Files
Archive/nodepass/internal/common.go
2025-09-11 20:34:33 +02:00

1338 lines
38 KiB
Go

// 内部包,提供共享功能
package internal
import (
"bufio"
"bytes"
"context"
"encoding/hex"
"fmt"
"hash/fnv"
"net"
"net/url"
"os"
"strconv"
"strings"
"sync"
"sync/atomic"
"time"
"github.com/NodePassProject/conn"
"github.com/NodePassProject/logs"
"github.com/NodePassProject/pool"
)
// Common 包含所有模式共享的核心功能
type Common struct {
mu sync.Mutex // 互斥锁
logger *logs.Logger // 日志记录器
tlsCode string // TLS模式代码
runMode string // 运行模式
dataFlow string // 数据流向
tunnelKey string // 隧道密钥
tunnelTCPAddr *net.TCPAddr // 隧道TCP地址
tunnelUDPAddr *net.UDPAddr // 隧道UDP地址
targetTCPAddr *net.TCPAddr // 目标TCP地址
targetUDPAddr *net.UDPAddr // 目标UDP地址
targetListener *net.TCPListener // 目标监听器
tunnelListener net.Listener // 隧道监听器
tunnelTCPConn *net.TCPConn // 隧道TCP连接
tunnelUDPConn *conn.StatConn // 隧道UDP连接
targetUDPConn *conn.StatConn // 目标UDP连接
targetUDPSession sync.Map // 目标UDP会话
tunnelPool *pool.Pool // 隧道连接池
minPoolCapacity int // 最小池容量
maxPoolCapacity int // 最大池容量
proxyProtocol string // 代理协议
rateLimit int // 速率限制
rateLimiter *conn.RateLimiter // 全局限速器
readTimeout time.Duration // 读取超时
bufReader *bufio.Reader // 缓冲读取器
signalChan chan string // 信号通道
checkPoint time.Time // 检查点时间
slotLimit int32 // 槽位限制
tcpSlot int32 // TCP连接数
udpSlot int32 // UDP连接数
tcpRX uint64 // TCP接收字节数
tcpTX uint64 // TCP发送字节数
udpRX uint64 // UDP接收字节数
udpTX uint64 // UDP发送字节数
ctx context.Context // 上下文
cancel context.CancelFunc // 取消函数
}
// 配置变量,可通过环境变量调整
var (
semaphoreLimit = getEnvAsInt("NP_SEMAPHORE_LIMIT", 65536) // 信号量限制
udpDataBufSize = getEnvAsInt("NP_UDP_DATA_BUF_SIZE", 2048) // UDP缓冲区大小
handshakeTimeout = getEnvAsDuration("NP_HANDSHAKE_TIMEOUT", 10*time.Second) // 握手超时
tcpDialTimeout = getEnvAsDuration("NP_TCP_DIAL_TIMEOUT", 30*time.Second) // TCP拨号超时
udpDialTimeout = getEnvAsDuration("NP_UDP_DIAL_TIMEOUT", 10*time.Second) // UDP拨号超时
poolGetTimeout = getEnvAsDuration("NP_POOL_GET_TIMEOUT", 30*time.Second) // 池连接获取超时
minPoolInterval = getEnvAsDuration("NP_MIN_POOL_INTERVAL", 100*time.Millisecond) // 最小池间隔
maxPoolInterval = getEnvAsDuration("NP_MAX_POOL_INTERVAL", 1*time.Second) // 最大池间隔
reportInterval = getEnvAsDuration("NP_REPORT_INTERVAL", 5*time.Second) // 报告间隔
serviceCooldown = getEnvAsDuration("NP_SERVICE_COOLDOWN", 3*time.Second) // 服务冷却时间
shutdownTimeout = getEnvAsDuration("NP_SHUTDOWN_TIMEOUT", 5*time.Second) // 关闭超时
ReloadInterval = getEnvAsDuration("NP_RELOAD_INTERVAL", 1*time.Hour) // 重载间隔
)
// UDP缓冲区池
var udpBufferPool = sync.Pool{
New: func() any {
b := make([]byte, udpDataBufSize)
return &b
},
}
// getUDPBuffer 从池中获取UDP缓冲区
func getUDPBuffer() []byte {
buf := udpBufferPool.Get().(*[]byte)
if cap(*buf) < udpDataBufSize {
b := make([]byte, udpDataBufSize)
return b
}
return (*buf)[:udpDataBufSize]
}
// putUDPBuffer 将UDP缓冲区归还到池中
func putUDPBuffer(buf []byte) {
if buf != nil {
udpBufferPool.Put(&buf)
}
}
// tryAcquireSlot 尝试获取一个连接槽位
func (c *Common) tryAcquireSlot(isUDP bool) bool {
if c.slotLimit == 0 {
return true
}
currentTotal := atomic.LoadInt32(&c.tcpSlot) + atomic.LoadInt32(&c.udpSlot)
if currentTotal >= c.slotLimit {
return false
}
if isUDP {
atomic.AddInt32(&c.udpSlot, 1)
} else {
atomic.AddInt32(&c.tcpSlot, 1)
}
return true
}
// releaseSlot 释放一个连接槽位
func (c *Common) releaseSlot(isUDP bool) {
if c.slotLimit == 0 {
return
}
if isUDP {
if current := atomic.LoadInt32(&c.udpSlot); current > 0 {
atomic.AddInt32(&c.udpSlot, -1)
}
} else {
if current := atomic.LoadInt32(&c.tcpSlot); current > 0 {
atomic.AddInt32(&c.tcpSlot, -1)
}
}
}
// getEnvAsInt 从环境变量获取整数值,如果不存在则使用默认值
func getEnvAsInt(name string, defaultValue int) int {
if valueStr, exists := os.LookupEnv(name); exists {
if value, err := strconv.Atoi(valueStr); err == nil && value >= 0 {
return value
}
}
return defaultValue
}
// getEnvAsDuration 从环境变量获取时间间隔,如果不存在则使用默认值
func getEnvAsDuration(name string, defaultValue time.Duration) time.Duration {
if valueStr, exists := os.LookupEnv(name); exists {
if value, err := time.ParseDuration(valueStr); err == nil && value >= 0 {
return value
}
}
return defaultValue
}
// xor 对数据进行异或处理
func (c *Common) xor(data []byte) []byte {
for i := range data {
data[i] ^= c.tunnelKey[i%len(c.tunnelKey)]
}
return data
}
// getTunnelKey 从URL中获取隧道密钥
func (c *Common) getTunnelKey(parsedURL *url.URL) {
if key := parsedURL.User.Username(); key != "" {
c.tunnelKey = key
} else {
hash := fnv.New32a()
hash.Write([]byte(parsedURL.Port()))
c.tunnelKey = hex.EncodeToString(hash.Sum(nil))
}
}
// getAddress 解析和设置地址信息
func (c *Common) getAddress(parsedURL *url.URL) {
// 解析隧道地址
tunnelAddr := parsedURL.Host
// 解析隧道TCP地址
if tunnelTCPAddr, err := net.ResolveTCPAddr("tcp", tunnelAddr); err == nil {
c.tunnelTCPAddr = tunnelTCPAddr
} else {
c.logger.Error("getAddress: resolveTCPAddr failed: %v", err)
}
// 解析隧道UDP地址
if tunnelUDPAddr, err := net.ResolveUDPAddr("udp", tunnelAddr); err == nil {
c.tunnelUDPAddr = tunnelUDPAddr
} else {
c.logger.Error("getAddress: resolveUDPAddr failed: %v", err)
}
// 处理目标地址
targetAddr := strings.TrimPrefix(parsedURL.Path, "/")
// 解析目标TCP地址
if targetTCPAddr, err := net.ResolveTCPAddr("tcp", targetAddr); err == nil {
c.targetTCPAddr = targetTCPAddr
} else {
c.logger.Error("getAddress: resolveTCPAddr failed: %v", err)
}
// 解析目标UDP地址
if targetUDPAddr, err := net.ResolveUDPAddr("udp", targetAddr); err == nil {
c.targetUDPAddr = targetUDPAddr
} else {
c.logger.Error("getAddress: resolveUDPAddr failed: %v", err)
}
}
// getPoolCapacity 获取连接池容量设置
func (c *Common) getPoolCapacity(parsedURL *url.URL) {
if min := parsedURL.Query().Get("min"); min != "" {
if value, err := strconv.Atoi(min); err == nil && value > 0 {
c.minPoolCapacity = value
}
} else {
c.minPoolCapacity = 64
}
if max := parsedURL.Query().Get("max"); max != "" {
if value, err := strconv.Atoi(max); err == nil && value > 0 {
c.maxPoolCapacity = value
}
} else {
c.maxPoolCapacity = 1024
}
}
// getReadTimeout 获取读取超时设置
func (c *Common) getReadTimeout(parsedURL *url.URL) {
if timeout := parsedURL.Query().Get("read"); timeout != "" {
if value, err := time.ParseDuration(timeout); err == nil && value > 0 {
c.readTimeout = value
}
} else {
c.readTimeout = 1 * time.Hour
}
}
// getRunMode 获取运行模式
func (c *Common) getRunMode(parsedURL *url.URL) {
if mode := parsedURL.Query().Get("mode"); mode != "" {
c.runMode = mode
} else {
c.runMode = "0"
}
}
// getRateLimit 获取速率限制
func (c *Common) getRateLimit(parsedURL *url.URL) {
if limit := parsedURL.Query().Get("rate"); limit != "" {
if value, err := strconv.Atoi(limit); err == nil && value > 0 {
c.rateLimit = value * 125000
}
} else {
c.rateLimit = 0
}
}
// getSlotLimit 获取连接槽位限制
func (c *Common) getSlotLimit(parsedURL *url.URL) {
if slot := parsedURL.Query().Get("slot"); slot != "" {
if value, err := strconv.Atoi(slot); err == nil && value > 0 {
c.slotLimit = int32(value)
}
} else {
c.slotLimit = 65536
}
}
// getProxyProtocol 获取代理协议设置
func (c *Common) getProxyProtocol(parsedURL *url.URL) {
if protocol := parsedURL.Query().Get("proxy"); protocol != "" {
c.proxyProtocol = protocol
} else {
c.proxyProtocol = "0"
}
}
// initConfig 初始化配置
func (c *Common) initConfig(parsedURL *url.URL) {
c.getTunnelKey(parsedURL)
c.getAddress(parsedURL)
c.getPoolCapacity(parsedURL)
c.getReadTimeout(parsedURL)
c.getRunMode(parsedURL)
c.getRateLimit(parsedURL)
c.getSlotLimit(parsedURL)
c.getProxyProtocol(parsedURL)
}
// sendProxyV1Header 发送PROXY v1
func (c *Common) sendProxyV1Header(ip string, conn net.Conn) error {
if c.proxyProtocol != "1" {
return nil
}
clientAddr, err := net.ResolveTCPAddr("tcp", ip)
if err != nil {
return fmt.Errorf("sendProxyV1Header: resolveTCPAddr failed: %w", err)
}
remoteAddr, ok := conn.RemoteAddr().(*net.TCPAddr)
if !ok {
return fmt.Errorf("sendProxyV1Header: remote address is not TCPAddr")
}
var protocol string
switch {
case clientAddr.IP.To4() != nil && remoteAddr.IP.To4() != nil:
protocol = "TCP4"
case clientAddr.IP.To16() != nil && remoteAddr.IP.To16() != nil:
protocol = "TCP6"
default:
return fmt.Errorf("sendProxyV1Header: unsupported IP protocol for PROXY v1")
}
if _, err = fmt.Fprintf(conn, "PROXY %s %s %s %d %d\r\n",
protocol,
clientAddr.IP.String(),
remoteAddr.IP.String(),
clientAddr.Port,
remoteAddr.Port); err != nil {
return fmt.Errorf("sendProxyV1Header: fprintf failed: %w", err)
}
return nil
}
// initRateLimiter 初始化全局限速器
func (c *Common) initRateLimiter() {
if c.rateLimit > 0 {
c.rateLimiter = conn.NewRateLimiter(int64(c.rateLimit), int64(c.rateLimit))
}
}
// initContext 初始化上下文
func (c *Common) initContext() {
if c.cancel != nil {
c.cancel()
}
c.ctx, c.cancel = context.WithCancel(context.Background())
}
// initTunnelListener 初始化隧道监听器
func (c *Common) initTunnelListener() error {
if c.tunnelTCPAddr == nil || c.tunnelUDPAddr == nil {
return fmt.Errorf("initTunnelListener: nil tunnel address")
}
// 初始化隧道TCP监听器
tunnelListener, err := net.ListenTCP("tcp", c.tunnelTCPAddr)
if err != nil {
return fmt.Errorf("initTunnelListener: listenTCP failed: %w", err)
}
c.tunnelListener = tunnelListener
// 初始化隧道UDP监听器
tunnelUDPConn, err := net.ListenUDP("udp", c.tunnelUDPAddr)
if err != nil {
return fmt.Errorf("initTunnelListener: listenUDP failed: %w", err)
}
c.tunnelUDPConn = &conn.StatConn{Conn: tunnelUDPConn, RX: &c.udpRX, TX: &c.udpTX, Rate: c.rateLimiter}
return nil
}
// initTargetListener 初始化目标监听器
func (c *Common) initTargetListener() error {
if c.targetTCPAddr == nil || c.targetUDPAddr == nil {
return fmt.Errorf("initTargetListener: nil target address")
}
// 初始化目标TCP监听器
targetListener, err := net.ListenTCP("tcp", c.targetTCPAddr)
if err != nil {
return fmt.Errorf("initTargetListener: listenTCP failed: %w", err)
}
c.targetListener = targetListener
// 初始化目标UDP监听器
targetUDPConn, err := net.ListenUDP("udp", c.targetUDPAddr)
if err != nil {
return fmt.Errorf("initTargetListener: listenUDP failed: %w", err)
}
c.targetUDPConn = &conn.StatConn{Conn: targetUDPConn, RX: &c.udpRX, TX: &c.udpTX, Rate: c.rateLimiter}
return nil
}
// drain 清空通道中的所有元素
func drain[T any](ch <-chan T) {
for {
select {
case <-ch:
default:
return
}
}
}
// stop 共用停止服务
func (c *Common) stop() {
// 取消上下文
if c.cancel != nil {
c.cancel()
}
// 关闭隧道连接池
if c.tunnelPool != nil {
active := c.tunnelPool.Active()
c.tunnelPool.Close()
c.logger.Debug("Tunnel connection closed: pool active %v", active)
}
// 清理目标UDP会话
c.targetUDPSession.Range(func(key, value any) bool {
if conn, ok := value.(*net.UDPConn); ok {
conn.Close()
}
c.targetUDPSession.Delete(key)
return true
})
// 关闭目标UDP连接
if c.targetUDPConn != nil {
c.targetUDPConn.Close()
c.logger.Debug("Target connection closed: %v", c.targetUDPConn.LocalAddr())
}
// 关闭隧道UDP连接
if c.tunnelUDPConn != nil {
c.tunnelUDPConn.Close()
c.logger.Debug("Tunnel connection closed: %v", c.tunnelUDPConn.LocalAddr())
}
// 关闭隧道TCP连接
if c.tunnelTCPConn != nil {
c.tunnelTCPConn.Close()
c.logger.Debug("Tunnel connection closed: %v", c.tunnelTCPConn.LocalAddr())
}
// 关闭目标监听器
if c.targetListener != nil {
c.targetListener.Close()
c.logger.Debug("Target listener closed: %v", c.targetListener.Addr())
}
// 关闭隧道监听器
if c.tunnelListener != nil {
c.tunnelListener.Close()
c.logger.Debug("Tunnel listener closed: %v", c.tunnelListener.Addr())
}
// 清空通道
drain(c.signalChan)
// 重置全局限速器
if c.rateLimiter != nil {
c.rateLimiter.Reset()
}
// 发送检查点事件
c.logger.Event("CHECK_POINT|MODE=%v|PING=0ms|POOL=0|TCPS=0|UDPS=0|TCPRX=%v|TCPTX=%v|UDPRX=%v|UDPTX=%v", c.runMode,
atomic.LoadUint64(&c.tcpRX), atomic.LoadUint64(&c.tcpTX),
atomic.LoadUint64(&c.udpRX), atomic.LoadUint64(&c.udpTX))
}
// shutdown 共用优雅关闭
func (c *Common) shutdown(ctx context.Context, stopFunc func()) error {
done := make(chan struct{})
go func() {
defer close(done)
stopFunc()
}()
select {
case <-ctx.Done():
return fmt.Errorf("shutdown: context error: %w", ctx.Err())
case <-done:
return nil
}
}
// commonControl 共用控制逻辑
func (c *Common) commonControl() error {
errChan := make(chan error, 3)
// 信号消纳、信号队列和健康检查
go func() { errChan <- c.commonOnce() }()
go func() { errChan <- c.commonQueue() }()
go func() { errChan <- c.healthCheck() }()
select {
case <-c.ctx.Done():
return fmt.Errorf("commonControl: context error: %w", c.ctx.Err())
case err := <-errChan:
return fmt.Errorf("commonControl: %w", err)
}
}
// commonQueue 共用信号队列
func (c *Common) commonQueue() error {
for {
if c.ctx.Err() != nil {
return fmt.Errorf("commonQueue: context error: %w", c.ctx.Err())
}
// 读取原始信号
rawSignal, err := c.bufReader.ReadBytes('\n')
if err != nil {
return fmt.Errorf("commonQueue: readBytes failed: %w", err)
}
signal := string(c.xor(bytes.TrimSuffix(rawSignal, []byte{'\n'})))
// 将信号发送到通道
select {
case c.signalChan <- signal:
default:
c.logger.Error("commonQueue: queue limit reached: %v", semaphoreLimit)
select {
case <-c.ctx.Done():
return fmt.Errorf("commonQueue: context error: %w", c.ctx.Err())
case <-time.After(50 * time.Millisecond):
}
}
}
}
// healthCheck 共用健康度检查
func (c *Common) healthCheck() error {
flushURL := &url.URL{Fragment: "0"} // 连接池刷新信号
pingURL := &url.URL{Fragment: "i"} // PING信号
for {
if c.ctx.Err() != nil {
return fmt.Errorf("healthCheck: context error: %w", c.ctx.Err())
}
// 尝试获取锁
if !c.mu.TryLock() {
continue
}
// 连接池健康度检查
if c.tunnelPool.ErrorCount() > c.tunnelPool.Active()/2 {
// 发送刷新信号到对端
_, err := c.tunnelTCPConn.Write(append(c.xor([]byte(flushURL.String())), '\n'))
if err != nil {
c.mu.Unlock()
return fmt.Errorf("healthCheck: write flush signal failed: %w", err)
}
c.tunnelPool.Flush()
c.tunnelPool.ResetError()
select {
case <-c.ctx.Done():
return fmt.Errorf("healthCheck: context error: %w", c.ctx.Err())
case <-time.After(reportInterval):
}
c.logger.Debug("Tunnel pool reset: %v active connections", c.tunnelPool.Active())
}
// 发送PING信号
c.checkPoint = time.Now()
_, err := c.tunnelTCPConn.Write(append(c.xor([]byte(pingURL.String())), '\n'))
if err != nil {
c.mu.Unlock()
return fmt.Errorf("healthCheck: write ping signal failed: %w", err)
}
c.mu.Unlock()
select {
case <-c.ctx.Done():
return fmt.Errorf("healthCheck: context error: %w", c.ctx.Err())
case <-time.After(reportInterval):
}
}
}
// commonLoop 共用处理循环
func (c *Common) commonLoop() {
for {
if c.ctx.Err() != nil {
return
}
// 等待连接池准备就绪
if c.tunnelPool.Ready() {
go c.commonTCPLoop()
go c.commonUDPLoop()
return
}
select {
case <-c.ctx.Done():
return
case <-time.After(50 * time.Millisecond):
}
}
}
// commonTCPLoop 共用TCP请求处理循环
func (c *Common) commonTCPLoop() {
for {
if c.ctx.Err() != nil {
return
}
// 接受来自目标的TCP连接
targetConn, err := c.targetListener.Accept()
if err != nil {
if c.ctx.Err() != nil || err == net.ErrClosed {
return
}
c.logger.Error("commonTCPLoop: accept failed: %v", err)
select {
case <-c.ctx.Done():
return
case <-time.After(50 * time.Millisecond):
}
continue
}
targetConn = &conn.StatConn{Conn: targetConn, RX: &c.tcpRX, TX: &c.tcpTX, Rate: c.rateLimiter}
c.logger.Debug("Target connection: %v <-> %v", targetConn.LocalAddr(), targetConn.RemoteAddr())
go func(targetConn net.Conn) {
// 尝试获取TCP连接槽位
if !c.tryAcquireSlot(false) {
c.logger.Error("commonTCPLoop: TCP slot limit reached: %v/%v", c.tcpSlot, c.slotLimit)
if targetConn != nil {
targetConn.Close()
}
return
}
defer func() {
if targetConn != nil {
targetConn.Close()
}
c.releaseSlot(false)
}()
// 从连接池获取连接
id, remoteConn, err := c.tunnelPool.ServerGet(poolGetTimeout)
if err != nil {
c.logger.Warn("commonTCPLoop: request timeout: %v", err)
return
}
c.logger.Debug("Tunnel connection: get %v <- pool active %v", id, c.tunnelPool.Active())
defer func() {
c.tunnelPool.Put(id, remoteConn)
c.logger.Debug("Tunnel connection: put %v -> pool active %v", id, c.tunnelPool.Active())
}()
c.logger.Debug("Tunnel connection: %v <-> %v", remoteConn.LocalAddr(), remoteConn.RemoteAddr())
// 构建并发送启动URL到客户端
launchURL := &url.URL{
Scheme: "np",
Host: targetConn.RemoteAddr().String(),
Path: url.PathEscape(id),
Fragment: "1", // TCP模式
}
c.mu.Lock()
_, err = c.tunnelTCPConn.Write(append(c.xor([]byte(launchURL.String())), '\n'))
c.mu.Unlock()
if err != nil {
c.logger.Error("commonTCPLoop: write launch signal failed: %v", err)
return
}
c.logger.Debug("TCP launch signal: cid %v -> %v", id, c.tunnelTCPConn.RemoteAddr())
// 交换数据
c.logger.Debug("Starting exchange: %v <-> %v", remoteConn.LocalAddr(), targetConn.LocalAddr())
c.logger.Debug("Exchange complete: %v", conn.DataExchange(remoteConn, targetConn, c.readTimeout))
}(targetConn)
}
}
// commonUDPLoop 共用UDP请求处理循环
func (c *Common) commonUDPLoop() {
for {
if c.ctx.Err() != nil {
return
}
buffer := getUDPBuffer()
// 读取来自目标的UDP数据
x, clientAddr, err := c.targetUDPConn.ReadFromUDP(buffer)
if err != nil {
if c.ctx.Err() != nil || err == net.ErrClosed {
putUDPBuffer(buffer)
return
}
c.logger.Error("commonUDPLoop: readFromUDP failed: %v", err)
putUDPBuffer(buffer)
select {
case <-c.ctx.Done():
return
case <-time.After(50 * time.Millisecond):
}
continue
}
c.logger.Debug("Target connection: %v <-> %v", c.targetUDPConn.LocalAddr(), clientAddr)
var id string
var remoteConn net.Conn
sessionKey := clientAddr.String()
// 获取或创建UDP会话
if session, ok := c.targetUDPSession.Load(sessionKey); ok {
// 复用现有会话
remoteConn = session.(net.Conn)
c.logger.Debug("Using UDP session: %v <-> %v", remoteConn.LocalAddr(), remoteConn.RemoteAddr())
} else {
// 尝试获取UDP连接槽位
if !c.tryAcquireSlot(true) {
c.logger.Error("commonUDPLoop: UDP slot limit reached: %v/%v", c.udpSlot, c.slotLimit)
putUDPBuffer(buffer)
continue
}
// 获取池连接
id, remoteConn, err = c.tunnelPool.ServerGet(poolGetTimeout)
if err != nil {
c.logger.Warn("commonUDPLoop: request timeout: %v", err)
c.releaseSlot(true)
continue
}
c.targetUDPSession.Store(sessionKey, remoteConn)
c.logger.Debug("Tunnel connection: get %v <- pool active %v", id, c.tunnelPool.Active())
c.logger.Debug("Tunnel connection: %v <-> %v", remoteConn.LocalAddr(), remoteConn.RemoteAddr())
go func(remoteConn net.Conn, clientAddr *net.UDPAddr, sessionKey, id string) {
defer func() {
// 重置池连接的读取超时
remoteConn.SetReadDeadline(time.Time{})
c.tunnelPool.Put(id, remoteConn)
c.logger.Debug("Tunnel connection: put %v -> pool active %v", id, c.tunnelPool.Active())
// 清理UDP会话
c.targetUDPSession.Delete(sessionKey)
c.releaseSlot(true)
}()
buffer := getUDPBuffer()
defer putUDPBuffer(buffer)
reader := &conn.TimeoutReader{Conn: remoteConn, Timeout: c.readTimeout}
for {
if c.ctx.Err() != nil {
return
}
// 从池连接读取数据
x, err := reader.Read(buffer)
if err != nil {
if netErr, ok := err.(net.Error); ok && netErr.Timeout() {
c.logger.Debug("UDP session abort: %v", err)
} else {
c.logger.Error("commonUDPLoop: read from tunnel failed: %v", err)
}
return
}
// 将数据写入目标UDP连接
_, err = c.targetUDPConn.WriteToUDP(buffer[:x], clientAddr)
if err != nil {
c.logger.Error("commonUDPLoop: writeToUDP failed: %v", err)
return
}
// 传输完成
c.logger.Debug("Transfer complete: %v <-> %v", remoteConn.LocalAddr(), c.targetUDPConn.LocalAddr())
}
}(remoteConn, clientAddr, sessionKey, id)
// 构建并发送启动URL到客户端
launchURL := &url.URL{
Scheme: "np",
Host: clientAddr.String(),
Path: url.PathEscape(id),
Fragment: "2", // UDP模式
}
c.mu.Lock()
_, err = c.tunnelTCPConn.Write(append(c.xor([]byte(launchURL.String())), '\n'))
c.mu.Unlock()
if err != nil {
c.logger.Error("commonUDPLoop: write launch signal failed: %v", err)
continue
}
c.logger.Debug("UDP launch signal: cid %v -> %v", id, c.tunnelTCPConn.RemoteAddr())
c.logger.Debug("Starting transfer: %v <-> %v", remoteConn.LocalAddr(), c.targetUDPConn.LocalAddr())
}
// 将原始数据写入池连接
_, err = remoteConn.Write(buffer[:x])
if err != nil {
c.logger.Error("commonUDPLoop: write to tunnel failed: %v", err)
c.targetUDPSession.Delete(sessionKey)
remoteConn.Close()
putUDPBuffer(buffer)
continue
}
// 传输完成
c.logger.Debug("Transfer complete: %v <-> %v", remoteConn.LocalAddr(), c.targetUDPConn.LocalAddr())
putUDPBuffer(buffer)
}
}
// commonOnce 共用处理单个请求
func (c *Common) commonOnce() error {
pongURL := &url.URL{Fragment: "o"} // PONG信号
for {
// 等待连接池准备就绪
if !c.tunnelPool.Ready() {
select {
case <-c.ctx.Done():
return fmt.Errorf("commonOnce: context error: %w", c.ctx.Err())
case <-time.After(50 * time.Millisecond):
}
continue
}
select {
case <-c.ctx.Done():
return fmt.Errorf("commonOnce: context error: %w", c.ctx.Err())
case signal := <-c.signalChan:
// 解析信号URL
signalURL, err := url.Parse(signal)
if err != nil {
c.logger.Error("commonOnce: parse signal failed: %v", err)
select {
case <-c.ctx.Done():
return fmt.Errorf("commonOnce: context error: %w", c.ctx.Err())
case <-time.After(50 * time.Millisecond):
}
continue
}
// 处理信号
switch signalURL.Fragment {
case "0": // 连接池刷新
go func() {
c.tunnelPool.Flush()
c.tunnelPool.ResetError()
select {
case <-c.ctx.Done():
return
case <-time.After(reportInterval):
}
c.logger.Debug("Tunnel pool reset: %v active connections", c.tunnelPool.Active())
}()
case "1": // TCP
go c.commonTCPOnce(signalURL)
case "2": // UDP
go c.commonUDPOnce(signalURL)
case "i": // PING
c.mu.Lock()
_, err := c.tunnelTCPConn.Write(append(c.xor([]byte(pongURL.String())), '\n'))
c.mu.Unlock()
if err != nil {
return fmt.Errorf("commonOnce: write pong signal failed: %w", err)
}
case "o": // PONG
// 发送检查点事件
c.logger.Event("CHECK_POINT|MODE=%v|PING=%vms|POOL=%v|TCPS=%v|UDPS=%v|TCPRX=%v|TCPTX=%v|UDPRX=%v|UDPTX=%v",
c.runMode, time.Since(c.checkPoint).Milliseconds(), c.tunnelPool.Active(),
atomic.LoadInt32(&c.tcpSlot), atomic.LoadInt32(&c.udpSlot),
atomic.LoadUint64(&c.tcpRX), atomic.LoadUint64(&c.tcpTX),
atomic.LoadUint64(&c.udpRX), atomic.LoadUint64(&c.udpTX))
default:
// 无效信号
}
}
}
}
// commonTCPOnce 共用处理单个TCP请求
func (c *Common) commonTCPOnce(signalURL *url.URL) {
id := strings.TrimPrefix(signalURL.Path, "/")
if unescapedID, err := url.PathUnescape(id); err != nil {
c.logger.Error("commonTCPOnce: unescape id failed: %v", err)
return
} else {
id = unescapedID
}
c.logger.Debug("TCP launch signal: cid %v <- %v", id, c.tunnelTCPConn.RemoteAddr())
// 尝试获取TCP连接槽位
if !c.tryAcquireSlot(false) {
c.logger.Error("commonTCPOnce: TCP slot limit reached: %v/%v", c.tcpSlot, c.slotLimit)
return
}
defer c.releaseSlot(false)
// 从连接池获取连接
remoteConn, err := c.tunnelPool.ClientGet(id)
if err != nil {
c.logger.Error("commonTCPOnce: clientGet failed: %v", err)
c.tunnelPool.AddError()
return
}
c.logger.Debug("Tunnel connection: get %v <- pool active %v", id, c.tunnelPool.Active())
defer func() {
c.tunnelPool.Put(id, remoteConn)
c.logger.Debug("Tunnel connection: put %v -> pool active %v", id, c.tunnelPool.Active())
}()
c.logger.Debug("Tunnel connection: %v <-> %v", remoteConn.LocalAddr(), remoteConn.RemoteAddr())
// 连接到目标TCP地址
targetConn, err := net.DialTimeout("tcp", c.targetTCPAddr.String(), tcpDialTimeout)
if err != nil {
c.logger.Error("commonTCPOnce: dialTimeout failed: %v", err)
return
}
defer func() {
if targetConn != nil {
targetConn.Close()
}
}()
targetConn = &conn.StatConn{Conn: targetConn, RX: &c.tcpRX, TX: &c.tcpTX, Rate: c.rateLimiter}
c.logger.Debug("Target connection: %v <-> %v", targetConn.LocalAddr(), targetConn.RemoteAddr())
// 发送PROXY v1
if err := c.sendProxyV1Header(signalURL.Host, targetConn); err != nil {
c.logger.Error("commonTCPOnce: sendProxyV1Header failed: %v", err)
return
}
// 交换数据
c.logger.Debug("Starting exchange: %v <-> %v", remoteConn.LocalAddr(), targetConn.LocalAddr())
c.logger.Debug("Exchange complete: %v", conn.DataExchange(remoteConn, targetConn, c.readTimeout))
}
// commonUDPOnce 共用处理单个UDP请求
func (c *Common) commonUDPOnce(signalURL *url.URL) {
id := strings.TrimPrefix(signalURL.Path, "/")
if unescapedID, err := url.PathUnescape(id); err != nil {
c.logger.Error("commonUDPOnce: unescape id failed: %v", err)
return
} else {
id = unescapedID
}
c.logger.Debug("UDP launch signal: cid %v <- %v", id, c.tunnelTCPConn.RemoteAddr())
// 尝试获取UDP连接槽位
if !c.tryAcquireSlot(true) {
c.logger.Error("commonUDPOnce: UDP slot limit reached: %v/%v", c.udpSlot, c.slotLimit)
return
}
defer c.releaseSlot(true)
// 获取池连接
remoteConn, err := c.tunnelPool.ClientGet(id)
if err != nil {
c.logger.Error("commonUDPOnce: clientGet failed: %v", err)
c.tunnelPool.AddError()
return
}
c.logger.Debug("Tunnel connection: get %v <- pool active %v", id, c.tunnelPool.Active())
c.logger.Debug("Tunnel connection: %v <-> %v", remoteConn.LocalAddr(), remoteConn.RemoteAddr())
var targetConn net.Conn
sessionKey := signalURL.Host
// 获取或创建目标UDP会话
if session, ok := c.targetUDPSession.Load(sessionKey); ok {
targetConn = session.(net.Conn)
c.logger.Debug("Using UDP session: %v <-> %v", targetConn.LocalAddr(), targetConn.RemoteAddr())
} else {
// 创建新的会话
newSession, err := net.DialTimeout("udp", c.targetUDPAddr.String(), udpDialTimeout)
if err != nil {
c.logger.Error("commonUDPOnce: dialTimeout failed: %v", err)
return
}
targetConn = &conn.StatConn{Conn: newSession, RX: &c.udpRX, TX: &c.udpTX, Rate: c.rateLimiter}
c.targetUDPSession.Store(sessionKey, targetConn)
c.logger.Debug("Target connection: %v <-> %v", targetConn.LocalAddr(), targetConn.RemoteAddr())
}
c.logger.Debug("Starting transfer: %v <-> %v", remoteConn.LocalAddr(), targetConn.LocalAddr())
done := make(chan struct{}, 2)
go func() {
defer func() { done <- struct{}{} }()
buffer := getUDPBuffer()
defer putUDPBuffer(buffer)
reader := &conn.TimeoutReader{Conn: remoteConn, Timeout: c.readTimeout}
for {
if c.ctx.Err() != nil {
return
}
// 从隧道连接读取数据
x, err := reader.Read(buffer)
if err != nil {
if netErr, ok := err.(net.Error); ok && netErr.Timeout() {
c.logger.Debug("UDP session abort: %v", err)
} else {
c.logger.Error("commonUDPOnce: read from tunnel failed: %v", err)
}
return
}
// 将数据写入目标UDP连接
_, err = targetConn.Write(buffer[:x])
if err != nil {
c.logger.Error("commonUDPOnce: write to target failed: %v", err)
return
}
// 传输完成
c.logger.Debug("Transfer complete: %v <-> %v", remoteConn.LocalAddr(), targetConn.LocalAddr())
}
}()
go func() {
defer func() { done <- struct{}{} }()
buffer := getUDPBuffer()
defer putUDPBuffer(buffer)
reader := &conn.TimeoutReader{Conn: targetConn, Timeout: c.readTimeout}
for {
if c.ctx.Err() != nil {
return
}
// 从目标UDP连接读取数据
x, err := reader.Read(buffer)
if err != nil {
if netErr, ok := err.(net.Error); ok && netErr.Timeout() {
c.logger.Debug("UDP session abort: %v", err)
} else {
c.logger.Error("commonUDPOnce: read from target failed: %v", err)
}
return
}
// 将数据写回隧道连接
_, err = remoteConn.Write(buffer[:x])
if err != nil {
c.logger.Error("commonUDPOnce: write to tunnel failed: %v", err)
return
}
// 传输完成
c.logger.Debug("Transfer complete: %v <-> %v", targetConn.LocalAddr(), remoteConn.LocalAddr())
}
}()
// 等待任一协程完成
<-done
// 清理连接和会话
c.targetUDPSession.Delete(sessionKey)
if targetConn != nil {
targetConn.Close()
}
// 重置池连接的读取超时
remoteConn.SetReadDeadline(time.Time{})
c.tunnelPool.Put(id, remoteConn)
c.logger.Debug("Tunnel connection: put %v -> pool active %v", id, c.tunnelPool.Active())
}
// singleControl 单端控制处理循环
func (c *Common) singleControl() error {
errChan := make(chan error, 3)
// 启动单端控制、TCP和UDP处理循环
go func() { errChan <- c.singleEventLoop() }()
go func() { errChan <- c.singleTCPLoop() }()
go func() { errChan <- c.singleUDPLoop() }()
select {
case <-c.ctx.Done():
return fmt.Errorf("singleControl: context error: %w", c.ctx.Err())
case err := <-errChan:
return fmt.Errorf("singleControl: %w", err)
}
}
// singleEventLoop 单端转发事件循环
func (c *Common) singleEventLoop() error {
for {
if c.ctx.Err() != nil {
return fmt.Errorf("singleEventLoop: context error: %w", c.ctx.Err())
}
ping := 0
now := time.Now()
// 尝试连接到目标地址
if conn, err := net.DialTimeout("tcp", c.targetTCPAddr.String(), reportInterval); err == nil {
ping = int(time.Since(now).Milliseconds())
conn.Close()
}
// 发送检查点事件
c.logger.Event("CHECK_POINT|MODE=%v|PING=%vms|POOL=0|TCPS=%v|UDPS=%v|TCPRX=%v|TCPTX=%v|UDPRX=%v|UDPTX=%v", c.runMode, ping,
atomic.LoadInt32(&c.tcpSlot), atomic.LoadInt32(&c.udpSlot),
atomic.LoadUint64(&c.tcpRX), atomic.LoadUint64(&c.tcpTX),
atomic.LoadUint64(&c.udpRX), atomic.LoadUint64(&c.udpTX))
// 等待下一个报告间隔
select {
case <-c.ctx.Done():
return fmt.Errorf("singleEventLoop: context error: %w", c.ctx.Err())
case <-time.After(reportInterval):
}
}
}
// singleTCPLoop 单端转发TCP处理循环
func (c *Common) singleTCPLoop() error {
for {
if c.ctx.Err() != nil {
return fmt.Errorf("singleTCPLoop: context error: %w", c.ctx.Err())
}
// 接受来自隧道的TCP连接
tunnelConn, err := c.tunnelListener.Accept()
if err != nil {
if c.ctx.Err() != nil || err == net.ErrClosed {
return fmt.Errorf("singleTCPLoop: context error: %w", c.ctx.Err())
}
c.logger.Error("singleTCPLoop: accept failed: %v", err)
select {
case <-c.ctx.Done():
return fmt.Errorf("singleTCPLoop: context error: %w", c.ctx.Err())
case <-time.After(50 * time.Millisecond):
}
continue
}
tunnelConn = &conn.StatConn{Conn: tunnelConn, RX: &c.tcpRX, TX: &c.tcpTX, Rate: c.rateLimiter}
c.logger.Debug("Tunnel connection: %v <-> %v", tunnelConn.LocalAddr(), tunnelConn.RemoteAddr())
go func(tunnelConn net.Conn) {
// 尝试获取TCP连接槽位
if !c.tryAcquireSlot(false) {
c.logger.Error("singleTCPLoop: TCP slot limit reached: %v/%v", c.tcpSlot, c.slotLimit)
if tunnelConn != nil {
tunnelConn.Close()
}
return
}
defer func() {
c.releaseSlot(false)
if tunnelConn != nil {
tunnelConn.Close()
}
}()
// 尝试建立目标连接
targetConn, err := net.DialTimeout("tcp", c.targetTCPAddr.String(), tcpDialTimeout)
if err != nil {
c.logger.Error("singleTCPLoop: dialTimeout failed: %v", err)
return
}
defer func() {
if targetConn != nil {
targetConn.Close()
}
}()
c.logger.Debug("Target connection: %v <-> %v", targetConn.LocalAddr(), targetConn.RemoteAddr())
// 发送PROXY v1
if err := c.sendProxyV1Header(tunnelConn.RemoteAddr().String(), targetConn); err != nil {
c.logger.Error("singleTCPLoop: sendProxyV1Header failed: %v", err)
return
}
// 交换数据
c.logger.Debug("Starting exchange: %v <-> %v", tunnelConn.LocalAddr(), targetConn.LocalAddr())
c.logger.Debug("Exchange complete: %v", conn.DataExchange(tunnelConn, targetConn, c.readTimeout))
}(tunnelConn)
}
}
// singleUDPLoop 单端转发UDP处理循环
func (c *Common) singleUDPLoop() error {
for {
if c.ctx.Err() != nil {
return fmt.Errorf("singleUDPLoop: context error: %w", c.ctx.Err())
}
buffer := getUDPBuffer()
// 读取来自隧道的UDP数据
x, clientAddr, err := c.tunnelUDPConn.ReadFromUDP(buffer)
if err != nil {
if c.ctx.Err() != nil || err == net.ErrClosed {
putUDPBuffer(buffer)
return fmt.Errorf("singleUDPLoop: context error: %w", c.ctx.Err())
}
c.logger.Error("singleUDPLoop: ReadFromUDP failed: %v", err)
putUDPBuffer(buffer)
select {
case <-c.ctx.Done():
return fmt.Errorf("singleUDPLoop: context error: %w", c.ctx.Err())
case <-time.After(50 * time.Millisecond):
}
continue
}
c.logger.Debug("Tunnel connection: %v <-> %v", c.tunnelUDPConn.LocalAddr(), clientAddr)
var targetConn net.Conn
sessionKey := clientAddr.String()
// 获取或创建目标UDP会话
if session, ok := c.targetUDPSession.Load(sessionKey); ok {
// 复用现有会话
targetConn = session.(net.Conn)
c.logger.Debug("Using UDP session: %v <-> %v", targetConn.LocalAddr(), targetConn.RemoteAddr())
} else {
// 尝试获取UDP连接槽位
if !c.tryAcquireSlot(true) {
c.logger.Error("singleUDPLoop: UDP slot limit reached: %v/%v", c.udpSlot, c.slotLimit)
putUDPBuffer(buffer)
continue
}
// 创建新的会话
newSession, err := net.DialTimeout("udp", c.targetUDPAddr.String(), udpDialTimeout)
if err != nil {
c.logger.Error("singleUDPLoop: dialTimeout failed: %v", err)
c.releaseSlot(true)
putUDPBuffer(buffer)
continue
}
targetConn = newSession
c.targetUDPSession.Store(sessionKey, newSession)
c.logger.Debug("Target connection: %v <-> %v", targetConn.LocalAddr(), targetConn.RemoteAddr())
go func(targetConn net.Conn, clientAddr *net.UDPAddr, sessionKey string) {
defer func() {
if targetConn != nil {
targetConn.Close()
}
c.releaseSlot(true)
}()
buffer := getUDPBuffer()
defer putUDPBuffer(buffer)
reader := &conn.TimeoutReader{Conn: targetConn, Timeout: c.readTimeout}
for {
if c.ctx.Err() != nil {
return
}
// 从UDP读取响应
x, err := reader.Read(buffer)
if err != nil {
if netErr, ok := err.(net.Error); ok && netErr.Timeout() {
c.logger.Debug("UDP session abort: %v", err)
} else {
c.logger.Error("singleUDPLoop: read from target failed: %v", err)
}
c.targetUDPSession.Delete(sessionKey)
if targetConn != nil {
targetConn.Close()
}
return
}
// 将响应写回隧道UDP连接
_, err = c.tunnelUDPConn.WriteToUDP(buffer[:x], clientAddr)
if err != nil {
c.logger.Error("singleUDPLoop: writeToUDP failed: %v", err)
c.targetUDPSession.Delete(sessionKey)
if targetConn != nil {
targetConn.Close()
}
return
}
// 传输完成
c.logger.Debug("Transfer complete: %v <-> %v", c.tunnelUDPConn.LocalAddr(), targetConn.LocalAddr())
}
}(targetConn, clientAddr, sessionKey)
}
// 将初始数据发送到目标UDP连接
c.logger.Debug("Starting transfer: %v <-> %v", targetConn.LocalAddr(), c.tunnelUDPConn.LocalAddr())
_, err = targetConn.Write(buffer[:x])
if err != nil {
c.logger.Error("singleUDPLoop: write to target failed: %v", err)
c.targetUDPSession.Delete(sessionKey)
if targetConn != nil {
targetConn.Close()
}
putUDPBuffer(buffer)
return fmt.Errorf("singleUDPLoop: write to target failed: %w", err)
}
// 传输完成
c.logger.Debug("Transfer complete: %v <-> %v", targetConn.LocalAddr(), c.tunnelUDPConn.LocalAddr())
putUDPBuffer(buffer)
}
}