examples: Use RunGame

Updates #1111
This commit is contained in:
Hajime Hoshi
2020-05-15 03:51:40 +09:00
parent 931fec9100
commit 837f767f45
2 changed files with 53 additions and 35 deletions

View File

@@ -137,38 +137,48 @@ func newSprite(img *ebiten.Image) *sprite {
}
}
var sprites = list.New()
type Game struct {
sprites *list.List
}
func update(screen *ebiten.Image) error {
if sprites.Len() < 500 && rand.Intn(4) < 3 {
// Emit
sprites.PushBack(newSprite(smokeImage))
func (g *Game) Update(screen *ebiten.Image) error {
if g.sprites == nil {
g.sprites = list.New()
}
for e := sprites.Front(); e != nil; e = e.Next() {
if g.sprites.Len() < 500 && rand.Intn(4) < 3 {
// Emit
g.sprites.PushBack(newSprite(smokeImage))
}
for e := g.sprites.Front(); e != nil; e = e.Next() {
s := e.Value.(*sprite)
s.update()
if s.terminated() {
defer sprites.Remove(e)
defer g.sprites.Remove(e)
}
}
return nil
}
if ebiten.IsDrawingSkipped() {
return nil
}
func (g *Game) Draw(screen *ebiten.Image) {
screen.Fill(color.RGBA{0x99, 0xcc, 0xff, 0xff})
for e := sprites.Front(); e != nil; e = e.Next() {
for e := g.sprites.Front(); e != nil; e = e.Next() {
s := e.Value.(*sprite)
s.draw(screen)
}
ebitenutil.DebugPrint(screen, fmt.Sprintf("TPS: %0.2f\nSprites: %d", ebiten.CurrentTPS(), sprites.Len()))
return nil
ebitenutil.DebugPrint(screen, fmt.Sprintf("TPS: %0.2f\nSprites: %d", ebiten.CurrentTPS(), g.sprites.Len()))
}
func (g *Game) Layout(outsideWidth, outsideHeight int) (int, int) {
return screenWidth, screenHeight
}
func main() {
if err := ebiten.Run(update, screenWidth, screenHeight, 1, "Particles (Ebiten demo)"); err != nil {
ebiten.SetWindowSize(screenWidth, screenHeight)
ebiten.SetWindowTitle("Particles (Ebiten demo)")
if err := ebiten.RunGame(&Game{}); err != nil {
log.Fatal(err)
}
}