeleteProgram(program uint32) {
 | |
| 	C.glowDeleteProgram(gpDeleteProgram, (C.GLuint)(program))
 | |
| }
 | |
| 
 | |
| // delete program pipeline objects
 | |
| func DeleteProgramPipelines(n int32, pipelines *uint32) {
 | |
| 	C.glowDeleteProgramPipelines(gpDeleteProgramPipelines, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(pipelines)))
 | |
| }
 | |
| func DeleteProgramPipelinesEXT(n int32, pipelines *uint32) {
 | |
| 	C.glowDeleteProgramPipelinesEXT(gpDeleteProgramPipelinesEXT, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(pipelines)))
 | |
| }
 | |
| func DeleteProgramsARB(n int32, programs *uint32) {
 | |
| 	C.glowDeleteProgramsARB(gpDeleteProgramsARB, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(programs)))
 | |
| }
 | |
| func DeleteProgramsNV(n int32, programs *uint32) {
 | |
| 	C.glowDeleteProgramsNV(gpDeleteProgramsNV, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(programs)))
 | |
| }
 | |
| 
 | |
| // delete named query objects
 | |
| func DeleteQueries(n int32, ids *uint32) {
 | |
| 	C.glowDeleteQueries(gpDeleteQueries, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(ids)))
 | |
| }
 | |
| func DeleteQueriesARB(n int32, ids *uint32) {
 | |
| 	C.glowDeleteQueriesARB(gpDeleteQueriesARB, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(ids)))
 | |
| }
 | |
| func DeleteQueryResourceTagNV(n int32, tagIds *int32) {
 | |
| 	C.glowDeleteQueryResourceTagNV(gpDeleteQueryResourceTagNV, (C.GLsizei)(n), (*C.GLint)(unsafe.Pointer(tagIds)))
 | |
| }
 | |
| 
 | |
| // delete renderbuffer objects
 | |
| func DeleteRenderbuffers(n int32, renderbuffers *uint32) {
 | |
| 	C.glowDeleteRenderbuffers(gpDeleteRenderbuffers, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(renderbuffers)))
 | |
| }
 | |
| func DeleteRenderbuffersEXT(n int32, renderbuffers *uint32) {
 | |
| 	C.glowDeleteRenderbuffersEXT(gpDeleteRenderbuffersEXT, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(renderbuffers)))
 | |
| }
 | |
| 
 | |
| // delete named sampler objects
 | |
| func DeleteSamplers(count int32, samplers *uint32) {
 | |
| 	C.glowDeleteSamplers(gpDeleteSamplers, (C.GLsizei)(count), (*C.GLuint)(unsafe.Pointer(samplers)))
 | |
| }
 | |
| func DeleteSemaphoresEXT(n int32, semaphores *uint32) {
 | |
| 	C.glowDeleteSemaphoresEXT(gpDeleteSemaphoresEXT, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(semaphores)))
 | |
| }
 | |
| 
 | |
| // Deletes a shader object
 | |
| func DeleteShader(shader uint32) {
 | |
| 	C.glowDeleteShader(gpDeleteShader, (C.GLuint)(shader))
 | |
| }
 | |
| func DeleteStatesNV(n int32, states *uint32) {
 | |
| 	C.glowDeleteStatesNV(gpDeleteStatesNV, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(states)))
 | |
| }
 | |
| 
 | |
| // delete a sync object
 | |
| func DeleteSync(sync uintptr) {
 | |
| 	C.glowDeleteSync(gpDeleteSync, (C.GLsync)(sync))
 | |
| }
 | |
| 
 | |
| // delete named textures
 | |
| func DeleteTextures(n int32, textures *uint32) {
 | |
| 	C.glowDeleteTextures(gpDeleteTextures, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(textures)))
 | |
| }
 | |
| func DeleteTexturesEXT(n int32, textures *uint32) {
 | |
| 	C.glowDeleteTexturesEXT(gpDeleteTexturesEXT, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(textures)))
 | |
| }
 | |
| 
 | |
| // delete transform feedback objects
 | |
| func DeleteTransformFeedbacks(n int32, ids *uint32) {
 | |
| 	C.glowDeleteTransformFeedbacks(gpDeleteTransformFeedbacks, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(ids)))
 | |
| }
 | |
| func DeleteTransformFeedbacksNV(n int32, ids *uint32) {
 | |
| 	C.glowDeleteTransformFeedbacksNV(gpDeleteTransformFeedbacksNV, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(ids)))
 | |
| }
 | |
| 
 | |
| // delete vertex array objects
 | |
| func DeleteVertexArrays(n int32, arrays *uint32) {
 | |
| 	C.glowDeleteVertexArrays(gpDeleteVertexArrays, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(arrays)))
 | |
| }
 | |
| func DeleteVertexArraysAPPLE(n int32, arrays *uint32) {
 | |
| 	C.glowDeleteVertexArraysAPPLE(gpDeleteVertexArraysAPPLE, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(arrays)))
 | |
| }
 | |
| func DeleteVertexShaderEXT(id uint32) {
 | |
| 	C.glowDeleteVertexShaderEXT(gpDeleteVertexShaderEXT, (C.GLuint)(id))
 | |
| }
 | |
| func DepthBoundsEXT(zmin float64, zmax float64) {
 | |
| 	C.glowDepthBoundsEXT(gpDepthBoundsEXT, (C.GLclampd)(zmin), (C.GLclampd)(zmax))
 | |
| }
 | |
| func DepthBoundsdNV(zmin float64, zmax float64) {
 | |
| 	C.glowDepthBoundsdNV(gpDepthBoundsdNV, (C.GLdouble)(zmin), (C.GLdouble)(zmax))
 | |
| }
 | |
| 
 | |
| // specify the value used for depth buffer comparisons
 | |
| func DepthFunc(xfunc uint32) {
 | |
| 	C.glowDepthFunc(gpDepthFunc, (C.GLenum)(xfunc))
 | |
| }
 | |
| 
 | |
| // enable or disable writing into the depth buffer
 | |
| func DepthMask(flag bool) {
 | |
| 	C.glowDepthMask(gpDepthMask, (C.GLboolean)(boolToInt(flag)))
 | |
| }
 | |
| 
 | |
| // specify mapping of depth values from normalized device coordinates to window coordinates
 | |
| func DepthRange(n float64, f float64) {
 | |
| 	C.glowDepthRange(gpDepthRange, (C.GLdouble)(n), (C.GLdouble)(f))
 | |
| }
 | |
| func DepthRangeArrayv(first uint32, count int32, v *float64) {
 | |
| 	C.glowDepthRangeArrayv(gpDepthRangeArrayv, (C.GLuint)(first), (C.GLsizei)(count), (*C.GLdouble)(unsafe.Pointer(v)))
 | |
| }
 | |
| 
 | |
| // specify mapping of depth values from normalized device coordinates to window coordinates for a specified viewport
 | |
| func DepthRangeIndexed(index uint32, n float64, f float64) {
 | |
| 	C.glowDepthRangeIndexed(gpDepthRangeIndexed, (C.GLuint)(index), (C.GLdouble)(n), (C.GLdouble)(f))
 | |
| }
 | |
| func DepthRangedNV(zNear float64, zFar float64) {
 | |
| 	C.glowDepthRangedNV(gpDepthRangedNV, (C.GLdouble)(zNear), (C.GLdouble)(zFar))
 | |
| }
 | |
| 
 | |
| // specify mapping of depth values from normalized device coordinates to window coordinates
 | |
| func DepthRangef(n float32, f float32) {
 | |
| 	C.glowDepthRangef(gpDepthRangef, (C.GLfloat)(n), (C.GLfloat)(f))
 | |
| }
 | |
| func DepthRangefOES(n float32, f float32) {
 | |
| 	C.glowDepthRangefOES(gpDepthRangefOES, (C.GLclampf)(n), (C.GLclampf)(f))
 | |
| }
 | |
| func DepthRangexOES(n int32, f int32) {
 | |
| 	C.glowDepthRangexOES(gpDepthRangexOES, (C.GLfixed)(n), (C.GLfixed)(f))
 | |
| }
 | |
| func DetachObjectARB(containerObj uintptr, attachedObj uintptr) {
 | |
| 	C.glowDetachObjectARB(gpDetachObjectARB, (C.GLhandleARB)(containerObj), (C.GLhandleARB)(attachedObj))
 | |
| }
 | |
| 
 | |
| // Detaches a shader object from a program object to which it is attached
 | |
| func DetachShader(program uint32, shader uint32) {
 | |
| 	C.glowDetachShader(gpDetachShader, (C.GLuint)(program), (C.GLuint)(shader))
 | |
| }
 | |
| func DetailTexFuncSGIS(target uint32, n int32, points *float32) {
 | |
| 	C.glowDetailTexFuncSGIS(gpDetailTexFuncSGIS, (C.GLenum)(target), (C.GLsizei)(n), (*C.GLfloat)(unsafe.Pointer(points)))
 | |
| }
 | |
| func Disable(cap uint32) {
 | |
| 	C.glowDisable(gpDisable, (C.GLenum)(cap))
 | |
| }
 | |
| func DisableClientState(array uint32) {
 | |
| 	C.glowDisableClientState(gpDisableClientState, (C.GLenum)(array))
 | |
| }
 | |
| func DisableClientStateIndexedEXT(array uint32, index uint32) {
 | |
| 	C.glowDisableClientStateIndexedEXT(gpDisableClientStateIndexedEXT, (C.GLenum)(array), (C.GLuint)(index))
 | |
| }
 | |
| func DisableClientStateiEXT(array uint32, index uint32) {
 | |
| 	C.glowDisableClientStateiEXT(gpDisableClientStateiEXT, (C.GLenum)(array), (C.GLuint)(index))
 | |
| }
 | |
| func DisableIndexedEXT(target uint32, index uint32) {
 | |
| 	C.glowDisableIndexedEXT(gpDisableIndexedEXT, (C.GLenum)(target), (C.GLuint)(index))
 | |
| }
 | |
| func DisableVariantClientStateEXT(id uint32) {
 | |
| 	C.glowDisableVariantClientStateEXT(gpDisableVariantClientStateEXT, (C.GLuint)(id))
 | |
| }
 | |
| 
 | |
| // Enable or disable a generic vertex attribute     array
 | |
| func DisableVertexArrayAttrib(vaobj uint32, index uint32) {
 | |
| 	C.glowDisableVertexArrayAttrib(gpDisableVertexArrayAttrib, (C.GLuint)(vaobj), (C.GLuint)(index))
 | |
| }
 | |
| func DisableVertexArrayAttribEXT(vaobj uint32, index uint32) {
 | |
| 	C.glowDisableVertexArrayAttribEXT(gpDisableVertexArrayAttribEXT, (C.GLuint)(vaobj), (C.GLuint)(index))
 | |
| }
 | |
| func DisableVertexArrayEXT(vaobj uint32, array uint32) {
 | |
| 	C.glowDisableVertexArrayEXT(gpDisableVertexArrayEXT, (C.GLuint)(vaobj), (C.GLenum)(array))
 | |
| }
 | |
| func DisableVertexAttribAPPLE(index uint32, pname uint32) {
 | |
| 	C.glowDisableVertexAttribAPPLE(gpDisableVertexAttribAPPLE, (C.GLuint)(index), (C.GLenum)(pname))
 | |
| }
 | |
| 
 | |
| // Enable or disable a generic vertex attribute     array
 | |
| func DisableVertexAttribArray(index uint32) {
 | |
| 	C.glowDisableVertexAttribArray(gpDisableVertexAttribArray, (C.GLuint)(index))
 | |
| }
 | |
| func DisableVertexAttribArrayARB(index uint32) {
 | |
| 	C.glowDisableVertexAttribArrayARB(gpDisableVertexAttribArrayARB, (C.GLuint)(index))
 | |
| }
 | |
| 
 | |
| // launch one or more compute work groups
 | |
| func DispatchCompute(num_groups_x uint32, num_groups_y uint32, num_groups_z uint32) {
 | |
| 	C.glowDispatchCompute(gpDispatchCompute, (C.GLuint)(num_groups_x), (C.GLuint)(num_groups_y), (C.GLuint)(num_groups_z))
 | |
| }
 | |
| func DispatchComputeGroupSizeARB(num_groups_x uint32, num_groups_y uint32, num_groups_z uint32, group_size_x uint32, group_size_y uint32, group_size_z uint32) {
 | |
| 	C.glowDispatchComputeGroupSizeARB(gpDispatchComputeGroupSizeARB, (C.GLuint)(num_groups_x), (C.GLuint)(num_groups_y), (C.GLuint)(num_groups_z), (C.GLuint)(group_size_x), (C.GLuint)(group_size_y), (C.GLuint)(group_size_z))
 | |
| }
 | |
| 
 | |
| // launch one or more compute work groups using parameters stored in a buffer
 | |
| func DispatchComputeIndirect(indirect int) {
 | |
| 	C.glowDispatchComputeIndirect(gpDispatchComputeIndirect, (C.GLintptr)(indirect))
 | |
| }
 | |
| 
 | |
| // render primitives from array data
 | |
| func DrawArrays(mode uint32, first int32, count int32) {
 | |
| 	C.glowDrawArrays(gpDrawArrays, (C.GLenum)(mode), (C.GLint)(first), (C.GLsizei)(count))
 | |
| }
 | |
| func DrawArraysEXT(mode uint32, first int32, count int32) {
 | |
| 	C.glowDrawArraysEXT(gpDrawArraysEXT, (C.GLenum)(mode), (C.GLint)(first), (C.GLsizei)(count))
 | |
| }
 | |
| 
 | |
| // render primitives from array data, taking parameters from memory
 | |
| func DrawArraysIndirect(mode uint32, indirect unsafe.Pointer) {
 | |
| 	C.glowDrawArraysIndirect(gpDrawArraysIndirect, (C.GLenum)(mode), indirect)
 | |
| }
 | |
| func DrawArraysInstancedARB(mode uint32, first int32, count int32, primcount int32) {
 | |
| 	C.glowDrawArraysInstancedARB(gpDrawArraysInstancedARB, (C.GLenum)(mode), (C.GLint)(first), (C.GLsizei)(count), (C.GLsizei)(primcount))
 | |
| }
 | |
| 
 | |
| // draw multiple instances of a range of elements with offset applied to instanced attributes
 | |
| func DrawArraysInstancedBaseInstance(mode uint32, first int32, count int32, instancecount int32, baseinstance uint32) {
 | |
| 	C.glowDrawArraysInstancedBaseInstance(gpDrawArraysInstancedBaseInstance, (C.GLenum)(mode), (C.GLint)(first), (C.GLsizei)(count), (C.GLsizei)(instancecount), (C.GLuint)(baseinstance))
 | |
| }
 | |
| func DrawArraysInstancedEXT(mode uint32, start int32, count int32, primcount int32) {
 | |
| 	C.glowDrawArraysInstancedEXT(gpDrawArraysInstancedEXT, (C.GLenum)(mode), (C.GLint)(start), (C.GLsizei)(count), (C.GLsizei)(primcount))
 | |
| }
 | |
| 
 | |
| // specify which color buffers are to be drawn into
 | |
| func DrawBuffer(buf uint32) {
 | |
| 	C.glowDrawBuffer(gpDrawBuffer, (C.GLenum)(buf))
 | |
| }
 | |
| 
 | |
| // Specifies a list of color buffers to be drawn     into
 | |
| func DrawBuffers(n int32, bufs *uint32) {
 | |
| 	C.glowDrawBuffers(gpDrawBuffers, (C.GLsizei)(n), (*C.GLenum)(unsafe.Pointer(bufs)))
 | |
| }
 | |
| func DrawBuffersARB(n int32, bufs *uint32) {
 | |
| 	C.glowDrawBuffersARB(gpDrawBuffersARB, (C.GLsizei)(n), (*C.GLenum)(unsafe.Pointer(bufs)))
 | |
| }
 | |
| func DrawBuffersATI(n int32, bufs *uint32) {
 | |
| 	C.glowDrawBuffersATI(gpDrawBuffersATI, (C.GLsizei)(n), (*C.GLenum)(unsafe.Pointer(bufs)))
 | |
| }
 | |
| func DrawCommandsAddressNV(primitiveMode uint32, indirects *uint64, sizes *int32, count uint32) {
 | |
| 	C.glowDrawCommandsAddressNV(gpDrawCommandsAddressNV, (C.GLenum)(primitiveMode), (*C.GLuint64)(unsafe.Pointer(indirects)), (*C.GLsizei)(unsafe.Pointer(sizes)), (C.GLuint)(count))
 | |
| }
 | |
| func DrawCommandsNV(primitiveMode uint32, buffer uint32, indirects *int, sizes *int32, count uint32) {
 | |
| 	C.glowDrawCommandsNV(gpDrawCommandsNV, (C.GLenum)(primitiveMode), (C.GLuint)(buffer), (*C.GLintptr)(unsafe.Pointer(indirects)), (*C.GLsizei)(unsafe.Pointer(sizes)), (C.GLuint)(count))
 | |
| }
 | |
| func DrawCommandsStatesAddressNV(indirects *uint64, sizes *int32, states *uint32, fbos *uint32, count uint32) {
 | |
| 	C.glowDrawCommandsStatesAddressNV(gpDrawCommandsStatesAddressNV, (*C.GLuint64)(unsafe.Pointer(indirects)), (*C.GLsizei)(unsafe.Pointer(sizes)), (*C.GLuint)(unsafe.Pointer(states)), (*C.GLuint)(unsafe.Pointer(fbos)), (C.GLuint)(count))
 | |
| }
 | |
| func DrawCommandsStatesNV(buffer uint32, indirects *int, sizes *int32, states *uint32, fbos *uint32, count uint32) {
 | |
| 	C.glowDrawCommandsStatesNV(gpDrawCommandsStatesNV, (C.GLuint)(buffer), (*C.GLintptr)(unsafe.Pointer(indirects)), (*C.GLsizei)(unsafe.Pointer(sizes)), (*C.GLuint)(unsafe.Pointer(states)), (*C.GLuint)(unsafe.Pointer(fbos)), (C.GLuint)(count))
 | |
| }
 | |
| func DrawElementArrayAPPLE(mode uint32, first int32, count int32) {
 | |
| 	C.glowDrawElementArrayAPPLE(gpDrawElementArrayAPPLE, (C.GLenum)(mode), (C.GLint)(first), (C.GLsizei)(count))
 | |
| }
 | |
| func DrawElementArrayATI(mode uint32, count int32) {
 | |
| 	C.glowDrawElementArrayATI(gpDrawElementArrayATI, (C.GLenum)(mode), (C.GLsizei)(count))
 | |
| }
 | |
| 
 | |
| // render primitives from array data
 | |
| func DrawElements(mode uint32, count int32, xtype uint32, indices unsafe.Pointer) {
 | |
| 	C.glowDrawElements(gpDrawElements, (C.GLenum)(mode), (C.GLsizei)(count), (C.GLenum)(xtype), indices)
 | |
| }
 | |
| 
 | |
| // render primitives from array data with a per-element offset
 | |
| func DrawElementsBaseVertex(mode uint32, count int32, xtype uint32, indices unsafe.Pointer, basevertex int32) {
 | |
| 	C.glowDrawElementsBaseVertex(gpDrawElementsBaseVertex, (C.GLenum)(mode), (C.GLsizei)(count), (C.GLenum)(xtype), indices, (C.GLint)(basevertex))
 | |
| }
 | |
| 
 | |
| // render indexed primitives from array data, taking parameters from memory
 | |
| func DrawElementsIndirect(mode uint32, xtype uint32, indirect unsafe.Pointer) {
 | |
| 	C.glowDrawElementsIndirect(gpDrawElementsIndirect, (C.GLenum)(mode), (C.GLenum)(xtype), indirect)
 | |
| }
 | |
| func DrawElementsInstancedARB(mode uint32, count int32, xtype uint32, indices unsafe.Pointer, primcount int32) {
 | |
| 	C.glowDrawElementsInstancedARB(gpDrawElementsInstancedARB, (C.GLenum)(mode), (C.GLsizei)(count), (C.GLenum)(xtype), indices, (C.GLsizei)(primcount))
 | |
| }
 | |
| 
 | |
| // draw multiple instances of a set of elements with offset applied to instanced attributes
 | |
| func DrawElementsInstancedBaseInstance(mode uint32, count int32, xtype uint32, indices unsafe.Pointer, instancecount int32, baseinstance uint32) {
 | |
| 	C.glowDrawElementsInstancedBaseInstance(gpDrawElementsInstancedBaseInstance, (C.GLenum)(mode), (C.GLsizei)(count), (C.GLenum)(xtype), indices, (C.GLsizei)(instancecount), (C.GLuint)(baseinstance))
 | |
| }
 | |
| 
 | |
| // render multiple instances of a set of primitives from array data with a per-element offset
 | |
| func DrawElementsInstancedBaseVertex(mode uint32, count int32, xtype uint32, indices unsafe.Pointer, instancecount int32, basevertex int32) {
 | |
| 	C.glowDrawElementsInstancedBaseVertex(gpDrawElementsInstancedBaseVertex, (C.GLenum)(mode), (C.GLsizei)(count), (C.GLenum)(xtype), indices, (C.GLsizei)(instancecount), (C.GLint)(basevertex))
 | |
| }
 | |
| 
 | |
| // render multiple instances of a set of primitives from array data with a per-element offset
 | |
| func DrawElementsInstancedBaseVertexBaseInstance(mode uint32, count int32, xtype uint32, indices unsafe.Pointer, instancecount int32, basevertex int32, baseinstance uint32) {
 | |
| 	C.glowDrawElementsInstancedBaseVertexBaseInstance(gpDrawElementsInstancedBaseVertexBaseInstance, (C.GLenum)(mode), (C.GLsizei)(count), (C.GLenum)(xtype), indices, (C.GLsizei)(instancecount), (C.GLint)(basevertex), (C.GLuint)(baseinstance))
 | |
| }
 | |
| func DrawElementsInstancedEXT(mode uint32, count int32, xtype uint32, indices unsafe.Pointer, primcount int32) {
 | |
| 	C.glowDrawElementsInstancedEXT(gpDrawElementsInstancedEXT, (C.GLenum)(mode), (C.GLsizei)(count), (C.GLenum)(xtype), indices, (C.GLsizei)(primcount))
 | |
| }
 | |
| func DrawMeshArraysSUN(mode uint32, first int32, count int32, width int32) {
 | |
| 	C.glowDrawMeshArraysSUN(gpDrawMeshArraysSUN, (C.GLenum)(mode), (C.GLint)(first), (C.GLsizei)(count), (C.GLsizei)(width))
 | |
| }
 | |
| 
 | |
| // write a block of pixels to the frame buffer
 | |
| func DrawPixels(width int32, height int32, format uint32, xtype uint32, pixels unsafe.Pointer) {
 | |
| 	C.glowDrawPixels(gpDrawPixels, (C.GLsizei)(width), (C.GLsizei)(height), (C.GLenum)(format), (C.GLenum)(xtype), pixels)
 | |
| }
 | |
| func DrawRangeElementArrayAPPLE(mode uint32, start uint32, end uint32, first int32, count int32) {
 | |
| 	C.glowDrawRangeElementArrayAPPLE(gpDrawRangeElementArrayAPPLE, (C.GLenum)(mode), (C.GLuint)(start), (C.GLuint)(end), (C.GLint)(first), (C.GLsizei)(count))
 | |
| }
 | |
| func DrawRangeElementArrayATI(mode uint32, start uint32, end uint32, count int32) {
 | |
| 	C.glowDrawRangeElementArrayATI(gpDrawRangeElementArrayATI, (C.GLenum)(mode), (C.GLuint)(start), (C.GLuint)(end), (C.GLsizei)(count))
 | |
| }
 | |
| 
 | |
| // render primitives from array data
 | |
| func DrawRangeElements(mode uint32, start uint32, end uint32, count int32, xtype uint32, indices unsafe.Pointer) {
 | |
| 	C.glowDrawRangeElements(gpDrawRangeElements, (C.GLenum)(mode), (C.GLuint)(start), (C.GLuint)(end), (C.GLsizei)(count), (C.GLenum)(xtype), indices)
 | |
| }
 | |
| 
 | |
| // render primitives from array data with a per-element offset
 | |
| func DrawRangeElementsBaseVertex(mode uint32, start uint32, end uint32, count int32, xtype uint32, indices unsafe.Pointer, basevertex int32) {
 | |
| 	C.glowDrawRangeElementsBaseVertex(gpDrawRangeElementsBaseVertex, (C.GLenum)(mode), (C.GLuint)(start), (C.GLuint)(end), (C.GLsizei)(count), (C.GLenum)(xtype), indices, (C.GLint)(basevertex))
 | |
| }
 | |
| func DrawRangeElementsEXT(mode uint32, start uint32, end uint32, count int32, xtype uint32, indices unsafe.Pointer) {
 | |
| 	C.glowDrawRangeElementsEXT(gpDrawRangeElementsEXT, (C.GLenum)(mode), (C.GLuint)(start), (C.GLuint)(end), (C.GLsizei)(count), (C.GLenum)(xtype), indices)
 | |
| }
 | |
| func DrawTextureNV(texture uint32, sampler uint32, x0 float32, y0 float32, x1 float32, y1 float32, z float32, s0 float32, t0 float32, s1 float32, t1 float32) {
 | |
| 	C.glowDrawTextureNV(gpDrawTextureNV, (C.GLuint)(texture), (C.GLuint)(sampler), (C.GLfloat)(x0), (C.GLfloat)(y0), (C.GLfloat)(x1), (C.GLfloat)(y1), (C.GLfloat)(z), (C.GLfloat)(s0), (C.GLfloat)(t0), (C.GLfloat)(s1), (C.GLfloat)(t1))
 | |
| }
 | |
| 
 | |
| // render primitives using a count derived from a transform feedback object
 | |
| func DrawTransformFeedback(mode uint32, id uint32) {
 | |
| 	C.glowDrawTransformFeedback(gpDrawTransformFeedback, (C.GLenum)(mode), (C.GLuint)(id))
 | |
| }
 | |
| 
 | |
| // render multiple instances of primitives using a count derived from a transform feedback object
 | |
| func DrawTransformFeedbackInstanced(mode uint32, id uint32, instancecount int32) {
 | |
| 	C.glowDrawTransformFeedbackInstanced(gpDrawTransformFeedbackInstanced, (C.GLenum)(mode), (C.GLuint)(id), (C.GLsizei)(instancecount))
 | |
| }
 | |
| func DrawTransformFeedbackNV(mode uint32, id uint32) {
 | |
| 	C.glowDrawTransformFeedbackNV(gpDrawTransformFeedbackNV, (C.GLenum)(mode), (C.GLuint)(id))
 | |
| }
 | |
| 
 | |
| // render primitives using a count derived from a specifed stream of a transform feedback object
 | |
| func DrawTransformFeedbackStream(mode uint32, id uint32, stream uint32) {
 | |
| 	C.glowDrawTransformFeedbackStream(gpDrawTransformFeedbackStream, (C.GLenum)(mode), (C.GLuint)(id), (C.GLuint)(stream))
 | |
| }
 | |
| 
 | |
| // render multiple instances of primitives using a count derived from a specifed stream of a transform feedback object
 | |
| func DrawTransformFeedbackStreamInstanced(mode uint32, id uint32, stream uint32, instancecount int32) {
 | |
| 	C.glowDrawTransformFeedbackStreamInstanced(gpDrawTransformFeedbackStreamInstanced, (C.GLenum)(mode), (C.GLuint)(id), (C.GLuint)(stream), (C.GLsizei)(instancecount))
 | |
| }
 | |
| func DrawVkImageNV(vkImage uint64, sampler uint32, x0 float32, y0 float32, x1 float32, y1 float32, z float32, s0 float32, t0 float32, s1 float32, t1 float32) {
 | |
| 	C.glowDrawVkImageNV(gpDrawVkImageNV, (C.GLuint64)(vkImage), (C.GLuint)(sampler), (C.GLfloat)(x0), (C.GLfloat)(y0), (C.GLfloat)(x1), (C.GLfloat)(y1), (C.GLfloat)(z), (C.GLfloat)(s0), (C.GLfloat)(t0), (C.GLfloat)(s1), (C.GLfloat)(t1))
 | |
| }
 | |
| 
 | |
| // Parameter image has type C.GLeglImageOES.
 | |
| func EGLImageTargetTexStorageEXT(target uint32, image unsafe.Pointer, attrib_list *int32) {
 | |
| 	C.glowEGLImageTargetTexStorageEXT(gpEGLImageTargetTexStorageEXT, (C.GLenum)(target), (C.GLeglImageOES)(image), (*C.GLint)(unsafe.Pointer(attrib_list)))
 | |
| }
 | |
| 
 | |
| // Parameter image has type C.GLeglImageOES.
 | |
| func EGLImageTargetTextureStorageEXT(texture uint32, image unsafe.Pointer, attrib_list *int32) {
 | |
| 	C.glowEGLImageTargetTextureStorageEXT(gpEGLImageTargetTextureStorageEXT, (C.GLuint)(texture), (C.GLeglImageOES)(image), (*C.GLint)(unsafe.Pointer(attrib_list)))
 | |
| }
 | |
| 
 | |
| // flag edges as either boundary or nonboundary
 | |
| func EdgeFlag(flag bool) {
 | |
| 	C.glowEdgeFlag(gpEdgeFlag, (C.GLboolean)(boolToInt(flag)))
 | |
| }
 | |
| func EdgeFlagFormatNV(stride int32) {
 | |
| 	C.glowEdgeFlagFormatNV(gpEdgeFlagFormatNV, (C.GLsizei)(stride))
 | |
| }
 | |
| 
 | |
| // define an array of edge flags
 | |
| func EdgeFlagPointer(stride int32, pointer unsafe.Pointer) {
 | |
| 	C.glowEdgeFlagPointer(gpEdgeFlagPointer, (C.GLsizei)(stride), pointer)
 | |
| }
 | |
| func EdgeFlagPointerEXT(stride int32, count int32, pointer *bool) {
 | |
| 	C.glowEdgeFlagPointerEXT(gpEdgeFlagPointerEXT, (C.GLsizei)(stride), (C.GLsizei)(count), (*C.GLboolean)(unsafe.Pointer(pointer)))
 | |
| }
 | |
| func EdgeFlagPointerListIBM(stride int32, pointer **bool, ptrstride int32) {
 | |
| 	C.glowEdgeFlagPointerListIBM(gpEdgeFlagPointerListIBM, (C.GLint)(stride), (**C.GLboolean)(unsafe.Pointer(pointer)), (C.GLint)(ptrstride))
 | |
| }
 | |
| func EdgeFlagv(flag *bool) {
 | |
| 	C.glowEdgeFlagv(gpEdgeFlagv, (*C.GLboolean)(unsafe.Pointer(flag)))
 | |
| }
 | |
| func ElementPointerAPPLE(xtype uint32, pointer unsafe.Pointer) {
 | |
| 	C.glowElementPointerAPPLE(gpElementPointerAPPLE, (C.GLenum)(xtype), pointer)
 | |
| }
 | |
| func ElementPointerATI(xtype uint32, pointer unsafe.Pointer) {
 | |
| 	C.glowElementPointerATI(gpElementPointerATI, (C.GLenum)(xtype), pointer)
 | |
| }
 | |
| 
 | |
| // enable or disable server-side GL capabilities
 | |
| func Enable(cap uint32) {
 | |
| 	C.glowEnable(gpEnable, (C.GLenum)(cap))
 | |
| }
 | |
| 
 | |
| // enable or disable client-side capability
 | |
| func EnableClientState(array uint32) {
 | |
| 	C.glowEnableClientState(gpEnableClientState, (C.GLenum)(array))
 | |
| }
 | |
| func EnableClientStateIndexedEXT(array uint32, index uint32) {
 | |
| 	C.glowEnableClientStateIndexedEXT(gpEnableClientStateIndexedEXT, (C.GLenum)(array), (C.GLuint)(index))
 | |
| }
 | |
| func EnableClientStateiEXT(array uint32, index uint32) {
 | |
| 	C.glowEnableClientStateiEXT(gpEnableClientStateiEXT, (C.GLenum)(array), (C.GLuint)(index))
 | |
| }
 | |
| func EnableIndexedEXT(target uint32, index uint32) {
 | |
| 	C.glowEnableIndexedEXT(gpEnableIndexedEXT, (C.GLenum)(target), (C.GLuint)(index))
 | |
| }
 | |
| func EnableVariantClientStateEXT(id uint32) {
 | |
| 	C.glowEnableVariantClientStateEXT(gpEnableVariantClientStateEXT, (C.GLuint)(id))
 | |
| }
 | |
| 
 | |
| // Enable or disable a generic vertex attribute     array
 | |
| func EnableVertexArrayAttrib(vaobj uint32, index uint32) {
 | |
| 	C.glowEnableVertexArrayAttrib(gpEnableVertexArrayAttrib, (C.GLuint)(vaobj), (C.GLuint)(index))
 | |
| }
 | |
| func EnableVertexArrayAttribEXT(vaobj uint32, index uint32) {
 | |
| 	C.glowEnableVertexArrayAttribEXT(gpEnableVertexArrayAttribEXT, (C.GLuint)(vaobj), (C.GLuint)(index))
 | |
| }
 | |
| func EnableVertexArrayEXT(vaobj uint32, array uint32) {
 | |
| 	C.glowEnableVertexArrayEXT(gpEnableVertexArrayEXT, (C.GLuint)(vaobj), (C.GLenum)(array))
 | |
| }
 | |
| func EnableVertexAttribAPPLE(index uint32, pname uint32) {
 | |
| 	C.glowEnableVertexAttribAPPLE(gpEnableVertexAttribAPPLE, (C.GLuint)(index), (C.GLenum)(pname))
 | |
| }
 | |
| 
 | |
| // Enable or disable a generic vertex attribute     array
 | |
| func EnableVertexAttribArray(index uint32) {
 | |
| 	C.glowEnableVertexAttribArray(gpEnableVertexAttribArray, (C.GLuint)(index))
 | |
| }
 | |
| func EnableVertexAttribArrayARB(index uint32) {
 | |
| 	C.glowEnableVertexAttribArrayARB(gpEnableVertexAttribArrayARB, (C.GLuint)(index))
 | |
| }
 | |
| func End() {
 | |
| 	C.glowEnd(gpEnd)
 | |
| }
 | |
| func EndConditionalRenderNV() {
 | |
| 	C.glowEndConditionalRenderNV(gpEndConditionalRenderNV)
 | |
| }
 | |
| func EndConditionalRenderNVX() {
 | |
| 	C.glowEndConditionalRenderNVX(gpEndConditionalRenderNVX)
 | |
| }
 | |
| func EndFragmentShaderATI() {
 | |
| 	C.glowEndFragmentShaderATI(gpEndFragmentShaderATI)
 | |
| }
 | |
| func EndList() {
 | |
| 	C.glowEndList(gpEndList)
 | |
| }
 | |
| func EndOcclusionQueryNV() {
 | |
| 	C.glowEndOcclusionQueryNV(gpEndOcclusionQueryNV)
 | |
| }
 | |
| func EndPerfMonitorAMD(monitor uint32) {
 | |
| 	C.glowEndPerfMonitorAMD(gpEndPerfMonitorAMD, (C.GLuint)(monitor))
 | |
| }
 | |
| func EndPerfQueryINTEL(queryHandle uint32) {
 | |
| 	C.glowEndPerfQueryINTEL(gpEndPerfQueryINTEL, (C.GLuint)(queryHandle))
 | |
| }
 | |
| func EndQuery(target uint32) {
 | |
| 	C.glowEndQuery(gpEndQuery, (C.GLenum)(target))
 | |
| }
 | |
| func EndQueryARB(target uint32) {
 | |
| 	C.glowEndQueryARB(gpEndQueryARB, (C.GLenum)(target))
 | |
| }
 | |
| func EndQueryIndexed(target uint32, index uint32) {
 | |
| 	C.glowEndQueryIndexed(gpEndQueryIndexed, (C.GLenum)(target), (C.GLuint)(index))
 | |
| }
 | |
| func EndTransformFeedbackEXT() {
 | |
| 	C.glowEndTransformFeedbackEXT(gpEndTransformFeedbackEXT)
 | |
| }
 | |
| func EndTransformFeedbackNV() {
 | |
| 	C.glowEndTransformFeedbackNV(gpEndTransformFeedbackNV)
 | |
| }
 | |
| func EndVertexShaderEXT() {
 | |
| 	C.glowEndVertexShaderEXT(gpEndVertexShaderEXT)
 | |
| }
 | |
| func EndVideoCaptureNV(video_capture_slot uint32) {
 | |
| 	C.glowEndVideoCaptureNV(gpEndVideoCaptureNV, (C.GLuint)(video_capture_slot))
 | |
| }
 | |
| func EvalCoord1d(u float64) {
 | |
| 	C.glowEvalCoord1d(gpEvalCoord1d, (C.GLdouble)(u))
 | |
| }
 | |
| func EvalCoord1dv(u *float64) {
 | |
| 	C.glowEvalCoord1dv(gpEvalCoord1dv, (*C.GLdouble)(unsafe.Pointer(u)))
 | |
| }
 | |
| func EvalCoord1f(u float32) {
 | |
| 	C.glowEvalCoord1f(gpEvalCoord1f, (C.GLfloat)(u))
 | |
| }
 | |
| func EvalCoord1fv(u *float32) {
 | |
| 	C.glowEvalCoord1fv(gpEvalCoord1fv, (*C.GLfloat)(unsafe.Pointer(u)))
 | |
| }
 | |
| func EvalCoord1xOES(u int32) {
 | |
| 	C.glowEvalCoord1xOES(gpEvalCoord1xOES, (C.GLfixed)(u))
 | |
| }
 | |
| func EvalCoord1xvOES(coords *int32) {
 | |
| 	C.glowEvalCoord1xvOES(gpEvalCoord1xvOES, (*C.GLfixed)(unsafe.Pointer(coords)))
 | |
| }
 | |
| func EvalCoord2d(u float64, v float64) {
 | |
| 	C.glowEvalCoord2d(gpEvalCoord2d, (C.GLdouble)(u), (C.GLdouble)(v))
 | |
| }
 | |
| func EvalCoord2dv(u *float64) {
 | |
| 	C.glowEvalCoord2dv(gpEvalCoord2dv, (*C.GLdouble)(unsafe.Pointer(u)))
 | |
| }
 | |
| func EvalCoord2f(u float32, v float32) {
 | |
| 	C.glowEvalCoord2f(gpEvalCoord2f, (C.GLfloat)(u), (C.GLfloat)(v))
 | |
| }
 | |
| func EvalCoord2fv(u *float32) {
 | |
| 	C.glowEvalCoord2fv(gpEvalCoord2fv, (*C.GLfloat)(unsafe.Pointer(u)))
 | |
| }
 | |
| func EvalCoord2xOES(u int32, v int32) {
 | |
| 	C.glowEvalCoord2xOES(gpEvalCoord2xOES, (C.GLfixed)(u), (C.GLfixed)(v))
 | |
| }
 | |
| func EvalCoord2xvOES(coords *int32) {
 | |
| 	C.glowEvalCoord2xvOES(gpEvalCoord2xvOES, (*C.GLfixed)(unsafe.Pointer(coords)))
 | |
| }
 | |
| func EvalMapsNV(target uint32, mode uint32) {
 | |
| 	C.glowEvalMapsNV(gpEvalMapsNV, (C.GLenum)(target), (C.GLenum)(mode))
 | |
| }
 | |
| func EvalMesh1(mode uint32, i1 int32, i2 int32) {
 | |
| 	C.glowEvalMesh1(gpEvalMesh1, (C.GLenum)(mode), (C.GLint)(i1), (C.GLint)(i2))
 | |
| }
 | |
| func EvalMesh2(mode uint32, i1 int32, i2 int32, j1 int32, j2 int32) {
 | |
| 	C.glowEvalMesh2(gpEvalMesh2, (C.GLenum)(mode), (C.GLint)(i1), (C.GLint)(i2), (C.GLint)(j1), (C.GLint)(j2))
 | |
| }
 | |
| func EvalPoint1(i int32) {
 | |
| 	C.glowEvalPoint1(gpEvalPoint1, (C.GLint)(i))
 | |
| }
 | |
| func EvalPoint2(i int32, j int32) {
 | |
| 	C.glowEvalPoint2(gpEvalPoint2, (C.GLint)(i), (C.GLint)(j))
 | |
| }
 | |
| func EvaluateDepthValuesARB() {
 | |
| 	C.glowEvaluateDepthValuesARB(gpEvaluateDepthValuesARB)
 | |
| }
 | |
| func ExecuteProgramNV(target uint32, id uint32, params *float32) {
 | |
| 	C.glowExecuteProgramNV(gpExecuteProgramNV, (C.GLenum)(target), (C.GLuint)(id), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func ExtractComponentEXT(res uint32, src uint32, num uint32) {
 | |
| 	C.glowExtractComponentEXT(gpExtractComponentEXT, (C.GLuint)(res), (C.GLuint)(src), (C.GLuint)(num))
 | |
| }
 | |
| 
 | |
| // controls feedback mode
 | |
| func FeedbackBuffer(size int32, xtype uint32, buffer *float32) {
 | |
| 	C.glowFeedbackBuffer(gpFeedbackBuffer, (C.GLsizei)(size), (C.GLenum)(xtype), (*C.GLfloat)(unsafe.Pointer(buffer)))
 | |
| }
 | |
| func FeedbackBufferxOES(n int32, xtype uint32, buffer *int32) {
 | |
| 	C.glowFeedbackBufferxOES(gpFeedbackBufferxOES, (C.GLsizei)(n), (C.GLenum)(xtype), (*C.GLfixed)(unsafe.Pointer(buffer)))
 | |
| }
 | |
| 
 | |
| // create a new sync object and insert it into the GL command stream
 | |
| func FenceSync(condition uint32, flags uint32) uintptr {
 | |
| 	ret := C.glowFenceSync(gpFenceSync, (C.GLenum)(condition), (C.GLbitfield)(flags))
 | |
| 	return (uintptr)(ret)
 | |
| }
 | |
| func FinalCombinerInputNV(variable uint32, input uint32, mapping uint32, componentUsage uint32) {
 | |
| 	C.glowFinalCombinerInputNV(gpFinalCombinerInputNV, (C.GLenum)(variable), (C.GLenum)(input), (C.GLenum)(mapping), (C.GLenum)(componentUsage))
 | |
| }
 | |
| 
 | |
| // block until all GL execution is complete
 | |
| func Finish() {
 | |
| 	C.glowFinish(gpFinish)
 | |
| }
 | |
| func FinishAsyncSGIX(markerp *uint32) int32 {
 | |
| 	ret := C.glowFinishAsyncSGIX(gpFinishAsyncSGIX, (*C.GLuint)(unsafe.Pointer(markerp)))
 | |
| 	return (int32)(ret)
 | |
| }
 | |
| func FinishFenceAPPLE(fence uint32) {
 | |
| 	C.glowFinishFenceAPPLE(gpFinishFenceAPPLE, (C.GLuint)(fence))
 | |
| }
 | |
| func FinishFenceNV(fence uint32) {
 | |
| 	C.glowFinishFenceNV(gpFinishFenceNV, (C.GLuint)(fence))
 | |
| }
 | |
| func FinishObjectAPPLE(object uint32, name int32) {
 | |
| 	C.glowFinishObjectAPPLE(gpFinishObjectAPPLE, (C.GLenum)(object), (C.GLint)(name))
 | |
| }
 | |
| func FinishTextureSUNX() {
 | |
| 	C.glowFinishTextureSUNX(gpFinishTextureSUNX)
 | |
| }
 | |
| 
 | |
| // force execution of GL commands in finite time
 | |
| func Flush() {
 | |
| 	C.glowFlush(gpFlush)
 | |
| }
 | |
| 
 | |
| // indicate modifications to a range of a mapped buffer
 | |
| func FlushMappedBufferRange(target uint32, offset int, length int) {
 | |
| 	C.glowFlushMappedBufferRange(gpFlushMappedBufferRange, (C.GLenum)(target), (C.GLintptr)(offset), (C.GLsizeiptr)(length))
 | |
| }
 | |
| func FlushMappedBufferRangeAPPLE(target uint32, offset int, size int) {
 | |
| 	C.glowFlushMappedBufferRangeAPPLE(gpFlushMappedBufferRangeAPPLE, (C.GLenum)(target), (C.GLintptr)(offset), (C.GLsizeiptr)(size))
 | |
| }
 | |
| 
 | |
| // indicate modifications to a range of a mapped buffer
 | |
| func FlushMappedNamedBufferRange(buffer uint32, offset int, length int) {
 | |
| 	C.glowFlushMappedNamedBufferRange(gpFlushMappedNamedBufferRange, (C.GLuint)(buffer), (C.GLintptr)(offset), (C.GLsizeiptr)(length))
 | |
| }
 | |
| func FlushMappedNamedBufferRangeEXT(buffer uint32, offset int, length int) {
 | |
| 	C.glowFlushMappedNamedBufferRangeEXT(gpFlushMappedNamedBufferRangeEXT, (C.GLuint)(buffer), (C.GLintptr)(offset), (C.GLsizeiptr)(length))
 | |
| }
 | |
| func FlushPixelDataRangeNV(target uint32) {
 | |
| 	C.glowFlushPixelDataRangeNV(gpFlushPixelDataRangeNV, (C.GLenum)(target))
 | |
| }
 | |
| func FlushRasterSGIX() {
 | |
| 	C.glowFlushRasterSGIX(gpFlushRasterSGIX)
 | |
| }
 | |
| func FlushStaticDataIBM(target uint32) {
 | |
| 	C.glowFlushStaticDataIBM(gpFlushStaticDataIBM, (C.GLenum)(target))
 | |
| }
 | |
| func FlushVertexArrayRangeAPPLE(length int32, pointer unsafe.Pointer) {
 | |
| 	C.glowFlushVertexArrayRangeAPPLE(gpFlushVertexArrayRangeAPPLE, (C.GLsizei)(length), pointer)
 | |
| }
 | |
| func FlushVertexArrayRangeNV() {
 | |
| 	C.glowFlushVertexArrayRangeNV(gpFlushVertexArrayRangeNV)
 | |
| }
 | |
| func FogCoordFormatNV(xtype uint32, stride int32) {
 | |
| 	C.glowFogCoordFormatNV(gpFogCoordFormatNV, (C.GLenum)(xtype), (C.GLsizei)(stride))
 | |
| }
 | |
| 
 | |
| // define an array of fog coordinates
 | |
| func FogCoordPointer(xtype uint32, stride int32, pointer unsafe.Pointer) {
 | |
| 	C.glowFogCoordPointer(gpFogCoordPointer, (C.GLenum)(xtype), (C.GLsizei)(stride), pointer)
 | |
| }
 | |
| func FogCoordPointerEXT(xtype uint32, stride int32, pointer unsafe.Pointer) {
 | |
| 	C.glowFogCoordPointerEXT(gpFogCoordPointerEXT, (C.GLenum)(xtype), (C.GLsizei)(stride), pointer)
 | |
| }
 | |
| func FogCoordPointerListIBM(xtype uint32, stride int32, pointer *unsafe.Pointer, ptrstride int32) {
 | |
| 	C.glowFogCoordPointerListIBM(gpFogCoordPointerListIBM, (C.GLenum)(xtype), (C.GLint)(stride), pointer, (C.GLint)(ptrstride))
 | |
| }
 | |
| func FogCoordd(coord float64) {
 | |
| 	C.glowFogCoordd(gpFogCoordd, (C.GLdouble)(coord))
 | |
| }
 | |
| func FogCoorddEXT(coord float64) {
 | |
| 	C.glowFogCoorddEXT(gpFogCoorddEXT, (C.GLdouble)(coord))
 | |
| }
 | |
| func FogCoorddv(coord *float64) {
 | |
| 	C.glowFogCoorddv(gpFogCoorddv, (*C.GLdouble)(unsafe.Pointer(coord)))
 | |
| }
 | |
| func FogCoorddvEXT(coord *float64) {
 | |
| 	C.glowFogCoorddvEXT(gpFogCoorddvEXT, (*C.GLdouble)(unsafe.Pointer(coord)))
 | |
| }
 | |
| func FogCoordf(coord float32) {
 | |
| 	C.glowFogCoordf(gpFogCoordf, (C.GLfloat)(coord))
 | |
| }
 | |
| func FogCoordfEXT(coord float32) {
 | |
| 	C.glowFogCoordfEXT(gpFogCoordfEXT, (C.GLfloat)(coord))
 | |
| }
 | |
| func FogCoordfv(coord *float32) {
 | |
| 	C.glowFogCoordfv(gpFogCoordfv, (*C.GLfloat)(unsafe.Pointer(coord)))
 | |
| }
 | |
| func FogCoordfvEXT(coord *float32) {
 | |
| 	C.glowFogCoordfvEXT(gpFogCoordfvEXT, (*C.GLfloat)(unsafe.Pointer(coord)))
 | |
| }
 | |
| func FogCoordhNV(fog uint16) {
 | |
| 	C.glowFogCoordhNV(gpFogCoordhNV, (C.GLhalfNV)(fog))
 | |
| }
 | |
| func FogCoordhvNV(fog *uint16) {
 | |
| 	C.glowFogCoordhvNV(gpFogCoordhvNV, (*C.GLhalfNV)(unsafe.Pointer(fog)))
 | |
| }
 | |
| func FogFuncSGIS(n int32, points *float32) {
 | |
| 	C.glowFogFuncSGIS(gpFogFuncSGIS, (C.GLsizei)(n), (*C.GLfloat)(unsafe.Pointer(points)))
 | |
| }
 | |
| func Fogf(pname uint32, param float32) {
 | |
| 	C.glowFogf(gpFogf, (C.GLenum)(pname), (C.GLfloat)(param))
 | |
| }
 | |
| func Fogfv(pname uint32, params *float32) {
 | |
| 	C.glowFogfv(gpFogfv, (C.GLenum)(pname), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func Fogi(pname uint32, param int32) {
 | |
| 	C.glowFogi(gpFogi, (C.GLenum)(pname), (C.GLint)(param))
 | |
| }
 | |
| func Fogiv(pname uint32, params *int32) {
 | |
| 	C.glowFogiv(gpFogiv, (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func FogxOES(pname uint32, param int32) {
 | |
| 	C.glowFogxOES(gpFogxOES, (C.GLenum)(pname), (C.GLfixed)(param))
 | |
| }
 | |
| func FogxvOES(pname uint32, param *int32) {
 | |
| 	C.glowFogxvOES(gpFogxvOES, (C.GLenum)(pname), (*C.GLfixed)(unsafe.Pointer(param)))
 | |
| }
 | |
| func FragmentColorMaterialSGIX(face uint32, mode uint32) {
 | |
| 	C.glowFragmentColorMaterialSGIX(gpFragmentColorMaterialSGIX, (C.GLenum)(face), (C.GLenum)(mode))
 | |
| }
 | |
| func FragmentCoverageColorNV(color uint32) {
 | |
| 	C.glowFragmentCoverageColorNV(gpFragmentCoverageColorNV, (C.GLuint)(color))
 | |
| }
 | |
| func FragmentLightModelfSGIX(pname uint32, param float32) {
 | |
| 	C.glowFragmentLightModelfSGIX(gpFragmentLightModelfSGIX, (C.GLenum)(pname), (C.GLfloat)(param))
 | |
| }
 | |
| func FragmentLightModelfvSGIX(pname uint32, params *float32) {
 | |
| 	C.glowFragmentLightModelfvSGIX(gpFragmentLightModelfvSGIX, (C.GLenum)(pname), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func FragmentLightModeliSGIX(pname uint32, param int32) {
 | |
| 	C.glowFragmentLightModeliSGIX(gpFragmentLightModeliSGIX, (C.GLenum)(pname), (C.GLint)(param))
 | |
| }
 | |
| func FragmentLightModelivSGIX(pname uint32, params *int32) {
 | |
| 	C.glowFragmentLightModelivSGIX(gpFragmentLightModelivSGIX, (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func FragmentLightfSGIX(light uint32, pname uint32, param float32) {
 | |
| 	C.glowFragmentLightfSGIX(gpFragmentLightfSGIX, (C.GLenum)(light), (C.GLenum)(pname), (C.GLfloat)(param))
 | |
| }
 | |
| func FragmentLightfvSGIX(light uint32, pname uint32, params *float32) {
 | |
| 	C.glowFragmentLightfvSGIX(gpFragmentLightfvSGIX, (C.GLenum)(light), (C.GLenum)(pname), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func FragmentLightiSGIX(light uint32, pname uint32, param int32) {
 | |
| 	C.glowFragmentLightiSGIX(gpFragmentLightiSGIX, (C.GLenum)(light), (C.GLenum)(pname), (C.GLint)(param))
 | |
| }
 | |
| func FragmentLightivSGIX(light uint32, pname uint32, params *int32) {
 | |
| 	C.glowFragmentLightivSGIX(gpFragmentLightivSGIX, (C.GLenum)(light), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func FragmentMaterialfSGIX(face uint32, pname uint32, param float32) {
 | |
| 	C.glowFragmentMaterialfSGIX(gpFragmentMaterialfSGIX, (C.GLenum)(face), (C.GLenum)(pname), (C.GLfloat)(param))
 | |
| }
 | |
| func FragmentMaterialfvSGIX(face uint32, pname uint32, params *float32) {
 | |
| 	C.glowFragmentMaterialfvSGIX(gpFragmentMaterialfvSGIX, (C.GLenum)(face), (C.GLenum)(pname), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func FragmentMaterialiSGIX(face uint32, pname uint32, param int32) {
 | |
| 	C.glowFragmentMaterialiSGIX(gpFragmentMaterialiSGIX, (C.GLenum)(face), (C.GLenum)(pname), (C.GLint)(param))
 | |
| }
 | |
| func FragmentMaterialivSGIX(face uint32, pname uint32, params *int32) {
 | |
| 	C.glowFragmentMaterialivSGIX(gpFragmentMaterialivSGIX, (C.GLenum)(face), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func FrameTerminatorGREMEDY() {
 | |
| 	C.glowFrameTerminatorGREMEDY(gpFrameTerminatorGREMEDY)
 | |
| }
 | |
| func FrameZoomSGIX(factor int32) {
 | |
| 	C.glowFrameZoomSGIX(gpFrameZoomSGIX, (C.GLint)(factor))
 | |
| }
 | |
| func FramebufferDrawBufferEXT(framebuffer uint32, mode uint32) {
 | |
| 	C.glowFramebufferDrawBufferEXT(gpFramebufferDrawBufferEXT, (C.GLuint)(framebuffer), (C.GLenum)(mode))
 | |
| }
 | |
| func FramebufferDrawBuffersEXT(framebuffer uint32, n int32, bufs *uint32) {
 | |
| 	C.glowFramebufferDrawBuffersEXT(gpFramebufferDrawBuffersEXT, (C.GLuint)(framebuffer), (C.GLsizei)(n), (*C.GLenum)(unsafe.Pointer(bufs)))
 | |
| }
 | |
| func FramebufferFetchBarrierEXT() {
 | |
| 	C.glowFramebufferFetchBarrierEXT(gpFramebufferFetchBarrierEXT)
 | |
| }
 | |
| 
 | |
| // set a named parameter of a framebuffer object
 | |
| func FramebufferParameteri(target uint32, pname uint32, param int32) {
 | |
| 	C.glowFramebufferParameteri(gpFramebufferParameteri, (C.GLenum)(target), (C.GLenum)(pname), (C.GLint)(param))
 | |
| }
 | |
| func FramebufferReadBufferEXT(framebuffer uint32, mode uint32) {
 | |
| 	C.glowFramebufferReadBufferEXT(gpFramebufferReadBufferEXT, (C.GLuint)(framebuffer), (C.GLenum)(mode))
 | |
| }
 | |
| 
 | |
| // attach a renderbuffer as a logical buffer of a framebuffer object
 | |
| func FramebufferRenderbuffer(target uint32, attachment uint32, renderbuffertarget uint32, renderbuffer uint32) {
 | |
| 	C.glowFramebufferRenderbuffer(gpFramebufferRenderbuffer, (C.GLenum)(target), (C.GLenum)(attachment), (C.GLenum)(renderbuffertarget), (C.GLuint)(renderbuffer))
 | |
| }
 | |
| func FramebufferRenderbufferEXT(target uint32, attachment uint32, renderbuffertarget uint32, renderbuffer uint32) {
 | |
| 	C.glowFramebufferRenderbufferEXT(gpFramebufferRenderbufferEXT, (C.GLenum)(target), (C.GLenum)(attachment), (C.GLenum)(renderbuffertarget), (C.GLuint)(renderbuffer))
 | |
| }
 | |
| func FramebufferSampleLocationsfvARB(target uint32, start uint32, count int32, v *float32) {
 | |
| 	C.glowFramebufferSampleLocationsfvARB(gpFramebufferSampleLocationsfvARB, (C.GLenum)(target), (C.GLuint)(start), (C.GLsizei)(count), (*C.GLfloat)(unsafe.Pointer(v)))
 | |
| }
 | |
| func FramebufferSampleLocationsfvNV(target uint32, start uint32, count int32, v *float32) {
 | |
| 	C.glowFramebufferSampleLocationsfvNV(gpFramebufferSampleLocationsfvNV, (C.GLenum)(target), (C.GLuint)(start), (C.GLsizei)(count), (*C.GLfloat)(unsafe.Pointer(v)))
 | |
| }
 | |
| func FramebufferSamplePositionsfvAMD(target uint32, numsamples uint32, pixelindex uint32, values *float32) {
 | |
| 	C.glowFramebufferSamplePositionsfvAMD(gpFramebufferSamplePositionsfvAMD, (C.GLenum)(target), (C.GLuint)(numsamples), (C.GLuint)(pixelindex), (*C.GLfloat)(unsafe.Pointer(values)))
 | |
| }
 | |
| func FramebufferTexture1D(target uint32, attachment uint32, textarget uint32, texture uint32, level int32) {
 | |
| 	C.glowFramebufferTexture1D(gpFramebufferTexture1D, (C.GLenum)(target), (C.GLenum)(attachment), (C.GLenum)(textarget), (C.GLuint)(texture), (C.GLint)(level))
 | |
| }
 | |
| func FramebufferTexture1DEXT(target uint32, attachment uint32, textarget uint32, texture uint32, level int32) {
 | |
| 	C.glowFramebufferTexture1DEXT(gpFramebufferTexture1DEXT, (C.GLenum)(target), (C.GLenum)(attachment), (C.GLenum)(textarget), (C.GLuint)(texture), (C.GLint)(level))
 | |
| }
 | |
| 
 | |
| // attach a level of a texture object as a logical buffer to the currently bound framebuffer object
 | |
| func FramebufferTexture2D(target uint32, attachment uint32, textarget uint32, texture uint32, level int32) {
 | |
| 	C.glowFramebufferTexture2D(gpFramebufferTexture2D, (C.GLenum)(target), (C.GLenum)(attachment), (C.GLenum)(textarget), (C.GLuint)(texture), (C.GLint)(level))
 | |
| }
 | |
| func FramebufferTexture2DEXT(target uint32, attachment uint32, textarget uint32, texture uint32, level int32) {
 | |
| 	C.glowFramebufferTexture2DEXT(gpFramebufferTexture2DEXT, (C.GLenum)(target), (C.GLenum)(attachment), (C.GLenum)(textarget), (C.GLuint)(texture), (C.GLint)(level))
 | |
| }
 | |
| func FramebufferTexture3D(target uint32, attachment uint32, textarget uint32, texture uint32, level int32, zoffset int32) {
 | |
| 	C.glowFramebufferTexture3D(gpFramebufferTexture3D, (C.GLenum)(target), (C.GLenum)(attachment), (C.GLenum)(textarget), (C.GLuint)(texture), (C.GLint)(level), (C.GLint)(zoffset))
 | |
| }
 | |
| func FramebufferTexture3DEXT(target uint32, attachment uint32, textarget uint32, texture uint32, level int32, zoffset int32) {
 | |
| 	C.glowFramebufferTexture3DEXT(gpFramebufferTexture3DEXT, (C.GLenum)(target), (C.GLenum)(attachment), (C.GLenum)(textarget), (C.GLuint)(texture), (C.GLint)(level), (C.GLint)(zoffset))
 | |
| }
 | |
| func FramebufferTextureARB(target uint32, attachment uint32, texture uint32, level int32) {
 | |
| 	C.glowFramebufferTextureARB(gpFramebufferTextureARB, (C.GLenum)(target), (C.GLenum)(attachment), (C.GLuint)(texture), (C.GLint)(level))
 | |
| }
 | |
| func FramebufferTextureEXT(target uint32, attachment uint32, texture uint32, level int32) {
 | |
| 	C.glowFramebufferTextureEXT(gpFramebufferTextureEXT, (C.GLenum)(target), (C.GLenum)(attachment), (C.GLuint)(texture), (C.GLint)(level))
 | |
| }
 | |
| func FramebufferTextureFaceARB(target uint32, attachment uint32, texture uint32, level int32, face uint32) {
 | |
| 	C.glowFramebufferTextureFaceARB(gpFramebufferTextureFaceARB, (C.GLenum)(target), (C.GLenum)(attachment), (C.GLuint)(texture), (C.GLint)(level), (C.GLenum)(face))
 | |
| }
 | |
| func FramebufferTextureFaceEXT(target uint32, attachment uint32, texture uint32, level int32, face uint32) {
 | |
| 	C.glowFramebufferTextureFaceEXT(gpFramebufferTextureFaceEXT, (C.GLenum)(target), (C.GLenum)(attachment), (C.GLuint)(texture), (C.GLint)(level), (C.GLenum)(face))
 | |
| }
 | |
| 
 | |
| // attach a single layer of a texture object as a logical buffer of a framebuffer object
 | |
| func FramebufferTextureLayer(target uint32, attachment uint32, texture uint32, level int32, layer int32) {
 | |
| 	C.glowFramebufferTextureLayer(gpFramebufferTextureLayer, (C.GLenum)(target), (C.GLenum)(attachment), (C.GLuint)(texture), (C.GLint)(level), (C.GLint)(layer))
 | |
| }
 | |
| func FramebufferTextureLayerARB(target uint32, attachment uint32, texture uint32, level int32, layer int32) {
 | |
| 	C.glowFramebufferTextureLayerARB(gpFramebufferTextureLayerARB, (C.GLenum)(target), (C.GLenum)(attachment), (C.GLuint)(texture), (C.GLint)(level), (C.GLint)(layer))
 | |
| }
 | |
| func FramebufferTextureLayerEXT(target uint32, attachment uint32, texture uint32, level int32, layer int32) {
 | |
| 	C.glowFramebufferTextureLayerEXT(gpFramebufferTextureLayerEXT, (C.GLenum)(target), (C.GLenum)(attachment), (C.GLuint)(texture), (C.GLint)(level), (C.GLint)(layer))
 | |
| }
 | |
| func FramebufferTextureMultiviewOVR(target uint32, attachment uint32, texture uint32, level int32, baseViewIndex int32, numViews int32) {
 | |
| 	C.glowFramebufferTextureMultiviewOVR(gpFramebufferTextureMultiviewOVR, (C.GLenum)(target), (C.GLenum)(attachment), (C.GLuint)(texture), (C.GLint)(level), (C.GLint)(baseViewIndex), (C.GLsizei)(numViews))
 | |
| }
 | |
| func FreeObjectBufferATI(buffer uint32) {
 | |
| 	C.glowFreeObjectBufferATI(gpFreeObjectBufferATI, (C.GLuint)(buffer))
 | |
| }
 | |
| 
 | |
| // define front- and back-facing polygons
 | |
| func FrontFace(mode uint32) {
 | |
| 	C.glowFrontFace(gpFrontFace, (C.GLenum)(mode))
 | |
| }
 | |
| 
 | |
| // multiply the current matrix by a perspective matrix
 | |
| func Frustum(left float64, right float64, bottom float64, top float64, zNear float64, zFar float64) {
 | |
| 	C.glowFrustum(gpFrustum, (C.GLdouble)(left), (C.GLdouble)(right), (C.GLdouble)(bottom), (C.GLdouble)(top), (C.GLdouble)(zNear), (C.GLdouble)(zFar))
 | |
| }
 | |
| func FrustumfOES(l float32, r float32, b float32, t float32, n float32, f float32) {
 | |
| 	C.glowFrustumfOES(gpFrustumfOES, (C.GLfloat)(l), (C.GLfloat)(r), (C.GLfloat)(b), (C.GLfloat)(t), (C.GLfloat)(n), (C.GLfloat)(f))
 | |
| }
 | |
| func FrustumxOES(l int32, r int32, b int32, t int32, n int32, f int32) {
 | |
| 	C.glowFrustumxOES(gpFrustumxOES, (C.GLfixed)(l), (C.GLfixed)(r), (C.GLfixed)(b), (C.GLfixed)(t), (C.GLfixed)(n), (C.GLfixed)(f))
 | |
| }
 | |
| func GenAsyncMarkersSGIX(xrange int32) uint32 {
 | |
| 	ret := C.glowGenAsyncMarkersSGIX(gpGenAsyncMarkersSGIX, (C.GLsizei)(xrange))
 | |
| 	return (uint32)(ret)
 | |
| }
 | |
| 
 | |
| // generate buffer object names
 | |
| func GenBuffers(n int32, buffers *uint32) {
 | |
| 	C.glowGenBuffers(gpGenBuffers, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(buffers)))
 | |
| }
 | |
| func GenBuffersARB(n int32, buffers *uint32) {
 | |
| 	C.glowGenBuffersARB(gpGenBuffersARB, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(buffers)))
 | |
| }
 | |
| func GenFencesAPPLE(n int32, fences *uint32) {
 | |
| 	C.glowGenFencesAPPLE(gpGenFencesAPPLE, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(fences)))
 | |
| }
 | |
| func GenFencesNV(n int32, fences *uint32) {
 | |
| 	C.glowGenFencesNV(gpGenFencesNV, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(fences)))
 | |
| }
 | |
| func GenFragmentShadersATI(xrange uint32) uint32 {
 | |
| 	ret := C.glowGenFragmentShadersATI(gpGenFragmentShadersATI, (C.GLuint)(xrange))
 | |
| 	return (uint32)(ret)
 | |
| }
 | |
| 
 | |
| // generate framebuffer object names
 | |
| func GenFramebuffers(n int32, framebuffers *uint32) {
 | |
| 	C.glowGenFramebuffers(gpGenFramebuffers, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(framebuffers)))
 | |
| }
 | |
| func GenFramebuffersEXT(n int32, framebuffers *uint32) {
 | |
| 	C.glowGenFramebuffersEXT(gpGenFramebuffersEXT, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(framebuffers)))
 | |
| }
 | |
| 
 | |
| // generate a contiguous set of empty display lists
 | |
| func GenLists(xrange int32) uint32 {
 | |
| 	ret := C.glowGenLists(gpGenLists, (C.GLsizei)(xrange))
 | |
| 	return (uint32)(ret)
 | |
| }
 | |
| func GenNamesAMD(identifier uint32, num uint32, names *uint32) {
 | |
| 	C.glowGenNamesAMD(gpGenNamesAMD, (C.GLenum)(identifier), (C.GLuint)(num), (*C.GLuint)(unsafe.Pointer(names)))
 | |
| }
 | |
| func GenOcclusionQueriesNV(n int32, ids *uint32) {
 | |
| 	C.glowGenOcclusionQueriesNV(gpGenOcclusionQueriesNV, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(ids)))
 | |
| }
 | |
| func GenPathsNV(xrange int32) uint32 {
 | |
| 	ret := C.glowGenPathsNV(gpGenPathsNV, (C.GLsizei)(xrange))
 | |
| 	return (uint32)(ret)
 | |
| }
 | |
| func GenPerfMonitorsAMD(n int32, monitors *uint32) {
 | |
| 	C.glowGenPerfMonitorsAMD(gpGenPerfMonitorsAMD, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(monitors)))
 | |
| }
 | |
| 
 | |
| // reserve program pipeline object names
 | |
| func GenProgramPipelines(n int32, pipelines *uint32) {
 | |
| 	C.glowGenProgramPipelines(gpGenProgramPipelines, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(pipelines)))
 | |
| }
 | |
| func GenProgramPipelinesEXT(n int32, pipelines *uint32) {
 | |
| 	C.glowGenProgramPipelinesEXT(gpGenProgramPipelinesEXT, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(pipelines)))
 | |
| }
 | |
| func GenProgramsARB(n int32, programs *uint32) {
 | |
| 	C.glowGenProgramsARB(gpGenProgramsARB, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(programs)))
 | |
| }
 | |
| func GenProgramsNV(n int32, programs *uint32) {
 | |
| 	C.glowGenProgramsNV(gpGenProgramsNV, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(programs)))
 | |
| }
 | |
| 
 | |
| // generate query object names
 | |
| func GenQueries(n int32, ids *uint32) {
 | |
| 	C.glowGenQueries(gpGenQueries, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(ids)))
 | |
| }
 | |
| func GenQueriesARB(n int32, ids *uint32) {
 | |
| 	C.glowGenQueriesARB(gpGenQueriesARB, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(ids)))
 | |
| }
 | |
| func GenQueryResourceTagNV(n int32, tagIds *int32) {
 | |
| 	C.glowGenQueryResourceTagNV(gpGenQueryResourceTagNV, (C.GLsizei)(n), (*C.GLint)(unsafe.Pointer(tagIds)))
 | |
| }
 | |
| 
 | |
| // generate renderbuffer object names
 | |
| func GenRenderbuffers(n int32, renderbuffers *uint32) {
 | |
| 	C.glowGenRenderbuffers(gpGenRenderbuffers, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(renderbuffers)))
 | |
| }
 | |
| func GenRenderbuffersEXT(n int32, renderbuffers *uint32) {
 | |
| 	C.glowGenRenderbuffersEXT(gpGenRenderbuffersEXT, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(renderbuffers)))
 | |
| }
 | |
| 
 | |
| // generate sampler object names
 | |
| func GenSamplers(count int32, samplers *uint32) {
 | |
| 	C.glowGenSamplers(gpGenSamplers, (C.GLsizei)(count), (*C.GLuint)(unsafe.Pointer(samplers)))
 | |
| }
 | |
| func GenSemaphoresEXT(n int32, semaphores *uint32) {
 | |
| 	C.glowGenSemaphoresEXT(gpGenSemaphoresEXT, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(semaphores)))
 | |
| }
 | |
| func GenSymbolsEXT(datatype uint32, storagetype uint32, xrange uint32, components uint32) uint32 {
 | |
| 	ret := C.glowGenSymbolsEXT(gpGenSymbolsEXT, (C.GLenum)(datatype), (C.GLenum)(storagetype), (C.GLenum)(xrange), (C.GLuint)(components))
 | |
| 	return (uint32)(ret)
 | |
| }
 | |
| 
 | |
| // generate texture names
 | |
| func GenTextures(n int32, textures *uint32) {
 | |
| 	C.glowGenTextures(gpGenTextures, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(textures)))
 | |
| }
 | |
| func GenTexturesEXT(n int32, textures *uint32) {
 | |
| 	C.glowGenTexturesEXT(gpGenTexturesEXT, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(textures)))
 | |
| }
 | |
| 
 | |
| // reserve transform feedback object names
 | |
| func GenTransformFeedbacks(n int32, ids *uint32) {
 | |
| 	C.glowGenTransformFeedbacks(gpGenTransformFeedbacks, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(ids)))
 | |
| }
 | |
| func GenTransformFeedbacksNV(n int32, ids *uint32) {
 | |
| 	C.glowGenTransformFeedbacksNV(gpGenTransformFeedbacksNV, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(ids)))
 | |
| }
 | |
| 
 | |
| // generate vertex array object names
 | |
| func GenVertexArrays(n int32, arrays *uint32) {
 | |
| 	C.glowGenVertexArrays(gpGenVertexArrays, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(arrays)))
 | |
| }
 | |
| func GenVertexArraysAPPLE(n int32, arrays *uint32) {
 | |
| 	C.glowGenVertexArraysAPPLE(gpGenVertexArraysAPPLE, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(arrays)))
 | |
| }
 | |
| func GenVertexShadersEXT(xrange uint32) uint32 {
 | |
| 	ret := C.glowGenVertexShadersEXT(gpGenVertexShadersEXT, (C.GLuint)(xrange))
 | |
| 	return (uint32)(ret)
 | |
| }
 | |
| 
 | |
| // generate mipmaps for a specified texture object
 | |
| func GenerateMipmap(target uint32) {
 | |
| 	C.glowGenerateMipmap(gpGenerateMipmap, (C.GLenum)(target))
 | |
| }
 | |
| func GenerateMipmapEXT(target uint32) {
 | |
| 	C.glowGenerateMipmapEXT(gpGenerateMipmapEXT, (C.GLenum)(target))
 | |
| }
 | |
| func GenerateMultiTexMipmapEXT(texunit uint32, target uint32) {
 | |
| 	C.glowGenerateMultiTexMipmapEXT(gpGenerateMultiTexMipmapEXT, (C.GLenum)(texunit), (C.GLenum)(target))
 | |
| }
 | |
| 
 | |
| // generate mipmaps for a specified texture object
 | |
| func GenerateTextureMipmap(texture uint32) {
 | |
| 	C.glowGenerateTextureMipmap(gpGenerateTextureMipmap, (C.GLuint)(texture))
 | |
| }
 | |
| func GenerateTextureMipmapEXT(texture uint32, target uint32) {
 | |
| 	C.glowGenerateTextureMipmapEXT(gpGenerateTextureMipmapEXT, (C.GLuint)(texture), (C.GLenum)(target))
 | |
| }
 | |
| 
 | |
| // retrieve information about the set of active atomic counter buffers for a program
 | |
| func GetActiveAtomicCounterBufferiv(program uint32, bufferIndex uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetActiveAtomicCounterBufferiv(gpGetActiveAtomicCounterBufferiv, (C.GLuint)(program), (C.GLuint)(bufferIndex), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| 
 | |
| // Returns information about an active attribute variable for the specified program object
 | |
| func GetActiveAttrib(program uint32, index uint32, bufSize int32, length *int32, size *int32, xtype *uint32, name *uint8) {
 | |
| 	C.glowGetActiveAttrib(gpGetActiveAttrib, (C.GLuint)(program), (C.GLuint)(index), (C.GLsizei)(bufSize), (*C.GLsizei)(unsafe.Pointer(length)), (*C.GLint)(unsafe.Pointer(size)), (*C.GLenum)(unsafe.Pointer(xtype)), (*C.GLchar)(unsafe.Pointer(name)))
 | |
| }
 | |
| func GetActiveAttribARB(programObj uintptr, index uint32, maxLength int32, length *int32, size *int32, xtype *uint32, name *uint8) {
 | |
| 	C.glowGetActiveAttribARB(gpGetActiveAttribARB, (C.GLhandleARB)(programObj), (C.GLuint)(index), (C.GLsizei)(maxLength), (*C.GLsizei)(unsafe.Pointer(length)), (*C.GLint)(unsafe.Pointer(size)), (*C.GLenum)(unsafe.Pointer(xtype)), (*C.GLcharARB)(unsafe.Pointer(name)))
 | |
| }
 | |
| 
 | |
| // query the name of an active shader subroutine
 | |
| func GetActiveSubroutineName(program uint32, shadertype uint32, index uint32, bufsize int32, length *int32, name *uint8) {
 | |
| 	C.glowGetActiveSubroutineName(gpGetActiveSubroutineName, (C.GLuint)(program), (C.GLenum)(shadertype), (C.GLuint)(index), (C.GLsizei)(bufsize), (*C.GLsizei)(unsafe.Pointer(length)), (*C.GLchar)(unsafe.Pointer(name)))
 | |
| }
 | |
| 
 | |
| // query the name of an active shader subroutine uniform
 | |
| func GetActiveSubroutineUniformName(program uint32, shadertype uint32, index uint32, bufsize int32, length *int32, name *uint8) {
 | |
| 	C.glowGetActiveSubroutineUniformName(gpGetActiveSubroutineUniformName, (C.GLuint)(program), (C.GLenum)(shadertype), (C.GLuint)(index), (C.GLsizei)(bufsize), (*C.GLsizei)(unsafe.Pointer(length)), (*C.GLchar)(unsafe.Pointer(name)))
 | |
| }
 | |
| func GetActiveSubroutineUniformiv(program uint32, shadertype uint32, index uint32, pname uint32, values *int32) {
 | |
| 	C.glowGetActiveSubroutineUniformiv(gpGetActiveSubroutineUniformiv, (C.GLuint)(program), (C.GLenum)(shadertype), (C.GLuint)(index), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(values)))
 | |
| }
 | |
| 
 | |
| // Returns information about an active uniform variable for the specified program object
 | |
| func GetActiveUniform(program uint32, index uint32, bufSize int32, length *int32, size *int32, xtype *uint32, name *uint8) {
 | |
| 	C.glowGetActiveUniform(gpGetActiveUniform, (C.GLuint)(program), (C.GLuint)(index), (C.GLsizei)(bufSize), (*C.GLsizei)(unsafe.Pointer(length)), (*C.GLint)(unsafe.Pointer(size)), (*C.GLenum)(unsafe.Pointer(xtype)), (*C.GLchar)(unsafe.Pointer(name)))
 | |
| }
 | |
| func GetActiveUniformARB(programObj uintptr, index uint32, maxLength int32, length *int32, size *int32, xtype *uint32, name *uint8) {
 | |
| 	C.glowGetActiveUniformARB(gpGetActiveUniformARB, (C.GLhandleARB)(programObj), (C.GLuint)(index), (C.GLsizei)(maxLength), (*C.GLsizei)(unsafe.Pointer(length)), (*C.GLint)(unsafe.Pointer(size)), (*C.GLenum)(unsafe.Pointer(xtype)), (*C.GLcharARB)(unsafe.Pointer(name)))
 | |
| }
 | |
| 
 | |
| // retrieve the name of an active uniform block
 | |
| func GetActiveUniformBlockName(program uint32, uniformBlockIndex uint32, bufSize int32, length *int32, uniformBlockName *uint8) {
 | |
| 	C.glowGetActiveUniformBlockName(gpGetActiveUniformBlockName, (C.GLuint)(program), (C.GLuint)(uniformBlockIndex), (C.GLsizei)(bufSize), (*C.GLsizei)(unsafe.Pointer(length)), (*C.GLchar)(unsafe.Pointer(uniformBlockName)))
 | |
| }
 | |
| 
 | |
| // query information about an active uniform block
 | |
| func GetActiveUniformBlockiv(program uint32, uniformBlockIndex uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetActiveUniformBlockiv(gpGetActiveUniformBlockiv, (C.GLuint)(program), (C.GLuint)(uniformBlockIndex), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| 
 | |
| // query the name of an active uniform
 | |
| func GetActiveUniformName(program uint32, uniformIndex uint32, bufSize int32, length *int32, uniformName *uint8) {
 | |
| 	C.glowGetActiveUniformName(gpGetActiveUniformName, (C.GLuint)(program), (C.GLuint)(uniformIndex), (C.GLsizei)(bufSize), (*C.GLsizei)(unsafe.Pointer(length)), (*C.GLchar)(unsafe.Pointer(uniformName)))
 | |
| }
 | |
| 
 | |
| // Returns information about several active uniform variables for the specified program object
 | |
| func GetActiveUniformsiv(program uint32, uniformCount int32, uniformIndices *uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetActiveUniformsiv(gpGetActiveUniformsiv, (C.GLuint)(program), (C.GLsizei)(uniformCount), (*C.GLuint)(unsafe.Pointer(uniformIndices)), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetActiveVaryingNV(program uint32, index uint32, bufSize int32, length *int32, size *int32, xtype *uint32, name *uint8) {
 | |
| 	C.glowGetActiveVaryingNV(gpGetActiveVaryingNV, (C.GLuint)(program), (C.GLuint)(index), (C.GLsizei)(bufSize), (*C.GLsizei)(unsafe.Pointer(length)), (*C.GLsizei)(unsafe.Pointer(size)), (*C.GLenum)(unsafe.Pointer(xtype)), (*C.GLchar)(unsafe.Pointer(name)))
 | |
| }
 | |
| func GetArrayObjectfvATI(array uint32, pname uint32, params *float32) {
 | |
| 	C.glowGetArrayObjectfvATI(gpGetArrayObjectfvATI, (C.GLenum)(array), (C.GLenum)(pname), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetArrayObjectivATI(array uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetArrayObjectivATI(gpGetArrayObjectivATI, (C.GLenum)(array), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetAttachedObjectsARB(containerObj uintptr, maxCount int32, count *int32, obj *uintptr) {
 | |
| 	C.glowGetAttachedObjectsARB(gpGetAttachedObjectsARB, (C.GLhandleARB)(containerObj), (C.GLsizei)(maxCount), (*C.GLsizei)(unsafe.Pointer(count)), (*C.GLhandleARB)(unsafe.Pointer(obj)))
 | |
| }
 | |
| 
 | |
| // Returns the handles of the shader objects attached to a program object
 | |
| func GetAttachedShaders(program uint32, maxCount int32, count *int32, shaders *uint32) {
 | |
| 	C.glowGetAttachedShaders(gpGetAttachedShaders, (C.GLuint)(program), (C.GLsizei)(maxCount), (*C.GLsizei)(unsafe.Pointer(count)), (*C.GLuint)(unsafe.Pointer(shaders)))
 | |
| }
 | |
| 
 | |
| // Returns the location of an attribute variable
 | |
| func GetAttribLocation(program uint32, name *uint8) int32 {
 | |
| 	ret := C.glowGetAttribLocation(gpGetAttribLocation, (C.GLuint)(program), (*C.GLchar)(unsafe.Pointer(name)))
 | |
| 	return (int32)(ret)
 | |
| }
 | |
| func GetAttribLocationARB(programObj uintptr, name *uint8) int32 {
 | |
| 	ret := C.glowGetAttribLocationARB(gpGetAttribLocationARB, (C.GLhandleARB)(programObj), (*C.GLcharARB)(unsafe.Pointer(name)))
 | |
| 	return (int32)(ret)
 | |
| }
 | |
| func GetBooleanIndexedvEXT(target uint32, index uint32, data *bool) {
 | |
| 	C.glowGetBooleanIndexedvEXT(gpGetBooleanIndexedvEXT, (C.GLenum)(target), (C.GLuint)(index), (*C.GLboolean)(unsafe.Pointer(data)))
 | |
| }
 | |
| func GetBooleanv(pname uint32, data *bool) {
 | |
| 	C.glowGetBooleanv(gpGetBooleanv, (C.GLenum)(pname), (*C.GLboolean)(unsafe.Pointer(data)))
 | |
| }
 | |
| 
 | |
| // return parameters of a buffer object
 | |
| func GetBufferParameteriv(target uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetBufferParameteriv(gpGetBufferParameteriv, (C.GLenum)(target), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetBufferParameterivARB(target uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetBufferParameterivARB(gpGetBufferParameterivARB, (C.GLenum)(target), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetBufferParameterui64vNV(target uint32, pname uint32, params *uint64) {
 | |
| 	C.glowGetBufferParameterui64vNV(gpGetBufferParameterui64vNV, (C.GLenum)(target), (C.GLenum)(pname), (*C.GLuint64EXT)(unsafe.Pointer(params)))
 | |
| }
 | |
| 
 | |
| // return the pointer to a mapped buffer object's data store
 | |
| func GetBufferPointerv(target uint32, pname uint32, params *unsafe.Pointer) {
 | |
| 	C.glowGetBufferPointerv(gpGetBufferPointerv, (C.GLenum)(target), (C.GLenum)(pname), params)
 | |
| }
 | |
| func GetBufferPointervARB(target uint32, pname uint32, params *unsafe.Pointer) {
 | |
| 	C.glowGetBufferPointervARB(gpGetBufferPointervARB, (C.GLenum)(target), (C.GLenum)(pname), params)
 | |
| }
 | |
| 
 | |
| // returns a subset of a buffer object's data store
 | |
| func GetBufferSubData(target uint32, offset int, size int, data unsafe.Pointer) {
 | |
| 	C.glowGetBufferSubData(gpGetBufferSubData, (C.GLenum)(target), (C.GLintptr)(offset), (C.GLsizeiptr)(size), data)
 | |
| }
 | |
| func GetBufferSubDataARB(target uint32, offset int, size int, data unsafe.Pointer) {
 | |
| 	C.glowGetBufferSubDataARB(gpGetBufferSubDataARB, (C.GLenum)(target), (C.GLintptrARB)(offset), (C.GLsizeiptrARB)(size), data)
 | |
| }
 | |
| 
 | |
| // return the coefficients of the specified clipping plane
 | |
| func GetClipPlane(plane uint32, equation *float64) {
 | |
| 	C.glowGetClipPlane(gpGetClipPlane, (C.GLenum)(plane), (*C.GLdouble)(unsafe.Pointer(equation)))
 | |
| }
 | |
| func GetClipPlanefOES(plane uint32, equation *float32) {
 | |
| 	C.glowGetClipPlanefOES(gpGetClipPlanefOES, (C.GLenum)(plane), (*C.GLfloat)(unsafe.Pointer(equation)))
 | |
| }
 | |
| func GetClipPlanexOES(plane uint32, equation *int32) {
 | |
| 	C.glowGetClipPlanexOES(gpGetClipPlanexOES, (C.GLenum)(plane), (*C.GLfixed)(unsafe.Pointer(equation)))
 | |
| }
 | |
| func GetColorTableEXT(target uint32, format uint32, xtype uint32, data unsafe.Pointer) {
 | |
| 	C.glowGetColorTableEXT(gpGetColorTableEXT, (C.GLenum)(target), (C.GLenum)(format), (C.GLenum)(xtype), data)
 | |
| }
 | |
| func GetColorTableParameterfvEXT(target uint32, pname uint32, params *float32) {
 | |
| 	C.glowGetColorTableParameterfvEXT(gpGetColorTableParameterfvEXT, (C.GLenum)(target), (C.GLenum)(pname), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetColorTableParameterfvSGI(target uint32, pname uint32, params *float32) {
 | |
| 	C.glowGetColorTableParameterfvSGI(gpGetColorTableParameterfvSGI, (C.GLenum)(target), (C.GLenum)(pname), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetColorTableParameterivEXT(target uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetColorTableParameterivEXT(gpGetColorTableParameterivEXT, (C.GLenum)(target), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetColorTableParameterivSGI(target uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetColorTableParameterivSGI(gpGetColorTableParameterivSGI, (C.GLenum)(target), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetColorTableSGI(target uint32, format uint32, xtype uint32, table unsafe.Pointer) {
 | |
| 	C.glowGetColorTableSGI(gpGetColorTableSGI, (C.GLenum)(target), (C.GLenum)(format), (C.GLenum)(xtype), table)
 | |
| }
 | |
| func GetCombinerInputParameterfvNV(stage uint32, portion uint32, variable uint32, pname uint32, params *float32) {
 | |
| 	C.glowGetCombinerInputParameterfvNV(gpGetCombinerInputParameterfvNV, (C.GLenum)(stage), (C.GLenum)(portion), (C.GLenum)(variable), (C.GLenum)(pname), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetCombinerInputParameterivNV(stage uint32, portion uint32, variable uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetCombinerInputParameterivNV(gpGetCombinerInputParameterivNV, (C.GLenum)(stage), (C.GLenum)(portion), (C.GLenum)(variable), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetCombinerOutputParameterfvNV(stage uint32, portion uint32, pname uint32, params *float32) {
 | |
| 	C.glowGetCombinerOutputParameterfvNV(gpGetCombinerOutputParameterfvNV, (C.GLenum)(stage), (C.GLenum)(portion), (C.GLenum)(pname), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetCombinerOutputParameterivNV(stage uint32, portion uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetCombinerOutputParameterivNV(gpGetCombinerOutputParameterivNV, (C.GLenum)(stage), (C.GLenum)(portion), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetCombinerStageParameterfvNV(stage uint32, pname uint32, params *float32) {
 | |
| 	C.glowGetCombinerStageParameterfvNV(gpGetCombinerStageParameterfvNV, (C.GLenum)(stage), (C.GLenum)(pname), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetCommandHeaderNV(tokenID uint32, size uint32) uint32 {
 | |
| 	ret := C.glowGetCommandHeaderNV(gpGetCommandHeaderNV, (C.GLenum)(tokenID), (C.GLuint)(size))
 | |
| 	return (uint32)(ret)
 | |
| }
 | |
| func GetCompressedMultiTexImageEXT(texunit uint32, target uint32, lod int32, img unsafe.Pointer) {
 | |
| 	C.glowGetCompressedMultiTexImageEXT(gpGetCompressedMultiTexImageEXT, (C.GLenum)(texunit), (C.GLenum)(target), (C.GLint)(lod), img)
 | |
| }
 | |
| 
 | |
| // return a compressed texture image
 | |
| func GetCompressedTexImage(target uint32, level int32, img unsafe.Pointer) {
 | |
| 	C.glowGetCompressedTexImage(gpGetCompressedTexImage, (C.GLenum)(target), (C.GLint)(level), img)
 | |
| }
 | |
| func GetCompressedTexImageARB(target uint32, level int32, img unsafe.Pointer) {
 | |
| 	C.glowGetCompressedTexImageARB(gpGetCompressedTexImageARB, (C.GLenum)(target), (C.GLint)(level), img)
 | |
| }
 | |
| 
 | |
| // return a compressed texture image
 | |
| func GetCompressedTextureImage(texture uint32, level int32, bufSize int32, pixels unsafe.Pointer) {
 | |
| 	C.glowGetCompressedTextureImage(gpGetCompressedTextureImage, (C.GLuint)(texture), (C.GLint)(level), (C.GLsizei)(bufSize), pixels)
 | |
| }
 | |
| func GetCompressedTextureImageEXT(texture uint32, target uint32, lod int32, img unsafe.Pointer) {
 | |
| 	C.glowGetCompressedTextureImageEXT(gpGetCompressedTextureImageEXT, (C.GLuint)(texture), (C.GLenum)(target), (C.GLint)(lod), img)
 | |
| }
 | |
| 
 | |
| // retrieve a sub-region of a compressed texture image from a     compressed texture object
 | |
| func GetCompressedTextureSubImage(texture uint32, level int32, xoffset int32, yoffset int32, zoffset int32, width int32, height int32, depth int32, bufSize int32, pixels unsafe.Pointer) {
 | |
| 	C.glowGetCompressedTextureSubImage(gpGetCompressedTextureSubImage, (C.GLuint)(texture), (C.GLint)(level), (C.GLint)(xoffset), (C.GLint)(yoffset), (C.GLint)(zoffset), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLsizei)(depth), (C.GLsizei)(bufSize), pixels)
 | |
| }
 | |
| func GetConvolutionFilterEXT(target uint32, format uint32, xtype uint32, image unsafe.Pointer) {
 | |
| 	C.glowGetConvolutionFilterEXT(gpGetConvolutionFilterEXT, (C.GLenum)(target), (C.GLenum)(format), (C.GLenum)(xtype), image)
 | |
| }
 | |
| func GetConvolutionParameterfvEXT(target uint32, pname uint32, params *float32) {
 | |
| 	C.glowGetConvolutionParameterfvEXT(gpGetConvolutionParameterfvEXT, (C.GLenum)(target), (C.GLenum)(pname), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetConvolutionParameterivEXT(target uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetConvolutionParameterivEXT(gpGetConvolutionParameterivEXT, (C.GLenum)(target), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetConvolutionParameterxvOES(target uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetConvolutionParameterxvOES(gpGetConvolutionParameterxvOES, (C.GLenum)(target), (C.GLenum)(pname), (*C.GLfixed)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetCoverageModulationTableNV(bufsize int32, v *float32) {
 | |
| 	C.glowGetCoverageModulationTableNV(gpGetCoverageModulationTableNV, (C.GLsizei)(bufsize), (*C.GLfloat)(unsafe.Pointer(v)))
 | |
| }
 | |
| 
 | |
| // retrieve messages from the debug message log
 | |
| func GetDebugMessageLog(count uint32, bufSize int32, sources *uint32, types *uint32, ids *uint32, severities *uint32, lengths *int32, messageLog *uint8) uint32 {
 | |
| 	ret := C.glowGetDebugMessageLog(gpGetDebugMessageLog, (C.GLuint)(count), (C.GLsizei)(bufSize), (*C.GLenum)(unsafe.Pointer(sources)), (*C.GLenum)(unsafe.Pointer(types)), (*C.GLuint)(unsafe.Pointer(ids)), (*C.GLenum)(unsafe.Pointer(severities)), (*C.GLsizei)(unsafe.Pointer(lengths)), (*C.GLchar)(unsafe.Pointer(messageLog)))
 | |
| 	return (uint32)(ret)
 | |
| }
 | |
| func GetDebugMessageLogAMD(count uint32, bufsize int32, categories *uint32, severities *uint32, ids *uint32, lengths *int32, message *uint8) uint32 {
 | |
| 	ret := C.glowGetDebugMessageLogAMD(gpGetDebugMessageLogAMD, (C.GLuint)(count), (C.GLsizei)(bufsize), (*C.GLenum)(unsafe.Pointer(categories)), (*C.GLuint)(unsafe.Pointer(severities)), (*C.GLuint)(unsafe.Pointer(ids)), (*C.GLsizei)(unsafe.Pointer(lengths)), (*C.GLchar)(unsafe.Pointer(message)))
 | |
| 	return (uint32)(ret)
 | |
| }
 | |
| func GetDebugMessageLogARB(count uint32, bufSize int32, sources *uint32, types *uint32, ids *uint32, severities *uint32, lengths *int32, messageLog *uint8) uint32 {
 | |
| 	ret := C.glowGetDebugMessageLogARB(gpGetDebugMessageLogARB, (C.GLuint)(count), (C.GLsizei)(bufSize), (*C.GLenum)(unsafe.Pointer(sources)), (*C.GLenum)(unsafe.Pointer(types)), (*C.GLuint)(unsafe.Pointer(ids)), (*C.GLenum)(unsafe.Pointer(severities)), (*C.GLsizei)(unsafe.Pointer(lengths)), (*C.GLchar)(unsafe.Pointer(messageLog)))
 | |
| 	return (uint32)(ret)
 | |
| }
 | |
| func GetDebugMessageLogKHR(count uint32, bufSize int32, sources *uint32, types *uint32, ids *uint32, severities *uint32, lengths *int32, messageLog *uint8) uint32 {
 | |
| 	ret := C.glowGetDebugMessageLogKHR(gpGetDebugMessageLogKHR, (C.GLuint)(count), (C.GLsizei)(bufSize), (*C.GLenum)(unsafe.Pointer(sources)), (*C.GLenum)(unsafe.Pointer(types)), (*C.GLuint)(unsafe.Pointer(ids)), (*C.GLenum)(unsafe.Pointer(severities)), (*C.GLsizei)(unsafe.Pointer(lengths)), (*C.GLchar)(unsafe.Pointer(messageLog)))
 | |
| 	return (uint32)(ret)
 | |
| }
 | |
| func GetDetailTexFuncSGIS(target uint32, points *float32) {
 | |
| 	C.glowGetDetailTexFuncSGIS(gpGetDetailTexFuncSGIS, (C.GLenum)(target), (*C.GLfloat)(unsafe.Pointer(points)))
 | |
| }
 | |
| func GetDoubleIndexedvEXT(target uint32, index uint32, data *float64) {
 | |
| 	C.glowGetDoubleIndexedvEXT(gpGetDoubleIndexedvEXT, (C.GLenum)(target), (C.GLuint)(index), (*C.GLdouble)(unsafe.Pointer(data)))
 | |
| }
 | |
| func GetDoublei_v(target uint32, index uint32, data *float64) {
 | |
| 	C.glowGetDoublei_v(gpGetDoublei_v, (C.GLenum)(target), (C.GLuint)(index), (*C.GLdouble)(unsafe.Pointer(data)))
 | |
| }
 | |
| func GetDoublei_vEXT(pname uint32, index uint32, params *float64) {
 | |
| 	C.glowGetDoublei_vEXT(gpGetDoublei_vEXT, (C.GLenum)(pname), (C.GLuint)(index), (*C.GLdouble)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetDoublev(pname uint32, data *float64) {
 | |
| 	C.glowGetDoublev(gpGetDoublev, (C.GLenum)(pname), (*C.GLdouble)(unsafe.Pointer(data)))
 | |
| }
 | |
| 
 | |
| // return error information
 | |
| func GetError() uint32 {
 | |
| 	ret := C.glowGetError(gpGetError)
 | |
| 	return (uint32)(ret)
 | |
| }
 | |
| func GetFenceivNV(fence uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetFenceivNV(gpGetFenceivNV, (C.GLuint)(fence), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetFinalCombinerInputParameterfvNV(variable uint32, pname uint32, params *float32) {
 | |
| 	C.glowGetFinalCombinerInputParameterfvNV(gpGetFinalCombinerInputParameterfvNV, (C.GLenum)(variable), (C.GLenum)(pname), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetFinalCombinerInputParameterivNV(variable uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetFinalCombinerInputParameterivNV(gpGetFinalCombinerInputParameterivNV, (C.GLenum)(variable), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetFirstPerfQueryIdINTEL(queryId *uint32) {
 | |
| 	C.glowGetFirstPerfQueryIdINTEL(gpGetFirstPerfQueryIdINTEL, (*C.GLuint)(unsafe.Pointer(queryId)))
 | |
| }
 | |
| func GetFixedvOES(pname uint32, params *int32) {
 | |
| 	C.glowGetFixedvOES(gpGetFixedvOES, (C.GLenum)(pname), (*C.GLfixed)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetFloatIndexedvEXT(target uint32, index uint32, data *float32) {
 | |
| 	C.glowGetFloatIndexedvEXT(gpGetFloatIndexedvEXT, (C.GLenum)(target), (C.GLuint)(index), (*C.GLfloat)(unsafe.Pointer(data)))
 | |
| }
 | |
| func GetFloati_v(target uint32, index uint32, data *float32) {
 | |
| 	C.glowGetFloati_v(gpGetFloati_v, (C.GLenum)(target), (C.GLuint)(index), (*C.GLfloat)(unsafe.Pointer(data)))
 | |
| }
 | |
| func GetFloati_vEXT(pname uint32, index uint32, params *float32) {
 | |
| 	C.glowGetFloati_vEXT(gpGetFloati_vEXT, (C.GLenum)(pname), (C.GLuint)(index), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetFloatv(pname uint32, data *float32) {
 | |
| 	C.glowGetFloatv(gpGetFloatv, (C.GLenum)(pname), (*C.GLfloat)(unsafe.Pointer(data)))
 | |
| }
 | |
| func GetFogFuncSGIS(points *float32) {
 | |
| 	C.glowGetFogFuncSGIS(gpGetFogFuncSGIS, (*C.GLfloat)(unsafe.Pointer(points)))
 | |
| }
 | |
| 
 | |
| // query the bindings of color indices to user-defined varying out variables
 | |
| func GetFragDataIndex(program uint32, name *uint8) int32 {
 | |
| 	ret := C.glowGetFragDataIndex(gpGetFragDataIndex, (C.GLuint)(program), (*C.GLchar)(unsafe.Pointer(name)))
 | |
| 	return (int32)(ret)
 | |
| }
 | |
| func GetFragDataLocationEXT(program uint32, name *uint8) int32 {
 | |
| 	ret := C.glowGetFragDataLocationEXT(gpGetFragDataLocationEXT, (C.GLuint)(program), (*C.GLchar)(unsafe.Pointer(name)))
 | |
| 	return (int32)(ret)
 | |
| }
 | |
| func GetFragmentLightfvSGIX(light uint32, pname uint32, params *float32) {
 | |
| 	C.glowGetFragmentLightfvSGIX(gpGetFragmentLightfvSGIX, (C.GLenum)(light), (C.GLenum)(pname), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetFragmentLightivSGIX(light uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetFragmentLightivSGIX(gpGetFragmentLightivSGIX, (C.GLenum)(light), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetFragmentMaterialfvSGIX(face uint32, pname uint32, params *float32) {
 | |
| 	C.glowGetFragmentMaterialfvSGIX(gpGetFragmentMaterialfvSGIX, (C.GLenum)(face), (C.GLenum)(pname), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetFragmentMaterialivSGIX(face uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetFragmentMaterialivSGIX(gpGetFragmentMaterialivSGIX, (C.GLenum)(face), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| 
 | |
| // retrieve information about attachments of a bound framebuffer object
 | |
| func GetFramebufferAttachmentParameteriv(target uint32, attachment uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetFramebufferAttachmentParameteriv(gpGetFramebufferAttachmentParameteriv, (C.GLenum)(target), (C.GLenum)(attachment), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetFramebufferAttachmentParameterivEXT(target uint32, attachment uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetFramebufferAttachmentParameterivEXT(gpGetFramebufferAttachmentParameterivEXT, (C.GLenum)(target), (C.GLenum)(attachment), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetFramebufferParameterfvAMD(target uint32, pname uint32, numsamples uint32, pixelindex uint32, size int32, values *float32) {
 | |
| 	C.glowGetFramebufferParameterfvAMD(gpGetFramebufferParameterfvAMD, (C.GLenum)(target), (C.GLenum)(pname), (C.GLuint)(numsamples), (C.GLuint)(pixelindex), (C.GLsizei)(size), (*C.GLfloat)(unsafe.Pointer(values)))
 | |
| }
 | |
| 
 | |
| // retrieve a named parameter from a framebuffer
 | |
| func GetFramebufferParameteriv(target uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetFramebufferParameteriv(gpGetFramebufferParameteriv, (C.GLenum)(target), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetFramebufferParameterivEXT(framebuffer uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetFramebufferParameterivEXT(gpGetFramebufferParameterivEXT, (C.GLuint)(framebuffer), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| 
 | |
| // check if the rendering context has not been lost due to software or hardware issues
 | |
| func GetGraphicsResetStatus() uint32 {
 | |
| 	ret := C.glowGetGraphicsResetStatus(gpGetGraphicsResetStatus)
 | |
| 	return (uint32)(ret)
 | |
| }
 | |
| func GetGraphicsResetStatusARB() uint32 {
 | |
| 	ret := C.glowGetGraphicsResetStatusARB(gpGetGraphicsResetStatusARB)
 | |
| 	return (uint32)(ret)
 | |
| }
 | |
| func GetGraphicsResetStatusKHR() uint32 {
 | |
| 	ret := C.glowGetGraphicsResetStatusKHR(gpGetGraphicsResetStatusKHR)
 | |
| 	return (uint32)(ret)
 | |
| }
 | |
| func GetHandleARB(pname uint32) uintptr {
 | |
| 	ret := C.glowGetHandleARB(gpGetHandleARB, (C.GLenum)(pname))
 | |
| 	return (uintptr)(ret)
 | |
| }
 | |
| func GetHistogramEXT(target uint32, reset bool, format uint32, xtype uint32, values unsafe.Pointer) {
 | |
| 	C.glowGetHistogramEXT(gpGetHistogramEXT, (C.GLenum)(target), (C.GLboolean)(boolToInt(reset)), (C.GLenum)(format), (C.GLenum)(xtype), values)
 | |
| }
 | |
| func GetHistogramParameterfvEXT(target uint32, pname uint32, params *float32) {
 | |
| 	C.glowGetHistogramParameterfvEXT(gpGetHistogramParameterfvEXT, (C.GLenum)(target), (C.GLenum)(pname), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetHistogramParameterivEXT(target uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetHistogramParameterivEXT(gpGetHistogramParameterivEXT, (C.GLenum)(target), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetHistogramParameterxvOES(target uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetHistogramParameterxvOES(gpGetHistogramParameterxvOES, (C.GLenum)(target), (C.GLenum)(pname), (*C.GLfixed)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetImageHandleARB(texture uint32, level int32, layered bool, layer int32, format uint32) uint64 {
 | |
| 	ret := C.glowGetImageHandleARB(gpGetImageHandleARB, (C.GLuint)(texture), (C.GLint)(level), (C.GLboolean)(boolToInt(layered)), (C.GLint)(layer), (C.GLenum)(format))
 | |
| 	return (uint64)(ret)
 | |
| }
 | |
| func GetImageHandleNV(texture uint32, level int32, layered bool, layer int32, format uint32) uint64 {
 | |
| 	ret := C.glowGetImageHandleNV(gpGetImageHandleNV, (C.GLuint)(texture), (C.GLint)(level), (C.GLboolean)(boolToInt(layered)), (C.GLint)(layer), (C.GLenum)(format))
 | |
| 	return (uint64)(ret)
 | |
| }
 | |
| func GetImageTransformParameterfvHP(target uint32, pname uint32, params *float32) {
 | |
| 	C.glowGetImageTransformParameterfvHP(gpGetImageTransformParameterfvHP, (C.GLenum)(target), (C.GLenum)(pname), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetImageTransformParameterivHP(target uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetImageTransformParameterivHP(gpGetImageTransformParameterivHP, (C.GLenum)(target), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetInfoLogARB(obj uintptr, maxLength int32, length *int32, infoLog *uint8) {
 | |
| 	C.glowGetInfoLogARB(gpGetInfoLogARB, (C.GLhandleARB)(obj), (C.GLsizei)(maxLength), (*C.GLsizei)(unsafe.Pointer(length)), (*C.GLcharARB)(unsafe.Pointer(infoLog)))
 | |
| }
 | |
| func GetInstrumentsSGIX() int32 {
 | |
| 	ret := C.glowGetInstrumentsSGIX(gpGetInstrumentsSGIX)
 | |
| 	return (int32)(ret)
 | |
| }
 | |
| func GetInteger64v(pname uint32, data *int64) {
 | |
| 	C.glowGetInteger64v(gpGetInteger64v, (C.GLenum)(pname), (*C.GLint64)(unsafe.Pointer(data)))
 | |
| }
 | |
| func GetIntegerIndexedvEXT(target uint32, index uint32, data *int32) {
 | |
| 	C.glowGetIntegerIndexedvEXT(gpGetIntegerIndexedvEXT, (C.GLenum)(target), (C.GLuint)(index), (*C.GLint)(unsafe.Pointer(data)))
 | |
| }
 | |
| func GetIntegeri_v(target uint32, index uint32, data *int32) {
 | |
| 	C.glowGetIntegeri_v(gpGetIntegeri_v, (C.GLenum)(target), (C.GLuint)(index), (*C.GLint)(unsafe.Pointer(data)))
 | |
| }
 | |
| func GetIntegerui64i_vNV(value uint32, index uint32, result *uint64) {
 | |
| 	C.glowGetIntegerui64i_vNV(gpGetIntegerui64i_vNV, (C.GLenum)(value), (C.GLuint)(index), (*C.GLuint64EXT)(unsafe.Pointer(result)))
 | |
| }
 | |
| func GetIntegerui64vNV(value uint32, result *uint64) {
 | |
| 	C.glowGetIntegerui64vNV(gpGetIntegerui64vNV, (C.GLenum)(value), (*C.GLuint64EXT)(unsafe.Pointer(result)))
 | |
| }
 | |
| func GetIntegerv(pname uint32, data *int32) {
 | |
| 	C.glowGetIntegerv(gpGetIntegerv, (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(data)))
 | |
| }
 | |
| func GetInternalformatSampleivNV(target uint32, internalformat uint32, samples int32, pname uint32, bufSize int32, params *int32) {
 | |
| 	C.glowGetInternalformatSampleivNV(gpGetInternalformatSampleivNV, (C.GLenum)(target), (C.GLenum)(internalformat), (C.GLsizei)(samples), (C.GLenum)(pname), (C.GLsizei)(bufSize), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetInternalformati64v(target uint32, internalformat uint32, pname uint32, bufSize int32, params *int64) {
 | |
| 	C.glowGetInternalformati64v(gpGetInternalformati64v, (C.GLenum)(target), (C.GLenum)(internalformat), (C.GLenum)(pname), (C.GLsizei)(bufSize), (*C.GLint64)(unsafe.Pointer(params)))
 | |
| }
 | |
| 
 | |
| // retrieve information about implementation-dependent support for internal formats
 | |
| func GetInternalformativ(target uint32, internalformat uint32, pname uint32, bufSize int32, params *int32) {
 | |
| 	C.glowGetInternalformativ(gpGetInternalformativ, (C.GLenum)(target), (C.GLenum)(internalformat), (C.GLenum)(pname), (C.GLsizei)(bufSize), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetInvariantBooleanvEXT(id uint32, value uint32, data *bool) {
 | |
| 	C.glowGetInvariantBooleanvEXT(gpGetInvariantBooleanvEXT, (C.GLuint)(id), (C.GLenum)(value), (*C.GLboolean)(unsafe.Pointer(data)))
 | |
| }
 | |
| func GetInvariantFloatvEXT(id uint32, value uint32, data *float32) {
 | |
| 	C.glowGetInvariantFloatvEXT(gpGetInvariantFloatvEXT, (C.GLuint)(id), (C.GLenum)(value), (*C.GLfloat)(unsafe.Pointer(data)))
 | |
| }
 | |
| func GetInvariantIntegervEXT(id uint32, value uint32, data *int32) {
 | |
| 	C.glowGetInvariantIntegervEXT(gpGetInvariantIntegervEXT, (C.GLuint)(id), (C.GLenum)(value), (*C.GLint)(unsafe.Pointer(data)))
 | |
| }
 | |
| func GetLightfv(light uint32, pname uint32, params *float32) {
 | |
| 	C.glowGetLightfv(gpGetLightfv, (C.GLenum)(light), (C.GLenum)(pname), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetLightiv(light uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetLightiv(gpGetLightiv, (C.GLenum)(light), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetLightxOES(light uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetLightxOES(gpGetLightxOES, (C.GLenum)(light), (C.GLenum)(pname), (*C.GLfixed)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetLightxvOES(light uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetLightxvOES(gpGetLightxvOES, (C.GLenum)(light), (C.GLenum)(pname), (*C.GLfixed)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetListParameterfvSGIX(list uint32, pname uint32, params *float32) {
 | |
| 	C.glowGetListParameterfvSGIX(gpGetListParameterfvSGIX, (C.GLuint)(list), (C.GLenum)(pname), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetListParameterivSGIX(list uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetListParameterivSGIX(gpGetListParameterivSGIX, (C.GLuint)(list), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetLocalConstantBooleanvEXT(id uint32, value uint32, data *bool) {
 | |
| 	C.glowGetLocalConstantBooleanvEXT(gpGetLocalConstantBooleanvEXT, (C.GLuint)(id), (C.GLenum)(value), (*C.GLboolean)(unsafe.Pointer(data)))
 | |
| }
 | |
| func GetLocalConstantFloatvEXT(id uint32, value uint32, data *float32) {
 | |
| 	C.glowGetLocalConstantFloatvEXT(gpGetLocalConstantFloatvEXT, (C.GLuint)(id), (C.GLenum)(value), (*C.GLfloat)(unsafe.Pointer(data)))
 | |
| }
 | |
| func GetLocalConstantIntegervEXT(id uint32, value uint32, data *int32) {
 | |
| 	C.glowGetLocalConstantIntegervEXT(gpGetLocalConstantIntegervEXT, (C.GLuint)(id), (C.GLenum)(value), (*C.GLint)(unsafe.Pointer(data)))
 | |
| }
 | |
| func GetMapAttribParameterfvNV(target uint32, index uint32, pname uint32, params *float32) {
 | |
| 	C.glowGetMapAttribParameterfvNV(gpGetMapAttribParameterfvNV, (C.GLenum)(target), (C.GLuint)(index), (C.GLenum)(pname), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetMapAttribParameterivNV(target uint32, index uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetMapAttribParameterivNV(gpGetMapAttribParameterivNV, (C.GLenum)(target), (C.GLuint)(index), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetMapControlPointsNV(target uint32, index uint32, xtype uint32, ustride int32, vstride int32, packed bool, points unsafe.Pointer) {
 | |
| 	C.glowGetMapControlPointsNV(gpGetMapControlPointsNV, (C.GLenum)(target), (C.GLuint)(index), (C.GLenum)(xtype), (C.GLsizei)(ustride), (C.GLsizei)(vstride), (C.GLboolean)(boolToInt(packed)), points)
 | |
| }
 | |
| func GetMapParameterfvNV(target uint32, pname uint32, params *float32) {
 | |
| 	C.glowGetMapParameterfvNV(gpGetMapParameterfvNV, (C.GLenum)(target), (C.GLenum)(pname), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetMapParameterivNV(target uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetMapParameterivNV(gpGetMapParameterivNV, (C.GLenum)(target), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetMapdv(target uint32, query uint32, v *float64) {
 | |
| 	C.glowGetMapdv(gpGetMapdv, (C.GLenum)(target), (C.GLenum)(query), (*C.GLdouble)(unsafe.Pointer(v)))
 | |
| }
 | |
| func GetMapfv(target uint32, query uint32, v *float32) {
 | |
| 	C.glowGetMapfv(gpGetMapfv, (C.GLenum)(target), (C.GLenum)(query), (*C.GLfloat)(unsafe.Pointer(v)))
 | |
| }
 | |
| func GetMapiv(target uint32, query uint32, v *int32) {
 | |
| 	C.glowGetMapiv(gpGetMapiv, (C.GLenum)(target), (C.GLenum)(query), (*C.GLint)(unsafe.Pointer(v)))
 | |
| }
 | |
| func GetMapxvOES(target uint32, query uint32, v *int32) {
 | |
| 	C.glowGetMapxvOES(gpGetMapxvOES, (C.GLenum)(target), (C.GLenum)(query), (*C.GLfixed)(unsafe.Pointer(v)))
 | |
| }
 | |
| func GetMaterialfv(face uint32, pname uint32, params *float32) {
 | |
| 	C.glowGetMaterialfv(gpGetMaterialfv, (C.GLenum)(face), (C.GLenum)(pname), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetMaterialiv(face uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetMaterialiv(gpGetMaterialiv, (C.GLenum)(face), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetMaterialxOES(face uint32, pname uint32, param int32) {
 | |
| 	C.glowGetMaterialxOES(gpGetMaterialxOES, (C.GLenum)(face), (C.GLenum)(pname), (C.GLfixed)(param))
 | |
| }
 | |
| func GetMaterialxvOES(face uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetMaterialxvOES(gpGetMaterialxvOES, (C.GLenum)(face), (C.GLenum)(pname), (*C.GLfixed)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetMemoryObjectParameterivEXT(memoryObject uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetMemoryObjectParameterivEXT(gpGetMemoryObjectParameterivEXT, (C.GLuint)(memoryObject), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetMinmaxEXT(target uint32, reset bool, format uint32, xtype uint32, values unsafe.Pointer) {
 | |
| 	C.glowGetMinmaxEXT(gpGetMinmaxEXT, (C.GLenum)(target), (C.GLboolean)(boolToInt(reset)), (C.GLenum)(format), (C.GLenum)(xtype), values)
 | |
| }
 | |
| func GetMinmaxParameterfvEXT(target uint32, pname uint32, params *float32) {
 | |
| 	C.glowGetMinmaxParameterfvEXT(gpGetMinmaxParameterfvEXT, (C.GLenum)(target), (C.GLenum)(pname), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetMinmaxParameterivEXT(target uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetMinmaxParameterivEXT(gpGetMinmaxParameterivEXT, (C.GLenum)(target), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetMultiTexEnvfvEXT(texunit uint32, target uint32, pname uint32, params *float32) {
 | |
| 	C.glowGetMultiTexEnvfvEXT(gpGetMultiTexEnvfvEXT, (C.GLenum)(texunit), (C.GLenum)(target), (C.GLenum)(pname), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetMultiTexEnvivEXT(texunit uint32, target uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetMultiTexEnvivEXT(gpGetMultiTexEnvivEXT, (C.GLenum)(texunit), (C.GLenum)(target), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetMultiTexGendvEXT(texunit uint32, coord uint32, pname uint32, params *float64) {
 | |
| 	C.glowGetMultiTexGendvEXT(gpGetMultiTexGendvEXT, (C.GLenum)(texunit), (C.GLenum)(coord), (C.GLenum)(pname), (*C.GLdouble)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetMultiTexGenfvEXT(texunit uint32, coord uint32, pname uint32, params *float32) {
 | |
| 	C.glowGetMultiTexGenfvEXT(gpGetMultiTexGenfvEXT, (C.GLenum)(texunit), (C.GLenum)(coord), (C.GLenum)(pname), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetMultiTexGenivEXT(texunit uint32, coord uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetMultiTexGenivEXT(gpGetMultiTexGenivEXT, (C.GLenum)(texunit), (C.GLenum)(coord), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetMultiTexImageEXT(texunit uint32, target uint32, level int32, format uint32, xtype uint32, pixels unsafe.Pointer) {
 | |
| 	C.glowGetMultiTexImageEXT(gpGetMultiTexImageEXT, (C.GLenum)(texunit), (C.GLenum)(target), (C.GLint)(level), (C.GLenum)(format), (C.GLenum)(xtype), pixels)
 | |
| }
 | |
| func GetMultiTexLevelParameterfvEXT(texunit uint32, target uint32, level int32, pname uint32, params *float32) {
 | |
| 	C.glowGetMultiTexLevelParameterfvEXT(gpGetMultiTexLevelParameterfvEXT, (C.GLenum)(texunit), (C.GLenum)(target), (C.GLint)(level), (C.GLenum)(pname), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetMultiTexLevelParameterivEXT(texunit uint32, target uint32, level int32, pname uint32, params *int32) {
 | |
| 	C.glowGetMultiTexLevelParameterivEXT(gpGetMultiTexLevelParameterivEXT, (C.GLenum)(texunit), (C.GLenum)(target), (C.GLint)(level), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetMultiTexParameterIivEXT(texunit uint32, target uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetMultiTexParameterIivEXT(gpGetMultiTexParameterIivEXT, (C.GLenum)(texunit), (C.GLenum)(target), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetMultiTexParameterIuivEXT(texunit uint32, target uint32, pname uint32, params *uint32) {
 | |
| 	C.glowGetMultiTexParameterIuivEXT(gpGetMultiTexParameterIuivEXT, (C.GLenum)(texunit), (C.GLenum)(target), (C.GLenum)(pname), (*C.GLuint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetMultiTexParameterfvEXT(texunit uint32, target uint32, pname uint32, params *float32) {
 | |
| 	C.glowGetMultiTexParameterfvEXT(gpGetMultiTexParameterfvEXT, (C.GLenum)(texunit), (C.GLenum)(target), (C.GLenum)(pname), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetMultiTexParameterivEXT(texunit uint32, target uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetMultiTexParameterivEXT(gpGetMultiTexParameterivEXT, (C.GLenum)(texunit), (C.GLenum)(target), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| 
 | |
| // retrieve the location of a sample
 | |
| func GetMultisamplefv(pname uint32, index uint32, val *float32) {
 | |
| 	C.glowGetMultisamplefv(gpGetMultisamplefv, (C.GLenum)(pname), (C.GLuint)(index), (*C.GLfloat)(unsafe.Pointer(val)))
 | |
| }
 | |
| func GetMultisamplefvNV(pname uint32, index uint32, val *float32) {
 | |
| 	C.glowGetMultisamplefvNV(gpGetMultisamplefvNV, (C.GLenum)(pname), (C.GLuint)(index), (*C.GLfloat)(unsafe.Pointer(val)))
 | |
| }
 | |
| 
 | |
| // return parameters of a buffer object
 | |
| func GetNamedBufferParameteri64v(buffer uint32, pname uint32, params *int64) {
 | |
| 	C.glowGetNamedBufferParameteri64v(gpGetNamedBufferParameteri64v, (C.GLuint)(buffer), (C.GLenum)(pname), (*C.GLint64)(unsafe.Pointer(params)))
 | |
| }
 | |
| 
 | |
| // return parameters of a buffer object
 | |
| func GetNamedBufferParameteriv(buffer uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetNamedBufferParameteriv(gpGetNamedBufferParameteriv, (C.GLuint)(buffer), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetNamedBufferParameterivEXT(buffer uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetNamedBufferParameterivEXT(gpGetNamedBufferParameterivEXT, (C.GLuint)(buffer), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetNamedBufferParameterui64vNV(buffer uint32, pname uint32, params *uint64) {
 | |
| 	C.glowGetNamedBufferParameterui64vNV(gpGetNamedBufferParameterui64vNV, (C.GLuint)(buffer), (C.GLenum)(pname), (*C.GLuint64EXT)(unsafe.Pointer(params)))
 | |
| }
 | |
| 
 | |
| // return the pointer to a mapped buffer object's data store
 | |
| func GetNamedBufferPointerv(buffer uint32, pname uint32, params *unsafe.Pointer) {
 | |
| 	C.glowGetNamedBufferPointerv(gpGetNamedBufferPointerv, (C.GLuint)(buffer), (C.GLenum)(pname), params)
 | |
| }
 | |
| func GetNamedBufferPointervEXT(buffer uint32, pname uint32, params *unsafe.Pointer) {
 | |
| 	C.glowGetNamedBufferPointervEXT(gpGetNamedBufferPointervEXT, (C.GLuint)(buffer), (C.GLenum)(pname), params)
 | |
| }
 | |
| 
 | |
| // returns a subset of a buffer object's data store
 | |
| func GetNamedBufferSubData(buffer uint32, offset int, size int, data unsafe.Pointer) {
 | |
| 	C.glowGetNamedBufferSubData(gpGetNamedBufferSubData, (C.GLuint)(buffer), (C.GLintptr)(offset), (C.GLsizeiptr)(size), data)
 | |
| }
 | |
| func GetNamedBufferSubDataEXT(buffer uint32, offset int, size int, data unsafe.Pointer) {
 | |
| 	C.glowGetNamedBufferSubDataEXT(gpGetNamedBufferSubDataEXT, (C.GLuint)(buffer), (C.GLintptr)(offset), (C.GLsizeiptr)(size), data)
 | |
| }
 | |
| 
 | |
| // retrieve information about attachments of a framebuffer object
 | |
| func GetNamedFramebufferAttachmentParameteriv(framebuffer uint32, attachment uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetNamedFramebufferAttachmentParameteriv(gpGetNamedFramebufferAttachmentParameteriv, (C.GLuint)(framebuffer), (C.GLenum)(attachment), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetNamedFramebufferAttachmentParameterivEXT(framebuffer uint32, attachment uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetNamedFramebufferAttachmentParameterivEXT(gpGetNamedFramebufferAttachmentParameterivEXT, (C.GLuint)(framebuffer), (C.GLenum)(attachment), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetNamedFramebufferParameterfvAMD(framebuffer uint32, pname uint32, numsamples uint32, pixelindex uint32, size int32, values *float32) {
 | |
| 	C.glowGetNamedFramebufferParameterfvAMD(gpGetNamedFramebufferParameterfvAMD, (C.GLuint)(framebuffer), (C.GLenum)(pname), (C.GLuint)(numsamples), (C.GLuint)(pixelindex), (C.GLsizei)(size), (*C.GLfloat)(unsafe.Pointer(values)))
 | |
| }
 | |
| 
 | |
| // query a named parameter of a framebuffer object
 | |
| func GetNamedFramebufferParameteriv(framebuffer uint32, pname uint32, param *int32) {
 | |
| 	C.glowGetNamedFramebufferParameteriv(gpGetNamedFramebufferParameteriv, (C.GLuint)(framebuffer), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(param)))
 | |
| }
 | |
| func GetNamedFramebufferParameterivEXT(framebuffer uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetNamedFramebufferParameterivEXT(gpGetNamedFramebufferParameterivEXT, (C.GLuint)(framebuffer), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetNamedProgramLocalParameterIivEXT(program uint32, target uint32, index uint32, params *int32) {
 | |
| 	C.glowGetNamedProgramLocalParameterIivEXT(gpGetNamedProgramLocalParameterIivEXT, (C.GLuint)(program), (C.GLenum)(target), (C.GLuint)(index), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetNamedProgramLocalParameterIuivEXT(program uint32, target uint32, index uint32, params *uint32) {
 | |
| 	C.glowGetNamedProgramLocalParameterIuivEXT(gpGetNamedProgramLocalParameterIuivEXT, (C.GLuint)(program), (C.GLenum)(target), (C.GLuint)(index), (*C.GLuint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetNamedProgramLocalParameterdvEXT(program uint32, target uint32, index uint32, params *float64) {
 | |
| 	C.glowGetNamedProgramLocalParameterdvEXT(gpGetNamedProgramLocalParameterdvEXT, (C.GLuint)(program), (C.GLenum)(target), (C.GLuint)(index), (*C.GLdouble)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetNamedProgramLocalParameterfvEXT(program uint32, target uint32, index uint32, params *float32) {
 | |
| 	C.glowGetNamedProgramLocalParameterfvEXT(gpGetNamedProgramLocalParameterfvEXT, (C.GLuint)(program), (C.GLenum)(target), (C.GLuint)(index), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetNamedProgramStringEXT(program uint32, target uint32, pname uint32, xstring unsafe.Pointer) {
 | |
| 	C.glowGetNamedProgramStringEXT(gpGetNamedProgramStringEXT, (C.GLuint)(program), (C.GLenum)(target), (C.GLenum)(pname), xstring)
 | |
| }
 | |
| func GetNamedProgramivEXT(program uint32, target uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetNamedProgramivEXT(gpGetNamedProgramivEXT, (C.GLuint)(program), (C.GLenum)(target), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| 
 | |
| // query a named parameter of a renderbuffer object
 | |
| func GetNamedRenderbufferParameteriv(renderbuffer uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetNamedRenderbufferParameteriv(gpGetNamedRenderbufferParameteriv, (C.GLuint)(renderbuffer), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetNamedRenderbufferParameterivEXT(renderbuffer uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetNamedRenderbufferParameterivEXT(gpGetNamedRenderbufferParameterivEXT, (C.GLuint)(renderbuffer), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetNamedStringARB(namelen int32, name *uint8, bufSize int32, stringlen *int32, xstring *uint8) {
 | |
| 	C.glowGetNamedStringARB(gpGetNamedStringARB, (C.GLint)(namelen), (*C.GLchar)(unsafe.Pointer(name)), (C.GLsizei)(bufSize), (*C.GLint)(unsafe.Pointer(stringlen)), (*C.GLchar)(unsafe.Pointer(xstring)))
 | |
| }
 | |
| func GetNamedStringivARB(namelen int32, name *uint8, pname uint32, params *int32) {
 | |
| 	C.glowGetNamedStringivARB(gpGetNamedStringivARB, (C.GLint)(namelen), (*C.GLchar)(unsafe.Pointer(name)), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetNextPerfQueryIdINTEL(queryId uint32, nextQueryId *uint32) {
 | |
| 	C.glowGetNextPerfQueryIdINTEL(gpGetNextPerfQueryIdINTEL, (C.GLuint)(queryId), (*C.GLuint)(unsafe.Pointer(nextQueryId)))
 | |
| }
 | |
| func GetObjectBufferfvATI(buffer uint32, pname uint32, params *float32) {
 | |
| 	C.glowGetObjectBufferfvATI(gpGetObjectBufferfvATI, (C.GLuint)(buffer), (C.GLenum)(pname), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetObjectBufferivATI(buffer uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetObjectBufferivATI(gpGetObjectBufferivATI, (C.GLuint)(buffer), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| 
 | |
| // retrieve the label of a named object identified within a namespace
 | |
| func GetObjectLabel(identifier uint32, name uint32, bufSize int32, length *int32, label *uint8) {
 | |
| 	C.glowGetObjectLabel(gpGetObjectLabel, (C.GLenum)(identifier), (C.GLuint)(name), (C.GLsizei)(bufSize), (*C.GLsizei)(unsafe.Pointer(length)), (*C.GLchar)(unsafe.Pointer(label)))
 | |
| }
 | |
| func GetObjectLabelEXT(xtype uint32, object uint32, bufSize int32, length *int32, label *uint8) {
 | |
| 	C.glowGetObjectLabelEXT(gpGetObjectLabelEXT, (C.GLenum)(xtype), (C.GLuint)(object), (C.GLsizei)(bufSize), (*C.GLsizei)(unsafe.Pointer(length)), (*C.GLchar)(unsafe.Pointer(label)))
 | |
| }
 | |
| func GetObjectLabelKHR(identifier uint32, name uint32, bufSize int32, length *int32, label *uint8) {
 | |
| 	C.glowGetObjectLabelKHR(gpGetObjectLabelKHR, (C.GLenum)(identifier), (C.GLuint)(name), (C.GLsizei)(bufSize), (*C.GLsizei)(unsafe.Pointer(length)), (*C.GLchar)(unsafe.Pointer(label)))
 | |
| }
 | |
| func GetObjectParameterfvARB(obj uintptr, pname uint32, params *float32) {
 | |
| 	C.glowGetObjectParameterfvARB(gpGetObjectParameterfvARB, (C.GLhandleARB)(obj), (C.GLenum)(pname), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetObjectParameterivAPPLE(objectType uint32, name uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetObjectParameterivAPPLE(gpGetObjectParameterivAPPLE, (C.GLenum)(objectType), (C.GLuint)(name), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetObjectParameterivARB(obj uintptr, pname uint32, params *int32) {
 | |
| 	C.glowGetObjectParameterivARB(gpGetObjectParameterivARB, (C.GLhandleARB)(obj), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| 
 | |
| // retrieve the label of a sync object identified by a pointer
 | |
| func GetObjectPtrLabel(ptr unsafe.Pointer, bufSize int32, length *int32, label *uint8) {
 | |
| 	C.glowGetObjectPtrLabel(gpGetObjectPtrLabel, ptr, (C.GLsizei)(bufSize), (*C.GLsizei)(unsafe.Pointer(length)), (*C.GLchar)(unsafe.Pointer(label)))
 | |
| }
 | |
| func GetObjectPtrLabelKHR(ptr unsafe.Pointer, bufSize int32, length *int32, label *uint8) {
 | |
| 	C.glowGetObjectPtrLabelKHR(gpGetObjectPtrLabelKHR, ptr, (C.GLsizei)(bufSize), (*C.GLsizei)(unsafe.Pointer(length)), (*C.GLchar)(unsafe.Pointer(label)))
 | |
| }
 | |
| func GetOcclusionQueryivNV(id uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetOcclusionQueryivNV(gpGetOcclusionQueryivNV, (C.GLuint)(id), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetOcclusionQueryuivNV(id uint32, pname uint32, params *uint32) {
 | |
| 	C.glowGetOcclusionQueryuivNV(gpGetOcclusionQueryuivNV, (C.GLuint)(id), (C.GLenum)(pname), (*C.GLuint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetPathCommandsNV(path uint32, commands *uint8) {
 | |
| 	C.glowGetPathCommandsNV(gpGetPathCommandsNV, (C.GLuint)(path), (*C.GLubyte)(unsafe.Pointer(commands)))
 | |
| }
 | |
| func GetPathCoordsNV(path uint32, coords *float32) {
 | |
| 	C.glowGetPathCoordsNV(gpGetPathCoordsNV, (C.GLuint)(path), (*C.GLfloat)(unsafe.Pointer(coords)))
 | |
| }
 | |
| func GetPathDashArrayNV(path uint32, dashArray *float32) {
 | |
| 	C.glowGetPathDashArrayNV(gpGetPathDashArrayNV, (C.GLuint)(path), (*C.GLfloat)(unsafe.Pointer(dashArray)))
 | |
| }
 | |
| func GetPathLengthNV(path uint32, startSegment int32, numSegments int32) float32 {
 | |
| 	ret := C.glowGetPathLengthNV(gpGetPathLengthNV, (C.GLuint)(path), (C.GLsizei)(startSegment), (C.GLsizei)(numSegments))
 | |
| 	return (float32)(ret)
 | |
| }
 | |
| func GetPathMetricRangeNV(metricQueryMask uint32, firstPathName uint32, numPaths int32, stride int32, metrics *float32) {
 | |
| 	C.glowGetPathMetricRangeNV(gpGetPathMetricRangeNV, (C.GLbitfield)(metricQueryMask), (C.GLuint)(firstPathName), (C.GLsizei)(numPaths), (C.GLsizei)(stride), (*C.GLfloat)(unsafe.Pointer(metrics)))
 | |
| }
 | |
| func GetPathMetricsNV(metricQueryMask uint32, numPaths int32, pathNameType uint32, paths unsafe.Pointer, pathBase uint32, stride int32, metrics *float32) {
 | |
| 	C.glowGetPathMetricsNV(gpGetPathMetricsNV, (C.GLbitfield)(metricQueryMask), (C.GLsizei)(numPaths), (C.GLenum)(pathNameType), paths, (C.GLuint)(pathBase), (C.GLsizei)(stride), (*C.GLfloat)(unsafe.Pointer(metrics)))
 | |
| }
 | |
| func GetPathParameterfvNV(path uint32, pname uint32, value *float32) {
 | |
| 	C.glowGetPathParameterfvNV(gpGetPathParameterfvNV, (C.GLuint)(path), (C.GLenum)(pname), (*C.GLfloat)(unsafe.Pointer(value)))
 | |
| }
 | |
| func GetPathParameterivNV(path uint32, pname uint32, value *int32) {
 | |
| 	C.glowGetPathParameterivNV(gpGetPathParameterivNV, (C.GLuint)(path), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(value)))
 | |
| }
 | |
| func GetPathSpacingNV(pathListMode uint32, numPaths int32, pathNameType uint32, paths unsafe.Pointer, pathBase uint32, advanceScale float32, kerningScale float32, transformType uint32, returnedSpacing *float32) {
 | |
| 	C.glowGetPathSpacingNV(gpGetPathSpacingNV, (C.GLenum)(pathListMode), (C.GLsizei)(numPaths), (C.GLenum)(pathNameType), paths, (C.GLuint)(pathBase), (C.GLfloat)(advanceScale), (C.GLfloat)(kerningScale), (C.GLenum)(transformType), (*C.GLfloat)(unsafe.Pointer(returnedSpacing)))
 | |
| }
 | |
| func GetPerfCounterInfoINTEL(queryId uint32, counterId uint32, counterNameLength uint32, counterName *uint8, counterDescLength uint32, counterDesc *uint8, counterOffset *uint32, counterDataSize *uint32, counterTypeEnum *uint32, counterDataTypeEnum *uint32, rawCounterMaxValue *uint64) {
 | |
| 	C.glowGetPerfCounterInfoINTEL(gpGetPerfCounterInfoINTEL, (C.GLuint)(queryId), (C.GLuint)(counterId), (C.GLuint)(counterNameLength), (*C.GLchar)(unsafe.Pointer(counterName)), (C.GLuint)(counterDescLength), (*C.GLchar)(unsafe.Pointer(counterDesc)), (*C.GLuint)(unsafe.Pointer(counterOffset)), (*C.GLuint)(unsafe.Pointer(counterDataSize)), (*C.GLuint)(unsafe.Pointer(counterTypeEnum)), (*C.GLuint)(unsafe.Pointer(counterDataTypeEnum)), (*C.GLuint64)(unsafe.Pointer(rawCounterMaxValue)))
 | |
| }
 | |
| func GetPerfMonitorCounterDataAMD(monitor uint32, pname uint32, dataSize int32, data *uint32, bytesWritten *int32) {
 | |
| 	C.glowGetPerfMonitorCounterDataAMD(gpGetPerfMonitorCounterDataAMD, (C.GLuint)(monitor), (C.GLenum)(pname), (C.GLsizei)(dataSize), (*C.GLuint)(unsafe.Pointer(data)), (*C.GLint)(unsafe.Pointer(bytesWritten)))
 | |
| }
 | |
| func GetPerfMonitorCounterInfoAMD(group uint32, counter uint32, pname uint32, data unsafe.Pointer) {
 | |
| 	C.glowGetPerfMonitorCounterInfoAMD(gpGetPerfMonitorCounterInfoAMD, (C.GLuint)(group), (C.GLuint)(counter), (C.GLenum)(pname), data)
 | |
| }
 | |
| func GetPerfMonitorCounterStringAMD(group uint32, counter uint32, bufSize int32, length *int32, counterString *uint8) {
 | |
| 	C.glowGetPerfMonitorCounterStringAMD(gpGetPerfMonitorCounterStringAMD, (C.GLuint)(group), (C.GLuint)(counter), (C.GLsizei)(bufSize), (*C.GLsizei)(unsafe.Pointer(length)), (*C.GLchar)(unsafe.Pointer(counterString)))
 | |
| }
 | |
| func GetPerfMonitorCountersAMD(group uint32, numCounters *int32, maxActiveCounters *int32, counterSize int32, counters *uint32) {
 | |
| 	C.glowGetPerfMonitorCountersAMD(gpGetPerfMonitorCountersAMD, (C.GLuint)(group), (*C.GLint)(unsafe.Pointer(numCounters)), (*C.GLint)(unsafe.Pointer(maxActiveCounters)), (C.GLsizei)(counterSize), (*C.GLuint)(unsafe.Pointer(counters)))
 | |
| }
 | |
| func GetPerfMonitorGroupStringAMD(group uint32, bufSize int32, length *int32, groupString *uint8) {
 | |
| 	C.glowGetPerfMonitorGroupStringAMD(gpGetPerfMonitorGroupStringAMD, (C.GLuint)(group), (C.GLsizei)(bufSize), (*C.GLsizei)(unsafe.Pointer(length)), (*C.GLchar)(unsafe.Pointer(groupString)))
 | |
| }
 | |
| func GetPerfMonitorGroupsAMD(numGroups *int32, groupsSize int32, groups *uint32) {
 | |
| 	C.glowGetPerfMonitorGroupsAMD(gpGetPerfMonitorGroupsAMD, (*C.GLint)(unsafe.Pointer(numGroups)), (C.GLsizei)(groupsSize), (*C.GLuint)(unsafe.Pointer(groups)))
 | |
| }
 | |
| func GetPerfQueryDataINTEL(queryHandle uint32, flags uint32, dataSize int32, data unsafe.Pointer, bytesWritten *uint32) {
 | |
| 	C.glowGetPerfQueryDataINTEL(gpGetPerfQueryDataINTEL, (C.GLuint)(queryHandle), (C.GLuint)(flags), (C.GLsizei)(dataSize), data, (*C.GLuint)(unsafe.Pointer(bytesWritten)))
 | |
| }
 | |
| func GetPerfQueryIdByNameINTEL(queryName *uint8, queryId *uint32) {
 | |
| 	C.glowGetPerfQueryIdByNameINTEL(gpGetPerfQueryIdByNameINTEL, (*C.GLchar)(unsafe.Pointer(queryName)), (*C.GLuint)(unsafe.Pointer(queryId)))
 | |
| }
 | |
| func GetPerfQueryInfoINTEL(queryId uint32, queryNameLength uint32, queryName *uint8, dataSize *uint32, noCounters *uint32, noInstances *uint32, capsMask *uint32) {
 | |
| 	C.glowGetPerfQueryInfoINTEL(gpGetPerfQueryInfoINTEL, (C.GLuint)(queryId), (C.GLuint)(queryNameLength), (*C.GLchar)(unsafe.Pointer(queryName)), (*C.GLuint)(unsafe.Pointer(dataSize)), (*C.GLuint)(unsafe.Pointer(noCounters)), (*C.GLuint)(unsafe.Pointer(noInstances)), (*C.GLuint)(unsafe.Pointer(capsMask)))
 | |
| }
 | |
| func GetPixelMapfv(xmap uint32, values *float32) {
 | |
| 	C.glowGetPixelMapfv(gpGetPixelMapfv, (C.GLenum)(xmap), (*C.GLfloat)(unsafe.Pointer(values)))
 | |
| }
 | |
| func GetPixelMapuiv(xmap uint32, values *uint32) {
 | |
| 	C.glowGetPixelMapuiv(gpGetPixelMapuiv, (C.GLenum)(xmap), (*C.GLuint)(unsafe.Pointer(values)))
 | |
| }
 | |
| func GetPixelMapusv(xmap uint32, values *uint16) {
 | |
| 	C.glowGetPixelMapusv(gpGetPixelMapusv, (C.GLenum)(xmap), (*C.GLushort)(unsafe.Pointer(values)))
 | |
| }
 | |
| func GetPixelMapxv(xmap uint32, size int32, values *int32) {
 | |
| 	C.glowGetPixelMapxv(gpGetPixelMapxv, (C.GLenum)(xmap), (C.GLint)(size), (*C.GLfixed)(unsafe.Pointer(values)))
 | |
| }
 | |
| func GetPixelTexGenParameterfvSGIS(pname uint32, params *float32) {
 | |
| 	C.glowGetPixelTexGenParameterfvSGIS(gpGetPixelTexGenParameterfvSGIS, (C.GLenum)(pname), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetPixelTexGenParameterivSGIS(pname uint32, params *int32) {
 | |
| 	C.glowGetPixelTexGenParameterivSGIS(gpGetPixelTexGenParameterivSGIS, (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetPixelTransformParameterfvEXT(target uint32, pname uint32, params *float32) {
 | |
| 	C.glowGetPixelTransformParameterfvEXT(gpGetPixelTransformParameterfvEXT, (C.GLenum)(target), (C.GLenum)(pname), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetPixelTransformParameterivEXT(target uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetPixelTransformParameterivEXT(gpGetPixelTransformParameterivEXT, (C.GLenum)(target), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetPointerIndexedvEXT(target uint32, index uint32, data *unsafe.Pointer) {
 | |
| 	C.glowGetPointerIndexedvEXT(gpGetPointerIndexedvEXT, (C.GLenum)(target), (C.GLuint)(index), data)
 | |
| }
 | |
| func GetPointeri_vEXT(pname uint32, index uint32, params *unsafe.Pointer) {
 | |
| 	C.glowGetPointeri_vEXT(gpGetPointeri_vEXT, (C.GLenum)(pname), (C.GLuint)(index), params)
 | |
| }
 | |
| 
 | |
| // return the address of the specified pointer
 | |
| func GetPointerv(pname uint32, params *unsafe.Pointer) {
 | |
| 	C.glowGetPointerv(gpGetPointerv, (C.GLenum)(pname), params)
 | |
| }
 | |
| func GetPointervEXT(pname uint32, params *unsafe.Pointer) {
 | |
| 	C.glowGetPointervEXT(gpGetPointervEXT, (C.GLenum)(pname), params)
 | |
| }
 | |
| func GetPointervKHR(pname uint32, params *unsafe.Pointer) {
 | |
| 	C.glowGetPointervKHR(gpGetPointervKHR, (C.GLenum)(pname), params)
 | |
| }
 | |
| 
 | |
| // return the polygon stipple pattern
 | |
| func GetPolygonStipple(mask *uint8) {
 | |
| 	C.glowGetPolygonStipple(gpGetPolygonStipple, (*C.GLubyte)(unsafe.Pointer(mask)))
 | |
| }
 | |
| 
 | |
| // return a binary representation of a program object's compiled and linked executable source
 | |
| func GetProgramBinary(program uint32, bufSize int32, length *int32, binaryFormat *uint32, binary unsafe.Pointer) {
 | |
| 	C.glowGetProgramBinary(gpGetProgramBinary, (C.GLuint)(program), (C.GLsizei)(bufSize), (*C.GLsizei)(unsafe.Pointer(length)), (*C.GLenum)(unsafe.Pointer(binaryFormat)), binary)
 | |
| }
 | |
| func GetProgramEnvParameterIivNV(target uint32, index uint32, params *int32) {
 | |
| 	C.glowGetProgramEnvParameterIivNV(gpGetProgramEnvParameterIivNV, (C.GLenum)(target), (C.GLuint)(index), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetProgramEnvParameterIuivNV(target uint32, index uint32, params *uint32) {
 | |
| 	C.glowGetProgramEnvParameterIuivNV(gpGetProgramEnvParameterIuivNV, (C.GLenum)(target), (C.GLuint)(index), (*C.GLuint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetProgramEnvParameterdvARB(target uint32, index uint32, params *float64) {
 | |
| 	C.glowGetProgramEnvParameterdvARB(gpGetProgramEnvParameterdvARB, (C.GLenum)(target), (C.GLuint)(index), (*C.GLdouble)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetProgramEnvParameterfvARB(target uint32, index uint32, params *float32) {
 | |
| 	C.glowGetProgramEnvParameterfvARB(gpGetProgramEnvParameterfvARB, (C.GLenum)(target), (C.GLuint)(index), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| 
 | |
| // Returns the information log for a program object
 | |
| func GetProgramInfoLog(program uint32, bufSize int32, length *int32, infoLog *uint8) {
 | |
| 	C.glowGetProgramInfoLog(gpGetProgramInfoLog, (C.GLuint)(program), (C.GLsizei)(bufSize), (*C.GLsizei)(unsafe.Pointer(length)), (*C.GLchar)(unsafe.Pointer(infoLog)))
 | |
| }
 | |
| func GetProgramInterfaceiv(program uint32, programInterface uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetProgramInterfaceiv(gpGetProgramInterfaceiv, (C.GLuint)(program), (C.GLenum)(programInterface), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetProgramLocalParameterIivNV(target uint32, index uint32, params *int32) {
 | |
| 	C.glowGetProgramLocalParameterIivNV(gpGetProgramLocalParameterIivNV, (C.GLenum)(target), (C.GLuint)(index), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetProgramLocalParameterIuivNV(target uint32, index uint32, params *uint32) {
 | |
| 	C.glowGetProgramLocalParameterIuivNV(gpGetProgramLocalParameterIuivNV, (C.GLenum)(target), (C.GLuint)(index), (*C.GLuint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetProgramLocalParameterdvARB(target uint32, index uint32, params *float64) {
 | |
| 	C.glowGetProgramLocalParameterdvARB(gpGetProgramLocalParameterdvARB, (C.GLenum)(target), (C.GLuint)(index), (*C.GLdouble)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetProgramLocalParameterfvARB(target uint32, index uint32, params *float32) {
 | |
| 	C.glowGetProgramLocalParameterfvARB(gpGetProgramLocalParameterfvARB, (C.GLenum)(target), (C.GLuint)(index), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetProgramNamedParameterdvNV(id uint32, len int32, name *uint8, params *float64) {
 | |
| 	C.glowGetProgramNamedParameterdvNV(gpGetProgramNamedParameterdvNV, (C.GLuint)(id), (C.GLsizei)(len), (*C.GLubyte)(unsafe.Pointer(name)), (*C.GLdouble)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetProgramNamedParameterfvNV(id uint32, len int32, name *uint8, params *float32) {
 | |
| 	C.glowGetProgramNamedParameterfvNV(gpGetProgramNamedParameterfvNV, (C.GLuint)(id), (C.GLsizei)(len), (*C.GLubyte)(unsafe.Pointer(name)), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetProgramParameterdvNV(target uint32, index uint32, pname uint32, params *float64) {
 | |
| 	C.glowGetProgramParameterdvNV(gpGetProgramParameterdvNV, (C.GLenum)(target), (C.GLuint)(index), (C.GLenum)(pname), (*C.GLdouble)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetProgramParameterfvNV(target uint32, index uint32, pname uint32, params *float32) {
 | |
| 	C.glowGetProgramParameterfvNV(gpGetProgramParameterfvNV, (C.GLenum)(target), (C.GLuint)(index), (C.GLenum)(pname), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| 
 | |
| // retrieve the info log string from a program pipeline object
 | |
| func GetProgramPipelineInfoLog(pipeline uint32, bufSize int32, length *int32, infoLog *uint8) {
 | |
| 	C.glowGetProgramPipelineInfoLog(gpGetProgramPipelineInfoLog, (C.GLuint)(pipeline), (C.GLsizei)(bufSize), (*C.GLsizei)(unsafe.Pointer(length)), (*C.GLchar)(unsafe.Pointer(infoLog)))
 | |
| }
 | |
| func GetProgramPipelineInfoLogEXT(pipeline uint32, bufSize int32, length *int32, infoLog *uint8) {
 | |
| 	C.glowGetProgramPipelineInfoLogEXT(gpGetProgramPipelineInfoLogEXT, (C.GLuint)(pipeline), (C.GLsizei)(bufSize), (*C.GLsizei)(unsafe.Pointer(length)), (*C.GLchar)(unsafe.Pointer(infoLog)))
 | |
| }
 | |
| func GetProgramPipelineiv(pipeline uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetProgramPipelineiv(gpGetProgramPipelineiv, (C.GLuint)(pipeline), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetProgramPipelineivEXT(pipeline uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetProgramPipelineivEXT(gpGetProgramPipelineivEXT, (C.GLuint)(pipeline), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| 
 | |
| // query the index of a named resource within a program
 | |
| func GetProgramResourceIndex(program uint32, programInterface uint32, name *uint8) uint32 {
 | |
| 	ret := C.glowGetProgramResourceIndex(gpGetProgramResourceIndex, (C.GLuint)(program), (C.GLenum)(programInterface), (*C.GLchar)(unsafe.Pointer(name)))
 | |
| 	return (uint32)(ret)
 | |
| }
 | |
| 
 | |
| // query the location of a named resource within a program
 | |
| func GetProgramResourceLocation(program uint32, programInterface uint32, name *uint8) int32 {
 | |
| 	ret := C.glowGetProgramResourceLocation(gpGetProgramResourceLocation, (C.GLuint)(program), (C.GLenum)(programInterface), (*C.GLchar)(unsafe.Pointer(name)))
 | |
| 	return (int32)(ret)
 | |
| }
 | |
| 
 | |
| // query the fragment color index of a named variable within a program
 | |
| func GetProgramResourceLocationIndex(program uint32, programInterface uint32, name *uint8) int32 {
 | |
| 	ret := C.glowGetProgramResourceLocationIndex(gpGetProgramResourceLocationIndex, (C.GLuint)(program), (C.GLenum)(programInterface), (*C.GLchar)(unsafe.Pointer(name)))
 | |
| 	return (int32)(ret)
 | |
| }
 | |
| 
 | |
| // query the name of an indexed resource within a program
 | |
| func GetProgramResourceName(program uint32, programInterface uint32, index uint32, bufSize int32, length *int32, name *uint8) {
 | |
| 	C.glowGetProgramResourceName(gpGetProgramResourceName, (C.GLuint)(program), (C.GLenum)(programInterface), (C.GLuint)(index), (C.GLsizei)(bufSize), (*C.GLsizei)(unsafe.Pointer(length)), (*C.GLchar)(unsafe.Pointer(name)))
 | |
| }
 | |
| func GetProgramResourcefvNV(program uint32, programInterface uint32, index uint32, propCount int32, props *uint32, bufSize int32, length *int32, params *float32) {
 | |
| 	C.glowGetProgramResourcefvNV(gpGetProgramResourcefvNV, (C.GLuint)(program), (C.GLenum)(programInterface), (C.GLuint)(index), (C.GLsizei)(propCount), (*C.GLenum)(unsafe.Pointer(props)), (C.GLsizei)(bufSize), (*C.GLsizei)(unsafe.Pointer(length)), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetProgramResourceiv(program uint32, programInterface uint32, index uint32, propCount int32, props *uint32, bufSize int32, length *int32, params *int32) {
 | |
| 	C.glowGetProgramResourceiv(gpGetProgramResourceiv, (C.GLuint)(program), (C.GLenum)(programInterface), (C.GLuint)(index), (C.GLsizei)(propCount), (*C.GLenum)(unsafe.Pointer(props)), (C.GLsizei)(bufSize), (*C.GLsizei)(unsafe.Pointer(length)), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetProgramStageiv(program uint32, shadertype uint32, pname uint32, values *int32) {
 | |
| 	C.glowGetProgramStageiv(gpGetProgramStageiv, (C.GLuint)(program), (C.GLenum)(shadertype), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(values)))
 | |
| }
 | |
| func GetProgramStringARB(target uint32, pname uint32, xstring unsafe.Pointer) {
 | |
| 	C.glowGetProgramStringARB(gpGetProgramStringARB, (C.GLenum)(target), (C.GLenum)(pname), xstring)
 | |
| }
 | |
| func GetProgramStringNV(id uint32, pname uint32, program *uint8) {
 | |
| 	C.glowGetProgramStringNV(gpGetProgramStringNV, (C.GLuint)(id), (C.GLenum)(pname), (*C.GLubyte)(unsafe.Pointer(program)))
 | |
| }
 | |
| func GetProgramSubroutineParameteruivNV(target uint32, index uint32, param *uint32) {
 | |
| 	C.glowGetProgramSubroutineParameteruivNV(gpGetProgramSubroutineParameteruivNV, (C.GLenum)(target), (C.GLuint)(index), (*C.GLuint)(unsafe.Pointer(param)))
 | |
| }
 | |
| 
 | |
| // Returns a parameter from a program object
 | |
| func GetProgramiv(program uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetProgramiv(gpGetProgramiv, (C.GLuint)(program), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetProgramivARB(target uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetProgramivARB(gpGetProgramivARB, (C.GLenum)(target), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetProgramivNV(id uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetProgramivNV(gpGetProgramivNV, (C.GLuint)(id), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetQueryBufferObjecti64v(id uint32, buffer uint32, pname uint32, offset int) {
 | |
| 	C.glowGetQueryBufferObjecti64v(gpGetQueryBufferObjecti64v, (C.GLuint)(id), (C.GLuint)(buffer), (C.GLenum)(pname), (C.GLintptr)(offset))
 | |
| }
 | |
| func GetQueryBufferObjectiv(id uint32, buffer uint32, pname uint32, offset int) {
 | |
| 	C.glowGetQueryBufferObjectiv(gpGetQueryBufferObjectiv, (C.GLuint)(id), (C.GLuint)(buffer), (C.GLenum)(pname), (C.GLintptr)(offset))
 | |
| }
 | |
| func GetQueryBufferObjectui64v(id uint32, buffer uint32, pname uint32, offset int) {
 | |
| 	C.glowGetQueryBufferObjectui64v(gpGetQueryBufferObjectui64v, (C.GLuint)(id), (C.GLuint)(buffer), (C.GLenum)(pname), (C.GLintptr)(offset))
 | |
| }
 | |
| func GetQueryBufferObjectuiv(id uint32, buffer uint32, pname uint32, offset int) {
 | |
| 	C.glowGetQueryBufferObjectuiv(gpGetQueryBufferObjectuiv, (C.GLuint)(id), (C.GLuint)(buffer), (C.GLenum)(pname), (C.GLintptr)(offset))
 | |
| }
 | |
| 
 | |
| // return parameters of an indexed query object target
 | |
| func GetQueryIndexediv(target uint32, index uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetQueryIndexediv(gpGetQueryIndexediv, (C.GLenum)(target), (C.GLuint)(index), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetQueryObjecti64v(id uint32, pname uint32, params *int64) {
 | |
| 	C.glowGetQueryObjecti64v(gpGetQueryObjecti64v, (C.GLuint)(id), (C.GLenum)(pname), (*C.GLint64)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetQueryObjecti64vEXT(id uint32, pname uint32, params *int64) {
 | |
| 	C.glowGetQueryObjecti64vEXT(gpGetQueryObjecti64vEXT, (C.GLuint)(id), (C.GLenum)(pname), (*C.GLint64)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetQueryObjectiv(id uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetQueryObjectiv(gpGetQueryObjectiv, (C.GLuint)(id), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetQueryObjectivARB(id uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetQueryObjectivARB(gpGetQueryObjectivARB, (C.GLuint)(id), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetQueryObjectui64v(id uint32, pname uint32, params *uint64) {
 | |
| 	C.glowGetQueryObjectui64v(gpGetQueryObjectui64v, (C.GLuint)(id), (C.GLenum)(pname), (*C.GLuint64)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetQueryObjectui64vEXT(id uint32, pname uint32, params *uint64) {
 | |
| 	C.glowGetQueryObjectui64vEXT(gpGetQueryObjectui64vEXT, (C.GLuint)(id), (C.GLenum)(pname), (*C.GLuint64)(unsafe.Pointer(params)))
 | |
| }
 | |
| 
 | |
| // return parameters of a query object
 | |
| func GetQueryObjectuiv(id uint32, pname uint32, params *uint32) {
 | |
| 	C.glowGetQueryObjectuiv(gpGetQueryObjectuiv, (C.GLuint)(id), (C.GLenum)(pname), (*C.GLuint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetQueryObjectuivARB(id uint32, pname uint32, params *uint32) {
 | |
| 	C.glowGetQueryObjectuivARB(gpGetQueryObjectuivARB, (C.GLuint)(id), (C.GLenum)(pname), (*C.GLuint)(unsafe.Pointer(params)))
 | |
| }
 | |
| 
 | |
| // return parameters of a query object target
 | |
| func GetQueryiv(target uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetQueryiv(gpGetQueryiv, (C.GLenum)(target), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetQueryivARB(target uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetQueryivARB(gpGetQueryivARB, (C.GLenum)(target), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| 
 | |
| // retrieve information about a bound renderbuffer object
 | |
| func GetRenderbufferParameteriv(target uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetRenderbufferParameteriv(gpGetRenderbufferParameteriv, (C.GLenum)(target), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetRenderbufferParameterivEXT(target uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetRenderbufferParameterivEXT(gpGetRenderbufferParameterivEXT, (C.GLenum)(target), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetSamplerParameterIiv(sampler uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetSamplerParameterIiv(gpGetSamplerParameterIiv, (C.GLuint)(sampler), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetSamplerParameterIuiv(sampler uint32, pname uint32, params *uint32) {
 | |
| 	C.glowGetSamplerParameterIuiv(gpGetSamplerParameterIuiv, (C.GLuint)(sampler), (C.GLenum)(pname), (*C.GLuint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetSamplerParameterfv(sampler uint32, pname uint32, params *float32) {
 | |
| 	C.glowGetSamplerParameterfv(gpGetSamplerParameterfv, (C.GLuint)(sampler), (C.GLenum)(pname), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetSamplerParameteriv(sampler uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetSamplerParameteriv(gpGetSamplerParameteriv, (C.GLuint)(sampler), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetSemaphoreParameterui64vEXT(semaphore uint32, pname uint32, params *uint64) {
 | |
| 	C.glowGetSemaphoreParameterui64vEXT(gpGetSemaphoreParameterui64vEXT, (C.GLuint)(semaphore), (C.GLenum)(pname), (*C.GLuint64)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetSeparableFilterEXT(target uint32, format uint32, xtype uint32, row unsafe.Pointer, column unsafe.Pointer, span unsafe.Pointer) {
 | |
| 	C.glowGetSeparableFilterEXT(gpGetSeparableFilterEXT, (C.GLenum)(target), (C.GLenum)(format), (C.GLenum)(xtype), row, column, span)
 | |
| }
 | |
| 
 | |
| // Returns the information log for a shader object
 | |
| func GetShaderInfoLog(shader uint32, bufSize int32, length *int32, infoLog *uint8) {
 | |
| 	C.glowGetShaderInfoLog(gpGetShaderInfoLog, (C.GLuint)(shader), (C.GLsizei)(bufSize), (*C.GLsizei)(unsafe.Pointer(length)), (*C.GLchar)(unsafe.Pointer(infoLog)))
 | |
| }
 | |
| 
 | |
| // retrieve the range and precision for numeric formats supported by the shader compiler
 | |
| func GetShaderPrecisionFormat(shadertype uint32, precisiontype uint32, xrange *int32, precision *int32) {
 | |
| 	C.glowGetShaderPrecisionFormat(gpGetShaderPrecisionFormat, (C.GLenum)(shadertype), (C.GLenum)(precisiontype), (*C.GLint)(unsafe.Pointer(xrange)), (*C.GLint)(unsafe.Pointer(precision)))
 | |
| }
 | |
| 
 | |
| // Returns the source code string from a shader object
 | |
| func GetShaderSource(shader uint32, bufSize int32, length *int32, source *uint8) {
 | |
| 	C.glowGetShaderSource(gpGetShaderSource, (C.GLuint)(shader), (C.GLsizei)(bufSize), (*C.GLsizei)(unsafe.Pointer(length)), (*C.GLchar)(unsafe.Pointer(source)))
 | |
| }
 | |
| func GetShaderSourceARB(obj uintptr, maxLength int32, length *int32, source *uint8) {
 | |
| 	C.glowGetShaderSourceARB(gpGetShaderSourceARB, (C.GLhandleARB)(obj), (C.GLsizei)(maxLength), (*C.GLsizei)(unsafe.Pointer(length)), (*C.GLcharARB)(unsafe.Pointer(source)))
 | |
| }
 | |
| 
 | |
| // Returns a parameter from a shader object
 | |
| func GetShaderiv(shader uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetShaderiv(gpGetShaderiv, (C.GLuint)(shader), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetSharpenTexFuncSGIS(target uint32, points *float32) {
 | |
| 	C.glowGetSharpenTexFuncSGIS(gpGetSharpenTexFuncSGIS, (C.GLenum)(target), (*C.GLfloat)(unsafe.Pointer(points)))
 | |
| }
 | |
| func GetStageIndexNV(shadertype uint32) uint16 {
 | |
| 	ret := C.glowGetStageIndexNV(gpGetStageIndexNV, (C.GLenum)(shadertype))
 | |
| 	return (uint16)(ret)
 | |
| }
 | |
| 
 | |
| // return a string describing the current GL connection
 | |
| func GetString(name uint32) *uint8 {
 | |
| 	ret := C.glowGetString(gpGetString, (C.GLenum)(name))
 | |
| 	return (*uint8)(ret)
 | |
| }
 | |
| 
 | |
| // retrieve the index of a subroutine uniform of a given shader stage within a program
 | |
| func GetSubroutineIndex(program uint32, shadertype uint32, name *uint8) uint32 {
 | |
| 	ret := C.glowGetSubroutineIndex(gpGetSubroutineIndex, (C.GLuint)(program), (C.GLenum)(shadertype), (*C.GLchar)(unsafe.Pointer(name)))
 | |
| 	return (uint32)(ret)
 | |
| }
 | |
| 
 | |
| // retrieve the location of a subroutine uniform of a given shader stage within a program
 | |
| func GetSubroutineUniformLocation(program uint32, shadertype uint32, name *uint8) int32 {
 | |
| 	ret := C.glowGetSubroutineUniformLocation(gpGetSubroutineUniformLocation, (C.GLuint)(program), (C.GLenum)(shadertype), (*C.GLchar)(unsafe.Pointer(name)))
 | |
| 	return (int32)(ret)
 | |
| }
 | |
| 
 | |
| // query the properties of a sync object
 | |
| func GetSynciv(sync uintptr, pname uint32, bufSize int32, length *int32, values *int32) {
 | |
| 	C.glowGetSynciv(gpGetSynciv, (C.GLsync)(sync), (C.GLenum)(pname), (C.GLsizei)(bufSize), (*C.GLsizei)(unsafe.Pointer(length)), (*C.GLint)(unsafe.Pointer(values)))
 | |
| }
 | |
| func GetTexBumpParameterfvATI(pname uint32, param *float32) {
 | |
| 	C.glowGetTexBumpParameterfvATI(gpGetTexBumpParameterfvATI, (C.GLenum)(pname), (*C.GLfloat)(unsafe.Pointer(param)))
 | |
| }
 | |
| func GetTexBumpParameterivATI(pname uint32, param *int32) {
 | |
| 	C.glowGetTexBumpParameterivATI(gpGetTexBumpParameterivATI, (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(param)))
 | |
| }
 | |
| func GetTexEnvfv(target uint32, pname uint32, params *float32) {
 | |
| 	C.glowGetTexEnvfv(gpGetTexEnvfv, (C.GLenum)(target), (C.GLenum)(pname), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetTexEnviv(target uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetTexEnviv(gpGetTexEnviv, (C.GLenum)(target), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetTexEnvxvOES(target uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetTexEnvxvOES(gpGetTexEnvxvOES, (C.GLenum)(target), (C.GLenum)(pname), (*C.GLfixed)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetTexFilterFuncSGIS(target uint32, filter uint32, weights *float32) {
 | |
| 	C.glowGetTexFilterFuncSGIS(gpGetTexFilterFuncSGIS, (C.GLenum)(target), (C.GLenum)(filter), (*C.GLfloat)(unsafe.Pointer(weights)))
 | |
| }
 | |
| func GetTexGendv(coord uint32, pname uint32, params *float64) {
 | |
| 	C.glowGetTexGendv(gpGetTexGendv, (C.GLenum)(coord), (C.GLenum)(pname), (*C.GLdouble)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetTexGenfv(coord uint32, pname uint32, params *float32) {
 | |
| 	C.glowGetTexGenfv(gpGetTexGenfv, (C.GLenum)(coord), (C.GLenum)(pname), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetTexGeniv(coord uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetTexGeniv(gpGetTexGeniv, (C.GLenum)(coord), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetTexGenxvOES(coord uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetTexGenxvOES(gpGetTexGenxvOES, (C.GLenum)(coord), (C.GLenum)(pname), (*C.GLfixed)(unsafe.Pointer(params)))
 | |
| }
 | |
| 
 | |
| // return a texture image
 | |
| func GetTexImage(target uint32, level int32, format uint32, xtype uint32, pixels unsafe.Pointer) {
 | |
| 	C.glowGetTexImage(gpGetTexImage, (C.GLenum)(target), (C.GLint)(level), (C.GLenum)(format), (C.GLenum)(xtype), pixels)
 | |
| }
 | |
| func GetTexLevelParameterfv(target uint32, level int32, pname uint32, params *float32) {
 | |
| 	C.glowGetTexLevelParameterfv(gpGetTexLevelParameterfv, (C.GLenum)(target), (C.GLint)(level), (C.GLenum)(pname), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetTexLevelParameteriv(target uint32, level int32, pname uint32, params *int32) {
 | |
| 	C.glowGetTexLevelParameteriv(gpGetTexLevelParameteriv, (C.GLenum)(target), (C.GLint)(level), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetTexLevelParameterxvOES(target uint32, level int32, pname uint32, params *int32) {
 | |
| 	C.glowGetTexLevelParameterxvOES(gpGetTexLevelParameterxvOES, (C.GLenum)(target), (C.GLint)(level), (C.GLenum)(pname), (*C.GLfixed)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetTexParameterIivEXT(target uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetTexParameterIivEXT(gpGetTexParameterIivEXT, (C.GLenum)(target), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetTexParameterIuivEXT(target uint32, pname uint32, params *uint32) {
 | |
| 	C.glowGetTexParameterIuivEXT(gpGetTexParameterIuivEXT, (C.GLenum)(target), (C.GLenum)(pname), (*C.GLuint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetTexParameterPointervAPPLE(target uint32, pname uint32, params *unsafe.Pointer) {
 | |
| 	C.glowGetTexParameterPointervAPPLE(gpGetTexParameterPointervAPPLE, (C.GLenum)(target), (C.GLenum)(pname), params)
 | |
| }
 | |
| func GetTexParameterfv(target uint32, pname uint32, params *float32) {
 | |
| 	C.glowGetTexParameterfv(gpGetTexParameterfv, (C.GLenum)(target), (C.GLenum)(pname), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetTexParameteriv(target uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetTexParameteriv(gpGetTexParameteriv, (C.GLenum)(target), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetTexParameterxvOES(target uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetTexParameterxvOES(gpGetTexParameterxvOES, (C.GLenum)(target), (C.GLenum)(pname), (*C.GLfixed)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetTextureHandleARB(texture uint32) uint64 {
 | |
| 	ret := C.glowGetTextureHandleARB(gpGetTextureHandleARB, (C.GLuint)(texture))
 | |
| 	return (uint64)(ret)
 | |
| }
 | |
| func GetTextureHandleNV(texture uint32) uint64 {
 | |
| 	ret := C.glowGetTextureHandleNV(gpGetTextureHandleNV, (C.GLuint)(texture))
 | |
| 	return (uint64)(ret)
 | |
| }
 | |
| 
 | |
| // return a texture image
 | |
| func GetTextureImage(texture uint32, level int32, format uint32, xtype uint32, bufSize int32, pixels unsafe.Pointer) {
 | |
| 	C.glowGetTextureImage(gpGetTextureImage, (C.GLuint)(texture), (C.GLint)(level), (C.GLenum)(format), (C.GLenum)(xtype), (C.GLsizei)(bufSize), pixels)
 | |
| }
 | |
| func GetTextureImageEXT(texture uint32, target uint32, level int32, format uint32, xtype uint32, pixels unsafe.Pointer) {
 | |
| 	C.glowGetTextureImageEXT(gpGetTextureImageEXT, (C.GLuint)(texture), (C.GLenum)(target), (C.GLint)(level), (C.GLenum)(format), (C.GLenum)(xtype), pixels)
 | |
| }
 | |
| func GetTextureLevelParameterfv(texture uint32, level int32, pname uint32, params *float32) {
 | |
| 	C.glowGetTextureLevelParameterfv(gpGetTextureLevelParameterfv, (C.GLuint)(texture), (C.GLint)(level), (C.GLenum)(pname), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetTextureLevelParameterfvEXT(texture uint32, target uint32, level int32, pname uint32, params *float32) {
 | |
| 	C.glowGetTextureLevelParameterfvEXT(gpGetTextureLevelParameterfvEXT, (C.GLuint)(texture), (C.GLenum)(target), (C.GLint)(level), (C.GLenum)(pname), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetTextureLevelParameteriv(texture uint32, level int32, pname uint32, params *int32) {
 | |
| 	C.glowGetTextureLevelParameteriv(gpGetTextureLevelParameteriv, (C.GLuint)(texture), (C.GLint)(level), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetTextureLevelParameterivEXT(texture uint32, target uint32, level int32, pname uint32, params *int32) {
 | |
| 	C.glowGetTextureLevelParameterivEXT(gpGetTextureLevelParameterivEXT, (C.GLuint)(texture), (C.GLenum)(target), (C.GLint)(level), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetTextureParameterIiv(texture uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetTextureParameterIiv(gpGetTextureParameterIiv, (C.GLuint)(texture), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetTextureParameterIivEXT(texture uint32, target uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetTextureParameterIivEXT(gpGetTextureParameterIivEXT, (C.GLuint)(texture), (C.GLenum)(target), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetTextureParameterIuiv(texture uint32, pname uint32, params *uint32) {
 | |
| 	C.glowGetTextureParameterIuiv(gpGetTextureParameterIuiv, (C.GLuint)(texture), (C.GLenum)(pname), (*C.GLuint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetTextureParameterIuivEXT(texture uint32, target uint32, pname uint32, params *uint32) {
 | |
| 	C.glowGetTextureParameterIuivEXT(gpGetTextureParameterIuivEXT, (C.GLuint)(texture), (C.GLenum)(target), (C.GLenum)(pname), (*C.GLuint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetTextureParameterfv(texture uint32, pname uint32, params *float32) {
 | |
| 	C.glowGetTextureParameterfv(gpGetTextureParameterfv, (C.GLuint)(texture), (C.GLenum)(pname), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetTextureParameterfvEXT(texture uint32, target uint32, pname uint32, params *float32) {
 | |
| 	C.glowGetTextureParameterfvEXT(gpGetTextureParameterfvEXT, (C.GLuint)(texture), (C.GLenum)(target), (C.GLenum)(pname), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetTextureParameteriv(texture uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetTextureParameteriv(gpGetTextureParameteriv, (C.GLuint)(texture), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetTextureParameterivEXT(texture uint32, target uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetTextureParameterivEXT(gpGetTextureParameterivEXT, (C.GLuint)(texture), (C.GLenum)(target), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetTextureSamplerHandleARB(texture uint32, sampler uint32) uint64 {
 | |
| 	ret := C.glowGetTextureSamplerHandleARB(gpGetTextureSamplerHandleARB, (C.GLuint)(texture), (C.GLuint)(sampler))
 | |
| 	return (uint64)(ret)
 | |
| }
 | |
| func GetTextureSamplerHandleNV(texture uint32, sampler uint32) uint64 {
 | |
| 	ret := C.glowGetTextureSamplerHandleNV(gpGetTextureSamplerHandleNV, (C.GLuint)(texture), (C.GLuint)(sampler))
 | |
| 	return (uint64)(ret)
 | |
| }
 | |
| 
 | |
| // retrieve a sub-region of a texture image from a texture     object
 | |
| func GetTextureSubImage(texture uint32, level int32, xoffset int32, yoffset int32, zoffset int32, width int32, height int32, depth int32, format uint32, xtype uint32, bufSize int32, pixels unsafe.Pointer) {
 | |
| 	C.glowGetTextureSubImage(gpGetTextureSubImage, (C.GLuint)(texture), (C.GLint)(level), (C.GLint)(xoffset), (C.GLint)(yoffset), (C.GLint)(zoffset), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLsizei)(depth), (C.GLenum)(format), (C.GLenum)(xtype), (C.GLsizei)(bufSize), pixels)
 | |
| }
 | |
| func GetTrackMatrixivNV(target uint32, address uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetTrackMatrixivNV(gpGetTrackMatrixivNV, (C.GLenum)(target), (C.GLuint)(address), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetTransformFeedbackVaryingEXT(program uint32, index uint32, bufSize int32, length *int32, size *int32, xtype *uint32, name *uint8) {
 | |
| 	C.glowGetTransformFeedbackVaryingEXT(gpGetTransformFeedbackVaryingEXT, (C.GLuint)(program), (C.GLuint)(index), (C.GLsizei)(bufSize), (*C.GLsizei)(unsafe.Pointer(length)), (*C.GLsizei)(unsafe.Pointer(size)), (*C.GLenum)(unsafe.Pointer(xtype)), (*C.GLchar)(unsafe.Pointer(name)))
 | |
| }
 | |
| func GetTransformFeedbackVaryingNV(program uint32, index uint32, location *int32) {
 | |
| 	C.glowGetTransformFeedbackVaryingNV(gpGetTransformFeedbackVaryingNV, (C.GLuint)(program), (C.GLuint)(index), (*C.GLint)(unsafe.Pointer(location)))
 | |
| }
 | |
| func GetTransformFeedbacki64_v(xfb uint32, pname uint32, index uint32, param *int64) {
 | |
| 	C.glowGetTransformFeedbacki64_v(gpGetTransformFeedbacki64_v, (C.GLuint)(xfb), (C.GLenum)(pname), (C.GLuint)(index), (*C.GLint64)(unsafe.Pointer(param)))
 | |
| }
 | |
| func GetTransformFeedbacki_v(xfb uint32, pname uint32, index uint32, param *int32) {
 | |
| 	C.glowGetTransformFeedbacki_v(gpGetTransformFeedbacki_v, (C.GLuint)(xfb), (C.GLenum)(pname), (C.GLuint)(index), (*C.GLint)(unsafe.Pointer(param)))
 | |
| }
 | |
| 
 | |
| // query the state of a transform feedback object.
 | |
| func GetTransformFeedbackiv(xfb uint32, pname uint32, param *int32) {
 | |
| 	C.glowGetTransformFeedbackiv(gpGetTransformFeedbackiv, (C.GLuint)(xfb), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(param)))
 | |
| }
 | |
| 
 | |
| // retrieve the index of a named uniform block
 | |
| func GetUniformBlockIndex(program uint32, uniformBlockName *uint8) uint32 {
 | |
| 	ret := C.glowGetUniformBlockIndex(gpGetUniformBlockIndex, (C.GLuint)(program), (*C.GLchar)(unsafe.Pointer(uniformBlockName)))
 | |
| 	return (uint32)(ret)
 | |
| }
 | |
| func GetUniformBufferSizeEXT(program uint32, location int32) int32 {
 | |
| 	ret := C.glowGetUniformBufferSizeEXT(gpGetUniformBufferSizeEXT, (C.GLuint)(program), (C.GLint)(location))
 | |
| 	return (int32)(ret)
 | |
| }
 | |
| 
 | |
| // retrieve the index of a named uniform block
 | |
| func GetUniformIndices(program uint32, uniformCount int32, uniformNames **uint8, uniformIndices *uint32) {
 | |
| 	C.glowGetUniformIndices(gpGetUniformIndices, (C.GLuint)(program), (C.GLsizei)(uniformCount), (**C.GLchar)(unsafe.Pointer(uniformNames)), (*C.GLuint)(unsafe.Pointer(uniformIndices)))
 | |
| }
 | |
| 
 | |
| // Returns the location of a uniform variable
 | |
| func GetUniformLocation(program uint32, name *uint8) int32 {
 | |
| 	ret := C.glowGetUniformLocation(gpGetUniformLocation, (C.GLuint)(program), (*C.GLchar)(unsafe.Pointer(name)))
 | |
| 	return (int32)(ret)
 | |
| }
 | |
| func GetUniformLocationARB(programObj uintptr, name *uint8) int32 {
 | |
| 	ret := C.glowGetUniformLocationARB(gpGetUniformLocationARB, (C.GLhandleARB)(programObj), (*C.GLcharARB)(unsafe.Pointer(name)))
 | |
| 	return (int32)(ret)
 | |
| }
 | |
| func GetUniformOffsetEXT(program uint32, location int32) int {
 | |
| 	ret := C.glowGetUniformOffsetEXT(gpGetUniformOffsetEXT, (C.GLuint)(program), (C.GLint)(location))
 | |
| 	return (int)(ret)
 | |
| }
 | |
| func GetUniformSubroutineuiv(shadertype uint32, location int32, params *uint32) {
 | |
| 	C.glowGetUniformSubroutineuiv(gpGetUniformSubroutineuiv, (C.GLenum)(shadertype), (C.GLint)(location), (*C.GLuint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetUniformdv(program uint32, location int32, params *float64) {
 | |
| 	C.glowGetUniformdv(gpGetUniformdv, (C.GLuint)(program), (C.GLint)(location), (*C.GLdouble)(unsafe.Pointer(params)))
 | |
| }
 | |
| 
 | |
| // Returns the value of a uniform variable
 | |
| func GetUniformfv(program uint32, location int32, params *float32) {
 | |
| 	C.glowGetUniformfv(gpGetUniformfv, (C.GLuint)(program), (C.GLint)(location), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetUniformfvARB(programObj uintptr, location int32, params *float32) {
 | |
| 	C.glowGetUniformfvARB(gpGetUniformfvARB, (C.GLhandleARB)(programObj), (C.GLint)(location), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetUniformi64vARB(program uint32, location int32, params *int64) {
 | |
| 	C.glowGetUniformi64vARB(gpGetUniformi64vARB, (C.GLuint)(program), (C.GLint)(location), (*C.GLint64)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetUniformi64vNV(program uint32, location int32, params *int64) {
 | |
| 	C.glowGetUniformi64vNV(gpGetUniformi64vNV, (C.GLuint)(program), (C.GLint)(location), (*C.GLint64EXT)(unsafe.Pointer(params)))
 | |
| }
 | |
| 
 | |
| // Returns the value of a uniform variable
 | |
| func GetUniformiv(program uint32, location int32, params *int32) {
 | |
| 	C.glowGetUniformiv(gpGetUniformiv, (C.GLuint)(program), (C.GLint)(location), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetUniformivARB(programObj uintptr, location int32, params *int32) {
 | |
| 	C.glowGetUniformivARB(gpGetUniformivARB, (C.GLhandleARB)(programObj), (C.GLint)(location), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetUniformui64vARB(program uint32, location int32, params *uint64) {
 | |
| 	C.glowGetUniformui64vARB(gpGetUniformui64vARB, (C.GLuint)(program), (C.GLint)(location), (*C.GLuint64)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetUniformui64vNV(program uint32, location int32, params *uint64) {
 | |
| 	C.glowGetUniformui64vNV(gpGetUniformui64vNV, (C.GLuint)(program), (C.GLint)(location), (*C.GLuint64EXT)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetUniformuivEXT(program uint32, location int32, params *uint32) {
 | |
| 	C.glowGetUniformuivEXT(gpGetUniformuivEXT, (C.GLuint)(program), (C.GLint)(location), (*C.GLuint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetUnsignedBytei_vEXT(target uint32, index uint32, data *uint8) {
 | |
| 	C.glowGetUnsignedBytei_vEXT(gpGetUnsignedBytei_vEXT, (C.GLenum)(target), (C.GLuint)(index), (*C.GLubyte)(unsafe.Pointer(data)))
 | |
| }
 | |
| func GetUnsignedBytevEXT(pname uint32, data *uint8) {
 | |
| 	C.glowGetUnsignedBytevEXT(gpGetUnsignedBytevEXT, (C.GLenum)(pname), (*C.GLubyte)(unsafe.Pointer(data)))
 | |
| }
 | |
| func GetVariantArrayObjectfvATI(id uint32, pname uint32, params *float32) {
 | |
| 	C.glowGetVariantArrayObjectfvATI(gpGetVariantArrayObjectfvATI, (C.GLuint)(id), (C.GLenum)(pname), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetVariantArrayObjectivATI(id uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetVariantArrayObjectivATI(gpGetVariantArrayObjectivATI, (C.GLuint)(id), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetVariantBooleanvEXT(id uint32, value uint32, data *bool) {
 | |
| 	C.glowGetVariantBooleanvEXT(gpGetVariantBooleanvEXT, (C.GLuint)(id), (C.GLenum)(value), (*C.GLboolean)(unsafe.Pointer(data)))
 | |
| }
 | |
| func GetVariantFloatvEXT(id uint32, value uint32, data *float32) {
 | |
| 	C.glowGetVariantFloatvEXT(gpGetVariantFloatvEXT, (C.GLuint)(id), (C.GLenum)(value), (*C.GLfloat)(unsafe.Pointer(data)))
 | |
| }
 | |
| func GetVariantIntegervEXT(id uint32, value uint32, data *int32) {
 | |
| 	C.glowGetVariantIntegervEXT(gpGetVariantIntegervEXT, (C.GLuint)(id), (C.GLenum)(value), (*C.GLint)(unsafe.Pointer(data)))
 | |
| }
 | |
| func GetVariantPointervEXT(id uint32, value uint32, data *unsafe.Pointer) {
 | |
| 	C.glowGetVariantPointervEXT(gpGetVariantPointervEXT, (C.GLuint)(id), (C.GLenum)(value), data)
 | |
| }
 | |
| func GetVaryingLocationNV(program uint32, name *uint8) int32 {
 | |
| 	ret := C.glowGetVaryingLocationNV(gpGetVaryingLocationNV, (C.GLuint)(program), (*C.GLchar)(unsafe.Pointer(name)))
 | |
| 	return (int32)(ret)
 | |
| }
 | |
| func GetVertexArrayIndexed64iv(vaobj uint32, index uint32, pname uint32, param *int64) {
 | |
| 	C.glowGetVertexArrayIndexed64iv(gpGetVertexArrayIndexed64iv, (C.GLuint)(vaobj), (C.GLuint)(index), (C.GLenum)(pname), (*C.GLint64)(unsafe.Pointer(param)))
 | |
| }
 | |
| func GetVertexArrayIndexediv(vaobj uint32, index uint32, pname uint32, param *int32) {
 | |
| 	C.glowGetVertexArrayIndexediv(gpGetVertexArrayIndexediv, (C.GLuint)(vaobj), (C.GLuint)(index), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(param)))
 | |
| }
 | |
| func GetVertexArrayIntegeri_vEXT(vaobj uint32, index uint32, pname uint32, param *int32) {
 | |
| 	C.glowGetVertexArrayIntegeri_vEXT(gpGetVertexArrayIntegeri_vEXT, (C.GLuint)(vaobj), (C.GLuint)(index), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(param)))
 | |
| }
 | |
| func GetVertexArrayIntegervEXT(vaobj uint32, pname uint32, param *int32) {
 | |
| 	C.glowGetVertexArrayIntegervEXT(gpGetVertexArrayIntegervEXT, (C.GLuint)(vaobj), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(param)))
 | |
| }
 | |
| func GetVertexArrayPointeri_vEXT(vaobj uint32, index uint32, pname uint32, param *unsafe.Pointer) {
 | |
| 	C.glowGetVertexArrayPointeri_vEXT(gpGetVertexArrayPointeri_vEXT, (C.GLuint)(vaobj), (C.GLuint)(index), (C.GLenum)(pname), param)
 | |
| }
 | |
| func GetVertexArrayPointervEXT(vaobj uint32, pname uint32, param *unsafe.Pointer) {
 | |
| 	C.glowGetVertexArrayPointervEXT(gpGetVertexArrayPointervEXT, (C.GLuint)(vaobj), (C.GLenum)(pname), param)
 | |
| }
 | |
| 
 | |
| // retrieve parameters of a vertex array object
 | |
| func GetVertexArrayiv(vaobj uint32, pname uint32, param *int32) {
 | |
| 	C.glowGetVertexArrayiv(gpGetVertexArrayiv, (C.GLuint)(vaobj), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(param)))
 | |
| }
 | |
| func GetVertexAttribArrayObjectfvATI(index uint32, pname uint32, params *float32) {
 | |
| 	C.glowGetVertexAttribArrayObjectfvATI(gpGetVertexAttribArrayObjectfvATI, (C.GLuint)(index), (C.GLenum)(pname), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetVertexAttribArrayObjectivATI(index uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetVertexAttribArrayObjectivATI(gpGetVertexAttribArrayObjectivATI, (C.GLuint)(index), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetVertexAttribIivEXT(index uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetVertexAttribIivEXT(gpGetVertexAttribIivEXT, (C.GLuint)(index), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetVertexAttribIuivEXT(index uint32, pname uint32, params *uint32) {
 | |
| 	C.glowGetVertexAttribIuivEXT(gpGetVertexAttribIuivEXT, (C.GLuint)(index), (C.GLenum)(pname), (*C.GLuint)(unsafe.Pointer(params)))
 | |
| }
 | |
| 
 | |
| // Return a generic vertex attribute parameter
 | |
| func GetVertexAttribLdv(index uint32, pname uint32, params *float64) {
 | |
| 	C.glowGetVertexAttribLdv(gpGetVertexAttribLdv, (C.GLuint)(index), (C.GLenum)(pname), (*C.GLdouble)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetVertexAttribLdvEXT(index uint32, pname uint32, params *float64) {
 | |
| 	C.glowGetVertexAttribLdvEXT(gpGetVertexAttribLdvEXT, (C.GLuint)(index), (C.GLenum)(pname), (*C.GLdouble)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetVertexAttribLi64vNV(index uint32, pname uint32, params *int64) {
 | |
| 	C.glowGetVertexAttribLi64vNV(gpGetVertexAttribLi64vNV, (C.GLuint)(index), (C.GLenum)(pname), (*C.GLint64EXT)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetVertexAttribLui64vARB(index uint32, pname uint32, params *uint64) {
 | |
| 	C.glowGetVertexAttribLui64vARB(gpGetVertexAttribLui64vARB, (C.GLuint)(index), (C.GLenum)(pname), (*C.GLuint64EXT)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetVertexAttribLui64vNV(index uint32, pname uint32, params *uint64) {
 | |
| 	C.glowGetVertexAttribLui64vNV(gpGetVertexAttribLui64vNV, (C.GLuint)(index), (C.GLenum)(pname), (*C.GLuint64EXT)(unsafe.Pointer(params)))
 | |
| }
 | |
| 
 | |
| // return the address of the specified generic vertex attribute pointer
 | |
| func GetVertexAttribPointerv(index uint32, pname uint32, pointer *unsafe.Pointer) {
 | |
| 	C.glowGetVertexAttribPointerv(gpGetVertexAttribPointerv, (C.GLuint)(index), (C.GLenum)(pname), pointer)
 | |
| }
 | |
| func GetVertexAttribPointervARB(index uint32, pname uint32, pointer *unsafe.Pointer) {
 | |
| 	C.glowGetVertexAttribPointervARB(gpGetVertexAttribPointervARB, (C.GLuint)(index), (C.GLenum)(pname), pointer)
 | |
| }
 | |
| func GetVertexAttribPointervNV(index uint32, pname uint32, pointer *unsafe.Pointer) {
 | |
| 	C.glowGetVertexAttribPointervNV(gpGetVertexAttribPointervNV, (C.GLuint)(index), (C.GLenum)(pname), pointer)
 | |
| }
 | |
| 
 | |
| // Return a generic vertex attribute parameter
 | |
| func GetVertexAttribdv(index uint32, pname uint32, params *float64) {
 | |
| 	C.glowGetVertexAttribdv(gpGetVertexAttribdv, (C.GLuint)(index), (C.GLenum)(pname), (*C.GLdouble)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetVertexAttribdvARB(index uint32, pname uint32, params *float64) {
 | |
| 	C.glowGetVertexAttribdvARB(gpGetVertexAttribdvARB, (C.GLuint)(index), (C.GLenum)(pname), (*C.GLdouble)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetVertexAttribdvNV(index uint32, pname uint32, params *float64) {
 | |
| 	C.glowGetVertexAttribdvNV(gpGetVertexAttribdvNV, (C.GLuint)(index), (C.GLenum)(pname), (*C.GLdouble)(unsafe.Pointer(params)))
 | |
| }
 | |
| 
 | |
| // Return a generic vertex attribute parameter
 | |
| func GetVertexAttribfv(index uint32, pname uint32, params *float32) {
 | |
| 	C.glowGetVertexAttribfv(gpGetVertexAttribfv, (C.GLuint)(index), (C.GLenum)(pname), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetVertexAttribfvARB(index uint32, pname uint32, params *float32) {
 | |
| 	C.glowGetVertexAttribfvARB(gpGetVertexAttribfvARB, (C.GLuint)(index), (C.GLenum)(pname), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetVertexAttribfvNV(index uint32, pname uint32, params *float32) {
 | |
| 	C.glowGetVertexAttribfvNV(gpGetVertexAttribfvNV, (C.GLuint)(index), (C.GLenum)(pname), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| 
 | |
| // Return a generic vertex attribute parameter
 | |
| func GetVertexAttribiv(index uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetVertexAttribiv(gpGetVertexAttribiv, (C.GLuint)(index), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetVertexAttribivARB(index uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetVertexAttribivARB(gpGetVertexAttribivARB, (C.GLuint)(index), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetVertexAttribivNV(index uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetVertexAttribivNV(gpGetVertexAttribivNV, (C.GLuint)(index), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetVideoCaptureStreamdvNV(video_capture_slot uint32, stream uint32, pname uint32, params *float64) {
 | |
| 	C.glowGetVideoCaptureStreamdvNV(gpGetVideoCaptureStreamdvNV, (C.GLuint)(video_capture_slot), (C.GLuint)(stream), (C.GLenum)(pname), (*C.GLdouble)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetVideoCaptureStreamfvNV(video_capture_slot uint32, stream uint32, pname uint32, params *float32) {
 | |
| 	C.glowGetVideoCaptureStreamfvNV(gpGetVideoCaptureStreamfvNV, (C.GLuint)(video_capture_slot), (C.GLuint)(stream), (C.GLenum)(pname), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetVideoCaptureStreamivNV(video_capture_slot uint32, stream uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetVideoCaptureStreamivNV(gpGetVideoCaptureStreamivNV, (C.GLuint)(video_capture_slot), (C.GLuint)(stream), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetVideoCaptureivNV(video_capture_slot uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetVideoCaptureivNV(gpGetVideoCaptureivNV, (C.GLuint)(video_capture_slot), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetVideoi64vNV(video_slot uint32, pname uint32, params *int64) {
 | |
| 	C.glowGetVideoi64vNV(gpGetVideoi64vNV, (C.GLuint)(video_slot), (C.GLenum)(pname), (*C.GLint64EXT)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetVideoivNV(video_slot uint32, pname uint32, params *int32) {
 | |
| 	C.glowGetVideoivNV(gpGetVideoivNV, (C.GLuint)(video_slot), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetVideoui64vNV(video_slot uint32, pname uint32, params *uint64) {
 | |
| 	C.glowGetVideoui64vNV(gpGetVideoui64vNV, (C.GLuint)(video_slot), (C.GLenum)(pname), (*C.GLuint64EXT)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetVideouivNV(video_slot uint32, pname uint32, params *uint32) {
 | |
| 	C.glowGetVideouivNV(gpGetVideouivNV, (C.GLuint)(video_slot), (C.GLenum)(pname), (*C.GLuint)(unsafe.Pointer(params)))
 | |
| }
 | |
| 
 | |
| // Return value has type C.GLVULKANPROCNV.
 | |
| func GetVkProcAddrNV(name *uint8) unsafe.Pointer {
 | |
| 	ret := C.glowGetVkProcAddrNV(gpGetVkProcAddrNV, (*C.GLchar)(unsafe.Pointer(name)))
 | |
| 	return (unsafe.Pointer)(ret)
 | |
| }
 | |
| func GetnCompressedTexImageARB(target uint32, lod int32, bufSize int32, img unsafe.Pointer) {
 | |
| 	C.glowGetnCompressedTexImageARB(gpGetnCompressedTexImageARB, (C.GLenum)(target), (C.GLint)(lod), (C.GLsizei)(bufSize), img)
 | |
| }
 | |
| func GetnTexImageARB(target uint32, level int32, format uint32, xtype uint32, bufSize int32, img unsafe.Pointer) {
 | |
| 	C.glowGetnTexImageARB(gpGetnTexImageARB, (C.GLenum)(target), (C.GLint)(level), (C.GLenum)(format), (C.GLenum)(xtype), (C.GLsizei)(bufSize), img)
 | |
| }
 | |
| func GetnUniformdvARB(program uint32, location int32, bufSize int32, params *float64) {
 | |
| 	C.glowGetnUniformdvARB(gpGetnUniformdvARB, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(bufSize), (*C.GLdouble)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetnUniformfv(program uint32, location int32, bufSize int32, params *float32) {
 | |
| 	C.glowGetnUniformfv(gpGetnUniformfv, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(bufSize), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetnUniformfvARB(program uint32, location int32, bufSize int32, params *float32) {
 | |
| 	C.glowGetnUniformfvARB(gpGetnUniformfvARB, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(bufSize), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetnUniformfvKHR(program uint32, location int32, bufSize int32, params *float32) {
 | |
| 	C.glowGetnUniformfvKHR(gpGetnUniformfvKHR, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(bufSize), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetnUniformi64vARB(program uint32, location int32, bufSize int32, params *int64) {
 | |
| 	C.glowGetnUniformi64vARB(gpGetnUniformi64vARB, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(bufSize), (*C.GLint64)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetnUniformiv(program uint32, location int32, bufSize int32, params *int32) {
 | |
| 	C.glowGetnUniformiv(gpGetnUniformiv, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(bufSize), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetnUniformivARB(program uint32, location int32, bufSize int32, params *int32) {
 | |
| 	C.glowGetnUniformivARB(gpGetnUniformivARB, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(bufSize), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetnUniformivKHR(program uint32, location int32, bufSize int32, params *int32) {
 | |
| 	C.glowGetnUniformivKHR(gpGetnUniformivKHR, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(bufSize), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetnUniformui64vARB(program uint32, location int32, bufSize int32, params *uint64) {
 | |
| 	C.glowGetnUniformui64vARB(gpGetnUniformui64vARB, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(bufSize), (*C.GLuint64)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetnUniformuiv(program uint32, location int32, bufSize int32, params *uint32) {
 | |
| 	C.glowGetnUniformuiv(gpGetnUniformuiv, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(bufSize), (*C.GLuint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetnUniformuivARB(program uint32, location int32, bufSize int32, params *uint32) {
 | |
| 	C.glowGetnUniformuivARB(gpGetnUniformuivARB, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(bufSize), (*C.GLuint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GetnUniformuivKHR(program uint32, location int32, bufSize int32, params *uint32) {
 | |
| 	C.glowGetnUniformuivKHR(gpGetnUniformuivKHR, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(bufSize), (*C.GLuint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func GlobalAlphaFactorbSUN(factor int8) {
 | |
| 	C.glowGlobalAlphaFactorbSUN(gpGlobalAlphaFactorbSUN, (C.GLbyte)(factor))
 | |
| }
 | |
| func GlobalAlphaFactordSUN(factor float64) {
 | |
| 	C.glowGlobalAlphaFactordSUN(gpGlobalAlphaFactordSUN, (C.GLdouble)(factor))
 | |
| }
 | |
| func GlobalAlphaFactorfSUN(factor float32) {
 | |
| 	C.glowGlobalAlphaFactorfSUN(gpGlobalAlphaFactorfSUN, (C.GLfloat)(factor))
 | |
| }
 | |
| func GlobalAlphaFactoriSUN(factor int32) {
 | |
| 	C.glowGlobalAlphaFactoriSUN(gpGlobalAlphaFactoriSUN, (C.GLint)(factor))
 | |
| }
 | |
| func GlobalAlphaFactorsSUN(factor int16) {
 | |
| 	C.glowGlobalAlphaFactorsSUN(gpGlobalAlphaFactorsSUN, (C.GLshort)(factor))
 | |
| }
 | |
| func GlobalAlphaFactorubSUN(factor uint8) {
 | |
| 	C.glowGlobalAlphaFactorubSUN(gpGlobalAlphaFactorubSUN, (C.GLubyte)(factor))
 | |
| }
 | |
| func GlobalAlphaFactoruiSUN(factor uint32) {
 | |
| 	C.glowGlobalAlphaFactoruiSUN(gpGlobalAlphaFactoruiSUN, (C.GLuint)(factor))
 | |
| }
 | |
| func GlobalAlphaFactorusSUN(factor uint16) {
 | |
| 	C.glowGlobalAlphaFactorusSUN(gpGlobalAlphaFactorusSUN, (C.GLushort)(factor))
 | |
| }
 | |
| 
 | |
| // specify implementation-specific hints
 | |
| func Hint(target uint32, mode uint32) {
 | |
| 	C.glowHint(gpHint, (C.GLenum)(target), (C.GLenum)(mode))
 | |
| }
 | |
| func HintPGI(target uint32, mode int32) {
 | |
| 	C.glowHintPGI(gpHintPGI, (C.GLenum)(target), (C.GLint)(mode))
 | |
| }
 | |
| func HistogramEXT(target uint32, width int32, internalformat uint32, sink bool) {
 | |
| 	C.glowHistogramEXT(gpHistogramEXT, (C.GLenum)(target), (C.GLsizei)(width), (C.GLenum)(internalformat), (C.GLboolean)(boolToInt(sink)))
 | |
| }
 | |
| func IglooInterfaceSGIX(pname uint32, params unsafe.Pointer) {
 | |
| 	C.glowIglooInterfaceSGIX(gpIglooInterfaceSGIX, (C.GLenum)(pname), params)
 | |
| }
 | |
| func ImageTransformParameterfHP(target uint32, pname uint32, param float32) {
 | |
| 	C.glowImageTransformParameterfHP(gpImageTransformParameterfHP, (C.GLenum)(target), (C.GLenum)(pname), (C.GLfloat)(param))
 | |
| }
 | |
| func ImageTransformParameterfvHP(target uint32, pname uint32, params *float32) {
 | |
| 	C.glowImageTransformParameterfvHP(gpImageTransformParameterfvHP, (C.GLenum)(target), (C.GLenum)(pname), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func ImageTransformParameteriHP(target uint32, pname uint32, param int32) {
 | |
| 	C.glowImageTransformParameteriHP(gpImageTransformParameteriHP, (C.GLenum)(target), (C.GLenum)(pname), (C.GLint)(param))
 | |
| }
 | |
| func ImageTransformParameterivHP(target uint32, pname uint32, params *int32) {
 | |
| 	C.glowImageTransformParameterivHP(gpImageTransformParameterivHP, (C.GLenum)(target), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func ImportMemoryFdEXT(memory uint32, size uint64, handleType uint32, fd int32) {
 | |
| 	C.glowImportMemoryFdEXT(gpImportMemoryFdEXT, (C.GLuint)(memory), (C.GLuint64)(size), (C.GLenum)(handleType), (C.GLint)(fd))
 | |
| }
 | |
| func ImportMemoryWin32HandleEXT(memory uint32, size uint64, handleType uint32, handle unsafe.Pointer) {
 | |
| 	C.glowImportMemoryWin32HandleEXT(gpImportMemoryWin32HandleEXT, (C.GLuint)(memory), (C.GLuint64)(size), (C.GLenum)(handleType), handle)
 | |
| }
 | |
| func ImportMemoryWin32NameEXT(memory uint32, size uint64, handleType uint32, name unsafe.Pointer) {
 | |
| 	C.glowImportMemoryWin32NameEXT(gpImportMemoryWin32NameEXT, (C.GLuint)(memory), (C.GLuint64)(size), (C.GLenum)(handleType), name)
 | |
| }
 | |
| func ImportSemaphoreFdEXT(semaphore uint32, handleType uint32, fd int32) {
 | |
| 	C.glowImportSemaphoreFdEXT(gpImportSemaphoreFdEXT, (C.GLuint)(semaphore), (C.GLenum)(handleType), (C.GLint)(fd))
 | |
| }
 | |
| func ImportSemaphoreWin32HandleEXT(semaphore uint32, handleType uint32, handle unsafe.Pointer) {
 | |
| 	C.glowImportSemaphoreWin32HandleEXT(gpImportSemaphoreWin32HandleEXT, (C.GLuint)(semaphore), (C.GLenum)(handleType), handle)
 | |
| }
 | |
| func ImportSemaphoreWin32NameEXT(semaphore uint32, handleType uint32, name unsafe.Pointer) {
 | |
| 	C.glowImportSemaphoreWin32NameEXT(gpImportSemaphoreWin32NameEXT, (C.GLuint)(semaphore), (C.GLenum)(handleType), name)
 | |
| }
 | |
| func ImportSyncEXT(external_sync_type uint32, external_sync int, flags uint32) uintptr {
 | |
| 	ret := C.glowImportSyncEXT(gpImportSyncEXT, (C.GLenum)(external_sync_type), (C.GLintptr)(external_sync), (C.GLbitfield)(flags))
 | |
| 	return (uintptr)(ret)
 | |
| }
 | |
| func IndexFormatNV(xtype uint32, stride int32) {
 | |
| 	C.glowIndexFormatNV(gpIndexFormatNV, (C.GLenum)(xtype), (C.GLsizei)(stride))
 | |
| }
 | |
| func IndexFuncEXT(xfunc uint32, ref float32) {
 | |
| 	C.glowIndexFuncEXT(gpIndexFuncEXT, (C.GLenum)(xfunc), (C.GLclampf)(ref))
 | |
| }
 | |
| 
 | |
| // control the writing of individual bits in the color index buffers
 | |
| func IndexMask(mask uint32) {
 | |
| 	C.glowIndexMask(gpIndexMask, (C.GLuint)(mask))
 | |
| }
 | |
| func IndexMaterialEXT(face uint32, mode uint32) {
 | |
| 	C.glowIndexMaterialEXT(gpIndexMaterialEXT, (C.GLenum)(face), (C.GLenum)(mode))
 | |
| }
 | |
| 
 | |
| // define an array of color indexes
 | |
| func IndexPointer(xtype uint32, stride int32, pointer unsafe.Pointer) {
 | |
| 	C.glowIndexPointer(gpIndexPointer, (C.GLenum)(xtype), (C.GLsizei)(stride), pointer)
 | |
| }
 | |
| func IndexPointerEXT(xtype uint32, stride int32, count int32, pointer unsafe.Pointer) {
 | |
| 	C.glowIndexPointerEXT(gpIndexPointerEXT, (C.GLenum)(xtype), (C.GLsizei)(stride), (C.GLsizei)(count), pointer)
 | |
| }
 | |
| func IndexPointerListIBM(xtype uint32, stride int32, pointer *unsafe.Pointer, ptrstride int32) {
 | |
| 	C.glowIndexPointerListIBM(gpIndexPointerListIBM, (C.GLenum)(xtype), (C.GLint)(stride), pointer, (C.GLint)(ptrstride))
 | |
| }
 | |
| func Indexd(c float64) {
 | |
| 	C.glowIndexd(gpIndexd, (C.GLdouble)(c))
 | |
| }
 | |
| func Indexdv(c *float64) {
 | |
| 	C.glowIndexdv(gpIndexdv, (*C.GLdouble)(unsafe.Pointer(c)))
 | |
| }
 | |
| func Indexf(c float32) {
 | |
| 	C.glowIndexf(gpIndexf, (C.GLfloat)(c))
 | |
| }
 | |
| func Indexfv(c *float32) {
 | |
| 	C.glowIndexfv(gpIndexfv, (*C.GLfloat)(unsafe.Pointer(c)))
 | |
| }
 | |
| func Indexi(c int32) {
 | |
| 	C.glowIndexi(gpIndexi, (C.GLint)(c))
 | |
| }
 | |
| func Indexiv(c *int32) {
 | |
| 	C.glowIndexiv(gpIndexiv, (*C.GLint)(unsafe.Pointer(c)))
 | |
| }
 | |
| func Indexs(c int16) {
 | |
| 	C.glowIndexs(gpIndexs, (C.GLshort)(c))
 | |
| }
 | |
| func Indexsv(c *int16) {
 | |
| 	C.glowIndexsv(gpIndexsv, (*C.GLshort)(unsafe.Pointer(c)))
 | |
| }
 | |
| func Indexub(c uint8) {
 | |
| 	C.glowIndexub(gpIndexub, (C.GLubyte)(c))
 | |
| }
 | |
| func Indexubv(c *uint8) {
 | |
| 	C.glowIndexubv(gpIndexubv, (*C.GLubyte)(unsafe.Pointer(c)))
 | |
| }
 | |
| func IndexxOES(component int32) {
 | |
| 	C.glowIndexxOES(gpIndexxOES, (C.GLfixed)(component))
 | |
| }
 | |
| func IndexxvOES(component *int32) {
 | |
| 	C.glowIndexxvOES(gpIndexxvOES, (*C.GLfixed)(unsafe.Pointer(component)))
 | |
| }
 | |
| 
 | |
| // initialize the name stack
 | |
| func InitNames() {
 | |
| 	C.glowInitNames(gpInitNames)
 | |
| }
 | |
| func InsertComponentEXT(res uint32, src uint32, num uint32) {
 | |
| 	C.glowInsertComponentEXT(gpInsertComponentEXT, (C.GLuint)(res), (C.GLuint)(src), (C.GLuint)(num))
 | |
| }
 | |
| func InsertEventMarkerEXT(length int32, marker *uint8) {
 | |
| 	C.glowInsertEventMarkerEXT(gpInsertEventMarkerEXT, (C.GLsizei)(length), (*C.GLchar)(unsafe.Pointer(marker)))
 | |
| }
 | |
| func InstrumentsBufferSGIX(size int32, buffer *int32) {
 | |
| 	C.glowInstrumentsBufferSGIX(gpInstrumentsBufferSGIX, (C.GLsizei)(size), (*C.GLint)(unsafe.Pointer(buffer)))
 | |
| }
 | |
| 
 | |
| // simultaneously specify and enable several interleaved arrays
 | |
| func InterleavedArrays(format uint32, stride int32, pointer unsafe.Pointer) {
 | |
| 	C.glowInterleavedArrays(gpInterleavedArrays, (C.GLenum)(format), (C.GLsizei)(stride), pointer)
 | |
| }
 | |
| func InterpolatePathsNV(resultPath uint32, pathA uint32, pathB uint32, weight float32) {
 | |
| 	C.glowInterpolatePathsNV(gpInterpolatePathsNV, (C.GLuint)(resultPath), (C.GLuint)(pathA), (C.GLuint)(pathB), (C.GLfloat)(weight))
 | |
| }
 | |
| 
 | |
| // invalidate the content of a buffer object's data store
 | |
| func InvalidateBufferData(buffer uint32) {
 | |
| 	C.glowInvalidateBufferData(gpInvalidateBufferData, (C.GLuint)(buffer))
 | |
| }
 | |
| 
 | |
| // invalidate a region of a buffer object's data store
 | |
| func InvalidateBufferSubData(buffer uint32, offset int, length int) {
 | |
| 	C.glowInvalidateBufferSubData(gpInvalidateBufferSubData, (C.GLuint)(buffer), (C.GLintptr)(offset), (C.GLsizeiptr)(length))
 | |
| }
 | |
| 
 | |
| // invalidate the content of some or all of a framebuffer's attachments
 | |
| func InvalidateFramebuffer(target uint32, numAttachments int32, attachments *uint32) {
 | |
| 	C.glowInvalidateFramebuffer(gpInvalidateFramebuffer, (C.GLenum)(target), (C.GLsizei)(numAttachments), (*C.GLenum)(unsafe.Pointer(attachments)))
 | |
| }
 | |
| 
 | |
| // invalidate the content of some or all of a framebuffer's attachments
 | |
| func InvalidateNamedFramebufferData(framebuffer uint32, numAttachments int32, attachments *uint32) {
 | |
| 	C.glowInvalidateNamedFramebufferData(gpInvalidateNamedFramebufferData, (C.GLuint)(framebuffer), (C.GLsizei)(numAttachments), (*C.GLenum)(unsafe.Pointer(attachments)))
 | |
| }
 | |
| 
 | |
| // invalidate the content of a region of some or all of a framebuffer's attachments
 | |
| func InvalidateNamedFramebufferSubData(framebuffer uint32, numAttachments int32, attachments *uint32, x int32, y int32, width int32, height int32) {
 | |
| 	C.glowInvalidateNamedFramebufferSubData(gpInvalidateNamedFramebufferSubData, (C.GLuint)(framebuffer), (C.GLsizei)(numAttachments), (*C.GLenum)(unsafe.Pointer(attachments)), (C.GLint)(x), (C.GLint)(y), (C.GLsizei)(width), (C.GLsizei)(height))
 | |
| }
 | |
| 
 | |
| // invalidate the content of a region of some or all of a framebuffer's attachments
 | |
| func InvalidateSubFramebuffer(target uint32, numAttachments int32, attachments *uint32, x int32, y int32, width int32, height int32) {
 | |
| 	C.glowInvalidateSubFramebuffer(gpInvalidateSubFramebuffer, (C.GLenum)(target), (C.GLsizei)(numAttachments), (*C.GLenum)(unsafe.Pointer(attachments)), (C.GLint)(x), (C.GLint)(y), (C.GLsizei)(width), (C.GLsizei)(height))
 | |
| }
 | |
| 
 | |
| // invalidate the entirety a texture image
 | |
| func InvalidateTexImage(texture uint32, level int32) {
 | |
| 	C.glowInvalidateTexImage(gpInvalidateTexImage, (C.GLuint)(texture), (C.GLint)(level))
 | |
| }
 | |
| 
 | |
| // invalidate a region of a texture image
 | |
| func InvalidateTexSubImage(texture uint32, level int32, xoffset int32, yoffset int32, zoffset int32, width int32, height int32, depth int32) {
 | |
| 	C.glowInvalidateTexSubImage(gpInvalidateTexSubImage, (C.GLuint)(texture), (C.GLint)(level), (C.GLint)(xoffset), (C.GLint)(yoffset), (C.GLint)(zoffset), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLsizei)(depth))
 | |
| }
 | |
| func IsAsyncMarkerSGIX(marker uint32) bool {
 | |
| 	ret := C.glowIsAsyncMarkerSGIX(gpIsAsyncMarkerSGIX, (C.GLuint)(marker))
 | |
| 	return ret == TRUE
 | |
| }
 | |
| 
 | |
| // determine if a name corresponds to a buffer object
 | |
| func IsBuffer(buffer uint32) bool {
 | |
| 	ret := C.glowIsBuffer(gpIsBuffer, (C.GLuint)(buffer))
 | |
| 	return ret == TRUE
 | |
| }
 | |
| func IsBufferARB(buffer uint32) bool {
 | |
| 	ret := C.glowIsBufferARB(gpIsBufferARB, (C.GLuint)(buffer))
 | |
| 	return ret == TRUE
 | |
| }
 | |
| func IsBufferResidentNV(target uint32) bool {
 | |
| 	ret := C.glowIsBufferResidentNV(gpIsBufferResidentNV, (C.GLenum)(target))
 | |
| 	return ret == TRUE
 | |
| }
 | |
| func IsCommandListNV(list uint32) bool {
 | |
| 	ret := C.glowIsCommandListNV(gpIsCommandListNV, (C.GLuint)(list))
 | |
| 	return ret == TRUE
 | |
| }
 | |
| func IsEnabled(cap uint32) bool {
 | |
| 	ret := C.glowIsEnabled(gpIsEnabled, (C.GLenum)(cap))
 | |
| 	return ret == TRUE
 | |
| }
 | |
| func IsEnabledIndexedEXT(target uint32, index uint32) bool {
 | |
| 	ret := C.glowIsEnabledIndexedEXT(gpIsEnabledIndexedEXT, (C.GLenum)(target), (C.GLuint)(index))
 | |
| 	return ret == TRUE
 | |
| }
 | |
| func IsFenceAPPLE(fence uint32) bool {
 | |
| 	ret := C.glowIsFenceAPPLE(gpIsFenceAPPLE, (C.GLuint)(fence))
 | |
| 	return ret == TRUE
 | |
| }
 | |
| func IsFenceNV(fence uint32) bool {
 | |
| 	ret := C.glowIsFenceNV(gpIsFenceNV, (C.GLuint)(fence))
 | |
| 	return ret == TRUE
 | |
| }
 | |
| 
 | |
| // determine if a name corresponds to a framebuffer object
 | |
| func IsFramebuffer(framebuffer uint32) bool {
 | |
| 	ret := C.glowIsFramebuffer(gpIsFramebuffer, (C.GLuint)(framebuffer))
 | |
| 	return ret == TRUE
 | |
| }
 | |
| func IsFramebufferEXT(framebuffer uint32) bool {
 | |
| 	ret := C.glowIsFramebufferEXT(gpIsFramebufferEXT, (C.GLuint)(framebuffer))
 | |
| 	return ret == TRUE
 | |
| }
 | |
| func IsImageHandleResidentARB(handle uint64) bool {
 | |
| 	ret := C.glowIsImageHandleResidentARB(gpIsImageHandleResidentARB, (C.GLuint64)(handle))
 | |
| 	return ret == TRUE
 | |
| }
 | |
| func IsImageHandleResidentNV(handle uint64) bool {
 | |
| 	ret := C.glowIsImageHandleResidentNV(gpIsImageHandleResidentNV, (C.GLuint64)(handle))
 | |
| 	return ret == TRUE
 | |
| }
 | |
| 
 | |
| // determine if a name corresponds to a display list
 | |
| func IsList(list uint32) bool {
 | |
| 	ret := C.glowIsList(gpIsList, (C.GLuint)(list))
 | |
| 	return ret == TRUE
 | |
| }
 | |
| func IsMemoryObjectEXT(memoryObject uint32) bool {
 | |
| 	ret := C.glowIsMemoryObjectEXT(gpIsMemoryObjectEXT, (C.GLuint)(memoryObject))
 | |
| 	return ret == TRUE
 | |
| }
 | |
| func IsNameAMD(identifier uint32, name uint32) bool {
 | |
| 	ret := C.glowIsNameAMD(gpIsNameAMD, (C.GLenum)(identifier), (C.GLuint)(name))
 | |
| 	return ret == TRUE
 | |
| }
 | |
| func IsNamedBufferResidentNV(buffer uint32) bool {
 | |
| 	ret := C.glowIsNamedBufferResidentNV(gpIsNamedBufferResidentNV, (C.GLuint)(buffer))
 | |
| 	return ret == TRUE
 | |
| }
 | |
| func IsNamedStringARB(namelen int32, name *uint8) bool {
 | |
| 	ret := C.glowIsNamedStringARB(gpIsNamedStringARB, (C.GLint)(namelen), (*C.GLchar)(unsafe.Pointer(name)))
 | |
| 	return ret == TRUE
 | |
| }
 | |
| func IsObjectBufferATI(buffer uint32) bool {
 | |
| 	ret := C.glowIsObjectBufferATI(gpIsObjectBufferATI, (C.GLuint)(buffer))
 | |
| 	return ret == TRUE
 | |
| }
 | |
| func IsOcclusionQueryNV(id uint32) bool {
 | |
| 	ret := C.glowIsOcclusionQueryNV(gpIsOcclusionQueryNV, (C.GLuint)(id))
 | |
| 	return ret == TRUE
 | |
| }
 | |
| func IsPathNV(path uint32) bool {
 | |
| 	ret := C.glowIsPathNV(gpIsPathNV, (C.GLuint)(path))
 | |
| 	return ret == TRUE
 | |
| }
 | |
| func IsPointInFillPathNV(path uint32, mask uint32, x float32, y float32) bool {
 | |
| 	ret := C.glowIsPointInFillPathNV(gpIsPointInFillPathNV, (C.GLuint)(path), (C.GLuint)(mask), (C.GLfloat)(x), (C.GLfloat)(y))
 | |
| 	return ret == TRUE
 | |
| }
 | |
| func IsPointInStrokePathNV(path uint32, x float32, y float32) bool {
 | |
| 	ret := C.glowIsPointInStrokePathNV(gpIsPointInStrokePathNV, (C.GLuint)(path), (C.GLfloat)(x), (C.GLfloat)(y))
 | |
| 	return ret == TRUE
 | |
| }
 | |
| 
 | |
| // Determines if a name corresponds to a program object
 | |
| func IsProgram(program uint32) bool {
 | |
| 	ret := C.glowIsProgram(gpIsProgram, (C.GLuint)(program))
 | |
| 	return ret == TRUE
 | |
| }
 | |
| func IsProgramARB(program uint32) bool {
 | |
| 	ret := C.glowIsProgramARB(gpIsProgramARB, (C.GLuint)(program))
 | |
| 	return ret == TRUE
 | |
| }
 | |
| func IsProgramNV(id uint32) bool {
 | |
| 	ret := C.glowIsProgramNV(gpIsProgramNV, (C.GLuint)(id))
 | |
| 	return ret == TRUE
 | |
| }
 | |
| 
 | |
| // determine if a name corresponds to a program pipeline object
 | |
| func IsProgramPipeline(pipeline uint32) bool {
 | |
| 	ret := C.glowIsProgramPipeline(gpIsProgramPipeline, (C.GLuint)(pipeline))
 | |
| 	return ret == TRUE
 | |
| }
 | |
| func IsProgramPipelineEXT(pipeline uint32) bool {
 | |
| 	ret := C.glowIsProgramPipelineEXT(gpIsProgramPipelineEXT, (C.GLuint)(pipeline))
 | |
| 	return ret == TRUE
 | |
| }
 | |
| 
 | |
| // determine if a name corresponds to a query object
 | |
| func IsQuery(id uint32) bool {
 | |
| 	ret := C.glowIsQuery(gpIsQuery, (C.GLuint)(id))
 | |
| 	return ret == TRUE
 | |
| }
 | |
| func IsQueryARB(id uint32) bool {
 | |
| 	ret := C.glowIsQueryARB(gpIsQueryARB, (C.GLuint)(id))
 | |
| 	return ret == TRUE
 | |
| }
 | |
| 
 | |
| // determine if a name corresponds to a renderbuffer object
 | |
| func IsRenderbuffer(renderbuffer uint32) bool {
 | |
| 	ret := C.glowIsRenderbuffer(gpIsRenderbuffer, (C.GLuint)(renderbuffer))
 | |
| 	return ret == TRUE
 | |
| }
 | |
| func IsRenderbufferEXT(renderbuffer uint32) bool {
 | |
| 	ret := C.glowIsRenderbufferEXT(gpIsRenderbufferEXT, (C.GLuint)(renderbuffer))
 | |
| 	return ret == TRUE
 | |
| }
 | |
| 
 | |
| // determine if a name corresponds to a sampler object
 | |
| func IsSampler(sampler uint32) bool {
 | |
| 	ret := C.glowIsSampler(gpIsSampler, (C.GLuint)(sampler))
 | |
| 	return ret == TRUE
 | |
| }
 | |
| func IsSemaphoreEXT(semaphore uint32) bool {
 | |
| 	ret := C.glowIsSemaphoreEXT(gpIsSemaphoreEXT, (C.GLuint)(semaphore))
 | |
| 	return ret == TRUE
 | |
| }
 | |
| 
 | |
| // Determines if a name corresponds to a shader object
 | |
| func IsShader(shader uint32) bool {
 | |
| 	ret := C.glowIsShader(gpIsShader, (C.GLuint)(shader))
 | |
| 	return ret == TRUE
 | |
| }
 | |
| func IsStateNV(state uint32) bool {
 | |
| 	ret := C.glowIsStateNV(gpIsStateNV, (C.GLuint)(state))
 | |
| 	return ret == TRUE
 | |
| }
 | |
| 
 | |
| // determine if a name corresponds to a sync object
 | |
| func IsSync(sync uintptr) bool {
 | |
| 	ret := C.glowIsSync(gpIsSync, (C.GLsync)(sync))
 | |
| 	return ret == TRUE
 | |
| }
 | |
| 
 | |
| // determine if a name corresponds to a texture
 | |
| func IsTexture(texture uint32) bool {
 | |
| 	ret := C.glowIsTexture(gpIsTexture, (C.GLuint)(texture))
 | |
| 	return ret == TRUE
 | |
| }
 | |
| func IsTextureEXT(texture uint32) bool {
 | |
| 	ret := C.glowIsTextureEXT(gpIsTextureEXT, (C.GLuint)(texture))
 | |
| 	return ret == TRUE
 | |
| }
 | |
| func IsTextureHandleResidentARB(handle uint64) bool {
 | |
| 	ret := C.glowIsTextureHandleResidentARB(gpIsTextureHandleResidentARB, (C.GLuint64)(handle))
 | |
| 	return ret == TRUE
 | |
| }
 | |
| func IsTextureHandleResidentNV(handle uint64) bool {
 | |
| 	ret := C.glowIsTextureHandleResidentNV(gpIsTextureHandleResidentNV, (C.GLuint64)(handle))
 | |
| 	return ret == TRUE
 | |
| }
 | |
| 
 | |
| // determine if a name corresponds to a transform feedback object
 | |
| func IsTransformFeedback(id uint32) bool {
 | |
| 	ret := C.glowIsTransformFeedback(gpIsTransformFeedback, (C.GLuint)(id))
 | |
| 	return ret == TRUE
 | |
| }
 | |
| func IsTransformFeedbackNV(id uint32) bool {
 | |
| 	ret := C.glowIsTransformFeedbackNV(gpIsTransformFeedbackNV, (C.GLuint)(id))
 | |
| 	return ret == TRUE
 | |
| }
 | |
| func IsVariantEnabledEXT(id uint32, cap uint32) bool {
 | |
| 	ret := C.glowIsVariantEnabledEXT(gpIsVariantEnabledEXT, (C.GLuint)(id), (C.GLenum)(cap))
 | |
| 	return ret == TRUE
 | |
| }
 | |
| 
 | |
| // determine if a name corresponds to a vertex array object
 | |
| func IsVertexArray(array uint32) bool {
 | |
| 	ret := C.glowIsVertexArray(gpIsVertexArray, (C.GLuint)(array))
 | |
| 	return ret == TRUE
 | |
| }
 | |
| func IsVertexArrayAPPLE(array uint32) bool {
 | |
| 	ret := C.glowIsVertexArrayAPPLE(gpIsVertexArrayAPPLE, (C.GLuint)(array))
 | |
| 	return ret == TRUE
 | |
| }
 | |
| func IsVertexAttribEnabledAPPLE(index uint32, pname uint32) bool {
 | |
| 	ret := C.glowIsVertexAttribEnabledAPPLE(gpIsVertexAttribEnabledAPPLE, (C.GLuint)(index), (C.GLenum)(pname))
 | |
| 	return ret == TRUE
 | |
| }
 | |
| func LGPUCopyImageSubDataNVX(sourceGpu uint32, destinationGpuMask uint32, srcName uint32, srcTarget uint32, srcLevel int32, srcX int32, srxY int32, srcZ int32, dstName uint32, dstTarget uint32, dstLevel int32, dstX int32, dstY int32, dstZ int32, width int32, height int32, depth int32) {
 | |
| 	C.glowLGPUCopyImageSubDataNVX(gpLGPUCopyImageSubDataNVX, (C.GLuint)(sourceGpu), (C.GLbitfield)(destinationGpuMask), (C.GLuint)(srcName), (C.GLenum)(srcTarget), (C.GLint)(srcLevel), (C.GLint)(srcX), (C.GLint)(srxY), (C.GLint)(srcZ), (C.GLuint)(dstName), (C.GLenum)(dstTarget), (C.GLint)(dstLevel), (C.GLint)(dstX), (C.GLint)(dstY), (C.GLint)(dstZ), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLsizei)(depth))
 | |
| }
 | |
| func LGPUInterlockNVX() {
 | |
| 	C.glowLGPUInterlockNVX(gpLGPUInterlockNVX)
 | |
| }
 | |
| func LGPUNamedBufferSubDataNVX(gpuMask uint32, buffer uint32, offset int, size int, data unsafe.Pointer) {
 | |
| 	C.glowLGPUNamedBufferSubDataNVX(gpLGPUNamedBufferSubDataNVX, (C.GLbitfield)(gpuMask), (C.GLuint)(buffer), (C.GLintptr)(offset), (C.GLsizeiptr)(size), data)
 | |
| }
 | |
| func LabelObjectEXT(xtype uint32, object uint32, length int32, label *uint8) {
 | |
| 	C.glowLabelObjectEXT(gpLabelObjectEXT, (C.GLenum)(xtype), (C.GLuint)(object), (C.GLsizei)(length), (*C.GLchar)(unsafe.Pointer(label)))
 | |
| }
 | |
| func LightEnviSGIX(pname uint32, param int32) {
 | |
| 	C.glowLightEnviSGIX(gpLightEnviSGIX, (C.GLenum)(pname), (C.GLint)(param))
 | |
| }
 | |
| func LightModelf(pname uint32, param float32) {
 | |
| 	C.glowLightModelf(gpLightModelf, (C.GLenum)(pname), (C.GLfloat)(param))
 | |
| }
 | |
| func LightModelfv(pname uint32, params *float32) {
 | |
| 	C.glowLightModelfv(gpLightModelfv, (C.GLenum)(pname), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func LightModeli(pname uint32, param int32) {
 | |
| 	C.glowLightModeli(gpLightModeli, (C.GLenum)(pname), (C.GLint)(param))
 | |
| }
 | |
| func LightModeliv(pname uint32, params *int32) {
 | |
| 	C.glowLightModeliv(gpLightModeliv, (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func LightModelxOES(pname uint32, param int32) {
 | |
| 	C.glowLightModelxOES(gpLightModelxOES, (C.GLenum)(pname), (C.GLfixed)(param))
 | |
| }
 | |
| func LightModelxvOES(pname uint32, param *int32) {
 | |
| 	C.glowLightModelxvOES(gpLightModelxvOES, (C.GLenum)(pname), (*C.GLfixed)(unsafe.Pointer(param)))
 | |
| }
 | |
| func Lightf(light uint32, pname uint32, param float32) {
 | |
| 	C.glowLightf(gpLightf, (C.GLenum)(light), (C.GLenum)(pname), (C.GLfloat)(param))
 | |
| }
 | |
| func Lightfv(light uint32, pname uint32, params *float32) {
 | |
| 	C.glowLightfv(gpLightfv, (C.GLenum)(light), (C.GLenum)(pname), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func Lighti(light uint32, pname uint32, param int32) {
 | |
| 	C.glowLighti(gpLighti, (C.GLenum)(light), (C.GLenum)(pname), (C.GLint)(param))
 | |
| }
 | |
| func Lightiv(light uint32, pname uint32, params *int32) {
 | |
| 	C.glowLightiv(gpLightiv, (C.GLenum)(light), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func LightxOES(light uint32, pname uint32, param int32) {
 | |
| 	C.glowLightxOES(gpLightxOES, (C.GLenum)(light), (C.GLenum)(pname), (C.GLfixed)(param))
 | |
| }
 | |
| func LightxvOES(light uint32, pname uint32, params *int32) {
 | |
| 	C.glowLightxvOES(gpLightxvOES, (C.GLenum)(light), (C.GLenum)(pname), (*C.GLfixed)(unsafe.Pointer(params)))
 | |
| }
 | |
| 
 | |
| // specify the line stipple pattern
 | |
| func LineStipple(factor int32, pattern uint16) {
 | |
| 	C.glowLineStipple(gpLineStipple, (C.GLint)(factor), (C.GLushort)(pattern))
 | |
| }
 | |
| 
 | |
| // specify the width of rasterized lines
 | |
| func LineWidth(width float32) {
 | |
| 	C.glowLineWidth(gpLineWidth, (C.GLfloat)(width))
 | |
| }
 | |
| func LineWidthxOES(width int32) {
 | |
| 	C.glowLineWidthxOES(gpLineWidthxOES, (C.GLfixed)(width))
 | |
| }
 | |
| 
 | |
| // Links a program object
 | |
| func LinkProgram(program uint32) {
 | |
| 	C.glowLinkProgram(gpLinkProgram, (C.GLuint)(program))
 | |
| }
 | |
| func LinkProgramARB(programObj uintptr) {
 | |
| 	C.glowLinkProgramARB(gpLinkProgramARB, (C.GLhandleARB)(programObj))
 | |
| }
 | |
| 
 | |
| // set the display-list base for
 | |
| func ListBase(base uint32) {
 | |
| 	C.glowListBase(gpListBase, (C.GLuint)(base))
 | |
| }
 | |
| func ListDrawCommandsStatesClientNV(list uint32, segment uint32, indirects *unsafe.Pointer, sizes *int32, states *uint32, fbos *uint32, count uint32) {
 | |
| 	C.glowListDrawCommandsStatesClientNV(gpListDrawCommandsStatesClientNV, (C.GLuint)(list), (C.GLuint)(segment), indirects, (*C.GLsizei)(unsafe.Pointer(sizes)), (*C.GLuint)(unsafe.Pointer(states)), (*C.GLuint)(unsafe.Pointer(fbos)), (C.GLuint)(count))
 | |
| }
 | |
| func ListParameterfSGIX(list uint32, pname uint32, param float32) {
 | |
| 	C.glowListParameterfSGIX(gpListParameterfSGIX, (C.GLuint)(list), (C.GLenum)(pname), (C.GLfloat)(param))
 | |
| }
 | |
| func ListParameterfvSGIX(list uint32, pname uint32, params *float32) {
 | |
| 	C.glowListParameterfvSGIX(gpListParameterfvSGIX, (C.GLuint)(list), (C.GLenum)(pname), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func ListParameteriSGIX(list uint32, pname uint32, param int32) {
 | |
| 	C.glowListParameteriSGIX(gpListParameteriSGIX, (C.GLuint)(list), (C.GLenum)(pname), (C.GLint)(param))
 | |
| }
 | |
| func ListParameterivSGIX(list uint32, pname uint32, params *int32) {
 | |
| 	C.glowListParameterivSGIX(gpListParameterivSGIX, (C.GLuint)(list), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| 
 | |
| // replace the current matrix with the identity matrix
 | |
| func LoadIdentity() {
 | |
| 	C.glowLoadIdentity(gpLoadIdentity)
 | |
| }
 | |
| func LoadIdentityDeformationMapSGIX(mask uint32) {
 | |
| 	C.glowLoadIdentityDeformationMapSGIX(gpLoadIdentityDeformationMapSGIX, (C.GLbitfield)(mask))
 | |
| }
 | |
| func LoadMatrixd(m *float64) {
 | |
| 	C.glowLoadMatrixd(gpLoadMatrixd, (*C.GLdouble)(unsafe.Pointer(m)))
 | |
| }
 | |
| func LoadMatrixf(m *float32) {
 | |
| 	C.glowLoadMatrixf(gpLoadMatrixf, (*C.GLfloat)(unsafe.Pointer(m)))
 | |
| }
 | |
| func LoadMatrixxOES(m *int32) {
 | |
| 	C.glowLoadMatrixxOES(gpLoadMatrixxOES, (*C.GLfixed)(unsafe.Pointer(m)))
 | |
| }
 | |
| 
 | |
| // load a name onto the name stack
 | |
| func LoadName(name uint32) {
 | |
| 	C.glowLoadName(gpLoadName, (C.GLuint)(name))
 | |
| }
 | |
| func LoadProgramNV(target uint32, id uint32, len int32, program *uint8) {
 | |
| 	C.glowLoadProgramNV(gpLoadProgramNV, (C.GLenum)(target), (C.GLuint)(id), (C.GLsizei)(len), (*C.GLubyte)(unsafe.Pointer(program)))
 | |
| }
 | |
| func LoadTransposeMatrixd(m *float64) {
 | |
| 	C.glowLoadTransposeMatrixd(gpLoadTransposeMatrixd, (*C.GLdouble)(unsafe.Pointer(m)))
 | |
| }
 | |
| func LoadTransposeMatrixdARB(m *float64) {
 | |
| 	C.glowLoadTransposeMatrixdARB(gpLoadTransposeMatrixdARB, (*C.GLdouble)(unsafe.Pointer(m)))
 | |
| }
 | |
| func LoadTransposeMatrixf(m *float32) {
 | |
| 	C.glowLoadTransposeMatrixf(gpLoadTransposeMatrixf, (*C.GLfloat)(unsafe.Pointer(m)))
 | |
| }
 | |
| func LoadTransposeMatrixfARB(m *float32) {
 | |
| 	C.glowLoadTransposeMatrixfARB(gpLoadTransposeMatrixfARB, (*C.GLfloat)(unsafe.Pointer(m)))
 | |
| }
 | |
| func LoadTransposeMatrixxOES(m *int32) {
 | |
| 	C.glowLoadTransposeMatrixxOES(gpLoadTransposeMatrixxOES, (*C.GLfixed)(unsafe.Pointer(m)))
 | |
| }
 | |
| func LockArraysEXT(first int32, count int32) {
 | |
| 	C.glowLockArraysEXT(gpLockArraysEXT, (C.GLint)(first), (C.GLsizei)(count))
 | |
| }
 | |
| 
 | |
| // specify a logical pixel operation for rendering
 | |
| func LogicOp(opcode uint32) {
 | |
| 	C.glowLogicOp(gpLogicOp, (C.GLenum)(opcode))
 | |
| }
 | |
| func MakeBufferNonResidentNV(target uint32) {
 | |
| 	C.glowMakeBufferNonResidentNV(gpMakeBufferNonResidentNV, (C.GLenum)(target))
 | |
| }
 | |
| func MakeBufferResidentNV(target uint32, access uint32) {
 | |
| 	C.glowMakeBufferResidentNV(gpMakeBufferResidentNV, (C.GLenum)(target), (C.GLenum)(access))
 | |
| }
 | |
| func MakeImageHandleNonResidentARB(handle uint64) {
 | |
| 	C.glowMakeImageHandleNonResidentARB(gpMakeImageHandleNonResidentARB, (C.GLuint64)(handle))
 | |
| }
 | |
| func MakeImageHandleNonResidentNV(handle uint64) {
 | |
| 	C.glowMakeImageHandleNonResidentNV(gpMakeImageHandleNonResidentNV, (C.GLuint64)(handle))
 | |
| }
 | |
| func MakeImageHandleResidentARB(handle uint64, access uint32) {
 | |
| 	C.glowMakeImageHandleResidentARB(gpMakeImageHandleResidentARB, (C.GLuint64)(handle), (C.GLenum)(access))
 | |
| }
 | |
| func MakeImageHandleResidentNV(handle uint64, access uint32) {
 | |
| 	C.glowMakeImageHandleResidentNV(gpMakeImageHandleResidentNV, (C.GLuint64)(handle), (C.GLenum)(access))
 | |
| }
 | |
| func MakeNamedBufferNonResidentNV(buffer uint32) {
 | |
| 	C.glowMakeNamedBufferNonResidentNV(gpMakeNamedBufferNonResidentNV, (C.GLuint)(buffer))
 | |
| }
 | |
| func MakeNamedBufferResidentNV(buffer uint32, access uint32) {
 | |
| 	C.glowMakeNamedBufferResidentNV(gpMakeNamedBufferResidentNV, (C.GLuint)(buffer), (C.GLenum)(access))
 | |
| }
 | |
| func MakeTextureHandleNonResidentARB(handle uint64) {
 | |
| 	C.glowMakeTextureHandleNonResidentARB(gpMakeTextureHandleNonResidentARB, (C.GLuint64)(handle))
 | |
| }
 | |
| func MakeTextureHandleNonResidentNV(handle uint64) {
 | |
| 	C.glowMakeTextureHandleNonResidentNV(gpMakeTextureHandleNonResidentNV, (C.GLuint64)(handle))
 | |
| }
 | |
| func MakeTextureHandleResidentARB(handle uint64) {
 | |
| 	C.glowMakeTextureHandleResidentARB(gpMakeTextureHandleResidentARB, (C.GLuint64)(handle))
 | |
| }
 | |
| func MakeTextureHandleResidentNV(handle uint64) {
 | |
| 	C.glowMakeTextureHandleResidentNV(gpMakeTextureHandleResidentNV, (C.GLuint64)(handle))
 | |
| }
 | |
| func Map1d(target uint32, u1 float64, u2 float64, stride int32, order int32, points *float64) {
 | |
| 	C.glowMap1d(gpMap1d, (C.GLenum)(target), (C.GLdouble)(u1), (C.GLdouble)(u2), (C.GLint)(stride), (C.GLint)(order), (*C.GLdouble)(unsafe.Pointer(points)))
 | |
| }
 | |
| func Map1f(target uint32, u1 float32, u2 float32, stride int32, order int32, points *float32) {
 | |
| 	C.glowMap1f(gpMap1f, (C.GLenum)(target), (C.GLfloat)(u1), (C.GLfloat)(u2), (C.GLint)(stride), (C.GLint)(order), (*C.GLfloat)(unsafe.Pointer(points)))
 | |
| }
 | |
| func Map1xOES(target uint32, u1 int32, u2 int32, stride int32, order int32, points int32) {
 | |
| 	C.glowMap1xOES(gpMap1xOES, (C.GLenum)(target), (C.GLfixed)(u1), (C.GLfixed)(u2), (C.GLint)(stride), (C.GLint)(order), (C.GLfixed)(points))
 | |
| }
 | |
| func Map2d(target uint32, u1 float64, u2 float64, ustride int32, uorder int32, v1 float64, v2 float64, vstride int32, vorder int32, points *float64) {
 | |
| 	C.glowMap2d(gpMap2d, (C.GLenum)(target), (C.GLdouble)(u1), (C.GLdouble)(u2), (C.GLint)(ustride), (C.GLint)(uorder), (C.GLdouble)(v1), (C.GLdouble)(v2), (C.GLint)(vstride), (C.GLint)(vorder), (*C.GLdouble)(unsafe.Pointer(points)))
 | |
| }
 | |
| func Map2f(target uint32, u1 float32, u2 float32, ustride int32, uorder int32, v1 float32, v2 float32, vstride int32, vorder int32, points *float32) {
 | |
| 	C.glowMap2f(gpMap2f, (C.GLenum)(target), (C.GLfloat)(u1), (C.GLfloat)(u2), (C.GLint)(ustride), (C.GLint)(uorder), (C.GLfloat)(v1), (C.GLfloat)(v2), (C.GLint)(vstride), (C.GLint)(vorder), (*C.GLfloat)(unsafe.Pointer(points)))
 | |
| }
 | |
| func Map2xOES(target uint32, u1 int32, u2 int32, ustride int32, uorder int32, v1 int32, v2 int32, vstride int32, vorder int32, points int32) {
 | |
| 	C.glowMap2xOES(gpMap2xOES, (C.GLenum)(target), (C.GLfixed)(u1), (C.GLfixed)(u2), (C.GLint)(ustride), (C.GLint)(uorder), (C.GLfixed)(v1), (C.GLfixed)(v2), (C.GLint)(vstride), (C.GLint)(vorder), (C.GLfixed)(points))
 | |
| }
 | |
| 
 | |
| // map all of a buffer object's data store into the client's address space
 | |
| func MapBuffer(target uint32, access uint32) unsafe.Pointer {
 | |
| 	ret := C.glowMapBuffer(gpMapBuffer, (C.GLenum)(target), (C.GLenum)(access))
 | |
| 	return (unsafe.Pointer)(ret)
 | |
| }
 | |
| func MapBufferARB(target uint32, access uint32) unsafe.Pointer {
 | |
| 	ret := C.glowMapBufferARB(gpMapBufferARB, (C.GLenum)(target), (C.GLenum)(access))
 | |
| 	return (unsafe.Pointer)(ret)
 | |
| }
 | |
| 
 | |
| // map all or part of a buffer object's data store into the client's address space
 | |
| func MapBufferRange(target uint32, offset int, length int, access uint32) unsafe.Pointer {
 | |
| 	ret := C.glowMapBufferRange(gpMapBufferRange, (C.GLenum)(target), (C.GLintptr)(offset), (C.GLsizeiptr)(length), (C.GLbitfield)(access))
 | |
| 	return (unsafe.Pointer)(ret)
 | |
| }
 | |
| func MapControlPointsNV(target uint32, index uint32, xtype uint32, ustride int32, vstride int32, uorder int32, vorder int32, packed bool, points unsafe.Pointer) {
 | |
| 	C.glowMapControlPointsNV(gpMapControlPointsNV, (C.GLenum)(target), (C.GLuint)(index), (C.GLenum)(xtype), (C.GLsizei)(ustride), (C.GLsizei)(vstride), (C.GLint)(uorder), (C.GLint)(vorder), (C.GLboolean)(boolToInt(packed)), points)
 | |
| }
 | |
| func MapGrid1d(un int32, u1 float64, u2 float64) {
 | |
| 	C.glowMapGrid1d(gpMapGrid1d, (C.GLint)(un), (C.GLdouble)(u1), (C.GLdouble)(u2))
 | |
| }
 | |
| func MapGrid1f(un int32, u1 float32, u2 float32) {
 | |
| 	C.glowMapGrid1f(gpMapGrid1f, (C.GLint)(un), (C.GLfloat)(u1), (C.GLfloat)(u2))
 | |
| }
 | |
| func MapGrid1xOES(n int32, u1 int32, u2 int32) {
 | |
| 	C.glowMapGrid1xOES(gpMapGrid1xOES, (C.GLint)(n), (C.GLfixed)(u1), (C.GLfixed)(u2))
 | |
| }
 | |
| func MapGrid2d(un int32, u1 float64, u2 float64, vn int32, v1 float64, v2 float64) {
 | |
| 	C.glowMapGrid2d(gpMapGrid2d, (C.GLint)(un), (C.GLdouble)(u1), (C.GLdouble)(u2), (C.GLint)(vn), (C.GLdouble)(v1), (C.GLdouble)(v2))
 | |
| }
 | |
| func MapGrid2f(un int32, u1 float32, u2 float32, vn int32, v1 float32, v2 float32) {
 | |
| 	C.glowMapGrid2f(gpMapGrid2f, (C.GLint)(un), (C.GLfloat)(u1), (C.GLfloat)(u2), (C.GLint)(vn), (C.GLfloat)(v1), (C.GLfloat)(v2))
 | |
| }
 | |
| func MapGrid2xOES(n int32, u1 int32, u2 int32, v1 int32, v2 int32) {
 | |
| 	C.glowMapGrid2xOES(gpMapGrid2xOES, (C.GLint)(n), (C.GLfixed)(u1), (C.GLfixed)(u2), (C.GLfixed)(v1), (C.GLfixed)(v2))
 | |
| }
 | |
| 
 | |
| // map all of a buffer object's data store into the client's address space
 | |
| func MapNamedBuffer(buffer uint32, access uint32) unsafe.Pointer {
 | |
| 	ret := C.glowMapNamedBuffer(gpMapNamedBuffer, (C.GLuint)(buffer), (C.GLenum)(access))
 | |
| 	return (unsafe.Pointer)(ret)
 | |
| }
 | |
| func MapNamedBufferEXT(buffer uint32, access uint32) unsafe.Pointer {
 | |
| 	ret := C.glowMapNamedBufferEXT(gpMapNamedBufferEXT, (C.GLuint)(buffer), (C.GLenum)(access))
 | |
| 	return (unsafe.Pointer)(ret)
 | |
| }
 | |
| 
 | |
| // map all or part of a buffer object's data store into the client's address space
 | |
| func MapNamedBufferRange(buffer uint32, offset int, length int, access uint32) unsafe.Pointer {
 | |
| 	ret := C.glowMapNamedBufferRange(gpMapNamedBufferRange, (C.GLuint)(buffer), (C.GLintptr)(offset), (C.GLsizeiptr)(length), (C.GLbitfield)(access))
 | |
| 	return (unsafe.Pointer)(ret)
 | |
| }
 | |
| func MapNamedBufferRangeEXT(buffer uint32, offset int, length int, access uint32) unsafe.Pointer {
 | |
| 	ret := C.glowMapNamedBufferRangeEXT(gpMapNamedBufferRangeEXT, (C.GLuint)(buffer), (C.GLintptr)(offset), (C.GLsizeiptr)(length), (C.GLbitfield)(access))
 | |
| 	return (unsafe.Pointer)(ret)
 | |
| }
 | |
| func MapObjectBufferATI(buffer uint32) unsafe.Pointer {
 | |
| 	ret := C.glowMapObjectBufferATI(gpMapObjectBufferATI, (C.GLuint)(buffer))
 | |
| 	return (unsafe.Pointer)(ret)
 | |
| }
 | |
| func MapParameterfvNV(target uint32, pname uint32, params *float32) {
 | |
| 	C.glowMapParameterfvNV(gpMapParameterfvNV, (C.GLenum)(target), (C.GLenum)(pname), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func MapParameterivNV(target uint32, pname uint32, params *int32) {
 | |
| 	C.glowMapParameterivNV(gpMapParameterivNV, (C.GLenum)(target), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func MapTexture2DINTEL(texture uint32, level int32, access uint32, stride *int32, layout *uint32) unsafe.Pointer {
 | |
| 	ret := C.glowMapTexture2DINTEL(gpMapTexture2DINTEL, (C.GLuint)(texture), (C.GLint)(level), (C.GLbitfield)(access), (*C.GLint)(unsafe.Pointer(stride)), (*C.GLenum)(unsafe.Pointer(layout)))
 | |
| 	return (unsafe.Pointer)(ret)
 | |
| }
 | |
| func MapVertexAttrib1dAPPLE(index uint32, size uint32, u1 float64, u2 float64, stride int32, order int32, points *float64) {
 | |
| 	C.glowMapVertexAttrib1dAPPLE(gpMapVertexAttrib1dAPPLE, (C.GLuint)(index), (C.GLuint)(size), (C.GLdouble)(u1), (C.GLdouble)(u2), (C.GLint)(stride), (C.GLint)(order), (*C.GLdouble)(unsafe.Pointer(points)))
 | |
| }
 | |
| func MapVertexAttrib1fAPPLE(index uint32, size uint32, u1 float32, u2 float32, stride int32, order int32, points *float32) {
 | |
| 	C.glowMapVertexAttrib1fAPPLE(gpMapVertexAttrib1fAPPLE, (C.GLuint)(index), (C.GLuint)(size), (C.GLfloat)(u1), (C.GLfloat)(u2), (C.GLint)(stride), (C.GLint)(order), (*C.GLfloat)(unsafe.Pointer(points)))
 | |
| }
 | |
| func MapVertexAttrib2dAPPLE(index uint32, size uint32, u1 float64, u2 float64, ustride int32, uorder int32, v1 float64, v2 float64, vstride int32, vorder int32, points *float64) {
 | |
| 	C.glowMapVertexAttrib2dAPPLE(gpMapVertexAttrib2dAPPLE, (C.GLuint)(index), (C.GLuint)(size), (C.GLdouble)(u1), (C.GLdouble)(u2), (C.GLint)(ustride), (C.GLint)(uorder), (C.GLdouble)(v1), (C.GLdouble)(v2), (C.GLint)(vstride), (C.GLint)(vorder), (*C.GLdouble)(unsafe.Pointer(points)))
 | |
| }
 | |
| func MapVertexAttrib2fAPPLE(index uint32, size uint32, u1 float32, u2 float32, ustride int32, uorder int32, v1 float32, v2 float32, vstride int32, vorder int32, points *float32) {
 | |
| 	C.glowMapVertexAttrib2fAPPLE(gpMapVertexAttrib2fAPPLE, (C.GLuint)(index), (C.GLuint)(size), (C.GLfloat)(u1), (C.GLfloat)(u2), (C.GLint)(ustride), (C.GLint)(uorder), (C.GLfloat)(v1), (C.GLfloat)(v2), (C.GLint)(vstride), (C.GLint)(vorder), (*C.GLfloat)(unsafe.Pointer(points)))
 | |
| }
 | |
| func Materialf(face uint32, pname uint32, param float32) {
 | |
| 	C.glowMaterialf(gpMaterialf, (C.GLenum)(face), (C.GLenum)(pname), (C.GLfloat)(param))
 | |
| }
 | |
| func Materialfv(face uint32, pname uint32, params *float32) {
 | |
| 	C.glowMaterialfv(gpMaterialfv, (C.GLenum)(face), (C.GLenum)(pname), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func Materiali(face uint32, pname uint32, param int32) {
 | |
| 	C.glowMateriali(gpMateriali, (C.GLenum)(face), (C.GLenum)(pname), (C.GLint)(param))
 | |
| }
 | |
| func Materialiv(face uint32, pname uint32, params *int32) {
 | |
| 	C.glowMaterialiv(gpMaterialiv, (C.GLenum)(face), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func MaterialxOES(face uint32, pname uint32, param int32) {
 | |
| 	C.glowMaterialxOES(gpMaterialxOES, (C.GLenum)(face), (C.GLenum)(pname), (C.GLfixed)(param))
 | |
| }
 | |
| func MaterialxvOES(face uint32, pname uint32, param *int32) {
 | |
| 	C.glowMaterialxvOES(gpMaterialxvOES, (C.GLenum)(face), (C.GLenum)(pname), (*C.GLfixed)(unsafe.Pointer(param)))
 | |
| }
 | |
| func MatrixFrustumEXT(mode uint32, left float64, right float64, bottom float64, top float64, zNear float64, zFar float64) {
 | |
| 	C.glowMatrixFrustumEXT(gpMatrixFrustumEXT, (C.GLenum)(mode), (C.GLdouble)(left), (C.GLdouble)(right), (C.GLdouble)(bottom), (C.GLdouble)(top), (C.GLdouble)(zNear), (C.GLdouble)(zFar))
 | |
| }
 | |
| func MatrixIndexPointerARB(size int32, xtype uint32, stride int32, pointer unsafe.Pointer) {
 | |
| 	C.glowMatrixIndexPointerARB(gpMatrixIndexPointerARB, (C.GLint)(size), (C.GLenum)(xtype), (C.GLsizei)(stride), pointer)
 | |
| }
 | |
| func MatrixIndexubvARB(size int32, indices *uint8) {
 | |
| 	C.glowMatrixIndexubvARB(gpMatrixIndexubvARB, (C.GLint)(size), (*C.GLubyte)(unsafe.Pointer(indices)))
 | |
| }
 | |
| func MatrixIndexuivARB(size int32, indices *uint32) {
 | |
| 	C.glowMatrixIndexuivARB(gpMatrixIndexuivARB, (C.GLint)(size), (*C.GLuint)(unsafe.Pointer(indices)))
 | |
| }
 | |
| func MatrixIndexusvARB(size int32, indices *uint16) {
 | |
| 	C.glowMatrixIndexusvARB(gpMatrixIndexusvARB, (C.GLint)(size), (*C.GLushort)(unsafe.Pointer(indices)))
 | |
| }
 | |
| func MatrixLoad3x2fNV(matrixMode uint32, m *float32) {
 | |
| 	C.glowMatrixLoad3x2fNV(gpMatrixLoad3x2fNV, (C.GLenum)(matrixMode), (*C.GLfloat)(unsafe.Pointer(m)))
 | |
| }
 | |
| func MatrixLoad3x3fNV(matrixMode uint32, m *float32) {
 | |
| 	C.glowMatrixLoad3x3fNV(gpMatrixLoad3x3fNV, (C.GLenum)(matrixMode), (*C.GLfloat)(unsafe.Pointer(m)))
 | |
| }
 | |
| func MatrixLoadIdentityEXT(mode uint32) {
 | |
| 	C.glowMatrixLoadIdentityEXT(gpMatrixLoadIdentityEXT, (C.GLenum)(mode))
 | |
| }
 | |
| func MatrixLoadTranspose3x3fNV(matrixMode uint32, m *float32) {
 | |
| 	C.glowMatrixLoadTranspose3x3fNV(gpMatrixLoadTranspose3x3fNV, (C.GLenum)(matrixMode), (*C.GLfloat)(unsafe.Pointer(m)))
 | |
| }
 | |
| func MatrixLoadTransposedEXT(mode uint32, m *float64) {
 | |
| 	C.glowMatrixLoadTransposedEXT(gpMatrixLoadTransposedEXT, (C.GLenum)(mode), (*C.GLdouble)(unsafe.Pointer(m)))
 | |
| }
 | |
| func MatrixLoadTransposefEXT(mode uint32, m *float32) {
 | |
| 	C.glowMatrixLoadTransposefEXT(gpMatrixLoadTransposefEXT, (C.GLenum)(mode), (*C.GLfloat)(unsafe.Pointer(m)))
 | |
| }
 | |
| func MatrixLoaddEXT(mode uint32, m *float64) {
 | |
| 	C.glowMatrixLoaddEXT(gpMatrixLoaddEXT, (C.GLenum)(mode), (*C.GLdouble)(unsafe.Pointer(m)))
 | |
| }
 | |
| func MatrixLoadfEXT(mode uint32, m *float32) {
 | |
| 	C.glowMatrixLoadfEXT(gpMatrixLoadfEXT, (C.GLenum)(mode), (*C.GLfloat)(unsafe.Pointer(m)))
 | |
| }
 | |
| 
 | |
| // specify which matrix is the current matrix
 | |
| func MatrixMode(mode uint32) {
 | |
| 	C.glowMatrixMode(gpMatrixMode, (C.GLenum)(mode))
 | |
| }
 | |
| func MatrixMult3x2fNV(matrixMode uint32, m *float32) {
 | |
| 	C.glowMatrixMult3x2fNV(gpMatrixMult3x2fNV, (C.GLenum)(matrixMode), (*C.GLfloat)(unsafe.Pointer(m)))
 | |
| }
 | |
| func MatrixMult3x3fNV(matrixMode uint32, m *float32) {
 | |
| 	C.glowMatrixMult3x3fNV(gpMatrixMult3x3fNV, (C.GLenum)(matrixMode), (*C.GLfloat)(unsafe.Pointer(m)))
 | |
| }
 | |
| func MatrixMultTranspose3x3fNV(matrixMode uint32, m *float32) {
 | |
| 	C.glowMatrixMultTranspose3x3fNV(gpMatrixMultTranspose3x3fNV, (C.GLenum)(matrixMode), (*C.GLfloat)(unsafe.Pointer(m)))
 | |
| }
 | |
| func MatrixMultTransposedEXT(mode uint32, m *float64) {
 | |
| 	C.glowMatrixMultTransposedEXT(gpMatrixMultTransposedEXT, (C.GLenum)(mode), (*C.GLdouble)(unsafe.Pointer(m)))
 | |
| }
 | |
| func MatrixMultTransposefEXT(mode uint32, m *float32) {
 | |
| 	C.glowMatrixMultTransposefEXT(gpMatrixMultTransposefEXT, (C.GLenum)(mode), (*C.GLfloat)(unsafe.Pointer(m)))
 | |
| }
 | |
| func MatrixMultdEXT(mode uint32, m *float64) {
 | |
| 	C.glowMatrixMultdEXT(gpMatrixMultdEXT, (C.GLenum)(mode), (*C.GLdouble)(unsafe.Pointer(m)))
 | |
| }
 | |
| func MatrixMultfEXT(mode uint32, m *float32) {
 | |
| 	C.glowMatrixMultfEXT(gpMatrixMultfEXT, (C.GLenum)(mode), (*C.GLfloat)(unsafe.Pointer(m)))
 | |
| }
 | |
| func MatrixOrthoEXT(mode uint32, left float64, right float64, bottom float64, top float64, zNear float64, zFar float64) {
 | |
| 	C.glowMatrixOrthoEXT(gpMatrixOrthoEXT, (C.GLenum)(mode), (C.GLdouble)(left), (C.GLdouble)(right), (C.GLdouble)(bottom), (C.GLdouble)(top), (C.GLdouble)(zNear), (C.GLdouble)(zFar))
 | |
| }
 | |
| func MatrixPopEXT(mode uint32) {
 | |
| 	C.glowMatrixPopEXT(gpMatrixPopEXT, (C.GLenum)(mode))
 | |
| }
 | |
| func MatrixPushEXT(mode uint32) {
 | |
| 	C.glowMatrixPushEXT(gpMatrixPushEXT, (C.GLenum)(mode))
 | |
| }
 | |
| func MatrixRotatedEXT(mode uint32, angle float64, x float64, y float64, z float64) {
 | |
| 	C.glowMatrixRotatedEXT(gpMatrixRotatedEXT, (C.GLenum)(mode), (C.GLdouble)(angle), (C.GLdouble)(x), (C.GLdouble)(y), (C.GLdouble)(z))
 | |
| }
 | |
| func MatrixRotatefEXT(mode uint32, angle float32, x float32, y float32, z float32) {
 | |
| 	C.glowMatrixRotatefEXT(gpMatrixRotatefEXT, (C.GLenum)(mode), (C.GLfloat)(angle), (C.GLfloat)(x), (C.GLfloat)(y), (C.GLfloat)(z))
 | |
| }
 | |
| func MatrixScaledEXT(mode uint32, x float64, y float64, z float64) {
 | |
| 	C.glowMatrixScaledEXT(gpMatrixScaledEXT, (C.GLenum)(mode), (C.GLdouble)(x), (C.GLdouble)(y), (C.GLdouble)(z))
 | |
| }
 | |
| func MatrixScalefEXT(mode uint32, x float32, y float32, z float32) {
 | |
| 	C.glowMatrixScalefEXT(gpMatrixScalefEXT, (C.GLenum)(mode), (C.GLfloat)(x), (C.GLfloat)(y), (C.GLfloat)(z))
 | |
| }
 | |
| func MatrixTranslatedEXT(mode uint32, x float64, y float64, z float64) {
 | |
| 	C.glowMatrixTranslatedEXT(gpMatrixTranslatedEXT, (C.GLenum)(mode), (C.GLdouble)(x), (C.GLdouble)(y), (C.GLdouble)(z))
 | |
| }
 | |
| func MatrixTranslatefEXT(mode uint32, x float32, y float32, z float32) {
 | |
| 	C.glowMatrixTranslatefEXT(gpMatrixTranslatefEXT, (C.GLenum)(mode), (C.GLfloat)(x), (C.GLfloat)(y), (C.GLfloat)(z))
 | |
| }
 | |
| func MaxShaderCompilerThreadsARB(count uint32) {
 | |
| 	C.glowMaxShaderCompilerThreadsARB(gpMaxShaderCompilerThreadsARB, (C.GLuint)(count))
 | |
| }
 | |
| func MaxShaderCompilerThreadsKHR(count uint32) {
 | |
| 	C.glowMaxShaderCompilerThreadsKHR(gpMaxShaderCompilerThreadsKHR, (C.GLuint)(count))
 | |
| }
 | |
| 
 | |
| // defines a barrier ordering memory transactions
 | |
| func MemoryBarrier(barriers uint32) {
 | |
| 	C.glowMemoryBarrier(gpMemoryBarrier, (C.GLbitfield)(barriers))
 | |
| }
 | |
| func MemoryBarrierByRegion(barriers uint32) {
 | |
| 	C.glowMemoryBarrierByRegion(gpMemoryBarrierByRegion, (C.GLbitfield)(barriers))
 | |
| }
 | |
| func MemoryBarrierEXT(barriers uint32) {
 | |
| 	C.glowMemoryBarrierEXT(gpMemoryBarrierEXT, (C.GLbitfield)(barriers))
 | |
| }
 | |
| func MemoryObjectParameterivEXT(memoryObject uint32, pname uint32, params *int32) {
 | |
| 	C.glowMemoryObjectParameterivEXT(gpMemoryObjectParameterivEXT, (C.GLuint)(memoryObject), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func MinSampleShadingARB(value float32) {
 | |
| 	C.glowMinSampleShadingARB(gpMinSampleShadingARB, (C.GLfloat)(value))
 | |
| }
 | |
| func MinmaxEXT(target uint32, internalformat uint32, sink bool) {
 | |
| 	C.glowMinmaxEXT(gpMinmaxEXT, (C.GLenum)(target), (C.GLenum)(internalformat), (C.GLboolean)(boolToInt(sink)))
 | |
| }
 | |
| func MultMatrixd(m *float64) {
 | |
| 	C.glowMultMatrixd(gpMultMatrixd, (*C.GLdouble)(unsafe.Pointer(m)))
 | |
| }
 | |
| func MultMatrixf(m *float32) {
 | |
| 	C.glowMultMatrixf(gpMultMatrixf, (*C.GLfloat)(unsafe.Pointer(m)))
 | |
| }
 | |
| func MultMatrixxOES(m *int32) {
 | |
| 	C.glowMultMatrixxOES(gpMultMatrixxOES, (*C.GLfixed)(unsafe.Pointer(m)))
 | |
| }
 | |
| func MultTransposeMatrixd(m *float64) {
 | |
| 	C.glowMultTransposeMatrixd(gpMultTransposeMatrixd, (*C.GLdouble)(unsafe.Pointer(m)))
 | |
| }
 | |
| func MultTransposeMatrixdARB(m *float64) {
 | |
| 	C.glowMultTransposeMatrixdARB(gpMultTransposeMatrixdARB, (*C.GLdouble)(unsafe.Pointer(m)))
 | |
| }
 | |
| func MultTransposeMatrixf(m *float32) {
 | |
| 	C.glowMultTransposeMatrixf(gpMultTransposeMatrixf, (*C.GLfloat)(unsafe.Pointer(m)))
 | |
| }
 | |
| func MultTransposeMatrixfARB(m *float32) {
 | |
| 	C.glowMultTransposeMatrixfARB(gpMultTransposeMatrixfARB, (*C.GLfloat)(unsafe.Pointer(m)))
 | |
| }
 | |
| func MultTransposeMatrixxOES(m *int32) {
 | |
| 	C.glowMultTransposeMatrixxOES(gpMultTransposeMatrixxOES, (*C.GLfixed)(unsafe.Pointer(m)))
 | |
| }
 | |
| 
 | |
| // render multiple sets of primitives from array data
 | |
| func MultiDrawArrays(mode uint32, first *int32, count *int32, drawcount int32) {
 | |
| 	C.glowMultiDrawArrays(gpMultiDrawArrays, (C.GLenum)(mode), (*C.GLint)(unsafe.Pointer(first)), (*C.GLsizei)(unsafe.Pointer(count)), (C.GLsizei)(drawcount))
 | |
| }
 | |
| func MultiDrawArraysEXT(mode uint32, first *int32, count *int32, primcount int32) {
 | |
| 	C.glowMultiDrawArraysEXT(gpMultiDrawArraysEXT, (C.GLenum)(mode), (*C.GLint)(unsafe.Pointer(first)), (*C.GLsizei)(unsafe.Pointer(count)), (C.GLsizei)(primcount))
 | |
| }
 | |
| 
 | |
| // render multiple sets of primitives from array data, taking parameters from memory
 | |
| func MultiDrawArraysIndirect(mode uint32, indirect unsafe.Pointer, drawcount int32, stride int32) {
 | |
| 	C.glowMultiDrawArraysIndirect(gpMultiDrawArraysIndirect, (C.GLenum)(mode), indirect, (C.GLsizei)(drawcount), (C.GLsizei)(stride))
 | |
| }
 | |
| func MultiDrawArraysIndirectAMD(mode uint32, indirect unsafe.Pointer, primcount int32, stride int32) {
 | |
| 	C.glowMultiDrawArraysIndirectAMD(gpMultiDrawArraysIndirectAMD, (C.GLenum)(mode), indirect, (C.GLsizei)(primcount), (C.GLsizei)(stride))
 | |
| }
 | |
| func MultiDrawArraysIndirectBindlessCountNV(mode uint32, indirect unsafe.Pointer, drawCount int32, maxDrawCount int32, stride int32, vertexBufferCount int32) {
 | |
| 	C.glowMultiDrawArraysIndirectBindlessCountNV(gpMultiDrawArraysIndirectBindlessCountNV, (C.GLenum)(mode), indirect, (C.GLsizei)(drawCount), (C.GLsizei)(maxDrawCount), (C.GLsizei)(stride), (C.GLint)(vertexBufferCount))
 | |
| }
 | |
| func MultiDrawArraysIndirectBindlessNV(mode uint32, indirect unsafe.Pointer, drawCount int32, stride int32, vertexBufferCount int32) {
 | |
| 	C.glowMultiDrawArraysIndirectBindlessNV(gpMultiDrawArraysIndirectBindlessNV, (C.GLenum)(mode), indirect, (C.GLsizei)(drawCount), (C.GLsizei)(stride), (C.GLint)(vertexBufferCount))
 | |
| }
 | |
| func MultiDrawArraysIndirectCountARB(mode uint32, indirect unsafe.Pointer, drawcount int, maxdrawcount int32, stride int32) {
 | |
| 	C.glowMultiDrawArraysIndirectCountARB(gpMultiDrawArraysIndirectCountARB, (C.GLenum)(mode), indirect, (C.GLintptr)(drawcount), (C.GLsizei)(maxdrawcount), (C.GLsizei)(stride))
 | |
| }
 | |
| func MultiDrawElementArrayAPPLE(mode uint32, first *int32, count *int32, primcount int32) {
 | |
| 	C.glowMultiDrawElementArrayAPPLE(gpMultiDrawElementArrayAPPLE, (C.GLenum)(mode), (*C.GLint)(unsafe.Pointer(first)), (*C.GLsizei)(unsafe.Pointer(count)), (C.GLsizei)(primcount))
 | |
| }
 | |
| 
 | |
| // render multiple sets of primitives by specifying indices of array data elements
 | |
| func MultiDrawElements(mode uint32, count *int32, xtype uint32, indices *unsafe.Pointer, drawcount int32) {
 | |
| 	C.glowMultiDrawElements(gpMultiDrawElements, (C.GLenum)(mode), (*C.GLsizei)(unsafe.Pointer(count)), (C.GLenum)(xtype), indices, (C.GLsizei)(drawcount))
 | |
| }
 | |
| 
 | |
| // render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index
 | |
| func MultiDrawElementsBaseVertex(mode uint32, count *int32, xtype uint32, indices *unsafe.Pointer, drawcount int32, basevertex *int32) {
 | |
| 	C.glowMultiDrawElementsBaseVertex(gpMultiDrawElementsBaseVertex, (C.GLenum)(mode), (*C.GLsizei)(unsafe.Pointer(count)), (C.GLenum)(xtype), indices, (C.GLsizei)(drawcount), (*C.GLint)(unsafe.Pointer(basevertex)))
 | |
| }
 | |
| func MultiDrawElementsEXT(mode uint32, count *int32, xtype uint32, indices *unsafe.Pointer, primcount int32) {
 | |
| 	C.glowMultiDrawElementsEXT(gpMultiDrawElementsEXT, (C.GLenum)(mode), (*C.GLsizei)(unsafe.Pointer(count)), (C.GLenum)(xtype), indices, (C.GLsizei)(primcount))
 | |
| }
 | |
| 
 | |
| // render indexed primitives from array data, taking parameters from memory
 | |
| func MultiDrawElementsIndirect(mode uint32, xtype uint32, indirect unsafe.Pointer, drawcount int32, stride int32) {
 | |
| 	C.glowMultiDrawElementsIndirect(gpMultiDrawElementsIndirect, (C.GLenum)(mode), (C.GLenum)(xtype), indirect, (C.GLsizei)(drawcount), (C.GLsizei)(stride))
 | |
| }
 | |
| func MultiDrawElementsIndirectAMD(mode uint32, xtype uint32, indirect unsafe.Pointer, primcount int32, stride int32) {
 | |
| 	C.glowMultiDrawElementsIndirectAMD(gpMultiDrawElementsIndirectAMD, (C.GLenum)(mode), (C.GLenum)(xtype), indirect, (C.GLsizei)(primcount), (C.GLsizei)(stride))
 | |
| }
 | |
| func MultiDrawElementsIndirectBindlessCountNV(mode uint32, xtype uint32, indirect unsafe.Pointer, drawCount int32, maxDrawCount int32, stride int32, vertexBufferCount int32) {
 | |
| 	C.glowMultiDrawElementsIndirectBindlessCountNV(gpMultiDrawElementsIndirectBindlessCountNV, (C.GLenum)(mode), (C.GLenum)(xtype), indirect, (C.GLsizei)(drawCount), (C.GLsizei)(maxDrawCount), (C.GLsizei)(stride), (C.GLint)(vertexBufferCount))
 | |
| }
 | |
| func MultiDrawElementsIndirectBindlessNV(mode uint32, xtype uint32, indirect unsafe.Pointer, drawCount int32, stride int32, vertexBufferCount int32) {
 | |
| 	C.glowMultiDrawElementsIndirectBindlessNV(gpMultiDrawElementsIndirectBindlessNV, (C.GLenum)(mode), (C.GLenum)(xtype), indirect, (C.GLsizei)(drawCount), (C.GLsizei)(stride), (C.GLint)(vertexBufferCount))
 | |
| }
 | |
| func MultiDrawElementsIndirectCountARB(mode uint32, xtype uint32, indirect unsafe.Pointer, drawcount int, maxdrawcount int32, stride int32) {
 | |
| 	C.glowMultiDrawElementsIndirectCountARB(gpMultiDrawElementsIndirectCountARB, (C.GLenum)(mode), (C.GLenum)(xtype), indirect, (C.GLintptr)(drawcount), (C.GLsizei)(maxdrawcount), (C.GLsizei)(stride))
 | |
| }
 | |
| func MultiDrawRangeElementArrayAPPLE(mode uint32, start uint32, end uint32, first *int32, count *int32, primcount int32) {
 | |
| 	C.glowMultiDrawRangeElementArrayAPPLE(gpMultiDrawRangeElementArrayAPPLE, (C.GLenum)(mode), (C.GLuint)(start), (C.GLuint)(end), (*C.GLint)(unsafe.Pointer(first)), (*C.GLsizei)(unsafe.Pointer(count)), (C.GLsizei)(primcount))
 | |
| }
 | |
| func MultiModeDrawArraysIBM(mode *uint32, first *int32, count *int32, primcount int32, modestride int32) {
 | |
| 	C.glowMultiModeDrawArraysIBM(gpMultiModeDrawArraysIBM, (*C.GLenum)(unsafe.Pointer(mode)), (*C.GLint)(unsafe.Pointer(first)), (*C.GLsizei)(unsafe.Pointer(count)), (C.GLsizei)(primcount), (C.GLint)(modestride))
 | |
| }
 | |
| func MultiModeDrawElementsIBM(mode *uint32, count *int32, xtype uint32, indices *unsafe.Pointer, primcount int32, modestride int32) {
 | |
| 	C.glowMultiModeDrawElementsIBM(gpMultiModeDrawElementsIBM, (*C.GLenum)(unsafe.Pointer(mode)), (*C.GLsizei)(unsafe.Pointer(count)), (C.GLenum)(xtype), indices, (C.GLsizei)(primcount), (C.GLint)(modestride))
 | |
| }
 | |
| func MultiTexBufferEXT(texunit uint32, target uint32, internalformat uint32, buffer uint32) {
 | |
| 	C.glowMultiTexBufferEXT(gpMultiTexBufferEXT, (C.GLenum)(texunit), (C.GLenum)(target), (C.GLenum)(internalformat), (C.GLuint)(buffer))
 | |
| }
 | |
| func MultiTexCoord1bOES(texture uint32, s int8) {
 | |
| 	C.glowMultiTexCoord1bOES(gpMultiTexCoord1bOES, (C.GLenum)(texture), (C.GLbyte)(s))
 | |
| }
 | |
| func MultiTexCoord1bvOES(texture uint32, coords *int8) {
 | |
| 	C.glowMultiTexCoord1bvOES(gpMultiTexCoord1bvOES, (C.GLenum)(texture), (*C.GLbyte)(unsafe.Pointer(coords)))
 | |
| }
 | |
| func MultiTexCoord1d(target uint32, s float64) {
 | |
| 	C.glowMultiTexCoord1d(gpMultiTexCoord1d, (C.GLenum)(target), (C.GLdouble)(s))
 | |
| }
 | |
| func MultiTexCoord1dARB(target uint32, s float64) {
 | |
| 	C.glowMultiTexCoord1dARB(gpMultiTexCoord1dARB, (C.GLenum)(target), (C.GLdouble)(s))
 | |
| }
 | |
| func MultiTexCoord1dv(target uint32, v *float64) {
 | |
| 	C.glowMultiTexCoord1dv(gpMultiTexCoord1dv, (C.GLenum)(target), (*C.GLdouble)(unsafe.Pointer(v)))
 | |
| }
 | |
| func MultiTexCoord1dvARB(target uint32, v *float64) {
 | |
| 	C.glowMultiTexCoord1dvARB(gpMultiTexCoord1dvARB, (C.GLenum)(target), (*C.GLdouble)(unsafe.Pointer(v)))
 | |
| }
 | |
| func MultiTexCoord1f(target uint32, s float32) {
 | |
| 	C.glowMultiTexCoord1f(gpMultiTexCoord1f, (C.GLenum)(target), (C.GLfloat)(s))
 | |
| }
 | |
| func MultiTexCoord1fARB(target uint32, s float32) {
 | |
| 	C.glowMultiTexCoord1fARB(gpMultiTexCoord1fARB, (C.GLenum)(target), (C.GLfloat)(s))
 | |
| }
 | |
| func MultiTexCoord1fv(target uint32, v *float32) {
 | |
| 	C.glowMultiTexCoord1fv(gpMultiTexCoord1fv, (C.GLenum)(target), (*C.GLfloat)(unsafe.Pointer(v)))
 | |
| }
 | |
| func MultiTexCoord1fvARB(target uint32, v *float32) {
 | |
| 	C.glowMultiTexCoord1fvARB(gpMultiTexCoord1fvARB, (C.GLenum)(target), (*C.GLfloat)(unsafe.Pointer(v)))
 | |
| }
 | |
| func MultiTexCoord1hNV(target uint32, s uint16) {
 | |
| 	C.glowMultiTexCoord1hNV(gpMultiTexCoord1hNV, (C.GLenum)(target), (C.GLhalfNV)(s))
 | |
| }
 | |
| func MultiTexCoord1hvNV(target uint32, v *uint16) {
 | |
| 	C.glowMultiTexCoord1hvNV(gpMultiTexCoord1hvNV, (C.GLenum)(target), (*C.GLhalfNV)(unsafe.Pointer(v)))
 | |
| }
 | |
| func MultiTexCoord1i(target uint32, s int32) {
 | |
| 	C.glowMultiTexCoord1i(gpMultiTexCoord1i, (C.GLenum)(target), (C.GLint)(s))
 | |
| }
 | |
| func MultiTexCoord1iARB(target uint32, s int32) {
 | |
| 	C.glowMultiTexCoord1iARB(gpMultiTexCoord1iARB, (C.GLenum)(target), (C.GLint)(s))
 | |
| }
 | |
| func MultiTexCoord1iv(target uint32, v *int32) {
 | |
| 	C.glowMultiTexCoord1iv(gpMultiTexCoord1iv, (C.GLenum)(target), (*C.GLint)(unsafe.Pointer(v)))
 | |
| }
 | |
| func MultiTexCoord1ivARB(target uint32, v *int32) {
 | |
| 	C.glowMultiTexCoord1ivARB(gpMultiTexCoord1ivARB, (C.GLenum)(target), (*C.GLint)(unsafe.Pointer(v)))
 | |
| }
 | |
| func MultiTexCoord1s(target uint32, s int16) {
 | |
| 	C.glowMultiTexCoord1s(gpMultiTexCoord1s, (C.GLenum)(target), (C.GLshort)(s))
 | |
| }
 | |
| func MultiTexCoord1sARB(target uint32, s int16) {
 | |
| 	C.glowMultiTexCoord1sARB(gpMultiTexCoord1sARB, (C.GLenum)(target), (C.GLshort)(s))
 | |
| }
 | |
| func MultiTexCoord1sv(target uint32, v *int16) {
 | |
| 	C.glowMultiTexCoord1sv(gpMultiTexCoord1sv, (C.GLenum)(target), (*C.GLshort)(unsafe.Pointer(v)))
 | |
| }
 | |
| func MultiTexCoord1svARB(target uint32, v *int16) {
 | |
| 	C.glowMultiTexCoord1svARB(gpMultiTexCoord1svARB, (C.GLenum)(target), (*C.GLshort)(unsafe.Pointer(v)))
 | |
| }
 | |
| func MultiTexCoord1xOES(texture uint32, s int32) {
 | |
| 	C.glowMultiTexCoord1xOES(gpMultiTexCoord1xOES, (C.GLenum)(texture), (C.GLfixed)(s))
 | |
| }
 | |
| func MultiTexCoord1xvOES(texture uint32, coords *int32) {
 | |
| 	C.glowMultiTexCoord1xvOES(gpMultiTexCoord1xvOES, (C.GLenum)(texture), (*C.GLfixed)(unsafe.Pointer(coords)))
 | |
| }
 | |
| func MultiTexCoord2bOES(texture uint32, s int8, t int8) {
 | |
| 	C.glowMultiTexCoord2bOES(gpMultiTexCoord2bOES, (C.GLenum)(texture), (C.GLbyte)(s), (C.GLbyte)(t))
 | |
| }
 | |
| func MultiTexCoord2bvOES(texture uint32, coords *int8) {
 | |
| 	C.glowMultiTexCoord2bvOES(gpMultiTexCoord2bvOES, (C.GLenum)(texture), (*C.GLbyte)(unsafe.Pointer(coords)))
 | |
| }
 | |
| func MultiTexCoord2d(target uint32, s float64, t float64) {
 | |
| 	C.glowMultiTexCoord2d(gpMultiTexCoord2d, (C.GLenum)(target), (C.GLdouble)(s), (C.GLdouble)(t))
 | |
| }
 | |
| func MultiTexCoord2dARB(target uint32, s float64, t float64) {
 | |
| 	C.glowMultiTexCoord2dARB(gpMultiTexCoord2dARB, (C.GLenum)(target), (C.GLdouble)(s), (C.GLdouble)(t))
 | |
| }
 | |
| func MultiTexCoord2dv(target uint32, v *float64) {
 | |
| 	C.glowMultiTexCoord2dv(gpMultiTexCoord2dv, (C.GLenum)(target), (*C.GLdouble)(unsafe.Pointer(v)))
 | |
| }
 | |
| func MultiTexCoord2dvARB(target uint32, v *float64) {
 | |
| 	C.glowMultiTexCoord2dvARB(gpMultiTexCoord2dvARB, (C.GLenum)(target), (*C.GLdouble)(unsafe.Pointer(v)))
 | |
| }
 | |
| func MultiTexCoord2f(target uint32, s float32, t float32) {
 | |
| 	C.glowMultiTexCoord2f(gpMultiTexCoord2f, (C.GLenum)(target), (C.GLfloat)(s), (C.GLfloat)(t))
 | |
| }
 | |
| func MultiTexCoord2fARB(target uint32, s float32, t float32) {
 | |
| 	C.glowMultiTexCoord2fARB(gpMultiTexCoord2fARB, (C.GLenum)(target), (C.GLfloat)(s), (C.GLfloat)(t))
 | |
| }
 | |
| func MultiTexCoord2fv(target uint32, v *float32) {
 | |
| 	C.glowMultiTexCoord2fv(gpMultiTexCoord2fv, (C.GLenum)(target), (*C.GLfloat)(unsafe.Pointer(v)))
 | |
| }
 | |
| func MultiTexCoord2fvARB(target uint32, v *float32) {
 | |
| 	C.glowMultiTexCoord2fvARB(gpMultiTexCoord2fvARB, (C.GLenum)(target), (*C.GLfloat)(unsafe.Pointer(v)))
 | |
| }
 | |
| func MultiTexCoord2hNV(target uint32, s uint16, t uint16) {
 | |
| 	C.glowMultiTexCoord2hNV(gpMultiTexCoord2hNV, (C.GLenum)(target), (C.GLhalfNV)(s), (C.GLhalfNV)(t))
 | |
| }
 | |
| func MultiTexCoord2hvNV(target uint32, v *uint16) {
 | |
| 	C.glowMultiTexCoord2hvNV(gpMultiTexCoord2hvNV, (C.GLenum)(target), (*C.GLhalfNV)(unsafe.Pointer(v)))
 | |
| }
 | |
| func MultiTexCoord2i(target uint32, s int32, t int32) {
 | |
| 	C.glowMultiTexCoord2i(gpMultiTexCoord2i, (C.GLenum)(target), (C.GLint)(s), (C.GLint)(t))
 | |
| }
 | |
| func MultiTexCoord2iARB(target uint32, s int32, t int32) {
 | |
| 	C.glowMultiTexCoord2iARB(gpMultiTexCoord2iARB, (C.GLenum)(target), (C.GLint)(s), (C.GLint)(t))
 | |
| }
 | |
| func MultiTexCoord2iv(target uint32, v *int32) {
 | |
| 	C.glowMultiTexCoord2iv(gpMultiTexCoord2iv, (C.GLenum)(target), (*C.GLint)(unsafe.Pointer(v)))
 | |
| }
 | |
| func MultiTexCoord2ivARB(target uint32, v *int32) {
 | |
| 	C.glowMultiTexCoord2ivARB(gpMultiTexCoord2ivARB, (C.GLenum)(target), (*C.GLint)(unsafe.Pointer(v)))
 | |
| }
 | |
| func MultiTexCoord2s(target uint32, s int16, t int16) {
 | |
| 	C.glowMultiTexCoord2s(gpMultiTexCoord2s, (C.GLenum)(target), (C.GLshort)(s), (C.GLshort)(t))
 | |
| }
 | |
| func MultiTexCoord2sARB(target uint32, s int16, t int16) {
 | |
| 	C.glowMultiTexCoord2sARB(gpMultiTexCoord2sARB, (C.GLenum)(target), (C.GLshort)(s), (C.GLshort)(t))
 | |
| }
 | |
| func MultiTexCoord2sv(target uint32, v *int16) {
 | |
| 	C.glowMultiTexCoord2sv(gpMultiTexCoord2sv, (C.GLenum)(target), (*C.GLshort)(unsafe.Pointer(v)))
 | |
| }
 | |
| func MultiTexCoord2svARB(target uint32, v *int16) {
 | |
| 	C.glowMultiTexCoord2svARB(gpMultiTexCoord2svARB, (C.GLenum)(target), (*C.GLshort)(unsafe.Pointer(v)))
 | |
| }
 | |
| func MultiTexCoord2xOES(texture uint32, s int32, t int32) {
 | |
| 	C.glowMultiTexCoord2xOES(gpMultiTexCoord2xOES, (C.GLenum)(texture), (C.GLfixed)(s), (C.GLfixed)(t))
 | |
| }
 | |
| func MultiTexCoord2xvOES(texture uint32, coords *int32) {
 | |
| 	C.glowMultiTexCoord2xvOES(gpMultiTexCoord2xvOES, (C.GLenum)(texture), (*C.GLfixed)(unsafe.Pointer(coords)))
 | |
| }
 | |
| func MultiTexCoord3bOES(texture uint32, s int8, t int8, r int8) {
 | |
| 	C.glowMultiTexCoord3bOES(gpMultiTexCoord3bOES, (C.GLenum)(texture), (C.GLbyte)(s), (C.GLbyte)(t), (C.GLbyte)(r))
 | |
| }
 | |
| func MultiTexCoord3bvOES(texture uint32, coords *int8) {
 | |
| 	C.glowMultiTexCoord3bvOES(gpMultiTexCoord3bvOES, (C.GLenum)(texture), (*C.GLbyte)(unsafe.Pointer(coords)))
 | |
| }
 | |
| func MultiTexCoord3d(target uint32, s float64, t float64, r float64) {
 | |
| 	C.glowMultiTexCoord3d(gpMultiTexCoord3d, (C.GLenum)(target), (C.GLdouble)(s), (C.GLdouble)(t), (C.GLdouble)(r))
 | |
| }
 | |
| func MultiTexCoord3dARB(target uint32, s float64, t float64, r float64) {
 | |
| 	C.glowMultiTexCoord3dARB(gpMultiTexCoord3dARB, (C.GLenum)(target), (C.GLdouble)(s), (C.GLdouble)(t), (C.GLdouble)(r))
 | |
| }
 | |
| func MultiTexCoord3dv(target uint32, v *float64) {
 | |
| 	C.glowMultiTexCoord3dv(gpMultiTexCoord3dv, (C.GLenum)(target), (*C.GLdouble)(unsafe.Pointer(v)))
 | |
| }
 | |
| func MultiTexCoord3dvARB(target uint32, v *float64) {
 | |
| 	C.glowMultiTexCoord3dvARB(gpMultiTexCoord3dvARB, (C.GLenum)(target), (*C.GLdouble)(unsafe.Pointer(v)))
 | |
| }
 | |
| func MultiTexCoord3f(target uint32, s float32, t float32, r float32) {
 | |
| 	C.glowMultiTexCoord3f(gpMultiTexCoord3f, (C.GLenum)(target), (C.GLfloat)(s), (C.GLfloat)(t), (C.GLfloat)(r))
 | |
| }
 | |
| func MultiTexCoord3fARB(target uint32, s float32, t float32, r float32) {
 | |
| 	C.glowMultiTexCoord3fARB(gpMultiTexCoord3fARB, (C.GLenum)(target), (C.GLfloat)(s), (C.GLfloat)(t), (C.GLfloat)(r))
 | |
| }
 | |
| func MultiTexCoord3fv(target uint32, v *float32) {
 | |
| 	C.glowMultiTexCoord3fv(gpMultiTexCoord3fv, (C.GLenum)(target), (*C.GLfloat)(unsafe.Pointer(v)))
 | |
| }
 | |
| func MultiTexCoord3fvARB(target uint32, v *float32) {
 | |
| 	C.glowMultiTexCoord3fvARB(gpMultiTexCoord3fvARB, (C.GLenum)(target), (*C.GLfloat)(unsafe.Pointer(v)))
 | |
| }
 | |
| func MultiTexCoord3hNV(target uint32, s uint16, t uint16, r uint16) {
 | |
| 	C.glowMultiTexCoord3hNV(gpMultiTexCoord3hNV, (C.GLenum)(target), (C.GLhalfNV)(s), (C.GLhalfNV)(t), (C.GLhalfNV)(r))
 | |
| }
 | |
| func MultiTexCoord3hvNV(target uint32, v *uint16) {
 | |
| 	C.glowMultiTexCoord3hvNV(gpMultiTexCoord3hvNV, (C.GLenum)(target), (*C.GLhalfNV)(unsafe.Pointer(v)))
 | |
| }
 | |
| func MultiTexCoord3i(target uint32, s int32, t int32, r int32) {
 | |
| 	C.glowMultiTexCoord3i(gpMultiTexCoord3i, (C.GLenum)(target), (C.GLint)(s), (C.GLint)(t), (C.GLint)(r))
 | |
| }
 | |
| func MultiTexCoord3iARB(target uint32, s int32, t int32, r int32) {
 | |
| 	C.glowMultiTexCoord3iARB(gpMultiTexCoord3iARB, (C.GLenum)(target), (C.GLint)(s), (C.GLint)(t), (C.GLint)(r))
 | |
| }
 | |
| func MultiTexCoord3iv(target uint32, v *int32) {
 | |
| 	C.glowMultiTexCoord3iv(gpMultiTexCoord3iv, (C.GLenum)(target), (*C.GLint)(unsafe.Pointer(v)))
 | |
| }
 | |
| func MultiTexCoord3ivARB(target uint32, v *int32) {
 | |
| 	C.glowMultiTexCoord3ivARB(gpMultiTexCoord3ivARB, (C.GLenum)(target), (*C.GLint)(unsafe.Pointer(v)))
 | |
| }
 | |
| func MultiTexCoord3s(target uint32, s int16, t int16, r int16) {
 | |
| 	C.glowMultiTexCoord3s(gpMultiTexCoord3s, (C.GLenum)(target), (C.GLshort)(s), (C.GLshort)(t), (C.GLshort)(r))
 | |
| }
 | |
| func MultiTexCoord3sARB(target uint32, s int16, t int16, r int16) {
 | |
| 	C.glowMultiTexCoord3sARB(gpMultiTexCoord3sARB, (C.GLenum)(target), (C.GLshort)(s), (C.GLshort)(t), (C.GLshort)(r))
 | |
| }
 | |
| func MultiTexCoord3sv(target uint32, v *int16) {
 | |
| 	C.glowMultiTexCoord3sv(gpMultiTexCoord3sv, (C.GLenum)(target), (*C.GLshort)(unsafe.Pointer(v)))
 | |
| }
 | |
| func MultiTexCoord3svARB(target uint32, v *int16) {
 | |
| 	C.glowMultiTexCoord3svARB(gpMultiTexCoord3svARB, (C.GLenum)(target), (*C.GLshort)(unsafe.Pointer(v)))
 | |
| }
 | |
| func MultiTexCoord3xOES(texture uint32, s int32, t int32, r int32) {
 | |
| 	C.glowMultiTexCoord3xOES(gpMultiTexCoord3xOES, (C.GLenum)(texture), (C.GLfixed)(s), (C.GLfixed)(t), (C.GLfixed)(r))
 | |
| }
 | |
| func MultiTexCoord3xvOES(texture uint32, coords *int32) {
 | |
| 	C.glowMultiTexCoord3xvOES(gpMultiTexCoord3xvOES, (C.GLenum)(texture), (*C.GLfixed)(unsafe.Pointer(coords)))
 | |
| }
 | |
| func MultiTexCoord4bOES(texture uint32, s int8, t int8, r int8, q int8) {
 | |
| 	C.glowMultiTexCoord4bOES(gpMultiTexCoord4bOES, (C.GLenum)(texture), (C.GLbyte)(s), (C.GLbyte)(t), (C.GLbyte)(r), (C.GLbyte)(q))
 | |
| }
 | |
| func MultiTexCoord4bvOES(texture uint32, coords *int8) {
 | |
| 	C.glowMultiTexCoord4bvOES(gpMultiTexCoord4bvOES, (C.GLenum)(texture), (*C.GLbyte)(unsafe.Pointer(coords)))
 | |
| }
 | |
| func MultiTexCoord4d(target uint32, s float64, t float64, r float64, q float64) {
 | |
| 	C.glowMultiTexCoord4d(gpMultiTexCoord4d, (C.GLenum)(target), (C.GLdouble)(s), (C.GLdouble)(t), (C.GLdouble)(r), (C.GLdouble)(q))
 | |
| }
 | |
| func MultiTexCoord4dARB(target uint32, s float64, t float64, r float64, q float64) {
 | |
| 	C.glowMultiTexCoord4dARB(gpMultiTexCoord4dARB, (C.GLenum)(target), (C.GLdouble)(s), (C.GLdouble)(t), (C.GLdouble)(r), (C.GLdouble)(q))
 | |
| }
 | |
| func MultiTexCoord4dv(target uint32, v *float64) {
 | |
| 	C.glowMultiTexCoord4dv(gpMultiTexCoord4dv, (C.GLenum)(target), (*C.GLdouble)(unsafe.Pointer(v)))
 | |
| }
 | |
| func MultiTexCoord4dvARB(target uint32, v *float64) {
 | |
| 	C.glowMultiTexCoord4dvARB(gpMultiTexCoord4dvARB, (C.GLenum)(target), (*C.GLdouble)(unsafe.Pointer(v)))
 | |
| }
 | |
| func MultiTexCoord4f(target uint32, s float32, t float32, r float32, q float32) {
 | |
| 	C.glowMultiTexCoord4f(gpMultiTexCoord4f, (C.GLenum)(target), (C.GLfloat)(s), (C.GLfloat)(t), (C.GLfloat)(r), (C.GLfloat)(q))
 | |
| }
 | |
| func MultiTexCoord4fARB(target uint32, s float32, t float32, r float32, q float32) {
 | |
| 	C.glowMultiTexCoord4fARB(gpMultiTexCoord4fARB, (C.GLenum)(target), (C.GLfloat)(s), (C.GLfloat)(t), (C.GLfloat)(r), (C.GLfloat)(q))
 | |
| }
 | |
| func MultiTexCoord4fv(target uint32, v *float32) {
 | |
| 	C.glowMultiTexCoord4fv(gpMultiTexCoord4fv, (C.GLenum)(target), (*C.GLfloat)(unsafe.Pointer(v)))
 | |
| }
 | |
| func MultiTexCoord4fvARB(target uint32, v *float32) {
 | |
| 	C.glowMultiTexCoord4fvARB(gpMultiTexCoord4fvARB, (C.GLenum)(target), (*C.GLfloat)(unsafe.Pointer(v)))
 | |
| }
 | |
| func MultiTexCoord4hNV(target uint32, s uint16, t uint16, r uint16, q uint16) {
 | |
| 	C.glowMultiTexCoord4hNV(gpMultiTexCoord4hNV, (C.GLenum)(target), (C.GLhalfNV)(s), (C.GLhalfNV)(t), (C.GLhalfNV)(r), (C.GLhalfNV)(q))
 | |
| }
 | |
| func MultiTexCoord4hvNV(target uint32, v *uint16) {
 | |
| 	C.glowMultiTexCoord4hvNV(gpMultiTexCoord4hvNV, (C.GLenum)(target), (*C.GLhalfNV)(unsafe.Pointer(v)))
 | |
| }
 | |
| func MultiTexCoord4i(target uint32, s int32, t int32, r int32, q int32) {
 | |
| 	C.glowMultiTexCoord4i(gpMultiTexCoord4i, (C.GLenum)(target), (C.GLint)(s), (C.GLint)(t), (C.GLint)(r), (C.GLint)(q))
 | |
| }
 | |
| func MultiTexCoord4iARB(target uint32, s int32, t int32, r int32, q int32) {
 | |
| 	C.glowMultiTexCoord4iARB(gpMultiTexCoord4iARB, (C.GLenum)(target), (C.GLint)(s), (C.GLint)(t), (C.GLint)(r), (C.GLint)(q))
 | |
| }
 | |
| func MultiTexCoord4iv(target uint32, v *int32) {
 | |
| 	C.glowMultiTexCoord4iv(gpMultiTexCoord4iv, (C.GLenum)(target), (*C.GLint)(unsafe.Pointer(v)))
 | |
| }
 | |
| func MultiTexCoord4ivARB(target uint32, v *int32) {
 | |
| 	C.glowMultiTexCoord4ivARB(gpMultiTexCoord4ivARB, (C.GLenum)(target), (*C.GLint)(unsafe.Pointer(v)))
 | |
| }
 | |
| func MultiTexCoord4s(target uint32, s int16, t int16, r int16, q int16) {
 | |
| 	C.glowMultiTexCoord4s(gpMultiTexCoord4s, (C.GLenum)(target), (C.GLshort)(s), (C.GLshort)(t), (C.GLshort)(r), (C.GLshort)(q))
 | |
| }
 | |
| func MultiTexCoord4sARB(target uint32, s int16, t int16, r int16, q int16) {
 | |
| 	C.glowMultiTexCoord4sARB(gpMultiTexCoord4sARB, (C.GLenum)(target), (C.GLshort)(s), (C.GLshort)(t), (C.GLshort)(r), (C.GLshort)(q))
 | |
| }
 | |
| func MultiTexCoord4sv(target uint32, v *int16) {
 | |
| 	C.glowMultiTexCoord4sv(gpMultiTexCoord4sv, (C.GLenum)(target), (*C.GLshort)(unsafe.Pointer(v)))
 | |
| }
 | |
| func MultiTexCoord4svARB(target uint32, v *int16) {
 | |
| 	C.glowMultiTexCoord4svARB(gpMultiTexCoord4svARB, (C.GLenum)(target), (*C.GLshort)(unsafe.Pointer(v)))
 | |
| }
 | |
| func MultiTexCoord4xOES(texture uint32, s int32, t int32, r int32, q int32) {
 | |
| 	C.glowMultiTexCoord4xOES(gpMultiTexCoord4xOES, (C.GLenum)(texture), (C.GLfixed)(s), (C.GLfixed)(t), (C.GLfixed)(r), (C.GLfixed)(q))
 | |
| }
 | |
| func MultiTexCoord4xvOES(texture uint32, coords *int32) {
 | |
| 	C.glowMultiTexCoord4xvOES(gpMultiTexCoord4xvOES, (C.GLenum)(texture), (*C.GLfixed)(unsafe.Pointer(coords)))
 | |
| }
 | |
| func MultiTexCoordPointerEXT(texunit uint32, size int32, xtype uint32, stride int32, pointer unsafe.Pointer) {
 | |
| 	C.glowMultiTexCoordPointerEXT(gpMultiTexCoordPointerEXT, (C.GLenum)(texunit), (C.GLint)(size), (C.GLenum)(xtype), (C.GLsizei)(stride), pointer)
 | |
| }
 | |
| func MultiTexEnvfEXT(texunit uint32, target uint32, pname uint32, param float32) {
 | |
| 	C.glowMultiTexEnvfEXT(gpMultiTexEnvfEXT, (C.GLenum)(texunit), (C.GLenum)(target), (C.GLenum)(pname), (C.GLfloat)(param))
 | |
| }
 | |
| func MultiTexEnvfvEXT(texunit uint32, target uint32, pname uint32, params *float32) {
 | |
| 	C.glowMultiTexEnvfvEXT(gpMultiTexEnvfvEXT, (C.GLenum)(texunit), (C.GLenum)(target), (C.GLenum)(pname), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func MultiTexEnviEXT(texunit uint32, target uint32, pname uint32, param int32) {
 | |
| 	C.glowMultiTexEnviEXT(gpMultiTexEnviEXT, (C.GLenum)(texunit), (C.GLenum)(target), (C.GLenum)(pname), (C.GLint)(param))
 | |
| }
 | |
| func MultiTexEnvivEXT(texunit uint32, target uint32, pname uint32, params *int32) {
 | |
| 	C.glowMultiTexEnvivEXT(gpMultiTexEnvivEXT, (C.GLenum)(texunit), (C.GLenum)(target), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func MultiTexGendEXT(texunit uint32, coord uint32, pname uint32, param float64) {
 | |
| 	C.glowMultiTexGendEXT(gpMultiTexGendEXT, (C.GLenum)(texunit), (C.GLenum)(coord), (C.GLenum)(pname), (C.GLdouble)(param))
 | |
| }
 | |
| func MultiTexGendvEXT(texunit uint32, coord uint32, pname uint32, params *float64) {
 | |
| 	C.glowMultiTexGendvEXT(gpMultiTexGendvEXT, (C.GLenum)(texunit), (C.GLenum)(coord), (C.GLenum)(pname), (*C.GLdouble)(unsafe.Pointer(params)))
 | |
| }
 | |
| func MultiTexGenfEXT(texunit uint32, coord uint32, pname uint32, param float32) {
 | |
| 	C.glowMultiTexGenfEXT(gpMultiTexGenfEXT, (C.GLenum)(texunit), (C.GLenum)(coord), (C.GLenum)(pname), (C.GLfloat)(param))
 | |
| }
 | |
| func MultiTexGenfvEXT(texunit uint32, coord uint32, pname uint32, params *float32) {
 | |
| 	C.glowMultiTexGenfvEXT(gpMultiTexGenfvEXT, (C.GLenum)(texunit), (C.GLenum)(coord), (C.GLenum)(pname), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func MultiTexGeniEXT(texunit uint32, coord uint32, pname uint32, param int32) {
 | |
| 	C.glowMultiTexGeniEXT(gpMultiTexGeniEXT, (C.GLenum)(texunit), (C.GLenum)(coord), (C.GLenum)(pname), (C.GLint)(param))
 | |
| }
 | |
| func MultiTexGenivEXT(texunit uint32, coord uint32, pname uint32, params *int32) {
 | |
| 	C.glowMultiTexGenivEXT(gpMultiTexGenivEXT, (C.GLenum)(texunit), (C.GLenum)(coord), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func MultiTexImage1DEXT(texunit uint32, target uint32, level int32, internalformat int32, width int32, border int32, format uint32, xtype uint32, pixels unsafe.Pointer) {
 | |
| 	C.glowMultiTexImage1DEXT(gpMultiTexImage1DEXT, (C.GLenum)(texunit), (C.GLenum)(target), (C.GLint)(level), (C.GLint)(internalformat), (C.GLsizei)(width), (C.GLint)(border), (C.GLenum)(format), (C.GLenum)(xtype), pixels)
 | |
| }
 | |
| func MultiTexImage2DEXT(texunit uint32, target uint32, level int32, internalformat int32, width int32, height int32, border int32, format uint32, xtype uint32, pixels unsafe.Pointer) {
 | |
| 	C.glowMultiTexImage2DEXT(gpMultiTexImage2DEXT, (C.GLenum)(texunit), (C.GLenum)(target), (C.GLint)(level), (C.GLint)(internalformat), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLint)(border), (C.GLenum)(format), (C.GLenum)(xtype), pixels)
 | |
| }
 | |
| func MultiTexImage3DEXT(texunit uint32, target uint32, level int32, internalformat int32, width int32, height int32, depth int32, border int32, format uint32, xtype uint32, pixels unsafe.Pointer) {
 | |
| 	C.glowMultiTexImage3DEXT(gpMultiTexImage3DEXT, (C.GLenum)(texunit), (C.GLenum)(target), (C.GLint)(level), (C.GLint)(internalformat), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLsizei)(depth), (C.GLint)(border), (C.GLenum)(format), (C.GLenum)(xtype), pixels)
 | |
| }
 | |
| func MultiTexParameterIivEXT(texunit uint32, target uint32, pname uint32, params *int32) {
 | |
| 	C.glowMultiTexParameterIivEXT(gpMultiTexParameterIivEXT, (C.GLenum)(texunit), (C.GLenum)(target), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func MultiTexParameterIuivEXT(texunit uint32, target uint32, pname uint32, params *uint32) {
 | |
| 	C.glowMultiTexParameterIuivEXT(gpMultiTexParameterIuivEXT, (C.GLenum)(texunit), (C.GLenum)(target), (C.GLenum)(pname), (*C.GLuint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func MultiTexParameterfEXT(texunit uint32, target uint32, pname uint32, param float32) {
 | |
| 	C.glowMultiTexParameterfEXT(gpMultiTexParameterfEXT, (C.GLenum)(texunit), (C.GLenum)(target), (C.GLenum)(pname), (C.GLfloat)(param))
 | |
| }
 | |
| func MultiTexParameterfvEXT(texunit uint32, target uint32, pname uint32, params *float32) {
 | |
| 	C.glowMultiTexParameterfvEXT(gpMultiTexParameterfvEXT, (C.GLenum)(texunit), (C.GLenum)(target), (C.GLenum)(pname), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func MultiTexParameteriEXT(texunit uint32, target uint32, pname uint32, param int32) {
 | |
| 	C.glowMultiTexParameteriEXT(gpMultiTexParameteriEXT, (C.GLenum)(texunit), (C.GLenum)(target), (C.GLenum)(pname), (C.GLint)(param))
 | |
| }
 | |
| func MultiTexParameterivEXT(texunit uint32, target uint32, pname uint32, params *int32) {
 | |
| 	C.glowMultiTexParameterivEXT(gpMultiTexParameterivEXT, (C.GLenum)(texunit), (C.GLenum)(target), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func MultiTexRenderbufferEXT(texunit uint32, target uint32, renderbuffer uint32) {
 | |
| 	C.glowMultiTexRenderbufferEXT(gpMultiTexRenderbufferEXT, (C.GLenum)(texunit), (C.GLenum)(target), (C.GLuint)(renderbuffer))
 | |
| }
 | |
| func MultiTexSubImage1DEXT(texunit uint32, target uint32, level int32, xoffset int32, width int32, format uint32, xtype uint32, pixels unsafe.Pointer) {
 | |
| 	C.glowMultiTexSubImage1DEXT(gpMultiTexSubImage1DEXT, (C.GLenum)(texunit), (C.GLenum)(target), (C.GLint)(level), (C.GLint)(xoffset), (C.GLsizei)(width), (C.GLenum)(format), (C.GLenum)(xtype), pixels)
 | |
| }
 | |
| func MultiTexSubImage2DEXT(texunit uint32, target uint32, level int32, xoffset int32, yoffset int32, width int32, height int32, format uint32, xtype uint32, pixels unsafe.Pointer) {
 | |
| 	C.glowMultiTexSubImage2DEXT(gpMultiTexSubImage2DEXT, (C.GLenum)(texunit), (C.GLenum)(target), (C.GLint)(level), (C.GLint)(xoffset), (C.GLint)(yoffset), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLenum)(format), (C.GLenum)(xtype), pixels)
 | |
| }
 | |
| func MultiTexSubImage3DEXT(texunit uint32, target uint32, level int32, xoffset int32, yoffset int32, zoffset int32, width int32, height int32, depth int32, format uint32, xtype uint32, pixels unsafe.Pointer) {
 | |
| 	C.glowMultiTexSubImage3DEXT(gpMultiTexSubImage3DEXT, (C.GLenum)(texunit), (C.GLenum)(target), (C.GLint)(level), (C.GLint)(xoffset), (C.GLint)(yoffset), (C.GLint)(zoffset), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLsizei)(depth), (C.GLenum)(format), (C.GLenum)(xtype), pixels)
 | |
| }
 | |
| func MulticastBarrierNV() {
 | |
| 	C.glowMulticastBarrierNV(gpMulticastBarrierNV)
 | |
| }
 | |
| func MulticastBlitFramebufferNV(srcGpu uint32, dstGpu uint32, srcX0 int32, srcY0 int32, srcX1 int32, srcY1 int32, dstX0 int32, dstY0 int32, dstX1 int32, dstY1 int32, mask uint32, filter uint32) {
 | |
| 	C.glowMulticastBlitFramebufferNV(gpMulticastBlitFramebufferNV, (C.GLuint)(srcGpu), (C.GLuint)(dstGpu), (C.GLint)(srcX0), (C.GLint)(srcY0), (C.GLint)(srcX1), (C.GLint)(srcY1), (C.GLint)(dstX0), (C.GLint)(dstY0), (C.GLint)(dstX1), (C.GLint)(dstY1), (C.GLbitfield)(mask), (C.GLenum)(filter))
 | |
| }
 | |
| func MulticastBufferSubDataNV(gpuMask uint32, buffer uint32, offset int, size int, data unsafe.Pointer) {
 | |
| 	C.glowMulticastBufferSubDataNV(gpMulticastBufferSubDataNV, (C.GLbitfield)(gpuMask), (C.GLuint)(buffer), (C.GLintptr)(offset), (C.GLsizeiptr)(size), data)
 | |
| }
 | |
| func MulticastCopyBufferSubDataNV(readGpu uint32, writeGpuMask uint32, readBuffer uint32, writeBuffer uint32, readOffset int, writeOffset int, size int) {
 | |
| 	C.glowMulticastCopyBufferSubDataNV(gpMulticastCopyBufferSubDataNV, (C.GLuint)(readGpu), (C.GLbitfield)(writeGpuMask), (C.GLuint)(readBuffer), (C.GLuint)(writeBuffer), (C.GLintptr)(readOffset), (C.GLintptr)(writeOffset), (C.GLsizeiptr)(size))
 | |
| }
 | |
| func MulticastCopyImageSubDataNV(srcGpu uint32, dstGpuMask uint32, srcName uint32, srcTarget uint32, srcLevel int32, srcX int32, srcY int32, srcZ int32, dstName uint32, dstTarget uint32, dstLevel int32, dstX int32, dstY int32, dstZ int32, srcWidth int32, srcHeight int32, srcDepth int32) {
 | |
| 	C.glowMulticastCopyImageSubDataNV(gpMulticastCopyImageSubDataNV, (C.GLuint)(srcGpu), (C.GLbitfield)(dstGpuMask), (C.GLuint)(srcName), (C.GLenum)(srcTarget), (C.GLint)(srcLevel), (C.GLint)(srcX), (C.GLint)(srcY), (C.GLint)(srcZ), (C.GLuint)(dstName), (C.GLenum)(dstTarget), (C.GLint)(dstLevel), (C.GLint)(dstX), (C.GLint)(dstY), (C.GLint)(dstZ), (C.GLsizei)(srcWidth), (C.GLsizei)(srcHeight), (C.GLsizei)(srcDepth))
 | |
| }
 | |
| func MulticastFramebufferSampleLocationsfvNV(gpu uint32, framebuffer uint32, start uint32, count int32, v *float32) {
 | |
| 	C.glowMulticastFramebufferSampleLocationsfvNV(gpMulticastFramebufferSampleLocationsfvNV, (C.GLuint)(gpu), (C.GLuint)(framebuffer), (C.GLuint)(start), (C.GLsizei)(count), (*C.GLfloat)(unsafe.Pointer(v)))
 | |
| }
 | |
| func MulticastGetQueryObjecti64vNV(gpu uint32, id uint32, pname uint32, params *int64) {
 | |
| 	C.glowMulticastGetQueryObjecti64vNV(gpMulticastGetQueryObjecti64vNV, (C.GLuint)(gpu), (C.GLuint)(id), (C.GLenum)(pname), (*C.GLint64)(unsafe.Pointer(params)))
 | |
| }
 | |
| func MulticastGetQueryObjectivNV(gpu uint32, id uint32, pname uint32, params *int32) {
 | |
| 	C.glowMulticastGetQueryObjectivNV(gpMulticastGetQueryObjectivNV, (C.GLuint)(gpu), (C.GLuint)(id), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func MulticastGetQueryObjectui64vNV(gpu uint32, id uint32, pname uint32, params *uint64) {
 | |
| 	C.glowMulticastGetQueryObjectui64vNV(gpMulticastGetQueryObjectui64vNV, (C.GLuint)(gpu), (C.GLuint)(id), (C.GLenum)(pname), (*C.GLuint64)(unsafe.Pointer(params)))
 | |
| }
 | |
| func MulticastGetQueryObjectuivNV(gpu uint32, id uint32, pname uint32, params *uint32) {
 | |
| 	C.glowMulticastGetQueryObjectuivNV(gpMulticastGetQueryObjectuivNV, (C.GLuint)(gpu), (C.GLuint)(id), (C.GLenum)(pname), (*C.GLuint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func MulticastWaitSyncNV(signalGpu uint32, waitGpuMask uint32) {
 | |
| 	C.glowMulticastWaitSyncNV(gpMulticastWaitSyncNV, (C.GLuint)(signalGpu), (C.GLbitfield)(waitGpuMask))
 | |
| }
 | |
| 
 | |
| // creates and initializes a buffer object's data     store
 | |
| func NamedBufferData(buffer uint32, size int, data unsafe.Pointer, usage uint32) {
 | |
| 	C.glowNamedBufferData(gpNamedBufferData, (C.GLuint)(buffer), (C.GLsizeiptr)(size), data, (C.GLenum)(usage))
 | |
| }
 | |
| func NamedBufferDataEXT(buffer uint32, size int, data unsafe.Pointer, usage uint32) {
 | |
| 	C.glowNamedBufferDataEXT(gpNamedBufferDataEXT, (C.GLuint)(buffer), (C.GLsizeiptr)(size), data, (C.GLenum)(usage))
 | |
| }
 | |
| func NamedBufferPageCommitmentARB(buffer uint32, offset int, size int, commit bool) {
 | |
| 	C.glowNamedBufferPageCommitmentARB(gpNamedBufferPageCommitmentARB, (C.GLuint)(buffer), (C.GLintptr)(offset), (C.GLsizeiptr)(size), (C.GLboolean)(boolToInt(commit)))
 | |
| }
 | |
| func NamedBufferPageCommitmentEXT(buffer uint32, offset int, size int, commit bool) {
 | |
| 	C.glowNamedBufferPageCommitmentEXT(gpNamedBufferPageCommitmentEXT, (C.GLuint)(buffer), (C.GLintptr)(offset), (C.GLsizeiptr)(size), (C.GLboolean)(boolToInt(commit)))
 | |
| }
 | |
| 
 | |
| // creates and initializes a buffer object's immutable data     store
 | |
| func NamedBufferStorage(buffer uint32, size int, data unsafe.Pointer, flags uint32) {
 | |
| 	C.glowNamedBufferStorage(gpNamedBufferStorage, (C.GLuint)(buffer), (C.GLsizeiptr)(size), data, (C.GLbitfield)(flags))
 | |
| }
 | |
| func NamedBufferStorageEXT(buffer uint32, size int, data unsafe.Pointer, flags uint32) {
 | |
| 	C.glowNamedBufferStorageEXT(gpNamedBufferStorageEXT, (C.GLuint)(buffer), (C.GLsizeiptr)(size), data, (C.GLbitfield)(flags))
 | |
| }
 | |
| 
 | |
| // Parameter clientBuffer has type C.GLeglClientBufferEXT.
 | |
| func NamedBufferStorageExternalEXT(buffer uint32, offset int, size int, clientBuffer unsafe.Pointer, flags uint32) {
 | |
| 	C.glowNamedBufferStorageExternalEXT(gpNamedBufferStorageExternalEXT, (C.GLuint)(buffer), (C.GLintptr)(offset), (C.GLsizeiptr)(size), (C.GLeglClientBufferEXT)(clientBuffer), (C.GLbitfield)(flags))
 | |
| }
 | |
| func NamedBufferStorageMemEXT(buffer uint32, size int, memory uint32, offset uint64) {
 | |
| 	C.glowNamedBufferStorageMemEXT(gpNamedBufferStorageMemEXT, (C.GLuint)(buffer), (C.GLsizeiptr)(size), (C.GLuint)(memory), (C.GLuint64)(offset))
 | |
| }
 | |
| 
 | |
| // updates a subset of a buffer object's data store
 | |
| func NamedBufferSubData(buffer uint32, offset int, size int, data unsafe.Pointer) {
 | |
| 	C.glowNamedBufferSubData(gpNamedBufferSubData, (C.GLuint)(buffer), (C.GLintptr)(offset), (C.GLsizeiptr)(size), data)
 | |
| }
 | |
| func NamedBufferSubDataEXT(buffer uint32, offset int, size int, data unsafe.Pointer) {
 | |
| 	C.glowNamedBufferSubDataEXT(gpNamedBufferSubDataEXT, (C.GLuint)(buffer), (C.GLintptr)(offset), (C.GLsizeiptr)(size), data)
 | |
| }
 | |
| func NamedCopyBufferSubDataEXT(readBuffer uint32, writeBuffer uint32, readOffset int, writeOffset int, size int) {
 | |
| 	C.glowNamedCopyBufferSubDataEXT(gpNamedCopyBufferSubDataEXT, (C.GLuint)(readBuffer), (C.GLuint)(writeBuffer), (C.GLintptr)(readOffset), (C.GLintptr)(writeOffset), (C.GLsizeiptr)(size))
 | |
| }
 | |
| 
 | |
| // specify which color buffers are to be drawn into
 | |
| func NamedFramebufferDrawBuffer(framebuffer uint32, buf uint32) {
 | |
| 	C.glowNamedFramebufferDrawBuffer(gpNamedFramebufferDrawBuffer, (C.GLuint)(framebuffer), (C.GLenum)(buf))
 | |
| }
 | |
| 
 | |
| // Specifies a list of color buffers to be drawn     into
 | |
| func NamedFramebufferDrawBuffers(framebuffer uint32, n int32, bufs *uint32) {
 | |
| 	C.glowNamedFramebufferDrawBuffers(gpNamedFramebufferDrawBuffers, (C.GLuint)(framebuffer), (C.GLsizei)(n), (*C.GLenum)(unsafe.Pointer(bufs)))
 | |
| }
 | |
| 
 | |
| // set a named parameter of a framebuffer object
 | |
| func NamedFramebufferParameteri(framebuffer uint32, pname uint32, param int32) {
 | |
| 	C.glowNamedFramebufferParameteri(gpNamedFramebufferParameteri, (C.GLuint)(framebuffer), (C.GLenum)(pname), (C.GLint)(param))
 | |
| }
 | |
| func NamedFramebufferParameteriEXT(framebuffer uint32, pname uint32, param int32) {
 | |
| 	C.glowNamedFramebufferParameteriEXT(gpNamedFramebufferParameteriEXT, (C.GLuint)(framebuffer), (C.GLenum)(pname), (C.GLint)(param))
 | |
| }
 | |
| 
 | |
| // select a color buffer source for pixels
 | |
| func NamedFramebufferReadBuffer(framebuffer uint32, src uint32) {
 | |
| 	C.glowNamedFramebufferReadBuffer(gpNamedFramebufferReadBuffer, (C.GLuint)(framebuffer), (C.GLenum)(src))
 | |
| }
 | |
| 
 | |
| // attach a renderbuffer as a logical buffer of a framebuffer object
 | |
| func NamedFramebufferRenderbuffer(framebuffer uint32, attachment uint32, renderbuffertarget uint32, renderbuffer uint32) {
 | |
| 	C.glowNamedFramebufferRenderbuffer(gpNamedFramebufferRenderbuffer, (C.GLuint)(framebuffer), (C.GLenum)(attachment), (C.GLenum)(renderbuffertarget), (C.GLuint)(renderbuffer))
 | |
| }
 | |
| func NamedFramebufferRenderbufferEXT(framebuffer uint32, attachment uint32, renderbuffertarget uint32, renderbuffer uint32) {
 | |
| 	C.glowNamedFramebufferRenderbufferEXT(gpNamedFramebufferRenderbufferEXT, (C.GLuint)(framebuffer), (C.GLenum)(attachment), (C.GLenum)(renderbuffertarget), (C.GLuint)(renderbuffer))
 | |
| }
 | |
| func NamedFramebufferSampleLocationsfvARB(framebuffer uint32, start uint32, count int32, v *float32) {
 | |
| 	C.glowNamedFramebufferSampleLocationsfvARB(gpNamedFramebufferSampleLocationsfvARB, (C.GLuint)(framebuffer), (C.GLuint)(start), (C.GLsizei)(count), (*C.GLfloat)(unsafe.Pointer(v)))
 | |
| }
 | |
| func NamedFramebufferSampleLocationsfvNV(framebuffer uint32, start uint32, count int32, v *float32) {
 | |
| 	C.glowNamedFramebufferSampleLocationsfvNV(gpNamedFramebufferSampleLocationsfvNV, (C.GLuint)(framebuffer), (C.GLuint)(start), (C.GLsizei)(count), (*C.GLfloat)(unsafe.Pointer(v)))
 | |
| }
 | |
| func NamedFramebufferSamplePositionsfvAMD(framebuffer uint32, numsamples uint32, pixelindex uint32, values *float32) {
 | |
| 	C.glowNamedFramebufferSamplePositionsfvAMD(gpNamedFramebufferSamplePositionsfvAMD, (C.GLuint)(framebuffer), (C.GLuint)(numsamples), (C.GLuint)(pixelindex), (*C.GLfloat)(unsafe.Pointer(values)))
 | |
| }
 | |
| func NamedFramebufferTexture(framebuffer uint32, attachment uint32, texture uint32, level int32) {
 | |
| 	C.glowNamedFramebufferTexture(gpNamedFramebufferTexture, (C.GLuint)(framebuffer), (C.GLenum)(attachment), (C.GLuint)(texture), (C.GLint)(level))
 | |
| }
 | |
| func NamedFramebufferTexture1DEXT(framebuffer uint32, attachment uint32, textarget uint32, texture uint32, level int32) {
 | |
| 	C.glowNamedFramebufferTexture1DEXT(gpNamedFramebufferTexture1DEXT, (C.GLuint)(framebuffer), (C.GLenum)(attachment), (C.GLenum)(textarget), (C.GLuint)(texture), (C.GLint)(level))
 | |
| }
 | |
| func NamedFramebufferTexture2DEXT(framebuffer uint32, attachment uint32, textarget uint32, texture uint32, level int32) {
 | |
| 	C.glowNamedFramebufferTexture2DEXT(gpNamedFramebufferTexture2DEXT, (C.GLuint)(framebuffer), (C.GLenum)(attachment), (C.GLenum)(textarget), (C.GLuint)(texture), (C.GLint)(level))
 | |
| }
 | |
| func NamedFramebufferTexture3DEXT(framebuffer uint32, attachment uint32, textarget uint32, texture uint32, level int32, zoffset int32) {
 | |
| 	C.glowNamedFramebufferTexture3DEXT(gpNamedFramebufferTexture3DEXT, (C.GLuint)(framebuffer), (C.GLenum)(attachment), (C.GLenum)(textarget), (C.GLuint)(texture), (C.GLint)(level), (C.GLint)(zoffset))
 | |
| }
 | |
| func NamedFramebufferTextureEXT(framebuffer uint32, attachment uint32, texture uint32, level int32) {
 | |
| 	C.glowNamedFramebufferTextureEXT(gpNamedFramebufferTextureEXT, (C.GLuint)(framebuffer), (C.GLenum)(attachment), (C.GLuint)(texture), (C.GLint)(level))
 | |
| }
 | |
| func NamedFramebufferTextureFaceEXT(framebuffer uint32, attachment uint32, texture uint32, level int32, face uint32) {
 | |
| 	C.glowNamedFramebufferTextureFaceEXT(gpNamedFramebufferTextureFaceEXT, (C.GLuint)(framebuffer), (C.GLenum)(attachment), (C.GLuint)(texture), (C.GLint)(level), (C.GLenum)(face))
 | |
| }
 | |
| 
 | |
| // attach a single layer of a texture object as a logical buffer of a framebuffer object
 | |
| func NamedFramebufferTextureLayer(framebuffer uint32, attachment uint32, texture uint32, level int32, layer int32) {
 | |
| 	C.glowNamedFramebufferTextureLayer(gpNamedFramebufferTextureLayer, (C.GLuint)(framebuffer), (C.GLenum)(attachment), (C.GLuint)(texture), (C.GLint)(level), (C.GLint)(layer))
 | |
| }
 | |
| func NamedFramebufferTextureLayerEXT(framebuffer uint32, attachment uint32, texture uint32, level int32, layer int32) {
 | |
| 	C.glowNamedFramebufferTextureLayerEXT(gpNamedFramebufferTextureLayerEXT, (C.GLuint)(framebuffer), (C.GLenum)(attachment), (C.GLuint)(texture), (C.GLint)(level), (C.GLint)(layer))
 | |
| }
 | |
| func NamedProgramLocalParameter4dEXT(program uint32, target uint32, index uint32, x float64, y float64, z float64, w float64) {
 | |
| 	C.glowNamedProgramLocalParameter4dEXT(gpNamedProgramLocalParameter4dEXT, (C.GLuint)(program), (C.GLenum)(target), (C.GLuint)(index), (C.GLdouble)(x), (C.GLdouble)(y), (C.GLdouble)(z), (C.GLdouble)(w))
 | |
| }
 | |
| func NamedProgramLocalParameter4dvEXT(program uint32, target uint32, index uint32, params *float64) {
 | |
| 	C.glowNamedProgramLocalParameter4dvEXT(gpNamedProgramLocalParameter4dvEXT, (C.GLuint)(program), (C.GLenum)(target), (C.GLuint)(index), (*C.GLdouble)(unsafe.Pointer(params)))
 | |
| }
 | |
| func NamedProgramLocalParameter4fEXT(program uint32, target uint32, index uint32, x float32, y float32, z float32, w float32) {
 | |
| 	C.glowNamedProgramLocalParameter4fEXT(gpNamedProgramLocalParameter4fEXT, (C.GLuint)(program), (C.GLenum)(target), (C.GLuint)(index), (C.GLfloat)(x), (C.GLfloat)(y), (C.GLfloat)(z), (C.GLfloat)(w))
 | |
| }
 | |
| func NamedProgramLocalParameter4fvEXT(program uint32, target uint32, index uint32, params *float32) {
 | |
| 	C.glowNamedProgramLocalParameter4fvEXT(gpNamedProgramLocalParameter4fvEXT, (C.GLuint)(program), (C.GLenum)(target), (C.GLuint)(index), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func NamedProgramLocalParameterI4iEXT(program uint32, target uint32, index uint32, x int32, y int32, z int32, w int32) {
 | |
| 	C.glowNamedProgramLocalParameterI4iEXT(gpNamedProgramLocalParameterI4iEXT, (C.GLuint)(program), (C.GLenum)(target), (C.GLuint)(index), (C.GLint)(x), (C.GLint)(y), (C.GLint)(z), (C.GLint)(w))
 | |
| }
 | |
| func NamedProgramLocalParameterI4ivEXT(program uint32, target uint32, index uint32, params *int32) {
 | |
| 	C.glowNamedProgramLocalParameterI4ivEXT(gpNamedProgramLocalParameterI4ivEXT, (C.GLuint)(program), (C.GLenum)(target), (C.GLuint)(index), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func NamedProgramLocalParameterI4uiEXT(program uint32, target uint32, index uint32, x uint32, y uint32, z uint32, w uint32) {
 | |
| 	C.glowNamedProgramLocalParameterI4uiEXT(gpNamedProgramLocalParameterI4uiEXT, (C.GLuint)(program), (C.GLenum)(target), (C.GLuint)(index), (C.GLuint)(x), (C.GLuint)(y), (C.GLuint)(z), (C.GLuint)(w))
 | |
| }
 | |
| func NamedProgramLocalParameterI4uivEXT(program uint32, target uint32, index uint32, params *uint32) {
 | |
| 	C.glowNamedProgramLocalParameterI4uivEXT(gpNamedProgramLocalParameterI4uivEXT, (C.GLuint)(program), (C.GLenum)(target), (C.GLuint)(index), (*C.GLuint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func NamedProgramLocalParameters4fvEXT(program uint32, target uint32, index uint32, count int32, params *float32) {
 | |
| 	C.glowNamedProgramLocalParameters4fvEXT(gpNamedProgramLocalParameters4fvEXT, (C.GLuint)(program), (C.GLenum)(target), (C.GLuint)(index), (C.GLsizei)(count), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func NamedProgramLocalParametersI4ivEXT(program uint32, target uint32, index uint32, count int32, params *int32) {
 | |
| 	C.glowNamedProgramLocalParametersI4ivEXT(gpNamedProgramLocalParametersI4ivEXT, (C.GLuint)(program), (C.GLenum)(target), (C.GLuint)(index), (C.GLsizei)(count), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func NamedProgramLocalParametersI4uivEXT(program uint32, target uint32, index uint32, count int32, params *uint32) {
 | |
| 	C.glowNamedProgramLocalParametersI4uivEXT(gpNamedProgramLocalParametersI4uivEXT, (C.GLuint)(program), (C.GLenum)(target), (C.GLuint)(index), (C.GLsizei)(count), (*C.GLuint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func NamedProgramStringEXT(program uint32, target uint32, format uint32, len int32, xstring unsafe.Pointer) {
 | |
| 	C.glowNamedProgramStringEXT(gpNamedProgramStringEXT, (C.GLuint)(program), (C.GLenum)(target), (C.GLenum)(format), (C.GLsizei)(len), xstring)
 | |
| }
 | |
| 
 | |
| // establish data storage, format and dimensions of a     renderbuffer object's image
 | |
| func NamedRenderbufferStorage(renderbuffer uint32, internalformat uint32, width int32, height int32) {
 | |
| 	C.glowNamedRenderbufferStorage(gpNamedRenderbufferStorage, (C.GLuint)(renderbuffer), (C.GLenum)(internalformat), (C.GLsizei)(width), (C.GLsizei)(height))
 | |
| }
 | |
| func NamedRenderbufferStorageEXT(renderbuffer uint32, internalformat uint32, width int32, height int32) {
 | |
| 	C.glowNamedRenderbufferStorageEXT(gpNamedRenderbufferStorageEXT, (C.GLuint)(renderbuffer), (C.GLenum)(internalformat), (C.GLsizei)(width), (C.GLsizei)(height))
 | |
| }
 | |
| 
 | |
| // establish data storage, format, dimensions and sample count of     a renderbuffer object's image
 | |
| func NamedRenderbufferStorageMultisample(renderbuffer uint32, samples int32, internalformat uint32, width int32, height int32) {
 | |
| 	C.glowNamedRenderbufferStorageMultisample(gpNamedRenderbufferStorageMultisample, (C.GLuint)(renderbuffer), (C.GLsizei)(samples), (C.GLenum)(internalformat), (C.GLsizei)(width), (C.GLsizei)(height))
 | |
| }
 | |
| func NamedRenderbufferStorageMultisampleCoverageEXT(renderbuffer uint32, coverageSamples int32, colorSamples int32, internalformat uint32, width int32, height int32) {
 | |
| 	C.glowNamedRenderbufferStorageMultisampleCoverageEXT(gpNamedRenderbufferStorageMultisampleCoverageEXT, (C.GLuint)(renderbuffer), (C.GLsizei)(coverageSamples), (C.GLsizei)(colorSamples), (C.GLenum)(internalformat), (C.GLsizei)(width), (C.GLsizei)(height))
 | |
| }
 | |
| func NamedRenderbufferStorageMultisampleEXT(renderbuffer uint32, samples int32, internalformat uint32, width int32, height int32) {
 | |
| 	C.glowNamedRenderbufferStorageMultisampleEXT(gpNamedRenderbufferStorageMultisampleEXT, (C.GLuint)(renderbuffer), (C.GLsizei)(samples), (C.GLenum)(internalformat), (C.GLsizei)(width), (C.GLsizei)(height))
 | |
| }
 | |
| func NamedStringARB(xtype uint32, namelen int32, name *uint8, stringlen int32, xstring *uint8) {
 | |
| 	C.glowNamedStringARB(gpNamedStringARB, (C.GLenum)(xtype), (C.GLint)(namelen), (*C.GLchar)(unsafe.Pointer(name)), (C.GLint)(stringlen), (*C.GLchar)(unsafe.Pointer(xstring)))
 | |
| }
 | |
| 
 | |
| // create or replace a display list
 | |
| func NewList(list uint32, mode uint32) {
 | |
| 	C.glowNewList(gpNewList, (C.GLuint)(list), (C.GLenum)(mode))
 | |
| }
 | |
| func NewObjectBufferATI(size int32, pointer unsafe.Pointer, usage uint32) uint32 {
 | |
| 	ret := C.glowNewObjectBufferATI(gpNewObjectBufferATI, (C.GLsizei)(size), pointer, (C.GLenum)(usage))
 | |
| 	return (uint32)(ret)
 | |
| }
 | |
| func Normal3b(nx int8, ny int8, nz int8) {
 | |
| 	C.glowNormal3b(gpNormal3b, (C.GLbyte)(nx), (C.GLbyte)(ny), (C.GLbyte)(nz))
 | |
| }
 | |
| func Normal3bv(v *int8) {
 | |
| 	C.glowNormal3bv(gpNormal3bv, (*C.GLbyte)(unsafe.Pointer(v)))
 | |
| }
 | |
| func Normal3d(nx float64, ny float64, nz float64) {
 | |
| 	C.glowNormal3d(gpNormal3d, (C.GLdouble)(nx), (C.GLdouble)(ny), (C.GLdouble)(nz))
 | |
| }
 | |
| func Normal3dv(v *float64) {
 | |
| 	C.glowNormal3dv(gpNormal3dv, (*C.GLdouble)(unsafe.Pointer(v)))
 | |
| }
 | |
| func Normal3f(nx float32, ny float32, nz float32) {
 | |
| 	C.glowNormal3f(gpNormal3f, (C.GLfloat)(nx), (C.GLfloat)(ny), (C.GLfloat)(nz))
 | |
| }
 | |
| func Normal3fVertex3fSUN(nx float32, ny float32, nz float32, x float32, y float32, z float32) {
 | |
| 	C.glowNormal3fVertex3fSUN(gpNormal3fVertex3fSUN, (C.GLfloat)(nx), (C.GLfloat)(ny), (C.GLfloat)(nz), (C.GLfloat)(x), (C.GLfloat)(y), (C.GLfloat)(z))
 | |
| }
 | |
| func Normal3fVertex3fvSUN(n *float32, v *float32) {
 | |
| 	C.glowNormal3fVertex3fvSUN(gpNormal3fVertex3fvSUN, (*C.GLfloat)(unsafe.Pointer(n)), (*C.GLfloat)(unsafe.Pointer(v)))
 | |
| }
 | |
| func Normal3fv(v *float32) {
 | |
| 	C.glowNormal3fv(gpNormal3fv, (*C.GLfloat)(unsafe.Pointer(v)))
 | |
| }
 | |
| func Normal3hNV(nx uint16, ny uint16, nz uint16) {
 | |
| 	C.glowNormal3hNV(gpNormal3hNV, (C.GLhalfNV)(nx), (C.GLhalfNV)(ny), (C.GLhalfNV)(nz))
 | |
| }
 | |
| func Normal3hvNV(v *uint16) {
 | |
| 	C.glowNormal3hvNV(gpNormal3hvNV, (*C.GLhalfNV)(unsafe.Pointer(v)))
 | |
| }
 | |
| func Normal3i(nx int32, ny int32, nz int32) {
 | |
| 	C.glowNormal3i(gpNormal3i, (C.GLint)(nx), (C.GLint)(ny), (C.GLint)(nz))
 | |
| }
 | |
| func Normal3iv(v *int32) {
 | |
| 	C.glowNormal3iv(gpNormal3iv, (*C.GLint)(unsafe.Pointer(v)))
 | |
| }
 | |
| func Normal3s(nx int16, ny int16, nz int16) {
 | |
| 	C.glowNormal3s(gpNormal3s, (C.GLshort)(nx), (C.GLshort)(ny), (C.GLshort)(nz))
 | |
| }
 | |
| func Normal3sv(v *int16) {
 | |
| 	C.glowNormal3sv(gpNormal3sv, (*C.GLshort)(unsafe.Pointer(v)))
 | |
| }
 | |
| func Normal3xOES(nx int32, ny int32, nz int32) {
 | |
| 	C.glowNormal3xOES(gpNormal3xOES, (C.GLfixed)(nx), (C.GLfixed)(ny), (C.GLfixed)(nz))
 | |
| }
 | |
| func Normal3xvOES(coords *int32) {
 | |
| 	C.glowNormal3xvOES(gpNormal3xvOES, (*C.GLfixed)(unsafe.Pointer(coords)))
 | |
| }
 | |
| func NormalFormatNV(xtype uint32, stride int32) {
 | |
| 	C.glowNormalFormatNV(gpNormalFormatNV, (C.GLenum)(xtype), (C.GLsizei)(stride))
 | |
| }
 | |
| 
 | |
| // define an array of normals
 | |
| func NormalPointer(xtype uint32, stride int32, pointer unsafe.Pointer) {
 | |
| 	C.glowNormalPointer(gpNormalPointer, (C.GLenum)(xtype), (C.GLsizei)(stride), pointer)
 | |
| }
 | |
| func NormalPointerEXT(xtype uint32, stride int32, count int32, pointer unsafe.Pointer) {
 | |
| 	C.glowNormalPointerEXT(gpNormalPointerEXT, (C.GLenum)(xtype), (C.GLsizei)(stride), (C.GLsizei)(count), pointer)
 | |
| }
 | |
| func NormalPointerListIBM(xtype uint32, stride int32, pointer *unsafe.Pointer, ptrstride int32) {
 | |
| 	C.glowNormalPointerListIBM(gpNormalPointerListIBM, (C.GLenum)(xtype), (C.GLint)(stride), pointer, (C.GLint)(ptrstride))
 | |
| }
 | |
| func NormalPointervINTEL(xtype uint32, pointer *unsafe.Pointer) {
 | |
| 	C.glowNormalPointervINTEL(gpNormalPointervINTEL, (C.GLenum)(xtype), pointer)
 | |
| }
 | |
| func NormalStream3bATI(stream uint32, nx int8, ny int8, nz int8) {
 | |
| 	C.glowNormalStream3bATI(gpNormalStream3bATI, (C.GLenum)(stream), (C.GLbyte)(nx), (C.GLbyte)(ny), (C.GLbyte)(nz))
 | |
| }
 | |
| func NormalStream3bvATI(stream uint32, coords *int8) {
 | |
| 	C.glowNormalStream3bvATI(gpNormalStream3bvATI, (C.GLenum)(stream), (*C.GLbyte)(unsafe.Pointer(coords)))
 | |
| }
 | |
| func NormalStream3dATI(stream uint32, nx float64, ny float64, nz float64) {
 | |
| 	C.glowNormalStream3dATI(gpNormalStream3dATI, (C.GLenum)(stream), (C.GLdouble)(nx), (C.GLdouble)(ny), (C.GLdouble)(nz))
 | |
| }
 | |
| func NormalStream3dvATI(stream uint32, coords *float64) {
 | |
| 	C.glowNormalStream3dvATI(gpNormalStream3dvATI, (C.GLenum)(stream), (*C.GLdouble)(unsafe.Pointer(coords)))
 | |
| }
 | |
| func NormalStream3fATI(stream uint32, nx float32, ny float32, nz float32) {
 | |
| 	C.glowNormalStream3fATI(gpNormalStream3fATI, (C.GLenum)(stream), (C.GLfloat)(nx), (C.GLfloat)(ny), (C.GLfloat)(nz))
 | |
| }
 | |
| func NormalStream3fvATI(stream uint32, coords *float32) {
 | |
| 	C.glowNormalStream3fvATI(gpNormalStream3fvATI, (C.GLenum)(stream), (*C.GLfloat)(unsafe.Pointer(coords)))
 | |
| }
 | |
| func NormalStream3iATI(stream uint32, nx int32, ny int32, nz int32) {
 | |
| 	C.glowNormalStream3iATI(gpNormalStream3iATI, (C.GLenum)(stream), (C.GLint)(nx), (C.GLint)(ny), (C.GLint)(nz))
 | |
| }
 | |
| func NormalStream3ivATI(stream uint32, coords *int32) {
 | |
| 	C.glowNormalStream3ivATI(gpNormalStream3ivATI, (C.GLenum)(stream), (*C.GLint)(unsafe.Pointer(coords)))
 | |
| }
 | |
| func NormalStream3sATI(stream uint32, nx int16, ny int16, nz int16) {
 | |
| 	C.glowNormalStream3sATI(gpNormalStream3sATI, (C.GLenum)(stream), (C.GLshort)(nx), (C.GLshort)(ny), (C.GLshort)(nz))
 | |
| }
 | |
| func NormalStream3svATI(stream uint32, coords *int16) {
 | |
| 	C.glowNormalStream3svATI(gpNormalStream3svATI, (C.GLenum)(stream), (*C.GLshort)(unsafe.Pointer(coords)))
 | |
| }
 | |
| 
 | |
| // label a named object identified within a namespace
 | |
| func ObjectLabel(identifier uint32, name uint32, length int32, label *uint8) {
 | |
| 	C.glowObjectLabel(gpObjectLabel, (C.GLenum)(identifier), (C.GLuint)(name), (C.GLsizei)(length), (*C.GLchar)(unsafe.Pointer(label)))
 | |
| }
 | |
| func ObjectLabelKHR(identifier uint32, name uint32, length int32, label *uint8) {
 | |
| 	C.glowObjectLabelKHR(gpObjectLabelKHR, (C.GLenum)(identifier), (C.GLuint)(name), (C.GLsizei)(length), (*C.GLchar)(unsafe.Pointer(label)))
 | |
| }
 | |
| 
 | |
| // label a a sync object identified by a pointer
 | |
| func ObjectPtrLabel(ptr unsafe.Pointer, length int32, label *uint8) {
 | |
| 	C.glowObjectPtrLabel(gpObjectPtrLabel, ptr, (C.GLsizei)(length), (*C.GLchar)(unsafe.Pointer(label)))
 | |
| }
 | |
| func ObjectPtrLabelKHR(ptr unsafe.Pointer, length int32, label *uint8) {
 | |
| 	C.glowObjectPtrLabelKHR(gpObjectPtrLabelKHR, ptr, (C.GLsizei)(length), (*C.GLchar)(unsafe.Pointer(label)))
 | |
| }
 | |
| func ObjectPurgeableAPPLE(objectType uint32, name uint32, option uint32) uint32 {
 | |
| 	ret := C.glowObjectPurgeableAPPLE(gpObjectPurgeableAPPLE, (C.GLenum)(objectType), (C.GLuint)(name), (C.GLenum)(option))
 | |
| 	return (uint32)(ret)
 | |
| }
 | |
| func ObjectUnpurgeableAPPLE(objectType uint32, name uint32, option uint32) uint32 {
 | |
| 	ret := C.glowObjectUnpurgeableAPPLE(gpObjectUnpurgeableAPPLE, (C.GLenum)(objectType), (C.GLuint)(name), (C.GLenum)(option))
 | |
| 	return (uint32)(ret)
 | |
| }
 | |
| 
 | |
| // multiply the current matrix with an orthographic matrix
 | |
| func Ortho(left float64, right float64, bottom float64, top float64, zNear float64, zFar float64) {
 | |
| 	C.glowOrtho(gpOrtho, (C.GLdouble)(left), (C.GLdouble)(right), (C.GLdouble)(bottom), (C.GLdouble)(top), (C.GLdouble)(zNear), (C.GLdouble)(zFar))
 | |
| }
 | |
| func OrthofOES(l float32, r float32, b float32, t float32, n float32, f float32) {
 | |
| 	C.glowOrthofOES(gpOrthofOES, (C.GLfloat)(l), (C.GLfloat)(r), (C.GLfloat)(b), (C.GLfloat)(t), (C.GLfloat)(n), (C.GLfloat)(f))
 | |
| }
 | |
| func OrthoxOES(l int32, r int32, b int32, t int32, n int32, f int32) {
 | |
| 	C.glowOrthoxOES(gpOrthoxOES, (C.GLfixed)(l), (C.GLfixed)(r), (C.GLfixed)(b), (C.GLfixed)(t), (C.GLfixed)(n), (C.GLfixed)(f))
 | |
| }
 | |
| func PNTrianglesfATI(pname uint32, param float32) {
 | |
| 	C.glowPNTrianglesfATI(gpPNTrianglesfATI, (C.GLenum)(pname), (C.GLfloat)(param))
 | |
| }
 | |
| func PNTrianglesiATI(pname uint32, param int32) {
 | |
| 	C.glowPNTrianglesiATI(gpPNTrianglesiATI, (C.GLenum)(pname), (C.GLint)(param))
 | |
| }
 | |
| func PassTexCoordATI(dst uint32, coord uint32, swizzle uint32) {
 | |
| 	C.glowPassTexCoordATI(gpPassTexCoordATI, (C.GLuint)(dst), (C.GLuint)(coord), (C.GLenum)(swizzle))
 | |
| }
 | |
| 
 | |
| // place a marker in the feedback buffer
 | |
| func PassThrough(token float32) {
 | |
| 	C.glowPassThrough(gpPassThrough, (C.GLfloat)(token))
 | |
| }
 | |
| func PassThroughxOES(token int32) {
 | |
| 	C.glowPassThroughxOES(gpPassThroughxOES, (C.GLfixed)(token))
 | |
| }
 | |
| func PatchParameterfv(pname uint32, values *float32) {
 | |
| 	C.glowPatchParameterfv(gpPatchParameterfv, (C.GLenum)(pname), (*C.GLfloat)(unsafe.Pointer(values)))
 | |
| }
 | |
| 
 | |
| // specifies the parameters for patch primitives
 | |
| func PatchParameteri(pname uint32, value int32) {
 | |
| 	C.glowPatchParameteri(gpPatchParameteri, (C.GLenum)(pname), (C.GLint)(value))
 | |
| }
 | |
| func PathCommandsNV(path uint32, numCommands int32, commands *uint8, numCoords int32, coordType uint32, coords unsafe.Pointer) {
 | |
| 	C.glowPathCommandsNV(gpPathCommandsNV, (C.GLuint)(path), (C.GLsizei)(numCommands), (*C.GLubyte)(unsafe.Pointer(commands)), (C.GLsizei)(numCoords), (C.GLenum)(coordType), coords)
 | |
| }
 | |
| func PathCoordsNV(path uint32, numCoords int32, coordType uint32, coords unsafe.Pointer) {
 | |
| 	C.glowPathCoordsNV(gpPathCoordsNV, (C.GLuint)(path), (C.GLsizei)(numCoords), (C.GLenum)(coordType), coords)
 | |
| }
 | |
| func PathCoverDepthFuncNV(xfunc uint32) {
 | |
| 	C.glowPathCoverDepthFuncNV(gpPathCoverDepthFuncNV, (C.GLenum)(xfunc))
 | |
| }
 | |
| func PathDashArrayNV(path uint32, dashCount int32, dashArray *float32) {
 | |
| 	C.glowPathDashArrayNV(gpPathDashArrayNV, (C.GLuint)(path), (C.GLsizei)(dashCount), (*C.GLfloat)(unsafe.Pointer(dashArray)))
 | |
| }
 | |
| func PathGlyphIndexArrayNV(firstPathName uint32, fontTarget uint32, fontName unsafe.Pointer, fontStyle uint32, firstGlyphIndex uint32, numGlyphs int32, pathParameterTemplate uint32, emScale float32) uint32 {
 | |
| 	ret := C.glowPathGlyphIndexArrayNV(gpPathGlyphIndexArrayNV, (C.GLuint)(firstPathName), (C.GLenum)(fontTarget), fontName, (C.GLbitfield)(fontStyle), (C.GLuint)(firstGlyphIndex), (C.GLsizei)(numGlyphs), (C.GLuint)(pathParameterTemplate), (C.GLfloat)(emScale))
 | |
| 	return (uint32)(ret)
 | |
| }
 | |
| func PathGlyphIndexRangeNV(fontTarget uint32, fontName unsafe.Pointer, fontStyle uint32, pathParameterTemplate uint32, emScale float32, baseAndCount *uint32) uint32 {
 | |
| 	ret := C.glowPathGlyphIndexRangeNV(gpPathGlyphIndexRangeNV, (C.GLenum)(fontTarget), fontName, (C.GLbitfield)(fontStyle), (C.GLuint)(pathParameterTemplate), (C.GLfloat)(emScale), (*C.GLuint)(unsafe.Pointer(baseAndCount)))
 | |
| 	return (uint32)(ret)
 | |
| }
 | |
| func PathGlyphRangeNV(firstPathName uint32, fontTarget uint32, fontName unsafe.Pointer, fontStyle uint32, firstGlyph uint32, numGlyphs int32, handleMissingGlyphs uint32, pathParameterTemplate uint32, emScale float32) {
 | |
| 	C.glowPathGlyphRangeNV(gpPathGlyphRangeNV, (C.GLuint)(firstPathName), (C.GLenum)(fontTarget), fontName, (C.GLbitfield)(fontStyle), (C.GLuint)(firstGlyph), (C.GLsizei)(numGlyphs), (C.GLenum)(handleMissingGlyphs), (C.GLuint)(pathParameterTemplate), (C.GLfloat)(emScale))
 | |
| }
 | |
| func PathGlyphsNV(firstPathName uint32, fontTarget uint32, fontName unsafe.Pointer, fontStyle uint32, numGlyphs int32, xtype uint32, charcodes unsafe.Pointer, handleMissingGlyphs uint32, pathParameterTemplate uint32, emScale float32) {
 | |
| 	C.glowPathGlyphsNV(gpPathGlyphsNV, (C.GLuint)(firstPathName), (C.GLenum)(fontTarget), fontName, (C.GLbitfield)(fontStyle), (C.GLsizei)(numGlyphs), (C.GLenum)(xtype), charcodes, (C.GLenum)(handleMissingGlyphs), (C.GLuint)(pathParameterTemplate), (C.GLfloat)(emScale))
 | |
| }
 | |
| func PathMemoryGlyphIndexArrayNV(firstPathName uint32, fontTarget uint32, fontSize int, fontData unsafe.Pointer, faceIndex int32, firstGlyphIndex uint32, numGlyphs int32, pathParameterTemplate uint32, emScale float32) uint32 {
 | |
| 	ret := C.glowPathMemoryGlyphIndexArrayNV(gpPathMemoryGlyphIndexArrayNV, (C.GLuint)(firstPathName), (C.GLenum)(fontTarget), (C.GLsizeiptr)(fontSize), fontData, (C.GLsizei)(faceIndex), (C.GLuint)(firstGlyphIndex), (C.GLsizei)(numGlyphs), (C.GLuint)(pathParameterTemplate), (C.GLfloat)(emScale))
 | |
| 	return (uint32)(ret)
 | |
| }
 | |
| func PathParameterfNV(path uint32, pname uint32, value float32) {
 | |
| 	C.glowPathParameterfNV(gpPathParameterfNV, (C.GLuint)(path), (C.GLenum)(pname), (C.GLfloat)(value))
 | |
| }
 | |
| func PathParameterfvNV(path uint32, pname uint32, value *float32) {
 | |
| 	C.glowPathParameterfvNV(gpPathParameterfvNV, (C.GLuint)(path), (C.GLenum)(pname), (*C.GLfloat)(unsafe.Pointer(value)))
 | |
| }
 | |
| func PathParameteriNV(path uint32, pname uint32, value int32) {
 | |
| 	C.glowPathParameteriNV(gpPathParameteriNV, (C.GLuint)(path), (C.GLenum)(pname), (C.GLint)(value))
 | |
| }
 | |
| func PathParameterivNV(path uint32, pname uint32, value *int32) {
 | |
| 	C.glowPathParameterivNV(gpPathParameterivNV, (C.GLuint)(path), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(value)))
 | |
| }
 | |
| func PathStencilDepthOffsetNV(factor float32, units float32) {
 | |
| 	C.glowPathStencilDepthOffsetNV(gpPathStencilDepthOffsetNV, (C.GLfloat)(factor), (C.GLfloat)(units))
 | |
| }
 | |
| func PathStencilFuncNV(xfunc uint32, ref int32, mask uint32) {
 | |
| 	C.glowPathStencilFuncNV(gpPathStencilFuncNV, (C.GLenum)(xfunc), (C.GLint)(ref), (C.GLuint)(mask))
 | |
| }
 | |
| func PathStringNV(path uint32, format uint32, length int32, pathString unsafe.Pointer) {
 | |
| 	C.glowPathStringNV(gpPathStringNV, (C.GLuint)(path), (C.GLenum)(format), (C.GLsizei)(length), pathString)
 | |
| }
 | |
| func PathSubCommandsNV(path uint32, commandStart int32, commandsToDelete int32, numCommands int32, commands *uint8, numCoords int32, coordType uint32, coords unsafe.Pointer) {
 | |
| 	C.glowPathSubCommandsNV(gpPathSubCommandsNV, (C.GLuint)(path), (C.GLsizei)(commandStart), (C.GLsizei)(commandsToDelete), (C.GLsizei)(numCommands), (*C.GLubyte)(unsafe.Pointer(commands)), (C.GLsizei)(numCoords), (C.GLenum)(coordType), coords)
 | |
| }
 | |
| func PathSubCoordsNV(path uint32, coordStart int32, numCoords int32, coordType uint32, coords unsafe.Pointer) {
 | |
| 	C.glowPathSubCoordsNV(gpPathSubCoordsNV, (C.GLuint)(path), (C.GLsizei)(coordStart), (C.GLsizei)(numCoords), (C.GLenum)(coordType), coords)
 | |
| }
 | |
| 
 | |
| // pause transform feedback operations
 | |
| func PauseTransformFeedback() {
 | |
| 	C.glowPauseTransformFeedback(gpPauseTransformFeedback)
 | |
| }
 | |
| func PauseTransformFeedbackNV() {
 | |
| 	C.glowPauseTransformFeedbackNV(gpPauseTransformFeedbackNV)
 | |
| }
 | |
| func PixelDataRangeNV(target uint32, length int32, pointer unsafe.Pointer) {
 | |
| 	C.glowPixelDataRangeNV(gpPixelDataRangeNV, (C.GLenum)(target), (C.GLsizei)(length), pointer)
 | |
| }
 | |
| func PixelMapfv(xmap uint32, mapsize int32, values *float32) {
 | |
| 	C.glowPixelMapfv(gpPixelMapfv, (C.GLenum)(xmap), (C.GLsizei)(mapsize), (*C.GLfloat)(unsafe.Pointer(values)))
 | |
| }
 | |
| func PixelMapuiv(xmap uint32, mapsize int32, values *uint32) {
 | |
| 	C.glowPixelMapuiv(gpPixelMapuiv, (C.GLenum)(xmap), (C.GLsizei)(mapsize), (*C.GLuint)(unsafe.Pointer(values)))
 | |
| }
 | |
| func PixelMapusv(xmap uint32, mapsize int32, values *uint16) {
 | |
| 	C.glowPixelMapusv(gpPixelMapusv, (C.GLenum)(xmap), (C.GLsizei)(mapsize), (*C.GLushort)(unsafe.Pointer(values)))
 | |
| }
 | |
| func PixelMapx(xmap uint32, size int32, values *int32) {
 | |
| 	C.glowPixelMapx(gpPixelMapx, (C.GLenum)(xmap), (C.GLint)(size), (*C.GLfixed)(unsafe.Pointer(values)))
 | |
| }
 | |
| func PixelStoref(pname uint32, param float32) {
 | |
| 	C.glowPixelStoref(gpPixelStoref, (C.GLenum)(pname), (C.GLfloat)(param))
 | |
| }
 | |
| 
 | |
| // set pixel storage modes
 | |
| func PixelStorei(pname uint32, param int32) {
 | |
| 	C.glowPixelStorei(gpPixelStorei, (C.GLenum)(pname), (C.GLint)(param))
 | |
| }
 | |
| func PixelStorex(pname uint32, param int32) {
 | |
| 	C.glowPixelStorex(gpPixelStorex, (C.GLenum)(pname), (C.GLfixed)(param))
 | |
| }
 | |
| func PixelTexGenParameterfSGIS(pname uint32, param float32) {
 | |
| 	C.glowPixelTexGenParameterfSGIS(gpPixelTexGenParameterfSGIS, (C.GLenum)(pname), (C.GLfloat)(param))
 | |
| }
 | |
| func PixelTexGenParameterfvSGIS(pname uint32, params *float32) {
 | |
| 	C.glowPixelTexGenParameterfvSGIS(gpPixelTexGenParameterfvSGIS, (C.GLenum)(pname), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func PixelTexGenParameteriSGIS(pname uint32, param int32) {
 | |
| 	C.glowPixelTexGenParameteriSGIS(gpPixelTexGenParameteriSGIS, (C.GLenum)(pname), (C.GLint)(param))
 | |
| }
 | |
| func PixelTexGenParameterivSGIS(pname uint32, params *int32) {
 | |
| 	C.glowPixelTexGenParameterivSGIS(gpPixelTexGenParameterivSGIS, (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func PixelTexGenSGIX(mode uint32) {
 | |
| 	C.glowPixelTexGenSGIX(gpPixelTexGenSGIX, (C.GLenum)(mode))
 | |
| }
 | |
| func PixelTransferf(pname uint32, param float32) {
 | |
| 	C.glowPixelTransferf(gpPixelTransferf, (C.GLenum)(pname), (C.GLfloat)(param))
 | |
| }
 | |
| func PixelTransferi(pname uint32, param int32) {
 | |
| 	C.glowPixelTransferi(gpPixelTransferi, (C.GLenum)(pname), (C.GLint)(param))
 | |
| }
 | |
| func PixelTransferxOES(pname uint32, param int32) {
 | |
| 	C.glowPixelTransferxOES(gpPixelTransferxOES, (C.GLenum)(pname), (C.GLfixed)(param))
 | |
| }
 | |
| func PixelTransformParameterfEXT(target uint32, pname uint32, param float32) {
 | |
| 	C.glowPixelTransformParameterfEXT(gpPixelTransformParameterfEXT, (C.GLenum)(target), (C.GLenum)(pname), (C.GLfloat)(param))
 | |
| }
 | |
| func PixelTransformParameterfvEXT(target uint32, pname uint32, params *float32) {
 | |
| 	C.glowPixelTransformParameterfvEXT(gpPixelTransformParameterfvEXT, (C.GLenum)(target), (C.GLenum)(pname), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func PixelTransformParameteriEXT(target uint32, pname uint32, param int32) {
 | |
| 	C.glowPixelTransformParameteriEXT(gpPixelTransformParameteriEXT, (C.GLenum)(target), (C.GLenum)(pname), (C.GLint)(param))
 | |
| }
 | |
| func PixelTransformParameterivEXT(target uint32, pname uint32, params *int32) {
 | |
| 	C.glowPixelTransformParameterivEXT(gpPixelTransformParameterivEXT, (C.GLenum)(target), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| 
 | |
| // specify the pixel zoom factors
 | |
| func PixelZoom(xfactor float32, yfactor float32) {
 | |
| 	C.glowPixelZoom(gpPixelZoom, (C.GLfloat)(xfactor), (C.GLfloat)(yfactor))
 | |
| }
 | |
| func PixelZoomxOES(xfactor int32, yfactor int32) {
 | |
| 	C.glowPixelZoomxOES(gpPixelZoomxOES, (C.GLfixed)(xfactor), (C.GLfixed)(yfactor))
 | |
| }
 | |
| func PointAlongPathNV(path uint32, startSegment int32, numSegments int32, distance float32, x *float32, y *float32, tangentX *float32, tangentY *float32) bool {
 | |
| 	ret := C.glowPointAlongPathNV(gpPointAlongPathNV, (C.GLuint)(path), (C.GLsizei)(startSegment), (C.GLsizei)(numSegments), (C.GLfloat)(distance), (*C.GLfloat)(unsafe.Pointer(x)), (*C.GLfloat)(unsafe.Pointer(y)), (*C.GLfloat)(unsafe.Pointer(tangentX)), (*C.GLfloat)(unsafe.Pointer(tangentY)))
 | |
| 	return ret == TRUE
 | |
| }
 | |
| func PointParameterf(pname uint32, param float32) {
 | |
| 	C.glowPointParameterf(gpPointParameterf, (C.GLenum)(pname), (C.GLfloat)(param))
 | |
| }
 | |
| func PointParameterfARB(pname uint32, param float32) {
 | |
| 	C.glowPointParameterfARB(gpPointParameterfARB, (C.GLenum)(pname), (C.GLfloat)(param))
 | |
| }
 | |
| func PointParameterfEXT(pname uint32, param float32) {
 | |
| 	C.glowPointParameterfEXT(gpPointParameterfEXT, (C.GLenum)(pname), (C.GLfloat)(param))
 | |
| }
 | |
| func PointParameterfSGIS(pname uint32, param float32) {
 | |
| 	C.glowPointParameterfSGIS(gpPointParameterfSGIS, (C.GLenum)(pname), (C.GLfloat)(param))
 | |
| }
 | |
| func PointParameterfv(pname uint32, params *float32) {
 | |
| 	C.glowPointParameterfv(gpPointParameterfv, (C.GLenum)(pname), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func PointParameterfvARB(pname uint32, params *float32) {
 | |
| 	C.glowPointParameterfvARB(gpPointParameterfvARB, (C.GLenum)(pname), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func PointParameterfvEXT(pname uint32, params *float32) {
 | |
| 	C.glowPointParameterfvEXT(gpPointParameterfvEXT, (C.GLenum)(pname), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func PointParameterfvSGIS(pname uint32, params *float32) {
 | |
| 	C.glowPointParameterfvSGIS(gpPointParameterfvSGIS, (C.GLenum)(pname), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func PointParameteri(pname uint32, param int32) {
 | |
| 	C.glowPointParameteri(gpPointParameteri, (C.GLenum)(pname), (C.GLint)(param))
 | |
| }
 | |
| func PointParameteriNV(pname uint32, param int32) {
 | |
| 	C.glowPointParameteriNV(gpPointParameteriNV, (C.GLenum)(pname), (C.GLint)(param))
 | |
| }
 | |
| func PointParameteriv(pname uint32, params *int32) {
 | |
| 	C.glowPointParameteriv(gpPointParameteriv, (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func PointParameterivNV(pname uint32, params *int32) {
 | |
| 	C.glowPointParameterivNV(gpPointParameterivNV, (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func PointParameterxOES(pname uint32, param int32) {
 | |
| 	C.glowPointParameterxOES(gpPointParameterxOES, (C.GLenum)(pname), (C.GLfixed)(param))
 | |
| }
 | |
| func PointParameterxvOES(pname uint32, params *int32) {
 | |
| 	C.glowPointParameterxvOES(gpPointParameterxvOES, (C.GLenum)(pname), (*C.GLfixed)(unsafe.Pointer(params)))
 | |
| }
 | |
| 
 | |
| // specify the diameter of rasterized points
 | |
| func PointSize(size float32) {
 | |
| 	C.glowPointSize(gpPointSize, (C.GLfloat)(size))
 | |
| }
 | |
| func PointSizexOES(size int32) {
 | |
| 	C.glowPointSizexOES(gpPointSizexOES, (C.GLfixed)(size))
 | |
| }
 | |
| func PollAsyncSGIX(markerp *uint32) int32 {
 | |
| 	ret := C.glowPollAsyncSGIX(gpPollAsyncSGIX, (*C.GLuint)(unsafe.Pointer(markerp)))
 | |
| 	return (int32)(ret)
 | |
| }
 | |
| func PollInstrumentsSGIX(marker_p *int32) int32 {
 | |
| 	ret := C.glowPollInstrumentsSGIX(gpPollInstrumentsSGIX, (*C.GLint)(unsafe.Pointer(marker_p)))
 | |
| 	return (int32)(ret)
 | |
| }
 | |
| 
 | |
| // select a polygon rasterization mode
 | |
| func PolygonMode(face uint32, mode uint32) {
 | |
| 	C.glowPolygonMode(gpPolygonMode, (C.GLenum)(face), (C.GLenum)(mode))
 | |
| }
 | |
| 
 | |
| // set the scale and units used to calculate depth values
 | |
| func PolygonOffset(factor float32, units float32) {
 | |
| 	C.glowPolygonOffset(gpPolygonOffset, (C.GLfloat)(factor), (C.GLfloat)(units))
 | |
| }
 | |
| func PolygonOffsetClamp(factor float32, units float32, clamp float32) {
 | |
| 	C.glowPolygonOffsetClamp(gpPolygonOffsetClamp, (C.GLfloat)(factor), (C.GLfloat)(units), (C.GLfloat)(clamp))
 | |
| }
 | |
| func PolygonOffsetClampEXT(factor float32, units float32, clamp float32) {
 | |
| 	C.glowPolygonOffsetClampEXT(gpPolygonOffsetClampEXT, (C.GLfloat)(factor), (C.GLfloat)(units), (C.GLfloat)(clamp))
 | |
| }
 | |
| func PolygonOffsetEXT(factor float32, bias float32) {
 | |
| 	C.glowPolygonOffsetEXT(gpPolygonOffsetEXT, (C.GLfloat)(factor), (C.GLfloat)(bias))
 | |
| }
 | |
| func PolygonOffsetxOES(factor int32, units int32) {
 | |
| 	C.glowPolygonOffsetxOES(gpPolygonOffsetxOES, (C.GLfixed)(factor), (C.GLfixed)(units))
 | |
| }
 | |
| 
 | |
| // set the polygon stippling pattern
 | |
| func PolygonStipple(mask *uint8) {
 | |
| 	C.glowPolygonStipple(gpPolygonStipple, (*C.GLubyte)(unsafe.Pointer(mask)))
 | |
| }
 | |
| func PopAttrib() {
 | |
| 	C.glowPopAttrib(gpPopAttrib)
 | |
| }
 | |
| func PopClientAttrib() {
 | |
| 	C.glowPopClientAttrib(gpPopClientAttrib)
 | |
| }
 | |
| 
 | |
| // pop the active debug group
 | |
| func PopDebugGroup() {
 | |
| 	C.glowPopDebugGroup(gpPopDebugGroup)
 | |
| }
 | |
| func PopDebugGroupKHR() {
 | |
| 	C.glowPopDebugGroupKHR(gpPopDebugGroupKHR)
 | |
| }
 | |
| func PopGroupMarkerEXT() {
 | |
| 	C.glowPopGroupMarkerEXT(gpPopGroupMarkerEXT)
 | |
| }
 | |
| func PopMatrix() {
 | |
| 	C.glowPopMatrix(gpPopMatrix)
 | |
| }
 | |
| func PopName() {
 | |
| 	C.glowPopName(gpPopName)
 | |
| }
 | |
| func PresentFrameDualFillNV(video_slot uint32, minPresentTime uint64, beginPresentTimeId uint32, presentDurationId uint32, xtype uint32, target0 uint32, fill0 uint32, target1 uint32, fill1 uint32, target2 uint32, fill2 uint32, target3 uint32, fill3 uint32) {
 | |
| 	C.glowPresentFrameDualFillNV(gpPresentFrameDualFillNV, (C.GLuint)(video_slot), (C.GLuint64EXT)(minPresentTime), (C.GLuint)(beginPresentTimeId), (C.GLuint)(presentDurationId), (C.GLenum)(xtype), (C.GLenum)(target0), (C.GLuint)(fill0), (C.GLenum)(target1), (C.GLuint)(fill1), (C.GLenum)(target2), (C.GLuint)(fill2), (C.GLenum)(target3), (C.GLuint)(fill3))
 | |
| }
 | |
| func PresentFrameKeyedNV(video_slot uint32, minPresentTime uint64, beginPresentTimeId uint32, presentDurationId uint32, xtype uint32, target0 uint32, fill0 uint32, key0 uint32, target1 uint32, fill1 uint32, key1 uint32) {
 | |
| 	C.glowPresentFrameKeyedNV(gpPresentFrameKeyedNV, (C.GLuint)(video_slot), (C.GLuint64EXT)(minPresentTime), (C.GLuint)(beginPresentTimeId), (C.GLuint)(presentDurationId), (C.GLenum)(xtype), (C.GLenum)(target0), (C.GLuint)(fill0), (C.GLuint)(key0), (C.GLenum)(target1), (C.GLuint)(fill1), (C.GLuint)(key1))
 | |
| }
 | |
| func PrimitiveBoundingBoxARB(minX float32, minY float32, minZ float32, minW float32, maxX float32, maxY float32, maxZ float32, maxW float32) {
 | |
| 	C.glowPrimitiveBoundingBoxARB(gpPrimitiveBoundingBoxARB, (C.GLfloat)(minX), (C.GLfloat)(minY), (C.GLfloat)(minZ), (C.GLfloat)(minW), (C.GLfloat)(maxX), (C.GLfloat)(maxY), (C.GLfloat)(maxZ), (C.GLfloat)(maxW))
 | |
| }
 | |
| func PrimitiveRestartIndexNV(index uint32) {
 | |
| 	C.glowPrimitiveRestartIndexNV(gpPrimitiveRestartIndexNV, (C.GLuint)(index))
 | |
| }
 | |
| func PrimitiveRestartNV() {
 | |
| 	C.glowPrimitiveRestartNV(gpPrimitiveRestartNV)
 | |
| }
 | |
| 
 | |
| // set texture residence priority
 | |
| func PrioritizeTextures(n int32, textures *uint32, priorities *float32) {
 | |
| 	C.glowPrioritizeTextures(gpPrioritizeTextures, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(textures)), (*C.GLfloat)(unsafe.Pointer(priorities)))
 | |
| }
 | |
| func PrioritizeTexturesEXT(n int32, textures *uint32, priorities *float32) {
 | |
| 	C.glowPrioritizeTexturesEXT(gpPrioritizeTexturesEXT, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(textures)), (*C.GLclampf)(unsafe.Pointer(priorities)))
 | |
| }
 | |
| func PrioritizeTexturesxOES(n int32, textures *uint32, priorities *int32) {
 | |
| 	C.glowPrioritizeTexturesxOES(gpPrioritizeTexturesxOES, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(textures)), (*C.GLfixed)(unsafe.Pointer(priorities)))
 | |
| }
 | |
| 
 | |
| // load a program object with a program binary
 | |
| func ProgramBinary(program uint32, binaryFormat uint32, binary unsafe.Pointer, length int32) {
 | |
| 	C.glowProgramBinary(gpProgramBinary, (C.GLuint)(program), (C.GLenum)(binaryFormat), binary, (C.GLsizei)(length))
 | |
| }
 | |
| func ProgramBufferParametersIivNV(target uint32, bindingIndex uint32, wordIndex uint32, count int32, params *int32) {
 | |
| 	C.glowProgramBufferParametersIivNV(gpProgramBufferParametersIivNV, (C.GLenum)(target), (C.GLuint)(bindingIndex), (C.GLuint)(wordIndex), (C.GLsizei)(count), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func ProgramBufferParametersIuivNV(target uint32, bindingIndex uint32, wordIndex uint32, count int32, params *uint32) {
 | |
| 	C.glowProgramBufferParametersIuivNV(gpProgramBufferParametersIuivNV, (C.GLenum)(target), (C.GLuint)(bindingIndex), (C.GLuint)(wordIndex), (C.GLsizei)(count), (*C.GLuint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func ProgramBufferParametersfvNV(target uint32, bindingIndex uint32, wordIndex uint32, count int32, params *float32) {
 | |
| 	C.glowProgramBufferParametersfvNV(gpProgramBufferParametersfvNV, (C.GLenum)(target), (C.GLuint)(bindingIndex), (C.GLuint)(wordIndex), (C.GLsizei)(count), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func ProgramEnvParameter4dARB(target uint32, index uint32, x float64, y float64, z float64, w float64) {
 | |
| 	C.glowProgramEnvParameter4dARB(gpProgramEnvParameter4dARB, (C.GLenum)(target), (C.GLuint)(index), (C.GLdouble)(x), (C.GLdouble)(y), (C.GLdouble)(z), (C.GLdouble)(w))
 | |
| }
 | |
| func ProgramEnvParameter4dvARB(target uint32, index uint32, params *float64) {
 | |
| 	C.glowProgramEnvParameter4dvARB(gpProgramEnvParameter4dvARB, (C.GLenum)(target), (C.GLuint)(index), (*C.GLdouble)(unsafe.Pointer(params)))
 | |
| }
 | |
| func ProgramEnvParameter4fARB(target uint32, index uint32, x float32, y float32, z float32, w float32) {
 | |
| 	C.glowProgramEnvParameter4fARB(gpProgramEnvParameter4fARB, (C.GLenum)(target), (C.GLuint)(index), (C.GLfloat)(x), (C.GLfloat)(y), (C.GLfloat)(z), (C.GLfloat)(w))
 | |
| }
 | |
| func ProgramEnvParameter4fvARB(target uint32, index uint32, params *float32) {
 | |
| 	C.glowProgramEnvParameter4fvARB(gpProgramEnvParameter4fvARB, (C.GLenum)(target), (C.GLuint)(index), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func ProgramEnvParameterI4iNV(target uint32, index uint32, x int32, y int32, z int32, w int32) {
 | |
| 	C.glowProgramEnvParameterI4iNV(gpProgramEnvParameterI4iNV, (C.GLenum)(target), (C.GLuint)(index), (C.GLint)(x), (C.GLint)(y), (C.GLint)(z), (C.GLint)(w))
 | |
| }
 | |
| func ProgramEnvParameterI4ivNV(target uint32, index uint32, params *int32) {
 | |
| 	C.glowProgramEnvParameterI4ivNV(gpProgramEnvParameterI4ivNV, (C.GLenum)(target), (C.GLuint)(index), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func ProgramEnvParameterI4uiNV(target uint32, index uint32, x uint32, y uint32, z uint32, w uint32) {
 | |
| 	C.glowProgramEnvParameterI4uiNV(gpProgramEnvParameterI4uiNV, (C.GLenum)(target), (C.GLuint)(index), (C.GLuint)(x), (C.GLuint)(y), (C.GLuint)(z), (C.GLuint)(w))
 | |
| }
 | |
| func ProgramEnvParameterI4uivNV(target uint32, index uint32, params *uint32) {
 | |
| 	C.glowProgramEnvParameterI4uivNV(gpProgramEnvParameterI4uivNV, (C.GLenum)(target), (C.GLuint)(index), (*C.GLuint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func ProgramEnvParameters4fvEXT(target uint32, index uint32, count int32, params *float32) {
 | |
| 	C.glowProgramEnvParameters4fvEXT(gpProgramEnvParameters4fvEXT, (C.GLenum)(target), (C.GLuint)(index), (C.GLsizei)(count), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func ProgramEnvParametersI4ivNV(target uint32, index uint32, count int32, params *int32) {
 | |
| 	C.glowProgramEnvParametersI4ivNV(gpProgramEnvParametersI4ivNV, (C.GLenum)(target), (C.GLuint)(index), (C.GLsizei)(count), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func ProgramEnvParametersI4uivNV(target uint32, index uint32, count int32, params *uint32) {
 | |
| 	C.glowProgramEnvParametersI4uivNV(gpProgramEnvParametersI4uivNV, (C.GLenum)(target), (C.GLuint)(index), (C.GLsizei)(count), (*C.GLuint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func ProgramLocalParameter4dARB(target uint32, index uint32, x float64, y float64, z float64, w float64) {
 | |
| 	C.glowProgramLocalParameter4dARB(gpProgramLocalParameter4dARB, (C.GLenum)(target), (C.GLuint)(index), (C.GLdouble)(x), (C.GLdouble)(y), (C.GLdouble)(z), (C.GLdouble)(w))
 | |
| }
 | |
| func ProgramLocalParameter4dvARB(target uint32, index uint32, params *float64) {
 | |
| 	C.glowProgramLocalParameter4dvARB(gpProgramLocalParameter4dvARB, (C.GLenum)(target), (C.GLuint)(index), (*C.GLdouble)(unsafe.Pointer(params)))
 | |
| }
 | |
| func ProgramLocalParameter4fARB(target uint32, index uint32, x float32, y float32, z float32, w float32) {
 | |
| 	C.glowProgramLocalParameter4fARB(gpProgramLocalParameter4fARB, (C.GLenum)(target), (C.GLuint)(index), (C.GLfloat)(x), (C.GLfloat)(y), (C.GLfloat)(z), (C.GLfloat)(w))
 | |
| }
 | |
| func ProgramLocalParameter4fvARB(target uint32, index uint32, params *float32) {
 | |
| 	C.glowProgramLocalParameter4fvARB(gpProgramLocalParameter4fvARB, (C.GLenum)(target), (C.GLuint)(index), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func ProgramLocalParameterI4iNV(target uint32, index uint32, x int32, y int32, z int32, w int32) {
 | |
| 	C.glowProgramLocalParameterI4iNV(gpProgramLocalParameterI4iNV, (C.GLenum)(target), (C.GLuint)(index), (C.GLint)(x), (C.GLint)(y), (C.GLint)(z), (C.GLint)(w))
 | |
| }
 | |
| func ProgramLocalParameterI4ivNV(target uint32, index uint32, params *int32) {
 | |
| 	C.glowProgramLocalParameterI4ivNV(gpProgramLocalParameterI4ivNV, (C.GLenum)(target), (C.GLuint)(index), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func ProgramLocalParameterI4uiNV(target uint32, index uint32, x uint32, y uint32, z uint32, w uint32) {
 | |
| 	C.glowProgramLocalParameterI4uiNV(gpProgramLocalParameterI4uiNV, (C.GLenum)(target), (C.GLuint)(index), (C.GLuint)(x), (C.GLuint)(y), (C.GLuint)(z), (C.GLuint)(w))
 | |
| }
 | |
| func ProgramLocalParameterI4uivNV(target uint32, index uint32, params *uint32) {
 | |
| 	C.glowProgramLocalParameterI4uivNV(gpProgramLocalParameterI4uivNV, (C.GLenum)(target), (C.GLuint)(index), (*C.GLuint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func ProgramLocalParameters4fvEXT(target uint32, index uint32, count int32, params *float32) {
 | |
| 	C.glowProgramLocalParameters4fvEXT(gpProgramLocalParameters4fvEXT, (C.GLenum)(target), (C.GLuint)(index), (C.GLsizei)(count), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func ProgramLocalParametersI4ivNV(target uint32, index uint32, count int32, params *int32) {
 | |
| 	C.glowProgramLocalParametersI4ivNV(gpProgramLocalParametersI4ivNV, (C.GLenum)(target), (C.GLuint)(index), (C.GLsizei)(count), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func ProgramLocalParametersI4uivNV(target uint32, index uint32, count int32, params *uint32) {
 | |
| 	C.glowProgramLocalParametersI4uivNV(gpProgramLocalParametersI4uivNV, (C.GLenum)(target), (C.GLuint)(index), (C.GLsizei)(count), (*C.GLuint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func ProgramNamedParameter4dNV(id uint32, len int32, name *uint8, x float64, y float64, z float64, w float64) {
 | |
| 	C.glowProgramNamedParameter4dNV(gpProgramNamedParameter4dNV, (C.GLuint)(id), (C.GLsizei)(len), (*C.GLubyte)(unsafe.Pointer(name)), (C.GLdouble)(x), (C.GLdouble)(y), (C.GLdouble)(z), (C.GLdouble)(w))
 | |
| }
 | |
| func ProgramNamedParameter4dvNV(id uint32, len int32, name *uint8, v *float64) {
 | |
| 	C.glowProgramNamedParameter4dvNV(gpProgramNamedParameter4dvNV, (C.GLuint)(id), (C.GLsizei)(len), (*C.GLubyte)(unsafe.Pointer(name)), (*C.GLdouble)(unsafe.Pointer(v)))
 | |
| }
 | |
| func ProgramNamedParameter4fNV(id uint32, len int32, name *uint8, x float32, y float32, z float32, w float32) {
 | |
| 	C.glowProgramNamedParameter4fNV(gpProgramNamedParameter4fNV, (C.GLuint)(id), (C.GLsizei)(len), (*C.GLubyte)(unsafe.Pointer(name)), (C.GLfloat)(x), (C.GLfloat)(y), (C.GLfloat)(z), (C.GLfloat)(w))
 | |
| }
 | |
| func ProgramNamedParameter4fvNV(id uint32, len int32, name *uint8, v *float32) {
 | |
| 	C.glowProgramNamedParameter4fvNV(gpProgramNamedParameter4fvNV, (C.GLuint)(id), (C.GLsizei)(len), (*C.GLubyte)(unsafe.Pointer(name)), (*C.GLfloat)(unsafe.Pointer(v)))
 | |
| }
 | |
| func ProgramParameter4dNV(target uint32, index uint32, x float64, y float64, z float64, w float64) {
 | |
| 	C.glowProgramParameter4dNV(gpProgramParameter4dNV, (C.GLenum)(target), (C.GLuint)(index), (C.GLdouble)(x), (C.GLdouble)(y), (C.GLdouble)(z), (C.GLdouble)(w))
 | |
| }
 | |
| func ProgramParameter4dvNV(target uint32, index uint32, v *float64) {
 | |
| 	C.glowProgramParameter4dvNV(gpProgramParameter4dvNV, (C.GLenum)(target), (C.GLuint)(index), (*C.GLdouble)(unsafe.Pointer(v)))
 | |
| }
 | |
| func ProgramParameter4fNV(target uint32, index uint32, x float32, y float32, z float32, w float32) {
 | |
| 	C.glowProgramParameter4fNV(gpProgramParameter4fNV, (C.GLenum)(target), (C.GLuint)(index), (C.GLfloat)(x), (C.GLfloat)(y), (C.GLfloat)(z), (C.GLfloat)(w))
 | |
| }
 | |
| func ProgramParameter4fvNV(target uint32, index uint32, v *float32) {
 | |
| 	C.glowProgramParameter4fvNV(gpProgramParameter4fvNV, (C.GLenum)(target), (C.GLuint)(index), (*C.GLfloat)(unsafe.Pointer(v)))
 | |
| }
 | |
| 
 | |
| // specify a parameter for a program object
 | |
| func ProgramParameteri(program uint32, pname uint32, value int32) {
 | |
| 	C.glowProgramParameteri(gpProgramParameteri, (C.GLuint)(program), (C.GLenum)(pname), (C.GLint)(value))
 | |
| }
 | |
| func ProgramParameteriARB(program uint32, pname uint32, value int32) {
 | |
| 	C.glowProgramParameteriARB(gpProgramParameteriARB, (C.GLuint)(program), (C.GLenum)(pname), (C.GLint)(value))
 | |
| }
 | |
| func ProgramParameteriEXT(program uint32, pname uint32, value int32) {
 | |
| 	C.glowProgramParameteriEXT(gpProgramParameteriEXT, (C.GLuint)(program), (C.GLenum)(pname), (C.GLint)(value))
 | |
| }
 | |
| func ProgramParameters4dvNV(target uint32, index uint32, count int32, v *float64) {
 | |
| 	C.glowProgramParameters4dvNV(gpProgramParameters4dvNV, (C.GLenum)(target), (C.GLuint)(index), (C.GLsizei)(count), (*C.GLdouble)(unsafe.Pointer(v)))
 | |
| }
 | |
| func ProgramParameters4fvNV(target uint32, index uint32, count int32, v *float32) {
 | |
| 	C.glowProgramParameters4fvNV(gpProgramParameters4fvNV, (C.GLenum)(target), (C.GLuint)(index), (C.GLsizei)(count), (*C.GLfloat)(unsafe.Pointer(v)))
 | |
| }
 | |
| func ProgramPathFragmentInputGenNV(program uint32, location int32, genMode uint32, components int32, coeffs *float32) {
 | |
| 	C.glowProgramPathFragmentInputGenNV(gpProgramPathFragmentInputGenNV, (C.GLuint)(program), (C.GLint)(location), (C.GLenum)(genMode), (C.GLint)(components), (*C.GLfloat)(unsafe.Pointer(coeffs)))
 | |
| }
 | |
| func ProgramStringARB(target uint32, format uint32, len int32, xstring unsafe.Pointer) {
 | |
| 	C.glowProgramStringARB(gpProgramStringARB, (C.GLenum)(target), (C.GLenum)(format), (C.GLsizei)(len), xstring)
 | |
| }
 | |
| func ProgramSubroutineParametersuivNV(target uint32, count int32, params *uint32) {
 | |
| 	C.glowProgramSubroutineParametersuivNV(gpProgramSubroutineParametersuivNV, (C.GLenum)(target), (C.GLsizei)(count), (*C.GLuint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func ProgramUniform1d(program uint32, location int32, v0 float64) {
 | |
| 	C.glowProgramUniform1d(gpProgramUniform1d, (C.GLuint)(program), (C.GLint)(location), (C.GLdouble)(v0))
 | |
| }
 | |
| func ProgramUniform1dEXT(program uint32, location int32, x float64) {
 | |
| 	C.glowProgramUniform1dEXT(gpProgramUniform1dEXT, (C.GLuint)(program), (C.GLint)(location), (C.GLdouble)(x))
 | |
| }
 | |
| func ProgramUniform1dv(program uint32, location int32, count int32, value *float64) {
 | |
| 	C.glowProgramUniform1dv(gpProgramUniform1dv, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (*C.GLdouble)(unsafe.Pointer(value)))
 | |
| }
 | |
| func ProgramUniform1dvEXT(program uint32, location int32, count int32, value *float64) {
 | |
| 	C.glowProgramUniform1dvEXT(gpProgramUniform1dvEXT, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (*C.GLdouble)(unsafe.Pointer(value)))
 | |
| }
 | |
| 
 | |
| // Specify the value of a uniform variable for a specified program object
 | |
| func ProgramUniform1f(program uint32, location int32, v0 float32) {
 | |
| 	C.glowProgramUniform1f(gpProgramUniform1f, (C.GLuint)(program), (C.GLint)(location), (C.GLfloat)(v0))
 | |
| }
 | |
| func ProgramUniform1fEXT(program uint32, location int32, v0 float32) {
 | |
| 	C.glowProgramUniform1fEXT(gpProgramUniform1fEXT, (C.GLuint)(program), (C.GLint)(location), (C.GLfloat)(v0))
 | |
| }
 | |
| 
 | |
| // Specify the value of a uniform variable for a specified program object
 | |
| func ProgramUniform1fv(program uint32, location int32, count int32, value *float32) {
 | |
| 	C.glowProgramUniform1fv(gpProgramUniform1fv, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (*C.GLfloat)(unsafe.Pointer(value)))
 | |
| }
 | |
| func ProgramUniform1fvEXT(program uint32, location int32, count int32, value *float32) {
 | |
| 	C.glowProgramUniform1fvEXT(gpProgramUniform1fvEXT, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (*C.GLfloat)(unsafe.Pointer(value)))
 | |
| }
 | |
| 
 | |
| // Specify the value of a uniform variable for a specified program object
 | |
| func ProgramUniform1i(program uint32, location int32, v0 int32) {
 | |
| 	C.glowProgramUniform1i(gpProgramUniform1i, (C.GLuint)(program), (C.GLint)(location), (C.GLint)(v0))
 | |
| }
 | |
| func ProgramUniform1i64ARB(program uint32, location int32, x int64) {
 | |
| 	C.glowProgramUniform1i64ARB(gpProgramUniform1i64ARB, (C.GLuint)(program), (C.GLint)(location), (C.GLint64)(x))
 | |
| }
 | |
| func ProgramUniform1i64NV(program uint32, location int32, x int64) {
 | |
| 	C.glowProgramUniform1i64NV(gpProgramUniform1i64NV, (C.GLuint)(program), (C.GLint)(location), (C.GLint64EXT)(x))
 | |
| }
 | |
| func ProgramUniform1i64vARB(program uint32, location int32, count int32, value *int64) {
 | |
| 	C.glowProgramUniform1i64vARB(gpProgramUniform1i64vARB, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (*C.GLint64)(unsafe.Pointer(value)))
 | |
| }
 | |
| func ProgramUniform1i64vNV(program uint32, location int32, count int32, value *int64) {
 | |
| 	C.glowProgramUniform1i64vNV(gpProgramUniform1i64vNV, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (*C.GLint64EXT)(unsafe.Pointer(value)))
 | |
| }
 | |
| func ProgramUniform1iEXT(program uint32, location int32, v0 int32) {
 | |
| 	C.glowProgramUniform1iEXT(gpProgramUniform1iEXT, (C.GLuint)(program), (C.GLint)(location), (C.GLint)(v0))
 | |
| }
 | |
| 
 | |
| // Specify the value of a uniform variable for a specified program object
 | |
| func ProgramUniform1iv(program uint32, location int32, count int32, value *int32) {
 | |
| 	C.glowProgramUniform1iv(gpProgramUniform1iv, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (*C.GLint)(unsafe.Pointer(value)))
 | |
| }
 | |
| func ProgramUniform1ivEXT(program uint32, location int32, count int32, value *int32) {
 | |
| 	C.glowProgramUniform1ivEXT(gpProgramUniform1ivEXT, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (*C.GLint)(unsafe.Pointer(value)))
 | |
| }
 | |
| 
 | |
| // Specify the value of a uniform variable for a specified program object
 | |
| func ProgramUniform1ui(program uint32, location int32, v0 uint32) {
 | |
| 	C.glowProgramUniform1ui(gpProgramUniform1ui, (C.GLuint)(program), (C.GLint)(location), (C.GLuint)(v0))
 | |
| }
 | |
| func ProgramUniform1ui64ARB(program uint32, location int32, x uint64) {
 | |
| 	C.glowProgramUniform1ui64ARB(gpProgramUniform1ui64ARB, (C.GLuint)(program), (C.GLint)(location), (C.GLuint64)(x))
 | |
| }
 | |
| func ProgramUniform1ui64NV(program uint32, location int32, x uint64) {
 | |
| 	C.glowProgramUniform1ui64NV(gpProgramUniform1ui64NV, (C.GLuint)(program), (C.GLint)(location), (C.GLuint64EXT)(x))
 | |
| }
 | |
| func ProgramUniform1ui64vARB(program uint32, location int32, count int32, value *uint64) {
 | |
| 	C.glowProgramUniform1ui64vARB(gpProgramUniform1ui64vARB, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (*C.GLuint64)(unsafe.Pointer(value)))
 | |
| }
 | |
| func ProgramUniform1ui64vNV(program uint32, location int32, count int32, value *uint64) {
 | |
| 	C.glowProgramUniform1ui64vNV(gpProgramUniform1ui64vNV, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (*C.GLuint64EXT)(unsafe.Pointer(value)))
 | |
| }
 | |
| func ProgramUniform1uiEXT(program uint32, location int32, v0 uint32) {
 | |
| 	C.glowProgramUniform1uiEXT(gpProgramUniform1uiEXT, (C.GLuint)(program), (C.GLint)(location), (C.GLuint)(v0))
 | |
| }
 | |
| 
 | |
| // Specify the value of a uniform variable for a specified program object
 | |
| func ProgramUniform1uiv(program uint32, location int32, count int32, value *uint32) {
 | |
| 	C.glowProgramUniform1uiv(gpProgramUniform1uiv, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (*C.GLuint)(unsafe.Pointer(value)))
 | |
| }
 | |
| func ProgramUniform1uivEXT(program uint32, location int32, count int32, value *uint32) {
 | |
| 	C.glowProgramUniform1uivEXT(gpProgramUniform1uivEXT, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (*C.GLuint)(unsafe.Pointer(value)))
 | |
| }
 | |
| func ProgramUniform2d(program uint32, location int32, v0 float64, v1 float64) {
 | |
| 	C.glowProgramUniform2d(gpProgramUniform2d, (C.GLuint)(program), (C.GLint)(location), (C.GLdouble)(v0), (C.GLdouble)(v1))
 | |
| }
 | |
| func ProgramUniform2dEXT(program uint32, location int32, x float64, y float64) {
 | |
| 	C.glowProgramUniform2dEXT(gpProgramUniform2dEXT, (C.GLuint)(program), (C.GLint)(location), (C.GLdouble)(x), (C.GLdouble)(y))
 | |
| }
 | |
| func ProgramUniform2dv(program uint32, location int32, count int32, value *float64) {
 | |
| 	C.glowProgramUniform2dv(gpProgramUniform2dv, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (*C.GLdouble)(unsafe.Pointer(value)))
 | |
| }
 | |
| func ProgramUniform2dvEXT(program uint32, location int32, count int32, value *float64) {
 | |
| 	C.glowProgramUniform2dvEXT(gpProgramUniform2dvEXT, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (*C.GLdouble)(unsafe.Pointer(value)))
 | |
| }
 | |
| 
 | |
| // Specify the value of a uniform variable for a specified program object
 | |
| func ProgramUniform2f(program uint32, location int32, v0 float32, v1 float32) {
 | |
| 	C.glowProgramUniform2f(gpProgramUniform2f, (C.GLuint)(program), (C.GLint)(location), (C.GLfloat)(v0), (C.GLfloat)(v1))
 | |
| }
 | |
| func ProgramUniform2fEXT(program uint32, location int32, v0 float32, v1 float32) {
 | |
| 	C.glowProgramUniform2fEXT(gpProgramUniform2fEXT, (C.GLuint)(program), (C.GLint)(location), (C.GLfloat)(v0), (C.GLfloat)(v1))
 | |
| }
 | |
| 
 | |
| // Specify the value of a uniform variable for a specified program object
 | |
| func ProgramUniform2fv(program uint32, location int32, count int32, value *float32) {
 | |
| 	C.glowProgramUniform2fv(gpProgramUniform2fv, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (*C.GLfloat)(unsafe.Pointer(value)))
 | |
| }
 | |
| func ProgramUniform2fvEXT(program uint32, location int32, count int32, value *float32) {
 | |
| 	C.glowProgramUniform2fvEXT(gpProgramUniform2fvEXT, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (*C.GLfloat)(unsafe.Pointer(value)))
 | |
| }
 | |
| 
 | |
| // Specify the value of a uniform variable for a specified program object
 | |
| func ProgramUniform2i(program uint32, location int32, v0 int32, v1 int32) {
 | |
| 	C.glowProgramUniform2i(gpProgramUniform2i, (C.GLuint)(program), (C.GLint)(location), (C.GLint)(v0), (C.GLint)(v1))
 | |
| }
 | |
| func ProgramUniform2i64ARB(program uint32, location int32, x int64, y int64) {
 | |
| 	C.glowProgramUniform2i64ARB(gpProgramUniform2i64ARB, (C.GLuint)(program), (C.GLint)(location), (C.GLint64)(x), (C.GLint64)(y))
 | |
| }
 | |
| func ProgramUniform2i64NV(program uint32, location int32, x int64, y int64) {
 | |
| 	C.glowProgramUniform2i64NV(gpProgramUniform2i64NV, (C.GLuint)(program), (C.GLint)(location), (C.GLint64EXT)(x), (C.GLint64EXT)(y))
 | |
| }
 | |
| func ProgramUniform2i64vARB(program uint32, location int32, count int32, value *int64) {
 | |
| 	C.glowProgramUniform2i64vARB(gpProgramUniform2i64vARB, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (*C.GLint64)(unsafe.Pointer(value)))
 | |
| }
 | |
| func ProgramUniform2i64vNV(program uint32, location int32, count int32, value *int64) {
 | |
| 	C.glowProgramUniform2i64vNV(gpProgramUniform2i64vNV, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (*C.GLint64EXT)(unsafe.Pointer(value)))
 | |
| }
 | |
| func ProgramUniform2iEXT(program uint32, location int32, v0 int32, v1 int32) {
 | |
| 	C.glowProgramUniform2iEXT(gpProgramUniform2iEXT, (C.GLuint)(program), (C.GLint)(location), (C.GLint)(v0), (C.GLint)(v1))
 | |
| }
 | |
| 
 | |
| // Specify the value of a uniform variable for a specified program object
 | |
| func ProgramUniform2iv(program uint32, location int32, count int32, value *int32) {
 | |
| 	C.glowProgramUniform2iv(gpProgramUniform2iv, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (*C.GLint)(unsafe.Pointer(value)))
 | |
| }
 | |
| func ProgramUniform2ivEXT(program uint32, location int32, count int32, value *int32) {
 | |
| 	C.glowProgramUniform2ivEXT(gpProgramUniform2ivEXT, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (*C.GLint)(unsafe.Pointer(value)))
 | |
| }
 | |
| 
 | |
| // Specify the value of a uniform variable for a specified program object
 | |
| func ProgramUniform2ui(program uint32, location int32, v0 uint32, v1 uint32) {
 | |
| 	C.glowProgramUniform2ui(gpProgramUniform2ui, (C.GLuint)(program), (C.GLint)(location), (C.GLuint)(v0), (C.GLuint)(v1))
 | |
| }
 | |
| func ProgramUniform2ui64ARB(program uint32, location int32, x uint64, y uint64) {
 | |
| 	C.glowProgramUniform2ui64ARB(gpProgramUniform2ui64ARB, (C.GLuint)(program), (C.GLint)(location), (C.GLuint64)(x), (C.GLuint64)(y))
 | |
| }
 | |
| func ProgramUniform2ui64NV(program uint32, location int32, x uint64, y uint64) {
 | |
| 	C.glowProgramUniform2ui64NV(gpProgramUniform2ui64NV, (C.GLuint)(program), (C.GLint)(location), (C.GLuint64EXT)(x), (C.GLuint64EXT)(y))
 | |
| }
 | |
| func ProgramUniform2ui64vARB(program uint32, location int32, count int32, value *uint64) {
 | |
| 	C.glowProgramUniform2ui64vARB(gpProgramUniform2ui64vARB, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (*C.GLuint64)(unsafe.Pointer(value)))
 | |
| }
 | |
| func ProgramUniform2ui64vNV(program uint32, location int32, count int32, value *uint64) {
 | |
| 	C.glowProgramUniform2ui64vNV(gpProgramUniform2ui64vNV, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (*C.GLuint64EXT)(unsafe.Pointer(value)))
 | |
| }
 | |
| func ProgramUniform2uiEXT(program uint32, location int32, v0 uint32, v1 uint32) {
 | |
| 	C.glowProgramUniform2uiEXT(gpProgramUniform2uiEXT, (C.GLuint)(program), (C.GLint)(location), (C.GLuint)(v0), (C.GLuint)(v1))
 | |
| }
 | |
| 
 | |
| // Specify the value of a uniform variable for a specified program object
 | |
| func ProgramUniform2uiv(program uint32, location int32, count int32, value *uint32) {
 | |
| 	C.glowProgramUniform2uiv(gpProgramUniform2uiv, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (*C.GLuint)(unsafe.Pointer(value)))
 | |
| }
 | |
| func ProgramUniform2uivEXT(program uint32, location int32, count int32, value *uint32) {
 | |
| 	C.glowProgramUniform2uivEXT(gpProgramUniform2uivEXT, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (*C.GLuint)(unsafe.Pointer(value)))
 | |
| }
 | |
| func ProgramUniform3d(program uint32, location int32, v0 float64, v1 float64, v2 float64) {
 | |
| 	C.glowProgramUniform3d(gpProgramUniform3d, (C.GLuint)(program), (C.GLint)(location), (C.GLdouble)(v0), (C.GLdouble)(v1), (C.GLdouble)(v2))
 | |
| }
 | |
| func ProgramUniform3dEXT(program uint32, location int32, x float64, y float64, z float64) {
 | |
| 	C.glowProgramUniform3dEXT(gpProgramUniform3dEXT, (C.GLuint)(program), (C.GLint)(location), (C.GLdouble)(x), (C.GLdouble)(y), (C.GLdouble)(z))
 | |
| }
 | |
| func ProgramUniform3dv(program uint32, location int32, count int32, value *float64) {
 | |
| 	C.glowProgramUniform3dv(gpProgramUniform3dv, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (*C.GLdouble)(unsafe.Pointer(value)))
 | |
| }
 | |
| func ProgramUniform3dvEXT(program uint32, location int32, count int32, value *float64) {
 | |
| 	C.glowProgramUniform3dvEXT(gpProgramUniform3dvEXT, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (*C.GLdouble)(unsafe.Pointer(value)))
 | |
| }
 | |
| 
 | |
| // Specify the value of a uniform variable for a specified program object
 | |
| func ProgramUniform3f(program uint32, location int32, v0 float32, v1 float32, v2 float32) {
 | |
| 	C.glowProgramUniform3f(gpProgramUniform3f, (C.GLuint)(program), (C.GLint)(location), (C.GLfloat)(v0), (C.GLfloat)(v1), (C.GLfloat)(v2))
 | |
| }
 | |
| func ProgramUniform3fEXT(program uint32, location int32, v0 float32, v1 float32, v2 float32) {
 | |
| 	C.glowProgramUniform3fEXT(gpProgramUniform3fEXT, (C.GLuint)(program), (C.GLint)(location), (C.GLfloat)(v0), (C.GLfloat)(v1), (C.GLfloat)(v2))
 | |
| }
 | |
| 
 | |
| // Specify the value of a uniform variable for a specified program object
 | |
| func ProgramUniform3fv(program uint32, location int32, count int32, value *float32) {
 | |
| 	C.glowProgramUniform3fv(gpProgramUniform3fv, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (*C.GLfloat)(unsafe.Pointer(value)))
 | |
| }
 | |
| func ProgramUniform3fvEXT(program uint32, location int32, count int32, value *float32) {
 | |
| 	C.glowProgramUniform3fvEXT(gpProgramUniform3fvEXT, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (*C.GLfloat)(unsafe.Pointer(value)))
 | |
| }
 | |
| 
 | |
| // Specify the value of a uniform variable for a specified program object
 | |
| func ProgramUniform3i(program uint32, location int32, v0 int32, v1 int32, v2 int32) {
 | |
| 	C.glowProgramUniform3i(gpProgramUniform3i, (C.GLuint)(program), (C.GLint)(location), (C.GLint)(v0), (C.GLint)(v1), (C.GLint)(v2))
 | |
| }
 | |
| func ProgramUniform3i64ARB(program uint32, location int32, x int64, y int64, z int64) {
 | |
| 	C.glowProgramUniform3i64ARB(gpProgramUniform3i64ARB, (C.GLuint)(program), (C.GLint)(location), (C.GLint64)(x), (C.GLint64)(y), (C.GLint64)(z))
 | |
| }
 | |
| func ProgramUniform3i64NV(program uint32, location int32, x int64, y int64, z int64) {
 | |
| 	C.glowProgramUniform3i64NV(gpProgramUniform3i64NV, (C.GLuint)(program), (C.GLint)(location), (C.GLint64EXT)(x), (C.GLint64EXT)(y), (C.GLint64EXT)(z))
 | |
| }
 | |
| func ProgramUniform3i64vARB(program uint32, location int32, count int32, value *int64) {
 | |
| 	C.glowProgramUniform3i64vARB(gpProgramUniform3i64vARB, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (*C.GLint64)(unsafe.Pointer(value)))
 | |
| }
 | |
| func ProgramUniform3i64vNV(program uint32, location int32, count int32, value *int64) {
 | |
| 	C.glowProgramUniform3i64vNV(gpProgramUniform3i64vNV, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (*C.GLint64EXT)(unsafe.Pointer(value)))
 | |
| }
 | |
| func ProgramUniform3iEXT(program uint32, location int32, v0 int32, v1 int32, v2 int32) {
 | |
| 	C.glowProgramUniform3iEXT(gpProgramUniform3iEXT, (C.GLuint)(program), (C.GLint)(location), (C.GLint)(v0), (C.GLint)(v1), (C.GLint)(v2))
 | |
| }
 | |
| 
 | |
| // Specify the value of a uniform variable for a specified program object
 | |
| func ProgramUniform3iv(program uint32, location int32, count int32, value *int32) {
 | |
| 	C.glowProgramUniform3iv(gpProgramUniform3iv, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (*C.GLint)(unsafe.Pointer(value)))
 | |
| }
 | |
| func ProgramUniform3ivEXT(program uint32, location int32, count int32, value *int32) {
 | |
| 	C.glowProgramUniform3ivEXT(gpProgramUniform3ivEXT, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (*C.GLint)(unsafe.Pointer(value)))
 | |
| }
 | |
| 
 | |
| // Specify the value of a uniform variable for a specified program object
 | |
| func ProgramUniform3ui(program uint32, location int32, v0 uint32, v1 uint32, v2 uint32) {
 | |
| 	C.glowProgramUniform3ui(gpProgramUniform3ui, (C.GLuint)(program), (C.GLint)(location), (C.GLuint)(v0), (C.GLuint)(v1), (C.GLuint)(v2))
 | |
| }
 | |
| func ProgramUniform3ui64ARB(program uint32, location int32, x uint64, y uint64, z uint64) {
 | |
| 	C.glowProgramUniform3ui64ARB(gpProgramUniform3ui64ARB, (C.GLuint)(program), (C.GLint)(location), (C.GLuint64)(x), (C.GLuint64)(y), (C.GLuint64)(z))
 | |
| }
 | |
| func ProgramUniform3ui64NV(program uint32, location int32, x uint64, y uint64, z uint64) {
 | |
| 	C.glowProgramUniform3ui64NV(gpProgramUniform3ui64NV, (C.GLuint)(program), (C.GLint)(location), (C.GLuint64EXT)(x), (C.GLuint64EXT)(y), (C.GLuint64EXT)(z))
 | |
| }
 | |
| func ProgramUniform3ui64vARB(program uint32, location int32, count int32, value *uint64) {
 | |
| 	C.glowProgramUniform3ui64vARB(gpProgramUniform3ui64vARB, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (*C.GLuint64)(unsafe.Pointer(value)))
 | |
| }
 | |
| func ProgramUniform3ui64vNV(program uint32, location int32, count int32, value *uint64) {
 | |
| 	C.glowProgramUniform3ui64vNV(gpProgramUniform3ui64vNV, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (*C.GLuint64EXT)(unsafe.Pointer(value)))
 | |
| }
 | |
| func ProgramUniform3uiEXT(program uint32, location int32, v0 uint32, v1 uint32, v2 uint32) {
 | |
| 	C.glowProgramUniform3uiEXT(gpProgramUniform3uiEXT, (C.GLuint)(program), (C.GLint)(location), (C.GLuint)(v0), (C.GLuint)(v1), (C.GLuint)(v2))
 | |
| }
 | |
| 
 | |
| // Specify the value of a uniform variable for a specified program object
 | |
| func ProgramUniform3uiv(program uint32, location int32, count int32, value *uint32) {
 | |
| 	C.glowProgramUniform3uiv(gpProgramUniform3uiv, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (*C.GLuint)(unsafe.Pointer(value)))
 | |
| }
 | |
| func ProgramUniform3uivEXT(program uint32, location int32, count int32, value *uint32) {
 | |
| 	C.glowProgramUniform3uivEXT(gpProgramUniform3uivEXT, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (*C.GLuint)(unsafe.Pointer(value)))
 | |
| }
 | |
| func ProgramUniform4d(program uint32, location int32, v0 float64, v1 float64, v2 float64, v3 float64) {
 | |
| 	C.glowProgramUniform4d(gpProgramUniform4d, (C.GLuint)(program), (C.GLint)(location), (C.GLdouble)(v0), (C.GLdouble)(v1), (C.GLdouble)(v2), (C.GLdouble)(v3))
 | |
| }
 | |
| func ProgramUniform4dEXT(program uint32, location int32, x float64, y float64, z float64, w float64) {
 | |
| 	C.glowProgramUniform4dEXT(gpProgramUniform4dEXT, (C.GLuint)(program), (C.GLint)(location), (C.GLdouble)(x), (C.GLdouble)(y), (C.GLdouble)(z), (C.GLdouble)(w))
 | |
| }
 | |
| func ProgramUniform4dv(program uint32, location int32, count int32, value *float64) {
 | |
| 	C.glowProgramUniform4dv(gpProgramUniform4dv, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (*C.GLdouble)(unsafe.Pointer(value)))
 | |
| }
 | |
| func ProgramUniform4dvEXT(program uint32, location int32, count int32, value *float64) {
 | |
| 	C.glowProgramUniform4dvEXT(gpProgramUniform4dvEXT, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (*C.GLdouble)(unsafe.Pointer(value)))
 | |
| }
 | |
| 
 | |
| // Specify the value of a uniform variable for a specified program object
 | |
| func ProgramUniform4f(program uint32, location int32, v0 float32, v1 float32, v2 float32, v3 float32) {
 | |
| 	C.glowProgramUniform4f(gpProgramUniform4f, (C.GLuint)(program), (C.GLint)(location), (C.GLfloat)(v0), (C.GLfloat)(v1), (C.GLfloat)(v2), (C.GLfloat)(v3))
 | |
| }
 | |
| func ProgramUniform4fEXT(program uint32, location int32, v0 float32, v1 float32, v2 float32, v3 float32) {
 | |
| 	C.glowProgramUniform4fEXT(gpProgramUniform4fEXT, (C.GLuint)(program), (C.GLint)(location), (C.GLfloat)(v0), (C.GLfloat)(v1), (C.GLfloat)(v2), (C.GLfloat)(v3))
 | |
| }
 | |
| 
 | |
| // Specify the value of a uniform variable for a specified program object
 | |
| func ProgramUniform4fv(program uint32, location int32, count int32, value *float32) {
 | |
| 	C.glowProgramUniform4fv(gpProgramUniform4fv, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (*C.GLfloat)(unsafe.Pointer(value)))
 | |
| }
 | |
| func ProgramUniform4fvEXT(program uint32, location int32, count int32, value *float32) {
 | |
| 	C.glowProgramUniform4fvEXT(gpProgramUniform4fvEXT, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (*C.GLfloat)(unsafe.Pointer(value)))
 | |
| }
 | |
| 
 | |
| // Specify the value of a uniform variable for a specified program object
 | |
| func ProgramUniform4i(program uint32, location int32, v0 int32, v1 int32, v2 int32, v3 int32) {
 | |
| 	C.glowProgramUniform4i(gpProgramUniform4i, (C.GLuint)(program), (C.GLint)(location), (C.GLint)(v0), (C.GLint)(v1), (C.GLint)(v2), (C.GLint)(v3))
 | |
| }
 | |
| func ProgramUniform4i64ARB(program uint32, location int32, x int64, y int64, z int64, w int64) {
 | |
| 	C.glowProgramUniform4i64ARB(gpProgramUniform4i64ARB, (C.GLuint)(program), (C.GLint)(location), (C.GLint64)(x), (C.GLint64)(y), (C.GLint64)(z), (C.GLint64)(w))
 | |
| }
 | |
| func ProgramUniform4i64NV(program uint32, location int32, x int64, y int64, z int64, w int64) {
 | |
| 	C.glowProgramUniform4i64NV(gpProgramUniform4i64NV, (C.GLuint)(program), (C.GLint)(location), (C.GLint64EXT)(x), (C.GLint64EXT)(y), (C.GLint64EXT)(z), (C.GLint64EXT)(w))
 | |
| }
 | |
| func ProgramUniform4i64vARB(program uint32, location int32, count int32, value *int64) {
 | |
| 	C.glowProgramUniform4i64vARB(gpProgramUniform4i64vARB, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (*C.GLint64)(unsafe.Pointer(value)))
 | |
| }
 | |
| func ProgramUniform4i64vNV(program uint32, location int32, count int32, value *int64) {
 | |
| 	C.glowProgramUniform4i64vNV(gpProgramUniform4i64vNV, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (*C.GLint64EXT)(unsafe.Pointer(value)))
 | |
| }
 | |
| func ProgramUniform4iEXT(program uint32, location int32, v0 int32, v1 int32, v2 int32, v3 int32) {
 | |
| 	C.glowProgramUniform4iEXT(gpProgramUniform4iEXT, (C.GLuint)(program), (C.GLint)(location), (C.GLint)(v0), (C.GLint)(v1), (C.GLint)(v2), (C.GLint)(v3))
 | |
| }
 | |
| 
 | |
| // Specify the value of a uniform variable for a specified program object
 | |
| func ProgramUniform4iv(program uint32, location int32, count int32, value *int32) {
 | |
| 	C.glowProgramUniform4iv(gpProgramUniform4iv, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (*C.GLint)(unsafe.Pointer(value)))
 | |
| }
 | |
| func ProgramUniform4ivEXT(program uint32, location int32, count int32, value *int32) {
 | |
| 	C.glowProgramUniform4ivEXT(gpProgramUniform4ivEXT, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (*C.GLint)(unsafe.Pointer(value)))
 | |
| }
 | |
| 
 | |
| // Specify the value of a uniform variable for a specified program object
 | |
| func ProgramUniform4ui(program uint32, location int32, v0 uint32, v1 uint32, v2 uint32, v3 uint32) {
 | |
| 	C.glowProgramUniform4ui(gpProgramUniform4ui, (C.GLuint)(program), (C.GLint)(location), (C.GLuint)(v0), (C.GLuint)(v1), (C.GLuint)(v2), (C.GLuint)(v3))
 | |
| }
 | |
| func ProgramUniform4ui64ARB(program uint32, location int32, x uint64, y uint64, z uint64, w uint64) {
 | |
| 	C.glowProgramUniform4ui64ARB(gpProgramUniform4ui64ARB, (C.GLuint)(program), (C.GLint)(location), (C.GLuint64)(x), (C.GLuint64)(y), (C.GLuint64)(z), (C.GLuint64)(w))
 | |
| }
 | |
| func ProgramUniform4ui64NV(program uint32, location int32, x uint64, y uint64, z uint64, w uint64) {
 | |
| 	C.glowProgramUniform4ui64NV(gpProgramUniform4ui64NV, (C.GLuint)(program), (C.GLint)(location), (C.GLuint64EXT)(x), (C.GLuint64EXT)(y), (C.GLuint64EXT)(z), (C.GLuint64EXT)(w))
 | |
| }
 | |
| func ProgramUniform4ui64vARB(program uint32, location int32, count int32, value *uint64) {
 | |
| 	C.glowProgramUniform4ui64vARB(gpProgramUniform4ui64vARB, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (*C.GLuint64)(unsafe.Pointer(value)))
 | |
| }
 | |
| func ProgramUniform4ui64vNV(program uint32, location int32, count int32, value *uint64) {
 | |
| 	C.glowProgramUniform4ui64vNV(gpProgramUniform4ui64vNV, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (*C.GLuint64EXT)(unsafe.Pointer(value)))
 | |
| }
 | |
| func ProgramUniform4uiEXT(program uint32, location int32, v0 uint32, v1 uint32, v2 uint32, v3 uint32) {
 | |
| 	C.glowProgramUniform4uiEXT(gpProgramUniform4uiEXT, (C.GLuint)(program), (C.GLint)(location), (C.GLuint)(v0), (C.GLuint)(v1), (C.GLuint)(v2), (C.GLuint)(v3))
 | |
| }
 | |
| 
 | |
| // Specify the value of a uniform variable for a specified program object
 | |
| func ProgramUniform4uiv(program uint32, location int32, count int32, value *uint32) {
 | |
| 	C.glowProgramUniform4uiv(gpProgramUniform4uiv, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (*C.GLuint)(unsafe.Pointer(value)))
 | |
| }
 | |
| func ProgramUniform4uivEXT(program uint32, location int32, count int32, value *uint32) {
 | |
| 	C.glowProgramUniform4uivEXT(gpProgramUniform4uivEXT, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (*C.GLuint)(unsafe.Pointer(value)))
 | |
| }
 | |
| func ProgramUniformHandleui64ARB(program uint32, location int32, value uint64) {
 | |
| 	C.glowProgramUniformHandleui64ARB(gpProgramUniformHandleui64ARB, (C.GLuint)(program), (C.GLint)(location), (C.GLuint64)(value))
 | |
| }
 | |
| func ProgramUniformHandleui64NV(program uint32, location int32, value uint64) {
 | |
| 	C.glowProgramUniformHandleui64NV(gpProgramUniformHandleui64NV, (C.GLuint)(program), (C.GLint)(location), (C.GLuint64)(value))
 | |
| }
 | |
| func ProgramUniformHandleui64vARB(program uint32, location int32, count int32, values *uint64) {
 | |
| 	C.glowProgramUniformHandleui64vARB(gpProgramUniformHandleui64vARB, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (*C.GLuint64)(unsafe.Pointer(values)))
 | |
| }
 | |
| func ProgramUniformHandleui64vNV(program uint32, location int32, count int32, values *uint64) {
 | |
| 	C.glowProgramUniformHandleui64vNV(gpProgramUniformHandleui64vNV, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (*C.GLuint64)(unsafe.Pointer(values)))
 | |
| }
 | |
| func ProgramUniformMatrix2dv(program uint32, location int32, count int32, transpose bool, value *float64) {
 | |
| 	C.glowProgramUniformMatrix2dv(gpProgramUniformMatrix2dv, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (C.GLboolean)(boolToInt(transpose)), (*C.GLdouble)(unsafe.Pointer(value)))
 | |
| }
 | |
| func ProgramUniformMatrix2dvEXT(program uint32, location int32, count int32, transpose bool, value *float64) {
 | |
| 	C.glowProgramUniformMatrix2dvEXT(gpProgramUniformMatrix2dvEXT, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (C.GLboolean)(boolToInt(transpose)), (*C.GLdouble)(unsafe.Pointer(value)))
 | |
| }
 | |
| 
 | |
| // Specify the value of a uniform variable for a specified program object
 | |
| func ProgramUniformMatrix2fv(program uint32, location int32, count int32, transpose bool, value *float32) {
 | |
| 	C.glowProgramUniformMatrix2fv(gpProgramUniformMatrix2fv, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (C.GLboolean)(boolToInt(transpose)), (*C.GLfloat)(unsafe.Pointer(value)))
 | |
| }
 | |
| func ProgramUniformMatrix2fvEXT(program uint32, location int32, count int32, transpose bool, value *float32) {
 | |
| 	C.glowProgramUniformMatrix2fvEXT(gpProgramUniformMatrix2fvEXT, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (C.GLboolean)(boolToInt(transpose)), (*C.GLfloat)(unsafe.Pointer(value)))
 | |
| }
 | |
| func ProgramUniformMatrix2x3dv(program uint32, location int32, count int32, transpose bool, value *float64) {
 | |
| 	C.glowProgramUniformMatrix2x3dv(gpProgramUniformMatrix2x3dv, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (C.GLboolean)(boolToInt(transpose)), (*C.GLdouble)(unsafe.Pointer(value)))
 | |
| }
 | |
| func ProgramUniformMatrix2x3dvEXT(program uint32, location int32, count int32, transpose bool, value *float64) {
 | |
| 	C.glowProgramUniformMatrix2x3dvEXT(gpProgramUniformMatrix2x3dvEXT, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (C.GLboolean)(boolToInt(transpose)), (*C.GLdouble)(unsafe.Pointer(value)))
 | |
| }
 | |
| 
 | |
| // Specify the value of a uniform variable for a specified program object
 | |
| func ProgramUniformMatrix2x3fv(program uint32, location int32, count int32, transpose bool, value *float32) {
 | |
| 	C.glowProgramUniformMatrix2x3fv(gpProgramUniformMatrix2x3fv, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (C.GLboolean)(boolToInt(transpose)), (*C.GLfloat)(unsafe.Pointer(value)))
 | |
| }
 | |
| func ProgramUniformMatrix2x3fvEXT(program uint32, location int32, count int32, transpose bool, value *float32) {
 | |
| 	C.glowProgramUniformMatrix2x3fvEXT(gpProgramUniformMatrix2x3fvEXT, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (C.GLboolean)(boolToInt(transpose)), (*C.GLfloat)(unsafe.Pointer(value)))
 | |
| }
 | |
| func ProgramUniformMatrix2x4dv(program uint32, location int32, count int32, transpose bool, value *float64) {
 | |
| 	C.glowProgramUniformMatrix2x4dv(gpProgramUniformMatrix2x4dv, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (C.GLboolean)(boolToInt(transpose)), (*C.GLdouble)(unsafe.Pointer(value)))
 | |
| }
 | |
| func ProgramUniformMatrix2x4dvEXT(program uint32, location int32, count int32, transpose bool, value *float64) {
 | |
| 	C.glowProgramUniformMatrix2x4dvEXT(gpProgramUniformMatrix2x4dvEXT, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (C.GLboolean)(boolToInt(transpose)), (*C.GLdouble)(unsafe.Pointer(value)))
 | |
| }
 | |
| 
 | |
| // Specify the value of a uniform variable for a specified program object
 | |
| func ProgramUniformMatrix2x4fv(program uint32, location int32, count int32, transpose bool, value *float32) {
 | |
| 	C.glowProgramUniformMatrix2x4fv(gpProgramUniformMatrix2x4fv, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (C.GLboolean)(boolToInt(transpose)), (*C.GLfloat)(unsafe.Pointer(value)))
 | |
| }
 | |
| func ProgramUniformMatrix2x4fvEXT(program uint32, location int32, count int32, transpose bool, value *float32) {
 | |
| 	C.glowProgramUniformMatrix2x4fvEXT(gpProgramUniformMatrix2x4fvEXT, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (C.GLboolean)(boolToInt(transpose)), (*C.GLfloat)(unsafe.Pointer(value)))
 | |
| }
 | |
| func ProgramUniformMatrix3dv(program uint32, location int32, count int32, transpose bool, value *float64) {
 | |
| 	C.glowProgramUniformMatrix3dv(gpProgramUniformMatrix3dv, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (C.GLboolean)(boolToInt(transpose)), (*C.GLdouble)(unsafe.Pointer(value)))
 | |
| }
 | |
| func ProgramUniformMatrix3dvEXT(program uint32, location int32, count int32, transpose bool, value *float64) {
 | |
| 	C.glowProgramUniformMatrix3dvEXT(gpProgramUniformMatrix3dvEXT, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (C.GLboolean)(boolToInt(transpose)), (*C.GLdouble)(unsafe.Pointer(value)))
 | |
| }
 | |
| 
 | |
| // Specify the value of a uniform variable for a specified program object
 | |
| func ProgramUniformMatrix3fv(program uint32, location int32, count int32, transpose bool, value *float32) {
 | |
| 	C.glowProgramUniformMatrix3fv(gpProgramUniformMatrix3fv, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (C.GLboolean)(boolToInt(transpose)), (*C.GLfloat)(unsafe.Pointer(value)))
 | |
| }
 | |
| func ProgramUniformMatrix3fvEXT(program uint32, location int32, count int32, transpose bool, value *float32) {
 | |
| 	C.glowProgramUniformMatrix3fvEXT(gpProgramUniformMatrix3fvEXT, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (C.GLboolean)(boolToInt(transpose)), (*C.GLfloat)(unsafe.Pointer(value)))
 | |
| }
 | |
| func ProgramUniformMatrix3x2dv(program uint32, location int32, count int32, transpose bool, value *float64) {
 | |
| 	C.glowProgramUniformMatrix3x2dv(gpProgramUniformMatrix3x2dv, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (C.GLboolean)(boolToInt(transpose)), (*C.GLdouble)(unsafe.Pointer(value)))
 | |
| }
 | |
| func ProgramUniformMatrix3x2dvEXT(program uint32, location int32, count int32, transpose bool, value *float64) {
 | |
| 	C.glowProgramUniformMatrix3x2dvEXT(gpProgramUniformMatrix3x2dvEXT, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (C.GLboolean)(boolToInt(transpose)), (*C.GLdouble)(unsafe.Pointer(value)))
 | |
| }
 | |
| 
 | |
| // Specify the value of a uniform variable for a specified program object
 | |
| func ProgramUniformMatrix3x2fv(program uint32, location int32, count int32, transpose bool, value *float32) {
 | |
| 	C.glowProgramUniformMatrix3x2fv(gpProgramUniformMatrix3x2fv, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (C.GLboolean)(boolToInt(transpose)), (*C.GLfloat)(unsafe.Pointer(value)))
 | |
| }
 | |
| func ProgramUniformMatrix3x2fvEXT(program uint32, location int32, count int32, transpose bool, value *float32) {
 | |
| 	C.glowProgramUniformMatrix3x2fvEXT(gpProgramUniformMatrix3x2fvEXT, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (C.GLboolean)(boolToInt(transpose)), (*C.GLfloat)(unsafe.Pointer(value)))
 | |
| }
 | |
| func ProgramUniformMatrix3x4dv(program uint32, location int32, count int32, transpose bool, value *float64) {
 | |
| 	C.glowProgramUniformMatrix3x4dv(gpProgramUniformMatrix3x4dv, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (C.GLboolean)(boolToInt(transpose)), (*C.GLdouble)(unsafe.Pointer(value)))
 | |
| }
 | |
| func ProgramUniformMatrix3x4dvEXT(program uint32, location int32, count int32, transpose bool, value *float64) {
 | |
| 	C.glowProgramUniformMatrix3x4dvEXT(gpProgramUniformMatrix3x4dvEXT, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (C.GLboolean)(boolToInt(transpose)), (*C.GLdouble)(unsafe.Pointer(value)))
 | |
| }
 | |
| 
 | |
| // Specify the value of a uniform variable for a specified program object
 | |
| func ProgramUniformMatrix3x4fv(program uint32, location int32, count int32, transpose bool, value *float32) {
 | |
| 	C.glowProgramUniformMatrix3x4fv(gpProgramUniformMatrix3x4fv, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (C.GLboolean)(boolToInt(transpose)), (*C.GLfloat)(unsafe.Pointer(value)))
 | |
| }
 | |
| func ProgramUniformMatrix3x4fvEXT(program uint32, location int32, count int32, transpose bool, value *float32) {
 | |
| 	C.glowProgramUniformMatrix3x4fvEXT(gpProgramUniformMatrix3x4fvEXT, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (C.GLboolean)(boolToInt(transpose)), (*C.GLfloat)(unsafe.Pointer(value)))
 | |
| }
 | |
| func ProgramUniformMatrix4dv(program uint32, location int32, count int32, transpose bool, value *float64) {
 | |
| 	C.glowProgramUniformMatrix4dv(gpProgramUniformMatrix4dv, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (C.GLboolean)(boolToInt(transpose)), (*C.GLdouble)(unsafe.Pointer(value)))
 | |
| }
 | |
| func ProgramUniformMatrix4dvEXT(program uint32, location int32, count int32, transpose bool, value *float64) {
 | |
| 	C.glowProgramUniformMatrix4dvEXT(gpProgramUniformMatrix4dvEXT, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (C.GLboolean)(boolToInt(transpose)), (*C.GLdouble)(unsafe.Pointer(value)))
 | |
| }
 | |
| 
 | |
| // Specify the value of a uniform variable for a specified program object
 | |
| func ProgramUniformMatrix4fv(program uint32, location int32, count int32, transpose bool, value *float32) {
 | |
| 	C.glowProgramUniformMatrix4fv(gpProgramUniformMatrix4fv, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (C.GLboolean)(boolToInt(transpose)), (*C.GLfloat)(unsafe.Pointer(value)))
 | |
| }
 | |
| func ProgramUniformMatrix4fvEXT(program uint32, location int32, count int32, transpose bool, value *float32) {
 | |
| 	C.glowProgramUniformMatrix4fvEXT(gpProgramUniformMatrix4fvEXT, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (C.GLboolean)(boolToInt(transpose)), (*C.GLfloat)(unsafe.Pointer(value)))
 | |
| }
 | |
| func ProgramUniformMatrix4x2dv(program uint32, location int32, count int32, transpose bool, value *float64) {
 | |
| 	C.glowProgramUniformMatrix4x2dv(gpProgramUniformMatrix4x2dv, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (C.GLboolean)(boolToInt(transpose)), (*C.GLdouble)(unsafe.Pointer(value)))
 | |
| }
 | |
| func ProgramUniformMatrix4x2dvEXT(program uint32, location int32, count int32, transpose bool, value *float64) {
 | |
| 	C.glowProgramUniformMatrix4x2dvEXT(gpProgramUniformMatrix4x2dvEXT, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (C.GLboolean)(boolToInt(transpose)), (*C.GLdouble)(unsafe.Pointer(value)))
 | |
| }
 | |
| 
 | |
| // Specify the value of a uniform variable for a specified program object
 | |
| func ProgramUniformMatrix4x2fv(program uint32, location int32, count int32, transpose bool, value *float32) {
 | |
| 	C.glowProgramUniformMatrix4x2fv(gpProgramUniformMatrix4x2fv, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (C.GLboolean)(boolToInt(transpose)), (*C.GLfloat)(unsafe.Pointer(value)))
 | |
| }
 | |
| func ProgramUniformMatrix4x2fvEXT(program uint32, location int32, count int32, transpose bool, value *float32) {
 | |
| 	C.glowProgramUniformMatrix4x2fvEXT(gpProgramUniformMatrix4x2fvEXT, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (C.GLboolean)(boolToInt(transpose)), (*C.GLfloat)(unsafe.Pointer(value)))
 | |
| }
 | |
| func ProgramUniformMatrix4x3dv(program uint32, location int32, count int32, transpose bool, value *float64) {
 | |
| 	C.glowProgramUniformMatrix4x3dv(gpProgramUniformMatrix4x3dv, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (C.GLboolean)(boolToInt(transpose)), (*C.GLdouble)(unsafe.Pointer(value)))
 | |
| }
 | |
| func ProgramUniformMatrix4x3dvEXT(program uint32, location int32, count int32, transpose bool, value *float64) {
 | |
| 	C.glowProgramUniformMatrix4x3dvEXT(gpProgramUniformMatrix4x3dvEXT, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (C.GLboolean)(boolToInt(transpose)), (*C.GLdouble)(unsafe.Pointer(value)))
 | |
| }
 | |
| 
 | |
| // Specify the value of a uniform variable for a specified program object
 | |
| func ProgramUniformMatrix4x3fv(program uint32, location int32, count int32, transpose bool, value *float32) {
 | |
| 	C.glowProgramUniformMatrix4x3fv(gpProgramUniformMatrix4x3fv, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (C.GLboolean)(boolToInt(transpose)), (*C.GLfloat)(unsafe.Pointer(value)))
 | |
| }
 | |
| func ProgramUniformMatrix4x3fvEXT(program uint32, location int32, count int32, transpose bool, value *float32) {
 | |
| 	C.glowProgramUniformMatrix4x3fvEXT(gpProgramUniformMatrix4x3fvEXT, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (C.GLboolean)(boolToInt(transpose)), (*C.GLfloat)(unsafe.Pointer(value)))
 | |
| }
 | |
| func ProgramUniformui64NV(program uint32, location int32, value uint64) {
 | |
| 	C.glowProgramUniformui64NV(gpProgramUniformui64NV, (C.GLuint)(program), (C.GLint)(location), (C.GLuint64EXT)(value))
 | |
| }
 | |
| func ProgramUniformui64vNV(program uint32, location int32, count int32, value *uint64) {
 | |
| 	C.glowProgramUniformui64vNV(gpProgramUniformui64vNV, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (*C.GLuint64EXT)(unsafe.Pointer(value)))
 | |
| }
 | |
| func ProgramVertexLimitNV(target uint32, limit int32) {
 | |
| 	C.glowProgramVertexLimitNV(gpProgramVertexLimitNV, (C.GLenum)(target), (C.GLint)(limit))
 | |
| }
 | |
| 
 | |
| // specifiy the vertex to be used as the source of data for flat shaded varyings
 | |
| func ProvokingVertex(mode uint32) {
 | |
| 	C.glowProvokingVertex(gpProvokingVertex, (C.GLenum)(mode))
 | |
| }
 | |
| func ProvokingVertexEXT(mode uint32) {
 | |
| 	C.glowProvokingVertexEXT(gpProvokingVertexEXT, (C.GLenum)(mode))
 | |
| }
 | |
| 
 | |
| // push and pop the server attribute stack
 | |
| func PushAttrib(mask uint32) {
 | |
| 	C.glowPushAttrib(gpPushAttrib, (C.GLbitfield)(mask))
 | |
| }
 | |
| 
 | |
| // push and pop the client attribute stack
 | |
| func PushClientAttrib(mask uint32) {
 | |
| 	C.glowPushClientAttrib(gpPushClientAttrib, (C.GLbitfield)(mask))
 | |
| }
 | |
| func PushClientAttribDefaultEXT(mask uint32) {
 | |
| 	C.glowPushClientAttribDefaultEXT(gpPushClientAttribDefaultEXT, (C.GLbitfield)(mask))
 | |
| }
 | |
| 
 | |
| // push a named debug group into the command stream
 | |
| func PushDebugGroup(source uint32, id uint32, length int32, message *uint8) {
 | |
| 	C.glowPushDebugGroup(gpPushDebugGroup, (C.GLenum)(source), (C.GLuint)(id), (C.GLsizei)(length), (*C.GLchar)(unsafe.Pointer(message)))
 | |
| }
 | |
| func PushDebugGroupKHR(source uint32, id uint32, length int32, message *uint8) {
 | |
| 	C.glowPushDebugGroupKHR(gpPushDebugGroupKHR, (C.GLenum)(source), (C.GLuint)(id), (C.GLsizei)(length), (*C.GLchar)(unsafe.Pointer(message)))
 | |
| }
 | |
| func PushGroupMarkerEXT(length int32, marker *uint8) {
 | |
| 	C.glowPushGroupMarkerEXT(gpPushGroupMarkerEXT, (C.GLsizei)(length), (*C.GLchar)(unsafe.Pointer(marker)))
 | |
| }
 | |
| 
 | |
| // push and pop the current matrix stack
 | |
| func PushMatrix() {
 | |
| 	C.glowPushMatrix(gpPushMatrix)
 | |
| }
 | |
| 
 | |
| // push and pop the name stack
 | |
| func PushName(name uint32) {
 | |
| 	C.glowPushName(gpPushName, (C.GLuint)(name))
 | |
| }
 | |
| 
 | |
| // record the GL time into a query object after all previous commands have reached the GL server but have not yet necessarily executed.
 | |
| func QueryCounter(id uint32, target uint32) {
 | |
| 	C.glowQueryCounter(gpQueryCounter, (C.GLuint)(id), (C.GLenum)(target))
 | |
| }
 | |
| 
 | |
| // return the values of the current matrix
 | |
| func QueryMatrixxOES(mantissa *int32, exponent *int32) uint32 {
 | |
| 	ret := C.glowQueryMatrixxOES(gpQueryMatrixxOES, (*C.GLfixed)(unsafe.Pointer(mantissa)), (*C.GLint)(unsafe.Pointer(exponent)))
 | |
| 	return (uint32)(ret)
 | |
| }
 | |
| func QueryObjectParameteruiAMD(target uint32, id uint32, pname uint32, param uint32) {
 | |
| 	C.glowQueryObjectParameteruiAMD(gpQueryObjectParameteruiAMD, (C.GLenum)(target), (C.GLuint)(id), (C.GLenum)(pname), (C.GLuint)(param))
 | |
| }
 | |
| func QueryResourceNV(queryType uint32, tagId int32, bufSize uint32, buffer *int32) int32 {
 | |
| 	ret := C.glowQueryResourceNV(gpQueryResourceNV, (C.GLenum)(queryType), (C.GLint)(tagId), (C.GLuint)(bufSize), (*C.GLint)(unsafe.Pointer(buffer)))
 | |
| 	return (int32)(ret)
 | |
| }
 | |
| func QueryResourceTagNV(tagId int32, tagString *uint8) {
 | |
| 	C.glowQueryResourceTagNV(gpQueryResourceTagNV, (C.GLint)(tagId), (*C.GLchar)(unsafe.Pointer(tagString)))
 | |
| }
 | |
| func RasterPos2d(x float64, y float64) {
 | |
| 	C.glowRasterPos2d(gpRasterPos2d, (C.GLdouble)(x), (C.GLdouble)(y))
 | |
| }
 | |
| func RasterPos2dv(v *float64) {
 | |
| 	C.glowRasterPos2dv(gpRasterPos2dv, (*C.GLdouble)(unsafe.Pointer(v)))
 | |
| }
 | |
| func RasterPos2f(x float32, y float32) {
 | |
| 	C.glowRasterPos2f(gpRasterPos2f, (C.GLfloat)(x), (C.GLfloat)(y))
 | |
| }
 | |
| func RasterPos2fv(v *float32) {
 | |
| 	C.glowRasterPos2fv(gpRasterPos2fv, (*C.GLfloat)(unsafe.Pointer(v)))
 | |
| }
 | |
| func RasterPos2i(x int32, y int32) {
 | |
| 	C.glowRasterPos2i(gpRasterPos2i, (C.GLint)(x), (C.GLint)(y))
 | |
| }
 | |
| func RasterPos2iv(v *int32) {
 | |
| 	C.glowRasterPos2iv(gpRasterPos2iv, (*C.GLint)(unsafe.Pointer(v)))
 | |
| }
 | |
| func RasterPos2s(x int16, y int16) {
 | |
| 	C.glowRasterPos2s(gpRasterPos2s, (C.GLshort)(x), (C.GLshort)(y))
 | |
| }
 | |
| func RasterPos2sv(v *int16) {
 | |
| 	C.glowRasterPos2sv(gpRasterPos2sv, (*C.GLshort)(unsafe.Pointer(v)))
 | |
| }
 | |
| func RasterPos2xOES(x int32, y int32) {
 | |
| 	C.glowRasterPos2xOES(gpRasterPos2xOES, (C.GLfixed)(x), (C.GLfixed)(y))
 | |
| }
 | |
| func RasterPos2xvOES(coords *int32) {
 | |
| 	C.glowRasterPos2xvOES(gpRasterPos2xvOES, (*C.GLfixed)(unsafe.Pointer(coords)))
 | |
| }
 | |
| func RasterPos3d(x float64, y float64, z float64) {
 | |
| 	C.glowRasterPos3d(gpRasterPos3d, (C.GLdouble)(x), (C.GLdouble)(y), (C.GLdouble)(z))
 | |
| }
 | |
| func RasterPos3dv(v *float64) {
 | |
| 	C.glowRasterPos3dv(gpRasterPos3dv, (*C.GLdouble)(unsafe.Pointer(v)))
 | |
| }
 | |
| func RasterPos3f(x float32, y float32, z float32) {
 | |
| 	C.glowRasterPos3f(gpRasterPos3f, (C.GLfloat)(x), (C.GLfloat)(y), (C.GLfloat)(z))
 | |
| }
 | |
| func RasterPos3fv(v *float32) {
 | |
| 	C.glowRasterPos3fv(gpRasterPos3fv, (*C.GLfloat)(unsafe.Pointer(v)))
 | |
| }
 | |
| func RasterPos3i(x int32, y int32, z int32) {
 | |
| 	C.glowRasterPos3i(gpRasterPos3i, (C.GLint)(x), (C.GLint)(y), (C.GLint)(z))
 | |
| }
 | |
| func RasterPos3iv(v *int32) {
 | |
| 	C.glowRasterPos3iv(gpRasterPos3iv, (*C.GLint)(unsafe.Pointer(v)))
 | |
| }
 | |
| func RasterPos3s(x int16, y int16, z int16) {
 | |
| 	C.glowRasterPos3s(gpRasterPos3s, (C.GLshort)(x), (C.GLshort)(y), (C.GLshort)(z))
 | |
| }
 | |
| func RasterPos3sv(v *int16) {
 | |
| 	C.glowRasterPos3sv(gpRasterPos3sv, (*C.GLshort)(unsafe.Pointer(v)))
 | |
| }
 | |
| func RasterPos3xOES(x int32, y int32, z int32) {
 | |
| 	C.glowRasterPos3xOES(gpRasterPos3xOES, (C.GLfixed)(x), (C.GLfixed)(y), (C.GLfixed)(z))
 | |
| }
 | |
| func RasterPos3xvOES(coords *int32) {
 | |
| 	C.glowRasterPos3xvOES(gpRasterPos3xvOES, (*C.GLfixed)(unsafe.Pointer(coords)))
 | |
| }
 | |
| func RasterPos4d(x float64, y float64, z float64, w float64) {
 | |
| 	C.glowRasterPos4d(gpRasterPos4d, (C.GLdouble)(x), (C.GLdouble)(y), (C.GLdouble)(z), (C.GLdouble)(w))
 | |
| }
 | |
| func RasterPos4dv(v *float64) {
 | |
| 	C.glowRasterPos4dv(gpRasterPos4dv, (*C.GLdouble)(unsafe.Pointer(v)))
 | |
| }
 | |
| func RasterPos4f(x float32, y float32, z float32, w float32) {
 | |
| 	C.glowRasterPos4f(gpRasterPos4f, (C.GLfloat)(x), (C.GLfloat)(y), (C.GLfloat)(z), (C.GLfloat)(w))
 | |
| }
 | |
| func RasterPos4fv(v *float32) {
 | |
| 	C.glowRasterPos4fv(gpRasterPos4fv, (*C.GLfloat)(unsafe.Pointer(v)))
 | |
| }
 | |
| func RasterPos4i(x int32, y int32, z int32, w int32) {
 | |
| 	C.glowRasterPos4i(gpRasterPos4i, (C.GLint)(x), (C.GLint)(y), (C.GLint)(z), (C.GLint)(w))
 | |
| }
 | |
| func RasterPos4iv(v *int32) {
 | |
| 	C.glowRasterPos4iv(gpRasterPos4iv, (*C.GLint)(unsafe.Pointer(v)))
 | |
| }
 | |
| func RasterPos4s(x int16, y int16, z int16, w int16) {
 | |
| 	C.glowRasterPos4s(gpRasterPos4s, (C.GLshort)(x), (C.GLshort)(y), (C.GLshort)(z), (C.GLshort)(w))
 | |
| }
 | |
| func RasterPos4sv(v *int16) {
 | |
| 	C.glowRasterPos4sv(gpRasterPos4sv, (*C.GLshort)(unsafe.Pointer(v)))
 | |
| }
 | |
| func RasterPos4xOES(x int32, y int32, z int32, w int32) {
 | |
| 	C.glowRasterPos4xOES(gpRasterPos4xOES, (C.GLfixed)(x), (C.GLfixed)(y), (C.GLfixed)(z), (C.GLfixed)(w))
 | |
| }
 | |
| func RasterPos4xvOES(coords *int32) {
 | |
| 	C.glowRasterPos4xvOES(gpRasterPos4xvOES, (*C.GLfixed)(unsafe.Pointer(coords)))
 | |
| }
 | |
| func RasterSamplesEXT(samples uint32, fixedsamplelocations bool) {
 | |
| 	C.glowRasterSamplesEXT(gpRasterSamplesEXT, (C.GLuint)(samples), (C.GLboolean)(boolToInt(fixedsamplelocations)))
 | |
| }
 | |
| 
 | |
| // select a color buffer source for pixels
 | |
| func ReadBuffer(src uint32) {
 | |
| 	C.glowReadBuffer(gpReadBuffer, (C.GLenum)(src))
 | |
| }
 | |
| func ReadInstrumentsSGIX(marker int32) {
 | |
| 	C.glowReadInstrumentsSGIX(gpReadInstrumentsSGIX, (C.GLint)(marker))
 | |
| }
 | |
| 
 | |
| // read a block of pixels from the frame buffer
 | |
| func ReadPixels(x int32, y int32, width int32, height int32, format uint32, xtype uint32, pixels unsafe.Pointer) {
 | |
| 	C.glowReadPixels(gpReadPixels, (C.GLint)(x), (C.GLint)(y), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLenum)(format), (C.GLenum)(xtype), pixels)
 | |
| }
 | |
| 
 | |
| // read a block of pixels from the frame buffer
 | |
| func ReadnPixels(x int32, y int32, width int32, height int32, format uint32, xtype uint32, bufSize int32, data unsafe.Pointer) {
 | |
| 	C.glowReadnPixels(gpReadnPixels, (C.GLint)(x), (C.GLint)(y), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLenum)(format), (C.GLenum)(xtype), (C.GLsizei)(bufSize), data)
 | |
| }
 | |
| func ReadnPixelsARB(x int32, y int32, width int32, height int32, format uint32, xtype uint32, bufSize int32, data unsafe.Pointer) {
 | |
| 	C.glowReadnPixelsARB(gpReadnPixelsARB, (C.GLint)(x), (C.GLint)(y), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLenum)(format), (C.GLenum)(xtype), (C.GLsizei)(bufSize), data)
 | |
| }
 | |
| func ReadnPixelsKHR(x int32, y int32, width int32, height int32, format uint32, xtype uint32, bufSize int32, data unsafe.Pointer) {
 | |
| 	C.glowReadnPixelsKHR(gpReadnPixelsKHR, (C.GLint)(x), (C.GLint)(y), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLenum)(format), (C.GLenum)(xtype), (C.GLsizei)(bufSize), data)
 | |
| }
 | |
| func Rectd(x1 float64, y1 float64, x2 float64, y2 float64) {
 | |
| 	C.glowRectd(gpRectd, (C.GLdouble)(x1), (C.GLdouble)(y1), (C.GLdouble)(x2), (C.GLdouble)(y2))
 | |
| }
 | |
| func Rectdv(v1 *float64, v2 *float64) {
 | |
| 	C.glowRectdv(gpRectdv, (*C.GLdouble)(unsafe.Pointer(v1)), (*C.GLdouble)(unsafe.Pointer(v2)))
 | |
| }
 | |
| func Rectf(x1 float32, y1 float32, x2 float32, y2 float32) {
 | |
| 	C.glowRectf(gpRectf, (C.GLfloat)(x1), (C.GLfloat)(y1), (C.GLfloat)(x2), (C.GLfloat)(y2))
 | |
| }
 | |
| func Rectfv(v1 *float32, v2 *float32) {
 | |
| 	C.glowRectfv(gpRectfv, (*C.GLfloat)(unsafe.Pointer(v1)), (*C.GLfloat)(unsafe.Pointer(v2)))
 | |
| }
 | |
| func Recti(x1 int32, y1 int32, x2 int32, y2 int32) {
 | |
| 	C.glowRecti(gpRecti, (C.GLint)(x1), (C.GLint)(y1), (C.GLint)(x2), (C.GLint)(y2))
 | |
| }
 | |
| func Rectiv(v1 *int32, v2 *int32) {
 | |
| 	C.glowRectiv(gpRectiv, (*C.GLint)(unsafe.Pointer(v1)), (*C.GLint)(unsafe.Pointer(v2)))
 | |
| }
 | |
| func Rects(x1 int16, y1 int16, x2 int16, y2 int16) {
 | |
| 	C.glowRects(gpRects, (C.GLshort)(x1), (C.GLshort)(y1), (C.GLshort)(x2), (C.GLshort)(y2))
 | |
| }
 | |
| func Rectsv(v1 *int16, v2 *int16) {
 | |
| 	C.glowRectsv(gpRectsv, (*C.GLshort)(unsafe.Pointer(v1)), (*C.GLshort)(unsafe.Pointer(v2)))
 | |
| }
 | |
| func RectxOES(x1 int32, y1 int32, x2 int32, y2 int32) {
 | |
| 	C.glowRectxOES(gpRectxOES, (C.GLfixed)(x1), (C.GLfixed)(y1), (C.GLfixed)(x2), (C.GLfixed)(y2))
 | |
| }
 | |
| func RectxvOES(v1 *int32, v2 *int32) {
 | |
| 	C.glowRectxvOES(gpRectxvOES, (*C.GLfixed)(unsafe.Pointer(v1)), (*C.GLfixed)(unsafe.Pointer(v2)))
 | |
| }
 | |
| func ReferencePlaneSGIX(equation *float64) {
 | |
| 	C.glowReferencePlaneSGIX(gpReferencePlaneSGIX, (*C.GLdouble)(unsafe.Pointer(equation)))
 | |
| }
 | |
| func ReleaseKeyedMutexWin32EXT(memory uint32, key uint64) bool {
 | |
| 	ret := C.glowReleaseKeyedMutexWin32EXT(gpReleaseKeyedMutexWin32EXT, (C.GLuint)(memory), (C.GLuint64)(key))
 | |
| 	return ret == TRUE
 | |
| }
 | |
| 
 | |
| // release resources consumed by the implementation's shader compiler
 | |
| func ReleaseShaderCompiler() {
 | |
| 	C.glowReleaseShaderCompiler(gpReleaseShaderCompiler)
 | |
| }
 | |
| func RenderGpuMaskNV(mask uint32) {
 | |
| 	C.glowRenderGpuMaskNV(gpRenderGpuMaskNV, (C.GLbitfield)(mask))
 | |
| }
 | |
| 
 | |
| // set rasterization mode
 | |
| func RenderMode(mode uint32) int32 {
 | |
| 	ret := C.glowRenderMode(gpRenderMode, (C.GLenum)(mode))
 | |
| 	return (int32)(ret)
 | |
| }
 | |
| 
 | |
| // establish data storage, format and dimensions of a     renderbuffer object's image
 | |
| func RenderbufferStorage(target uint32, internalformat uint32, width int32, height int32) {
 | |
| 	C.glowRenderbufferStorage(gpRenderbufferStorage, (C.GLenum)(target), (C.GLenum)(internalformat), (C.GLsizei)(width), (C.GLsizei)(height))
 | |
| }
 | |
| func RenderbufferStorageEXT(target uint32, internalformat uint32, width int32, height int32) {
 | |
| 	C.glowRenderbufferStorageEXT(gpRenderbufferStorageEXT, (C.GLenum)(target), (C.GLenum)(internalformat), (C.GLsizei)(width), (C.GLsizei)(height))
 | |
| }
 | |
| 
 | |
| // establish data storage, format, dimensions and sample count of     a renderbuffer object's image
 | |
| func RenderbufferStorageMultisample(target uint32, samples int32, internalformat uint32, width int32, height int32) {
 | |
| 	C.glowRenderbufferStorageMultisample(gpRenderbufferStorageMultisample, (C.GLenum)(target), (C.GLsizei)(samples), (C.GLenum)(internalformat), (C.GLsizei)(width), (C.GLsizei)(height))
 | |
| }
 | |
| func RenderbufferStorageMultisampleCoverageNV(target uint32, coverageSamples int32, colorSamples int32, internalformat uint32, width int32, height int32) {
 | |
| 	C.glowRenderbufferStorageMultisampleCoverageNV(gpRenderbufferStorageMultisampleCoverageNV, (C.GLenum)(target), (C.GLsizei)(coverageSamples), (C.GLsizei)(colorSamples), (C.GLenum)(internalformat), (C.GLsizei)(width), (C.GLsizei)(height))
 | |
| }
 | |
| func RenderbufferStorageMultisampleEXT(target uint32, samples int32, internalformat uint32, width int32, height int32) {
 | |
| 	C.glowRenderbufferStorageMultisampleEXT(gpRenderbufferStorageMultisampleEXT, (C.GLenum)(target), (C.GLsizei)(samples), (C.GLenum)(internalformat), (C.GLsizei)(width), (C.GLsizei)(height))
 | |
| }
 | |
| func ReplacementCodePointerSUN(xtype uint32, stride int32, pointer *unsafe.Pointer) {
 | |
| 	C.glowReplacementCodePointerSUN(gpReplacementCodePointerSUN, (C.GLenum)(xtype), (C.GLsizei)(stride), pointer)
 | |
| }
 | |
| func ReplacementCodeubSUN(code uint8) {
 | |
| 	C.glowReplacementCodeubSUN(gpReplacementCodeubSUN, (C.GLubyte)(code))
 | |
| }
 | |
| func ReplacementCodeubvSUN(code *uint8) {
 | |
| 	C.glowReplacementCodeubvSUN(gpReplacementCodeubvSUN, (*C.GLubyte)(unsafe.Pointer(code)))
 | |
| }
 | |
| func ReplacementCodeuiColor3fVertex3fSUN(rc uint32, r float32, g float32, b float32, x float32, y float32, z float32) {
 | |
| 	C.glowReplacementCodeuiColor3fVertex3fSUN(gpReplacementCodeuiColor3fVertex3fSUN, (C.GLuint)(rc), (C.GLfloat)(r), (C.GLfloat)(g), (C.GLfloat)(b), (C.GLfloat)(x), (C.GLfloat)(y), (C.GLfloat)(z))
 | |
| }
 | |
| func ReplacementCodeuiColor3fVertex3fvSUN(rc *uint32, c *float32, v *float32) {
 | |
| 	C.glowReplacementCodeuiColor3fVertex3fvSUN(gpReplacementCodeuiColor3fVertex3fvSUN, (*C.GLuint)(unsafe.Pointer(rc)), (*C.GLfloat)(unsafe.Pointer(c)), (*C.GLfloat)(unsafe.Pointer(v)))
 | |
| }
 | |
| func ReplacementCodeuiColor4fNormal3fVertex3fSUN(rc uint32, r float32, g float32, b float32, a float32, nx float32, ny float32, nz float32, x float32, y float32, z float32) {
 | |
| 	C.glowReplacementCodeuiColor4fNormal3fVertex3fSUN(gpReplacementCodeuiColor4fNormal3fVertex3fSUN, (C.GLuint)(rc), (C.GLfloat)(r), (C.GLfloat)(g), (C.GLfloat)(b), (C.GLfloat)(a), (C.GLfloat)(nx), (C.GLfloat)(ny), (C.GLfloat)(nz), (C.GLfloat)(x), (C.GLfloat)(y), (C.GLfloat)(z))
 | |
| }
 | |
| func ReplacementCodeuiColor4fNormal3fVertex3fvSUN(rc *uint32, c *float32, n *float32, v *float32) {
 | |
| 	C.glowReplacementCodeuiColor4fNormal3fVertex3fvSUN(gpReplacementCodeuiColor4fNormal3fVertex3fvSUN, (*C.GLuint)(unsafe.Pointer(rc)), (*C.GLfloat)(unsafe.Pointer(c)), (*C.GLfloat)(unsafe.Pointer(n)), (*C.GLfloat)(unsafe.Pointer(v)))
 | |
| }
 | |
| func ReplacementCodeuiColor4ubVertex3fSUN(rc uint32, r uint8, g uint8, b uint8, a uint8, x float32, y float32, z float32) {
 | |
| 	C.glowReplacementCodeuiColor4ubVertex3fSUN(gpReplacementCodeuiColor4ubVertex3fSUN, (C.GLuint)(rc), (C.GLubyte)(r), (C.GLubyte)(g), (C.GLubyte)(b), (C.GLubyte)(a), (C.GLfloat)(x), (C.GLfloat)(y), (C.GLfloat)(z))
 | |
| }
 | |
| func ReplacementCodeuiColor4ubVertex3fvSUN(rc *uint32, c *uint8, v *float32) {
 | |
| 	C.glowReplacementCodeuiColor4ubVertex3fvSUN(gpReplacementCodeuiColor4ubVertex3fvSUN, (*C.GLuint)(unsafe.Pointer(rc)), (*C.GLubyte)(unsafe.Pointer(c)), (*C.GLfloat)(unsafe.Pointer(v)))
 | |
| }
 | |
| func ReplacementCodeuiNormal3fVertex3fSUN(rc uint32, nx float32, ny float32, nz float32, x float32, y float32, z float32) {
 | |
| 	C.glowReplacementCodeuiNormal3fVertex3fSUN(gpReplacementCodeuiNormal3fVertex3fSUN, (C.GLuint)(rc), (C.GLfloat)(nx), (C.GLfloat)(ny), (C.GLfloat)(nz), (C.GLfloat)(x), (C.GLfloat)(y), (C.GLfloat)(z))
 | |
| }
 | |
| func ReplacementCodeuiNormal3fVertex3fvSUN(rc *uint32, n *float32, v *float32) {
 | |
| 	C.glowReplacementCodeuiNormal3fVertex3fvSUN(gpReplacementCodeuiNormal3fVertex3fvSUN, (*C.GLuint)(unsafe.Pointer(rc)), (*C.GLfloat)(unsafe.Pointer(n)), (*C.GLfloat)(unsafe.Pointer(v)))
 | |
| }
 | |
| func ReplacementCodeuiSUN(code uint32) {
 | |
| 	C.glowReplacementCodeuiSUN(gpReplacementCodeuiSUN, (C.GLuint)(code))
 | |
| }
 | |
| func ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN(rc uint32, s float32, t float32, r float32, g float32, b float32, a float32, nx float32, ny float32, nz float32, x float32, y float32, z float32) {
 | |
| 	C.glowReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN(gpReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN, (C.GLuint)(rc), (C.GLfloat)(s), (C.GLfloat)(t), (C.GLfloat)(r), (C.GLfloat)(g), (C.GLfloat)(b), (C.GLfloat)(a), (C.GLfloat)(nx), (C.GLfloat)(ny), (C.GLfloat)(nz), (C.GLfloat)(x), (C.GLfloat)(y), (C.GLfloat)(z))
 | |
| }
 | |
| func ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN(rc *uint32, tc *float32, c *float32, n *float32, v *float32) {
 | |
| 	C.glowReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN(gpReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN, (*C.GLuint)(unsafe.Pointer(rc)), (*C.GLfloat)(unsafe.Pointer(tc)), (*C.GLfloat)(unsafe.Pointer(c)), (*C.GLfloat)(unsafe.Pointer(n)), (*C.GLfloat)(unsafe.Pointer(v)))
 | |
| }
 | |
| func ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN(rc uint32, s float32, t float32, nx float32, ny float32, nz float32, x float32, y float32, z float32) {
 | |
| 	C.glowReplacementCodeuiTexCoord2fNormal3fVertex3fSUN(gpReplacementCodeuiTexCoord2fNormal3fVertex3fSUN, (C.GLuint)(rc), (C.GLfloat)(s), (C.GLfloat)(t), (C.GLfloat)(nx), (C.GLfloat)(ny), (C.GLfloat)(nz), (C.GLfloat)(x), (C.GLfloat)(y), (C.GLfloat)(z))
 | |
| }
 | |
| func ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN(rc *uint32, tc *float32, n *float32, v *float32) {
 | |
| 	C.glowReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN(gpReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN, (*C.GLuint)(unsafe.Pointer(rc)), (*C.GLfloat)(unsafe.Pointer(tc)), (*C.GLfloat)(unsafe.Pointer(n)), (*C.GLfloat)(unsafe.Pointer(v)))
 | |
| }
 | |
| func ReplacementCodeuiTexCoord2fVertex3fSUN(rc uint32, s float32, t float32, x float32, y float32, z float32) {
 | |
| 	C.glowReplacementCodeuiTexCoord2fVertex3fSUN(gpReplacementCodeuiTexCoord2fVertex3fSUN, (C.GLuint)(rc), (C.GLfloat)(s), (C.GLfloat)(t), (C.GLfloat)(x), (C.GLfloat)(y), (C.GLfloat)(z))
 | |
| }
 | |
| func ReplacementCodeuiTexCoord2fVertex3fvSUN(rc *uint32, tc *float32, v *float32) {
 | |
| 	C.glowReplacementCodeuiTexCoord2fVertex3fvSUN(gpReplacementCodeuiTexCoord2fVertex3fvSUN, (*C.GLuint)(unsafe.Pointer(rc)), (*C.GLfloat)(unsafe.Pointer(tc)), (*C.GLfloat)(unsafe.Pointer(v)))
 | |
| }
 | |
| func ReplacementCodeuiVertex3fSUN(rc uint32, x float32, y float32, z float32) {
 | |
| 	C.glowReplacementCodeuiVertex3fSUN(gpReplacementCodeuiVertex3fSUN, (C.GLuint)(rc), (C.GLfloat)(x), (C.GLfloat)(y), (C.GLfloat)(z))
 | |
| }
 | |
| func ReplacementCodeuiVertex3fvSUN(rc *uint32, v *float32) {
 | |
| 	C.glowReplacementCodeuiVertex3fvSUN(gpReplacementCodeuiVertex3fvSUN, (*C.GLuint)(unsafe.Pointer(rc)), (*C.GLfloat)(unsafe.Pointer(v)))
 | |
| }
 | |
| func ReplacementCodeuivSUN(code *uint32) {
 | |
| 	C.glowReplacementCodeuivSUN(gpReplacementCodeuivSUN, (*C.GLuint)(unsafe.Pointer(code)))
 | |
| }
 | |
| func ReplacementCodeusSUN(code uint16) {
 | |
| 	C.glowReplacementCodeusSUN(gpReplacementCodeusSUN, (C.GLushort)(code))
 | |
| }
 | |
| func ReplacementCodeusvSUN(code *uint16) {
 | |
| 	C.glowReplacementCodeusvSUN(gpReplacementCodeusvSUN, (*C.GLushort)(unsafe.Pointer(code)))
 | |
| }
 | |
| func RequestResidentProgramsNV(n int32, programs *uint32) {
 | |
| 	C.glowRequestResidentProgramsNV(gpRequestResidentProgramsNV, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(programs)))
 | |
| }
 | |
| func ResetHistogramEXT(target uint32) {
 | |
| 	C.glowResetHistogramEXT(gpResetHistogramEXT, (C.GLenum)(target))
 | |
| }
 | |
| func ResetMinmaxEXT(target uint32) {
 | |
| 	C.glowResetMinmaxEXT(gpResetMinmaxEXT, (C.GLenum)(target))
 | |
| }
 | |
| func ResizeBuffersMESA() {
 | |
| 	C.glowResizeBuffersMESA(gpResizeBuffersMESA)
 | |
| }
 | |
| func ResolveDepthValuesNV() {
 | |
| 	C.glowResolveDepthValuesNV(gpResolveDepthValuesNV)
 | |
| }
 | |
| 
 | |
| // resume transform feedback operations
 | |
| func ResumeTransformFeedback() {
 | |
| 	C.glowResumeTransformFeedback(gpResumeTransformFeedback)
 | |
| }
 | |
| func ResumeTransformFeedbackNV() {
 | |
| 	C.glowResumeTransformFeedbackNV(gpResumeTransformFeedbackNV)
 | |
| }
 | |
| func Rotated(angle float64, x float64, y float64, z float64) {
 | |
| 	C.glowRotated(gpRotated, (C.GLdouble)(angle), (C.GLdouble)(x), (C.GLdouble)(y), (C.GLdouble)(z))
 | |
| }
 | |
| func Rotatef(angle float32, x float32, y float32, z float32) {
 | |
| 	C.glowRotatef(gpRotatef, (C.GLfloat)(angle), (C.GLfloat)(x), (C.GLfloat)(y), (C.GLfloat)(z))
 | |
| }
 | |
| func RotatexOES(angle int32, x int32, y int32, z int32) {
 | |
| 	C.glowRotatexOES(gpRotatexOES, (C.GLfixed)(angle), (C.GLfixed)(x), (C.GLfixed)(y), (C.GLfixed)(z))
 | |
| }
 | |
| 
 | |
| // specify multisample coverage parameters
 | |
| func SampleCoverage(value float32, invert bool) {
 | |
| 	C.glowSampleCoverage(gpSampleCoverage, (C.GLfloat)(value), (C.GLboolean)(boolToInt(invert)))
 | |
| }
 | |
| func SampleCoverageARB(value float32, invert bool) {
 | |
| 	C.glowSampleCoverageARB(gpSampleCoverageARB, (C.GLfloat)(value), (C.GLboolean)(boolToInt(invert)))
 | |
| }
 | |
| func SampleCoveragexOES(value int32, invert bool) {
 | |
| 	C.glowSampleCoveragexOES(gpSampleCoveragexOES, (C.GLclampx)(value), (C.GLboolean)(boolToInt(invert)))
 | |
| }
 | |
| func SampleMapATI(dst uint32, interp uint32, swizzle uint32) {
 | |
| 	C.glowSampleMapATI(gpSampleMapATI, (C.GLuint)(dst), (C.GLuint)(interp), (C.GLenum)(swizzle))
 | |
| }
 | |
| func SampleMaskEXT(value float32, invert bool) {
 | |
| 	C.glowSampleMaskEXT(gpSampleMaskEXT, (C.GLclampf)(value), (C.GLboolean)(boolToInt(invert)))
 | |
| }
 | |
| func SampleMaskIndexedNV(index uint32, mask uint32) {
 | |
| 	C.glowSampleMaskIndexedNV(gpSampleMaskIndexedNV, (C.GLuint)(index), (C.GLbitfield)(mask))
 | |
| }
 | |
| func SampleMaskSGIS(value float32, invert bool) {
 | |
| 	C.glowSampleMaskSGIS(gpSampleMaskSGIS, (C.GLclampf)(value), (C.GLboolean)(boolToInt(invert)))
 | |
| }
 | |
| 
 | |
| // set the value of a sub-word of the sample mask
 | |
| func SampleMaski(maskNumber uint32, mask uint32) {
 | |
| 	C.glowSampleMaski(gpSampleMaski, (C.GLuint)(maskNumber), (C.GLbitfield)(mask))
 | |
| }
 | |
| func SamplePatternEXT(pattern uint32) {
 | |
| 	C.glowSamplePatternEXT(gpSamplePatternEXT, (C.GLenum)(pattern))
 | |
| }
 | |
| func SamplePatternSGIS(pattern uint32) {
 | |
| 	C.glowSamplePatternSGIS(gpSamplePatternSGIS, (C.GLenum)(pattern))
 | |
| }
 | |
| func SamplerParameterIiv(sampler uint32, pname uint32, param *int32) {
 | |
| 	C.glowSamplerParameterIiv(gpSamplerParameterIiv, (C.GLuint)(sampler), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(param)))
 | |
| }
 | |
| func SamplerParameterIuiv(sampler uint32, pname uint32, param *uint32) {
 | |
| 	C.glowSamplerParameterIuiv(gpSamplerParameterIuiv, (C.GLuint)(sampler), (C.GLenum)(pname), (*C.GLuint)(unsafe.Pointer(param)))
 | |
| }
 | |
| func SamplerParameterf(sampler uint32, pname uint32, param float32) {
 | |
| 	C.glowSamplerParameterf(gpSamplerParameterf, (C.GLuint)(sampler), (C.GLenum)(pname), (C.GLfloat)(param))
 | |
| }
 | |
| func SamplerParameterfv(sampler uint32, pname uint32, param *float32) {
 | |
| 	C.glowSamplerParameterfv(gpSamplerParameterfv, (C.GLuint)(sampler), (C.GLenum)(pname), (*C.GLfloat)(unsafe.Pointer(param)))
 | |
| }
 | |
| func SamplerParameteri(sampler uint32, pname uint32, param int32) {
 | |
| 	C.glowSamplerParameteri(gpSamplerParameteri, (C.GLuint)(sampler), (C.GLenum)(pname), (C.GLint)(param))
 | |
| }
 | |
| func SamplerParameteriv(sampler uint32, pname uint32, param *int32) {
 | |
| 	C.glowSamplerParameteriv(gpSamplerParameteriv, (C.GLuint)(sampler), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(param)))
 | |
| }
 | |
| func Scaled(x float64, y float64, z float64) {
 | |
| 	C.glowScaled(gpScaled, (C.GLdouble)(x), (C.GLdouble)(y), (C.GLdouble)(z))
 | |
| }
 | |
| func Scalef(x float32, y float32, z float32) {
 | |
| 	C.glowScalef(gpScalef, (C.GLfloat)(x), (C.GLfloat)(y), (C.GLfloat)(z))
 | |
| }
 | |
| func ScalexOES(x int32, y int32, z int32) {
 | |
| 	C.glowScalexOES(gpScalexOES, (C.GLfixed)(x), (C.GLfixed)(y), (C.GLfixed)(z))
 | |
| }
 | |
| 
 | |
| // define the scissor box
 | |
| func Scissor(x int32, y int32, width int32, height int32) {
 | |
| 	C.glowScissor(gpScissor, (C.GLint)(x), (C.GLint)(y), (C.GLsizei)(width), (C.GLsizei)(height))
 | |
| }
 | |
| func ScissorArrayv(first uint32, count int32, v *int32) {
 | |
| 	C.glowScissorArrayv(gpScissorArrayv, (C.GLuint)(first), (C.GLsizei)(count), (*C.GLint)(unsafe.Pointer(v)))
 | |
| }
 | |
| 
 | |
| // define the scissor box for a specific viewport
 | |
| func ScissorIndexed(index uint32, left int32, bottom int32, width int32, height int32) {
 | |
| 	C.glowScissorIndexed(gpScissorIndexed, (C.GLuint)(index), (C.GLint)(left), (C.GLint)(bottom), (C.GLsizei)(width), (C.GLsizei)(height))
 | |
| }
 | |
| func ScissorIndexedv(index uint32, v *int32) {
 | |
| 	C.glowScissorIndexedv(gpScissorIndexedv, (C.GLuint)(index), (*C.GLint)(unsafe.Pointer(v)))
 | |
| }
 | |
| func SecondaryColor3b(red int8, green int8, blue int8) {
 | |
| 	C.glowSecondaryColor3b(gpSecondaryColor3b, (C.GLbyte)(red), (C.GLbyte)(green), (C.GLbyte)(blue))
 | |
| }
 | |
| func SecondaryColor3bEXT(red int8, green int8, blue int8) {
 | |
| 	C.glowSecondaryColor3bEXT(gpSecondaryColor3bEXT, (C.GLbyte)(red), (C.GLbyte)(green), (C.GLbyte)(blue))
 | |
| }
 | |
| func SecondaryColor3bv(v *int8) {
 | |
| 	C.glowSecondaryColor3bv(gpSecondaryColor3bv, (*C.GLbyte)(unsafe.Pointer(v)))
 | |
| }
 | |
| func SecondaryColor3bvEXT(v *int8) {
 | |
| 	C.glowSecondaryColor3bvEXT(gpSecondaryColor3bvEXT, (*C.GLbyte)(unsafe.Pointer(v)))
 | |
| }
 | |
| func SecondaryColor3d(red float64, green float64, blue float64) {
 | |
| 	C.glowSecondaryColor3d(gpSecondaryColor3d, (C.GLdouble)(red), (C.GLdouble)(green), (C.GLdouble)(blue))
 | |
| }
 | |
| func SecondaryColor3dEXT(red float64, green float64, blue float64) {
 | |
| 	C.glowSecondaryColor3dEXT(gpSecondaryColor3dEXT, (C.GLdouble)(red), (C.GLdouble)(green), (C.GLdouble)(blue))
 | |
| }
 | |
| func SecondaryColor3dv(v *float64) {
 | |
| 	C.glowSecondaryColor3dv(gpSecondaryColor3dv, (*C.GLdouble)(unsafe.Pointer(v)))
 | |
| }
 | |
| func SecondaryColor3dvEXT(v *float64) {
 | |
| 	C.glowSecondaryColor3dvEXT(gpSecondaryColor3dvEXT, (*C.GLdouble)(unsafe.Pointer(v)))
 | |
| }
 | |
| func SecondaryColor3f(red float32, green float32, blue float32) {
 | |
| 	C.glowSecondaryColor3f(gpSecondaryColor3f, (C.GLfloat)(red), (C.GLfloat)(green), (C.GLfloat)(blue))
 | |
| }
 | |
| func SecondaryColor3fEXT(red float32, green float32, blue float32) {
 | |
| 	C.glowSecondaryColor3fEXT(gpSecondaryColor3fEXT, (C.GLfloat)(red), (C.GLfloat)(green), (C.GLfloat)(blue))
 | |
| }
 | |
| func SecondaryColor3fv(v *float32) {
 | |
| 	C.glowSecondaryColor3fv(gpSecondaryColor3fv, (*C.GLfloat)(unsafe.Pointer(v)))
 | |
| }
 | |
| func SecondaryColor3fvEXT(v *float32) {
 | |
| 	C.glowSecondaryColor3fvEXT(gpSecondaryColor3fvEXT, (*C.GLfloat)(unsafe.Pointer(v)))
 | |
| }
 | |
| func SecondaryColor3hNV(red uint16, green uint16, blue uint16) {
 | |
| 	C.glowSecondaryColor3hNV(gpSecondaryColor3hNV, (C.GLhalfNV)(red), (C.GLhalfNV)(green), (C.GLhalfNV)(blue))
 | |
| }
 | |
| func SecondaryColor3hvNV(v *uint16) {
 | |
| 	C.glowSecondaryColor3hvNV(gpSecondaryColor3hvNV, (*C.GLhalfNV)(unsafe.Pointer(v)))
 | |
| }
 | |
| func SecondaryColor3i(red int32, green int32, blue int32) {
 | |
| 	C.glowSecondaryColor3i(gpSecondaryColor3i, (C.GLint)(red), (C.GLint)(green), (C.GLint)(blue))
 | |
| }
 | |
| func SecondaryColor3iEXT(red int32, green int32, blue int32) {
 | |
| 	C.glowSecondaryColor3iEXT(gpSecondaryColor3iEXT, (C.GLint)(red), (C.GLint)(green), (C.GLint)(blue))
 | |
| }
 | |
| func SecondaryColor3iv(v *int32) {
 | |
| 	C.glowSecondaryColor3iv(gpSecondaryColor3iv, (*C.GLint)(unsafe.Pointer(v)))
 | |
| }
 | |
| func SecondaryColor3ivEXT(v *int32) {
 | |
| 	C.glowSecondaryColor3ivEXT(gpSecondaryColor3ivEXT, (*C.GLint)(unsafe.Pointer(v)))
 | |
| }
 | |
| func SecondaryColor3s(red int16, green int16, blue int16) {
 | |
| 	C.glowSecondaryColor3s(gpSecondaryColor3s, (C.GLshort)(red), (C.GLshort)(green), (C.GLshort)(blue))
 | |
| }
 | |
| func SecondaryColor3sEXT(red int16, green int16, blue int16) {
 | |
| 	C.glowSecondaryColor3sEXT(gpSecondaryColor3sEXT, (C.GLshort)(red), (C.GLshort)(green), (C.GLshort)(blue))
 | |
| }
 | |
| func SecondaryColor3sv(v *int16) {
 | |
| 	C.glowSecondaryColor3sv(gpSecondaryColor3sv, (*C.GLshort)(unsafe.Pointer(v)))
 | |
| }
 | |
| func SecondaryColor3svEXT(v *int16) {
 | |
| 	C.glowSecondaryColor3svEXT(gpSecondaryColor3svEXT, (*C.GLshort)(unsafe.Pointer(v)))
 | |
| }
 | |
| func SecondaryColor3ub(red uint8, green uint8, blue uint8) {
 | |
| 	C.glowSecondaryColor3ub(gpSecondaryColor3ub, (C.GLubyte)(red), (C.GLubyte)(green), (C.GLubyte)(blue))
 | |
| }
 | |
| func SecondaryColor3ubEXT(red uint8, green uint8, blue uint8) {
 | |
| 	C.glowSecondaryColor3ubEXT(gpSecondaryColor3ubEXT, (C.GLubyte)(red), (C.GLubyte)(green), (C.GLubyte)(blue))
 | |
| }
 | |
| func SecondaryColor3ubv(v *uint8) {
 | |
| 	C.glowSecondaryColor3ubv(gpSecondaryColor3ubv, (*C.GLubyte)(unsafe.Pointer(v)))
 | |
| }
 | |
| func SecondaryColor3ubvEXT(v *uint8) {
 | |
| 	C.glowSecondaryColor3ubvEXT(gpSecondaryColor3ubvEXT, (*C.GLubyte)(unsafe.Pointer(v)))
 | |
| }
 | |
| func SecondaryColor3ui(red uint32, green uint32, blue uint32) {
 | |
| 	C.glowSecondaryColor3ui(gpSecondaryColor3ui, (C.GLuint)(red), (C.GLuint)(green), (C.GLuint)(blue))
 | |
| }
 | |
| func SecondaryColor3uiEXT(red uint32, green uint32, blue uint32) {
 | |
| 	C.glowSecondaryColor3uiEXT(gpSecondaryColor3uiEXT, (C.GLuint)(red), (C.GLuint)(green), (C.GLuint)(blue))
 | |
| }
 | |
| func SecondaryColor3uiv(v *uint32) {
 | |
| 	C.glowSecondaryColor3uiv(gpSecondaryColor3uiv, (*C.GLuint)(unsafe.Pointer(v)))
 | |
| }
 | |
| func SecondaryColor3uivEXT(v *uint32) {
 | |
| 	C.glowSecondaryColor3uivEXT(gpSecondaryColor3uivEXT, (*C.GLuint)(unsafe.Pointer(v)))
 | |
| }
 | |
| func SecondaryColor3us(red uint16, green uint16, blue uint16) {
 | |
| 	C.glowSecondaryColor3us(gpSecondaryColor3us, (C.GLushort)(red), (C.GLushort)(green), (C.GLushort)(blue))
 | |
| }
 | |
| func SecondaryColor3usEXT(red uint16, green uint16, blue uint16) {
 | |
| 	C.glowSecondaryColor3usEXT(gpSecondaryColor3usEXT, (C.GLushort)(red), (C.GLushort)(green), (C.GLushort)(blue))
 | |
| }
 | |
| func SecondaryColor3usv(v *uint16) {
 | |
| 	C.glowSecondaryColor3usv(gpSecondaryColor3usv, (*C.GLushort)(unsafe.Pointer(v)))
 | |
| }
 | |
| func SecondaryColor3usvEXT(v *uint16) {
 | |
| 	C.glowSecondaryColor3usvEXT(gpSecondaryColor3usvEXT, (*C.GLushort)(unsafe.Pointer(v)))
 | |
| }
 | |
| func SecondaryColorFormatNV(size int32, xtype uint32, stride int32) {
 | |
| 	C.glowSecondaryColorFormatNV(gpSecondaryColorFormatNV, (C.GLint)(size), (C.GLenum)(xtype), (C.GLsizei)(stride))
 | |
| }
 | |
| 
 | |
| // define an array of secondary colors
 | |
| func SecondaryColorPointer(size int32, xtype uint32, stride int32, pointer unsafe.Pointer) {
 | |
| 	C.glowSecondaryColorPointer(gpSecondaryColorPointer, (C.GLint)(size), (C.GLenum)(xtype), (C.GLsizei)(stride), pointer)
 | |
| }
 | |
| func SecondaryColorPointerEXT(size int32, xtype uint32, stride int32, pointer unsafe.Pointer) {
 | |
| 	C.glowSecondaryColorPointerEXT(gpSecondaryColorPointerEXT, (C.GLint)(size), (C.GLenum)(xtype), (C.GLsizei)(stride), pointer)
 | |
| }
 | |
| func SecondaryColorPointerListIBM(size int32, xtype uint32, stride int32, pointer *unsafe.Pointer, ptrstride int32) {
 | |
| 	C.glowSecondaryColorPointerListIBM(gpSecondaryColorPointerListIBM, (C.GLint)(size), (C.GLenum)(xtype), (C.GLint)(stride), pointer, (C.GLint)(ptrstride))
 | |
| }
 | |
| 
 | |
| // establish a buffer for selection mode values
 | |
| func SelectBuffer(size int32, buffer *uint32) {
 | |
| 	C.glowSelectBuffer(gpSelectBuffer, (C.GLsizei)(size), (*C.GLuint)(unsafe.Pointer(buffer)))
 | |
| }
 | |
| func SelectPerfMonitorCountersAMD(monitor uint32, enable bool, group uint32, numCounters int32, counterList *uint32) {
 | |
| 	C.glowSelectPerfMonitorCountersAMD(gpSelectPerfMonitorCountersAMD, (C.GLuint)(monitor), (C.GLboolean)(boolToInt(enable)), (C.GLuint)(group), (C.GLint)(numCounters), (*C.GLuint)(unsafe.Pointer(counterList)))
 | |
| }
 | |
| func SemaphoreParameterui64vEXT(semaphore uint32, pname uint32, params *uint64) {
 | |
| 	C.glowSemaphoreParameterui64vEXT(gpSemaphoreParameterui64vEXT, (C.GLuint)(semaphore), (C.GLenum)(pname), (*C.GLuint64)(unsafe.Pointer(params)))
 | |
| }
 | |
| func SeparableFilter2DEXT(target uint32, internalformat uint32, width int32, height int32, format uint32, xtype uint32, row unsafe.Pointer, column unsafe.Pointer) {
 | |
| 	C.glowSeparableFilter2DEXT(gpSeparableFilter2DEXT, (C.GLenum)(target), (C.GLenum)(internalformat), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLenum)(format), (C.GLenum)(xtype), row, column)
 | |
| }
 | |
| func SetFenceAPPLE(fence uint32) {
 | |
| 	C.glowSetFenceAPPLE(gpSetFenceAPPLE, (C.GLuint)(fence))
 | |
| }
 | |
| func SetFenceNV(fence uint32, condition uint32) {
 | |
| 	C.glowSetFenceNV(gpSetFenceNV, (C.GLuint)(fence), (C.GLenum)(condition))
 | |
| }
 | |
| func SetFragmentShaderConstantATI(dst uint32, value *float32) {
 | |
| 	C.glowSetFragmentShaderConstantATI(gpSetFragmentShaderConstantATI, (C.GLuint)(dst), (*C.GLfloat)(unsafe.Pointer(value)))
 | |
| }
 | |
| func SetInvariantEXT(id uint32, xtype uint32, addr unsafe.Pointer) {
 | |
| 	C.glowSetInvariantEXT(gpSetInvariantEXT, (C.GLuint)(id), (C.GLenum)(xtype), addr)
 | |
| }
 | |
| func SetLocalConstantEXT(id uint32, xtype uint32, addr unsafe.Pointer) {
 | |
| 	C.glowSetLocalConstantEXT(gpSetLocalConstantEXT, (C.GLuint)(id), (C.GLenum)(xtype), addr)
 | |
| }
 | |
| func SetMultisamplefvAMD(pname uint32, index uint32, val *float32) {
 | |
| 	C.glowSetMultisamplefvAMD(gpSetMultisamplefvAMD, (C.GLenum)(pname), (C.GLuint)(index), (*C.GLfloat)(unsafe.Pointer(val)))
 | |
| }
 | |
| 
 | |
| // select flat or smooth shading
 | |
| func ShadeModel(mode uint32) {
 | |
| 	C.glowShadeModel(gpShadeModel, (C.GLenum)(mode))
 | |
| }
 | |
| 
 | |
| // load pre-compiled shader binaries
 | |
| func ShaderBinary(count int32, shaders *uint32, binaryformat uint32, binary unsafe.Pointer, length int32) {
 | |
| 	C.glowShaderBinary(gpShaderBinary, (C.GLsizei)(count), (*C.GLuint)(unsafe.Pointer(shaders)), (C.GLenum)(binaryformat), binary, (C.GLsizei)(length))
 | |
| }
 | |
| func ShaderOp1EXT(op uint32, res uint32, arg1 uint32) {
 | |
| 	C.glowShaderOp1EXT(gpShaderOp1EXT, (C.GLenum)(op), (C.GLuint)(res), (C.GLuint)(arg1))
 | |
| }
 | |
| func ShaderOp2EXT(op uint32, res uint32, arg1 uint32, arg2 uint32) {
 | |
| 	C.glowShaderOp2EXT(gpShaderOp2EXT, (C.GLenum)(op), (C.GLuint)(res), (C.GLuint)(arg1), (C.GLuint)(arg2))
 | |
| }
 | |
| func ShaderOp3EXT(op uint32, res uint32, arg1 uint32, arg2 uint32, arg3 uint32) {
 | |
| 	C.glowShaderOp3EXT(gpShaderOp3EXT, (C.GLenum)(op), (C.GLuint)(res), (C.GLuint)(arg1), (C.GLuint)(arg2), (C.GLuint)(arg3))
 | |
| }
 | |
| 
 | |
| // Replaces the source code in a shader object
 | |
| func ShaderSource(shader uint32, count int32, xstring **uint8, length *int32) {
 | |
| 	C.glowShaderSource(gpShaderSource, (C.GLuint)(shader), (C.GLsizei)(count), (**C.GLchar)(unsafe.Pointer(xstring)), (*C.GLint)(unsafe.Pointer(length)))
 | |
| }
 | |
| func ShaderSourceARB(shaderObj uintptr, count int32, xstring **uint8, length *int32) {
 | |
| 	C.glowShaderSourceARB(gpShaderSourceARB, (C.GLhandleARB)(shaderObj), (C.GLsizei)(count), (**C.GLcharARB)(unsafe.Pointer(xstring)), (*C.GLint)(unsafe.Pointer(length)))
 | |
| }
 | |
| 
 | |
| // change an active shader storage block binding
 | |
| func ShaderStorageBlockBinding(program uint32, storageBlockIndex uint32, storageBlockBinding uint32) {
 | |
| 	C.glowShaderStorageBlockBinding(gpShaderStorageBlockBinding, (C.GLuint)(program), (C.GLuint)(storageBlockIndex), (C.GLuint)(storageBlockBinding))
 | |
| }
 | |
| func SharpenTexFuncSGIS(target uint32, n int32, points *float32) {
 | |
| 	C.glowSharpenTexFuncSGIS(gpSharpenTexFuncSGIS, (C.GLenum)(target), (C.GLsizei)(n), (*C.GLfloat)(unsafe.Pointer(points)))
 | |
| }
 | |
| func SignalSemaphoreEXT(semaphore uint32, numBufferBarriers uint32, buffers *uint32, numTextureBarriers uint32, textures *uint32, dstLayouts *uint32) {
 | |
| 	C.glowSignalSemaphoreEXT(gpSignalSemaphoreEXT, (C.GLuint)(semaphore), (C.GLuint)(numBufferBarriers), (*C.GLuint)(unsafe.Pointer(buffers)), (C.GLuint)(numTextureBarriers), (*C.GLuint)(unsafe.Pointer(textures)), (*C.GLenum)(unsafe.Pointer(dstLayouts)))
 | |
| }
 | |
| func SignalVkFenceNV(vkFence uint64) {
 | |
| 	C.glowSignalVkFenceNV(gpSignalVkFenceNV, (C.GLuint64)(vkFence))
 | |
| }
 | |
| func SignalVkSemaphoreNV(vkSemaphore uint64) {
 | |
| 	C.glowSignalVkSemaphoreNV(gpSignalVkSemaphoreNV, (C.GLuint64)(vkSemaphore))
 | |
| }
 | |
| func SpecializeShaderARB(shader uint32, pEntryPoint *uint8, numSpecializationConstants uint32, pConstantIndex *uint32, pConstantValue *uint32) {
 | |
| 	C.glowSpecializeShaderARB(gpSpecializeShaderARB, (C.GLuint)(shader), (*C.GLchar)(unsafe.Pointer(pEntryPoint)), (C.GLuint)(numSpecializationConstants), (*C.GLuint)(unsafe.Pointer(pConstantIndex)), (*C.GLuint)(unsafe.Pointer(pConstantValue)))
 | |
| }
 | |
| func SpriteParameterfSGIX(pname uint32, param float32) {
 | |
| 	C.glowSpriteParameterfSGIX(gpSpriteParameterfSGIX, (C.GLenum)(pname), (C.GLfloat)(param))
 | |
| }
 | |
| func SpriteParameterfvSGIX(pname uint32, params *float32) {
 | |
| 	C.glowSpriteParameterfvSGIX(gpSpriteParameterfvSGIX, (C.GLenum)(pname), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func SpriteParameteriSGIX(pname uint32, param int32) {
 | |
| 	C.glowSpriteParameteriSGIX(gpSpriteParameteriSGIX, (C.GLenum)(pname), (C.GLint)(param))
 | |
| }
 | |
| func SpriteParameterivSGIX(pname uint32, params *int32) {
 | |
| 	C.glowSpriteParameterivSGIX(gpSpriteParameterivSGIX, (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func StartInstrumentsSGIX() {
 | |
| 	C.glowStartInstrumentsSGIX(gpStartInstrumentsSGIX)
 | |
| }
 | |
| func StateCaptureNV(state uint32, mode uint32) {
 | |
| 	C.glowStateCaptureNV(gpStateCaptureNV, (C.GLuint)(state), (C.GLenum)(mode))
 | |
| }
 | |
| func StencilClearTagEXT(stencilTagBits int32, stencilClearTag uint32) {
 | |
| 	C.glowStencilClearTagEXT(gpStencilClearTagEXT, (C.GLsizei)(stencilTagBits), (C.GLuint)(stencilClearTag))
 | |
| }
 | |
| func StencilFillPathInstancedNV(numPaths int32, pathNameType uint32, paths unsafe.Pointer, pathBase uint32, fillMode uint32, mask uint32, transformType uint32, transformValues *float32) {
 | |
| 	C.glowStencilFillPathInstancedNV(gpStencilFillPathInstancedNV, (C.GLsizei)(numPaths), (C.GLenum)(pathNameType), paths, (C.GLuint)(pathBase), (C.GLenum)(fillMode), (C.GLuint)(mask), (C.GLenum)(transformType), (*C.GLfloat)(unsafe.Pointer(transformValues)))
 | |
| }
 | |
| func StencilFillPathNV(path uint32, fillMode uint32, mask uint32) {
 | |
| 	C.glowStencilFillPathNV(gpStencilFillPathNV, (C.GLuint)(path), (C.GLenum)(fillMode), (C.GLuint)(mask))
 | |
| }
 | |
| 
 | |
| // set front and back function and reference value for stencil testing
 | |
| func StencilFunc(xfunc uint32, ref int32, mask uint32) {
 | |
| 	C.glowStencilFunc(gpStencilFunc, (C.GLenum)(xfunc), (C.GLint)(ref), (C.GLuint)(mask))
 | |
| }
 | |
| 
 | |
| // set front and/or back function and reference value for stencil testing
 | |
| func StencilFuncSeparate(face uint32, xfunc uint32, ref int32, mask uint32) {
 | |
| 	C.glowStencilFuncSeparate(gpStencilFuncSeparate, (C.GLenum)(face), (C.GLenum)(xfunc), (C.GLint)(ref), (C.GLuint)(mask))
 | |
| }
 | |
| func StencilFuncSeparateATI(frontfunc uint32, backfunc uint32, ref int32, mask uint32) {
 | |
| 	C.glowStencilFuncSeparateATI(gpStencilFuncSeparateATI, (C.GLenum)(frontfunc), (C.GLenum)(backfunc), (C.GLint)(ref), (C.GLuint)(mask))
 | |
| }
 | |
| 
 | |
| // control the front and back writing of individual bits in the stencil planes
 | |
| func StencilMask(mask uint32) {
 | |
| 	C.glowStencilMask(gpStencilMask, (C.GLuint)(mask))
 | |
| }
 | |
| 
 | |
| // control the front and/or back writing of individual bits in the stencil planes
 | |
| func StencilMaskSeparate(face uint32, mask uint32) {
 | |
| 	C.glowStencilMaskSeparate(gpStencilMaskSeparate, (C.GLenum)(face), (C.GLuint)(mask))
 | |
| }
 | |
| 
 | |
| // set front and back stencil test actions
 | |
| func StencilOp(fail uint32, zfail uint32, zpass uint32) {
 | |
| 	C.glowStencilOp(gpStencilOp, (C.GLenum)(fail), (C.GLenum)(zfail), (C.GLenum)(zpass))
 | |
| }
 | |
| 
 | |
| // set front and/or back stencil test actions
 | |
| func StencilOpSeparate(face uint32, sfail uint32, dpfail uint32, dppass uint32) {
 | |
| 	C.glowStencilOpSeparate(gpStencilOpSeparate, (C.GLenum)(face), (C.GLenum)(sfail), (C.GLenum)(dpfail), (C.GLenum)(dppass))
 | |
| }
 | |
| func StencilOpSeparateATI(face uint32, sfail uint32, dpfail uint32, dppass uint32) {
 | |
| 	C.glowStencilOpSeparateATI(gpStencilOpSeparateATI, (C.GLenum)(face), (C.GLenum)(sfail), (C.GLenum)(dpfail), (C.GLenum)(dppass))
 | |
| }
 | |
| func StencilOpValueAMD(face uint32, value uint32) {
 | |
| 	C.glowStencilOpValueAMD(gpStencilOpValueAMD, (C.GLenum)(face), (C.GLuint)(value))
 | |
| }
 | |
| func StencilStrokePathInstancedNV(numPaths int32, pathNameType uint32, paths unsafe.Pointer, pathBase uint32, reference int32, mask uint32, transformType uint32, transformValues *float32) {
 | |
| 	C.glowStencilStrokePathInstancedNV(gpStencilStrokePathInstancedNV, (C.GLsizei)(numPaths), (C.GLenum)(pathNameType), paths, (C.GLuint)(pathBase), (C.GLint)(reference), (C.GLuint)(mask), (C.GLenum)(transformType), (*C.GLfloat)(unsafe.Pointer(transformValues)))
 | |
| }
 | |
| func StencilStrokePathNV(path uint32, reference int32, mask uint32) {
 | |
| 	C.glowStencilStrokePathNV(gpStencilStrokePathNV, (C.GLuint)(path), (C.GLint)(reference), (C.GLuint)(mask))
 | |
| }
 | |
| func StencilThenCoverFillPathInstancedNV(numPaths int32, pathNameType uint32, paths unsafe.Pointer, pathBase uint32, fillMode uint32, mask uint32, coverMode uint32, transformType uint32, transformValues *float32) {
 | |
| 	C.glowStencilThenCoverFillPathInstancedNV(gpStencilThenCoverFillPathInstancedNV, (C.GLsizei)(numPaths), (C.GLenum)(pathNameType), paths, (C.GLuint)(pathBase), (C.GLenum)(fillMode), (C.GLuint)(mask), (C.GLenum)(coverMode), (C.GLenum)(transformType), (*C.GLfloat)(unsafe.Pointer(transformValues)))
 | |
| }
 | |
| func StencilThenCoverFillPathNV(path uint32, fillMode uint32, mask uint32, coverMode uint32) {
 | |
| 	C.glowStencilThenCoverFillPathNV(gpStencilThenCoverFillPathNV, (C.GLuint)(path), (C.GLenum)(fillMode), (C.GLuint)(mask), (C.GLenum)(coverMode))
 | |
| }
 | |
| func StencilThenCoverStrokePathInstancedNV(numPaths int32, pathNameType uint32, paths unsafe.Pointer, pathBase uint32, reference int32, mask uint32, coverMode uint32, transformType uint32, transformValues *float32) {
 | |
| 	C.glowStencilThenCoverStrokePathInstancedNV(gpStencilThenCoverStrokePathInstancedNV, (C.GLsizei)(numPaths), (C.GLenum)(pathNameType), paths, (C.GLuint)(pathBase), (C.GLint)(reference), (C.GLuint)(mask), (C.GLenum)(coverMode), (C.GLenum)(transformType), (*C.GLfloat)(unsafe.Pointer(transformValues)))
 | |
| }
 | |
| func StencilThenCoverStrokePathNV(path uint32, reference int32, mask uint32, coverMode uint32) {
 | |
| 	C.glowStencilThenCoverStrokePathNV(gpStencilThenCoverStrokePathNV, (C.GLuint)(path), (C.GLint)(reference), (C.GLuint)(mask), (C.GLenum)(coverMode))
 | |
| }
 | |
| func StopInstrumentsSGIX(marker int32) {
 | |
| 	C.glowStopInstrumentsSGIX(gpStopInstrumentsSGIX, (C.GLint)(marker))
 | |
| }
 | |
| func StringMarkerGREMEDY(len int32, xstring unsafe.Pointer) {
 | |
| 	C.glowStringMarkerGREMEDY(gpStringMarkerGREMEDY, (C.GLsizei)(len), xstring)
 | |
| }
 | |
| func SubpixelPrecisionBiasNV(xbits uint32, ybits uint32) {
 | |
| 	C.glowSubpixelPrecisionBiasNV(gpSubpixelPrecisionBiasNV, (C.GLuint)(xbits), (C.GLuint)(ybits))
 | |
| }
 | |
| func SwizzleEXT(res uint32, in uint32, outX uint32, outY uint32, outZ uint32, outW uint32) {
 | |
| 	C.glowSwizzleEXT(gpSwizzleEXT, (C.GLuint)(res), (C.GLuint)(in), (C.GLenum)(outX), (C.GLenum)(outY), (C.GLenum)(outZ), (C.GLenum)(outW))
 | |
| }
 | |
| func SyncTextureINTEL(texture uint32) {
 | |
| 	C.glowSyncTextureINTEL(gpSyncTextureINTEL, (C.GLuint)(texture))
 | |
| }
 | |
| func TagSampleBufferSGIX() {
 | |
| 	C.glowTagSampleBufferSGIX(gpTagSampleBufferSGIX)
 | |
| }
 | |
| func Tangent3bEXT(tx int8, ty int8, tz int8) {
 | |
| 	C.glowTangent3bEXT(gpTangent3bEXT, (C.GLbyte)(tx), (C.GLbyte)(ty), (C.GLbyte)(tz))
 | |
| }
 | |
| func Tangent3bvEXT(v *int8) {
 | |
| 	C.glowTangent3bvEXT(gpTangent3bvEXT, (*C.GLbyte)(unsafe.Pointer(v)))
 | |
| }
 | |
| func Tangent3dEXT(tx float64, ty float64, tz float64) {
 | |
| 	C.glowTangent3dEXT(gpTangent3dEXT, (C.GLdouble)(tx), (C.GLdouble)(ty), (C.GLdouble)(tz))
 | |
| }
 | |
| func Tangent3dvEXT(v *float64) {
 | |
| 	C.glowTangent3dvEXT(gpTangent3dvEXT, (*C.GLdouble)(unsafe.Pointer(v)))
 | |
| }
 | |
| func Tangent3fEXT(tx float32, ty float32, tz float32) {
 | |
| 	C.glowTangent3fEXT(gpTangent3fEXT, (C.GLfloat)(tx), (C.GLfloat)(ty), (C.GLfloat)(tz))
 | |
| }
 | |
| func Tangent3fvEXT(v *float32) {
 | |
| 	C.glowTangent3fvEXT(gpTangent3fvEXT, (*C.GLfloat)(unsafe.Pointer(v)))
 | |
| }
 | |
| func Tangent3iEXT(tx int32, ty int32, tz int32) {
 | |
| 	C.glowTangent3iEXT(gpTangent3iEXT, (C.GLint)(tx), (C.GLint)(ty), (C.GLint)(tz))
 | |
| }
 | |
| func Tangent3ivEXT(v *int32) {
 | |
| 	C.glowTangent3ivEXT(gpTangent3ivEXT, (*C.GLint)(unsafe.Pointer(v)))
 | |
| }
 | |
| func Tangent3sEXT(tx int16, ty int16, tz int16) {
 | |
| 	C.glowTangent3sEXT(gpTangent3sEXT, (C.GLshort)(tx), (C.GLshort)(ty), (C.GLshort)(tz))
 | |
| }
 | |
| func Tangent3svEXT(v *int16) {
 | |
| 	C.glowTangent3svEXT(gpTangent3svEXT, (*C.GLshort)(unsafe.Pointer(v)))
 | |
| }
 | |
| func TangentPointerEXT(xtype uint32, stride int32, pointer unsafe.Pointer) {
 | |
| 	C.glowTangentPointerEXT(gpTangentPointerEXT, (C.GLenum)(xtype), (C.GLsizei)(stride), pointer)
 | |
| }
 | |
| func TbufferMask3DFX(mask uint32) {
 | |
| 	C.glowTbufferMask3DFX(gpTbufferMask3DFX, (C.GLuint)(mask))
 | |
| }
 | |
| func TessellationFactorAMD(factor float32) {
 | |
| 	C.glowTessellationFactorAMD(gpTessellationFactorAMD, (C.GLfloat)(factor))
 | |
| }
 | |
| func TessellationModeAMD(mode uint32) {
 | |
| 	C.glowTessellationModeAMD(gpTessellationModeAMD, (C.GLenum)(mode))
 | |
| }
 | |
| func TestFenceAPPLE(fence uint32) bool {
 | |
| 	ret := C.glowTestFenceAPPLE(gpTestFenceAPPLE, (C.GLuint)(fence))
 | |
| 	return ret == TRUE
 | |
| }
 | |
| func TestFenceNV(fence uint32) bool {
 | |
| 	ret := C.glowTestFenceNV(gpTestFenceNV, (C.GLuint)(fence))
 | |
| 	return ret == TRUE
 | |
| }
 | |
| func TestObjectAPPLE(object uint32, name uint32) bool {
 | |
| 	ret := C.glowTestObjectAPPLE(gpTestObjectAPPLE, (C.GLenum)(object), (C.GLuint)(name))
 | |
| 	return ret == TRUE
 | |
| }
 | |
| func TexBufferARB(target uint32, internalformat uint32, buffer uint32) {
 | |
| 	C.glowTexBufferARB(gpTexBufferARB, (C.GLenum)(target), (C.GLenum)(internalformat), (C.GLuint)(buffer))
 | |
| }
 | |
| func TexBufferEXT(target uint32, internalformat uint32, buffer uint32) {
 | |
| 	C.glowTexBufferEXT(gpTexBufferEXT, (C.GLenum)(target), (C.GLenum)(internalformat), (C.GLuint)(buffer))
 | |
| }
 | |
| 
 | |
| // attach a range of a buffer object's data store to a buffer texture object
 | |
| func TexBufferRange(target uint32, internalformat uint32, buffer uint32, offset int, size int) {
 | |
| 	C.glowTexBufferRange(gpTexBufferRange, (C.GLenum)(target), (C.GLenum)(internalformat), (C.GLuint)(buffer), (C.GLintptr)(offset), (C.GLsizeiptr)(size))
 | |
| }
 | |
| func TexBumpParameterfvATI(pname uint32, param *float32) {
 | |
| 	C.glowTexBumpParameterfvATI(gpTexBumpParameterfvATI, (C.GLenum)(pname), (*C.GLfloat)(unsafe.Pointer(param)))
 | |
| }
 | |
| func TexBumpParameterivATI(pname uint32, param *int32) {
 | |
| 	C.glowTexBumpParameterivATI(gpTexBumpParameterivATI, (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(param)))
 | |
| }
 | |
| func TexCoord1bOES(s int8) {
 | |
| 	C.glowTexCoord1bOES(gpTexCoord1bOES, (C.GLbyte)(s))
 | |
| }
 | |
| func TexCoord1bvOES(coords *int8) {
 | |
| 	C.glowTexCoord1bvOES(gpTexCoord1bvOES, (*C.GLbyte)(unsafe.Pointer(coords)))
 | |
| }
 | |
| func TexCoord1d(s float64) {
 | |
| 	C.glowTexCoord1d(gpTexCoord1d, (C.GLdouble)(s))
 | |
| }
 | |
| func TexCoord1dv(v *float64) {
 | |
| 	C.glowTexCoord1dv(gpTexCoord1dv, (*C.GLdouble)(unsafe.Pointer(v)))
 | |
| }
 | |
| func TexCoord1f(s float32) {
 | |
| 	C.glowTexCoord1f(gpTexCoord1f, (C.GLfloat)(s))
 | |
| }
 | |
| func TexCoord1fv(v *float32) {
 | |
| 	C.glowTexCoord1fv(gpTexCoord1fv, (*C.GLfloat)(unsafe.Pointer(v)))
 | |
| }
 | |
| func TexCoord1hNV(s uint16) {
 | |
| 	C.glowTexCoord1hNV(gpTexCoord1hNV, (C.GLhalfNV)(s))
 | |
| }
 | |
| func TexCoord1hvNV(v *uint16) {
 | |
| 	C.glowTexCoord1hvNV(gpTexCoord1hvNV, (*C.GLhalfNV)(unsafe.Pointer(v)))
 | |
| }
 | |
| func TexCoord1i(s int32) {
 | |
| 	C.glowTexCoord1i(gpTexCoord1i, (C.GLint)(s))
 | |
| }
 | |
| func TexCoord1iv(v *int32) {
 | |
| 	C.glowTexCoord1iv(gpTexCoord1iv, (*C.GLint)(unsafe.Pointer(v)))
 | |
| }
 | |
| func TexCoord1s(s int16) {
 | |
| 	C.glowTexCoord1s(gpTexCoord1s, (C.GLshort)(s))
 | |
| }
 | |
| func TexCoord1sv(v *int16) {
 | |
| 	C.glowTexCoord1sv(gpTexCoord1sv, (*C.GLshort)(unsafe.Pointer(v)))
 | |
| }
 | |
| func TexCoord1xOES(s int32) {
 | |
| 	C.glowTexCoord1xOES(gpTexCoord1xOES, (C.GLfixed)(s))
 | |
| }
 | |
| func TexCoord1xvOES(coords *int32) {
 | |
| 	C.glowTexCoord1xvOES(gpTexCoord1xvOES, (*C.GLfixed)(unsafe.Pointer(coords)))
 | |
| }
 | |
| func TexCoord2bOES(s int8, t int8) {
 | |
| 	C.glowTexCoord2bOES(gpTexCoord2bOES, (C.GLbyte)(s), (C.GLbyte)(t))
 | |
| }
 | |
| func TexCoord2bvOES(coords *int8) {
 | |
| 	C.glowTexCoord2bvOES(gpTexCoord2bvOES, (*C.GLbyte)(unsafe.Pointer(coords)))
 | |
| }
 | |
| func TexCoord2d(s float64, t float64) {
 | |
| 	C.glowTexCoord2d(gpTexCoord2d, (C.GLdouble)(s), (C.GLdouble)(t))
 | |
| }
 | |
| func TexCoord2dv(v *float64) {
 | |
| 	C.glowTexCoord2dv(gpTexCoord2dv, (*C.GLdouble)(unsafe.Pointer(v)))
 | |
| }
 | |
| func TexCoord2f(s float32, t float32) {
 | |
| 	C.glowTexCoord2f(gpTexCoord2f, (C.GLfloat)(s), (C.GLfloat)(t))
 | |
| }
 | |
| func TexCoord2fColor3fVertex3fSUN(s float32, t float32, r float32, g float32, b float32, x float32, y float32, z float32) {
 | |
| 	C.glowTexCoord2fColor3fVertex3fSUN(gpTexCoord2fColor3fVertex3fSUN, (C.GLfloat)(s), (C.GLfloat)(t), (C.GLfloat)(r), (C.GLfloat)(g), (C.GLfloat)(b), (C.GLfloat)(x), (C.GLfloat)(y), (C.GLfloat)(z))
 | |
| }
 | |
| func TexCoord2fColor3fVertex3fvSUN(tc *float32, c *float32, v *float32) {
 | |
| 	C.glowTexCoord2fColor3fVertex3fvSUN(gpTexCoord2fColor3fVertex3fvSUN, (*C.GLfloat)(unsafe.Pointer(tc)), (*C.GLfloat)(unsafe.Pointer(c)), (*C.GLfloat)(unsafe.Pointer(v)))
 | |
| }
 | |
| func TexCoord2fColor4fNormal3fVertex3fSUN(s float32, t float32, r float32, g float32, b float32, a float32, nx float32, ny float32, nz float32, x float32, y float32, z float32) {
 | |
| 	C.glowTexCoord2fColor4fNormal3fVertex3fSUN(gpTexCoord2fColor4fNormal3fVertex3fSUN, (C.GLfloat)(s), (C.GLfloat)(t), (C.GLfloat)(r), (C.GLfloat)(g), (C.GLfloat)(b), (C.GLfloat)(a), (C.GLfloat)(nx), (C.GLfloat)(ny), (C.GLfloat)(nz), (C.GLfloat)(x), (C.GLfloat)(y), (C.GLfloat)(z))
 | |
| }
 | |
| func TexCoord2fColor4fNormal3fVertex3fvSUN(tc *float32, c *float32, n *float32, v *float32) {
 | |
| 	C.glowTexCoord2fColor4fNormal3fVertex3fvSUN(gpTexCoord2fColor4fNormal3fVertex3fvSUN, (*C.GLfloat)(unsafe.Pointer(tc)), (*C.GLfloat)(unsafe.Pointer(c)), (*C.GLfloat)(unsafe.Pointer(n)), (*C.GLfloat)(unsafe.Pointer(v)))
 | |
| }
 | |
| func TexCoord2fColor4ubVertex3fSUN(s float32, t float32, r uint8, g uint8, b uint8, a uint8, x float32, y float32, z float32) {
 | |
| 	C.glowTexCoord2fColor4ubVertex3fSUN(gpTexCoord2fColor4ubVertex3fSUN, (C.GLfloat)(s), (C.GLfloat)(t), (C.GLubyte)(r), (C.GLubyte)(g), (C.GLubyte)(b), (C.GLubyte)(a), (C.GLfloat)(x), (C.GLfloat)(y), (C.GLfloat)(z))
 | |
| }
 | |
| func TexCoord2fColor4ubVertex3fvSUN(tc *float32, c *uint8, v *float32) {
 | |
| 	C.glowTexCoord2fColor4ubVertex3fvSUN(gpTexCoord2fColor4ubVertex3fvSUN, (*C.GLfloat)(unsafe.Pointer(tc)), (*C.GLubyte)(unsafe.Pointer(c)), (*C.GLfloat)(unsafe.Pointer(v)))
 | |
| }
 | |
| func TexCoord2fNormal3fVertex3fSUN(s float32, t float32, nx float32, ny float32, nz float32, x float32, y float32, z float32) {
 | |
| 	C.glowTexCoord2fNormal3fVertex3fSUN(gpTexCoord2fNormal3fVertex3fSUN, (C.GLfloat)(s), (C.GLfloat)(t), (C.GLfloat)(nx), (C.GLfloat)(ny), (C.GLfloat)(nz), (C.GLfloat)(x), (C.GLfloat)(y), (C.GLfloat)(z))
 | |
| }
 | |
| func TexCoord2fNormal3fVertex3fvSUN(tc *float32, n *float32, v *float32) {
 | |
| 	C.glowTexCoord2fNormal3fVertex3fvSUN(gpTexCoord2fNormal3fVertex3fvSUN, (*C.GLfloat)(unsafe.Pointer(tc)), (*C.GLfloat)(unsafe.Pointer(n)), (*C.GLfloat)(unsafe.Pointer(v)))
 | |
| }
 | |
| func TexCoord2fVertex3fSUN(s float32, t float32, x float32, y float32, z float32) {
 | |
| 	C.glowTexCoord2fVertex3fSUN(gpTexCoord2fVertex3fSUN, (C.GLfloat)(s), (C.GLfloat)(t), (C.GLfloat)(x), (C.GLfloat)(y), (C.GLfloat)(z))
 | |
| }
 | |
| func TexCoord2fVertex3fvSUN(tc *float32, v *float32) {
 | |
| 	C.glowTexCoord2fVertex3fvSUN(gpTexCoord2fVertex3fvSUN, (*C.GLfloat)(unsafe.Pointer(tc)), (*C.GLfloat)(unsafe.Pointer(v)))
 | |
| }
 | |
| func TexCoord2fv(v *float32) {
 | |
| 	C.glowTexCoord2fv(gpTexCoord2fv, (*C.GLfloat)(unsafe.Pointer(v)))
 | |
| }
 | |
| func TexCoord2hNV(s uint16, t uint16) {
 | |
| 	C.glowTexCoord2hNV(gpTexCoord2hNV, (C.GLhalfNV)(s), (C.GLhalfNV)(t))
 | |
| }
 | |
| func TexCoord2hvNV(v *uint16) {
 | |
| 	C.glowTexCoord2hvNV(gpTexCoord2hvNV, (*C.GLhalfNV)(unsafe.Pointer(v)))
 | |
| }
 | |
| func TexCoord2i(s int32, t int32) {
 | |
| 	C.glowTexCoord2i(gpTexCoord2i, (C.GLint)(s), (C.GLint)(t))
 | |
| }
 | |
| func TexCoord2iv(v *int32) {
 | |
| 	C.glowTexCoord2iv(gpTexCoord2iv, (*C.GLint)(unsafe.Pointer(v)))
 | |
| }
 | |
| func TexCoord2s(s int16, t int16) {
 | |
| 	C.glowTexCoord2s(gpTexCoord2s, (C.GLshort)(s), (C.GLshort)(t))
 | |
| }
 | |
| func TexCoord2sv(v *int16) {
 | |
| 	C.glowTexCoord2sv(gpTexCoord2sv, (*C.GLshort)(unsafe.Pointer(v)))
 | |
| }
 | |
| func TexCoord2xOES(s int32, t int32) {
 | |
| 	C.glowTexCoord2xOES(gpTexCoord2xOES, (C.GLfixed)(s), (C.GLfixed)(t))
 | |
| }
 | |
| func TexCoord2xvOES(coords *int32) {
 | |
| 	C.glowTexCoord2xvOES(gpTexCoord2xvOES, (*C.GLfixed)(unsafe.Pointer(coords)))
 | |
| }
 | |
| func TexCoord3bOES(s int8, t int8, r int8) {
 | |
| 	C.glowTexCoord3bOES(gpTexCoord3bOES, (C.GLbyte)(s), (C.GLbyte)(t), (C.GLbyte)(r))
 | |
| }
 | |
| func TexCoord3bvOES(coords *int8) {
 | |
| 	C.glowTexCoord3bvOES(gpTexCoord3bvOES, (*C.GLbyte)(unsafe.Pointer(coords)))
 | |
| }
 | |
| func TexCoord3d(s float64, t float64, r float64) {
 | |
| 	C.glowTexCoord3d(gpTexCoord3d, (C.GLdouble)(s), (C.GLdouble)(t), (C.GLdouble)(r))
 | |
| }
 | |
| func TexCoord3dv(v *float64) {
 | |
| 	C.glowTexCoord3dv(gpTexCoord3dv, (*C.GLdouble)(unsafe.Pointer(v)))
 | |
| }
 | |
| func TexCoord3f(s float32, t float32, r float32) {
 | |
| 	C.glowTexCoord3f(gpTexCoord3f, (C.GLfloat)(s), (C.GLfloat)(t), (C.GLfloat)(r))
 | |
| }
 | |
| func TexCoord3fv(v *float32) {
 | |
| 	C.glowTexCoord3fv(gpTexCoord3fv, (*C.GLfloat)(unsafe.Pointer(v)))
 | |
| }
 | |
| func TexCoord3hNV(s uint16, t uint16, r uint16) {
 | |
| 	C.glowTexCoord3hNV(gpTexCoord3hNV, (C.GLhalfNV)(s), (C.GLhalfNV)(t), (C.GLhalfNV)(r))
 | |
| }
 | |
| func TexCoord3hvNV(v *uint16) {
 | |
| 	C.glowTexCoord3hvNV(gpTexCoord3hvNV, (*C.GLhalfNV)(unsafe.Pointer(v)))
 | |
| }
 | |
| func TexCoord3i(s int32, t int32, r int32) {
 | |
| 	C.glowTexCoord3i(gpTexCoord3i, (C.GLint)(s), (C.GLint)(t), (C.GLint)(r))
 | |
| }
 | |
| func TexCoord3iv(v *int32) {
 | |
| 	C.glowTexCoord3iv(gpTexCoord3iv, (*C.GLint)(unsafe.Pointer(v)))
 | |
| }
 | |
| func TexCoord3s(s int16, t int16, r int16) {
 | |
| 	C.glowTexCoord3s(gpTexCoord3s, (C.GLshort)(s), (C.GLshort)(t), (C.GLshort)(r))
 | |
| }
 | |
| func TexCoord3sv(v *int16) {
 | |
| 	C.glowTexCoord3sv(gpTexCoord3sv, (*C.GLshort)(unsafe.Pointer(v)))
 | |
| }
 | |
| func TexCoord3xOES(s int32, t int32, r int32) {
 | |
| 	C.glowTexCoord3xOES(gpTexCoord3xOES, (C.GLfixed)(s), (C.GLfixed)(t), (C.GLfixed)(r))
 | |
| }
 | |
| func TexCoord3xvOES(coords *int32) {
 | |
| 	C.glowTexCoord3xvOES(gpTexCoord3xvOES, (*C.GLfixed)(unsafe.Pointer(coords)))
 | |
| }
 | |
| func TexCoord4bOES(s int8, t int8, r int8, q int8) {
 | |
| 	C.glowTexCoord4bOES(gpTexCoord4bOES, (C.GLbyte)(s), (C.GLbyte)(t), (C.GLbyte)(r), (C.GLbyte)(q))
 | |
| }
 | |
| func TexCoord4bvOES(coords *int8) {
 | |
| 	C.glowTexCoord4bvOES(gpTexCoord4bvOES, (*C.GLbyte)(unsafe.Pointer(coords)))
 | |
| }
 | |
| func TexCoord4d(s float64, t float64, r float64, q float64) {
 | |
| 	C.glowTexCoord4d(gpTexCoord4d, (C.GLdouble)(s), (C.GLdouble)(t), (C.GLdouble)(r), (C.GLdouble)(q))
 | |
| }
 | |
| func TexCoord4dv(v *float64) {
 | |
| 	C.glowTexCoord4dv(gpTexCoord4dv, (*C.GLdouble)(unsafe.Pointer(v)))
 | |
| }
 | |
| func TexCoord4f(s float32, t float32, r float32, q float32) {
 | |
| 	C.glowTexCoord4f(gpTexCoord4f, (C.GLfloat)(s), (C.GLfloat)(t), (C.GLfloat)(r), (C.GLfloat)(q))
 | |
| }
 | |
| func TexCoord4fColor4fNormal3fVertex4fSUN(s float32, t float32, p float32, q float32, r float32, g float32, b float32, a float32, nx float32, ny float32, nz float32, x float32, y float32, z float32, w float32) {
 | |
| 	C.glowTexCoord4fColor4fNormal3fVertex4fSUN(gpTexCoord4fColor4fNormal3fVertex4fSUN, (C.GLfloat)(s), (C.GLfloat)(t), (C.GLfloat)(p), (C.GLfloat)(q), (C.GLfloat)(r), (C.GLfloat)(g), (C.GLfloat)(b), (C.GLfloat)(a), (C.GLfloat)(nx), (C.GLfloat)(ny), (C.GLfloat)(nz), (C.GLfloat)(x), (C.GLfloat)(y), (C.GLfloat)(z), (C.GLfloat)(w))
 | |
| }
 | |
| func TexCoord4fColor4fNormal3fVertex4fvSUN(tc *float32, c *float32, n *float32, v *float32) {
 | |
| 	C.glowTexCoord4fColor4fNormal3fVertex4fvSUN(gpTexCoord4fColor4fNormal3fVertex4fvSUN, (*C.GLfloat)(unsafe.Pointer(tc)), (*C.GLfloat)(unsafe.Pointer(c)), (*C.GLfloat)(unsafe.Pointer(n)), (*C.GLfloat)(unsafe.Pointer(v)))
 | |
| }
 | |
| func TexCoord4fVertex4fSUN(s float32, t float32, p float32, q float32, x float32, y float32, z float32, w float32) {
 | |
| 	C.glowTexCoord4fVertex4fSUN(gpTexCoord4fVertex4fSUN, (C.GLfloat)(s), (C.GLfloat)(t), (C.GLfloat)(p), (C.GLfloat)(q), (C.GLfloat)(x), (C.GLfloat)(y), (C.GLfloat)(z), (C.GLfloat)(w))
 | |
| }
 | |
| func TexCoord4fVertex4fvSUN(tc *float32, v *float32) {
 | |
| 	C.glowTexCoord4fVertex4fvSUN(gpTexCoord4fVertex4fvSUN, (*C.GLfloat)(unsafe.Pointer(tc)), (*C.GLfloat)(unsafe.Pointer(v)))
 | |
| }
 | |
| func TexCoord4fv(v *float32) {
 | |
| 	C.glowTexCoord4fv(gpTexCoord4fv, (*C.GLfloat)(unsafe.Pointer(v)))
 | |
| }
 | |
| func TexCoord4hNV(s uint16, t uint16, r uint16, q uint16) {
 | |
| 	C.glowTexCoord4hNV(gpTexCoord4hNV, (C.GLhalfNV)(s), (C.GLhalfNV)(t), (C.GLhalfNV)(r), (C.GLhalfNV)(q))
 | |
| }
 | |
| func TexCoord4hvNV(v *uint16) {
 | |
| 	C.glowTexCoord4hvNV(gpTexCoord4hvNV, (*C.GLhalfNV)(unsafe.Pointer(v)))
 | |
| }
 | |
| func TexCoord4i(s int32, t int32, r int32, q int32) {
 | |
| 	C.glowTexCoord4i(gpTexCoord4i, (C.GLint)(s), (C.GLint)(t), (C.GLint)(r), (C.GLint)(q))
 | |
| }
 | |
| func TexCoord4iv(v *int32) {
 | |
| 	C.glowTexCoord4iv(gpTexCoord4iv, (*C.GLint)(unsafe.Pointer(v)))
 | |
| }
 | |
| func TexCoord4s(s int16, t int16, r int16, q int16) {
 | |
| 	C.glowTexCoord4s(gpTexCoord4s, (C.GLshort)(s), (C.GLshort)(t), (C.GLshort)(r), (C.GLshort)(q))
 | |
| }
 | |
| func TexCoord4sv(v *int16) {
 | |
| 	C.glowTexCoord4sv(gpTexCoord4sv, (*C.GLshort)(unsafe.Pointer(v)))
 | |
| }
 | |
| func TexCoord4xOES(s int32, t int32, r int32, q int32) {
 | |
| 	C.glowTexCoord4xOES(gpTexCoord4xOES, (C.GLfixed)(s), (C.GLfixed)(t), (C.GLfixed)(r), (C.GLfixed)(q))
 | |
| }
 | |
| func TexCoord4xvOES(coords *int32) {
 | |
| 	C.glowTexCoord4xvOES(gpTexCoord4xvOES, (*C.GLfixed)(unsafe.Pointer(coords)))
 | |
| }
 | |
| func TexCoordFormatNV(size int32, xtype uint32, stride int32) {
 | |
| 	C.glowTexCoordFormatNV(gpTexCoordFormatNV, (C.GLint)(size), (C.GLenum)(xtype), (C.GLsizei)(stride))
 | |
| }
 | |
| 
 | |
| // define an array of texture coordinates
 | |
| func TexCoordPointer(size int32, xtype uint32, stride int32, pointer unsafe.Pointer) {
 | |
| 	C.glowTexCoordPointer(gpTexCoordPointer, (C.GLint)(size), (C.GLenum)(xtype), (C.GLsizei)(stride), pointer)
 | |
| }
 | |
| func TexCoordPointerEXT(size int32, xtype uint32, stride int32, count int32, pointer unsafe.Pointer) {
 | |
| 	C.glowTexCoordPointerEXT(gpTexCoordPointerEXT, (C.GLint)(size), (C.GLenum)(xtype), (C.GLsizei)(stride), (C.GLsizei)(count), pointer)
 | |
| }
 | |
| func TexCoordPointerListIBM(size int32, xtype uint32, stride int32, pointer *unsafe.Pointer, ptrstride int32) {
 | |
| 	C.glowTexCoordPointerListIBM(gpTexCoordPointerListIBM, (C.GLint)(size), (C.GLenum)(xtype), (C.GLint)(stride), pointer, (C.GLint)(ptrstride))
 | |
| }
 | |
| func TexCoordPointervINTEL(size int32, xtype uint32, pointer *unsafe.Pointer) {
 | |
| 	C.glowTexCoordPointervINTEL(gpTexCoordPointervINTEL, (C.GLint)(size), (C.GLenum)(xtype), pointer)
 | |
| }
 | |
| func TexEnvf(target uint32, pname uint32, param float32) {
 | |
| 	C.glowTexEnvf(gpTexEnvf, (C.GLenum)(target), (C.GLenum)(pname), (C.GLfloat)(param))
 | |
| }
 | |
| func TexEnvfv(target uint32, pname uint32, params *float32) {
 | |
| 	C.glowTexEnvfv(gpTexEnvfv, (C.GLenum)(target), (C.GLenum)(pname), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func TexEnvi(target uint32, pname uint32, param int32) {
 | |
| 	C.glowTexEnvi(gpTexEnvi, (C.GLenum)(target), (C.GLenum)(pname), (C.GLint)(param))
 | |
| }
 | |
| func TexEnviv(target uint32, pname uint32, params *int32) {
 | |
| 	C.glowTexEnviv(gpTexEnviv, (C.GLenum)(target), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func TexEnvxOES(target uint32, pname uint32, param int32) {
 | |
| 	C.glowTexEnvxOES(gpTexEnvxOES, (C.GLenum)(target), (C.GLenum)(pname), (C.GLfixed)(param))
 | |
| }
 | |
| func TexEnvxvOES(target uint32, pname uint32, params *int32) {
 | |
| 	C.glowTexEnvxvOES(gpTexEnvxvOES, (C.GLenum)(target), (C.GLenum)(pname), (*C.GLfixed)(unsafe.Pointer(params)))
 | |
| }
 | |
| func TexFilterFuncSGIS(target uint32, filter uint32, n int32, weights *float32) {
 | |
| 	C.glowTexFilterFuncSGIS(gpTexFilterFuncSGIS, (C.GLenum)(target), (C.GLenum)(filter), (C.GLsizei)(n), (*C.GLfloat)(unsafe.Pointer(weights)))
 | |
| }
 | |
| func TexGend(coord uint32, pname uint32, param float64) {
 | |
| 	C.glowTexGend(gpTexGend, (C.GLenum)(coord), (C.GLenum)(pname), (C.GLdouble)(param))
 | |
| }
 | |
| func TexGendv(coord uint32, pname uint32, params *float64) {
 | |
| 	C.glowTexGendv(gpTexGendv, (C.GLenum)(coord), (C.GLenum)(pname), (*C.GLdouble)(unsafe.Pointer(params)))
 | |
| }
 | |
| func TexGenf(coord uint32, pname uint32, param float32) {
 | |
| 	C.glowTexGenf(gpTexGenf, (C.GLenum)(coord), (C.GLenum)(pname), (C.GLfloat)(param))
 | |
| }
 | |
| func TexGenfv(coord uint32, pname uint32, params *float32) {
 | |
| 	C.glowTexGenfv(gpTexGenfv, (C.GLenum)(coord), (C.GLenum)(pname), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func TexGeni(coord uint32, pname uint32, param int32) {
 | |
| 	C.glowTexGeni(gpTexGeni, (C.GLenum)(coord), (C.GLenum)(pname), (C.GLint)(param))
 | |
| }
 | |
| func TexGeniv(coord uint32, pname uint32, params *int32) {
 | |
| 	C.glowTexGeniv(gpTexGeniv, (C.GLenum)(coord), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func TexGenxOES(coord uint32, pname uint32, param int32) {
 | |
| 	C.glowTexGenxOES(gpTexGenxOES, (C.GLenum)(coord), (C.GLenum)(pname), (C.GLfixed)(param))
 | |
| }
 | |
| func TexGenxvOES(coord uint32, pname uint32, params *int32) {
 | |
| 	C.glowTexGenxvOES(gpTexGenxvOES, (C.GLenum)(coord), (C.GLenum)(pname), (*C.GLfixed)(unsafe.Pointer(params)))
 | |
| }
 | |
| 
 | |
| // specify a one-dimensional texture image
 | |
| func TexImage1D(target uint32, level int32, internalformat int32, width int32, border int32, format uint32, xtype uint32, pixels unsafe.Pointer) {
 | |
| 	C.glowTexImage1D(gpTexImage1D, (C.GLenum)(target), (C.GLint)(level), (C.GLint)(internalformat), (C.GLsizei)(width), (C.GLint)(border), (C.GLenum)(format), (C.GLenum)(xtype), pixels)
 | |
| }
 | |
| 
 | |
| // specify a two-dimensional texture image
 | |
| func TexImage2D(target uint32, level int32, internalformat int32, width int32, height int32, border int32, format uint32, xtype uint32, pixels unsafe.Pointer) {
 | |
| 	C.glowTexImage2D(gpTexImage2D, (C.GLenum)(target), (C.GLint)(level), (C.GLint)(internalformat), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLint)(border), (C.GLenum)(format), (C.GLenum)(xtype), pixels)
 | |
| }
 | |
| 
 | |
| // establish the data storage, format, dimensions, and number of samples of a multisample texture's image
 | |
| func TexImage2DMultisample(target uint32, samples int32, internalformat uint32, width int32, height int32, fixedsamplelocations bool) {
 | |
| 	C.glowTexImage2DMultisample(gpTexImage2DMultisample, (C.GLenum)(target), (C.GLsizei)(samples), (C.GLenum)(internalformat), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLboolean)(boolToInt(fixedsamplelocations)))
 | |
| }
 | |
| func TexImage2DMultisampleCoverageNV(target uint32, coverageSamples int32, colorSamples int32, internalFormat int32, width int32, height int32, fixedSampleLocations bool) {
 | |
| 	C.glowTexImage2DMultisampleCoverageNV(gpTexImage2DMultisampleCoverageNV, (C.GLenum)(target), (C.GLsizei)(coverageSamples), (C.GLsizei)(colorSamples), (C.GLint)(internalFormat), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLboolean)(boolToInt(fixedSampleLocations)))
 | |
| }
 | |
| 
 | |
| // specify a three-dimensional texture image
 | |
| func TexImage3D(target uint32, level int32, internalformat int32, width int32, height int32, depth int32, border int32, format uint32, xtype uint32, pixels unsafe.Pointer) {
 | |
| 	C.glowTexImage3D(gpTexImage3D, (C.GLenum)(target), (C.GLint)(level), (C.GLint)(internalformat), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLsizei)(depth), (C.GLint)(border), (C.GLenum)(format), (C.GLenum)(xtype), pixels)
 | |
| }
 | |
| func TexImage3DEXT(target uint32, level int32, internalformat uint32, width int32, height int32, depth int32, border int32, format uint32, xtype uint32, pixels unsafe.Pointer) {
 | |
| 	C.glowTexImage3DEXT(gpTexImage3DEXT, (C.GLenum)(target), (C.GLint)(level), (C.GLenum)(internalformat), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLsizei)(depth), (C.GLint)(border), (C.GLenum)(format), (C.GLenum)(xtype), pixels)
 | |
| }
 | |
| 
 | |
| // establish the data storage, format, dimensions, and number of samples of a multisample texture's image
 | |
| func TexImage3DMultisample(target uint32, samples int32, internalformat uint32, width int32, height int32, depth int32, fixedsamplelocations bool) {
 | |
| 	C.glowTexImage3DMultisample(gpTexImage3DMultisample, (C.GLenum)(target), (C.GLsizei)(samples), (C.GLenum)(internalformat), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLsizei)(depth), (C.GLboolean)(boolToInt(fixedsamplelocations)))
 | |
| }
 | |
| func TexImage3DMultisampleCoverageNV(target uint32, coverageSamples int32, colorSamples int32, internalFormat int32, width int32, height int32, depth int32, fixedSampleLocations bool) {
 | |
| 	C.glowTexImage3DMultisampleCoverageNV(gpTexImage3DMultisampleCoverageNV, (C.GLenum)(target), (C.GLsizei)(coverageSamples), (C.GLsizei)(colorSamples), (C.GLint)(internalFormat), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLsizei)(depth), (C.GLboolean)(boolToInt(fixedSampleLocations)))
 | |
| }
 | |
| func TexImage4DSGIS(target uint32, level int32, internalformat uint32, width int32, height int32, depth int32, size4d int32, border int32, format uint32, xtype uint32, pixels unsafe.Pointer) {
 | |
| 	C.glowTexImage4DSGIS(gpTexImage4DSGIS, (C.GLenum)(target), (C.GLint)(level), (C.GLenum)(internalformat), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLsizei)(depth), (C.GLsizei)(size4d), (C.GLint)(border), (C.GLenum)(format), (C.GLenum)(xtype), pixels)
 | |
| }
 | |
| func TexPageCommitmentARB(target uint32, level int32, xoffset int32, yoffset int32, zoffset int32, width int32, height int32, depth int32, commit bool) {
 | |
| 	C.glowTexPageCommitmentARB(gpTexPageCommitmentARB, (C.GLenum)(target), (C.GLint)(level), (C.GLint)(xoffset), (C.GLint)(yoffset), (C.GLint)(zoffset), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLsizei)(depth), (C.GLboolean)(boolToInt(commit)))
 | |
| }
 | |
| func TexParameterIivEXT(target uint32, pname uint32, params *int32) {
 | |
| 	C.glowTexParameterIivEXT(gpTexParameterIivEXT, (C.GLenum)(target), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func TexParameterIuivEXT(target uint32, pname uint32, params *uint32) {
 | |
| 	C.glowTexParameterIuivEXT(gpTexParameterIuivEXT, (C.GLenum)(target), (C.GLenum)(pname), (*C.GLuint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func TexParameterf(target uint32, pname uint32, param float32) {
 | |
| 	C.glowTexParameterf(gpTexParameterf, (C.GLenum)(target), (C.GLenum)(pname), (C.GLfloat)(param))
 | |
| }
 | |
| func TexParameterfv(target uint32, pname uint32, params *float32) {
 | |
| 	C.glowTexParameterfv(gpTexParameterfv, (C.GLenum)(target), (C.GLenum)(pname), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func TexParameteri(target uint32, pname uint32, param int32) {
 | |
| 	C.glowTexParameteri(gpTexParameteri, (C.GLenum)(target), (C.GLenum)(pname), (C.GLint)(param))
 | |
| }
 | |
| func TexParameteriv(target uint32, pname uint32, params *int32) {
 | |
| 	C.glowTexParameteriv(gpTexParameteriv, (C.GLenum)(target), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func TexParameterxOES(target uint32, pname uint32, param int32) {
 | |
| 	C.glowTexParameterxOES(gpTexParameterxOES, (C.GLenum)(target), (C.GLenum)(pname), (C.GLfixed)(param))
 | |
| }
 | |
| func TexParameterxvOES(target uint32, pname uint32, params *int32) {
 | |
| 	C.glowTexParameterxvOES(gpTexParameterxvOES, (C.GLenum)(target), (C.GLenum)(pname), (*C.GLfixed)(unsafe.Pointer(params)))
 | |
| }
 | |
| func TexRenderbufferNV(target uint32, renderbuffer uint32) {
 | |
| 	C.glowTexRenderbufferNV(gpTexRenderbufferNV, (C.GLenum)(target), (C.GLuint)(renderbuffer))
 | |
| }
 | |
| 
 | |
| // simultaneously specify storage for all levels of a one-dimensional texture
 | |
| func TexStorage1D(target uint32, levels int32, internalformat uint32, width int32) {
 | |
| 	C.glowTexStorage1D(gpTexStorage1D, (C.GLenum)(target), (C.GLsizei)(levels), (C.GLenum)(internalformat), (C.GLsizei)(width))
 | |
| }
 | |
| 
 | |
| // simultaneously specify storage for all levels of a two-dimensional or one-dimensional array texture
 | |
| func TexStorage2D(target uint32, levels int32, internalformat uint32, width int32, height int32) {
 | |
| 	C.glowTexStorage2D(gpTexStorage2D, (C.GLenum)(target), (C.GLsizei)(levels), (C.GLenum)(internalformat), (C.GLsizei)(width), (C.GLsizei)(height))
 | |
| }
 | |
| 
 | |
| // specify storage for a two-dimensional multisample texture
 | |
| func TexStorage2DMultisample(target uint32, samples int32, internalformat uint32, width int32, height int32, fixedsamplelocations bool) {
 | |
| 	C.glowTexStorage2DMultisample(gpTexStorage2DMultisample, (C.GLenum)(target), (C.GLsizei)(samples), (C.GLenum)(internalformat), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLboolean)(boolToInt(fixedsamplelocations)))
 | |
| }
 | |
| 
 | |
| // simultaneously specify storage for all levels of a three-dimensional, two-dimensional array or cube-map array texture
 | |
| func TexStorage3D(target uint32, levels int32, internalformat uint32, width int32, height int32, depth int32) {
 | |
| 	C.glowTexStorage3D(gpTexStorage3D, (C.GLenum)(target), (C.GLsizei)(levels), (C.GLenum)(internalformat), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLsizei)(depth))
 | |
| }
 | |
| 
 | |
| // specify storage for a two-dimensional multisample array texture
 | |
| func TexStorage3DMultisample(target uint32, samples int32, internalformat uint32, width int32, height int32, depth int32, fixedsamplelocations bool) {
 | |
| 	C.glowTexStorage3DMultisample(gpTexStorage3DMultisample, (C.GLenum)(target), (C.GLsizei)(samples), (C.GLenum)(internalformat), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLsizei)(depth), (C.GLboolean)(boolToInt(fixedsamplelocations)))
 | |
| }
 | |
| func TexStorageMem1DEXT(target uint32, levels int32, internalFormat uint32, width int32, memory uint32, offset uint64) {
 | |
| 	C.glowTexStorageMem1DEXT(gpTexStorageMem1DEXT, (C.GLenum)(target), (C.GLsizei)(levels), (C.GLenum)(internalFormat), (C.GLsizei)(width), (C.GLuint)(memory), (C.GLuint64)(offset))
 | |
| }
 | |
| func TexStorageMem2DEXT(target uint32, levels int32, internalFormat uint32, width int32, height int32, memory uint32, offset uint64) {
 | |
| 	C.glowTexStorageMem2DEXT(gpTexStorageMem2DEXT, (C.GLenum)(target), (C.GLsizei)(levels), (C.GLenum)(internalFormat), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLuint)(memory), (C.GLuint64)(offset))
 | |
| }
 | |
| func TexStorageMem2DMultisampleEXT(target uint32, samples int32, internalFormat uint32, width int32, height int32, fixedSampleLocations bool, memory uint32, offset uint64) {
 | |
| 	C.glowTexStorageMem2DMultisampleEXT(gpTexStorageMem2DMultisampleEXT, (C.GLenum)(target), (C.GLsizei)(samples), (C.GLenum)(internalFormat), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLboolean)(boolToInt(fixedSampleLocations)), (C.GLuint)(memory), (C.GLuint64)(offset))
 | |
| }
 | |
| func TexStorageMem3DEXT(target uint32, levels int32, internalFormat uint32, width int32, height int32, depth int32, memory uint32, offset uint64) {
 | |
| 	C.glowTexStorageMem3DEXT(gpTexStorageMem3DEXT, (C.GLenum)(target), (C.GLsizei)(levels), (C.GLenum)(internalFormat), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLsizei)(depth), (C.GLuint)(memory), (C.GLuint64)(offset))
 | |
| }
 | |
| func TexStorageMem3DMultisampleEXT(target uint32, samples int32, internalFormat uint32, width int32, height int32, depth int32, fixedSampleLocations bool, memory uint32, offset uint64) {
 | |
| 	C.glowTexStorageMem3DMultisampleEXT(gpTexStorageMem3DMultisampleEXT, (C.GLenum)(target), (C.GLsizei)(samples), (C.GLenum)(internalFormat), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLsizei)(depth), (C.GLboolean)(boolToInt(fixedSampleLocations)), (C.GLuint)(memory), (C.GLuint64)(offset))
 | |
| }
 | |
| func TexStorageSparseAMD(target uint32, internalFormat uint32, width int32, height int32, depth int32, layers int32, flags uint32) {
 | |
| 	C.glowTexStorageSparseAMD(gpTexStorageSparseAMD, (C.GLenum)(target), (C.GLenum)(internalFormat), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLsizei)(depth), (C.GLsizei)(layers), (C.GLbitfield)(flags))
 | |
| }
 | |
| 
 | |
| // specify a one-dimensional texture subimage
 | |
| func TexSubImage1D(target uint32, level int32, xoffset int32, width int32, format uint32, xtype uint32, pixels unsafe.Pointer) {
 | |
| 	C.glowTexSubImage1D(gpTexSubImage1D, (C.GLenum)(target), (C.GLint)(level), (C.GLint)(xoffset), (C.GLsizei)(width), (C.GLenum)(format), (C.GLenum)(xtype), pixels)
 | |
| }
 | |
| func TexSubImage1DEXT(target uint32, level int32, xoffset int32, width int32, format uint32, xtype uint32, pixels unsafe.Pointer) {
 | |
| 	C.glowTexSubImage1DEXT(gpTexSubImage1DEXT, (C.GLenum)(target), (C.GLint)(level), (C.GLint)(xoffset), (C.GLsizei)(width), (C.GLenum)(format), (C.GLenum)(xtype), pixels)
 | |
| }
 | |
| 
 | |
| // specify a two-dimensional texture subimage
 | |
| func TexSubImage2D(target uint32, level int32, xoffset int32, yoffset int32, width int32, height int32, format uint32, xtype uint32, pixels unsafe.Pointer) {
 | |
| 	C.glowTexSubImage2D(gpTexSubImage2D, (C.GLenum)(target), (C.GLint)(level), (C.GLint)(xoffset), (C.GLint)(yoffset), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLenum)(format), (C.GLenum)(xtype), pixels)
 | |
| }
 | |
| func TexSubImage2DEXT(target uint32, level int32, xoffset int32, yoffset int32, width int32, height int32, format uint32, xtype uint32, pixels unsafe.Pointer) {
 | |
| 	C.glowTexSubImage2DEXT(gpTexSubImage2DEXT, (C.GLenum)(target), (C.GLint)(level), (C.GLint)(xoffset), (C.GLint)(yoffset), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLenum)(format), (C.GLenum)(xtype), pixels)
 | |
| }
 | |
| 
 | |
| // specify a three-dimensional texture subimage
 | |
| func TexSubImage3D(target uint32, level int32, xoffset int32, yoffset int32, zoffset int32, width int32, height int32, depth int32, format uint32, xtype uint32, pixels unsafe.Pointer) {
 | |
| 	C.glowTexSubImage3D(gpTexSubImage3D, (C.GLenum)(target), (C.GLint)(level), (C.GLint)(xoffset), (C.GLint)(yoffset), (C.GLint)(zoffset), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLsizei)(depth), (C.GLenum)(format), (C.GLenum)(xtype), pixels)
 | |
| }
 | |
| func TexSubImage3DEXT(target uint32, level int32, xoffset int32, yoffset int32, zoffset int32, width int32, height int32, depth int32, format uint32, xtype uint32, pixels unsafe.Pointer) {
 | |
| 	C.glowTexSubImage3DEXT(gpTexSubImage3DEXT, (C.GLenum)(target), (C.GLint)(level), (C.GLint)(xoffset), (C.GLint)(yoffset), (C.GLint)(zoffset), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLsizei)(depth), (C.GLenum)(format), (C.GLenum)(xtype), pixels)
 | |
| }
 | |
| func TexSubImage4DSGIS(target uint32, level int32, xoffset int32, yoffset int32, zoffset int32, woffset int32, width int32, height int32, depth int32, size4d int32, format uint32, xtype uint32, pixels unsafe.Pointer) {
 | |
| 	C.glowTexSubImage4DSGIS(gpTexSubImage4DSGIS, (C.GLenum)(target), (C.GLint)(level), (C.GLint)(xoffset), (C.GLint)(yoffset), (C.GLint)(zoffset), (C.GLint)(woffset), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLsizei)(depth), (C.GLsizei)(size4d), (C.GLenum)(format), (C.GLenum)(xtype), pixels)
 | |
| }
 | |
| 
 | |
| // controls the ordering of reads and writes to rendered fragments across drawing commands
 | |
| func TextureBarrier() {
 | |
| 	C.glowTextureBarrier(gpTextureBarrier)
 | |
| }
 | |
| func TextureBarrierNV() {
 | |
| 	C.glowTextureBarrierNV(gpTextureBarrierNV)
 | |
| }
 | |
| 
 | |
| // attach a buffer object's data store to a buffer texture object
 | |
| func TextureBuffer(texture uint32, internalformat uint32, buffer uint32) {
 | |
| 	C.glowTextureBuffer(gpTextureBuffer, (C.GLuint)(texture), (C.GLenum)(internalformat), (C.GLuint)(buffer))
 | |
| }
 | |
| func TextureBufferEXT(texture uint32, target uint32, internalformat uint32, buffer uint32) {
 | |
| 	C.glowTextureBufferEXT(gpTextureBufferEXT, (C.GLuint)(texture), (C.GLenum)(target), (C.GLenum)(internalformat), (C.GLuint)(buffer))
 | |
| }
 | |
| 
 | |
| // attach a range of a buffer object's data store to a buffer texture object
 | |
| func TextureBufferRange(texture uint32, internalformat uint32, buffer uint32, offset int, size int) {
 | |
| 	C.glowTextureBufferRange(gpTextureBufferRange, (C.GLuint)(texture), (C.GLenum)(internalformat), (C.GLuint)(buffer), (C.GLintptr)(offset), (C.GLsizeiptr)(size))
 | |
| }
 | |
| func TextureBufferRangeEXT(texture uint32, target uint32, internalformat uint32, buffer uint32, offset int, size int) {
 | |
| 	C.glowTextureBufferRangeEXT(gpTextureBufferRangeEXT, (C.GLuint)(texture), (C.GLenum)(target), (C.GLenum)(internalformat), (C.GLuint)(buffer), (C.GLintptr)(offset), (C.GLsizeiptr)(size))
 | |
| }
 | |
| func TextureColorMaskSGIS(red bool, green bool, blue bool, alpha bool) {
 | |
| 	C.glowTextureColorMaskSGIS(gpTextureColorMaskSGIS, (C.GLboolean)(boolToInt(red)), (C.GLboolean)(boolToInt(green)), (C.GLboolean)(boolToInt(blue)), (C.GLboolean)(boolToInt(alpha)))
 | |
| }
 | |
| func TextureImage1DEXT(texture uint32, target uint32, level int32, internalformat int32, width int32, border int32, format uint32, xtype uint32, pixels unsafe.Pointer) {
 | |
| 	C.glowTextureImage1DEXT(gpTextureImage1DEXT, (C.GLuint)(texture), (C.GLenum)(target), (C.GLint)(level), (C.GLint)(internalformat), (C.GLsizei)(width), (C.GLint)(border), (C.GLenum)(format), (C.GLenum)(xtype), pixels)
 | |
| }
 | |
| func TextureImage2DEXT(texture uint32, target uint32, level int32, internalformat int32, width int32, height int32, border int32, format uint32, xtype uint32, pixels unsafe.Pointer) {
 | |
| 	C.glowTextureImage2DEXT(gpTextureImage2DEXT, (C.GLuint)(texture), (C.GLenum)(target), (C.GLint)(level), (C.GLint)(internalformat), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLint)(border), (C.GLenum)(format), (C.GLenum)(xtype), pixels)
 | |
| }
 | |
| func TextureImage2DMultisampleCoverageNV(texture uint32, target uint32, coverageSamples int32, colorSamples int32, internalFormat int32, width int32, height int32, fixedSampleLocations bool) {
 | |
| 	C.glowTextureImage2DMultisampleCoverageNV(gpTextureImage2DMultisampleCoverageNV, (C.GLuint)(texture), (C.GLenum)(target), (C.GLsizei)(coverageSamples), (C.GLsizei)(colorSamples), (C.GLint)(internalFormat), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLboolean)(boolToInt(fixedSampleLocations)))
 | |
| }
 | |
| func TextureImage2DMultisampleNV(texture uint32, target uint32, samples int32, internalFormat int32, width int32, height int32, fixedSampleLocations bool) {
 | |
| 	C.glowTextureImage2DMultisampleNV(gpTextureImage2DMultisampleNV, (C.GLuint)(texture), (C.GLenum)(target), (C.GLsizei)(samples), (C.GLint)(internalFormat), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLboolean)(boolToInt(fixedSampleLocations)))
 | |
| }
 | |
| func TextureImage3DEXT(texture uint32, target uint32, level int32, internalformat int32, width int32, height int32, depth int32, border int32, format uint32, xtype uint32, pixels unsafe.Pointer) {
 | |
| 	C.glowTextureImage3DEXT(gpTextureImage3DEXT, (C.GLuint)(texture), (C.GLenum)(target), (C.GLint)(level), (C.GLint)(internalformat), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLsizei)(depth), (C.GLint)(border), (C.GLenum)(format), (C.GLenum)(xtype), pixels)
 | |
| }
 | |
| func TextureImage3DMultisampleCoverageNV(texture uint32, target uint32, coverageSamples int32, colorSamples int32, internalFormat int32, width int32, height int32, depth int32, fixedSampleLocations bool) {
 | |
| 	C.glowTextureImage3DMultisampleCoverageNV(gpTextureImage3DMultisampleCoverageNV, (C.GLuint)(texture), (C.GLenum)(target), (C.GLsizei)(coverageSamples), (C.GLsizei)(colorSamples), (C.GLint)(internalFormat), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLsizei)(depth), (C.GLboolean)(boolToInt(fixedSampleLocations)))
 | |
| }
 | |
| func TextureImage3DMultisampleNV(texture uint32, target uint32, samples int32, internalFormat int32, width int32, height int32, depth int32, fixedSampleLocations bool) {
 | |
| 	C.glowTextureImage3DMultisampleNV(gpTextureImage3DMultisampleNV, (C.GLuint)(texture), (C.GLenum)(target), (C.GLsizei)(samples), (C.GLint)(internalFormat), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLsizei)(depth), (C.GLboolean)(boolToInt(fixedSampleLocations)))
 | |
| }
 | |
| func TextureLightEXT(pname uint32) {
 | |
| 	C.glowTextureLightEXT(gpTextureLightEXT, (C.GLenum)(pname))
 | |
| }
 | |
| func TextureMaterialEXT(face uint32, mode uint32) {
 | |
| 	C.glowTextureMaterialEXT(gpTextureMaterialEXT, (C.GLenum)(face), (C.GLenum)(mode))
 | |
| }
 | |
| func TextureNormalEXT(mode uint32) {
 | |
| 	C.glowTextureNormalEXT(gpTextureNormalEXT, (C.GLenum)(mode))
 | |
| }
 | |
| func TexturePageCommitmentEXT(texture uint32, level int32, xoffset int32, yoffset int32, zoffset int32, width int32, height int32, depth int32, commit bool) {
 | |
| 	C.glowTexturePageCommitmentEXT(gpTexturePageCommitmentEXT, (C.GLuint)(texture), (C.GLint)(level), (C.GLint)(xoffset), (C.GLint)(yoffset), (C.GLint)(zoffset), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLsizei)(depth), (C.GLboolean)(boolToInt(commit)))
 | |
| }
 | |
| func TextureParameterIiv(texture uint32, pname uint32, params *int32) {
 | |
| 	C.glowTextureParameterIiv(gpTextureParameterIiv, (C.GLuint)(texture), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func TextureParameterIivEXT(texture uint32, target uint32, pname uint32, params *int32) {
 | |
| 	C.glowTextureParameterIivEXT(gpTextureParameterIivEXT, (C.GLuint)(texture), (C.GLenum)(target), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func TextureParameterIuiv(texture uint32, pname uint32, params *uint32) {
 | |
| 	C.glowTextureParameterIuiv(gpTextureParameterIuiv, (C.GLuint)(texture), (C.GLenum)(pname), (*C.GLuint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func TextureParameterIuivEXT(texture uint32, target uint32, pname uint32, params *uint32) {
 | |
| 	C.glowTextureParameterIuivEXT(gpTextureParameterIuivEXT, (C.GLuint)(texture), (C.GLenum)(target), (C.GLenum)(pname), (*C.GLuint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func TextureParameterf(texture uint32, pname uint32, param float32) {
 | |
| 	C.glowTextureParameterf(gpTextureParameterf, (C.GLuint)(texture), (C.GLenum)(pname), (C.GLfloat)(param))
 | |
| }
 | |
| func TextureParameterfEXT(texture uint32, target uint32, pname uint32, param float32) {
 | |
| 	C.glowTextureParameterfEXT(gpTextureParameterfEXT, (C.GLuint)(texture), (C.GLenum)(target), (C.GLenum)(pname), (C.GLfloat)(param))
 | |
| }
 | |
| func TextureParameterfv(texture uint32, pname uint32, param *float32) {
 | |
| 	C.glowTextureParameterfv(gpTextureParameterfv, (C.GLuint)(texture), (C.GLenum)(pname), (*C.GLfloat)(unsafe.Pointer(param)))
 | |
| }
 | |
| func TextureParameterfvEXT(texture uint32, target uint32, pname uint32, params *float32) {
 | |
| 	C.glowTextureParameterfvEXT(gpTextureParameterfvEXT, (C.GLuint)(texture), (C.GLenum)(target), (C.GLenum)(pname), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func TextureParameteri(texture uint32, pname uint32, param int32) {
 | |
| 	C.glowTextureParameteri(gpTextureParameteri, (C.GLuint)(texture), (C.GLenum)(pname), (C.GLint)(param))
 | |
| }
 | |
| func TextureParameteriEXT(texture uint32, target uint32, pname uint32, param int32) {
 | |
| 	C.glowTextureParameteriEXT(gpTextureParameteriEXT, (C.GLuint)(texture), (C.GLenum)(target), (C.GLenum)(pname), (C.GLint)(param))
 | |
| }
 | |
| func TextureParameteriv(texture uint32, pname uint32, param *int32) {
 | |
| 	C.glowTextureParameteriv(gpTextureParameteriv, (C.GLuint)(texture), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(param)))
 | |
| }
 | |
| func TextureParameterivEXT(texture uint32, target uint32, pname uint32, params *int32) {
 | |
| 	C.glowTextureParameterivEXT(gpTextureParameterivEXT, (C.GLuint)(texture), (C.GLenum)(target), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| func TextureRangeAPPLE(target uint32, length int32, pointer unsafe.Pointer) {
 | |
| 	C.glowTextureRangeAPPLE(gpTextureRangeAPPLE, (C.GLenum)(target), (C.GLsizei)(length), pointer)
 | |
| }
 | |
| func TextureRenderbufferEXT(texture uint32, target uint32, renderbuffer uint32) {
 | |
| 	C.glowTextureRenderbufferEXT(gpTextureRenderbufferEXT, (C.GLuint)(texture), (C.GLenum)(target), (C.GLuint)(renderbuffer))
 | |
| }
 | |
| 
 | |
| // simultaneously specify storage for all levels of a one-dimensional texture
 | |
| func TextureStorage1D(texture uint32, levels int32, internalformat uint32, width int32) {
 | |
| 	C.glowTextureStorage1D(gpTextureStorage1D, (C.GLuint)(texture), (C.GLsizei)(levels), (C.GLenum)(internalformat), (C.GLsizei)(width))
 | |
| }
 | |
| func TextureStorage1DEXT(texture uint32, target uint32, levels int32, internalformat uint32, width int32) {
 | |
| 	C.glowTextureStorage1DEXT(gpTextureStorage1DEXT, (C.GLuint)(texture), (C.GLenum)(target), (C.GLsizei)(levels), (C.GLenum)(internalformat), (C.GLsizei)(width))
 | |
| }
 | |
| 
 | |
| // simultaneously specify storage for all levels of a two-dimensional or one-dimensional array texture
 | |
| func TextureStorage2D(texture uint32, levels int32, internalformat uint32, width int32, height int32) {
 | |
| 	C.glowTextureStorage2D(gpTextureStorage2D, (C.GLuint)(texture), (C.GLsizei)(levels), (C.GLenum)(internalformat), (C.GLsizei)(width), (C.GLsizei)(height))
 | |
| }
 | |
| func TextureStorage2DEXT(texture uint32, target uint32, levels int32, internalformat uint32, width int32, height int32) {
 | |
| 	C.glowTextureStorage2DEXT(gpTextureStorage2DEXT, (C.GLuint)(texture), (C.GLenum)(target), (C.GLsizei)(levels), (C.GLenum)(internalformat), (C.GLsizei)(width), (C.GLsizei)(height))
 | |
| }
 | |
| 
 | |
| // specify storage for a two-dimensional multisample texture
 | |
| func TextureStorage2DMultisample(texture uint32, samples int32, internalformat uint32, width int32, height int32, fixedsamplelocations bool) {
 | |
| 	C.glowTextureStorage2DMultisample(gpTextureStorage2DMultisample, (C.GLuint)(texture), (C.GLsizei)(samples), (C.GLenum)(internalformat), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLboolean)(boolToInt(fixedsamplelocations)))
 | |
| }
 | |
| func TextureStorage2DMultisampleEXT(texture uint32, target uint32, samples int32, internalformat uint32, width int32, height int32, fixedsamplelocations bool) {
 | |
| 	C.glowTextureStorage2DMultisampleEXT(gpTextureStorage2DMultisampleEXT, (C.GLuint)(texture), (C.GLenum)(target), (C.GLsizei)(samples), (C.GLenum)(internalformat), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLboolean)(boolToInt(fixedsamplelocations)))
 | |
| }
 | |
| 
 | |
| // simultaneously specify storage for all levels of a three-dimensional, two-dimensional array or cube-map array texture
 | |
| func TextureStorage3D(texture uint32, levels int32, internalformat uint32, width int32, height int32, depth int32) {
 | |
| 	C.glowTextureStorage3D(gpTextureStorage3D, (C.GLuint)(texture), (C.GLsizei)(levels), (C.GLenum)(internalformat), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLsizei)(depth))
 | |
| }
 | |
| func TextureStorage3DEXT(texture uint32, target uint32, levels int32, internalformat uint32, width int32, height int32, depth int32) {
 | |
| 	C.glowTextureStorage3DEXT(gpTextureStorage3DEXT, (C.GLuint)(texture), (C.GLenum)(target), (C.GLsizei)(levels), (C.GLenum)(internalformat), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLsizei)(depth))
 | |
| }
 | |
| 
 | |
| // specify storage for a two-dimensional multisample array texture
 | |
| func TextureStorage3DMultisample(texture uint32, samples int32, internalformat uint32, width int32, height int32, depth int32, fixedsamplelocations bool) {
 | |
| 	C.glowTextureStorage3DMultisample(gpTextureStorage3DMultisample, (C.GLuint)(texture), (C.GLsizei)(samples), (C.GLenum)(internalformat), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLsizei)(depth), (C.GLboolean)(boolToInt(fixedsamplelocations)))
 | |
| }
 | |
| func TextureStorage3DMultisampleEXT(texture uint32, target uint32, samples int32, internalformat uint32, width int32, height int32, depth int32, fixedsamplelocations bool) {
 | |
| 	C.glowTextureStorage3DMultisampleEXT(gpTextureStorage3DMultisampleEXT, (C.GLuint)(texture), (C.GLenum)(target), (C.GLsizei)(samples), (C.GLenum)(internalformat), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLsizei)(depth), (C.GLboolean)(boolToInt(fixedsamplelocations)))
 | |
| }
 | |
| func TextureStorageMem1DEXT(texture uint32, levels int32, internalFormat uint32, width int32, memory uint32, offset uint64) {
 | |
| 	C.glowTextureStorageMem1DEXT(gpTextureStorageMem1DEXT, (C.GLuint)(texture), (C.GLsizei)(levels), (C.GLenum)(internalFormat), (C.GLsizei)(width), (C.GLuint)(memory), (C.GLuint64)(offset))
 | |
| }
 | |
| func TextureStorageMem2DEXT(texture uint32, levels int32, internalFormat uint32, width int32, height int32, memory uint32, offset uint64) {
 | |
| 	C.glowTextureStorageMem2DEXT(gpTextureStorageMem2DEXT, (C.GLuint)(texture), (C.GLsizei)(levels), (C.GLenum)(internalFormat), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLuint)(memory), (C.GLuint64)(offset))
 | |
| }
 | |
| func TextureStorageMem2DMultisampleEXT(texture uint32, samples int32, internalFormat uint32, width int32, height int32, fixedSampleLocations bool, memory uint32, offset uint64) {
 | |
| 	C.glowTextureStorageMem2DMultisampleEXT(gpTextureStorageMem2DMultisampleEXT, (C.GLuint)(texture), (C.GLsizei)(samples), (C.GLenum)(internalFormat), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLboolean)(boolToInt(fixedSampleLocations)), (C.GLuint)(memory), (C.GLuint64)(offset))
 | |
| }
 | |
| func TextureStorageMem3DEXT(texture uint32, levels int32, internalFormat uint32, width int32, height int32, depth int32, memory uint32, offset uint64) {
 | |
| 	C.glowTextureStorageMem3DEXT(gpTextureStorageMem3DEXT, (C.GLuint)(texture), (C.GLsizei)(levels), (C.GLenum)(internalFormat), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLsizei)(depth), (C.GLuint)(memory), (C.GLuint64)(offset))
 | |
| }
 | |
| func TextureStorageMem3DMultisampleEXT(texture uint32, samples int32, internalFormat uint32, width int32, height int32, depth int32, fixedSampleLocations bool, memory uint32, offset uint64) {
 | |
| 	C.glowTextureStorageMem3DMultisampleEXT(gpTextureStorageMem3DMultisampleEXT, (C.GLuint)(texture), (C.GLsizei)(samples), (C.GLenum)(internalFormat), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLsizei)(depth), (C.GLboolean)(boolToInt(fixedSampleLocations)), (C.GLuint)(memory), (C.GLuint64)(offset))
 | |
| }
 | |
| func TextureStorageSparseAMD(texture uint32, target uint32, internalFormat uint32, width int32, height int32, depth int32, layers int32, flags uint32) {
 | |
| 	C.glowTextureStorageSparseAMD(gpTextureStorageSparseAMD, (C.GLuint)(texture), (C.GLenum)(target), (C.GLenum)(internalFormat), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLsizei)(depth), (C.GLsizei)(layers), (C.GLbitfield)(flags))
 | |
| }
 | |
| 
 | |
| // specify a one-dimensional texture subimage
 | |
| func TextureSubImage1D(texture uint32, level int32, xoffset int32, width int32, format uint32, xtype uint32, pixels unsafe.Pointer) {
 | |
| 	C.glowTextureSubImage1D(gpTextureSubImage1D, (C.GLuint)(texture), (C.GLint)(level), (C.GLint)(xoffset), (C.GLsizei)(width), (C.GLenum)(format), (C.GLenum)(xtype), pixels)
 | |
| }
 | |
| func TextureSubImage1DEXT(texture uint32, target uint32, level int32, xoffset int32, width int32, format uint32, xtype uint32, pixels unsafe.Pointer) {
 | |
| 	C.glowTextureSubImage1DEXT(gpTextureSubImage1DEXT, (C.GLuint)(texture), (C.GLenum)(target), (C.GLint)(level), (C.GLint)(xoffset), (C.GLsizei)(width), (C.GLenum)(format), (C.GLenum)(xtype), pixels)
 | |
| }
 | |
| 
 | |
| // specify a two-dimensional texture subimage
 | |
| func TextureSubImage2D(texture uint32, level int32, xoffset int32, yoffset int32, width int32, height int32, format uint32, xtype uint32, pixels unsafe.Pointer) {
 | |
| 	C.glowTextureSubImage2D(gpTextureSubImage2D, (C.GLuint)(texture), (C.GLint)(level), (C.GLint)(xoffset), (C.GLint)(yoffset), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLenum)(format), (C.GLenum)(xtype), pixels)
 | |
| }
 | |
| func TextureSubImage2DEXT(texture uint32, target uint32, level int32, xoffset int32, yoffset int32, width int32, height int32, format uint32, xtype uint32, pixels unsafe.Pointer) {
 | |
| 	C.glowTextureSubImage2DEXT(gpTextureSubImage2DEXT, (C.GLuint)(texture), (C.GLenum)(target), (C.GLint)(level), (C.GLint)(xoffset), (C.GLint)(yoffset), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLenum)(format), (C.GLenum)(xtype), pixels)
 | |
| }
 | |
| 
 | |
| // specify a three-dimensional texture subimage
 | |
| func TextureSubImage3D(texture uint32, level int32, xoffset int32, yoffset int32, zoffset int32, width int32, height int32, depth int32, format uint32, xtype uint32, pixels unsafe.Pointer) {
 | |
| 	C.glowTextureSubImage3D(gpTextureSubImage3D, (C.GLuint)(texture), (C.GLint)(level), (C.GLint)(xoffset), (C.GLint)(yoffset), (C.GLint)(zoffset), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLsizei)(depth), (C.GLenum)(format), (C.GLenum)(xtype), pixels)
 | |
| }
 | |
| func TextureSubImage3DEXT(texture uint32, target uint32, level int32, xoffset int32, yoffset int32, zoffset int32, width int32, height int32, depth int32, format uint32, xtype uint32, pixels unsafe.Pointer) {
 | |
| 	C.glowTextureSubImage3DEXT(gpTextureSubImage3DEXT, (C.GLuint)(texture), (C.GLenum)(target), (C.GLint)(level), (C.GLint)(xoffset), (C.GLint)(yoffset), (C.GLint)(zoffset), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLsizei)(depth), (C.GLenum)(format), (C.GLenum)(xtype), pixels)
 | |
| }
 | |
| 
 | |
| // initialize a texture as a data alias of another texture's data store
 | |
| func TextureView(texture uint32, target uint32, origtexture uint32, internalformat uint32, minlevel uint32, numlevels uint32, minlayer uint32, numlayers uint32) {
 | |
| 	C.glowTextureView(gpTextureView, (C.GLuint)(texture), (C.GLenum)(target), (C.GLuint)(origtexture), (C.GLenum)(internalformat), (C.GLuint)(minlevel), (C.GLuint)(numlevels), (C.GLuint)(minlayer), (C.GLuint)(numlayers))
 | |
| }
 | |
| func TrackMatrixNV(target uint32, address uint32, matrix uint32, transform uint32) {
 | |
| 	C.glowTrackMatrixNV(gpTrackMatrixNV, (C.GLenum)(target), (C.GLuint)(address), (C.GLenum)(matrix), (C.GLenum)(transform))
 | |
| }
 | |
| func TransformFeedbackAttribsNV(count int32, attribs *int32, bufferMode uint32) {
 | |
| 	C.glowTransformFeedbackAttribsNV(gpTransformFeedbackAttribsNV, (C.GLsizei)(count), (*C.GLint)(unsafe.Pointer(attribs)), (C.GLenum)(bufferMode))
 | |
| }
 | |
| 
 | |
| // bind a buffer object to a transform feedback buffer object
 | |
| func TransformFeedbackBufferBase(xfb uint32, index uint32, buffer uint32) {
 | |
| 	C.glowTransformFeedbackBufferBase(gpTransformFeedbackBufferBase, (C.GLuint)(xfb), (C.GLuint)(index), (C.GLuint)(buffer))
 | |
| }
 | |
| 
 | |
| // bind a range within a buffer object to a transform feedback buffer object
 | |
| func TransformFeedbackBufferRange(xfb uint32, index uint32, buffer uint32, offset int, size int) {
 | |
| 	C.glowTransformFeedbackBufferRange(gpTransformFeedbackBufferRange, (C.GLuint)(xfb), (C.GLuint)(index), (C.GLuint)(buffer), (C.GLintptr)(offset), (C.GLsizeiptr)(size))
 | |
| }
 | |
| func TransformFeedbackStreamAttribsNV(count int32, attribs *int32, nbuffers int32, bufstreams *int32, bufferMode uint32) {
 | |
| 	C.glowTransformFeedbackStreamAttribsNV(gpTransformFeedbackStreamAttribsNV, (C.GLsizei)(count), (*C.GLint)(unsafe.Pointer(attribs)), (C.GLsizei)(nbuffers), (*C.GLint)(unsafe.Pointer(bufstreams)), (C.GLenum)(bufferMode))
 | |
| }
 | |
| func TransformFeedbackVaryingsEXT(program uint32, count int32, varyings **uint8, bufferMode uint32) {
 | |
| 	C.glowTransformFeedbackVaryingsEXT(gpTransformFeedbackVaryingsEXT, (C.GLuint)(program), (C.GLsizei)(count), (**C.GLchar)(unsafe.Pointer(varyings)), (C.GLenum)(bufferMode))
 | |
| }
 | |
| func TransformFeedbackVaryingsNV(program uint32, count int32, locations *int32, bufferMode uint32) {
 | |
| 	C.glowTransformFeedbackVaryingsNV(gpTransformFeedbackVaryingsNV, (C.GLuint)(program), (C.GLsizei)(count), (*C.GLint)(unsafe.Pointer(locations)), (C.GLenum)(bufferMode))
 | |
| }
 | |
| func TransformPathNV(resultPath uint32, srcPath uint32, transformType uint32, transformValues *float32) {
 | |
| 	C.glowTransformPathNV(gpTransformPathNV, (C.GLuint)(resultPath), (C.GLuint)(srcPath), (C.GLenum)(transformType), (*C.GLfloat)(unsafe.Pointer(transformValues)))
 | |
| }
 | |
| func Translated(x float64, y float64, z float64) {
 | |
| 	C.glowTranslated(gpTranslated, (C.GLdouble)(x), (C.GLdouble)(y), (C.GLdouble)(z))
 | |
| }
 | |
| func Translatef(x float32, y float32, z float32) {
 | |
| 	C.glowTranslatef(gpTranslatef, (C.GLfloat)(x), (C.GLfloat)(y), (C.GLfloat)(z))
 | |
| }
 | |
| func TranslatexOES(x int32, y int32, z int32) {
 | |
| 	C.glowTranslatexOES(gpTranslatexOES, (C.GLfixed)(x), (C.GLfixed)(y), (C.GLfixed)(z))
 | |
| }
 | |
| func Uniform1d(location int32, x float64) {
 | |
| 	C.glowUniform1d(gpUniform1d, (C.GLint)(location), (C.GLdouble)(x))
 | |
| }
 | |
| func Uniform1dv(location int32, count int32, value *float64) {
 | |
| 	C.glowUniform1dv(gpUniform1dv, (C.GLint)(location), (C.GLsizei)(count), (*C.GLdouble)(unsafe.Pointer(value)))
 | |
| }
 | |
| 
 | |
| // Specify the value of a uniform variable for the current program object
 | |
| func Uniform1f(location int32, v0 float32) {
 | |
| 	C.glowUniform1f(gpUniform1f, (C.GLint)(location), (C.GLfloat)(v0))
 | |
| }
 | |
| func Uniform1fARB(location int32, v0 float32) {
 | |
| 	C.glowUniform1fARB(gpUniform1fARB, (C.GLint)(location), (C.GLfloat)(v0))
 | |
| }
 | |
| 
 | |
| // Specify the value of a uniform variable for the current program object
 | |
| func Uniform1fv(location int32, count int32, value *float32) {
 | |
| 	C.glowUniform1fv(gpUniform1fv, (C.GLint)(location), (C.GLsizei)(count), (*C.GLfloat)(unsafe.Pointer(value)))
 | |
| }
 | |
| func Uniform1fvARB(location int32, count int32, value *float32) {
 | |
| 	C.glowUniform1fvARB(gpUniform1fvARB, (C.GLint)(location), (C.GLsizei)(count), (*C.GLfloat)(unsafe.Pointer(value)))
 | |
| }
 | |
| 
 | |
| // Specify the value of a uniform variable for the current program object
 | |
| func Uniform1i(location int32, v0 int32) {
 | |
| 	C.glowUniform1i(gpUniform1i, (C.GLint)(location), (C.GLint)(v0))
 | |
| }
 | |
| func Uniform1i64ARB(location int32, x int64) {
 | |
| 	C.glowUniform1i64ARB(gpUniform1i64ARB, (C.GLint)(location), (C.GLint64)(x))
 | |
| }
 | |
| func Uniform1i64NV(location int32, x int64) {
 | |
| 	C.glowUniform1i64NV(gpUniform1i64NV, (C.GLint)(location), (C.GLint64EXT)(x))
 | |
| }
 | |
| func Uniform1i64vARB(location int32, count int32, value *int64) {
 | |
| 	C.glowUniform1i64vARB(gpUniform1i64vARB, (C.GLint)(location), (C.GLsizei)(count), (*C.GLint64)(unsafe.Pointer(value)))
 | |
| }
 | |
| func Uniform1i64vNV(location int32, count int32, value *int64) {
 | |
| 	C.glowUniform1i64vNV(gpUniform1i64vNV, (C.GLint)(location), (C.GLsizei)(count), (*C.GLint64EXT)(unsafe.Pointer(value)))
 | |
| }
 | |
| func Uniform1iARB(location int32, v0 int32) {
 | |
| 	C.glowUniform1iARB(gpUniform1iARB, (C.GLint)(location), (C.GLint)(v0))
 | |
| }
 | |
| 
 | |
| // Specify the value of a uniform variable for the current program object
 | |
| func Uniform1iv(location int32, count int32, value *int32) {
 | |
| 	C.glowUniform1iv(gpUniform1iv, (C.GLint)(location), (C.GLsizei)(count), (*C.GLint)(unsafe.Pointer(value)))
 | |
| }
 | |
| func Uniform1ivARB(location int32, count int32, value *int32) {
 | |
| 	C.glowUniform1ivARB(gpUniform1ivARB, (C.GLint)(location), (C.GLsizei)(count), (*C.GLint)(unsafe.Pointer(value)))
 | |
| }
 | |
| func Uniform1ui64ARB(location int32, x uint64) {
 | |
| 	C.glowUniform1ui64ARB(gpUniform1ui64ARB, (C.GLint)(location), (C.GLuint64)(x))
 | |
| }
 | |
| func Uniform1ui64NV(location int32, x uint64) {
 | |
| 	C.glowUniform1ui64NV(gpUniform1ui64NV, (C.GLint)(location), (C.GLuint64EXT)(x))
 | |
| }
 | |
| func Uniform1ui64vARB(location int32, count int32, value *uint64) {
 | |
| 	C.glowUniform1ui64vARB(gpUniform1ui64vARB, (C.GLint)(location), (C.GLsizei)(count), (*C.GLuint64)(unsafe.Pointer(value)))
 | |
| }
 | |
| func Uniform1ui64vNV(location int32, count int32, value *uint64) {
 | |
| 	C.glowUniform1ui64vNV(gpUniform1ui64vNV, (C.GLint)(location), (C.GLsizei)(count), (*C.GLuint64EXT)(unsafe.Pointer(value)))
 | |
| }
 | |
| func Uniform1uiEXT(location int32, v0 uint32) {
 | |
| 	C.glowUniform1uiEXT(gpUniform1uiEXT, (C.GLint)(location), (C.GLuint)(v0))
 | |
| }
 | |
| func Uniform1uivEXT(location int32, count int32, value *uint32) {
 | |
| 	C.glowUniform1uivEXT(gpUniform1uivEXT, (C.GLint)(location), (C.GLsizei)(count), (*C.GLuint)(unsafe.Pointer(value)))
 | |
| }
 | |
| func Uniform2d(location int32, x float64, y float64) {
 | |
| 	C.glowUniform2d(gpUniform2d, (C.GLint)(location), (C.GLdouble)(x), (C.GLdouble)(y))
 | |
| }
 | |
| func Uniform2dv(location int32, count int32, value *float64) {
 | |
| 	C.glowUniform2dv(gpUniform2dv, (C.GLint)(location), (C.GLsizei)(count), (*C.GLdouble)(unsafe.Pointer(value)))
 | |
| }
 | |
| 
 | |
| // Specify the value of a uniform variable for the current program object
 | |
| func Uniform2f(location int32, v0 float32, v1 float32) {
 | |
| 	C.glowUniform2f(gpUniform2f, (C.GLint)(location), (C.GLfloat)(v0), (C.GLfloat)(v1))
 | |
| }
 | |
| func Uniform2fARB(location int32, v0 float32, v1 float32) {
 | |
| 	C.glowUniform2fARB(gpUniform2fARB, (C.GLint)(location), (C.GLfloat)(v0), (C.GLfloat)(v1))
 | |
| }
 | |
| 
 | |
| // Specify the value of a uniform variable for the current program object
 | |
| func Uniform2fv(location int32, count int32, value *float32) {
 | |
| 	C.glowUniform2fv(gpUniform2fv, (C.GLint)(location), (C.GLsizei)(count), (*C.GLfloat)(unsafe.Pointer(value)))
 | |
| }
 | |
| func Uniform2fvARB(location int32, count int32, value *float32) {
 | |
| 	C.glowUniform2fvARB(gpUniform2fvARB, (C.GLint)(location), (C.GLsizei)(count), (*C.GLfloat)(unsafe.Pointer(value)))
 | |
| }
 | |
| 
 | |
| // Specify the value of a uniform variable for the current program object
 | |
| func Uniform2i(location int32, v0 int32, v1 int32) {
 | |
| 	C.glowUniform2i(gpUniform2i, (C.GLint)(location), (C.GLint)(v0), (C.GLint)(v1))
 | |
| }
 | |
| func Uniform2i64ARB(location int32, x int64, y int64) {
 | |
| 	C.glowUniform2i64ARB(gpUniform2i64ARB, (C.GLint)(location), (C.GLint64)(x), (C.GLint64)(y))
 | |
| }
 | |
| func Uniform2i64NV(location int32, x int64, y int64) {
 | |
| 	C.glowUniform2i64NV(gpUniform2i64NV, (C.GLint)(location), (C.GLint64EXT)(x), (C.GLint64EXT)(y))
 | |
| }
 | |
| func Uniform2i64vARB(location int32, count int32, value *int64) {
 | |
| 	C.glowUniform2i64vARB(gpUniform2i64vARB, (C.GLint)(location), (C.GLsizei)(count), (*C.GLint64)(unsafe.Pointer(value)))
 | |
| }
 | |
| func Uniform2i64vNV(location int32, count int32, value *int64) {
 | |
| 	C.glowUniform2i64vNV(gpUniform2i64vNV, (C.GLint)(location), (C.GLsizei)(count), (*C.GLint64EXT)(unsafe.Pointer(value)))
 | |
| }
 | |
| func Uniform2iARB(location int32, v0 int32, v1 int32) {
 | |
| 	C.glowUniform2iARB(gpUniform2iARB, (C.GLint)(location), (C.GLint)(v0), (C.GLint)(v1))
 | |
| }
 | |
| 
 | |
| // Specify the value of a uniform variable for the current program object
 | |
| func Uniform2iv(location int32, count int32, value *int32) {
 | |
| 	C.glowUniform2iv(gpUniform2iv, (C.GLint)(location), (C.GLsizei)(count), (*C.GLint)(unsafe.Pointer(value)))
 | |
| }
 | |
| func Uniform2ivARB(location int32, count int32, value *int32) {
 | |
| 	C.glowUniform2ivARB(gpUniform2ivARB, (C.GLint)(location), (C.GLsizei)(count), (*C.GLint)(unsafe.Pointer(value)))
 | |
| }
 | |
| func Uniform2ui64ARB(location int32, x uint64, y uint64) {
 | |
| 	C.glowUniform2ui64ARB(gpUniform2ui64ARB, (C.GLint)(location), (C.GLuint64)(x), (C.GLuint64)(y))
 | |
| }
 | |
| func Uniform2ui64NV(location int32, x uint64, y uint64) {
 | |
| 	C.glowUniform2ui64NV(gpUniform2ui64NV, (C.GLint)(location), (C.GLuint64EXT)(x), (C.GLuint64EXT)(y))
 | |
| }
 | |
| func Uniform2ui64vARB(location int32, count int32, value *uint64) {
 | |
| 	C.glowUniform2ui64vARB(gpUniform2ui64vARB, (C.GLint)(location), (C.GLsizei)(count), (*C.GLuint64)(unsafe.Pointer(value)))
 | |
| }
 | |
| func Uniform2ui64vNV(location int32, count int32, value *uint64) {
 | |
| 	C.glowUniform2ui64vNV(gpUniform2ui64vNV, (C.GLint)(location), (C.GLsizei)(count), (*C.GLuint64EXT)(unsafe.Pointer(value)))
 | |
| }
 | |
| func Uniform2uiEXT(location int32, v0 uint32, v1 uint32) {
 | |
| 	C.glowUniform2uiEXT(gpUniform2uiEXT, (C.GLint)(location), (C.GLuint)(v0), (C.GLuint)(v1))
 | |
| }
 | |
| func Uniform2uivEXT(location int32, count int32, value *uint32) {
 | |
| 	C.glowUniform2uivEXT(gpUniform2uivEXT, (C.GLint)(location), (C.GLsizei)(count), (*C.GLuint)(unsafe.Pointer(value)))
 | |
| }
 | |
| func Uniform3d(location int32, x float64, y float64, z float64) {
 | |
| 	C.glowUniform3d(gpUniform3d, (C.GLint)(location), (C.GLdouble)(x), (C.GLdouble)(y), (C.GLdouble)(z))
 | |
| }
 | |
| func Uniform3dv(location int32, count int32, value *float64) {
 | |
| 	C.glowUniform3dv(gpUniform3dv, (C.GLint)(location), (C.GLsizei)(count), (*C.GLdouble)(unsafe.Pointer(value)))
 | |
| }
 | |
| 
 | |
| // Specify the value of a uniform variable for the current program object
 | |
| func Uniform3f(location int32, v0 float32, v1 float32, v2 float32) {
 | |
| 	C.glowUniform3f(gpUniform3f, (C.GLint)(location), (C.GLfloat)(v0), (C.GLfloat)(v1), (C.GLfloat)(v2))
 | |
| }
 | |
| func Uniform3fARB(location int32, v0 float32, v1 float32, v2 float32) {
 | |
| 	C.glowUniform3fARB(gpUniform3fARB, (C.GLint)(location), (C.GLfloat)(v0), (C.GLfloat)(v1), (C.GLfloat)(v2))
 | |
| }
 | |
| 
 | |
| // Specify the value of a uniform variable for the current program object
 | |
| func Uniform3fv(location int32, count int32, value *float32) {
 | |
| 	C.glowUniform3fv(gpUniform3fv, (C.GLint)(location), (C.GLsizei)(count), (*C.GLfloat)(unsafe.Pointer(value)))
 | |
| }
 | |
| func Uniform3fvARB(location int32, count int32, value *float32) {
 | |
| 	C.glowUniform3fvARB(gpUniform3fvARB, (C.GLint)(location), (C.GLsizei)(count), (*C.GLfloat)(unsafe.Pointer(value)))
 | |
| }
 | |
| 
 | |
| // Specify the value of a uniform variable for the current program object
 | |
| func Uniform3i(location int32, v0 int32, v1 int32, v2 int32) {
 | |
| 	C.glowUniform3i(gpUniform3i, (C.GLint)(location), (C.GLint)(v0), (C.GLint)(v1), (C.GLint)(v2))
 | |
| }
 | |
| func Uniform3i64ARB(location int32, x int64, y int64, z int64) {
 | |
| 	C.glowUniform3i64ARB(gpUniform3i64ARB, (C.GLint)(location), (C.GLint64)(x), (C.GLint64)(y), (C.GLint64)(z))
 | |
| }
 | |
| func Uniform3i64NV(location int32, x int64, y int64, z int64) {
 | |
| 	C.glowUniform3i64NV(gpUniform3i64NV, (C.GLint)(location), (C.GLint64EXT)(x), (C.GLint64EXT)(y), (C.GLint64EXT)(z))
 | |
| }
 | |
| func Uniform3i64vARB(location int32, count int32, value *int64) {
 | |
| 	C.glowUniform3i64vARB(gpUniform3i64vARB, (C.GLint)(location), (C.GLsizei)(count), (*C.GLint64)(unsafe.Pointer(value)))
 | |
| }
 | |
| func Uniform3i64vNV(location int32, count int32, value *int64) {
 | |
| 	C.glowUniform3i64vNV(gpUniform3i64vNV, (C.GLint)(location), (C.GLsizei)(count), (*C.GLint64EXT)(unsafe.Pointer(value)))
 | |
| }
 | |
| func Uniform3iARB(location int32, v0 int32, v1 int32, v2 int32) {
 | |
| 	C.glowUniform3iARB(gpUniform3iARB, (C.GLint)(location), (C.GLint)(v0), (C.GLint)(v1), (C.GLint)(v2))
 | |
| }
 | |
| 
 | |
| // Specify the value of a uniform variable for the current program object
 | |
| func Uniform3iv(location int32, count int32, value *int32) {
 | |
| 	C.glowUniform3iv(gpUniform3iv, (C.GLint)(location), (C.GLsizei)(count), (*C.GLint)(unsafe.Pointer(value)))
 | |
| }
 | |
| func Uniform3ivARB(location int32, count int32, value *int32) {
 | |
| 	C.glowUniform3ivARB(gpUniform3ivARB, (C.GLint)(location), (C.GLsizei)(count), (*C.GLint)(unsafe.Pointer(value)))
 | |
| }
 | |
| func Uniform3ui64ARB(location int32, x uint64, y uint64, z uint64) {
 | |
| 	C.glowUniform3ui64ARB(gpUniform3ui64ARB, (C.GLint)(location), (C.GLuint64)(x), (C.GLuint64)(y), (C.GLuint64)(z))
 | |
| }
 | |
| func Uniform3ui64NV(location int32, x uint64, y uint64, z uint64) {
 | |
| 	C.glowUniform3ui64NV(gpUniform3ui64NV, (C.GLint)(location), (C.GLuint64EXT)(x), (C.GLuint64EXT)(y), (C.GLuint64EXT)(z))
 | |
| }
 | |
| func Uniform3ui64vARB(location int32, count int32, value *uint64) {
 | |
| 	C.glowUniform3ui64vARB(gpUniform3ui64vARB, (C.GLint)(location), (C.GLsizei)(count), (*C.GLuint64)(unsafe.Pointer(value)))
 | |
| }
 | |
| func Uniform3ui64vNV(location int32, count int32, value *uint64) {
 | |
| 	C.glowUniform3ui64vNV(gpUniform3ui64vNV, (C.GLint)(location), (C.GLsizei)(count), (*C.GLuint64EXT)(unsafe.Pointer(value)))
 | |
| }
 | |
| func Uniform3uiEXT(location int32, v0 uint32, v1 uint32, v2 uint32) {
 | |
| 	C.glowUniform3uiEXT(gpUniform3uiEXT, (C.GLint)(location), (C.GLuint)(v0), (C.GLuint)(v1), (C.GLuint)(v2))
 | |
| }
 | |
| func Uniform3uivEXT(location int32, count int32, value *uint32) {
 | |
| 	C.glowUniform3uivEXT(gpUniform3uivEXT, (C.GLint)(location), (C.GLsizei)(count), (*C.GLuint)(unsafe.Pointer(value)))
 | |
| }
 | |
| func Uniform4d(location int32, x float64, y float64, z float64, w float64) {
 | |
| 	C.glowUniform4d(gpUniform4d, (C.GLint)(location), (C.GLdouble)(x), (C.GLdouble)(y), (C.GLdouble)(z), (C.GLdouble)(w))
 | |
| }
 | |
| func Uniform4dv(location int32, count int32, value *float64) {
 | |
| 	C.glowUniform4dv(gpUniform4dv, (C.GLint)(location), (C.GLsizei)(count), (*C.GLdouble)(unsafe.Pointer(value)))
 | |
| }
 | |
| 
 | |
| // Specify the value of a uniform variable for the current program object
 | |
| func Uniform4f(location int32, v0 float32, v1 float32, v2 float32, v3 float32) {
 | |
| 	C.glowUniform4f(gpUniform4f, (C.GLint)(location), (C.GLfloat)(v0), (C.GLfloat)(v1), (C.GLfloat)(v2), (C.GLfloat)(v3))
 | |
| }
 | |
| func Uniform4fARB(location int32, v0 float32, v1 float32, v2 float32, v3 float32) {
 | |
| 	C.glowUniform4fARB(gpUniform4fARB, (C.GLint)(location), (C.GLfloat)(v0), (C.GLfloat)(v1), (C.GLfloat)(v2), (C.GLfloat)(v3))
 | |
| }
 | |
| 
 | |
| // Specify the value of a uniform variable for the current program object
 | |
| func Uniform4fv(location int32, count int32, value *float32) {
 | |
| 	C.glowUniform4fv(gpUniform4fv, (C.GLint)(location), (C.GLsizei)(count), (*C.GLfloat)(unsafe.Pointer(value)))
 | |
| }
 | |
| func Uniform4fvARB(location int32, count int32, value *float32) {
 | |
| 	C.glowUniform4fvARB(gpUniform4fvARB, (C.GLint)(location), (C.GLsizei)(count), (*C.GLfloat)(unsafe.Pointer(value)))
 | |
| }
 | |
| 
 | |
| // Specify the value of a uniform variable for the current program object
 | |
| func Uniform4i(location int32, v0 int32, v1 int32, v2 int32, v3 int32) {
 | |
| 	C.glowUniform4i(gpUniform4i, (C.GLint)(location), (C.GLint)(v0), (C.GLint)(v1), (C.GLint)(v2), (C.GLint)(v3))
 | |
| }
 | |
| func Uniform4i64ARB(location int32, x int64, y int64, z int64, w int64) {
 | |
| 	C.glowUniform4i64ARB(gpUniform4i64ARB, (C.GLint)(location), (C.GLint64)(x), (C.GLint64)(y), (C.GLint64)(z), (C.GLint64)(w))
 | |
| }
 | |
| func Uniform4i64NV(location int32, x int64, y int64, z int64, w int64) {
 | |
| 	C.glowUniform4i64NV(gpUniform4i64NV, (C.GLint)(location), (C.GLint64EXT)(x), (C.GLint64EXT)(y), (C.GLint64EXT)(z), (C.GLint64EXT)(w))
 | |
| }
 | |
| func Uniform4i64vARB(location int32, count int32, value *int64) {
 | |
| 	C.glowUniform4i64vARB(gpUniform4i64vARB, (C.GLint)(location), (C.GLsizei)(count), (*C.GLint64)(unsafe.Pointer(value)))
 | |
| }
 | |
| func Uniform4i64vNV(location int32, count int32, value *int64) {
 | |
| 	C.glowUniform4i64vNV(gpUniform4i64vNV, (C.GLint)(location), (C.GLsizei)(count), (*C.GLint64EXT)(unsafe.Pointer(value)))
 | |
| }
 | |
| func Uniform4iARB(location int32, v0 int32, v1 int32, v2 int32, v3 int32) {
 | |
| 	C.glowUniform4iARB(gpUniform4iARB, (C.GLint)(location), (C.GLint)(v0), (C.GLint)(v1), (C.GLint)(v2), (C.GLint)(v3))
 | |
| }
 | |
| 
 | |
| // Specify the value of a uniform variable for the current program object
 | |
| func Uniform4iv(location int32, count int32, value *int32) {
 | |
| 	C.glowUniform4iv(gpUniform4iv, (C.GLint)(location), (C.GLsizei)(count), (*C.GLint)(unsafe.Pointer(value)))
 | |
| }
 | |
| func Uniform4ivARB(location int32, count int32, value *int32) {
 | |
| 	C.glowUniform4ivARB(gpUniform4ivARB, (C.GLint)(location), (C.GLsizei)(count), (*C.GLint)(unsafe.Pointer(value)))
 | |
| }
 | |
| func Uniform4ui64ARB(location int32, x uint64, y uint64, z uint64, w uint64) {
 | |
| 	C.glowUniform4ui64ARB(gpUniform4ui64ARB, (C.GLint)(location), (C.GLuint64)(x), (C.GLuint64)(y), (C.GLuint64)(z), (C.GLuint64)(w))
 | |
| }
 | |
| func Uniform4ui64NV(location int32, x uint64, y uint64, z uint64, w uint64) {
 | |
| 	C.glowUniform4ui64NV(gpUniform4ui64NV, (C.GLint)(location), (C.GLuint64EXT)(x), (C.GLuint64EXT)(y), (C.GLuint64EXT)(z), (C.GLuint64EXT)(w))
 | |
| }
 | |
| func Uniform4ui64vARB(location int32, count int32, value *uint64) {
 | |
| 	C.glowUniform4ui64vARB(gpUniform4ui64vARB, (C.GLint)(location), (C.GLsizei)(count), (*C.GLuint64)(unsafe.Pointer(value)))
 | |
| }
 | |
| func Uniform4ui64vNV(location int32, count int32, value *uint64) {
 | |
| 	C.glowUniform4ui64vNV(gpUniform4ui64vNV, (C.GLint)(location), (C.GLsizei)(count), (*C.GLuint64EXT)(unsafe.Pointer(value)))
 | |
| }
 | |
| func Uniform4uiEXT(location int32, v0 uint32, v1 uint32, v2 uint32, v3 uint32) {
 | |
| 	C.glowUniform4uiEXT(gpUniform4uiEXT, (C.GLint)(location), (C.GLuint)(v0), (C.GLuint)(v1), (C.GLuint)(v2), (C.GLuint)(v3))
 | |
| }
 | |
| func Uniform4uivEXT(location int32, count int32, value *uint32) {
 | |
| 	C.glowUniform4uivEXT(gpUniform4uivEXT, (C.GLint)(location), (C.GLsizei)(count), (*C.GLuint)(unsafe.Pointer(value)))
 | |
| }
 | |
| 
 | |
| // assign a binding point to an active uniform block
 | |
| func UniformBlockBinding(program uint32, uniformBlockIndex uint32, uniformBlockBinding uint32) {
 | |
| 	C.glowUniformBlockBinding(gpUniformBlockBinding, (C.GLuint)(program), (C.GLuint)(uniformBlockIndex), (C.GLuint)(uniformBlockBinding))
 | |
| }
 | |
| func UniformBufferEXT(program uint32, location int32, buffer uint32) {
 | |
| 	C.glowUniformBufferEXT(gpUniformBufferEXT, (C.GLuint)(program), (C.GLint)(location), (C.GLuint)(buffer))
 | |
| }
 | |
| func UniformHandleui64ARB(location int32, value uint64) {
 | |
| 	C.glowUniformHandleui64ARB(gpUniformHandleui64ARB, (C.GLint)(location), (C.GLuint64)(value))
 | |
| }
 | |
| func UniformHandleui64NV(location int32, value uint64) {
 | |
| 	C.glowUniformHandleui64NV(gpUniformHandleui64NV, (C.GLint)(location), (C.GLuint64)(value))
 | |
| }
 | |
| func UniformHandleui64vARB(location int32, count int32, value *uint64) {
 | |
| 	C.glowUniformHandleui64vARB(gpUniformHandleui64vARB, (C.GLint)(location), (C.GLsizei)(count), (*C.GLuint64)(unsafe.Pointer(value)))
 | |
| }
 | |
| func UniformHandleui64vNV(location int32, count int32, value *uint64) {
 | |
| 	C.glowUniformHandleui64vNV(gpUniformHandleui64vNV, (C.GLint)(location), (C.GLsizei)(count), (*C.GLuint64)(unsafe.Pointer(value)))
 | |
| }
 | |
| func UniformMatrix2dv(location int32, count int32, transpose bool, value *float64) {
 | |
| 	C.glowUniformMatrix2dv(gpUniformMatrix2dv, (C.GLint)(location), (C.GLsizei)(count), (C.GLboolean)(boolToInt(transpose)), (*C.GLdouble)(unsafe.Pointer(value)))
 | |
| }
 | |
| 
 | |
| // Specify the value of a uniform variable for the current program object
 | |
| func UniformMatrix2fv(location int32, count int32, transpose bool, value *float32) {
 | |
| 	C.glowUniformMatrix2fv(gpUniformMatrix2fv, (C.GLint)(location), (C.GLsizei)(count), (C.GLboolean)(boolToInt(transpose)), (*C.GLfloat)(unsafe.Pointer(value)))
 | |
| }
 | |
| func UniformMatrix2fvARB(location int32, count int32, transpose bool, value *float32) {
 | |
| 	C.glowUniformMatrix2fvARB(gpUniformMatrix2fvARB, (C.GLint)(location), (C.GLsizei)(count), (C.GLboolean)(boolToInt(transpose)), (*C.GLfloat)(unsafe.Pointer(value)))
 | |
| }
 | |
| func UniformMatrix2x3dv(location int32, count int32, transpose bool, value *float64) {
 | |
| 	C.glowUniformMatrix2x3dv(gpUniformMatrix2x3dv, (C.GLint)(location), (C.GLsizei)(count), (C.GLboolean)(boolToInt(transpose)), (*C.GLdouble)(unsafe.Pointer(value)))
 | |
| }
 | |
| 
 | |
| // Specify the value of a uniform variable for the current program object
 | |
| func UniformMatrix2x3fv(location int32, count int32, transpose bool, value *float32) {
 | |
| 	C.glowUniformMatrix2x3fv(gpUniformMatrix2x3fv, (C.GLint)(location), (C.GLsizei)(count), (C.GLboolean)(boolToInt(transpose)), (*C.GLfloat)(unsafe.Pointer(value)))
 | |
| }
 | |
| func UniformMatrix2x4dv(location int32, count int32, transpose bool, value *float64) {
 | |
| 	C.glowUniformMatrix2x4dv(gpUniformMatrix2x4dv, (C.GLint)(location), (C.GLsizei)(count), (C.GLboolean)(boolToInt(transpose)), (*C.GLdouble)(unsafe.Pointer(value)))
 | |
| }
 | |
| 
 | |
| // Specify the value of a uniform variable for the current program object
 | |
| func UniformMatrix2x4fv(location int32, count int32, transpose bool, value *float32) {
 | |
| 	C.glowUniformMatrix2x4fv(gpUniformMatrix2x4fv, (C.GLint)(location), (C.GLsizei)(count), (C.GLboolean)(boolToInt(transpose)), (*C.GLfloat)(unsafe.Pointer(value)))
 | |
| }
 | |
| func UniformMatrix3dv(location int32, count int32, transpose bool, value *float64) {
 | |
| 	C.glowUniformMatrix3dv(gpUniformMatrix3dv, (C.GLint)(location), (C.GLsizei)(count), (C.GLboolean)(boolToInt(transpose)), (*C.GLdouble)(unsafe.Pointer(value)))
 | |
| }
 | |
| 
 | |
| // Specify the value of a uniform variable for the current program object
 | |
| func UniformMatrix3fv(location int32, count int32, transpose bool, value *float32) {
 | |
| 	C.glowUniformMatrix3fv(gpUniformMatrix3fv, (C.GLint)(location), (C.GLsizei)(count), (C.GLboolean)(boolToInt(transpose)), (*C.GLfloat)(unsafe.Pointer(value)))
 | |
| }
 | |
| func UniformMatrix3fvARB(location int32, count int32, transpose bool, value *float32) {
 | |
| 	C.glowUniformMatrix3fvARB(gpUniformMatrix3fvARB, (C.GLint)(location), (C.GLsizei)(count), (C.GLboolean)(boolToInt(transpose)), (*C.GLfloat)(unsafe.Pointer(value)))
 | |
| }
 | |
| func UniformMatrix3x2dv(location int32, count int32, transpose bool, value *float64) {
 | |
| 	C.glowUniformMatrix3x2dv(gpUniformMatrix3x2dv, (C.GLint)(location), (C.GLsizei)(count), (C.GLboolean)(boolToInt(transpose)), (*C.GLdouble)(unsafe.Pointer(value)))
 | |
| }
 | |
| 
 | |
| // Specify the value of a uniform variable for the current program object
 | |
| func UniformMatrix3x2fv(location int32, count int32, transpose bool, value *float32) {
 | |
| 	C.glowUniformMatrix3x2fv(gpUniformMatrix3x2fv, (C.GLint)(location), (C.GLsizei)(count), (C.GLboolean)(boolToInt(transpose)), (*C.GLfloat)(unsafe.Pointer(value)))
 | |
| }
 | |
| func UniformMatrix3x4dv(location int32, count int32, transpose bool, value *float64) {
 | |
| 	C.glowUniformMatrix3x4dv(gpUniformMatrix3x4dv, (C.GLint)(location), (C.GLsizei)(count), (C.GLboolean)(boolToInt(transpose)), (*C.GLdouble)(unsafe.Pointer(value)))
 | |
| }
 | |
| 
 | |
| // Specify the value of a uniform variable for the current program object
 | |
| func UniformMatrix3x4fv(location int32, count int32, transpose bool, value *float32) {
 | |
| 	C.glowUniformMatrix3x4fv(gpUniformMatrix3x4fv, (C.GLint)(location), (C.GLsizei)(count), (C.GLboolean)(boolToInt(transpose)), (*C.GLfloat)(unsafe.Pointer(value)))
 | |
| }
 | |
| func UniformMatrix4dv(location int32, count int32, transpose bool, value *float64) {
 | |
| 	C.glowUniformMatrix4dv(gpUniformMatrix4dv, (C.GLint)(location), (C.GLsizei)(count), (C.GLboolean)(boolToInt(transpose)), (*C.GLdouble)(unsafe.Pointer(value)))
 | |
| }
 | |
| 
 | |
| // Specify the value of a uniform variable for the current program object
 | |
| func UniformMatrix4fv(location int32, count int32, transpose bool, value *float32) {
 | |
| 	C.glowUniformMatrix4fv(gpUniformMatrix4fv, (C.GLint)(location), (C.GLsizei)(count), (C.GLboolean)(boolToInt(transpose)), (*C.GLfloat)(unsafe.Pointer(value)))
 | |
| }
 | |
| func UniformMatrix4fvARB(location int32, count int32, transpose bool, value *float32) {
 | |
| 	C.glowUniformMatrix4fvARB(gpUniformMatrix4fvARB, (C.GLint)(location), (C.GLsizei)(count), (C.GLboolean)(boolToInt(transpose)), (*C.GLfloat)(unsafe.Pointer(value)))
 | |
| }
 | |
| func UniformMatrix4x2dv(location int32, count int32, transpose bool, value *float64) {
 | |
| 	C.glowUniformMatrix4x2dv(gpUniformMatrix4x2dv, (C.GLint)(location), (C.GLsizei)(count), (C.GLboolean)(boolToInt(transpose)), (*C.GLdouble)(unsafe.Pointer(value)))
 | |
| }
 | |
| 
 | |
| // Specify the value of a uniform variable for the current program object
 | |
| func UniformMatrix4x2fv(location int32, count int32, transpose bool, value *float32) {
 | |
| 	C.glowUniformMatrix4x2fv(gpUniformMatrix4x2fv, (C.GLint)(location), (C.GLsizei)(count), (C.GLboolean)(boolToInt(transpose)), (*C.GLfloat)(unsafe.Pointer(value)))
 | |
| }
 | |
| func UniformMatrix4x3dv(location int32, count int32, transpose bool, value *float64) {
 | |
| 	C.glowUniformMatrix4x3dv(gpUniformMatrix4x3dv, (C.GLint)(location), (C.GLsizei)(count), (C.GLboolean)(boolToInt(transpose)), (*C.GLdouble)(unsafe.Pointer(value)))
 | |
| }
 | |
| 
 | |
| // Specify the value of a uniform variable for the current program object
 | |
| func UniformMatrix4x3fv(location int32, count int32, transpose bool, value *float32) {
 | |
| 	C.glowUniformMatrix4x3fv(gpUniformMatrix4x3fv, (C.GLint)(location), (C.GLsizei)(count), (C.GLboolean)(boolToInt(transpose)), (*C.GLfloat)(unsafe.Pointer(value)))
 | |
| }
 | |
| func UniformSubroutinesuiv(shadertype uint32, count int32, indices *uint32) {
 | |
| 	C.glowUniformSubroutinesuiv(gpUniformSubroutinesuiv, (C.GLenum)(shadertype), (C.GLsizei)(count), (*C.GLuint)(unsafe.Pointer(indices)))
 | |
| }
 | |
| func Uniformui64NV(location int32, value uint64) {
 | |
| 	C.glowUniformui64NV(gpUniformui64NV, (C.GLint)(location), (C.GLuint64EXT)(value))
 | |
| }
 | |
| func Uniformui64vNV(location int32, count int32, value *uint64) {
 | |
| 	C.glowUniformui64vNV(gpUniformui64vNV, (C.GLint)(location), (C.GLsizei)(count), (*C.GLuint64EXT)(unsafe.Pointer(value)))
 | |
| }
 | |
| func UnlockArraysEXT() {
 | |
| 	C.glowUnlockArraysEXT(gpUnlockArraysEXT)
 | |
| }
 | |
| 
 | |
| // release the mapping of a buffer object's data store into the client's address space
 | |
| func UnmapBuffer(target uint32) bool {
 | |
| 	ret := C.glowUnmapBuffer(gpUnmapBuffer, (C.GLenum)(target))
 | |
| 	return ret == TRUE
 | |
| }
 | |
| func UnmapBufferARB(target uint32) bool {
 | |
| 	ret := C.glowUnmapBufferARB(gpUnmapBufferARB, (C.GLenum)(target))
 | |
| 	return ret == TRUE
 | |
| }
 | |
| 
 | |
| // release the mapping of a buffer object's data store into the client's address space
 | |
| func UnmapNamedBuffer(buffer uint32) bool {
 | |
| 	ret := C.glowUnmapNamedBuffer(gpUnmapNamedBuffer, (C.GLuint)(buffer))
 | |
| 	return ret == TRUE
 | |
| }
 | |
| func UnmapNamedBufferEXT(buffer uint32) bool {
 | |
| 	ret := C.glowUnmapNamedBufferEXT(gpUnmapNamedBufferEXT, (C.GLuint)(buffer))
 | |
| 	return ret == TRUE
 | |
| }
 | |
| func UnmapObjectBufferATI(buffer uint32) {
 | |
| 	C.glowUnmapObjectBufferATI(gpUnmapObjectBufferATI, (C.GLuint)(buffer))
 | |
| }
 | |
| func UnmapTexture2DINTEL(texture uint32, level int32) {
 | |
| 	C.glowUnmapTexture2DINTEL(gpUnmapTexture2DINTEL, (C.GLuint)(texture), (C.GLint)(level))
 | |
| }
 | |
| func UpdateObjectBufferATI(buffer uint32, offset uint32, size int32, pointer unsafe.Pointer, preserve uint32) {
 | |
| 	C.glowUpdateObjectBufferATI(gpUpdateObjectBufferATI, (C.GLuint)(buffer), (C.GLuint)(offset), (C.GLsizei)(size), pointer, (C.GLenum)(preserve))
 | |
| }
 | |
| 
 | |
| // Installs a program object as part of current rendering state
 | |
| func UseProgram(program uint32) {
 | |
| 	C.glowUseProgram(gpUseProgram, (C.GLuint)(program))
 | |
| }
 | |
| func UseProgramObjectARB(programObj uintptr) {
 | |
| 	C.glowUseProgramObjectARB(gpUseProgramObjectARB, (C.GLhandleARB)(programObj))
 | |
| }
 | |
| 
 | |
| // bind stages of a program object to a program pipeline
 | |
| func UseProgramStages(pipeline uint32, stages uint32, program uint32) {
 | |
| 	C.glowUseProgramStages(gpUseProgramStages, (C.GLuint)(pipeline), (C.GLbitfield)(stages), (C.GLuint)(program))
 | |
| }
 | |
| func UseProgramStagesEXT(pipeline uint32, stages uint32, program uint32) {
 | |
| 	C.glowUseProgramStagesEXT(gpUseProgramStagesEXT, (C.GLuint)(pipeline), (C.GLbitfield)(stages), (C.GLuint)(program))
 | |
| }
 | |
| func UseShaderProgramEXT(xtype uint32, program uint32) {
 | |
| 	C.glowUseShaderProgramEXT(gpUseShaderProgramEXT, (C.GLenum)(xtype), (C.GLuint)(program))
 | |
| }
 | |
| func VDPAUFiniNV() {
 | |
| 	C.glowVDPAUFiniNV(gpVDPAUFiniNV)
 | |
| }
 | |
| func VDPAUGetSurfaceivNV(surface uintptr, pname uint32, bufSize int32, length *int32, values *int32) {
 | |
| 	C.glowVDPAUGetSurfaceivNV(gpVDPAUGetSurfaceivNV, (C.GLvdpauSurfaceNV)(surface), (C.GLenum)(pname), (C.GLsizei)(bufSize), (*C.GLsizei)(unsafe.Pointer(length)), (*C.GLint)(unsafe.Pointer(values)))
 | |
| }
 | |
| func VDPAUInitNV(vdpDevice unsafe.Pointer, getProcAddress unsafe.Pointer) {
 | |
| 	C.glowVDPAUInitNV(gpVDPAUInitNV, vdpDevice, getProcAddress)
 | |
| }
 | |
| func VDPAUIsSurfaceNV(surface uintptr) bool {
 | |
| 	ret := C.glowVDPAUIsSurfaceNV(gpVDPAUIsSurfaceNV, (C.GLvdpauSurfaceNV)(surface))
 | |
| 	return ret == TRUE
 | |
| }
 | |
| func VDPAUMapSurfacesNV(numSurfaces int32, surfaces *uintptr) {
 | |
| 	C.glowVDPAUMapSurfacesNV(gpVDPAUMapSurfacesNV, (C.GLsizei)(numSurfaces), (*C.GLvdpauSurfaceNV)(unsafe.Pointer(surfaces)))
 | |
| }
 | |
| func VDPAURegisterOutputSurfaceNV(vdpSurface unsafe.Pointer, target uint32, numTextureNames int32, textureNames *uint32) uintptr {
 | |
| 	ret := C.glowVDPAURegisterOutputSurfaceNV(gpVDPAURegisterOutputSurfaceNV, vdpSurface, (C.GLenum)(target), (C.GLsizei)(numTextureNames), (*C.GLuint)(unsafe.Pointer(textureNames)))
 | |
| 	return (uintptr)(ret)
 | |
| }
 | |
| func VDPAURegisterVideoSurfaceNV(vdpSurface unsafe.Pointer, target uint32, numTextureNames int32, textureNames *uint32) uintptr {
 | |
| 	ret := C.glowVDPAURegisterVideoSurfaceNV(gpVDPAURegisterVideoSurfaceNV, vdpSurface, (C.GLenum)(target), (C.GLsizei)(numTextureNames), (*C.GLuint)(unsafe.Pointer(textureNames)))
 | |
| 	return (uintptr)(ret)
 | |
| }
 | |
| func VDPAUSurfaceAccessNV(surface uintptr, access uint32) {
 | |
| 	C.glowVDPAUSurfaceAccessNV(gpVDPAUSurfaceAccessNV, (C.GLvdpauSurfaceNV)(surface), (C.GLenum)(access))
 | |
| }
 | |
| func VDPAUUnmapSurfacesNV(numSurface int32, surfaces *uintptr) {
 | |
| 	C.glowVDPAUUnmapSurfacesNV(gpVDPAUUnmapSurfacesNV, (C.GLsizei)(numSurface), (*C.GLvdpauSurfaceNV)(unsafe.Pointer(surfaces)))
 | |
| }
 | |
| func VDPAUUnregisterSurfaceNV(surface uintptr) {
 | |
| 	C.glowVDPAUUnregisterSurfaceNV(gpVDPAUUnregisterSurfaceNV, (C.GLvdpauSurfaceNV)(surface))
 | |
| }
 | |
| 
 | |
| // Validates a program object
 | |
| func ValidateProgram(program uint32) {
 | |
| 	C.glowValidateProgram(gpValidateProgram, (C.GLuint)(program))
 | |
| }
 | |
| func ValidateProgramARB(programObj uintptr) {
 | |
| 	C.glowValidateProgramARB(gpValidateProgramARB, (C.GLhandleARB)(programObj))
 | |
| }
 | |
| 
 | |
| // validate a program pipeline object against current GL state
 | |
| func ValidateProgramPipeline(pipeline uint32) {
 | |
| 	C.glowValidateProgramPipeline(gpValidateProgramPipeline, (C.GLuint)(pipeline))
 | |
| }
 | |
| func ValidateProgramPipelineEXT(pipeline uint32) {
 | |
| 	C.glowValidateProgramPipelineEXT(gpValidateProgramPipelineEXT, (C.GLuint)(pipeline))
 | |
| }
 | |
| func VariantArrayObjectATI(id uint32, xtype uint32, stride int32, buffer uint32, offset uint32) {
 | |
| 	C.glowVariantArrayObjectATI(gpVariantArrayObjectATI, (C.GLuint)(id), (C.GLenum)(xtype), (C.GLsizei)(stride), (C.GLuint)(buffer), (C.GLuint)(offset))
 | |
| }
 | |
| func VariantPointerEXT(id uint32, xtype uint32, stride uint32, addr unsafe.Pointer) {
 | |
| 	C.glowVariantPointerEXT(gpVariantPointerEXT, (C.GLuint)(id), (C.GLenum)(xtype), (C.GLuint)(stride), addr)
 | |
| }
 | |
| func VariantbvEXT(id uint32, addr *int8) {
 | |
| 	C.glowVariantbvEXT(gpVariantbvEXT, (C.GLuint)(id), (*C.GLbyte)(unsafe.Pointer(addr)))
 | |
| }
 | |
| func VariantdvEXT(id uint32, addr *float64) {
 | |
| 	C.glowVariantdvEXT(gpVariantdvEXT, (C.GLuint)(id), (*C.GLdouble)(unsafe.Pointer(addr)))
 | |
| }
 | |
| func VariantfvEXT(id uint32, addr *float32) {
 | |
| 	C.glowVariantfvEXT(gpVariantfvEXT, (C.GLuint)(id), (*C.GLfloat)(unsafe.Pointer(addr)))
 | |
| }
 | |
| func VariantivEXT(id uint32, addr *int32) {
 | |
| 	C.glowVariantivEXT(gpVariantivEXT, (C.GLuint)(id), (*C.GLint)(unsafe.Pointer(addr)))
 | |
| }
 | |
| func VariantsvEXT(id uint32, addr *int16) {
 | |
| 	C.glowVariantsvEXT(gpVariantsvEXT, (C.GLuint)(id), (*C.GLshort)(unsafe.Pointer(addr)))
 | |
| }
 | |
| func VariantubvEXT(id uint32, addr *uint8) {
 | |
| 	C.glowVariantubvEXT(gpVariantubvEXT, (C.GLuint)(id), (*C.GLubyte)(unsafe.Pointer(addr)))
 | |
| }
 | |
| func VariantuivEXT(id uint32, addr *uint32) {
 | |
| 	C.glowVariantuivEXT(gpVariantuivEXT, (C.GLuint)(id), (*C.GLuint)(unsafe.Pointer(addr)))
 | |
| }
 | |
| func VariantusvEXT(id uint32, addr *uint16) {
 | |
| 	C.glowVariantusvEXT(gpVariantusvEXT, (C.GLuint)(id), (*C.GLushort)(unsafe.Pointer(addr)))
 | |
| }
 | |
| func Vertex2bOES(x int8, y int8) {
 | |
| 	C.glowVertex2bOES(gpVertex2bOES, (C.GLbyte)(x), (C.GLbyte)(y))
 | |
| }
 | |
| func Vertex2bvOES(coords *int8) {
 | |
| 	C.glowVertex2bvOES(gpVertex2bvOES, (*C.GLbyte)(unsafe.Pointer(coords)))
 | |
| }
 | |
| func Vertex2d(x float64, y float64) {
 | |
| 	C.glowVertex2d(gpVertex2d, (C.GLdouble)(x), (C.GLdouble)(y))
 | |
| }
 | |
| func Vertex2dv(v *float64) {
 | |
| 	C.glowVertex2dv(gpVertex2dv, (*C.GLdouble)(unsafe.Pointer(v)))
 | |
| }
 | |
| func Vertex2f(x float32, y float32) {
 | |
| 	C.glowVertex2f(gpVertex2f, (C.GLfloat)(x), (C.GLfloat)(y))
 | |
| }
 | |
| func Vertex2fv(v *float32) {
 | |
| 	C.glowVertex2fv(gpVertex2fv, (*C.GLfloat)(unsafe.Pointer(v)))
 | |
| }
 | |
| func Vertex2hNV(x uint16, y uint16) {
 | |
| 	C.glowVertex2hNV(gpVertex2hNV, (C.GLhalfNV)(x), (C.GLhalfNV)(y))
 | |
| }
 | |
| func Vertex2hvNV(v *uint16) {
 | |
| 	C.glowVertex2hvNV(gpVertex2hvNV, (*C.GLhalfNV)(unsafe.Pointer(v)))
 | |
| }
 | |
| func Vertex2i(x int32, y int32) {
 | |
| 	C.glowVertex2i(gpVertex2i, (C.GLint)(x), (C.GLint)(y))
 | |
| }
 | |
| func Vertex2iv(v *int32) {
 | |
| 	C.glowVertex2iv(gpVertex2iv, (*C.GLint)(unsafe.Pointer(v)))
 | |
| }
 | |
| func Vertex2s(x int16, y int16) {
 | |
| 	C.glowVertex2s(gpVertex2s, (C.GLshort)(x), (C.GLshort)(y))
 | |
| }
 | |
| func Vertex2sv(v *int16) {
 | |
| 	C.glowVertex2sv(gpVertex2sv, (*C.GLshort)(unsafe.Pointer(v)))
 | |
| }
 | |
| func Vertex2xOES(x int32) {
 | |
| 	C.glowVertex2xOES(gpVertex2xOES, (C.GLfixed)(x))
 | |
| }
 | |
| func Vertex2xvOES(coords *int32) {
 | |
| 	C.glowVertex2xvOES(gpVertex2xvOES, (*C.GLfixed)(unsafe.Pointer(coords)))
 | |
| }
 | |
| func Vertex3bOES(x int8, y int8, z int8) {
 | |
| 	C.glowVertex3bOES(gpVertex3bOES, (C.GLbyte)(x), (C.GLbyte)(y), (C.GLbyte)(z))
 | |
| }
 | |
| func Vertex3bvOES(coords *int8) {
 | |
| 	C.glowVertex3bvOES(gpVertex3bvOES, (*C.GLbyte)(unsafe.Pointer(coords)))
 | |
| }
 | |
| func Vertex3d(x float64, y float64, z float64) {
 | |
| 	C.glowVertex3d(gpVertex3d, (C.GLdouble)(x), (C.GLdouble)(y), (C.GLdouble)(z))
 | |
| }
 | |
| func Vertex3dv(v *float64) {
 | |
| 	C.glowVertex3dv(gpVertex3dv, (*C.GLdouble)(unsafe.Pointer(v)))
 | |
| }
 | |
| func Vertex3f(x float32, y float32, z float32) {
 | |
| 	C.glowVertex3f(gpVertex3f, (C.GLfloat)(x), (C.GLfloat)(y), (C.GLfloat)(z))
 | |
| }
 | |
| func Vertex3fv(v *float32) {
 | |
| 	C.glowVertex3fv(gpVertex3fv, (*C.GLfloat)(unsafe.Pointer(v)))
 | |
| }
 | |
| func Vertex3hNV(x uint16, y uint16, z uint16) {
 | |
| 	C.glowVertex3hNV(gpVertex3hNV, (C.GLhalfNV)(x), (C.GLhalfNV)(y), (C.GLhalfNV)(z))
 | |
| }
 | |
| func Vertex3hvNV(v *uint16) {
 | |
| 	C.glowVertex3hvNV(gpVertex3hvNV, (*C.GLhalfNV)(unsafe.Pointer(v)))
 | |
| }
 | |
| func Vertex3i(x int32, y int32, z int32) {
 | |
| 	C.glowVertex3i(gpVertex3i, (C.GLint)(x), (C.GLint)(y), (C.GLint)(z))
 | |
| }
 | |
| func Vertex3iv(v *int32) {
 | |
| 	C.glowVertex3iv(gpVertex3iv, (*C.GLint)(unsafe.Pointer(v)))
 | |
| }
 | |
| func Vertex3s(x int16, y int16, z int16) {
 | |
| 	C.glowVertex3s(gpVertex3s, (C.GLshort)(x), (C.GLshort)(y), (C.GLshort)(z))
 | |
| }
 | |
| func Vertex3sv(v *int16) {
 | |
| 	C.glowVertex3sv(gpVertex3sv, (*C.GLshort)(unsafe.Pointer(v)))
 | |
| }
 | |
| func Vertex3xOES(x int32, y int32) {
 | |
| 	C.glowVertex3xOES(gpVertex3xOES, (C.GLfixed)(x), (C.GLfixed)(y))
 | |
| }
 | |
| func Vertex3xvOES(coords *int32) {
 | |
| 	C.glowVertex3xvOES(gpVertex3xvOES, (*C.GLfixed)(unsafe.Pointer(coords)))
 | |
| }
 | |
| func Vertex4bOES(x int8, y int8, z int8, w int8) {
 | |
| 	C.glowVertex4bOES(gpVertex4bOES, (C.GLbyte)(x), (C.GLbyte)(y), (C.GLbyte)(z), (C.GLbyte)(w))
 | |
| }
 | |
| func Vertex4bvOES(coords *int8) {
 | |
| 	C.glowVertex4bvOES(gpVertex4bvOES, (*C.GLbyte)(unsafe.Pointer(coords)))
 | |
| }
 | |
| func Vertex4d(x float64, y float64, z float64, w float64) {
 | |
| 	C.glowVertex4d(gpVertex4d, (C.GLdouble)(x), (C.GLdouble)(y), (C.GLdouble)(z), (C.GLdouble)(w))
 | |
| }
 | |
| func Vertex4dv(v *float64) {
 | |
| 	C.glowVertex4dv(gpVertex4dv, (*C.GLdouble)(unsafe.Pointer(v)))
 | |
| }
 | |
| func Vertex4f(x float32, y float32, z float32, w float32) {
 | |
| 	C.glowVertex4f(gpVertex4f, (C.GLfloat)(x), (C.GLfloat)(y), (C.GLfloat)(z), (C.GLfloat)(w))
 | |
| }
 | |
| func Vertex4fv(v *float32) {
 | |
| 	C.glowVertex4fv(gpVertex4fv, (*C.GLfloat)(unsafe.Pointer(v)))
 | |
| }
 | |
| func Vertex4hNV(x uint16, y uint16, z uint16, w uint16) {
 | |
| 	C.glowVertex4hNV(gpVertex4hNV, (C.GLhalfNV)(x), (C.GLhalfNV)(y), (C.GLhalfNV)(z), (C.GLhalfNV)(w))
 | |
| }
 | |
| func Vertex4hvNV(v *uint16) {
 | |
| 	C.glowVertex4hvNV(gpVertex4hvNV, (*C.GLhalfNV)(unsafe.Pointer(v)))
 | |
| }
 | |
| func Vertex4i(x int32, y int32, z int32, w int32) {
 | |
| 	C.glowVertex4i(gpVertex4i, (C.GLint)(x), (C.GLint)(y), (C.GLint)(z), (C.GLint)(w))
 | |
| }
 | |
| func Vertex4iv(v *int32) {
 | |
| 	C.glowVertex4iv(gpVertex4iv, (*C.GLint)(unsafe.Pointer(v)))
 | |
| }
 | |
| func Vertex4s(x int16, y int16, z int16, w int16) {
 | |
| 	C.glowVertex4s(gpVertex4s, (C.GLshort)(x), (C.GLshort)(y), (C.GLshort)(z), (C.GLshort)(w))
 | |
| }
 | |
| func Vertex4sv(v *int16) {
 | |
| 	C.glowVertex4sv(gpVertex4sv, (*C.GLshort)(unsafe.Pointer(v)))
 | |
| }
 | |
| func Vertex4xOES(x int32, y int32, z int32) {
 | |
| 	C.glowVertex4xOES(gpVertex4xOES, (C.GLfixed)(x), (C.GLfixed)(y), (C.GLfixed)(z))
 | |
| }
 | |
| func Vertex4xvOES(coords *int32) {
 | |
| 	C.glowVertex4xvOES(gpVertex4xvOES, (*C.GLfixed)(unsafe.Pointer(coords)))
 | |
| }
 | |
| func VertexArrayAttribBinding(vaobj uint32, attribindex uint32, bindingindex uint32) {
 | |
| 	C.glowVertexArrayAttribBinding(gpVertexArrayAttribBinding, (C.GLuint)(vaobj), (C.GLuint)(attribindex), (C.GLuint)(bindingindex))
 | |
| }
 | |
| 
 | |
| // specify the organization of vertex arrays
 | |
| func VertexArrayAttribFormat(vaobj uint32, attribindex uint32, size int32, xtype uint32, normalized bool, relativeoffset uint32) {
 | |
| 	C.glowVertexArrayAttribFormat(gpVertexArrayAttribFormat, (C.GLuint)(vaobj), (C.GLuint)(attribindex), (C.GLint)(size), (C.GLenum)(xtype), (C.GLboolean)(boolToInt(normalized)), (C.GLuint)(relativeoffset))
 | |
| }
 | |
| func VertexArrayAttribIFormat(vaobj uint32, attribindex uint32, size int32, xtype uint32, relativeoffset uint32) {
 | |
| 	C.glowVertexArrayAttribIFormat(gpVertexArrayAttribIFormat, (C.GLuint)(vaobj), (C.GLuint)(attribindex), (C.GLint)(size), (C.GLenum)(xtype), (C.GLuint)(relativeoffset))
 | |
| }
 | |
| func VertexArrayAttribLFormat(vaobj uint32, attribindex uint32, size int32, xtype uint32, relativeoffset uint32) {
 | |
| 	C.glowVertexArrayAttribLFormat(gpVertexArrayAttribLFormat, (C.GLuint)(vaobj), (C.GLuint)(attribindex), (C.GLint)(size), (C.GLenum)(xtype), (C.GLuint)(relativeoffset))
 | |
| }
 | |
| func VertexArrayBindVertexBufferEXT(vaobj uint32, bindingindex uint32, buffer uint32, offset int, stride int32) {
 | |
| 	C.glowVertexArrayBindVertexBufferEXT(gpVertexArrayBindVertexBufferEXT, (C.GLuint)(vaobj), (C.GLuint)(bindingindex), (C.GLuint)(buffer), (C.GLintptr)(offset), (C.GLsizei)(stride))
 | |
| }
 | |
| 
 | |
| // modify the rate at which generic vertex attributes     advance
 | |
| func VertexArrayBindingDivisor(vaobj uint32, bindingindex uint32, divisor uint32) {
 | |
| 	C.glowVertexArrayBindingDivisor(gpVertexArrayBindingDivisor, (C.GLuint)(vaobj), (C.GLuint)(bindingindex), (C.GLuint)(divisor))
 | |
| }
 | |
| func VertexArrayColorOffsetEXT(vaobj uint32, buffer uint32, size int32, xtype uint32, stride int32, offset int) {
 | |
| 	C.glowVertexArrayColorOffsetEXT(gpVertexArrayColorOffsetEXT, (C.GLuint)(vaobj), (C.GLuint)(buffer), (C.GLint)(size), (C.GLenum)(xtype), (C.GLsizei)(stride), (C.GLintptr)(offset))
 | |
| }
 | |
| func VertexArrayEdgeFlagOffsetEXT(vaobj uint32, buffer uint32, stride int32, offset int) {
 | |
| 	C.glowVertexArrayEdgeFlagOffsetEXT(gpVertexArrayEdgeFlagOffsetEXT, (C.GLuint)(vaobj), (C.GLuint)(buffer), (C.GLsizei)(stride), (C.GLintptr)(offset))
 | |
| }
 | |
| 
 | |
| // configures element array buffer binding of a vertex array object
 | |
| func VertexArrayElementBuffer(vaobj uint32, buffer uint32) {
 | |
| 	C.glowVertexArrayElementBuffer(gpVertexArrayElementBuffer, (C.GLuint)(vaobj), (C.GLuint)(buffer))
 | |
| }
 | |
| func VertexArrayFogCoordOffsetEXT(vaobj uint32, buffer uint32, xtype uint32, stride int32, offset int) {
 | |
| 	C.glowVertexArrayFogCoordOffsetEXT(gpVertexArrayFogCoordOffsetEXT, (C.GLuint)(vaobj), (C.GLuint)(buffer), (C.GLenum)(xtype), (C.GLsizei)(stride), (C.GLintptr)(offset))
 | |
| }
 | |
| func VertexArrayIndexOffsetEXT(vaobj uint32, buffer uint32, xtype uint32, stride int32, offset int) {
 | |
| 	C.glowVertexArrayIndexOffsetEXT(gpVertexArrayIndexOffsetEXT, (C.GLuint)(vaobj), (C.GLuint)(buffer), (C.GLenum)(xtype), (C.GLsizei)(stride), (C.GLintptr)(offset))
 | |
| }
 | |
| func VertexArrayMultiTexCoordOffsetEXT(vaobj uint32, buffer uint32, texunit uint32, size int32, xtype uint32, stride int32, offset int) {
 | |
| 	C.glowVertexArrayMultiTexCoordOffsetEXT(gpVertexArrayMultiTexCoordOffsetEXT, (C.GLuint)(vaobj), (C.GLuint)(buffer), (C.GLenum)(texunit), (C.GLint)(size), (C.GLenum)(xtype), (C.GLsizei)(stride), (C.GLintptr)(offset))
 | |
| }
 | |
| func VertexArrayNormalOffsetEXT(vaobj uint32, buffer uint32, xtype uint32, stride int32, offset int) {
 | |
| 	C.glowVertexArrayNormalOffsetEXT(gpVertexArrayNormalOffsetEXT, (C.GLuint)(vaobj), (C.GLuint)(buffer), (C.GLenum)(xtype), (C.GLsizei)(stride), (C.GLintptr)(offset))
 | |
| }
 | |
| func VertexArrayParameteriAPPLE(pname uint32, param int32) {
 | |
| 	C.glowVertexArrayParameteriAPPLE(gpVertexArrayParameteriAPPLE, (C.GLenum)(pname), (C.GLint)(param))
 | |
| }
 | |
| func VertexArrayRangeAPPLE(length int32, pointer unsafe.Pointer) {
 | |
| 	C.glowVertexArrayRangeAPPLE(gpVertexArrayRangeAPPLE, (C.GLsizei)(length), pointer)
 | |
| }
 | |
| func VertexArrayRangeNV(length int32, pointer unsafe.Pointer) {
 | |
| 	C.glowVertexArrayRangeNV(gpVertexArrayRangeNV, (C.GLsizei)(length), pointer)
 | |
| }
 | |
| func VertexArraySecondaryColorOffsetEXT(vaobj uint32, buffer uint32, size int32, xtype uint32, stride int32, offset int) {
 | |
| 	C.glowVertexArraySecondaryColorOffsetEXT(gpVertexArraySecondaryColorOffsetEXT, (C.GLuint)(vaobj), (C.GLuint)(buffer), (C.GLint)(size), (C.GLenum)(xtype), (C.GLsizei)(stride), (C.GLintptr)(offset))
 | |
| }
 | |
| func VertexArrayTexCoordOffsetEXT(vaobj uint32, buffer uint32, size int32, xtype uint32, stride int32, offset int) {
 | |
| 	C.glowVertexArrayTexCoordOffsetEXT(gpVertexArrayTexCoordOffsetEXT, (C.GLuint)(vaobj), (C.GLuint)(buffer), (C.GLint)(size), (C.GLenum)(xtype), (C.GLsizei)(stride), (C.GLintptr)(offset))
 | |
| }
 | |
| func VertexArrayVertexAttribBindingEXT(vaobj uint32, attribindex uint32, bindingindex uint32) {
 | |
| 	C.glowVertexArrayVertexAttribBindingEXT(gpVertexArrayVertexAttribBindingEXT, (C.GLuint)(vaobj), (C.GLuint)(attribindex), (C.GLuint)(bindingindex))
 | |
| }
 | |
| func VertexArrayVertexAttribDivisorEXT(vaobj uint32, index uint32, divisor uint32) {
 | |
| 	C.glowVertexArrayVertexAttribDivisorEXT(gpVertexArrayVertexAttribDivisorEXT, (C.GLuint)(vaobj), (C.GLuint)(index), (C.GLuint)(divisor))
 | |
| }
 | |
| func VertexArrayVertexAttribFormatEXT(vaobj uint32, attribindex uint32, size int32, xtype uint32, normalized bool, relativeoffset uint32) {
 | |
| 	C.glowVertexArrayVertexAttribFormatEXT(gpVertexArrayVertexAttribFormatEXT, (C.GLuint)(vaobj), (C.GLuint)(attribindex), (C.GLint)(size), (C.GLenum)(xtype), (C.GLboolean)(boolToInt(normalized)), (C.GLuint)(relativeoffset))
 | |
| }
 | |
| func VertexArrayVertexAttribIFormatEXT(vaobj uint32, attribindex uint32, size int32, xtype uint32, relativeoffset uint32) {
 | |
| 	C.glowVertexArrayVertexAttribIFormatEXT(gpVertexArrayVertexAttribIFormatEXT, (C.GLuint)(vaobj), (C.GLuint)(attribindex), (C.GLint)(size), (C.GLenum)(xtype), (C.GLuint)(relativeoffset))
 | |
| }
 | |
| func VertexArrayVertexAttribIOffsetEXT(vaobj uint32, buffer uint32, index uint32, size int32, xtype uint32, stride int32, offset int) {
 | |
| 	C.glowVertexArrayVertexAttribIOffsetEXT(gpVertexArrayVertexAttribIOffsetEXT, (C.GLuint)(vaobj), (C.GLuint)(buffer), (C.GLuint)(index), (C.GLint)(size), (C.GLenum)(xtype), (C.GLsizei)(stride), (C.GLintptr)(offset))
 | |
| }
 | |
| func VertexArrayVertexAttribLFormatEXT(vaobj uint32, attribindex uint32, size int32, xtype uint32, relativeoffset uint32) {
 | |
| 	C.glowVertexArrayVertexAttribLFormatEXT(gpVertexArrayVertexAttribLFormatEXT, (C.GLuint)(vaobj), (C.GLuint)(attribindex), (C.GLint)(size), (C.GLenum)(xtype), (C.GLuint)(relativeoffset))
 | |
| }
 | |
| func VertexArrayVertexAttribLOffsetEXT(vaobj uint32, buffer uint32, index uint32, size int32, xtype uint32, stride int32, offset int) {
 | |
| 	C.glowVertexArrayVertexAttribLOffsetEXT(gpVertexArrayVertexAttribLOffsetEXT, (C.GLuint)(vaobj), (C.GLuint)(buffer), (C.GLuint)(index), (C.GLint)(size), (C.GLenum)(xtype), (C.GLsizei)(stride), (C.GLintptr)(offset))
 | |
| }
 | |
| func VertexArrayVertexAttribOffsetEXT(vaobj uint32, buffer uint32, index uint32, size int32, xtype uint32, normalized bool, stride int32, offset int) {
 | |
| 	C.glowVertexArrayVertexAttribOffsetEXT(gpVertexArrayVertexAttribOffsetEXT, (C.GLuint)(vaobj), (C.GLuint)(buffer), (C.GLuint)(index), (C.GLint)(size), (C.GLenum)(xtype), (C.GLboolean)(boolToInt(normalized)), (C.GLsizei)(stride), (C.GLintptr)(offset))
 | |
| }
 | |
| func VertexArrayVertexBindingDivisorEXT(vaobj uint32, bindingindex uint32, divisor uint32) {
 | |
| 	C.glowVertexArrayVertexBindingDivisorEXT(gpVertexArrayVertexBindingDivisorEXT, (C.GLuint)(vaobj), (C.GLuint)(bindingindex), (C.GLuint)(divisor))
 | |
| }
 | |
| 
 | |
| // bind a buffer to a vertex buffer bind point
 | |
| func VertexArrayVertexBuffer(vaobj uint32, bindingindex uint32, buffer uint32, offset int, stride int32) {
 | |
| 	C.glowVertexArrayVertexBuffer(gpVertexArrayVertexBuffer, (C.GLuint)(vaobj), (C.GLuint)(bindingindex), (C.GLuint)(buffer), (C.GLintptr)(offset), (C.GLsizei)(stride))
 | |
| }
 | |
| 
 | |
| // attach multiple buffer objects to a vertex array object
 | |
| func VertexArrayVertexBuffers(vaobj uint32, first uint32, count int32, buffers *uint32, offsets *int, strides *int32) {
 | |
| 	C.glowVertexArrayVertexBuffers(gpVertexArrayVertexBuffers, (C.GLuint)(vaobj), (C.GLuint)(first), (C.GLsizei)(count), (*C.GLuint)(unsafe.Pointer(buffers)), (*C.GLintptr)(unsafe.Pointer(offsets)), (*C.GLsizei)(unsafe.Pointer(strides)))
 | |
| }
 | |
| func VertexArrayVertexOffsetEXT(vaobj uint32, buffer uint32, size int32, xtype uint32, stride int32, offset int) {
 | |
| 	C.glowVertexArrayVertexOffsetEXT(gpVertexArrayVertexOffsetEXT, (C.GLuint)(vaobj), (C.GLuint)(buffer), (C.GLint)(size), (C.GLenum)(xtype), (C.GLsizei)(stride), (C.GLintptr)(offset))
 | |
| }
 | |
| func VertexAttrib1d(index uint32, x float64) {
 | |
| 	C.glowVertexAttrib1d(gpVertexAttrib1d, (C.GLuint)(index), (C.GLdouble)(x))
 | |
| }
 | |
| func VertexAttrib1dARB(index uint32, x float64) {
 | |
| 	C.glowVertexAttrib1dARB(gpVertexAttrib1dARB, (C.GLuint)(index), (C.GLdouble)(x))
 | |
| }
 | |
| func VertexAttrib1dNV(index uint32, x float64) {
 | |
| 	C.glowVertexAttrib1dNV(gpVertexAttrib1dNV, (C.GLuint)(index), (C.GLdouble)(x))
 | |
| }
 | |
| func VertexAttrib1dv(index uint32, v *float64) {
 | |
| 	C.glowVertexAttrib1dv(gpVertexAttrib1dv, (C.GLuint)(index), (*C.GLdouble)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttrib1dvARB(index uint32, v *float64) {
 | |
| 	C.glowVertexAttrib1dvARB(gpVertexAttrib1dvARB, (C.GLuint)(index), (*C.GLdouble)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttrib1dvNV(index uint32, v *float64) {
 | |
| 	C.glowVertexAttrib1dvNV(gpVertexAttrib1dvNV, (C.GLuint)(index), (*C.GLdouble)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttrib1f(index uint32, x float32) {
 | |
| 	C.glowVertexAttrib1f(gpVertexAttrib1f, (C.GLuint)(index), (C.GLfloat)(x))
 | |
| }
 | |
| func VertexAttrib1fARB(index uint32, x float32) {
 | |
| 	C.glowVertexAttrib1fARB(gpVertexAttrib1fARB, (C.GLuint)(index), (C.GLfloat)(x))
 | |
| }
 | |
| func VertexAttrib1fNV(index uint32, x float32) {
 | |
| 	C.glowVertexAttrib1fNV(gpVertexAttrib1fNV, (C.GLuint)(index), (C.GLfloat)(x))
 | |
| }
 | |
| func VertexAttrib1fv(index uint32, v *float32) {
 | |
| 	C.glowVertexAttrib1fv(gpVertexAttrib1fv, (C.GLuint)(index), (*C.GLfloat)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttrib1fvARB(index uint32, v *float32) {
 | |
| 	C.glowVertexAttrib1fvARB(gpVertexAttrib1fvARB, (C.GLuint)(index), (*C.GLfloat)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttrib1fvNV(index uint32, v *float32) {
 | |
| 	C.glowVertexAttrib1fvNV(gpVertexAttrib1fvNV, (C.GLuint)(index), (*C.GLfloat)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttrib1hNV(index uint32, x uint16) {
 | |
| 	C.glowVertexAttrib1hNV(gpVertexAttrib1hNV, (C.GLuint)(index), (C.GLhalfNV)(x))
 | |
| }
 | |
| func VertexAttrib1hvNV(index uint32, v *uint16) {
 | |
| 	C.glowVertexAttrib1hvNV(gpVertexAttrib1hvNV, (C.GLuint)(index), (*C.GLhalfNV)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttrib1s(index uint32, x int16) {
 | |
| 	C.glowVertexAttrib1s(gpVertexAttrib1s, (C.GLuint)(index), (C.GLshort)(x))
 | |
| }
 | |
| func VertexAttrib1sARB(index uint32, x int16) {
 | |
| 	C.glowVertexAttrib1sARB(gpVertexAttrib1sARB, (C.GLuint)(index), (C.GLshort)(x))
 | |
| }
 | |
| func VertexAttrib1sNV(index uint32, x int16) {
 | |
| 	C.glowVertexAttrib1sNV(gpVertexAttrib1sNV, (C.GLuint)(index), (C.GLshort)(x))
 | |
| }
 | |
| func VertexAttrib1sv(index uint32, v *int16) {
 | |
| 	C.glowVertexAttrib1sv(gpVertexAttrib1sv, (C.GLuint)(index), (*C.GLshort)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttrib1svARB(index uint32, v *int16) {
 | |
| 	C.glowVertexAttrib1svARB(gpVertexAttrib1svARB, (C.GLuint)(index), (*C.GLshort)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttrib1svNV(index uint32, v *int16) {
 | |
| 	C.glowVertexAttrib1svNV(gpVertexAttrib1svNV, (C.GLuint)(index), (*C.GLshort)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttrib2d(index uint32, x float64, y float64) {
 | |
| 	C.glowVertexAttrib2d(gpVertexAttrib2d, (C.GLuint)(index), (C.GLdouble)(x), (C.GLdouble)(y))
 | |
| }
 | |
| func VertexAttrib2dARB(index uint32, x float64, y float64) {
 | |
| 	C.glowVertexAttrib2dARB(gpVertexAttrib2dARB, (C.GLuint)(index), (C.GLdouble)(x), (C.GLdouble)(y))
 | |
| }
 | |
| func VertexAttrib2dNV(index uint32, x float64, y float64) {
 | |
| 	C.glowVertexAttrib2dNV(gpVertexAttrib2dNV, (C.GLuint)(index), (C.GLdouble)(x), (C.GLdouble)(y))
 | |
| }
 | |
| func VertexAttrib2dv(index uint32, v *float64) {
 | |
| 	C.glowVertexAttrib2dv(gpVertexAttrib2dv, (C.GLuint)(index), (*C.GLdouble)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttrib2dvARB(index uint32, v *float64) {
 | |
| 	C.glowVertexAttrib2dvARB(gpVertexAttrib2dvARB, (C.GLuint)(index), (*C.GLdouble)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttrib2dvNV(index uint32, v *float64) {
 | |
| 	C.glowVertexAttrib2dvNV(gpVertexAttrib2dvNV, (C.GLuint)(index), (*C.GLdouble)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttrib2f(index uint32, x float32, y float32) {
 | |
| 	C.glowVertexAttrib2f(gpVertexAttrib2f, (C.GLuint)(index), (C.GLfloat)(x), (C.GLfloat)(y))
 | |
| }
 | |
| func VertexAttrib2fARB(index uint32, x float32, y float32) {
 | |
| 	C.glowVertexAttrib2fARB(gpVertexAttrib2fARB, (C.GLuint)(index), (C.GLfloat)(x), (C.GLfloat)(y))
 | |
| }
 | |
| func VertexAttrib2fNV(index uint32, x float32, y float32) {
 | |
| 	C.glowVertexAttrib2fNV(gpVertexAttrib2fNV, (C.GLuint)(index), (C.GLfloat)(x), (C.GLfloat)(y))
 | |
| }
 | |
| func VertexAttrib2fv(index uint32, v *float32) {
 | |
| 	C.glowVertexAttrib2fv(gpVertexAttrib2fv, (C.GLuint)(index), (*C.GLfloat)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttrib2fvARB(index uint32, v *float32) {
 | |
| 	C.glowVertexAttrib2fvARB(gpVertexAttrib2fvARB, (C.GLuint)(index), (*C.GLfloat)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttrib2fvNV(index uint32, v *float32) {
 | |
| 	C.glowVertexAttrib2fvNV(gpVertexAttrib2fvNV, (C.GLuint)(index), (*C.GLfloat)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttrib2hNV(index uint32, x uint16, y uint16) {
 | |
| 	C.glowVertexAttrib2hNV(gpVertexAttrib2hNV, (C.GLuint)(index), (C.GLhalfNV)(x), (C.GLhalfNV)(y))
 | |
| }
 | |
| func VertexAttrib2hvNV(index uint32, v *uint16) {
 | |
| 	C.glowVertexAttrib2hvNV(gpVertexAttrib2hvNV, (C.GLuint)(index), (*C.GLhalfNV)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttrib2s(index uint32, x int16, y int16) {
 | |
| 	C.glowVertexAttrib2s(gpVertexAttrib2s, (C.GLuint)(index), (C.GLshort)(x), (C.GLshort)(y))
 | |
| }
 | |
| func VertexAttrib2sARB(index uint32, x int16, y int16) {
 | |
| 	C.glowVertexAttrib2sARB(gpVertexAttrib2sARB, (C.GLuint)(index), (C.GLshort)(x), (C.GLshort)(y))
 | |
| }
 | |
| func VertexAttrib2sNV(index uint32, x int16, y int16) {
 | |
| 	C.glowVertexAttrib2sNV(gpVertexAttrib2sNV, (C.GLuint)(index), (C.GLshort)(x), (C.GLshort)(y))
 | |
| }
 | |
| func VertexAttrib2sv(index uint32, v *int16) {
 | |
| 	C.glowVertexAttrib2sv(gpVertexAttrib2sv, (C.GLuint)(index), (*C.GLshort)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttrib2svARB(index uint32, v *int16) {
 | |
| 	C.glowVertexAttrib2svARB(gpVertexAttrib2svARB, (C.GLuint)(index), (*C.GLshort)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttrib2svNV(index uint32, v *int16) {
 | |
| 	C.glowVertexAttrib2svNV(gpVertexAttrib2svNV, (C.GLuint)(index), (*C.GLshort)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttrib3d(index uint32, x float64, y float64, z float64) {
 | |
| 	C.glowVertexAttrib3d(gpVertexAttrib3d, (C.GLuint)(index), (C.GLdouble)(x), (C.GLdouble)(y), (C.GLdouble)(z))
 | |
| }
 | |
| func VertexAttrib3dARB(index uint32, x float64, y float64, z float64) {
 | |
| 	C.glowVertexAttrib3dARB(gpVertexAttrib3dARB, (C.GLuint)(index), (C.GLdouble)(x), (C.GLdouble)(y), (C.GLdouble)(z))
 | |
| }
 | |
| func VertexAttrib3dNV(index uint32, x float64, y float64, z float64) {
 | |
| 	C.glowVertexAttrib3dNV(gpVertexAttrib3dNV, (C.GLuint)(index), (C.GLdouble)(x), (C.GLdouble)(y), (C.GLdouble)(z))
 | |
| }
 | |
| func VertexAttrib3dv(index uint32, v *float64) {
 | |
| 	C.glowVertexAttrib3dv(gpVertexAttrib3dv, (C.GLuint)(index), (*C.GLdouble)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttrib3dvARB(index uint32, v *float64) {
 | |
| 	C.glowVertexAttrib3dvARB(gpVertexAttrib3dvARB, (C.GLuint)(index), (*C.GLdouble)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttrib3dvNV(index uint32, v *float64) {
 | |
| 	C.glowVertexAttrib3dvNV(gpVertexAttrib3dvNV, (C.GLuint)(index), (*C.GLdouble)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttrib3f(index uint32, x float32, y float32, z float32) {
 | |
| 	C.glowVertexAttrib3f(gpVertexAttrib3f, (C.GLuint)(index), (C.GLfloat)(x), (C.GLfloat)(y), (C.GLfloat)(z))
 | |
| }
 | |
| func VertexAttrib3fARB(index uint32, x float32, y float32, z float32) {
 | |
| 	C.glowVertexAttrib3fARB(gpVertexAttrib3fARB, (C.GLuint)(index), (C.GLfloat)(x), (C.GLfloat)(y), (C.GLfloat)(z))
 | |
| }
 | |
| func VertexAttrib3fNV(index uint32, x float32, y float32, z float32) {
 | |
| 	C.glowVertexAttrib3fNV(gpVertexAttrib3fNV, (C.GLuint)(index), (C.GLfloat)(x), (C.GLfloat)(y), (C.GLfloat)(z))
 | |
| }
 | |
| func VertexAttrib3fv(index uint32, v *float32) {
 | |
| 	C.glowVertexAttrib3fv(gpVertexAttrib3fv, (C.GLuint)(index), (*C.GLfloat)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttrib3fvARB(index uint32, v *float32) {
 | |
| 	C.glowVertexAttrib3fvARB(gpVertexAttrib3fvARB, (C.GLuint)(index), (*C.GLfloat)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttrib3fvNV(index uint32, v *float32) {
 | |
| 	C.glowVertexAttrib3fvNV(gpVertexAttrib3fvNV, (C.GLuint)(index), (*C.GLfloat)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttrib3hNV(index uint32, x uint16, y uint16, z uint16) {
 | |
| 	C.glowVertexAttrib3hNV(gpVertexAttrib3hNV, (C.GLuint)(index), (C.GLhalfNV)(x), (C.GLhalfNV)(y), (C.GLhalfNV)(z))
 | |
| }
 | |
| func VertexAttrib3hvNV(index uint32, v *uint16) {
 | |
| 	C.glowVertexAttrib3hvNV(gpVertexAttrib3hvNV, (C.GLuint)(index), (*C.GLhalfNV)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttrib3s(index uint32, x int16, y int16, z int16) {
 | |
| 	C.glowVertexAttrib3s(gpVertexAttrib3s, (C.GLuint)(index), (C.GLshort)(x), (C.GLshort)(y), (C.GLshort)(z))
 | |
| }
 | |
| func VertexAttrib3sARB(index uint32, x int16, y int16, z int16) {
 | |
| 	C.glowVertexAttrib3sARB(gpVertexAttrib3sARB, (C.GLuint)(index), (C.GLshort)(x), (C.GLshort)(y), (C.GLshort)(z))
 | |
| }
 | |
| func VertexAttrib3sNV(index uint32, x int16, y int16, z int16) {
 | |
| 	C.glowVertexAttrib3sNV(gpVertexAttrib3sNV, (C.GLuint)(index), (C.GLshort)(x), (C.GLshort)(y), (C.GLshort)(z))
 | |
| }
 | |
| func VertexAttrib3sv(index uint32, v *int16) {
 | |
| 	C.glowVertexAttrib3sv(gpVertexAttrib3sv, (C.GLuint)(index), (*C.GLshort)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttrib3svARB(index uint32, v *int16) {
 | |
| 	C.glowVertexAttrib3svARB(gpVertexAttrib3svARB, (C.GLuint)(index), (*C.GLshort)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttrib3svNV(index uint32, v *int16) {
 | |
| 	C.glowVertexAttrib3svNV(gpVertexAttrib3svNV, (C.GLuint)(index), (*C.GLshort)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttrib4Nbv(index uint32, v *int8) {
 | |
| 	C.glowVertexAttrib4Nbv(gpVertexAttrib4Nbv, (C.GLuint)(index), (*C.GLbyte)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttrib4NbvARB(index uint32, v *int8) {
 | |
| 	C.glowVertexAttrib4NbvARB(gpVertexAttrib4NbvARB, (C.GLuint)(index), (*C.GLbyte)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttrib4Niv(index uint32, v *int32) {
 | |
| 	C.glowVertexAttrib4Niv(gpVertexAttrib4Niv, (C.GLuint)(index), (*C.GLint)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttrib4NivARB(index uint32, v *int32) {
 | |
| 	C.glowVertexAttrib4NivARB(gpVertexAttrib4NivARB, (C.GLuint)(index), (*C.GLint)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttrib4Nsv(index uint32, v *int16) {
 | |
| 	C.glowVertexAttrib4Nsv(gpVertexAttrib4Nsv, (C.GLuint)(index), (*C.GLshort)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttrib4NsvARB(index uint32, v *int16) {
 | |
| 	C.glowVertexAttrib4NsvARB(gpVertexAttrib4NsvARB, (C.GLuint)(index), (*C.GLshort)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttrib4Nub(index uint32, x uint8, y uint8, z uint8, w uint8) {
 | |
| 	C.glowVertexAttrib4Nub(gpVertexAttrib4Nub, (C.GLuint)(index), (C.GLubyte)(x), (C.GLubyte)(y), (C.GLubyte)(z), (C.GLubyte)(w))
 | |
| }
 | |
| func VertexAttrib4NubARB(index uint32, x uint8, y uint8, z uint8, w uint8) {
 | |
| 	C.glowVertexAttrib4NubARB(gpVertexAttrib4NubARB, (C.GLuint)(index), (C.GLubyte)(x), (C.GLubyte)(y), (C.GLubyte)(z), (C.GLubyte)(w))
 | |
| }
 | |
| func VertexAttrib4Nubv(index uint32, v *uint8) {
 | |
| 	C.glowVertexAttrib4Nubv(gpVertexAttrib4Nubv, (C.GLuint)(index), (*C.GLubyte)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttrib4NubvARB(index uint32, v *uint8) {
 | |
| 	C.glowVertexAttrib4NubvARB(gpVertexAttrib4NubvARB, (C.GLuint)(index), (*C.GLubyte)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttrib4Nuiv(index uint32, v *uint32) {
 | |
| 	C.glowVertexAttrib4Nuiv(gpVertexAttrib4Nuiv, (C.GLuint)(index), (*C.GLuint)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttrib4NuivARB(index uint32, v *uint32) {
 | |
| 	C.glowVertexAttrib4NuivARB(gpVertexAttrib4NuivARB, (C.GLuint)(index), (*C.GLuint)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttrib4Nusv(index uint32, v *uint16) {
 | |
| 	C.glowVertexAttrib4Nusv(gpVertexAttrib4Nusv, (C.GLuint)(index), (*C.GLushort)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttrib4NusvARB(index uint32, v *uint16) {
 | |
| 	C.glowVertexAttrib4NusvARB(gpVertexAttrib4NusvARB, (C.GLuint)(index), (*C.GLushort)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttrib4bv(index uint32, v *int8) {
 | |
| 	C.glowVertexAttrib4bv(gpVertexAttrib4bv, (C.GLuint)(index), (*C.GLbyte)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttrib4bvARB(index uint32, v *int8) {
 | |
| 	C.glowVertexAttrib4bvARB(gpVertexAttrib4bvARB, (C.GLuint)(index), (*C.GLbyte)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttrib4d(index uint32, x float64, y float64, z float64, w float64) {
 | |
| 	C.glowVertexAttrib4d(gpVertexAttrib4d, (C.GLuint)(index), (C.GLdouble)(x), (C.GLdouble)(y), (C.GLdouble)(z), (C.GLdouble)(w))
 | |
| }
 | |
| func VertexAttrib4dARB(index uint32, x float64, y float64, z float64, w float64) {
 | |
| 	C.glowVertexAttrib4dARB(gpVertexAttrib4dARB, (C.GLuint)(index), (C.GLdouble)(x), (C.GLdouble)(y), (C.GLdouble)(z), (C.GLdouble)(w))
 | |
| }
 | |
| func VertexAttrib4dNV(index uint32, x float64, y float64, z float64, w float64) {
 | |
| 	C.glowVertexAttrib4dNV(gpVertexAttrib4dNV, (C.GLuint)(index), (C.GLdouble)(x), (C.GLdouble)(y), (C.GLdouble)(z), (C.GLdouble)(w))
 | |
| }
 | |
| func VertexAttrib4dv(index uint32, v *float64) {
 | |
| 	C.glowVertexAttrib4dv(gpVertexAttrib4dv, (C.GLuint)(index), (*C.GLdouble)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttrib4dvARB(index uint32, v *float64) {
 | |
| 	C.glowVertexAttrib4dvARB(gpVertexAttrib4dvARB, (C.GLuint)(index), (*C.GLdouble)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttrib4dvNV(index uint32, v *float64) {
 | |
| 	C.glowVertexAttrib4dvNV(gpVertexAttrib4dvNV, (C.GLuint)(index), (*C.GLdouble)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttrib4f(index uint32, x float32, y float32, z float32, w float32) {
 | |
| 	C.glowVertexAttrib4f(gpVertexAttrib4f, (C.GLuint)(index), (C.GLfloat)(x), (C.GLfloat)(y), (C.GLfloat)(z), (C.GLfloat)(w))
 | |
| }
 | |
| func VertexAttrib4fARB(index uint32, x float32, y float32, z float32, w float32) {
 | |
| 	C.glowVertexAttrib4fARB(gpVertexAttrib4fARB, (C.GLuint)(index), (C.GLfloat)(x), (C.GLfloat)(y), (C.GLfloat)(z), (C.GLfloat)(w))
 | |
| }
 | |
| func VertexAttrib4fNV(index uint32, x float32, y float32, z float32, w float32) {
 | |
| 	C.glowVertexAttrib4fNV(gpVertexAttrib4fNV, (C.GLuint)(index), (C.GLfloat)(x), (C.GLfloat)(y), (C.GLfloat)(z), (C.GLfloat)(w))
 | |
| }
 | |
| func VertexAttrib4fv(index uint32, v *float32) {
 | |
| 	C.glowVertexAttrib4fv(gpVertexAttrib4fv, (C.GLuint)(index), (*C.GLfloat)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttrib4fvARB(index uint32, v *float32) {
 | |
| 	C.glowVertexAttrib4fvARB(gpVertexAttrib4fvARB, (C.GLuint)(index), (*C.GLfloat)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttrib4fvNV(index uint32, v *float32) {
 | |
| 	C.glowVertexAttrib4fvNV(gpVertexAttrib4fvNV, (C.GLuint)(index), (*C.GLfloat)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttrib4hNV(index uint32, x uint16, y uint16, z uint16, w uint16) {
 | |
| 	C.glowVertexAttrib4hNV(gpVertexAttrib4hNV, (C.GLuint)(index), (C.GLhalfNV)(x), (C.GLhalfNV)(y), (C.GLhalfNV)(z), (C.GLhalfNV)(w))
 | |
| }
 | |
| func VertexAttrib4hvNV(index uint32, v *uint16) {
 | |
| 	C.glowVertexAttrib4hvNV(gpVertexAttrib4hvNV, (C.GLuint)(index), (*C.GLhalfNV)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttrib4iv(index uint32, v *int32) {
 | |
| 	C.glowVertexAttrib4iv(gpVertexAttrib4iv, (C.GLuint)(index), (*C.GLint)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttrib4ivARB(index uint32, v *int32) {
 | |
| 	C.glowVertexAttrib4ivARB(gpVertexAttrib4ivARB, (C.GLuint)(index), (*C.GLint)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttrib4s(index uint32, x int16, y int16, z int16, w int16) {
 | |
| 	C.glowVertexAttrib4s(gpVertexAttrib4s, (C.GLuint)(index), (C.GLshort)(x), (C.GLshort)(y), (C.GLshort)(z), (C.GLshort)(w))
 | |
| }
 | |
| func VertexAttrib4sARB(index uint32, x int16, y int16, z int16, w int16) {
 | |
| 	C.glowVertexAttrib4sARB(gpVertexAttrib4sARB, (C.GLuint)(index), (C.GLshort)(x), (C.GLshort)(y), (C.GLshort)(z), (C.GLshort)(w))
 | |
| }
 | |
| func VertexAttrib4sNV(index uint32, x int16, y int16, z int16, w int16) {
 | |
| 	C.glowVertexAttrib4sNV(gpVertexAttrib4sNV, (C.GLuint)(index), (C.GLshort)(x), (C.GLshort)(y), (C.GLshort)(z), (C.GLshort)(w))
 | |
| }
 | |
| func VertexAttrib4sv(index uint32, v *int16) {
 | |
| 	C.glowVertexAttrib4sv(gpVertexAttrib4sv, (C.GLuint)(index), (*C.GLshort)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttrib4svARB(index uint32, v *int16) {
 | |
| 	C.glowVertexAttrib4svARB(gpVertexAttrib4svARB, (C.GLuint)(index), (*C.GLshort)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttrib4svNV(index uint32, v *int16) {
 | |
| 	C.glowVertexAttrib4svNV(gpVertexAttrib4svNV, (C.GLuint)(index), (*C.GLshort)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttrib4ubNV(index uint32, x uint8, y uint8, z uint8, w uint8) {
 | |
| 	C.glowVertexAttrib4ubNV(gpVertexAttrib4ubNV, (C.GLuint)(index), (C.GLubyte)(x), (C.GLubyte)(y), (C.GLubyte)(z), (C.GLubyte)(w))
 | |
| }
 | |
| func VertexAttrib4ubv(index uint32, v *uint8) {
 | |
| 	C.glowVertexAttrib4ubv(gpVertexAttrib4ubv, (C.GLuint)(index), (*C.GLubyte)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttrib4ubvARB(index uint32, v *uint8) {
 | |
| 	C.glowVertexAttrib4ubvARB(gpVertexAttrib4ubvARB, (C.GLuint)(index), (*C.GLubyte)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttrib4ubvNV(index uint32, v *uint8) {
 | |
| 	C.glowVertexAttrib4ubvNV(gpVertexAttrib4ubvNV, (C.GLuint)(index), (*C.GLubyte)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttrib4uiv(index uint32, v *uint32) {
 | |
| 	C.glowVertexAttrib4uiv(gpVertexAttrib4uiv, (C.GLuint)(index), (*C.GLuint)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttrib4uivARB(index uint32, v *uint32) {
 | |
| 	C.glowVertexAttrib4uivARB(gpVertexAttrib4uivARB, (C.GLuint)(index), (*C.GLuint)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttrib4usv(index uint32, v *uint16) {
 | |
| 	C.glowVertexAttrib4usv(gpVertexAttrib4usv, (C.GLuint)(index), (*C.GLushort)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttrib4usvARB(index uint32, v *uint16) {
 | |
| 	C.glowVertexAttrib4usvARB(gpVertexAttrib4usvARB, (C.GLuint)(index), (*C.GLushort)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttribArrayObjectATI(index uint32, size int32, xtype uint32, normalized bool, stride int32, buffer uint32, offset uint32) {
 | |
| 	C.glowVertexAttribArrayObjectATI(gpVertexAttribArrayObjectATI, (C.GLuint)(index), (C.GLint)(size), (C.GLenum)(xtype), (C.GLboolean)(boolToInt(normalized)), (C.GLsizei)(stride), (C.GLuint)(buffer), (C.GLuint)(offset))
 | |
| }
 | |
| 
 | |
| // associate a vertex attribute and a vertex buffer binding for a vertex array object
 | |
| func VertexAttribBinding(attribindex uint32, bindingindex uint32) {
 | |
| 	C.glowVertexAttribBinding(gpVertexAttribBinding, (C.GLuint)(attribindex), (C.GLuint)(bindingindex))
 | |
| }
 | |
| func VertexAttribDivisorARB(index uint32, divisor uint32) {
 | |
| 	C.glowVertexAttribDivisorARB(gpVertexAttribDivisorARB, (C.GLuint)(index), (C.GLuint)(divisor))
 | |
| }
 | |
| 
 | |
| // specify the organization of vertex arrays
 | |
| func VertexAttribFormat(attribindex uint32, size int32, xtype uint32, normalized bool, relativeoffset uint32) {
 | |
| 	C.glowVertexAttribFormat(gpVertexAttribFormat, (C.GLuint)(attribindex), (C.GLint)(size), (C.GLenum)(xtype), (C.GLboolean)(boolToInt(normalized)), (C.GLuint)(relativeoffset))
 | |
| }
 | |
| func VertexAttribFormatNV(index uint32, size int32, xtype uint32, normalized bool, stride int32) {
 | |
| 	C.glowVertexAttribFormatNV(gpVertexAttribFormatNV, (C.GLuint)(index), (C.GLint)(size), (C.GLenum)(xtype), (C.GLboolean)(boolToInt(normalized)), (C.GLsizei)(stride))
 | |
| }
 | |
| func VertexAttribI1iEXT(index uint32, x int32) {
 | |
| 	C.glowVertexAttribI1iEXT(gpVertexAttribI1iEXT, (C.GLuint)(index), (C.GLint)(x))
 | |
| }
 | |
| func VertexAttribI1ivEXT(index uint32, v *int32) {
 | |
| 	C.glowVertexAttribI1ivEXT(gpVertexAttribI1ivEXT, (C.GLuint)(index), (*C.GLint)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttribI1uiEXT(index uint32, x uint32) {
 | |
| 	C.glowVertexAttribI1uiEXT(gpVertexAttribI1uiEXT, (C.GLuint)(index), (C.GLuint)(x))
 | |
| }
 | |
| func VertexAttribI1uivEXT(index uint32, v *uint32) {
 | |
| 	C.glowVertexAttribI1uivEXT(gpVertexAttribI1uivEXT, (C.GLuint)(index), (*C.GLuint)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttribI2iEXT(index uint32, x int32, y int32) {
 | |
| 	C.glowVertexAttribI2iEXT(gpVertexAttribI2iEXT, (C.GLuint)(index), (C.GLint)(x), (C.GLint)(y))
 | |
| }
 | |
| func VertexAttribI2ivEXT(index uint32, v *int32) {
 | |
| 	C.glowVertexAttribI2ivEXT(gpVertexAttribI2ivEXT, (C.GLuint)(index), (*C.GLint)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttribI2uiEXT(index uint32, x uint32, y uint32) {
 | |
| 	C.glowVertexAttribI2uiEXT(gpVertexAttribI2uiEXT, (C.GLuint)(index), (C.GLuint)(x), (C.GLuint)(y))
 | |
| }
 | |
| func VertexAttribI2uivEXT(index uint32, v *uint32) {
 | |
| 	C.glowVertexAttribI2uivEXT(gpVertexAttribI2uivEXT, (C.GLuint)(index), (*C.GLuint)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttribI3iEXT(index uint32, x int32, y int32, z int32) {
 | |
| 	C.glowVertexAttribI3iEXT(gpVertexAttribI3iEXT, (C.GLuint)(index), (C.GLint)(x), (C.GLint)(y), (C.GLint)(z))
 | |
| }
 | |
| func VertexAttribI3ivEXT(index uint32, v *int32) {
 | |
| 	C.glowVertexAttribI3ivEXT(gpVertexAttribI3ivEXT, (C.GLuint)(index), (*C.GLint)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttribI3uiEXT(index uint32, x uint32, y uint32, z uint32) {
 | |
| 	C.glowVertexAttribI3uiEXT(gpVertexAttribI3uiEXT, (C.GLuint)(index), (C.GLuint)(x), (C.GLuint)(y), (C.GLuint)(z))
 | |
| }
 | |
| func VertexAttribI3uivEXT(index uint32, v *uint32) {
 | |
| 	C.glowVertexAttribI3uivEXT(gpVertexAttribI3uivEXT, (C.GLuint)(index), (*C.GLuint)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttribI4bvEXT(index uint32, v *int8) {
 | |
| 	C.glowVertexAttribI4bvEXT(gpVertexAttribI4bvEXT, (C.GLuint)(index), (*C.GLbyte)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttribI4iEXT(index uint32, x int32, y int32, z int32, w int32) {
 | |
| 	C.glowVertexAttribI4iEXT(gpVertexAttribI4iEXT, (C.GLuint)(index), (C.GLint)(x), (C.GLint)(y), (C.GLint)(z), (C.GLint)(w))
 | |
| }
 | |
| func VertexAttribI4ivEXT(index uint32, v *int32) {
 | |
| 	C.glowVertexAttribI4ivEXT(gpVertexAttribI4ivEXT, (C.GLuint)(index), (*C.GLint)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttribI4svEXT(index uint32, v *int16) {
 | |
| 	C.glowVertexAttribI4svEXT(gpVertexAttribI4svEXT, (C.GLuint)(index), (*C.GLshort)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttribI4ubvEXT(index uint32, v *uint8) {
 | |
| 	C.glowVertexAttribI4ubvEXT(gpVertexAttribI4ubvEXT, (C.GLuint)(index), (*C.GLubyte)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttribI4uiEXT(index uint32, x uint32, y uint32, z uint32, w uint32) {
 | |
| 	C.glowVertexAttribI4uiEXT(gpVertexAttribI4uiEXT, (C.GLuint)(index), (C.GLuint)(x), (C.GLuint)(y), (C.GLuint)(z), (C.GLuint)(w))
 | |
| }
 | |
| func VertexAttribI4uivEXT(index uint32, v *uint32) {
 | |
| 	C.glowVertexAttribI4uivEXT(gpVertexAttribI4uivEXT, (C.GLuint)(index), (*C.GLuint)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttribI4usvEXT(index uint32, v *uint16) {
 | |
| 	C.glowVertexAttribI4usvEXT(gpVertexAttribI4usvEXT, (C.GLuint)(index), (*C.GLushort)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttribIFormat(attribindex uint32, size int32, xtype uint32, relativeoffset uint32) {
 | |
| 	C.glowVertexAttribIFormat(gpVertexAttribIFormat, (C.GLuint)(attribindex), (C.GLint)(size), (C.GLenum)(xtype), (C.GLuint)(relativeoffset))
 | |
| }
 | |
| func VertexAttribIFormatNV(index uint32, size int32, xtype uint32, stride int32) {
 | |
| 	C.glowVertexAttribIFormatNV(gpVertexAttribIFormatNV, (C.GLuint)(index), (C.GLint)(size), (C.GLenum)(xtype), (C.GLsizei)(stride))
 | |
| }
 | |
| func VertexAttribIPointerEXT(index uint32, size int32, xtype uint32, stride int32, pointer unsafe.Pointer) {
 | |
| 	C.glowVertexAttribIPointerEXT(gpVertexAttribIPointerEXT, (C.GLuint)(index), (C.GLint)(size), (C.GLenum)(xtype), (C.GLsizei)(stride), pointer)
 | |
| }
 | |
| func VertexAttribL1d(index uint32, x float64) {
 | |
| 	C.glowVertexAttribL1d(gpVertexAttribL1d, (C.GLuint)(index), (C.GLdouble)(x))
 | |
| }
 | |
| func VertexAttribL1dEXT(index uint32, x float64) {
 | |
| 	C.glowVertexAttribL1dEXT(gpVertexAttribL1dEXT, (C.GLuint)(index), (C.GLdouble)(x))
 | |
| }
 | |
| func VertexAttribL1dv(index uint32, v *float64) {
 | |
| 	C.glowVertexAttribL1dv(gpVertexAttribL1dv, (C.GLuint)(index), (*C.GLdouble)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttribL1dvEXT(index uint32, v *float64) {
 | |
| 	C.glowVertexAttribL1dvEXT(gpVertexAttribL1dvEXT, (C.GLuint)(index), (*C.GLdouble)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttribL1i64NV(index uint32, x int64) {
 | |
| 	C.glowVertexAttribL1i64NV(gpVertexAttribL1i64NV, (C.GLuint)(index), (C.GLint64EXT)(x))
 | |
| }
 | |
| func VertexAttribL1i64vNV(index uint32, v *int64) {
 | |
| 	C.glowVertexAttribL1i64vNV(gpVertexAttribL1i64vNV, (C.GLuint)(index), (*C.GLint64EXT)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttribL1ui64ARB(index uint32, x uint64) {
 | |
| 	C.glowVertexAttribL1ui64ARB(gpVertexAttribL1ui64ARB, (C.GLuint)(index), (C.GLuint64EXT)(x))
 | |
| }
 | |
| func VertexAttribL1ui64NV(index uint32, x uint64) {
 | |
| 	C.glowVertexAttribL1ui64NV(gpVertexAttribL1ui64NV, (C.GLuint)(index), (C.GLuint64EXT)(x))
 | |
| }
 | |
| func VertexAttribL1ui64vARB(index uint32, v *uint64) {
 | |
| 	C.glowVertexAttribL1ui64vARB(gpVertexAttribL1ui64vARB, (C.GLuint)(index), (*C.GLuint64EXT)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttribL1ui64vNV(index uint32, v *uint64) {
 | |
| 	C.glowVertexAttribL1ui64vNV(gpVertexAttribL1ui64vNV, (C.GLuint)(index), (*C.GLuint64EXT)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttribL2d(index uint32, x float64, y float64) {
 | |
| 	C.glowVertexAttribL2d(gpVertexAttribL2d, (C.GLuint)(index), (C.GLdouble)(x), (C.GLdouble)(y))
 | |
| }
 | |
| func VertexAttribL2dEXT(index uint32, x float64, y float64) {
 | |
| 	C.glowVertexAttribL2dEXT(gpVertexAttribL2dEXT, (C.GLuint)(index), (C.GLdouble)(x), (C.GLdouble)(y))
 | |
| }
 | |
| func VertexAttribL2dv(index uint32, v *float64) {
 | |
| 	C.glowVertexAttribL2dv(gpVertexAttribL2dv, (C.GLuint)(index), (*C.GLdouble)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttribL2dvEXT(index uint32, v *float64) {
 | |
| 	C.glowVertexAttribL2dvEXT(gpVertexAttribL2dvEXT, (C.GLuint)(index), (*C.GLdouble)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttribL2i64NV(index uint32, x int64, y int64) {
 | |
| 	C.glowVertexAttribL2i64NV(gpVertexAttribL2i64NV, (C.GLuint)(index), (C.GLint64EXT)(x), (C.GLint64EXT)(y))
 | |
| }
 | |
| func VertexAttribL2i64vNV(index uint32, v *int64) {
 | |
| 	C.glowVertexAttribL2i64vNV(gpVertexAttribL2i64vNV, (C.GLuint)(index), (*C.GLint64EXT)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttribL2ui64NV(index uint32, x uint64, y uint64) {
 | |
| 	C.glowVertexAttribL2ui64NV(gpVertexAttribL2ui64NV, (C.GLuint)(index), (C.GLuint64EXT)(x), (C.GLuint64EXT)(y))
 | |
| }
 | |
| func VertexAttribL2ui64vNV(index uint32, v *uint64) {
 | |
| 	C.glowVertexAttribL2ui64vNV(gpVertexAttribL2ui64vNV, (C.GLuint)(index), (*C.GLuint64EXT)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttribL3d(index uint32, x float64, y float64, z float64) {
 | |
| 	C.glowVertexAttribL3d(gpVertexAttribL3d, (C.GLuint)(index), (C.GLdouble)(x), (C.GLdouble)(y), (C.GLdouble)(z))
 | |
| }
 | |
| func VertexAttribL3dEXT(index uint32, x float64, y float64, z float64) {
 | |
| 	C.glowVertexAttribL3dEXT(gpVertexAttribL3dEXT, (C.GLuint)(index), (C.GLdouble)(x), (C.GLdouble)(y), (C.GLdouble)(z))
 | |
| }
 | |
| func VertexAttribL3dv(index uint32, v *float64) {
 | |
| 	C.glowVertexAttribL3dv(gpVertexAttribL3dv, (C.GLuint)(index), (*C.GLdouble)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttribL3dvEXT(index uint32, v *float64) {
 | |
| 	C.glowVertexAttribL3dvEXT(gpVertexAttribL3dvEXT, (C.GLuint)(index), (*C.GLdouble)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttribL3i64NV(index uint32, x int64, y int64, z int64) {
 | |
| 	C.glowVertexAttribL3i64NV(gpVertexAttribL3i64NV, (C.GLuint)(index), (C.GLint64EXT)(x), (C.GLint64EXT)(y), (C.GLint64EXT)(z))
 | |
| }
 | |
| func VertexAttribL3i64vNV(index uint32, v *int64) {
 | |
| 	C.glowVertexAttribL3i64vNV(gpVertexAttribL3i64vNV, (C.GLuint)(index), (*C.GLint64EXT)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttribL3ui64NV(index uint32, x uint64, y uint64, z uint64) {
 | |
| 	C.glowVertexAttribL3ui64NV(gpVertexAttribL3ui64NV, (C.GLuint)(index), (C.GLuint64EXT)(x), (C.GLuint64EXT)(y), (C.GLuint64EXT)(z))
 | |
| }
 | |
| func VertexAttribL3ui64vNV(index uint32, v *uint64) {
 | |
| 	C.glowVertexAttribL3ui64vNV(gpVertexAttribL3ui64vNV, (C.GLuint)(index), (*C.GLuint64EXT)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttribL4d(index uint32, x float64, y float64, z float64, w float64) {
 | |
| 	C.glowVertexAttribL4d(gpVertexAttribL4d, (C.GLuint)(index), (C.GLdouble)(x), (C.GLdouble)(y), (C.GLdouble)(z), (C.GLdouble)(w))
 | |
| }
 | |
| func VertexAttribL4dEXT(index uint32, x float64, y float64, z float64, w float64) {
 | |
| 	C.glowVertexAttribL4dEXT(gpVertexAttribL4dEXT, (C.GLuint)(index), (C.GLdouble)(x), (C.GLdouble)(y), (C.GLdouble)(z), (C.GLdouble)(w))
 | |
| }
 | |
| func VertexAttribL4dv(index uint32, v *float64) {
 | |
| 	C.glowVertexAttribL4dv(gpVertexAttribL4dv, (C.GLuint)(index), (*C.GLdouble)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttribL4dvEXT(index uint32, v *float64) {
 | |
| 	C.glowVertexAttribL4dvEXT(gpVertexAttribL4dvEXT, (C.GLuint)(index), (*C.GLdouble)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttribL4i64NV(index uint32, x int64, y int64, z int64, w int64) {
 | |
| 	C.glowVertexAttribL4i64NV(gpVertexAttribL4i64NV, (C.GLuint)(index), (C.GLint64EXT)(x), (C.GLint64EXT)(y), (C.GLint64EXT)(z), (C.GLint64EXT)(w))
 | |
| }
 | |
| func VertexAttribL4i64vNV(index uint32, v *int64) {
 | |
| 	C.glowVertexAttribL4i64vNV(gpVertexAttribL4i64vNV, (C.GLuint)(index), (*C.GLint64EXT)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttribL4ui64NV(index uint32, x uint64, y uint64, z uint64, w uint64) {
 | |
| 	C.glowVertexAttribL4ui64NV(gpVertexAttribL4ui64NV, (C.GLuint)(index), (C.GLuint64EXT)(x), (C.GLuint64EXT)(y), (C.GLuint64EXT)(z), (C.GLuint64EXT)(w))
 | |
| }
 | |
| func VertexAttribL4ui64vNV(index uint32, v *uint64) {
 | |
| 	C.glowVertexAttribL4ui64vNV(gpVertexAttribL4ui64vNV, (C.GLuint)(index), (*C.GLuint64EXT)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttribLFormat(attribindex uint32, size int32, xtype uint32, relativeoffset uint32) {
 | |
| 	C.glowVertexAttribLFormat(gpVertexAttribLFormat, (C.GLuint)(attribindex), (C.GLint)(size), (C.GLenum)(xtype), (C.GLuint)(relativeoffset))
 | |
| }
 | |
| func VertexAttribLFormatNV(index uint32, size int32, xtype uint32, stride int32) {
 | |
| 	C.glowVertexAttribLFormatNV(gpVertexAttribLFormatNV, (C.GLuint)(index), (C.GLint)(size), (C.GLenum)(xtype), (C.GLsizei)(stride))
 | |
| }
 | |
| func VertexAttribLPointer(index uint32, size int32, xtype uint32, stride int32, pointer unsafe.Pointer) {
 | |
| 	C.glowVertexAttribLPointer(gpVertexAttribLPointer, (C.GLuint)(index), (C.GLint)(size), (C.GLenum)(xtype), (C.GLsizei)(stride), pointer)
 | |
| }
 | |
| func VertexAttribLPointerEXT(index uint32, size int32, xtype uint32, stride int32, pointer unsafe.Pointer) {
 | |
| 	C.glowVertexAttribLPointerEXT(gpVertexAttribLPointerEXT, (C.GLuint)(index), (C.GLint)(size), (C.GLenum)(xtype), (C.GLsizei)(stride), pointer)
 | |
| }
 | |
| func VertexAttribP1ui(index uint32, xtype uint32, normalized bool, value uint32) {
 | |
| 	C.glowVertexAttribP1ui(gpVertexAttribP1ui, (C.GLuint)(index), (C.GLenum)(xtype), (C.GLboolean)(boolToInt(normalized)), (C.GLuint)(value))
 | |
| }
 | |
| func VertexAttribP1uiv(index uint32, xtype uint32, normalized bool, value *uint32) {
 | |
| 	C.glowVertexAttribP1uiv(gpVertexAttribP1uiv, (C.GLuint)(index), (C.GLenum)(xtype), (C.GLboolean)(boolToInt(normalized)), (*C.GLuint)(unsafe.Pointer(value)))
 | |
| }
 | |
| func VertexAttribP2ui(index uint32, xtype uint32, normalized bool, value uint32) {
 | |
| 	C.glowVertexAttribP2ui(gpVertexAttribP2ui, (C.GLuint)(index), (C.GLenum)(xtype), (C.GLboolean)(boolToInt(normalized)), (C.GLuint)(value))
 | |
| }
 | |
| func VertexAttribP2uiv(index uint32, xtype uint32, normalized bool, value *uint32) {
 | |
| 	C.glowVertexAttribP2uiv(gpVertexAttribP2uiv, (C.GLuint)(index), (C.GLenum)(xtype), (C.GLboolean)(boolToInt(normalized)), (*C.GLuint)(unsafe.Pointer(value)))
 | |
| }
 | |
| func VertexAttribP3ui(index uint32, xtype uint32, normalized bool, value uint32) {
 | |
| 	C.glowVertexAttribP3ui(gpVertexAttribP3ui, (C.GLuint)(index), (C.GLenum)(xtype), (C.GLboolean)(boolToInt(normalized)), (C.GLuint)(value))
 | |
| }
 | |
| func VertexAttribP3uiv(index uint32, xtype uint32, normalized bool, value *uint32) {
 | |
| 	C.glowVertexAttribP3uiv(gpVertexAttribP3uiv, (C.GLuint)(index), (C.GLenum)(xtype), (C.GLboolean)(boolToInt(normalized)), (*C.GLuint)(unsafe.Pointer(value)))
 | |
| }
 | |
| func VertexAttribP4ui(index uint32, xtype uint32, normalized bool, value uint32) {
 | |
| 	C.glowVertexAttribP4ui(gpVertexAttribP4ui, (C.GLuint)(index), (C.GLenum)(xtype), (C.GLboolean)(boolToInt(normalized)), (C.GLuint)(value))
 | |
| }
 | |
| func VertexAttribP4uiv(index uint32, xtype uint32, normalized bool, value *uint32) {
 | |
| 	C.glowVertexAttribP4uiv(gpVertexAttribP4uiv, (C.GLuint)(index), (C.GLenum)(xtype), (C.GLboolean)(boolToInt(normalized)), (*C.GLuint)(unsafe.Pointer(value)))
 | |
| }
 | |
| func VertexAttribParameteriAMD(index uint32, pname uint32, param int32) {
 | |
| 	C.glowVertexAttribParameteriAMD(gpVertexAttribParameteriAMD, (C.GLuint)(index), (C.GLenum)(pname), (C.GLint)(param))
 | |
| }
 | |
| 
 | |
| // define an array of generic vertex attribute data
 | |
| func VertexAttribPointer(index uint32, size int32, xtype uint32, normalized bool, stride int32, pointer unsafe.Pointer) {
 | |
| 	C.glowVertexAttribPointer(gpVertexAttribPointer, (C.GLuint)(index), (C.GLint)(size), (C.GLenum)(xtype), (C.GLboolean)(boolToInt(normalized)), (C.GLsizei)(stride), pointer)
 | |
| }
 | |
| func VertexAttribPointerARB(index uint32, size int32, xtype uint32, normalized bool, stride int32, pointer unsafe.Pointer) {
 | |
| 	C.glowVertexAttribPointerARB(gpVertexAttribPointerARB, (C.GLuint)(index), (C.GLint)(size), (C.GLenum)(xtype), (C.GLboolean)(boolToInt(normalized)), (C.GLsizei)(stride), pointer)
 | |
| }
 | |
| func VertexAttribPointerNV(index uint32, fsize int32, xtype uint32, stride int32, pointer unsafe.Pointer) {
 | |
| 	C.glowVertexAttribPointerNV(gpVertexAttribPointerNV, (C.GLuint)(index), (C.GLint)(fsize), (C.GLenum)(xtype), (C.GLsizei)(stride), pointer)
 | |
| }
 | |
| func VertexAttribs1dvNV(index uint32, count int32, v *float64) {
 | |
| 	C.glowVertexAttribs1dvNV(gpVertexAttribs1dvNV, (C.GLuint)(index), (C.GLsizei)(count), (*C.GLdouble)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttribs1fvNV(index uint32, count int32, v *float32) {
 | |
| 	C.glowVertexAttribs1fvNV(gpVertexAttribs1fvNV, (C.GLuint)(index), (C.GLsizei)(count), (*C.GLfloat)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttribs1hvNV(index uint32, n int32, v *uint16) {
 | |
| 	C.glowVertexAttribs1hvNV(gpVertexAttribs1hvNV, (C.GLuint)(index), (C.GLsizei)(n), (*C.GLhalfNV)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttribs1svNV(index uint32, count int32, v *int16) {
 | |
| 	C.glowVertexAttribs1svNV(gpVertexAttribs1svNV, (C.GLuint)(index), (C.GLsizei)(count), (*C.GLshort)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttribs2dvNV(index uint32, count int32, v *float64) {
 | |
| 	C.glowVertexAttribs2dvNV(gpVertexAttribs2dvNV, (C.GLuint)(index), (C.GLsizei)(count), (*C.GLdouble)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttribs2fvNV(index uint32, count int32, v *float32) {
 | |
| 	C.glowVertexAttribs2fvNV(gpVertexAttribs2fvNV, (C.GLuint)(index), (C.GLsizei)(count), (*C.GLfloat)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttribs2hvNV(index uint32, n int32, v *uint16) {
 | |
| 	C.glowVertexAttribs2hvNV(gpVertexAttribs2hvNV, (C.GLuint)(index), (C.GLsizei)(n), (*C.GLhalfNV)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttribs2svNV(index uint32, count int32, v *int16) {
 | |
| 	C.glowVertexAttribs2svNV(gpVertexAttribs2svNV, (C.GLuint)(index), (C.GLsizei)(count), (*C.GLshort)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttribs3dvNV(index uint32, count int32, v *float64) {
 | |
| 	C.glowVertexAttribs3dvNV(gpVertexAttribs3dvNV, (C.GLuint)(index), (C.GLsizei)(count), (*C.GLdouble)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttribs3fvNV(index uint32, count int32, v *float32) {
 | |
| 	C.glowVertexAttribs3fvNV(gpVertexAttribs3fvNV, (C.GLuint)(index), (C.GLsizei)(count), (*C.GLfloat)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttribs3hvNV(index uint32, n int32, v *uint16) {
 | |
| 	C.glowVertexAttribs3hvNV(gpVertexAttribs3hvNV, (C.GLuint)(index), (C.GLsizei)(n), (*C.GLhalfNV)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttribs3svNV(index uint32, count int32, v *int16) {
 | |
| 	C.glowVertexAttribs3svNV(gpVertexAttribs3svNV, (C.GLuint)(index), (C.GLsizei)(count), (*C.GLshort)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttribs4dvNV(index uint32, count int32, v *float64) {
 | |
| 	C.glowVertexAttribs4dvNV(gpVertexAttribs4dvNV, (C.GLuint)(index), (C.GLsizei)(count), (*C.GLdouble)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttribs4fvNV(index uint32, count int32, v *float32) {
 | |
| 	C.glowVertexAttribs4fvNV(gpVertexAttribs4fvNV, (C.GLuint)(index), (C.GLsizei)(count), (*C.GLfloat)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttribs4hvNV(index uint32, n int32, v *uint16) {
 | |
| 	C.glowVertexAttribs4hvNV(gpVertexAttribs4hvNV, (C.GLuint)(index), (C.GLsizei)(n), (*C.GLhalfNV)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttribs4svNV(index uint32, count int32, v *int16) {
 | |
| 	C.glowVertexAttribs4svNV(gpVertexAttribs4svNV, (C.GLuint)(index), (C.GLsizei)(count), (*C.GLshort)(unsafe.Pointer(v)))
 | |
| }
 | |
| func VertexAttribs4ubvNV(index uint32, count int32, v *uint8) {
 | |
| 	C.glowVertexAttribs4ubvNV(gpVertexAttribs4ubvNV, (C.GLuint)(index), (C.GLsizei)(count), (*C.GLubyte)(unsafe.Pointer(v)))
 | |
| }
 | |
| 
 | |
| // modify the rate at which generic vertex attributes     advance
 | |
| func VertexBindingDivisor(bindingindex uint32, divisor uint32) {
 | |
| 	C.glowVertexBindingDivisor(gpVertexBindingDivisor, (C.GLuint)(bindingindex), (C.GLuint)(divisor))
 | |
| }
 | |
| func VertexBlendARB(count int32) {
 | |
| 	C.glowVertexBlendARB(gpVertexBlendARB, (C.GLint)(count))
 | |
| }
 | |
| func VertexBlendEnvfATI(pname uint32, param float32) {
 | |
| 	C.glowVertexBlendEnvfATI(gpVertexBlendEnvfATI, (C.GLenum)(pname), (C.GLfloat)(param))
 | |
| }
 | |
| func VertexBlendEnviATI(pname uint32, param int32) {
 | |
| 	C.glowVertexBlendEnviATI(gpVertexBlendEnviATI, (C.GLenum)(pname), (C.GLint)(param))
 | |
| }
 | |
| func VertexFormatNV(size int32, xtype uint32, stride int32) {
 | |
| 	C.glowVertexFormatNV(gpVertexFormatNV, (C.GLint)(size), (C.GLenum)(xtype), (C.GLsizei)(stride))
 | |
| }
 | |
| 
 | |
| // define an array of vertex data
 | |
| func VertexPointer(size int32, xtype uint32, stride int32, pointer unsafe.Pointer) {
 | |
| 	C.glowVertexPointer(gpVertexPointer, (C.GLint)(size), (C.GLenum)(xtype), (C.GLsizei)(stride), pointer)
 | |
| }
 | |
| func VertexPointerEXT(size int32, xtype uint32, stride int32, count int32, pointer unsafe.Pointer) {
 | |
| 	C.glowVertexPointerEXT(gpVertexPointerEXT, (C.GLint)(size), (C.GLenum)(xtype), (C.GLsizei)(stride), (C.GLsizei)(count), pointer)
 | |
| }
 | |
| func VertexPointerListIBM(size int32, xtype uint32, stride int32, pointer *unsafe.Pointer, ptrstride int32) {
 | |
| 	C.glowVertexPointerListIBM(gpVertexPointerListIBM, (C.GLint)(size), (C.GLenum)(xtype), (C.GLint)(stride), pointer, (C.GLint)(ptrstride))
 | |
| }
 | |
| func VertexPointervINTEL(size int32, xtype uint32, pointer *unsafe.Pointer) {
 | |
| 	C.glowVertexPointervINTEL(gpVertexPointervINTEL, (C.GLint)(size), (C.GLenum)(xtype), pointer)
 | |
| }
 | |
| func VertexStream1dATI(stream uint32, x float64) {
 | |
| 	C.glowVertexStream1dATI(gpVertexStream1dATI, (C.GLenum)(stream), (C.GLdouble)(x))
 | |
| }
 | |
| func VertexStream1dvATI(stream uint32, coords *float64) {
 | |
| 	C.glowVertexStream1dvATI(gpVertexStream1dvATI, (C.GLenum)(stream), (*C.GLdouble)(unsafe.Pointer(coords)))
 | |
| }
 | |
| func VertexStream1fATI(stream uint32, x float32) {
 | |
| 	C.glowVertexStream1fATI(gpVertexStream1fATI, (C.GLenum)(stream), (C.GLfloat)(x))
 | |
| }
 | |
| func VertexStream1fvATI(stream uint32, coords *float32) {
 | |
| 	C.glowVertexStream1fvATI(gpVertexStream1fvATI, (C.GLenum)(stream), (*C.GLfloat)(unsafe.Pointer(coords)))
 | |
| }
 | |
| func VertexStream1iATI(stream uint32, x int32) {
 | |
| 	C.glowVertexStream1iATI(gpVertexStream1iATI, (C.GLenum)(stream), (C.GLint)(x))
 | |
| }
 | |
| func VertexStream1ivATI(stream uint32, coords *int32) {
 | |
| 	C.glowVertexStream1ivATI(gpVertexStream1ivATI, (C.GLenum)(stream), (*C.GLint)(unsafe.Pointer(coords)))
 | |
| }
 | |
| func VertexStream1sATI(stream uint32, x int16) {
 | |
| 	C.glowVertexStream1sATI(gpVertexStream1sATI, (C.GLenum)(stream), (C.GLshort)(x))
 | |
| }
 | |
| func VertexStream1svATI(stream uint32, coords *int16) {
 | |
| 	C.glowVertexStream1svATI(gpVertexStream1svATI, (C.GLenum)(stream), (*C.GLshort)(unsafe.Pointer(coords)))
 | |
| }
 | |
| func VertexStream2dATI(stream uint32, x float64, y float64) {
 | |
| 	C.glowVertexStream2dATI(gpVertexStream2dATI, (C.GLenum)(stream), (C.GLdouble)(x), (C.GLdouble)(y))
 | |
| }
 | |
| func VertexStream2dvATI(stream uint32, coords *float64) {
 | |
| 	C.glowVertexStream2dvATI(gpVertexStream2dvATI, (C.GLenum)(stream), (*C.GLdouble)(unsafe.Pointer(coords)))
 | |
| }
 | |
| func VertexStream2fATI(stream uint32, x float32, y float32) {
 | |
| 	C.glowVertexStream2fATI(gpVertexStream2fATI, (C.GLenum)(stream), (C.GLfloat)(x), (C.GLfloat)(y))
 | |
| }
 | |
| func VertexStream2fvATI(stream uint32, coords *float32) {
 | |
| 	C.glowVertexStream2fvATI(gpVertexStream2fvATI, (C.GLenum)(stream), (*C.GLfloat)(unsafe.Pointer(coords)))
 | |
| }
 | |
| func VertexStream2iATI(stream uint32, x int32, y int32) {
 | |
| 	C.glowVertexStream2iATI(gpVertexStream2iATI, (C.GLenum)(stream), (C.GLint)(x), (C.GLint)(y))
 | |
| }
 | |
| func VertexStream2ivATI(stream uint32, coords *int32) {
 | |
| 	C.glowVertexStream2ivATI(gpVertexStream2ivATI, (C.GLenum)(stream), (*C.GLint)(unsafe.Pointer(coords)))
 | |
| }
 | |
| func VertexStream2sATI(stream uint32, x int16, y int16) {
 | |
| 	C.glowVertexStream2sATI(gpVertexStream2sATI, (C.GLenum)(stream), (C.GLshort)(x), (C.GLshort)(y))
 | |
| }
 | |
| func VertexStream2svATI(stream uint32, coords *int16) {
 | |
| 	C.glowVertexStream2svATI(gpVertexStream2svATI, (C.GLenum)(stream), (*C.GLshort)(unsafe.Pointer(coords)))
 | |
| }
 | |
| func VertexStream3dATI(stream uint32, x float64, y float64, z float64) {
 | |
| 	C.glowVertexStream3dATI(gpVertexStream3dATI, (C.GLenum)(stream), (C.GLdouble)(x), (C.GLdouble)(y), (C.GLdouble)(z))
 | |
| }
 | |
| func VertexStream3dvATI(stream uint32, coords *float64) {
 | |
| 	C.glowVertexStream3dvATI(gpVertexStream3dvATI, (C.GLenum)(stream), (*C.GLdouble)(unsafe.Pointer(coords)))
 | |
| }
 | |
| func VertexStream3fATI(stream uint32, x float32, y float32, z float32) {
 | |
| 	C.glowVertexStream3fATI(gpVertexStream3fATI, (C.GLenum)(stream), (C.GLfloat)(x), (C.GLfloat)(y), (C.GLfloat)(z))
 | |
| }
 | |
| func VertexStream3fvATI(stream uint32, coords *float32) {
 | |
| 	C.glowVertexStream3fvATI(gpVertexStream3fvATI, (C.GLenum)(stream), (*C.GLfloat)(unsafe.Pointer(coords)))
 | |
| }
 | |
| func VertexStream3iATI(stream uint32, x int32, y int32, z int32) {
 | |
| 	C.glowVertexStream3iATI(gpVertexStream3iATI, (C.GLenum)(stream), (C.GLint)(x), (C.GLint)(y), (C.GLint)(z))
 | |
| }
 | |
| func VertexStream3ivATI(stream uint32, coords *int32) {
 | |
| 	C.glowVertexStream3ivATI(gpVertexStream3ivATI, (C.GLenum)(stream), (*C.GLint)(unsafe.Pointer(coords)))
 | |
| }
 | |
| func VertexStream3sATI(stream uint32, x int16, y int16, z int16) {
 | |
| 	C.glowVertexStream3sATI(gpVertexStream3sATI, (C.GLenum)(stream), (C.GLshort)(x), (C.GLshort)(y), (C.GLshort)(z))
 | |
| }
 | |
| func VertexStream3svATI(stream uint32, coords *int16) {
 | |
| 	C.glowVertexStream3svATI(gpVertexStream3svATI, (C.GLenum)(stream), (*C.GLshort)(unsafe.Pointer(coords)))
 | |
| }
 | |
| func VertexStream4dATI(stream uint32, x float64, y float64, z float64, w float64) {
 | |
| 	C.glowVertexStream4dATI(gpVertexStream4dATI, (C.GLenum)(stream), (C.GLdouble)(x), (C.GLdouble)(y), (C.GLdouble)(z), (C.GLdouble)(w))
 | |
| }
 | |
| func VertexStream4dvATI(stream uint32, coords *float64) {
 | |
| 	C.glowVertexStream4dvATI(gpVertexStream4dvATI, (C.GLenum)(stream), (*C.GLdouble)(unsafe.Pointer(coords)))
 | |
| }
 | |
| func VertexStream4fATI(stream uint32, x float32, y float32, z float32, w float32) {
 | |
| 	C.glowVertexStream4fATI(gpVertexStream4fATI, (C.GLenum)(stream), (C.GLfloat)(x), (C.GLfloat)(y), (C.GLfloat)(z), (C.GLfloat)(w))
 | |
| }
 | |
| func VertexStream4fvATI(stream uint32, coords *float32) {
 | |
| 	C.glowVertexStream4fvATI(gpVertexStream4fvATI, (C.GLenum)(stream), (*C.GLfloat)(unsafe.Pointer(coords)))
 | |
| }
 | |
| func VertexStream4iATI(stream uint32, x int32, y int32, z int32, w int32) {
 | |
| 	C.glowVertexStream4iATI(gpVertexStream4iATI, (C.GLenum)(stream), (C.GLint)(x), (C.GLint)(y), (C.GLint)(z), (C.GLint)(w))
 | |
| }
 | |
| func VertexStream4ivATI(stream uint32, coords *int32) {
 | |
| 	C.glowVertexStream4ivATI(gpVertexStream4ivATI, (C.GLenum)(stream), (*C.GLint)(unsafe.Pointer(coords)))
 | |
| }
 | |
| func VertexStream4sATI(stream uint32, x int16, y int16, z int16, w int16) {
 | |
| 	C.glowVertexStream4sATI(gpVertexStream4sATI, (C.GLenum)(stream), (C.GLshort)(x), (C.GLshort)(y), (C.GLshort)(z), (C.GLshort)(w))
 | |
| }
 | |
| func VertexStream4svATI(stream uint32, coords *int16) {
 | |
| 	C.glowVertexStream4svATI(gpVertexStream4svATI, (C.GLenum)(stream), (*C.GLshort)(unsafe.Pointer(coords)))
 | |
| }
 | |
| func VertexWeightPointerEXT(size int32, xtype uint32, stride int32, pointer unsafe.Pointer) {
 | |
| 	C.glowVertexWeightPointerEXT(gpVertexWeightPointerEXT, (C.GLint)(size), (C.GLenum)(xtype), (C.GLsizei)(stride), pointer)
 | |
| }
 | |
| func VertexWeightfEXT(weight float32) {
 | |
| 	C.glowVertexWeightfEXT(gpVertexWeightfEXT, (C.GLfloat)(weight))
 | |
| }
 | |
| func VertexWeightfvEXT(weight *float32) {
 | |
| 	C.glowVertexWeightfvEXT(gpVertexWeightfvEXT, (*C.GLfloat)(unsafe.Pointer(weight)))
 | |
| }
 | |
| func VertexWeighthNV(weight uint16) {
 | |
| 	C.glowVertexWeighthNV(gpVertexWeighthNV, (C.GLhalfNV)(weight))
 | |
| }
 | |
| func VertexWeighthvNV(weight *uint16) {
 | |
| 	C.glowVertexWeighthvNV(gpVertexWeighthvNV, (*C.GLhalfNV)(unsafe.Pointer(weight)))
 | |
| }
 | |
| func VideoCaptureNV(video_capture_slot uint32, sequence_num *uint32, capture_time *uint64) uint32 {
 | |
| 	ret := C.glowVideoCaptureNV(gpVideoCaptureNV, (C.GLuint)(video_capture_slot), (*C.GLuint)(unsafe.Pointer(sequence_num)), (*C.GLuint64EXT)(unsafe.Pointer(capture_time)))
 | |
| 	return (uint32)(ret)
 | |
| }
 | |
| func VideoCaptureStreamParameterdvNV(video_capture_slot uint32, stream uint32, pname uint32, params *float64) {
 | |
| 	C.glowVideoCaptureStreamParameterdvNV(gpVideoCaptureStreamParameterdvNV, (C.GLuint)(video_capture_slot), (C.GLuint)(stream), (C.GLenum)(pname), (*C.GLdouble)(unsafe.Pointer(params)))
 | |
| }
 | |
| func VideoCaptureStreamParameterfvNV(video_capture_slot uint32, stream uint32, pname uint32, params *float32) {
 | |
| 	C.glowVideoCaptureStreamParameterfvNV(gpVideoCaptureStreamParameterfvNV, (C.GLuint)(video_capture_slot), (C.GLuint)(stream), (C.GLenum)(pname), (*C.GLfloat)(unsafe.Pointer(params)))
 | |
| }
 | |
| func VideoCaptureStreamParameterivNV(video_capture_slot uint32, stream uint32, pname uint32, params *int32) {
 | |
| 	C.glowVideoCaptureStreamParameterivNV(gpVideoCaptureStreamParameterivNV, (C.GLuint)(video_capture_slot), (C.GLuint)(stream), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
 | |
| }
 | |
| 
 | |
| // set the viewport
 | |
| func Viewport(x int32, y int32, width int32, height int32) {
 | |
| 	C.glowViewport(gpViewport, (C.GLint)(x), (C.GLint)(y), (C.GLsizei)(width), (C.GLsizei)(height))
 | |
| }
 | |
| func ViewportArrayv(first uint32, count int32, v *float32) {
 | |
| 	C.glowViewportArrayv(gpViewportArrayv, (C.GLuint)(first), (C.GLsizei)(count), (*C.GLfloat)(unsafe.Pointer(v)))
 | |
| }
 | |
| func ViewportIndexedf(index uint32, x float32, y float32, w float32, h float32) {
 | |
| 	C.glowViewportIndexedf(gpViewportIndexedf, (C.GLuint)(index), (C.GLfloat)(x), (C.GLfloat)(y), (C.GLfloat)(w), (C.GLfloat)(h))
 | |
| }
 | |
| func ViewportIndexedfv(index uint32, v *float32) {
 | |
| 	C.glowViewportIndexedfv(gpViewportIndexedfv, (C.GLuint)(index), (*C.GLfloat)(unsafe.Pointer(v)))
 | |
| }
 | |
| func ViewportPositionWScaleNV(index uint32, xcoeff float32, ycoeff float32) {
 | |
| 	C.glowViewportPositionWScaleNV(gpViewportPositionWScaleNV, (C.GLuint)(index), (C.GLfloat)(xcoeff), (C.GLfloat)(ycoeff))
 | |
| }
 | |
| func ViewportSwizzleNV(index uint32, swizzlex uint32, swizzley uint32, swizzlez uint32, swizzlew uint32) {
 | |
| 	C.glowViewportSwizzleNV(gpViewportSwizzleNV, (C.GLuint)(index), (C.GLenum)(swizzlex), (C.GLenum)(swizzley), (C.GLenum)(swizzlez), (C.GLenum)(swizzlew))
 | |
| }
 | |
| func WaitSemaphoreEXT(semaphore uint32, numBufferBarriers uint32, buffers *uint32, numTextureBarriers uint32, textures *uint32, srcLayouts *uint32) {
 | |
| 	C.glowWaitSemaphoreEXT(gpWaitSemaphoreEXT, (C.GLuint)(semaphore), (C.GLuint)(numBufferBarriers), (*C.GLuint)(unsafe.Pointer(buffers)), (C.GLuint)(numTextureBarriers), (*C.GLuint)(unsafe.Pointer(textures)), (*C.GLenum)(unsafe.Pointer(srcLayouts)))
 | |
| }
 | |
| 
 | |
| // instruct the GL server to block until the specified sync object becomes signaled
 | |
| func WaitSync(sync uintptr, flags uint32, timeout uint64) {
 | |
| 	C.glowWaitSync(gpWaitSync, (C.GLsync)(sync), (C.GLbitfield)(flags), (C.GLuint64)(timeout))
 | |
| }
 | |
| func WaitVkSemaphoreNV(vkSemaphore uint64) {
 | |
| 	C.glowWaitVkSemaphoreNV(gpWaitVkSemaphoreNV, (C.GLuint64)(vkSemaphore))
 | |
| }
 | |
| func WeightPathsNV(resultPath uint32, numPaths int32, paths *uint32, weights *float32) {
 | |
| 	C.glowWeightPathsNV(gpWeightPathsNV, (C.GLuint)(resultPath), (C.GLsizei)(numPaths), (*C.GLuint)(unsafe.Pointer(paths)), (*C.GLfloat)(unsafe.Pointer(weights)))
 | |
| }
 | |
| func WeightPointerARB(size int32, xtype uint32, stride int32, pointer unsafe.Pointer) {
 | |
| 	C.glowWeightPointerARB(gpWeightPointerARB, (C.GLint)(size), (C.GLenum)(xtype), (C.GLsizei)(stride), pointer)
 | |
| }
 | |
| func WeightbvARB(size int32, weights *int8) {
 | |
| 	C.glowWeightbvARB(gpWeightbvARB, (C.GLint)(size), (*C.GLbyte)(unsafe.Pointer(weights)))
 | |
| }
 | |
| func WeightdvARB(size int32, weights *float64) {
 | |
| 	C.glowWeightdvARB(gpWeightdvARB, (C.GLint)(size), (*C.GLdouble)(unsafe.Pointer(weights)))
 | |
| }
 | |
| func WeightfvARB(size int32, weights *float32) {
 | |
| 	C.glowWeightfvARB(gpWeightfvARB, (C.GLint)(size), (*C.GLfloat)(unsafe.Pointer(weights)))
 | |
| }
 | |
| func WeightivARB(size int32, weights *int32) {
 | |
| 	C.glowWeightivARB(gpWeightivARB, (C.GLint)(size), (*C.GLint)(unsafe.Pointer(weights)))
 | |
| }
 | |
| func WeightsvARB(size int32, weights *int16) {
 | |
| 	C.glowWeightsvARB(gpWeightsvARB, (C.GLint)(size), (*C.GLshort)(unsafe.Pointer(weights)))
 | |
| }
 | |
| func WeightubvARB(size int32, weights *uint8) {
 | |
| 	C.glowWeightubvARB(gpWeightubvARB, (C.GLint)(size), (*C.GLubyte)(unsafe.Pointer(weights)))
 | |
| }
 | |
| func WeightuivARB(size int32, weights *uint32) {
 | |
| 	C.glowWeightuivARB(gpWeightuivARB, (C.GLint)(size), (*C.GLuint)(unsafe.Pointer(weights)))
 | |
| }
 | |
| func WeightusvARB(size int32, weights *uint16) {
 | |
| 	C.glowWeightusvARB(gpWeightusvARB, (C.GLint)(size), (*C.GLushort)(unsafe.Pointer(weights)))
 | |
| }
 | |
| func WindowPos2d(x float64, y float64) {
 | |
| 	C.glowWindowPos2d(gpWindowPos2d, (C.GLdouble)(x), (C.GLdouble)(y))
 | |
| }
 | |
| func WindowPos2dARB(x float64, y float64) {
 | |
| 	C.glowWindowPos2dARB(gpWindowPos2dARB, (C.GLdouble)(x), (C.GLdouble)(y))
 | |
| }
 | |
| func WindowPos2dMESA(x float64, y float64) {
 | |
| 	C.glowWindowPos2dMESA(gpWindowPos2dMESA, (C.GLdouble)(x), (C.GLdouble)(y))
 | |
| }
 | |
| func WindowPos2dv(v *float64) {
 | |
| 	C.glowWindowPos2dv(gpWindowPos2dv, (*C.GLdouble)(unsafe.Pointer(v)))
 | |
| }
 | |
| func WindowPos2dvARB(v *float64) {
 | |
| 	C.glowWindowPos2dvARB(gpWindowPos2dvARB, (*C.GLdouble)(unsafe.Pointer(v)))
 | |
| }
 | |
| func WindowPos2dvMESA(v *float64) {
 | |
| 	C.glowWindowPos2dvMESA(gpWindowPos2dvMESA, (*C.GLdouble)(unsafe.Pointer(v)))
 | |
| }
 | |
| func WindowPos2f(x float32, y float32) {
 | |
| 	C.glowWindowPos2f(gpWindowPos2f, (C.GLfloat)(x), (C.GLfloat)(y))
 | |
| }
 | |
| func WindowPos2fARB(x float32, y float32) {
 | |
| 	C.glowWindowPos2fARB(gpWindowPos2fARB, (C.GLfloat)(x), (C.GLfloat)(y))
 | |
| }
 | |
| func WindowPos2fMESA(x float32, y float32) {
 | |
| 	C.glowWindowPos2fMESA(gpWindowPos2fMESA, (C.GLfloat)(x), (C.GLfloat)(y))
 | |
| }
 | |
| func WindowPos2fv(v *float32) {
 | |
| 	C.glowWindowPos2fv(gpWindowPos2fv, (*C.GLfloat)(unsafe.Pointer(v)))
 | |
| }
 | |
| func WindowPos2fvARB(v *float32) {
 | |
| 	C.glowWindowPos2fvARB(gpWindowPos2fvARB, (*C.GLfloat)(unsafe.Pointer(v)))
 | |
| }
 | |
| func WindowPos2fvMESA(v *float32) {
 | |
| 	C.glowWindowPos2fvMESA(gpWindowPos2fvMESA, (*C.GLfloat)(unsafe.Pointer(v)))
 | |
| }
 | |
| func WindowPos2i(x int32, y int32) {
 | |
| 	C.glowWindowPos2i(gpWindowPos2i, (C.GLint)(x), (C.GLint)(y))
 | |
| }
 | |
| func WindowPos2iARB(x int32, y int32) {
 | |
| 	C.glowWindowPos2iARB(gpWindowPos2iARB, (C.GLint)(x), (C.GLint)(y))
 | |
| }
 | |
| func WindowPos2iMESA(x int32, y int32) {
 | |
| 	C.glowWindowPos2iMESA(gpWindowPos2iMESA, (C.GLint)(x), (C.GLint)(y))
 | |
| }
 | |
| func WindowPos2iv(v *int32) {
 | |
| 	C.glowWindowPos2iv(gpWindowPos2iv, (*C.GLint)(unsafe.Pointer(v)))
 | |
| }
 | |
| func WindowPos2ivARB(v *int32) {
 | |
| 	C.glowWindowPos2ivARB(gpWindowPos2ivARB, (*C.GLint)(unsafe.Pointer(v)))
 | |
| }
 | |
| func WindowPos2ivMESA(v *int32) {
 | |
| 	C.glowWindowPos2ivMESA(gpWindowPos2ivMESA, (*C.GLint)(unsafe.Pointer(v)))
 | |
| }
 | |
| func WindowPos2s(x int16, y int16) {
 | |
| 	C.glowWindowPos2s(gpWindowPos2s, (C.GLshort)(x), (C.GLshort)(y))
 | |
| }
 | |
| func WindowPos2sARB(x int16, y int16) {
 | |
| 	C.glowWindowPos2sARB(gpWindowPos2sARB, (C.GLshort)(x), (C.GLshort)(y))
 | |
| }
 | |
| func WindowPos2sMESA(x int16, y int16) {
 | |
| 	C.glowWindowPos2sMESA(gpWindowPos2sMESA, (C.GLshort)(x), (C.GLshort)(y))
 | |
| }
 | |
| func WindowPos2sv(v *int16) {
 | |
| 	C.glowWindowPos2sv(gpWindowPos2sv, (*C.GLshort)(unsafe.Pointer(v)))
 | |
| }
 | |
| func WindowPos2svARB(v *int16) {
 | |
| 	C.glowWindowPos2svARB(gpWindowPos2svARB, (*C.GLshort)(unsafe.Pointer(v)))
 | |
| }
 | |
| func WindowPos2svMESA(v *int16) {
 | |
| 	C.glowWindowPos2svMESA(gpWindowPos2svMESA, (*C.GLshort)(unsafe.Pointer(v)))
 | |
| }
 | |
| func WindowPos3d(x float64, y float64, z float64) {
 | |
| 	C.glowWindowPos3d(gpWindowPos3d, (C.GLdouble)(x), (C.GLdouble)(y), (C.GLdouble)(z))
 | |
| }
 | |
| func WindowPos3dARB(x float64, y float64, z float64) {
 | |
| 	C.glowWindowPos3dARB(gpWindowPos3dARB, (C.GLdouble)(x), (C.GLdouble)(y), (C.GLdouble)(z))
 | |
| }
 | |
| func WindowPos3dMESA(x float64, y float64, z float64) {
 | |
| 	C.glowWindowPos3dMESA(gpWindowPos3dMESA, (C.GLdouble)(x), (C.GLdouble)(y), (C.GLdouble)(z))
 | |
| }
 | |
| func WindowPos3dv(v *float64) {
 | |
| 	C.glowWindowPos3dv(gpWindowPos3dv, (*C.GLdouble)(unsafe.Pointer(v)))
 | |
| }
 | |
| func WindowPos3dvARB(v *float64) {
 | |
| 	C.glowWindowPos3dvARB(gpWindowPos3dvARB, (*C.GLdouble)(unsafe.Pointer(v)))
 | |
| }
 | |
| func WindowPos3dvMESA(v *float64) {
 | |
| 	C.glowWindowPos3dvMESA(gpWindowPos3dvMESA, (*C.GLdouble)(unsafe.Pointer(v)))
 | |
| }
 | |
| func WindowPos3f(x float32, y float32, z float32) {
 | |
| 	C.glowWindowPos3f(gpWindowPos3f, (C.GLfloat)(x), (C.GLfloat)(y), (C.GLfloat)(z))
 | |
| }
 | |
| func WindowPos3fARB(x float32, y float32, z float32) {
 | |
| 	C.glowWindowPos3fARB(gpWindowPos3fARB, (C.GLfloat)(x), (C.GLfloat)(y), (C.GLfloat)(z))
 | |
| }
 | |
| func WindowPos3fMESA(x float32, y float32, z float32) {
 | |
| 	C.glowWindowPos3fMESA(gpWindowPos3fMESA, (C.GLfloat)(x), (C.GLfloat)(y), (C.GLfloat)(z))
 | |
| }
 | |
| func WindowPos3fv(v *float32) {
 | |
| 	C.glowWindowPos3fv(gpWindowPos3fv, (*C.GLfloat)(unsafe.Pointer(v)))
 | |
| }
 | |
| func WindowPos3fvARB(v *float32) {
 | |
| 	C.glowWindowPos3fvARB(gpWindowPos3fvARB, (*C.GLfloat)(unsafe.Pointer(v)))
 | |
| }
 | |
| func WindowPos3fvMESA(v *float32) {
 | |
| 	C.glowWindowPos3fvMESA(gpWindowPos3fvMESA, (*C.GLfloat)(unsafe.Pointer(v)))
 | |
| }
 | |
| func WindowPos3i(x int32, y int32, z int32) {
 | |
| 	C.glowWindowPos3i(gpWindowPos3i, (C.GLint)(x), (C.GLint)(y), (C.GLint)(z))
 | |
| }
 | |
| func WindowPos3iARB(x int32, y int32, z int32) {
 | |
| 	C.glowWindowPos3iARB(gpWindowPos3iARB, (C.GLint)(x), (C.GLint)(y), (C.GLint)(z))
 | |
| }
 | |
| func WindowPos3iMESA(x int32, y int32, z int32) {
 | |
| 	C.glowWindowPos3iMESA(gpWindowPos3iMESA, (C.GLint)(x), (C.GLint)(y), (C.GLint)(z))
 | |
| }
 | |
| func WindowPos3iv(v *int32) {
 | |
| 	C.glowWindowPos3iv(gpWindowPos3iv, (*C.GLint)(unsafe.Pointer(v)))
 | |
| }
 | |
| func WindowPos3ivARB(v *int32) {
 | |
| 	C.glowWindowPos3ivARB(gpWindowPos3ivARB, (*C.GLint)(unsafe.Pointer(v)))
 | |
| }
 | |
| func WindowPos3ivMESA(v *int32) {
 | |
| 	C.glowWindowPos3ivMESA(gpWindowPos3ivMESA, (*C.GLint)(unsafe.Pointer(v)))
 | |
| }
 | |
| func WindowPos3s(x int16, y int16, z int16) {
 | |
| 	C.glowWindowPos3s(gpWindowPos3s, (C.GLshort)(x), (C.GLshort)(y), (C.GLshort)(z))
 | |
| }
 | |
| func WindowPos3sARB(x int16, y int16, z int16) {
 | |
| 	C.glowWindowPos3sARB(gpWindowPos3sARB, (C.GLshort)(x), (C.GLshort)(y), (C.GLshort)(z))
 | |
| }
 | |
| func WindowPos3sMESA(x int16, y int16, z int16) {
 | |
| 	C.glowWindowPos3sMESA(gpWindowPos3sMESA, (C.GLshort)(x), (C.GLshort)(y), (C.GLshort)(z))
 | |
| }
 | |
| func WindowPos3sv(v *int16) {
 | |
| 	C.glowWindowPos3sv(gpWindowPos3sv, (*C.GLshort)(unsafe.Pointer(v)))
 | |
| }
 | |
| func WindowPos3svARB(v *int16) {
 | |
| 	C.glowWindowPos3svARB(gpWindowPos3svARB, (*C.GLshort)(unsafe.Pointer(v)))
 | |
| }
 | |
| func WindowPos3svMESA(v *int16) {
 | |
| 	C.glowWindowPos3svMESA(gpWindowPos3svMESA, (*C.GLshort)(unsafe.Pointer(v)))
 | |
| }
 | |
| func WindowPos4dMESA(x float64, y float64, z float64, w float64) {
 | |
| 	C.glowWindowPos4dMESA(gpWindowPos4dMESA, (C.GLdouble)(x), (C.GLdouble)(y), (C.GLdouble)(z), (C.GLdouble)(w))
 | |
| }
 | |
| func WindowPos4dvMESA(v *float64) {
 | |
| 	C.glowWindowPos4dvMESA(gpWindowPos4dvMESA, (*C.GLdouble)(unsafe.Pointer(v)))
 | |
| }
 | |
| func WindowPos4fMESA(x float32, y float32, z float32, w float32) {
 | |
| 	C.glowWindowPos4fMESA(gpWindowPos4fMESA, (C.GLfloat)(x), (C.GLfloat)(y), (C.GLfloat)(z), (C.GLfloat)(w))
 | |
| }
 | |
| func WindowPos4fvMESA(v *float32) {
 | |
| 	C.glowWindowPos4fvMESA(gpWindowPos4fvMESA, (*C.GLfloat)(unsafe.Pointer(v)))
 | |
| }
 | |
| func WindowPos4iMESA(x int32, y int32, z int32, w int32) {
 | |
| 	C.glowWindowPos4iMESA(gpWindowPos4iMESA, (C.GLint)(x), (C.GLint)(y), (C.GLint)(z), (C.GLint)(w))
 | |
| }
 | |
| func WindowPos4ivMESA(v *int32) {
 | |
| 	C.glowWindowPos4ivMESA(gpWindowPos4ivMESA, (*C.GLint)(unsafe.Pointer(v)))
 | |
| }
 | |
| func WindowPos4sMESA(x int16, y int16, z int16, w int16) {
 | |
| 	C.glowWindowPos4sMESA(gpWindowPos4sMESA, (C.GLshort)(x), (C.GLshort)(y), (C.GLshort)(z), (C.GLshort)(w))
 | |
| }
 | |
| func WindowPos4svMESA(v *int16) {
 | |
| 	C.glowWindowPos4svMESA(gpWindowPos4svMESA, (*C.GLshort)(unsafe.Pointer(v)))
 | |
| }
 | |
| func WindowRectanglesEXT(mode uint32, count int32, box *int32) {
 | |
| 	C.glowWindowRectanglesEXT(gpWindowRectanglesEXT, (C.GLenum)(mode), (C.GLsizei)(count), (*C.GLint)(unsafe.Pointer(box)))
 | |
| }
 | |
| func WriteMaskEXT(res uint32, in uint32, outX uint32, outY uint32, outZ uint32, outW uint32) {
 | |
| 	C.glowWriteMaskEXT(gpWriteMaskEXT, (C.GLuint)(res), (C.GLuint)(in), (C.GLenum)(outX), (C.GLenum)(outY), (C.GLenum)(outZ), (C.GLenum)(outW))
 | |
| }
 | |
| 
 | |
| // InitWithProcAddrFunc intializes the package using the specified OpenGL
 | |
| // function pointer loading function. For more cases Init should be used
 | |
| // instead.
 | |
| func InitWithProcAddrFunc(getProcAddr func(name string) unsafe.Pointer) error {
 | |
| 	gpAccum = (C.GPACCUM)(getProcAddr("glAccum"))
 | |
| 	if gpAccum == nil {
 | |
| 		return errors.New("glAccum")
 | |
| 	}
 | |
| 	gpAccumxOES = (C.GPACCUMXOES)(getProcAddr("glAccumxOES"))
 | |
| 	gpAcquireKeyedMutexWin32EXT = (C.GPACQUIREKEYEDMUTEXWIN32EXT)(getProcAddr("glAcquireKeyedMutexWin32EXT"))
 | |
| 	gpActiveProgramEXT = (C.GPACTIVEPROGRAMEXT)(getProcAddr("glActiveProgramEXT"))
 | |
| 	gpActiveShaderProgram = (C.GPACTIVESHADERPROGRAM)(getProcAddr("glActiveShaderProgram"))
 | |
| 	gpActiveShaderProgramEXT = (C.GPACTIVESHADERPROGRAMEXT)(getProcAddr("glActiveShaderProgramEXT"))
 | |
| 	gpActiveStencilFaceEXT = (C.GPACTIVESTENCILFACEEXT)(getProcAddr("glActiveStencilFaceEXT"))
 | |
| 	gpActiveTexture = (C.GPACTIVETEXTURE)(getProcAddr("glActiveTexture"))
 | |
| 	if gpActiveTexture == nil {
 | |
| 		return errors.New("glActiveTexture")
 | |
| 	}
 | |
| 	gpActiveTextureARB = (C.GPACTIVETEXTUREARB)(getProcAddr("glActiveTextureARB"))
 | |
| 	gpActiveVaryingNV = (C.GPACTIVEVARYINGNV)(getProcAddr("glActiveVaryingNV"))
 | |
| 	gpAlphaFragmentOp1ATI = (C.GPALPHAFRAGMENTOP1ATI)(getProcAddr("glAlphaFragmentOp1ATI"))
 | |
| 	gpAlphaFragmentOp2ATI = (C.GPALPHAFRAGMENTOP2ATI)(getProcAddr("glAlphaFragmentOp2ATI"))
 | |
| 	gpAlphaFragmentOp3ATI = (C.GPALPHAFRAGMENTOP3ATI)(getProcAddr("glAlphaFragmentOp3ATI"))
 | |
| 	gpAlphaFunc = (C.GPALPHAFUNC)(getProcAddr("glAlphaFunc"))
 | |
| 	if gpAlphaFunc == nil {
 | |
| 		return errors.New("glAlphaFunc")
 | |
| 	}
 | |
| 	gpAlphaFuncxOES = (C.GPALPHAFUNCXOES)(getProcAddr("glAlphaFuncxOES"))
 | |
| 	gpAlphaToCoverageDitherControlNV = (C.GPALPHATOCOVERAGEDITHERCONTROLNV)(getProcAddr("glAlphaToCoverageDitherControlNV"))
 | |
| 	gpApplyFramebufferAttachmentCMAAINTEL = (C.GPAPPLYFRAMEBUFFERATTACHMENTCMAAINTEL)(getProcAddr("glApplyFramebufferAttachmentCMAAINTEL"))
 | |
| 	gpApplyTextureEXT = (C.GPAPPLYTEXTUREEXT)(getProcAddr("glApplyTextureEXT"))
 | |
| 	gpAreProgramsResidentNV = (C.GPAREPROGRAMSRESIDENTNV)(getProcAddr("glAreProgramsResidentNV"))
 | |
| 	gpAreTexturesResident = (C.GPARETEXTURESRESIDENT)(getProcAddr("glAreTexturesResident"))
 | |
| 	if gpAreTexturesResident == nil {
 | |
| 		return errors.New("glAreTexturesResident")
 | |
| 	}
 | |
| 	gpAreTexturesResidentEXT = (C.GPARETEXTURESRESIDENTEXT)(getProcAddr("glAreTexturesResidentEXT"))
 | |
| 	gpArrayElement = (C.GPARRAYELEMENT)(getProcAddr("glArrayElement"))
 | |
| 	if gpArrayElement == nil {
 | |
| 		return errors.New("glArrayElement")
 | |
| 	}
 | |
| 	gpArrayElementEXT = (C.GPARRAYELEMENTEXT)(getProcAddr("glArrayElementEXT"))
 | |
| 	gpArrayObjectATI = (C.GPARRAYOBJECTATI)(getProcAddr("glArrayObjectATI"))
 | |
| 	gpAsyncMarkerSGIX = (C.GPASYNCMARKERSGIX)(getProcAddr("glAsyncMarkerSGIX"))
 | |
| 	gpAttachObjectARB = (C.GPATTACHOBJECTARB)(getProcAddr("glAttachObjectARB"))
 | |
| 	gpAttachShader = (C.GPATTACHSHADER)(getProcAddr("glAttachShader"))
 | |
| 	if gpAttachShader == nil {
 | |
| 		return errors.New("glAttachShader")
 | |
| 	}
 | |
| 	gpBegin = (C.GPBEGIN)(getProcAddr("glBegin"))
 | |
| 	if gpBegin == nil {
 | |
| 		return errors.New("glBegin")
 | |
| 	}
 | |
| 	gpBeginConditionalRenderNV = (C.GPBEGINCONDITIONALRENDERNV)(getProcAddr("glBeginConditionalRenderNV"))
 | |
| 	gpBeginConditionalRenderNVX = (C.GPBEGINCONDITIONALRENDERNVX)(getProcAddr("glBeginConditionalRenderNVX"))
 | |
| 	gpBeginFragmentShaderATI = (C.GPBEGINFRAGMENTSHADERATI)(getProcAddr("glBeginFragmentShaderATI"))
 | |
| 	gpBeginOcclusionQueryNV = (C.GPBEGINOCCLUSIONQUERYNV)(getProcAddr("glBeginOcclusionQueryNV"))
 | |
| 	gpBeginPerfMonitorAMD = (C.GPBEGINPERFMONITORAMD)(getProcAddr("glBeginPerfMonitorAMD"))
 | |
| 	gpBeginPerfQueryINTEL = (C.GPBEGINPERFQUERYINTEL)(getProcAddr("glBeginPerfQueryINTEL"))
 | |
| 	gpBeginQuery = (C.GPBEGINQUERY)(getProcAddr("glBeginQuery"))
 | |
| 	if gpBeginQuery == nil {
 | |
| 		return errors.New("glBeginQuery")
 | |
| 	}
 | |
| 	gpBeginQueryARB = (C.GPBEGINQUERYARB)(getProcAddr("glBeginQueryARB"))
 | |
| 	gpBeginQueryIndexed = (C.GPBEGINQUERYINDEXED)(getProcAddr("glBeginQueryIndexed"))
 | |
| 	gpBeginTransformFeedbackEXT = (C.GPBEGINTRANSFORMFEEDBACKEXT)(getProcAddr("glBeginTransformFeedbackEXT"))
 | |
| 	gpBeginTransformFeedbackNV = (C.GPBEGINTRANSFORMFEEDBACKNV)(getProcAddr("glBeginTransformFeedbackNV"))
 | |
| 	gpBeginVertexShaderEXT = (C.GPBEGINVERTEXSHADEREXT)(getProcAddr("glBeginVertexShaderEXT"))
 | |
| 	gpBeginVideoCaptureNV = (C.GPBEGINVIDEOCAPTURENV)(getProcAddr("glBeginVideoCaptureNV"))
 | |
| 	gpBindAttribLocation = (C.GPBINDATTRIBLOCATION)(getProcAddr("glBindAttribLocation"))
 | |
| 	if gpBindAttribLocation == nil {
 | |
| 		return errors.New("glBindAttribLocation")
 | |
| 	}
 | |
| 	gpBindAttribLocationARB = (C.GPBINDATTRIBLOCATIONARB)(getProcAddr("glBindAttribLocationARB"))
 | |
| 	gpBindBuffer = (C.GPBINDBUFFER)(getProcAddr("glBindBuffer"))
 | |
| 	if gpBindBuffer == nil {
 | |
| 		return errors.New("glBindBuffer")
 | |
| 	}
 | |
| 	gpBindBufferARB = (C.GPBINDBUFFERARB)(getProcAddr("glBindBufferARB"))
 | |
| 	gpBindBufferBase = (C.GPBINDBUFFERBASE)(getProcAddr("glBindBufferBase"))
 | |
| 	gpBindBufferBaseEXT = (C.GPBINDBUFFERBASEEXT)(getProcAddr("glBindBufferBaseEXT"))
 | |
| 	gpBindBufferBaseNV = (C.GPBINDBUFFERBASENV)(getProcAddr("glBindBufferBaseNV"))
 | |
| 	gpBindBufferOffsetEXT = (C.GPBINDBUFFEROFFSETEXT)(getProcAddr("glBindBufferOffsetEXT"))
 | |
| 	gpBindBufferOffsetNV = (C.GPBINDBUFFEROFFSETNV)(getProcAddr("glBindBufferOffsetNV"))
 | |
| 	gpBindBufferRange = (C.GPBINDBUFFERRANGE)(getProcAddr("glBindBufferRange"))
 | |
| 	gpBindBufferRangeEXT = (C.GPBINDBUFFERRANGEEXT)(getProcAddr("glBindBufferRangeEXT"))
 | |
| 	gpBindBufferRangeNV = (C.GPBINDBUFFERRANGENV)(getProcAddr("glBindBufferRangeNV"))
 | |
| 	gpBindBuffersBase = (C.GPBINDBUFFERSBASE)(getProcAddr("glBindBuffersBase"))
 | |
| 	gpBindBuffersRange = (C.GPBINDBUFFERSRANGE)(getProcAddr("glBindBuffersRange"))
 | |
| 	gpBindFragDataLocationEXT = (C.GPBINDFRAGDATALOCATIONEXT)(getProcAddr("glBindFragDataLocationEXT"))
 | |
| 	gpBindFragDataLocationIndexed = (C.GPBINDFRAGDATALOCATIONINDEXED)(getProcAddr("glBindFragDataLocationIndexed"))
 | |
| 	gpBindFragmentShaderATI = (C.GPBINDFRAGMENTSHADERATI)(getProcAddr("glBindFragmentShaderATI"))
 | |
| 	gpBindFramebuffer = (C.GPBINDFRAMEBUFFER)(getProcAddr("glBindFramebuffer"))
 | |
| 	gpBindFramebufferEXT = (C.GPBINDFRAMEBUFFEREXT)(getProcAddr("glBindFramebufferEXT"))
 | |
| 	gpBindImageTexture = (C.GPBINDIMAGETEXTURE)(getProcAddr("glBindImageTexture"))
 | |
| 	gpBindImageTextureEXT = (C.GPBINDIMAGETEXTUREEXT)(getProcAddr("glBindImageTextureEXT"))
 | |
| 	gpBindImageTextures = (C.GPBINDIMAGETEXTURES)(getProcAddr("glBindImageTextures"))
 | |
| 	gpBindLightParameterEXT = (C.GPBINDLIGHTPARAMETEREXT)(getProcAddr("glBindLightParameterEXT"))
 | |
| 	gpBindMaterialParameterEXT = (C.GPBINDMATERIALPARAMETEREXT)(getProcAddr("glBindMaterialParameterEXT"))
 | |
| 	gpBindMultiTextureEXT = (C.GPBINDMULTITEXTUREEXT)(getProcAddr("glBindMultiTextureEXT"))
 | |
| 	gpBindParameterEXT = (C.GPBINDPARAMETEREXT)(getProcAddr("glBindParameterEXT"))
 | |
| 	gpBindProgramARB = (C.GPBINDPROGRAMARB)(getProcAddr("glBindProgramARB"))
 | |
| 	gpBindProgramNV = (C.GPBINDPROGRAMNV)(getProcAddr("glBindProgramNV"))
 | |
| 	gpBindProgramPipeline = (C.GPBINDPROGRAMPIPELINE)(getProcAddr("glBindProgramPipeline"))
 | |
| 	gpBindProgramPipelineEXT = (C.GPBINDPROGRAMPIPELINEEXT)(getProcAddr("glBindProgramPipelineEXT"))
 | |
| 	gpBindRenderbuffer = (C.GPBINDRENDERBUFFER)(getProcAddr("glBindRenderbuffer"))
 | |
| 	gpBindRenderbufferEXT = (C.GPBINDRENDERBUFFEREXT)(getProcAddr("glBindRenderbufferEXT"))
 | |
| 	gpBindSampler = (C.GPBINDSAMPLER)(getProcAddr("glBindSampler"))
 | |
| 	gpBindSamplers = (C.GPBINDSAMPLERS)(getProcAddr("glBindSamplers"))
 | |
| 	gpBindTexGenParameterEXT = (C.GPBINDTEXGENPARAMETEREXT)(getProcAddr("glBindTexGenParameterEXT"))
 | |
| 	gpBindTexture = (C.GPBINDTEXTURE)(getProcAddr("glBindTexture"))
 | |
| 	if gpBindTexture == nil {
 | |
| 		return errors.New("glBindTexture")
 | |
| 	}
 | |
| 	gpBindTextureEXT = (C.GPBINDTEXTUREEXT)(getProcAddr("glBindTextureEXT"))
 | |
| 	gpBindTextureUnit = (C.GPBINDTEXTUREUNIT)(getProcAddr("glBindTextureUnit"))
 | |
| 	gpBindTextureUnitParameterEXT = (C.GPBINDTEXTUREUNITPARAMETEREXT)(getProcAddr("glBindTextureUnitParameterEXT"))
 | |
| 	gpBindTextures = (C.GPBINDTEXTURES)(getProcAddr("glBindTextures"))
 | |
| 	gpBindTransformFeedback = (C.GPBINDTRANSFORMFEEDBACK)(getProcAddr("glBindTransformFeedback"))
 | |
| 	gpBindTransformFeedbackNV = (C.GPBINDTRANSFORMFEEDBACKNV)(getProcAddr("glBindTransformFeedbackNV"))
 | |
| 	gpBindVertexArray = (C.GPBINDVERTEXARRAY)(getProcAddr("glBindVertexArray"))
 | |
| 	gpBindVertexArrayAPPLE = (C.GPBINDVERTEXARRAYAPPLE)(getProcAddr("glBindVertexArrayAPPLE"))
 | |
| 	gpBindVertexBuffer = (C.GPBINDVERTEXBUFFER)(getProcAddr("glBindVertexBuffer"))
 | |
| 	gpBindVertexBuffers = (C.GPBINDVERTEXBUFFERS)(getProcAddr("glBindVertexBuffers"))
 | |
| 	gpBindVertexShaderEXT = (C.GPBINDVERTEXSHADEREXT)(getProcAddr("glBindVertexShaderEXT"))
 | |
| 	gpBindVideoCaptureStreamBufferNV = (C.GPBINDVIDEOCAPTURESTREAMBUFFERNV)(getProcAddr("glBindVideoCaptureStreamBufferNV"))
 | |
| 	gpBindVideoCaptureStreamTextureNV = (C.GPBINDVIDEOCAPTURESTREAMTEXTURENV)(getProcAddr("glBindVideoCaptureStreamTextureNV"))
 | |
| 	gpBinormal3bEXT = (C.GPBINORMAL3BEXT)(getProcAddr("glBinormal3bEXT"))
 | |
| 	gpBinormal3bvEXT = (C.GPBINORMAL3BVEXT)(getProcAddr("glBinormal3bvEXT"))
 | |
| 	gpBinormal3dEXT = (C.GPBINORMAL3DEXT)(getProcAddr("glBinormal3dEXT"))
 | |
| 	gpBinormal3dvEXT = (C.GPBINORMAL3DVEXT)(getProcAddr("glBinormal3dvEXT"))
 | |
| 	gpBinormal3fEXT = (C.GPBINORMAL3FEXT)(getProcAddr("glBinormal3fEXT"))
 | |
| 	gpBinormal3fvEXT = (C.GPBINORMAL3FVEXT)(getProcAddr("glBinormal3fvEXT"))
 | |
| 	gpBinormal3iEXT = (C.GPBINORMAL3IEXT)(getProcAddr("glBinormal3iEXT"))
 | |
| 	gpBinormal3ivEXT = (C.GPBINORMAL3IVEXT)(getProcAddr("glBinormal3ivEXT"))
 | |
| 	gpBinormal3sEXT = (C.GPBINORMAL3SEXT)(getProcAddr("glBinormal3sEXT"))
 | |
| 	gpBinormal3svEXT = (C.GPBINORMAL3SVEXT)(getProcAddr("glBinormal3svEXT"))
 | |
| 	gpBinormalPointerEXT = (C.GPBINORMALPOINTEREXT)(getProcAddr("glBinormalPointerEXT"))
 | |
| 	gpBitmap = (C.GPBITMAP)(getProcAddr("glBitmap"))
 | |
| 	if gpBitmap == nil {
 | |
| 		return errors.New("glBitmap")
 | |
| 	}
 | |
| 	gpBitmapxOES = (C.GPBITMAPXOES)(getProcAddr("glBitmapxOES"))
 | |
| 	gpBlendBarrierKHR = (C.GPBLENDBARRIERKHR)(getProcAddr("glBlendBarrierKHR"))
 | |
| 	gpBlendBarrierNV = (C.GPBLENDBARRIERNV)(getProcAddr("glBlendBarrierNV"))
 | |
| 	gpBlendColor = (C.GPBLENDCOLOR)(getProcAddr("glBlendColor"))
 | |
| 	if gpBlendColor == nil {
 | |
| 		return errors.New("glBlendColor")
 | |
| 	}
 | |
| 	gpBlendColorEXT = (C.GPBLENDCOLOREXT)(getProcAddr("glBlendColorEXT"))
 | |
| 	gpBlendColorxOES = (C.GPBLENDCOLORXOES)(getProcAddr("glBlendColorxOES"))
 | |
| 	gpBlendEquation = (C.GPBLENDEQUATION)(getProcAddr("glBlendEquation"))
 | |
| 	if gpBlendEquation == nil {
 | |
| 		return errors.New("glBlendEquation")
 | |
| 	}
 | |
| 	gpBlendEquationEXT = (C.GPBLENDEQUATIONEXT)(getProcAddr("glBlendEquationEXT"))
 | |
| 	gpBlendEquationIndexedAMD = (C.GPBLENDEQUATIONINDEXEDAMD)(getProcAddr("glBlendEquationIndexedAMD"))
 | |
| 	gpBlendEquationSeparate = (C.GPBLENDEQUATIONSEPARATE)(getProcAddr("glBlendEquationSeparate"))
 | |
| 	if gpBlendEquationSeparate == nil {
 | |
| 		return errors.New("glBlendEquationSeparate")
 | |
| 	}
 | |
| 	gpBlendEquationSeparateEXT = (C.GPBLENDEQUATIONSEPARATEEXT)(getProcAddr("glBlendEquationSeparateEXT"))
 | |
| 	gpBlendEquationSeparateIndexedAMD = (C.GPBLENDEQUATIONSEPARATEINDEXEDAMD)(getProcAddr("glBlendEquationSeparateIndexedAMD"))
 | |
| 	gpBlendEquationSeparateiARB = (C.GPBLENDEQUATIONSEPARATEIARB)(getProcAddr("glBlendEquationSeparateiARB"))
 | |
| 	gpBlendEquationiARB = (C.GPBLENDEQUATIONIARB)(getProcAddr("glBlendEquationiARB"))
 | |
| 	gpBlendFunc = (C.GPBLENDFUNC)(getProcAddr("glBlendFunc"))
 | |
| 	if gpBlendFunc == nil {
 | |
| 		return errors.New("glBlendFunc")
 | |
| 	}
 | |
| 	gpBlendFuncIndexedAMD = (C.GPBLENDFUNCINDEXEDAMD)(getProcAddr("glBlendFuncIndexedAMD"))
 | |
| 	gpBlendFuncSeparate = (C.GPBLENDFUNCSEPARATE)(getProcAddr("glBlendFuncSeparate"))
 | |
| 	if gpBlendFuncSeparate == nil {
 | |
| 		return errors.New("glBlendFuncSeparate")
 | |
| 	}
 | |
| 	gpBlendFuncSeparateEXT = (C.GPBLENDFUNCSEPARATEEXT)(getProcAddr("glBlendFuncSeparateEXT"))
 | |
| 	gpBlendFuncSeparateINGR = (C.GPBLENDFUNCSEPARATEINGR)(getProcAddr("glBlendFuncSeparateINGR"))
 | |
| 	gpBlendFuncSeparateIndexedAMD = (C.GPBLENDFUNCSEPARATEINDEXEDAMD)(getProcAddr("glBlendFuncSeparateIndexedAMD"))
 | |
| 	gpBlendFuncSeparateiARB = (C.GPBLENDFUNCSEPARATEIARB)(getProcAddr("glBlendFuncSeparateiARB"))
 | |
| 	gpBlendFunciARB = (C.GPBLENDFUNCIARB)(getProcAddr("glBlendFunciARB"))
 | |
| 	gpBlendParameteriNV = (C.GPBLENDPARAMETERINV)(getProcAddr("glBlendParameteriNV"))
 | |
| 	gpBlitFramebuffer = (C.GPBLITFRAMEBUFFER)(getProcAddr("glBlitFramebuffer"))
 | |
| 	gpBlitFramebufferEXT = (C.GPBLITFRAMEBUFFEREXT)(getProcAddr("glBlitFramebufferEXT"))
 | |
| 	gpBlitNamedFramebuffer = (C.GPBLITNAMEDFRAMEBUFFER)(getProcAddr("glBlitNamedFramebuffer"))
 | |
| 	gpBufferAddressRangeNV = (C.GPBUFFERADDRESSRANGENV)(getProcAddr("glBufferAddressRangeNV"))
 | |
| 	gpBufferData = (C.GPBUFFERDATA)(getProcAddr("glBufferData"))
 | |
| 	if gpBufferData == nil {
 | |
| 		return errors.New("glBufferData")
 | |
| 	}
 | |
| 	gpBufferDataARB = (C.GPBUFFERDATAARB)(getProcAddr("glBufferDataARB"))
 | |
| 	gpBufferPageCommitmentARB = (C.GPBUFFERPAGECOMMITMENTARB)(getProcAddr("glBufferPageCommitmentARB"))
 | |
| 	gpBufferParameteriAPPLE = (C.GPBUFFERPARAMETERIAPPLE)(getProcAddr("glBufferParameteriAPPLE"))
 | |
| 	gpBufferStorage = (C.GPBUFFERSTORAGE)(getProcAddr("glBufferStorage"))
 | |
| 	gpBufferStorageExternalEXT = (C.GPBUFFERSTORAGEEXTERNALEXT)(getProcAddr("glBufferStorageExternalEXT"))
 | |
| 	gpBufferStorageMemEXT = (C.GPBUFFERSTORAGEMEMEXT)(getProcAddr("glBufferStorageMemEXT"))
 | |
| 	gpBufferSubData = (C.GPBUFFERSUBDATA)(getProcAddr("glBufferSubData"))
 | |
| 	if gpBufferSubData == nil {
 | |
| 		return errors.New("glBufferSubData")
 | |
| 	}
 | |
| 	gpBufferSubDataARB = (C.GPBUFFERSUBDATAARB)(getProcAddr("glBufferSubDataARB"))
 | |
| 	gpCallCommandListNV = (C.GPCALLCOMMANDLISTNV)(getProcAddr("glCallCommandListNV"))
 | |
| 	gpCallList = (C.GPCALLLIST)(getProcAddr("glCallList"))
 | |
| 	if gpCallList == nil {
 | |
| 		return errors.New("glCallList")
 | |
| 	}
 | |
| 	gpCallLists = (C.GPCALLLISTS)(getProcAddr("glCallLists"))
 | |
| 	if gpCallLists == nil {
 | |
| 		return errors.New("glCallLists")
 | |
| 	}
 | |
| 	gpCheckFramebufferStatus = (C.GPCHECKFRAMEBUFFERSTATUS)(getProcAddr("glCheckFramebufferStatus"))
 | |
| 	gpCheckFramebufferStatusEXT = (C.GPCHECKFRAMEBUFFERSTATUSEXT)(getProcAddr("glCheckFramebufferStatusEXT"))
 | |
| 	gpCheckNamedFramebufferStatus = (C.GPCHECKNAMEDFRAMEBUFFERSTATUS)(getProcAddr("glCheckNamedFramebufferStatus"))
 | |
| 	gpCheckNamedFramebufferStatusEXT = (C.GPCHECKNAMEDFRAMEBUFFERSTATUSEXT)(getProcAddr("glCheckNamedFramebufferStatusEXT"))
 | |
| 	gpClampColorARB = (C.GPCLAMPCOLORARB)(getProcAddr("glClampColorARB"))
 | |
| 	gpClear = (C.GPCLEAR)(getProcAddr("glClear"))
 | |
| 	if gpClear == nil {
 | |
| 		return errors.New("glClear")
 | |
| 	}
 | |
| 	gpClearAccum = (C.GPCLEARACCUM)(getProcAddr("glClearAccum"))
 | |
| 	if gpClearAccum == nil {
 | |
| 		return errors.New("glClearAccum")
 | |
| 	}
 | |
| 	gpClearAccumxOES = (C.GPCLEARACCUMXOES)(getProcAddr("glClearAccumxOES"))
 | |
| 	gpClearBufferData = (C.GPCLEARBUFFERDATA)(getProcAddr("glClearBufferData"))
 | |
| 	gpClearBufferSubData = (C.GPCLEARBUFFERSUBDATA)(getProcAddr("glClearBufferSubData"))
 | |
| 	gpClearColor = (C.GPCLEARCOLOR)(getProcAddr("glClearColor"))
 | |
| 	if gpClearColor == nil {
 | |
| 		return errors.New("glClearColor")
 | |
| 	}
 | |
| 	gpClearColorIiEXT = (C.GPCLEARCOLORIIEXT)(getProcAddr("glClearColorIiEXT"))
 | |
| 	gpClearColorIuiEXT = (C.GPCLEARCOLORIUIEXT)(getProcAddr("glClearColorIuiEXT"))
 | |
| 	gpClearColorxOES = (C.GPCLEARCOLORXOES)(getProcAddr("glClearColorxOES"))
 | |
| 	gpClearDepth = (C.GPCLEARDEPTH)(getProcAddr("glClearDepth"))
 | |
| 	if gpClearDepth == nil {
 | |
| 		return errors.New("glClearDepth")
 | |
| 	}
 | |
| 	gpClearDepthdNV = (C.GPCLEARDEPTHDNV)(getProcAddr("glClearDepthdNV"))
 | |
| 	gpClearDepthf = (C.GPCLEARDEPTHF)(getProcAddr("glClearDepthf"))
 | |
| 	gpClearDepthfOES = (C.GPCLEARDEPTHFOES)(getProcAddr("glClearDepthfOES"))
 | |
| 	gpClearDepthxOES = (C.GPCLEARDEPTHXOES)(getProcAddr("glClearDepthxOES"))
 | |
| 	gpClearIndex = (C.GPCLEARINDEX)(getProcAddr("glClearIndex"))
 | |
| 	if gpClearIndex == nil {
 | |
| 		return errors.New("glClearIndex")
 | |
| 	}
 | |
| 	gpClearNamedBufferData = (C.GPCLEARNAMEDBUFFERDATA)(getProcAddr("glClearNamedBufferData"))
 | |
| 	gpClearNamedBufferDataEXT = (C.GPCLEARNAMEDBUFFERDATAEXT)(getProcAddr("glClearNamedBufferDataEXT"))
 | |
| 	gpClearNamedBufferSubData = (C.GPCLEARNAMEDBUFFERSUBDATA)(getProcAddr("glClearNamedBufferSubData"))
 | |
| 	gpClearNamedBufferSubDataEXT = (C.GPCLEARNAMEDBUFFERSUBDATAEXT)(getProcAddr("glClearNamedBufferSubDataEXT"))
 | |
| 	gpClearNamedFramebufferfi = (C.GPCLEARNAMEDFRAMEBUFFERFI)(getProcAddr("glClearNamedFramebufferfi"))
 | |
| 	gpClearNamedFramebufferfv = (C.GPCLEARNAMEDFRAMEBUFFERFV)(getProcAddr("glClearNamedFramebufferfv"))
 | |
| 	gpClearNamedFramebufferiv = (C.GPCLEARNAMEDFRAMEBUFFERIV)(getProcAddr("glClearNamedFramebufferiv"))
 | |
| 	gpClearNamedFramebufferuiv = (C.GPCLEARNAMEDFRAMEBUFFERUIV)(getProcAddr("glClearNamedFramebufferuiv"))
 | |
| 	gpClearStencil = (C.GPCLEARSTENCIL)(getProcAddr("glClearStencil"))
 | |
| 	if gpClearStencil == nil {
 | |
| 		return errors.New("glClearStencil")
 | |
| 	}
 | |
| 	gpClearTexImage = (C.GPCLEARTEXIMAGE)(getProcAddr("glClearTexImage"))
 | |
| 	gpClearTexSubImage = (C.GPCLEARTEXSUBIMAGE)(getProcAddr("glClearTexSubImage"))
 | |
| 	gpClientActiveTexture = (C.GPCLIENTACTIVETEXTURE)(getProcAddr("glClientActiveTexture"))
 | |
| 	if gpClientActiveTexture == nil {
 | |
| 		return errors.New("glClientActiveTexture")
 | |
| 	}
 | |
| 	gpClientActiveTextureARB = (C.GPCLIENTACTIVETEXTUREARB)(getProcAddr("glClientActiveTextureARB"))
 | |
| 	gpClientActiveVertexStreamATI = (C.GPCLIENTACTIVEVERTEXSTREAMATI)(getProcAddr("glClientActiveVertexStreamATI"))
 | |
| 	gpClientAttribDefaultEXT = (C.GPCLIENTATTRIBDEFAULTEXT)(getProcAddr("glClientAttribDefaultEXT"))
 | |
| 	gpClientWaitSync = (C.GPCLIENTWAITSYNC)(getProcAddr("glClientWaitSync"))
 | |
| 	gpClipControl = (C.GPCLIPCONTROL)(getProcAddr("glClipControl"))
 | |
| 	gpClipPlane = (C.GPCLIPPLANE)(getProcAddr("glClipPlane"))
 | |
| 	if gpClipPlane == nil {
 | |
| 		return errors.New("glClipPlane")
 | |
| 	}
 | |
| 	gpClipPlanefOES = (C.GPCLIPPLANEFOES)(getProcAddr("glClipPlanefOES"))
 | |
| 	gpClipPlanexOES = (C.GPCLIPPLANEXOES)(getProcAddr("glClipPlanexOES"))
 | |
| 	gpColor3b = (C.GPCOLOR3B)(getProcAddr("glColor3b"))
 | |
| 	if gpColor3b == nil {
 | |
| 		return errors.New("glColor3b")
 | |
| 	}
 | |
| 	gpColor3bv = (C.GPCOLOR3BV)(getProcAddr("glColor3bv"))
 | |
| 	if gpColor3bv == nil {
 | |
| 		return errors.New("glColor3bv")
 | |
| 	}
 | |
| 	gpColor3d = (C.GPCOLOR3D)(getProcAddr("glColor3d"))
 | |
| 	if gpColor3d == nil {
 | |
| 		return errors.New("glColor3d")
 | |
| 	}
 | |
| 	gpColor3dv = (C.GPCOLOR3DV)(getProcAddr("glColor3dv"))
 | |
| 	if gpColor3dv == nil {
 | |
| 		return errors.New("glColor3dv")
 | |
| 	}
 | |
| 	gpColor3f = (C.GPCOLOR3F)(getProcAddr("glColor3f"))
 | |
| 	if gpColor3f == nil {
 | |
| 		return errors.New("glColor3f")
 | |
| 	}
 | |
| 	gpColor3fVertex3fSUN = (C.GPCOLOR3FVERTEX3FSUN)(getProcAddr("glColor3fVertex3fSUN"))
 | |
| 	gpColor3fVertex3fvSUN = (C.GPCOLOR3FVERTEX3FVSUN)(getProcAddr("glColor3fVertex3fvSUN"))
 | |
| 	gpColor3fv = (C.GPCOLOR3FV)(getProcAddr("glColor3fv"))
 | |
| 	if gpColor3fv == nil {
 | |
| 		return errors.New("glColor3fv")
 | |
| 	}
 | |
| 	gpColor3hNV = (C.GPCOLOR3HNV)(getProcAddr("glColor3hNV"))
 | |
| 	gpColor3hvNV = (C.GPCOLOR3HVNV)(getProcAddr("glColor3hvNV"))
 | |
| 	gpColor3i = (C.GPCOLOR3I)(getProcAddr("glColor3i"))
 | |
| 	if gpColor3i == nil {
 | |
| 		return errors.New("glColor3i")
 | |
| 	}
 | |
| 	gpColor3iv = (C.GPCOLOR3IV)(getProcAddr("glColor3iv"))
 | |
| 	if gpColor3iv == nil {
 | |
| 		return errors.New("glColor3iv")
 | |
| 	}
 | |
| 	gpColor3s = (C.GPCOLOR3S)(getProcAddr("glColor3s"))
 | |
| 	if gpColor3s == nil {
 | |
| 		return errors.New("glColor3s")
 | |
| 	}
 | |
| 	gpColor3sv = (C.GPCOLOR3SV)(getProcAddr("glColor3sv"))
 | |
| 	if gpColor3sv == nil {
 | |
| 		return errors.New("glColor3sv")
 | |
| 	}
 | |
| 	gpColor3ub = (C.GPCOLOR3UB)(getProcAddr("glColor3ub"))
 | |
| 	if gpColor3ub == nil {
 | |
| 		return errors.New("glColor3ub")
 | |
| 	}
 | |
| 	gpColor3ubv = (C.GPCOLOR3UBV)(getProcAddr("glColor3ubv"))
 | |
| 	if gpColor3ubv == nil {
 | |
| 		return errors.New("glColor3ubv")
 | |
| 	}
 | |
| 	gpColor3ui = (C.GPCOLOR3UI)(getProcAddr("glColor3ui"))
 | |
| 	if gpColor3ui == nil {
 | |
| 		return errors.New("glColor3ui")
 | |
| 	}
 | |
| 	gpColor3uiv = (C.GPCOLOR3UIV)(getProcAddr("glColor3uiv"))
 | |
| 	if gpColor3uiv == nil {
 | |
| 		return errors.New("glColor3uiv")
 | |
| 	}
 | |
| 	gpColor3us = (C.GPCOLOR3US)(getProcAddr("glColor3us"))
 | |
| 	if gpColor3us == nil {
 | |
| 		return errors.New("glColor3us")
 | |
| 	}
 | |
| 	gpColor3usv = (C.GPCOLOR3USV)(getProcAddr("glColor3usv"))
 | |
| 	if gpColor3usv == nil {
 | |
| 		return errors.New("glColor3usv")
 | |
| 	}
 | |
| 	gpColor3xOES = (C.GPCOLOR3XOES)(getProcAddr("glColor3xOES"))
 | |
| 	gpColor3xvOES = (C.GPCOLOR3XVOES)(getProcAddr("glColor3xvOES"))
 | |
| 	gpColor4b = (C.GPCOLOR4B)(getProcAddr("glColor4b"))
 | |
| 	if gpColor4b == nil {
 | |
| 		return errors.New("glColor4b")
 | |
| 	}
 | |
| 	gpColor4bv = (C.GPCOLOR4BV)(getProcAddr("glColor4bv"))
 | |
| 	if gpColor4bv == nil {
 | |
| 		return errors.New("glColor4bv")
 | |
| 	}
 | |
| 	gpColor4d = (C.GPCOLOR4D)(getProcAddr("glColor4d"))
 | |
| 	if gpColor4d == nil {
 | |
| 		return errors.New("glColor4d")
 | |
| 	}
 | |
| 	gpColor4dv = (C.GPCOLOR4DV)(getProcAddr("glColor4dv"))
 | |
| 	if gpColor4dv == nil {
 | |
| 		return errors.New("glColor4dv")
 | |
| 	}
 | |
| 	gpColor4f = (C.GPCOLOR4F)(getProcAddr("glColor4f"))
 | |
| 	if gpColor4f == nil {
 | |
| 		return errors.New("glColor4f")
 | |
| 	}
 | |
| 	gpColor4fNormal3fVertex3fSUN = (C.GPCOLOR4FNORMAL3FVERTEX3FSUN)(getProcAddr("glColor4fNormal3fVertex3fSUN"))
 | |
| 	gpColor4fNormal3fVertex3fvSUN = (C.GPCOLOR4FNORMAL3FVERTEX3FVSUN)(getProcAddr("glColor4fNormal3fVertex3fvSUN"))
 | |
| 	gpColor4fv = (C.GPCOLOR4FV)(getProcAddr("glColor4fv"))
 | |
| 	if gpColor4fv == nil {
 | |
| 		return errors.New("glColor4fv")
 | |
| 	}
 | |
| 	gpColor4hNV = (C.GPCOLOR4HNV)(getProcAddr("glColor4hNV"))
 | |
| 	gpColor4hvNV = (C.GPCOLOR4HVNV)(getProcAddr("glColor4hvNV"))
 | |
| 	gpColor4i = (C.GPCOLOR4I)(getProcAddr("glColor4i"))
 | |
| 	if gpColor4i == nil {
 | |
| 		return errors.New("glColor4i")
 | |
| 	}
 | |
| 	gpColor4iv = (C.GPCOLOR4IV)(getProcAddr("glColor4iv"))
 | |
| 	if gpColor4iv == nil {
 | |
| 		return errors.New("glColor4iv")
 | |
| 	}
 | |
| 	gpColor4s = (C.GPCOLOR4S)(getProcAddr("glColor4s"))
 | |
| 	if gpColor4s == nil {
 | |
| 		return errors.New("glColor4s")
 | |
| 	}
 | |
| 	gpColor4sv = (C.GPCOLOR4SV)(getProcAddr("glColor4sv"))
 | |
| 	if gpColor4sv == nil {
 | |
| 		return errors.New("glColor4sv")
 | |
| 	}
 | |
| 	gpColor4ub = (C.GPCOLOR4UB)(getProcAddr("glColor4ub"))
 | |
| 	if gpColor4ub == nil {
 | |
| 		return errors.New("glColor4ub")
 | |
| 	}
 | |
| 	gpColor4ubVertex2fSUN = (C.GPCOLOR4UBVERTEX2FSUN)(getProcAddr("glColor4ubVertex2fSUN"))
 | |
| 	gpColor4ubVertex2fvSUN = (C.GPCOLOR4UBVERTEX2FVSUN)(getProcAddr("glColor4ubVertex2fvSUN"))
 | |
| 	gpColor4ubVertex3fSUN = (C.GPCOLOR4UBVERTEX3FSUN)(getProcAddr("glColor4ubVertex3fSUN"))
 | |
| 	gpColor4ubVertex3fvSUN = (C.GPCOLOR4UBVERTEX3FVSUN)(getProcAddr("glColor4ubVertex3fvSUN"))
 | |
| 	gpColor4ubv = (C.GPCOLOR4UBV)(getProcAddr("glColor4ubv"))
 | |
| 	if gpColor4ubv == nil {
 | |
| 		return errors.New("glColor4ubv")
 | |
| 	}
 | |
| 	gpColor4ui = (C.GPCOLOR4UI)(getProcAddr("glColor4ui"))
 | |
| 	if gpColor4ui == nil {
 | |
| 		return errors.New("glColor4ui")
 | |
| 	}
 | |
| 	gpColor4uiv = (C.GPCOLOR4UIV)(getProcAddr("glColor4uiv"))
 | |
| 	if gpColor4uiv == nil {
 | |
| 		return errors.New("glColor4uiv")
 | |
| 	}
 | |
| 	gpColor4us = (C.GPCOLOR4US)(getProcAddr("glColor4us"))
 | |
| 	if gpColor4us == nil {
 | |
| 		return errors.New("glColor4us")
 | |
| 	}
 | |
| 	gpColor4usv = (C.GPCOLOR4USV)(getProcAddr("glColor4usv"))
 | |
| 	if gpColor4usv == nil {
 | |
| 		return errors.New("glColor4usv")
 | |
| 	}
 | |
| 	gpColor4xOES = (C.GPCOLOR4XOES)(getProcAddr("glColor4xOES"))
 | |
| 	gpColor4xvOES = (C.GPCOLOR4XVOES)(getProcAddr("glColor4xvOES"))
 | |
| 	gpColorFormatNV = (C.GPCOLORFORMATNV)(getProcAddr("glColorFormatNV"))
 | |
| 	gpColorFragmentOp1ATI = (C.GPCOLORFRAGMENTOP1ATI)(getProcAddr("glColorFragmentOp1ATI"))
 | |
| 	gpColorFragmentOp2ATI = (C.GPCOLORFRAGMENTOP2ATI)(getProcAddr("glColorFragmentOp2ATI"))
 | |
| 	gpColorFragmentOp3ATI = (C.GPCOLORFRAGMENTOP3ATI)(getProcAddr("glColorFragmentOp3ATI"))
 | |
| 	gpColorMask = (C.GPCOLORMASK)(getProcAddr("glColorMask"))
 | |
| 	if gpColorMask == nil {
 | |
| 		return errors.New("glColorMask")
 | |
| 	}
 | |
| 	gpColorMaskIndexedEXT = (C.GPCOLORMASKINDEXEDEXT)(getProcAddr("glColorMaskIndexedEXT"))
 | |
| 	gpColorMaterial = (C.GPCOLORMATERIAL)(getProcAddr("glColorMaterial"))
 | |
| 	if gpColorMaterial == nil {
 | |
| 		return errors.New("glColorMaterial")
 | |
| 	}
 | |
| 	gpColorPointer = (C.GPCOLORPOINTER)(getProcAddr("glColorPointer"))
 | |
| 	if gpColorPointer == nil {
 | |
| 		return errors.New("glColorPointer")
 | |
| 	}
 | |
| 	gpColorPointerEXT = (C.GPCOLORPOINTEREXT)(getProcAddr("glColorPointerEXT"))
 | |
| 	gpColorPointerListIBM = (C.GPCOLORPOINTERLISTIBM)(getProcAddr("glColorPointerListIBM"))
 | |
| 	gpColorPointervINTEL = (C.GPCOLORPOINTERVINTEL)(getProcAddr("glColorPointervINTEL"))
 | |
| 	gpColorSubTableEXT = (C.GPCOLORSUBTABLEEXT)(getProcAddr("glColorSubTableEXT"))
 | |
| 	gpColorTableEXT = (C.GPCOLORTABLEEXT)(getProcAddr("glColorTableEXT"))
 | |
| 	gpColorTableParameterfvSGI = (C.GPCOLORTABLEPARAMETERFVSGI)(getProcAddr("glColorTableParameterfvSGI"))
 | |
| 	gpColorTableParameterivSGI = (C.GPCOLORTABLEPARAMETERIVSGI)(getProcAddr("glColorTableParameterivSGI"))
 | |
| 	gpColorTableSGI = (C.GPCOLORTABLESGI)(getProcAddr("glColorTableSGI"))
 | |
| 	gpCombinerInputNV = (C.GPCOMBINERINPUTNV)(getProcAddr("glCombinerInputNV"))
 | |
| 	gpCombinerOutputNV = (C.GPCOMBINEROUTPUTNV)(getProcAddr("glCombinerOutputNV"))
 | |
| 	gpCombinerParameterfNV = (C.GPCOMBINERPARAMETERFNV)(getProcAddr("glCombinerParameterfNV"))
 | |
| 	gpCombinerParameterfvNV = (C.GPCOMBINERPARAMETERFVNV)(getProcAddr("glCombinerParameterfvNV"))
 | |
| 	gpCombinerParameteriNV = (C.GPCOMBINERPARAMETERINV)(getProcAddr("glCombinerParameteriNV"))
 | |
| 	gpCombinerParameterivNV = (C.GPCOMBINERPARAMETERIVNV)(getProcAddr("glCombinerParameterivNV"))
 | |
| 	gpCombinerStageParameterfvNV = (C.GPCOMBINERSTAGEPARAMETERFVNV)(getProcAddr("glCombinerStageParameterfvNV"))
 | |
| 	gpCommandListSegmentsNV = (C.GPCOMMANDLISTSEGMENTSNV)(getProcAddr("glCommandListSegmentsNV"))
 | |
| 	gpCompileCommandListNV = (C.GPCOMPILECOMMANDLISTNV)(getProcAddr("glCompileCommandListNV"))
 | |
| 	gpCompileShader = (C.GPCOMPILESHADER)(getProcAddr("glCompileShader"))
 | |
| 	if gpCompileShader == nil {
 | |
| 		return errors.New("glCompileShader")
 | |
| 	}
 | |
| 	gpCompileShaderARB = (C.GPCOMPILESHADERARB)(getProcAddr("glCompileShaderARB"))
 | |
| 	gpCompileShaderIncludeARB = (C.GPCOMPILESHADERINCLUDEARB)(getProcAddr("glCompileShaderIncludeARB"))
 | |
| 	gpCompressedMultiTexImage1DEXT = (C.GPCOMPRESSEDMULTITEXIMAGE1DEXT)(getProcAddr("glCompressedMultiTexImage1DEXT"))
 | |
| 	gpCompressedMultiTexImage2DEXT = (C.GPCOMPRESSEDMULTITEXIMAGE2DEXT)(getProcAddr("glCompressedMultiTexImage2DEXT"))
 | |
| 	gpCompressedMultiTexImage3DEXT = (C.GPCOMPRESSEDMULTITEXIMAGE3DEXT)(getProcAddr("glCompressedMultiTexImage3DEXT"))
 | |
| 	gpCompressedMultiTexSubImage1DEXT = (C.GPCOMPRESSEDMULTITEXSUBIMAGE1DEXT)(getProcAddr("glCompressedMultiTexSubImage1DEXT"))
 | |
| 	gpCompressedMultiTexSubImage2DEXT = (C.GPCOMPRESSEDMULTITEXSUBIMAGE2DEXT)(getProcAddr("glCompressedMultiTexSubImage2DEXT"))
 | |
| 	gpCompressedMultiTexSubImage3DEXT = (C.GPCOMPRESSEDMULTITEXSUBIMAGE3DEXT)(getProcAddr("glCompressedMultiTexSubImage3DEXT"))
 | |
| 	gpCompressedTexImage1D = (C.GPCOMPRESSEDTEXIMAGE1D)(getProcAddr("glCompressedTexImage1D"))
 | |
| 	if gpCompressedTexImage1D == nil {
 | |
| 		return errors.New("glCompressedTexImage1D")
 | |
| 	}
 | |
| 	gpCompressedTexImage1DARB = (C.GPCOMPRESSEDTEXIMAGE1DARB)(getProcAddr("glCompressedTexImage1DARB"))
 | |
| 	gpCompressedTexImage2D = (C.GPCOMPRESSEDTEXIMAGE2D)(getProcAddr("glCompressedTexImage2D"))
 | |
| 	if gpCompressedTexImage2D == nil {
 | |
| 		return errors.New("glCompressedTexImage2D")
 | |
| 	}
 | |
| 	gpCompressedTexImage2DARB = (C.GPCOMPRESSEDTEXIMAGE2DARB)(getProcAddr("glCompressedTexImage2DARB"))
 | |
| 	gpCompressedTexImage3D = (C.GPCOMPRESSEDTEXIMAGE3D)(getProcAddr("glCompressedTexImage3D"))
 | |
| 	if gpCompressedTexImage3D == nil {
 | |
| 		return errors.New("glCompressedTexImage3D")
 | |
| 	}
 | |
| 	gpCompressedTexImage3DARB = (C.GPCOMPRESSEDTEXIMAGE3DARB)(getProcAddr("glCompressedTexImage3DARB"))
 | |
| 	gpCompressedTexSubImage1D = (C.GPCOMPRESSEDTEXSUBIMAGE1D)(getProcAddr("glCompressedTexSubImage1D"))
 | |
| 	if gpCompressedTexSubImage1D == nil {
 | |
| 		return errors.New("glCompressedTexSubImage1D")
 | |
| 	}
 | |
| 	gpCompressedTexSubImage1DARB = (C.GPCOMPRESSEDTEXSUBIMAGE1DARB)(getProcAddr("glCompressedTexSubImage1DARB"))
 | |
| 	gpCompressedTexSubImage2D = (C.GPCOMPRESSEDTEXSUBIMAGE2D)(getProcAddr("glCompressedTexSubImage2D"))
 | |
| 	if gpCompressedTexSubImage2D == nil {
 | |
| 		return errors.New("glCompressedTexSubImage2D")
 | |
| 	}
 | |
| 	gpCompressedTexSubImage2DARB = (C.GPCOMPRESSEDTEXSUBIMAGE2DARB)(getProcAddr("glCompressedTexSubImage2DARB"))
 | |
| 	gpCompressedTexSubImage3D = (C.GPCOMPRESSEDTEXSUBIMAGE3D)(getProcAddr("glCompressedTexSubImage3D"))
 | |
| 	if gpCompressedTexSubImage3D == nil {
 | |
| 		return errors.New("glCompressedTexSubImage3D")
 | |
| 	}
 | |
| 	gpCompressedTexSubImage3DARB = (C.GPCOMPRESSEDTEXSUBIMAGE3DARB)(getProcAddr("glCompressedTexSubImage3DARB"))
 | |
| 	gpCompressedTextureImage1DEXT = (C.GPCOMPRESSEDTEXTUREIMAGE1DEXT)(getProcAddr("glCompressedTextureImage1DEXT"))
 | |
| 	gpCompressedTextureImage2DEXT = (C.GPCOMPRESSEDTEXTUREIMAGE2DEXT)(getProcAddr("glCompressedTextureImage2DEXT"))
 | |
| 	gpCompressedTextureImage3DEXT = (C.GPCOMPRESSEDTEXTUREIMAGE3DEXT)(getProcAddr("glCompressedTextureImage3DEXT"))
 | |
| 	gpCompressedTextureSubImage1D = (C.GPCOMPRESSEDTEXTURESUBIMAGE1D)(getProcAddr("glCompressedTextureSubImage1D"))
 | |
| 	gpCompressedTextureSubImage1DEXT = (C.GPCOMPRESSEDTEXTURESUBIMAGE1DEXT)(getProcAddr("glCompressedTextureSubImage1DEXT"))
 | |
| 	gpCompressedTextureSubImage2D = (C.GPCOMPRESSEDTEXTURESUBIMAGE2D)(getProcAddr("glCompressedTextureSubImage2D"))
 | |
| 	gpCompressedTextureSubImage2DEXT = (C.GPCOMPRESSEDTEXTURESUBIMAGE2DEXT)(getProcAddr("glCompressedTextureSubImage2DEXT"))
 | |
| 	gpCompressedTextureSubImage3D = (C.GPCOMPRESSEDTEXTURESUBIMAGE3D)(getProcAddr("glCompressedTextureSubImage3D"))
 | |
| 	gpCompressedTextureSubImage3DEXT = (C.GPCOMPRESSEDTEXTURESUBIMAGE3DEXT)(getProcAddr("glCompressedTextureSubImage3DEXT"))
 | |
| 	gpConservativeRasterParameterfNV = (C.GPCONSERVATIVERASTERPARAMETERFNV)(getProcAddr("glConservativeRasterParameterfNV"))
 | |
| 	gpConservativeRasterParameteriNV = (C.GPCONSERVATIVERASTERPARAMETERINV)(getProcAddr("glConservativeRasterParameteriNV"))
 | |
| 	gpConvolutionFilter1DEXT = (C.GPCONVOLUTIONFILTER1DEXT)(getProcAddr("glConvolutionFilter1DEXT"))
 | |
| 	gpConvolutionFilter2DEXT = (C.GPCONVOLUTIONFILTER2DEXT)(getProcAddr("glConvolutionFilter2DEXT"))
 | |
| 	gpConvolutionParameterfEXT = (C.GPCONVOLUTIONPARAMETERFEXT)(getProcAddr("glConvolutionParameterfEXT"))
 | |
| 	gpConvolutionParameterfvEXT = (C.GPCONVOLUTIONPARAMETERFVEXT)(getProcAddr("glConvolutionParameterfvEXT"))
 | |
| 	gpConvolutionParameteriEXT = (C.GPCONVOLUTIONPARAMETERIEXT)(getProcAddr("glConvolutionParameteriEXT"))
 | |
| 	gpConvolutionParameterivEXT = (C.GPCONVOLUTIONPARAMETERIVEXT)(getProcAddr("glConvolutionParameterivEXT"))
 | |
| 	gpConvolutionParameterxOES = (C.GPCONVOLUTIONPARAMETERXOES)(getProcAddr("glConvolutionParameterxOES"))
 | |
| 	gpConvolutionParameterxvOES = (C.GPCONVOLUTIONPARAMETERXVOES)(getProcAddr("glConvolutionParameterxvOES"))
 | |
| 	gpCopyBufferSubData = (C.GPCOPYBUFFERSUBDATA)(getProcAddr("glCopyBufferSubData"))
 | |
| 	gpCopyColorSubTableEXT = (C.GPCOPYCOLORSUBTABLEEXT)(getProcAddr("glCopyColorSubTableEXT"))
 | |
| 	gpCopyColorTableSGI = (C.GPCOPYCOLORTABLESGI)(getProcAddr("glCopyColorTableSGI"))
 | |
| 	gpCopyConvolutionFilter1DEXT = (C.GPCOPYCONVOLUTIONFILTER1DEXT)(getProcAddr("glCopyConvolutionFilter1DEXT"))
 | |
| 	gpCopyConvolutionFilter2DEXT = (C.GPCOPYCONVOLUTIONFILTER2DEXT)(getProcAddr("glCopyConvolutionFilter2DEXT"))
 | |
| 	gpCopyImageSubData = (C.GPCOPYIMAGESUBDATA)(getProcAddr("glCopyImageSubData"))
 | |
| 	gpCopyImageSubDataNV = (C.GPCOPYIMAGESUBDATANV)(getProcAddr("glCopyImageSubDataNV"))
 | |
| 	gpCopyMultiTexImage1DEXT = (C.GPCOPYMULTITEXIMAGE1DEXT)(getProcAddr("glCopyMultiTexImage1DEXT"))
 | |
| 	gpCopyMultiTexImage2DEXT = (C.GPCOPYMULTITEXIMAGE2DEXT)(getProcAddr("glCopyMultiTexImage2DEXT"))
 | |
| 	gpCopyMultiTexSubImage1DEXT = (C.GPCOPYMULTITEXSUBIMAGE1DEXT)(getProcAddr("glCopyMultiTexSubImage1DEXT"))
 | |
| 	gpCopyMultiTexSubImage2DEXT = (C.GPCOPYMULTITEXSUBIMAGE2DEXT)(getProcAddr("glCopyMultiTexSubImage2DEXT"))
 | |
| 	gpCopyMultiTexSubImage3DEXT = (C.GPCOPYMULTITEXSUBIMAGE3DEXT)(getProcAddr("glCopyMultiTexSubImage3DEXT"))
 | |
| 	gpCopyNamedBufferSubData = (C.GPCOPYNAMEDBUFFERSUBDATA)(getProcAddr("glCopyNamedBufferSubData"))
 | |
| 	gpCopyPathNV = (C.GPCOPYPATHNV)(getProcAddr("glCopyPathNV"))
 | |
| 	gpCopyPixels = (C.GPCOPYPIXELS)(getProcAddr("glCopyPixels"))
 | |
| 	if gpCopyPixels == nil {
 | |
| 		return errors.New("glCopyPixels")
 | |
| 	}
 | |
| 	gpCopyTexImage1D = (C.GPCOPYTEXIMAGE1D)(getProcAddr("glCopyTexImage1D"))
 | |
| 	if gpCopyTexImage1D == nil {
 | |
| 		return errors.New("glCopyTexImage1D")
 | |
| 	}
 | |
| 	gpCopyTexImage1DEXT = (C.GPCOPYTEXIMAGE1DEXT)(getProcAddr("glCopyTexImage1DEXT"))
 | |
| 	gpCopyTexImage2D = (C.GPCOPYTEXIMAGE2D)(getProcAddr("glCopyTexImage2D"))
 | |
| 	if gpCopyTexImage2D == nil {
 | |
| 		return errors.New("glCopyTexImage2D")
 | |
| 	}
 | |
| 	gpCopyTexImage2DEXT = (C.GPCOPYTEXIMAGE2DEXT)(getProcAddr("glCopyTexImage2DEXT"))
 | |
| 	gpCopyTexSubImage1D = (C.GPCOPYTEXSUBIMAGE1D)(getProcAddr("glCopyTexSubImage1D"))
 | |
| 	if gpCopyTexSubImage1D == nil {
 | |
| 		return errors.New("glCopyTexSubImage1D")
 | |
| 	}
 | |
| 	gpCopyTexSubImage1DEXT = (C.GPCOPYTEXSUBIMAGE1DEXT)(getProcAddr("glCopyTexSubImage1DEXT"))
 | |
| 	gpCopyTexSubImage2D = (C.GPCOPYTEXSUBIMAGE2D)(getProcAddr("glCopyTexSubImage2D"))
 | |
| 	if gpCopyTexSubImage2D == nil {
 | |
| 		return errors.New("glCopyTexSubImage2D")
 | |
| 	}
 | |
| 	gpCopyTexSubImage2DEXT = (C.GPCOPYTEXSUBIMAGE2DEXT)(getProcAddr("glCopyTexSubImage2DEXT"))
 | |
| 	gpCopyTexSubImage3D = (C.GPCOPYTEXSUBIMAGE3D)(getProcAddr("glCopyTexSubImage3D"))
 | |
| 	if gpCopyTexSubImage3D == nil {
 | |
| 		return errors.New("glCopyTexSubImage3D")
 | |
| 	}
 | |
| 	gpCopyTexSubImage3DEXT = (C.GPCOPYTEXSUBIMAGE3DEXT)(getProcAddr("glCopyTexSubImage3DEXT"))
 | |
| 	gpCopyTextureImage1DEXT = (C.GPCOPYTEXTUREIMAGE1DEXT)(getProcAddr("glCopyTextureImage1DEXT"))
 | |
| 	gpCopyTextureImage2DEXT = (C.GPCOPYTEXTUREIMAGE2DEXT)(getProcAddr("glCopyTextureImage2DEXT"))
 | |
| 	gpCopyTextureSubImage1D = (C.GPCOPYTEXTURESUBIMAGE1D)(getProcAddr("glCopyTextureSubImage1D"))
 | |
| 	gpCopyTextureSubImage1DEXT = (C.GPCOPYTEXTURESUBIMAGE1DEXT)(getProcAddr("glCopyTextureSubImage1DEXT"))
 | |
| 	gpCopyTextureSubImage2D = (C.GPCOPYTEXTURESUBIMAGE2D)(getProcAddr("glCopyTextureSubImage2D"))
 | |
| 	gpCopyTextureSubImage2DEXT = (C.GPCOPYTEXTURESUBIMAGE2DEXT)(getProcAddr("glCopyTextureSubImage2DEXT"))
 | |
| 	gpCopyTextureSubImage3D = (C.GPCOPYTEXTURESUBIMAGE3D)(getProcAddr("glCopyTextureSubImage3D"))
 | |
| 	gpCopyTextureSubImage3DEXT = (C.GPCOPYTEXTURESUBIMAGE3DEXT)(getProcAddr("glCopyTextureSubImage3DEXT"))
 | |
| 	gpCoverFillPathInstancedNV = (C.GPCOVERFILLPATHINSTANCEDNV)(getProcAddr("glCoverFillPathInstancedNV"))
 | |
| 	gpCoverFillPathNV = (C.GPCOVERFILLPATHNV)(getProcAddr("glCoverFillPathNV"))
 | |
| 	gpCoverStrokePathInstancedNV = (C.GPCOVERSTROKEPATHINSTANCEDNV)(getProcAddr("glCoverStrokePathInstancedNV"))
 | |
| 	gpCoverStrokePathNV = (C.GPCOVERSTROKEPATHNV)(getProcAddr("glCoverStrokePathNV"))
 | |
| 	gpCoverageModulationNV = (C.GPCOVERAGEMODULATIONNV)(getProcAddr("glCoverageModulationNV"))
 | |
| 	gpCoverageModulationTableNV = (C.GPCOVERAGEMODULATIONTABLENV)(getProcAddr("glCoverageModulationTableNV"))
 | |
| 	gpCreateBuffers = (C.GPCREATEBUFFERS)(getProcAddr("glCreateBuffers"))
 | |
| 	gpCreateCommandListsNV = (C.GPCREATECOMMANDLISTSNV)(getProcAddr("glCreateCommandListsNV"))
 | |
| 	gpCreateFramebuffers = (C.GPCREATEFRAMEBUFFERS)(getProcAddr("glCreateFramebuffers"))
 | |
| 	gpCreateMemoryObjectsEXT = (C.GPCREATEMEMORYOBJECTSEXT)(getProcAddr("glCreateMemoryObjectsEXT"))
 | |
| 	gpCreatePerfQueryINTEL = (C.GPCREATEPERFQUERYINTEL)(getProcAddr("glCreatePerfQueryINTEL"))
 | |
| 	gpCreateProgram = (C.GPCREATEPROGRAM)(getProcAddr("glCreateProgram"))
 | |
| 	if gpCreateProgram == nil {
 | |
| 		return errors.New("glCreateProgram")
 | |
| 	}
 | |
| 	gpCreateProgramObjectARB = (C.GPCREATEPROGRAMOBJECTARB)(getProcAddr("glCreateProgramObjectARB"))
 | |
| 	gpCreateProgramPipelines = (C.GPCREATEPROGRAMPIPELINES)(getProcAddr("glCreateProgramPipelines"))
 | |
| 	gpCreateQueries = (C.GPCREATEQUERIES)(getProcAddr("glCreateQueries"))
 | |
| 	gpCreateRenderbuffers = (C.GPCREATERENDERBUFFERS)(getProcAddr("glCreateRenderbuffers"))
 | |
| 	gpCreateSamplers = (C.GPCREATESAMPLERS)(getProcAddr("glCreateSamplers"))
 | |
| 	gpCreateShader = (C.GPCREATESHADER)(getProcAddr("glCreateShader"))
 | |
| 	if gpCreateShader == nil {
 | |
| 		return errors.New("glCreateShader")
 | |
| 	}
 | |
| 	gpCreateShaderObjectARB = (C.GPCREATESHADEROBJECTARB)(getProcAddr("glCreateShaderObjectARB"))
 | |
| 	gpCreateShaderProgramEXT = (C.GPCREATESHADERPROGRAMEXT)(getProcAddr("glCreateShaderProgramEXT"))
 | |
| 	gpCreateShaderProgramv = (C.GPCREATESHADERPROGRAMV)(getProcAddr("glCreateShaderProgramv"))
 | |
| 	gpCreateShaderProgramvEXT = (C.GPCREATESHADERPROGRAMVEXT)(getProcAddr("glCreateShaderProgramvEXT"))
 | |
| 	gpCreateStatesNV = (C.GPCREATESTATESNV)(getProcAddr("glCreateStatesNV"))
 | |
| 	gpCreateSyncFromCLeventARB = (C.GPCREATESYNCFROMCLEVENTARB)(getProcAddr("glCreateSyncFromCLeventARB"))
 | |
| 	gpCreateTextures = (C.GPCREATETEXTURES)(getProcAddr("glCreateTextures"))
 | |
| 	gpCreateTransformFeedbacks = (C.GPCREATETRANSFORMFEEDBACKS)(getProcAddr("glCreateTransformFeedbacks"))
 | |
| 	gpCreateVertexArrays = (C.GPCREATEVERTEXARRAYS)(getProcAddr("glCreateVertexArrays"))
 | |
| 	gpCullFace = (C.GPCULLFACE)(getProcAddr("glCullFace"))
 | |
| 	if gpCullFace == nil {
 | |
| 		return errors.New("glCullFace")
 | |
| 	}
 | |
| 	gpCullParameterdvEXT = (C.GPCULLPARAMETERDVEXT)(getProcAddr("glCullParameterdvEXT"))
 | |
| 	gpCullParameterfvEXT = (C.GPCULLPARAMETERFVEXT)(getProcAddr("glCullParameterfvEXT"))
 | |
| 	gpCurrentPaletteMatrixARB = (C.GPCURRENTPALETTEMATRIXARB)(getProcAddr("glCurrentPaletteMatrixARB"))
 | |
| 	gpDebugMessageCallback = (C.GPDEBUGMESSAGECALLBACK)(getProcAddr("glDebugMessageCallback"))
 | |
| 	gpDebugMessageCallbackAMD = (C.GPDEBUGMESSAGECALLBACKAMD)(getProcAddr("glDebugMessageCallbackAMD"))
 | |
| 	gpDebugMessageCallbackARB = (C.GPDEBUGMESSAGECALLBACKARB)(getProcAddr("glDebugMessageCallbackARB"))
 | |
| 	gpDebugMessageCallbackKHR = (C.GPDEBUGMESSAGECALLBACKKHR)(getProcAddr("glDebugMessageCallbackKHR"))
 | |
| 	gpDebugMessageControl = (C.GPDEBUGMESSAGECONTROL)(getProcAddr("glDebugMessageControl"))
 | |
| 	gpDebugMessageControlARB = (C.GPDEBUGMESSAGECONTROLARB)(getProcAddr("glDebugMessageControlARB"))
 | |
| 	gpDebugMessageControlKHR = (C.GPDEBUGMESSAGECONTROLKHR)(getProcAddr("glDebugMessageControlKHR"))
 | |
| 	gpDebugMessageEnableAMD = (C.GPDEBUGMESSAGEENABLEAMD)(getProcAddr("glDebugMessageEnableAMD"))
 | |
| 	gpDebugMessageInsert = (C.GPDEBUGMESSAGEINSERT)(getProcAddr("glDebugMessageInsert"))
 | |
| 	gpDebugMessageInsertAMD = (C.GPDEBUGMESSAGEINSERTAMD)(getProcAddr("glDebugMessageInsertAMD"))
 | |
| 	gpDebugMessageInsertARB = (C.GPDEBUGMESSAGEINSERTARB)(getProcAddr("glDebugMessageInsertARB"))
 | |
| 	gpDebugMessageInsertKHR = (C.GPDEBUGMESSAGEINSERTKHR)(getProcAddr("glDebugMessageInsertKHR"))
 | |
| 	gpDeformSGIX = (C.GPDEFORMSGIX)(getProcAddr("glDeformSGIX"))
 | |
| 	gpDeformationMap3dSGIX = (C.GPDEFORMATIONMAP3DSGIX)(getProcAddr("glDeformationMap3dSGIX"))
 | |
| 	gpDeformationMap3fSGIX = (C.GPDEFORMATIONMAP3FSGIX)(getProcAddr("glDeformationMap3fSGIX"))
 | |
| 	gpDeleteAsyncMarkersSGIX = (C.GPDELETEASYNCMARKERSSGIX)(getProcAddr("glDeleteAsyncMarkersSGIX"))
 | |
| 	gpDeleteBuffers = (C.GPDELETEBUFFERS)(getProcAddr("glDeleteBuffers"))
 | |
| 	if gpDeleteBuffers == nil {
 | |
| 		return errors.New("glDeleteBuffers")
 | |
| 	}
 | |
| 	gpDeleteBuffersARB = (C.GPDELETEBUFFERSARB)(getProcAddr("glDeleteBuffersARB"))
 | |
| 	gpDeleteCommandListsNV = (C.GPDELETECOMMANDLISTSNV)(getProcAddr("glDeleteCommandListsNV"))
 | |
| 	gpDeleteFencesAPPLE = (C.GPDELETEFENCESAPPLE)(getProcAddr("glDeleteFencesAPPLE"))
 | |
| 	gpDeleteFencesNV = (C.GPDELETEFENCESNV)(getProcAddr("glDeleteFencesNV"))
 | |
| 	gpDeleteFragmentShaderATI = (C.GPDELETEFRAGMENTSHADERATI)(getProcAddr("glDeleteFragmentShaderATI"))
 | |
| 	gpDeleteFramebuffers = (C.GPDELETEFRAMEBUFFERS)(getProcAddr("glDeleteFramebuffers"))
 | |
| 	gpDeleteFramebuffersEXT = (C.GPDELETEFRAMEBUFFERSEXT)(getProcAddr("glDeleteFramebuffersEXT"))
 | |
| 	gpDeleteLists = (C.GPDELETELISTS)(getProcAddr("glDeleteLists"))
 | |
| 	if gpDeleteLists == nil {
 | |
| 		return errors.New("glDeleteLists")
 | |
| 	}
 | |
| 	gpDeleteMemoryObjectsEXT = (C.GPDELETEMEMORYOBJECTSEXT)(getProcAddr("glDeleteMemoryObjectsEXT"))
 | |
| 	gpDeleteNamedStringARB = (C.GPDELETENAMEDSTRINGARB)(getProcAddr("glDeleteNamedStringARB"))
 | |
| 	gpDeleteNamesAMD = (C.GPDELETENAMESAMD)(getProcAddr("glDeleteNamesAMD"))
 | |
| 	gpDeleteObjectARB = (C.GPDELETEOBJECTARB)(getProcAddr("glDeleteObjectARB"))
 | |
| 	gpDeleteOcclusionQueriesNV = (C.GPDELETEOCCLUSIONQUERIESNV)(getProcAddr("glDeleteOcclusionQueriesNV"))
 | |
| 	gpDeletePathsNV = (C.GPDELETEPATHSNV)(getProcAddr("glDeletePathsNV"))
 | |
| 	gpDeletePerfMonitorsAMD = (C.GPDELETEPERFMONITORSAMD)(getProcAddr("glDeletePerfMonitorsAMD"))
 | |
| 	gpDeletePerfQueryINTEL = (C.GPDELETEPERFQUERYINTEL)(getProcAddr("glDeletePerfQueryINTEL"))
 | |
| 	gpDeleteProgram = (C.GPDELETEPROGRAM)(getProcAddr("glDeleteProgram"))
 | |
| 	if gpDeleteProgram == nil {
 | |
| 		return errors.New("glDeleteProgram")
 | |
| 	}
 | |
| 	gpDeleteProgramPipelines = (C.GPDELETEPROGRAMPIPELINES)(getProcAddr("glDeleteProgramPipelines"))
 | |
| 	gpDeleteProgramPipelinesEXT = (C.GPDELETEPROGRAMPIPELINESEXT)(getProcAddr("glDeleteProgramPipelinesEXT"))
 | |
| 	gpDeleteProgramsARB = (C.GPDELETEPROGRAMSARB)(getProcAddr("glDeleteProgramsARB"))
 | |
| 	gpDeleteProgramsNV = (C.GPDELETEPROGRAMSNV)(getProcAddr("glDeleteProgramsNV"))
 | |
| 	gpDeleteQueries = (C.GPDELETEQUERIES)(getProcAddr("glDeleteQueries"))
 | |
| 	if gpDeleteQueries == nil {
 | |
| 		return errors.New("glDeleteQueries")
 | |
| 	}
 | |
| 	gpDeleteQueriesARB = (C.GPDELETEQUERIESARB)(getProcAddr("glDeleteQueriesARB"))
 | |
| 	gpDeleteQueryResourceTagNV = (C.GPDELETEQUERYRESOURCETAGNV)(getProcAddr("glDeleteQueryResourceTagNV"))
 | |
| 	gpDeleteRenderbuffers = (C.GPDELETERENDERBUFFERS)(getProcAddr("glDeleteRenderbuffers"))
 | |
| 	gpDeleteRenderbuffersEXT = (C.GPDELETERENDERBUFFERSEXT)(getProcAddr("glDeleteRenderbuffersEXT"))
 | |
| 	gpDeleteSamplers = (C.GPDELETESAMPLERS)(getProcAddr("glDeleteSamplers"))
 | |
| 	gpDeleteSemaphoresEXT = (C.GPDELETESEMAPHORESEXT)(getProcAddr("glDeleteSemaphoresEXT"))
 | |
| 	gpDeleteShader = (C.GPDELETESHADER)(getProcAddr("glDeleteShader"))
 | |
| 	if gpDeleteShader == nil {
 | |
| 		return errors.New("glDeleteShader")
 | |
| 	}
 | |
| 	gpDeleteStatesNV = (C.GPDELETESTATESNV)(getProcAddr("glDeleteStatesNV"))
 | |
| 	gpDeleteSync = (C.GPDELETESYNC)(getProcAddr("glDeleteSync"))
 | |
| 	gpDeleteTextures = (C.GPDELETETEXTURES)(getProcAddr("glDeleteTextures"))
 | |
| 	if gpDeleteTextures == nil {
 | |
| 		return errors.New("glDeleteTextures")
 | |
| 	}
 | |
| 	gpDeleteTexturesEXT = (C.GPDELETETEXTURESEXT)(getProcAddr("glDeleteTexturesEXT"))
 | |
| 	gpDeleteTransformFeedbacks = (C.GPDELETETRANSFORMFEEDBACKS)(getProcAddr("glDeleteTransformFeedbacks"))
 | |
| 	gpDeleteTransformFeedbacksNV = (C.GPDELETETRANSFORMFEEDBACKSNV)(getProcAddr("glDeleteTransformFeedbacksNV"))
 | |
| 	gpDeleteVertexArrays = (C.GPDELETEVERTEXARRAYS)(getProcAddr("glDeleteVertexArrays"))
 | |
| 	gpDeleteVertexArraysAPPLE = (C.GPDELETEVERTEXARRAYSAPPLE)(getProcAddr("glDeleteVertexArraysAPPLE"))
 | |
| 	gpDeleteVertexShaderEXT = (C.GPDELETEVERTEXSHADEREXT)(getProcAddr("glDeleteVertexShaderEXT"))
 | |
| 	gpDepthBoundsEXT = (C.GPDEPTHBOUNDSEXT)(getProcAddr("glDepthBoundsEXT"))
 | |
| 	gpDepthBoundsdNV = (C.GPDEPTHBOUNDSDNV)(getProcAddr("glDepthBoundsdNV"))
 | |
| 	gpDepthFunc = (C.GPDEPTHFUNC)(getProcAddr("glDepthFunc"))
 | |
| 	if gpDepthFunc == nil {
 | |
| 		return errors.New("glDepthFunc")
 | |
| 	}
 | |
| 	gpDepthMask = (C.GPDEPTHMASK)(getProcAddr("glDepthMask"))
 | |
| 	if gpDepthMask == nil {
 | |
| 		return errors.New("glDepthMask")
 | |
| 	}
 | |
| 	gpDepthRange = (C.GPDEPTHRANGE)(getProcAddr("glDepthRange"))
 | |
| 	if gpDepthRange == nil {
 | |
| 		return errors.New("glDepthRange")
 | |
| 	}
 | |
| 	gpDepthRangeArrayv = (C.GPDEPTHRANGEARRAYV)(getProcAddr("glDepthRangeArrayv"))
 | |
| 	gpDepthRangeIndexed = (C.GPDEPTHRANGEINDEXED)(getProcAddr("glDepthRangeIndexed"))
 | |
| 	gpDepthRangedNV = (C.GPDEPTHRANGEDNV)(getProcAddr("glDepthRangedNV"))
 | |
| 	gpDepthRangef = (C.GPDEPTHRANGEF)(getProcAddr("glDepthRangef"))
 | |
| 	gpDepthRangefOES = (C.GPDEPTHRANGEFOES)(getProcAddr("glDepthRangefOES"))
 | |
| 	gpDepthRangexOES = (C.GPDEPTHRANGEXOES)(getProcAddr("glDepthRangexOES"))
 | |
| 	gpDetachObjectARB = (C.GPDETACHOBJECTARB)(getProcAddr("glDetachObjectARB"))
 | |
| 	gpDetachShader = (C.GPDETACHSHADER)(getProcAddr("glDetachShader"))
 | |
| 	if gpDetachShader == nil {
 | |
| 		return errors.New("glDetachShader")
 | |
| 	}
 | |
| 	gpDetailTexFuncSGIS = (C.GPDETAILTEXFUNCSGIS)(getProcAddr("glDetailTexFuncSGIS"))
 | |
| 	gpDisable = (C.GPDISABLE)(getProcAddr("glDisable"))
 | |
| 	if gpDisable == nil {
 | |
| 		return errors.New("glDisable")
 | |
| 	}
 | |
| 	gpDisableClientState = (C.GPDISABLECLIENTSTATE)(getProcAddr("glDisableClientState"))
 | |
| 	if gpDisableClientState == nil {
 | |
| 		return errors.New("glDisableClientState")
 | |
| 	}
 | |
| 	gpDisableClientStateIndexedEXT = (C.GPDISABLECLIENTSTATEINDEXEDEXT)(getProcAddr("glDisableClientStateIndexedEXT"))
 | |
| 	gpDisableClientStateiEXT = (C.GPDISABLECLIENTSTATEIEXT)(getProcAddr("glDisableClientStateiEXT"))
 | |
| 	gpDisableIndexedEXT = (C.GPDISABLEINDEXEDEXT)(getProcAddr("glDisableIndexedEXT"))
 | |
| 	gpDisableVariantClientStateEXT = (C.GPDISABLEVARIANTCLIENTSTATEEXT)(getProcAddr("glDisableVariantClientStateEXT"))
 | |
| 	gpDisableVertexArrayAttrib = (C.GPDISABLEVERTEXARRAYATTRIB)(getProcAddr("glDisableVertexArrayAttrib"))
 | |
| 	gpDisableVertexArrayAttribEXT = (C.GPDISABLEVERTEXARRAYATTRIBEXT)(getProcAddr("glDisableVertexArrayAttribEXT"))
 | |
| 	gpDisableVertexArrayEXT = (C.GPDISABLEVERTEXARRAYEXT)(getProcAddr("glDisableVertexArrayEXT"))
 | |
| 	gpDisableVertexAttribAPPLE = (C.GPDISABLEVERTEXATTRIBAPPLE)(getProcAddr("glDisableVertexAttribAPPLE"))
 | |
| 	gpDisableVertexAttribArray = (C.GPDISABLEVERTEXATTRIBARRAY)(getProcAddr("glDisableVertexAttribArray"))
 | |
| 	if gpDisableVertexAttribArray == nil {
 | |
| 		return errors.New("glDisableVertexAttribArray")
 | |
| 	}
 | |
| 	gpDisableVertexAttribArrayARB = (C.GPDISABLEVERTEXATTRIBARRAYARB)(getProcAddr("glDisableVertexAttribArrayARB"))
 | |
| 	gpDispatchCompute = (C.GPDISPATCHCOMPUTE)(getProcAddr("glDispatchCompute"))
 | |
| 	gpDispatchComputeGroupSizeARB = (C.GPDISPATCHCOMPUTEGROUPSIZEARB)(getProcAddr("glDispatchComputeGroupSizeARB"))
 | |
| 	gpDispatchComputeIndirect = (C.GPDISPATCHCOMPUTEINDIRECT)(getProcAddr("glDispatchComputeIndirect"))
 | |
| 	gpDrawArrays = (C.GPDRAWARRAYS)(getProcAddr("glDrawArrays"))
 | |
| 	if gpDrawArrays == nil {
 | |
| 		return errors.New("glDrawArrays")
 | |
| 	}
 | |
| 	gpDrawArraysEXT = (C.GPDRAWARRAYSEXT)(getProcAddr("glDrawArraysEXT"))
 | |
| 	gpDrawArraysIndirect = (C.GPDRAWARRAYSINDIRECT)(getProcAddr("glDrawArraysIndirect"))
 | |
| 	gpDrawArraysInstancedARB = (C.GPDRAWARRAYSINSTANCEDARB)(getProcAddr("glDrawArraysInstancedARB"))
 | |
| 	gpDrawArraysInstancedBaseInstance = (C.GPDRAWARRAYSINSTANCEDBASEINSTANCE)(getProcAddr("glDrawArraysInstancedBaseInstance"))
 | |
| 	gpDrawArraysInstancedEXT = (C.GPDRAWARRAYSINSTANCEDEXT)(getProcAddr("glDrawArraysInstancedEXT"))
 | |
| 	gpDrawBuffer = (C.GPDRAWBUFFER)(getProcAddr("glDrawBuffer"))
 | |
| 	if gpDrawBuffer == nil {
 | |
| 		return errors.New("glDrawBuffer")
 | |
| 	}
 | |
| 	gpDrawBuffers = (C.GPDRAWBUFFERS)(getProcAddr("glDrawBuffers"))
 | |
| 	if gpDrawBuffers == nil {
 | |
| 		return errors.New("glDrawBuffers")
 | |
| 	}
 | |
| 	gpDrawBuffersARB = (C.GPDRAWBUFFERSARB)(getProcAddr("glDrawBuffersARB"))
 | |
| 	gpDrawBuffersATI = (C.GPDRAWBUFFERSATI)(getProcAddr("glDrawBuffersATI"))
 | |
| 	gpDrawCommandsAddressNV = (C.GPDRAWCOMMANDSADDRESSNV)(getProcAddr("glDrawCommandsAddressNV"))
 | |
| 	gpDrawCommandsNV = (C.GPDRAWCOMMANDSNV)(getProcAddr("glDrawCommandsNV"))
 | |
| 	gpDrawCommandsStatesAddressNV = (C.GPDRAWCOMMANDSSTATESADDRESSNV)(getProcAddr("glDrawCommandsStatesAddressNV"))
 | |
| 	gpDrawCommandsStatesNV = (C.GPDRAWCOMMANDSSTATESNV)(getProcAddr("glDrawCommandsStatesNV"))
 | |
| 	gpDrawElementArrayAPPLE = (C.GPDRAWELEMENTARRAYAPPLE)(getProcAddr("glDrawElementArrayAPPLE"))
 | |
| 	gpDrawElementArrayATI = (C.GPDRAWELEMENTARRAYATI)(getProcAddr("glDrawElementArrayATI"))
 | |
| 	gpDrawElements = (C.GPDRAWELEMENTS)(getProcAddr("glDrawElements"))
 | |
| 	if gpDrawElements == nil {
 | |
| 		return errors.New("glDrawElements")
 | |
| 	}
 | |
| 	gpDrawElementsBaseVertex = (C.GPDRAWELEMENTSBASEVERTEX)(getProcAddr("glDrawElementsBaseVertex"))
 | |
| 	gpDrawElementsIndirect = (C.GPDRAWELEMENTSINDIRECT)(getProcAddr("glDrawElementsIndirect"))
 | |
| 	gpDrawElementsInstancedARB = (C.GPDRAWELEMENTSINSTANCEDARB)(getProcAddr("glDrawElementsInstancedARB"))
 | |
| 	gpDrawElementsInstancedBaseInstance = (C.GPDRAWELEMENTSINSTANCEDBASEINSTANCE)(getProcAddr("glDrawElementsInstancedBaseInstance"))
 | |
| 	gpDrawElementsInstancedBaseVertex = (C.GPDRAWELEMENTSINSTANCEDBASEVERTEX)(getProcAddr("glDrawElementsInstancedBaseVertex"))
 | |
| 	gpDrawElementsInstancedBaseVertexBaseInstance = (C.GPDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCE)(getProcAddr("glDrawElementsInstancedBaseVertexBaseInstance"))
 | |
| 	gpDrawElementsInstancedEXT = (C.GPDRAWELEMENTSINSTANCEDEXT)(getProcAddr("glDrawElementsInstancedEXT"))
 | |
| 	gpDrawMeshArraysSUN = (C.GPDRAWMESHARRAYSSUN)(getProcAddr("glDrawMeshArraysSUN"))
 | |
| 	gpDrawPixels = (C.GPDRAWPIXELS)(getProcAddr("glDrawPixels"))
 | |
| 	if gpDrawPixels == nil {
 | |
| 		return errors.New("glDrawPixels")
 | |
| 	}
 | |
| 	gpDrawRangeElementArrayAPPLE = (C.GPDRAWRANGEELEMENTARRAYAPPLE)(getProcAddr("glDrawRangeElementArrayAPPLE"))
 | |
| 	gpDrawRangeElementArrayATI = (C.GPDRAWRANGEELEMENTARRAYATI)(getProcAddr("glDrawRangeElementArrayATI"))
 | |
| 	gpDrawRangeElements = (C.GPDRAWRANGEELEMENTS)(getProcAddr("glDrawRangeElements"))
 | |
| 	if gpDrawRangeElements == nil {
 | |
| 		return errors.New("glDrawRangeElements")
 | |
| 	}
 | |
| 	gpDrawRangeElementsBaseVertex = (C.GPDRAWRANGEELEMENTSBASEVERTEX)(getProcAddr("glDrawRangeElementsBaseVertex"))
 | |
| 	gpDrawRangeElementsEXT = (C.GPDRAWRANGEELEMENTSEXT)(getProcAddr("glDrawRangeElementsEXT"))
 | |
| 	gpDrawTextureNV = (C.GPDRAWTEXTURENV)(getProcAddr("glDrawTextureNV"))
 | |
| 	gpDrawTransformFeedback = (C.GPDRAWTRANSFORMFEEDBACK)(getProcAddr("glDrawTransformFeedback"))
 | |
| 	gpDrawTransformFeedbackInstanced = (C.GPDRAWTRANSFORMFEEDBACKINSTANCED)(getProcAddr("glDrawTransformFeedbackInstanced"))
 | |
| 	gpDrawTransformFeedbackNV = (C.GPDRAWTRANSFORMFEEDBACKNV)(getProcAddr("glDrawTransformFeedbackNV"))
 | |
| 	gpDrawTransformFeedbackStream = (C.GPDRAWTRANSFORMFEEDBACKSTREAM)(getProcAddr("glDrawTransformFeedbackStream"))
 | |
| 	gpDrawTransformFeedbackStreamInstanced = (C.GPDRAWTRANSFORMFEEDBACKSTREAMINSTANCED)(getProcAddr("glDrawTransformFeedbackStreamInstanced"))
 | |
| 	gpDrawVkImageNV = (C.GPDRAWVKIMAGENV)(getProcAddr("glDrawVkImageNV"))
 | |
| 	gpEGLImageTargetTexStorageEXT = (C.GPEGLIMAGETARGETTEXSTORAGEEXT)(getProcAddr("glEGLImageTargetTexStorageEXT"))
 | |
| 	gpEGLImageTargetTextureStorageEXT = (C.GPEGLIMAGETARGETTEXTURESTORAGEEXT)(getProcAddr("glEGLImageTargetTextureStorageEXT"))
 | |
| 	gpEdgeFlag = (C.GPEDGEFLAG)(getProcAddr("glEdgeFlag"))
 | |
| 	if gpEdgeFlag == nil {
 | |
| 		return errors.New("glEdgeFlag")
 | |
| 	}
 | |
| 	gpEdgeFlagFormatNV = (C.GPEDGEFLAGFORMATNV)(getProcAddr("glEdgeFlagFormatNV"))
 | |
| 	gpEdgeFlagPointer = (C.GPEDGEFLAGPOINTER)(getProcAddr("glEdgeFlagPointer"))
 | |
| 	if gpEdgeFlagPointer == nil {
 | |
| 		return errors.New("glEdgeFlagPointer")
 | |
| 	}
 | |
| 	gpEdgeFlagPointerEXT = (C.GPEDGEFLAGPOINTEREXT)(getProcAddr("glEdgeFlagPointerEXT"))
 | |
| 	gpEdgeFlagPointerListIBM = (C.GPEDGEFLAGPOINTERLISTIBM)(getProcAddr("glEdgeFlagPointerListIBM"))
 | |
| 	gpEdgeFlagv = (C.GPEDGEFLAGV)(getProcAddr("glEdgeFlagv"))
 | |
| 	if gpEdgeFlagv == nil {
 | |
| 		return errors.New("glEdgeFlagv")
 | |
| 	}
 | |
| 	gpElementPointerAPPLE = (C.GPELEMENTPOINTERAPPLE)(getProcAddr("glElementPointerAPPLE"))
 | |
| 	gpElementPointerATI = (C.GPELEMENTPOINTERATI)(getProcAddr("glElementPointerATI"))
 | |
| 	gpEnable = (C.GPENABLE)(getProcAddr("glEnable"))
 | |
| 	if gpEnable == nil {
 | |
| 		return errors.New("glEnable")
 | |
| 	}
 | |
| 	gpEnableClientState = (C.GPENABLECLIENTSTATE)(getProcAddr("glEnableClientState"))
 | |
| 	if gpEnableClientState == nil {
 | |
| 		return errors.New("glEnableClientState")
 | |
| 	}
 | |
| 	gpEnableClientStateIndexedEXT = (C.GPENABLECLIENTSTATEINDEXEDEXT)(getProcAddr("glEnableClientStateIndexedEXT"))
 | |
| 	gpEnableClientStateiEXT = (C.GPENABLECLIENTSTATEIEXT)(getProcAddr("glEnableClientStateiEXT"))
 | |
| 	gpEnableIndexedEXT = (C.GPENABLEINDEXEDEXT)(getProcAddr("glEnableIndexedEXT"))
 | |
| 	gpEnableVariantClientStateEXT = (C.GPENABLEVARIANTCLIENTSTATEEXT)(getProcAddr("glEnableVariantClientStateEXT"))
 | |
| 	gpEnableVertexArrayAttrib = (C.GPENABLEVERTEXARRAYATTRIB)(getProcAddr("glEnableVertexArrayAttrib"))
 | |
| 	gpEnableVertexArrayAttribEXT = (C.GPENABLEVERTEXARRAYATTRIBEXT)(getProcAddr("glEnableVertexArrayAttribEXT"))
 | |
| 	gpEnableVertexArrayEXT = (C.GPENABLEVERTEXARRAYEXT)(getProcAddr("glEnableVertexArrayEXT"))
 | |
| 	gpEnableVertexAttribAPPLE = (C.GPENABLEVERTEXATTRIBAPPLE)(getProcAddr("glEnableVertexAttribAPPLE"))
 | |
| 	gpEnableVertexAttribArray = (C.GPENABLEVERTEXATTRIBARRAY)(getProcAddr("glEnableVertexAttribArray"))
 | |
| 	if gpEnableVertexAttribArray == nil {
 | |
| 		return errors.New("glEnableVertexAttribArray")
 | |
| 	}
 | |
| 	gpEnableVertexAttribArrayARB = (C.GPENABLEVERTEXATTRIBARRAYARB)(getProcAddr("glEnableVertexAttribArrayARB"))
 | |
| 	gpEnd = (C.GPEND)(getProcAddr("glEnd"))
 | |
| 	if gpEnd == nil {
 | |
| 		return errors.New("glEnd")
 | |
| 	}
 | |
| 	gpEndConditionalRenderNV = (C.GPENDCONDITIONALRENDERNV)(getProcAddr("glEndConditionalRenderNV"))
 | |
| 	gpEndConditionalRenderNVX = (C.GPENDCONDITIONALRENDERNVX)(getProcAddr("glEndConditionalRenderNVX"))
 | |
| 	gpEndFragmentShaderATI = (C.GPENDFRAGMENTSHADERATI)(getProcAddr("glEndFragmentShaderATI"))
 | |
| 	gpEndList = (C.GPENDLIST)(getProcAddr("glEndList"))
 | |
| 	if gpEndList == nil {
 | |
| 		return errors.New("glEndList")
 | |
| 	}
 | |
| 	gpEndOcclusionQueryNV = (C.GPENDOCCLUSIONQUERYNV)(getProcAddr("glEndOcclusionQueryNV"))
 | |
| 	gpEndPerfMonitorAMD = (C.GPENDPERFMONITORAMD)(getProcAddr("glEndPerfMonitorAMD"))
 | |
| 	gpEndPerfQueryINTEL = (C.GPENDPERFQUERYINTEL)(getProcAddr("glEndPerfQueryINTEL"))
 | |
| 	gpEndQuery = (C.GPENDQUERY)(getProcAddr("glEndQuery"))
 | |
| 	if gpEndQuery == nil {
 | |
| 		return errors.New("glEndQuery")
 | |
| 	}
 | |
| 	gpEndQueryARB = (C.GPENDQUERYARB)(getProcAddr("glEndQueryARB"))
 | |
| 	gpEndQueryIndexed = (C.GPENDQUERYINDEXED)(getProcAddr("glEndQueryIndexed"))
 | |
| 	gpEndTransformFeedbackEXT = (C.GPENDTRANSFORMFEEDBACKEXT)(getProcAddr("glEndTransformFeedbackEXT"))
 | |
| 	gpEndTransformFeedbackNV = (C.GPENDTRANSFORMFEEDBACKNV)(getProcAddr("glEndTransformFeedbackNV"))
 | |
| 	gpEndVertexShaderEXT = (C.GPENDVERTEXSHADEREXT)(getProcAddr("glEndVertexShaderEXT"))
 | |
| 	gpEndVideoCaptureNV = (C.GPENDVIDEOCAPTURENV)(getProcAddr("glEndVideoCaptureNV"))
 | |
| 	gpEvalCoord1d = (C.GPEVALCOORD1D)(getProcAddr("glEvalCoord1d"))
 | |
| 	if gpEvalCoord1d == nil {
 | |
| 		return errors.New("glEvalCoord1d")
 | |
| 	}
 | |
| 	gpEvalCoord1dv = (C.GPEVALCOORD1DV)(getProcAddr("glEvalCoord1dv"))
 | |
| 	if gpEvalCoord1dv == nil {
 | |
| 		return errors.New("glEvalCoord1dv")
 | |
| 	}
 | |
| 	gpEvalCoord1f = (C.GPEVALCOORD1F)(getProcAddr("glEvalCoord1f"))
 | |
| 	if gpEvalCoord1f == nil {
 | |
| 		return errors.New("glEvalCoord1f")
 | |
| 	}
 | |
| 	gpEvalCoord1fv = (C.GPEVALCOORD1FV)(getProcAddr("glEvalCoord1fv"))
 | |
| 	if gpEvalCoord1fv == nil {
 | |
| 		return errors.New("glEvalCoord1fv")
 | |
| 	}
 | |
| 	gpEvalCoord1xOES = (C.GPEVALCOORD1XOES)(getProcAddr("glEvalCoord1xOES"))
 | |
| 	gpEvalCoord1xvOES = (C.GPEVALCOORD1XVOES)(getProcAddr("glEvalCoord1xvOES"))
 | |
| 	gpEvalCoord2d = (C.GPEVALCOORD2D)(getProcAddr("glEvalCoord2d"))
 | |
| 	if gpEvalCoord2d == nil {
 | |
| 		return errors.New("glEvalCoord2d")
 | |
| 	}
 | |
| 	gpEvalCoord2dv = (C.GPEVALCOORD2DV)(getProcAddr("glEvalCoord2dv"))
 | |
| 	if gpEvalCoord2dv == nil {
 | |
| 		return errors.New("glEvalCoord2dv")
 | |
| 	}
 | |
| 	gpEvalCoord2f = (C.GPEVALCOORD2F)(getProcAddr("glEvalCoord2f"))
 | |
| 	if gpEvalCoord2f == nil {
 | |
| 		return errors.New("glEvalCoord2f")
 | |
| 	}
 | |
| 	gpEvalCoord2fv = (C.GPEVALCOORD2FV)(getProcAddr("glEvalCoord2fv"))
 | |
| 	if gpEvalCoord2fv == nil {
 | |
| 		return errors.New("glEvalCoord2fv")
 | |
| 	}
 | |
| 	gpEvalCoord2xOES = (C.GPEVALCOORD2XOES)(getProcAddr("glEvalCoord2xOES"))
 | |
| 	gpEvalCoord2xvOES = (C.GPEVALCOORD2XVOES)(getProcAddr("glEvalCoord2xvOES"))
 | |
| 	gpEvalMapsNV = (C.GPEVALMAPSNV)(getProcAddr("glEvalMapsNV"))
 | |
| 	gpEvalMesh1 = (C.GPEVALMESH1)(getProcAddr("glEvalMesh1"))
 | |
| 	if gpEvalMesh1 == nil {
 | |
| 		return errors.New("glEvalMesh1")
 | |
| 	}
 | |
| 	gpEvalMesh2 = (C.GPEVALMESH2)(getProcAddr("glEvalMesh2"))
 | |
| 	if gpEvalMesh2 == nil {
 | |
| 		return errors.New("glEvalMesh2")
 | |
| 	}
 | |
| 	gpEvalPoint1 = (C.GPEVALPOINT1)(getProcAddr("glEvalPoint1"))
 | |
| 	if gpEvalPoint1 == nil {
 | |
| 		return errors.New("glEvalPoint1")
 | |
| 	}
 | |
| 	gpEvalPoint2 = (C.GPEVALPOINT2)(getProcAddr("glEvalPoint2"))
 | |
| 	if gpEvalPoint2 == nil {
 | |
| 		return errors.New("glEvalPoint2")
 | |
| 	}
 | |
| 	gpEvaluateDepthValuesARB = (C.GPEVALUATEDEPTHVALUESARB)(getProcAddr("glEvaluateDepthValuesARB"))
 | |
| 	gpExecuteProgramNV = (C.GPEXECUTEPROGRAMNV)(getProcAddr("glExecuteProgramNV"))
 | |
| 	gpExtractComponentEXT = (C.GPEXTRACTCOMPONENTEXT)(getProcAddr("glExtractComponentEXT"))
 | |
| 	gpFeedbackBuffer = (C.GPFEEDBACKBUFFER)(getProcAddr("glFeedbackBuffer"))
 | |
| 	if gpFeedbackBuffer == nil {
 | |
| 		return errors.New("glFeedbackBuffer")
 | |
| 	}
 | |
| 	gpFeedbackBufferxOES = (C.GPFEEDBACKBUFFERXOES)(getProcAddr("glFeedbackBufferxOES"))
 | |
| 	gpFenceSync = (C.GPFENCESYNC)(getProcAddr("glFenceSync"))
 | |
| 	gpFinalCombinerInputNV = (C.GPFINALCOMBINERINPUTNV)(getProcAddr("glFinalCombinerInputNV"))
 | |
| 	gpFinish = (C.GPFINISH)(getProcAddr("glFinish"))
 | |
| 	if gpFinish == nil {
 | |
| 		return errors.New("glFinish")
 | |
| 	}
 | |
| 	gpFinishAsyncSGIX = (C.GPFINISHASYNCSGIX)(getProcAddr("glFinishAsyncSGIX"))
 | |
| 	gpFinishFenceAPPLE = (C.GPFINISHFENCEAPPLE)(getProcAddr("glFinishFenceAPPLE"))
 | |
| 	gpFinishFenceNV = (C.GPFINISHFENCENV)(getProcAddr("glFinishFenceNV"))
 | |
| 	gpFinishObjectAPPLE = (C.GPFINISHOBJECTAPPLE)(getProcAddr("glFinishObjectAPPLE"))
 | |
| 	gpFinishTextureSUNX = (C.GPFINISHTEXTURESUNX)(getProcAddr("glFinishTextureSUNX"))
 | |
| 	gpFlush = (C.GPFLUSH)(getProcAddr("glFlush"))
 | |
| 	if gpFlush == nil {
 | |
| 		return errors.New("glFlush")
 | |
| 	}
 | |
| 	gpFlushMappedBufferRange = (C.GPFLUSHMAPPEDBUFFERRANGE)(getProcAddr("glFlushMappedBufferRange"))
 | |
| 	gpFlushMappedBufferRangeAPPLE = (C.GPFLUSHMAPPEDBUFFERRANGEAPPLE)(getProcAddr("glFlushMappedBufferRangeAPPLE"))
 | |
| 	gpFlushMappedNamedBufferRange = (C.GPFLUSHMAPPEDNAMEDBUFFERRANGE)(getProcAddr("glFlushMappedNamedBufferRange"))
 | |
| 	gpFlushMappedNamedBufferRangeEXT = (C.GPFLUSHMAPPEDNAMEDBUFFERRANGEEXT)(getProcAddr("glFlushMappedNamedBufferRangeEXT"))
 | |
| 	gpFlushPixelDataRangeNV = (C.GPFLUSHPIXELDATARANGENV)(getProcAddr("glFlushPixelDataRangeNV"))
 | |
| 	gpFlushRasterSGIX = (C.GPFLUSHRASTERSGIX)(getProcAddr("glFlushRasterSGIX"))
 | |
| 	gpFlushStaticDataIBM = (C.GPFLUSHSTATICDATAIBM)(getProcAddr("glFlushStaticDataIBM"))
 | |
| 	gpFlushVertexArrayRangeAPPLE = (C.GPFLUSHVERTEXARRAYRANGEAPPLE)(getProcAddr("glFlushVertexArrayRangeAPPLE"))
 | |
| 	gpFlushVertexArrayRangeNV = (C.GPFLUSHVERTEXARRAYRANGENV)(getProcAddr("glFlushVertexArrayRangeNV"))
 | |
| 	gpFogCoordFormatNV = (C.GPFOGCOORDFORMATNV)(getProcAddr("glFogCoordFormatNV"))
 | |
| 	gpFogCoordPointer = (C.GPFOGCOORDPOINTER)(getProcAddr("glFogCoordPointer"))
 | |
| 	if gpFogCoordPointer == nil {
 | |
| 		return errors.New("glFogCoordPointer")
 | |
| 	}
 | |
| 	gpFogCoordPointerEXT = (C.GPFOGCOORDPOINTEREXT)(getProcAddr("glFogCoordPointerEXT"))
 | |
| 	gpFogCoordPointerListIBM = (C.GPFOGCOORDPOINTERLISTIBM)(getProcAddr("glFogCoordPointerListIBM"))
 | |
| 	gpFogCoordd = (C.GPFOGCOORDD)(getProcAddr("glFogCoordd"))
 | |
| 	if gpFogCoordd == nil {
 | |
| 		return errors.New("glFogCoordd")
 | |
| 	}
 | |
| 	gpFogCoorddEXT = (C.GPFOGCOORDDEXT)(getProcAddr("glFogCoorddEXT"))
 | |
| 	gpFogCoorddv = (C.GPFOGCOORDDV)(getProcAddr("glFogCoorddv"))
 | |
| 	if gpFogCoorddv == nil {
 | |
| 		return errors.New("glFogCoorddv")
 | |
| 	}
 | |
| 	gpFogCoorddvEXT = (C.GPFOGCOORDDVEXT)(getProcAddr("glFogCoorddvEXT"))
 | |
| 	gpFogCoordf = (C.GPFOGCOORDF)(getProcAddr("glFogCoordf"))
 | |
| 	if gpFogCoordf == nil {
 | |
| 		return errors.New("glFogCoordf")
 | |
| 	}
 | |
| 	gpFogCoordfEXT = (C.GPFOGCOORDFEXT)(getProcAddr("glFogCoordfEXT"))
 | |
| 	gpFogCoordfv = (C.GPFOGCOORDFV)(getProcAddr("glFogCoordfv"))
 | |
| 	if gpFogCoordfv == nil {
 | |
| 		return errors.New("glFogCoordfv")
 | |
| 	}
 | |
| 	gpFogCoordfvEXT = (C.GPFOGCOORDFVEXT)(getProcAddr("glFogCoordfvEXT"))
 | |
| 	gpFogCoordhNV = (C.GPFOGCOORDHNV)(getProcAddr("glFogCoordhNV"))
 | |
| 	gpFogCoordhvNV = (C.GPFOGCOORDHVNV)(getProcAddr("glFogCoordhvNV"))
 | |
| 	gpFogFuncSGIS = (C.GPFOGFUNCSGIS)(getProcAddr("glFogFuncSGIS"))
 | |
| 	gpFogf = (C.GPFOGF)(getProcAddr("glFogf"))
 | |
| 	if gpFogf == nil {
 | |
| 		return errors.New("glFogf")
 | |
| 	}
 | |
| 	gpFogfv = (C.GPFOGFV)(getProcAddr("glFogfv"))
 | |
| 	if gpFogfv == nil {
 | |
| 		return errors.New("glFogfv")
 | |
| 	}
 | |
| 	gpFogi = (C.GPFOGI)(getProcAddr("glFogi"))
 | |
| 	if gpFogi == nil {
 | |
| 		return errors.New("glFogi")
 | |
| 	}
 | |
| 	gpFogiv = (C.GPFOGIV)(getProcAddr("glFogiv"))
 | |
| 	if gpFogiv == nil {
 | |
| 		return errors.New("glFogiv")
 | |
| 	}
 | |
| 	gpFogxOES = (C.GPFOGXOES)(getProcAddr("glFogxOES"))
 | |
| 	gpFogxvOES = (C.GPFOGXVOES)(getProcAddr("glFogxvOES"))
 | |
| 	gpFragmentColorMaterialSGIX = (C.GPFRAGMENTCOLORMATERIALSGIX)(getProcAddr("glFragmentColorMaterialSGIX"))
 | |
| 	gpFragmentCoverageColorNV = (C.GPFRAGMENTCOVERAGECOLORNV)(getProcAddr("glFragmentCoverageColorNV"))
 | |
| 	gpFragmentLightModelfSGIX = (C.GPFRAGMENTLIGHTMODELFSGIX)(getProcAddr("glFragmentLightModelfSGIX"))
 | |
| 	gpFragmentLightModelfvSGIX = (C.GPFRAGMENTLIGHTMODELFVSGIX)(getProcAddr("glFragmentLightModelfvSGIX"))
 | |
| 	gpFragmentLightModeliSGIX = (C.GPFRAGMENTLIGHTMODELISGIX)(getProcAddr("glFragmentLightModeliSGIX"))
 | |
| 	gpFragmentLightModelivSGIX = (C.GPFRAGMENTLIGHTMODELIVSGIX)(getProcAddr("glFragmentLightModelivSGIX"))
 | |
| 	gpFragmentLightfSGIX = (C.GPFRAGMENTLIGHTFSGIX)(getProcAddr("glFragmentLightfSGIX"))
 | |
| 	gpFragmentLightfvSGIX = (C.GPFRAGMENTLIGHTFVSGIX)(getProcAddr("glFragmentLightfvSGIX"))
 | |
| 	gpFragmentLightiSGIX = (C.GPFRAGMENTLIGHTISGIX)(getProcAddr("glFragmentLightiSGIX"))
 | |
| 	gpFragmentLightivSGIX = (C.GPFRAGMENTLIGHTIVSGIX)(getProcAddr("glFragmentLightivSGIX"))
 | |
| 	gpFragmentMaterialfSGIX = (C.GPFRAGMENTMATERIALFSGIX)(getProcAddr("glFragmentMaterialfSGIX"))
 | |
| 	gpFragmentMaterialfvSGIX = (C.GPFRAGMENTMATERIALFVSGIX)(getProcAddr("glFragmentMaterialfvSGIX"))
 | |
| 	gpFragmentMaterialiSGIX = (C.GPFRAGMENTMATERIALISGIX)(getProcAddr("glFragmentMaterialiSGIX"))
 | |
| 	gpFragmentMaterialivSGIX = (C.GPFRAGMENTMATERIALIVSGIX)(getProcAddr("glFragmentMaterialivSGIX"))
 | |
| 	gpFrameTerminatorGREMEDY = (C.GPFRAMETERMINATORGREMEDY)(getProcAddr("glFrameTerminatorGREMEDY"))
 | |
| 	gpFrameZoomSGIX = (C.GPFRAMEZOOMSGIX)(getProcAddr("glFrameZoomSGIX"))
 | |
| 	gpFramebufferDrawBufferEXT = (C.GPFRAMEBUFFERDRAWBUFFEREXT)(getProcAddr("glFramebufferDrawBufferEXT"))
 | |
| 	gpFramebufferDrawBuffersEXT = (C.GPFRAMEBUFFERDRAWBUFFERSEXT)(getProcAddr("glFramebufferDrawBuffersEXT"))
 | |
| 	gpFramebufferFetchBarrierEXT = (C.GPFRAMEBUFFERFETCHBARRIEREXT)(getProcAddr("glFramebufferFetchBarrierEXT"))
 | |
| 	gpFramebufferParameteri = (C.GPFRAMEBUFFERPARAMETERI)(getProcAddr("glFramebufferParameteri"))
 | |
| 	gpFramebufferReadBufferEXT = (C.GPFRAMEBUFFERREADBUFFEREXT)(getProcAddr("glFramebufferReadBufferEXT"))
 | |
| 	gpFramebufferRenderbuffer = (C.GPFRAMEBUFFERRENDERBUFFER)(getProcAddr("glFramebufferRenderbuffer"))
 | |
| 	gpFramebufferRenderbufferEXT = (C.GPFRAMEBUFFERRENDERBUFFEREXT)(getProcAddr("glFramebufferRenderbufferEXT"))
 | |
| 	gpFramebufferSampleLocationsfvARB = (C.GPFRAMEBUFFERSAMPLELOCATIONSFVARB)(getProcAddr("glFramebufferSampleLocationsfvARB"))
 | |
| 	gpFramebufferSampleLocationsfvNV = (C.GPFRAMEBUFFERSAMPLELOCATIONSFVNV)(getProcAddr("glFramebufferSampleLocationsfvNV"))
 | |
| 	gpFramebufferSamplePositionsfvAMD = (C.GPFRAMEBUFFERSAMPLEPOSITIONSFVAMD)(getProcAddr("glFramebufferSamplePositionsfvAMD"))
 | |
| 	gpFramebufferTexture1D = (C.GPFRAMEBUFFERTEXTURE1D)(getProcAddr("glFramebufferTexture1D"))
 | |
| 	gpFramebufferTexture1DEXT = (C.GPFRAMEBUFFERTEXTURE1DEXT)(getProcAddr("glFramebufferTexture1DEXT"))
 | |
| 	gpFramebufferTexture2D = (C.GPFRAMEBUFFERTEXTURE2D)(getProcAddr("glFramebufferTexture2D"))
 | |
| 	gpFramebufferTexture2DEXT = (C.GPFRAMEBUFFERTEXTURE2DEXT)(getProcAddr("glFramebufferTexture2DEXT"))
 | |
| 	gpFramebufferTexture3D = (C.GPFRAMEBUFFERTEXTURE3D)(getProcAddr("glFramebufferTexture3D"))
 | |
| 	gpFramebufferTexture3DEXT = (C.GPFRAMEBUFFERTEXTURE3DEXT)(getProcAddr("glFramebufferTexture3DEXT"))
 | |
| 	gpFramebufferTextureARB = (C.GPFRAMEBUFFERTEXTUREARB)(getProcAddr("glFramebufferTextureARB"))
 | |
| 	gpFramebufferTextureEXT = (C.GPFRAMEBUFFERTEXTUREEXT)(getProcAddr("glFramebufferTextureEXT"))
 | |
| 	gpFramebufferTextureFaceARB = (C.GPFRAMEBUFFERTEXTUREFACEARB)(getProcAddr("glFramebufferTextureFaceARB"))
 | |
| 	gpFramebufferTextureFaceEXT = (C.GPFRAMEBUFFERTEXTUREFACEEXT)(getProcAddr("glFramebufferTextureFaceEXT"))
 | |
| 	gpFramebufferTextureLayer = (C.GPFRAMEBUFFERTEXTURELAYER)(getProcAddr("glFramebufferTextureLayer"))
 | |
| 	gpFramebufferTextureLayerARB = (C.GPFRAMEBUFFERTEXTURELAYERARB)(getProcAddr("glFramebufferTextureLayerARB"))
 | |
| 	gpFramebufferTextureLayerEXT = (C.GPFRAMEBUFFERTEXTURELAYEREXT)(getProcAddr("glFramebufferTextureLayerEXT"))
 | |
| 	gpFramebufferTextureMultiviewOVR = (C.GPFRAMEBUFFERTEXTUREMULTIVIEWOVR)(getProcAddr("glFramebufferTextureMultiviewOVR"))
 | |
| 	gpFreeObjectBufferATI = (C.GPFREEOBJECTBUFFERATI)(getProcAddr("glFreeObjectBufferATI"))
 | |
| 	gpFrontFace = (C.GPFRONTFACE)(getProcAddr("glFrontFace"))
 | |
| 	if gpFrontFace == nil {
 | |
| 		return errors.New("glFrontFace")
 | |
| 	}
 | |
| 	gpFrustum = (C.GPFRUSTUM)(getProcAddr("glFrustum"))
 | |
| 	if gpFrustum == nil {
 | |
| 		return errors.New("glFrustum")
 | |
| 	}
 | |
| 	gpFrustumfOES = (C.GPFRUSTUMFOES)(getProcAddr("glFrustumfOES"))
 | |
| 	gpFrustumxOES = (C.GPFRUSTUMXOES)(getProcAddr("glFrustumxOES"))
 | |
| 	gpGenAsyncMarkersSGIX = (C.GPGENASYNCMARKERSSGIX)(getProcAddr("glGenAsyncMarkersSGIX"))
 | |
| 	gpGenBuffers = (C.GPGENBUFFERS)(getProcAddr("glGenBuffers"))
 | |
| 	if gpGenBuffers == nil {
 | |
| 		return errors.New("glGenBuffers")
 | |
| 	}
 | |
| 	gpGenBuffersARB = (C.GPGENBUFFERSARB)(getProcAddr("glGenBuffersARB"))
 | |
| 	gpGenFencesAPPLE = (C.GPGENFENCESAPPLE)(getProcAddr("glGenFencesAPPLE"))
 | |
| 	gpGenFencesNV = (C.GPGENFENCESNV)(getProcAddr("glGenFencesNV"))
 | |
| 	gpGenFragmentShadersATI = (C.GPGENFRAGMENTSHADERSATI)(getProcAddr("glGenFragmentShadersATI"))
 | |
| 	gpGenFramebuffers = (C.GPGENFRAMEBUFFERS)(getProcAddr("glGenFramebuffers"))
 | |
| 	gpGenFramebuffersEXT = (C.GPGENFRAMEBUFFERSEXT)(getProcAddr("glGenFramebuffersEXT"))
 | |
| 	gpGenLists = (C.GPGENLISTS)(getProcAddr("glGenLists"))
 | |
| 	if gpGenLists == nil {
 | |
| 		return errors.New("glGenLists")
 | |
| 	}
 | |
| 	gpGenNamesAMD = (C.GPGENNAMESAMD)(getProcAddr("glGenNamesAMD"))
 | |
| 	gpGenOcclusionQueriesNV = (C.GPGENOCCLUSIONQUERIESNV)(getProcAddr("glGenOcclusionQueriesNV"))
 | |
| 	gpGenPathsNV = (C.GPGENPATHSNV)(getProcAddr("glGenPathsNV"))
 | |
| 	gpGenPerfMonitorsAMD = (C.GPGENPERFMONITORSAMD)(getProcAddr("glGenPerfMonitorsAMD"))
 | |
| 	gpGenProgramPipelines = (C.GPGENPROGRAMPIPELINES)(getProcAddr("glGenProgramPipelines"))
 | |
| 	gpGenProgramPipelinesEXT = (C.GPGENPROGRAMPIPELINESEXT)(getProcAddr("glGenProgramPipelinesEXT"))
 | |
| 	gpGenProgramsARB = (C.GPGENPROGRAMSARB)(getProcAddr("glGenProgramsARB"))
 | |
| 	gpGenProgramsNV = (C.GPGENPROGRAMSNV)(getProcAddr("glGenProgramsNV"))
 | |
| 	gpGenQueries = (C.GPGENQUERIES)(getProcAddr("glGenQueries"))
 | |
| 	if gpGenQueries == nil {
 | |
| 		return errors.New("glGenQueries")
 | |
| 	}
 | |
| 	gpGenQueriesARB = (C.GPGENQUERIESARB)(getProcAddr("glGenQueriesARB"))
 | |
| 	gpGenQueryResourceTagNV = (C.GPGENQUERYRESOURCETAGNV)(getProcAddr("glGenQueryResourceTagNV"))
 | |
| 	gpGenRenderbuffers = (C.GPGENRENDERBUFFERS)(getProcAddr("glGenRenderbuffers"))
 | |
| 	gpGenRenderbuffersEXT = (C.GPGENRENDERBUFFERSEXT)(getProcAddr("glGenRenderbuffersEXT"))
 | |
| 	gpGenSamplers = (C.GPGENSAMPLERS)(getProcAddr("glGenSamplers"))
 | |
| 	gpGenSemaphoresEXT = (C.GPGENSEMAPHORESEXT)(getProcAddr("glGenSemaphoresEXT"))
 | |
| 	gpGenSymbolsEXT = (C.GPGENSYMBOLSEXT)(getProcAddr("glGenSymbolsEXT"))
 | |
| 	gpGenTextures = (C.GPGENTEXTURES)(getProcAddr("glGenTextures"))
 | |
| 	if gpGenTextures == nil {
 | |
| 		return errors.New("glGenTextures")
 | |
| 	}
 | |
| 	gpGenTexturesEXT = (C.GPGENTEXTURESEXT)(getProcAddr("glGenTexturesEXT"))
 | |
| 	gpGenTransformFeedbacks = (C.GPGENTRANSFORMFEEDBACKS)(getProcAddr("glGenTransformFeedbacks"))
 | |
| 	gpGenTransformFeedbacksNV = (C.GPGENTRANSFORMFEEDBACKSNV)(getProcAddr("glGenTransformFeedbacksNV"))
 | |
| 	gpGenVertexArrays = (C.GPGENVERTEXARRAYS)(getProcAddr("glGenVertexArrays"))
 | |
| 	gpGenVertexArraysAPPLE = (C.GPGENVERTEXARRAYSAPPLE)(getProcAddr("glGenVertexArraysAPPLE"))
 | |
| 	gpGenVertexShadersEXT = (C.GPGENVERTEXSHADERSEXT)(getProcAddr("glGenVertexShadersEXT"))
 | |
| 	gpGenerateMipmap = (C.GPGENERATEMIPMAP)(getProcAddr("glGenerateMipmap"))
 | |
| 	gpGenerateMipmapEXT = (C.GPGENERATEMIPMAPEXT)(getProcAddr("glGenerateMipmapEXT"))
 | |
| 	gpGenerateMultiTexMipmapEXT = (C.GPGENERATEMULTITEXMIPMAPEXT)(getProcAddr("glGenerateMultiTexMipmapEXT"))
 | |
| 	gpGenerateTextureMipmap = (C.GPGENERATETEXTUREMIPMAP)(getProcAddr("glGenerateTextureMipmap"))
 | |
| 	gpGenerateTextureMipmapEXT = (C.GPGENERATETEXTUREMIPMAPEXT)(getProcAddr("glGenerateTextureMipmapEXT"))
 | |
| 	gpGetActiveAtomicCounterBufferiv = (C.GPGETACTIVEATOMICCOUNTERBUFFERIV)(getProcAddr("glGetActiveAtomicCounterBufferiv"))
 | |
| 	gpGetActiveAttrib = (C.GPGETACTIVEATTRIB)(getProcAddr("glGetActiveAttrib"))
 | |
| 	if gpGetActiveAttrib == nil {
 | |
| 		return errors.New("glGetActiveAttrib")
 | |
| 	}
 | |
| 	gpGetActiveAttribARB = (C.GPGETACTIVEATTRIBARB)(getProcAddr("glGetActiveAttribARB"))
 | |
| 	gpGetActiveSubroutineName = (C.GPGETACTIVESUBROUTINENAME)(getProcAddr("glGetActiveSubroutineName"))
 | |
| 	gpGetActiveSubroutineUniformName = (C.GPGETACTIVESUBROUTINEUNIFORMNAME)(getProcAddr("glGetActiveSubroutineUniformName"))
 | |
| 	gpGetActiveSubroutineUniformiv = (C.GPGETACTIVESUBROUTINEUNIFORMIV)(getProcAddr("glGetActiveSubroutineUniformiv"))
 | |
| 	gpGetActiveUniform = (C.GPGETACTIVEUNIFORM)(getProcAddr("glGetActiveUniform"))
 | |
| 	if gpGetActiveUniform == nil {
 | |
| 		return errors.New("glGetActiveUniform")
 | |
| 	}
 | |
| 	gpGetActiveUniformARB = (C.GPGETACTIVEUNIFORMARB)(getProcAddr("glGetActiveUniformARB"))
 | |
| 	gpGetActiveUniformBlockName = (C.GPGETACTIVEUNIFORMBLOCKNAME)(getProcAddr("glGetActiveUniformBlockName"))
 | |
| 	gpGetActiveUniformBlockiv = (C.GPGETACTIVEUNIFORMBLOCKIV)(getProcAddr("glGetActiveUniformBlockiv"))
 | |
| 	gpGetActiveUniformName = (C.GPGETACTIVEUNIFORMNAME)(getProcAddr("glGetActiveUniformName"))
 | |
| 	gpGetActiveUniformsiv = (C.GPGETACTIVEUNIFORMSIV)(getProcAddr("glGetActiveUniformsiv"))
 | |
| 	gpGetActiveVaryingNV = (C.GPGETACTIVEVARYINGNV)(getProcAddr("glGetActiveVaryingNV"))
 | |
| 	gpGetArrayObjectfvATI = (C.GPGETARRAYOBJECTFVATI)(getProcAddr("glGetArrayObjectfvATI"))
 | |
| 	gpGetArrayObjectivATI = (C.GPGETARRAYOBJECTIVATI)(getProcAddr("glGetArrayObjectivATI"))
 | |
| 	gpGetAttachedObjectsARB = (C.GPGETATTACHEDOBJECTSARB)(getProcAddr("glGetAttachedObjectsARB"))
 | |
| 	gpGetAttachedShaders = (C.GPGETATTACHEDSHADERS)(getProcAddr("glGetAttachedShaders"))
 | |
| 	if gpGetAttachedShaders == nil {
 | |
| 		return errors.New("glGetAttachedShaders")
 | |
| 	}
 | |
| 	gpGetAttribLocation = (C.GPGETATTRIBLOCATION)(getProcAddr("glGetAttribLocation"))
 | |
| 	if gpGetAttribLocation == nil {
 | |
| 		return errors.New("glGetAttribLocation")
 | |
| 	}
 | |
| 	gpGetAttribLocationARB = (C.GPGETATTRIBLOCATIONARB)(getProcAddr("glGetAttribLocationARB"))
 | |
| 	gpGetBooleanIndexedvEXT = (C.GPGETBOOLEANINDEXEDVEXT)(getProcAddr("glGetBooleanIndexedvEXT"))
 | |
| 	gpGetBooleanv = (C.GPGETBOOLEANV)(getProcAddr("glGetBooleanv"))
 | |
| 	if gpGetBooleanv == nil {
 | |
| 		return errors.New("glGetBooleanv")
 | |
| 	}
 | |
| 	gpGetBufferParameteriv = (C.GPGETBUFFERPARAMETERIV)(getProcAddr("glGetBufferParameteriv"))
 | |
| 	if gpGetBufferParameteriv == nil {
 | |
| 		return errors.New("glGetBufferParameteriv")
 | |
| 	}
 | |
| 	gpGetBufferParameterivARB = (C.GPGETBUFFERPARAMETERIVARB)(getProcAddr("glGetBufferParameterivARB"))
 | |
| 	gpGetBufferParameterui64vNV = (C.GPGETBUFFERPARAMETERUI64VNV)(getProcAddr("glGetBufferParameterui64vNV"))
 | |
| 	gpGetBufferPointerv = (C.GPGETBUFFERPOINTERV)(getProcAddr("glGetBufferPointerv"))
 | |
| 	if gpGetBufferPointerv == nil {
 | |
| 		return errors.New("glGetBufferPointerv")
 | |
| 	}
 | |
| 	gpGetBufferPointervARB = (C.GPGETBUFFERPOINTERVARB)(getProcAddr("glGetBufferPointervARB"))
 | |
| 	gpGetBufferSubData = (C.GPGETBUFFERSUBDATA)(getProcAddr("glGetBufferSubData"))
 | |
| 	if gpGetBufferSubData == nil {
 | |
| 		return errors.New("glGetBufferSubData")
 | |
| 	}
 | |
| 	gpGetBufferSubDataARB = (C.GPGETBUFFERSUBDATAARB)(getProcAddr("glGetBufferSubDataARB"))
 | |
| 	gpGetClipPlane = (C.GPGETCLIPPLANE)(getProcAddr("glGetClipPlane"))
 | |
| 	if gpGetClipPlane == nil {
 | |
| 		return errors.New("glGetClipPlane")
 | |
| 	}
 | |
| 	gpGetClipPlanefOES = (C.GPGETCLIPPLANEFOES)(getProcAddr("glGetClipPlanefOES"))
 | |
| 	gpGetClipPlanexOES = (C.GPGETCLIPPLANEXOES)(getProcAddr("glGetClipPlanexOES"))
 | |
| 	gpGetColorTableEXT = (C.GPGETCOLORTABLEEXT)(getProcAddr("glGetColorTableEXT"))
 | |
| 	gpGetColorTableParameterfvEXT = (C.GPGETCOLORTABLEPARAMETERFVEXT)(getProcAddr("glGetColorTableParameterfvEXT"))
 | |
| 	gpGetColorTableParameterfvSGI = (C.GPGETCOLORTABLEPARAMETERFVSGI)(getProcAddr("glGetColorTableParameterfvSGI"))
 | |
| 	gpGetColorTableParameterivEXT = (C.GPGETCOLORTABLEPARAMETERIVEXT)(getProcAddr("glGetColorTableParameterivEXT"))
 | |
| 	gpGetColorTableParameterivSGI = (C.GPGETCOLORTABLEPARAMETERIVSGI)(getProcAddr("glGetColorTableParameterivSGI"))
 | |
| 	gpGetColorTableSGI = (C.GPGETCOLORTABLESGI)(getProcAddr("glGetColorTableSGI"))
 | |
| 	gpGetCombinerInputParameterfvNV = (C.GPGETCOMBINERINPUTPARAMETERFVNV)(getProcAddr("glGetCombinerInputParameterfvNV"))
 | |
| 	gpGetCombinerInputParameterivNV = (C.GPGETCOMBINERINPUTPARAMETERIVNV)(getProcAddr("glGetCombinerInputParameterivNV"))
 | |
| 	gpGetCombinerOutputParameterfvNV = (C.GPGETCOMBINEROUTPUTPARAMETERFVNV)(getProcAddr("glGetCombinerOutputParameterfvNV"))
 | |
| 	gpGetCombinerOutputParameterivNV = (C.GPGETCOMBINEROUTPUTPARAMETERIVNV)(getProcAddr("glGetCombinerOutputParameterivNV"))
 | |
| 	gpGetCombinerStageParameterfvNV = (C.GPGETCOMBINERSTAGEPARAMETERFVNV)(getProcAddr("glGetCombinerStageParameterfvNV"))
 | |
| 	gpGetCommandHeaderNV = (C.GPGETCOMMANDHEADERNV)(getProcAddr("glGetCommandHeaderNV"))
 | |
| 	gpGetCompressedMultiTexImageEXT = (C.GPGETCOMPRESSEDMULTITEXIMAGEEXT)(getProcAddr("glGetCompressedMultiTexImageEXT"))
 | |
| 	gpGetCompressedTexImage = (C.GPGETCOMPRESSEDTEXIMAGE)(getProcAddr("glGetCompressedTexImage"))
 | |
| 	if gpGetCompressedTexImage == nil {
 | |
| 		return errors.New("glGetCompressedTexImage")
 | |
| 	}
 | |
| 	gpGetCompressedTexImageARB = (C.GPGETCOMPRESSEDTEXIMAGEARB)(getProcAddr("glGetCompressedTexImageARB"))
 | |
| 	gpGetCompressedTextureImage = (C.GPGETCOMPRESSEDTEXTUREIMAGE)(getProcAddr("glGetCompressedTextureImage"))
 | |
| 	gpGetCompressedTextureImageEXT = (C.GPGETCOMPRESSEDTEXTUREIMAGEEXT)(getProcAddr("glGetCompressedTextureImageEXT"))
 | |
| 	gpGetCompressedTextureSubImage = (C.GPGETCOMPRESSEDTEXTURESUBIMAGE)(getProcAddr("glGetCompressedTextureSubImage"))
 | |
| 	gpGetConvolutionFilterEXT = (C.GPGETCONVOLUTIONFILTEREXT)(getProcAddr("glGetConvolutionFilterEXT"))
 | |
| 	gpGetConvolutionParameterfvEXT = (C.GPGETCONVOLUTIONPARAMETERFVEXT)(getProcAddr("glGetConvolutionParameterfvEXT"))
 | |
| 	gpGetConvolutionParameterivEXT = (C.GPGETCONVOLUTIONPARAMETERIVEXT)(getProcAddr("glGetConvolutionParameterivEXT"))
 | |
| 	gpGetConvolutionParameterxvOES = (C.GPGETCONVOLUTIONPARAMETERXVOES)(getProcAddr("glGetConvolutionParameterxvOES"))
 | |
| 	gpGetCoverageModulationTableNV = (C.GPGETCOVERAGEMODULATIONTABLENV)(getProcAddr("glGetCoverageModulationTableNV"))
 | |
| 	gpGetDebugMessageLog = (C.GPGETDEBUGMESSAGELOG)(getProcAddr("glGetDebugMessageLog"))
 | |
| 	gpGetDebugMessageLogAMD = (C.GPGETDEBUGMESSAGELOGAMD)(getProcAddr("glGetDebugMessageLogAMD"))
 | |
| 	gpGetDebugMessageLogARB = (C.GPGETDEBUGMESSAGELOGARB)(getProcAddr("glGetDebugMessageLogARB"))
 | |
| 	gpGetDebugMessageLogKHR = (C.GPGETDEBUGMESSAGELOGKHR)(getProcAddr("glGetDebugMessageLogKHR"))
 | |
| 	gpGetDetailTexFuncSGIS = (C.GPGETDETAILTEXFUNCSGIS)(getProcAddr("glGetDetailTexFuncSGIS"))
 | |
| 	gpGetDoubleIndexedvEXT = (C.GPGETDOUBLEINDEXEDVEXT)(getProcAddr("glGetDoubleIndexedvEXT"))
 | |
| 	gpGetDoublei_v = (C.GPGETDOUBLEI_V)(getProcAddr("glGetDoublei_v"))
 | |
| 	gpGetDoublei_vEXT = (C.GPGETDOUBLEI_VEXT)(getProcAddr("glGetDoublei_vEXT"))
 | |
| 	gpGetDoublev = (C.GPGETDOUBLEV)(getProcAddr("glGetDoublev"))
 | |
| 	if gpGetDoublev == nil {
 | |
| 		return errors.New("glGetDoublev")
 | |
| 	}
 | |
| 	gpGetError = (C.GPGETERROR)(getProcAddr("glGetError"))
 | |
| 	if gpGetError == nil {
 | |
| 		return errors.New("glGetError")
 | |
| 	}
 | |
| 	gpGetFenceivNV = (C.GPGETFENCEIVNV)(getProcAddr("glGetFenceivNV"))
 | |
| 	gpGetFinalCombinerInputParameterfvNV = (C.GPGETFINALCOMBINERINPUTPARAMETERFVNV)(getProcAddr("glGetFinalCombinerInputParameterfvNV"))
 | |
| 	gpGetFinalCombinerInputParameterivNV = (C.GPGETFINALCOMBINERINPUTPARAMETERIVNV)(getProcAddr("glGetFinalCombinerInputParameterivNV"))
 | |
| 	gpGetFirstPerfQueryIdINTEL = (C.GPGETFIRSTPERFQUERYIDINTEL)(getProcAddr("glGetFirstPerfQueryIdINTEL"))
 | |
| 	gpGetFixedvOES = (C.GPGETFIXEDVOES)(getProcAddr("glGetFixedvOES"))
 | |
| 	gpGetFloatIndexedvEXT = (C.GPGETFLOATINDEXEDVEXT)(getProcAddr("glGetFloatIndexedvEXT"))
 | |
| 	gpGetFloati_v = (C.GPGETFLOATI_V)(getProcAddr("glGetFloati_v"))
 | |
| 	gpGetFloati_vEXT = (C.GPGETFLOATI_VEXT)(getProcAddr("glGetFloati_vEXT"))
 | |
| 	gpGetFloatv = (C.GPGETFLOATV)(getProcAddr("glGetFloatv"))
 | |
| 	if gpGetFloatv == nil {
 | |
| 		return errors.New("glGetFloatv")
 | |
| 	}
 | |
| 	gpGetFogFuncSGIS = (C.GPGETFOGFUNCSGIS)(getProcAddr("glGetFogFuncSGIS"))
 | |
| 	gpGetFragDataIndex = (C.GPGETFRAGDATAINDEX)(getProcAddr("glGetFragDataIndex"))
 | |
| 	gpGetFragDataLocationEXT = (C.GPGETFRAGDATALOCATIONEXT)(getProcAddr("glGetFragDataLocationEXT"))
 | |
| 	gpGetFragmentLightfvSGIX = (C.GPGETFRAGMENTLIGHTFVSGIX)(getProcAddr("glGetFragmentLightfvSGIX"))
 | |
| 	gpGetFragmentLightivSGIX = (C.GPGETFRAGMENTLIGHTIVSGIX)(getProcAddr("glGetFragmentLightivSGIX"))
 | |
| 	gpGetFragmentMaterialfvSGIX = (C.GPGETFRAGMENTMATERIALFVSGIX)(getProcAddr("glGetFragmentMaterialfvSGIX"))
 | |
| 	gpGetFragmentMaterialivSGIX = (C.GPGETFRAGMENTMATERIALIVSGIX)(getProcAddr("glGetFragmentMaterialivSGIX"))
 | |
| 	gpGetFramebufferAttachmentParameteriv = (C.GPGETFRAMEBUFFERATTACHMENTPARAMETERIV)(getProcAddr("glGetFramebufferAttachmentParameteriv"))
 | |
| 	gpGetFramebufferAttachmentParameterivEXT = (C.GPGETFRAMEBUFFERATTACHMENTPARAMETERIVEXT)(getProcAddr("glGetFramebufferAttachmentParameterivEXT"))
 | |
| 	gpGetFramebufferParameterfvAMD = (C.GPGETFRAMEBUFFERPARAMETERFVAMD)(getProcAddr("glGetFramebufferParameterfvAMD"))
 | |
| 	gpGetFramebufferParameteriv = (C.GPGETFRAMEBUFFERPARAMETERIV)(getProcAddr("glGetFramebufferParameteriv"))
 | |
| 	gpGetFramebufferParameterivEXT = (C.GPGETFRAMEBUFFERPARAMETERIVEXT)(getProcAddr("glGetFramebufferParameterivEXT"))
 | |
| 	gpGetGraphicsResetStatus = (C.GPGETGRAPHICSRESETSTATUS)(getProcAddr("glGetGraphicsResetStatus"))
 | |
| 	gpGetGraphicsResetStatusARB = (C.GPGETGRAPHICSRESETSTATUSARB)(getProcAddr("glGetGraphicsResetStatusARB"))
 | |
| 	gpGetGraphicsResetStatusKHR = (C.GPGETGRAPHICSRESETSTATUSKHR)(getProcAddr("glGetGraphicsResetStatusKHR"))
 | |
| 	gpGetHandleARB = (C.GPGETHANDLEARB)(getProcAddr("glGetHandleARB"))
 | |
| 	gpGetHistogramEXT = (C.GPGETHISTOGRAMEXT)(getProcAddr("glGetHistogramEXT"))
 | |
| 	gpGetHistogramParameterfvEXT = (C.GPGETHISTOGRAMPARAMETERFVEXT)(getProcAddr("glGetHistogramParameterfvEXT"))
 | |
| 	gpGetHistogramParameterivEXT = (C.GPGETHISTOGRAMPARAMETERIVEXT)(getProcAddr("glGetHistogramParameterivEXT"))
 | |
| 	gpGetHistogramParameterxvOES = (C.GPGETHISTOGRAMPARAMETERXVOES)(getProcAddr("glGetHistogramParameterxvOES"))
 | |
| 	gpGetImageHandleARB = (C.GPGETIMAGEHANDLEARB)(getProcAddr("glGetImageHandleARB"))
 | |
| 	gpGetImageHandleNV = (C.GPGETIMAGEHANDLENV)(getProcAddr("glGetImageHandleNV"))
 | |
| 	gpGetImageTransformParameterfvHP = (C.GPGETIMAGETRANSFORMPARAMETERFVHP)(getProcAddr("glGetImageTransformParameterfvHP"))
 | |
| 	gpGetImageTransformParameterivHP = (C.GPGETIMAGETRANSFORMPARAMETERIVHP)(getProcAddr("glGetImageTransformParameterivHP"))
 | |
| 	gpGetInfoLogARB = (C.GPGETINFOLOGARB)(getProcAddr("glGetInfoLogARB"))
 | |
| 	gpGetInstrumentsSGIX = (C.GPGETINSTRUMENTSSGIX)(getProcAddr("glGetInstrumentsSGIX"))
 | |
| 	gpGetInteger64v = (C.GPGETINTEGER64V)(getProcAddr("glGetInteger64v"))
 | |
| 	gpGetIntegerIndexedvEXT = (C.GPGETINTEGERINDEXEDVEXT)(getProcAddr("glGetIntegerIndexedvEXT"))
 | |
| 	gpGetIntegeri_v = (C.GPGETINTEGERI_V)(getProcAddr("glGetIntegeri_v"))
 | |
| 	gpGetIntegerui64i_vNV = (C.GPGETINTEGERUI64I_VNV)(getProcAddr("glGetIntegerui64i_vNV"))
 | |
| 	gpGetIntegerui64vNV = (C.GPGETINTEGERUI64VNV)(getProcAddr("glGetIntegerui64vNV"))
 | |
| 	gpGetIntegerv = (C.GPGETINTEGERV)(getProcAddr("glGetIntegerv"))
 | |
| 	if gpGetIntegerv == nil {
 | |
| 		return errors.New("glGetIntegerv")
 | |
| 	}
 | |
| 	gpGetInternalformatSampleivNV = (C.GPGETINTERNALFORMATSAMPLEIVNV)(getProcAddr("glGetInternalformatSampleivNV"))
 | |
| 	gpGetInternalformati64v = (C.GPGETINTERNALFORMATI64V)(getProcAddr("glGetInternalformati64v"))
 | |
| 	gpGetInternalformativ = (C.GPGETINTERNALFORMATIV)(getProcAddr("glGetInternalformativ"))
 | |
| 	gpGetInvariantBooleanvEXT = (C.GPGETINVARIANTBOOLEANVEXT)(getProcAddr("glGetInvariantBooleanvEXT"))
 | |
| 	gpGetInvariantFloatvEXT = (C.GPGETINVARIANTFLOATVEXT)(getProcAddr("glGetInvariantFloatvEXT"))
 | |
| 	gpGetInvariantIntegervEXT = (C.GPGETINVARIANTINTEGERVEXT)(getProcAddr("glGetInvariantIntegervEXT"))
 | |
| 	gpGetLightfv = (C.GPGETLIGHTFV)(getProcAddr("glGetLightfv"))
 | |
| 	if gpGetLightfv == nil {
 | |
| 		return errors.New("glGetLightfv")
 | |
| 	}
 | |
| 	gpGetLightiv = (C.GPGETLIGHTIV)(getProcAddr("glGetLightiv"))
 | |
| 	if gpGetLightiv == nil {
 | |
| 		return errors.New("glGetLightiv")
 | |
| 	}
 | |
| 	gpGetLightxOES = (C.GPGETLIGHTXOES)(getProcAddr("glGetLightxOES"))
 | |
| 	gpGetLightxvOES = (C.GPGETLIGHTXVOES)(getProcAddr("glGetLightxvOES"))
 | |
| 	gpGetListParameterfvSGIX = (C.GPGETLISTPARAMETERFVSGIX)(getProcAddr("glGetListParameterfvSGIX"))
 | |
| 	gpGetListParameterivSGIX = (C.GPGETLISTPARAMETERIVSGIX)(getProcAddr("glGetListParameterivSGIX"))
 | |
| 	gpGetLocalConstantBooleanvEXT = (C.GPGETLOCALCONSTANTBOOLEANVEXT)(getProcAddr("glGetLocalConstantBooleanvEXT"))
 | |
| 	gpGetLocalConstantFloatvEXT = (C.GPGETLOCALCONSTANTFLOATVEXT)(getProcAddr("glGetLocalConstantFloatvEXT"))
 | |
| 	gpGetLocalConstantIntegervEXT = (C.GPGETLOCALCONSTANTINTEGERVEXT)(getProcAddr("glGetLocalConstantIntegervEXT"))
 | |
| 	gpGetMapAttribParameterfvNV = (C.GPGETMAPATTRIBPARAMETERFVNV)(getProcAddr("glGetMapAttribParameterfvNV"))
 | |
| 	gpGetMapAttribParameterivNV = (C.GPGETMAPATTRIBPARAMETERIVNV)(getProcAddr("glGetMapAttribParameterivNV"))
 | |
| 	gpGetMapControlPointsNV = (C.GPGETMAPCONTROLPOINTSNV)(getProcAddr("glGetMapControlPointsNV"))
 | |
| 	gpGetMapParameterfvNV = (C.GPGETMAPPARAMETERFVNV)(getProcAddr("glGetMapParameterfvNV"))
 | |
| 	gpGetMapParameterivNV = (C.GPGETMAPPARAMETERIVNV)(getProcAddr("glGetMapParameterivNV"))
 | |
| 	gpGetMapdv = (C.GPGETMAPDV)(getProcAddr("glGetMapdv"))
 | |
| 	if gpGetMapdv == nil {
 | |
| 		return errors.New("glGetMapdv")
 | |
| 	}
 | |
| 	gpGetMapfv = (C.GPGETMAPFV)(getProcAddr("glGetMapfv"))
 | |
| 	if gpGetMapfv == nil {
 | |
| 		return errors.New("glGetMapfv")
 | |
| 	}
 | |
| 	gpGetMapiv = (C.GPGETMAPIV)(getProcAddr("glGetMapiv"))
 | |
| 	if gpGetMapiv == nil {
 | |
| 		return errors.New("glGetMapiv")
 | |
| 	}
 | |
| 	gpGetMapxvOES = (C.GPGETMAPXVOES)(getProcAddr("glGetMapxvOES"))
 | |
| 	gpGetMaterialfv = (C.GPGETMATERIALFV)(getProcAddr("glGetMaterialfv"))
 | |
| 	if gpGetMaterialfv == nil {
 | |
| 		return errors.New("glGetMaterialfv")
 | |
| 	}
 | |
| 	gpGetMaterialiv = (C.GPGETMATERIALIV)(getProcAddr("glGetMaterialiv"))
 | |
| 	if gpGetMaterialiv == nil {
 | |
| 		return errors.New("glGetMaterialiv")
 | |
| 	}
 | |
| 	gpGetMaterialxOES = (C.GPGETMATERIALXOES)(getProcAddr("glGetMaterialxOES"))
 | |
| 	gpGetMaterialxvOES = (C.GPGETMATERIALXVOES)(getProcAddr("glGetMaterialxvOES"))
 | |
| 	gpGetMemoryObjectParameterivEXT = (C.GPGETMEMORYOBJECTPARAMETERIVEXT)(getProcAddr("glGetMemoryObjectParameterivEXT"))
 | |
| 	gpGetMinmaxEXT = (C.GPGETMINMAXEXT)(getProcAddr("glGetMinmaxEXT"))
 | |
| 	gpGetMinmaxParameterfvEXT = (C.GPGETMINMAXPARAMETERFVEXT)(getProcAddr("glGetMinmaxParameterfvEXT"))
 | |
| 	gpGetMinmaxParameterivEXT = (C.GPGETMINMAXPARAMETERIVEXT)(getProcAddr("glGetMinmaxParameterivEXT"))
 | |
| 	gpGetMultiTexEnvfvEXT = (C.GPGETMULTITEXENVFVEXT)(getProcAddr("glGetMultiTexEnvfvEXT"))
 | |
| 	gpGetMultiTexEnvivEXT = (C.GPGETMULTITEXENVIVEXT)(getProcAddr("glGetMultiTexEnvivEXT"))
 | |
| 	gpGetMultiTexGendvEXT = (C.GPGETMULTITEXGENDVEXT)(getProcAddr("glGetMultiTexGendvEXT"))
 | |
| 	gpGetMultiTexGenfvEXT = (C.GPGETMULTITEXGENFVEXT)(getProcAddr("glGetMultiTexGenfvEXT"))
 | |
| 	gpGetMultiTexGenivEXT = (C.GPGETMULTITEXGENIVEXT)(getProcAddr("glGetMultiTexGenivEXT"))
 | |
| 	gpGetMultiTexImageEXT = (C.GPGETMULTITEXIMAGEEXT)(getProcAddr("glGetMultiTexImageEXT"))
 | |
| 	gpGetMultiTexLevelParameterfvEXT = (C.GPGETMULTITEXLEVELPARAMETERFVEXT)(getProcAddr("glGetMultiTexLevelParameterfvEXT"))
 | |
| 	gpGetMultiTexLevelParameterivEXT = (C.GPGETMULTITEXLEVELPARAMETERIVEXT)(getProcAddr("glGetMultiTexLevelParameterivEXT"))
 | |
| 	gpGetMultiTexParameterIivEXT = (C.GPGETMULTITEXPARAMETERIIVEXT)(getProcAddr("glGetMultiTexParameterIivEXT"))
 | |
| 	gpGetMultiTexParameterIuivEXT = (C.GPGETMULTITEXPARAMETERIUIVEXT)(getProcAddr("glGetMultiTexParameterIuivEXT"))
 | |
| 	gpGetMultiTexParameterfvEXT = (C.GPGETMULTITEXPARAMETERFVEXT)(getProcAddr("glGetMultiTexParameterfvEXT"))
 | |
| 	gpGetMultiTexParameterivEXT = (C.GPGETMULTITEXPARAMETERIVEXT)(getProcAddr("glGetMultiTexParameterivEXT"))
 | |
| 	gpGetMultisamplefv = (C.GPGETMULTISAMPLEFV)(getProcAddr("glGetMultisamplefv"))
 | |
| 	gpGetMultisamplefvNV = (C.GPGETMULTISAMPLEFVNV)(getProcAddr("glGetMultisamplefvNV"))
 | |
| 	gpGetNamedBufferParameteri64v = (C.GPGETNAMEDBUFFERPARAMETERI64V)(getProcAddr("glGetNamedBufferParameteri64v"))
 | |
| 	gpGetNamedBufferParameteriv = (C.GPGETNAMEDBUFFERPARAMETERIV)(getProcAddr("glGetNamedBufferParameteriv"))
 | |
| 	gpGetNamedBufferParameterivEXT = (C.GPGETNAMEDBUFFERPARAMETERIVEXT)(getProcAddr("glGetNamedBufferParameterivEXT"))
 | |
| 	gpGetNamedBufferParameterui64vNV = (C.GPGETNAMEDBUFFERPARAMETERUI64VNV)(getProcAddr("glGetNamedBufferParameterui64vNV"))
 | |
| 	gpGetNamedBufferPointerv = (C.GPGETNAMEDBUFFERPOINTERV)(getProcAddr("glGetNamedBufferPointerv"))
 | |
| 	gpGetNamedBufferPointervEXT = (C.GPGETNAMEDBUFFERPOINTERVEXT)(getProcAddr("glGetNamedBufferPointervEXT"))
 | |
| 	gpGetNamedBufferSubData = (C.GPGETNAMEDBUFFERSUBDATA)(getProcAddr("glGetNamedBufferSubData"))
 | |
| 	gpGetNamedBufferSubDataEXT = (C.GPGETNAMEDBUFFERSUBDATAEXT)(getProcAddr("glGetNamedBufferSubDataEXT"))
 | |
| 	gpGetNamedFramebufferAttachmentParameteriv = (C.GPGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIV)(getProcAddr("glGetNamedFramebufferAttachmentParameteriv"))
 | |
| 	gpGetNamedFramebufferAttachmentParameterivEXT = (C.GPGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXT)(getProcAddr("glGetNamedFramebufferAttachmentParameterivEXT"))
 | |
| 	gpGetNamedFramebufferParameterfvAMD = (C.GPGETNAMEDFRAMEBUFFERPARAMETERFVAMD)(getProcAddr("glGetNamedFramebufferParameterfvAMD"))
 | |
| 	gpGetNamedFramebufferParameteriv = (C.GPGETNAMEDFRAMEBUFFERPARAMETERIV)(getProcAddr("glGetNamedFramebufferParameteriv"))
 | |
| 	gpGetNamedFramebufferParameterivEXT = (C.GPGETNAMEDFRAMEBUFFERPARAMETERIVEXT)(getProcAddr("glGetNamedFramebufferParameterivEXT"))
 | |
| 	gpGetNamedProgramLocalParameterIivEXT = (C.GPGETNAMEDPROGRAMLOCALPARAMETERIIVEXT)(getProcAddr("glGetNamedProgramLocalParameterIivEXT"))
 | |
| 	gpGetNamedProgramLocalParameterIuivEXT = (C.GPGETNAMEDPROGRAMLOCALPARAMETERIUIVEXT)(getProcAddr("glGetNamedProgramLocalParameterIuivEXT"))
 | |
| 	gpGetNamedProgramLocalParameterdvEXT = (C.GPGETNAMEDPROGRAMLOCALPARAMETERDVEXT)(getProcAddr("glGetNamedProgramLocalParameterdvEXT"))
 | |
| 	gpGetNamedProgramLocalParameterfvEXT = (C.GPGETNAMEDPROGRAMLOCALPARAMETERFVEXT)(getProcAddr("glGetNamedProgramLocalParameterfvEXT"))
 | |
| 	gpGetNamedProgramStringEXT = (C.GPGETNAMEDPROGRAMSTRINGEXT)(getProcAddr("glGetNamedProgramStringEXT"))
 | |
| 	gpGetNamedProgramivEXT = (C.GPGETNAMEDPROGRAMIVEXT)(getProcAddr("glGetNamedProgramivEXT"))
 | |
| 	gpGetNamedRenderbufferParameteriv = (C.GPGETNAMEDRENDERBUFFERPARAMETERIV)(getProcAddr("glGetNamedRenderbufferParameteriv"))
 | |
| 	gpGetNamedRenderbufferParameterivEXT = (C.GPGETNAMEDRENDERBUFFERPARAMETERIVEXT)(getProcAddr("glGetNamedRenderbufferParameterivEXT"))
 | |
| 	gpGetNamedStringARB = (C.GPGETNAMEDSTRINGARB)(getProcAddr("glGetNamedStringARB"))
 | |
| 	gpGetNamedStringivARB = (C.GPGETNAMEDSTRINGIVARB)(getProcAddr("glGetNamedStringivARB"))
 | |
| 	gpGetNextPerfQueryIdINTEL = (C.GPGETNEXTPERFQUERYIDINTEL)(getProcAddr("glGetNextPerfQueryIdINTEL"))
 | |
| 	gpGetObjectBufferfvATI = (C.GPGETOBJECTBUFFERFVATI)(getProcAddr("glGetObjectBufferfvATI"))
 | |
| 	gpGetObjectBufferivATI = (C.GPGETOBJECTBUFFERIVATI)(getProcAddr("glGetObjectBufferivATI"))
 | |
| 	gpGetObjectLabel = (C.GPGETOBJECTLABEL)(getProcAddr("glGetObjectLabel"))
 | |
| 	gpGetObjectLabelEXT = (C.GPGETOBJECTLABELEXT)(getProcAddr("glGetObjectLabelEXT"))
 | |
| 	gpGetObjectLabelKHR = (C.GPGETOBJECTLABELKHR)(getProcAddr("glGetObjectLabelKHR"))
 | |
| 	gpGetObjectParameterfvARB = (C.GPGETOBJECTPARAMETERFVARB)(getProcAddr("glGetObjectParameterfvARB"))
 | |
| 	gpGetObjectParameterivAPPLE = (C.GPGETOBJECTPARAMETERIVAPPLE)(getProcAddr("glGetObjectParameterivAPPLE"))
 | |
| 	gpGetObjectParameterivARB = (C.GPGETOBJECTPARAMETERIVARB)(getProcAddr("glGetObjectParameterivARB"))
 | |
| 	gpGetObjectPtrLabel = (C.GPGETOBJECTPTRLABEL)(getProcAddr("glGetObjectPtrLabel"))
 | |
| 	gpGetObjectPtrLabelKHR = (C.GPGETOBJECTPTRLABELKHR)(getProcAddr("glGetObjectPtrLabelKHR"))
 | |
| 	gpGetOcclusionQueryivNV = (C.GPGETOCCLUSIONQUERYIVNV)(getProcAddr("glGetOcclusionQueryivNV"))
 | |
| 	gpGetOcclusionQueryuivNV = (C.GPGETOCCLUSIONQUERYUIVNV)(getProcAddr("glGetOcclusionQueryuivNV"))
 | |
| 	gpGetPathCommandsNV = (C.GPGETPATHCOMMANDSNV)(getProcAddr("glGetPathCommandsNV"))
 | |
| 	gpGetPathCoordsNV = (C.GPGETPATHCOORDSNV)(getProcAddr("glGetPathCoordsNV"))
 | |
| 	gpGetPathDashArrayNV = (C.GPGETPATHDASHARRAYNV)(getProcAddr("glGetPathDashArrayNV"))
 | |
| 	gpGetPathLengthNV = (C.GPGETPATHLENGTHNV)(getProcAddr("glGetPathLengthNV"))
 | |
| 	gpGetPathMetricRangeNV = (C.GPGETPATHMETRICRANGENV)(getProcAddr("glGetPathMetricRangeNV"))
 | |
| 	gpGetPathMetricsNV = (C.GPGETPATHMETRICSNV)(getProcAddr("glGetPathMetricsNV"))
 | |
| 	gpGetPathParameterfvNV = (C.GPGETPATHPARAMETERFVNV)(getProcAddr("glGetPathParameterfvNV"))
 | |
| 	gpGetPathParameterivNV = (C.GPGETPATHPARAMETERIVNV)(getProcAddr("glGetPathParameterivNV"))
 | |
| 	gpGetPathSpacingNV = (C.GPGETPATHSPACINGNV)(getProcAddr("glGetPathSpacingNV"))
 | |
| 	gpGetPerfCounterInfoINTEL = (C.GPGETPERFCOUNTERINFOINTEL)(getProcAddr("glGetPerfCounterInfoINTEL"))
 | |
| 	gpGetPerfMonitorCounterDataAMD = (C.GPGETPERFMONITORCOUNTERDATAAMD)(getProcAddr("glGetPerfMonitorCounterDataAMD"))
 | |
| 	gpGetPerfMonitorCounterInfoAMD = (C.GPGETPERFMONITORCOUNTERINFOAMD)(getProcAddr("glGetPerfMonitorCounterInfoAMD"))
 | |
| 	gpGetPerfMonitorCounterStringAMD = (C.GPGETPERFMONITORCOUNTERSTRINGAMD)(getProcAddr("glGetPerfMonitorCounterStringAMD"))
 | |
| 	gpGetPerfMonitorCountersAMD = (C.GPGETPERFMONITORCOUNTERSAMD)(getProcAddr("glGetPerfMonitorCountersAMD"))
 | |
| 	gpGetPerfMonitorGroupStringAMD = (C.GPGETPERFMONITORGROUPSTRINGAMD)(getProcAddr("glGetPerfMonitorGroupStringAMD"))
 | |
| 	gpGetPerfMonitorGroupsAMD = (C.GPGETPERFMONITORGROUPSAMD)(getProcAddr("glGetPerfMonitorGroupsAMD"))
 | |
| 	gpGetPerfQueryDataINTEL = (C.GPGETPERFQUERYDATAINTEL)(getProcAddr("glGetPerfQueryDataINTEL"))
 | |
| 	gpGetPerfQueryIdByNameINTEL = (C.GPGETPERFQUERYIDBYNAMEINTEL)(getProcAddr("glGetPerfQueryIdByNameINTEL"))
 | |
| 	gpGetPerfQueryInfoINTEL = (C.GPGETPERFQUERYINFOINTEL)(getProcAddr("glGetPerfQueryInfoINTEL"))
 | |
| 	gpGetPixelMapfv = (C.GPGETPIXELMAPFV)(getProcAddr("glGetPixelMapfv"))
 | |
| 	if gpGetPixelMapfv == nil {
 | |
| 		return errors.New("glGetPixelMapfv")
 | |
| 	}
 | |
| 	gpGetPixelMapuiv = (C.GPGETPIXELMAPUIV)(getProcAddr("glGetPixelMapuiv"))
 | |
| 	if gpGetPixelMapuiv == nil {
 | |
| 		return errors.New("glGetPixelMapuiv")
 | |
| 	}
 | |
| 	gpGetPixelMapusv = (C.GPGETPIXELMAPUSV)(getProcAddr("glGetPixelMapusv"))
 | |
| 	if gpGetPixelMapusv == nil {
 | |
| 		return errors.New("glGetPixelMapusv")
 | |
| 	}
 | |
| 	gpGetPixelMapxv = (C.GPGETPIXELMAPXV)(getProcAddr("glGetPixelMapxv"))
 | |
| 	gpGetPixelTexGenParameterfvSGIS = (C.GPGETPIXELTEXGENPARAMETERFVSGIS)(getProcAddr("glGetPixelTexGenParameterfvSGIS"))
 | |
| 	gpGetPixelTexGenParameterivSGIS = (C.GPGETPIXELTEXGENPARAMETERIVSGIS)(getProcAddr("glGetPixelTexGenParameterivSGIS"))
 | |
| 	gpGetPixelTransformParameterfvEXT = (C.GPGETPIXELTRANSFORMPARAMETERFVEXT)(getProcAddr("glGetPixelTransformParameterfvEXT"))
 | |
| 	gpGetPixelTransformParameterivEXT = (C.GPGETPIXELTRANSFORMPARAMETERIVEXT)(getProcAddr("glGetPixelTransformParameterivEXT"))
 | |
| 	gpGetPointerIndexedvEXT = (C.GPGETPOINTERINDEXEDVEXT)(getProcAddr("glGetPointerIndexedvEXT"))
 | |
| 	gpGetPointeri_vEXT = (C.GPGETPOINTERI_VEXT)(getProcAddr("glGetPointeri_vEXT"))
 | |
| 	gpGetPointerv = (C.GPGETPOINTERV)(getProcAddr("glGetPointerv"))
 | |
| 	if gpGetPointerv == nil {
 | |
| 		return errors.New("glGetPointerv")
 | |
| 	}
 | |
| 	gpGetPointervEXT = (C.GPGETPOINTERVEXT)(getProcAddr("glGetPointervEXT"))
 | |
| 	gpGetPointervKHR = (C.GPGETPOINTERVKHR)(getProcAddr("glGetPointervKHR"))
 | |
| 	gpGetPolygonStipple = (C.GPGETPOLYGONSTIPPLE)(getProcAddr("glGetPolygonStipple"))
 | |
| 	if gpGetPolygonStipple == nil {
 | |
| 		return errors.New("glGetPolygonStipple")
 | |
| 	}
 | |
| 	gpGetProgramBinary = (C.GPGETPROGRAMBINARY)(getProcAddr("glGetProgramBinary"))
 | |
| 	gpGetProgramEnvParameterIivNV = (C.GPGETPROGRAMENVPARAMETERIIVNV)(getProcAddr("glGetProgramEnvParameterIivNV"))
 | |
| 	gpGetProgramEnvParameterIuivNV = (C.GPGETPROGRAMENVPARAMETERIUIVNV)(getProcAddr("glGetProgramEnvParameterIuivNV"))
 | |
| 	gpGetProgramEnvParameterdvARB = (C.GPGETPROGRAMENVPARAMETERDVARB)(getProcAddr("glGetProgramEnvParameterdvARB"))
 | |
| 	gpGetProgramEnvParameterfvARB = (C.GPGETPROGRAMENVPARAMETERFVARB)(getProcAddr("glGetProgramEnvParameterfvARB"))
 | |
| 	gpGetProgramInfoLog = (C.GPGETPROGRAMINFOLOG)(getProcAddr("glGetProgramInfoLog"))
 | |
| 	if gpGetProgramInfoLog == nil {
 | |
| 		return errors.New("glGetProgramInfoLog")
 | |
| 	}
 | |
| 	gpGetProgramInterfaceiv = (C.GPGETPROGRAMINTERFACEIV)(getProcAddr("glGetProgramInterfaceiv"))
 | |
| 	gpGetProgramLocalParameterIivNV = (C.GPGETPROGRAMLOCALPARAMETERIIVNV)(getProcAddr("glGetProgramLocalParameterIivNV"))
 | |
| 	gpGetProgramLocalParameterIuivNV = (C.GPGETPROGRAMLOCALPARAMETERIUIVNV)(getProcAddr("glGetProgramLocalParameterIuivNV"))
 | |
| 	gpGetProgramLocalParameterdvARB = (C.GPGETPROGRAMLOCALPARAMETERDVARB)(getProcAddr("glGetProgramLocalParameterdvARB"))
 | |
| 	gpGetProgramLocalParameterfvARB = (C.GPGETPROGRAMLOCALPARAMETERFVARB)(getProcAddr("glGetProgramLocalParameterfvARB"))
 | |
| 	gpGetProgramNamedParameterdvNV = (C.GPGETPROGRAMNAMEDPARAMETERDVNV)(getProcAddr("glGetProgramNamedParameterdvNV"))
 | |
| 	gpGetProgramNamedParameterfvNV = (C.GPGETPROGRAMNAMEDPARAMETERFVNV)(getProcAddr("glGetProgramNamedParameterfvNV"))
 | |
| 	gpGetProgramParameterdvNV = (C.GPGETPROGRAMPARAMETERDVNV)(getProcAddr("glGetProgramParameterdvNV"))
 | |
| 	gpGetProgramParameterfvNV = (C.GPGETPROGRAMPARAMETERFVNV)(getProcAddr("glGetProgramParameterfvNV"))
 | |
| 	gpGetProgramPipelineInfoLog = (C.GPGETPROGRAMPIPELINEINFOLOG)(getProcAddr("glGetProgramPipelineInfoLog"))
 | |
| 	gpGetProgramPipelineInfoLogEXT = (C.GPGETPROGRAMPIPELINEINFOLOGEXT)(getProcAddr("glGetProgramPipelineInfoLogEXT"))
 | |
| 	gpGetProgramPipelineiv = (C.GPGETPROGRAMPIPELINEIV)(getProcAddr("glGetProgramPipelineiv"))
 | |
| 	gpGetProgramPipelineivEXT = (C.GPGETPROGRAMPIPELINEIVEXT)(getProcAddr("glGetProgramPipelineivEXT"))
 | |
| 	gpGetProgramResourceIndex = (C.GPGETPROGRAMRESOURCEINDEX)(getProcAddr("glGetProgramResourceIndex"))
 | |
| 	gpGetProgramResourceLocation = (C.GPGETPROGRAMRESOURCELOCATION)(getProcAddr("glGetProgramResourceLocation"))
 | |
| 	gpGetProgramResourceLocationIndex = (C.GPGETPROGRAMRESOURCELOCATIONINDEX)(getProcAddr("glGetProgramResourceLocationIndex"))
 | |
| 	gpGetProgramResourceName = (C.GPGETPROGRAMRESOURCENAME)(getProcAddr("glGetProgramResourceName"))
 | |
| 	gpGetProgramResourcefvNV = (C.GPGETPROGRAMRESOURCEFVNV)(getProcAddr("glGetProgramResourcefvNV"))
 | |
| 	gpGetProgramResourceiv = (C.GPGETPROGRAMRESOURCEIV)(getProcAddr("glGetProgramResourceiv"))
 | |
| 	gpGetProgramStageiv = (C.GPGETPROGRAMSTAGEIV)(getProcAddr("glGetProgramStageiv"))
 | |
| 	gpGetProgramStringARB = (C.GPGETPROGRAMSTRINGARB)(getProcAddr("glGetProgramStringARB"))
 | |
| 	gpGetProgramStringNV = (C.GPGETPROGRAMSTRINGNV)(getProcAddr("glGetProgramStringNV"))
 | |
| 	gpGetProgramSubroutineParameteruivNV = (C.GPGETPROGRAMSUBROUTINEPARAMETERUIVNV)(getProcAddr("glGetProgramSubroutineParameteruivNV"))
 | |
| 	gpGetProgramiv = (C.GPGETPROGRAMIV)(getProcAddr("glGetProgramiv"))
 | |
| 	if gpGetProgramiv == nil {
 | |
| 		return errors.New("glGetProgramiv")
 | |
| 	}
 | |
| 	gpGetProgramivARB = (C.GPGETPROGRAMIVARB)(getProcAddr("glGetProgramivARB"))
 | |
| 	gpGetProgramivNV = (C.GPGETPROGRAMIVNV)(getProcAddr("glGetProgramivNV"))
 | |
| 	gpGetQueryBufferObjecti64v = (C.GPGETQUERYBUFFEROBJECTI64V)(getProcAddr("glGetQueryBufferObjecti64v"))
 | |
| 	gpGetQueryBufferObjectiv = (C.GPGETQUERYBUFFEROBJECTIV)(getProcAddr("glGetQueryBufferObjectiv"))
 | |
| 	gpGetQueryBufferObjectui64v = (C.GPGETQUERYBUFFEROBJECTUI64V)(getProcAddr("glGetQueryBufferObjectui64v"))
 | |
| 	gpGetQueryBufferObjectuiv = (C.GPGETQUERYBUFFEROBJECTUIV)(getProcAddr("glGetQueryBufferObjectuiv"))
 | |
| 	gpGetQueryIndexediv = (C.GPGETQUERYINDEXEDIV)(getProcAddr("glGetQueryIndexediv"))
 | |
| 	gpGetQueryObjecti64v = (C.GPGETQUERYOBJECTI64V)(getProcAddr("glGetQueryObjecti64v"))
 | |
| 	gpGetQueryObjecti64vEXT = (C.GPGETQUERYOBJECTI64VEXT)(getProcAddr("glGetQueryObjecti64vEXT"))
 | |
| 	gpGetQueryObjectiv = (C.GPGETQUERYOBJECTIV)(getProcAddr("glGetQueryObjectiv"))
 | |
| 	if gpGetQueryObjectiv == nil {
 | |
| 		return errors.New("glGetQueryObjectiv")
 | |
| 	}
 | |
| 	gpGetQueryObjectivARB = (C.GPGETQUERYOBJECTIVARB)(getProcAddr("glGetQueryObjectivARB"))
 | |
| 	gpGetQueryObjectui64v = (C.GPGETQUERYOBJECTUI64V)(getProcAddr("glGetQueryObjectui64v"))
 | |
| 	gpGetQueryObjectui64vEXT = (C.GPGETQUERYOBJECTUI64VEXT)(getProcAddr("glGetQueryObjectui64vEXT"))
 | |
| 	gpGetQueryObjectuiv = (C.GPGETQUERYOBJECTUIV)(getProcAddr("glGetQueryObjectuiv"))
 | |
| 	if gpGetQueryObjectuiv == nil {
 | |
| 		return errors.New("glGetQueryObjectuiv")
 | |
| 	}
 | |
| 	gpGetQueryObjectuivARB = (C.GPGETQUERYOBJECTUIVARB)(getProcAddr("glGetQueryObjectuivARB"))
 | |
| 	gpGetQueryiv = (C.GPGETQUERYIV)(getProcAddr("glGetQueryiv"))
 | |
| 	if gpGetQueryiv == nil {
 | |
| 		return errors.New("glGetQueryiv")
 | |
| 	}
 | |
| 	gpGetQueryivARB = (C.GPGETQUERYIVARB)(getProcAddr("glGetQueryivARB"))
 | |
| 	gpGetRenderbufferParameteriv = (C.GPGETRENDERBUFFERPARAMETERIV)(getProcAddr("glGetRenderbufferParameteriv"))
 | |
| 	gpGetRenderbufferParameterivEXT = (C.GPGETRENDERBUFFERPARAMETERIVEXT)(getProcAddr("glGetRenderbufferParameterivEXT"))
 | |
| 	gpGetSamplerParameterIiv = (C.GPGETSAMPLERPARAMETERIIV)(getProcAddr("glGetSamplerParameterIiv"))
 | |
| 	gpGetSamplerParameterIuiv = (C.GPGETSAMPLERPARAMETERIUIV)(getProcAddr("glGetSamplerParameterIuiv"))
 | |
| 	gpGetSamplerParameterfv = (C.GPGETSAMPLERPARAMETERFV)(getProcAddr("glGetSamplerParameterfv"))
 | |
| 	gpGetSamplerParameteriv = (C.GPGETSAMPLERPARAMETERIV)(getProcAddr("glGetSamplerParameteriv"))
 | |
| 	gpGetSemaphoreParameterui64vEXT = (C.GPGETSEMAPHOREPARAMETERUI64VEXT)(getProcAddr("glGetSemaphoreParameterui64vEXT"))
 | |
| 	gpGetSeparableFilterEXT = (C.GPGETSEPARABLEFILTEREXT)(getProcAddr("glGetSeparableFilterEXT"))
 | |
| 	gpGetShaderInfoLog = (C.GPGETSHADERINFOLOG)(getProcAddr("glGetShaderInfoLog"))
 | |
| 	if gpGetShaderInfoLog == nil {
 | |
| 		return errors.New("glGetShaderInfoLog")
 | |
| 	}
 | |
| 	gpGetShaderPrecisionFormat = (C.GPGETSHADERPRECISIONFORMAT)(getProcAddr("glGetShaderPrecisionFormat"))
 | |
| 	gpGetShaderSource = (C.GPGETSHADERSOURCE)(getProcAddr("glGetShaderSource"))
 | |
| 	if gpGetShaderSource == nil {
 | |
| 		return errors.New("glGetShaderSource")
 | |
| 	}
 | |
| 	gpGetShaderSourceARB = (C.GPGETSHADERSOURCEARB)(getProcAddr("glGetShaderSourceARB"))
 | |
| 	gpGetShaderiv = (C.GPGETSHADERIV)(getProcAddr("glGetShaderiv"))
 | |
| 	if gpGetShaderiv == nil {
 | |
| 		return errors.New("glGetShaderiv")
 | |
| 	}
 | |
| 	gpGetSharpenTexFuncSGIS = (C.GPGETSHARPENTEXFUNCSGIS)(getProcAddr("glGetSharpenTexFuncSGIS"))
 | |
| 	gpGetStageIndexNV = (C.GPGETSTAGEINDEXNV)(getProcAddr("glGetStageIndexNV"))
 | |
| 	gpGetString = (C.GPGETSTRING)(getProcAddr("glGetString"))
 | |
| 	if gpGetString == nil {
 | |
| 		return errors.New("glGetString")
 | |
| 	}
 | |
| 	gpGetSubroutineIndex = (C.GPGETSUBROUTINEINDEX)(getProcAddr("glGetSubroutineIndex"))
 | |
| 	gpGetSubroutineUniformLocation = (C.GPGETSUBROUTINEUNIFORMLOCATION)(getProcAddr("glGetSubroutineUniformLocation"))
 | |
| 	gpGetSynciv = (C.GPGETSYNCIV)(getProcAddr("glGetSynciv"))
 | |
| 	gpGetTexBumpParameterfvATI = (C.GPGETTEXBUMPPARAMETERFVATI)(getProcAddr("glGetTexBumpParameterfvATI"))
 | |
| 	gpGetTexBumpParameterivATI = (C.GPGETTEXBUMPPARAMETERIVATI)(getProcAddr("glGetTexBumpParameterivATI"))
 | |
| 	gpGetTexEnvfv = (C.GPGETTEXENVFV)(getProcAddr("glGetTexEnvfv"))
 | |
| 	if gpGetTexEnvfv == nil {
 | |
| 		return errors.New("glGetTexEnvfv")
 | |
| 	}
 | |
| 	gpGetTexEnviv = (C.GPGETTEXENVIV)(getProcAddr("glGetTexEnviv"))
 | |
| 	if gpGetTexEnviv == nil {
 | |
| 		return errors.New("glGetTexEnviv")
 | |
| 	}
 | |
| 	gpGetTexEnvxvOES = (C.GPGETTEXENVXVOES)(getProcAddr("glGetTexEnvxvOES"))
 | |
| 	gpGetTexFilterFuncSGIS = (C.GPGETTEXFILTERFUNCSGIS)(getProcAddr("glGetTexFilterFuncSGIS"))
 | |
| 	gpGetTexGendv = (C.GPGETTEXGENDV)(getProcAddr("glGetTexGendv"))
 | |
| 	if gpGetTexGendv == nil {
 | |
| 		return errors.New("glGetTexGendv")
 | |
| 	}
 | |
| 	gpGetTexGenfv = (C.GPGETTEXGENFV)(getProcAddr("glGetTexGenfv"))
 | |
| 	if gpGetTexGenfv == nil {
 | |
| 		return errors.New("glGetTexGenfv")
 | |
| 	}
 | |
| 	gpGetTexGeniv = (C.GPGETTEXGENIV)(getProcAddr("glGetTexGeniv"))
 | |
| 	if gpGetTexGeniv == nil {
 | |
| 		return errors.New("glGetTexGeniv")
 | |
| 	}
 | |
| 	gpGetTexGenxvOES = (C.GPGETTEXGENXVOES)(getProcAddr("glGetTexGenxvOES"))
 | |
| 	gpGetTexImage = (C.GPGETTEXIMAGE)(getProcAddr("glGetTexImage"))
 | |
| 	if gpGetTexImage == nil {
 | |
| 		return errors.New("glGetTexImage")
 | |
| 	}
 | |
| 	gpGetTexLevelParameterfv = (C.GPGETTEXLEVELPARAMETERFV)(getProcAddr("glGetTexLevelParameterfv"))
 | |
| 	if gpGetTexLevelParameterfv == nil {
 | |
| 		return errors.New("glGetTexLevelParameterfv")
 | |
| 	}
 | |
| 	gpGetTexLevelParameteriv = (C.GPGETTEXLEVELPARAMETERIV)(getProcAddr("glGetTexLevelParameteriv"))
 | |
| 	if gpGetTexLevelParameteriv == nil {
 | |
| 		return errors.New("glGetTexLevelParameteriv")
 | |
| 	}
 | |
| 	gpGetTexLevelParameterxvOES = (C.GPGETTEXLEVELPARAMETERXVOES)(getProcAddr("glGetTexLevelParameterxvOES"))
 | |
| 	gpGetTexParameterIivEXT = (C.GPGETTEXPARAMETERIIVEXT)(getProcAddr("glGetTexParameterIivEXT"))
 | |
| 	gpGetTexParameterIuivEXT = (C.GPGETTEXPARAMETERIUIVEXT)(getProcAddr("glGetTexParameterIuivEXT"))
 | |
| 	gpGetTexParameterPointervAPPLE = (C.GPGETTEXPARAMETERPOINTERVAPPLE)(getProcAddr("glGetTexParameterPointervAPPLE"))
 | |
| 	gpGetTexParameterfv = (C.GPGETTEXPARAMETERFV)(getProcAddr("glGetTexParameterfv"))
 | |
| 	if gpGetTexParameterfv == nil {
 | |
| 		return errors.New("glGetTexParameterfv")
 | |
| 	}
 | |
| 	gpGetTexParameteriv = (C.GPGETTEXPARAMETERIV)(getProcAddr("glGetTexParameteriv"))
 | |
| 	if gpGetTexParameteriv == nil {
 | |
| 		return errors.New("glGetTexParameteriv")
 | |
| 	}
 | |
| 	gpGetTexParameterxvOES = (C.GPGETTEXPARAMETERXVOES)(getProcAddr("glGetTexParameterxvOES"))
 | |
| 	gpGetTextureHandleARB = (C.GPGETTEXTUREHANDLEARB)(getProcAddr("glGetTextureHandleARB"))
 | |
| 	gpGetTextureHandleNV = (C.GPGETTEXTUREHANDLENV)(getProcAddr("glGetTextureHandleNV"))
 | |
| 	gpGetTextureImage = (C.GPGETTEXTUREIMAGE)(getProcAddr("glGetTextureImage"))
 | |
| 	gpGetTextureImageEXT = (C.GPGETTEXTUREIMAGEEXT)(getProcAddr("glGetTextureImageEXT"))
 | |
| 	gpGetTextureLevelParameterfv = (C.GPGETTEXTURELEVELPARAMETERFV)(getProcAddr("glGetTextureLevelParameterfv"))
 | |
| 	gpGetTextureLevelParameterfvEXT = (C.GPGETTEXTURELEVELPARAMETERFVEXT)(getProcAddr("glGetTextureLevelParameterfvEXT"))
 | |
| 	gpGetTextureLevelParameteriv = (C.GPGETTEXTURELEVELPARAMETERIV)(getProcAddr("glGetTextureLevelParameteriv"))
 | |
| 	gpGetTextureLevelParameterivEXT = (C.GPGETTEXTURELEVELPARAMETERIVEXT)(getProcAddr("glGetTextureLevelParameterivEXT"))
 | |
| 	gpGetTextureParameterIiv = (C.GPGETTEXTUREPARAMETERIIV)(getProcAddr("glGetTextureParameterIiv"))
 | |
| 	gpGetTextureParameterIivEXT = (C.GPGETTEXTUREPARAMETERIIVEXT)(getProcAddr("glGetTextureParameterIivEXT"))
 | |
| 	gpGetTextureParameterIuiv = (C.GPGETTEXTUREPARAMETERIUIV)(getProcAddr("glGetTextureParameterIuiv"))
 | |
| 	gpGetTextureParameterIuivEXT = (C.GPGETTEXTUREPARAMETERIUIVEXT)(getProcAddr("glGetTextureParameterIuivEXT"))
 | |
| 	gpGetTextureParameterfv = (C.GPGETTEXTUREPARAMETERFV)(getProcAddr("glGetTextureParameterfv"))
 | |
| 	gpGetTextureParameterfvEXT = (C.GPGETTEXTUREPARAMETERFVEXT)(getProcAddr("glGetTextureParameterfvEXT"))
 | |
| 	gpGetTextureParameteriv = (C.GPGETTEXTUREPARAMETERIV)(getProcAddr("glGetTextureParameteriv"))
 | |
| 	gpGetTextureParameterivEXT = (C.GPGETTEXTUREPARAMETERIVEXT)(getProcAddr("glGetTextureParameterivEXT"))
 | |
| 	gpGetTextureSamplerHandleARB = (C.GPGETTEXTURESAMPLERHANDLEARB)(getProcAddr("glGetTextureSamplerHandleARB"))
 | |
| 	gpGetTextureSamplerHandleNV = (C.GPGETTEXTURESAMPLERHANDLENV)(getProcAddr("glGetTextureSamplerHandleNV"))
 | |
| 	gpGetTextureSubImage = (C.GPGETTEXTURESUBIMAGE)(getProcAddr("glGetTextureSubImage"))
 | |
| 	gpGetTrackMatrixivNV = (C.GPGETTRACKMATRIXIVNV)(getProcAddr("glGetTrackMatrixivNV"))
 | |
| 	gpGetTransformFeedbackVaryingEXT = (C.GPGETTRANSFORMFEEDBACKVARYINGEXT)(getProcAddr("glGetTransformFeedbackVaryingEXT"))
 | |
| 	gpGetTransformFeedbackVaryingNV = (C.GPGETTRANSFORMFEEDBACKVARYINGNV)(getProcAddr("glGetTransformFeedbackVaryingNV"))
 | |
| 	gpGetTransformFeedbacki64_v = (C.GPGETTRANSFORMFEEDBACKI64_V)(getProcAddr("glGetTransformFeedbacki64_v"))
 | |
| 	gpGetTransformFeedbacki_v = (C.GPGETTRANSFORMFEEDBACKI_V)(getProcAddr("glGetTransformFeedbacki_v"))
 | |
| 	gpGetTransformFeedbackiv = (C.GPGETTRANSFORMFEEDBACKIV)(getProcAddr("glGetTransformFeedbackiv"))
 | |
| 	gpGetUniformBlockIndex = (C.GPGETUNIFORMBLOCKINDEX)(getProcAddr("glGetUniformBlockIndex"))
 | |
| 	gpGetUniformBufferSizeEXT = (C.GPGETUNIFORMBUFFERSIZEEXT)(getProcAddr("glGetUniformBufferSizeEXT"))
 | |
| 	gpGetUniformIndices = (C.GPGETUNIFORMINDICES)(getProcAddr("glGetUniformIndices"))
 | |
| 	gpGetUniformLocation = (C.GPGETUNIFORMLOCATION)(getProcAddr("glGetUniformLocation"))
 | |
| 	if gpGetUniformLocation == nil {
 | |
| 		return errors.New("glGetUniformLocation")
 | |
| 	}
 | |
| 	gpGetUniformLocationARB = (C.GPGETUNIFORMLOCATIONARB)(getProcAddr("glGetUniformLocationARB"))
 | |
| 	gpGetUniformOffsetEXT = (C.GPGETUNIFORMOFFSETEXT)(getProcAddr("glGetUniformOffsetEXT"))
 | |
| 	gpGetUniformSubroutineuiv = (C.GPGETUNIFORMSUBROUTINEUIV)(getProcAddr("glGetUniformSubroutineuiv"))
 | |
| 	gpGetUniformdv = (C.GPGETUNIFORMDV)(getProcAddr("glGetUniformdv"))
 | |
| 	gpGetUniformfv = (C.GPGETUNIFORMFV)(getProcAddr("glGetUniformfv"))
 | |
| 	if gpGetUniformfv == nil {
 | |
| 		return errors.New("glGetUniformfv")
 | |
| 	}
 | |
| 	gpGetUniformfvARB = (C.GPGETUNIFORMFVARB)(getProcAddr("glGetUniformfvARB"))
 | |
| 	gpGetUniformi64vARB = (C.GPGETUNIFORMI64VARB)(getProcAddr("glGetUniformi64vARB"))
 | |
| 	gpGetUniformi64vNV = (C.GPGETUNIFORMI64VNV)(getProcAddr("glGetUniformi64vNV"))
 | |
| 	gpGetUniformiv = (C.GPGETUNIFORMIV)(getProcAddr("glGetUniformiv"))
 | |
| 	if gpGetUniformiv == nil {
 | |
| 		return errors.New("glGetUniformiv")
 | |
| 	}
 | |
| 	gpGetUniformivARB = (C.GPGETUNIFORMIVARB)(getProcAddr("glGetUniformivARB"))
 | |
| 	gpGetUniformui64vARB = (C.GPGETUNIFORMUI64VARB)(getProcAddr("glGetUniformui64vARB"))
 | |
| 	gpGetUniformui64vNV = (C.GPGETUNIFORMUI64VNV)(getProcAddr("glGetUniformui64vNV"))
 | |
| 	gpGetUniformuivEXT = (C.GPGETUNIFORMUIVEXT)(getProcAddr("glGetUniformuivEXT"))
 | |
| 	gpGetUnsignedBytei_vEXT = (C.GPGETUNSIGNEDBYTEI_VEXT)(getProcAddr("glGetUnsignedBytei_vEXT"))
 | |
| 	gpGetUnsignedBytevEXT = (C.GPGETUNSIGNEDBYTEVEXT)(getProcAddr("glGetUnsignedBytevEXT"))
 | |
| 	gpGetVariantArrayObjectfvATI = (C.GPGETVARIANTARRAYOBJECTFVATI)(getProcAddr("glGetVariantArrayObjectfvATI"))
 | |
| 	gpGetVariantArrayObjectivATI = (C.GPGETVARIANTARRAYOBJECTIVATI)(getProcAddr("glGetVariantArrayObjectivATI"))
 | |
| 	gpGetVariantBooleanvEXT = (C.GPGETVARIANTBOOLEANVEXT)(getProcAddr("glGetVariantBooleanvEXT"))
 | |
| 	gpGetVariantFloatvEXT = (C.GPGETVARIANTFLOATVEXT)(getProcAddr("glGetVariantFloatvEXT"))
 | |
| 	gpGetVariantIntegervEXT = (C.GPGETVARIANTINTEGERVEXT)(getProcAddr("glGetVariantIntegervEXT"))
 | |
| 	gpGetVariantPointervEXT = (C.GPGETVARIANTPOINTERVEXT)(getProcAddr("glGetVariantPointervEXT"))
 | |
| 	gpGetVaryingLocationNV = (C.GPGETVARYINGLOCATIONNV)(getProcAddr("glGetVaryingLocationNV"))
 | |
| 	gpGetVertexArrayIndexed64iv = (C.GPGETVERTEXARRAYINDEXED64IV)(getProcAddr("glGetVertexArrayIndexed64iv"))
 | |
| 	gpGetVertexArrayIndexediv = (C.GPGETVERTEXARRAYINDEXEDIV)(getProcAddr("glGetVertexArrayIndexediv"))
 | |
| 	gpGetVertexArrayIntegeri_vEXT = (C.GPGETVERTEXARRAYINTEGERI_VEXT)(getProcAddr("glGetVertexArrayIntegeri_vEXT"))
 | |
| 	gpGetVertexArrayIntegervEXT = (C.GPGETVERTEXARRAYINTEGERVEXT)(getProcAddr("glGetVertexArrayIntegervEXT"))
 | |
| 	gpGetVertexArrayPointeri_vEXT = (C.GPGETVERTEXARRAYPOINTERI_VEXT)(getProcAddr("glGetVertexArrayPointeri_vEXT"))
 | |
| 	gpGetVertexArrayPointervEXT = (C.GPGETVERTEXARRAYPOINTERVEXT)(getProcAddr("glGetVertexArrayPointervEXT"))
 | |
| 	gpGetVertexArrayiv = (C.GPGETVERTEXARRAYIV)(getProcAddr("glGetVertexArrayiv"))
 | |
| 	gpGetVertexAttribArrayObjectfvATI = (C.GPGETVERTEXATTRIBARRAYOBJECTFVATI)(getProcAddr("glGetVertexAttribArrayObjectfvATI"))
 | |
| 	gpGetVertexAttribArrayObjectivATI = (C.GPGETVERTEXATTRIBARRAYOBJECTIVATI)(getProcAddr("glGetVertexAttribArrayObjectivATI"))
 | |
| 	gpGetVertexAttribIivEXT = (C.GPGETVERTEXATTRIBIIVEXT)(getProcAddr("glGetVertexAttribIivEXT"))
 | |
| 	gpGetVertexAttribIuivEXT = (C.GPGETVERTEXATTRIBIUIVEXT)(getProcAddr("glGetVertexAttribIuivEXT"))
 | |
| 	gpGetVertexAttribLdv = (C.GPGETVERTEXATTRIBLDV)(getProcAddr("glGetVertexAttribLdv"))
 | |
| 	gpGetVertexAttribLdvEXT = (C.GPGETVERTEXATTRIBLDVEXT)(getProcAddr("glGetVertexAttribLdvEXT"))
 | |
| 	gpGetVertexAttribLi64vNV = (C.GPGETVERTEXATTRIBLI64VNV)(getProcAddr("glGetVertexAttribLi64vNV"))
 | |
| 	gpGetVertexAttribLui64vARB = (C.GPGETVERTEXATTRIBLUI64VARB)(getProcAddr("glGetVertexAttribLui64vARB"))
 | |
| 	gpGetVertexAttribLui64vNV = (C.GPGETVERTEXATTRIBLUI64VNV)(getProcAddr("glGetVertexAttribLui64vNV"))
 | |
| 	gpGetVertexAttribPointerv = (C.GPGETVERTEXATTRIBPOINTERV)(getProcAddr("glGetVertexAttribPointerv"))
 | |
| 	if gpGetVertexAttribPointerv == nil {
 | |
| 		return errors.New("glGetVertexAttribPointerv")
 | |
| 	}
 | |
| 	gpGetVertexAttribPointervARB = (C.GPGETVERTEXATTRIBPOINTERVARB)(getProcAddr("glGetVertexAttribPointervARB"))
 | |
| 	gpGetVertexAttribPointervNV = (C.GPGETVERTEXATTRIBPOINTERVNV)(getProcAddr("glGetVertexAttribPointervNV"))
 | |
| 	gpGetVertexAttribdv = (C.GPGETVERTEXATTRIBDV)(getProcAddr("glGetVertexAttribdv"))
 | |
| 	if gpGetVertexAttribdv == nil {
 | |
| 		return errors.New("glGetVertexAttribdv")
 | |
| 	}
 | |
| 	gpGetVertexAttribdvARB = (C.GPGETVERTEXATTRIBDVARB)(getProcAddr("glGetVertexAttribdvARB"))
 | |
| 	gpGetVertexAttribdvNV = (C.GPGETVERTEXATTRIBDVNV)(getProcAddr("glGetVertexAttribdvNV"))
 | |
| 	gpGetVertexAttribfv = (C.GPGETVERTEXATTRIBFV)(getProcAddr("glGetVertexAttribfv"))
 | |
| 	if gpGetVertexAttribfv == nil {
 | |
| 		return errors.New("glGetVertexAttribfv")
 | |
| 	}
 | |
| 	gpGetVertexAttribfvARB = (C.GPGETVERTEXATTRIBFVARB)(getProcAddr("glGetVertexAttribfvARB"))
 | |
| 	gpGetVertexAttribfvNV = (C.GPGETVERTEXATTRIBFVNV)(getProcAddr("glGetVertexAttribfvNV"))
 | |
| 	gpGetVertexAttribiv = (C.GPGETVERTEXATTRIBIV)(getProcAddr("glGetVertexAttribiv"))
 | |
| 	if gpGetVertexAttribiv == nil {
 | |
| 		return errors.New("glGetVertexAttribiv")
 | |
| 	}
 | |
| 	gpGetVertexAttribivARB = (C.GPGETVERTEXATTRIBIVARB)(getProcAddr("glGetVertexAttribivARB"))
 | |
| 	gpGetVertexAttribivNV = (C.GPGETVERTEXATTRIBIVNV)(getProcAddr("glGetVertexAttribivNV"))
 | |
| 	gpGetVideoCaptureStreamdvNV = (C.GPGETVIDEOCAPTURESTREAMDVNV)(getProcAddr("glGetVideoCaptureStreamdvNV"))
 | |
| 	gpGetVideoCaptureStreamfvNV = (C.GPGETVIDEOCAPTURESTREAMFVNV)(getProcAddr("glGetVideoCaptureStreamfvNV"))
 | |
| 	gpGetVideoCaptureStreamivNV = (C.GPGETVIDEOCAPTURESTREAMIVNV)(getProcAddr("glGetVideoCaptureStreamivNV"))
 | |
| 	gpGetVideoCaptureivNV = (C.GPGETVIDEOCAPTUREIVNV)(getProcAddr("glGetVideoCaptureivNV"))
 | |
| 	gpGetVideoi64vNV = (C.GPGETVIDEOI64VNV)(getProcAddr("glGetVideoi64vNV"))
 | |
| 	gpGetVideoivNV = (C.GPGETVIDEOIVNV)(getProcAddr("glGetVideoivNV"))
 | |
| 	gpGetVideoui64vNV = (C.GPGETVIDEOUI64VNV)(getProcAddr("glGetVideoui64vNV"))
 | |
| 	gpGetVideouivNV = (C.GPGETVIDEOUIVNV)(getProcAddr("glGetVideouivNV"))
 | |
| 	gpGetVkProcAddrNV = (C.GPGETVKPROCADDRNV)(getProcAddr("glGetVkProcAddrNV"))
 | |
| 	gpGetnCompressedTexImageARB = (C.GPGETNCOMPRESSEDTEXIMAGEARB)(getProcAddr("glGetnCompressedTexImageARB"))
 | |
| 	gpGetnTexImageARB = (C.GPGETNTEXIMAGEARB)(getProcAddr("glGetnTexImageARB"))
 | |
| 	gpGetnUniformdvARB = (C.GPGETNUNIFORMDVARB)(getProcAddr("glGetnUniformdvARB"))
 | |
| 	gpGetnUniformfv = (C.GPGETNUNIFORMFV)(getProcAddr("glGetnUniformfv"))
 | |
| 	gpGetnUniformfvARB = (C.GPGETNUNIFORMFVARB)(getProcAddr("glGetnUniformfvARB"))
 | |
| 	gpGetnUniformfvKHR = (C.GPGETNUNIFORMFVKHR)(getProcAddr("glGetnUniformfvKHR"))
 | |
| 	gpGetnUniformi64vARB = (C.GPGETNUNIFORMI64VARB)(getProcAddr("glGetnUniformi64vARB"))
 | |
| 	gpGetnUniformiv = (C.GPGETNUNIFORMIV)(getProcAddr("glGetnUniformiv"))
 | |
| 	gpGetnUniformivARB = (C.GPGETNUNIFORMIVARB)(getProcAddr("glGetnUniformivARB"))
 | |
| 	gpGetnUniformivKHR = (C.GPGETNUNIFORMIVKHR)(getProcAddr("glGetnUniformivKHR"))
 | |
| 	gpGetnUniformui64vARB = (C.GPGETNUNIFORMUI64VARB)(getProcAddr("glGetnUniformui64vARB"))
 | |
| 	gpGetnUniformuiv = (C.GPGETNUNIFORMUIV)(getProcAddr("glGetnUniformuiv"))
 | |
| 	gpGetnUniformuivARB = (C.GPGETNUNIFORMUIVARB)(getProcAddr("glGetnUniformuivARB"))
 | |
| 	gpGetnUniformuivKHR = (C.GPGETNUNIFORMUIVKHR)(getProcAddr("glGetnUniformuivKHR"))
 | |
| 	gpGlobalAlphaFactorbSUN = (C.GPGLOBALALPHAFACTORBSUN)(getProcAddr("glGlobalAlphaFactorbSUN"))
 | |
| 	gpGlobalAlphaFactordSUN = (C.GPGLOBALALPHAFACTORDSUN)(getProcAddr("glGlobalAlphaFactordSUN"))
 | |
| 	gpGlobalAlphaFactorfSUN = (C.GPGLOBALALPHAFACTORFSUN)(getProcAddr("glGlobalAlphaFactorfSUN"))
 | |
| 	gpGlobalAlphaFactoriSUN = (C.GPGLOBALALPHAFACTORISUN)(getProcAddr("glGlobalAlphaFactoriSUN"))
 | |
| 	gpGlobalAlphaFactorsSUN = (C.GPGLOBALALPHAFACTORSSUN)(getProcAddr("glGlobalAlphaFactorsSUN"))
 | |
| 	gpGlobalAlphaFactorubSUN = (C.GPGLOBALALPHAFACTORUBSUN)(getProcAddr("glGlobalAlphaFactorubSUN"))
 | |
| 	gpGlobalAlphaFactoruiSUN = (C.GPGLOBALALPHAFACTORUISUN)(getProcAddr("glGlobalAlphaFactoruiSUN"))
 | |
| 	gpGlobalAlphaFactorusSUN = (C.GPGLOBALALPHAFACTORUSSUN)(getProcAddr("glGlobalAlphaFactorusSUN"))
 | |
| 	gpHint = (C.GPHINT)(getProcAddr("glHint"))
 | |
| 	if gpHint == nil {
 | |
| 		return errors.New("glHint")
 | |
| 	}
 | |
| 	gpHintPGI = (C.GPHINTPGI)(getProcAddr("glHintPGI"))
 | |
| 	gpHistogramEXT = (C.GPHISTOGRAMEXT)(getProcAddr("glHistogramEXT"))
 | |
| 	gpIglooInterfaceSGIX = (C.GPIGLOOINTERFACESGIX)(getProcAddr("glIglooInterfaceSGIX"))
 | |
| 	gpImageTransformParameterfHP = (C.GPIMAGETRANSFORMPARAMETERFHP)(getProcAddr("glImageTransformParameterfHP"))
 | |
| 	gpImageTransformParameterfvHP = (C.GPIMAGETRANSFORMPARAMETERFVHP)(getProcAddr("glImageTransformParameterfvHP"))
 | |
| 	gpImageTransformParameteriHP = (C.GPIMAGETRANSFORMPARAMETERIHP)(getProcAddr("glImageTransformParameteriHP"))
 | |
| 	gpImageTransformParameterivHP = (C.GPIMAGETRANSFORMPARAMETERIVHP)(getProcAddr("glImageTransformParameterivHP"))
 | |
| 	gpImportMemoryFdEXT = (C.GPIMPORTMEMORYFDEXT)(getProcAddr("glImportMemoryFdEXT"))
 | |
| 	gpImportMemoryWin32HandleEXT = (C.GPIMPORTMEMORYWIN32HANDLEEXT)(getProcAddr("glImportMemoryWin32HandleEXT"))
 | |
| 	gpImportMemoryWin32NameEXT = (C.GPIMPORTMEMORYWIN32NAMEEXT)(getProcAddr("glImportMemoryWin32NameEXT"))
 | |
| 	gpImportSemaphoreFdEXT = (C.GPIMPORTSEMAPHOREFDEXT)(getProcAddr("glImportSemaphoreFdEXT"))
 | |
| 	gpImportSemaphoreWin32HandleEXT = (C.GPIMPORTSEMAPHOREWIN32HANDLEEXT)(getProcAddr("glImportSemaphoreWin32HandleEXT"))
 | |
| 	gpImportSemaphoreWin32NameEXT = (C.GPIMPORTSEMAPHOREWIN32NAMEEXT)(getProcAddr("glImportSemaphoreWin32NameEXT"))
 | |
| 	gpImportSyncEXT = (C.GPIMPORTSYNCEXT)(getProcAddr("glImportSyncEXT"))
 | |
| 	gpIndexFormatNV = (C.GPINDEXFORMATNV)(getProcAddr("glIndexFormatNV"))
 | |
| 	gpIndexFuncEXT = (C.GPINDEXFUNCEXT)(getProcAddr("glIndexFuncEXT"))
 | |
| 	gpIndexMask = (C.GPINDEXMASK)(getProcAddr("glIndexMask"))
 | |
| 	if gpIndexMask == nil {
 | |
| 		return errors.New("glIndexMask")
 | |
| 	}
 | |
| 	gpIndexMaterialEXT = (C.GPINDEXMATERIALEXT)(getProcAddr("glIndexMaterialEXT"))
 | |
| 	gpIndexPointer = (C.GPINDEXPOINTER)(getProcAddr("glIndexPointer"))
 | |
| 	if gpIndexPointer == nil {
 | |
| 		return errors.New("glIndexPointer")
 | |
| 	}
 | |
| 	gpIndexPointerEXT = (C.GPINDEXPOINTEREXT)(getProcAddr("glIndexPointerEXT"))
 | |
| 	gpIndexPointerListIBM = (C.GPINDEXPOINTERLISTIBM)(getProcAddr("glIndexPointerListIBM"))
 | |
| 	gpIndexd = (C.GPINDEXD)(getProcAddr("glIndexd"))
 | |
| 	if gpIndexd == nil {
 | |
| 		return errors.New("glIndexd")
 | |
| 	}
 | |
| 	gpIndexdv = (C.GPINDEXDV)(getProcAddr("glIndexdv"))
 | |
| 	if gpIndexdv == nil {
 | |
| 		return errors.New("glIndexdv")
 | |
| 	}
 | |
| 	gpIndexf = (C.GPINDEXF)(getProcAddr("glIndexf"))
 | |
| 	if gpIndexf == nil {
 | |
| 		return errors.New("glIndexf")
 | |
| 	}
 | |
| 	gpIndexfv = (C.GPINDEXFV)(getProcAddr("glIndexfv"))
 | |
| 	if gpIndexfv == nil {
 | |
| 		return errors.New("glIndexfv")
 | |
| 	}
 | |
| 	gpIndexi = (C.GPINDEXI)(getProcAddr("glIndexi"))
 | |
| 	if gpIndexi == nil {
 | |
| 		return errors.New("glIndexi")
 | |
| 	}
 | |
| 	gpIndexiv = (C.GPINDEXIV)(getProcAddr("glIndexiv"))
 | |
| 	if gpIndexiv == nil {
 | |
| 		return errors.New("glIndexiv")
 | |
| 	}
 | |
| 	gpIndexs = (C.GPINDEXS)(getProcAddr("glIndexs"))
 | |
| 	if gpIndexs == nil {
 | |
| 		return errors.New("glIndexs")
 | |
| 	}
 | |
| 	gpIndexsv = (C.GPINDEXSV)(getProcAddr("glIndexsv"))
 | |
| 	if gpIndexsv == nil {
 | |
| 		return errors.New("glIndexsv")
 | |
| 	}
 | |
| 	gpIndexub = (C.GPINDEXUB)(getProcAddr("glIndexub"))
 | |
| 	if gpIndexub == nil {
 | |
| 		return errors.New("glIndexub")
 | |
| 	}
 | |
| 	gpIndexubv = (C.GPINDEXUBV)(getProcAddr("glIndexubv"))
 | |
| 	if gpIndexubv == nil {
 | |
| 		return errors.New("glIndexubv")
 | |
| 	}
 | |
| 	gpIndexxOES = (C.GPINDEXXOES)(getProcAddr("glIndexxOES"))
 | |
| 	gpIndexxvOES = (C.GPINDEXXVOES)(getProcAddr("glIndexxvOES"))
 | |
| 	gpInitNames = (C.GPINITNAMES)(getProcAddr("glInitNames"))
 | |
| 	if gpInitNames == nil {
 | |
| 		return errors.New("glInitNames")
 | |
| 	}
 | |
| 	gpInsertComponentEXT = (C.GPINSERTCOMPONENTEXT)(getProcAddr("glInsertComponentEXT"))
 | |
| 	gpInsertEventMarkerEXT = (C.GPINSERTEVENTMARKEREXT)(getProcAddr("glInsertEventMarkerEXT"))
 | |
| 	gpInstrumentsBufferSGIX = (C.GPINSTRUMENTSBUFFERSGIX)(getProcAddr("glInstrumentsBufferSGIX"))
 | |
| 	gpInterleavedArrays = (C.GPINTERLEAVEDARRAYS)(getProcAddr("glInterleavedArrays"))
 | |
| 	if gpInterleavedArrays == nil {
 | |
| 		return errors.New("glInterleavedArrays")
 | |
| 	}
 | |
| 	gpInterpolatePathsNV = (C.GPINTERPOLATEPATHSNV)(getProcAddr("glInterpolatePathsNV"))
 | |
| 	gpInvalidateBufferData = (C.GPINVALIDATEBUFFERDATA)(getProcAddr("glInvalidateBufferData"))
 | |
| 	gpInvalidateBufferSubData = (C.GPINVALIDATEBUFFERSUBDATA)(getProcAddr("glInvalidateBufferSubData"))
 | |
| 	gpInvalidateFramebuffer = (C.GPINVALIDATEFRAMEBUFFER)(getProcAddr("glInvalidateFramebuffer"))
 | |
| 	gpInvalidateNamedFramebufferData = (C.GPINVALIDATENAMEDFRAMEBUFFERDATA)(getProcAddr("glInvalidateNamedFramebufferData"))
 | |
| 	gpInvalidateNamedFramebufferSubData = (C.GPINVALIDATENAMEDFRAMEBUFFERSUBDATA)(getProcAddr("glInvalidateNamedFramebufferSubData"))
 | |
| 	gpInvalidateSubFramebuffer = (C.GPINVALIDATESUBFRAMEBUFFER)(getProcAddr("glInvalidateSubFramebuffer"))
 | |
| 	gpInvalidateTexImage = (C.GPINVALIDATETEXIMAGE)(getProcAddr("glInvalidateTexImage"))
 | |
| 	gpInvalidateTexSubImage = (C.GPINVALIDATETEXSUBIMAGE)(getProcAddr("glInvalidateTexSubImage"))
 | |
| 	gpIsAsyncMarkerSGIX = (C.GPISASYNCMARKERSGIX)(getProcAddr("glIsAsyncMarkerSGIX"))
 | |
| 	gpIsBuffer = (C.GPISBUFFER)(getProcAddr("glIsBuffer"))
 | |
| 	if gpIsBuffer == nil {
 | |
| 		return errors.New("glIsBuffer")
 | |
| 	}
 | |
| 	gpIsBufferARB = (C.GPISBUFFERARB)(getProcAddr("glIsBufferARB"))
 | |
| 	gpIsBufferResidentNV = (C.GPISBUFFERRESIDENTNV)(getProcAddr("glIsBufferResidentNV"))
 | |
| 	gpIsCommandListNV = (C.GPISCOMMANDLISTNV)(getProcAddr("glIsCommandListNV"))
 | |
| 	gpIsEnabled = (C.GPISENABLED)(getProcAddr("glIsEnabled"))
 | |
| 	if gpIsEnabled == nil {
 | |
| 		return errors.New("glIsEnabled")
 | |
| 	}
 | |
| 	gpIsEnabledIndexedEXT = (C.GPISENABLEDINDEXEDEXT)(getProcAddr("glIsEnabledIndexedEXT"))
 | |
| 	gpIsFenceAPPLE = (C.GPISFENCEAPPLE)(getProcAddr("glIsFenceAPPLE"))
 | |
| 	gpIsFenceNV = (C.GPISFENCENV)(getProcAddr("glIsFenceNV"))
 | |
| 	gpIsFramebuffer = (C.GPISFRAMEBUFFER)(getProcAddr("glIsFramebuffer"))
 | |
| 	gpIsFramebufferEXT = (C.GPISFRAMEBUFFEREXT)(getProcAddr("glIsFramebufferEXT"))
 | |
| 	gpIsImageHandleResidentARB = (C.GPISIMAGEHANDLERESIDENTARB)(getProcAddr("glIsImageHandleResidentARB"))
 | |
| 	gpIsImageHandleResidentNV = (C.GPISIMAGEHANDLERESIDENTNV)(getProcAddr("glIsImageHandleResidentNV"))
 | |
| 	gpIsList = (C.GPISLIST)(getProcAddr("glIsList"))
 | |
| 	if gpIsList == nil {
 | |
| 		return errors.New("glIsList")
 | |
| 	}
 | |
| 	gpIsMemoryObjectEXT = (C.GPISMEMORYOBJECTEXT)(getProcAddr("glIsMemoryObjectEXT"))
 | |
| 	gpIsNameAMD = (C.GPISNAMEAMD)(getProcAddr("glIsNameAMD"))
 | |
| 	gpIsNamedBufferResidentNV = (C.GPISNAMEDBUFFERRESIDENTNV)(getProcAddr("glIsNamedBufferResidentNV"))
 | |
| 	gpIsNamedStringARB = (C.GPISNAMEDSTRINGARB)(getProcAddr("glIsNamedStringARB"))
 | |
| 	gpIsObjectBufferATI = (C.GPISOBJECTBUFFERATI)(getProcAddr("glIsObjectBufferATI"))
 | |
| 	gpIsOcclusionQueryNV = (C.GPISOCCLUSIONQUERYNV)(getProcAddr("glIsOcclusionQueryNV"))
 | |
| 	gpIsPathNV = (C.GPISPATHNV)(getProcAddr("glIsPathNV"))
 | |
| 	gpIsPointInFillPathNV = (C.GPISPOINTINFILLPATHNV)(getProcAddr("glIsPointInFillPathNV"))
 | |
| 	gpIsPointInStrokePathNV = (C.GPISPOINTINSTROKEPATHNV)(getProcAddr("glIsPointInStrokePathNV"))
 | |
| 	gpIsProgram = (C.GPISPROGRAM)(getProcAddr("glIsProgram"))
 | |
| 	if gpIsProgram == nil {
 | |
| 		return errors.New("glIsProgram")
 | |
| 	}
 | |
| 	gpIsProgramARB = (C.GPISPROGRAMARB)(getProcAddr("glIsProgramARB"))
 | |
| 	gpIsProgramNV = (C.GPISPROGRAMNV)(getProcAddr("glIsProgramNV"))
 | |
| 	gpIsProgramPipeline = (C.GPISPROGRAMPIPELINE)(getProcAddr("glIsProgramPipeline"))
 | |
| 	gpIsProgramPipelineEXT = (C.GPISPROGRAMPIPELINEEXT)(getProcAddr("glIsProgramPipelineEXT"))
 | |
| 	gpIsQuery = (C.GPISQUERY)(getProcAddr("glIsQuery"))
 | |
| 	if gpIsQuery == nil {
 | |
| 		return errors.New("glIsQuery")
 | |
| 	}
 | |
| 	gpIsQueryARB = (C.GPISQUERYARB)(getProcAddr("glIsQueryARB"))
 | |
| 	gpIsRenderbuffer = (C.GPISRENDERBUFFER)(getProcAddr("glIsRenderbuffer"))
 | |
| 	gpIsRenderbufferEXT = (C.GPISRENDERBUFFEREXT)(getProcAddr("glIsRenderbufferEXT"))
 | |
| 	gpIsSampler = (C.GPISSAMPLER)(getProcAddr("glIsSampler"))
 | |
| 	gpIsSemaphoreEXT = (C.GPISSEMAPHOREEXT)(getProcAddr("glIsSemaphoreEXT"))
 | |
| 	gpIsShader = (C.GPISSHADER)(getProcAddr("glIsShader"))
 | |
| 	if gpIsShader == nil {
 | |
| 		return errors.New("glIsShader")
 | |
| 	}
 | |
| 	gpIsStateNV = (C.GPISSTATENV)(getProcAddr("glIsStateNV"))
 | |
| 	gpIsSync = (C.GPISSYNC)(getProcAddr("glIsSync"))
 | |
| 	gpIsTexture = (C.GPISTEXTURE)(getProcAddr("glIsTexture"))
 | |
| 	if gpIsTexture == nil {
 | |
| 		return errors.New("glIsTexture")
 | |
| 	}
 | |
| 	gpIsTextureEXT = (C.GPISTEXTUREEXT)(getProcAddr("glIsTextureEXT"))
 | |
| 	gpIsTextureHandleResidentARB = (C.GPISTEXTUREHANDLERESIDENTARB)(getProcAddr("glIsTextureHandleResidentARB"))
 | |
| 	gpIsTextureHandleResidentNV = (C.GPISTEXTUREHANDLERESIDENTNV)(getProcAddr("glIsTextureHandleResidentNV"))
 | |
| 	gpIsTransformFeedback = (C.GPISTRANSFORMFEEDBACK)(getProcAddr("glIsTransformFeedback"))
 | |
| 	gpIsTransformFeedbackNV = (C.GPISTRANSFORMFEEDBACKNV)(getProcAddr("glIsTransformFeedbackNV"))
 | |
| 	gpIsVariantEnabledEXT = (C.GPISVARIANTENABLEDEXT)(getProcAddr("glIsVariantEnabledEXT"))
 | |
| 	gpIsVertexArray = (C.GPISVERTEXARRAY)(getProcAddr("glIsVertexArray"))
 | |
| 	gpIsVertexArrayAPPLE = (C.GPISVERTEXARRAYAPPLE)(getProcAddr("glIsVertexArrayAPPLE"))
 | |
| 	gpIsVertexAttribEnabledAPPLE = (C.GPISVERTEXATTRIBENABLEDAPPLE)(getProcAddr("glIsVertexAttribEnabledAPPLE"))
 | |
| 	gpLGPUCopyImageSubDataNVX = (C.GPLGPUCOPYIMAGESUBDATANVX)(getProcAddr("glLGPUCopyImageSubDataNVX"))
 | |
| 	gpLGPUInterlockNVX = (C.GPLGPUINTERLOCKNVX)(getProcAddr("glLGPUInterlockNVX"))
 | |
| 	gpLGPUNamedBufferSubDataNVX = (C.GPLGPUNAMEDBUFFERSUBDATANVX)(getProcAddr("glLGPUNamedBufferSubDataNVX"))
 | |
| 	gpLabelObjectEXT = (C.GPLABELOBJECTEXT)(getProcAddr("glLabelObjectEXT"))
 | |
| 	gpLightEnviSGIX = (C.GPLIGHTENVISGIX)(getProcAddr("glLightEnviSGIX"))
 | |
| 	gpLightModelf = (C.GPLIGHTMODELF)(getProcAddr("glLightModelf"))
 | |
| 	if gpLightModelf == nil {
 | |
| 		return errors.New("glLightModelf")
 | |
| 	}
 | |
| 	gpLightModelfv = (C.GPLIGHTMODELFV)(getProcAddr("glLightModelfv"))
 | |
| 	if gpLightModelfv == nil {
 | |
| 		return errors.New("glLightModelfv")
 | |
| 	}
 | |
| 	gpLightModeli = (C.GPLIGHTMODELI)(getProcAddr("glLightModeli"))
 | |
| 	if gpLightModeli == nil {
 | |
| 		return errors.New("glLightModeli")
 | |
| 	}
 | |
| 	gpLightModeliv = (C.GPLIGHTMODELIV)(getProcAddr("glLightModeliv"))
 | |
| 	if gpLightModeliv == nil {
 | |
| 		return errors.New("glLightModeliv")
 | |
| 	}
 | |
| 	gpLightModelxOES = (C.GPLIGHTMODELXOES)(getProcAddr("glLightModelxOES"))
 | |
| 	gpLightModelxvOES = (C.GPLIGHTMODELXVOES)(getProcAddr("glLightModelxvOES"))
 | |
| 	gpLightf = (C.GPLIGHTF)(getProcAddr("glLightf"))
 | |
| 	if gpLightf == nil {
 | |
| 		return errors.New("glLightf")
 | |
| 	}
 | |
| 	gpLightfv = (C.GPLIGHTFV)(getProcAddr("glLightfv"))
 | |
| 	if gpLightfv == nil {
 | |
| 		return errors.New("glLightfv")
 | |
| 	}
 | |
| 	gpLighti = (C.GPLIGHTI)(getProcAddr("glLighti"))
 | |
| 	if gpLighti == nil {
 | |
| 		return errors.New("glLighti")
 | |
| 	}
 | |
| 	gpLightiv = (C.GPLIGHTIV)(getProcAddr("glLightiv"))
 | |
| 	if gpLightiv == nil {
 | |
| 		return errors.New("glLightiv")
 | |
| 	}
 | |
| 	gpLightxOES = (C.GPLIGHTXOES)(getProcAddr("glLightxOES"))
 | |
| 	gpLightxvOES = (C.GPLIGHTXVOES)(getProcAddr("glLightxvOES"))
 | |
| 	gpLineStipple = (C.GPLINESTIPPLE)(getProcAddr("glLineStipple"))
 | |
| 	if gpLineStipple == nil {
 | |
| 		return errors.New("glLineStipple")
 | |
| 	}
 | |
| 	gpLineWidth = (C.GPLINEWIDTH)(getProcAddr("glLineWidth"))
 | |
| 	if gpLineWidth == nil {
 | |
| 		return errors.New("glLineWidth")
 | |
| 	}
 | |
| 	gpLineWidthxOES = (C.GPLINEWIDTHXOES)(getProcAddr("glLineWidthxOES"))
 | |
| 	gpLinkProgram = (C.GPLINKPROGRAM)(getProcAddr("glLinkProgram"))
 | |
| 	if gpLinkProgram == nil {
 | |
| 		return errors.New("glLinkProgram")
 | |
| 	}
 | |
| 	gpLinkProgramARB = (C.GPLINKPROGRAMARB)(getProcAddr("glLinkProgramARB"))
 | |
| 	gpListBase = (C.GPLISTBASE)(getProcAddr("glListBase"))
 | |
| 	if gpListBase == nil {
 | |
| 		return errors.New("glListBase")
 | |
| 	}
 | |
| 	gpListDrawCommandsStatesClientNV = (C.GPLISTDRAWCOMMANDSSTATESCLIENTNV)(getProcAddr("glListDrawCommandsStatesClientNV"))
 | |
| 	gpListParameterfSGIX = (C.GPLISTPARAMETERFSGIX)(getProcAddr("glListParameterfSGIX"))
 | |
| 	gpListParameterfvSGIX = (C.GPLISTPARAMETERFVSGIX)(getProcAddr("glListParameterfvSGIX"))
 | |
| 	gpListParameteriSGIX = (C.GPLISTPARAMETERISGIX)(getProcAddr("glListParameteriSGIX"))
 | |
| 	gpListParameterivSGIX = (C.GPLISTPARAMETERIVSGIX)(getProcAddr("glListParameterivSGIX"))
 | |
| 	gpLoadIdentity = (C.GPLOADIDENTITY)(getProcAddr("glLoadIdentity"))
 | |
| 	if gpLoadIdentity == nil {
 | |
| 		return errors.New("glLoadIdentity")
 | |
| 	}
 | |
| 	gpLoadIdentityDeformationMapSGIX = (C.GPLOADIDENTITYDEFORMATIONMAPSGIX)(getProcAddr("glLoadIdentityDeformationMapSGIX"))
 | |
| 	gpLoadMatrixd = (C.GPLOADMATRIXD)(getProcAddr("glLoadMatrixd"))
 | |
| 	if gpLoadMatrixd == nil {
 | |
| 		return errors.New("glLoadMatrixd")
 | |
| 	}
 | |
| 	gpLoadMatrixf = (C.GPLOADMATRIXF)(getProcAddr("glLoadMatrixf"))
 | |
| 	if gpLoadMatrixf == nil {
 | |
| 		return errors.New("glLoadMatrixf")
 | |
| 	}
 | |
| 	gpLoadMatrixxOES = (C.GPLOADMATRIXXOES)(getProcAddr("glLoadMatrixxOES"))
 | |
| 	gpLoadName = (C.GPLOADNAME)(getProcAddr("glLoadName"))
 | |
| 	if gpLoadName == nil {
 | |
| 		return errors.New("glLoadName")
 | |
| 	}
 | |
| 	gpLoadProgramNV = (C.GPLOADPROGRAMNV)(getProcAddr("glLoadProgramNV"))
 | |
| 	gpLoadTransposeMatrixd = (C.GPLOADTRANSPOSEMATRIXD)(getProcAddr("glLoadTransposeMatrixd"))
 | |
| 	if gpLoadTransposeMatrixd == nil {
 | |
| 		return errors.New("glLoadTransposeMatrixd")
 | |
| 	}
 | |
| 	gpLoadTransposeMatrixdARB = (C.GPLOADTRANSPOSEMATRIXDARB)(getProcAddr("glLoadTransposeMatrixdARB"))
 | |
| 	gpLoadTransposeMatrixf = (C.GPLOADTRANSPOSEMATRIXF)(getProcAddr("glLoadTransposeMatrixf"))
 | |
| 	if gpLoadTransposeMatrixf == nil {
 | |
| 		return errors.New("glLoadTransposeMatrixf")
 | |
| 	}
 | |
| 	gpLoadTransposeMatrixfARB = (C.GPLOADTRANSPOSEMATRIXFARB)(getProcAddr("glLoadTransposeMatrixfARB"))
 | |
| 	gpLoadTransposeMatrixxOES = (C.GPLOADTRANSPOSEMATRIXXOES)(getProcAddr("glLoadTransposeMatrixxOES"))
 | |
| 	gpLockArraysEXT = (C.GPLOCKARRAYSEXT)(getProcAddr("glLockArraysEXT"))
 | |
| 	gpLogicOp = (C.GPLOGICOP)(getProcAddr("glLogicOp"))
 | |
| 	if gpLogicOp == nil {
 | |
| 		return errors.New("glLogicOp")
 | |
| 	}
 | |
| 	gpMakeBufferNonResidentNV = (C.GPMAKEBUFFERNONRESIDENTNV)(getProcAddr("glMakeBufferNonResidentNV"))
 | |
| 	gpMakeBufferResidentNV = (C.GPMAKEBUFFERRESIDENTNV)(getProcAddr("glMakeBufferResidentNV"))
 | |
| 	gpMakeImageHandleNonResidentARB = (C.GPMAKEIMAGEHANDLENONRESIDENTARB)(getProcAddr("glMakeImageHandleNonResidentARB"))
 | |
| 	gpMakeImageHandleNonResidentNV = (C.GPMAKEIMAGEHANDLENONRESIDENTNV)(getProcAddr("glMakeImageHandleNonResidentNV"))
 | |
| 	gpMakeImageHandleResidentARB = (C.GPMAKEIMAGEHANDLERESIDENTARB)(getProcAddr("glMakeImageHandleResidentARB"))
 | |
| 	gpMakeImageHandleResidentNV = (C.GPMAKEIMAGEHANDLERESIDENTNV)(getProcAddr("glMakeImageHandleResidentNV"))
 | |
| 	gpMakeNamedBufferNonResidentNV = (C.GPMAKENAMEDBUFFERNONRESIDENTNV)(getProcAddr("glMakeNamedBufferNonResidentNV"))
 | |
| 	gpMakeNamedBufferResidentNV = (C.GPMAKENAMEDBUFFERRESIDENTNV)(getProcAddr("glMakeNamedBufferResidentNV"))
 | |
| 	gpMakeTextureHandleNonResidentARB = (C.GPMAKETEXTUREHANDLENONRESIDENTARB)(getProcAddr("glMakeTextureHandleNonResidentARB"))
 | |
| 	gpMakeTextureHandleNonResidentNV = (C.GPMAKETEXTUREHANDLENONRESIDENTNV)(getProcAddr("glMakeTextureHandleNonResidentNV"))
 | |
| 	gpMakeTextureHandleResidentARB = (C.GPMAKETEXTUREHANDLERESIDENTARB)(getProcAddr("glMakeTextureHandleResidentARB"))
 | |
| 	gpMakeTextureHandleResidentNV = (C.GPMAKETEXTUREHANDLERESIDENTNV)(getProcAddr("glMakeTextureHandleResidentNV"))
 | |
| 	gpMap1d = (C.GPMAP1D)(getProcAddr("glMap1d"))
 | |
| 	if gpMap1d == nil {
 | |
| 		return errors.New("glMap1d")
 | |
| 	}
 | |
| 	gpMap1f = (C.GPMAP1F)(getProcAddr("glMap1f"))
 | |
| 	if gpMap1f == nil {
 | |
| 		return errors.New("glMap1f")
 | |
| 	}
 | |
| 	gpMap1xOES = (C.GPMAP1XOES)(getProcAddr("glMap1xOES"))
 | |
| 	gpMap2d = (C.GPMAP2D)(getProcAddr("glMap2d"))
 | |
| 	if gpMap2d == nil {
 | |
| 		return errors.New("glMap2d")
 | |
| 	}
 | |
| 	gpMap2f = (C.GPMAP2F)(getProcAddr("glMap2f"))
 | |
| 	if gpMap2f == nil {
 | |
| 		return errors.New("glMap2f")
 | |
| 	}
 | |
| 	gpMap2xOES = (C.GPMAP2XOES)(getProcAddr("glMap2xOES"))
 | |
| 	gpMapBuffer = (C.GPMAPBUFFER)(getProcAddr("glMapBuffer"))
 | |
| 	if gpMapBuffer == nil {
 | |
| 		return errors.New("glMapBuffer")
 | |
| 	}
 | |
| 	gpMapBufferARB = (C.GPMAPBUFFERARB)(getProcAddr("glMapBufferARB"))
 | |
| 	gpMapBufferRange = (C.GPMAPBUFFERRANGE)(getProcAddr("glMapBufferRange"))
 | |
| 	gpMapControlPointsNV = (C.GPMAPCONTROLPOINTSNV)(getProcAddr("glMapControlPointsNV"))
 | |
| 	gpMapGrid1d = (C.GPMAPGRID1D)(getProcAddr("glMapGrid1d"))
 | |
| 	if gpMapGrid1d == nil {
 | |
| 		return errors.New("glMapGrid1d")
 | |
| 	}
 | |
| 	gpMapGrid1f = (C.GPMAPGRID1F)(getProcAddr("glMapGrid1f"))
 | |
| 	if gpMapGrid1f == nil {
 | |
| 		return errors.New("glMapGrid1f")
 | |
| 	}
 | |
| 	gpMapGrid1xOES = (C.GPMAPGRID1XOES)(getProcAddr("glMapGrid1xOES"))
 | |
| 	gpMapGrid2d = (C.GPMAPGRID2D)(getProcAddr("glMapGrid2d"))
 | |
| 	if gpMapGrid2d == nil {
 | |
| 		return errors.New("glMapGrid2d")
 | |
| 	}
 | |
| 	gpMapGrid2f = (C.GPMAPGRID2F)(getProcAddr("glMapGrid2f"))
 | |
| 	if gpMapGrid2f == nil {
 | |
| 		return errors.New("glMapGrid2f")
 | |
| 	}
 | |
| 	gpMapGrid2xOES = (C.GPMAPGRID2XOES)(getProcAddr("glMapGrid2xOES"))
 | |
| 	gpMapNamedBuffer = (C.GPMAPNAMEDBUFFER)(getProcAddr("glMapNamedBuffer"))
 | |
| 	gpMapNamedBufferEXT = (C.GPMAPNAMEDBUFFEREXT)(getProcAddr("glMapNamedBufferEXT"))
 | |
| 	gpMapNamedBufferRange = (C.GPMAPNAMEDBUFFERRANGE)(getProcAddr("glMapNamedBufferRange"))
 | |
| 	gpMapNamedBufferRangeEXT = (C.GPMAPNAMEDBUFFERRANGEEXT)(getProcAddr("glMapNamedBufferRangeEXT"))
 | |
| 	gpMapObjectBufferATI = (C.GPMAPOBJECTBUFFERATI)(getProcAddr("glMapObjectBufferATI"))
 | |
| 	gpMapParameterfvNV = (C.GPMAPPARAMETERFVNV)(getProcAddr("glMapParameterfvNV"))
 | |
| 	gpMapParameterivNV = (C.GPMAPPARAMETERIVNV)(getProcAddr("glMapParameterivNV"))
 | |
| 	gpMapTexture2DINTEL = (C.GPMAPTEXTURE2DINTEL)(getProcAddr("glMapTexture2DINTEL"))
 | |
| 	gpMapVertexAttrib1dAPPLE = (C.GPMAPVERTEXATTRIB1DAPPLE)(getProcAddr("glMapVertexAttrib1dAPPLE"))
 | |
| 	gpMapVertexAttrib1fAPPLE = (C.GPMAPVERTEXATTRIB1FAPPLE)(getProcAddr("glMapVertexAttrib1fAPPLE"))
 | |
| 	gpMapVertexAttrib2dAPPLE = (C.GPMAPVERTEXATTRIB2DAPPLE)(getProcAddr("glMapVertexAttrib2dAPPLE"))
 | |
| 	gpMapVertexAttrib2fAPPLE = (C.GPMAPVERTEXATTRIB2FAPPLE)(getProcAddr("glMapVertexAttrib2fAPPLE"))
 | |
| 	gpMaterialf = (C.GPMATERIALF)(getProcAddr("glMaterialf"))
 | |
| 	if gpMaterialf == nil {
 | |
| 		return errors.New("glMaterialf")
 | |
| 	}
 | |
| 	gpMaterialfv = (C.GPMATERIALFV)(getProcAddr("glMaterialfv"))
 | |
| 	if gpMaterialfv == nil {
 | |
| 		return errors.New("glMaterialfv")
 | |
| 	}
 | |
| 	gpMateriali = (C.GPMATERIALI)(getProcAddr("glMateriali"))
 | |
| 	if gpMateriali == nil {
 | |
| 		return errors.New("glMateriali")
 | |
| 	}
 | |
| 	gpMaterialiv = (C.GPMATERIALIV)(getProcAddr("glMaterialiv"))
 | |
| 	if gpMaterialiv == nil {
 | |
| 		return errors.New("glMaterialiv")
 | |
| 	}
 | |
| 	gpMaterialxOES = (C.GPMATERIALXOES)(getProcAddr("glMaterialxOES"))
 | |
| 	gpMaterialxvOES = (C.GPMATERIALXVOES)(getProcAddr("glMaterialxvOES"))
 | |
| 	gpMatrixFrustumEXT = (C.GPMATRIXFRUSTUMEXT)(getProcAddr("glMatrixFrustumEXT"))
 | |
| 	gpMatrixIndexPointerARB = (C.GPMATRIXINDEXPOINTERARB)(getProcAddr("glMatrixIndexPointerARB"))
 | |
| 	gpMatrixIndexubvARB = (C.GPMATRIXINDEXUBVARB)(getProcAddr("glMatrixIndexubvARB"))
 | |
| 	gpMatrixIndexuivARB = (C.GPMATRIXINDEXUIVARB)(getProcAddr("glMatrixIndexuivARB"))
 | |
| 	gpMatrixIndexusvARB = (C.GPMATRIXINDEXUSVARB)(getProcAddr("glMatrixIndexusvARB"))
 | |
| 	gpMatrixLoad3x2fNV = (C.GPMATRIXLOAD3X2FNV)(getProcAddr("glMatrixLoad3x2fNV"))
 | |
| 	gpMatrixLoad3x3fNV = (C.GPMATRIXLOAD3X3FNV)(getProcAddr("glMatrixLoad3x3fNV"))
 | |
| 	gpMatrixLoadIdentityEXT = (C.GPMATRIXLOADIDENTITYEXT)(getProcAddr("glMatrixLoadIdentityEXT"))
 | |
| 	gpMatrixLoadTranspose3x3fNV = (C.GPMATRIXLOADTRANSPOSE3X3FNV)(getProcAddr("glMatrixLoadTranspose3x3fNV"))
 | |
| 	gpMatrixLoadTransposedEXT = (C.GPMATRIXLOADTRANSPOSEDEXT)(getProcAddr("glMatrixLoadTransposedEXT"))
 | |
| 	gpMatrixLoadTransposefEXT = (C.GPMATRIXLOADTRANSPOSEFEXT)(getProcAddr("glMatrixLoadTransposefEXT"))
 | |
| 	gpMatrixLoaddEXT = (C.GPMATRIXLOADDEXT)(getProcAddr("glMatrixLoaddEXT"))
 | |
| 	gpMatrixLoadfEXT = (C.GPMATRIXLOADFEXT)(getProcAddr("glMatrixLoadfEXT"))
 | |
| 	gpMatrixMode = (C.GPMATRIXMODE)(getProcAddr("glMatrixMode"))
 | |
| 	if gpMatrixMode == nil {
 | |
| 		return errors.New("glMatrixMode")
 | |
| 	}
 | |
| 	gpMatrixMult3x2fNV = (C.GPMATRIXMULT3X2FNV)(getProcAddr("glMatrixMult3x2fNV"))
 | |
| 	gpMatrixMult3x3fNV = (C.GPMATRIXMULT3X3FNV)(getProcAddr("glMatrixMult3x3fNV"))
 | |
| 	gpMatrixMultTranspose3x3fNV = (C.GPMATRIXMULTTRANSPOSE3X3FNV)(getProcAddr("glMatrixMultTranspose3x3fNV"))
 | |
| 	gpMatrixMultTransposedEXT = (C.GPMATRIXMULTTRANSPOSEDEXT)(getProcAddr("glMatrixMultTransposedEXT"))
 | |
| 	gpMatrixMultTransposefEXT = (C.GPMATRIXMULTTRANSPOSEFEXT)(getProcAddr("glMatrixMultTransposefEXT"))
 | |
| 	gpMatrixMultdEXT = (C.GPMATRIXMULTDEXT)(getProcAddr("glMatrixMultdEXT"))
 | |
| 	gpMatrixMultfEXT = (C.GPMATRIXMULTFEXT)(getProcAddr("glMatrixMultfEXT"))
 | |
| 	gpMatrixOrthoEXT = (C.GPMATRIXORTHOEXT)(getProcAddr("glMatrixOrthoEXT"))
 | |
| 	gpMatrixPopEXT = (C.GPMATRIXPOPEXT)(getProcAddr("glMatrixPopEXT"))
 | |
| 	gpMatrixPushEXT = (C.GPMATRIXPUSHEXT)(getProcAddr("glMatrixPushEXT"))
 | |
| 	gpMatrixRotatedEXT = (C.GPMATRIXROTATEDEXT)(getProcAddr("glMatrixRotatedEXT"))
 | |
| 	gpMatrixRotatefEXT = (C.GPMATRIXROTATEFEXT)(getProcAddr("glMatrixRotatefEXT"))
 | |
| 	gpMatrixScaledEXT = (C.GPMATRIXSCALEDEXT)(getProcAddr("glMatrixScaledEXT"))
 | |
| 	gpMatrixScalefEXT = (C.GPMATRIXSCALEFEXT)(getProcAddr("glMatrixScalefEXT"))
 | |
| 	gpMatrixTranslatedEXT = (C.GPMATRIXTRANSLATEDEXT)(getProcAddr("glMatrixTranslatedEXT"))
 | |
| 	gpMatrixTranslatefEXT = (C.GPMATRIXTRANSLATEFEXT)(getProcAddr("glMatrixTranslatefEXT"))
 | |
| 	gpMaxShaderCompilerThreadsARB = (C.GPMAXSHADERCOMPILERTHREADSARB)(getProcAddr("glMaxShaderCompilerThreadsARB"))
 | |
| 	gpMaxShaderCompilerThreadsKHR = (C.GPMAXSHADERCOMPILERTHREADSKHR)(getProcAddr("glMaxShaderCompilerThreadsKHR"))
 | |
| 	gpMemoryBarrier = (C.GPMEMORYBARRIER)(getProcAddr("glMemoryBarrier"))
 | |
| 	gpMemoryBarrierByRegion = (C.GPMEMORYBARRIERBYREGION)(getProcAddr("glMemoryBarrierByRegion"))
 | |
| 	gpMemoryBarrierEXT = (C.GPMEMORYBARRIEREXT)(getProcAddr("glMemoryBarrierEXT"))
 | |
| 	gpMemoryObjectParameterivEXT = (C.GPMEMORYOBJECTPARAMETERIVEXT)(getProcAddr("glMemoryObjectParameterivEXT"))
 | |
| 	gpMinSampleShadingARB = (C.GPMINSAMPLESHADINGARB)(getProcAddr("glMinSampleShadingARB"))
 | |
| 	gpMinmaxEXT = (C.GPMINMAXEXT)(getProcAddr("glMinmaxEXT"))
 | |
| 	gpMultMatrixd = (C.GPMULTMATRIXD)(getProcAddr("glMultMatrixd"))
 | |
| 	if gpMultMatrixd == nil {
 | |
| 		return errors.New("glMultMatrixd")
 | |
| 	}
 | |
| 	gpMultMatrixf = (C.GPMULTMATRIXF)(getProcAddr("glMultMatrixf"))
 | |
| 	if gpMultMatrixf == nil {
 | |
| 		return errors.New("glMultMatrixf")
 | |
| 	}
 | |
| 	gpMultMatrixxOES = (C.GPMULTMATRIXXOES)(getProcAddr("glMultMatrixxOES"))
 | |
| 	gpMultTransposeMatrixd = (C.GPMULTTRANSPOSEMATRIXD)(getProcAddr("glMultTransposeMatrixd"))
 | |
| 	if gpMultTransposeMatrixd == nil {
 | |
| 		return errors.New("glMultTransposeMatrixd")
 | |
| 	}
 | |
| 	gpMultTransposeMatrixdARB = (C.GPMULTTRANSPOSEMATRIXDARB)(getProcAddr("glMultTransposeMatrixdARB"))
 | |
| 	gpMultTransposeMatrixf = (C.GPMULTTRANSPOSEMATRIXF)(getProcAddr("glMultTransposeMatrixf"))
 | |
| 	if gpMultTransposeMatrixf == nil {
 | |
| 		return errors.New("glMultTransposeMatrixf")
 | |
| 	}
 | |
| 	gpMultTransposeMatrixfARB = (C.GPMULTTRANSPOSEMATRIXFARB)(getProcAddr("glMultTransposeMatrixfARB"))
 | |
| 	gpMultTransposeMatrixxOES = (C.GPMULTTRANSPOSEMATRIXXOES)(getProcAddr("glMultTransposeMatrixxOES"))
 | |
| 	gpMultiDrawArrays = (C.GPMULTIDRAWARRAYS)(getProcAddr("glMultiDrawArrays"))
 | |
| 	if gpMultiDrawArrays == nil {
 | |
| 		return errors.New("glMultiDrawArrays")
 | |
| 	}
 | |
| 	gpMultiDrawArraysEXT = (C.GPMULTIDRAWARRAYSEXT)(getProcAddr("glMultiDrawArraysEXT"))
 | |
| 	gpMultiDrawArraysIndirect = (C.GPMULTIDRAWARRAYSINDIRECT)(getProcAddr("glMultiDrawArraysIndirect"))
 | |
| 	gpMultiDrawArraysIndirectAMD = (C.GPMULTIDRAWARRAYSINDIRECTAMD)(getProcAddr("glMultiDrawArraysIndirectAMD"))
 | |
| 	gpMultiDrawArraysIndirectBindlessCountNV = (C.GPMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNV)(getProcAddr("glMultiDrawArraysIndirectBindlessCountNV"))
 | |
| 	gpMultiDrawArraysIndirectBindlessNV = (C.GPMULTIDRAWARRAYSINDIRECTBINDLESSNV)(getProcAddr("glMultiDrawArraysIndirectBindlessNV"))
 | |
| 	gpMultiDrawArraysIndirectCountARB = (C.GPMULTIDRAWARRAYSINDIRECTCOUNTARB)(getProcAddr("glMultiDrawArraysIndirectCountARB"))
 | |
| 	gpMultiDrawElementArrayAPPLE = (C.GPMULTIDRAWELEMENTARRAYAPPLE)(getProcAddr("glMultiDrawElementArrayAPPLE"))
 | |
| 	gpMultiDrawElements = (C.GPMULTIDRAWELEMENTS)(getProcAddr("glMultiDrawElements"))
 | |
| 	if gpMultiDrawElements == nil {
 | |
| 		return errors.New("glMultiDrawElements")
 | |
| 	}
 | |
| 	gpMultiDrawElementsBaseVertex = (C.GPMULTIDRAWELEMENTSBASEVERTEX)(getProcAddr("glMultiDrawElementsBaseVertex"))
 | |
| 	gpMultiDrawElementsEXT = (C.GPMULTIDRAWELEMENTSEXT)(getProcAddr("glMultiDrawElementsEXT"))
 | |
| 	gpMultiDrawElementsIndirect = (C.GPMULTIDRAWELEMENTSINDIRECT)(getProcAddr("glMultiDrawElementsIndirect"))
 | |
| 	gpMultiDrawElementsIndirectAMD = (C.GPMULTIDRAWELEMENTSINDIRECTAMD)(getProcAddr("glMultiDrawElementsIndirectAMD"))
 | |
| 	gpMultiDrawElementsIndirectBindlessCountNV = (C.GPMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNV)(getProcAddr("glMultiDrawElementsIndirectBindlessCountNV"))
 | |
| 	gpMultiDrawElementsIndirectBindlessNV = (C.GPMULTIDRAWELEMENTSINDIRECTBINDLESSNV)(getProcAddr("glMultiDrawElementsIndirectBindlessNV"))
 | |
| 	gpMultiDrawElementsIndirectCountARB = (C.GPMULTIDRAWELEMENTSINDIRECTCOUNTARB)(getProcAddr("glMultiDrawElementsIndirectCountARB"))
 | |
| 	gpMultiDrawRangeElementArrayAPPLE = (C.GPMULTIDRAWRANGEELEMENTARRAYAPPLE)(getProcAddr("glMultiDrawRangeElementArrayAPPLE"))
 | |
| 	gpMultiModeDrawArraysIBM = (C.GPMULTIMODEDRAWARRAYSIBM)(getProcAddr("glMultiModeDrawArraysIBM"))
 | |
| 	gpMultiModeDrawElementsIBM = (C.GPMULTIMODEDRAWELEMENTSIBM)(getProcAddr("glMultiModeDrawElementsIBM"))
 | |
| 	gpMultiTexBufferEXT = (C.GPMULTITEXBUFFEREXT)(getProcAddr("glMultiTexBufferEXT"))
 | |
| 	gpMultiTexCoord1bOES = (C.GPMULTITEXCOORD1BOES)(getProcAddr("glMultiTexCoord1bOES"))
 | |
| 	gpMultiTexCoord1bvOES = (C.GPMULTITEXCOORD1BVOES)(getProcAddr("glMultiTexCoord1bvOES"))
 | |
| 	gpMultiTexCoord1d = (C.GPMULTITEXCOORD1D)(getProcAddr("glMultiTexCoord1d"))
 | |
| 	if gpMultiTexCoord1d == nil {
 | |
| 		return errors.New("glMultiTexCoord1d")
 | |
| 	}
 | |
| 	gpMultiTexCoord1dARB = (C.GPMULTITEXCOORD1DARB)(getProcAddr("glMultiTexCoord1dARB"))
 | |
| 	gpMultiTexCoord1dv = (C.GPMULTITEXCOORD1DV)(getProcAddr("glMultiTexCoord1dv"))
 | |
| 	if gpMultiTexCoord1dv == nil {
 | |
| 		return errors.New("glMultiTexCoord1dv")
 | |
| 	}
 | |
| 	gpMultiTexCoord1dvARB = (C.GPMULTITEXCOORD1DVARB)(getProcAddr("glMultiTexCoord1dvARB"))
 | |
| 	gpMultiTexCoord1f = (C.GPMULTITEXCOORD1F)(getProcAddr("glMultiTexCoord1f"))
 | |
| 	if gpMultiTexCoord1f == nil {
 | |
| 		return errors.New("glMultiTexCoord1f")
 | |
| 	}
 | |
| 	gpMultiTexCoord1fARB = (C.GPMULTITEXCOORD1FARB)(getProcAddr("glMultiTexCoord1fARB"))
 | |
| 	gpMultiTexCoord1fv = (C.GPMULTITEXCOORD1FV)(getProcAddr("glMultiTexCoord1fv"))
 | |
| 	if gpMultiTexCoord1fv == nil {
 | |
| 		return errors.New("glMultiTexCoord1fv")
 | |
| 	}
 | |
| 	gpMultiTexCoord1fvARB = (C.GPMULTITEXCOORD1FVARB)(getProcAddr("glMultiTexCoord1fvARB"))
 | |
| 	gpMultiTexCoord1hNV = (C.GPMULTITEXCOORD1HNV)(getProcAddr("glMultiTexCoord1hNV"))
 | |
| 	gpMultiTexCoord1hvNV = (C.GPMULTITEXCOORD1HVNV)(getProcAddr("glMultiTexCoord1hvNV"))
 | |
| 	gpMultiTexCoord1i = (C.GPMULTITEXCOORD1I)(getProcAddr("glMultiTexCoord1i"))
 | |
| 	if gpMultiTexCoord1i == nil {
 | |
| 		return errors.New("glMultiTexCoord1i")
 | |
| 	}
 | |
| 	gpMultiTexCoord1iARB = (C.GPMULTITEXCOORD1IARB)(getProcAddr("glMultiTexCoord1iARB"))
 | |
| 	gpMultiTexCoord1iv = (C.GPMULTITEXCOORD1IV)(getProcAddr("glMultiTexCoord1iv"))
 | |
| 	if gpMultiTexCoord1iv == nil {
 | |
| 		return errors.New("glMultiTexCoord1iv")
 | |
| 	}
 | |
| 	gpMultiTexCoord1ivARB = (C.GPMULTITEXCOORD1IVARB)(getProcAddr("glMultiTexCoord1ivARB"))
 | |
| 	gpMultiTexCoord1s = (C.GPMULTITEXCOORD1S)(getProcAddr("glMultiTexCoord1s"))
 | |
| 	if gpMultiTexCoord1s == nil {
 | |
| 		return errors.New("glMultiTexCoord1s")
 | |
| 	}
 | |
| 	gpMultiTexCoord1sARB = (C.GPMULTITEXCOORD1SARB)(getProcAddr("glMultiTexCoord1sARB"))
 | |
| 	gpMultiTexCoord1sv = (C.GPMULTITEXCOORD1SV)(getProcAddr("glMultiTexCoord1sv"))
 | |
| 	if gpMultiTexCoord1sv == nil {
 | |
| 		return errors.New("glMultiTexCoord1sv")
 | |
| 	}
 | |
| 	gpMultiTexCoord1svARB = (C.GPMULTITEXCOORD1SVARB)(getProcAddr("glMultiTexCoord1svARB"))
 | |
| 	gpMultiTexCoord1xOES = (C.GPMULTITEXCOORD1XOES)(getProcAddr("glMultiTexCoord1xOES"))
 | |
| 	gpMultiTexCoord1xvOES = (C.GPMULTITEXCOORD1XVOES)(getProcAddr("glMultiTexCoord1xvOES"))
 | |
| 	gpMultiTexCoord2bOES = (C.GPMULTITEXCOORD2BOES)(getProcAddr("glMultiTexCoord2bOES"))
 | |
| 	gpMultiTexCoord2bvOES = (C.GPMULTITEXCOORD2BVOES)(getProcAddr("glMultiTexCoord2bvOES"))
 | |
| 	gpMultiTexCoord2d = (C.GPMULTITEXCOORD2D)(getProcAddr("glMultiTexCoord2d"))
 | |
| 	if gpMultiTexCoord2d == nil {
 | |
| 		return errors.New("glMultiTexCoord2d")
 | |
| 	}
 | |
| 	gpMultiTexCoord2dARB = (C.GPMULTITEXCOORD2DARB)(getProcAddr("glMultiTexCoord2dARB"))
 | |
| 	gpMultiTexCoord2dv = (C.GPMULTITEXCOORD2DV)(getProcAddr("glMultiTexCoord2dv"))
 | |
| 	if gpMultiTexCoord2dv == nil {
 | |
| 		return errors.New("glMultiTexCoord2dv")
 | |
| 	}
 | |
| 	gpMultiTexCoord2dvARB = (C.GPMULTITEXCOORD2DVARB)(getProcAddr("glMultiTexCoord2dvARB"))
 | |
| 	gpMultiTexCoord2f = (C.GPMULTITEXCOORD2F)(getProcAddr("glMultiTexCoord2f"))
 | |
| 	if gpMultiTexCoord2f == nil {
 | |
| 		return errors.New("glMultiTexCoord2f")
 | |
| 	}
 | |
| 	gpMultiTexCoord2fARB = (C.GPMULTITEXCOORD2FARB)(getProcAddr("glMultiTexCoord2fARB"))
 | |
| 	gpMultiTexCoord2fv = (C.GPMULTITEXCOORD2FV)(getProcAddr("glMultiTexCoord2fv"))
 | |
| 	if gpMultiTexCoord2fv == nil {
 | |
| 		return errors.New("glMultiTexCoord2fv")
 | |
| 	}
 | |
| 	gpMultiTexCoord2fvARB = (C.GPMULTITEXCOORD2FVARB)(getProcAddr("glMultiTexCoord2fvARB"))
 | |
| 	gpMultiTexCoord2hNV = (C.GPMULTITEXCOORD2HNV)(getProcAddr("glMultiTexCoord2hNV"))
 | |
| 	gpMultiTexCoord2hvNV = (C.GPMULTITEXCOORD2HVNV)(getProcAddr("glMultiTexCoord2hvNV"))
 | |
| 	gpMultiTexCoord2i = (C.GPMULTITEXCOORD2I)(getProcAddr("glMultiTexCoord2i"))
 | |
| 	if gpMultiTexCoord2i == nil {
 | |
| 		return errors.New("glMultiTexCoord2i")
 | |
| 	}
 | |
| 	gpMultiTexCoord2iARB = (C.GPMULTITEXCOORD2IARB)(getProcAddr("glMultiTexCoord2iARB"))
 | |
| 	gpMultiTexCoord2iv = (C.GPMULTITEXCOORD2IV)(getProcAddr("glMultiTexCoord2iv"))
 | |
| 	if gpMultiTexCoord2iv == nil {
 | |
| 		return errors.New("glMultiTexCoord2iv")
 | |
| 	}
 | |
| 	gpMultiTexCoord2ivARB = (C.GPMULTITEXCOORD2IVARB)(getProcAddr("glMultiTexCoord2ivARB"))
 | |
| 	gpMultiTexCoord2s = (C.GPMULTITEXCOORD2S)(getProcAddr("glMultiTexCoord2s"))
 | |
| 	if gpMultiTexCoord2s == nil {
 | |
| 		return errors.New("glMultiTexCoord2s")
 | |
| 	}
 | |
| 	gpMultiTexCoord2sARB = (C.GPMULTITEXCOORD2SARB)(getProcAddr("glMultiTexCoord2sARB"))
 | |
| 	gpMultiTexCoord2sv = (C.GPMULTITEXCOORD2SV)(getProcAddr("glMultiTexCoord2sv"))
 | |
| 	if gpMultiTexCoord2sv == nil {
 | |
| 		return errors.New("glMultiTexCoord2sv")
 | |
| 	}
 | |
| 	gpMultiTexCoord2svARB = (C.GPMULTITEXCOORD2SVARB)(getProcAddr("glMultiTexCoord2svARB"))
 | |
| 	gpMultiTexCoord2xOES = (C.GPMULTITEXCOORD2XOES)(getProcAddr("glMultiTexCoord2xOES"))
 | |
| 	gpMultiTexCoord2xvOES = (C.GPMULTITEXCOORD2XVOES)(getProcAddr("glMultiTexCoord2xvOES"))
 | |
| 	gpMultiTexCoord3bOES = (C.GPMULTITEXCOORD3BOES)(getProcAddr("glMultiTexCoord3bOES"))
 | |
| 	gpMultiTexCoord3bvOES = (C.GPMULTITEXCOORD3BVOES)(getProcAddr("glMultiTexCoord3bvOES"))
 | |
| 	gpMultiTexCoord3d = (C.GPMULTITEXCOORD3D)(getProcAddr("glMultiTexCoord3d"))
 | |
| 	if gpMultiTexCoord3d == nil {
 | |
| 		return errors.New("glMultiTexCoord3d")
 | |
| 	}
 | |
| 	gpMultiTexCoord3dARB = (C.GPMULTITEXCOORD3DARB)(getProcAddr("glMultiTexCoord3dARB"))
 | |
| 	gpMultiTexCoord3dv = (C.GPMULTITEXCOORD3DV)(getProcAddr("glMultiTexCoord3dv"))
 | |
| 	if gpMultiTexCoord3dv == nil {
 | |
| 		return errors.New("glMultiTexCoord3dv")
 | |
| 	}
 | |
| 	gpMultiTexCoord3dvARB = (C.GPMULTITEXCOORD3DVARB)(getProcAddr("glMultiTexCoord3dvARB"))
 | |
| 	gpMultiTexCoord3f = (C.GPMULTITEXCOORD3F)(getProcAddr("glMultiTexCoord3f"))
 | |
| 	if gpMultiTexCoord3f == nil {
 | |
| 		return errors.New("glMultiTexCoord3f")
 | |
| 	}
 | |
| 	gpMultiTexCoord3fARB = (C.GPMULTITEXCOORD3FARB)(getProcAddr("glMultiTexCoord3fARB"))
 | |
| 	gpMultiTexCoord3fv = (C.GPMULTITEXCOORD3FV)(getProcAddr("glMultiTexCoord3fv"))
 | |
| 	if gpMultiTexCoord3fv == nil {
 | |
| 		return errors.New("glMultiTexCoord3fv")
 | |
| 	}
 | |
| 	gpMultiTexCoord3fvARB = (C.GPMULTITEXCOORD3FVARB)(getProcAddr("glMultiTexCoord3fvARB"))
 | |
| 	gpMultiTexCoord3hNV = (C.GPMULTITEXCOORD3HNV)(getProcAddr("glMultiTexCoord3hNV"))
 | |
| 	gpMultiTexCoord3hvNV = (C.GPMULTITEXCOORD3HVNV)(getProcAddr("glMultiTexCoord3hvNV"))
 | |
| 	gpMultiTexCoord3i = (C.GPMULTITEXCOORD3I)(getProcAddr("glMultiTexCoord3i"))
 | |
| 	if gpMultiTexCoord3i == nil {
 | |
| 		return errors.New("glMultiTexCoord3i")
 | |
| 	}
 | |
| 	gpMultiTexCoord3iARB = (C.GPMULTITEXCOORD3IARB)(getProcAddr("glMultiTexCoord3iARB"))
 | |
| 	gpMultiTexCoord3iv = (C.GPMULTITEXCOORD3IV)(getProcAddr("glMultiTexCoord3iv"))
 | |
| 	if gpMultiTexCoord3iv == nil {
 | |
| 		return errors.New("glMultiTexCoord3iv")
 | |
| 	}
 | |
| 	gpMultiTexCoord3ivARB = (C.GPMULTITEXCOORD3IVARB)(getProcAddr("glMultiTexCoord3ivARB"))
 | |
| 	gpMultiTexCoord3s = (C.GPMULTITEXCOORD3S)(getProcAddr("glMultiTexCoord3s"))
 | |
| 	if gpMultiTexCoord3s == nil {
 | |
| 		return errors.New("glMultiTexCoord3s")
 | |
| 	}
 | |
| 	gpMultiTexCoord3sARB = (C.GPMULTITEXCOORD3SARB)(getProcAddr("glMultiTexCoord3sARB"))
 | |
| 	gpMultiTexCoord3sv = (C.GPMULTITEXCOORD3SV)(getProcAddr("glMultiTexCoord3sv"))
 | |
| 	if gpMultiTexCoord3sv == nil {
 | |
| 		return errors.New("glMultiTexCoord3sv")
 | |
| 	}
 | |
| 	gpMultiTexCoord3svARB = (C.GPMULTITEXCOORD3SVARB)(getProcAddr("glMultiTexCoord3svARB"))
 | |
| 	gpMultiTexCoord3xOES = (C.GPMULTITEXCOORD3XOES)(getProcAddr("glMultiTexCoord3xOES"))
 | |
| 	gpMultiTexCoord3xvOES = (C.GPMULTITEXCOORD3XVOES)(getProcAddr("glMultiTexCoord3xvOES"))
 | |
| 	gpMultiTexCoord4bOES = (C.GPMULTITEXCOORD4BOES)(getProcAddr("glMultiTexCoord4bOES"))
 | |
| 	gpMultiTexCoord4bvOES = (C.GPMULTITEXCOORD4BVOES)(getProcAddr("glMultiTexCoord4bvOES"))
 | |
| 	gpMultiTexCoord4d = (C.GPMULTITEXCOORD4D)(getProcAddr("glMultiTexCoord4d"))
 | |
| 	if gpMultiTexCoord4d == nil {
 | |
| 		return errors.New("glMultiTexCoord4d")
 | |
| 	}
 | |
| 	gpMultiTexCoord4dARB = (C.GPMULTITEXCOORD4DARB)(getProcAddr("glMultiTexCoord4dARB"))
 | |
| 	gpMultiTexCoord4dv = (C.GPMULTITEXCOORD4DV)(getProcAddr("glMultiTexCoord4dv"))
 | |
| 	if gpMultiTexCoord4dv == nil {
 | |
| 		return errors.New("glMultiTexCoord4dv")
 | |
| 	}
 | |
| 	gpMultiTexCoord4dvARB = (C.GPMULTITEXCOORD4DVARB)(getProcAddr("glMultiTexCoord4dvARB"))
 | |
| 	gpMultiTexCoord4f = (C.GPMULTITEXCOORD4F)(getProcAddr("glMultiTexCoord4f"))
 | |
| 	if gpMultiTexCoord4f == nil {
 | |
| 		return errors.New("glMultiTexCoord4f")
 | |
| 	}
 | |
| 	gpMultiTexCoord4fARB = (C.GPMULTITEXCOORD4FARB)(getProcAddr("glMultiTexCoord4fARB"))
 | |
| 	gpMultiTexCoord4fv = (C.GPMULTITEXCOORD4FV)(getProcAddr("glMultiTexCoord4fv"))
 | |
| 	if gpMultiTexCoord4fv == nil {
 | |
| 		return errors.New("glMultiTexCoord4fv")
 | |
| 	}
 | |
| 	gpMultiTexCoord4fvARB = (C.GPMULTITEXCOORD4FVARB)(getProcAddr("glMultiTexCoord4fvARB"))
 | |
| 	gpMultiTexCoord4hNV = (C.GPMULTITEXCOORD4HNV)(getProcAddr("glMultiTexCoord4hNV"))
 | |
| 	gpMultiTexCoord4hvNV = (C.GPMULTITEXCOORD4HVNV)(getProcAddr("glMultiTexCoord4hvNV"))
 | |
| 	gpMultiTexCoord4i = (C.GPMULTITEXCOORD4I)(getProcAddr("glMultiTexCoord4i"))
 | |
| 	if gpMultiTexCoord4i == nil {
 | |
| 		return errors.New("glMultiTexCoord4i")
 | |
| 	}
 | |
| 	gpMultiTexCoord4iARB = (C.GPMULTITEXCOORD4IARB)(getProcAddr("glMultiTexCoord4iARB"))
 | |
| 	gpMultiTexCoord4iv = (C.GPMULTITEXCOORD4IV)(getProcAddr("glMultiTexCoord4iv"))
 | |
| 	if gpMultiTexCoord4iv == nil {
 | |
| 		return errors.New("glMultiTexCoord4iv")
 | |
| 	}
 | |
| 	gpMultiTexCoord4ivARB = (C.GPMULTITEXCOORD4IVARB)(getProcAddr("glMultiTexCoord4ivARB"))
 | |
| 	gpMultiTexCoord4s = (C.GPMULTITEXCOORD4S)(getProcAddr("glMultiTexCoord4s"))
 | |
| 	if gpMultiTexCoord4s == nil {
 | |
| 		return errors.New("glMultiTexCoord4s")
 | |
| 	}
 | |
| 	gpMultiTexCoord4sARB = (C.GPMULTITEXCOORD4SARB)(getProcAddr("glMultiTexCoord4sARB"))
 | |
| 	gpMultiTexCoord4sv = (C.GPMULTITEXCOORD4SV)(getProcAddr("glMultiTexCoord4sv"))
 | |
| 	if gpMultiTexCoord4sv == nil {
 | |
| 		return errors.New("glMultiTexCoord4sv")
 | |
| 	}
 | |
| 	gpMultiTexCoord4svARB = (C.GPMULTITEXCOORD4SVARB)(getProcAddr("glMultiTexCoord4svARB"))
 | |
| 	gpMultiTexCoord4xOES = (C.GPMULTITEXCOORD4XOES)(getProcAddr("glMultiTexCoord4xOES"))
 | |
| 	gpMultiTexCoord4xvOES = (C.GPMULTITEXCOORD4XVOES)(getProcAddr("glMultiTexCoord4xvOES"))
 | |
| 	gpMultiTexCoordPointerEXT = (C.GPMULTITEXCOORDPOINTEREXT)(getProcAddr("glMultiTexCoordPointerEXT"))
 | |
| 	gpMultiTexEnvfEXT = (C.GPMULTITEXENVFEXT)(getProcAddr("glMultiTexEnvfEXT"))
 | |
| 	gpMultiTexEnvfvEXT = (C.GPMULTITEXENVFVEXT)(getProcAddr("glMultiTexEnvfvEXT"))
 | |
| 	gpMultiTexEnviEXT = (C.GPMULTITEXENVIEXT)(getProcAddr("glMultiTexEnviEXT"))
 | |
| 	gpMultiTexEnvivEXT = (C.GPMULTITEXENVIVEXT)(getProcAddr("glMultiTexEnvivEXT"))
 | |
| 	gpMultiTexGendEXT = (C.GPMULTITEXGENDEXT)(getProcAddr("glMultiTexGendEXT"))
 | |
| 	gpMultiTexGendvEXT = (C.GPMULTITEXGENDVEXT)(getProcAddr("glMultiTexGendvEXT"))
 | |
| 	gpMultiTexGenfEXT = (C.GPMULTITEXGENFEXT)(getProcAddr("glMultiTexGenfEXT"))
 | |
| 	gpMultiTexGenfvEXT = (C.GPMULTITEXGENFVEXT)(getProcAddr("glMultiTexGenfvEXT"))
 | |
| 	gpMultiTexGeniEXT = (C.GPMULTITEXGENIEXT)(getProcAddr("glMultiTexGeniEXT"))
 | |
| 	gpMultiTexGenivEXT = (C.GPMULTITEXGENIVEXT)(getProcAddr("glMultiTexGenivEXT"))
 | |
| 	gpMultiTexImage1DEXT = (C.GPMULTITEXIMAGE1DEXT)(getProcAddr("glMultiTexImage1DEXT"))
 | |
| 	gpMultiTexImage2DEXT = (C.GPMULTITEXIMAGE2DEXT)(getProcAddr("glMultiTexImage2DEXT"))
 | |
| 	gpMultiTexImage3DEXT = (C.GPMULTITEXIMAGE3DEXT)(getProcAddr("glMultiTexImage3DEXT"))
 | |
| 	gpMultiTexParameterIivEXT = (C.GPMULTITEXPARAMETERIIVEXT)(getProcAddr("glMultiTexParameterIivEXT"))
 | |
| 	gpMultiTexParameterIuivEXT = (C.GPMULTITEXPARAMETERIUIVEXT)(getProcAddr("glMultiTexParameterIuivEXT"))
 | |
| 	gpMultiTexParameterfEXT = (C.GPMULTITEXPARAMETERFEXT)(getProcAddr("glMultiTexParameterfEXT"))
 | |
| 	gpMultiTexParameterfvEXT = (C.GPMULTITEXPARAMETERFVEXT)(getProcAddr("glMultiTexParameterfvEXT"))
 | |
| 	gpMultiTexParameteriEXT = (C.GPMULTITEXPARAMETERIEXT)(getProcAddr("glMultiTexParameteriEXT"))
 | |
| 	gpMultiTexParameterivEXT = (C.GPMULTITEXPARAMETERIVEXT)(getProcAddr("glMultiTexParameterivEXT"))
 | |
| 	gpMultiTexRenderbufferEXT = (C.GPMULTITEXRENDERBUFFEREXT)(getProcAddr("glMultiTexRenderbufferEXT"))
 | |
| 	gpMultiTexSubImage1DEXT = (C.GPMULTITEXSUBIMAGE1DEXT)(getProcAddr("glMultiTexSubImage1DEXT"))
 | |
| 	gpMultiTexSubImage2DEXT = (C.GPMULTITEXSUBIMAGE2DEXT)(getProcAddr("glMultiTexSubImage2DEXT"))
 | |
| 	gpMultiTexSubImage3DEXT = (C.GPMULTITEXSUBIMAGE3DEXT)(getProcAddr("glMultiTexSubImage3DEXT"))
 | |
| 	gpMulticastBarrierNV = (C.GPMULTICASTBARRIERNV)(getProcAddr("glMulticastBarrierNV"))
 | |
| 	gpMulticastBlitFramebufferNV = (C.GPMULTICASTBLITFRAMEBUFFERNV)(getProcAddr("glMulticastBlitFramebufferNV"))
 | |
| 	gpMulticastBufferSubDataNV = (C.GPMULTICASTBUFFERSUBDATANV)(getProcAddr("glMulticastBufferSubDataNV"))
 | |
| 	gpMulticastCopyBufferSubDataNV = (C.GPMULTICASTCOPYBUFFERSUBDATANV)(getProcAddr("glMulticastCopyBufferSubDataNV"))
 | |
| 	gpMulticastCopyImageSubDataNV = (C.GPMULTICASTCOPYIMAGESUBDATANV)(getProcAddr("glMulticastCopyImageSubDataNV"))
 | |
| 	gpMulticastFramebufferSampleLocationsfvNV = (C.GPMULTICASTFRAMEBUFFERSAMPLELOCATIONSFVNV)(getProcAddr("glMulticastFramebufferSampleLocationsfvNV"))
 | |
| 	gpMulticastGetQueryObjecti64vNV = (C.GPMULTICASTGETQUERYOBJECTI64VNV)(getProcAddr("glMulticastGetQueryObjecti64vNV"))
 | |
| 	gpMulticastGetQueryObjectivNV = (C.GPMULTICASTGETQUERYOBJECTIVNV)(getProcAddr("glMulticastGetQueryObjectivNV"))
 | |
| 	gpMulticastGetQueryObjectui64vNV = (C.GPMULTICASTGETQUERYOBJECTUI64VNV)(getProcAddr("glMulticastGetQueryObjectui64vNV"))
 | |
| 	gpMulticastGetQueryObjectuivNV = (C.GPMULTICASTGETQUERYOBJECTUIVNV)(getProcAddr("glMulticastGetQueryObjectuivNV"))
 | |
| 	gpMulticastWaitSyncNV = (C.GPMULTICASTWAITSYNCNV)(getProcAddr("glMulticastWaitSyncNV"))
 | |
| 	gpNamedBufferData = (C.GPNAMEDBUFFERDATA)(getProcAddr("glNamedBufferData"))
 | |
| 	gpNamedBufferDataEXT = (C.GPNAMEDBUFFERDATAEXT)(getProcAddr("glNamedBufferDataEXT"))
 | |
| 	gpNamedBufferPageCommitmentARB = (C.GPNAMEDBUFFERPAGECOMMITMENTARB)(getProcAddr("glNamedBufferPageCommitmentARB"))
 | |
| 	gpNamedBufferPageCommitmentEXT = (C.GPNAMEDBUFFERPAGECOMMITMENTEXT)(getProcAddr("glNamedBufferPageCommitmentEXT"))
 | |
| 	gpNamedBufferStorage = (C.GPNAMEDBUFFERSTORAGE)(getProcAddr("glNamedBufferStorage"))
 | |
| 	gpNamedBufferStorageEXT = (C.GPNAMEDBUFFERSTORAGEEXT)(getProcAddr("glNamedBufferStorageEXT"))
 | |
| 	gpNamedBufferStorageExternalEXT = (C.GPNAMEDBUFFERSTORAGEEXTERNALEXT)(getProcAddr("glNamedBufferStorageExternalEXT"))
 | |
| 	gpNamedBufferStorageMemEXT = (C.GPNAMEDBUFFERSTORAGEMEMEXT)(getProcAddr("glNamedBufferStorageMemEXT"))
 | |
| 	gpNamedBufferSubData = (C.GPNAMEDBUFFERSUBDATA)(getProcAddr("glNamedBufferSubData"))
 | |
| 	gpNamedBufferSubDataEXT = (C.GPNAMEDBUFFERSUBDATAEXT)(getProcAddr("glNamedBufferSubDataEXT"))
 | |
| 	gpNamedCopyBufferSubDataEXT = (C.GPNAMEDCOPYBUFFERSUBDATAEXT)(getProcAddr("glNamedCopyBufferSubDataEXT"))
 | |
| 	gpNamedFramebufferDrawBuffer = (C.GPNAMEDFRAMEBUFFERDRAWBUFFER)(getProcAddr("glNamedFramebufferDrawBuffer"))
 | |
| 	gpNamedFramebufferDrawBuffers = (C.GPNAMEDFRAMEBUFFERDRAWBUFFERS)(getProcAddr("glNamedFramebufferDrawBuffers"))
 | |
| 	gpNamedFramebufferParameteri = (C.GPNAMEDFRAMEBUFFERPARAMETERI)(getProcAddr("glNamedFramebufferParameteri"))
 | |
| 	gpNamedFramebufferParameteriEXT = (C.GPNAMEDFRAMEBUFFERPARAMETERIEXT)(getProcAddr("glNamedFramebufferParameteriEXT"))
 | |
| 	gpNamedFramebufferReadBuffer = (C.GPNAMEDFRAMEBUFFERREADBUFFER)(getProcAddr("glNamedFramebufferReadBuffer"))
 | |
| 	gpNamedFramebufferRenderbuffer = (C.GPNAMEDFRAMEBUFFERRENDERBUFFER)(getProcAddr("glNamedFramebufferRenderbuffer"))
 | |
| 	gpNamedFramebufferRenderbufferEXT = (C.GPNAMEDFRAMEBUFFERRENDERBUFFEREXT)(getProcAddr("glNamedFramebufferRenderbufferEXT"))
 | |
| 	gpNamedFramebufferSampleLocationsfvARB = (C.GPNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARB)(getProcAddr("glNamedFramebufferSampleLocationsfvARB"))
 | |
| 	gpNamedFramebufferSampleLocationsfvNV = (C.GPNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNV)(getProcAddr("glNamedFramebufferSampleLocationsfvNV"))
 | |
| 	gpNamedFramebufferSamplePositionsfvAMD = (C.GPNAMEDFRAMEBUFFERSAMPLEPOSITIONSFVAMD)(getProcAddr("glNamedFramebufferSamplePositionsfvAMD"))
 | |
| 	gpNamedFramebufferTexture = (C.GPNAMEDFRAMEBUFFERTEXTURE)(getProcAddr("glNamedFramebufferTexture"))
 | |
| 	gpNamedFramebufferTexture1DEXT = (C.GPNAMEDFRAMEBUFFERTEXTURE1DEXT)(getProcAddr("glNamedFramebufferTexture1DEXT"))
 | |
| 	gpNamedFramebufferTexture2DEXT = (C.GPNAMEDFRAMEBUFFERTEXTURE2DEXT)(getProcAddr("glNamedFramebufferTexture2DEXT"))
 | |
| 	gpNamedFramebufferTexture3DEXT = (C.GPNAMEDFRAMEBUFFERTEXTURE3DEXT)(getProcAddr("glNamedFramebufferTexture3DEXT"))
 | |
| 	gpNamedFramebufferTextureEXT = (C.GPNAMEDFRAMEBUFFERTEXTUREEXT)(getProcAddr("glNamedFramebufferTextureEXT"))
 | |
| 	gpNamedFramebufferTextureFaceEXT = (C.GPNAMEDFRAMEBUFFERTEXTUREFACEEXT)(getProcAddr("glNamedFramebufferTextureFaceEXT"))
 | |
| 	gpNamedFramebufferTextureLayer = (C.GPNAMEDFRAMEBUFFERTEXTURELAYER)(getProcAddr("glNamedFramebufferTextureLayer"))
 | |
| 	gpNamedFramebufferTextureLayerEXT = (C.GPNAMEDFRAMEBUFFERTEXTURELAYEREXT)(getProcAddr("glNamedFramebufferTextureLayerEXT"))
 | |
| 	gpNamedProgramLocalParameter4dEXT = (C.GPNAMEDPROGRAMLOCALPARAMETER4DEXT)(getProcAddr("glNamedProgramLocalParameter4dEXT"))
 | |
| 	gpNamedProgramLocalParameter4dvEXT = (C.GPNAMEDPROGRAMLOCALPARAMETER4DVEXT)(getProcAddr("glNamedProgramLocalParameter4dvEXT"))
 | |
| 	gpNamedProgramLocalParameter4fEXT = (C.GPNAMEDPROGRAMLOCALPARAMETER4FEXT)(getProcAddr("glNamedProgramLocalParameter4fEXT"))
 | |
| 	gpNamedProgramLocalParameter4fvEXT = (C.GPNAMEDPROGRAMLOCALPARAMETER4FVEXT)(getProcAddr("glNamedProgramLocalParameter4fvEXT"))
 | |
| 	gpNamedProgramLocalParameterI4iEXT = (C.GPNAMEDPROGRAMLOCALPARAMETERI4IEXT)(getProcAddr("glNamedProgramLocalParameterI4iEXT"))
 | |
| 	gpNamedProgramLocalParameterI4ivEXT = (C.GPNAMEDPROGRAMLOCALPARAMETERI4IVEXT)(getProcAddr("glNamedProgramLocalParameterI4ivEXT"))
 | |
| 	gpNamedProgramLocalParameterI4uiEXT = (C.GPNAMEDPROGRAMLOCALPARAMETERI4UIEXT)(getProcAddr("glNamedProgramLocalParameterI4uiEXT"))
 | |
| 	gpNamedProgramLocalParameterI4uivEXT = (C.GPNAMEDPROGRAMLOCALPARAMETERI4UIVEXT)(getProcAddr("glNamedProgramLocalParameterI4uivEXT"))
 | |
| 	gpNamedProgramLocalParameters4fvEXT = (C.GPNAMEDPROGRAMLOCALPARAMETERS4FVEXT)(getProcAddr("glNamedProgramLocalParameters4fvEXT"))
 | |
| 	gpNamedProgramLocalParametersI4ivEXT = (C.GPNAMEDPROGRAMLOCALPARAMETERSI4IVEXT)(getProcAddr("glNamedProgramLocalParametersI4ivEXT"))
 | |
| 	gpNamedProgramLocalParametersI4uivEXT = (C.GPNAMEDPROGRAMLOCALPARAMETERSI4UIVEXT)(getProcAddr("glNamedProgramLocalParametersI4uivEXT"))
 | |
| 	gpNamedProgramStringEXT = (C.GPNAMEDPROGRAMSTRINGEXT)(getProcAddr("glNamedProgramStringEXT"))
 | |
| 	gpNamedRenderbufferStorage = (C.GPNAMEDRENDERBUFFERSTORAGE)(getProcAddr("glNamedRenderbufferStorage"))
 | |
| 	gpNamedRenderbufferStorageEXT = (C.GPNAMEDRENDERBUFFERSTORAGEEXT)(getProcAddr("glNamedRenderbufferStorageEXT"))
 | |
| 	gpNamedRenderbufferStorageMultisample = (C.GPNAMEDRENDERBUFFERSTORAGEMULTISAMPLE)(getProcAddr("glNamedRenderbufferStorageMultisample"))
 | |
| 	gpNamedRenderbufferStorageMultisampleCoverageEXT = (C.GPNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXT)(getProcAddr("glNamedRenderbufferStorageMultisampleCoverageEXT"))
 | |
| 	gpNamedRenderbufferStorageMultisampleEXT = (C.GPNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXT)(getProcAddr("glNamedRenderbufferStorageMultisampleEXT"))
 | |
| 	gpNamedStringARB = (C.GPNAMEDSTRINGARB)(getProcAddr("glNamedStringARB"))
 | |
| 	gpNewList = (C.GPNEWLIST)(getProcAddr("glNewList"))
 | |
| 	if gpNewList == nil {
 | |
| 		return errors.New("glNewList")
 | |
| 	}
 | |
| 	gpNewObjectBufferATI = (C.GPNEWOBJECTBUFFERATI)(getProcAddr("glNewObjectBufferATI"))
 | |
| 	gpNormal3b = (C.GPNORMAL3B)(getProcAddr("glNormal3b"))
 | |
| 	if gpNormal3b == nil {
 | |
| 		return errors.New("glNormal3b")
 | |
| 	}
 | |
| 	gpNormal3bv = (C.GPNORMAL3BV)(getProcAddr("glNormal3bv"))
 | |
| 	if gpNormal3bv == nil {
 | |
| 		return errors.New("glNormal3bv")
 | |
| 	}
 | |
| 	gpNormal3d = (C.GPNORMAL3D)(getProcAddr("glNormal3d"))
 | |
| 	if gpNormal3d == nil {
 | |
| 		return errors.New("glNormal3d")
 | |
| 	}
 | |
| 	gpNormal3dv = (C.GPNORMAL3DV)(getProcAddr("glNormal3dv"))
 | |
| 	if gpNormal3dv == nil {
 | |
| 		return errors.New("glNormal3dv")
 | |
| 	}
 | |
| 	gpNormal3f = (C.GPNORMAL3F)(getProcAddr("glNormal3f"))
 | |
| 	if gpNormal3f == nil {
 | |
| 		return errors.New("glNormal3f")
 | |
| 	}
 | |
| 	gpNormal3fVertex3fSUN = (C.GPNORMAL3FVERTEX3FSUN)(getProcAddr("glNormal3fVertex3fSUN"))
 | |
| 	gpNormal3fVertex3fvSUN = (C.GPNORMAL3FVERTEX3FVSUN)(getProcAddr("glNormal3fVertex3fvSUN"))
 | |
| 	gpNormal3fv = (C.GPNORMAL3FV)(getProcAddr("glNormal3fv"))
 | |
| 	if gpNormal3fv == nil {
 | |
| 		return errors.New("glNormal3fv")
 | |
| 	}
 | |
| 	gpNormal3hNV = (C.GPNORMAL3HNV)(getProcAddr("glNormal3hNV"))
 | |
| 	gpNormal3hvNV = (C.GPNORMAL3HVNV)(getProcAddr("glNormal3hvNV"))
 | |
| 	gpNormal3i = (C.GPNORMAL3I)(getProcAddr("glNormal3i"))
 | |
| 	if gpNormal3i == nil {
 | |
| 		return errors.New("glNormal3i")
 | |
| 	}
 | |
| 	gpNormal3iv = (C.GPNORMAL3IV)(getProcAddr("glNormal3iv"))
 | |
| 	if gpNormal3iv == nil {
 | |
| 		return errors.New("glNormal3iv")
 | |
| 	}
 | |
| 	gpNormal3s = (C.GPNORMAL3S)(getProcAddr("glNormal3s"))
 | |
| 	if gpNormal3s == nil {
 | |
| 		return errors.New("glNormal3s")
 | |
| 	}
 | |
| 	gpNormal3sv = (C.GPNORMAL3SV)(getProcAddr("glNormal3sv"))
 | |
| 	if gpNormal3sv == nil {
 | |
| 		return errors.New("glNormal3sv")
 | |
| 	}
 | |
| 	gpNormal3xOES = (C.GPNORMAL3XOES)(getProcAddr("glNormal3xOES"))
 | |
| 	gpNormal3xvOES = (C.GPNORMAL3XVOES)(getProcAddr("glNormal3xvOES"))
 | |
| 	gpNormalFormatNV = (C.GPNORMALFORMATNV)(getProcAddr("glNormalFormatNV"))
 | |
| 	gpNormalPointer = (C.GPNORMALPOINTER)(getProcAddr("glNormalPointer"))
 | |
| 	if gpNormalPointer == nil {
 | |
| 		return errors.New("glNormalPointer")
 | |
| 	}
 | |
| 	gpNormalPointerEXT = (C.GPNORMALPOINTEREXT)(getProcAddr("glNormalPointerEXT"))
 | |
| 	gpNormalPointerListIBM = (C.GPNORMALPOINTERLISTIBM)(getProcAddr("glNormalPointerListIBM"))
 | |
| 	gpNormalPointervINTEL = (C.GPNORMALPOINTERVINTEL)(getProcAddr("glNormalPointervINTEL"))
 | |
| 	gpNormalStream3bATI = (C.GPNORMALSTREAM3BATI)(getProcAddr("glNormalStream3bATI"))
 | |
| 	gpNormalStream3bvATI = (C.GPNORMALSTREAM3BVATI)(getProcAddr("glNormalStream3bvATI"))
 | |
| 	gpNormalStream3dATI = (C.GPNORMALSTREAM3DATI)(getProcAddr("glNormalStream3dATI"))
 | |
| 	gpNormalStream3dvATI = (C.GPNORMALSTREAM3DVATI)(getProcAddr("glNormalStream3dvATI"))
 | |
| 	gpNormalStream3fATI = (C.GPNORMALSTREAM3FATI)(getProcAddr("glNormalStream3fATI"))
 | |
| 	gpNormalStream3fvATI = (C.GPNORMALSTREAM3FVATI)(getProcAddr("glNormalStream3fvATI"))
 | |
| 	gpNormalStream3iATI = (C.GPNORMALSTREAM3IATI)(getProcAddr("glNormalStream3iATI"))
 | |
| 	gpNormalStream3ivATI = (C.GPNORMALSTREAM3IVATI)(getProcAddr("glNormalStream3ivATI"))
 | |
| 	gpNormalStream3sATI = (C.GPNORMALSTREAM3SATI)(getProcAddr("glNormalStream3sATI"))
 | |
| 	gpNormalStream3svATI = (C.GPNORMALSTREAM3SVATI)(getProcAddr("glNormalStream3svATI"))
 | |
| 	gpObjectLabel = (C.GPOBJECTLABEL)(getProcAddr("glObjectLabel"))
 | |
| 	gpObjectLabelKHR = (C.GPOBJECTLABELKHR)(getProcAddr("glObjectLabelKHR"))
 | |
| 	gpObjectPtrLabel = (C.GPOBJECTPTRLABEL)(getProcAddr("glObjectPtrLabel"))
 | |
| 	gpObjectPtrLabelKHR = (C.GPOBJECTPTRLABELKHR)(getProcAddr("glObjectPtrLabelKHR"))
 | |
| 	gpObjectPurgeableAPPLE = (C.GPOBJECTPURGEABLEAPPLE)(getProcAddr("glObjectPurgeableAPPLE"))
 | |
| 	gpObjectUnpurgeableAPPLE = (C.GPOBJECTUNPURGEABLEAPPLE)(getProcAddr("glObjectUnpurgeableAPPLE"))
 | |
| 	gpOrtho = (C.GPORTHO)(getProcAddr("glOrtho"))
 | |
| 	if gpOrtho == nil {
 | |
| 		return errors.New("glOrtho")
 | |
| 	}
 | |
| 	gpOrthofOES = (C.GPORTHOFOES)(getProcAddr("glOrthofOES"))
 | |
| 	gpOrthoxOES = (C.GPORTHOXOES)(getProcAddr("glOrthoxOES"))
 | |
| 	gpPNTrianglesfATI = (C.GPPNTRIANGLESFATI)(getProcAddr("glPNTrianglesfATI"))
 | |
| 	gpPNTrianglesiATI = (C.GPPNTRIANGLESIATI)(getProcAddr("glPNTrianglesiATI"))
 | |
| 	gpPassTexCoordATI = (C.GPPASSTEXCOORDATI)(getProcAddr("glPassTexCoordATI"))
 | |
| 	gpPassThrough = (C.GPPASSTHROUGH)(getProcAddr("glPassThrough"))
 | |
| 	if gpPassThrough == nil {
 | |
| 		return errors.New("glPassThrough")
 | |
| 	}
 | |
| 	gpPassThroughxOES = (C.GPPASSTHROUGHXOES)(getProcAddr("glPassThroughxOES"))
 | |
| 	gpPatchParameterfv = (C.GPPATCHPARAMETERFV)(getProcAddr("glPatchParameterfv"))
 | |
| 	gpPatchParameteri = (C.GPPATCHPARAMETERI)(getProcAddr("glPatchParameteri"))
 | |
| 	gpPathCommandsNV = (C.GPPATHCOMMANDSNV)(getProcAddr("glPathCommandsNV"))
 | |
| 	gpPathCoordsNV = (C.GPPATHCOORDSNV)(getProcAddr("glPathCoordsNV"))
 | |
| 	gpPathCoverDepthFuncNV = (C.GPPATHCOVERDEPTHFUNCNV)(getProcAddr("glPathCoverDepthFuncNV"))
 | |
| 	gpPathDashArrayNV = (C.GPPATHDASHARRAYNV)(getProcAddr("glPathDashArrayNV"))
 | |
| 	gpPathGlyphIndexArrayNV = (C.GPPATHGLYPHINDEXARRAYNV)(getProcAddr("glPathGlyphIndexArrayNV"))
 | |
| 	gpPathGlyphIndexRangeNV = (C.GPPATHGLYPHINDEXRANGENV)(getProcAddr("glPathGlyphIndexRangeNV"))
 | |
| 	gpPathGlyphRangeNV = (C.GPPATHGLYPHRANGENV)(getProcAddr("glPathGlyphRangeNV"))
 | |
| 	gpPathGlyphsNV = (C.GPPATHGLYPHSNV)(getProcAddr("glPathGlyphsNV"))
 | |
| 	gpPathMemoryGlyphIndexArrayNV = (C.GPPATHMEMORYGLYPHINDEXARRAYNV)(getProcAddr("glPathMemoryGlyphIndexArrayNV"))
 | |
| 	gpPathParameterfNV = (C.GPPATHPARAMETERFNV)(getProcAddr("glPathParameterfNV"))
 | |
| 	gpPathParameterfvNV = (C.GPPATHPARAMETERFVNV)(getProcAddr("glPathParameterfvNV"))
 | |
| 	gpPathParameteriNV = (C.GPPATHPARAMETERINV)(getProcAddr("glPathParameteriNV"))
 | |
| 	gpPathParameterivNV = (C.GPPATHPARAMETERIVNV)(getProcAddr("glPathParameterivNV"))
 | |
| 	gpPathStencilDepthOffsetNV = (C.GPPATHSTENCILDEPTHOFFSETNV)(getProcAddr("glPathStencilDepthOffsetNV"))
 | |
| 	gpPathStencilFuncNV = (C.GPPATHSTENCILFUNCNV)(getProcAddr("glPathStencilFuncNV"))
 | |
| 	gpPathStringNV = (C.GPPATHSTRINGNV)(getProcAddr("glPathStringNV"))
 | |
| 	gpPathSubCommandsNV = (C.GPPATHSUBCOMMANDSNV)(getProcAddr("glPathSubCommandsNV"))
 | |
| 	gpPathSubCoordsNV = (C.GPPATHSUBCOORDSNV)(getProcAddr("glPathSubCoordsNV"))
 | |
| 	gpPauseTransformFeedback = (C.GPPAUSETRANSFORMFEEDBACK)(getProcAddr("glPauseTransformFeedback"))
 | |
| 	gpPauseTransformFeedbackNV = (C.GPPAUSETRANSFORMFEEDBACKNV)(getProcAddr("glPauseTransformFeedbackNV"))
 | |
| 	gpPixelDataRangeNV = (C.GPPIXELDATARANGENV)(getProcAddr("glPixelDataRangeNV"))
 | |
| 	gpPixelMapfv = (C.GPPIXELMAPFV)(getProcAddr("glPixelMapfv"))
 | |
| 	if gpPixelMapfv == nil {
 | |
| 		return errors.New("glPixelMapfv")
 | |
| 	}
 | |
| 	gpPixelMapuiv = (C.GPPIXELMAPUIV)(getProcAddr("glPixelMapuiv"))
 | |
| 	if gpPixelMapuiv == nil {
 | |
| 		return errors.New("glPixelMapuiv")
 | |
| 	}
 | |
| 	gpPixelMapusv = (C.GPPIXELMAPUSV)(getProcAddr("glPixelMapusv"))
 | |
| 	if gpPixelMapusv == nil {
 | |
| 		return errors.New("glPixelMapusv")
 | |
| 	}
 | |
| 	gpPixelMapx = (C.GPPIXELMAPX)(getProcAddr("glPixelMapx"))
 | |
| 	gpPixelStoref = (C.GPPIXELSTOREF)(getProcAddr("glPixelStoref"))
 | |
| 	if gpPixelStoref == nil {
 | |
| 		return errors.New("glPixelStoref")
 | |
| 	}
 | |
| 	gpPixelStorei = (C.GPPIXELSTOREI)(getProcAddr("glPixelStorei"))
 | |
| 	if gpPixelStorei == nil {
 | |
| 		return errors.New("glPixelStorei")
 | |
| 	}
 | |
| 	gpPixelStorex = (C.GPPIXELSTOREX)(getProcAddr("glPixelStorex"))
 | |
| 	gpPixelTexGenParameterfSGIS = (C.GPPIXELTEXGENPARAMETERFSGIS)(getProcAddr("glPixelTexGenParameterfSGIS"))
 | |
| 	gpPixelTexGenParameterfvSGIS = (C.GPPIXELTEXGENPARAMETERFVSGIS)(getProcAddr("glPixelTexGenParameterfvSGIS"))
 | |
| 	gpPixelTexGenParameteriSGIS = (C.GPPIXELTEXGENPARAMETERISGIS)(getProcAddr("glPixelTexGenParameteriSGIS"))
 | |
| 	gpPixelTexGenParameterivSGIS = (C.GPPIXELTEXGENPARAMETERIVSGIS)(getProcAddr("glPixelTexGenParameterivSGIS"))
 | |
| 	gpPixelTexGenSGIX = (C.GPPIXELTEXGENSGIX)(getProcAddr("glPixelTexGenSGIX"))
 | |
| 	gpPixelTransferf = (C.GPPIXELTRANSFERF)(getProcAddr("glPixelTransferf"))
 | |
| 	if gpPixelTransferf == nil {
 | |
| 		return errors.New("glPixelTransferf")
 | |
| 	}
 | |
| 	gpPixelTransferi = (C.GPPIXELTRANSFERI)(getProcAddr("glPixelTransferi"))
 | |
| 	if gpPixelTransferi == nil {
 | |
| 		return errors.New("glPixelTransferi")
 | |
| 	}
 | |
| 	gpPixelTransferxOES = (C.GPPIXELTRANSFERXOES)(getProcAddr("glPixelTransferxOES"))
 | |
| 	gpPixelTransformParameterfEXT = (C.GPPIXELTRANSFORMPARAMETERFEXT)(getProcAddr("glPixelTransformParameterfEXT"))
 | |
| 	gpPixelTransformParameterfvEXT = (C.GPPIXELTRANSFORMPARAMETERFVEXT)(getProcAddr("glPixelTransformParameterfvEXT"))
 | |
| 	gpPixelTransformParameteriEXT = (C.GPPIXELTRANSFORMPARAMETERIEXT)(getProcAddr("glPixelTransformParameteriEXT"))
 | |
| 	gpPixelTransformParameterivEXT = (C.GPPIXELTRANSFORMPARAMETERIVEXT)(getProcAddr("glPixelTransformParameterivEXT"))
 | |
| 	gpPixelZoom = (C.GPPIXELZOOM)(getProcAddr("glPixelZoom"))
 | |
| 	if gpPixelZoom == nil {
 | |
| 		return errors.New("glPixelZoom")
 | |
| 	}
 | |
| 	gpPixelZoomxOES = (C.GPPIXELZOOMXOES)(getProcAddr("glPixelZoomxOES"))
 | |
| 	gpPointAlongPathNV = (C.GPPOINTALONGPATHNV)(getProcAddr("glPointAlongPathNV"))
 | |
| 	gpPointParameterf = (C.GPPOINTPARAMETERF)(getProcAddr("glPointParameterf"))
 | |
| 	if gpPointParameterf == nil {
 | |
| 		return errors.New("glPointParameterf")
 | |
| 	}
 | |
| 	gpPointParameterfARB = (C.GPPOINTPARAMETERFARB)(getProcAddr("glPointParameterfARB"))
 | |
| 	gpPointParameterfEXT = (C.GPPOINTPARAMETERFEXT)(getProcAddr("glPointParameterfEXT"))
 | |
| 	gpPointParameterfSGIS = (C.GPPOINTPARAMETERFSGIS)(getProcAddr("glPointParameterfSGIS"))
 | |
| 	gpPointParameterfv = (C.GPPOINTPARAMETERFV)(getProcAddr("glPointParameterfv"))
 | |
| 	if gpPointParameterfv == nil {
 | |
| 		return errors.New("glPointParameterfv")
 | |
| 	}
 | |
| 	gpPointParameterfvARB = (C.GPPOINTPARAMETERFVARB)(getProcAddr("glPointParameterfvARB"))
 | |
| 	gpPointParameterfvEXT = (C.GPPOINTPARAMETERFVEXT)(getProcAddr("glPointParameterfvEXT"))
 | |
| 	gpPointParameterfvSGIS = (C.GPPOINTPARAMETERFVSGIS)(getProcAddr("glPointParameterfvSGIS"))
 | |
| 	gpPointParameteri = (C.GPPOINTPARAMETERI)(getProcAddr("glPointParameteri"))
 | |
| 	if gpPointParameteri == nil {
 | |
| 		return errors.New("glPointParameteri")
 | |
| 	}
 | |
| 	gpPointParameteriNV = (C.GPPOINTPARAMETERINV)(getProcAddr("glPointParameteriNV"))
 | |
| 	gpPointParameteriv = (C.GPPOINTPARAMETERIV)(getProcAddr("glPointParameteriv"))
 | |
| 	if gpPointParameteriv == nil {
 | |
| 		return errors.New("glPointParameteriv")
 | |
| 	}
 | |
| 	gpPointParameterivNV = (C.GPPOINTPARAMETERIVNV)(getProcAddr("glPointParameterivNV"))
 | |
| 	gpPointParameterxOES = (C.GPPOINTPARAMETERXOES)(getProcAddr("glPointParameterxOES"))
 | |
| 	gpPointParameterxvOES = (C.GPPOINTPARAMETERXVOES)(getProcAddr("glPointParameterxvOES"))
 | |
| 	gpPointSize = (C.GPPOINTSIZE)(getProcAddr("glPointSize"))
 | |
| 	if gpPointSize == nil {
 | |
| 		return errors.New("glPointSize")
 | |
| 	}
 | |
| 	gpPointSizexOES = (C.GPPOINTSIZEXOES)(getProcAddr("glPointSizexOES"))
 | |
| 	gpPollAsyncSGIX = (C.GPPOLLASYNCSGIX)(getProcAddr("glPollAsyncSGIX"))
 | |
| 	gpPollInstrumentsSGIX = (C.GPPOLLINSTRUMENTSSGIX)(getProcAddr("glPollInstrumentsSGIX"))
 | |
| 	gpPolygonMode = (C.GPPOLYGONMODE)(getProcAddr("glPolygonMode"))
 | |
| 	if gpPolygonMode == nil {
 | |
| 		return errors.New("glPolygonMode")
 | |
| 	}
 | |
| 	gpPolygonOffset = (C.GPPOLYGONOFFSET)(getProcAddr("glPolygonOffset"))
 | |
| 	if gpPolygonOffset == nil {
 | |
| 		return errors.New("glPolygonOffset")
 | |
| 	}
 | |
| 	gpPolygonOffsetClamp = (C.GPPOLYGONOFFSETCLAMP)(getProcAddr("glPolygonOffsetClamp"))
 | |
| 	gpPolygonOffsetClampEXT = (C.GPPOLYGONOFFSETCLAMPEXT)(getProcAddr("glPolygonOffsetClampEXT"))
 | |
| 	gpPolygonOffsetEXT = (C.GPPOLYGONOFFSETEXT)(getProcAddr("glPolygonOffsetEXT"))
 | |
| 	gpPolygonOffsetxOES = (C.GPPOLYGONOFFSETXOES)(getProcAddr("glPolygonOffsetxOES"))
 | |
| 	gpPolygonStipple = (C.GPPOLYGONSTIPPLE)(getProcAddr("glPolygonStipple"))
 | |
| 	if gpPolygonStipple == nil {
 | |
| 		return errors.New("glPolygonStipple")
 | |
| 	}
 | |
| 	gpPopAttrib = (C.GPPOPATTRIB)(getProcAddr("glPopAttrib"))
 | |
| 	if gpPopAttrib == nil {
 | |
| 		return errors.New("glPopAttrib")
 | |
| 	}
 | |
| 	gpPopClientAttrib = (C.GPPOPCLIENTATTRIB)(getProcAddr("glPopClientAttrib"))
 | |
| 	if gpPopClientAttrib == nil {
 | |
| 		return errors.New("glPopClientAttrib")
 | |
| 	}
 | |
| 	gpPopDebugGroup = (C.GPPOPDEBUGGROUP)(getProcAddr("glPopDebugGroup"))
 | |
| 	gpPopDebugGroupKHR = (C.GPPOPDEBUGGROUPKHR)(getProcAddr("glPopDebugGroupKHR"))
 | |
| 	gpPopGroupMarkerEXT = (C.GPPOPGROUPMARKEREXT)(getProcAddr("glPopGroupMarkerEXT"))
 | |
| 	gpPopMatrix = (C.GPPOPMATRIX)(getProcAddr("glPopMatrix"))
 | |
| 	if gpPopMatrix == nil {
 | |
| 		return errors.New("glPopMatrix")
 | |
| 	}
 | |
| 	gpPopName = (C.GPPOPNAME)(getProcAddr("glPopName"))
 | |
| 	if gpPopName == nil {
 | |
| 		return errors.New("glPopName")
 | |
| 	}
 | |
| 	gpPresentFrameDualFillNV = (C.GPPRESENTFRAMEDUALFILLNV)(getProcAddr("glPresentFrameDualFillNV"))
 | |
| 	gpPresentFrameKeyedNV = (C.GPPRESENTFRAMEKEYEDNV)(getProcAddr("glPresentFrameKeyedNV"))
 | |
| 	gpPrimitiveBoundingBoxARB = (C.GPPRIMITIVEBOUNDINGBOXARB)(getProcAddr("glPrimitiveBoundingBoxARB"))
 | |
| 	gpPrimitiveRestartIndexNV = (C.GPPRIMITIVERESTARTINDEXNV)(getProcAddr("glPrimitiveRestartIndexNV"))
 | |
| 	gpPrimitiveRestartNV = (C.GPPRIMITIVERESTARTNV)(getProcAddr("glPrimitiveRestartNV"))
 | |
| 	gpPrioritizeTextures = (C.GPPRIORITIZETEXTURES)(getProcAddr("glPrioritizeTextures"))
 | |
| 	if gpPrioritizeTextures == nil {
 | |
| 		return errors.New("glPrioritizeTextures")
 | |
| 	}
 | |
| 	gpPrioritizeTexturesEXT = (C.GPPRIORITIZETEXTURESEXT)(getProcAddr("glPrioritizeTexturesEXT"))
 | |
| 	gpPrioritizeTexturesxOES = (C.GPPRIORITIZETEXTURESXOES)(getProcAddr("glPrioritizeTexturesxOES"))
 | |
| 	gpProgramBinary = (C.GPPROGRAMBINARY)(getProcAddr("glProgramBinary"))
 | |
| 	gpProgramBufferParametersIivNV = (C.GPPROGRAMBUFFERPARAMETERSIIVNV)(getProcAddr("glProgramBufferParametersIivNV"))
 | |
| 	gpProgramBufferParametersIuivNV = (C.GPPROGRAMBUFFERPARAMETERSIUIVNV)(getProcAddr("glProgramBufferParametersIuivNV"))
 | |
| 	gpProgramBufferParametersfvNV = (C.GPPROGRAMBUFFERPARAMETERSFVNV)(getProcAddr("glProgramBufferParametersfvNV"))
 | |
| 	gpProgramEnvParameter4dARB = (C.GPPROGRAMENVPARAMETER4DARB)(getProcAddr("glProgramEnvParameter4dARB"))
 | |
| 	gpProgramEnvParameter4dvARB = (C.GPPROGRAMENVPARAMETER4DVARB)(getProcAddr("glProgramEnvParameter4dvARB"))
 | |
| 	gpProgramEnvParameter4fARB = (C.GPPROGRAMENVPARAMETER4FARB)(getProcAddr("glProgramEnvParameter4fARB"))
 | |
| 	gpProgramEnvParameter4fvARB = (C.GPPROGRAMENVPARAMETER4FVARB)(getProcAddr("glProgramEnvParameter4fvARB"))
 | |
| 	gpProgramEnvParameterI4iNV = (C.GPPROGRAMENVPARAMETERI4INV)(getProcAddr("glProgramEnvParameterI4iNV"))
 | |
| 	gpProgramEnvParameterI4ivNV = (C.GPPROGRAMENVPARAMETERI4IVNV)(getProcAddr("glProgramEnvParameterI4ivNV"))
 | |
| 	gpProgramEnvParameterI4uiNV = (C.GPPROGRAMENVPARAMETERI4UINV)(getProcAddr("glProgramEnvParameterI4uiNV"))
 | |
| 	gpProgramEnvParameterI4uivNV = (C.GPPROGRAMENVPARAMETERI4UIVNV)(getProcAddr("glProgramEnvParameterI4uivNV"))
 | |
| 	gpProgramEnvParameters4fvEXT = (C.GPPROGRAMENVPARAMETERS4FVEXT)(getProcAddr("glProgramEnvParameters4fvEXT"))
 | |
| 	gpProgramEnvParametersI4ivNV = (C.GPPROGRAMENVPARAMETERSI4IVNV)(getProcAddr("glProgramEnvParametersI4ivNV"))
 | |
| 	gpProgramEnvParametersI4uivNV = (C.GPPROGRAMENVPARAMETERSI4UIVNV)(getProcAddr("glProgramEnvParametersI4uivNV"))
 | |
| 	gpProgramLocalParameter4dARB = (C.GPPROGRAMLOCALPARAMETER4DARB)(getProcAddr("glProgramLocalParameter4dARB"))
 | |
| 	gpProgramLocalParameter4dvARB = (C.GPPROGRAMLOCALPARAMETER4DVARB)(getProcAddr("glProgramLocalParameter4dvARB"))
 | |
| 	gpProgramLocalParameter4fARB = (C.GPPROGRAMLOCALPARAMETER4FARB)(getProcAddr("glProgramLocalParameter4fARB"))
 | |
| 	gpProgramLocalParameter4fvARB = (C.GPPROGRAMLOCALPARAMETER4FVARB)(getProcAddr("glProgramLocalParameter4fvARB"))
 | |
| 	gpProgramLocalParameterI4iNV = (C.GPPROGRAMLOCALPARAMETERI4INV)(getProcAddr("glProgramLocalParameterI4iNV"))
 | |
| 	gpProgramLocalParameterI4ivNV = (C.GPPROGRAMLOCALPARAMETERI4IVNV)(getProcAddr("glProgramLocalParameterI4ivNV"))
 | |
| 	gpProgramLocalParameterI4uiNV = (C.GPPROGRAMLOCALPARAMETERI4UINV)(getProcAddr("glProgramLocalParameterI4uiNV"))
 | |
| 	gpProgramLocalParameterI4uivNV = (C.GPPROGRAMLOCALPARAMETERI4UIVNV)(getProcAddr("glProgramLocalParameterI4uivNV"))
 | |
| 	gpProgramLocalParameters4fvEXT = (C.GPPROGRAMLOCALPARAMETERS4FVEXT)(getProcAddr("glProgramLocalParameters4fvEXT"))
 | |
| 	gpProgramLocalParametersI4ivNV = (C.GPPROGRAMLOCALPARAMETERSI4IVNV)(getProcAddr("glProgramLocalParametersI4ivNV"))
 | |
| 	gpProgramLocalParametersI4uivNV = (C.GPPROGRAMLOCALPARAMETERSI4UIVNV)(getProcAddr("glProgramLocalParametersI4uivNV"))
 | |
| 	gpProgramNamedParameter4dNV = (C.GPPROGRAMNAMEDPARAMETER4DNV)(getProcAddr("glProgramNamedParameter4dNV"))
 | |
| 	gpProgramNamedParameter4dvNV = (C.GPPROGRAMNAMEDPARAMETER4DVNV)(getProcAddr("glProgramNamedParameter4dvNV"))
 | |
| 	gpProgramNamedParameter4fNV = (C.GPPROGRAMNAMEDPARAMETER4FNV)(getProcAddr("glProgramNamedParameter4fNV"))
 | |
| 	gpProgramNamedParameter4fvNV = (C.GPPROGRAMNAMEDPARAMETER4FVNV)(getProcAddr("glProgramNamedParameter4fvNV"))
 | |
| 	gpProgramParameter4dNV = (C.GPPROGRAMPARAMETER4DNV)(getProcAddr("glProgramParameter4dNV"))
 | |
| 	gpProgramParameter4dvNV = (C.GPPROGRAMPARAMETER4DVNV)(getProcAddr("glProgramParameter4dvNV"))
 | |
| 	gpProgramParameter4fNV = (C.GPPROGRAMPARAMETER4FNV)(getProcAddr("glProgramParameter4fNV"))
 | |
| 	gpProgramParameter4fvNV = (C.GPPROGRAMPARAMETER4FVNV)(getProcAddr("glProgramParameter4fvNV"))
 | |
| 	gpProgramParameteri = (C.GPPROGRAMPARAMETERI)(getProcAddr("glProgramParameteri"))
 | |
| 	gpProgramParameteriARB = (C.GPPROGRAMPARAMETERIARB)(getProcAddr("glProgramParameteriARB"))
 | |
| 	gpProgramParameteriEXT = (C.GPPROGRAMPARAMETERIEXT)(getProcAddr("glProgramParameteriEXT"))
 | |
| 	gpProgramParameters4dvNV = (C.GPPROGRAMPARAMETERS4DVNV)(getProcAddr("glProgramParameters4dvNV"))
 | |
| 	gpProgramParameters4fvNV = (C.GPPROGRAMPARAMETERS4FVNV)(getProcAddr("glProgramParameters4fvNV"))
 | |
| 	gpProgramPathFragmentInputGenNV = (C.GPPROGRAMPATHFRAGMENTINPUTGENNV)(getProcAddr("glProgramPathFragmentInputGenNV"))
 | |
| 	gpProgramStringARB = (C.GPPROGRAMSTRINGARB)(getProcAddr("glProgramStringARB"))
 | |
| 	gpProgramSubroutineParametersuivNV = (C.GPPROGRAMSUBROUTINEPARAMETERSUIVNV)(getProcAddr("glProgramSubroutineParametersuivNV"))
 | |
| 	gpProgramUniform1d = (C.GPPROGRAMUNIFORM1D)(getProcAddr("glProgramUniform1d"))
 | |
| 	gpProgramUniform1dEXT = (C.GPPROGRAMUNIFORM1DEXT)(getProcAddr("glProgramUniform1dEXT"))
 | |
| 	gpProgramUniform1dv = (C.GPPROGRAMUNIFORM1DV)(getProcAddr("glProgramUniform1dv"))
 | |
| 	gpProgramUniform1dvEXT = (C.GPPROGRAMUNIFORM1DVEXT)(getProcAddr("glProgramUniform1dvEXT"))
 | |
| 	gpProgramUniform1f = (C.GPPROGRAMUNIFORM1F)(getProcAddr("glProgramUniform1f"))
 | |
| 	gpProgramUniform1fEXT = (C.GPPROGRAMUNIFORM1FEXT)(getProcAddr("glProgramUniform1fEXT"))
 | |
| 	gpProgramUniform1fv = (C.GPPROGRAMUNIFORM1FV)(getProcAddr("glProgramUniform1fv"))
 | |
| 	gpProgramUniform1fvEXT = (C.GPPROGRAMUNIFORM1FVEXT)(getProcAddr("glProgramUniform1fvEXT"))
 | |
| 	gpProgramUniform1i = (C.GPPROGRAMUNIFORM1I)(getProcAddr("glProgramUniform1i"))
 | |
| 	gpProgramUniform1i64ARB = (C.GPPROGRAMUNIFORM1I64ARB)(getProcAddr("glProgramUniform1i64ARB"))
 | |
| 	gpProgramUniform1i64NV = (C.GPPROGRAMUNIFORM1I64NV)(getProcAddr("glProgramUniform1i64NV"))
 | |
| 	gpProgramUniform1i64vARB = (C.GPPROGRAMUNIFORM1I64VARB)(getProcAddr("glProgramUniform1i64vARB"))
 | |
| 	gpProgramUniform1i64vNV = (C.GPPROGRAMUNIFORM1I64VNV)(getProcAddr("glProgramUniform1i64vNV"))
 | |
| 	gpProgramUniform1iEXT = (C.GPPROGRAMUNIFORM1IEXT)(getProcAddr("glProgramUniform1iEXT"))
 | |
| 	gpProgramUniform1iv = (C.GPPROGRAMUNIFORM1IV)(getProcAddr("glProgramUniform1iv"))
 | |
| 	gpProgramUniform1ivEXT = (C.GPPROGRAMUNIFORM1IVEXT)(getProcAddr("glProgramUniform1ivEXT"))
 | |
| 	gpProgramUniform1ui = (C.GPPROGRAMUNIFORM1UI)(getProcAddr("glProgramUniform1ui"))
 | |
| 	gpProgramUniform1ui64ARB = (C.GPPROGRAMUNIFORM1UI64ARB)(getProcAddr("glProgramUniform1ui64ARB"))
 | |
| 	gpProgramUniform1ui64NV = (C.GPPROGRAMUNIFORM1UI64NV)(getProcAddr("glProgramUniform1ui64NV"))
 | |
| 	gpProgramUniform1ui64vARB = (C.GPPROGRAMUNIFORM1UI64VARB)(getProcAddr("glProgramUniform1ui64vARB"))
 | |
| 	gpProgramUniform1ui64vNV = (C.GPPROGRAMUNIFORM1UI64VNV)(getProcAddr("glProgramUniform1ui64vNV"))
 | |
| 	gpProgramUniform1uiEXT = (C.GPPROGRAMUNIFORM1UIEXT)(getProcAddr("glProgramUniform1uiEXT"))
 | |
| 	gpProgramUniform1uiv = (C.GPPROGRAMUNIFORM1UIV)(getProcAddr("glProgramUniform1uiv"))
 | |
| 	gpProgramUniform1uivEXT = (C.GPPROGRAMUNIFORM1UIVEXT)(getProcAddr("glProgramUniform1uivEXT"))
 | |
| 	gpProgramUniform2d = (C.GPPROGRAMUNIFORM2D)(getProcAddr("glProgramUniform2d"))
 | |
| 	gpProgramUniform2dEXT = (C.GPPROGRAMUNIFORM2DEXT)(getProcAddr("glProgramUniform2dEXT"))
 | |
| 	gpProgramUniform2dv = (C.GPPROGRAMUNIFORM2DV)(getProcAddr("glProgramUniform2dv"))
 | |
| 	gpProgramUniform2dvEXT = (C.GPPROGRAMUNIFORM2DVEXT)(getProcAddr("glProgramUniform2dvEXT"))
 | |
| 	gpProgramUniform2f = (C.GPPROGRAMUNIFORM2F)(getProcAddr("glProgramUniform2f"))
 | |
| 	gpProgramUniform2fEXT = (C.GPPROGRAMUNIFORM2FEXT)(getProcAddr("glProgramUniform2fEXT"))
 | |
| 	gpProgramUniform2fv = (C.GPPROGRAMUNIFORM2FV)(getProcAddr("glProgramUniform2fv"))
 | |
| 	gpProgramUniform2fvEXT = (C.GPPROGRAMUNIFORM2FVEXT)(getProcAddr("glProgramUniform2fvEXT"))
 | |
| 	gpProgramUniform2i = (C.GPPROGRAMUNIFORM2I)(getProcAddr("glProgramUniform2i"))
 | |
| 	gpProgramUniform2i64ARB = (C.GPPROGRAMUNIFORM2I64ARB)(getProcAddr("glProgramUniform2i64ARB"))
 | |
| 	gpProgramUniform2i64NV = (C.GPPROGRAMUNIFORM2I64NV)(getProcAddr("glProgramUniform2i64NV"))
 | |
| 	gpProgramUniform2i64vARB = (C.GPPROGRAMUNIFORM2I64VARB)(getProcAddr("glProgramUniform2i64vARB"))
 | |
| 	gpProgramUniform2i64vNV = (C.GPPROGRAMUNIFORM2I64VNV)(getProcAddr("glProgramUniform2i64vNV"))
 | |
| 	gpProgramUniform2iEXT = (C.GPPROGRAMUNIFORM2IEXT)(getProcAddr("glProgramUniform2iEXT"))
 | |
| 	gpProgramUniform2iv = (C.GPPROGRAMUNIFORM2IV)(getProcAddr("glProgramUniform2iv"))
 | |
| 	gpProgramUniform2ivEXT = (C.GPPROGRAMUNIFORM2IVEXT)(getProcAddr("glProgramUniform2ivEXT"))
 | |
| 	gpProgramUniform2ui = (C.GPPROGRAMUNIFORM2UI)(getProcAddr("glProgramUniform2ui"))
 | |
| 	gpProgramUniform2ui64ARB = (C.GPPROGRAMUNIFORM2UI64ARB)(getProcAddr("glProgramUniform2ui64ARB"))
 | |
| 	gpProgramUniform2ui64NV = (C.GPPROGRAMUNIFORM2UI64NV)(getProcAddr("glProgramUniform2ui64NV"))
 | |
| 	gpProgramUniform2ui64vARB = (C.GPPROGRAMUNIFORM2UI64VARB)(getProcAddr("glProgramUniform2ui64vARB"))
 | |
| 	gpProgramUniform2ui64vNV = (C.GPPROGRAMUNIFORM2UI64VNV)(getProcAddr("glProgramUniform2ui64vNV"))
 | |
| 	gpProgramUniform2uiEXT = (C.GPPROGRAMUNIFORM2UIEXT)(getProcAddr("glProgramUniform2uiEXT"))
 | |
| 	gpProgramUniform2uiv = (C.GPPROGRAMUNIFORM2UIV)(getProcAddr("glProgramUniform2uiv"))
 | |
| 	gpProgramUniform2uivEXT = (C.GPPROGRAMUNIFORM2UIVEXT)(getProcAddr("glProgramUniform2uivEXT"))
 | |
| 	gpProgramUniform3d = (C.GPPROGRAMUNIFORM3D)(getProcAddr("glProgramUniform3d"))
 | |
| 	gpProgramUniform3dEXT = (C.GPPROGRAMUNIFORM3DEXT)(getProcAddr("glProgramUniform3dEXT"))
 | |
| 	gpProgramUniform3dv = (C.GPPROGRAMUNIFORM3DV)(getProcAddr("glProgramUniform3dv"))
 | |
| 	gpProgramUniform3dvEXT = (C.GPPROGRAMUNIFORM3DVEXT)(getProcAddr("glProgramUniform3dvEXT"))
 | |
| 	gpProgramUniform3f = (C.GPPROGRAMUNIFORM3F)(getProcAddr("glProgramUniform3f"))
 | |
| 	gpProgramUniform3fEXT = (C.GPPROGRAMUNIFORM3FEXT)(getProcAddr("glProgramUniform3fEXT"))
 | |
| 	gpProgramUniform3fv = (C.GPPROGRAMUNIFORM3FV)(getProcAddr("glProgramUniform3fv"))
 | |
| 	gpProgramUniform3fvEXT = (C.GPPROGRAMUNIFORM3FVEXT)(getProcAddr("glProgramUniform3fvEXT"))
 | |
| 	gpProgramUniform3i = (C.GPPROGRAMUNIFORM3I)(getProcAddr("glProgramUniform3i"))
 | |
| 	gpProgramUniform3i64ARB = (C.GPPROGRAMUNIFORM3I64ARB)(getProcAddr("glProgramUniform3i64ARB"))
 | |
| 	gpProgramUniform3i64NV = (C.GPPROGRAMUNIFORM3I64NV)(getProcAddr("glProgramUniform3i64NV"))
 | |
| 	gpProgramUniform3i64vARB = (C.GPPROGRAMUNIFORM3I64VARB)(getProcAddr("glProgramUniform3i64vARB"))
 | |
| 	gpProgramUniform3i64vNV = (C.GPPROGRAMUNIFORM3I64VNV)(getProcAddr("glProgramUniform3i64vNV"))
 | |
| 	gpProgramUniform3iEXT = (C.GPPROGRAMUNIFORM3IEXT)(getProcAddr("glProgramUniform3iEXT"))
 | |
| 	gpProgramUniform3iv = (C.GPPROGRAMUNIFORM3IV)(getProcAddr("glProgramUniform3iv"))
 | |
| 	gpProgramUniform3ivEXT = (C.GPPROGRAMUNIFORM3IVEXT)(getProcAddr("glProgramUniform3ivEXT"))
 | |
| 	gpProgramUniform3ui = (C.GPPROGRAMUNIFORM3UI)(getProcAddr("glProgramUniform3ui"))
 | |
| 	gpProgramUniform3ui64ARB = (C.GPPROGRAMUNIFORM3UI64ARB)(getProcAddr("glProgramUniform3ui64ARB"))
 | |
| 	gpProgramUniform3ui64NV = (C.GPPROGRAMUNIFORM3UI64NV)(getProcAddr("glProgramUniform3ui64NV"))
 | |
| 	gpProgramUniform3ui64vARB = (C.GPPROGRAMUNIFORM3UI64VARB)(getProcAddr("glProgramUniform3ui64vARB"))
 | |
| 	gpProgramUniform3ui64vNV = (C.GPPROGRAMUNIFORM3UI64VNV)(getProcAddr("glProgramUniform3ui64vNV"))
 | |
| 	gpProgramUniform3uiEXT = (C.GPPROGRAMUNIFORM3UIEXT)(getProcAddr("glProgramUniform3uiEXT"))
 | |
| 	gpProgramUniform3uiv = (C.GPPROGRAMUNIFORM3UIV)(getProcAddr("glProgramUniform3uiv"))
 | |
| 	gpProgramUniform3uivEXT = (C.GPPROGRAMUNIFORM3UIVEXT)(getProcAddr("glProgramUniform3uivEXT"))
 | |
| 	gpProgramUniform4d = (C.GPPROGRAMUNIFORM4D)(getProcAddr("glProgramUniform4d"))
 | |
| 	gpProgramUniform4dEXT = (C.GPPROGRAMUNIFORM4DEXT)(getProcAddr("glProgramUniform4dEXT"))
 | |
| 	gpProgramUniform4dv = (C.GPPROGRAMUNIFORM4DV)(getProcAddr("glProgramUniform4dv"))
 | |
| 	gpProgramUniform4dvEXT = (C.GPPROGRAMUNIFORM4DVEXT)(getProcAddr("glProgramUniform4dvEXT"))
 | |
| 	gpProgramUniform4f = (C.GPPROGRAMUNIFORM4F)(getProcAddr("glProgramUniform4f"))
 | |
| 	gpProgramUniform4fEXT = (C.GPPROGRAMUNIFORM4FEXT)(getProcAddr("glProgramUniform4fEXT"))
 | |
| 	gpProgramUniform4fv = (C.GPPROGRAMUNIFORM4FV)(getProcAddr("glProgramUniform4fv"))
 | |
| 	gpProgramUniform4fvEXT = (C.GPPROGRAMUNIFORM4FVEXT)(getProcAddr("glProgramUniform4fvEXT"))
 | |
| 	gpProgramUniform4i = (C.GPPROGRAMUNIFORM4I)(getProcAddr("glProgramUniform4i"))
 | |
| 	gpProgramUniform4i64ARB = (C.GPPROGRAMUNIFORM4I64ARB)(getProcAddr("glProgramUniform4i64ARB"))
 | |
| 	gpProgramUniform4i64NV = (C.GPPROGRAMUNIFORM4I64NV)(getProcAddr("glProgramUniform4i64NV"))
 | |
| 	gpProgramUniform4i64vARB = (C.GPPROGRAMUNIFORM4I64VARB)(getProcAddr("glProgramUniform4i64vARB"))
 | |
| 	gpProgramUniform4i64vNV = (C.GPPROGRAMUNIFORM4I64VNV)(getProcAddr("glProgramUniform4i64vNV"))
 | |
| 	gpProgramUniform4iEXT = (C.GPPROGRAMUNIFORM4IEXT)(getProcAddr("glProgramUniform4iEXT"))
 | |
| 	gpProgramUniform4iv = (C.GPPROGRAMUNIFORM4IV)(getProcAddr("glProgramUniform4iv"))
 | |
| 	gpProgramUniform4ivEXT = (C.GPPROGRAMUNIFORM4IVEXT)(getProcAddr("glProgramUniform4ivEXT"))
 | |
| 	gpProgramUniform4ui = (C.GPPROGRAMUNIFORM4UI)(getProcAddr("glProgramUniform4ui"))
 | |
| 	gpProgramUniform4ui64ARB = (C.GPPROGRAMUNIFORM4UI64ARB)(getProcAddr("glProgramUniform4ui64ARB"))
 | |
| 	gpProgramUniform4ui64NV = (C.GPPROGRAMUNIFORM4UI64NV)(getProcAddr("glProgramUniform4ui64NV"))
 | |
| 	gpProgramUniform4ui64vARB = (C.GPPROGRAMUNIFORM4UI64VARB)(getProcAddr("glProgramUniform4ui64vARB"))
 | |
| 	gpProgramUniform4ui64vNV = (C.GPPROGRAMUNIFORM4UI64VNV)(getProcAddr("glProgramUniform4ui64vNV"))
 | |
| 	gpProgramUniform4uiEXT = (C.GPPROGRAMUNIFORM4UIEXT)(getProcAddr("glProgramUniform4uiEXT"))
 | |
| 	gpProgramUniform4uiv = (C.GPPROGRAMUNIFORM4UIV)(getProcAddr("glProgramUniform4uiv"))
 | |
| 	gpProgramUniform4uivEXT = (C.GPPROGRAMUNIFORM4UIVEXT)(getProcAddr("glProgramUniform4uivEXT"))
 | |
| 	gpProgramUniformHandleui64ARB = (C.GPPROGRAMUNIFORMHANDLEUI64ARB)(getProcAddr("glProgramUniformHandleui64ARB"))
 | |
| 	gpProgramUniformHandleui64NV = (C.GPPROGRAMUNIFORMHANDLEUI64NV)(getProcAddr("glProgramUniformHandleui64NV"))
 | |
| 	gpProgramUniformHandleui64vARB = (C.GPPROGRAMUNIFORMHANDLEUI64VARB)(getProcAddr("glProgramUniformHandleui64vARB"))
 | |
| 	gpProgramUniformHandleui64vNV = (C.GPPROGRAMUNIFORMHANDLEUI64VNV)(getProcAddr("glProgramUniformHandleui64vNV"))
 | |
| 	gpProgramUniformMatrix2dv = (C.GPPROGRAMUNIFORMMATRIX2DV)(getProcAddr("glProgramUniformMatrix2dv"))
 | |
| 	gpProgramUniformMatrix2dvEXT = (C.GPPROGRAMUNIFORMMATRIX2DVEXT)(getProcAddr("glProgramUniformMatrix2dvEXT"))
 | |
| 	gpProgramUniformMatrix2fv = (C.GPPROGRAMUNIFORMMATRIX2FV)(getProcAddr("glProgramUniformMatrix2fv"))
 | |
| 	gpProgramUniformMatrix2fvEXT = (C.GPPROGRAMUNIFORMMATRIX2FVEXT)(getProcAddr("glProgramUniformMatrix2fvEXT"))
 | |
| 	gpProgramUniformMatrix2x3dv = (C.GPPROGRAMUNIFORMMATRIX2X3DV)(getProcAddr("glProgramUniformMatrix2x3dv"))
 | |
| 	gpProgramUniformMatrix2x3dvEXT = (C.GPPROGRAMUNIFORMMATRIX2X3DVEXT)(getProcAddr("glProgramUniformMatrix2x3dvEXT"))
 | |
| 	gpProgramUniformMatrix2x3fv = (C.GPPROGRAMUNIFORMMATRIX2X3FV)(getProcAddr("glProgramUniformMatrix2x3fv"))
 | |
| 	gpProgramUniformMatrix2x3fvEXT = (C.GPPROGRAMUNIFORMMATRIX2X3FVEXT)(getProcAddr("glProgramUniformMatrix2x3fvEXT"))
 | |
| 	gpProgramUniformMatrix2x4dv = (C.GPPROGRAMUNIFORMMATRIX2X4DV)(getProcAddr("glProgramUniformMatrix2x4dv"))
 | |
| 	gpProgramUniformMatrix2x4dvEXT = (C.GPPROGRAMUNIFORMMATRIX2X4DVEXT)(getProcAddr("glProgramUniformMatrix2x4dvEXT"))
 | |
| 	gpProgramUniformMatrix2x4fv = (C.GPPROGRAMUNIFORMMATRIX2X4FV)(getProcAddr("glProgramUniformMatrix2x4fv"))
 | |
| 	gpProgramUniformMatrix2x4fvEXT = (C.GPPROGRAMUNIFORMMATRIX2X4FVEXT)(getProcAddr("glProgramUniformMatrix2x4fvEXT"))
 | |
| 	gpProgramUniformMatrix3dv = (C.GPPROGRAMUNIFORMMATRIX3DV)(getProcAddr("glProgramUniformMatrix3dv"))
 | |
| 	gpProgramUniformMatrix3dvEXT = (C.GPPROGRAMUNIFORMMATRIX3DVEXT)(getProcAddr("glProgramUniformMatrix3dvEXT"))
 | |
| 	gpProgramUniformMatrix3fv = (C.GPPROGRAMUNIFORMMATRIX3FV)(getProcAddr("glProgramUniformMatrix3fv"))
 | |
| 	gpProgramUniformMatrix3fvEXT = (C.GPPROGRAMUNIFORMMATRIX3FVEXT)(getProcAddr("glProgramUniformMatrix3fvEXT"))
 | |
| 	gpProgramUniformMatrix3x2dv = (C.GPPROGRAMUNIFORMMATRIX3X2DV)(getProcAddr("glProgramUniformMatrix3x2dv"))
 | |
| 	gpProgramUniformMatrix3x2dvEXT = (C.GPPROGRAMUNIFORMMATRIX3X2DVEXT)(getProcAddr("glProgramUniformMatrix3x2dvEXT"))
 | |
| 	gpProgramUniformMatrix3x2fv = (C.GPPROGRAMUNIFORMMATRIX3X2FV)(getProcAddr("glProgramUniformMatrix3x2fv"))
 | |
| 	gpProgramUniformMatrix3x2fvEXT = (C.GPPROGRAMUNIFORMMATRIX3X2FVEXT)(getProcAddr("glProgramUniformMatrix3x2fvEXT"))
 | |
| 	gpProgramUniformMatrix3x4dv = (C.GPPROGRAMUNIFORMMATRIX3X4DV)(getProcAddr("glProgramUniformMatrix3x4dv"))
 | |
| 	gpProgramUniformMatrix3x4dvEXT = (C.GPPROGRAMUNIFORMMATRIX3X4DVEXT)(getProcAddr("glProgramUniformMatrix3x4dvEXT"))
 | |
| 	gpProgramUniformMatrix3x4fv = (C.GPPROGRAMUNIFORMMATRIX3X4FV)(getProcAddr("glProgramUniformMatrix3x4fv"))
 | |
| 	gpProgramUniformMatrix3x4fvEXT = (C.GPPROGRAMUNIFORMMATRIX3X4FVEXT)(getProcAddr("glProgramUniformMatrix3x4fvEXT"))
 | |
| 	gpProgramUniformMatrix4dv = (C.GPPROGRAMUNIFORMMATRIX4DV)(getProcAddr("glProgramUniformMatrix4dv"))
 | |
| 	gpProgramUniformMatrix4dvEXT = (C.GPPROGRAMUNIFORMMATRIX4DVEXT)(getProcAddr("glProgramUniformMatrix4dvEXT"))
 | |
| 	gpProgramUniformMatrix4fv = (C.GPPROGRAMUNIFORMMATRIX4FV)(getProcAddr("glProgramUniformMatrix4fv"))
 | |
| 	gpProgramUniformMatrix4fvEXT = (C.GPPROGRAMUNIFORMMATRIX4FVEXT)(getProcAddr("glProgramUniformMatrix4fvEXT"))
 | |
| 	gpProgramUniformMatrix4x2dv = (C.GPPROGRAMUNIFORMMATRIX4X2DV)(getProcAddr("glProgramUniformMatrix4x2dv"))
 | |
| 	gpProgramUniformMatrix4x2dvEXT = (C.GPPROGRAMUNIFORMMATRIX4X2DVEXT)(getProcAddr("glProgramUniformMatrix4x2dvEXT"))
 | |
| 	gpProgramUniformMatrix4x2fv = (C.GPPROGRAMUNIFORMMATRIX4X2FV)(getProcAddr("glProgramUniformMatrix4x2fv"))
 | |
| 	gpProgramUniformMatrix4x2fvEXT = (C.GPPROGRAMUNIFORMMATRIX4X2FVEXT)(getProcAddr("glProgramUniformMatrix4x2fvEXT"))
 | |
| 	gpProgramUniformMatrix4x3dv = (C.GPPROGRAMUNIFORMMATRIX4X3DV)(getProcAddr("glProgramUniformMatrix4x3dv"))
 | |
| 	gpProgramUniformMatrix4x3dvEXT = (C.GPPROGRAMUNIFORMMATRIX4X3DVEXT)(getProcAddr("glProgramUniformMatrix4x3dvEXT"))
 | |
| 	gpProgramUniformMatrix4x3fv = (C.GPPROGRAMUNIFORMMATRIX4X3FV)(getProcAddr("glProgramUniformMatrix4x3fv"))
 | |
| 	gpProgramUniformMatrix4x3fvEXT = (C.GPPROGRAMUNIFORMMATRIX4X3FVEXT)(getProcAddr("glProgramUniformMatrix4x3fvEXT"))
 | |
| 	gpProgramUniformui64NV = (C.GPPROGRAMUNIFORMUI64NV)(getProcAddr("glProgramUniformui64NV"))
 | |
| 	gpProgramUniformui64vNV = (C.GPPROGRAMUNIFORMUI64VNV)(getProcAddr("glProgramUniformui64vNV"))
 | |
| 	gpProgramVertexLimitNV = (C.GPPROGRAMVERTEXLIMITNV)(getProcAddr("glProgramVertexLimitNV"))
 | |
| 	gpProvokingVertex = (C.GPPROVOKINGVERTEX)(getProcAddr("glProvokingVertex"))
 | |
| 	gpProvokingVertexEXT = (C.GPPROVOKINGVERTEXEXT)(getProcAddr("glProvokingVertexEXT"))
 | |
| 	gpPushAttrib = (C.GPPUSHATTRIB)(getProcAddr("glPushAttrib"))
 | |
| 	if gpPushAttrib == nil {
 | |
| 		return errors.New("glPushAttrib")
 | |
| 	}
 | |
| 	gpPushClientAttrib = (C.GPPUSHCLIENTATTRIB)(getProcAddr("glPushClientAttrib"))
 | |
| 	if gpPushClientAttrib == nil {
 | |
| 		return errors.New("glPushClientAttrib")
 | |
| 	}
 | |
| 	gpPushClientAttribDefaultEXT = (C.GPPUSHCLIENTATTRIBDEFAULTEXT)(getProcAddr("glPushClientAttribDefaultEXT"))
 | |
| 	gpPushDebugGroup = (C.GPPUSHDEBUGGROUP)(getProcAddr("glPushDebugGroup"))
 | |
| 	gpPushDebugGroupKHR = (C.GPPUSHDEBUGGROUPKHR)(getProcAddr("glPushDebugGroupKHR"))
 | |
| 	gpPushGroupMarkerEXT = (C.GPPUSHGROUPMARKEREXT)(getProcAddr("glPushGroupMarkerEXT"))
 | |
| 	gpPushMatrix = (C.GPPUSHMATRIX)(getProcAddr("glPushMatrix"))
 | |
| 	if gpPushMatrix == nil {
 | |
| 		return errors.New("glPushMatrix")
 | |
| 	}
 | |
| 	gpPushName = (C.GPPUSHNAME)(getProcAddr("glPushName"))
 | |
| 	if gpPushName == nil {
 | |
| 		return errors.New("glPushName")
 | |
| 	}
 | |
| 	gpQueryCounter = (C.GPQUERYCOUNTER)(getProcAddr("glQueryCounter"))
 | |
| 	gpQueryMatrixxOES = (C.GPQUERYMATRIXXOES)(getProcAddr("glQueryMatrixxOES"))
 | |
| 	gpQueryObjectParameteruiAMD = (C.GPQUERYOBJECTPARAMETERUIAMD)(getProcAddr("glQueryObjectParameteruiAMD"))
 | |
| 	gpQueryResourceNV = (C.GPQUERYRESOURCENV)(getProcAddr("glQueryResourceNV"))
 | |
| 	gpQueryResourceTagNV = (C.GPQUERYRESOURCETAGNV)(getProcAddr("glQueryResourceTagNV"))
 | |
| 	gpRasterPos2d = (C.GPRASTERPOS2D)(getProcAddr("glRasterPos2d"))
 | |
| 	if gpRasterPos2d == nil {
 | |
| 		return errors.New("glRasterPos2d")
 | |
| 	}
 | |
| 	gpRasterPos2dv = (C.GPRASTERPOS2DV)(getProcAddr("glRasterPos2dv"))
 | |
| 	if gpRasterPos2dv == nil {
 | |
| 		return errors.New("glRasterPos2dv")
 | |
| 	}
 | |
| 	gpRasterPos2f = (C.GPRASTERPOS2F)(getProcAddr("glRasterPos2f"))
 | |
| 	if gpRasterPos2f == nil {
 | |
| 		return errors.New("glRasterPos2f")
 | |
| 	}
 | |
| 	gpRasterPos2fv = (C.GPRASTERPOS2FV)(getProcAddr("glRasterPos2fv"))
 | |
| 	if gpRasterPos2fv == nil {
 | |
| 		return errors.New("glRasterPos2fv")
 | |
| 	}
 | |
| 	gpRasterPos2i = (C.GPRASTERPOS2I)(getProcAddr("glRasterPos2i"))
 | |
| 	if gpRasterPos2i == nil {
 | |
| 		return errors.New("glRasterPos2i")
 | |
| 	}
 | |
| 	gpRasterPos2iv = (C.GPRASTERPOS2IV)(getProcAddr("glRasterPos2iv"))
 | |
| 	if gpRasterPos2iv == nil {
 | |
| 		return errors.New("glRasterPos2iv")
 | |
| 	}
 | |
| 	gpRasterPos2s = (C.GPRASTERPOS2S)(getProcAddr("glRasterPos2s"))
 | |
| 	if gpRasterPos2s == nil {
 | |
| 		return errors.New("glRasterPos2s")
 | |
| 	}
 | |
| 	gpRasterPos2sv = (C.GPRASTERPOS2SV)(getProcAddr("glRasterPos2sv"))
 | |
| 	if gpRasterPos2sv == nil {
 | |
| 		return errors.New("glRasterPos2sv")
 | |
| 	}
 | |
| 	gpRasterPos2xOES = (C.GPRASTERPOS2XOES)(getProcAddr("glRasterPos2xOES"))
 | |
| 	gpRasterPos2xvOES = (C.GPRASTERPOS2XVOES)(getProcAddr("glRasterPos2xvOES"))
 | |
| 	gpRasterPos3d = (C.GPRASTERPOS3D)(getProcAddr("glRasterPos3d"))
 | |
| 	if gpRasterPos3d == nil {
 | |
| 		return errors.New("glRasterPos3d")
 | |
| 	}
 | |
| 	gpRasterPos3dv = (C.GPRASTERPOS3DV)(getProcAddr("glRasterPos3dv"))
 | |
| 	if gpRasterPos3dv == nil {
 | |
| 		return errors.New("glRasterPos3dv")
 | |
| 	}
 | |
| 	gpRasterPos3f = (C.GPRASTERPOS3F)(getProcAddr("glRasterPos3f"))
 | |
| 	if gpRasterPos3f == nil {
 | |
| 		return errors.New("glRasterPos3f")
 | |
| 	}
 | |
| 	gpRasterPos3fv = (C.GPRASTERPOS3FV)(getProcAddr("glRasterPos3fv"))
 | |
| 	if gpRasterPos3fv == nil {
 | |
| 		return errors.New("glRasterPos3fv")
 | |
| 	}
 | |
| 	gpRasterPos3i = (C.GPRASTERPOS3I)(getProcAddr("glRasterPos3i"))
 | |
| 	if gpRasterPos3i == nil {
 | |
| 		return errors.New("glRasterPos3i")
 | |
| 	}
 | |
| 	gpRasterPos3iv = (C.GPRASTERPOS3IV)(getProcAddr("glRasterPos3iv"))
 | |
| 	if gpRasterPos3iv == nil {
 | |
| 		return errors.New("glRasterPos3iv")
 | |
| 	}
 | |
| 	gpRasterPos3s = (C.GPRASTERPOS3S)(getProcAddr("glRasterPos3s"))
 | |
| 	if gpRasterPos3s == nil {
 | |
| 		return errors.New("glRasterPos3s")
 | |
| 	}
 | |
| 	gpRasterPos3sv = (C.GPRASTERPOS3SV)(getProcAddr("glRasterPos3sv"))
 | |
| 	if gpRasterPos3sv == nil {
 | |
| 		return errors.New("glRasterPos3sv")
 | |
| 	}
 | |
| 	gpRasterPos3xOES = (C.GPRASTERPOS3XOES)(getProcAddr("glRasterPos3xOES"))
 | |
| 	gpRasterPos3xvOES = (C.GPRASTERPOS3XVOES)(getProcAddr("glRasterPos3xvOES"))
 | |
| 	gpRasterPos4d = (C.GPRASTERPOS4D)(getProcAddr("glRasterPos4d"))
 | |
| 	if gpRasterPos4d == nil {
 | |
| 		return errors.New("glRasterPos4d")
 | |
| 	}
 | |
| 	gpRasterPos4dv = (C.GPRASTERPOS4DV)(getProcAddr("glRasterPos4dv"))
 | |
| 	if gpRasterPos4dv == nil {
 | |
| 		return errors.New("glRasterPos4dv")
 | |
| 	}
 | |
| 	gpRasterPos4f = (C.GPRASTERPOS4F)(getProcAddr("glRasterPos4f"))
 | |
| 	if gpRasterPos4f == nil {
 | |
| 		return errors.New("glRasterPos4f")
 | |
| 	}
 | |
| 	gpRasterPos4fv = (C.GPRASTERPOS4FV)(getProcAddr("glRasterPos4fv"))
 | |
| 	if gpRasterPos4fv == nil {
 | |
| 		return errors.New("glRasterPos4fv")
 | |
| 	}
 | |
| 	gpRasterPos4i = (C.GPRASTERPOS4I)(getProcAddr("glRasterPos4i"))
 | |
| 	if gpRasterPos4i == nil {
 | |
| 		return errors.New("glRasterPos4i")
 | |
| 	}
 | |
| 	gpRasterPos4iv = (C.GPRASTERPOS4IV)(getProcAddr("glRasterPos4iv"))
 | |
| 	if gpRasterPos4iv == nil {
 | |
| 		return errors.New("glRasterPos4iv")
 | |
| 	}
 | |
| 	gpRasterPos4s = (C.GPRASTERPOS4S)(getProcAddr("glRasterPos4s"))
 | |
| 	if gpRasterPos4s == nil {
 | |
| 		return errors.New("glRasterPos4s")
 | |
| 	}
 | |
| 	gpRasterPos4sv = (C.GPRASTERPOS4SV)(getProcAddr("glRasterPos4sv"))
 | |
| 	if gpRasterPos4sv == nil {
 | |
| 		return errors.New("glRasterPos4sv")
 | |
| 	}
 | |
| 	gpRasterPos4xOES = (C.GPRASTERPOS4XOES)(getProcAddr("glRasterPos4xOES"))
 | |
| 	gpRasterPos4xvOES = (C.GPRASTERPOS4XVOES)(getProcAddr("glRasterPos4xvOES"))
 | |
| 	gpRasterSamplesEXT = (C.GPRASTERSAMPLESEXT)(getProcAddr("glRasterSamplesEXT"))
 | |
| 	gpReadBuffer = (C.GPREADBUFFER)(getProcAddr("glReadBuffer"))
 | |
| 	if gpReadBuffer == nil {
 | |
| 		return errors.New("glReadBuffer")
 | |
| 	}
 | |
| 	gpReadInstrumentsSGIX = (C.GPREADINSTRUMENTSSGIX)(getProcAddr("glReadInstrumentsSGIX"))
 | |
| 	gpReadPixels = (C.GPREADPIXELS)(getProcAddr("glReadPixels"))
 | |
| 	if gpReadPixels == nil {
 | |
| 		return errors.New("glReadPixels")
 | |
| 	}
 | |
| 	gpReadnPixels = (C.GPREADNPIXELS)(getProcAddr("glReadnPixels"))
 | |
| 	gpReadnPixelsARB = (C.GPREADNPIXELSARB)(getProcAddr("glReadnPixelsARB"))
 | |
| 	gpReadnPixelsKHR = (C.GPREADNPIXELSKHR)(getProcAddr("glReadnPixelsKHR"))
 | |
| 	gpRectd = (C.GPRECTD)(getProcAddr("glRectd"))
 | |
| 	if gpRectd == nil {
 | |
| 		return errors.New("glRectd")
 | |
| 	}
 | |
| 	gpRectdv = (C.GPRECTDV)(getProcAddr("glRectdv"))
 | |
| 	if gpRectdv == nil {
 | |
| 		return errors.New("glRectdv")
 | |
| 	}
 | |
| 	gpRectf = (C.GPRECTF)(getProcAddr("glRectf"))
 | |
| 	if gpRectf == nil {
 | |
| 		return errors.New("glRectf")
 | |
| 	}
 | |
| 	gpRectfv = (C.GPRECTFV)(getProcAddr("glRectfv"))
 | |
| 	if gpRectfv == nil {
 | |
| 		return errors.New("glRectfv")
 | |
| 	}
 | |
| 	gpRecti = (C.GPRECTI)(getProcAddr("glRecti"))
 | |
| 	if gpRecti == nil {
 | |
| 		return errors.New("glRecti")
 | |
| 	}
 | |
| 	gpRectiv = (C.GPRECTIV)(getProcAddr("glRectiv"))
 | |
| 	if gpRectiv == nil {
 | |
| 		return errors.New("glRectiv")
 | |
| 	}
 | |
| 	gpRects = (C.GPRECTS)(getProcAddr("glRects"))
 | |
| 	if gpRects == nil {
 | |
| 		return errors.New("glRects")
 | |
| 	}
 | |
| 	gpRectsv = (C.GPRECTSV)(getProcAddr("glRectsv"))
 | |
| 	if gpRectsv == nil {
 | |
| 		return errors.New("glRectsv")
 | |
| 	}
 | |
| 	gpRectxOES = (C.GPRECTXOES)(getProcAddr("glRectxOES"))
 | |
| 	gpRectxvOES = (C.GPRECTXVOES)(getProcAddr("glRectxvOES"))
 | |
| 	gpReferencePlaneSGIX = (C.GPREFERENCEPLANESGIX)(getProcAddr("glReferencePlaneSGIX"))
 | |
| 	gpReleaseKeyedMutexWin32EXT = (C.GPRELEASEKEYEDMUTEXWIN32EXT)(getProcAddr("glReleaseKeyedMutexWin32EXT"))
 | |
| 	gpReleaseShaderCompiler = (C.GPRELEASESHADERCOMPILER)(getProcAddr("glReleaseShaderCompiler"))
 | |
| 	gpRenderGpuMaskNV = (C.GPRENDERGPUMASKNV)(getProcAddr("glRenderGpuMaskNV"))
 | |
| 	gpRenderMode = (C.GPRENDERMODE)(getProcAddr("glRenderMode"))
 | |
| 	if gpRenderMode == nil {
 | |
| 		return errors.New("glRenderMode")
 | |
| 	}
 | |
| 	gpRenderbufferStorage = (C.GPRENDERBUFFERSTORAGE)(getProcAddr("glRenderbufferStorage"))
 | |
| 	gpRenderbufferStorageEXT = (C.GPRENDERBUFFERSTORAGEEXT)(getProcAddr("glRenderbufferStorageEXT"))
 | |
| 	gpRenderbufferStorageMultisample = (C.GPRENDERBUFFERSTORAGEMULTISAMPLE)(getProcAddr("glRenderbufferStorageMultisample"))
 | |
| 	gpRenderbufferStorageMultisampleCoverageNV = (C.GPRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENV)(getProcAddr("glRenderbufferStorageMultisampleCoverageNV"))
 | |
| 	gpRenderbufferStorageMultisampleEXT = (C.GPRENDERBUFFERSTORAGEMULTISAMPLEEXT)(getProcAddr("glRenderbufferStorageMultisampleEXT"))
 | |
| 	gpReplacementCodePointerSUN = (C.GPREPLACEMENTCODEPOINTERSUN)(getProcAddr("glReplacementCodePointerSUN"))
 | |
| 	gpReplacementCodeubSUN = (C.GPREPLACEMENTCODEUBSUN)(getProcAddr("glReplacementCodeubSUN"))
 | |
| 	gpReplacementCodeubvSUN = (C.GPREPLACEMENTCODEUBVSUN)(getProcAddr("glReplacementCodeubvSUN"))
 | |
| 	gpReplacementCodeuiColor3fVertex3fSUN = (C.GPREPLACEMENTCODEUICOLOR3FVERTEX3FSUN)(getProcAddr("glReplacementCodeuiColor3fVertex3fSUN"))
 | |
| 	gpReplacementCodeuiColor3fVertex3fvSUN = (C.GPREPLACEMENTCODEUICOLOR3FVERTEX3FVSUN)(getProcAddr("glReplacementCodeuiColor3fVertex3fvSUN"))
 | |
| 	gpReplacementCodeuiColor4fNormal3fVertex3fSUN = (C.GPREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUN)(getProcAddr("glReplacementCodeuiColor4fNormal3fVertex3fSUN"))
 | |
| 	gpReplacementCodeuiColor4fNormal3fVertex3fvSUN = (C.GPREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUN)(getProcAddr("glReplacementCodeuiColor4fNormal3fVertex3fvSUN"))
 | |
| 	gpReplacementCodeuiColor4ubVertex3fSUN = (C.GPREPLACEMENTCODEUICOLOR4UBVERTEX3FSUN)(getProcAddr("glReplacementCodeuiColor4ubVertex3fSUN"))
 | |
| 	gpReplacementCodeuiColor4ubVertex3fvSUN = (C.GPREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUN)(getProcAddr("glReplacementCodeuiColor4ubVertex3fvSUN"))
 | |
| 	gpReplacementCodeuiNormal3fVertex3fSUN = (C.GPREPLACEMENTCODEUINORMAL3FVERTEX3FSUN)(getProcAddr("glReplacementCodeuiNormal3fVertex3fSUN"))
 | |
| 	gpReplacementCodeuiNormal3fVertex3fvSUN = (C.GPREPLACEMENTCODEUINORMAL3FVERTEX3FVSUN)(getProcAddr("glReplacementCodeuiNormal3fVertex3fvSUN"))
 | |
| 	gpReplacementCodeuiSUN = (C.GPREPLACEMENTCODEUISUN)(getProcAddr("glReplacementCodeuiSUN"))
 | |
| 	gpReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = (C.GPREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUN)(getProcAddr("glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN"))
 | |
| 	gpReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = (C.GPREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUN)(getProcAddr("glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN"))
 | |
| 	gpReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = (C.GPREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUN)(getProcAddr("glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN"))
 | |
| 	gpReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = (C.GPREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUN)(getProcAddr("glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN"))
 | |
| 	gpReplacementCodeuiTexCoord2fVertex3fSUN = (C.GPREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUN)(getProcAddr("glReplacementCodeuiTexCoord2fVertex3fSUN"))
 | |
| 	gpReplacementCodeuiTexCoord2fVertex3fvSUN = (C.GPREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUN)(getProcAddr("glReplacementCodeuiTexCoord2fVertex3fvSUN"))
 | |
| 	gpReplacementCodeuiVertex3fSUN = (C.GPREPLACEMENTCODEUIVERTEX3FSUN)(getProcAddr("glReplacementCodeuiVertex3fSUN"))
 | |
| 	gpReplacementCodeuiVertex3fvSUN = (C.GPREPLACEMENTCODEUIVERTEX3FVSUN)(getProcAddr("glReplacementCodeuiVertex3fvSUN"))
 | |
| 	gpReplacementCodeuivSUN = (C.GPREPLACEMENTCODEUIVSUN)(getProcAddr("glReplacementCodeuivSUN"))
 | |
| 	gpReplacementCodeusSUN = (C.GPREPLACEMENTCODEUSSUN)(getProcAddr("glReplacementCodeusSUN"))
 | |
| 	gpReplacementCodeusvSUN = (C.GPREPLACEMENTCODEUSVSUN)(getProcAddr("glReplacementCodeusvSUN"))
 | |
| 	gpRequestResidentProgramsNV = (C.GPREQUESTRESIDENTPROGRAMSNV)(getProcAddr("glRequestResidentProgramsNV"))
 | |
| 	gpResetHistogramEXT = (C.GPRESETHISTOGRAMEXT)(getProcAddr("glResetHistogramEXT"))
 | |
| 	gpResetMinmaxEXT = (C.GPRESETMINMAXEXT)(getProcAddr("glResetMinmaxEXT"))
 | |
| 	gpResizeBuffersMESA = (C.GPRESIZEBUFFERSMESA)(getProcAddr("glResizeBuffersMESA"))
 | |
| 	gpResolveDepthValuesNV = (C.GPRESOLVEDEPTHVALUESNV)(getProcAddr("glResolveDepthValuesNV"))
 | |
| 	gpResumeTransformFeedback = (C.GPRESUMETRANSFORMFEEDBACK)(getProcAddr("glResumeTransformFeedback"))
 | |
| 	gpResumeTransformFeedbackNV = (C.GPRESUMETRANSFORMFEEDBACKNV)(getProcAddr("glResumeTransformFeedbackNV"))
 | |
| 	gpRotated = (C.GPROTATED)(getProcAddr("glRotated"))
 | |
| 	if gpRotated == nil {
 | |
| 		return errors.New("glRotated")
 | |
| 	}
 | |
| 	gpRotatef = (C.GPROTATEF)(getProcAddr("glRotatef"))
 | |
| 	if gpRotatef == nil {
 | |
| 		return errors.New("glRotatef")
 | |
| 	}
 | |
| 	gpRotatexOES = (C.GPROTATEXOES)(getProcAddr("glRotatexOES"))
 | |
| 	gpSampleCoverage = (C.GPSAMPLECOVERAGE)(getProcAddr("glSampleCoverage"))
 | |
| 	if gpSampleCoverage == nil {
 | |
| 		return errors.New("glSampleCoverage")
 | |
| 	}
 | |
| 	gpSampleCoverageARB = (C.GPSAMPLECOVERAGEARB)(getProcAddr("glSampleCoverageARB"))
 | |
| 	gpSampleCoveragexOES = (C.GPSAMPLECOVERAGEXOES)(getProcAddr("glSampleCoveragexOES"))
 | |
| 	gpSampleMapATI = (C.GPSAMPLEMAPATI)(getProcAddr("glSampleMapATI"))
 | |
| 	gpSampleMaskEXT = (C.GPSAMPLEMASKEXT)(getProcAddr("glSampleMaskEXT"))
 | |
| 	gpSampleMaskIndexedNV = (C.GPSAMPLEMASKINDEXEDNV)(getProcAddr("glSampleMaskIndexedNV"))
 | |
| 	gpSampleMaskSGIS = (C.GPSAMPLEMASKSGIS)(getProcAddr("glSampleMaskSGIS"))
 | |
| 	gpSampleMaski = (C.GPSAMPLEMASKI)(getProcAddr("glSampleMaski"))
 | |
| 	gpSamplePatternEXT = (C.GPSAMPLEPATTERNEXT)(getProcAddr("glSamplePatternEXT"))
 | |
| 	gpSamplePatternSGIS = (C.GPSAMPLEPATTERNSGIS)(getProcAddr("glSamplePatternSGIS"))
 | |
| 	gpSamplerParameterIiv = (C.GPSAMPLERPARAMETERIIV)(getProcAddr("glSamplerParameterIiv"))
 | |
| 	gpSamplerParameterIuiv = (C.GPSAMPLERPARAMETERIUIV)(getProcAddr("glSamplerParameterIuiv"))
 | |
| 	gpSamplerParameterf = (C.GPSAMPLERPARAMETERF)(getProcAddr("glSamplerParameterf"))
 | |
| 	gpSamplerParameterfv = (C.GPSAMPLERPARAMETERFV)(getProcAddr("glSamplerParameterfv"))
 | |
| 	gpSamplerParameteri = (C.GPSAMPLERPARAMETERI)(getProcAddr("glSamplerParameteri"))
 | |
| 	gpSamplerParameteriv = (C.GPSAMPLERPARAMETERIV)(getProcAddr("glSamplerParameteriv"))
 | |
| 	gpScaled = (C.GPSCALED)(getProcAddr("glScaled"))
 | |
| 	if gpScaled == nil {
 | |
| 		return errors.New("glScaled")
 | |
| 	}
 | |
| 	gpScalef = (C.GPSCALEF)(getProcAddr("glScalef"))
 | |
| 	if gpScalef == nil {
 | |
| 		return errors.New("glScalef")
 | |
| 	}
 | |
| 	gpScalexOES = (C.GPSCALEXOES)(getProcAddr("glScalexOES"))
 | |
| 	gpScissor = (C.GPSCISSOR)(getProcAddr("glScissor"))
 | |
| 	if gpScissor == nil {
 | |
| 		return errors.New("glScissor")
 | |
| 	}
 | |
| 	gpScissorArrayv = (C.GPSCISSORARRAYV)(getProcAddr("glScissorArrayv"))
 | |
| 	gpScissorIndexed = (C.GPSCISSORINDEXED)(getProcAddr("glScissorIndexed"))
 | |
| 	gpScissorIndexedv = (C.GPSCISSORINDEXEDV)(getProcAddr("glScissorIndexedv"))
 | |
| 	gpSecondaryColor3b = (C.GPSECONDARYCOLOR3B)(getProcAddr("glSecondaryColor3b"))
 | |
| 	if gpSecondaryColor3b == nil {
 | |
| 		return errors.New("glSecondaryColor3b")
 | |
| 	}
 | |
| 	gpSecondaryColor3bEXT = (C.GPSECONDARYCOLOR3BEXT)(getProcAddr("glSecondaryColor3bEXT"))
 | |
| 	gpSecondaryColor3bv = (C.GPSECONDARYCOLOR3BV)(getProcAddr("glSecondaryColor3bv"))
 | |
| 	if gpSecondaryColor3bv == nil {
 | |
| 		return errors.New("glSecondaryColor3bv")
 | |
| 	}
 | |
| 	gpSecondaryColor3bvEXT = (C.GPSECONDARYCOLOR3BVEXT)(getProcAddr("glSecondaryColor3bvEXT"))
 | |
| 	gpSecondaryColor3d = (C.GPSECONDARYCOLOR3D)(getProcAddr("glSecondaryColor3d"))
 | |
| 	if gpSecondaryColor3d == nil {
 | |
| 		return errors.New("glSecondaryColor3d")
 | |
| 	}
 | |
| 	gpSecondaryColor3dEXT = (C.GPSECONDARYCOLOR3DEXT)(getProcAddr("glSecondaryColor3dEXT"))
 | |
| 	gpSecondaryColor3dv = (C.GPSECONDARYCOLOR3DV)(getProcAddr("glSecondaryColor3dv"))
 | |
| 	if gpSecondaryColor3dv == nil {
 | |
| 		return errors.New("glSecondaryColor3dv")
 | |
| 	}
 | |
| 	gpSecondaryColor3dvEXT = (C.GPSECONDARYCOLOR3DVEXT)(getProcAddr("glSecondaryColor3dvEXT"))
 | |
| 	gpSecondaryColor3f = (C.GPSECONDARYCOLOR3F)(getProcAddr("glSecondaryColor3f"))
 | |
| 	if gpSecondaryColor3f == nil {
 | |
| 		return errors.New("glSecondaryColor3f")
 | |
| 	}
 | |
| 	gpSecondaryColor3fEXT = (C.GPSECONDARYCOLOR3FEXT)(getProcAddr("glSecondaryColor3fEXT"))
 | |
| 	gpSecondaryColor3fv = (C.GPSECONDARYCOLOR3FV)(getProcAddr("glSecondaryColor3fv"))
 | |
| 	if gpSecondaryColor3fv == nil {
 | |
| 		return errors.New("glSecondaryColor3fv")
 | |
| 	}
 | |
| 	gpSecondaryColor3fvEXT = (C.GPSECONDARYCOLOR3FVEXT)(getProcAddr("glSecondaryColor3fvEXT"))
 | |
| 	gpSecondaryColor3hNV = (C.GPSECONDARYCOLOR3HNV)(getProcAddr("glSecondaryColor3hNV"))
 | |
| 	gpSecondaryColor3hvNV = (C.GPSECONDARYCOLOR3HVNV)(getProcAddr("glSecondaryColor3hvNV"))
 | |
| 	gpSecondaryColor3i = (C.GPSECONDARYCOLOR3I)(getProcAddr("glSecondaryColor3i"))
 | |
| 	if gpSecondaryColor3i == nil {
 | |
| 		return errors.New("glSecondaryColor3i")
 | |
| 	}
 | |
| 	gpSecondaryColor3iEXT = (C.GPSECONDARYCOLOR3IEXT)(getProcAddr("glSecondaryColor3iEXT"))
 | |
| 	gpSecondaryColor3iv = (C.GPSECONDARYCOLOR3IV)(getProcAddr("glSecondaryColor3iv"))
 | |
| 	if gpSecondaryColor3iv == nil {
 | |
| 		return errors.New("glSecondaryColor3iv")
 | |
| 	}
 | |
| 	gpSecondaryColor3ivEXT = (C.GPSECONDARYCOLOR3IVEXT)(getProcAddr("glSecondaryColor3ivEXT"))
 | |
| 	gpSecondaryColor3s = (C.GPSECONDARYCOLOR3S)(getProcAddr("glSecondaryColor3s"))
 | |
| 	if gpSecondaryColor3s == nil {
 | |
| 		return errors.New("glSecondaryColor3s")
 | |
| 	}
 | |
| 	gpSecondaryColor3sEXT = (C.GPSECONDARYCOLOR3SEXT)(getProcAddr("glSecondaryColor3sEXT"))
 | |
| 	gpSecondaryColor3sv = (C.GPSECONDARYCOLOR3SV)(getProcAddr("glSecondaryColor3sv"))
 | |
| 	if gpSecondaryColor3sv == nil {
 | |
| 		return errors.New("glSecondaryColor3sv")
 | |
| 	}
 | |
| 	gpSecondaryColor3svEXT = (C.GPSECONDARYCOLOR3SVEXT)(getProcAddr("glSecondaryColor3svEXT"))
 | |
| 	gpSecondaryColor3ub = (C.GPSECONDARYCOLOR3UB)(getProcAddr("glSecondaryColor3ub"))
 | |
| 	if gpSecondaryColor3ub == nil {
 | |
| 		return errors.New("glSecondaryColor3ub")
 | |
| 	}
 | |
| 	gpSecondaryColor3ubEXT = (C.GPSECONDARYCOLOR3UBEXT)(getProcAddr("glSecondaryColor3ubEXT"))
 | |
| 	gpSecondaryColor3ubv = (C.GPSECONDARYCOLOR3UBV)(getProcAddr("glSecondaryColor3ubv"))
 | |
| 	if gpSecondaryColor3ubv == nil {
 | |
| 		return errors.New("glSecondaryColor3ubv")
 | |
| 	}
 | |
| 	gpSecondaryColor3ubvEXT = (C.GPSECONDARYCOLOR3UBVEXT)(getProcAddr("glSecondaryColor3ubvEXT"))
 | |
| 	gpSecondaryColor3ui = (C.GPSECONDARYCOLOR3UI)(getProcAddr("glSecondaryColor3ui"))
 | |
| 	if gpSecondaryColor3ui == nil {
 | |
| 		return errors.New("glSecondaryColor3ui")
 | |
| 	}
 | |
| 	gpSecondaryColor3uiEXT = (C.GPSECONDARYCOLOR3UIEXT)(getProcAddr("glSecondaryColor3uiEXT"))
 | |
| 	gpSecondaryColor3uiv = (C.GPSECONDARYCOLOR3UIV)(getProcAddr("glSecondaryColor3uiv"))
 | |
| 	if gpSecondaryColor3uiv == nil {
 | |
| 		return errors.New("glSecondaryColor3uiv")
 | |
| 	}
 | |
| 	gpSecondaryColor3uivEXT = (C.GPSECONDARYCOLOR3UIVEXT)(getProcAddr("glSecondaryColor3uivEXT"))
 | |
| 	gpSecondaryColor3us = (C.GPSECONDARYCOLOR3US)(getProcAddr("glSecondaryColor3us"))
 | |
| 	if gpSecondaryColor3us == nil {
 | |
| 		return errors.New("glSecondaryColor3us")
 | |
| 	}
 | |
| 	gpSecondaryColor3usEXT = (C.GPSECONDARYCOLOR3USEXT)(getProcAddr("glSecondaryColor3usEXT"))
 | |
| 	gpSecondaryColor3usv = (C.GPSECONDARYCOLOR3USV)(getProcAddr("glSecondaryColor3usv"))
 | |
| 	if gpSecondaryColor3usv == nil {
 | |
| 		return errors.New("glSecondaryColor3usv")
 | |
| 	}
 | |
| 	gpSecondaryColor3usvEXT = (C.GPSECONDARYCOLOR3USVEXT)(getProcAddr("glSecondaryColor3usvEXT"))
 | |
| 	gpSecondaryColorFormatNV = (C.GPSECONDARYCOLORFORMATNV)(getProcAddr("glSecondaryColorFormatNV"))
 | |
| 	gpSecondaryColorPointer = (C.GPSECONDARYCOLORPOINTER)(getProcAddr("glSecondaryColorPointer"))
 | |
| 	if gpSecondaryColorPointer == nil {
 | |
| 		return errors.New("glSecondaryColorPointer")
 | |
| 	}
 | |
| 	gpSecondaryColorPointerEXT = (C.GPSECONDARYCOLORPOINTEREXT)(getProcAddr("glSecondaryColorPointerEXT"))
 | |
| 	gpSecondaryColorPointerListIBM = (C.GPSECONDARYCOLORPOINTERLISTIBM)(getProcAddr("glSecondaryColorPointerListIBM"))
 | |
| 	gpSelectBuffer = (C.GPSELECTBUFFER)(getProcAddr("glSelectBuffer"))
 | |
| 	if gpSelectBuffer == nil {
 | |
| 		return errors.New("glSelectBuffer")
 | |
| 	}
 | |
| 	gpSelectPerfMonitorCountersAMD = (C.GPSELECTPERFMONITORCOUNTERSAMD)(getProcAddr("glSelectPerfMonitorCountersAMD"))
 | |
| 	gpSemaphoreParameterui64vEXT = (C.GPSEMAPHOREPARAMETERUI64VEXT)(getProcAddr("glSemaphoreParameterui64vEXT"))
 | |
| 	gpSeparableFilter2DEXT = (C.GPSEPARABLEFILTER2DEXT)(getProcAddr("glSeparableFilter2DEXT"))
 | |
| 	gpSetFenceAPPLE = (C.GPSETFENCEAPPLE)(getProcAddr("glSetFenceAPPLE"))
 | |
| 	gpSetFenceNV = (C.GPSETFENCENV)(getProcAddr("glSetFenceNV"))
 | |
| 	gpSetFragmentShaderConstantATI = (C.GPSETFRAGMENTSHADERCONSTANTATI)(getProcAddr("glSetFragmentShaderConstantATI"))
 | |
| 	gpSetInvariantEXT = (C.GPSETINVARIANTEXT)(getProcAddr("glSetInvariantEXT"))
 | |
| 	gpSetLocalConstantEXT = (C.GPSETLOCALCONSTANTEXT)(getProcAddr("glSetLocalConstantEXT"))
 | |
| 	gpSetMultisamplefvAMD = (C.GPSETMULTISAMPLEFVAMD)(getProcAddr("glSetMultisamplefvAMD"))
 | |
| 	gpShadeModel = (C.GPSHADEMODEL)(getProcAddr("glShadeModel"))
 | |
| 	if gpShadeModel == nil {
 | |
| 		return errors.New("glShadeModel")
 | |
| 	}
 | |
| 	gpShaderBinary = (C.GPSHADERBINARY)(getProcAddr("glShaderBinary"))
 | |
| 	gpShaderOp1EXT = (C.GPSHADEROP1EXT)(getProcAddr("glShaderOp1EXT"))
 | |
| 	gpShaderOp2EXT = (C.GPSHADEROP2EXT)(getProcAddr("glShaderOp2EXT"))
 | |
| 	gpShaderOp3EXT = (C.GPSHADEROP3EXT)(getProcAddr("glShaderOp3EXT"))
 | |
| 	gpShaderSource = (C.GPSHADERSOURCE)(getProcAddr("glShaderSource"))
 | |
| 	if gpShaderSource == nil {
 | |
| 		return errors.New("glShaderSource")
 | |
| 	}
 | |
| 	gpShaderSourceARB = (C.GPSHADERSOURCEARB)(getProcAddr("glShaderSourceARB"))
 | |
| 	gpShaderStorageBlockBinding = (C.GPSHADERSTORAGEBLOCKBINDING)(getProcAddr("glShaderStorageBlockBinding"))
 | |
| 	gpSharpenTexFuncSGIS = (C.GPSHARPENTEXFUNCSGIS)(getProcAddr("glSharpenTexFuncSGIS"))
 | |
| 	gpSignalSemaphoreEXT = (C.GPSIGNALSEMAPHOREEXT)(getProcAddr("glSignalSemaphoreEXT"))
 | |
| 	gpSignalVkFenceNV = (C.GPSIGNALVKFENCENV)(getProcAddr("glSignalVkFenceNV"))
 | |
| 	gpSignalVkSemaphoreNV = (C.GPSIGNALVKSEMAPHORENV)(getProcAddr("glSignalVkSemaphoreNV"))
 | |
| 	gpSpecializeShaderARB = (C.GPSPECIALIZESHADERARB)(getProcAddr("glSpecializeShaderARB"))
 | |
| 	gpSpriteParameterfSGIX = (C.GPSPRITEPARAMETERFSGIX)(getProcAddr("glSpriteParameterfSGIX"))
 | |
| 	gpSpriteParameterfvSGIX = (C.GPSPRITEPARAMETERFVSGIX)(getProcAddr("glSpriteParameterfvSGIX"))
 | |
| 	gpSpriteParameteriSGIX = (C.GPSPRITEPARAMETERISGIX)(getProcAddr("glSpriteParameteriSGIX"))
 | |
| 	gpSpriteParameterivSGIX = (C.GPSPRITEPARAMETERIVSGIX)(getProcAddr("glSpriteParameterivSGIX"))
 | |
| 	gpStartInstrumentsSGIX = (C.GPSTARTINSTRUMENTSSGIX)(getProcAddr("glStartInstrumentsSGIX"))
 | |
| 	gpStateCaptureNV = (C.GPSTATECAPTURENV)(getProcAddr("glStateCaptureNV"))
 | |
| 	gpStencilClearTagEXT = (C.GPSTENCILCLEARTAGEXT)(getProcAddr("glStencilClearTagEXT"))
 | |
| 	gpStencilFillPathInstancedNV = (C.GPSTENCILFILLPATHINSTANCEDNV)(getProcAddr("glStencilFillPathInstancedNV"))
 | |
| 	gpStencilFillPathNV = (C.GPSTENCILFILLPATHNV)(getProcAddr("glStencilFillPathNV"))
 | |
| 	gpStencilFunc = (C.GPSTENCILFUNC)(getProcAddr("glStencilFunc"))
 | |
| 	if gpStencilFunc == nil {
 | |
| 		return errors.New("glStencilFunc")
 | |
| 	}
 | |
| 	gpStencilFuncSeparate = (C.GPSTENCILFUNCSEPARATE)(getProcAddr("glStencilFuncSeparate"))
 | |
| 	if gpStencilFuncSeparate == nil {
 | |
| 		return errors.New("glStencilFuncSeparate")
 | |
| 	}
 | |
| 	gpStencilFuncSeparateATI = (C.GPSTENCILFUNCSEPARATEATI)(getProcAddr("glStencilFuncSeparateATI"))
 | |
| 	gpStencilMask = (C.GPSTENCILMASK)(getProcAddr("glStencilMask"))
 | |
| 	if gpStencilMask == nil {
 | |
| 		return errors.New("glStencilMask")
 | |
| 	}
 | |
| 	gpStencilMaskSeparate = (C.GPSTENCILMASKSEPARATE)(getProcAddr("glStencilMaskSeparate"))
 | |
| 	if gpStencilMaskSeparate == nil {
 | |
| 		return errors.New("glStencilMaskSeparate")
 | |
| 	}
 | |
| 	gpStencilOp = (C.GPSTENCILOP)(getProcAddr("glStencilOp"))
 | |
| 	if gpStencilOp == nil {
 | |
| 		return errors.New("glStencilOp")
 | |
| 	}
 | |
| 	gpStencilOpSeparate = (C.GPSTENCILOPSEPARATE)(getProcAddr("glStencilOpSeparate"))
 | |
| 	if gpStencilOpSeparate == nil {
 | |
| 		return errors.New("glStencilOpSeparate")
 | |
| 	}
 | |
| 	gpStencilOpSeparateATI = (C.GPSTENCILOPSEPARATEATI)(getProcAddr("glStencilOpSeparateATI"))
 | |
| 	gpStencilOpValueAMD = (C.GPSTENCILOPVALUEAMD)(getProcAddr("glStencilOpValueAMD"))
 | |
| 	gpStencilStrokePathInstancedNV = (C.GPSTENCILSTROKEPATHINSTANCEDNV)(getProcAddr("glStencilStrokePathInstancedNV"))
 | |
| 	gpStencilStrokePathNV = (C.GPSTENCILSTROKEPATHNV)(getProcAddr("glStencilStrokePathNV"))
 | |
| 	gpStencilThenCoverFillPathInstancedNV = (C.GPSTENCILTHENCOVERFILLPATHINSTANCEDNV)(getProcAddr("glStencilThenCoverFillPathInstancedNV"))
 | |
| 	gpStencilThenCoverFillPathNV = (C.GPSTENCILTHENCOVERFILLPATHNV)(getProcAddr("glStencilThenCoverFillPathNV"))
 | |
| 	gpStencilThenCoverStrokePathInstancedNV = (C.GPSTENCILTHENCOVERSTROKEPATHINSTANCEDNV)(getProcAddr("glStencilThenCoverStrokePathInstancedNV"))
 | |
| 	gpStencilThenCoverStrokePathNV = (C.GPSTENCILTHENCOVERSTROKEPATHNV)(getProcAddr("glStencilThenCoverStrokePathNV"))
 | |
| 	gpStopInstrumentsSGIX = (C.GPSTOPINSTRUMENTSSGIX)(getProcAddr("glStopInstrumentsSGIX"))
 | |
| 	gpStringMarkerGREMEDY = (C.GPSTRINGMARKERGREMEDY)(getProcAddr("glStringMarkerGREMEDY"))
 | |
| 	gpSubpixelPrecisionBiasNV = (C.GPSUBPIXELPRECISIONBIASNV)(getProcAddr("glSubpixelPrecisionBiasNV"))
 | |
| 	gpSwizzleEXT = (C.GPSWIZZLEEXT)(getProcAddr("glSwizzleEXT"))
 | |
| 	gpSyncTextureINTEL = (C.GPSYNCTEXTUREINTEL)(getProcAddr("glSyncTextureINTEL"))
 | |
| 	gpTagSampleBufferSGIX = (C.GPTAGSAMPLEBUFFERSGIX)(getProcAddr("glTagSampleBufferSGIX"))
 | |
| 	gpTangent3bEXT = (C.GPTANGENT3BEXT)(getProcAddr("glTangent3bEXT"))
 | |
| 	gpTangent3bvEXT = (C.GPTANGENT3BVEXT)(getProcAddr("glTangent3bvEXT"))
 | |
| 	gpTangent3dEXT = (C.GPTANGENT3DEXT)(getProcAddr("glTangent3dEXT"))
 | |
| 	gpTangent3dvEXT = (C.GPTANGENT3DVEXT)(getProcAddr("glTangent3dvEXT"))
 | |
| 	gpTangent3fEXT = (C.GPTANGENT3FEXT)(getProcAddr("glTangent3fEXT"))
 | |
| 	gpTangent3fvEXT = (C.GPTANGENT3FVEXT)(getProcAddr("glTangent3fvEXT"))
 | |
| 	gpTangent3iEXT = (C.GPTANGENT3IEXT)(getProcAddr("glTangent3iEXT"))
 | |
| 	gpTangent3ivEXT = (C.GPTANGENT3IVEXT)(getProcAddr("glTangent3ivEXT"))
 | |
| 	gpTangent3sEXT = (C.GPTANGENT3SEXT)(getProcAddr("glTangent3sEXT"))
 | |
| 	gpTangent3svEXT = (C.GPTANGENT3SVEXT)(getProcAddr("glTangent3svEXT"))
 | |
| 	gpTangentPointerEXT = (C.GPTANGENTPOINTEREXT)(getProcAddr("glTangentPointerEXT"))
 | |
| 	gpTbufferMask3DFX = (C.GPTBUFFERMASK3DFX)(getProcAddr("glTbufferMask3DFX"))
 | |
| 	gpTessellationFactorAMD = (C.GPTESSELLATIONFACTORAMD)(getProcAddr("glTessellationFactorAMD"))
 | |
| 	gpTessellationModeAMD = (C.GPTESSELLATIONMODEAMD)(getProcAddr("glTessellationModeAMD"))
 | |
| 	gpTestFenceAPPLE = (C.GPTESTFENCEAPPLE)(getProcAddr("glTestFenceAPPLE"))
 | |
| 	gpTestFenceNV = (C.GPTESTFENCENV)(getProcAddr("glTestFenceNV"))
 | |
| 	gpTestObjectAPPLE = (C.GPTESTOBJECTAPPLE)(getProcAddr("glTestObjectAPPLE"))
 | |
| 	gpTexBufferARB = (C.GPTEXBUFFERARB)(getProcAddr("glTexBufferARB"))
 | |
| 	gpTexBufferEXT = (C.GPTEXBUFFEREXT)(getProcAddr("glTexBufferEXT"))
 | |
| 	gpTexBufferRange = (C.GPTEXBUFFERRANGE)(getProcAddr("glTexBufferRange"))
 | |
| 	gpTexBumpParameterfvATI = (C.GPTEXBUMPPARAMETERFVATI)(getProcAddr("glTexBumpParameterfvATI"))
 | |
| 	gpTexBumpParameterivATI = (C.GPTEXBUMPPARAMETERIVATI)(getProcAddr("glTexBumpParameterivATI"))
 | |
| 	gpTexCoord1bOES = (C.GPTEXCOORD1BOES)(getProcAddr("glTexCoord1bOES"))
 | |
| 	gpTexCoord1bvOES = (C.GPTEXCOORD1BVOES)(getProcAddr("glTexCoord1bvOES"))
 | |
| 	gpTexCoord1d = (C.GPTEXCOORD1D)(getProcAddr("glTexCoord1d"))
 | |
| 	if gpTexCoord1d == nil {
 | |
| 		return errors.New("glTexCoord1d")
 | |
| 	}
 | |
| 	gpTexCoord1dv = (C.GPTEXCOORD1DV)(getProcAddr("glTexCoord1dv"))
 | |
| 	if gpTexCoord1dv == nil {
 | |
| 		return errors.New("glTexCoord1dv")
 | |
| 	}
 | |
| 	gpTexCoord1f = (C.GPTEXCOORD1F)(getProcAddr("glTexCoord1f"))
 | |
| 	if gpTexCoord1f == nil {
 | |
| 		return errors.New("glTexCoord1f")
 | |
| 	}
 | |
| 	gpTexCoord1fv = (C.GPTEXCOORD1FV)(getProcAddr("glTexCoord1fv"))
 | |
| 	if gpTexCoord1fv == nil {
 | |
| 		return errors.New("glTexCoord1fv")
 | |
| 	}
 | |
| 	gpTexCoord1hNV = (C.GPTEXCOORD1HNV)(getProcAddr("glTexCoord1hNV"))
 | |
| 	gpTexCoord1hvNV = (C.GPTEXCOORD1HVNV)(getProcAddr("glTexCoord1hvNV"))
 | |
| 	gpTexCoord1i = (C.GPTEXCOORD1I)(getProcAddr("glTexCoord1i"))
 | |
| 	if gpTexCoord1i == nil {
 | |
| 		return errors.New("glTexCoord1i")
 | |
| 	}
 | |
| 	gpTexCoord1iv = (C.GPTEXCOORD1IV)(getProcAddr("glTexCoord1iv"))
 | |
| 	if gpTexCoord1iv == nil {
 | |
| 		return errors.New("glTexCoord1iv")
 | |
| 	}
 | |
| 	gpTexCoord1s = (C.GPTEXCOORD1S)(getProcAddr("glTexCoord1s"))
 | |
| 	if gpTexCoord1s == nil {
 | |
| 		return errors.New("glTexCoord1s")
 | |
| 	}
 | |
| 	gpTexCoord1sv = (C.GPTEXCOORD1SV)(getProcAddr("glTexCoord1sv"))
 | |
| 	if gpTexCoord1sv == nil {
 | |
| 		return errors.New("glTexCoord1sv")
 | |
| 	}
 | |
| 	gpTexCoord1xOES = (C.GPTEXCOORD1XOES)(getProcAddr("glTexCoord1xOES"))
 | |
| 	gpTexCoord1xvOES = (C.GPTEXCOORD1XVOES)(getProcAddr("glTexCoord1xvOES"))
 | |
| 	gpTexCoord2bOES = (C.GPTEXCOORD2BOES)(getProcAddr("glTexCoord2bOES"))
 | |
| 	gpTexCoord2bvOES = (C.GPTEXCOORD2BVOES)(getProcAddr("glTexCoord2bvOES"))
 | |
| 	gpTexCoord2d = (C.GPTEXCOORD2D)(getProcAddr("glTexCoord2d"))
 | |
| 	if gpTexCoord2d == nil {
 | |
| 		return errors.New("glTexCoord2d")
 | |
| 	}
 | |
| 	gpTexCoord2dv = (C.GPTEXCOORD2DV)(getProcAddr("glTexCoord2dv"))
 | |
| 	if gpTexCoord2dv == nil {
 | |
| 		return errors.New("glTexCoord2dv")
 | |
| 	}
 | |
| 	gpTexCoord2f = (C.GPTEXCOORD2F)(getProcAddr("glTexCoord2f"))
 | |
| 	if gpTexCoord2f == nil {
 | |
| 		return errors.New("glTexCoord2f")
 | |
| 	}
 | |
| 	gpTexCoord2fColor3fVertex3fSUN = (C.GPTEXCOORD2FCOLOR3FVERTEX3FSUN)(getProcAddr("glTexCoord2fColor3fVertex3fSUN"))
 | |
| 	gpTexCoord2fColor3fVertex3fvSUN = (C.GPTEXCOORD2FCOLOR3FVERTEX3FVSUN)(getProcAddr("glTexCoord2fColor3fVertex3fvSUN"))
 | |
| 	gpTexCoord2fColor4fNormal3fVertex3fSUN = (C.GPTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUN)(getProcAddr("glTexCoord2fColor4fNormal3fVertex3fSUN"))
 | |
| 	gpTexCoord2fColor4fNormal3fVertex3fvSUN = (C.GPTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUN)(getProcAddr("glTexCoord2fColor4fNormal3fVertex3fvSUN"))
 | |
| 	gpTexCoord2fColor4ubVertex3fSUN = (C.GPTEXCOORD2FCOLOR4UBVERTEX3FSUN)(getProcAddr("glTexCoord2fColor4ubVertex3fSUN"))
 | |
| 	gpTexCoord2fColor4ubVertex3fvSUN = (C.GPTEXCOORD2FCOLOR4UBVERTEX3FVSUN)(getProcAddr("glTexCoord2fColor4ubVertex3fvSUN"))
 | |
| 	gpTexCoord2fNormal3fVertex3fSUN = (C.GPTEXCOORD2FNORMAL3FVERTEX3FSUN)(getProcAddr("glTexCoord2fNormal3fVertex3fSUN"))
 | |
| 	gpTexCoord2fNormal3fVertex3fvSUN = (C.GPTEXCOORD2FNORMAL3FVERTEX3FVSUN)(getProcAddr("glTexCoord2fNormal3fVertex3fvSUN"))
 | |
| 	gpTexCoord2fVertex3fSUN = (C.GPTEXCOORD2FVERTEX3FSUN)(getProcAddr("glTexCoord2fVertex3fSUN"))
 | |
| 	gpTexCoord2fVertex3fvSUN = (C.GPTEXCOORD2FVERTEX3FVSUN)(getProcAddr("glTexCoord2fVertex3fvSUN"))
 | |
| 	gpTexCoord2fv = (C.GPTEXCOORD2FV)(getProcAddr("glTexCoord2fv"))
 | |
| 	if gpTexCoord2fv == nil {
 | |
| 		return errors.New("glTexCoord2fv")
 | |
| 	}
 | |
| 	gpTexCoord2hNV = (C.GPTEXCOORD2HNV)(getProcAddr("glTexCoord2hNV"))
 | |
| 	gpTexCoord2hvNV = (C.GPTEXCOORD2HVNV)(getProcAddr("glTexCoord2hvNV"))
 | |
| 	gpTexCoord2i = (C.GPTEXCOORD2I)(getProcAddr("glTexCoord2i"))
 | |
| 	if gpTexCoord2i == nil {
 | |
| 		return errors.New("glTexCoord2i")
 | |
| 	}
 | |
| 	gpTexCoord2iv = (C.GPTEXCOORD2IV)(getProcAddr("glTexCoord2iv"))
 | |
| 	if gpTexCoord2iv == nil {
 | |
| 		return errors.New("glTexCoord2iv")
 | |
| 	}
 | |
| 	gpTexCoord2s = (C.GPTEXCOORD2S)(getProcAddr("glTexCoord2s"))
 | |
| 	if gpTexCoord2s == nil {
 | |
| 		return errors.New("glTexCoord2s")
 | |
| 	}
 | |
| 	gpTexCoord2sv = (C.GPTEXCOORD2SV)(getProcAddr("glTexCoord2sv"))
 | |
| 	if gpTexCoord2sv == nil {
 | |
| 		return errors.New("glTexCoord2sv")
 | |
| 	}
 | |
| 	gpTexCoord2xOES = (C.GPTEXCOORD2XOES)(getProcAddr("glTexCoord2xOES"))
 | |
| 	gpTexCoord2xvOES = (C.GPTEXCOORD2XVOES)(getProcAddr("glTexCoord2xvOES"))
 | |
| 	gpTexCoord3bOES = (C.GPTEXCOORD3BOES)(getProcAddr("glTexCoord3bOES"))
 | |
| 	gpTexCoord3bvOES = (C.GPTEXCOORD3BVOES)(getProcAddr("glTexCoord3bvOES"))
 | |
| 	gpTexCoord3d = (C.GPTEXCOORD3D)(getProcAddr("glTexCoord3d"))
 | |
| 	if gpTexCoord3d == nil {
 | |
| 		return errors.New("glTexCoord3d")
 | |
| 	}
 | |
| 	gpTexCoord3dv = (C.GPTEXCOORD3DV)(getProcAddr("glTexCoord3dv"))
 | |
| 	if gpTexCoord3dv == nil {
 | |
| 		return errors.New("glTexCoord3dv")
 | |
| 	}
 | |
| 	gpTexCoord3f = (C.GPTEXCOORD3F)(getProcAddr("glTexCoord3f"))
 | |
| 	if gpTexCoord3f == nil {
 | |
| 		return errors.New("glTexCoord3f")
 | |
| 	}
 | |
| 	gpTexCoord3fv = (C.GPTEXCOORD3FV)(getProcAddr("glTexCoord3fv"))
 | |
| 	if gpTexCoord3fv == nil {
 | |
| 		return errors.New("glTexCoord3fv")
 | |
| 	}
 | |
| 	gpTexCoord3hNV = (C.GPTEXCOORD3HNV)(getProcAddr("glTexCoord3hNV"))
 | |
| 	gpTexCoord3hvNV = (C.GPTEXCOORD3HVNV)(getProcAddr("glTexCoord3hvNV"))
 | |
| 	gpTexCoord3i = (C.GPTEXCOORD3I)(getProcAddr("glTexCoord3i"))
 | |
| 	if gpTexCoord3i == nil {
 | |
| 		return errors.New("glTexCoord3i")
 | |
| 	}
 | |
| 	gpTexCoord3iv = (C.GPTEXCOORD3IV)(getProcAddr("glTexCoord3iv"))
 | |
| 	if gpTexCoord3iv == nil {
 | |
| 		return errors.New("glTexCoord3iv")
 | |
| 	}
 | |
| 	gpTexCoord3s = (C.GPTEXCOORD3S)(getProcAddr("glTexCoord3s"))
 | |
| 	if gpTexCoord3s == nil {
 | |
| 		return errors.New("glTexCoord3s")
 | |
| 	}
 | |
| 	gpTexCoord3sv = (C.GPTEXCOORD3SV)(getProcAddr("glTexCoord3sv"))
 | |
| 	if gpTexCoord3sv == nil {
 | |
| 		return errors.New("glTexCoord3sv")
 | |
| 	}
 | |
| 	gpTexCoord3xOES = (C.GPTEXCOORD3XOES)(getProcAddr("glTexCoord3xOES"))
 | |
| 	gpTexCoord3xvOES = (C.GPTEXCOORD3XVOES)(getProcAddr("glTexCoord3xvOES"))
 | |
| 	gpTexCoord4bOES = (C.GPTEXCOORD4BOES)(getProcAddr("glTexCoord4bOES"))
 | |
| 	gpTexCoord4bvOES = (C.GPTEXCOORD4BVOES)(getProcAddr("glTexCoord4bvOES"))
 | |
| 	gpTexCoord4d = (C.GPTEXCOORD4D)(getProcAddr("glTexCoord4d"))
 | |
| 	if gpTexCoord4d == nil {
 | |
| 		return errors.New("glTexCoord4d")
 | |
| 	}
 | |
| 	gpTexCoord4dv = (C.GPTEXCOORD4DV)(getProcAddr("glTexCoord4dv"))
 | |
| 	if gpTexCoord4dv == nil {
 | |
| 		return errors.New("glTexCoord4dv")
 | |
| 	}
 | |
| 	gpTexCoord4f = (C.GPTEXCOORD4F)(getProcAddr("glTexCoord4f"))
 | |
| 	if gpTexCoord4f == nil {
 | |
| 		return errors.New("glTexCoord4f")
 | |
| 	}
 | |
| 	gpTexCoord4fColor4fNormal3fVertex4fSUN = (C.GPTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUN)(getProcAddr("glTexCoord4fColor4fNormal3fVertex4fSUN"))
 | |
| 	gpTexCoord4fColor4fNormal3fVertex4fvSUN = (C.GPTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUN)(getProcAddr("glTexCoord4fColor4fNormal3fVertex4fvSUN"))
 | |
| 	gpTexCoord4fVertex4fSUN = (C.GPTEXCOORD4FVERTEX4FSUN)(getProcAddr("glTexCoord4fVertex4fSUN"))
 | |
| 	gpTexCoord4fVertex4fvSUN = (C.GPTEXCOORD4FVERTEX4FVSUN)(getProcAddr("glTexCoord4fVertex4fvSUN"))
 | |
| 	gpTexCoord4fv = (C.GPTEXCOORD4FV)(getProcAddr("glTexCoord4fv"))
 | |
| 	if gpTexCoord4fv == nil {
 | |
| 		return errors.New("glTexCoord4fv")
 | |
| 	}
 | |
| 	gpTexCoord4hNV = (C.GPTEXCOORD4HNV)(getProcAddr("glTexCoord4hNV"))
 | |
| 	gpTexCoord4hvNV = (C.GPTEXCOORD4HVNV)(getProcAddr("glTexCoord4hvNV"))
 | |
| 	gpTexCoord4i = (C.GPTEXCOORD4I)(getProcAddr("glTexCoord4i"))
 | |
| 	if gpTexCoord4i == nil {
 | |
| 		return errors.New("glTexCoord4i")
 | |
| 	}
 | |
| 	gpTexCoord4iv = (C.GPTEXCOORD4IV)(getProcAddr("glTexCoord4iv"))
 | |
| 	if gpTexCoord4iv == nil {
 | |
| 		return errors.New("glTexCoord4iv")
 | |
| 	}
 | |
| 	gpTexCoord4s = (C.GPTEXCOORD4S)(getProcAddr("glTexCoord4s"))
 | |
| 	if gpTexCoord4s == nil {
 | |
| 		return errors.New("glTexCoord4s")
 | |
| 	}
 | |
| 	gpTexCoord4sv = (C.GPTEXCOORD4SV)(getProcAddr("glTexCoord4sv"))
 | |
| 	if gpTexCoord4sv == nil {
 | |
| 		return errors.New("glTexCoord4sv")
 | |
| 	}
 | |
| 	gpTexCoord4xOES = (C.GPTEXCOORD4XOES)(getProcAddr("glTexCoord4xOES"))
 | |
| 	gpTexCoord4xvOES = (C.GPTEXCOORD4XVOES)(getProcAddr("glTexCoord4xvOES"))
 | |
| 	gpTexCoordFormatNV = (C.GPTEXCOORDFORMATNV)(getProcAddr("glTexCoordFormatNV"))
 | |
| 	gpTexCoordPointer = (C.GPTEXCOORDPOINTER)(getProcAddr("glTexCoordPointer"))
 | |
| 	if gpTexCoordPointer == nil {
 | |
| 		return errors.New("glTexCoordPointer")
 | |
| 	}
 | |
| 	gpTexCoordPointerEXT = (C.GPTEXCOORDPOINTEREXT)(getProcAddr("glTexCoordPointerEXT"))
 | |
| 	gpTexCoordPointerListIBM = (C.GPTEXCOORDPOINTERLISTIBM)(getProcAddr("glTexCoordPointerListIBM"))
 | |
| 	gpTexCoordPointervINTEL = (C.GPTEXCOORDPOINTERVINTEL)(getProcAddr("glTexCoordPointervINTEL"))
 | |
| 	gpTexEnvf = (C.GPTEXENVF)(getProcAddr("glTexEnvf"))
 | |
| 	if gpTexEnvf == nil {
 | |
| 		return errors.New("glTexEnvf")
 | |
| 	}
 | |
| 	gpTexEnvfv = (C.GPTEXENVFV)(getProcAddr("glTexEnvfv"))
 | |
| 	if gpTexEnvfv == nil {
 | |
| 		return errors.New("glTexEnvfv")
 | |
| 	}
 | |
| 	gpTexEnvi = (C.GPTEXENVI)(getProcAddr("glTexEnvi"))
 | |
| 	if gpTexEnvi == nil {
 | |
| 		return errors.New("glTexEnvi")
 | |
| 	}
 | |
| 	gpTexEnviv = (C.GPTEXENVIV)(getProcAddr("glTexEnviv"))
 | |
| 	if gpTexEnviv == nil {
 | |
| 		return errors.New("glTexEnviv")
 | |
| 	}
 | |
| 	gpTexEnvxOES = (C.GPTEXENVXOES)(getProcAddr("glTexEnvxOES"))
 | |
| 	gpTexEnvxvOES = (C.GPTEXENVXVOES)(getProcAddr("glTexEnvxvOES"))
 | |
| 	gpTexFilterFuncSGIS = (C.GPTEXFILTERFUNCSGIS)(getProcAddr("glTexFilterFuncSGIS"))
 | |
| 	gpTexGend = (C.GPTEXGEND)(getProcAddr("glTexGend"))
 | |
| 	if gpTexGend == nil {
 | |
| 		return errors.New("glTexGend")
 | |
| 	}
 | |
| 	gpTexGendv = (C.GPTEXGENDV)(getProcAddr("glTexGendv"))
 | |
| 	if gpTexGendv == nil {
 | |
| 		return errors.New("glTexGendv")
 | |
| 	}
 | |
| 	gpTexGenf = (C.GPTEXGENF)(getProcAddr("glTexGenf"))
 | |
| 	if gpTexGenf == nil {
 | |
| 		return errors.New("glTexGenf")
 | |
| 	}
 | |
| 	gpTexGenfv = (C.GPTEXGENFV)(getProcAddr("glTexGenfv"))
 | |
| 	if gpTexGenfv == nil {
 | |
| 		return errors.New("glTexGenfv")
 | |
| 	}
 | |
| 	gpTexGeni = (C.GPTEXGENI)(getProcAddr("glTexGeni"))
 | |
| 	if gpTexGeni == nil {
 | |
| 		return errors.New("glTexGeni")
 | |
| 	}
 | |
| 	gpTexGeniv = (C.GPTEXGENIV)(getProcAddr("glTexGeniv"))
 | |
| 	if gpTexGeniv == nil {
 | |
| 		return errors.New("glTexGeniv")
 | |
| 	}
 | |
| 	gpTexGenxOES = (C.GPTEXGENXOES)(getProcAddr("glTexGenxOES"))
 | |
| 	gpTexGenxvOES = (C.GPTEXGENXVOES)(getProcAddr("glTexGenxvOES"))
 | |
| 	gpTexImage1D = (C.GPTEXIMAGE1D)(getProcAddr("glTexImage1D"))
 | |
| 	if gpTexImage1D == nil {
 | |
| 		return errors.New("glTexImage1D")
 | |
| 	}
 | |
| 	gpTexImage2D = (C.GPTEXIMAGE2D)(getProcAddr("glTexImage2D"))
 | |
| 	if gpTexImage2D == nil {
 | |
| 		return errors.New("glTexImage2D")
 | |
| 	}
 | |
| 	gpTexImage2DMultisample = (C.GPTEXIMAGE2DMULTISAMPLE)(getProcAddr("glTexImage2DMultisample"))
 | |
| 	gpTexImage2DMultisampleCoverageNV = (C.GPTEXIMAGE2DMULTISAMPLECOVERAGENV)(getProcAddr("glTexImage2DMultisampleCoverageNV"))
 | |
| 	gpTexImage3D = (C.GPTEXIMAGE3D)(getProcAddr("glTexImage3D"))
 | |
| 	if gpTexImage3D == nil {
 | |
| 		return errors.New("glTexImage3D")
 | |
| 	}
 | |
| 	gpTexImage3DEXT = (C.GPTEXIMAGE3DEXT)(getProcAddr("glTexImage3DEXT"))
 | |
| 	gpTexImage3DMultisample = (C.GPTEXIMAGE3DMULTISAMPLE)(getProcAddr("glTexImage3DMultisample"))
 | |
| 	gpTexImage3DMultisampleCoverageNV = (C.GPTEXIMAGE3DMULTISAMPLECOVERAGENV)(getProcAddr("glTexImage3DMultisampleCoverageNV"))
 | |
| 	gpTexImage4DSGIS = (C.GPTEXIMAGE4DSGIS)(getProcAddr("glTexImage4DSGIS"))
 | |
| 	gpTexPageCommitmentARB = (C.GPTEXPAGECOMMITMENTARB)(getProcAddr("glTexPageCommitmentARB"))
 | |
| 	gpTexParameterIivEXT = (C.GPTEXPARAMETERIIVEXT)(getProcAddr("glTexParameterIivEXT"))
 | |
| 	gpTexParameterIuivEXT = (C.GPTEXPARAMETERIUIVEXT)(getProcAddr("glTexParameterIuivEXT"))
 | |
| 	gpTexParameterf = (C.GPTEXPARAMETERF)(getProcAddr("glTexParameterf"))
 | |
| 	if gpTexParameterf == nil {
 | |
| 		return errors.New("glTexParameterf")
 | |
| 	}
 | |
| 	gpTexParameterfv = (C.GPTEXPARAMETERFV)(getProcAddr("glTexParameterfv"))
 | |
| 	if gpTexParameterfv == nil {
 | |
| 		return errors.New("glTexParameterfv")
 | |
| 	}
 | |
| 	gpTexParameteri = (C.GPTEXPARAMETERI)(getProcAddr("glTexParameteri"))
 | |
| 	if gpTexParameteri == nil {
 | |
| 		return errors.New("glTexParameteri")
 | |
| 	}
 | |
| 	gpTexParameteriv = (C.GPTEXPARAMETERIV)(getProcAddr("glTexParameteriv"))
 | |
| 	if gpTexParameteriv == nil {
 | |
| 		return errors.New("glTexParameteriv")
 | |
| 	}
 | |
| 	gpTexParameterxOES = (C.GPTEXPARAMETERXOES)(getProcAddr("glTexParameterxOES"))
 | |
| 	gpTexParameterxvOES = (C.GPTEXPARAMETERXVOES)(getProcAddr("glTexParameterxvOES"))
 | |
| 	gpTexRenderbufferNV = (C.GPTEXRENDERBUFFERNV)(getProcAddr("glTexRenderbufferNV"))
 | |
| 	gpTexStorage1D = (C.GPTEXSTORAGE1D)(getProcAddr("glTexStorage1D"))
 | |
| 	gpTexStorage2D = (C.GPTEXSTORAGE2D)(getProcAddr("glTexStorage2D"))
 | |
| 	gpTexStorage2DMultisample = (C.GPTEXSTORAGE2DMULTISAMPLE)(getProcAddr("glTexStorage2DMultisample"))
 | |
| 	gpTexStorage3D = (C.GPTEXSTORAGE3D)(getProcAddr("glTexStorage3D"))
 | |
| 	gpTexStorage3DMultisample = (C.GPTEXSTORAGE3DMULTISAMPLE)(getProcAddr("glTexStorage3DMultisample"))
 | |
| 	gpTexStorageMem1DEXT = (C.GPTEXSTORAGEMEM1DEXT)(getProcAddr("glTexStorageMem1DEXT"))
 | |
| 	gpTexStorageMem2DEXT = (C.GPTEXSTORAGEMEM2DEXT)(getProcAddr("glTexStorageMem2DEXT"))
 | |
| 	gpTexStorageMem2DMultisampleEXT = (C.GPTEXSTORAGEMEM2DMULTISAMPLEEXT)(getProcAddr("glTexStorageMem2DMultisampleEXT"))
 | |
| 	gpTexStorageMem3DEXT = (C.GPTEXSTORAGEMEM3DEXT)(getProcAddr("glTexStorageMem3DEXT"))
 | |
| 	gpTexStorageMem3DMultisampleEXT = (C.GPTEXSTORAGEMEM3DMULTISAMPLEEXT)(getProcAddr("glTexStorageMem3DMultisampleEXT"))
 | |
| 	gpTexStorageSparseAMD = (C.GPTEXSTORAGESPARSEAMD)(getProcAddr("glTexStorageSparseAMD"))
 | |
| 	gpTexSubImage1D = (C.GPTEXSUBIMAGE1D)(getProcAddr("glTexSubImage1D"))
 | |
| 	if gpTexSubImage1D == nil {
 | |
| 		return errors.New("glTexSubImage1D")
 | |
| 	}
 | |
| 	gpTexSubImage1DEXT = (C.GPTEXSUBIMAGE1DEXT)(getProcAddr("glTexSubImage1DEXT"))
 | |
| 	gpTexSubImage2D = (C.GPTEXSUBIMAGE2D)(getProcAddr("glTexSubImage2D"))
 | |
| 	if gpTexSubImage2D == nil {
 | |
| 		return errors.New("glTexSubImage2D")
 | |
| 	}
 | |
| 	gpTexSubImage2DEXT = (C.GPTEXSUBIMAGE2DEXT)(getProcAddr("glTexSubImage2DEXT"))
 | |
| 	gpTexSubImage3D = (C.GPTEXSUBIMAGE3D)(getProcAddr("glTexSubImage3D"))
 | |
| 	if gpTexSubImage3D == nil {
 | |
| 		return errors.New("glTexSubImage3D")
 | |
| 	}
 | |
| 	gpTexSubImage3DEXT = (C.GPTEXSUBIMAGE3DEXT)(getProcAddr("glTexSubImage3DEXT"))
 | |
| 	gpTexSubImage4DSGIS = (C.GPTEXSUBIMAGE4DSGIS)(getProcAddr("glTexSubImage4DSGIS"))
 | |
| 	gpTextureBarrier = (C.GPTEXTUREBARRIER)(getProcAddr("glTextureBarrier"))
 | |
| 	gpTextureBarrierNV = (C.GPTEXTUREBARRIERNV)(getProcAddr("glTextureBarrierNV"))
 | |
| 	gpTextureBuffer = (C.GPTEXTUREBUFFER)(getProcAddr("glTextureBuffer"))
 | |
| 	gpTextureBufferEXT = (C.GPTEXTUREBUFFEREXT)(getProcAddr("glTextureBufferEXT"))
 | |
| 	gpTextureBufferRange = (C.GPTEXTUREBUFFERRANGE)(getProcAddr("glTextureBufferRange"))
 | |
| 	gpTextureBufferRangeEXT = (C.GPTEXTUREBUFFERRANGEEXT)(getProcAddr("glTextureBufferRangeEXT"))
 | |
| 	gpTextureColorMaskSGIS = (C.GPTEXTURECOLORMASKSGIS)(getProcAddr("glTextureColorMaskSGIS"))
 | |
| 	gpTextureImage1DEXT = (C.GPTEXTUREIMAGE1DEXT)(getProcAddr("glTextureImage1DEXT"))
 | |
| 	gpTextureImage2DEXT = (C.GPTEXTUREIMAGE2DEXT)(getProcAddr("glTextureImage2DEXT"))
 | |
| 	gpTextureImage2DMultisampleCoverageNV = (C.GPTEXTUREIMAGE2DMULTISAMPLECOVERAGENV)(getProcAddr("glTextureImage2DMultisampleCoverageNV"))
 | |
| 	gpTextureImage2DMultisampleNV = (C.GPTEXTUREIMAGE2DMULTISAMPLENV)(getProcAddr("glTextureImage2DMultisampleNV"))
 | |
| 	gpTextureImage3DEXT = (C.GPTEXTUREIMAGE3DEXT)(getProcAddr("glTextureImage3DEXT"))
 | |
| 	gpTextureImage3DMultisampleCoverageNV = (C.GPTEXTUREIMAGE3DMULTISAMPLECOVERAGENV)(getProcAddr("glTextureImage3DMultisampleCoverageNV"))
 | |
| 	gpTextureImage3DMultisampleNV = (C.GPTEXTUREIMAGE3DMULTISAMPLENV)(getProcAddr("glTextureImage3DMultisampleNV"))
 | |
| 	gpTextureLightEXT = (C.GPTEXTURELIGHTEXT)(getProcAddr("glTextureLightEXT"))
 | |
| 	gpTextureMaterialEXT = (C.GPTEXTUREMATERIALEXT)(getProcAddr("glTextureMaterialEXT"))
 | |
| 	gpTextureNormalEXT = (C.GPTEXTURENORMALEXT)(getProcAddr("glTextureNormalEXT"))
 | |
| 	gpTexturePageCommitmentEXT = (C.GPTEXTUREPAGECOMMITMENTEXT)(getProcAddr("glTexturePageCommitmentEXT"))
 | |
| 	gpTextureParameterIiv = (C.GPTEXTUREPARAMETERIIV)(getProcAddr("glTextureParameterIiv"))
 | |
| 	gpTextureParameterIivEXT = (C.GPTEXTUREPARAMETERIIVEXT)(getProcAddr("glTextureParameterIivEXT"))
 | |
| 	gpTextureParameterIuiv = (C.GPTEXTUREPARAMETERIUIV)(getProcAddr("glTextureParameterIuiv"))
 | |
| 	gpTextureParameterIuivEXT = (C.GPTEXTUREPARAMETERIUIVEXT)(getProcAddr("glTextureParameterIuivEXT"))
 | |
| 	gpTextureParameterf = (C.GPTEXTUREPARAMETERF)(getProcAddr("glTextureParameterf"))
 | |
| 	gpTextureParameterfEXT = (C.GPTEXTUREPARAMETERFEXT)(getProcAddr("glTextureParameterfEXT"))
 | |
| 	gpTextureParameterfv = (C.GPTEXTUREPARAMETERFV)(getProcAddr("glTextureParameterfv"))
 | |
| 	gpTextureParameterfvEXT = (C.GPTEXTUREPARAMETERFVEXT)(getProcAddr("glTextureParameterfvEXT"))
 | |
| 	gpTextureParameteri = (C.GPTEXTUREPARAMETERI)(getProcAddr("glTextureParameteri"))
 | |
| 	gpTextureParameteriEXT = (C.GPTEXTUREPARAMETERIEXT)(getProcAddr("glTextureParameteriEXT"))
 | |
| 	gpTextureParameteriv = (C.GPTEXTUREPARAMETERIV)(getProcAddr("glTextureParameteriv"))
 | |
| 	gpTextureParameterivEXT = (C.GPTEXTUREPARAMETERIVEXT)(getProcAddr("glTextureParameterivEXT"))
 | |
| 	gpTextureRangeAPPLE = (C.GPTEXTURERANGEAPPLE)(getProcAddr("glTextureRangeAPPLE"))
 | |
| 	gpTextureRenderbufferEXT = (C.GPTEXTURERENDERBUFFEREXT)(getProcAddr("glTextureRenderbufferEXT"))
 | |
| 	gpTextureStorage1D = (C.GPTEXTURESTORAGE1D)(getProcAddr("glTextureStorage1D"))
 | |
| 	gpTextureStorage1DEXT = (C.GPTEXTURESTORAGE1DEXT)(getProcAddr("glTextureStorage1DEXT"))
 | |
| 	gpTextureStorage2D = (C.GPTEXTURESTORAGE2D)(getProcAddr("glTextureStorage2D"))
 | |
| 	gpTextureStorage2DEXT = (C.GPTEXTURESTORAGE2DEXT)(getProcAddr("glTextureStorage2DEXT"))
 | |
| 	gpTextureStorage2DMultisample = (C.GPTEXTURESTORAGE2DMULTISAMPLE)(getProcAddr("glTextureStorage2DMultisample"))
 | |
| 	gpTextureStorage2DMultisampleEXT = (C.GPTEXTURESTORAGE2DMULTISAMPLEEXT)(getProcAddr("glTextureStorage2DMultisampleEXT"))
 | |
| 	gpTextureStorage3D = (C.GPTEXTURESTORAGE3D)(getProcAddr("glTextureStorage3D"))
 | |
| 	gpTextureStorage3DEXT = (C.GPTEXTURESTORAGE3DEXT)(getProcAddr("glTextureStorage3DEXT"))
 | |
| 	gpTextureStorage3DMultisample = (C.GPTEXTURESTORAGE3DMULTISAMPLE)(getProcAddr("glTextureStorage3DMultisample"))
 | |
| 	gpTextureStorage3DMultisampleEXT = (C.GPTEXTURESTORAGE3DMULTISAMPLEEXT)(getProcAddr("glTextureStorage3DMultisampleEXT"))
 | |
| 	gpTextureStorageMem1DEXT = (C.GPTEXTURESTORAGEMEM1DEXT)(getProcAddr("glTextureStorageMem1DEXT"))
 | |
| 	gpTextureStorageMem2DEXT = (C.GPTEXTURESTORAGEMEM2DEXT)(getProcAddr("glTextureStorageMem2DEXT"))
 | |
| 	gpTextureStorageMem2DMultisampleEXT = (C.GPTEXTURESTORAGEMEM2DMULTISAMPLEEXT)(getProcAddr("glTextureStorageMem2DMultisampleEXT"))
 | |
| 	gpTextureStorageMem3DEXT = (C.GPTEXTURESTORAGEMEM3DEXT)(getProcAddr("glTextureStorageMem3DEXT"))
 | |
| 	gpTextureStorageMem3DMultisampleEXT = (C.GPTEXTURESTORAGEMEM3DMULTISAMPLEEXT)(getProcAddr("glTextureStorageMem3DMultisampleEXT"))
 | |
| 	gpTextureStorageSparseAMD = (C.GPTEXTURESTORAGESPARSEAMD)(getProcAddr("glTextureStorageSparseAMD"))
 | |
| 	gpTextureSubImage1D = (C.GPTEXTURESUBIMAGE1D)(getProcAddr("glTextureSubImage1D"))
 | |
| 	gpTextureSubImage1DEXT = (C.GPTEXTURESUBIMAGE1DEXT)(getProcAddr("glTextureSubImage1DEXT"))
 | |
| 	gpTextureSubImage2D = (C.GPTEXTURESUBIMAGE2D)(getProcAddr("glTextureSubImage2D"))
 | |
| 	gpTextureSubImage2DEXT = (C.GPTEXTURESUBIMAGE2DEXT)(getProcAddr("glTextureSubImage2DEXT"))
 | |
| 	gpTextureSubImage3D = (C.GPTEXTURESUBIMAGE3D)(getProcAddr("glTextureSubImage3D"))
 | |
| 	gpTextureSubImage3DEXT = (C.GPTEXTURESUBIMAGE3DEXT)(getProcAddr("glTextureSubImage3DEXT"))
 | |
| 	gpTextureView = (C.GPTEXTUREVIEW)(getProcAddr("glTextureView"))
 | |
| 	gpTrackMatrixNV = (C.GPTRACKMATRIXNV)(getProcAddr("glTrackMatrixNV"))
 | |
| 	gpTransformFeedbackAttribsNV = (C.GPTRANSFORMFEEDBACKATTRIBSNV)(getProcAddr("glTransformFeedbackAttribsNV"))
 | |
| 	gpTransformFeedbackBufferBase = (C.GPTRANSFORMFEEDBACKBUFFERBASE)(getProcAddr("glTransformFeedbackBufferBase"))
 | |
| 	gpTransformFeedbackBufferRange = (C.GPTRANSFORMFEEDBACKBUFFERRANGE)(getProcAddr("glTransformFeedbackBufferRange"))
 | |
| 	gpTransformFeedbackStreamAttribsNV = (C.GPTRANSFORMFEEDBACKSTREAMATTRIBSNV)(getProcAddr("glTransformFeedbackStreamAttribsNV"))
 | |
| 	gpTransformFeedbackVaryingsEXT = (C.GPTRANSFORMFEEDBACKVARYINGSEXT)(getProcAddr("glTransformFeedbackVaryingsEXT"))
 | |
| 	gpTransformFeedbackVaryingsNV = (C.GPTRANSFORMFEEDBACKVARYINGSNV)(getProcAddr("glTransformFeedbackVaryingsNV"))
 | |
| 	gpTransformPathNV = (C.GPTRANSFORMPATHNV)(getProcAddr("glTransformPathNV"))
 | |
| 	gpTranslated = (C.GPTRANSLATED)(getProcAddr("glTranslated"))
 | |
| 	if gpTranslated == nil {
 | |
| 		return errors.New("glTranslated")
 | |
| 	}
 | |
| 	gpTranslatef = (C.GPTRANSLATEF)(getProcAddr("glTranslatef"))
 | |
| 	if gpTranslatef == nil {
 | |
| 		return errors.New("glTranslatef")
 | |
| 	}
 | |
| 	gpTranslatexOES = (C.GPTRANSLATEXOES)(getProcAddr("glTranslatexOES"))
 | |
| 	gpUniform1d = (C.GPUNIFORM1D)(getProcAddr("glUniform1d"))
 | |
| 	gpUniform1dv = (C.GPUNIFORM1DV)(getProcAddr("glUniform1dv"))
 | |
| 	gpUniform1f = (C.GPUNIFORM1F)(getProcAddr("glUniform1f"))
 | |
| 	if gpUniform1f == nil {
 | |
| 		return errors.New("glUniform1f")
 | |
| 	}
 | |
| 	gpUniform1fARB = (C.GPUNIFORM1FARB)(getProcAddr("glUniform1fARB"))
 | |
| 	gpUniform1fv = (C.GPUNIFORM1FV)(getProcAddr("glUniform1fv"))
 | |
| 	if gpUniform1fv == nil {
 | |
| 		return errors.New("glUniform1fv")
 | |
| 	}
 | |
| 	gpUniform1fvARB = (C.GPUNIFORM1FVARB)(getProcAddr("glUniform1fvARB"))
 | |
| 	gpUniform1i = (C.GPUNIFORM1I)(getProcAddr("glUniform1i"))
 | |
| 	if gpUniform1i == nil {
 | |
| 		return errors.New("glUniform1i")
 | |
| 	}
 | |
| 	gpUniform1i64ARB = (C.GPUNIFORM1I64ARB)(getProcAddr("glUniform1i64ARB"))
 | |
| 	gpUniform1i64NV = (C.GPUNIFORM1I64NV)(getProcAddr("glUniform1i64NV"))
 | |
| 	gpUniform1i64vARB = (C.GPUNIFORM1I64VARB)(getProcAddr("glUniform1i64vARB"))
 | |
| 	gpUniform1i64vNV = (C.GPUNIFORM1I64VNV)(getProcAddr("glUniform1i64vNV"))
 | |
| 	gpUniform1iARB = (C.GPUNIFORM1IARB)(getProcAddr("glUniform1iARB"))
 | |
| 	gpUniform1iv = (C.GPUNIFORM1IV)(getProcAddr("glUniform1iv"))
 | |
| 	if gpUniform1iv == nil {
 | |
| 		return errors.New("glUniform1iv")
 | |
| 	}
 | |
| 	gpUniform1ivARB = (C.GPUNIFORM1IVARB)(getProcAddr("glUniform1ivARB"))
 | |
| 	gpUniform1ui64ARB = (C.GPUNIFORM1UI64ARB)(getProcAddr("glUniform1ui64ARB"))
 | |
| 	gpUniform1ui64NV = (C.GPUNIFORM1UI64NV)(getProcAddr("glUniform1ui64NV"))
 | |
| 	gpUniform1ui64vARB = (C.GPUNIFORM1UI64VARB)(getProcAddr("glUniform1ui64vARB"))
 | |
| 	gpUniform1ui64vNV = (C.GPUNIFORM1UI64VNV)(getProcAddr("glUniform1ui64vNV"))
 | |
| 	gpUniform1uiEXT = (C.GPUNIFORM1UIEXT)(getProcAddr("glUniform1uiEXT"))
 | |
| 	gpUniform1uivEXT = (C.GPUNIFORM1UIVEXT)(getProcAddr("glUniform1uivEXT"))
 | |
| 	gpUniform2d = (C.GPUNIFORM2D)(getProcAddr("glUniform2d"))
 | |
| 	gpUniform2dv = (C.GPUNIFORM2DV)(getProcAddr("glUniform2dv"))
 | |
| 	gpUniform2f = (C.GPUNIFORM2F)(getProcAddr("glUniform2f"))
 | |
| 	if gpUniform2f == nil {
 | |
| 		return errors.New("glUniform2f")
 | |
| 	}
 | |
| 	gpUniform2fARB = (C.GPUNIFORM2FARB)(getProcAddr("glUniform2fARB"))
 | |
| 	gpUniform2fv = (C.GPUNIFORM2FV)(getProcAddr("glUniform2fv"))
 | |
| 	if gpUniform2fv == nil {
 | |
| 		return errors.New("glUniform2fv")
 | |
| 	}
 | |
| 	gpUniform2fvARB = (C.GPUNIFORM2FVARB)(getProcAddr("glUniform2fvARB"))
 | |
| 	gpUniform2i = (C.GPUNIFORM2I)(getProcAddr("glUniform2i"))
 | |
| 	if gpUniform2i == nil {
 | |
| 		return errors.New("glUniform2i")
 | |
| 	}
 | |
| 	gpUniform2i64ARB = (C.GPUNIFORM2I64ARB)(getProcAddr("glUniform2i64ARB"))
 | |
| 	gpUniform2i64NV = (C.GPUNIFORM2I64NV)(getProcAddr("glUniform2i64NV"))
 | |
| 	gpUniform2i64vARB = (C.GPUNIFORM2I64VARB)(getProcAddr("glUniform2i64vARB"))
 | |
| 	gpUniform2i64vNV = (C.GPUNIFORM2I64VNV)(getProcAddr("glUniform2i64vNV"))
 | |
| 	gpUniform2iARB = (C.GPUNIFORM2IARB)(getProcAddr("glUniform2iARB"))
 | |
| 	gpUniform2iv = (C.GPUNIFORM2IV)(getProcAddr("glUniform2iv"))
 | |
| 	if gpUniform2iv == nil {
 | |
| 		return errors.New("glUniform2iv")
 | |
| 	}
 | |
| 	gpUniform2ivARB = (C.GPUNIFORM2IVARB)(getProcAddr("glUniform2ivARB"))
 | |
| 	gpUniform2ui64ARB = (C.GPUNIFORM2UI64ARB)(getProcAddr("glUniform2ui64ARB"))
 | |
| 	gpUniform2ui64NV = (C.GPUNIFORM2UI64NV)(getProcAddr("glUniform2ui64NV"))
 | |
| 	gpUniform2ui64vARB = (C.GPUNIFORM2UI64VARB)(getProcAddr("glUniform2ui64vARB"))
 | |
| 	gpUniform2ui64vNV = (C.GPUNIFORM2UI64VNV)(getProcAddr("glUniform2ui64vNV"))
 | |
| 	gpUniform2uiEXT = (C.GPUNIFORM2UIEXT)(getProcAddr("glUniform2uiEXT"))
 | |
| 	gpUniform2uivEXT = (C.GPUNIFORM2UIVEXT)(getProcAddr("glUniform2uivEXT"))
 | |
| 	gpUniform3d = (C.GPUNIFORM3D)(getProcAddr("glUniform3d"))
 | |
| 	gpUniform3dv = (C.GPUNIFORM3DV)(getProcAddr("glUniform3dv"))
 | |
| 	gpUniform3f = (C.GPUNIFORM3F)(getProcAddr("glUniform3f"))
 | |
| 	if gpUniform3f == nil {
 | |
| 		return errors.New("glUniform3f")
 | |
| 	}
 | |
| 	gpUniform3fARB = (C.GPUNIFORM3FARB)(getProcAddr("glUniform3fARB"))
 | |
| 	gpUniform3fv = (C.GPUNIFORM3FV)(getProcAddr("glUniform3fv"))
 | |
| 	if gpUniform3fv == nil {
 | |
| 		return errors.New("glUniform3fv")
 | |
| 	}
 | |
| 	gpUniform3fvARB = (C.GPUNIFORM3FVARB)(getProcAddr("glUniform3fvARB"))
 | |
| 	gpUniform3i = (C.GPUNIFORM3I)(getProcAddr("glUniform3i"))
 | |
| 	if gpUniform3i == nil {
 | |
| 		return errors.New("glUniform3i")
 | |
| 	}
 | |
| 	gpUniform3i64ARB = (C.GPUNIFORM3I64ARB)(getProcAddr("glUniform3i64ARB"))
 | |
| 	gpUniform3i64NV = (C.GPUNIFORM3I64NV)(getProcAddr("glUniform3i64NV"))
 | |
| 	gpUniform3i64vARB = (C.GPUNIFORM3I64VARB)(getProcAddr("glUniform3i64vARB"))
 | |
| 	gpUniform3i64vNV = (C.GPUNIFORM3I64VNV)(getProcAddr("glUniform3i64vNV"))
 | |
| 	gpUniform3iARB = (C.GPUNIFORM3IARB)(getProcAddr("glUniform3iARB"))
 | |
| 	gpUniform3iv = (C.GPUNIFORM3IV)(getProcAddr("glUniform3iv"))
 | |
| 	if gpUniform3iv == nil {
 | |
| 		return errors.New("glUniform3iv")
 | |
| 	}
 | |
| 	gpUniform3ivARB = (C.GPUNIFORM3IVARB)(getProcAddr("glUniform3ivARB"))
 | |
| 	gpUniform3ui64ARB = (C.GPUNIFORM3UI64ARB)(getProcAddr("glUniform3ui64ARB"))
 | |
| 	gpUniform3ui64NV = (C.GPUNIFORM3UI64NV)(getProcAddr("glUniform3ui64NV"))
 | |
| 	gpUniform3ui64vARB = (C.GPUNIFORM3UI64VARB)(getProcAddr("glUniform3ui64vARB"))
 | |
| 	gpUniform3ui64vNV = (C.GPUNIFORM3UI64VNV)(getProcAddr("glUniform3ui64vNV"))
 | |
| 	gpUniform3uiEXT = (C.GPUNIFORM3UIEXT)(getProcAddr("glUniform3uiEXT"))
 | |
| 	gpUniform3uivEXT = (C.GPUNIFORM3UIVEXT)(getProcAddr("glUniform3uivEXT"))
 | |
| 	gpUniform4d = (C.GPUNIFORM4D)(getProcAddr("glUniform4d"))
 | |
| 	gpUniform4dv = (C.GPUNIFORM4DV)(getProcAddr("glUniform4dv"))
 | |
| 	gpUniform4f = (C.GPUNIFORM4F)(getProcAddr("glUniform4f"))
 | |
| 	if gpUniform4f == nil {
 | |
| 		return errors.New("glUniform4f")
 | |
| 	}
 | |
| 	gpUniform4fARB = (C.GPUNIFORM4FARB)(getProcAddr("glUniform4fARB"))
 | |
| 	gpUniform4fv = (C.GPUNIFORM4FV)(getProcAddr("glUniform4fv"))
 | |
| 	if gpUniform4fv == nil {
 | |
| 		return errors.New("glUniform4fv")
 | |
| 	}
 | |
| 	gpUniform4fvARB = (C.GPUNIFORM4FVARB)(getProcAddr("glUniform4fvARB"))
 | |
| 	gpUniform4i = (C.GPUNIFORM4I)(getProcAddr("glUniform4i"))
 | |
| 	if gpUniform4i == nil {
 | |
| 		return errors.New("glUniform4i")
 | |
| 	}
 | |
| 	gpUniform4i64ARB = (C.GPUNIFORM4I64ARB)(getProcAddr("glUniform4i64ARB"))
 | |
| 	gpUniform4i64NV = (C.GPUNIFORM4I64NV)(getProcAddr("glUniform4i64NV"))
 | |
| 	gpUniform4i64vARB = (C.GPUNIFORM4I64VARB)(getProcAddr("glUniform4i64vARB"))
 | |
| 	gpUniform4i64vNV = (C.GPUNIFORM4I64VNV)(getProcAddr("glUniform4i64vNV"))
 | |
| 	gpUniform4iARB = (C.GPUNIFORM4IARB)(getProcAddr("glUniform4iARB"))
 | |
| 	gpUniform4iv = (C.GPUNIFORM4IV)(getProcAddr("glUniform4iv"))
 | |
| 	if gpUniform4iv == nil {
 | |
| 		return errors.New("glUniform4iv")
 | |
| 	}
 | |
| 	gpUniform4ivARB = (C.GPUNIFORM4IVARB)(getProcAddr("glUniform4ivARB"))
 | |
| 	gpUniform4ui64ARB = (C.GPUNIFORM4UI64ARB)(getProcAddr("glUniform4ui64ARB"))
 | |
| 	gpUniform4ui64NV = (C.GPUNIFORM4UI64NV)(getProcAddr("glUniform4ui64NV"))
 | |
| 	gpUniform4ui64vARB = (C.GPUNIFORM4UI64VARB)(getProcAddr("glUniform4ui64vARB"))
 | |
| 	gpUniform4ui64vNV = (C.GPUNIFORM4UI64VNV)(getProcAddr("glUniform4ui64vNV"))
 | |
| 	gpUniform4uiEXT = (C.GPUNIFORM4UIEXT)(getProcAddr("glUniform4uiEXT"))
 | |
| 	gpUniform4uivEXT = (C.GPUNIFORM4UIVEXT)(getProcAddr("glUniform4uivEXT"))
 | |
| 	gpUniformBlockBinding = (C.GPUNIFORMBLOCKBINDING)(getProcAddr("glUniformBlockBinding"))
 | |
| 	gpUniformBufferEXT = (C.GPUNIFORMBUFFEREXT)(getProcAddr("glUniformBufferEXT"))
 | |
| 	gpUniformHandleui64ARB = (C.GPUNIFORMHANDLEUI64ARB)(getProcAddr("glUniformHandleui64ARB"))
 | |
| 	gpUniformHandleui64NV = (C.GPUNIFORMHANDLEUI64NV)(getProcAddr("glUniformHandleui64NV"))
 | |
| 	gpUniformHandleui64vARB = (C.GPUNIFORMHANDLEUI64VARB)(getProcAddr("glUniformHandleui64vARB"))
 | |
| 	gpUniformHandleui64vNV = (C.GPUNIFORMHANDLEUI64VNV)(getProcAddr("glUniformHandleui64vNV"))
 | |
| 	gpUniformMatrix2dv = (C.GPUNIFORMMATRIX2DV)(getProcAddr("glUniformMatrix2dv"))
 | |
| 	gpUniformMatrix2fv = (C.GPUNIFORMMATRIX2FV)(getProcAddr("glUniformMatrix2fv"))
 | |
| 	if gpUniformMatrix2fv == nil {
 | |
| 		return errors.New("glUniformMatrix2fv")
 | |
| 	}
 | |
| 	gpUniformMatrix2fvARB = (C.GPUNIFORMMATRIX2FVARB)(getProcAddr("glUniformMatrix2fvARB"))
 | |
| 	gpUniformMatrix2x3dv = (C.GPUNIFORMMATRIX2X3DV)(getProcAddr("glUniformMatrix2x3dv"))
 | |
| 	gpUniformMatrix2x3fv = (C.GPUNIFORMMATRIX2X3FV)(getProcAddr("glUniformMatrix2x3fv"))
 | |
| 	if gpUniformMatrix2x3fv == nil {
 | |
| 		return errors.New("glUniformMatrix2x3fv")
 | |
| 	}
 | |
| 	gpUniformMatrix2x4dv = (C.GPUNIFORMMATRIX2X4DV)(getProcAddr("glUniformMatrix2x4dv"))
 | |
| 	gpUniformMatrix2x4fv = (C.GPUNIFORMMATRIX2X4FV)(getProcAddr("glUniformMatrix2x4fv"))
 | |
| 	if gpUniformMatrix2x4fv == nil {
 | |
| 		return errors.New("glUniformMatrix2x4fv")
 | |
| 	}
 | |
| 	gpUniformMatrix3dv = (C.GPUNIFORMMATRIX3DV)(getProcAddr("glUniformMatrix3dv"))
 | |
| 	gpUniformMatrix3fv = (C.GPUNIFORMMATRIX3FV)(getProcAddr("glUniformMatrix3fv"))
 | |
| 	if gpUniformMatrix3fv == nil {
 | |
| 		return errors.New("glUniformMatrix3fv")
 | |
| 	}
 | |
| 	gpUniformMatrix3fvARB = (C.GPUNIFORMMATRIX3FVARB)(getProcAddr("glUniformMatrix3fvARB"))
 | |
| 	gpUniformMatrix3x2dv = (C.GPUNIFORMMATRIX3X2DV)(getProcAddr("glUniformMatrix3x2dv"))
 | |
| 	gpUniformMatrix3x2fv = (C.GPUNIFORMMATRIX3X2FV)(getProcAddr("glUniformMatrix3x2fv"))
 | |
| 	if gpUniformMatrix3x2fv == nil {
 | |
| 		return errors.New("glUniformMatrix3x2fv")
 | |
| 	}
 | |
| 	gpUniformMatrix3x4dv = (C.GPUNIFORMMATRIX3X4DV)(getProcAddr("glUniformMatrix3x4dv"))
 | |
| 	gpUniformMatrix3x4fv = (C.GPUNIFORMMATRIX3X4FV)(getProcAddr("glUniformMatrix3x4fv"))
 | |
| 	if gpUniformMatrix3x4fv == nil {
 | |
| 		return errors.New("glUniformMatrix3x4fv")
 | |
| 	}
 | |
| 	gpUniformMatrix4dv = (C.GPUNIFORMMATRIX4DV)(getProcAddr("glUniformMatrix4dv"))
 | |
| 	gpUniformMatrix4fv = (C.GPUNIFORMMATRIX4FV)(getProcAddr("glUniformMatrix4fv"))
 | |
| 	if gpUniformMatrix4fv == nil {
 | |
| 		return errors.New("glUniformMatrix4fv")
 | |
| 	}
 | |
| 	gpUniformMatrix4fvARB = (C.GPUNIFORMMATRIX4FVARB)(getProcAddr("glUniformMatrix4fvARB"))
 | |
| 	gpUniformMatrix4x2dv = (C.GPUNIFORMMATRIX4X2DV)(getProcAddr("glUniformMatrix4x2dv"))
 | |
| 	gpUniformMatrix4x2fv = (C.GPUNIFORMMATRIX4X2FV)(getProcAddr("glUniformMatrix4x2fv"))
 | |
| 	if gpUniformMatrix4x2fv == nil {
 | |
| 		return errors.New("glUniformMatrix4x2fv")
 | |
| 	}
 | |
| 	gpUniformMatrix4x3dv = (C.GPUNIFORMMATRIX4X3DV)(getProcAddr("glUniformMatrix4x3dv"))
 | |
| 	gpUniformMatrix4x3fv = (C.GPUNIFORMMATRIX4X3FV)(getProcAddr("glUniformMatrix4x3fv"))
 | |
| 	if gpUniformMatrix4x3fv == nil {
 | |
| 		return errors.New("glUniformMatrix4x3fv")
 | |
| 	}
 | |
| 	gpUniformSubroutinesuiv = (C.GPUNIFORMSUBROUTINESUIV)(getProcAddr("glUniformSubroutinesuiv"))
 | |
| 	gpUniformui64NV = (C.GPUNIFORMUI64NV)(getProcAddr("glUniformui64NV"))
 | |
| 	gpUniformui64vNV = (C.GPUNIFORMUI64VNV)(getProcAddr("glUniformui64vNV"))
 | |
| 	gpUnlockArraysEXT = (C.GPUNLOCKARRAYSEXT)(getProcAddr("glUnlockArraysEXT"))
 | |
| 	gpUnmapBuffer = (C.GPUNMAPBUFFER)(getProcAddr("glUnmapBuffer"))
 | |
| 	if gpUnmapBuffer == nil {
 | |
| 		return errors.New("glUnmapBuffer")
 | |
| 	}
 | |
| 	gpUnmapBufferARB = (C.GPUNMAPBUFFERARB)(getProcAddr("glUnmapBufferARB"))
 | |
| 	gpUnmapNamedBuffer = (C.GPUNMAPNAMEDBUFFER)(getProcAddr("glUnmapNamedBuffer"))
 | |
| 	gpUnmapNamedBufferEXT = (C.GPUNMAPNAMEDBUFFEREXT)(getProcAddr("glUnmapNamedBufferEXT"))
 | |
| 	gpUnmapObjectBufferATI = (C.GPUNMAPOBJECTBUFFERATI)(getProcAddr("glUnmapObjectBufferATI"))
 | |
| 	gpUnmapTexture2DINTEL = (C.GPUNMAPTEXTURE2DINTEL)(getProcAddr("glUnmapTexture2DINTEL"))
 | |
| 	gpUpdateObjectBufferATI = (C.GPUPDATEOBJECTBUFFERATI)(getProcAddr("glUpdateObjectBufferATI"))
 | |
| 	gpUseProgram = (C.GPUSEPROGRAM)(getProcAddr("glUseProgram"))
 | |
| 	if gpUseProgram == nil {
 | |
| 		return errors.New("glUseProgram")
 | |
| 	}
 | |
| 	gpUseProgramObjectARB = (C.GPUSEPROGRAMOBJECTARB)(getProcAddr("glUseProgramObjectARB"))
 | |
| 	gpUseProgramStages = (C.GPUSEPROGRAMSTAGES)(getProcAddr("glUseProgramStages"))
 | |
| 	gpUseProgramStagesEXT = (C.GPUSEPROGRAMSTAGESEXT)(getProcAddr("glUseProgramStagesEXT"))
 | |
| 	gpUseShaderProgramEXT = (C.GPUSESHADERPROGRAMEXT)(getProcAddr("glUseShaderProgramEXT"))
 | |
| 	gpVDPAUFiniNV = (C.GPVDPAUFININV)(getProcAddr("glVDPAUFiniNV"))
 | |
| 	gpVDPAUGetSurfaceivNV = (C.GPVDPAUGETSURFACEIVNV)(getProcAddr("glVDPAUGetSurfaceivNV"))
 | |
| 	gpVDPAUInitNV = (C.GPVDPAUINITNV)(getProcAddr("glVDPAUInitNV"))
 | |
| 	gpVDPAUIsSurfaceNV = (C.GPVDPAUISSURFACENV)(getProcAddr("glVDPAUIsSurfaceNV"))
 | |
| 	gpVDPAUMapSurfacesNV = (C.GPVDPAUMAPSURFACESNV)(getProcAddr("glVDPAUMapSurfacesNV"))
 | |
| 	gpVDPAURegisterOutputSurfaceNV = (C.GPVDPAUREGISTEROUTPUTSURFACENV)(getProcAddr("glVDPAURegisterOutputSurfaceNV"))
 | |
| 	gpVDPAURegisterVideoSurfaceNV = (C.GPVDPAUREGISTERVIDEOSURFACENV)(getProcAddr("glVDPAURegisterVideoSurfaceNV"))
 | |
| 	gpVDPAUSurfaceAccessNV = (C.GPVDPAUSURFACEACCESSNV)(getProcAddr("glVDPAUSurfaceAccessNV"))
 | |
| 	gpVDPAUUnmapSurfacesNV = (C.GPVDPAUUNMAPSURFACESNV)(getProcAddr("glVDPAUUnmapSurfacesNV"))
 | |
| 	gpVDPAUUnregisterSurfaceNV = (C.GPVDPAUUNREGISTERSURFACENV)(getProcAddr("glVDPAUUnregisterSurfaceNV"))
 | |
| 	gpValidateProgram = (C.GPVALIDATEPROGRAM)(getProcAddr("glValidateProgram"))
 | |
| 	if gpValidateProgram == nil {
 | |
| 		return errors.New("glValidateProgram")
 | |
| 	}
 | |
| 	gpValidateProgramARB = (C.GPVALIDATEPROGRAMARB)(getProcAddr("glValidateProgramARB"))
 | |
| 	gpValidateProgramPipeline = (C.GPVALIDATEPROGRAMPIPELINE)(getProcAddr("glValidateProgramPipeline"))
 | |
| 	gpValidateProgramPipelineEXT = (C.GPVALIDATEPROGRAMPIPELINEEXT)(getProcAddr("glValidateProgramPipelineEXT"))
 | |
| 	gpVariantArrayObjectATI = (C.GPVARIANTARRAYOBJECTATI)(getProcAddr("glVariantArrayObjectATI"))
 | |
| 	gpVariantPointerEXT = (C.GPVARIANTPOINTEREXT)(getProcAddr("glVariantPointerEXT"))
 | |
| 	gpVariantbvEXT = (C.GPVARIANTBVEXT)(getProcAddr("glVariantbvEXT"))
 | |
| 	gpVariantdvEXT = (C.GPVARIANTDVEXT)(getProcAddr("glVariantdvEXT"))
 | |
| 	gpVariantfvEXT = (C.GPVARIANTFVEXT)(getProcAddr("glVariantfvEXT"))
 | |
| 	gpVariantivEXT = (C.GPVARIANTIVEXT)(getProcAddr("glVariantivEXT"))
 | |
| 	gpVariantsvEXT = (C.GPVARIANTSVEXT)(getProcAddr("glVariantsvEXT"))
 | |
| 	gpVariantubvEXT = (C.GPVARIANTUBVEXT)(getProcAddr("glVariantubvEXT"))
 | |
| 	gpVariantuivEXT = (C.GPVARIANTUIVEXT)(getProcAddr("glVariantuivEXT"))
 | |
| 	gpVariantusvEXT = (C.GPVARIANTUSVEXT)(getProcAddr("glVariantusvEXT"))
 | |
| 	gpVertex2bOES = (C.GPVERTEX2BOES)(getProcAddr("glVertex2bOES"))
 | |
| 	gpVertex2bvOES = (C.GPVERTEX2BVOES)(getProcAddr("glVertex2bvOES"))
 | |
| 	gpVertex2d = (C.GPVERTEX2D)(getProcAddr("glVertex2d"))
 | |
| 	if gpVertex2d == nil {
 | |
| 		return errors.New("glVertex2d")
 | |
| 	}
 | |
| 	gpVertex2dv = (C.GPVERTEX2DV)(getProcAddr("glVertex2dv"))
 | |
| 	if gpVertex2dv == nil {
 | |
| 		return errors.New("glVertex2dv")
 | |
| 	}
 | |
| 	gpVertex2f = (C.GPVERTEX2F)(getProcAddr("glVertex2f"))
 | |
| 	if gpVertex2f == nil {
 | |
| 		return errors.New("glVertex2f")
 | |
| 	}
 | |
| 	gpVertex2fv = (C.GPVERTEX2FV)(getProcAddr("glVertex2fv"))
 | |
| 	if gpVertex2fv == nil {
 | |
| 		return errors.New("glVertex2fv")
 | |
| 	}
 | |
| 	gpVertex2hNV = (C.GPVERTEX2HNV)(getProcAddr("glVertex2hNV"))
 | |
| 	gpVertex2hvNV = (C.GPVERTEX2HVNV)(getProcAddr("glVertex2hvNV"))
 | |
| 	gpVertex2i = (C.GPVERTEX2I)(getProcAddr("glVertex2i"))
 | |
| 	if gpVertex2i == nil {
 | |
| 		return errors.New("glVertex2i")
 | |
| 	}
 | |
| 	gpVertex2iv = (C.GPVERTEX2IV)(getProcAddr("glVertex2iv"))
 | |
| 	if gpVertex2iv == nil {
 | |
| 		return errors.New("glVertex2iv")
 | |
| 	}
 | |
| 	gpVertex2s = (C.GPVERTEX2S)(getProcAddr("glVertex2s"))
 | |
| 	if gpVertex2s == nil {
 | |
| 		return errors.New("glVertex2s")
 | |
| 	}
 | |
| 	gpVertex2sv = (C.GPVERTEX2SV)(getProcAddr("glVertex2sv"))
 | |
| 	if gpVertex2sv == nil {
 | |
| 		return errors.New("glVertex2sv")
 | |
| 	}
 | |
| 	gpVertex2xOES = (C.GPVERTEX2XOES)(getProcAddr("glVertex2xOES"))
 | |
| 	gpVertex2xvOES = (C.GPVERTEX2XVOES)(getProcAddr("glVertex2xvOES"))
 | |
| 	gpVertex3bOES = (C.GPVERTEX3BOES)(getProcAddr("glVertex3bOES"))
 | |
| 	gpVertex3bvOES = (C.GPVERTEX3BVOES)(getProcAddr("glVertex3bvOES"))
 | |
| 	gpVertex3d = (C.GPVERTEX3D)(getProcAddr("glVertex3d"))
 | |
| 	if gpVertex3d == nil {
 | |
| 		return errors.New("glVertex3d")
 | |
| 	}
 | |
| 	gpVertex3dv = (C.GPVERTEX3DV)(getProcAddr("glVertex3dv"))
 | |
| 	if gpVertex3dv == nil {
 | |
| 		return errors.New("glVertex3dv")
 | |
| 	}
 | |
| 	gpVertex3f = (C.GPVERTEX3F)(getProcAddr("glVertex3f"))
 | |
| 	if gpVertex3f == nil {
 | |
| 		return errors.New("glVertex3f")
 | |
| 	}
 | |
| 	gpVertex3fv = (C.GPVERTEX3FV)(getProcAddr("glVertex3fv"))
 | |
| 	if gpVertex3fv == nil {
 | |
| 		return errors.New("glVertex3fv")
 | |
| 	}
 | |
| 	gpVertex3hNV = (C.GPVERTEX3HNV)(getProcAddr("glVertex3hNV"))
 | |
| 	gpVertex3hvNV = (C.GPVERTEX3HVNV)(getProcAddr("glVertex3hvNV"))
 | |
| 	gpVertex3i = (C.GPVERTEX3I)(getProcAddr("glVertex3i"))
 | |
| 	if gpVertex3i == nil {
 | |
| 		return errors.New("glVertex3i")
 | |
| 	}
 | |
| 	gpVertex3iv = (C.GPVERTEX3IV)(getProcAddr("glVertex3iv"))
 | |
| 	if gpVertex3iv == nil {
 | |
| 		return errors.New("glVertex3iv")
 | |
| 	}
 | |
| 	gpVertex3s = (C.GPVERTEX3S)(getProcAddr("glVertex3s"))
 | |
| 	if gpVertex3s == nil {
 | |
| 		return errors.New("glVertex3s")
 | |
| 	}
 | |
| 	gpVertex3sv = (C.GPVERTEX3SV)(getProcAddr("glVertex3sv"))
 | |
| 	if gpVertex3sv == nil {
 | |
| 		return errors.New("glVertex3sv")
 | |
| 	}
 | |
| 	gpVertex3xOES = (C.GPVERTEX3XOES)(getProcAddr("glVertex3xOES"))
 | |
| 	gpVertex3xvOES = (C.GPVERTEX3XVOES)(getProcAddr("glVertex3xvOES"))
 | |
| 	gpVertex4bOES = (C.GPVERTEX4BOES)(getProcAddr("glVertex4bOES"))
 | |
| 	gpVertex4bvOES = (C.GPVERTEX4BVOES)(getProcAddr("glVertex4bvOES"))
 | |
| 	gpVertex4d = (C.GPVERTEX4D)(getProcAddr("glVertex4d"))
 | |
| 	if gpVertex4d == nil {
 | |
| 		return errors.New("glVertex4d")
 | |
| 	}
 | |
| 	gpVertex4dv = (C.GPVERTEX4DV)(getProcAddr("glVertex4dv"))
 | |
| 	if gpVertex4dv == nil {
 | |
| 		return errors.New("glVertex4dv")
 | |
| 	}
 | |
| 	gpVertex4f = (C.GPVERTEX4F)(getProcAddr("glVertex4f"))
 | |
| 	if gpVertex4f == nil {
 | |
| 		return errors.New("glVertex4f")
 | |
| 	}
 | |
| 	gpVertex4fv = (C.GPVERTEX4FV)(getProcAddr("glVertex4fv"))
 | |
| 	if gpVertex4fv == nil {
 | |
| 		return errors.New("glVertex4fv")
 | |
| 	}
 | |
| 	gpVertex4hNV = (C.GPVERTEX4HNV)(getProcAddr("glVertex4hNV"))
 | |
| 	gpVertex4hvNV = (C.GPVERTEX4HVNV)(getProcAddr("glVertex4hvNV"))
 | |
| 	gpVertex4i = (C.GPVERTEX4I)(getProcAddr("glVertex4i"))
 | |
| 	if gpVertex4i == nil {
 | |
| 		return errors.New("glVertex4i")
 | |
| 	}
 | |
| 	gpVertex4iv = (C.GPVERTEX4IV)(getProcAddr("glVertex4iv"))
 | |
| 	if gpVertex4iv == nil {
 | |
| 		return errors.New("glVertex4iv")
 | |
| 	}
 | |
| 	gpVertex4s = (C.GPVERTEX4S)(getProcAddr("glVertex4s"))
 | |
| 	if gpVertex4s == nil {
 | |
| 		return errors.New("glVertex4s")
 | |
| 	}
 | |
| 	gpVertex4sv = (C.GPVERTEX4SV)(getProcAddr("glVertex4sv"))
 | |
| 	if gpVertex4sv == nil {
 | |
| 		return errors.New("glVertex4sv")
 | |
| 	}
 | |
| 	gpVertex4xOES = (C.GPVERTEX4XOES)(getProcAddr("glVertex4xOES"))
 | |
| 	gpVertex4xvOES = (C.GPVERTEX4XVOES)(getProcAddr("glVertex4xvOES"))
 | |
| 	gpVertexArrayAttribBinding = (C.GPVERTEXARRAYATTRIBBINDING)(getProcAddr("glVertexArrayAttribBinding"))
 | |
| 	gpVertexArrayAttribFormat = (C.GPVERTEXARRAYATTRIBFORMAT)(getProcAddr("glVertexArrayAttribFormat"))
 | |
| 	gpVertexArrayAttribIFormat = (C.GPVERTEXARRAYATTRIBIFORMAT)(getProcAddr("glVertexArrayAttribIFormat"))
 | |
| 	gpVertexArrayAttribLFormat = (C.GPVERTEXARRAYATTRIBLFORMAT)(getProcAddr("glVertexArrayAttribLFormat"))
 | |
| 	gpVertexArrayBindVertexBufferEXT = (C.GPVERTEXARRAYBINDVERTEXBUFFEREXT)(getProcAddr("glVertexArrayBindVertexBufferEXT"))
 | |
| 	gpVertexArrayBindingDivisor = (C.GPVERTEXARRAYBINDINGDIVISOR)(getProcAddr("glVertexArrayBindingDivisor"))
 | |
| 	gpVertexArrayColorOffsetEXT = (C.GPVERTEXARRAYCOLOROFFSETEXT)(getProcAddr("glVertexArrayColorOffsetEXT"))
 | |
| 	gpVertexArrayEdgeFlagOffsetEXT = (C.GPVERTEXARRAYEDGEFLAGOFFSETEXT)(getProcAddr("glVertexArrayEdgeFlagOffsetEXT"))
 | |
| 	gpVertexArrayElementBuffer = (C.GPVERTEXARRAYELEMENTBUFFER)(getProcAddr("glVertexArrayElementBuffer"))
 | |
| 	gpVertexArrayFogCoordOffsetEXT = (C.GPVERTEXARRAYFOGCOORDOFFSETEXT)(getProcAddr("glVertexArrayFogCoordOffsetEXT"))
 | |
| 	gpVertexArrayIndexOffsetEXT = (C.GPVERTEXARRAYINDEXOFFSETEXT)(getProcAddr("glVertexArrayIndexOffsetEXT"))
 | |
| 	gpVertexArrayMultiTexCoordOffsetEXT = (C.GPVERTEXARRAYMULTITEXCOORDOFFSETEXT)(getProcAddr("glVertexArrayMultiTexCoordOffsetEXT"))
 | |
| 	gpVertexArrayNormalOffsetEXT = (C.GPVERTEXARRAYNORMALOFFSETEXT)(getProcAddr("glVertexArrayNormalOffsetEXT"))
 | |
| 	gpVertexArrayParameteriAPPLE = (C.GPVERTEXARRAYPARAMETERIAPPLE)(getProcAddr("glVertexArrayParameteriAPPLE"))
 | |
| 	gpVertexArrayRangeAPPLE = (C.GPVERTEXARRAYRANGEAPPLE)(getProcAddr("glVertexArrayRangeAPPLE"))
 | |
| 	gpVertexArrayRangeNV = (C.GPVERTEXARRAYRANGENV)(getProcAddr("glVertexArrayRangeNV"))
 | |
| 	gpVertexArraySecondaryColorOffsetEXT = (C.GPVERTEXARRAYSECONDARYCOLOROFFSETEXT)(getProcAddr("glVertexArraySecondaryColorOffsetEXT"))
 | |
| 	gpVertexArrayTexCoordOffsetEXT = (C.GPVERTEXARRAYTEXCOORDOFFSETEXT)(getProcAddr("glVertexArrayTexCoordOffsetEXT"))
 | |
| 	gpVertexArrayVertexAttribBindingEXT = (C.GPVERTEXARRAYVERTEXATTRIBBINDINGEXT)(getProcAddr("glVertexArrayVertexAttribBindingEXT"))
 | |
| 	gpVertexArrayVertexAttribDivisorEXT = (C.GPVERTEXARRAYVERTEXATTRIBDIVISOREXT)(getProcAddr("glVertexArrayVertexAttribDivisorEXT"))
 | |
| 	gpVertexArrayVertexAttribFormatEXT = (C.GPVERTEXARRAYVERTEXATTRIBFORMATEXT)(getProcAddr("glVertexArrayVertexAttribFormatEXT"))
 | |
| 	gpVertexArrayVertexAttribIFormatEXT = (C.GPVERTEXARRAYVERTEXATTRIBIFORMATEXT)(getProcAddr("glVertexArrayVertexAttribIFormatEXT"))
 | |
| 	gpVertexArrayVertexAttribIOffsetEXT = (C.GPVERTEXARRAYVERTEXATTRIBIOFFSETEXT)(getProcAddr("glVertexArrayVertexAttribIOffsetEXT"))
 | |
| 	gpVertexArrayVertexAttribLFormatEXT = (C.GPVERTEXARRAYVERTEXATTRIBLFORMATEXT)(getProcAddr("glVertexArrayVertexAttribLFormatEXT"))
 | |
| 	gpVertexArrayVertexAttribLOffsetEXT = (C.GPVERTEXARRAYVERTEXATTRIBLOFFSETEXT)(getProcAddr("glVertexArrayVertexAttribLOffsetEXT"))
 | |
| 	gpVertexArrayVertexAttribOffsetEXT = (C.GPVERTEXARRAYVERTEXATTRIBOFFSETEXT)(getProcAddr("glVertexArrayVertexAttribOffsetEXT"))
 | |
| 	gpVertexArrayVertexBindingDivisorEXT = (C.GPVERTEXARRAYVERTEXBINDINGDIVISOREXT)(getProcAddr("glVertexArrayVertexBindingDivisorEXT"))
 | |
| 	gpVertexArrayVertexBuffer = (C.GPVERTEXARRAYVERTEXBUFFER)(getProcAddr("glVertexArrayVertexBuffer"))
 | |
| 	gpVertexArrayVertexBuffers = (C.GPVERTEXARRAYVERTEXBUFFERS)(getProcAddr("glVertexArrayVertexBuffers"))
 | |
| 	gpVertexArrayVertexOffsetEXT = (C.GPVERTEXARRAYVERTEXOFFSETEXT)(getProcAddr("glVertexArrayVertexOffsetEXT"))
 | |
| 	gpVertexAttrib1d = (C.GPVERTEXATTRIB1D)(getProcAddr("glVertexAttrib1d"))
 | |
| 	if gpVertexAttrib1d == nil {
 | |
| 		return errors.New("glVertexAttrib1d")
 | |
| 	}
 | |
| 	gpVertexAttrib1dARB = (C.GPVERTEXATTRIB1DARB)(getProcAddr("glVertexAttrib1dARB"))
 | |
| 	gpVertexAttrib1dNV = (C.GPVERTEXATTRIB1DNV)(getProcAddr("glVertexAttrib1dNV"))
 | |
| 	gpVertexAttrib1dv = (C.GPVERTEXATTRIB1DV)(getProcAddr("glVertexAttrib1dv"))
 | |
| 	if gpVertexAttrib1dv == nil {
 | |
| 		return errors.New("glVertexAttrib1dv")
 | |
| 	}
 | |
| 	gpVertexAttrib1dvARB = (C.GPVERTEXATTRIB1DVARB)(getProcAddr("glVertexAttrib1dvARB"))
 | |
| 	gpVertexAttrib1dvNV = (C.GPVERTEXATTRIB1DVNV)(getProcAddr("glVertexAttrib1dvNV"))
 | |
| 	gpVertexAttrib1f = (C.GPVERTEXATTRIB1F)(getProcAddr("glVertexAttrib1f"))
 | |
| 	if gpVertexAttrib1f == nil {
 | |
| 		return errors.New("glVertexAttrib1f")
 | |
| 	}
 | |
| 	gpVertexAttrib1fARB = (C.GPVERTEXATTRIB1FARB)(getProcAddr("glVertexAttrib1fARB"))
 | |
| 	gpVertexAttrib1fNV = (C.GPVERTEXATTRIB1FNV)(getProcAddr("glVertexAttrib1fNV"))
 | |
| 	gpVertexAttrib1fv = (C.GPVERTEXATTRIB1FV)(getProcAddr("glVertexAttrib1fv"))
 | |
| 	if gpVertexAttrib1fv == nil {
 | |
| 		return errors.New("glVertexAttrib1fv")
 | |
| 	}
 | |
| 	gpVertexAttrib1fvARB = (C.GPVERTEXATTRIB1FVARB)(getProcAddr("glVertexAttrib1fvARB"))
 | |
| 	gpVertexAttrib1fvNV = (C.GPVERTEXATTRIB1FVNV)(getProcAddr("glVertexAttrib1fvNV"))
 | |
| 	gpVertexAttrib1hNV = (C.GPVERTEXATTRIB1HNV)(getProcAddr("glVertexAttrib1hNV"))
 | |
| 	gpVertexAttrib1hvNV = (C.GPVERTEXATTRIB1HVNV)(getProcAddr("glVertexAttrib1hvNV"))
 | |
| 	gpVertexAttrib1s = (C.GPVERTEXATTRIB1S)(getProcAddr("glVertexAttrib1s"))
 | |
| 	if gpVertexAttrib1s == nil {
 | |
| 		return errors.New("glVertexAttrib1s")
 | |
| 	}
 | |
| 	gpVertexAttrib1sARB = (C.GPVERTEXATTRIB1SARB)(getProcAddr("glVertexAttrib1sARB"))
 | |
| 	gpVertexAttrib1sNV = (C.GPVERTEXATTRIB1SNV)(getProcAddr("glVertexAttrib1sNV"))
 | |
| 	gpVertexAttrib1sv = (C.GPVERTEXATTRIB1SV)(getProcAddr("glVertexAttrib1sv"))
 | |
| 	if gpVertexAttrib1sv == nil {
 | |
| 		return errors.New("glVertexAttrib1sv")
 | |
| 	}
 | |
| 	gpVertexAttrib1svARB = (C.GPVERTEXATTRIB1SVARB)(getProcAddr("glVertexAttrib1svARB"))
 | |
| 	gpVertexAttrib1svNV = (C.GPVERTEXATTRIB1SVNV)(getProcAddr("glVertexAttrib1svNV"))
 | |
| 	gpVertexAttrib2d = (C.GPVERTEXATTRIB2D)(getProcAddr("glVertexAttrib2d"))
 | |
| 	if gpVertexAttrib2d == nil {
 | |
| 		return errors.New("glVertexAttrib2d")
 | |
| 	}
 | |
| 	gpVertexAttrib2dARB = (C.GPVERTEXATTRIB2DARB)(getProcAddr("glVertexAttrib2dARB"))
 | |
| 	gpVertexAttrib2dNV = (C.GPVERTEXATTRIB2DNV)(getProcAddr("glVertexAttrib2dNV"))
 | |
| 	gpVertexAttrib2dv = (C.GPVERTEXATTRIB2DV)(getProcAddr("glVertexAttrib2dv"))
 | |
| 	if gpVertexAttrib2dv == nil {
 | |
| 		return errors.New("glVertexAttrib2dv")
 | |
| 	}
 | |
| 	gpVertexAttrib2dvARB = (C.GPVERTEXATTRIB2DVARB)(getProcAddr("glVertexAttrib2dvARB"))
 | |
| 	gpVertexAttrib2dvNV = (C.GPVERTEXATTRIB2DVNV)(getProcAddr("glVertexAttrib2dvNV"))
 | |
| 	gpVertexAttrib2f = (C.GPVERTEXATTRIB2F)(getProcAddr("glVertexAttrib2f"))
 | |
| 	if gpVertexAttrib2f == nil {
 | |
| 		return errors.New("glVertexAttrib2f")
 | |
| 	}
 | |
| 	gpVertexAttrib2fARB = (C.GPVERTEXATTRIB2FARB)(getProcAddr("glVertexAttrib2fARB"))
 | |
| 	gpVertexAttrib2fNV = (C.GPVERTEXATTRIB2FNV)(getProcAddr("glVertexAttrib2fNV"))
 | |
| 	gpVertexAttrib2fv = (C.GPVERTEXATTRIB2FV)(getProcAddr("glVertexAttrib2fv"))
 | |
| 	if gpVertexAttrib2fv == nil {
 | |
| 		return errors.New("glVertexAttrib2fv")
 | |
| 	}
 | |
| 	gpVertexAttrib2fvARB = (C.GPVERTEXATTRIB2FVARB)(getProcAddr("glVertexAttrib2fvARB"))
 | |
| 	gpVertexAttrib2fvNV = (C.GPVERTEXATTRIB2FVNV)(getProcAddr("glVertexAttrib2fvNV"))
 | |
| 	gpVertexAttrib2hNV = (C.GPVERTEXATTRIB2HNV)(getProcAddr("glVertexAttrib2hNV"))
 | |
| 	gpVertexAttrib2hvNV = (C.GPVERTEXATTRIB2HVNV)(getProcAddr("glVertexAttrib2hvNV"))
 | |
| 	gpVertexAttrib2s = (C.GPVERTEXATTRIB2S)(getProcAddr("glVertexAttrib2s"))
 | |
| 	if gpVertexAttrib2s == nil {
 | |
| 		return errors.New("glVertexAttrib2s")
 | |
| 	}
 | |
| 	gpVertexAttrib2sARB = (C.GPVERTEXATTRIB2SARB)(getProcAddr("glVertexAttrib2sARB"))
 | |
| 	gpVertexAttrib2sNV = (C.GPVERTEXATTRIB2SNV)(getProcAddr("glVertexAttrib2sNV"))
 | |
| 	gpVertexAttrib2sv = (C.GPVERTEXATTRIB2SV)(getProcAddr("glVertexAttrib2sv"))
 | |
| 	if gpVertexAttrib2sv == nil {
 | |
| 		return errors.New("glVertexAttrib2sv")
 | |
| 	}
 | |
| 	gpVertexAttrib2svARB = (C.GPVERTEXATTRIB2SVARB)(getProcAddr("glVertexAttrib2svARB"))
 | |
| 	gpVertexAttrib2svNV = (C.GPVERTEXATTRIB2SVNV)(getProcAddr("glVertexAttrib2svNV"))
 | |
| 	gpVertexAttrib3d = (C.GPVERTEXATTRIB3D)(getProcAddr("glVertexAttrib3d"))
 | |
| 	if gpVertexAttrib3d == nil {
 | |
| 		return errors.New("glVertexAttrib3d")
 | |
| 	}
 | |
| 	gpVertexAttrib3dARB = (C.GPVERTEXATTRIB3DARB)(getProcAddr("glVertexAttrib3dARB"))
 | |
| 	gpVertexAttrib3dNV = (C.GPVERTEXATTRIB3DNV)(getProcAddr("glVertexAttrib3dNV"))
 | |
| 	gpVertexAttrib3dv = (C.GPVERTEXATTRIB3DV)(getProcAddr("glVertexAttrib3dv"))
 | |
| 	if gpVertexAttrib3dv == nil {
 | |
| 		return errors.New("glVertexAttrib3dv")
 | |
| 	}
 | |
| 	gpVertexAttrib3dvARB = (C.GPVERTEXATTRIB3DVARB)(getProcAddr("glVertexAttrib3dvARB"))
 | |
| 	gpVertexAttrib3dvNV = (C.GPVERTEXATTRIB3DVNV)(getProcAddr("glVertexAttrib3dvNV"))
 | |
| 	gpVertexAttrib3f = (C.GPVERTEXATTRIB3F)(getProcAddr("glVertexAttrib3f"))
 | |
| 	if gpVertexAttrib3f == nil {
 | |
| 		return errors.New("glVertexAttrib3f")
 | |
| 	}
 | |
| 	gpVertexAttrib3fARB = (C.GPVERTEXATTRIB3FARB)(getProcAddr("glVertexAttrib3fARB"))
 | |
| 	gpVertexAttrib3fNV = (C.GPVERTEXATTRIB3FNV)(getProcAddr("glVertexAttrib3fNV"))
 | |
| 	gpVertexAttrib3fv = (C.GPVERTEXATTRIB3FV)(getProcAddr("glVertexAttrib3fv"))
 | |
| 	if gpVertexAttrib3fv == nil {
 | |
| 		return errors.New("glVertexAttrib3fv")
 | |
| 	}
 | |
| 	gpVertexAttrib3fvARB = (C.GPVERTEXATTRIB3FVARB)(getProcAddr("glVertexAttrib3fvARB"))
 | |
| 	gpVertexAttrib3fvNV = (C.GPVERTEXATTRIB3FVNV)(getProcAddr("glVertexAttrib3fvNV"))
 | |
| 	gpVertexAttrib3hNV = (C.GPVERTEXATTRIB3HNV)(getProcAddr("glVertexAttrib3hNV"))
 | |
| 	gpVertexAttrib3hvNV = (C.GPVERTEXATTRIB3HVNV)(getProcAddr("glVertexAttrib3hvNV"))
 | |
| 	gpVertexAttrib3s = (C.GPVERTEXATTRIB3S)(getProcAddr("glVertexAttrib3s"))
 | |
| 	if gpVertexAttrib3s == nil {
 | |
| 		return errors.New("glVertexAttrib3s")
 | |
| 	}
 | |
| 	gpVertexAttrib3sARB = (C.GPVERTEXATTRIB3SARB)(getProcAddr("glVertexAttrib3sARB"))
 | |
| 	gpVertexAttrib3sNV = (C.GPVERTEXATTRIB3SNV)(getProcAddr("glVertexAttrib3sNV"))
 | |
| 	gpVertexAttrib3sv = (C.GPVERTEXATTRIB3SV)(getProcAddr("glVertexAttrib3sv"))
 | |
| 	if gpVertexAttrib3sv == nil {
 | |
| 		return errors.New("glVertexAttrib3sv")
 | |
| 	}
 | |
| 	gpVertexAttrib3svARB = (C.GPVERTEXATTRIB3SVARB)(getProcAddr("glVertexAttrib3svARB"))
 | |
| 	gpVertexAttrib3svNV = (C.GPVERTEXATTRIB3SVNV)(getProcAddr("glVertexAttrib3svNV"))
 | |
| 	gpVertexAttrib4Nbv = (C.GPVERTEXATTRIB4NBV)(getProcAddr("glVertexAttrib4Nbv"))
 | |
| 	if gpVertexAttrib4Nbv == nil {
 | |
| 		return errors.New("glVertexAttrib4Nbv")
 | |
| 	}
 | |
| 	gpVertexAttrib4NbvARB = (C.GPVERTEXATTRIB4NBVARB)(getProcAddr("glVertexAttrib4NbvARB"))
 | |
| 	gpVertexAttrib4Niv = (C.GPVERTEXATTRIB4NIV)(getProcAddr("glVertexAttrib4Niv"))
 | |
| 	if gpVertexAttrib4Niv == nil {
 | |
| 		return errors.New("glVertexAttrib4Niv")
 | |
| 	}
 | |
| 	gpVertexAttrib4NivARB = (C.GPVERTEXATTRIB4NIVARB)(getProcAddr("glVertexAttrib4NivARB"))
 | |
| 	gpVertexAttrib4Nsv = (C.GPVERTEXATTRIB4NSV)(getProcAddr("glVertexAttrib4Nsv"))
 | |
| 	if gpVertexAttrib4Nsv == nil {
 | |
| 		return errors.New("glVertexAttrib4Nsv")
 | |
| 	}
 | |
| 	gpVertexAttrib4NsvARB = (C.GPVERTEXATTRIB4NSVARB)(getProcAddr("glVertexAttrib4NsvARB"))
 | |
| 	gpVertexAttrib4Nub = (C.GPVERTEXATTRIB4NUB)(getProcAddr("glVertexAttrib4Nub"))
 | |
| 	if gpVertexAttrib4Nub == nil {
 | |
| 		return errors.New("glVertexAttrib4Nub")
 | |
| 	}
 | |
| 	gpVertexAttrib4NubARB = (C.GPVERTEXATTRIB4NUBARB)(getProcAddr("glVertexAttrib4NubARB"))
 | |
| 	gpVertexAttrib4Nubv = (C.GPVERTEXATTRIB4NUBV)(getProcAddr("glVertexAttrib4Nubv"))
 | |
| 	if gpVertexAttrib4Nubv == nil {
 | |
| 		return errors.New("glVertexAttrib4Nubv")
 | |
| 	}
 | |
| 	gpVertexAttrib4NubvARB = (C.GPVERTEXATTRIB4NUBVARB)(getProcAddr("glVertexAttrib4NubvARB"))
 | |
| 	gpVertexAttrib4Nuiv = (C.GPVERTEXATTRIB4NUIV)(getProcAddr("glVertexAttrib4Nuiv"))
 | |
| 	if gpVertexAttrib4Nuiv == nil {
 | |
| 		return errors.New("glVertexAttrib4Nuiv")
 | |
| 	}
 | |
| 	gpVertexAttrib4NuivARB = (C.GPVERTEXATTRIB4NUIVARB)(getProcAddr("glVertexAttrib4NuivARB"))
 | |
| 	gpVertexAttrib4Nusv = (C.GPVERTEXATTRIB4NUSV)(getProcAddr("glVertexAttrib4Nusv"))
 | |
| 	if gpVertexAttrib4Nusv == nil {
 | |
| 		return errors.New("glVertexAttrib4Nusv")
 | |
| 	}
 | |
| 	gpVertexAttrib4NusvARB = (C.GPVERTEXATTRIB4NUSVARB)(getProcAddr("glVertexAttrib4NusvARB"))
 | |
| 	gpVertexAttrib4bv = (C.GPVERTEXATTRIB4BV)(getProcAddr("glVertexAttrib4bv"))
 | |
| 	if gpVertexAttrib4bv == nil {
 | |
| 		return errors.New("glVertexAttrib4bv")
 | |
| 	}
 | |
| 	gpVertexAttrib4bvARB = (C.GPVERTEXATTRIB4BVARB)(getProcAddr("glVertexAttrib4bvARB"))
 | |
| 	gpVertexAttrib4d = (C.GPVERTEXATTRIB4D)(getProcAddr("glVertexAttrib4d"))
 | |
| 	if gpVertexAttrib4d == nil {
 | |
| 		return errors.New("glVertexAttrib4d")
 | |
| 	}
 | |
| 	gpVertexAttrib4dARB = (C.GPVERTEXATTRIB4DARB)(getProcAddr("glVertexAttrib4dARB"))
 | |
| 	gpVertexAttrib4dNV = (C.GPVERTEXATTRIB4DNV)(getProcAddr("glVertexAttrib4dNV"))
 | |
| 	gpVertexAttrib4dv = (C.GPVERTEXATTRIB4DV)(getProcAddr("glVertexAttrib4dv"))
 | |
| 	if gpVertexAttrib4dv == nil {
 | |
| 		return errors.New("glVertexAttrib4dv")
 | |
| 	}
 | |
| 	gpVertexAttrib4dvARB = (C.GPVERTEXATTRIB4DVARB)(getProcAddr("glVertexAttrib4dvARB"))
 | |
| 	gpVertexAttrib4dvNV = (C.GPVERTEXATTRIB4DVNV)(getProcAddr("glVertexAttrib4dvNV"))
 | |
| 	gpVertexAttrib4f = (C.GPVERTEXATTRIB4F)(getProcAddr("glVertexAttrib4f"))
 | |
| 	if gpVertexAttrib4f == nil {
 | |
| 		return errors.New("glVertexAttrib4f")
 | |
| 	}
 | |
| 	gpVertexAttrib4fARB = (C.GPVERTEXATTRIB4FARB)(getProcAddr("glVertexAttrib4fARB"))
 | |
| 	gpVertexAttrib4fNV = (C.GPVERTEXATTRIB4FNV)(getProcAddr("glVertexAttrib4fNV"))
 | |
| 	gpVertexAttrib4fv = (C.GPVERTEXATTRIB4FV)(getProcAddr("glVertexAttrib4fv"))
 | |
| 	if gpVertexAttrib4fv == nil {
 | |
| 		return errors.New("glVertexAttrib4fv")
 | |
| 	}
 | |
| 	gpVertexAttrib4fvARB = (C.GPVERTEXATTRIB4FVARB)(getProcAddr("glVertexAttrib4fvARB"))
 | |
| 	gpVertexAttrib4fvNV = (C.GPVERTEXATTRIB4FVNV)(getProcAddr("glVertexAttrib4fvNV"))
 | |
| 	gpVertexAttrib4hNV = (C.GPVERTEXATTRIB4HNV)(getProcAddr("glVertexAttrib4hNV"))
 | |
| 	gpVertexAttrib4hvNV = (C.GPVERTEXATTRIB4HVNV)(getProcAddr("glVertexAttrib4hvNV"))
 | |
| 	gpVertexAttrib4iv = (C.GPVERTEXATTRIB4IV)(getProcAddr("glVertexAttrib4iv"))
 | |
| 	if gpVertexAttrib4iv == nil {
 | |
| 		return errors.New("glVertexAttrib4iv")
 | |
| 	}
 | |
| 	gpVertexAttrib4ivARB = (C.GPVERTEXATTRIB4IVARB)(getProcAddr("glVertexAttrib4ivARB"))
 | |
| 	gpVertexAttrib4s = (C.GPVERTEXATTRIB4S)(getProcAddr("glVertexAttrib4s"))
 | |
| 	if gpVertexAttrib4s == nil {
 | |
| 		return errors.New("glVertexAttrib4s")
 | |
| 	}
 | |
| 	gpVertexAttrib4sARB = (C.GPVERTEXATTRIB4SARB)(getProcAddr("glVertexAttrib4sARB"))
 | |
| 	gpVertexAttrib4sNV = (C.GPVERTEXATTRIB4SNV)(getProcAddr("glVertexAttrib4sNV"))
 | |
| 	gpVertexAttrib4sv = (C.GPVERTEXATTRIB4SV)(getProcAddr("glVertexAttrib4sv"))
 | |
| 	if gpVertexAttrib4sv == nil {
 | |
| 		return errors.New("glVertexAttrib4sv")
 | |
| 	}
 | |
| 	gpVertexAttrib4svARB = (C.GPVERTEXATTRIB4SVARB)(getProcAddr("glVertexAttrib4svARB"))
 | |
| 	gpVertexAttrib4svNV = (C.GPVERTEXATTRIB4SVNV)(getProcAddr("glVertexAttrib4svNV"))
 | |
| 	gpVertexAttrib4ubNV = (C.GPVERTEXATTRIB4UBNV)(getProcAddr("glVertexAttrib4ubNV"))
 | |
| 	gpVertexAttrib4ubv = (C.GPVERTEXATTRIB4UBV)(getProcAddr("glVertexAttrib4ubv"))
 | |
| 	if gpVertexAttrib4ubv == nil {
 | |
| 		return errors.New("glVertexAttrib4ubv")
 | |
| 	}
 | |
| 	gpVertexAttrib4ubvARB = (C.GPVERTEXATTRIB4UBVARB)(getProcAddr("glVertexAttrib4ubvARB"))
 | |
| 	gpVertexAttrib4ubvNV = (C.GPVERTEXATTRIB4UBVNV)(getProcAddr("glVertexAttrib4ubvNV"))
 | |
| 	gpVertexAttrib4uiv = (C.GPVERTEXATTRIB4UIV)(getProcAddr("glVertexAttrib4uiv"))
 | |
| 	if gpVertexAttrib4uiv == nil {
 | |
| 		return errors.New("glVertexAttrib4uiv")
 | |
| 	}
 | |
| 	gpVertexAttrib4uivARB = (C.GPVERTEXATTRIB4UIVARB)(getProcAddr("glVertexAttrib4uivARB"))
 | |
| 	gpVertexAttrib4usv = (C.GPVERTEXATTRIB4USV)(getProcAddr("glVertexAttrib4usv"))
 | |
| 	if gpVertexAttrib4usv == nil {
 | |
| 		return errors.New("glVertexAttrib4usv")
 | |
| 	}
 | |
| 	gpVertexAttrib4usvARB = (C.GPVERTEXATTRIB4USVARB)(getProcAddr("glVertexAttrib4usvARB"))
 | |
| 	gpVertexAttribArrayObjectATI = (C.GPVERTEXATTRIBARRAYOBJECTATI)(getProcAddr("glVertexAttribArrayObjectATI"))
 | |
| 	gpVertexAttribBinding = (C.GPVERTEXATTRIBBINDING)(getProcAddr("glVertexAttribBinding"))
 | |
| 	gpVertexAttribDivisorARB = (C.GPVERTEXATTRIBDIVISORARB)(getProcAddr("glVertexAttribDivisorARB"))
 | |
| 	gpVertexAttribFormat = (C.GPVERTEXATTRIBFORMAT)(getProcAddr("glVertexAttribFormat"))
 | |
| 	gpVertexAttribFormatNV = (C.GPVERTEXATTRIBFORMATNV)(getProcAddr("glVertexAttribFormatNV"))
 | |
| 	gpVertexAttribI1iEXT = (C.GPVERTEXATTRIBI1IEXT)(getProcAddr("glVertexAttribI1iEXT"))
 | |
| 	gpVertexAttribI1ivEXT = (C.GPVERTEXATTRIBI1IVEXT)(getProcAddr("glVertexAttribI1ivEXT"))
 | |
| 	gpVertexAttribI1uiEXT = (C.GPVERTEXATTRIBI1UIEXT)(getProcAddr("glVertexAttribI1uiEXT"))
 | |
| 	gpVertexAttribI1uivEXT = (C.GPVERTEXATTRIBI1UIVEXT)(getProcAddr("glVertexAttribI1uivEXT"))
 | |
| 	gpVertexAttribI2iEXT = (C.GPVERTEXATTRIBI2IEXT)(getProcAddr("glVertexAttribI2iEXT"))
 | |
| 	gpVertexAttribI2ivEXT = (C.GPVERTEXATTRIBI2IVEXT)(getProcAddr("glVertexAttribI2ivEXT"))
 | |
| 	gpVertexAttribI2uiEXT = (C.GPVERTEXATTRIBI2UIEXT)(getProcAddr("glVertexAttribI2uiEXT"))
 | |
| 	gpVertexAttribI2uivEXT = (C.GPVERTEXATTRIBI2UIVEXT)(getProcAddr("glVertexAttribI2uivEXT"))
 | |
| 	gpVertexAttribI3iEXT = (C.GPVERTEXATTRIBI3IEXT)(getProcAddr("glVertexAttribI3iEXT"))
 | |
| 	gpVertexAttribI3ivEXT = (C.GPVERTEXATTRIBI3IVEXT)(getProcAddr("glVertexAttribI3ivEXT"))
 | |
| 	gpVertexAttribI3uiEXT = (C.GPVERTEXATTRIBI3UIEXT)(getProcAddr("glVertexAttribI3uiEXT"))
 | |
| 	gpVertexAttribI3uivEXT = (C.GPVERTEXATTRIBI3UIVEXT)(getProcAddr("glVertexAttribI3uivEXT"))
 | |
| 	gpVertexAttribI4bvEXT = (C.GPVERTEXATTRIBI4BVEXT)(getProcAddr("glVertexAttribI4bvEXT"))
 | |
| 	gpVertexAttribI4iEXT = (C.GPVERTEXATTRIBI4IEXT)(getProcAddr("glVertexAttribI4iEXT"))
 | |
| 	gpVertexAttribI4ivEXT = (C.GPVERTEXATTRIBI4IVEXT)(getProcAddr("glVertexAttribI4ivEXT"))
 | |
| 	gpVertexAttribI4svEXT = (C.GPVERTEXATTRIBI4SVEXT)(getProcAddr("glVertexAttribI4svEXT"))
 | |
| 	gpVertexAttribI4ubvEXT = (C.GPVERTEXATTRIBI4UBVEXT)(getProcAddr("glVertexAttribI4ubvEXT"))
 | |
| 	gpVertexAttribI4uiEXT = (C.GPVERTEXATTRIBI4UIEXT)(getProcAddr("glVertexAttribI4uiEXT"))
 | |
| 	gpVertexAttribI4uivEXT = (C.GPVERTEXATTRIBI4UIVEXT)(getProcAddr("glVertexAttribI4uivEXT"))
 | |
| 	gpVertexAttribI4usvEXT = (C.GPVERTEXATTRIBI4USVEXT)(getProcAddr("glVertexAttribI4usvEXT"))
 | |
| 	gpVertexAttribIFormat = (C.GPVERTEXATTRIBIFORMAT)(getProcAddr("glVertexAttribIFormat"))
 | |
| 	gpVertexAttribIFormatNV = (C.GPVERTEXATTRIBIFORMATNV)(getProcAddr("glVertexAttribIFormatNV"))
 | |
| 	gpVertexAttribIPointerEXT = (C.GPVERTEXATTRIBIPOINTEREXT)(getProcAddr("glVertexAttribIPointerEXT"))
 | |
| 	gpVertexAttribL1d = (C.GPVERTEXATTRIBL1D)(getProcAddr("glVertexAttribL1d"))
 | |
| 	gpVertexAttribL1dEXT = (C.GPVERTEXATTRIBL1DEXT)(getProcAddr("glVertexAttribL1dEXT"))
 | |
| 	gpVertexAttribL1dv = (C.GPVERTEXATTRIBL1DV)(getProcAddr("glVertexAttribL1dv"))
 | |
| 	gpVertexAttribL1dvEXT = (C.GPVERTEXATTRIBL1DVEXT)(getProcAddr("glVertexAttribL1dvEXT"))
 | |
| 	gpVertexAttribL1i64NV = (C.GPVERTEXATTRIBL1I64NV)(getProcAddr("glVertexAttribL1i64NV"))
 | |
| 	gpVertexAttribL1i64vNV = (C.GPVERTEXATTRIBL1I64VNV)(getProcAddr("glVertexAttribL1i64vNV"))
 | |
| 	gpVertexAttribL1ui64ARB = (C.GPVERTEXATTRIBL1UI64ARB)(getProcAddr("glVertexAttribL1ui64ARB"))
 | |
| 	gpVertexAttribL1ui64NV = (C.GPVERTEXATTRIBL1UI64NV)(getProcAddr("glVertexAttribL1ui64NV"))
 | |
| 	gpVertexAttribL1ui64vARB = (C.GPVERTEXATTRIBL1UI64VARB)(getProcAddr("glVertexAttribL1ui64vARB"))
 | |
| 	gpVertexAttribL1ui64vNV = (C.GPVERTEXATTRIBL1UI64VNV)(getProcAddr("glVertexAttribL1ui64vNV"))
 | |
| 	gpVertexAttribL2d = (C.GPVERTEXATTRIBL2D)(getProcAddr("glVertexAttribL2d"))
 | |
| 	gpVertexAttribL2dEXT = (C.GPVERTEXATTRIBL2DEXT)(getProcAddr("glVertexAttribL2dEXT"))
 | |
| 	gpVertexAttribL2dv = (C.GPVERTEXATTRIBL2DV)(getProcAddr("glVertexAttribL2dv"))
 | |
| 	gpVertexAttribL2dvEXT = (C.GPVERTEXATTRIBL2DVEXT)(getProcAddr("glVertexAttribL2dvEXT"))
 | |
| 	gpVertexAttribL2i64NV = (C.GPVERTEXATTRIBL2I64NV)(getProcAddr("glVertexAttribL2i64NV"))
 | |
| 	gpVertexAttribL2i64vNV = (C.GPVERTEXATTRIBL2I64VNV)(getProcAddr("glVertexAttribL2i64vNV"))
 | |
| 	gpVertexAttribL2ui64NV = (C.GPVERTEXATTRIBL2UI64NV)(getProcAddr("glVertexAttribL2ui64NV"))
 | |
| 	gpVertexAttribL2ui64vNV = (C.GPVERTEXATTRIBL2UI64VNV)(getProcAddr("glVertexAttribL2ui64vNV"))
 | |
| 	gpVertexAttribL3d = (C.GPVERTEXATTRIBL3D)(getProcAddr("glVertexAttribL3d"))
 | |
| 	gpVertexAttribL3dEXT = (C.GPVERTEXATTRIBL3DEXT)(getProcAddr("glVertexAttribL3dEXT"))
 | |
| 	gpVertexAttribL3dv = (C.GPVERTEXATTRIBL3DV)(getProcAddr("glVertexAttribL3dv"))
 | |
| 	gpVertexAttribL3dvEXT = (C.GPVERTEXATTRIBL3DVEXT)(getProcAddr("glVertexAttribL3dvEXT"))
 | |
| 	gpVertexAttribL3i64NV = (C.GPVERTEXATTRIBL3I64NV)(getProcAddr("glVertexAttribL3i64NV"))
 | |
| 	gpVertexAttribL3i64vNV = (C.GPVERTEXATTRIBL3I64VNV)(getProcAddr("glVertexAttribL3i64vNV"))
 | |
| 	gpVertexAttribL3ui64NV = (C.GPVERTEXATTRIBL3UI64NV)(getProcAddr("glVertexAttribL3ui64NV"))
 | |
| 	gpVertexAttribL3ui64vNV = (C.GPVERTEXATTRIBL3UI64VNV)(getProcAddr("glVertexAttribL3ui64vNV"))
 | |
| 	gpVertexAttribL4d = (C.GPVERTEXATTRIBL4D)(getProcAddr("glVertexAttribL4d"))
 | |
| 	gpVertexAttribL4dEXT = (C.GPVERTEXATTRIBL4DEXT)(getProcAddr("glVertexAttribL4dEXT"))
 | |
| 	gpVertexAttribL4dv = (C.GPVERTEXATTRIBL4DV)(getProcAddr("glVertexAttribL4dv"))
 | |
| 	gpVertexAttribL4dvEXT = (C.GPVERTEXATTRIBL4DVEXT)(getProcAddr("glVertexAttribL4dvEXT"))
 | |
| 	gpVertexAttribL4i64NV = (C.GPVERTEXATTRIBL4I64NV)(getProcAddr("glVertexAttribL4i64NV"))
 | |
| 	gpVertexAttribL4i64vNV = (C.GPVERTEXATTRIBL4I64VNV)(getProcAddr("glVertexAttribL4i64vNV"))
 | |
| 	gpVertexAttribL4ui64NV = (C.GPVERTEXATTRIBL4UI64NV)(getProcAddr("glVertexAttribL4ui64NV"))
 | |
| 	gpVertexAttribL4ui64vNV = (C.GPVERTEXATTRIBL4UI64VNV)(getProcAddr("glVertexAttribL4ui64vNV"))
 | |
| 	gpVertexAttribLFormat = (C.GPVERTEXATTRIBLFORMAT)(getProcAddr("glVertexAttribLFormat"))
 | |
| 	gpVertexAttribLFormatNV = (C.GPVERTEXATTRIBLFORMATNV)(getProcAddr("glVertexAttribLFormatNV"))
 | |
| 	gpVertexAttribLPointer = (C.GPVERTEXATTRIBLPOINTER)(getProcAddr("glVertexAttribLPointer"))
 | |
| 	gpVertexAttribLPointerEXT = (C.GPVERTEXATTRIBLPOINTEREXT)(getProcAddr("glVertexAttribLPointerEXT"))
 | |
| 	gpVertexAttribP1ui = (C.GPVERTEXATTRIBP1UI)(getProcAddr("glVertexAttribP1ui"))
 | |
| 	gpVertexAttribP1uiv = (C.GPVERTEXATTRIBP1UIV)(getProcAddr("glVertexAttribP1uiv"))
 | |
| 	gpVertexAttribP2ui = (C.GPVERTEXATTRIBP2UI)(getProcAddr("glVertexAttribP2ui"))
 | |
| 	gpVertexAttribP2uiv = (C.GPVERTEXATTRIBP2UIV)(getProcAddr("glVertexAttribP2uiv"))
 | |
| 	gpVertexAttribP3ui = (C.GPVERTEXATTRIBP3UI)(getProcAddr("glVertexAttribP3ui"))
 | |
| 	gpVertexAttribP3uiv = (C.GPVERTEXATTRIBP3UIV)(getProcAddr("glVertexAttribP3uiv"))
 | |
| 	gpVertexAttribP4ui = (C.GPVERTEXATTRIBP4UI)(getProcAddr("glVertexAttribP4ui"))
 | |
| 	gpVertexAttribP4uiv = (C.GPVERTEXATTRIBP4UIV)(getProcAddr("glVertexAttribP4uiv"))
 | |
| 	gpVertexAttribParameteriAMD = (C.GPVERTEXATTRIBPARAMETERIAMD)(getProcAddr("glVertexAttribParameteriAMD"))
 | |
| 	gpVertexAttribPointer = (C.GPVERTEXATTRIBPOINTER)(getProcAddr("glVertexAttribPointer"))
 | |
| 	if gpVertexAttribPointer == nil {
 | |
| 		return errors.New("glVertexAttribPointer")
 | |
| 	}
 | |
| 	gpVertexAttribPointerARB = (C.GPVERTEXATTRIBPOINTERARB)(getProcAddr("glVertexAttribPointerARB"))
 | |
| 	gpVertexAttribPointerNV = (C.GPVERTEXATTRIBPOINTERNV)(getProcAddr("glVertexAttribPointerNV"))
 | |
| 	gpVertexAttribs1dvNV = (C.GPVERTEXATTRIBS1DVNV)(getProcAddr("glVertexAttribs1dvNV"))
 | |
| 	gpVertexAttribs1fvNV = (C.GPVERTEXATTRIBS1FVNV)(getProcAddr("glVertexAttribs1fvNV"))
 | |
| 	gpVertexAttribs1hvNV = (C.GPVERTEXATTRIBS1HVNV)(getProcAddr("glVertexAttribs1hvNV"))
 | |
| 	gpVertexAttribs1svNV = (C.GPVERTEXATTRIBS1SVNV)(getProcAddr("glVertexAttribs1svNV"))
 | |
| 	gpVertexAttribs2dvNV = (C.GPVERTEXATTRIBS2DVNV)(getProcAddr("glVertexAttribs2dvNV"))
 | |
| 	gpVertexAttribs2fvNV = (C.GPVERTEXATTRIBS2FVNV)(getProcAddr("glVertexAttribs2fvNV"))
 | |
| 	gpVertexAttribs2hvNV = (C.GPVERTEXATTRIBS2HVNV)(getProcAddr("glVertexAttribs2hvNV"))
 | |
| 	gpVertexAttribs2svNV = (C.GPVERTEXATTRIBS2SVNV)(getProcAddr("glVertexAttribs2svNV"))
 | |
| 	gpVertexAttribs3dvNV = (C.GPVERTEXATTRIBS3DVNV)(getProcAddr("glVertexAttribs3dvNV"))
 | |
| 	gpVertexAttribs3fvNV = (C.GPVERTEXATTRIBS3FVNV)(getProcAddr("glVertexAttribs3fvNV"))
 | |
| 	gpVertexAttribs3hvNV = (C.GPVERTEXATTRIBS3HVNV)(getProcAddr("glVertexAttribs3hvNV"))
 | |
| 	gpVertexAttribs3svNV = (C.GPVERTEXATTRIBS3SVNV)(getProcAddr("glVertexAttribs3svNV"))
 | |
| 	gpVertexAttribs4dvNV = (C.GPVERTEXATTRIBS4DVNV)(getProcAddr("glVertexAttribs4dvNV"))
 | |
| 	gpVertexAttribs4fvNV = (C.GPVERTEXATTRIBS4FVNV)(getProcAddr("glVertexAttribs4fvNV"))
 | |
| 	gpVertexAttribs4hvNV = (C.GPVERTEXATTRIBS4HVNV)(getProcAddr("glVertexAttribs4hvNV"))
 | |
| 	gpVertexAttribs4svNV = (C.GPVERTEXATTRIBS4SVNV)(getProcAddr("glVertexAttribs4svNV"))
 | |
| 	gpVertexAttribs4ubvNV = (C.GPVERTEXATTRIBS4UBVNV)(getProcAddr("glVertexAttribs4ubvNV"))
 | |
| 	gpVertexBindingDivisor = (C.GPVERTEXBINDINGDIVISOR)(getProcAddr("glVertexBindingDivisor"))
 | |
| 	gpVertexBlendARB = (C.GPVERTEXBLENDARB)(getProcAddr("glVertexBlendARB"))
 | |
| 	gpVertexBlendEnvfATI = (C.GPVERTEXBLENDENVFATI)(getProcAddr("glVertexBlendEnvfATI"))
 | |
| 	gpVertexBlendEnviATI = (C.GPVERTEXBLENDENVIATI)(getProcAddr("glVertexBlendEnviATI"))
 | |
| 	gpVertexFormatNV = (C.GPVERTEXFORMATNV)(getProcAddr("glVertexFormatNV"))
 | |
| 	gpVertexPointer = (C.GPVERTEXPOINTER)(getProcAddr("glVertexPointer"))
 | |
| 	if gpVertexPointer == nil {
 | |
| 		return errors.New("glVertexPointer")
 | |
| 	}
 | |
| 	gpVertexPointerEXT = (C.GPVERTEXPOINTEREXT)(getProcAddr("glVertexPointerEXT"))
 | |
| 	gpVertexPointerListIBM = (C.GPVERTEXPOINTERLISTIBM)(getProcAddr("glVertexPointerListIBM"))
 | |
| 	gpVertexPointervINTEL = (C.GPVERTEXPOINTERVINTEL)(getProcAddr("glVertexPointervINTEL"))
 | |
| 	gpVertexStream1dATI = (C.GPVERTEXSTREAM1DATI)(getProcAddr("glVertexStream1dATI"))
 | |
| 	gpVertexStream1dvATI = (C.GPVERTEXSTREAM1DVATI)(getProcAddr("glVertexStream1dvATI"))
 | |
| 	gpVertexStream1fATI = (C.GPVERTEXSTREAM1FATI)(getProcAddr("glVertexStream1fATI"))
 | |
| 	gpVertexStream1fvATI = (C.GPVERTEXSTREAM1FVATI)(getProcAddr("glVertexStream1fvATI"))
 | |
| 	gpVertexStream1iATI = (C.GPVERTEXSTREAM1IATI)(getProcAddr("glVertexStream1iATI"))
 | |
| 	gpVertexStream1ivATI = (C.GPVERTEXSTREAM1IVATI)(getProcAddr("glVertexStream1ivATI"))
 | |
| 	gpVertexStream1sATI = (C.GPVERTEXSTREAM1SATI)(getProcAddr("glVertexStream1sATI"))
 | |
| 	gpVertexStream1svATI = (C.GPVERTEXSTREAM1SVATI)(getProcAddr("glVertexStream1svATI"))
 | |
| 	gpVertexStream2dATI = (C.GPVERTEXSTREAM2DATI)(getProcAddr("glVertexStream2dATI"))
 | |
| 	gpVertexStream2dvATI = (C.GPVERTEXSTREAM2DVATI)(getProcAddr("glVertexStream2dvATI"))
 | |
| 	gpVertexStream2fATI = (C.GPVERTEXSTREAM2FATI)(getProcAddr("glVertexStream2fATI"))
 | |
| 	gpVertexStream2fvATI = (C.GPVERTEXSTREAM2FVATI)(getProcAddr("glVertexStream2fvATI"))
 | |
| 	gpVertexStream2iATI = (C.GPVERTEXSTREAM2IATI)(getProcAddr("glVertexStream2iATI"))
 | |
| 	gpVertexStream2ivATI = (C.GPVERTEXSTREAM2IVATI)(getProcAddr("glVertexStream2ivATI"))
 | |
| 	gpVertexStream2sATI = (C.GPVERTEXSTREAM2SATI)(getProcAddr("glVertexStream2sATI"))
 | |
| 	gpVertexStream2svATI = (C.GPVERTEXSTREAM2SVATI)(getProcAddr("glVertexStream2svATI"))
 | |
| 	gpVertexStream3dATI = (C.GPVERTEXSTREAM3DATI)(getProcAddr("glVertexStream3dATI"))
 | |
| 	gpVertexStream3dvATI = (C.GPVERTEXSTREAM3DVATI)(getProcAddr("glVertexStream3dvATI"))
 | |
| 	gpVertexStream3fATI = (C.GPVERTEXSTREAM3FATI)(getProcAddr("glVertexStream3fATI"))
 | |
| 	gpVertexStream3fvATI = (C.GPVERTEXSTREAM3FVATI)(getProcAddr("glVertexStream3fvATI"))
 | |
| 	gpVertexStream3iATI = (C.GPVERTEXSTREAM3IATI)(getProcAddr("glVertexStream3iATI"))
 | |
| 	gpVertexStream3ivATI = (C.GPVERTEXSTREAM3IVATI)(getProcAddr("glVertexStream3ivATI"))
 | |
| 	gpVertexStream3sATI = (C.GPVERTEXSTREAM3SATI)(getProcAddr("glVertexStream3sATI"))
 | |
| 	gpVertexStream3svATI = (C.GPVERTEXSTREAM3SVATI)(getProcAddr("glVertexStream3svATI"))
 | |
| 	gpVertexStream4dATI = (C.GPVERTEXSTREAM4DATI)(getProcAddr("glVertexStream4dATI"))
 | |
| 	gpVertexStream4dvATI = (C.GPVERTEXSTREAM4DVATI)(getProcAddr("glVertexStream4dvATI"))
 | |
| 	gpVertexStream4fATI = (C.GPVERTEXSTREAM4FATI)(getProcAddr("glVertexStream4fATI"))
 | |
| 	gpVertexStream4fvATI = (C.GPVERTEXSTREAM4FVATI)(getProcAddr("glVertexStream4fvATI"))
 | |
| 	gpVertexStream4iATI = (C.GPVERTEXSTREAM4IATI)(getProcAddr("glVertexStream4iATI"))
 | |
| 	gpVertexStream4ivATI = (C.GPVERTEXSTREAM4IVATI)(getProcAddr("glVertexStream4ivATI"))
 | |
| 	gpVertexStream4sATI = (C.GPVERTEXSTREAM4SATI)(getProcAddr("glVertexStream4sATI"))
 | |
| 	gpVertexStream4svATI = (C.GPVERTEXSTREAM4SVATI)(getProcAddr("glVertexStream4svATI"))
 | |
| 	gpVertexWeightPointerEXT = (C.GPVERTEXWEIGHTPOINTEREXT)(getProcAddr("glVertexWeightPointerEXT"))
 | |
| 	gpVertexWeightfEXT = (C.GPVERTEXWEIGHTFEXT)(getProcAddr("glVertexWeightfEXT"))
 | |
| 	gpVertexWeightfvEXT = (C.GPVERTEXWEIGHTFVEXT)(getProcAddr("glVertexWeightfvEXT"))
 | |
| 	gpVertexWeighthNV = (C.GPVERTEXWEIGHTHNV)(getProcAddr("glVertexWeighthNV"))
 | |
| 	gpVertexWeighthvNV = (C.GPVERTEXWEIGHTHVNV)(getProcAddr("glVertexWeighthvNV"))
 | |
| 	gpVideoCaptureNV = (C.GPVIDEOCAPTURENV)(getProcAddr("glVideoCaptureNV"))
 | |
| 	gpVideoCaptureStreamParameterdvNV = (C.GPVIDEOCAPTURESTREAMPARAMETERDVNV)(getProcAddr("glVideoCaptureStreamParameterdvNV"))
 | |
| 	gpVideoCaptureStreamParameterfvNV = (C.GPVIDEOCAPTURESTREAMPARAMETERFVNV)(getProcAddr("glVideoCaptureStreamParameterfvNV"))
 | |
| 	gpVideoCaptureStreamParameterivNV = (C.GPVIDEOCAPTURESTREAMPARAMETERIVNV)(getProcAddr("glVideoCaptureStreamParameterivNV"))
 | |
| 	gpViewport = (C.GPVIEWPORT)(getProcAddr("glViewport"))
 | |
| 	if gpViewport == nil {
 | |
| 		return errors.New("glViewport")
 | |
| 	}
 | |
| 	gpViewportArrayv = (C.GPVIEWPORTARRAYV)(getProcAddr("glViewportArrayv"))
 | |
| 	gpViewportIndexedf = (C.GPVIEWPORTINDEXEDF)(getProcAddr("glViewportIndexedf"))
 | |
| 	gpViewportIndexedfv = (C.GPVIEWPORTINDEXEDFV)(getProcAddr("glViewportIndexedfv"))
 | |
| 	gpViewportPositionWScaleNV = (C.GPVIEWPORTPOSITIONWSCALENV)(getProcAddr("glViewportPositionWScaleNV"))
 | |
| 	gpViewportSwizzleNV = (C.GPVIEWPORTSWIZZLENV)(getProcAddr("glViewportSwizzleNV"))
 | |
| 	gpWaitSemaphoreEXT = (C.GPWAITSEMAPHOREEXT)(getProcAddr("glWaitSemaphoreEXT"))
 | |
| 	gpWaitSync = (C.GPWAITSYNC)(getProcAddr("glWaitSync"))
 | |
| 	gpWaitVkSemaphoreNV = (C.GPWAITVKSEMAPHORENV)(getProcAddr("glWaitVkSemaphoreNV"))
 | |
| 	gpWeightPathsNV = (C.GPWEIGHTPATHSNV)(getProcAddr("glWeightPathsNV"))
 | |
| 	gpWeightPointerARB = (C.GPWEIGHTPOINTERARB)(getProcAddr("glWeightPointerARB"))
 | |
| 	gpWeightbvARB = (C.GPWEIGHTBVARB)(getProcAddr("glWeightbvARB"))
 | |
| 	gpWeightdvARB = (C.GPWEIGHTDVARB)(getProcAddr("glWeightdvARB"))
 | |
| 	gpWeightfvARB = (C.GPWEIGHTFVARB)(getProcAddr("glWeightfvARB"))
 | |
| 	gpWeightivARB = (C.GPWEIGHTIVARB)(getProcAddr("glWeightivARB"))
 | |
| 	gpWeightsvARB = (C.GPWEIGHTSVARB)(getProcAddr("glWeightsvARB"))
 | |
| 	gpWeightubvARB = (C.GPWEIGHTUBVARB)(getProcAddr("glWeightubvARB"))
 | |
| 	gpWeightuivARB = (C.GPWEIGHTUIVARB)(getProcAddr("glWeightuivARB"))
 | |
| 	gpWeightusvARB = (C.GPWEIGHTUSVARB)(getProcAddr("glWeightusvARB"))
 | |
| 	gpWindowPos2d = (C.GPWINDOWPOS2D)(getProcAddr("glWindowPos2d"))
 | |
| 	if gpWindowPos2d == nil {
 | |
| 		return errors.New("glWindowPos2d")
 | |
| 	}
 | |
| 	gpWindowPos2dARB = (C.GPWINDOWPOS2DARB)(getProcAddr("glWindowPos2dARB"))
 | |
| 	gpWindowPos2dMESA = (C.GPWINDOWPOS2DMESA)(getProcAddr("glWindowPos2dMESA"))
 | |
| 	gpWindowPos2dv = (C.GPWINDOWPOS2DV)(getProcAddr("glWindowPos2dv"))
 | |
| 	if gpWindowPos2dv == nil {
 | |
| 		return errors.New("glWindowPos2dv")
 | |
| 	}
 | |
| 	gpWindowPos2dvARB = (C.GPWINDOWPOS2DVARB)(getProcAddr("glWindowPos2dvARB"))
 | |
| 	gpWindowPos2dvMESA = (C.GPWINDOWPOS2DVMESA)(getProcAddr("glWindowPos2dvMESA"))
 | |
| 	gpWindowPos2f = (C.GPWINDOWPOS2F)(getProcAddr("glWindowPos2f"))
 | |
| 	if gpWindowPos2f == nil {
 | |
| 		return errors.New("glWindowPos2f")
 | |
| 	}
 | |
| 	gpWindowPos2fARB = (C.GPWINDOWPOS2FARB)(getProcAddr("glWindowPos2fARB"))
 | |
| 	gpWindowPos2fMESA = (C.GPWINDOWPOS2FMESA)(getProcAddr("glWindowPos2fMESA"))
 | |
| 	gpWindowPos2fv = (C.GPWINDOWPOS2FV)(getProcAddr("glWindowPos2fv"))
 | |
| 	if gpWindowPos2fv == nil {
 | |
| 		return errors.New("glWindowPos2fv")
 | |
| 	}
 | |
| 	gpWindowPos2fvARB = (C.GPWINDOWPOS2FVARB)(getProcAddr("glWindowPos2fvARB"))
 | |
| 	gpWindowPos2fvMESA = (C.GPWINDOWPOS2FVMESA)(getProcAddr("glWindowPos2fvMESA"))
 | |
| 	gpWindowPos2i = (C.GPWINDOWPOS2I)(getProcAddr("glWindowPos2i"))
 | |
| 	if gpWindowPos2i == nil {
 | |
| 		return errors.New("glWindowPos2i")
 | |
| 	}
 | |
| 	gpWindowPos2iARB = (C.GPWINDOWPOS2IARB)(getProcAddr("glWindowPos2iARB"))
 | |
| 	gpWindowPos2iMESA = (C.GPWINDOWPOS2IMESA)(getProcAddr("glWindowPos2iMESA"))
 | |
| 	gpWindowPos2iv = (C.GPWINDOWPOS2IV)(getProcAddr("glWindowPos2iv"))
 | |
| 	if gpWindowPos2iv == nil {
 | |
| 		return errors.New("glWindowPos2iv")
 | |
| 	}
 | |
| 	gpWindowPos2ivARB = (C.GPWINDOWPOS2IVARB)(getProcAddr("glWindowPos2ivARB"))
 | |
| 	gpWindowPos2ivMESA = (C.GPWINDOWPOS2IVMESA)(getProcAddr("glWindowPos2ivMESA"))
 | |
| 	gpWindowPos2s = (C.GPWINDOWPOS2S)(getProcAddr("glWindowPos2s"))
 | |
| 	if gpWindowPos2s == nil {
 | |
| 		return errors.New("glWindowPos2s")
 | |
| 	}
 | |
| 	gpWindowPos2sARB = (C.GPWINDOWPOS2SARB)(getProcAddr("glWindowPos2sARB"))
 | |
| 	gpWindowPos2sMESA = (C.GPWINDOWPOS2SMESA)(getProcAddr("glWindowPos2sMESA"))
 | |
| 	gpWindowPos2sv = (C.GPWINDOWPOS2SV)(getProcAddr("glWindowPos2sv"))
 | |
| 	if gpWindowPos2sv == nil {
 | |
| 		return errors.New("glWindowPos2sv")
 | |
| 	}
 | |
| 	gpWindowPos2svARB = (C.GPWINDOWPOS2SVARB)(getProcAddr("glWindowPos2svARB"))
 | |
| 	gpWindowPos2svMESA = (C.GPWINDOWPOS2SVMESA)(getProcAddr("glWindowPos2svMESA"))
 | |
| 	gpWindowPos3d = (C.GPWINDOWPOS3D)(getProcAddr("glWindowPos3d"))
 | |
| 	if gpWindowPos3d == nil {
 | |
| 		return errors.New("glWindowPos3d")
 | |
| 	}
 | |
| 	gpWindowPos3dARB = (C.GPWINDOWPOS3DARB)(getProcAddr("glWindowPos3dARB"))
 | |
| 	gpWindowPos3dMESA = (C.GPWINDOWPOS3DMESA)(getProcAddr("glWindowPos3dMESA"))
 | |
| 	gpWindowPos3dv = (C.GPWINDOWPOS3DV)(getProcAddr("glWindowPos3dv"))
 | |
| 	if gpWindowPos3dv == nil {
 | |
| 		return errors.New("glWindowPos3dv")
 | |
| 	}
 | |
| 	gpWindowPos3dvARB = (C.GPWINDOWPOS3DVARB)(getProcAddr("glWindowPos3dvARB"))
 | |
| 	gpWindowPos3dvMESA = (C.GPWINDOWPOS3DVMESA)(getProcAddr("glWindowPos3dvMESA"))
 | |
| 	gpWindowPos3f = (C.GPWINDOWPOS3F)(getProcAddr("glWindowPos3f"))
 | |
| 	if gpWindowPos3f == nil {
 | |
| 		return errors.New("glWindowPos3f")
 | |
| 	}
 | |
| 	gpWindowPos3fARB = (C.GPWINDOWPOS3FARB)(getProcAddr("glWindowPos3fARB"))
 | |
| 	gpWindowPos3fMESA = (C.GPWINDOWPOS3FMESA)(getProcAddr("glWindowPos3fMESA"))
 | |
| 	gpWindowPos3fv = (C.GPWINDOWPOS3FV)(getProcAddr("glWindowPos3fv"))
 | |
| 	if gpWindowPos3fv == nil {
 | |
| 		return errors.New("glWindowPos3fv")
 | |
| 	}
 | |
| 	gpWindowPos3fvARB = (C.GPWINDOWPOS3FVARB)(getProcAddr("glWindowPos3fvARB"))
 | |
| 	gpWindowPos3fvMESA = (C.GPWINDOWPOS3FVMESA)(getProcAddr("glWindowPos3fvMESA"))
 | |
| 	gpWindowPos3i = (C.GPWINDOWPOS3I)(getProcAddr("glWindowPos3i"))
 | |
| 	if gpWindowPos3i == nil {
 | |
| 		return errors.New("glWindowPos3i")
 | |
| 	}
 | |
| 	gpWindowPos3iARB = (C.GPWINDOWPOS3IARB)(getProcAddr("glWindowPos3iARB"))
 | |
| 	gpWindowPos3iMESA = (C.GPWINDOWPOS3IMESA)(getProcAddr("glWindowPos3iMESA"))
 | |
| 	gpWindowPos3iv = (C.GPWINDOWPOS3IV)(getProcAddr("glWindowPos3iv"))
 | |
| 	if gpWindowPos3iv == nil {
 | |
| 		return errors.New("glWindowPos3iv")
 | |
| 	}
 | |
| 	gpWindowPos3ivARB = (C.GPWINDOWPOS3IVARB)(getProcAddr("glWindowPos3ivARB"))
 | |
| 	gpWindowPos3ivMESA = (C.GPWINDOWPOS3IVMESA)(getProcAddr("glWindowPos3ivMESA"))
 | |
| 	gpWindowPos3s = (C.GPWINDOWPOS3S)(getProcAddr("glWindowPos3s"))
 | |
| 	if gpWindowPos3s == nil {
 | |
| 		return errors.New("glWindowPos3s")
 | |
| 	}
 | |
| 	gpWindowPos3sARB = (C.GPWINDOWPOS3SARB)(getProcAddr("glWindowPos3sARB"))
 | |
| 	gpWindowPos3sMESA = (C.GPWINDOWPOS3SMESA)(getProcAddr("glWindowPos3sMESA"))
 | |
| 	gpWindowPos3sv = (C.GPWINDOWPOS3SV)(getProcAddr("glWindowPos3sv"))
 | |
| 	if gpWindowPos3sv == nil {
 | |
| 		return errors.New("glWindowPos3sv")
 | |
| 	}
 | |
| 	gpWindowPos3svARB = (C.GPWINDOWPOS3SVARB)(getProcAddr("glWindowPos3svARB"))
 | |
| 	gpWindowPos3svMESA = (C.GPWINDOWPOS3SVMESA)(getProcAddr("glWindowPos3svMESA"))
 | |
| 	gpWindowPos4dMESA = (C.GPWINDOWPOS4DMESA)(getProcAddr("glWindowPos4dMESA"))
 | |
| 	gpWindowPos4dvMESA = (C.GPWINDOWPOS4DVMESA)(getProcAddr("glWindowPos4dvMESA"))
 | |
| 	gpWindowPos4fMESA = (C.GPWINDOWPOS4FMESA)(getProcAddr("glWindowPos4fMESA"))
 | |
| 	gpWindowPos4fvMESA = (C.GPWINDOWPOS4FVMESA)(getProcAddr("glWindowPos4fvMESA"))
 | |
| 	gpWindowPos4iMESA = (C.GPWINDOWPOS4IMESA)(getProcAddr("glWindowPos4iMESA"))
 | |
| 	gpWindowPos4ivMESA = (C.GPWINDOWPOS4IVMESA)(getProcAddr("glWindowPos4ivMESA"))
 | |
| 	gpWindowPos4sMESA = (C.GPWINDOWPOS4SMESA)(getProcAddr("glWindowPos4sMESA"))
 | |
| 	gpWindowPos4svMESA = (C.GPWINDOWPOS4SVMESA)(getProcAddr("glWindowPos4svMESA"))
 | |
| 	gpWindowRectanglesEXT = (C.GPWINDOWRECTANGLESEXT)(getProcAddr("glWindowRectanglesEXT"))
 | |
| 	gpWriteMaskEXT = (C.GPWRITEMASKEXT)(getProcAddr("glWriteMaskEXT"))
 | |
| 	return nil
 | |
| }
 | 
