Files
ccache/cache.go
Karl Seguin f9c7f14b7b Fetch's API wasn't usable. It returned different values types based on whether
the fetch was needed or not. It now behaves consistently (with itself and with
Get), returning an *Item.
2015-01-07 08:09:39 +07:00

195 lines
4.5 KiB
Go

// An LRU cached aimed at high concurrency
package ccache
import (
"container/list"
"hash/fnv"
"sync/atomic"
"time"
)
type Cache struct {
*Configuration
list *list.List
size int64
buckets []*bucket
bucketMask uint32
deletables chan *Item
promotables chan *Item
}
// Create a new cache with the specified configuration
// See ccache.Configure() for creating a configuration
func New(config *Configuration) *Cache {
c := &Cache{
list: list.New(),
Configuration: config,
bucketMask: uint32(config.buckets) - 1,
buckets: make([]*bucket, config.buckets),
deletables: make(chan *Item, config.deleteBuffer),
promotables: make(chan *Item, config.promoteBuffer),
}
for i := 0; i < int(config.buckets); i++ {
c.buckets[i] = &bucket{
lookup: make(map[string]*Item),
}
}
go c.worker()
return c
}
// Get an item from the cache. Returns nil if the item wasn't found.
// This can return an expired item. Use item.Expired() to see if the item
// is expired and item.TTL() to see how long until the item expires (which
// will be negative for an already expired item).
func (c *Cache) Get(key string) *Item {
item := c.bucket(key).get(key)
if item == nil {
return nil
}
if item.expires > time.Now().Unix() {
c.promote(item)
}
return item
}
// Used when the cache was created with the Track() configuration option.
// Avoid otherwise
func (c *Cache) TrackingGet(key string) TrackedItem {
item := c.Get(key)
if item == nil {
return NilTracked
}
item.track()
return item
}
// Set the value in the cache for the specified duration
func (c *Cache) Set(key string, value interface{}, duration time.Duration) {
c.set(key, value, duration)
}
// Replace the value if it exists, does not set if it doesn't.
// Returns true if the item existed an was replaced, false otherwise.
// Replace does not reset item's TTL
func (c *Cache) Replace(key string, value interface{}) bool {
item := c.bucket(key).get(key)
if item == nil {
return false
}
c.Set(key, value, item.TTL())
return true
}
// Attempts to get the value from the cache and calles fetch on a miss.
// If fetch returns an error, no value is cached and the error is returned back
// to the caller.
func (c *Cache) Fetch(key string, duration time.Duration, fetch func() (interface{}, error)) (interface{}, error) {
item := c.Get(key)
if item != nil {
return item, nil
}
value, err := fetch()
if err != nil {
return nil, err
}
return c.set(key, value, duration), nil
}
// Remove the item from the cache, return true if the item was present, false otherwise.
func (c *Cache) Delete(key string) bool {
item := c.bucket(key).delete(key)
if item != nil {
c.deletables <- item
return true
}
return false
}
//this isn't thread safe. It's meant to be called from non-concurrent tests
func (c *Cache) Clear() {
for _, bucket := range c.buckets {
bucket.clear()
}
c.size = 0
c.list = list.New()
}
func (c *Cache) deleteItem(bucket *bucket, item *Item) {
bucket.delete(item.key) //stop other GETs from getting it
c.deletables <- item
}
func (c *Cache) set(key string, value interface{}, duration time.Duration) *Item {
item, existing := c.bucket(key).set(key, value, duration)
if existing != nil {
c.deletables <- existing
}
c.promote(item)
return item
}
func (c *Cache) bucket(key string) *bucket {
h := fnv.New32a()
h.Write([]byte(key))
return c.buckets[h.Sum32()&c.bucketMask]
}
func (c *Cache) promote(item *Item) {
c.promotables <- item
}
func (c *Cache) worker() {
for {
select {
case item := <-c.promotables:
if c.doPromote(item) && c.size > c.maxSize {
c.gc()
}
case item := <-c.deletables:
if item.element == nil {
item.promotions = -2
} else {
c.size -= item.size
c.list.Remove(item.element)
}
}
}
}
func (c *Cache) doPromote(item *Item) bool {
//already deleted
if item.promotions == -2 {
return false
}
if item.element != nil { //not a new item
if item.shouldPromote(c.getsPerPromote) {
c.list.MoveToFront(item.element)
item.promotions = 0
}
return false
}
c.size += item.size
item.element = c.list.PushFront(item)
return true
}
func (c *Cache) gc() {
element := c.list.Back()
for i := 0; i < c.itemsToPrune; i++ {
if element == nil {
return
}
prev := element.Prev()
item := element.Value.(*Item)
if c.tracking == false || atomic.LoadInt32(&item.refCount) == 0 {
c.bucket(item.key).delete(item.key)
c.size -= item.size
c.list.Remove(element)
item.promotions = -2
}
element = prev
}
}