Installed hashicorp raft

This commit is contained in:
Kelvin Clement Mwinuka
2023-07-18 03:16:33 +08:00
parent ca7ada5731
commit e3780c791e
414 changed files with 191339 additions and 3 deletions

17
go.mod
View File

@@ -3,6 +3,19 @@ module github.com/kelvinmwinuka/memstore
go 1.20
require (
github.com/tidwall/resp v0.1.1 // indirect
gopkg.in/yaml.v3 v3.0.1 // indirect
github.com/hashicorp/raft v1.5.0
github.com/tidwall/resp v0.1.1
gopkg.in/yaml.v3 v3.0.1
)
require (
github.com/armon/go-metrics v0.4.1 // indirect
github.com/fatih/color v1.13.0 // indirect
github.com/hashicorp/go-hclog v1.5.0 // indirect
github.com/hashicorp/go-immutable-radix v1.0.0 // indirect
github.com/hashicorp/go-msgpack v0.5.5 // indirect
github.com/hashicorp/golang-lru v0.5.0 // indirect
github.com/mattn/go-colorable v0.1.12 // indirect
github.com/mattn/go-isatty v0.0.14 // indirect
golang.org/x/sys v0.0.0-20220503163025-988cb79eb6c6 // indirect
)

126
go.sum
View File

@@ -1,5 +1,131 @@
github.com/DataDog/datadog-go v3.2.0+incompatible/go.mod h1:LButxg5PwREeZtORoXG3tL4fMGNddJ+vMq1mwgfaqoQ=
github.com/alecthomas/template v0.0.0-20160405071501-a0175ee3bccc/go.mod h1:LOuyumcjzFXgccqObfd/Ljyb9UuFJ6TxHnclSeseNhc=
github.com/alecthomas/template v0.0.0-20190718012654-fb15b899a751/go.mod h1:LOuyumcjzFXgccqObfd/Ljyb9UuFJ6TxHnclSeseNhc=
github.com/alecthomas/units v0.0.0-20151022065526-2efee857e7cf/go.mod h1:ybxpYRFXyAe+OPACYpWeL0wqObRcbAqCMya13uyzqw0=
github.com/alecthomas/units v0.0.0-20190717042225-c3de453c63f4/go.mod h1:ybxpYRFXyAe+OPACYpWeL0wqObRcbAqCMya13uyzqw0=
github.com/armon/go-metrics v0.4.1 h1:hR91U9KYmb6bLBYLQjyM+3j+rcd/UhE+G78SFnF8gJA=
github.com/armon/go-metrics v0.4.1/go.mod h1:E6amYzXo6aW1tqzoZGT755KkbgrJsSdpwZ+3JqfkOG4=
github.com/beorn7/perks v0.0.0-20180321164747-3a771d992973/go.mod h1:Dwedo/Wpr24TaqPxmxbtue+5NUziq4I4S80YR8gNf3Q=
github.com/beorn7/perks v1.0.0/go.mod h1:KWe93zE9D1o94FZ5RNwFwVgaQK1VOXiVxmqh+CedLV8=
github.com/beorn7/perks v1.0.1/go.mod h1:G2ZrVWU2WbWT9wwq4/hrbKbnv/1ERSJQ0ibhJ6rlkpw=
github.com/cespare/xxhash/v2 v2.1.1/go.mod h1:VGX0DQ3Q6kWi7AoAeZDth3/j3BFtOZR5XLFGgcrjCOs=
github.com/circonus-labs/circonus-gometrics v2.3.1+incompatible/go.mod h1:nmEj6Dob7S7YxXgwXpfOuvO54S+tGdZdw9fuRZt25Ag=
github.com/circonus-labs/circonusllhist v0.1.3/go.mod h1:kMXHVDlOchFAehlya5ePtbp5jckzBHf4XRpQvBOLI+I=
github.com/davecgh/go-spew v1.1.0/go.mod h1:J7Y8YcW2NihsgmVo/mv3lAwl/skON4iLHjSsI+c5H38=
github.com/davecgh/go-spew v1.1.1 h1:vj9j/u1bqnvCEfJOwUhtlOARqs3+rkHYY13jYWTU97c=
github.com/davecgh/go-spew v1.1.1/go.mod h1:J7Y8YcW2NihsgmVo/mv3lAwl/skON4iLHjSsI+c5H38=
github.com/fatih/color v1.13.0 h1:8LOYc1KYPPmyKMuN8QV2DNRWNbLo6LZ0iLs8+mlH53w=
github.com/fatih/color v1.13.0/go.mod h1:kLAiJbzzSOZDVNGyDpeOxJ47H46qBXwg5ILebYFFOfk=
github.com/go-kit/kit v0.8.0/go.mod h1:xBxKIO96dXMWWy0MnWVtmwkA9/13aqxPnvrjFYMA2as=
github.com/go-kit/kit v0.9.0/go.mod h1:xBxKIO96dXMWWy0MnWVtmwkA9/13aqxPnvrjFYMA2as=
github.com/go-logfmt/logfmt v0.3.0/go.mod h1:Qt1PoO58o5twSAckw1HlFXLmHsOX5/0LbT9GBnD5lWE=
github.com/go-logfmt/logfmt v0.4.0/go.mod h1:3RMwSq7FuexP4Kalkev3ejPJsZTpXXBr9+V4qmtdjCk=
github.com/go-stack/stack v1.8.0/go.mod h1:v0f6uXyyMGvRgIKkXu+yp6POWl0qKG85gN/melR3HDY=
github.com/gogo/protobuf v1.1.1/go.mod h1:r8qH/GZQm5c6nD/R0oafs1akxWv10x8SbQlK7atdtwQ=
github.com/golang/protobuf v1.2.0/go.mod h1:6lQm79b+lXiMfvg/cZm0SGofjICqVBUtrP5yJMmIC1U=
github.com/golang/protobuf v1.3.1/go.mod h1:6lQm79b+lXiMfvg/cZm0SGofjICqVBUtrP5yJMmIC1U=
github.com/golang/protobuf v1.3.2/go.mod h1:6lQm79b+lXiMfvg/cZm0SGofjICqVBUtrP5yJMmIC1U=
github.com/google/go-cmp v0.3.1/go.mod h1:8QqcDgzrUqlUb/G2PQTWiueGozuR1884gddMywk6iLU=
github.com/google/go-cmp v0.4.0/go.mod h1:v8dTdLbMG2kIc/vJvl+f65V22dbkXbowE6jgT/gNBxE=
github.com/google/gofuzz v1.0.0/go.mod h1:dBl0BpW6vV/+mYPU4Po3pmUjxk6FQPldtuIdl/M65Eg=
github.com/hashicorp/go-cleanhttp v0.5.0/go.mod h1:JpRdi6/HCYpAwUzNwuwqhbovhLtngrth3wmdIIUrZ80=
github.com/hashicorp/go-hclog v1.5.0 h1:bI2ocEMgcVlz55Oj1xZNBsVi900c7II+fWDyV9o+13c=
github.com/hashicorp/go-hclog v1.5.0/go.mod h1:W4Qnvbt70Wk/zYJryRzDRU/4r0kIg0PVHBcfoyhpF5M=
github.com/hashicorp/go-immutable-radix v1.0.0 h1:AKDB1HM5PWEA7i4nhcpwOrO2byshxBjXVn/J/3+z5/0=
github.com/hashicorp/go-immutable-radix v1.0.0/go.mod h1:0y9vanUI8NX6FsYoO3zeMjhV/C5i9g4Q3DwcSNZ4P60=
github.com/hashicorp/go-msgpack v0.5.5 h1:i9R9JSrqIz0QVLz3sz+i3YJdT7TTSLcfLLzJi9aZTuI=
github.com/hashicorp/go-msgpack v0.5.5/go.mod h1:ahLV/dePpqEmjfWmKiqvPkv/twdG7iPBM1vqhUKIvfM=
github.com/hashicorp/go-retryablehttp v0.5.3/go.mod h1:9B5zBasrRhHXnJnui7y6sL7es7NDiJgTc6Er0maI1Xs=
github.com/hashicorp/go-uuid v1.0.0 h1:RS8zrF7PhGwyNPOtxSClXXj9HA8feRnJzgnI1RJCSnM=
github.com/hashicorp/go-uuid v1.0.0/go.mod h1:6SBZvOh/SIDV7/2o3Jml5SYk/TvGqwFJ/bN7x4byOro=
github.com/hashicorp/golang-lru v0.5.0 h1:CL2msUPvZTLb5O648aiLNJw3hnBxN2+1Jq8rCOH9wdo=
github.com/hashicorp/golang-lru v0.5.0/go.mod h1:/m3WP610KZHVQ1SGc6re/UDhFvYD7pJ4Ao+sR/qLZy8=
github.com/hashicorp/raft v1.5.0 h1:uNs9EfJ4FwiArZRxxfd/dQ5d33nV31/CdCHArH89hT8=
github.com/hashicorp/raft v1.5.0/go.mod h1:pKHB2mf/Y25u3AHNSXVRv+yT+WAnmeTX0BwVppVQV+M=
github.com/json-iterator/go v1.1.6/go.mod h1:+SdeFBvtyEkXs7REEP0seUULqWtbJapLOCVDaaPEHmU=
github.com/json-iterator/go v1.1.9/go.mod h1:KdQUCv79m/52Kvf8AW2vK1V8akMuk1QjK/uOdHXbAo4=
github.com/julienschmidt/httprouter v1.2.0/go.mod h1:SYymIcj16QtmaHHD7aYtjjsJG7VTCxuUUipMqKk8s4w=
github.com/konsorten/go-windows-terminal-sequences v1.0.1/go.mod h1:T0+1ngSBFLxvqU3pZ+m/2kptfBszLMUkC4ZK/EgS/cQ=
github.com/kr/logfmt v0.0.0-20140226030751-b84e30acd515/go.mod h1:+0opPa2QZZtGFBFZlji/RkVcI2GknAs/DXo4wKdlNEc=
github.com/kr/pretty v0.1.0 h1:L/CwN0zerZDmRFUapSPitk6f+Q3+0za1rQkzVuMiMFI=
github.com/kr/pretty v0.1.0/go.mod h1:dAy3ld7l9f0ibDNOQOHHMYYIIbhfbHSm3C4ZsoJORNo=
github.com/kr/pty v1.1.1/go.mod h1:pFQYn66WHrOpPYNljwOMqo10TkYh1fy3cYio2l3bCsQ=
github.com/kr/text v0.1.0 h1:45sCR5RtlFHMR4UwH9sdQ5TC8v0qDQCHnXt+kaKSTVE=
github.com/kr/text v0.1.0/go.mod h1:4Jbv+DJW3UT/LiOwJeYQe1efqtUx/iVham/4vfdArNI=
github.com/mattn/go-colorable v0.1.9/go.mod h1:u6P/XSegPjTcexA+o6vUJrdnUu04hMope9wVRipJSqc=
github.com/mattn/go-colorable v0.1.12 h1:jF+Du6AlPIjs2BiUiQlKOX0rt3SujHxPnksPKZbaA40=
github.com/mattn/go-colorable v0.1.12/go.mod h1:u5H1YNBxpqRaxsYJYSkiCWKzEfiAb1Gb520KVy5xxl4=
github.com/mattn/go-isatty v0.0.12/go.mod h1:cbi8OIDigv2wuxKPP5vlRcQ1OAZbq2CE4Kysco4FUpU=
github.com/mattn/go-isatty v0.0.14 h1:yVuAays6BHfxijgZPzw+3Zlu5yQgKGP2/hcQbHb7S9Y=
github.com/mattn/go-isatty v0.0.14/go.mod h1:7GGIvUiUoEMVVmxf/4nioHXj79iQHKdU27kJ6hsGG94=
github.com/matttproud/golang_protobuf_extensions v1.0.1/go.mod h1:D8He9yQNgCq6Z5Ld7szi9bcBfOoFv/3dc6xSMkL2PC0=
github.com/modern-go/concurrent v0.0.0-20180228061459-e0a39a4cb421/go.mod h1:6dJC0mAP4ikYIbvyc7fijjWJddQyLn8Ig3JB5CqoB9Q=
github.com/modern-go/concurrent v0.0.0-20180306012644-bacd9c7ef1dd/go.mod h1:6dJC0mAP4ikYIbvyc7fijjWJddQyLn8Ig3JB5CqoB9Q=
github.com/modern-go/reflect2 v0.0.0-20180701023420-4b7aa43c6742/go.mod h1:bx2lNnkwVCuqBIxFjflWJWanXIb3RllmbCylyMrvgv0=
github.com/modern-go/reflect2 v1.0.1/go.mod h1:bx2lNnkwVCuqBIxFjflWJWanXIb3RllmbCylyMrvgv0=
github.com/mwitkow/go-conntrack v0.0.0-20161129095857-cc309e4a2223/go.mod h1:qRWi+5nqEBWmkhHvq77mSJWrCKwh8bxhgT7d/eI7P4U=
github.com/pascaldekloe/goe v0.1.0 h1:cBOtyMzM9HTpWjXfbbunk26uA6nG3a8n06Wieeh0MwY=
github.com/pascaldekloe/goe v0.1.0/go.mod h1:lzWF7FIEvWOWxwDKqyGYQf6ZUaNfKdP144TG7ZOy1lc=
github.com/pkg/errors v0.8.0/go.mod h1:bwawxfHBFNV+L2hUp1rHADufV3IMtnDRdf1r5NINEl0=
github.com/pkg/errors v0.8.1/go.mod h1:bwawxfHBFNV+L2hUp1rHADufV3IMtnDRdf1r5NINEl0=
github.com/pmezard/go-difflib v1.0.0 h1:4DBwDE0NGyQoBHbLQYPwSUPoCMWR5BEzIk/f1lZbAQM=
github.com/pmezard/go-difflib v1.0.0/go.mod h1:iKH77koFhYxTK1pcRnkKkqfTogsbg7gZNVY4sRDYZ/4=
github.com/prometheus/client_golang v0.9.1/go.mod h1:7SWBe2y4D6OKWSNQJUaRYU/AaXPKyh/dDVn+NZz0KFw=
github.com/prometheus/client_golang v1.0.0/go.mod h1:db9x61etRT2tGnBNRi70OPL5FsnadC4Ky3P0J6CfImo=
github.com/prometheus/client_golang v1.4.0/go.mod h1:e9GMxYsXl05ICDXkRhurwBS4Q3OK1iX/F2sw+iXX5zU=
github.com/prometheus/client_model v0.0.0-20180712105110-5c3871d89910/go.mod h1:MbSGuTsp3dbXC40dX6PRTWyKYBIrTGTE9sqQNg2J8bo=
github.com/prometheus/client_model v0.0.0-20190129233127-fd36f4220a90/go.mod h1:xMI15A0UPsDsEKsMN9yxemIoYk6Tm2C1GtYGdfGttqA=
github.com/prometheus/client_model v0.2.0/go.mod h1:xMI15A0UPsDsEKsMN9yxemIoYk6Tm2C1GtYGdfGttqA=
github.com/prometheus/common v0.4.1/go.mod h1:TNfzLD0ON7rHzMJeJkieUDPYmFC7Snx/y86RQel1bk4=
github.com/prometheus/common v0.9.1/go.mod h1:yhUN8i9wzaXS3w1O07YhxHEBxD+W35wd8bs7vj7HSQ4=
github.com/prometheus/procfs v0.0.0-20181005140218-185b4288413d/go.mod h1:c3At6R/oaqEKCNdg8wHV1ftS6bRYblBhIjjI8uT2IGk=
github.com/prometheus/procfs v0.0.2/go.mod h1:TjEm7ze935MbeOT/UhFTIMYKhuLP4wbCsTZCD3I8kEA=
github.com/prometheus/procfs v0.0.8/go.mod h1:7Qr8sr6344vo1JqZ6HhLceV9o3AJ1Ff+GxbHq6oeK9A=
github.com/sirupsen/logrus v1.2.0/go.mod h1:LxeOpSwHxABJmUn/MG1IvRgCAasNZTLOkJPxbbu5VWo=
github.com/sirupsen/logrus v1.4.2/go.mod h1:tLMulIdttU9McNUspp0xgXVQah82FyeX6MwdIuYE2rE=
github.com/stretchr/objx v0.1.0/go.mod h1:HFkY916IF+rwdDfMAkV7OtwuqBVzrE8GR6GFx+wExME=
github.com/stretchr/objx v0.1.1/go.mod h1:HFkY916IF+rwdDfMAkV7OtwuqBVzrE8GR6GFx+wExME=
github.com/stretchr/objx v0.4.0/go.mod h1:YvHI0jy2hoMjB+UWwv71VJQ9isScKT/TqJzVSSt89Yw=
github.com/stretchr/objx v0.5.0/go.mod h1:Yh+to48EsGEfYuaHDzXPcE3xhTkx73EhmCGUpEOglKo=
github.com/stretchr/testify v1.2.2/go.mod h1:a8OnRcib4nhh0OaRAV+Yts87kKdq0PP7pXfy6kDkUVs=
github.com/stretchr/testify v1.3.0/go.mod h1:M5WIy9Dh21IEIfnGCwXGc5bZfKNJtfHm1UVUgZn+9EI=
github.com/stretchr/testify v1.4.0/go.mod h1:j7eGeouHqKxXV5pUuKE4zz7dFj8WfuZ+81PSLYec5m4=
github.com/stretchr/testify v1.7.1/go.mod h1:6Fq8oRcR53rry900zMqJjRRixrwX3KX962/h/Wwjteg=
github.com/stretchr/testify v1.7.2/go.mod h1:R6va5+xMeoiuVRoj+gSkQ7d3FALtqAAGI1FQKckRals=
github.com/stretchr/testify v1.8.0/go.mod h1:yNjHg4UonilssWZ8iaSj1OCr/vHnekPRkoO+kdMU+MU=
github.com/stretchr/testify v1.8.2 h1:+h33VjcLVPDHtOdpUCuF+7gSuG3yGIftsP1YvFihtJ8=
github.com/stretchr/testify v1.8.2/go.mod h1:w2LPCIKwWwSfY2zedu0+kehJoqGctiVI29o6fzry7u4=
github.com/tidwall/resp v0.1.1 h1:Ly20wkhqKTmDUPlyM1S7pWo5kk0tDu8OoC/vFArXmwE=
github.com/tidwall/resp v0.1.1/go.mod h1:3/FrruOBAxPTPtundW0VXgmsQ4ZBA0Aw714lVYgwFa0=
github.com/tv42/httpunix v0.0.0-20150427012821-b75d8614f926/go.mod h1:9ESjWnEqriFuLhtthL60Sar/7RFoluCcXsuvEwTV5KM=
golang.org/x/crypto v0.0.0-20180904163835-0709b304e793/go.mod h1:6SG95UA2DQfeDnfUPMdvaQW0Q7yPrPDi9nlGo2tz2b4=
golang.org/x/crypto v0.0.0-20190308221718-c2843e01d9a2/go.mod h1:djNgcEr1/C05ACkg1iLfiJU5Ep61QUkGW8qpdssI0+w=
golang.org/x/net v0.0.0-20181114220301-adae6a3d119a/go.mod h1:mL1N/T3taQHkDXs73rZJwtUhF3w3ftmwwsq0BUmARs4=
golang.org/x/net v0.0.0-20190613194153-d28f0bde5980/go.mod h1:z5CRVTTTmAJ677TzLLGU+0bjPO0LkuOLi4/5GtJWs/s=
golang.org/x/sync v0.0.0-20181108010431-42b317875d0f/go.mod h1:RxMgew5VJxzue5/jJTE5uejpjVlOe/izrB70Jof72aM=
golang.org/x/sync v0.0.0-20181221193216-37e7f081c4d4/go.mod h1:RxMgew5VJxzue5/jJTE5uejpjVlOe/izrB70Jof72aM=
golang.org/x/sync v0.0.0-20190911185100-cd5d95a43a6e/go.mod h1:RxMgew5VJxzue5/jJTE5uejpjVlOe/izrB70Jof72aM=
golang.org/x/sys v0.0.0-20180905080454-ebe1bf3edb33/go.mod h1:STP8DvDyc/dI5b8T5hshtkjS+E42TnysNCUPdjciGhY=
golang.org/x/sys v0.0.0-20181116152217-5ac8a444bdc5/go.mod h1:STP8DvDyc/dI5b8T5hshtkjS+E42TnysNCUPdjciGhY=
golang.org/x/sys v0.0.0-20190215142949-d0b11bdaac8a/go.mod h1:STP8DvDyc/dI5b8T5hshtkjS+E42TnysNCUPdjciGhY=
golang.org/x/sys v0.0.0-20190422165155-953cdadca894/go.mod h1:h1NjWce9XRLGQEsW7wpKNCjG9DtNlClVuFLEZdDNbEs=
golang.org/x/sys v0.0.0-20200116001909-b77594299b42/go.mod h1:h1NjWce9XRLGQEsW7wpKNCjG9DtNlClVuFLEZdDNbEs=
golang.org/x/sys v0.0.0-20200122134326-e047566fdf82/go.mod h1:h1NjWce9XRLGQEsW7wpKNCjG9DtNlClVuFLEZdDNbEs=
golang.org/x/sys v0.0.0-20200223170610-d5e6a3e2c0ae/go.mod h1:h1NjWce9XRLGQEsW7wpKNCjG9DtNlClVuFLEZdDNbEs=
golang.org/x/sys v0.0.0-20210630005230-0f9fa26af87c/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=
golang.org/x/sys v0.0.0-20210927094055-39ccf1dd6fa6/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=
golang.org/x/sys v0.0.0-20220503163025-988cb79eb6c6 h1:nonptSpoQ4vQjyraW20DXPAglgQfVnM9ZC6MmNLMR60=
golang.org/x/sys v0.0.0-20220503163025-988cb79eb6c6/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=
golang.org/x/text v0.3.0/go.mod h1:NqM8EUOU14njkJ3fqMW+pc6Ldnwhi/IjpwHt7yyuwOQ=
golang.org/x/xerrors v0.0.0-20191204190536-9bdfabe68543/go.mod h1:I/5z698sn9Ka8TeJc9MKroUUfqBBauWjQqLJ2OPfmY0=
gopkg.in/alecthomas/kingpin.v2 v2.2.6/go.mod h1:FMv+mEhP44yOT+4EoQTLFTRgOQ1FBLkstjWtayDeSgw=
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gopkg.in/check.v1 v1.0.0-20190902080502-41f04d3bba15/go.mod h1:Co6ibVJAznAaIkqp8huTwlJQCZ016jof/cbN4VW5Yz0=
gopkg.in/yaml.v2 v2.2.1/go.mod h1:hI93XBmqTisBFMUTm0b8Fm+jr3Dg1NNxqwp+5A1VGuI=
gopkg.in/yaml.v2 v2.2.2/go.mod h1:hI93XBmqTisBFMUTm0b8Fm+jr3Dg1NNxqwp+5A1VGuI=
gopkg.in/yaml.v2 v2.2.4/go.mod h1:hI93XBmqTisBFMUTm0b8Fm+jr3Dg1NNxqwp+5A1VGuI=
gopkg.in/yaml.v2 v2.2.5/go.mod h1:hI93XBmqTisBFMUTm0b8Fm+jr3Dg1NNxqwp+5A1VGuI=
gopkg.in/yaml.v3 v3.0.0-20200313102051-9f266ea9e77c/go.mod h1:K4uyk7z7BCEPqu6E+C64Yfv1cQ7kz7rIZviUmN+EgEM=
gopkg.in/yaml.v3 v3.0.1 h1:fxVm/GzAzEWqLHuvctI91KS9hhNmmWOoWu0XTYJS7CA=
gopkg.in/yaml.v3 v3.0.1/go.mod h1:K4uyk7z7BCEPqu6E+C64Yfv1cQ7kz7rIZviUmN+EgEM=

View File

@@ -236,6 +236,16 @@ func (server *Server) Start() {
}
func main() {
server := Server{}
server := &Server{}
// raftConfig := &raft.Config{}
// raft.FSM
// raft.LogStore
// raft.SnapshotStore
// raft.Transport
// // raftServer, err := raft.NewRaft(raftConfig)
server.Start()
}

26
vendor/github.com/armon/go-metrics/.gitignore generated vendored Normal file
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@@ -0,0 +1,26 @@
# Compiled Object files, Static and Dynamic libs (Shared Objects)
*.o
*.a
*.so
# Folders
_obj
_test
# Architecture specific extensions/prefixes
*.[568vq]
[568vq].out
*.cgo1.go
*.cgo2.c
_cgo_defun.c
_cgo_gotypes.go
_cgo_export.*
_testmain.go
*.exe
/metrics.out
.idea

13
vendor/github.com/armon/go-metrics/.travis.yml generated vendored Normal file
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@@ -0,0 +1,13 @@
language: go
go:
- "1.x"
env:
- GO111MODULE=on
install:
- go get ./...
script:
- go test ./...

20
vendor/github.com/armon/go-metrics/LICENSE generated vendored Normal file
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@@ -0,0 +1,20 @@
The MIT License (MIT)
Copyright (c) 2013 Armon Dadgar
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
the Software, and to permit persons to whom the Software is furnished to do so,
subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

91
vendor/github.com/armon/go-metrics/README.md generated vendored Normal file
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@@ -0,0 +1,91 @@
go-metrics
==========
This library provides a `metrics` package which can be used to instrument code,
expose application metrics, and profile runtime performance in a flexible manner.
Current API: [![GoDoc](https://godoc.org/github.com/armon/go-metrics?status.svg)](https://godoc.org/github.com/armon/go-metrics)
Sinks
-----
The `metrics` package makes use of a `MetricSink` interface to support delivery
to any type of backend. Currently the following sinks are provided:
* StatsiteSink : Sinks to a [statsite](https://github.com/armon/statsite/) instance (TCP)
* StatsdSink: Sinks to a [StatsD](https://github.com/etsy/statsd/) / statsite instance (UDP)
* PrometheusSink: Sinks to a [Prometheus](http://prometheus.io/) metrics endpoint (exposed via HTTP for scrapes)
* InmemSink : Provides in-memory aggregation, can be used to export stats
* FanoutSink : Sinks to multiple sinks. Enables writing to multiple statsite instances for example.
* BlackholeSink : Sinks to nowhere
In addition to the sinks, the `InmemSignal` can be used to catch a signal,
and dump a formatted output of recent metrics. For example, when a process gets
a SIGUSR1, it can dump to stderr recent performance metrics for debugging.
Labels
------
Most metrics do have an equivalent ending with `WithLabels`, such methods
allow to push metrics with labels and use some features of underlying Sinks
(ex: translated into Prometheus labels).
Since some of these labels may increase greatly cardinality of metrics, the
library allow to filter labels using a blacklist/whitelist filtering system
which is global to all metrics.
* If `Config.AllowedLabels` is not nil, then only labels specified in this value will be sent to underlying Sink, otherwise, all labels are sent by default.
* If `Config.BlockedLabels` is not nil, any label specified in this value will not be sent to underlying Sinks.
By default, both `Config.AllowedLabels` and `Config.BlockedLabels` are nil, meaning that
no tags are filetered at all, but it allow to a user to globally block some tags with high
cardinality at application level.
Examples
--------
Here is an example of using the package:
```go
func SlowMethod() {
// Profiling the runtime of a method
defer metrics.MeasureSince([]string{"SlowMethod"}, time.Now())
}
// Configure a statsite sink as the global metrics sink
sink, _ := metrics.NewStatsiteSink("statsite:8125")
metrics.NewGlobal(metrics.DefaultConfig("service-name"), sink)
// Emit a Key/Value pair
metrics.EmitKey([]string{"questions", "meaning of life"}, 42)
```
Here is an example of setting up a signal handler:
```go
// Setup the inmem sink and signal handler
inm := metrics.NewInmemSink(10*time.Second, time.Minute)
sig := metrics.DefaultInmemSignal(inm)
metrics.NewGlobal(metrics.DefaultConfig("service-name"), inm)
// Run some code
inm.SetGauge([]string{"foo"}, 42)
inm.EmitKey([]string{"bar"}, 30)
inm.IncrCounter([]string{"baz"}, 42)
inm.IncrCounter([]string{"baz"}, 1)
inm.IncrCounter([]string{"baz"}, 80)
inm.AddSample([]string{"method", "wow"}, 42)
inm.AddSample([]string{"method", "wow"}, 100)
inm.AddSample([]string{"method", "wow"}, 22)
....
```
When a signal comes in, output like the following will be dumped to stderr:
[2014-01-28 14:57:33.04 -0800 PST][G] 'foo': 42.000
[2014-01-28 14:57:33.04 -0800 PST][P] 'bar': 30.000
[2014-01-28 14:57:33.04 -0800 PST][C] 'baz': Count: 3 Min: 1.000 Mean: 41.000 Max: 80.000 Stddev: 39.509
[2014-01-28 14:57:33.04 -0800 PST][S] 'method.wow': Count: 3 Min: 22.000 Mean: 54.667 Max: 100.000 Stddev: 40.513

12
vendor/github.com/armon/go-metrics/const_unix.go generated vendored Normal file
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@@ -0,0 +1,12 @@
// +build !windows
package metrics
import (
"syscall"
)
const (
// DefaultSignal is used with DefaultInmemSignal
DefaultSignal = syscall.SIGUSR1
)

13
vendor/github.com/armon/go-metrics/const_windows.go generated vendored Normal file
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@@ -0,0 +1,13 @@
// +build windows
package metrics
import (
"syscall"
)
const (
// DefaultSignal is used with DefaultInmemSignal
// Windows has no SIGUSR1, use SIGBREAK
DefaultSignal = syscall.Signal(21)
)

339
vendor/github.com/armon/go-metrics/inmem.go generated vendored Normal file
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@@ -0,0 +1,339 @@
package metrics
import (
"bytes"
"fmt"
"math"
"net/url"
"strings"
"sync"
"time"
)
var spaceReplacer = strings.NewReplacer(" ", "_")
// InmemSink provides a MetricSink that does in-memory aggregation
// without sending metrics over a network. It can be embedded within
// an application to provide profiling information.
type InmemSink struct {
// How long is each aggregation interval
interval time.Duration
// Retain controls how many metrics interval we keep
retain time.Duration
// maxIntervals is the maximum length of intervals.
// It is retain / interval.
maxIntervals int
// intervals is a slice of the retained intervals
intervals []*IntervalMetrics
intervalLock sync.RWMutex
rateDenom float64
}
// IntervalMetrics stores the aggregated metrics
// for a specific interval
type IntervalMetrics struct {
sync.RWMutex
// The start time of the interval
Interval time.Time
// Gauges maps the key to the last set value
Gauges map[string]GaugeValue
// Points maps the string to the list of emitted values
// from EmitKey
Points map[string][]float32
// Counters maps the string key to a sum of the counter
// values
Counters map[string]SampledValue
// Samples maps the key to an AggregateSample,
// which has the rolled up view of a sample
Samples map[string]SampledValue
// done is closed when this interval has ended, and a new IntervalMetrics
// has been created to receive any future metrics.
done chan struct{}
}
// NewIntervalMetrics creates a new IntervalMetrics for a given interval
func NewIntervalMetrics(intv time.Time) *IntervalMetrics {
return &IntervalMetrics{
Interval: intv,
Gauges: make(map[string]GaugeValue),
Points: make(map[string][]float32),
Counters: make(map[string]SampledValue),
Samples: make(map[string]SampledValue),
done: make(chan struct{}),
}
}
// AggregateSample is used to hold aggregate metrics
// about a sample
type AggregateSample struct {
Count int // The count of emitted pairs
Rate float64 // The values rate per time unit (usually 1 second)
Sum float64 // The sum of values
SumSq float64 `json:"-"` // The sum of squared values
Min float64 // Minimum value
Max float64 // Maximum value
LastUpdated time.Time `json:"-"` // When value was last updated
}
// Computes a Stddev of the values
func (a *AggregateSample) Stddev() float64 {
num := (float64(a.Count) * a.SumSq) - math.Pow(a.Sum, 2)
div := float64(a.Count * (a.Count - 1))
if div == 0 {
return 0
}
return math.Sqrt(num / div)
}
// Computes a mean of the values
func (a *AggregateSample) Mean() float64 {
if a.Count == 0 {
return 0
}
return a.Sum / float64(a.Count)
}
// Ingest is used to update a sample
func (a *AggregateSample) Ingest(v float64, rateDenom float64) {
a.Count++
a.Sum += v
a.SumSq += (v * v)
if v < a.Min || a.Count == 1 {
a.Min = v
}
if v > a.Max || a.Count == 1 {
a.Max = v
}
a.Rate = float64(a.Sum) / rateDenom
a.LastUpdated = time.Now()
}
func (a *AggregateSample) String() string {
if a.Count == 0 {
return "Count: 0"
} else if a.Stddev() == 0 {
return fmt.Sprintf("Count: %d Sum: %0.3f LastUpdated: %s", a.Count, a.Sum, a.LastUpdated)
} else {
return fmt.Sprintf("Count: %d Min: %0.3f Mean: %0.3f Max: %0.3f Stddev: %0.3f Sum: %0.3f LastUpdated: %s",
a.Count, a.Min, a.Mean(), a.Max, a.Stddev(), a.Sum, a.LastUpdated)
}
}
// NewInmemSinkFromURL creates an InmemSink from a URL. It is used
// (and tested) from NewMetricSinkFromURL.
func NewInmemSinkFromURL(u *url.URL) (MetricSink, error) {
params := u.Query()
interval, err := time.ParseDuration(params.Get("interval"))
if err != nil {
return nil, fmt.Errorf("Bad 'interval' param: %s", err)
}
retain, err := time.ParseDuration(params.Get("retain"))
if err != nil {
return nil, fmt.Errorf("Bad 'retain' param: %s", err)
}
return NewInmemSink(interval, retain), nil
}
// NewInmemSink is used to construct a new in-memory sink.
// Uses an aggregation interval and maximum retention period.
func NewInmemSink(interval, retain time.Duration) *InmemSink {
rateTimeUnit := time.Second
i := &InmemSink{
interval: interval,
retain: retain,
maxIntervals: int(retain / interval),
rateDenom: float64(interval.Nanoseconds()) / float64(rateTimeUnit.Nanoseconds()),
}
i.intervals = make([]*IntervalMetrics, 0, i.maxIntervals)
return i
}
func (i *InmemSink) SetGauge(key []string, val float32) {
i.SetGaugeWithLabels(key, val, nil)
}
func (i *InmemSink) SetGaugeWithLabels(key []string, val float32, labels []Label) {
k, name := i.flattenKeyLabels(key, labels)
intv := i.getInterval()
intv.Lock()
defer intv.Unlock()
intv.Gauges[k] = GaugeValue{Name: name, Value: val, Labels: labels}
}
func (i *InmemSink) EmitKey(key []string, val float32) {
k := i.flattenKey(key)
intv := i.getInterval()
intv.Lock()
defer intv.Unlock()
vals := intv.Points[k]
intv.Points[k] = append(vals, val)
}
func (i *InmemSink) IncrCounter(key []string, val float32) {
i.IncrCounterWithLabels(key, val, nil)
}
func (i *InmemSink) IncrCounterWithLabels(key []string, val float32, labels []Label) {
k, name := i.flattenKeyLabels(key, labels)
intv := i.getInterval()
intv.Lock()
defer intv.Unlock()
agg, ok := intv.Counters[k]
if !ok {
agg = SampledValue{
Name: name,
AggregateSample: &AggregateSample{},
Labels: labels,
}
intv.Counters[k] = agg
}
agg.Ingest(float64(val), i.rateDenom)
}
func (i *InmemSink) AddSample(key []string, val float32) {
i.AddSampleWithLabels(key, val, nil)
}
func (i *InmemSink) AddSampleWithLabels(key []string, val float32, labels []Label) {
k, name := i.flattenKeyLabels(key, labels)
intv := i.getInterval()
intv.Lock()
defer intv.Unlock()
agg, ok := intv.Samples[k]
if !ok {
agg = SampledValue{
Name: name,
AggregateSample: &AggregateSample{},
Labels: labels,
}
intv.Samples[k] = agg
}
agg.Ingest(float64(val), i.rateDenom)
}
// Data is used to retrieve all the aggregated metrics
// Intervals may be in use, and a read lock should be acquired
func (i *InmemSink) Data() []*IntervalMetrics {
// Get the current interval, forces creation
i.getInterval()
i.intervalLock.RLock()
defer i.intervalLock.RUnlock()
n := len(i.intervals)
intervals := make([]*IntervalMetrics, n)
copy(intervals[:n-1], i.intervals[:n-1])
current := i.intervals[n-1]
// make its own copy for current interval
intervals[n-1] = &IntervalMetrics{}
copyCurrent := intervals[n-1]
current.RLock()
*copyCurrent = *current
// RWMutex is not safe to copy, so create a new instance on the copy
copyCurrent.RWMutex = sync.RWMutex{}
copyCurrent.Gauges = make(map[string]GaugeValue, len(current.Gauges))
for k, v := range current.Gauges {
copyCurrent.Gauges[k] = v
}
// saved values will be not change, just copy its link
copyCurrent.Points = make(map[string][]float32, len(current.Points))
for k, v := range current.Points {
copyCurrent.Points[k] = v
}
copyCurrent.Counters = make(map[string]SampledValue, len(current.Counters))
for k, v := range current.Counters {
copyCurrent.Counters[k] = v.deepCopy()
}
copyCurrent.Samples = make(map[string]SampledValue, len(current.Samples))
for k, v := range current.Samples {
copyCurrent.Samples[k] = v.deepCopy()
}
current.RUnlock()
return intervals
}
// getInterval returns the current interval. A new interval is created if no
// previous interval exists, or if the current time is beyond the window for the
// current interval.
func (i *InmemSink) getInterval() *IntervalMetrics {
intv := time.Now().Truncate(i.interval)
// Attempt to return the existing interval first, because it only requires
// a read lock.
i.intervalLock.RLock()
n := len(i.intervals)
if n > 0 && i.intervals[n-1].Interval == intv {
defer i.intervalLock.RUnlock()
return i.intervals[n-1]
}
i.intervalLock.RUnlock()
i.intervalLock.Lock()
defer i.intervalLock.Unlock()
// Re-check for an existing interval now that the lock is re-acquired.
n = len(i.intervals)
if n > 0 && i.intervals[n-1].Interval == intv {
return i.intervals[n-1]
}
current := NewIntervalMetrics(intv)
i.intervals = append(i.intervals, current)
if n > 0 {
close(i.intervals[n-1].done)
}
n++
// Prune old intervals if the count exceeds the max.
if n >= i.maxIntervals {
copy(i.intervals[0:], i.intervals[n-i.maxIntervals:])
i.intervals = i.intervals[:i.maxIntervals]
}
return current
}
// Flattens the key for formatting, removes spaces
func (i *InmemSink) flattenKey(parts []string) string {
buf := &bytes.Buffer{}
joined := strings.Join(parts, ".")
spaceReplacer.WriteString(buf, joined)
return buf.String()
}
// Flattens the key for formatting along with its labels, removes spaces
func (i *InmemSink) flattenKeyLabels(parts []string, labels []Label) (string, string) {
key := i.flattenKey(parts)
buf := bytes.NewBufferString(key)
for _, label := range labels {
spaceReplacer.WriteString(buf, fmt.Sprintf(";%s=%s", label.Name, label.Value))
}
return buf.String(), key
}

162
vendor/github.com/armon/go-metrics/inmem_endpoint.go generated vendored Normal file
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@@ -0,0 +1,162 @@
package metrics
import (
"context"
"fmt"
"net/http"
"sort"
"time"
)
// MetricsSummary holds a roll-up of metrics info for a given interval
type MetricsSummary struct {
Timestamp string
Gauges []GaugeValue
Points []PointValue
Counters []SampledValue
Samples []SampledValue
}
type GaugeValue struct {
Name string
Hash string `json:"-"`
Value float32
Labels []Label `json:"-"`
DisplayLabels map[string]string `json:"Labels"`
}
type PointValue struct {
Name string
Points []float32
}
type SampledValue struct {
Name string
Hash string `json:"-"`
*AggregateSample
Mean float64
Stddev float64
Labels []Label `json:"-"`
DisplayLabels map[string]string `json:"Labels"`
}
// deepCopy allocates a new instance of AggregateSample
func (source *SampledValue) deepCopy() SampledValue {
dest := *source
if source.AggregateSample != nil {
dest.AggregateSample = &AggregateSample{}
*dest.AggregateSample = *source.AggregateSample
}
return dest
}
// DisplayMetrics returns a summary of the metrics from the most recent finished interval.
func (i *InmemSink) DisplayMetrics(resp http.ResponseWriter, req *http.Request) (interface{}, error) {
data := i.Data()
var interval *IntervalMetrics
n := len(data)
switch {
case n == 0:
return nil, fmt.Errorf("no metric intervals have been initialized yet")
case n == 1:
// Show the current interval if it's all we have
interval = data[0]
default:
// Show the most recent finished interval if we have one
interval = data[n-2]
}
return newMetricSummaryFromInterval(interval), nil
}
func newMetricSummaryFromInterval(interval *IntervalMetrics) MetricsSummary {
interval.RLock()
defer interval.RUnlock()
summary := MetricsSummary{
Timestamp: interval.Interval.Round(time.Second).UTC().String(),
Gauges: make([]GaugeValue, 0, len(interval.Gauges)),
Points: make([]PointValue, 0, len(interval.Points)),
}
// Format and sort the output of each metric type, so it gets displayed in a
// deterministic order.
for name, points := range interval.Points {
summary.Points = append(summary.Points, PointValue{name, points})
}
sort.Slice(summary.Points, func(i, j int) bool {
return summary.Points[i].Name < summary.Points[j].Name
})
for hash, value := range interval.Gauges {
value.Hash = hash
value.DisplayLabels = make(map[string]string)
for _, label := range value.Labels {
value.DisplayLabels[label.Name] = label.Value
}
value.Labels = nil
summary.Gauges = append(summary.Gauges, value)
}
sort.Slice(summary.Gauges, func(i, j int) bool {
return summary.Gauges[i].Hash < summary.Gauges[j].Hash
})
summary.Counters = formatSamples(interval.Counters)
summary.Samples = formatSamples(interval.Samples)
return summary
}
func formatSamples(source map[string]SampledValue) []SampledValue {
output := make([]SampledValue, 0, len(source))
for hash, sample := range source {
displayLabels := make(map[string]string)
for _, label := range sample.Labels {
displayLabels[label.Name] = label.Value
}
output = append(output, SampledValue{
Name: sample.Name,
Hash: hash,
AggregateSample: sample.AggregateSample,
Mean: sample.AggregateSample.Mean(),
Stddev: sample.AggregateSample.Stddev(),
DisplayLabels: displayLabels,
})
}
sort.Slice(output, func(i, j int) bool {
return output[i].Hash < output[j].Hash
})
return output
}
type Encoder interface {
Encode(interface{}) error
}
// Stream writes metrics using encoder.Encode each time an interval ends. Runs
// until the request context is cancelled, or the encoder returns an error.
// The caller is responsible for logging any errors from encoder.
func (i *InmemSink) Stream(ctx context.Context, encoder Encoder) {
interval := i.getInterval()
for {
select {
case <-interval.done:
summary := newMetricSummaryFromInterval(interval)
if err := encoder.Encode(summary); err != nil {
return
}
// update interval to the next one
interval = i.getInterval()
case <-ctx.Done():
return
}
}
}

117
vendor/github.com/armon/go-metrics/inmem_signal.go generated vendored Normal file
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@@ -0,0 +1,117 @@
package metrics
import (
"bytes"
"fmt"
"io"
"os"
"os/signal"
"strings"
"sync"
"syscall"
)
// InmemSignal is used to listen for a given signal, and when received,
// to dump the current metrics from the InmemSink to an io.Writer
type InmemSignal struct {
signal syscall.Signal
inm *InmemSink
w io.Writer
sigCh chan os.Signal
stop bool
stopCh chan struct{}
stopLock sync.Mutex
}
// NewInmemSignal creates a new InmemSignal which listens for a given signal,
// and dumps the current metrics out to a writer
func NewInmemSignal(inmem *InmemSink, sig syscall.Signal, w io.Writer) *InmemSignal {
i := &InmemSignal{
signal: sig,
inm: inmem,
w: w,
sigCh: make(chan os.Signal, 1),
stopCh: make(chan struct{}),
}
signal.Notify(i.sigCh, sig)
go i.run()
return i
}
// DefaultInmemSignal returns a new InmemSignal that responds to SIGUSR1
// and writes output to stderr. Windows uses SIGBREAK
func DefaultInmemSignal(inmem *InmemSink) *InmemSignal {
return NewInmemSignal(inmem, DefaultSignal, os.Stderr)
}
// Stop is used to stop the InmemSignal from listening
func (i *InmemSignal) Stop() {
i.stopLock.Lock()
defer i.stopLock.Unlock()
if i.stop {
return
}
i.stop = true
close(i.stopCh)
signal.Stop(i.sigCh)
}
// run is a long running routine that handles signals
func (i *InmemSignal) run() {
for {
select {
case <-i.sigCh:
i.dumpStats()
case <-i.stopCh:
return
}
}
}
// dumpStats is used to dump the data to output writer
func (i *InmemSignal) dumpStats() {
buf := bytes.NewBuffer(nil)
data := i.inm.Data()
// Skip the last period which is still being aggregated
for j := 0; j < len(data)-1; j++ {
intv := data[j]
intv.RLock()
for _, val := range intv.Gauges {
name := i.flattenLabels(val.Name, val.Labels)
fmt.Fprintf(buf, "[%v][G] '%s': %0.3f\n", intv.Interval, name, val.Value)
}
for name, vals := range intv.Points {
for _, val := range vals {
fmt.Fprintf(buf, "[%v][P] '%s': %0.3f\n", intv.Interval, name, val)
}
}
for _, agg := range intv.Counters {
name := i.flattenLabels(agg.Name, agg.Labels)
fmt.Fprintf(buf, "[%v][C] '%s': %s\n", intv.Interval, name, agg.AggregateSample)
}
for _, agg := range intv.Samples {
name := i.flattenLabels(agg.Name, agg.Labels)
fmt.Fprintf(buf, "[%v][S] '%s': %s\n", intv.Interval, name, agg.AggregateSample)
}
intv.RUnlock()
}
// Write out the bytes
i.w.Write(buf.Bytes())
}
// Flattens the key for formatting along with its labels, removes spaces
func (i *InmemSignal) flattenLabels(name string, labels []Label) string {
buf := bytes.NewBufferString(name)
replacer := strings.NewReplacer(" ", "_", ":", "_")
for _, label := range labels {
replacer.WriteString(buf, ".")
replacer.WriteString(buf, label.Value)
}
return buf.String()
}

299
vendor/github.com/armon/go-metrics/metrics.go generated vendored Normal file
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package metrics
import (
"runtime"
"strings"
"time"
iradix "github.com/hashicorp/go-immutable-radix"
)
type Label struct {
Name string
Value string
}
func (m *Metrics) SetGauge(key []string, val float32) {
m.SetGaugeWithLabels(key, val, nil)
}
func (m *Metrics) SetGaugeWithLabels(key []string, val float32, labels []Label) {
if m.HostName != "" {
if m.EnableHostnameLabel {
labels = append(labels, Label{"host", m.HostName})
} else if m.EnableHostname {
key = insert(0, m.HostName, key)
}
}
if m.EnableTypePrefix {
key = insert(0, "gauge", key)
}
if m.ServiceName != "" {
if m.EnableServiceLabel {
labels = append(labels, Label{"service", m.ServiceName})
} else {
key = insert(0, m.ServiceName, key)
}
}
allowed, labelsFiltered := m.allowMetric(key, labels)
if !allowed {
return
}
m.sink.SetGaugeWithLabels(key, val, labelsFiltered)
}
func (m *Metrics) EmitKey(key []string, val float32) {
if m.EnableTypePrefix {
key = insert(0, "kv", key)
}
if m.ServiceName != "" {
key = insert(0, m.ServiceName, key)
}
allowed, _ := m.allowMetric(key, nil)
if !allowed {
return
}
m.sink.EmitKey(key, val)
}
func (m *Metrics) IncrCounter(key []string, val float32) {
m.IncrCounterWithLabels(key, val, nil)
}
func (m *Metrics) IncrCounterWithLabels(key []string, val float32, labels []Label) {
if m.HostName != "" && m.EnableHostnameLabel {
labels = append(labels, Label{"host", m.HostName})
}
if m.EnableTypePrefix {
key = insert(0, "counter", key)
}
if m.ServiceName != "" {
if m.EnableServiceLabel {
labels = append(labels, Label{"service", m.ServiceName})
} else {
key = insert(0, m.ServiceName, key)
}
}
allowed, labelsFiltered := m.allowMetric(key, labels)
if !allowed {
return
}
m.sink.IncrCounterWithLabels(key, val, labelsFiltered)
}
func (m *Metrics) AddSample(key []string, val float32) {
m.AddSampleWithLabels(key, val, nil)
}
func (m *Metrics) AddSampleWithLabels(key []string, val float32, labels []Label) {
if m.HostName != "" && m.EnableHostnameLabel {
labels = append(labels, Label{"host", m.HostName})
}
if m.EnableTypePrefix {
key = insert(0, "sample", key)
}
if m.ServiceName != "" {
if m.EnableServiceLabel {
labels = append(labels, Label{"service", m.ServiceName})
} else {
key = insert(0, m.ServiceName, key)
}
}
allowed, labelsFiltered := m.allowMetric(key, labels)
if !allowed {
return
}
m.sink.AddSampleWithLabels(key, val, labelsFiltered)
}
func (m *Metrics) MeasureSince(key []string, start time.Time) {
m.MeasureSinceWithLabels(key, start, nil)
}
func (m *Metrics) MeasureSinceWithLabels(key []string, start time.Time, labels []Label) {
if m.HostName != "" && m.EnableHostnameLabel {
labels = append(labels, Label{"host", m.HostName})
}
if m.EnableTypePrefix {
key = insert(0, "timer", key)
}
if m.ServiceName != "" {
if m.EnableServiceLabel {
labels = append(labels, Label{"service", m.ServiceName})
} else {
key = insert(0, m.ServiceName, key)
}
}
allowed, labelsFiltered := m.allowMetric(key, labels)
if !allowed {
return
}
now := time.Now()
elapsed := now.Sub(start)
msec := float32(elapsed.Nanoseconds()) / float32(m.TimerGranularity)
m.sink.AddSampleWithLabels(key, msec, labelsFiltered)
}
// UpdateFilter overwrites the existing filter with the given rules.
func (m *Metrics) UpdateFilter(allow, block []string) {
m.UpdateFilterAndLabels(allow, block, m.AllowedLabels, m.BlockedLabels)
}
// UpdateFilterAndLabels overwrites the existing filter with the given rules.
func (m *Metrics) UpdateFilterAndLabels(allow, block, allowedLabels, blockedLabels []string) {
m.filterLock.Lock()
defer m.filterLock.Unlock()
m.AllowedPrefixes = allow
m.BlockedPrefixes = block
if allowedLabels == nil {
// Having a white list means we take only elements from it
m.allowedLabels = nil
} else {
m.allowedLabels = make(map[string]bool)
for _, v := range allowedLabels {
m.allowedLabels[v] = true
}
}
m.blockedLabels = make(map[string]bool)
for _, v := range blockedLabels {
m.blockedLabels[v] = true
}
m.AllowedLabels = allowedLabels
m.BlockedLabels = blockedLabels
m.filter = iradix.New()
for _, prefix := range m.AllowedPrefixes {
m.filter, _, _ = m.filter.Insert([]byte(prefix), true)
}
for _, prefix := range m.BlockedPrefixes {
m.filter, _, _ = m.filter.Insert([]byte(prefix), false)
}
}
func (m *Metrics) Shutdown() {
if ss, ok := m.sink.(ShutdownSink); ok {
ss.Shutdown()
}
}
// labelIsAllowed return true if a should be included in metric
// the caller should lock m.filterLock while calling this method
func (m *Metrics) labelIsAllowed(label *Label) bool {
labelName := (*label).Name
if m.blockedLabels != nil {
_, ok := m.blockedLabels[labelName]
if ok {
// If present, let's remove this label
return false
}
}
if m.allowedLabels != nil {
_, ok := m.allowedLabels[labelName]
return ok
}
// Allow by default
return true
}
// filterLabels return only allowed labels
// the caller should lock m.filterLock while calling this method
func (m *Metrics) filterLabels(labels []Label) []Label {
if labels == nil {
return nil
}
toReturn := []Label{}
for _, label := range labels {
if m.labelIsAllowed(&label) {
toReturn = append(toReturn, label)
}
}
return toReturn
}
// Returns whether the metric should be allowed based on configured prefix filters
// Also return the applicable labels
func (m *Metrics) allowMetric(key []string, labels []Label) (bool, []Label) {
m.filterLock.RLock()
defer m.filterLock.RUnlock()
if m.filter == nil || m.filter.Len() == 0 {
return m.Config.FilterDefault, m.filterLabels(labels)
}
_, allowed, ok := m.filter.Root().LongestPrefix([]byte(strings.Join(key, ".")))
if !ok {
return m.Config.FilterDefault, m.filterLabels(labels)
}
return allowed.(bool), m.filterLabels(labels)
}
// Periodically collects runtime stats to publish
func (m *Metrics) collectStats() {
for {
time.Sleep(m.ProfileInterval)
m.EmitRuntimeStats()
}
}
// Emits various runtime statsitics
func (m *Metrics) EmitRuntimeStats() {
// Export number of Goroutines
numRoutines := runtime.NumGoroutine()
m.SetGauge([]string{"runtime", "num_goroutines"}, float32(numRoutines))
// Export memory stats
var stats runtime.MemStats
runtime.ReadMemStats(&stats)
m.SetGauge([]string{"runtime", "alloc_bytes"}, float32(stats.Alloc))
m.SetGauge([]string{"runtime", "sys_bytes"}, float32(stats.Sys))
m.SetGauge([]string{"runtime", "malloc_count"}, float32(stats.Mallocs))
m.SetGauge([]string{"runtime", "free_count"}, float32(stats.Frees))
m.SetGauge([]string{"runtime", "heap_objects"}, float32(stats.HeapObjects))
m.SetGauge([]string{"runtime", "total_gc_pause_ns"}, float32(stats.PauseTotalNs))
m.SetGauge([]string{"runtime", "total_gc_runs"}, float32(stats.NumGC))
// Export info about the last few GC runs
num := stats.NumGC
// Handle wrap around
if num < m.lastNumGC {
m.lastNumGC = 0
}
// Ensure we don't scan more than 256
if num-m.lastNumGC >= 256 {
m.lastNumGC = num - 255
}
for i := m.lastNumGC; i < num; i++ {
pause := stats.PauseNs[i%256]
m.AddSample([]string{"runtime", "gc_pause_ns"}, float32(pause))
}
m.lastNumGC = num
}
// Creates a new slice with the provided string value as the first element
// and the provided slice values as the remaining values.
// Ordering of the values in the provided input slice is kept in tact in the output slice.
func insert(i int, v string, s []string) []string {
// Allocate new slice to avoid modifying the input slice
newS := make([]string, len(s)+1)
// Copy s[0, i-1] into newS
for j := 0; j < i; j++ {
newS[j] = s[j]
}
// Insert provided element at index i
newS[i] = v
// Copy s[i, len(s)-1] into newS starting at newS[i+1]
for j := i; j < len(s); j++ {
newS[j+1] = s[j]
}
return newS
}

132
vendor/github.com/armon/go-metrics/sink.go generated vendored Normal file
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package metrics
import (
"fmt"
"net/url"
)
// The MetricSink interface is used to transmit metrics information
// to an external system
type MetricSink interface {
// A Gauge should retain the last value it is set to
SetGauge(key []string, val float32)
SetGaugeWithLabels(key []string, val float32, labels []Label)
// Should emit a Key/Value pair for each call
EmitKey(key []string, val float32)
// Counters should accumulate values
IncrCounter(key []string, val float32)
IncrCounterWithLabels(key []string, val float32, labels []Label)
// Samples are for timing information, where quantiles are used
AddSample(key []string, val float32)
AddSampleWithLabels(key []string, val float32, labels []Label)
}
type ShutdownSink interface {
MetricSink
// Shutdown the metric sink, flush metrics to storage, and cleanup resources.
// Called immediately prior to application exit. Implementations must block
// until metrics are flushed to storage.
Shutdown()
}
// BlackholeSink is used to just blackhole messages
type BlackholeSink struct{}
func (*BlackholeSink) SetGauge(key []string, val float32) {}
func (*BlackholeSink) SetGaugeWithLabels(key []string, val float32, labels []Label) {}
func (*BlackholeSink) EmitKey(key []string, val float32) {}
func (*BlackholeSink) IncrCounter(key []string, val float32) {}
func (*BlackholeSink) IncrCounterWithLabels(key []string, val float32, labels []Label) {}
func (*BlackholeSink) AddSample(key []string, val float32) {}
func (*BlackholeSink) AddSampleWithLabels(key []string, val float32, labels []Label) {}
// FanoutSink is used to sink to fanout values to multiple sinks
type FanoutSink []MetricSink
func (fh FanoutSink) SetGauge(key []string, val float32) {
fh.SetGaugeWithLabels(key, val, nil)
}
func (fh FanoutSink) SetGaugeWithLabels(key []string, val float32, labels []Label) {
for _, s := range fh {
s.SetGaugeWithLabels(key, val, labels)
}
}
func (fh FanoutSink) EmitKey(key []string, val float32) {
for _, s := range fh {
s.EmitKey(key, val)
}
}
func (fh FanoutSink) IncrCounter(key []string, val float32) {
fh.IncrCounterWithLabels(key, val, nil)
}
func (fh FanoutSink) IncrCounterWithLabels(key []string, val float32, labels []Label) {
for _, s := range fh {
s.IncrCounterWithLabels(key, val, labels)
}
}
func (fh FanoutSink) AddSample(key []string, val float32) {
fh.AddSampleWithLabels(key, val, nil)
}
func (fh FanoutSink) AddSampleWithLabels(key []string, val float32, labels []Label) {
for _, s := range fh {
s.AddSampleWithLabels(key, val, labels)
}
}
func (fh FanoutSink) Shutdown() {
for _, s := range fh {
if ss, ok := s.(ShutdownSink); ok {
ss.Shutdown()
}
}
}
// sinkURLFactoryFunc is an generic interface around the *SinkFromURL() function provided
// by each sink type
type sinkURLFactoryFunc func(*url.URL) (MetricSink, error)
// sinkRegistry supports the generic NewMetricSink function by mapping URL
// schemes to metric sink factory functions
var sinkRegistry = map[string]sinkURLFactoryFunc{
"statsd": NewStatsdSinkFromURL,
"statsite": NewStatsiteSinkFromURL,
"inmem": NewInmemSinkFromURL,
}
// NewMetricSinkFromURL allows a generic URL input to configure any of the
// supported sinks. The scheme of the URL identifies the type of the sink, the
// and query parameters are used to set options.
//
// "statsd://" - Initializes a StatsdSink. The host and port are passed through
// as the "addr" of the sink
//
// "statsite://" - Initializes a StatsiteSink. The host and port become the
// "addr" of the sink
//
// "inmem://" - Initializes an InmemSink. The host and port are ignored. The
// "interval" and "duration" query parameters must be specified with valid
// durations, see NewInmemSink for details.
func NewMetricSinkFromURL(urlStr string) (MetricSink, error) {
u, err := url.Parse(urlStr)
if err != nil {
return nil, err
}
sinkURLFactoryFunc := sinkRegistry[u.Scheme]
if sinkURLFactoryFunc == nil {
return nil, fmt.Errorf(
"cannot create metric sink, unrecognized sink name: %q", u.Scheme)
}
return sinkURLFactoryFunc(u)
}

158
vendor/github.com/armon/go-metrics/start.go generated vendored Normal file
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package metrics
import (
"os"
"sync"
"sync/atomic"
"time"
iradix "github.com/hashicorp/go-immutable-radix"
)
// Config is used to configure metrics settings
type Config struct {
ServiceName string // Prefixed with keys to separate services
HostName string // Hostname to use. If not provided and EnableHostname, it will be os.Hostname
EnableHostname bool // Enable prefixing gauge values with hostname
EnableHostnameLabel bool // Enable adding hostname to labels
EnableServiceLabel bool // Enable adding service to labels
EnableRuntimeMetrics bool // Enables profiling of runtime metrics (GC, Goroutines, Memory)
EnableTypePrefix bool // Prefixes key with a type ("counter", "gauge", "timer")
TimerGranularity time.Duration // Granularity of timers.
ProfileInterval time.Duration // Interval to profile runtime metrics
AllowedPrefixes []string // A list of metric prefixes to allow, with '.' as the separator
BlockedPrefixes []string // A list of metric prefixes to block, with '.' as the separator
AllowedLabels []string // A list of metric labels to allow, with '.' as the separator
BlockedLabels []string // A list of metric labels to block, with '.' as the separator
FilterDefault bool // Whether to allow metrics by default
}
// Metrics represents an instance of a metrics sink that can
// be used to emit
type Metrics struct {
Config
lastNumGC uint32
sink MetricSink
filter *iradix.Tree
allowedLabels map[string]bool
blockedLabels map[string]bool
filterLock sync.RWMutex // Lock filters and allowedLabels/blockedLabels access
}
// Shared global metrics instance
var globalMetrics atomic.Value // *Metrics
func init() {
// Initialize to a blackhole sink to avoid errors
globalMetrics.Store(&Metrics{sink: &BlackholeSink{}})
}
// Default returns the shared global metrics instance.
func Default() *Metrics {
return globalMetrics.Load().(*Metrics)
}
// DefaultConfig provides a sane default configuration
func DefaultConfig(serviceName string) *Config {
c := &Config{
ServiceName: serviceName, // Use client provided service
HostName: "",
EnableHostname: true, // Enable hostname prefix
EnableRuntimeMetrics: true, // Enable runtime profiling
EnableTypePrefix: false, // Disable type prefix
TimerGranularity: time.Millisecond, // Timers are in milliseconds
ProfileInterval: time.Second, // Poll runtime every second
FilterDefault: true, // Don't filter metrics by default
}
// Try to get the hostname
name, _ := os.Hostname()
c.HostName = name
return c
}
// New is used to create a new instance of Metrics
func New(conf *Config, sink MetricSink) (*Metrics, error) {
met := &Metrics{}
met.Config = *conf
met.sink = sink
met.UpdateFilterAndLabels(conf.AllowedPrefixes, conf.BlockedPrefixes, conf.AllowedLabels, conf.BlockedLabels)
// Start the runtime collector
if conf.EnableRuntimeMetrics {
go met.collectStats()
}
return met, nil
}
// NewGlobal is the same as New, but it assigns the metrics object to be
// used globally as well as returning it.
func NewGlobal(conf *Config, sink MetricSink) (*Metrics, error) {
metrics, err := New(conf, sink)
if err == nil {
globalMetrics.Store(metrics)
}
return metrics, err
}
// Proxy all the methods to the globalMetrics instance
func SetGauge(key []string, val float32) {
globalMetrics.Load().(*Metrics).SetGauge(key, val)
}
func SetGaugeWithLabels(key []string, val float32, labels []Label) {
globalMetrics.Load().(*Metrics).SetGaugeWithLabels(key, val, labels)
}
func EmitKey(key []string, val float32) {
globalMetrics.Load().(*Metrics).EmitKey(key, val)
}
func IncrCounter(key []string, val float32) {
globalMetrics.Load().(*Metrics).IncrCounter(key, val)
}
func IncrCounterWithLabels(key []string, val float32, labels []Label) {
globalMetrics.Load().(*Metrics).IncrCounterWithLabels(key, val, labels)
}
func AddSample(key []string, val float32) {
globalMetrics.Load().(*Metrics).AddSample(key, val)
}
func AddSampleWithLabels(key []string, val float32, labels []Label) {
globalMetrics.Load().(*Metrics).AddSampleWithLabels(key, val, labels)
}
func MeasureSince(key []string, start time.Time) {
globalMetrics.Load().(*Metrics).MeasureSince(key, start)
}
func MeasureSinceWithLabels(key []string, start time.Time, labels []Label) {
globalMetrics.Load().(*Metrics).MeasureSinceWithLabels(key, start, labels)
}
func UpdateFilter(allow, block []string) {
globalMetrics.Load().(*Metrics).UpdateFilter(allow, block)
}
// UpdateFilterAndLabels set allow/block prefixes of metrics while allowedLabels
// and blockedLabels - when not nil - allow filtering of labels in order to
// block/allow globally labels (especially useful when having large number of
// values for a given label). See README.md for more information about usage.
func UpdateFilterAndLabels(allow, block, allowedLabels, blockedLabels []string) {
globalMetrics.Load().(*Metrics).UpdateFilterAndLabels(allow, block, allowedLabels, blockedLabels)
}
// Shutdown disables metric collection, then blocks while attempting to flush metrics to storage.
// WARNING: Not all MetricSink backends support this functionality, and calling this will cause them to leak resources.
// This is intended for use immediately prior to application exit.
func Shutdown() {
m := globalMetrics.Load().(*Metrics)
// Swap whatever MetricSink is currently active with a BlackholeSink. Callers must not have a
// reason to expect that calls to the library will successfully collect metrics after Shutdown
// has been called.
globalMetrics.Store(&Metrics{sink: &BlackholeSink{}})
m.Shutdown()
}

184
vendor/github.com/armon/go-metrics/statsd.go generated vendored Normal file
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@@ -0,0 +1,184 @@
package metrics
import (
"bytes"
"fmt"
"log"
"net"
"net/url"
"strings"
"time"
)
const (
// statsdMaxLen is the maximum size of a packet
// to send to statsd
statsdMaxLen = 1400
)
// StatsdSink provides a MetricSink that can be used
// with a statsite or statsd metrics server. It uses
// only UDP packets, while StatsiteSink uses TCP.
type StatsdSink struct {
addr string
metricQueue chan string
}
// NewStatsdSinkFromURL creates an StatsdSink from a URL. It is used
// (and tested) from NewMetricSinkFromURL.
func NewStatsdSinkFromURL(u *url.URL) (MetricSink, error) {
return NewStatsdSink(u.Host)
}
// NewStatsdSink is used to create a new StatsdSink
func NewStatsdSink(addr string) (*StatsdSink, error) {
s := &StatsdSink{
addr: addr,
metricQueue: make(chan string, 4096),
}
go s.flushMetrics()
return s, nil
}
// Close is used to stop flushing to statsd
func (s *StatsdSink) Shutdown() {
close(s.metricQueue)
}
func (s *StatsdSink) SetGauge(key []string, val float32) {
flatKey := s.flattenKey(key)
s.pushMetric(fmt.Sprintf("%s:%f|g\n", flatKey, val))
}
func (s *StatsdSink) SetGaugeWithLabels(key []string, val float32, labels []Label) {
flatKey := s.flattenKeyLabels(key, labels)
s.pushMetric(fmt.Sprintf("%s:%f|g\n", flatKey, val))
}
func (s *StatsdSink) EmitKey(key []string, val float32) {
flatKey := s.flattenKey(key)
s.pushMetric(fmt.Sprintf("%s:%f|kv\n", flatKey, val))
}
func (s *StatsdSink) IncrCounter(key []string, val float32) {
flatKey := s.flattenKey(key)
s.pushMetric(fmt.Sprintf("%s:%f|c\n", flatKey, val))
}
func (s *StatsdSink) IncrCounterWithLabels(key []string, val float32, labels []Label) {
flatKey := s.flattenKeyLabels(key, labels)
s.pushMetric(fmt.Sprintf("%s:%f|c\n", flatKey, val))
}
func (s *StatsdSink) AddSample(key []string, val float32) {
flatKey := s.flattenKey(key)
s.pushMetric(fmt.Sprintf("%s:%f|ms\n", flatKey, val))
}
func (s *StatsdSink) AddSampleWithLabels(key []string, val float32, labels []Label) {
flatKey := s.flattenKeyLabels(key, labels)
s.pushMetric(fmt.Sprintf("%s:%f|ms\n", flatKey, val))
}
// Flattens the key for formatting, removes spaces
func (s *StatsdSink) flattenKey(parts []string) string {
joined := strings.Join(parts, ".")
return strings.Map(func(r rune) rune {
switch r {
case ':':
fallthrough
case ' ':
return '_'
default:
return r
}
}, joined)
}
// Flattens the key along with labels for formatting, removes spaces
func (s *StatsdSink) flattenKeyLabels(parts []string, labels []Label) string {
for _, label := range labels {
parts = append(parts, label.Value)
}
return s.flattenKey(parts)
}
// Does a non-blocking push to the metrics queue
func (s *StatsdSink) pushMetric(m string) {
select {
case s.metricQueue <- m:
default:
}
}
// Flushes metrics
func (s *StatsdSink) flushMetrics() {
var sock net.Conn
var err error
var wait <-chan time.Time
ticker := time.NewTicker(flushInterval)
defer ticker.Stop()
CONNECT:
// Create a buffer
buf := bytes.NewBuffer(nil)
// Attempt to connect
sock, err = net.Dial("udp", s.addr)
if err != nil {
log.Printf("[ERR] Error connecting to statsd! Err: %s", err)
goto WAIT
}
for {
select {
case metric, ok := <-s.metricQueue:
// Get a metric from the queue
if !ok {
goto QUIT
}
// Check if this would overflow the packet size
if len(metric)+buf.Len() > statsdMaxLen {
_, err := sock.Write(buf.Bytes())
buf.Reset()
if err != nil {
log.Printf("[ERR] Error writing to statsd! Err: %s", err)
goto WAIT
}
}
// Append to the buffer
buf.WriteString(metric)
case <-ticker.C:
if buf.Len() == 0 {
continue
}
_, err := sock.Write(buf.Bytes())
buf.Reset()
if err != nil {
log.Printf("[ERR] Error flushing to statsd! Err: %s", err)
goto WAIT
}
}
}
WAIT:
// Wait for a while
wait = time.After(time.Duration(5) * time.Second)
for {
select {
// Dequeue the messages to avoid backlog
case _, ok := <-s.metricQueue:
if !ok {
goto QUIT
}
case <-wait:
goto CONNECT
}
}
QUIT:
s.metricQueue = nil
}

172
vendor/github.com/armon/go-metrics/statsite.go generated vendored Normal file
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@@ -0,0 +1,172 @@
package metrics
import (
"bufio"
"fmt"
"log"
"net"
"net/url"
"strings"
"time"
)
const (
// We force flush the statsite metrics after this period of
// inactivity. Prevents stats from getting stuck in a buffer
// forever.
flushInterval = 100 * time.Millisecond
)
// NewStatsiteSinkFromURL creates an StatsiteSink from a URL. It is used
// (and tested) from NewMetricSinkFromURL.
func NewStatsiteSinkFromURL(u *url.URL) (MetricSink, error) {
return NewStatsiteSink(u.Host)
}
// StatsiteSink provides a MetricSink that can be used with a
// statsite metrics server
type StatsiteSink struct {
addr string
metricQueue chan string
}
// NewStatsiteSink is used to create a new StatsiteSink
func NewStatsiteSink(addr string) (*StatsiteSink, error) {
s := &StatsiteSink{
addr: addr,
metricQueue: make(chan string, 4096),
}
go s.flushMetrics()
return s, nil
}
// Close is used to stop flushing to statsite
func (s *StatsiteSink) Shutdown() {
close(s.metricQueue)
}
func (s *StatsiteSink) SetGauge(key []string, val float32) {
flatKey := s.flattenKey(key)
s.pushMetric(fmt.Sprintf("%s:%f|g\n", flatKey, val))
}
func (s *StatsiteSink) SetGaugeWithLabels(key []string, val float32, labels []Label) {
flatKey := s.flattenKeyLabels(key, labels)
s.pushMetric(fmt.Sprintf("%s:%f|g\n", flatKey, val))
}
func (s *StatsiteSink) EmitKey(key []string, val float32) {
flatKey := s.flattenKey(key)
s.pushMetric(fmt.Sprintf("%s:%f|kv\n", flatKey, val))
}
func (s *StatsiteSink) IncrCounter(key []string, val float32) {
flatKey := s.flattenKey(key)
s.pushMetric(fmt.Sprintf("%s:%f|c\n", flatKey, val))
}
func (s *StatsiteSink) IncrCounterWithLabels(key []string, val float32, labels []Label) {
flatKey := s.flattenKeyLabels(key, labels)
s.pushMetric(fmt.Sprintf("%s:%f|c\n", flatKey, val))
}
func (s *StatsiteSink) AddSample(key []string, val float32) {
flatKey := s.flattenKey(key)
s.pushMetric(fmt.Sprintf("%s:%f|ms\n", flatKey, val))
}
func (s *StatsiteSink) AddSampleWithLabels(key []string, val float32, labels []Label) {
flatKey := s.flattenKeyLabels(key, labels)
s.pushMetric(fmt.Sprintf("%s:%f|ms\n", flatKey, val))
}
// Flattens the key for formatting, removes spaces
func (s *StatsiteSink) flattenKey(parts []string) string {
joined := strings.Join(parts, ".")
return strings.Map(func(r rune) rune {
switch r {
case ':':
fallthrough
case ' ':
return '_'
default:
return r
}
}, joined)
}
// Flattens the key along with labels for formatting, removes spaces
func (s *StatsiteSink) flattenKeyLabels(parts []string, labels []Label) string {
for _, label := range labels {
parts = append(parts, label.Value)
}
return s.flattenKey(parts)
}
// Does a non-blocking push to the metrics queue
func (s *StatsiteSink) pushMetric(m string) {
select {
case s.metricQueue <- m:
default:
}
}
// Flushes metrics
func (s *StatsiteSink) flushMetrics() {
var sock net.Conn
var err error
var wait <-chan time.Time
var buffered *bufio.Writer
ticker := time.NewTicker(flushInterval)
defer ticker.Stop()
CONNECT:
// Attempt to connect
sock, err = net.Dial("tcp", s.addr)
if err != nil {
log.Printf("[ERR] Error connecting to statsite! Err: %s", err)
goto WAIT
}
// Create a buffered writer
buffered = bufio.NewWriter(sock)
for {
select {
case metric, ok := <-s.metricQueue:
// Get a metric from the queue
if !ok {
goto QUIT
}
// Try to send to statsite
_, err := buffered.Write([]byte(metric))
if err != nil {
log.Printf("[ERR] Error writing to statsite! Err: %s", err)
goto WAIT
}
case <-ticker.C:
if err := buffered.Flush(); err != nil {
log.Printf("[ERR] Error flushing to statsite! Err: %s", err)
goto WAIT
}
}
}
WAIT:
// Wait for a while
wait = time.After(time.Duration(5) * time.Second)
for {
select {
// Dequeue the messages to avoid backlog
case _, ok := <-s.metricQueue:
if !ok {
goto QUIT
}
case <-wait:
goto CONNECT
}
}
QUIT:
s.metricQueue = nil
}

20
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The MIT License (MIT)
Copyright (c) 2013 Fatih Arslan
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
the Software, and to permit persons to whom the Software is furnished to do so,
subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

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# color [![](https://github.com/fatih/color/workflows/build/badge.svg)](https://github.com/fatih/color/actions) [![PkgGoDev](https://pkg.go.dev/badge/github.com/fatih/color)](https://pkg.go.dev/github.com/fatih/color)
Color lets you use colorized outputs in terms of [ANSI Escape
Codes](http://en.wikipedia.org/wiki/ANSI_escape_code#Colors) in Go (Golang). It
has support for Windows too! The API can be used in several ways, pick one that
suits you.
![Color](https://user-images.githubusercontent.com/438920/96832689-03b3e000-13f4-11eb-9803-46f4c4de3406.jpg)
## Install
```bash
go get github.com/fatih/color
```
## Examples
### Standard colors
```go
// Print with default helper functions
color.Cyan("Prints text in cyan.")
// A newline will be appended automatically
color.Blue("Prints %s in blue.", "text")
// These are using the default foreground colors
color.Red("We have red")
color.Magenta("And many others ..")
```
### Mix and reuse colors
```go
// Create a new color object
c := color.New(color.FgCyan).Add(color.Underline)
c.Println("Prints cyan text with an underline.")
// Or just add them to New()
d := color.New(color.FgCyan, color.Bold)
d.Printf("This prints bold cyan %s\n", "too!.")
// Mix up foreground and background colors, create new mixes!
red := color.New(color.FgRed)
boldRed := red.Add(color.Bold)
boldRed.Println("This will print text in bold red.")
whiteBackground := red.Add(color.BgWhite)
whiteBackground.Println("Red text with white background.")
```
### Use your own output (io.Writer)
```go
// Use your own io.Writer output
color.New(color.FgBlue).Fprintln(myWriter, "blue color!")
blue := color.New(color.FgBlue)
blue.Fprint(writer, "This will print text in blue.")
```
### Custom print functions (PrintFunc)
```go
// Create a custom print function for convenience
red := color.New(color.FgRed).PrintfFunc()
red("Warning")
red("Error: %s", err)
// Mix up multiple attributes
notice := color.New(color.Bold, color.FgGreen).PrintlnFunc()
notice("Don't forget this...")
```
### Custom fprint functions (FprintFunc)
```go
blue := color.New(color.FgBlue).FprintfFunc()
blue(myWriter, "important notice: %s", stars)
// Mix up with multiple attributes
success := color.New(color.Bold, color.FgGreen).FprintlnFunc()
success(myWriter, "Don't forget this...")
```
### Insert into noncolor strings (SprintFunc)
```go
// Create SprintXxx functions to mix strings with other non-colorized strings:
yellow := color.New(color.FgYellow).SprintFunc()
red := color.New(color.FgRed).SprintFunc()
fmt.Printf("This is a %s and this is %s.\n", yellow("warning"), red("error"))
info := color.New(color.FgWhite, color.BgGreen).SprintFunc()
fmt.Printf("This %s rocks!\n", info("package"))
// Use helper functions
fmt.Println("This", color.RedString("warning"), "should be not neglected.")
fmt.Printf("%v %v\n", color.GreenString("Info:"), "an important message.")
// Windows supported too! Just don't forget to change the output to color.Output
fmt.Fprintf(color.Output, "Windows support: %s", color.GreenString("PASS"))
```
### Plug into existing code
```go
// Use handy standard colors
color.Set(color.FgYellow)
fmt.Println("Existing text will now be in yellow")
fmt.Printf("This one %s\n", "too")
color.Unset() // Don't forget to unset
// You can mix up parameters
color.Set(color.FgMagenta, color.Bold)
defer color.Unset() // Use it in your function
fmt.Println("All text will now be bold magenta.")
```
### Disable/Enable color
There might be a case where you want to explicitly disable/enable color output. the
`go-isatty` package will automatically disable color output for non-tty output streams
(for example if the output were piped directly to `less`).
The `color` package also disables color output if the [`NO_COLOR`](https://no-color.org) environment
variable is set (regardless of its value).
`Color` has support to disable/enable colors programatically both globally and
for single color definitions. For example suppose you have a CLI app and a
`--no-color` bool flag. You can easily disable the color output with:
```go
var flagNoColor = flag.Bool("no-color", false, "Disable color output")
if *flagNoColor {
color.NoColor = true // disables colorized output
}
```
It also has support for single color definitions (local). You can
disable/enable color output on the fly:
```go
c := color.New(color.FgCyan)
c.Println("Prints cyan text")
c.DisableColor()
c.Println("This is printed without any color")
c.EnableColor()
c.Println("This prints again cyan...")
```
## GitHub Actions
To output color in GitHub Actions (or other CI systems that support ANSI colors), make sure to set `color.NoColor = false` so that it bypasses the check for non-tty output streams.
## Todo
* Save/Return previous values
* Evaluate fmt.Formatter interface
## Credits
* [Fatih Arslan](https://github.com/fatih)
* Windows support via @mattn: [colorable](https://github.com/mattn/go-colorable)
## License
The MIT License (MIT) - see [`LICENSE.md`](https://github.com/fatih/color/blob/master/LICENSE.md) for more details

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package color
import (
"fmt"
"io"
"os"
"strconv"
"strings"
"sync"
"github.com/mattn/go-colorable"
"github.com/mattn/go-isatty"
)
var (
// NoColor defines if the output is colorized or not. It's dynamically set to
// false or true based on the stdout's file descriptor referring to a terminal
// or not. It's also set to true if the NO_COLOR environment variable is
// set (regardless of its value). This is a global option and affects all
// colors. For more control over each color block use the methods
// DisableColor() individually.
NoColor = noColorExists() || os.Getenv("TERM") == "dumb" ||
(!isatty.IsTerminal(os.Stdout.Fd()) && !isatty.IsCygwinTerminal(os.Stdout.Fd()))
// Output defines the standard output of the print functions. By default
// os.Stdout is used.
Output = colorable.NewColorableStdout()
// Error defines a color supporting writer for os.Stderr.
Error = colorable.NewColorableStderr()
// colorsCache is used to reduce the count of created Color objects and
// allows to reuse already created objects with required Attribute.
colorsCache = make(map[Attribute]*Color)
colorsCacheMu sync.Mutex // protects colorsCache
)
// noColorExists returns true if the environment variable NO_COLOR exists.
func noColorExists() bool {
_, exists := os.LookupEnv("NO_COLOR")
return exists
}
// Color defines a custom color object which is defined by SGR parameters.
type Color struct {
params []Attribute
noColor *bool
}
// Attribute defines a single SGR Code
type Attribute int
const escape = "\x1b"
// Base attributes
const (
Reset Attribute = iota
Bold
Faint
Italic
Underline
BlinkSlow
BlinkRapid
ReverseVideo
Concealed
CrossedOut
)
// Foreground text colors
const (
FgBlack Attribute = iota + 30
FgRed
FgGreen
FgYellow
FgBlue
FgMagenta
FgCyan
FgWhite
)
// Foreground Hi-Intensity text colors
const (
FgHiBlack Attribute = iota + 90
FgHiRed
FgHiGreen
FgHiYellow
FgHiBlue
FgHiMagenta
FgHiCyan
FgHiWhite
)
// Background text colors
const (
BgBlack Attribute = iota + 40
BgRed
BgGreen
BgYellow
BgBlue
BgMagenta
BgCyan
BgWhite
)
// Background Hi-Intensity text colors
const (
BgHiBlack Attribute = iota + 100
BgHiRed
BgHiGreen
BgHiYellow
BgHiBlue
BgHiMagenta
BgHiCyan
BgHiWhite
)
// New returns a newly created color object.
func New(value ...Attribute) *Color {
c := &Color{
params: make([]Attribute, 0),
}
if noColorExists() {
c.noColor = boolPtr(true)
}
c.Add(value...)
return c
}
// Set sets the given parameters immediately. It will change the color of
// output with the given SGR parameters until color.Unset() is called.
func Set(p ...Attribute) *Color {
c := New(p...)
c.Set()
return c
}
// Unset resets all escape attributes and clears the output. Usually should
// be called after Set().
func Unset() {
if NoColor {
return
}
fmt.Fprintf(Output, "%s[%dm", escape, Reset)
}
// Set sets the SGR sequence.
func (c *Color) Set() *Color {
if c.isNoColorSet() {
return c
}
fmt.Fprintf(Output, c.format())
return c
}
func (c *Color) unset() {
if c.isNoColorSet() {
return
}
Unset()
}
func (c *Color) setWriter(w io.Writer) *Color {
if c.isNoColorSet() {
return c
}
fmt.Fprintf(w, c.format())
return c
}
func (c *Color) unsetWriter(w io.Writer) {
if c.isNoColorSet() {
return
}
if NoColor {
return
}
fmt.Fprintf(w, "%s[%dm", escape, Reset)
}
// Add is used to chain SGR parameters. Use as many as parameters to combine
// and create custom color objects. Example: Add(color.FgRed, color.Underline).
func (c *Color) Add(value ...Attribute) *Color {
c.params = append(c.params, value...)
return c
}
func (c *Color) prepend(value Attribute) {
c.params = append(c.params, 0)
copy(c.params[1:], c.params[0:])
c.params[0] = value
}
// Fprint formats using the default formats for its operands and writes to w.
// Spaces are added between operands when neither is a string.
// It returns the number of bytes written and any write error encountered.
// On Windows, users should wrap w with colorable.NewColorable() if w is of
// type *os.File.
func (c *Color) Fprint(w io.Writer, a ...interface{}) (n int, err error) {
c.setWriter(w)
defer c.unsetWriter(w)
return fmt.Fprint(w, a...)
}
// Print formats using the default formats for its operands and writes to
// standard output. Spaces are added between operands when neither is a
// string. It returns the number of bytes written and any write error
// encountered. This is the standard fmt.Print() method wrapped with the given
// color.
func (c *Color) Print(a ...interface{}) (n int, err error) {
c.Set()
defer c.unset()
return fmt.Fprint(Output, a...)
}
// Fprintf formats according to a format specifier and writes to w.
// It returns the number of bytes written and any write error encountered.
// On Windows, users should wrap w with colorable.NewColorable() if w is of
// type *os.File.
func (c *Color) Fprintf(w io.Writer, format string, a ...interface{}) (n int, err error) {
c.setWriter(w)
defer c.unsetWriter(w)
return fmt.Fprintf(w, format, a...)
}
// Printf formats according to a format specifier and writes to standard output.
// It returns the number of bytes written and any write error encountered.
// This is the standard fmt.Printf() method wrapped with the given color.
func (c *Color) Printf(format string, a ...interface{}) (n int, err error) {
c.Set()
defer c.unset()
return fmt.Fprintf(Output, format, a...)
}
// Fprintln formats using the default formats for its operands and writes to w.
// Spaces are always added between operands and a newline is appended.
// On Windows, users should wrap w with colorable.NewColorable() if w is of
// type *os.File.
func (c *Color) Fprintln(w io.Writer, a ...interface{}) (n int, err error) {
c.setWriter(w)
defer c.unsetWriter(w)
return fmt.Fprintln(w, a...)
}
// Println formats using the default formats for its operands and writes to
// standard output. Spaces are always added between operands and a newline is
// appended. It returns the number of bytes written and any write error
// encountered. This is the standard fmt.Print() method wrapped with the given
// color.
func (c *Color) Println(a ...interface{}) (n int, err error) {
c.Set()
defer c.unset()
return fmt.Fprintln(Output, a...)
}
// Sprint is just like Print, but returns a string instead of printing it.
func (c *Color) Sprint(a ...interface{}) string {
return c.wrap(fmt.Sprint(a...))
}
// Sprintln is just like Println, but returns a string instead of printing it.
func (c *Color) Sprintln(a ...interface{}) string {
return c.wrap(fmt.Sprintln(a...))
}
// Sprintf is just like Printf, but returns a string instead of printing it.
func (c *Color) Sprintf(format string, a ...interface{}) string {
return c.wrap(fmt.Sprintf(format, a...))
}
// FprintFunc returns a new function that prints the passed arguments as
// colorized with color.Fprint().
func (c *Color) FprintFunc() func(w io.Writer, a ...interface{}) {
return func(w io.Writer, a ...interface{}) {
c.Fprint(w, a...)
}
}
// PrintFunc returns a new function that prints the passed arguments as
// colorized with color.Print().
func (c *Color) PrintFunc() func(a ...interface{}) {
return func(a ...interface{}) {
c.Print(a...)
}
}
// FprintfFunc returns a new function that prints the passed arguments as
// colorized with color.Fprintf().
func (c *Color) FprintfFunc() func(w io.Writer, format string, a ...interface{}) {
return func(w io.Writer, format string, a ...interface{}) {
c.Fprintf(w, format, a...)
}
}
// PrintfFunc returns a new function that prints the passed arguments as
// colorized with color.Printf().
func (c *Color) PrintfFunc() func(format string, a ...interface{}) {
return func(format string, a ...interface{}) {
c.Printf(format, a...)
}
}
// FprintlnFunc returns a new function that prints the passed arguments as
// colorized with color.Fprintln().
func (c *Color) FprintlnFunc() func(w io.Writer, a ...interface{}) {
return func(w io.Writer, a ...interface{}) {
c.Fprintln(w, a...)
}
}
// PrintlnFunc returns a new function that prints the passed arguments as
// colorized with color.Println().
func (c *Color) PrintlnFunc() func(a ...interface{}) {
return func(a ...interface{}) {
c.Println(a...)
}
}
// SprintFunc returns a new function that returns colorized strings for the
// given arguments with fmt.Sprint(). Useful to put into or mix into other
// string. Windows users should use this in conjunction with color.Output, example:
//
// put := New(FgYellow).SprintFunc()
// fmt.Fprintf(color.Output, "This is a %s", put("warning"))
func (c *Color) SprintFunc() func(a ...interface{}) string {
return func(a ...interface{}) string {
return c.wrap(fmt.Sprint(a...))
}
}
// SprintfFunc returns a new function that returns colorized strings for the
// given arguments with fmt.Sprintf(). Useful to put into or mix into other
// string. Windows users should use this in conjunction with color.Output.
func (c *Color) SprintfFunc() func(format string, a ...interface{}) string {
return func(format string, a ...interface{}) string {
return c.wrap(fmt.Sprintf(format, a...))
}
}
// SprintlnFunc returns a new function that returns colorized strings for the
// given arguments with fmt.Sprintln(). Useful to put into or mix into other
// string. Windows users should use this in conjunction with color.Output.
func (c *Color) SprintlnFunc() func(a ...interface{}) string {
return func(a ...interface{}) string {
return c.wrap(fmt.Sprintln(a...))
}
}
// sequence returns a formatted SGR sequence to be plugged into a "\x1b[...m"
// an example output might be: "1;36" -> bold cyan
func (c *Color) sequence() string {
format := make([]string, len(c.params))
for i, v := range c.params {
format[i] = strconv.Itoa(int(v))
}
return strings.Join(format, ";")
}
// wrap wraps the s string with the colors attributes. The string is ready to
// be printed.
func (c *Color) wrap(s string) string {
if c.isNoColorSet() {
return s
}
return c.format() + s + c.unformat()
}
func (c *Color) format() string {
return fmt.Sprintf("%s[%sm", escape, c.sequence())
}
func (c *Color) unformat() string {
return fmt.Sprintf("%s[%dm", escape, Reset)
}
// DisableColor disables the color output. Useful to not change any existing
// code and still being able to output. Can be used for flags like
// "--no-color". To enable back use EnableColor() method.
func (c *Color) DisableColor() {
c.noColor = boolPtr(true)
}
// EnableColor enables the color output. Use it in conjunction with
// DisableColor(). Otherwise this method has no side effects.
func (c *Color) EnableColor() {
c.noColor = boolPtr(false)
}
func (c *Color) isNoColorSet() bool {
// check first if we have user set action
if c.noColor != nil {
return *c.noColor
}
// if not return the global option, which is disabled by default
return NoColor
}
// Equals returns a boolean value indicating whether two colors are equal.
func (c *Color) Equals(c2 *Color) bool {
if len(c.params) != len(c2.params) {
return false
}
for _, attr := range c.params {
if !c2.attrExists(attr) {
return false
}
}
return true
}
func (c *Color) attrExists(a Attribute) bool {
for _, attr := range c.params {
if attr == a {
return true
}
}
return false
}
func boolPtr(v bool) *bool {
return &v
}
func getCachedColor(p Attribute) *Color {
colorsCacheMu.Lock()
defer colorsCacheMu.Unlock()
c, ok := colorsCache[p]
if !ok {
c = New(p)
colorsCache[p] = c
}
return c
}
func colorPrint(format string, p Attribute, a ...interface{}) {
c := getCachedColor(p)
if !strings.HasSuffix(format, "\n") {
format += "\n"
}
if len(a) == 0 {
c.Print(format)
} else {
c.Printf(format, a...)
}
}
func colorString(format string, p Attribute, a ...interface{}) string {
c := getCachedColor(p)
if len(a) == 0 {
return c.SprintFunc()(format)
}
return c.SprintfFunc()(format, a...)
}
// Black is a convenient helper function to print with black foreground. A
// newline is appended to format by default.
func Black(format string, a ...interface{}) { colorPrint(format, FgBlack, a...) }
// Red is a convenient helper function to print with red foreground. A
// newline is appended to format by default.
func Red(format string, a ...interface{}) { colorPrint(format, FgRed, a...) }
// Green is a convenient helper function to print with green foreground. A
// newline is appended to format by default.
func Green(format string, a ...interface{}) { colorPrint(format, FgGreen, a...) }
// Yellow is a convenient helper function to print with yellow foreground.
// A newline is appended to format by default.
func Yellow(format string, a ...interface{}) { colorPrint(format, FgYellow, a...) }
// Blue is a convenient helper function to print with blue foreground. A
// newline is appended to format by default.
func Blue(format string, a ...interface{}) { colorPrint(format, FgBlue, a...) }
// Magenta is a convenient helper function to print with magenta foreground.
// A newline is appended to format by default.
func Magenta(format string, a ...interface{}) { colorPrint(format, FgMagenta, a...) }
// Cyan is a convenient helper function to print with cyan foreground. A
// newline is appended to format by default.
func Cyan(format string, a ...interface{}) { colorPrint(format, FgCyan, a...) }
// White is a convenient helper function to print with white foreground. A
// newline is appended to format by default.
func White(format string, a ...interface{}) { colorPrint(format, FgWhite, a...) }
// BlackString is a convenient helper function to return a string with black
// foreground.
func BlackString(format string, a ...interface{}) string { return colorString(format, FgBlack, a...) }
// RedString is a convenient helper function to return a string with red
// foreground.
func RedString(format string, a ...interface{}) string { return colorString(format, FgRed, a...) }
// GreenString is a convenient helper function to return a string with green
// foreground.
func GreenString(format string, a ...interface{}) string { return colorString(format, FgGreen, a...) }
// YellowString is a convenient helper function to return a string with yellow
// foreground.
func YellowString(format string, a ...interface{}) string { return colorString(format, FgYellow, a...) }
// BlueString is a convenient helper function to return a string with blue
// foreground.
func BlueString(format string, a ...interface{}) string { return colorString(format, FgBlue, a...) }
// MagentaString is a convenient helper function to return a string with magenta
// foreground.
func MagentaString(format string, a ...interface{}) string {
return colorString(format, FgMagenta, a...)
}
// CyanString is a convenient helper function to return a string with cyan
// foreground.
func CyanString(format string, a ...interface{}) string { return colorString(format, FgCyan, a...) }
// WhiteString is a convenient helper function to return a string with white
// foreground.
func WhiteString(format string, a ...interface{}) string { return colorString(format, FgWhite, a...) }
// HiBlack is a convenient helper function to print with hi-intensity black foreground. A
// newline is appended to format by default.
func HiBlack(format string, a ...interface{}) { colorPrint(format, FgHiBlack, a...) }
// HiRed is a convenient helper function to print with hi-intensity red foreground. A
// newline is appended to format by default.
func HiRed(format string, a ...interface{}) { colorPrint(format, FgHiRed, a...) }
// HiGreen is a convenient helper function to print with hi-intensity green foreground. A
// newline is appended to format by default.
func HiGreen(format string, a ...interface{}) { colorPrint(format, FgHiGreen, a...) }
// HiYellow is a convenient helper function to print with hi-intensity yellow foreground.
// A newline is appended to format by default.
func HiYellow(format string, a ...interface{}) { colorPrint(format, FgHiYellow, a...) }
// HiBlue is a convenient helper function to print with hi-intensity blue foreground. A
// newline is appended to format by default.
func HiBlue(format string, a ...interface{}) { colorPrint(format, FgHiBlue, a...) }
// HiMagenta is a convenient helper function to print with hi-intensity magenta foreground.
// A newline is appended to format by default.
func HiMagenta(format string, a ...interface{}) { colorPrint(format, FgHiMagenta, a...) }
// HiCyan is a convenient helper function to print with hi-intensity cyan foreground. A
// newline is appended to format by default.
func HiCyan(format string, a ...interface{}) { colorPrint(format, FgHiCyan, a...) }
// HiWhite is a convenient helper function to print with hi-intensity white foreground. A
// newline is appended to format by default.
func HiWhite(format string, a ...interface{}) { colorPrint(format, FgHiWhite, a...) }
// HiBlackString is a convenient helper function to return a string with hi-intensity black
// foreground.
func HiBlackString(format string, a ...interface{}) string {
return colorString(format, FgHiBlack, a...)
}
// HiRedString is a convenient helper function to return a string with hi-intensity red
// foreground.
func HiRedString(format string, a ...interface{}) string { return colorString(format, FgHiRed, a...) }
// HiGreenString is a convenient helper function to return a string with hi-intensity green
// foreground.
func HiGreenString(format string, a ...interface{}) string {
return colorString(format, FgHiGreen, a...)
}
// HiYellowString is a convenient helper function to return a string with hi-intensity yellow
// foreground.
func HiYellowString(format string, a ...interface{}) string {
return colorString(format, FgHiYellow, a...)
}
// HiBlueString is a convenient helper function to return a string with hi-intensity blue
// foreground.
func HiBlueString(format string, a ...interface{}) string { return colorString(format, FgHiBlue, a...) }
// HiMagentaString is a convenient helper function to return a string with hi-intensity magenta
// foreground.
func HiMagentaString(format string, a ...interface{}) string {
return colorString(format, FgHiMagenta, a...)
}
// HiCyanString is a convenient helper function to return a string with hi-intensity cyan
// foreground.
func HiCyanString(format string, a ...interface{}) string { return colorString(format, FgHiCyan, a...) }
// HiWhiteString is a convenient helper function to return a string with hi-intensity white
// foreground.
func HiWhiteString(format string, a ...interface{}) string {
return colorString(format, FgHiWhite, a...)
}

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/*
Package color is an ANSI color package to output colorized or SGR defined
output to the standard output. The API can be used in several way, pick one
that suits you.
Use simple and default helper functions with predefined foreground colors:
color.Cyan("Prints text in cyan.")
// a newline will be appended automatically
color.Blue("Prints %s in blue.", "text")
// More default foreground colors..
color.Red("We have red")
color.Yellow("Yellow color too!")
color.Magenta("And many others ..")
// Hi-intensity colors
color.HiGreen("Bright green color.")
color.HiBlack("Bright black means gray..")
color.HiWhite("Shiny white color!")
However there are times where custom color mixes are required. Below are some
examples to create custom color objects and use the print functions of each
separate color object.
// Create a new color object
c := color.New(color.FgCyan).Add(color.Underline)
c.Println("Prints cyan text with an underline.")
// Or just add them to New()
d := color.New(color.FgCyan, color.Bold)
d.Printf("This prints bold cyan %s\n", "too!.")
// Mix up foreground and background colors, create new mixes!
red := color.New(color.FgRed)
boldRed := red.Add(color.Bold)
boldRed.Println("This will print text in bold red.")
whiteBackground := red.Add(color.BgWhite)
whiteBackground.Println("Red text with White background.")
// Use your own io.Writer output
color.New(color.FgBlue).Fprintln(myWriter, "blue color!")
blue := color.New(color.FgBlue)
blue.Fprint(myWriter, "This will print text in blue.")
You can create PrintXxx functions to simplify even more:
// Create a custom print function for convenient
red := color.New(color.FgRed).PrintfFunc()
red("warning")
red("error: %s", err)
// Mix up multiple attributes
notice := color.New(color.Bold, color.FgGreen).PrintlnFunc()
notice("don't forget this...")
You can also FprintXxx functions to pass your own io.Writer:
blue := color.New(FgBlue).FprintfFunc()
blue(myWriter, "important notice: %s", stars)
// Mix up with multiple attributes
success := color.New(color.Bold, color.FgGreen).FprintlnFunc()
success(myWriter, don't forget this...")
Or create SprintXxx functions to mix strings with other non-colorized strings:
yellow := New(FgYellow).SprintFunc()
red := New(FgRed).SprintFunc()
fmt.Printf("this is a %s and this is %s.\n", yellow("warning"), red("error"))
info := New(FgWhite, BgGreen).SprintFunc()
fmt.Printf("this %s rocks!\n", info("package"))
Windows support is enabled by default. All Print functions work as intended.
However only for color.SprintXXX functions, user should use fmt.FprintXXX and
set the output to color.Output:
fmt.Fprintf(color.Output, "Windows support: %s", color.GreenString("PASS"))
info := New(FgWhite, BgGreen).SprintFunc()
fmt.Fprintf(color.Output, "this %s rocks!\n", info("package"))
Using with existing code is possible. Just use the Set() method to set the
standard output to the given parameters. That way a rewrite of an existing
code is not required.
// Use handy standard colors.
color.Set(color.FgYellow)
fmt.Println("Existing text will be now in Yellow")
fmt.Printf("This one %s\n", "too")
color.Unset() // don't forget to unset
// You can mix up parameters
color.Set(color.FgMagenta, color.Bold)
defer color.Unset() // use it in your function
fmt.Println("All text will be now bold magenta.")
There might be a case where you want to disable color output (for example to
pipe the standard output of your app to somewhere else). `Color` has support to
disable colors both globally and for single color definition. For example
suppose you have a CLI app and a `--no-color` bool flag. You can easily disable
the color output with:
var flagNoColor = flag.Bool("no-color", false, "Disable color output")
if *flagNoColor {
color.NoColor = true // disables colorized output
}
You can also disable the color by setting the NO_COLOR environment variable to any value.
It also has support for single color definitions (local). You can
disable/enable color output on the fly:
c := color.New(color.FgCyan)
c.Println("Prints cyan text")
c.DisableColor()
c.Println("This is printed without any color")
c.EnableColor()
c.Println("This prints again cyan...")
*/
package color

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.idea*

19
vendor/github.com/hashicorp/go-hclog/LICENSE generated vendored Normal file
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Copyright (c) 2017 HashiCorp, Inc.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

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# go-hclog
[![Go Documentation](http://img.shields.io/badge/go-documentation-blue.svg?style=flat-square)][godocs]
[godocs]: https://godoc.org/github.com/hashicorp/go-hclog
`go-hclog` is a package for Go that provides a simple key/value logging
interface for use in development and production environments.
It provides logging levels that provide decreased output based upon the
desired amount of output, unlike the standard library `log` package.
It provides `Printf` style logging of values via `hclog.Fmt()`.
It provides a human readable output mode for use in development as well as
JSON output mode for production.
## Stability Note
This library has reached 1.0 stability. Its API can be considered solidified
and promised through future versions.
## Installation and Docs
Install using `go get github.com/hashicorp/go-hclog`.
Full documentation is available at
http://godoc.org/github.com/hashicorp/go-hclog
## Usage
### Use the global logger
```go
hclog.Default().Info("hello world")
```
```text
2017-07-05T16:15:55.167-0700 [INFO ] hello world
```
(Note timestamps are removed in future examples for brevity.)
### Create a new logger
```go
appLogger := hclog.New(&hclog.LoggerOptions{
Name: "my-app",
Level: hclog.LevelFromString("DEBUG"),
})
```
### Emit an Info level message with 2 key/value pairs
```go
input := "5.5"
_, err := strconv.ParseInt(input, 10, 32)
if err != nil {
appLogger.Info("Invalid input for ParseInt", "input", input, "error", err)
}
```
```text
... [INFO ] my-app: Invalid input for ParseInt: input=5.5 error="strconv.ParseInt: parsing "5.5": invalid syntax"
```
### Create a new Logger for a major subsystem
```go
subsystemLogger := appLogger.Named("transport")
subsystemLogger.Info("we are transporting something")
```
```text
... [INFO ] my-app.transport: we are transporting something
```
Notice that logs emitted by `subsystemLogger` contain `my-app.transport`,
reflecting both the application and subsystem names.
### Create a new Logger with fixed key/value pairs
Using `With()` will include a specific key-value pair in all messages emitted
by that logger.
```go
requestID := "5fb446b6-6eba-821d-df1b-cd7501b6a363"
requestLogger := subsystemLogger.With("request", requestID)
requestLogger.Info("we are transporting a request")
```
```text
... [INFO ] my-app.transport: we are transporting a request: request=5fb446b6-6eba-821d-df1b-cd7501b6a363
```
This allows sub Loggers to be context specific without having to thread that
into all the callers.
### Using `hclog.Fmt()`
```go
totalBandwidth := 200
appLogger.Info("total bandwidth exceeded", "bandwidth", hclog.Fmt("%d GB/s", totalBandwidth))
```
```text
... [INFO ] my-app: total bandwidth exceeded: bandwidth="200 GB/s"
```
### Use this with code that uses the standard library logger
If you want to use the standard library's `log.Logger` interface you can wrap
`hclog.Logger` by calling the `StandardLogger()` method. This allows you to use
it with the familiar `Println()`, `Printf()`, etc. For example:
```go
stdLogger := appLogger.StandardLogger(&hclog.StandardLoggerOptions{
InferLevels: true,
})
// Printf() is provided by stdlib log.Logger interface, not hclog.Logger
stdLogger.Printf("[DEBUG] %+v", stdLogger)
```
```text
... [DEBUG] my-app: &{mu:{state:0 sema:0} prefix: flag:0 out:0xc42000a0a0 buf:[]}
```
Alternatively, you may configure the system-wide logger:
```go
// log the standard logger from 'import "log"'
log.SetOutput(appLogger.StandardWriter(&hclog.StandardLoggerOptions{InferLevels: true}))
log.SetPrefix("")
log.SetFlags(0)
log.Printf("[DEBUG] %d", 42)
```
```text
... [DEBUG] my-app: 42
```
Notice that if `appLogger` is initialized with the `INFO` log level _and_ you
specify `InferLevels: true`, you will not see any output here. You must change
`appLogger` to `DEBUG` to see output. See the docs for more information.
If the log lines start with a timestamp you can use the
`InferLevelsWithTimestamp` option to try and ignore them.

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// Copyright (c) HashiCorp, Inc.
// SPDX-License-Identifier: MIT
//go:build !windows
// +build !windows
package hclog
import (
"github.com/mattn/go-isatty"
)
// hasFD is used to check if the writer has an Fd value to check
// if it's a terminal.
type hasFD interface {
Fd() uintptr
}
// setColorization will mutate the values of this logger
// to appropriately configure colorization options. It provides
// a wrapper to the output stream on Windows systems.
func (l *intLogger) setColorization(opts *LoggerOptions) {
if opts.Color != AutoColor {
return
}
if sc, ok := l.writer.w.(SupportsColor); ok {
if !sc.SupportsColor() {
l.headerColor = ColorOff
l.writer.color = ColorOff
}
return
}
fi, ok := l.writer.w.(hasFD)
if !ok {
return
}
if !isatty.IsTerminal(fi.Fd()) {
l.headerColor = ColorOff
l.writer.color = ColorOff
}
}

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// Copyright (c) HashiCorp, Inc.
// SPDX-License-Identifier: MIT
//go:build windows
// +build windows
package hclog
import (
"os"
colorable "github.com/mattn/go-colorable"
)
// setColorization will mutate the values of this logger
// to appropriately configure colorization options. It provides
// a wrapper to the output stream on Windows systems.
func (l *intLogger) setColorization(opts *LoggerOptions) {
if opts.Color == ColorOff {
return
}
fi, ok := l.writer.w.(*os.File)
if !ok {
l.writer.color = ColorOff
l.headerColor = ColorOff
return
}
cfi := colorable.NewColorable(fi)
// NewColorable detects if color is possible and if it's not, then it
// returns the original value. So we can test if we got the original
// value back to know if color is possible.
if cfi == fi {
l.writer.color = ColorOff
l.headerColor = ColorOff
} else {
l.writer.w = cfi
}
}

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// Copyright (c) HashiCorp, Inc.
// SPDX-License-Identifier: MIT
package hclog
import (
"context"
)
// WithContext inserts a logger into the context and is retrievable
// with FromContext. The optional args can be set with the same syntax as
// Logger.With to set fields on the inserted logger. This will not modify
// the logger argument in-place.
func WithContext(ctx context.Context, logger Logger, args ...interface{}) context.Context {
// While we could call logger.With even with zero args, we have this
// check to avoid unnecessary allocations around creating a copy of a
// logger.
if len(args) > 0 {
logger = logger.With(args...)
}
return context.WithValue(ctx, contextKey, logger)
}
// FromContext returns a logger from the context. This will return L()
// (the default logger) if no logger is found in the context. Therefore,
// this will never return a nil value.
func FromContext(ctx context.Context) Logger {
logger, _ := ctx.Value(contextKey).(Logger)
if logger == nil {
return L()
}
return logger
}
// Unexported new type so that our context key never collides with another.
type contextKeyType struct{}
// contextKey is the key used for the context to store the logger.
var contextKey = contextKeyType{}

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// Copyright (c) HashiCorp, Inc.
// SPDX-License-Identifier: MIT
package hclog
import (
"regexp"
"strings"
)
// ExcludeByMessage provides a simple way to build a list of log messages that
// can be queried and matched. This is meant to be used with the Exclude
// option on Options to suppress log messages. This does not hold any mutexs
// within itself, so normal usage would be to Add entries at setup and none after
// Exclude is going to be called. Exclude is called with a mutex held within
// the Logger, so that doesn't need to use a mutex. Example usage:
//
// f := new(ExcludeByMessage)
// f.Add("Noisy log message text")
// appLogger.Exclude = f.Exclude
type ExcludeByMessage struct {
messages map[string]struct{}
}
// Add a message to be filtered. Do not call this after Exclude is to be called
// due to concurrency issues.
func (f *ExcludeByMessage) Add(msg string) {
if f.messages == nil {
f.messages = make(map[string]struct{})
}
f.messages[msg] = struct{}{}
}
// Return true if the given message should be included
func (f *ExcludeByMessage) Exclude(level Level, msg string, args ...interface{}) bool {
_, ok := f.messages[msg]
return ok
}
// ExcludeByPrefix is a simple type to match a message string that has a common prefix.
type ExcludeByPrefix string
// Matches an message that starts with the prefix.
func (p ExcludeByPrefix) Exclude(level Level, msg string, args ...interface{}) bool {
return strings.HasPrefix(msg, string(p))
}
// ExcludeByRegexp takes a regexp and uses it to match a log message string. If it matches
// the log entry is excluded.
type ExcludeByRegexp struct {
Regexp *regexp.Regexp
}
// Exclude the log message if the message string matches the regexp
func (e ExcludeByRegexp) Exclude(level Level, msg string, args ...interface{}) bool {
return e.Regexp.MatchString(msg)
}
// ExcludeFuncs is a slice of functions that will called to see if a log entry
// should be filtered or not. It stops calling functions once at least one returns
// true.
type ExcludeFuncs []func(level Level, msg string, args ...interface{}) bool
// Calls each function until one of them returns true
func (ff ExcludeFuncs) Exclude(level Level, msg string, args ...interface{}) bool {
for _, f := range ff {
if f(level, msg, args...) {
return true
}
}
return false
}

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// Copyright (c) HashiCorp, Inc.
// SPDX-License-Identifier: MIT
package hclog
import (
"sync"
"time"
)
var (
protect sync.Once
def Logger
// DefaultOptions is used to create the Default logger. These are read
// only when the Default logger is created, so set them as soon as the
// process starts.
DefaultOptions = &LoggerOptions{
Level: DefaultLevel,
Output: DefaultOutput,
TimeFn: time.Now,
}
)
// Default returns a globally held logger. This can be a good starting
// place, and then you can use .With() and .Named() to create sub-loggers
// to be used in more specific contexts.
// The value of the Default logger can be set via SetDefault() or by
// changing the options in DefaultOptions.
//
// This method is goroutine safe, returning a global from memory, but
// care should be used if SetDefault() is called it random times
// in the program as that may result in race conditions and an unexpected
// Logger being returned.
func Default() Logger {
protect.Do(func() {
// If SetDefault was used before Default() was called, we need to
// detect that here.
if def == nil {
def = New(DefaultOptions)
}
})
return def
}
// L is a short alias for Default().
func L() Logger {
return Default()
}
// SetDefault changes the logger to be returned by Default()and L()
// to the one given. This allows packages to use the default logger
// and have higher level packages change it to match the execution
// environment. It returns any old default if there is one.
//
// NOTE: This is expected to be called early in the program to setup
// a default logger. As such, it does not attempt to make itself
// not racy with regard to the value of the default logger. Ergo
// if it is called in goroutines, you may experience race conditions
// with other goroutines retrieving the default logger. Basically,
// don't do that.
func SetDefault(log Logger) Logger {
old := def
def = log
return old
}

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// Copyright (c) HashiCorp, Inc.
// SPDX-License-Identifier: MIT
package hclog
import (
"io"
"log"
"sync"
"sync/atomic"
)
var _ Logger = &interceptLogger{}
type interceptLogger struct {
Logger
mu *sync.Mutex
sinkCount *int32
Sinks map[SinkAdapter]struct{}
}
func NewInterceptLogger(opts *LoggerOptions) InterceptLogger {
l := newLogger(opts)
if l.callerOffset > 0 {
// extra frames for interceptLogger.{Warn,Info,Log,etc...}, and interceptLogger.log
l.callerOffset += 2
}
intercept := &interceptLogger{
Logger: l,
mu: new(sync.Mutex),
sinkCount: new(int32),
Sinks: make(map[SinkAdapter]struct{}),
}
atomic.StoreInt32(intercept.sinkCount, 0)
return intercept
}
func (i *interceptLogger) Log(level Level, msg string, args ...interface{}) {
i.log(level, msg, args...)
}
// log is used to make the caller stack frame lookup consistent. If Warn,Info,etc
// all called Log then direct calls to Log would have a different stack frame
// depth. By having all the methods call the same helper we ensure the stack
// frame depth is the same.
func (i *interceptLogger) log(level Level, msg string, args ...interface{}) {
i.Logger.Log(level, msg, args...)
if atomic.LoadInt32(i.sinkCount) == 0 {
return
}
i.mu.Lock()
defer i.mu.Unlock()
for s := range i.Sinks {
s.Accept(i.Name(), level, msg, i.retrieveImplied(args...)...)
}
}
// Emit the message and args at TRACE level to log and sinks
func (i *interceptLogger) Trace(msg string, args ...interface{}) {
i.log(Trace, msg, args...)
}
// Emit the message and args at DEBUG level to log and sinks
func (i *interceptLogger) Debug(msg string, args ...interface{}) {
i.log(Debug, msg, args...)
}
// Emit the message and args at INFO level to log and sinks
func (i *interceptLogger) Info(msg string, args ...interface{}) {
i.log(Info, msg, args...)
}
// Emit the message and args at WARN level to log and sinks
func (i *interceptLogger) Warn(msg string, args ...interface{}) {
i.log(Warn, msg, args...)
}
// Emit the message and args at ERROR level to log and sinks
func (i *interceptLogger) Error(msg string, args ...interface{}) {
i.log(Error, msg, args...)
}
func (i *interceptLogger) retrieveImplied(args ...interface{}) []interface{} {
top := i.Logger.ImpliedArgs()
cp := make([]interface{}, len(top)+len(args))
copy(cp, top)
copy(cp[len(top):], args)
return cp
}
// Create a new sub-Logger that a name descending from the current name.
// This is used to create a subsystem specific Logger.
// Registered sinks will subscribe to these messages as well.
func (i *interceptLogger) Named(name string) Logger {
return i.NamedIntercept(name)
}
// Create a new sub-Logger with an explicit name. This ignores the current
// name. This is used to create a standalone logger that doesn't fall
// within the normal hierarchy. Registered sinks will subscribe
// to these messages as well.
func (i *interceptLogger) ResetNamed(name string) Logger {
return i.ResetNamedIntercept(name)
}
// Create a new sub-Logger that a name decending from the current name.
// This is used to create a subsystem specific Logger.
// Registered sinks will subscribe to these messages as well.
func (i *interceptLogger) NamedIntercept(name string) InterceptLogger {
var sub interceptLogger
sub = *i
sub.Logger = i.Logger.Named(name)
return &sub
}
// Create a new sub-Logger with an explicit name. This ignores the current
// name. This is used to create a standalone logger that doesn't fall
// within the normal hierarchy. Registered sinks will subscribe
// to these messages as well.
func (i *interceptLogger) ResetNamedIntercept(name string) InterceptLogger {
var sub interceptLogger
sub = *i
sub.Logger = i.Logger.ResetNamed(name)
return &sub
}
// Return a sub-Logger for which every emitted log message will contain
// the given key/value pairs. This is used to create a context specific
// Logger.
func (i *interceptLogger) With(args ...interface{}) Logger {
var sub interceptLogger
sub = *i
sub.Logger = i.Logger.With(args...)
return &sub
}
// RegisterSink attaches a SinkAdapter to interceptLoggers sinks.
func (i *interceptLogger) RegisterSink(sink SinkAdapter) {
i.mu.Lock()
defer i.mu.Unlock()
i.Sinks[sink] = struct{}{}
atomic.AddInt32(i.sinkCount, 1)
}
// DeregisterSink removes a SinkAdapter from interceptLoggers sinks.
func (i *interceptLogger) DeregisterSink(sink SinkAdapter) {
i.mu.Lock()
defer i.mu.Unlock()
delete(i.Sinks, sink)
atomic.AddInt32(i.sinkCount, -1)
}
func (i *interceptLogger) StandardLoggerIntercept(opts *StandardLoggerOptions) *log.Logger {
return i.StandardLogger(opts)
}
func (i *interceptLogger) StandardLogger(opts *StandardLoggerOptions) *log.Logger {
if opts == nil {
opts = &StandardLoggerOptions{}
}
return log.New(i.StandardWriter(opts), "", 0)
}
func (i *interceptLogger) StandardWriterIntercept(opts *StandardLoggerOptions) io.Writer {
return i.StandardWriter(opts)
}
func (i *interceptLogger) StandardWriter(opts *StandardLoggerOptions) io.Writer {
return &stdlogAdapter{
log: i,
inferLevels: opts.InferLevels,
inferLevelsWithTimestamp: opts.InferLevelsWithTimestamp,
forceLevel: opts.ForceLevel,
}
}
func (i *interceptLogger) ResetOutput(opts *LoggerOptions) error {
if or, ok := i.Logger.(OutputResettable); ok {
return or.ResetOutput(opts)
} else {
return nil
}
}
func (i *interceptLogger) ResetOutputWithFlush(opts *LoggerOptions, flushable Flushable) error {
if or, ok := i.Logger.(OutputResettable); ok {
return or.ResetOutputWithFlush(opts, flushable)
} else {
return nil
}
}

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// Copyright (c) HashiCorp, Inc.
// SPDX-License-Identifier: MIT
package hclog
import (
"bytes"
"encoding"
"encoding/json"
"errors"
"fmt"
"io"
"log"
"reflect"
"runtime"
"sort"
"strconv"
"strings"
"sync"
"sync/atomic"
"time"
"unicode"
"unicode/utf8"
"github.com/fatih/color"
)
// TimeFormat is the time format to use for plain (non-JSON) output.
// This is a version of RFC3339 that contains millisecond precision.
const TimeFormat = "2006-01-02T15:04:05.000Z0700"
// TimeFormatJSON is the time format to use for JSON output.
// This is a version of RFC3339 that contains microsecond precision.
const TimeFormatJSON = "2006-01-02T15:04:05.000000Z07:00"
// errJsonUnsupportedTypeMsg is included in log json entries, if an arg cannot be serialized to json
const errJsonUnsupportedTypeMsg = "logging contained values that don't serialize to json"
var (
_levelToBracket = map[Level]string{
Debug: "[DEBUG]",
Trace: "[TRACE]",
Info: "[INFO] ",
Warn: "[WARN] ",
Error: "[ERROR]",
}
_levelToColor = map[Level]*color.Color{
Debug: color.New(color.FgHiWhite),
Trace: color.New(color.FgHiGreen),
Info: color.New(color.FgHiBlue),
Warn: color.New(color.FgHiYellow),
Error: color.New(color.FgHiRed),
}
faintBoldColor = color.New(color.Faint, color.Bold)
faintColor = color.New(color.Faint)
faintMultiLinePrefix = faintColor.Sprint(" | ")
faintFieldSeparator = faintColor.Sprint("=")
faintFieldSeparatorWithNewLine = faintColor.Sprint("=\n")
)
// Make sure that intLogger is a Logger
var _ Logger = &intLogger{}
// intLogger is an internal logger implementation. Internal in that it is
// defined entirely by this package.
type intLogger struct {
json bool
callerOffset int
name string
timeFormat string
timeFn TimeFunction
disableTime bool
// This is an interface so that it's shared by any derived loggers, since
// those derived loggers share the bufio.Writer as well.
mutex Locker
writer *writer
level *int32
headerColor ColorOption
fieldColor ColorOption
implied []interface{}
exclude func(level Level, msg string, args ...interface{}) bool
// create subloggers with their own level setting
independentLevels bool
subloggerHook func(sub Logger) Logger
}
// New returns a configured logger.
func New(opts *LoggerOptions) Logger {
return newLogger(opts)
}
// NewSinkAdapter returns a SinkAdapter with configured settings
// defined by LoggerOptions
func NewSinkAdapter(opts *LoggerOptions) SinkAdapter {
l := newLogger(opts)
if l.callerOffset > 0 {
// extra frames for interceptLogger.{Warn,Info,Log,etc...}, and SinkAdapter.Accept
l.callerOffset += 2
}
return l
}
func newLogger(opts *LoggerOptions) *intLogger {
if opts == nil {
opts = &LoggerOptions{}
}
output := opts.Output
if output == nil {
output = DefaultOutput
}
level := opts.Level
if level == NoLevel {
level = DefaultLevel
}
mutex := opts.Mutex
if mutex == nil {
mutex = new(sync.Mutex)
}
var (
primaryColor ColorOption = ColorOff
headerColor ColorOption = ColorOff
fieldColor ColorOption = ColorOff
)
switch {
case opts.ColorHeaderOnly:
headerColor = opts.Color
case opts.ColorHeaderAndFields:
fieldColor = opts.Color
headerColor = opts.Color
default:
primaryColor = opts.Color
}
l := &intLogger{
json: opts.JSONFormat,
name: opts.Name,
timeFormat: TimeFormat,
timeFn: time.Now,
disableTime: opts.DisableTime,
mutex: mutex,
writer: newWriter(output, primaryColor),
level: new(int32),
exclude: opts.Exclude,
independentLevels: opts.IndependentLevels,
headerColor: headerColor,
fieldColor: fieldColor,
subloggerHook: opts.SubloggerHook,
}
if opts.IncludeLocation {
l.callerOffset = offsetIntLogger + opts.AdditionalLocationOffset
}
if l.json {
l.timeFormat = TimeFormatJSON
}
if opts.TimeFn != nil {
l.timeFn = opts.TimeFn
}
if opts.TimeFormat != "" {
l.timeFormat = opts.TimeFormat
}
if l.subloggerHook == nil {
l.subloggerHook = identityHook
}
l.setColorization(opts)
atomic.StoreInt32(l.level, int32(level))
return l
}
func identityHook(logger Logger) Logger {
return logger
}
// offsetIntLogger is the stack frame offset in the call stack for the caller to
// one of the Warn, Info, Log, etc methods.
const offsetIntLogger = 3
// Log a message and a set of key/value pairs if the given level is at
// or more severe that the threshold configured in the Logger.
func (l *intLogger) log(name string, level Level, msg string, args ...interface{}) {
if level < Level(atomic.LoadInt32(l.level)) {
return
}
t := l.timeFn()
l.mutex.Lock()
defer l.mutex.Unlock()
if l.exclude != nil && l.exclude(level, msg, args...) {
return
}
if l.json {
l.logJSON(t, name, level, msg, args...)
} else {
l.logPlain(t, name, level, msg, args...)
}
l.writer.Flush(level)
}
// Cleanup a path by returning the last 2 segments of the path only.
func trimCallerPath(path string) string {
// lovely borrowed from zap
// nb. To make sure we trim the path correctly on Windows too, we
// counter-intuitively need to use '/' and *not* os.PathSeparator here,
// because the path given originates from Go stdlib, specifically
// runtime.Caller() which (as of Mar/17) returns forward slashes even on
// Windows.
//
// See https://github.com/golang/go/issues/3335
// and https://github.com/golang/go/issues/18151
//
// for discussion on the issue on Go side.
// Find the last separator.
idx := strings.LastIndexByte(path, '/')
if idx == -1 {
return path
}
// Find the penultimate separator.
idx = strings.LastIndexByte(path[:idx], '/')
if idx == -1 {
return path
}
return path[idx+1:]
}
// isNormal indicates if the rune is one allowed to exist as an unquoted
// string value. This is a subset of ASCII, `-` through `~`.
func isNormal(r rune) bool {
return 0x2D <= r && r <= 0x7E // - through ~
}
// needsQuoting returns false if all the runes in string are normal, according
// to isNormal
func needsQuoting(str string) bool {
for _, r := range str {
if !isNormal(r) {
return true
}
}
return false
}
// logPlain is the non-JSON logging format function which writes directly
// to the underlying writer the logger was initialized with.
//
// If the logger was initialized with a color function, it also handles
// applying the color to the log message.
//
// Color Options
// 1. No color.
// 2. Color the whole log line, based on the level.
// 3. Color only the header (level) part of the log line.
// 4. Color both the header and fields of the log line.
func (l *intLogger) logPlain(t time.Time, name string, level Level, msg string, args ...interface{}) {
if !l.disableTime {
l.writer.WriteString(t.Format(l.timeFormat))
l.writer.WriteByte(' ')
}
s, ok := _levelToBracket[level]
if ok {
if l.headerColor != ColorOff {
color := _levelToColor[level]
color.Fprint(l.writer, s)
} else {
l.writer.WriteString(s)
}
} else {
l.writer.WriteString("[?????]")
}
if l.callerOffset > 0 {
if _, file, line, ok := runtime.Caller(l.callerOffset); ok {
l.writer.WriteByte(' ')
l.writer.WriteString(trimCallerPath(file))
l.writer.WriteByte(':')
l.writer.WriteString(strconv.Itoa(line))
l.writer.WriteByte(':')
}
}
l.writer.WriteByte(' ')
if name != "" {
l.writer.WriteString(name)
if msg != "" {
l.writer.WriteString(": ")
l.writer.WriteString(msg)
}
} else if msg != "" {
l.writer.WriteString(msg)
}
args = append(l.implied, args...)
var stacktrace CapturedStacktrace
if len(args) > 0 {
if len(args)%2 != 0 {
cs, ok := args[len(args)-1].(CapturedStacktrace)
if ok {
args = args[:len(args)-1]
stacktrace = cs
} else {
extra := args[len(args)-1]
args = append(args[:len(args)-1], MissingKey, extra)
}
}
l.writer.WriteByte(':')
// Handle the field arguments, which come in pairs (key=val).
FOR:
for i := 0; i < len(args); i = i + 2 {
var (
key string
val string
raw bool
)
// Convert the field value to a string.
switch st := args[i+1].(type) {
case string:
val = st
if st == "" {
val = `""`
raw = true
}
case int:
val = strconv.FormatInt(int64(st), 10)
case int64:
val = strconv.FormatInt(int64(st), 10)
case int32:
val = strconv.FormatInt(int64(st), 10)
case int16:
val = strconv.FormatInt(int64(st), 10)
case int8:
val = strconv.FormatInt(int64(st), 10)
case uint:
val = strconv.FormatUint(uint64(st), 10)
case uint64:
val = strconv.FormatUint(uint64(st), 10)
case uint32:
val = strconv.FormatUint(uint64(st), 10)
case uint16:
val = strconv.FormatUint(uint64(st), 10)
case uint8:
val = strconv.FormatUint(uint64(st), 10)
case Hex:
val = "0x" + strconv.FormatUint(uint64(st), 16)
case Octal:
val = "0" + strconv.FormatUint(uint64(st), 8)
case Binary:
val = "0b" + strconv.FormatUint(uint64(st), 2)
case CapturedStacktrace:
stacktrace = st
continue FOR
case Format:
val = fmt.Sprintf(st[0].(string), st[1:]...)
case Quote:
raw = true
val = strconv.Quote(string(st))
default:
v := reflect.ValueOf(st)
if v.Kind() == reflect.Slice {
val = l.renderSlice(v)
raw = true
} else {
val = fmt.Sprintf("%v", st)
}
}
// Convert the field key to a string.
switch st := args[i].(type) {
case string:
key = st
default:
key = fmt.Sprintf("%s", st)
}
// Optionally apply the ANSI "faint" and "bold"
// SGR values to the key.
if l.fieldColor != ColorOff {
key = faintBoldColor.Sprint(key)
}
// Values may contain multiple lines, and that format
// is preserved, with each line prefixed with a " | "
// to show it's part of a collection of lines.
//
// Values may also need quoting, if not all the runes
// in the value string are "normal", like if they
// contain ANSI escape sequences.
if strings.Contains(val, "\n") {
l.writer.WriteString("\n ")
l.writer.WriteString(key)
if l.fieldColor != ColorOff {
l.writer.WriteString(faintFieldSeparatorWithNewLine)
writeIndent(l.writer, val, faintMultiLinePrefix)
} else {
l.writer.WriteString("=\n")
writeIndent(l.writer, val, " | ")
}
l.writer.WriteString(" ")
} else if !raw && needsQuoting(val) {
l.writer.WriteByte(' ')
l.writer.WriteString(key)
if l.fieldColor != ColorOff {
l.writer.WriteString(faintFieldSeparator)
} else {
l.writer.WriteByte('=')
}
l.writer.WriteByte('"')
writeEscapedForOutput(l.writer, val, true)
l.writer.WriteByte('"')
} else {
l.writer.WriteByte(' ')
l.writer.WriteString(key)
if l.fieldColor != ColorOff {
l.writer.WriteString(faintFieldSeparator)
} else {
l.writer.WriteByte('=')
}
l.writer.WriteString(val)
}
}
}
l.writer.WriteString("\n")
if stacktrace != "" {
l.writer.WriteString(string(stacktrace))
l.writer.WriteString("\n")
}
}
func writeIndent(w *writer, str string, indent string) {
for {
nl := strings.IndexByte(str, "\n"[0])
if nl == -1 {
if str != "" {
w.WriteString(indent)
writeEscapedForOutput(w, str, false)
w.WriteString("\n")
}
return
}
w.WriteString(indent)
writeEscapedForOutput(w, str[:nl], false)
w.WriteString("\n")
str = str[nl+1:]
}
}
func needsEscaping(str string) bool {
for _, b := range str {
if !unicode.IsPrint(b) || b == '"' {
return true
}
}
return false
}
const (
lowerhex = "0123456789abcdef"
)
var bufPool = sync.Pool{
New: func() interface{} {
return new(bytes.Buffer)
},
}
func writeEscapedForOutput(w io.Writer, str string, escapeQuotes bool) {
if !needsEscaping(str) {
w.Write([]byte(str))
return
}
bb := bufPool.Get().(*bytes.Buffer)
bb.Reset()
defer bufPool.Put(bb)
for _, r := range str {
if escapeQuotes && r == '"' {
bb.WriteString(`\"`)
} else if unicode.IsPrint(r) {
bb.WriteRune(r)
} else {
switch r {
case '\a':
bb.WriteString(`\a`)
case '\b':
bb.WriteString(`\b`)
case '\f':
bb.WriteString(`\f`)
case '\n':
bb.WriteString(`\n`)
case '\r':
bb.WriteString(`\r`)
case '\t':
bb.WriteString(`\t`)
case '\v':
bb.WriteString(`\v`)
default:
switch {
case r < ' ':
bb.WriteString(`\x`)
bb.WriteByte(lowerhex[byte(r)>>4])
bb.WriteByte(lowerhex[byte(r)&0xF])
case !utf8.ValidRune(r):
r = 0xFFFD
fallthrough
case r < 0x10000:
bb.WriteString(`\u`)
for s := 12; s >= 0; s -= 4 {
bb.WriteByte(lowerhex[r>>uint(s)&0xF])
}
default:
bb.WriteString(`\U`)
for s := 28; s >= 0; s -= 4 {
bb.WriteByte(lowerhex[r>>uint(s)&0xF])
}
}
}
}
}
w.Write(bb.Bytes())
}
func (l *intLogger) renderSlice(v reflect.Value) string {
var buf bytes.Buffer
buf.WriteRune('[')
for i := 0; i < v.Len(); i++ {
if i > 0 {
buf.WriteString(", ")
}
sv := v.Index(i)
var val string
switch sv.Kind() {
case reflect.String:
val = strconv.Quote(sv.String())
case reflect.Int, reflect.Int16, reflect.Int32, reflect.Int64:
val = strconv.FormatInt(sv.Int(), 10)
case reflect.Uint, reflect.Uint16, reflect.Uint32, reflect.Uint64:
val = strconv.FormatUint(sv.Uint(), 10)
default:
val = fmt.Sprintf("%v", sv.Interface())
if strings.ContainsAny(val, " \t\n\r") {
val = strconv.Quote(val)
}
}
buf.WriteString(val)
}
buf.WriteRune(']')
return buf.String()
}
// JSON logging function
func (l *intLogger) logJSON(t time.Time, name string, level Level, msg string, args ...interface{}) {
vals := l.jsonMapEntry(t, name, level, msg)
args = append(l.implied, args...)
if args != nil && len(args) > 0 {
if len(args)%2 != 0 {
cs, ok := args[len(args)-1].(CapturedStacktrace)
if ok {
args = args[:len(args)-1]
vals["stacktrace"] = cs
} else {
extra := args[len(args)-1]
args = append(args[:len(args)-1], MissingKey, extra)
}
}
for i := 0; i < len(args); i = i + 2 {
val := args[i+1]
switch sv := val.(type) {
case error:
// Check if val is of type error. If error type doesn't
// implement json.Marshaler or encoding.TextMarshaler
// then set val to err.Error() so that it gets marshaled
switch sv.(type) {
case json.Marshaler, encoding.TextMarshaler:
default:
val = sv.Error()
}
case Format:
val = fmt.Sprintf(sv[0].(string), sv[1:]...)
}
var key string
switch st := args[i].(type) {
case string:
key = st
default:
key = fmt.Sprintf("%s", st)
}
vals[key] = val
}
}
err := json.NewEncoder(l.writer).Encode(vals)
if err != nil {
if _, ok := err.(*json.UnsupportedTypeError); ok {
plainVal := l.jsonMapEntry(t, name, level, msg)
plainVal["@warn"] = errJsonUnsupportedTypeMsg
json.NewEncoder(l.writer).Encode(plainVal)
}
}
}
func (l intLogger) jsonMapEntry(t time.Time, name string, level Level, msg string) map[string]interface{} {
vals := map[string]interface{}{
"@message": msg,
}
if !l.disableTime {
vals["@timestamp"] = t.Format(l.timeFormat)
}
var levelStr string
switch level {
case Error:
levelStr = "error"
case Warn:
levelStr = "warn"
case Info:
levelStr = "info"
case Debug:
levelStr = "debug"
case Trace:
levelStr = "trace"
default:
levelStr = "all"
}
vals["@level"] = levelStr
if name != "" {
vals["@module"] = name
}
if l.callerOffset > 0 {
if _, file, line, ok := runtime.Caller(l.callerOffset + 1); ok {
vals["@caller"] = fmt.Sprintf("%s:%d", file, line)
}
}
return vals
}
// Emit the message and args at the provided level
func (l *intLogger) Log(level Level, msg string, args ...interface{}) {
l.log(l.Name(), level, msg, args...)
}
// Emit the message and args at DEBUG level
func (l *intLogger) Debug(msg string, args ...interface{}) {
l.log(l.Name(), Debug, msg, args...)
}
// Emit the message and args at TRACE level
func (l *intLogger) Trace(msg string, args ...interface{}) {
l.log(l.Name(), Trace, msg, args...)
}
// Emit the message and args at INFO level
func (l *intLogger) Info(msg string, args ...interface{}) {
l.log(l.Name(), Info, msg, args...)
}
// Emit the message and args at WARN level
func (l *intLogger) Warn(msg string, args ...interface{}) {
l.log(l.Name(), Warn, msg, args...)
}
// Emit the message and args at ERROR level
func (l *intLogger) Error(msg string, args ...interface{}) {
l.log(l.Name(), Error, msg, args...)
}
// Indicate that the logger would emit TRACE level logs
func (l *intLogger) IsTrace() bool {
return Level(atomic.LoadInt32(l.level)) == Trace
}
// Indicate that the logger would emit DEBUG level logs
func (l *intLogger) IsDebug() bool {
return Level(atomic.LoadInt32(l.level)) <= Debug
}
// Indicate that the logger would emit INFO level logs
func (l *intLogger) IsInfo() bool {
return Level(atomic.LoadInt32(l.level)) <= Info
}
// Indicate that the logger would emit WARN level logs
func (l *intLogger) IsWarn() bool {
return Level(atomic.LoadInt32(l.level)) <= Warn
}
// Indicate that the logger would emit ERROR level logs
func (l *intLogger) IsError() bool {
return Level(atomic.LoadInt32(l.level)) <= Error
}
const MissingKey = "EXTRA_VALUE_AT_END"
// Return a sub-Logger for which every emitted log message will contain
// the given key/value pairs. This is used to create a context specific
// Logger.
func (l *intLogger) With(args ...interface{}) Logger {
var extra interface{}
if len(args)%2 != 0 {
extra = args[len(args)-1]
args = args[:len(args)-1]
}
sl := l.copy()
result := make(map[string]interface{}, len(l.implied)+len(args))
keys := make([]string, 0, len(l.implied)+len(args))
// Read existing args, store map and key for consistent sorting
for i := 0; i < len(l.implied); i += 2 {
key := l.implied[i].(string)
keys = append(keys, key)
result[key] = l.implied[i+1]
}
// Read new args, store map and key for consistent sorting
for i := 0; i < len(args); i += 2 {
key := args[i].(string)
_, exists := result[key]
if !exists {
keys = append(keys, key)
}
result[key] = args[i+1]
}
// Sort keys to be consistent
sort.Strings(keys)
sl.implied = make([]interface{}, 0, len(l.implied)+len(args))
for _, k := range keys {
sl.implied = append(sl.implied, k)
sl.implied = append(sl.implied, result[k])
}
if extra != nil {
sl.implied = append(sl.implied, MissingKey, extra)
}
return l.subloggerHook(sl)
}
// Create a new sub-Logger that a name decending from the current name.
// This is used to create a subsystem specific Logger.
func (l *intLogger) Named(name string) Logger {
sl := l.copy()
if sl.name != "" {
sl.name = sl.name + "." + name
} else {
sl.name = name
}
return l.subloggerHook(sl)
}
// Create a new sub-Logger with an explicit name. This ignores the current
// name. This is used to create a standalone logger that doesn't fall
// within the normal hierarchy.
func (l *intLogger) ResetNamed(name string) Logger {
sl := l.copy()
sl.name = name
return l.subloggerHook(sl)
}
func (l *intLogger) ResetOutput(opts *LoggerOptions) error {
if opts.Output == nil {
return errors.New("given output is nil")
}
l.mutex.Lock()
defer l.mutex.Unlock()
return l.resetOutput(opts)
}
func (l *intLogger) ResetOutputWithFlush(opts *LoggerOptions, flushable Flushable) error {
if opts.Output == nil {
return errors.New("given output is nil")
}
if flushable == nil {
return errors.New("flushable is nil")
}
l.mutex.Lock()
defer l.mutex.Unlock()
if err := flushable.Flush(); err != nil {
return err
}
return l.resetOutput(opts)
}
func (l *intLogger) resetOutput(opts *LoggerOptions) error {
l.writer = newWriter(opts.Output, opts.Color)
l.setColorization(opts)
return nil
}
// Update the logging level on-the-fly. This will affect all subloggers as
// well.
func (l *intLogger) SetLevel(level Level) {
atomic.StoreInt32(l.level, int32(level))
}
// Returns the current level
func (l *intLogger) GetLevel() Level {
return Level(atomic.LoadInt32(l.level))
}
// Create a *log.Logger that will send it's data through this Logger. This
// allows packages that expect to be using the standard library log to actually
// use this logger.
func (l *intLogger) StandardLogger(opts *StandardLoggerOptions) *log.Logger {
if opts == nil {
opts = &StandardLoggerOptions{}
}
return log.New(l.StandardWriter(opts), "", 0)
}
func (l *intLogger) StandardWriter(opts *StandardLoggerOptions) io.Writer {
newLog := *l
if l.callerOffset > 0 {
// the stack is
// logger.printf() -> l.Output() ->l.out.writer(hclog:stdlogAdaptor.write) -> hclog:stdlogAdaptor.dispatch()
// So plus 4.
newLog.callerOffset = l.callerOffset + 4
}
return &stdlogAdapter{
log: &newLog,
inferLevels: opts.InferLevels,
inferLevelsWithTimestamp: opts.InferLevelsWithTimestamp,
forceLevel: opts.ForceLevel,
}
}
// Accept implements the SinkAdapter interface
func (i *intLogger) Accept(name string, level Level, msg string, args ...interface{}) {
i.log(name, level, msg, args...)
}
// ImpliedArgs returns the loggers implied args
func (i *intLogger) ImpliedArgs() []interface{} {
return i.implied
}
// Name returns the loggers name
func (i *intLogger) Name() string {
return i.name
}
// copy returns a shallow copy of the intLogger, replacing the level pointer
// when necessary
func (l *intLogger) copy() *intLogger {
sl := *l
if l.independentLevels {
sl.level = new(int32)
*sl.level = *l.level
}
return &sl
}

393
vendor/github.com/hashicorp/go-hclog/logger.go generated vendored Normal file
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@@ -0,0 +1,393 @@
// Copyright (c) HashiCorp, Inc.
// SPDX-License-Identifier: MIT
package hclog
import (
"io"
"log"
"os"
"strings"
"time"
)
var (
// DefaultOutput is used as the default log output.
DefaultOutput io.Writer = os.Stderr
// DefaultLevel is used as the default log level.
DefaultLevel = Info
)
// Level represents a log level.
type Level int32
const (
// NoLevel is a special level used to indicate that no level has been
// set and allow for a default to be used.
NoLevel Level = 0
// Trace is the most verbose level. Intended to be used for the tracing
// of actions in code, such as function enters/exits, etc.
Trace Level = 1
// Debug information for programmer low-level analysis.
Debug Level = 2
// Info information about steady state operations.
Info Level = 3
// Warn information about rare but handled events.
Warn Level = 4
// Error information about unrecoverable events.
Error Level = 5
// Off disables all logging output.
Off Level = 6
)
// Format is a simple convenience type for when formatting is required. When
// processing a value of this type, the logger automatically treats the first
// argument as a Printf formatting string and passes the rest as the values
// to be formatted. For example: L.Info(Fmt{"%d beans/day", beans}).
type Format []interface{}
// Fmt returns a Format type. This is a convenience function for creating a Format
// type.
func Fmt(str string, args ...interface{}) Format {
return append(Format{str}, args...)
}
// A simple shortcut to format numbers in hex when displayed with the normal
// text output. For example: L.Info("header value", Hex(17))
type Hex int
// A simple shortcut to format numbers in octal when displayed with the normal
// text output. For example: L.Info("perms", Octal(17))
type Octal int
// A simple shortcut to format numbers in binary when displayed with the normal
// text output. For example: L.Info("bits", Binary(17))
type Binary int
// A simple shortcut to format strings with Go quoting. Control and
// non-printable characters will be escaped with their backslash equivalents in
// output. Intended for untrusted or multiline strings which should be logged
// as concisely as possible.
type Quote string
// ColorOption expresses how the output should be colored, if at all.
type ColorOption uint8
const (
// ColorOff is the default coloration, and does not
// inject color codes into the io.Writer.
ColorOff ColorOption = iota
// AutoColor checks if the io.Writer is a tty,
// and if so enables coloring.
AutoColor
// ForceColor will enable coloring, regardless of whether
// the io.Writer is a tty or not.
ForceColor
)
// SupportsColor is an optional interface that can be implemented by the output
// value. If implemented and SupportsColor() returns true, then AutoColor will
// enable colorization.
type SupportsColor interface {
SupportsColor() bool
}
// LevelFromString returns a Level type for the named log level, or "NoLevel" if
// the level string is invalid. This facilitates setting the log level via
// config or environment variable by name in a predictable way.
func LevelFromString(levelStr string) Level {
// We don't care about case. Accept both "INFO" and "info".
levelStr = strings.ToLower(strings.TrimSpace(levelStr))
switch levelStr {
case "trace":
return Trace
case "debug":
return Debug
case "info":
return Info
case "warn":
return Warn
case "error":
return Error
case "off":
return Off
default:
return NoLevel
}
}
func (l Level) String() string {
switch l {
case Trace:
return "trace"
case Debug:
return "debug"
case Info:
return "info"
case Warn:
return "warn"
case Error:
return "error"
case NoLevel:
return "none"
case Off:
return "off"
default:
return "unknown"
}
}
// Logger describes the interface that must be implemented by all loggers.
type Logger interface {
// Args are alternating key, val pairs
// keys must be strings
// vals can be any type, but display is implementation specific
// Emit a message and key/value pairs at a provided log level
Log(level Level, msg string, args ...interface{})
// Emit a message and key/value pairs at the TRACE level
Trace(msg string, args ...interface{})
// Emit a message and key/value pairs at the DEBUG level
Debug(msg string, args ...interface{})
// Emit a message and key/value pairs at the INFO level
Info(msg string, args ...interface{})
// Emit a message and key/value pairs at the WARN level
Warn(msg string, args ...interface{})
// Emit a message and key/value pairs at the ERROR level
Error(msg string, args ...interface{})
// Indicate if TRACE logs would be emitted. This and the other Is* guards
// are used to elide expensive logging code based on the current level.
IsTrace() bool
// Indicate if DEBUG logs would be emitted. This and the other Is* guards
IsDebug() bool
// Indicate if INFO logs would be emitted. This and the other Is* guards
IsInfo() bool
// Indicate if WARN logs would be emitted. This and the other Is* guards
IsWarn() bool
// Indicate if ERROR logs would be emitted. This and the other Is* guards
IsError() bool
// ImpliedArgs returns With key/value pairs
ImpliedArgs() []interface{}
// Creates a sublogger that will always have the given key/value pairs
With(args ...interface{}) Logger
// Returns the Name of the logger
Name() string
// Create a logger that will prepend the name string on the front of all messages.
// If the logger already has a name, the new value will be appended to the current
// name. That way, a major subsystem can use this to decorate all it's own logs
// without losing context.
Named(name string) Logger
// Create a logger that will prepend the name string on the front of all messages.
// This sets the name of the logger to the value directly, unlike Named which honor
// the current name as well.
ResetNamed(name string) Logger
// Updates the level. This should affect all related loggers as well,
// unless they were created with IndependentLevels. If an
// implementation cannot update the level on the fly, it should no-op.
SetLevel(level Level)
// Returns the current level
GetLevel() Level
// Return a value that conforms to the stdlib log.Logger interface
StandardLogger(opts *StandardLoggerOptions) *log.Logger
// Return a value that conforms to io.Writer, which can be passed into log.SetOutput()
StandardWriter(opts *StandardLoggerOptions) io.Writer
}
// StandardLoggerOptions can be used to configure a new standard logger.
type StandardLoggerOptions struct {
// Indicate that some minimal parsing should be done on strings to try
// and detect their level and re-emit them.
// This supports the strings like [ERROR], [ERR] [TRACE], [WARN], [INFO],
// [DEBUG] and strip it off before reapplying it.
InferLevels bool
// Indicate that some minimal parsing should be done on strings to try
// and detect their level and re-emit them while ignoring possible
// timestamp values in the beginning of the string.
// This supports the strings like [ERROR], [ERR] [TRACE], [WARN], [INFO],
// [DEBUG] and strip it off before reapplying it.
// The timestamp detection may result in false positives and incomplete
// string outputs.
InferLevelsWithTimestamp bool
// ForceLevel is used to force all output from the standard logger to be at
// the specified level. Similar to InferLevels, this will strip any level
// prefix contained in the logged string before applying the forced level.
// If set, this override InferLevels.
ForceLevel Level
}
type TimeFunction = func() time.Time
// LoggerOptions can be used to configure a new logger.
type LoggerOptions struct {
// Name of the subsystem to prefix logs with
Name string
// The threshold for the logger. Anything less severe is suppressed
Level Level
// Where to write the logs to. Defaults to os.Stderr if nil
Output io.Writer
// An optional Locker in case Output is shared. This can be a sync.Mutex or
// a NoopLocker if the caller wants control over output, e.g. for batching
// log lines.
Mutex Locker
// Control if the output should be in JSON.
JSONFormat bool
// Include file and line information in each log line
IncludeLocation bool
// AdditionalLocationOffset is the number of additional stack levels to skip
// when finding the file and line information for the log line
AdditionalLocationOffset int
// The time format to use instead of the default
TimeFormat string
// A function which is called to get the time object that is formatted using `TimeFormat`
TimeFn TimeFunction
// Control whether or not to display the time at all. This is required
// because setting TimeFormat to empty assumes the default format.
DisableTime bool
// Color the output. On Windows, colored logs are only available for io.Writers that
// are concretely instances of *os.File.
Color ColorOption
// Only color the header, not the body. This can help with readability of long messages.
ColorHeaderOnly bool
// Color the header and message body fields. This can help with readability
// of long messages with multiple fields.
ColorHeaderAndFields bool
// A function which is called with the log information and if it returns true the value
// should not be logged.
// This is useful when interacting with a system that you wish to suppress the log
// message for (because it's too noisy, etc)
Exclude func(level Level, msg string, args ...interface{}) bool
// IndependentLevels causes subloggers to be created with an independent
// copy of this logger's level. This means that using SetLevel on this
// logger will not affect any subloggers, and SetLevel on any subloggers
// will not affect the parent or sibling loggers.
IndependentLevels bool
// SubloggerHook registers a function that is called when a sublogger via
// Named, With, or ResetNamed is created. If defined, the function is passed
// the newly created Logger and the returned Logger is returned from the
// original function. This option allows customization via interception and
// wrapping of Logger instances.
SubloggerHook func(sub Logger) Logger
}
// InterceptLogger describes the interface for using a logger
// that can register different output sinks.
// This is useful for sending lower level log messages
// to a different output while keeping the root logger
// at a higher one.
type InterceptLogger interface {
// Logger is the root logger for an InterceptLogger
Logger
// RegisterSink adds a SinkAdapter to the InterceptLogger
RegisterSink(sink SinkAdapter)
// DeregisterSink removes a SinkAdapter from the InterceptLogger
DeregisterSink(sink SinkAdapter)
// Create a interceptlogger that will prepend the name string on the front of all messages.
// If the logger already has a name, the new value will be appended to the current
// name. That way, a major subsystem can use this to decorate all it's own logs
// without losing context.
NamedIntercept(name string) InterceptLogger
// Create a interceptlogger that will prepend the name string on the front of all messages.
// This sets the name of the logger to the value directly, unlike Named which honor
// the current name as well.
ResetNamedIntercept(name string) InterceptLogger
// Deprecated: use StandardLogger
StandardLoggerIntercept(opts *StandardLoggerOptions) *log.Logger
// Deprecated: use StandardWriter
StandardWriterIntercept(opts *StandardLoggerOptions) io.Writer
}
// SinkAdapter describes the interface that must be implemented
// in order to Register a new sink to an InterceptLogger
type SinkAdapter interface {
Accept(name string, level Level, msg string, args ...interface{})
}
// Flushable represents a method for flushing an output buffer. It can be used
// if Resetting the log to use a new output, in order to flush the writes to
// the existing output beforehand.
type Flushable interface {
Flush() error
}
// OutputResettable provides ways to swap the output in use at runtime
type OutputResettable interface {
// ResetOutput swaps the current output writer with the one given in the
// opts. Color options given in opts will be used for the new output.
ResetOutput(opts *LoggerOptions) error
// ResetOutputWithFlush swaps the current output writer with the one given
// in the opts, first calling Flush on the given Flushable. Color options
// given in opts will be used for the new output.
ResetOutputWithFlush(opts *LoggerOptions, flushable Flushable) error
}
// Locker is used for locking output. If not set when creating a logger, a
// sync.Mutex will be used internally.
type Locker interface {
// Lock is called when the output is going to be changed or written to
Lock()
// Unlock is called when the operation that called Lock() completes
Unlock()
}
// NoopLocker implements locker but does nothing. This is useful if the client
// wants tight control over locking, in order to provide grouping of log
// entries or other functionality.
type NoopLocker struct{}
// Lock does nothing
func (n NoopLocker) Lock() {}
// Unlock does nothing
func (n NoopLocker) Unlock() {}
var _ Locker = (*NoopLocker)(nil)

63
vendor/github.com/hashicorp/go-hclog/nulllogger.go generated vendored Normal file
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// Copyright (c) HashiCorp, Inc.
// SPDX-License-Identifier: MIT
package hclog
import (
"io"
"io/ioutil"
"log"
)
// NewNullLogger instantiates a Logger for which all calls
// will succeed without doing anything.
// Useful for testing purposes.
func NewNullLogger() Logger {
return &nullLogger{}
}
type nullLogger struct{}
func (l *nullLogger) Log(level Level, msg string, args ...interface{}) {}
func (l *nullLogger) Trace(msg string, args ...interface{}) {}
func (l *nullLogger) Debug(msg string, args ...interface{}) {}
func (l *nullLogger) Info(msg string, args ...interface{}) {}
func (l *nullLogger) Warn(msg string, args ...interface{}) {}
func (l *nullLogger) Error(msg string, args ...interface{}) {}
func (l *nullLogger) IsTrace() bool { return false }
func (l *nullLogger) IsDebug() bool { return false }
func (l *nullLogger) IsInfo() bool { return false }
func (l *nullLogger) IsWarn() bool { return false }
func (l *nullLogger) IsError() bool { return false }
func (l *nullLogger) ImpliedArgs() []interface{} { return []interface{}{} }
func (l *nullLogger) With(args ...interface{}) Logger { return l }
func (l *nullLogger) Name() string { return "" }
func (l *nullLogger) Named(name string) Logger { return l }
func (l *nullLogger) ResetNamed(name string) Logger { return l }
func (l *nullLogger) SetLevel(level Level) {}
func (l *nullLogger) GetLevel() Level { return NoLevel }
func (l *nullLogger) StandardLogger(opts *StandardLoggerOptions) *log.Logger {
return log.New(l.StandardWriter(opts), "", log.LstdFlags)
}
func (l *nullLogger) StandardWriter(opts *StandardLoggerOptions) io.Writer {
return ioutil.Discard
}

109
vendor/github.com/hashicorp/go-hclog/stacktrace.go generated vendored Normal file
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// Copyright (c) 2016 Uber Technologies, Inc.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
package hclog
import (
"bytes"
"runtime"
"strconv"
"strings"
"sync"
)
var (
_stacktraceIgnorePrefixes = []string{
"runtime.goexit",
"runtime.main",
}
_stacktracePool = sync.Pool{
New: func() interface{} {
return newProgramCounters(64)
},
}
)
// CapturedStacktrace represents a stacktrace captured by a previous call
// to log.Stacktrace. If passed to a logging function, the stacktrace
// will be appended.
type CapturedStacktrace string
// Stacktrace captures a stacktrace of the current goroutine and returns
// it to be passed to a logging function.
func Stacktrace() CapturedStacktrace {
return CapturedStacktrace(takeStacktrace())
}
func takeStacktrace() string {
programCounters := _stacktracePool.Get().(*programCounters)
defer _stacktracePool.Put(programCounters)
var buffer bytes.Buffer
for {
// Skip the call to runtime.Counters and takeStacktrace so that the
// program counters start at the caller of takeStacktrace.
n := runtime.Callers(2, programCounters.pcs)
if n < cap(programCounters.pcs) {
programCounters.pcs = programCounters.pcs[:n]
break
}
// Don't put the too-short counter slice back into the pool; this lets
// the pool adjust if we consistently take deep stacktraces.
programCounters = newProgramCounters(len(programCounters.pcs) * 2)
}
i := 0
frames := runtime.CallersFrames(programCounters.pcs)
for frame, more := frames.Next(); more; frame, more = frames.Next() {
if shouldIgnoreStacktraceFunction(frame.Function) {
continue
}
if i != 0 {
buffer.WriteByte('\n')
}
i++
buffer.WriteString(frame.Function)
buffer.WriteByte('\n')
buffer.WriteByte('\t')
buffer.WriteString(frame.File)
buffer.WriteByte(':')
buffer.WriteString(strconv.Itoa(int(frame.Line)))
}
return buffer.String()
}
func shouldIgnoreStacktraceFunction(function string) bool {
for _, prefix := range _stacktraceIgnorePrefixes {
if strings.HasPrefix(function, prefix) {
return true
}
}
return false
}
type programCounters struct {
pcs []uintptr
}
func newProgramCounters(size int) *programCounters {
return &programCounters{make([]uintptr, size)}
}

113
vendor/github.com/hashicorp/go-hclog/stdlog.go generated vendored Normal file
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// Copyright (c) HashiCorp, Inc.
// SPDX-License-Identifier: MIT
package hclog
import (
"bytes"
"log"
"regexp"
"strings"
)
// Regex to ignore characters commonly found in timestamp formats from the
// beginning of inputs.
var logTimestampRegexp = regexp.MustCompile(`^[\d\s\:\/\.\+-TZ]*`)
// Provides a io.Writer to shim the data out of *log.Logger
// and back into our Logger. This is basically the only way to
// build upon *log.Logger.
type stdlogAdapter struct {
log Logger
inferLevels bool
inferLevelsWithTimestamp bool
forceLevel Level
}
// Take the data, infer the levels if configured, and send it through
// a regular Logger.
func (s *stdlogAdapter) Write(data []byte) (int, error) {
str := string(bytes.TrimRight(data, " \t\n"))
if s.forceLevel != NoLevel {
// Use pickLevel to strip log levels included in the line since we are
// forcing the level
_, str := s.pickLevel(str)
// Log at the forced level
s.dispatch(str, s.forceLevel)
} else if s.inferLevels {
if s.inferLevelsWithTimestamp {
str = s.trimTimestamp(str)
}
level, str := s.pickLevel(str)
s.dispatch(str, level)
} else {
s.log.Info(str)
}
return len(data), nil
}
func (s *stdlogAdapter) dispatch(str string, level Level) {
switch level {
case Trace:
s.log.Trace(str)
case Debug:
s.log.Debug(str)
case Info:
s.log.Info(str)
case Warn:
s.log.Warn(str)
case Error:
s.log.Error(str)
default:
s.log.Info(str)
}
}
// Detect, based on conventions, what log level this is.
func (s *stdlogAdapter) pickLevel(str string) (Level, string) {
switch {
case strings.HasPrefix(str, "[DEBUG]"):
return Debug, strings.TrimSpace(str[7:])
case strings.HasPrefix(str, "[TRACE]"):
return Trace, strings.TrimSpace(str[7:])
case strings.HasPrefix(str, "[INFO]"):
return Info, strings.TrimSpace(str[6:])
case strings.HasPrefix(str, "[WARN]"):
return Warn, strings.TrimSpace(str[6:])
case strings.HasPrefix(str, "[ERROR]"):
return Error, strings.TrimSpace(str[7:])
case strings.HasPrefix(str, "[ERR]"):
return Error, strings.TrimSpace(str[5:])
default:
return Info, str
}
}
func (s *stdlogAdapter) trimTimestamp(str string) string {
idx := logTimestampRegexp.FindStringIndex(str)
return str[idx[1]:]
}
type logWriter struct {
l *log.Logger
}
func (l *logWriter) Write(b []byte) (int, error) {
l.l.Println(string(bytes.TrimRight(b, " \n\t")))
return len(b), nil
}
// Takes a standard library logger and returns a Logger that will write to it
func FromStandardLogger(l *log.Logger, opts *LoggerOptions) Logger {
var dl LoggerOptions = *opts
// Use the time format that log.Logger uses
dl.DisableTime = true
dl.Output = &logWriter{l}
return New(&dl)
}

85
vendor/github.com/hashicorp/go-hclog/writer.go generated vendored Normal file
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// Copyright (c) HashiCorp, Inc.
// SPDX-License-Identifier: MIT
package hclog
import (
"bytes"
"io"
)
type writer struct {
b bytes.Buffer
w io.Writer
color ColorOption
}
func newWriter(w io.Writer, color ColorOption) *writer {
return &writer{w: w, color: color}
}
func (w *writer) Flush(level Level) (err error) {
var unwritten = w.b.Bytes()
if w.color != ColorOff {
color := _levelToColor[level]
unwritten = []byte(color.Sprintf("%s", unwritten))
}
if lw, ok := w.w.(LevelWriter); ok {
_, err = lw.LevelWrite(level, unwritten)
} else {
_, err = w.w.Write(unwritten)
}
w.b.Reset()
return err
}
func (w *writer) Write(p []byte) (int, error) {
return w.b.Write(p)
}
func (w *writer) WriteByte(c byte) error {
return w.b.WriteByte(c)
}
func (w *writer) WriteString(s string) (int, error) {
return w.b.WriteString(s)
}
// LevelWriter is the interface that wraps the LevelWrite method.
type LevelWriter interface {
LevelWrite(level Level, p []byte) (n int, err error)
}
// LeveledWriter writes all log messages to the standard writer,
// except for log levels that are defined in the overrides map.
type LeveledWriter struct {
standard io.Writer
overrides map[Level]io.Writer
}
// NewLeveledWriter returns an initialized LeveledWriter.
//
// standard will be used as the default writer for all log levels,
// except for log levels that are defined in the overrides map.
func NewLeveledWriter(standard io.Writer, overrides map[Level]io.Writer) *LeveledWriter {
return &LeveledWriter{
standard: standard,
overrides: overrides,
}
}
// Write implements io.Writer.
func (lw *LeveledWriter) Write(p []byte) (int, error) {
return lw.standard.Write(p)
}
// LevelWrite implements LevelWriter.
func (lw *LeveledWriter) LevelWrite(level Level, p []byte) (int, error) {
w, ok := lw.overrides[level]
if !ok {
w = lw.standard
}
return w.Write(p)
}

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# Compiled Object files, Static and Dynamic libs (Shared Objects)
*.o
*.a
*.so
# Folders
_obj
_test
# Architecture specific extensions/prefixes
*.[568vq]
[568vq].out
*.cgo1.go
*.cgo2.c
_cgo_defun.c
_cgo_gotypes.go
_cgo_export.*
_testmain.go
*.exe
*.test
*.prof

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language: go
go:
- tip

363
vendor/github.com/hashicorp/go-immutable-radix/LICENSE generated vendored Normal file
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Mozilla Public License, version 2.0
1. Definitions
1.1. "Contributor"
means each individual or legal entity that creates, contributes to the
creation of, or owns Covered Software.
1.2. "Contributor Version"
means the combination of the Contributions of others (if any) used by a
Contributor and that particular Contributor's Contribution.
1.3. "Contribution"
means Covered Software of a particular Contributor.
1.4. "Covered Software"
means Source Code Form to which the initial Contributor has attached the
notice in Exhibit A, the Executable Form of such Source Code Form, and
Modifications of such Source Code Form, in each case including portions
thereof.
1.5. "Incompatible With Secondary Licenses"
means
a. that the initial Contributor has attached the notice described in
Exhibit B to the Covered Software; or
b. that the Covered Software was made available under the terms of
version 1.1 or earlier of the License, but not also under the terms of
a Secondary License.
1.6. "Executable Form"
means any form of the work other than Source Code Form.
1.7. "Larger Work"
means a work that combines Covered Software with other material, in a
separate file or files, that is not Covered Software.
1.8. "License"
means this document.
1.9. "Licensable"
means having the right to grant, to the maximum extent possible, whether
at the time of the initial grant or subsequently, any and all of the
rights conveyed by this License.
1.10. "Modifications"
means any of the following:
a. any file in Source Code Form that results from an addition to,
deletion from, or modification of the contents of Covered Software; or
b. any new file in Source Code Form that contains any Covered Software.
1.11. "Patent Claims" of a Contributor
means any patent claim(s), including without limitation, method,
process, and apparatus claims, in any patent Licensable by such
Contributor that would be infringed, but for the grant of the License,
by the making, using, selling, offering for sale, having made, import,
or transfer of either its Contributions or its Contributor Version.
1.12. "Secondary License"
means either the GNU General Public License, Version 2.0, the GNU Lesser
General Public License, Version 2.1, the GNU Affero General Public
License, Version 3.0, or any later versions of those licenses.
1.13. "Source Code Form"
means the form of the work preferred for making modifications.
1.14. "You" (or "Your")
means an individual or a legal entity exercising rights under this
License. For legal entities, "You" includes any entity that controls, is
controlled by, or is under common control with You. For purposes of this
definition, "control" means (a) the power, direct or indirect, to cause
the direction or management of such entity, whether by contract or
otherwise, or (b) ownership of more than fifty percent (50%) of the
outstanding shares or beneficial ownership of such entity.
2. License Grants and Conditions
2.1. Grants
Each Contributor hereby grants You a world-wide, royalty-free,
non-exclusive license:
a. under intellectual property rights (other than patent or trademark)
Licensable by such Contributor to use, reproduce, make available,
modify, display, perform, distribute, and otherwise exploit its
Contributions, either on an unmodified basis, with Modifications, or
as part of a Larger Work; and
b. under Patent Claims of such Contributor to make, use, sell, offer for
sale, have made, import, and otherwise transfer either its
Contributions or its Contributor Version.
2.2. Effective Date
The licenses granted in Section 2.1 with respect to any Contribution
become effective for each Contribution on the date the Contributor first
distributes such Contribution.
2.3. Limitations on Grant Scope
The licenses granted in this Section 2 are the only rights granted under
this License. No additional rights or licenses will be implied from the
distribution or licensing of Covered Software under this License.
Notwithstanding Section 2.1(b) above, no patent license is granted by a
Contributor:
a. for any code that a Contributor has removed from Covered Software; or
b. for infringements caused by: (i) Your and any other third party's
modifications of Covered Software, or (ii) the combination of its
Contributions with other software (except as part of its Contributor
Version); or
c. under Patent Claims infringed by Covered Software in the absence of
its Contributions.
This License does not grant any rights in the trademarks, service marks,
or logos of any Contributor (except as may be necessary to comply with
the notice requirements in Section 3.4).
2.4. Subsequent Licenses
No Contributor makes additional grants as a result of Your choice to
distribute the Covered Software under a subsequent version of this
License (see Section 10.2) or under the terms of a Secondary License (if
permitted under the terms of Section 3.3).
2.5. Representation
Each Contributor represents that the Contributor believes its
Contributions are its original creation(s) or it has sufficient rights to
grant the rights to its Contributions conveyed by this License.
2.6. Fair Use
This License is not intended to limit any rights You have under
applicable copyright doctrines of fair use, fair dealing, or other
equivalents.
2.7. Conditions
Sections 3.1, 3.2, 3.3, and 3.4 are conditions of the licenses granted in
Section 2.1.
3. Responsibilities
3.1. Distribution of Source Form
All distribution of Covered Software in Source Code Form, including any
Modifications that You create or to which You contribute, must be under
the terms of this License. You must inform recipients that the Source
Code Form of the Covered Software is governed by the terms of this
License, and how they can obtain a copy of this License. You may not
attempt to alter or restrict the recipients' rights in the Source Code
Form.
3.2. Distribution of Executable Form
If You distribute Covered Software in Executable Form then:
a. such Covered Software must also be made available in Source Code Form,
as described in Section 3.1, and You must inform recipients of the
Executable Form how they can obtain a copy of such Source Code Form by
reasonable means in a timely manner, at a charge no more than the cost
of distribution to the recipient; and
b. You may distribute such Executable Form under the terms of this
License, or sublicense it under different terms, provided that the
license for the Executable Form does not attempt to limit or alter the
recipients' rights in the Source Code Form under this License.
3.3. Distribution of a Larger Work
You may create and distribute a Larger Work under terms of Your choice,
provided that You also comply with the requirements of this License for
the Covered Software. If the Larger Work is a combination of Covered
Software with a work governed by one or more Secondary Licenses, and the
Covered Software is not Incompatible With Secondary Licenses, this
License permits You to additionally distribute such Covered Software
under the terms of such Secondary License(s), so that the recipient of
the Larger Work may, at their option, further distribute the Covered
Software under the terms of either this License or such Secondary
License(s).
3.4. Notices
You may not remove or alter the substance of any license notices
(including copyright notices, patent notices, disclaimers of warranty, or
limitations of liability) contained within the Source Code Form of the
Covered Software, except that You may alter any license notices to the
extent required to remedy known factual inaccuracies.
3.5. Application of Additional Terms
You may choose to offer, and to charge a fee for, warranty, support,
indemnity or liability obligations to one or more recipients of Covered
Software. However, You may do so only on Your own behalf, and not on
behalf of any Contributor. You must make it absolutely clear that any
such warranty, support, indemnity, or liability obligation is offered by
You alone, and You hereby agree to indemnify every Contributor for any
liability incurred by such Contributor as a result of warranty, support,
indemnity or liability terms You offer. You may include additional
disclaimers of warranty and limitations of liability specific to any
jurisdiction.
4. Inability to Comply Due to Statute or Regulation
If it is impossible for You to comply with any of the terms of this License
with respect to some or all of the Covered Software due to statute,
judicial order, or regulation then You must: (a) comply with the terms of
this License to the maximum extent possible; and (b) describe the
limitations and the code they affect. Such description must be placed in a
text file included with all distributions of the Covered Software under
this License. Except to the extent prohibited by statute or regulation,
such description must be sufficiently detailed for a recipient of ordinary
skill to be able to understand it.
5. Termination
5.1. The rights granted under this License will terminate automatically if You
fail to comply with any of its terms. However, if You become compliant,
then the rights granted under this License from a particular Contributor
are reinstated (a) provisionally, unless and until such Contributor
explicitly and finally terminates Your grants, and (b) on an ongoing
basis, if such Contributor fails to notify You of the non-compliance by
some reasonable means prior to 60 days after You have come back into
compliance. Moreover, Your grants from a particular Contributor are
reinstated on an ongoing basis if such Contributor notifies You of the
non-compliance by some reasonable means, this is the first time You have
received notice of non-compliance with this License from such
Contributor, and You become compliant prior to 30 days after Your receipt
of the notice.
5.2. If You initiate litigation against any entity by asserting a patent
infringement claim (excluding declaratory judgment actions,
counter-claims, and cross-claims) alleging that a Contributor Version
directly or indirectly infringes any patent, then the rights granted to
You by any and all Contributors for the Covered Software under Section
2.1 of this License shall terminate.
5.3. In the event of termination under Sections 5.1 or 5.2 above, all end user
license agreements (excluding distributors and resellers) which have been
validly granted by You or Your distributors under this License prior to
termination shall survive termination.
6. Disclaimer of Warranty
Covered Software is provided under this License on an "as is" basis,
without warranty of any kind, either expressed, implied, or statutory,
including, without limitation, warranties that the Covered Software is free
of defects, merchantable, fit for a particular purpose or non-infringing.
The entire risk as to the quality and performance of the Covered Software
is with You. Should any Covered Software prove defective in any respect,
You (not any Contributor) assume the cost of any necessary servicing,
repair, or correction. This disclaimer of warranty constitutes an essential
part of this License. No use of any Covered Software is authorized under
this License except under this disclaimer.
7. Limitation of Liability
Under no circumstances and under no legal theory, whether tort (including
negligence), contract, or otherwise, shall any Contributor, or anyone who
distributes Covered Software as permitted above, be liable to You for any
direct, indirect, special, incidental, or consequential damages of any
character including, without limitation, damages for lost profits, loss of
goodwill, work stoppage, computer failure or malfunction, or any and all
other commercial damages or losses, even if such party shall have been
informed of the possibility of such damages. This limitation of liability
shall not apply to liability for death or personal injury resulting from
such party's negligence to the extent applicable law prohibits such
limitation. Some jurisdictions do not allow the exclusion or limitation of
incidental or consequential damages, so this exclusion and limitation may
not apply to You.
8. Litigation
Any litigation relating to this License may be brought only in the courts
of a jurisdiction where the defendant maintains its principal place of
business and such litigation shall be governed by laws of that
jurisdiction, without reference to its conflict-of-law provisions. Nothing
in this Section shall prevent a party's ability to bring cross-claims or
counter-claims.
9. Miscellaneous
This License represents the complete agreement concerning the subject
matter hereof. If any provision of this License is held to be
unenforceable, such provision shall be reformed only to the extent
necessary to make it enforceable. Any law or regulation which provides that
the language of a contract shall be construed against the drafter shall not
be used to construe this License against a Contributor.
10. Versions of the License
10.1. New Versions
Mozilla Foundation is the license steward. Except as provided in Section
10.3, no one other than the license steward has the right to modify or
publish new versions of this License. Each version will be given a
distinguishing version number.
10.2. Effect of New Versions
You may distribute the Covered Software under the terms of the version
of the License under which You originally received the Covered Software,
or under the terms of any subsequent version published by the license
steward.
10.3. Modified Versions
If you create software not governed by this License, and you want to
create a new license for such software, you may create and use a
modified version of this License if you rename the license and remove
any references to the name of the license steward (except to note that
such modified license differs from this License).
10.4. Distributing Source Code Form that is Incompatible With Secondary
Licenses If You choose to distribute Source Code Form that is
Incompatible With Secondary Licenses under the terms of this version of
the License, the notice described in Exhibit B of this License must be
attached.
Exhibit A - Source Code Form License Notice
This Source Code Form is subject to the
terms of the Mozilla Public License, v.
2.0. If a copy of the MPL was not
distributed with this file, You can
obtain one at
http://mozilla.org/MPL/2.0/.
If it is not possible or desirable to put the notice in a particular file,
then You may include the notice in a location (such as a LICENSE file in a
relevant directory) where a recipient would be likely to look for such a
notice.
You may add additional accurate notices of copyright ownership.
Exhibit B - "Incompatible With Secondary Licenses" Notice
This Source Code Form is "Incompatible
With Secondary Licenses", as defined by
the Mozilla Public License, v. 2.0.

View File

@@ -0,0 +1,41 @@
go-immutable-radix [![Build Status](https://travis-ci.org/hashicorp/go-immutable-radix.png)](https://travis-ci.org/hashicorp/go-immutable-radix)
=========
Provides the `iradix` package that implements an immutable [radix tree](http://en.wikipedia.org/wiki/Radix_tree).
The package only provides a single `Tree` implementation, optimized for sparse nodes.
As a radix tree, it provides the following:
* O(k) operations. In many cases, this can be faster than a hash table since
the hash function is an O(k) operation, and hash tables have very poor cache locality.
* Minimum / Maximum value lookups
* Ordered iteration
A tree supports using a transaction to batch multiple updates (insert, delete)
in a more efficient manner than performing each operation one at a time.
For a mutable variant, see [go-radix](https://github.com/armon/go-radix).
Documentation
=============
The full documentation is available on [Godoc](http://godoc.org/github.com/hashicorp/go-immutable-radix).
Example
=======
Below is a simple example of usage
```go
// Create a tree
r := iradix.New()
r, _, _ = r.Insert([]byte("foo"), 1)
r, _, _ = r.Insert([]byte("bar"), 2)
r, _, _ = r.Insert([]byte("foobar"), 2)
// Find the longest prefix match
m, _, _ := r.Root().LongestPrefix([]byte("foozip"))
if string(m) != "foo" {
panic("should be foo")
}
```

View File

@@ -0,0 +1,21 @@
package iradix
import "sort"
type edges []edge
func (e edges) Len() int {
return len(e)
}
func (e edges) Less(i, j int) bool {
return e[i].label < e[j].label
}
func (e edges) Swap(i, j int) {
e[i], e[j] = e[j], e[i]
}
func (e edges) Sort() {
sort.Sort(e)
}

View File

@@ -0,0 +1,662 @@
package iradix
import (
"bytes"
"strings"
"github.com/hashicorp/golang-lru/simplelru"
)
const (
// defaultModifiedCache is the default size of the modified node
// cache used per transaction. This is used to cache the updates
// to the nodes near the root, while the leaves do not need to be
// cached. This is important for very large transactions to prevent
// the modified cache from growing to be enormous. This is also used
// to set the max size of the mutation notify maps since those should
// also be bounded in a similar way.
defaultModifiedCache = 8192
)
// Tree implements an immutable radix tree. This can be treated as a
// Dictionary abstract data type. The main advantage over a standard
// hash map is prefix-based lookups and ordered iteration. The immutability
// means that it is safe to concurrently read from a Tree without any
// coordination.
type Tree struct {
root *Node
size int
}
// New returns an empty Tree
func New() *Tree {
t := &Tree{
root: &Node{
mutateCh: make(chan struct{}),
},
}
return t
}
// Len is used to return the number of elements in the tree
func (t *Tree) Len() int {
return t.size
}
// Txn is a transaction on the tree. This transaction is applied
// atomically and returns a new tree when committed. A transaction
// is not thread safe, and should only be used by a single goroutine.
type Txn struct {
// root is the modified root for the transaction.
root *Node
// snap is a snapshot of the root node for use if we have to run the
// slow notify algorithm.
snap *Node
// size tracks the size of the tree as it is modified during the
// transaction.
size int
// writable is a cache of writable nodes that have been created during
// the course of the transaction. This allows us to re-use the same
// nodes for further writes and avoid unnecessary copies of nodes that
// have never been exposed outside the transaction. This will only hold
// up to defaultModifiedCache number of entries.
writable *simplelru.LRU
// trackChannels is used to hold channels that need to be notified to
// signal mutation of the tree. This will only hold up to
// defaultModifiedCache number of entries, after which we will set the
// trackOverflow flag, which will cause us to use a more expensive
// algorithm to perform the notifications. Mutation tracking is only
// performed if trackMutate is true.
trackChannels map[chan struct{}]struct{}
trackOverflow bool
trackMutate bool
}
// Txn starts a new transaction that can be used to mutate the tree
func (t *Tree) Txn() *Txn {
txn := &Txn{
root: t.root,
snap: t.root,
size: t.size,
}
return txn
}
// TrackMutate can be used to toggle if mutations are tracked. If this is enabled
// then notifications will be issued for affected internal nodes and leaves when
// the transaction is committed.
func (t *Txn) TrackMutate(track bool) {
t.trackMutate = track
}
// trackChannel safely attempts to track the given mutation channel, setting the
// overflow flag if we can no longer track any more. This limits the amount of
// state that will accumulate during a transaction and we have a slower algorithm
// to switch to if we overflow.
func (t *Txn) trackChannel(ch chan struct{}) {
// In overflow, make sure we don't store any more objects.
if t.trackOverflow {
return
}
// If this would overflow the state we reject it and set the flag (since
// we aren't tracking everything that's required any longer).
if len(t.trackChannels) >= defaultModifiedCache {
// Mark that we are in the overflow state
t.trackOverflow = true
// Clear the map so that the channels can be garbage collected. It is
// safe to do this since we have already overflowed and will be using
// the slow notify algorithm.
t.trackChannels = nil
return
}
// Create the map on the fly when we need it.
if t.trackChannels == nil {
t.trackChannels = make(map[chan struct{}]struct{})
}
// Otherwise we are good to track it.
t.trackChannels[ch] = struct{}{}
}
// writeNode returns a node to be modified, if the current node has already been
// modified during the course of the transaction, it is used in-place. Set
// forLeafUpdate to true if you are getting a write node to update the leaf,
// which will set leaf mutation tracking appropriately as well.
func (t *Txn) writeNode(n *Node, forLeafUpdate bool) *Node {
// Ensure the writable set exists.
if t.writable == nil {
lru, err := simplelru.NewLRU(defaultModifiedCache, nil)
if err != nil {
panic(err)
}
t.writable = lru
}
// If this node has already been modified, we can continue to use it
// during this transaction. We know that we don't need to track it for
// a node update since the node is writable, but if this is for a leaf
// update we track it, in case the initial write to this node didn't
// update the leaf.
if _, ok := t.writable.Get(n); ok {
if t.trackMutate && forLeafUpdate && n.leaf != nil {
t.trackChannel(n.leaf.mutateCh)
}
return n
}
// Mark this node as being mutated.
if t.trackMutate {
t.trackChannel(n.mutateCh)
}
// Mark its leaf as being mutated, if appropriate.
if t.trackMutate && forLeafUpdate && n.leaf != nil {
t.trackChannel(n.leaf.mutateCh)
}
// Copy the existing node. If you have set forLeafUpdate it will be
// safe to replace this leaf with another after you get your node for
// writing. You MUST replace it, because the channel associated with
// this leaf will be closed when this transaction is committed.
nc := &Node{
mutateCh: make(chan struct{}),
leaf: n.leaf,
}
if n.prefix != nil {
nc.prefix = make([]byte, len(n.prefix))
copy(nc.prefix, n.prefix)
}
if len(n.edges) != 0 {
nc.edges = make([]edge, len(n.edges))
copy(nc.edges, n.edges)
}
// Mark this node as writable.
t.writable.Add(nc, nil)
return nc
}
// Visit all the nodes in the tree under n, and add their mutateChannels to the transaction
// Returns the size of the subtree visited
func (t *Txn) trackChannelsAndCount(n *Node) int {
// Count only leaf nodes
leaves := 0
if n.leaf != nil {
leaves = 1
}
// Mark this node as being mutated.
if t.trackMutate {
t.trackChannel(n.mutateCh)
}
// Mark its leaf as being mutated, if appropriate.
if t.trackMutate && n.leaf != nil {
t.trackChannel(n.leaf.mutateCh)
}
// Recurse on the children
for _, e := range n.edges {
leaves += t.trackChannelsAndCount(e.node)
}
return leaves
}
// mergeChild is called to collapse the given node with its child. This is only
// called when the given node is not a leaf and has a single edge.
func (t *Txn) mergeChild(n *Node) {
// Mark the child node as being mutated since we are about to abandon
// it. We don't need to mark the leaf since we are retaining it if it
// is there.
e := n.edges[0]
child := e.node
if t.trackMutate {
t.trackChannel(child.mutateCh)
}
// Merge the nodes.
n.prefix = concat(n.prefix, child.prefix)
n.leaf = child.leaf
if len(child.edges) != 0 {
n.edges = make([]edge, len(child.edges))
copy(n.edges, child.edges)
} else {
n.edges = nil
}
}
// insert does a recursive insertion
func (t *Txn) insert(n *Node, k, search []byte, v interface{}) (*Node, interface{}, bool) {
// Handle key exhaustion
if len(search) == 0 {
var oldVal interface{}
didUpdate := false
if n.isLeaf() {
oldVal = n.leaf.val
didUpdate = true
}
nc := t.writeNode(n, true)
nc.leaf = &leafNode{
mutateCh: make(chan struct{}),
key: k,
val: v,
}
return nc, oldVal, didUpdate
}
// Look for the edge
idx, child := n.getEdge(search[0])
// No edge, create one
if child == nil {
e := edge{
label: search[0],
node: &Node{
mutateCh: make(chan struct{}),
leaf: &leafNode{
mutateCh: make(chan struct{}),
key: k,
val: v,
},
prefix: search,
},
}
nc := t.writeNode(n, false)
nc.addEdge(e)
return nc, nil, false
}
// Determine longest prefix of the search key on match
commonPrefix := longestPrefix(search, child.prefix)
if commonPrefix == len(child.prefix) {
search = search[commonPrefix:]
newChild, oldVal, didUpdate := t.insert(child, k, search, v)
if newChild != nil {
nc := t.writeNode(n, false)
nc.edges[idx].node = newChild
return nc, oldVal, didUpdate
}
return nil, oldVal, didUpdate
}
// Split the node
nc := t.writeNode(n, false)
splitNode := &Node{
mutateCh: make(chan struct{}),
prefix: search[:commonPrefix],
}
nc.replaceEdge(edge{
label: search[0],
node: splitNode,
})
// Restore the existing child node
modChild := t.writeNode(child, false)
splitNode.addEdge(edge{
label: modChild.prefix[commonPrefix],
node: modChild,
})
modChild.prefix = modChild.prefix[commonPrefix:]
// Create a new leaf node
leaf := &leafNode{
mutateCh: make(chan struct{}),
key: k,
val: v,
}
// If the new key is a subset, add to to this node
search = search[commonPrefix:]
if len(search) == 0 {
splitNode.leaf = leaf
return nc, nil, false
}
// Create a new edge for the node
splitNode.addEdge(edge{
label: search[0],
node: &Node{
mutateCh: make(chan struct{}),
leaf: leaf,
prefix: search,
},
})
return nc, nil, false
}
// delete does a recursive deletion
func (t *Txn) delete(parent, n *Node, search []byte) (*Node, *leafNode) {
// Check for key exhaustion
if len(search) == 0 {
if !n.isLeaf() {
return nil, nil
}
// Copy the pointer in case we are in a transaction that already
// modified this node since the node will be reused. Any changes
// made to the node will not affect returning the original leaf
// value.
oldLeaf := n.leaf
// Remove the leaf node
nc := t.writeNode(n, true)
nc.leaf = nil
// Check if this node should be merged
if n != t.root && len(nc.edges) == 1 {
t.mergeChild(nc)
}
return nc, oldLeaf
}
// Look for an edge
label := search[0]
idx, child := n.getEdge(label)
if child == nil || !bytes.HasPrefix(search, child.prefix) {
return nil, nil
}
// Consume the search prefix
search = search[len(child.prefix):]
newChild, leaf := t.delete(n, child, search)
if newChild == nil {
return nil, nil
}
// Copy this node. WATCH OUT - it's safe to pass "false" here because we
// will only ADD a leaf via nc.mergeChild() if there isn't one due to
// the !nc.isLeaf() check in the logic just below. This is pretty subtle,
// so be careful if you change any of the logic here.
nc := t.writeNode(n, false)
// Delete the edge if the node has no edges
if newChild.leaf == nil && len(newChild.edges) == 0 {
nc.delEdge(label)
if n != t.root && len(nc.edges) == 1 && !nc.isLeaf() {
t.mergeChild(nc)
}
} else {
nc.edges[idx].node = newChild
}
return nc, leaf
}
// delete does a recursive deletion
func (t *Txn) deletePrefix(parent, n *Node, search []byte) (*Node, int) {
// Check for key exhaustion
if len(search) == 0 {
nc := t.writeNode(n, true)
if n.isLeaf() {
nc.leaf = nil
}
nc.edges = nil
return nc, t.trackChannelsAndCount(n)
}
// Look for an edge
label := search[0]
idx, child := n.getEdge(label)
// We make sure that either the child node's prefix starts with the search term, or the search term starts with the child node's prefix
// Need to do both so that we can delete prefixes that don't correspond to any node in the tree
if child == nil || (!bytes.HasPrefix(child.prefix, search) && !bytes.HasPrefix(search, child.prefix)) {
return nil, 0
}
// Consume the search prefix
if len(child.prefix) > len(search) {
search = []byte("")
} else {
search = search[len(child.prefix):]
}
newChild, numDeletions := t.deletePrefix(n, child, search)
if newChild == nil {
return nil, 0
}
// Copy this node. WATCH OUT - it's safe to pass "false" here because we
// will only ADD a leaf via nc.mergeChild() if there isn't one due to
// the !nc.isLeaf() check in the logic just below. This is pretty subtle,
// so be careful if you change any of the logic here.
nc := t.writeNode(n, false)
// Delete the edge if the node has no edges
if newChild.leaf == nil && len(newChild.edges) == 0 {
nc.delEdge(label)
if n != t.root && len(nc.edges) == 1 && !nc.isLeaf() {
t.mergeChild(nc)
}
} else {
nc.edges[idx].node = newChild
}
return nc, numDeletions
}
// Insert is used to add or update a given key. The return provides
// the previous value and a bool indicating if any was set.
func (t *Txn) Insert(k []byte, v interface{}) (interface{}, bool) {
newRoot, oldVal, didUpdate := t.insert(t.root, k, k, v)
if newRoot != nil {
t.root = newRoot
}
if !didUpdate {
t.size++
}
return oldVal, didUpdate
}
// Delete is used to delete a given key. Returns the old value if any,
// and a bool indicating if the key was set.
func (t *Txn) Delete(k []byte) (interface{}, bool) {
newRoot, leaf := t.delete(nil, t.root, k)
if newRoot != nil {
t.root = newRoot
}
if leaf != nil {
t.size--
return leaf.val, true
}
return nil, false
}
// DeletePrefix is used to delete an entire subtree that matches the prefix
// This will delete all nodes under that prefix
func (t *Txn) DeletePrefix(prefix []byte) bool {
newRoot, numDeletions := t.deletePrefix(nil, t.root, prefix)
if newRoot != nil {
t.root = newRoot
t.size = t.size - numDeletions
return true
}
return false
}
// Root returns the current root of the radix tree within this
// transaction. The root is not safe across insert and delete operations,
// but can be used to read the current state during a transaction.
func (t *Txn) Root() *Node {
return t.root
}
// Get is used to lookup a specific key, returning
// the value and if it was found
func (t *Txn) Get(k []byte) (interface{}, bool) {
return t.root.Get(k)
}
// GetWatch is used to lookup a specific key, returning
// the watch channel, value and if it was found
func (t *Txn) GetWatch(k []byte) (<-chan struct{}, interface{}, bool) {
return t.root.GetWatch(k)
}
// Commit is used to finalize the transaction and return a new tree. If mutation
// tracking is turned on then notifications will also be issued.
func (t *Txn) Commit() *Tree {
nt := t.CommitOnly()
if t.trackMutate {
t.Notify()
}
return nt
}
// CommitOnly is used to finalize the transaction and return a new tree, but
// does not issue any notifications until Notify is called.
func (t *Txn) CommitOnly() *Tree {
nt := &Tree{t.root, t.size}
t.writable = nil
return nt
}
// slowNotify does a complete comparison of the before and after trees in order
// to trigger notifications. This doesn't require any additional state but it
// is very expensive to compute.
func (t *Txn) slowNotify() {
snapIter := t.snap.rawIterator()
rootIter := t.root.rawIterator()
for snapIter.Front() != nil || rootIter.Front() != nil {
// If we've exhausted the nodes in the old snapshot, we know
// there's nothing remaining to notify.
if snapIter.Front() == nil {
return
}
snapElem := snapIter.Front()
// If we've exhausted the nodes in the new root, we know we need
// to invalidate everything that remains in the old snapshot. We
// know from the loop condition there's something in the old
// snapshot.
if rootIter.Front() == nil {
close(snapElem.mutateCh)
if snapElem.isLeaf() {
close(snapElem.leaf.mutateCh)
}
snapIter.Next()
continue
}
// Do one string compare so we can check the various conditions
// below without repeating the compare.
cmp := strings.Compare(snapIter.Path(), rootIter.Path())
// If the snapshot is behind the root, then we must have deleted
// this node during the transaction.
if cmp < 0 {
close(snapElem.mutateCh)
if snapElem.isLeaf() {
close(snapElem.leaf.mutateCh)
}
snapIter.Next()
continue
}
// If the snapshot is ahead of the root, then we must have added
// this node during the transaction.
if cmp > 0 {
rootIter.Next()
continue
}
// If we have the same path, then we need to see if we mutated a
// node and possibly the leaf.
rootElem := rootIter.Front()
if snapElem != rootElem {
close(snapElem.mutateCh)
if snapElem.leaf != nil && (snapElem.leaf != rootElem.leaf) {
close(snapElem.leaf.mutateCh)
}
}
snapIter.Next()
rootIter.Next()
}
}
// Notify is used along with TrackMutate to trigger notifications. This must
// only be done once a transaction is committed via CommitOnly, and it is called
// automatically by Commit.
func (t *Txn) Notify() {
if !t.trackMutate {
return
}
// If we've overflowed the tracking state we can't use it in any way and
// need to do a full tree compare.
if t.trackOverflow {
t.slowNotify()
} else {
for ch := range t.trackChannels {
close(ch)
}
}
// Clean up the tracking state so that a re-notify is safe (will trigger
// the else clause above which will be a no-op).
t.trackChannels = nil
t.trackOverflow = false
}
// Insert is used to add or update a given key. The return provides
// the new tree, previous value and a bool indicating if any was set.
func (t *Tree) Insert(k []byte, v interface{}) (*Tree, interface{}, bool) {
txn := t.Txn()
old, ok := txn.Insert(k, v)
return txn.Commit(), old, ok
}
// Delete is used to delete a given key. Returns the new tree,
// old value if any, and a bool indicating if the key was set.
func (t *Tree) Delete(k []byte) (*Tree, interface{}, bool) {
txn := t.Txn()
old, ok := txn.Delete(k)
return txn.Commit(), old, ok
}
// DeletePrefix is used to delete all nodes starting with a given prefix. Returns the new tree,
// and a bool indicating if the prefix matched any nodes
func (t *Tree) DeletePrefix(k []byte) (*Tree, bool) {
txn := t.Txn()
ok := txn.DeletePrefix(k)
return txn.Commit(), ok
}
// Root returns the root node of the tree which can be used for richer
// query operations.
func (t *Tree) Root() *Node {
return t.root
}
// Get is used to lookup a specific key, returning
// the value and if it was found
func (t *Tree) Get(k []byte) (interface{}, bool) {
return t.root.Get(k)
}
// longestPrefix finds the length of the shared prefix
// of two strings
func longestPrefix(k1, k2 []byte) int {
max := len(k1)
if l := len(k2); l < max {
max = l
}
var i int
for i = 0; i < max; i++ {
if k1[i] != k2[i] {
break
}
}
return i
}
// concat two byte slices, returning a third new copy
func concat(a, b []byte) []byte {
c := make([]byte, len(a)+len(b))
copy(c, a)
copy(c[len(a):], b)
return c
}

91
vendor/github.com/hashicorp/go-immutable-radix/iter.go generated vendored Normal file
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package iradix
import "bytes"
// Iterator is used to iterate over a set of nodes
// in pre-order
type Iterator struct {
node *Node
stack []edges
}
// SeekPrefixWatch is used to seek the iterator to a given prefix
// and returns the watch channel of the finest granularity
func (i *Iterator) SeekPrefixWatch(prefix []byte) (watch <-chan struct{}) {
// Wipe the stack
i.stack = nil
n := i.node
watch = n.mutateCh
search := prefix
for {
// Check for key exhaution
if len(search) == 0 {
i.node = n
return
}
// Look for an edge
_, n = n.getEdge(search[0])
if n == nil {
i.node = nil
return
}
// Update to the finest granularity as the search makes progress
watch = n.mutateCh
// Consume the search prefix
if bytes.HasPrefix(search, n.prefix) {
search = search[len(n.prefix):]
} else if bytes.HasPrefix(n.prefix, search) {
i.node = n
return
} else {
i.node = nil
return
}
}
}
// SeekPrefix is used to seek the iterator to a given prefix
func (i *Iterator) SeekPrefix(prefix []byte) {
i.SeekPrefixWatch(prefix)
}
// Next returns the next node in order
func (i *Iterator) Next() ([]byte, interface{}, bool) {
// Initialize our stack if needed
if i.stack == nil && i.node != nil {
i.stack = []edges{
edges{
edge{node: i.node},
},
}
}
for len(i.stack) > 0 {
// Inspect the last element of the stack
n := len(i.stack)
last := i.stack[n-1]
elem := last[0].node
// Update the stack
if len(last) > 1 {
i.stack[n-1] = last[1:]
} else {
i.stack = i.stack[:n-1]
}
// Push the edges onto the frontier
if len(elem.edges) > 0 {
i.stack = append(i.stack, elem.edges)
}
// Return the leaf values if any
if elem.leaf != nil {
return elem.leaf.key, elem.leaf.val, true
}
}
return nil, nil, false
}

292
vendor/github.com/hashicorp/go-immutable-radix/node.go generated vendored Normal file
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@@ -0,0 +1,292 @@
package iradix
import (
"bytes"
"sort"
)
// WalkFn is used when walking the tree. Takes a
// key and value, returning if iteration should
// be terminated.
type WalkFn func(k []byte, v interface{}) bool
// leafNode is used to represent a value
type leafNode struct {
mutateCh chan struct{}
key []byte
val interface{}
}
// edge is used to represent an edge node
type edge struct {
label byte
node *Node
}
// Node is an immutable node in the radix tree
type Node struct {
// mutateCh is closed if this node is modified
mutateCh chan struct{}
// leaf is used to store possible leaf
leaf *leafNode
// prefix is the common prefix we ignore
prefix []byte
// Edges should be stored in-order for iteration.
// We avoid a fully materialized slice to save memory,
// since in most cases we expect to be sparse
edges edges
}
func (n *Node) isLeaf() bool {
return n.leaf != nil
}
func (n *Node) addEdge(e edge) {
num := len(n.edges)
idx := sort.Search(num, func(i int) bool {
return n.edges[i].label >= e.label
})
n.edges = append(n.edges, e)
if idx != num {
copy(n.edges[idx+1:], n.edges[idx:num])
n.edges[idx] = e
}
}
func (n *Node) replaceEdge(e edge) {
num := len(n.edges)
idx := sort.Search(num, func(i int) bool {
return n.edges[i].label >= e.label
})
if idx < num && n.edges[idx].label == e.label {
n.edges[idx].node = e.node
return
}
panic("replacing missing edge")
}
func (n *Node) getEdge(label byte) (int, *Node) {
num := len(n.edges)
idx := sort.Search(num, func(i int) bool {
return n.edges[i].label >= label
})
if idx < num && n.edges[idx].label == label {
return idx, n.edges[idx].node
}
return -1, nil
}
func (n *Node) delEdge(label byte) {
num := len(n.edges)
idx := sort.Search(num, func(i int) bool {
return n.edges[i].label >= label
})
if idx < num && n.edges[idx].label == label {
copy(n.edges[idx:], n.edges[idx+1:])
n.edges[len(n.edges)-1] = edge{}
n.edges = n.edges[:len(n.edges)-1]
}
}
func (n *Node) GetWatch(k []byte) (<-chan struct{}, interface{}, bool) {
search := k
watch := n.mutateCh
for {
// Check for key exhaustion
if len(search) == 0 {
if n.isLeaf() {
return n.leaf.mutateCh, n.leaf.val, true
}
break
}
// Look for an edge
_, n = n.getEdge(search[0])
if n == nil {
break
}
// Update to the finest granularity as the search makes progress
watch = n.mutateCh
// Consume the search prefix
if bytes.HasPrefix(search, n.prefix) {
search = search[len(n.prefix):]
} else {
break
}
}
return watch, nil, false
}
func (n *Node) Get(k []byte) (interface{}, bool) {
_, val, ok := n.GetWatch(k)
return val, ok
}
// LongestPrefix is like Get, but instead of an
// exact match, it will return the longest prefix match.
func (n *Node) LongestPrefix(k []byte) ([]byte, interface{}, bool) {
var last *leafNode
search := k
for {
// Look for a leaf node
if n.isLeaf() {
last = n.leaf
}
// Check for key exhaution
if len(search) == 0 {
break
}
// Look for an edge
_, n = n.getEdge(search[0])
if n == nil {
break
}
// Consume the search prefix
if bytes.HasPrefix(search, n.prefix) {
search = search[len(n.prefix):]
} else {
break
}
}
if last != nil {
return last.key, last.val, true
}
return nil, nil, false
}
// Minimum is used to return the minimum value in the tree
func (n *Node) Minimum() ([]byte, interface{}, bool) {
for {
if n.isLeaf() {
return n.leaf.key, n.leaf.val, true
}
if len(n.edges) > 0 {
n = n.edges[0].node
} else {
break
}
}
return nil, nil, false
}
// Maximum is used to return the maximum value in the tree
func (n *Node) Maximum() ([]byte, interface{}, bool) {
for {
if num := len(n.edges); num > 0 {
n = n.edges[num-1].node
continue
}
if n.isLeaf() {
return n.leaf.key, n.leaf.val, true
} else {
break
}
}
return nil, nil, false
}
// Iterator is used to return an iterator at
// the given node to walk the tree
func (n *Node) Iterator() *Iterator {
return &Iterator{node: n}
}
// rawIterator is used to return a raw iterator at the given node to walk the
// tree.
func (n *Node) rawIterator() *rawIterator {
iter := &rawIterator{node: n}
iter.Next()
return iter
}
// Walk is used to walk the tree
func (n *Node) Walk(fn WalkFn) {
recursiveWalk(n, fn)
}
// WalkPrefix is used to walk the tree under a prefix
func (n *Node) WalkPrefix(prefix []byte, fn WalkFn) {
search := prefix
for {
// Check for key exhaution
if len(search) == 0 {
recursiveWalk(n, fn)
return
}
// Look for an edge
_, n = n.getEdge(search[0])
if n == nil {
break
}
// Consume the search prefix
if bytes.HasPrefix(search, n.prefix) {
search = search[len(n.prefix):]
} else if bytes.HasPrefix(n.prefix, search) {
// Child may be under our search prefix
recursiveWalk(n, fn)
return
} else {
break
}
}
}
// WalkPath is used to walk the tree, but only visiting nodes
// from the root down to a given leaf. Where WalkPrefix walks
// all the entries *under* the given prefix, this walks the
// entries *above* the given prefix.
func (n *Node) WalkPath(path []byte, fn WalkFn) {
search := path
for {
// Visit the leaf values if any
if n.leaf != nil && fn(n.leaf.key, n.leaf.val) {
return
}
// Check for key exhaution
if len(search) == 0 {
return
}
// Look for an edge
_, n = n.getEdge(search[0])
if n == nil {
return
}
// Consume the search prefix
if bytes.HasPrefix(search, n.prefix) {
search = search[len(n.prefix):]
} else {
break
}
}
}
// recursiveWalk is used to do a pre-order walk of a node
// recursively. Returns true if the walk should be aborted
func recursiveWalk(n *Node, fn WalkFn) bool {
// Visit the leaf values if any
if n.leaf != nil && fn(n.leaf.key, n.leaf.val) {
return true
}
// Recurse on the children
for _, e := range n.edges {
if recursiveWalk(e.node, fn) {
return true
}
}
return false
}

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package iradix
// rawIterator visits each of the nodes in the tree, even the ones that are not
// leaves. It keeps track of the effective path (what a leaf at a given node
// would be called), which is useful for comparing trees.
type rawIterator struct {
// node is the starting node in the tree for the iterator.
node *Node
// stack keeps track of edges in the frontier.
stack []rawStackEntry
// pos is the current position of the iterator.
pos *Node
// path is the effective path of the current iterator position,
// regardless of whether the current node is a leaf.
path string
}
// rawStackEntry is used to keep track of the cumulative common path as well as
// its associated edges in the frontier.
type rawStackEntry struct {
path string
edges edges
}
// Front returns the current node that has been iterated to.
func (i *rawIterator) Front() *Node {
return i.pos
}
// Path returns the effective path of the current node, even if it's not actually
// a leaf.
func (i *rawIterator) Path() string {
return i.path
}
// Next advances the iterator to the next node.
func (i *rawIterator) Next() {
// Initialize our stack if needed.
if i.stack == nil && i.node != nil {
i.stack = []rawStackEntry{
rawStackEntry{
edges: edges{
edge{node: i.node},
},
},
}
}
for len(i.stack) > 0 {
// Inspect the last element of the stack.
n := len(i.stack)
last := i.stack[n-1]
elem := last.edges[0].node
// Update the stack.
if len(last.edges) > 1 {
i.stack[n-1].edges = last.edges[1:]
} else {
i.stack = i.stack[:n-1]
}
// Push the edges onto the frontier.
if len(elem.edges) > 0 {
path := last.path + string(elem.prefix)
i.stack = append(i.stack, rawStackEntry{path, elem.edges})
}
i.pos = elem
i.path = last.path + string(elem.prefix)
return
}
i.pos = nil
i.path = ""
}

25
vendor/github.com/hashicorp/go-msgpack/LICENSE generated vendored Normal file
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Copyright (c) 2012, 2013 Ugorji Nwoke.
All rights reserved.
Redistribution and use in source and binary forms, with or without modification,
are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
* Neither the name of the author nor the names of its contributors may be used
to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR
ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

143
vendor/github.com/hashicorp/go-msgpack/codec/0doc.go generated vendored Normal file
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// Copyright (c) 2012, 2013 Ugorji Nwoke. All rights reserved.
// Use of this source code is governed by a BSD-style license found in the LICENSE file.
/*
High Performance, Feature-Rich Idiomatic Go encoding library for msgpack and binc .
Supported Serialization formats are:
- msgpack: [https://github.com/msgpack/msgpack]
- binc: [http://github.com/ugorji/binc]
To install:
go get github.com/ugorji/go/codec
The idiomatic Go support is as seen in other encoding packages in
the standard library (ie json, xml, gob, etc).
Rich Feature Set includes:
- Simple but extremely powerful and feature-rich API
- Very High Performance.
Our extensive benchmarks show us outperforming Gob, Json and Bson by 2-4X.
This was achieved by taking extreme care on:
- managing allocation
- function frame size (important due to Go's use of split stacks),
- reflection use (and by-passing reflection for common types)
- recursion implications
- zero-copy mode (encoding/decoding to byte slice without using temp buffers)
- Correct.
Care was taken to precisely handle corner cases like:
overflows, nil maps and slices, nil value in stream, etc.
- Efficient zero-copying into temporary byte buffers
when encoding into or decoding from a byte slice.
- Standard field renaming via tags
- Encoding from any value
(struct, slice, map, primitives, pointers, interface{}, etc)
- Decoding into pointer to any non-nil typed value
(struct, slice, map, int, float32, bool, string, reflect.Value, etc)
- Supports extension functions to handle the encode/decode of custom types
- Support Go 1.2 encoding.BinaryMarshaler/BinaryUnmarshaler
- Schema-less decoding
(decode into a pointer to a nil interface{} as opposed to a typed non-nil value).
Includes Options to configure what specific map or slice type to use
when decoding an encoded list or map into a nil interface{}
- Provides a RPC Server and Client Codec for net/rpc communication protocol.
- Msgpack Specific:
- Provides extension functions to handle spec-defined extensions (binary, timestamp)
- Options to resolve ambiguities in handling raw bytes (as string or []byte)
during schema-less decoding (decoding into a nil interface{})
- RPC Server/Client Codec for msgpack-rpc protocol defined at:
https://github.com/msgpack-rpc/msgpack-rpc/blob/master/spec.md
- Fast Paths for some container types:
For some container types, we circumvent reflection and its associated overhead
and allocation costs, and encode/decode directly. These types are:
[]interface{}
[]int
[]string
map[interface{}]interface{}
map[int]interface{}
map[string]interface{}
Extension Support
Users can register a function to handle the encoding or decoding of
their custom types.
There are no restrictions on what the custom type can be. Some examples:
type BisSet []int
type BitSet64 uint64
type UUID string
type MyStructWithUnexportedFields struct { a int; b bool; c []int; }
type GifImage struct { ... }
As an illustration, MyStructWithUnexportedFields would normally be
encoded as an empty map because it has no exported fields, while UUID
would be encoded as a string. However, with extension support, you can
encode any of these however you like.
RPC
RPC Client and Server Codecs are implemented, so the codecs can be used
with the standard net/rpc package.
Usage
Typical usage model:
// create and configure Handle
var (
bh codec.BincHandle
mh codec.MsgpackHandle
)
mh.MapType = reflect.TypeOf(map[string]interface{}(nil))
// configure extensions
// e.g. for msgpack, define functions and enable Time support for tag 1
// mh.AddExt(reflect.TypeOf(time.Time{}), 1, myMsgpackTimeEncodeExtFn, myMsgpackTimeDecodeExtFn)
// create and use decoder/encoder
var (
r io.Reader
w io.Writer
b []byte
h = &bh // or mh to use msgpack
)
dec = codec.NewDecoder(r, h)
dec = codec.NewDecoderBytes(b, h)
err = dec.Decode(&v)
enc = codec.NewEncoder(w, h)
enc = codec.NewEncoderBytes(&b, h)
err = enc.Encode(v)
//RPC Server
go func() {
for {
conn, err := listener.Accept()
rpcCodec := codec.GoRpc.ServerCodec(conn, h)
//OR rpcCodec := codec.MsgpackSpecRpc.ServerCodec(conn, h)
rpc.ServeCodec(rpcCodec)
}
}()
//RPC Communication (client side)
conn, err = net.Dial("tcp", "localhost:5555")
rpcCodec := codec.GoRpc.ClientCodec(conn, h)
//OR rpcCodec := codec.MsgpackSpecRpc.ClientCodec(conn, h)
client := rpc.NewClientWithCodec(rpcCodec)
Representative Benchmark Results
Run the benchmark suite using:
go test -bi -bench=. -benchmem
To run full benchmark suite (including against vmsgpack and bson),
see notes in ext_dep_test.go
*/
package codec

174
vendor/github.com/hashicorp/go-msgpack/codec/README.md generated vendored Normal file
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# Codec
High Performance and Feature-Rich Idiomatic Go Library providing
encode/decode support for different serialization formats.
Supported Serialization formats are:
- msgpack: [https://github.com/msgpack/msgpack]
- binc: [http://github.com/ugorji/binc]
To install:
go get github.com/ugorji/go/codec
Online documentation: [http://godoc.org/github.com/ugorji/go/codec]
The idiomatic Go support is as seen in other encoding packages in
the standard library (ie json, xml, gob, etc).
Rich Feature Set includes:
- Simple but extremely powerful and feature-rich API
- Very High Performance.
Our extensive benchmarks show us outperforming Gob, Json and Bson by 2-4X.
This was achieved by taking extreme care on:
- managing allocation
- function frame size (important due to Go's use of split stacks),
- reflection use (and by-passing reflection for common types)
- recursion implications
- zero-copy mode (encoding/decoding to byte slice without using temp buffers)
- Correct.
Care was taken to precisely handle corner cases like:
overflows, nil maps and slices, nil value in stream, etc.
- Efficient zero-copying into temporary byte buffers
when encoding into or decoding from a byte slice.
- Standard field renaming via tags
- Encoding from any value
(struct, slice, map, primitives, pointers, interface{}, etc)
- Decoding into pointer to any non-nil typed value
(struct, slice, map, int, float32, bool, string, reflect.Value, etc)
- Supports extension functions to handle the encode/decode of custom types
- Support Go 1.2 encoding.BinaryMarshaler/BinaryUnmarshaler
- Schema-less decoding
(decode into a pointer to a nil interface{} as opposed to a typed non-nil value).
Includes Options to configure what specific map or slice type to use
when decoding an encoded list or map into a nil interface{}
- Provides a RPC Server and Client Codec for net/rpc communication protocol.
- Msgpack Specific:
- Provides extension functions to handle spec-defined extensions (binary, timestamp)
- Options to resolve ambiguities in handling raw bytes (as string or []byte)
during schema-less decoding (decoding into a nil interface{})
- RPC Server/Client Codec for msgpack-rpc protocol defined at:
https://github.com/msgpack-rpc/msgpack-rpc/blob/master/spec.md
- Fast Paths for some container types:
For some container types, we circumvent reflection and its associated overhead
and allocation costs, and encode/decode directly. These types are:
[]interface{}
[]int
[]string
map[interface{}]interface{}
map[int]interface{}
map[string]interface{}
## Extension Support
Users can register a function to handle the encoding or decoding of
their custom types.
There are no restrictions on what the custom type can be. Some examples:
type BisSet []int
type BitSet64 uint64
type UUID string
type MyStructWithUnexportedFields struct { a int; b bool; c []int; }
type GifImage struct { ... }
As an illustration, MyStructWithUnexportedFields would normally be
encoded as an empty map because it has no exported fields, while UUID
would be encoded as a string. However, with extension support, you can
encode any of these however you like.
## RPC
RPC Client and Server Codecs are implemented, so the codecs can be used
with the standard net/rpc package.
## Usage
Typical usage model:
// create and configure Handle
var (
bh codec.BincHandle
mh codec.MsgpackHandle
)
mh.MapType = reflect.TypeOf(map[string]interface{}(nil))
// configure extensions
// e.g. for msgpack, define functions and enable Time support for tag 1
// mh.AddExt(reflect.TypeOf(time.Time{}), 1, myMsgpackTimeEncodeExtFn, myMsgpackTimeDecodeExtFn)
// create and use decoder/encoder
var (
r io.Reader
w io.Writer
b []byte
h = &bh // or mh to use msgpack
)
dec = codec.NewDecoder(r, h)
dec = codec.NewDecoderBytes(b, h)
err = dec.Decode(&v)
enc = codec.NewEncoder(w, h)
enc = codec.NewEncoderBytes(&b, h)
err = enc.Encode(v)
//RPC Server
go func() {
for {
conn, err := listener.Accept()
rpcCodec := codec.GoRpc.ServerCodec(conn, h)
//OR rpcCodec := codec.MsgpackSpecRpc.ServerCodec(conn, h)
rpc.ServeCodec(rpcCodec)
}
}()
//RPC Communication (client side)
conn, err = net.Dial("tcp", "localhost:5555")
rpcCodec := codec.GoRpc.ClientCodec(conn, h)
//OR rpcCodec := codec.MsgpackSpecRpc.ClientCodec(conn, h)
client := rpc.NewClientWithCodec(rpcCodec)
## Representative Benchmark Results
A sample run of benchmark using "go test -bi -bench=. -benchmem":
/proc/cpuinfo: Intel(R) Core(TM) i7-2630QM CPU @ 2.00GHz (HT)
..............................................
BENCHMARK INIT: 2013-10-16 11:02:50.345970786 -0400 EDT
To run full benchmark comparing encodings (MsgPack, Binc, JSON, GOB, etc), use: "go test -bench=."
Benchmark:
Struct recursive Depth: 1
ApproxDeepSize Of benchmark Struct: 4694 bytes
Benchmark One-Pass Run:
v-msgpack: len: 1600 bytes
bson: len: 3025 bytes
msgpack: len: 1560 bytes
binc: len: 1187 bytes
gob: len: 1972 bytes
json: len: 2538 bytes
..............................................
PASS
Benchmark__Msgpack____Encode 50000 54359 ns/op 14953 B/op 83 allocs/op
Benchmark__Msgpack____Decode 10000 106531 ns/op 14990 B/op 410 allocs/op
Benchmark__Binc_NoSym_Encode 50000 53956 ns/op 14966 B/op 83 allocs/op
Benchmark__Binc_NoSym_Decode 10000 103751 ns/op 14529 B/op 386 allocs/op
Benchmark__Binc_Sym___Encode 50000 65961 ns/op 17130 B/op 88 allocs/op
Benchmark__Binc_Sym___Decode 10000 106310 ns/op 15857 B/op 287 allocs/op
Benchmark__Gob________Encode 10000 135944 ns/op 21189 B/op 237 allocs/op
Benchmark__Gob________Decode 5000 405390 ns/op 83460 B/op 1841 allocs/op
Benchmark__Json_______Encode 20000 79412 ns/op 13874 B/op 102 allocs/op
Benchmark__Json_______Decode 10000 247979 ns/op 14202 B/op 493 allocs/op
Benchmark__Bson_______Encode 10000 121762 ns/op 27814 B/op 514 allocs/op
Benchmark__Bson_______Decode 10000 162126 ns/op 16514 B/op 789 allocs/op
Benchmark__VMsgpack___Encode 50000 69155 ns/op 12370 B/op 344 allocs/op
Benchmark__VMsgpack___Decode 10000 151609 ns/op 20307 B/op 571 allocs/op
ok ugorji.net/codec 30.827s
To run full benchmark suite (including against vmsgpack and bson),
see notes in ext\_dep\_test.go

786
vendor/github.com/hashicorp/go-msgpack/codec/binc.go generated vendored Normal file
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// Copyright (c) 2012, 2013 Ugorji Nwoke. All rights reserved.
// Use of this source code is governed by a BSD-style license found in the LICENSE file.
package codec
import (
"math"
// "reflect"
// "sync/atomic"
"time"
//"fmt"
)
const bincDoPrune = true // No longer needed. Needed before as C lib did not support pruning.
//var _ = fmt.Printf
// vd as low 4 bits (there are 16 slots)
const (
bincVdSpecial byte = iota
bincVdPosInt
bincVdNegInt
bincVdFloat
bincVdString
bincVdByteArray
bincVdArray
bincVdMap
bincVdTimestamp
bincVdSmallInt
bincVdUnicodeOther
bincVdSymbol
bincVdDecimal
_ // open slot
_ // open slot
bincVdCustomExt = 0x0f
)
const (
bincSpNil byte = iota
bincSpFalse
bincSpTrue
bincSpNan
bincSpPosInf
bincSpNegInf
bincSpZeroFloat
bincSpZero
bincSpNegOne
)
const (
bincFlBin16 byte = iota
bincFlBin32
_ // bincFlBin32e
bincFlBin64
_ // bincFlBin64e
// others not currently supported
)
type bincEncDriver struct {
w encWriter
m map[string]uint16 // symbols
s uint32 // symbols sequencer
b [8]byte
}
func (e *bincEncDriver) isBuiltinType(rt uintptr) bool {
return rt == timeTypId
}
func (e *bincEncDriver) encodeBuiltin(rt uintptr, v interface{}) {
switch rt {
case timeTypId:
bs := encodeTime(v.(time.Time))
e.w.writen1(bincVdTimestamp<<4 | uint8(len(bs)))
e.w.writeb(bs)
}
}
func (e *bincEncDriver) encodeNil() {
e.w.writen1(bincVdSpecial<<4 | bincSpNil)
}
func (e *bincEncDriver) encodeBool(b bool) {
if b {
e.w.writen1(bincVdSpecial<<4 | bincSpTrue)
} else {
e.w.writen1(bincVdSpecial<<4 | bincSpFalse)
}
}
func (e *bincEncDriver) encodeFloat32(f float32) {
if f == 0 {
e.w.writen1(bincVdSpecial<<4 | bincSpZeroFloat)
return
}
e.w.writen1(bincVdFloat<<4 | bincFlBin32)
e.w.writeUint32(math.Float32bits(f))
}
func (e *bincEncDriver) encodeFloat64(f float64) {
if f == 0 {
e.w.writen1(bincVdSpecial<<4 | bincSpZeroFloat)
return
}
bigen.PutUint64(e.b[:], math.Float64bits(f))
if bincDoPrune {
i := 7
for ; i >= 0 && (e.b[i] == 0); i-- {
}
i++
if i <= 6 {
e.w.writen1(bincVdFloat<<4 | 0x8 | bincFlBin64)
e.w.writen1(byte(i))
e.w.writeb(e.b[:i])
return
}
}
e.w.writen1(bincVdFloat<<4 | bincFlBin64)
e.w.writeb(e.b[:])
}
func (e *bincEncDriver) encIntegerPrune(bd byte, pos bool, v uint64, lim uint8) {
if lim == 4 {
bigen.PutUint32(e.b[:lim], uint32(v))
} else {
bigen.PutUint64(e.b[:lim], v)
}
if bincDoPrune {
i := pruneSignExt(e.b[:lim], pos)
e.w.writen1(bd | lim - 1 - byte(i))
e.w.writeb(e.b[i:lim])
} else {
e.w.writen1(bd | lim - 1)
e.w.writeb(e.b[:lim])
}
}
func (e *bincEncDriver) encodeInt(v int64) {
const nbd byte = bincVdNegInt << 4
switch {
case v >= 0:
e.encUint(bincVdPosInt<<4, true, uint64(v))
case v == -1:
e.w.writen1(bincVdSpecial<<4 | bincSpNegOne)
default:
e.encUint(bincVdNegInt<<4, false, uint64(-v))
}
}
func (e *bincEncDriver) encodeUint(v uint64) {
e.encUint(bincVdPosInt<<4, true, v)
}
func (e *bincEncDriver) encUint(bd byte, pos bool, v uint64) {
switch {
case v == 0:
e.w.writen1(bincVdSpecial<<4 | bincSpZero)
case pos && v >= 1 && v <= 16:
e.w.writen1(bincVdSmallInt<<4 | byte(v-1))
case v <= math.MaxUint8:
e.w.writen2(bd|0x0, byte(v))
case v <= math.MaxUint16:
e.w.writen1(bd | 0x01)
e.w.writeUint16(uint16(v))
case v <= math.MaxUint32:
e.encIntegerPrune(bd, pos, v, 4)
default:
e.encIntegerPrune(bd, pos, v, 8)
}
}
func (e *bincEncDriver) encodeExtPreamble(xtag byte, length int) {
e.encLen(bincVdCustomExt<<4, uint64(length))
e.w.writen1(xtag)
}
func (e *bincEncDriver) encodeArrayPreamble(length int) {
e.encLen(bincVdArray<<4, uint64(length))
}
func (e *bincEncDriver) encodeMapPreamble(length int) {
e.encLen(bincVdMap<<4, uint64(length))
}
func (e *bincEncDriver) encodeString(c charEncoding, v string) {
l := uint64(len(v))
e.encBytesLen(c, l)
if l > 0 {
e.w.writestr(v)
}
}
func (e *bincEncDriver) encodeSymbol(v string) {
// if WriteSymbolsNoRefs {
// e.encodeString(c_UTF8, v)
// return
// }
//symbols only offer benefit when string length > 1.
//This is because strings with length 1 take only 2 bytes to store
//(bd with embedded length, and single byte for string val).
l := len(v)
switch l {
case 0:
e.encBytesLen(c_UTF8, 0)
return
case 1:
e.encBytesLen(c_UTF8, 1)
e.w.writen1(v[0])
return
}
if e.m == nil {
e.m = make(map[string]uint16, 16)
}
ui, ok := e.m[v]
if ok {
if ui <= math.MaxUint8 {
e.w.writen2(bincVdSymbol<<4, byte(ui))
} else {
e.w.writen1(bincVdSymbol<<4 | 0x8)
e.w.writeUint16(ui)
}
} else {
e.s++
ui = uint16(e.s)
//ui = uint16(atomic.AddUint32(&e.s, 1))
e.m[v] = ui
var lenprec uint8
switch {
case l <= math.MaxUint8:
// lenprec = 0
case l <= math.MaxUint16:
lenprec = 1
case int64(l) <= math.MaxUint32:
lenprec = 2
default:
lenprec = 3
}
if ui <= math.MaxUint8 {
e.w.writen2(bincVdSymbol<<4|0x0|0x4|lenprec, byte(ui))
} else {
e.w.writen1(bincVdSymbol<<4 | 0x8 | 0x4 | lenprec)
e.w.writeUint16(ui)
}
switch lenprec {
case 0:
e.w.writen1(byte(l))
case 1:
e.w.writeUint16(uint16(l))
case 2:
e.w.writeUint32(uint32(l))
default:
e.w.writeUint64(uint64(l))
}
e.w.writestr(v)
}
}
func (e *bincEncDriver) encodeStringBytes(c charEncoding, v []byte) {
l := uint64(len(v))
e.encBytesLen(c, l)
if l > 0 {
e.w.writeb(v)
}
}
func (e *bincEncDriver) encBytesLen(c charEncoding, length uint64) {
//TODO: support bincUnicodeOther (for now, just use string or bytearray)
if c == c_RAW {
e.encLen(bincVdByteArray<<4, length)
} else {
e.encLen(bincVdString<<4, length)
}
}
func (e *bincEncDriver) encLen(bd byte, l uint64) {
if l < 12 {
e.w.writen1(bd | uint8(l+4))
} else {
e.encLenNumber(bd, l)
}
}
func (e *bincEncDriver) encLenNumber(bd byte, v uint64) {
switch {
case v <= math.MaxUint8:
e.w.writen2(bd, byte(v))
case v <= math.MaxUint16:
e.w.writen1(bd | 0x01)
e.w.writeUint16(uint16(v))
case v <= math.MaxUint32:
e.w.writen1(bd | 0x02)
e.w.writeUint32(uint32(v))
default:
e.w.writen1(bd | 0x03)
e.w.writeUint64(uint64(v))
}
}
//------------------------------------
type bincDecDriver struct {
r decReader
bdRead bool
bdType valueType
bd byte
vd byte
vs byte
b [8]byte
m map[uint32]string // symbols (use uint32 as key, as map optimizes for it)
}
func (d *bincDecDriver) initReadNext() {
if d.bdRead {
return
}
d.bd = d.r.readn1()
d.vd = d.bd >> 4
d.vs = d.bd & 0x0f
d.bdRead = true
d.bdType = valueTypeUnset
}
func (d *bincDecDriver) currentEncodedType() valueType {
if d.bdType == valueTypeUnset {
switch d.vd {
case bincVdSpecial:
switch d.vs {
case bincSpNil:
d.bdType = valueTypeNil
case bincSpFalse, bincSpTrue:
d.bdType = valueTypeBool
case bincSpNan, bincSpNegInf, bincSpPosInf, bincSpZeroFloat:
d.bdType = valueTypeFloat
case bincSpZero:
d.bdType = valueTypeUint
case bincSpNegOne:
d.bdType = valueTypeInt
default:
decErr("currentEncodedType: Unrecognized special value 0x%x", d.vs)
}
case bincVdSmallInt:
d.bdType = valueTypeUint
case bincVdPosInt:
d.bdType = valueTypeUint
case bincVdNegInt:
d.bdType = valueTypeInt
case bincVdFloat:
d.bdType = valueTypeFloat
case bincVdString:
d.bdType = valueTypeString
case bincVdSymbol:
d.bdType = valueTypeSymbol
case bincVdByteArray:
d.bdType = valueTypeBytes
case bincVdTimestamp:
d.bdType = valueTypeTimestamp
case bincVdCustomExt:
d.bdType = valueTypeExt
case bincVdArray:
d.bdType = valueTypeArray
case bincVdMap:
d.bdType = valueTypeMap
default:
decErr("currentEncodedType: Unrecognized d.vd: 0x%x", d.vd)
}
}
return d.bdType
}
func (d *bincDecDriver) tryDecodeAsNil() bool {
if d.bd == bincVdSpecial<<4|bincSpNil {
d.bdRead = false
return true
}
return false
}
func (d *bincDecDriver) isBuiltinType(rt uintptr) bool {
return rt == timeTypId
}
func (d *bincDecDriver) decodeBuiltin(rt uintptr, v interface{}) {
switch rt {
case timeTypId:
if d.vd != bincVdTimestamp {
decErr("Invalid d.vd. Expecting 0x%x. Received: 0x%x", bincVdTimestamp, d.vd)
}
tt, err := decodeTime(d.r.readn(int(d.vs)))
if err != nil {
panic(err)
}
var vt *time.Time = v.(*time.Time)
*vt = tt
d.bdRead = false
}
}
func (d *bincDecDriver) decFloatPre(vs, defaultLen byte) {
if vs&0x8 == 0 {
d.r.readb(d.b[0:defaultLen])
} else {
l := d.r.readn1()
if l > 8 {
decErr("At most 8 bytes used to represent float. Received: %v bytes", l)
}
for i := l; i < 8; i++ {
d.b[i] = 0
}
d.r.readb(d.b[0:l])
}
}
func (d *bincDecDriver) decFloat() (f float64) {
//if true { f = math.Float64frombits(d.r.readUint64()); break; }
switch vs := d.vs; vs & 0x7 {
case bincFlBin32:
d.decFloatPre(vs, 4)
f = float64(math.Float32frombits(bigen.Uint32(d.b[0:4])))
case bincFlBin64:
d.decFloatPre(vs, 8)
f = math.Float64frombits(bigen.Uint64(d.b[0:8]))
default:
decErr("only float32 and float64 are supported. d.vd: 0x%x, d.vs: 0x%x", d.vd, d.vs)
}
return
}
func (d *bincDecDriver) decUint() (v uint64) {
// need to inline the code (interface conversion and type assertion expensive)
switch d.vs {
case 0:
v = uint64(d.r.readn1())
case 1:
d.r.readb(d.b[6:])
v = uint64(bigen.Uint16(d.b[6:]))
case 2:
d.b[4] = 0
d.r.readb(d.b[5:])
v = uint64(bigen.Uint32(d.b[4:]))
case 3:
d.r.readb(d.b[4:])
v = uint64(bigen.Uint32(d.b[4:]))
case 4, 5, 6:
lim := int(7 - d.vs)
d.r.readb(d.b[lim:])
for i := 0; i < lim; i++ {
d.b[i] = 0
}
v = uint64(bigen.Uint64(d.b[:]))
case 7:
d.r.readb(d.b[:])
v = uint64(bigen.Uint64(d.b[:]))
default:
decErr("unsigned integers with greater than 64 bits of precision not supported")
}
return
}
func (d *bincDecDriver) decIntAny() (ui uint64, i int64, neg bool) {
switch d.vd {
case bincVdPosInt:
ui = d.decUint()
i = int64(ui)
case bincVdNegInt:
ui = d.decUint()
i = -(int64(ui))
neg = true
case bincVdSmallInt:
i = int64(d.vs) + 1
ui = uint64(d.vs) + 1
case bincVdSpecial:
switch d.vs {
case bincSpZero:
//i = 0
case bincSpNegOne:
neg = true
ui = 1
i = -1
default:
decErr("numeric decode fails for special value: d.vs: 0x%x", d.vs)
}
default:
decErr("number can only be decoded from uint or int values. d.bd: 0x%x, d.vd: 0x%x", d.bd, d.vd)
}
return
}
func (d *bincDecDriver) decodeInt(bitsize uint8) (i int64) {
_, i, _ = d.decIntAny()
checkOverflow(0, i, bitsize)
d.bdRead = false
return
}
func (d *bincDecDriver) decodeUint(bitsize uint8) (ui uint64) {
ui, i, neg := d.decIntAny()
if neg {
decErr("Assigning negative signed value: %v, to unsigned type", i)
}
checkOverflow(ui, 0, bitsize)
d.bdRead = false
return
}
func (d *bincDecDriver) decodeFloat(chkOverflow32 bool) (f float64) {
switch d.vd {
case bincVdSpecial:
d.bdRead = false
switch d.vs {
case bincSpNan:
return math.NaN()
case bincSpPosInf:
return math.Inf(1)
case bincSpZeroFloat, bincSpZero:
return
case bincSpNegInf:
return math.Inf(-1)
default:
decErr("Invalid d.vs decoding float where d.vd=bincVdSpecial: %v", d.vs)
}
case bincVdFloat:
f = d.decFloat()
default:
_, i, _ := d.decIntAny()
f = float64(i)
}
checkOverflowFloat32(f, chkOverflow32)
d.bdRead = false
return
}
// bool can be decoded from bool only (single byte).
func (d *bincDecDriver) decodeBool() (b bool) {
switch d.bd {
case (bincVdSpecial | bincSpFalse):
// b = false
case (bincVdSpecial | bincSpTrue):
b = true
default:
decErr("Invalid single-byte value for bool: %s: %x", msgBadDesc, d.bd)
}
d.bdRead = false
return
}
func (d *bincDecDriver) readMapLen() (length int) {
if d.vd != bincVdMap {
decErr("Invalid d.vd for map. Expecting 0x%x. Got: 0x%x", bincVdMap, d.vd)
}
length = d.decLen()
d.bdRead = false
return
}
func (d *bincDecDriver) readArrayLen() (length int) {
if d.vd != bincVdArray {
decErr("Invalid d.vd for array. Expecting 0x%x. Got: 0x%x", bincVdArray, d.vd)
}
length = d.decLen()
d.bdRead = false
return
}
func (d *bincDecDriver) decLen() int {
if d.vs <= 3 {
return int(d.decUint())
}
return int(d.vs - 4)
}
func (d *bincDecDriver) decodeString() (s string) {
switch d.vd {
case bincVdString, bincVdByteArray:
if length := d.decLen(); length > 0 {
s = string(d.r.readn(length))
}
case bincVdSymbol:
//from vs: extract numSymbolBytes, containsStringVal, strLenPrecision,
//extract symbol
//if containsStringVal, read it and put in map
//else look in map for string value
var symbol uint32
vs := d.vs
//fmt.Printf(">>>> d.vs: 0b%b, & 0x8: %v, & 0x4: %v\n", d.vs, vs & 0x8, vs & 0x4)
if vs&0x8 == 0 {
symbol = uint32(d.r.readn1())
} else {
symbol = uint32(d.r.readUint16())
}
if d.m == nil {
d.m = make(map[uint32]string, 16)
}
if vs&0x4 == 0 {
s = d.m[symbol]
} else {
var slen int
switch vs & 0x3 {
case 0:
slen = int(d.r.readn1())
case 1:
slen = int(d.r.readUint16())
case 2:
slen = int(d.r.readUint32())
case 3:
slen = int(d.r.readUint64())
}
s = string(d.r.readn(slen))
d.m[symbol] = s
}
default:
decErr("Invalid d.vd for string. Expecting string:0x%x, bytearray:0x%x or symbol: 0x%x. Got: 0x%x",
bincVdString, bincVdByteArray, bincVdSymbol, d.vd)
}
d.bdRead = false
return
}
func (d *bincDecDriver) decodeBytes(bs []byte) (bsOut []byte, changed bool) {
var clen int
switch d.vd {
case bincVdString, bincVdByteArray:
clen = d.decLen()
default:
decErr("Invalid d.vd for bytes. Expecting string:0x%x or bytearray:0x%x. Got: 0x%x",
bincVdString, bincVdByteArray, d.vd)
}
if clen > 0 {
// if no contents in stream, don't update the passed byteslice
if len(bs) != clen {
if len(bs) > clen {
bs = bs[:clen]
} else {
bs = make([]byte, clen)
}
bsOut = bs
changed = true
}
d.r.readb(bs)
}
d.bdRead = false
return
}
func (d *bincDecDriver) decodeExt(verifyTag bool, tag byte) (xtag byte, xbs []byte) {
switch d.vd {
case bincVdCustomExt:
l := d.decLen()
xtag = d.r.readn1()
if verifyTag && xtag != tag {
decErr("Wrong extension tag. Got %b. Expecting: %v", xtag, tag)
}
xbs = d.r.readn(l)
case bincVdByteArray:
xbs, _ = d.decodeBytes(nil)
default:
decErr("Invalid d.vd for extensions (Expecting extensions or byte array). Got: 0x%x", d.vd)
}
d.bdRead = false
return
}
func (d *bincDecDriver) decodeNaked() (v interface{}, vt valueType, decodeFurther bool) {
d.initReadNext()
switch d.vd {
case bincVdSpecial:
switch d.vs {
case bincSpNil:
vt = valueTypeNil
case bincSpFalse:
vt = valueTypeBool
v = false
case bincSpTrue:
vt = valueTypeBool
v = true
case bincSpNan:
vt = valueTypeFloat
v = math.NaN()
case bincSpPosInf:
vt = valueTypeFloat
v = math.Inf(1)
case bincSpNegInf:
vt = valueTypeFloat
v = math.Inf(-1)
case bincSpZeroFloat:
vt = valueTypeFloat
v = float64(0)
case bincSpZero:
vt = valueTypeUint
v = int64(0) // int8(0)
case bincSpNegOne:
vt = valueTypeInt
v = int64(-1) // int8(-1)
default:
decErr("decodeNaked: Unrecognized special value 0x%x", d.vs)
}
case bincVdSmallInt:
vt = valueTypeUint
v = uint64(int8(d.vs)) + 1 // int8(d.vs) + 1
case bincVdPosInt:
vt = valueTypeUint
v = d.decUint()
case bincVdNegInt:
vt = valueTypeInt
v = -(int64(d.decUint()))
case bincVdFloat:
vt = valueTypeFloat
v = d.decFloat()
case bincVdSymbol:
vt = valueTypeSymbol
v = d.decodeString()
case bincVdString:
vt = valueTypeString
v = d.decodeString()
case bincVdByteArray:
vt = valueTypeBytes
v, _ = d.decodeBytes(nil)
case bincVdTimestamp:
vt = valueTypeTimestamp
tt, err := decodeTime(d.r.readn(int(d.vs)))
if err != nil {
panic(err)
}
v = tt
case bincVdCustomExt:
vt = valueTypeExt
l := d.decLen()
var re RawExt
re.Tag = d.r.readn1()
re.Data = d.r.readn(l)
v = &re
vt = valueTypeExt
case bincVdArray:
vt = valueTypeArray
decodeFurther = true
case bincVdMap:
vt = valueTypeMap
decodeFurther = true
default:
decErr("decodeNaked: Unrecognized d.vd: 0x%x", d.vd)
}
if !decodeFurther {
d.bdRead = false
}
return
}
//------------------------------------
//BincHandle is a Handle for the Binc Schema-Free Encoding Format
//defined at https://github.com/ugorji/binc .
//
//BincHandle currently supports all Binc features with the following EXCEPTIONS:
// - only integers up to 64 bits of precision are supported.
// big integers are unsupported.
// - Only IEEE 754 binary32 and binary64 floats are supported (ie Go float32 and float64 types).
// extended precision and decimal IEEE 754 floats are unsupported.
// - Only UTF-8 strings supported.
// Unicode_Other Binc types (UTF16, UTF32) are currently unsupported.
//Note that these EXCEPTIONS are temporary and full support is possible and may happen soon.
type BincHandle struct {
BasicHandle
}
func (h *BincHandle) newEncDriver(w encWriter) encDriver {
return &bincEncDriver{w: w}
}
func (h *BincHandle) newDecDriver(r decReader) decDriver {
return &bincDecDriver{r: r}
}
func (_ *BincHandle) writeExt() bool {
return true
}
func (h *BincHandle) getBasicHandle() *BasicHandle {
return &h.BasicHandle
}

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vendor/github.com/hashicorp/go-msgpack/codec/decode.go generated vendored Normal file

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vendor/github.com/hashicorp/go-msgpack/codec/encode.go generated vendored Normal file

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vendor/github.com/hashicorp/go-msgpack/codec/helper.go generated vendored Normal file
View File

@@ -0,0 +1,596 @@
// Copyright (c) 2012, 2013 Ugorji Nwoke. All rights reserved.
// Use of this source code is governed by a BSD-style license found in the LICENSE file.
package codec
// Contains code shared by both encode and decode.
import (
"encoding/binary"
"fmt"
"math"
"reflect"
"sort"
"strings"
"sync"
"time"
"unicode"
"unicode/utf8"
)
const (
structTagName = "codec"
// Support
// encoding.BinaryMarshaler: MarshalBinary() (data []byte, err error)
// encoding.BinaryUnmarshaler: UnmarshalBinary(data []byte) error
// This constant flag will enable or disable it.
supportBinaryMarshal = true
// Each Encoder or Decoder uses a cache of functions based on conditionals,
// so that the conditionals are not run every time.
//
// Either a map or a slice is used to keep track of the functions.
// The map is more natural, but has a higher cost than a slice/array.
// This flag (useMapForCodecCache) controls which is used.
useMapForCodecCache = false
// For some common container types, we can short-circuit an elaborate
// reflection dance and call encode/decode directly.
// The currently supported types are:
// - slices of strings, or id's (int64,uint64) or interfaces.
// - maps of str->str, str->intf, id(int64,uint64)->intf, intf->intf
shortCircuitReflectToFastPath = true
// for debugging, set this to false, to catch panic traces.
// Note that this will always cause rpc tests to fail, since they need io.EOF sent via panic.
recoverPanicToErr = true
// if checkStructForEmptyValue, check structs fields to see if an empty value.
// This could be an expensive call, so possibly disable it.
checkStructForEmptyValue = false
// if derefForIsEmptyValue, deref pointers and interfaces when checking isEmptyValue
derefForIsEmptyValue = false
)
type charEncoding uint8
const (
c_RAW charEncoding = iota
c_UTF8
c_UTF16LE
c_UTF16BE
c_UTF32LE
c_UTF32BE
)
// valueType is the stream type
type valueType uint8
const (
valueTypeUnset valueType = iota
valueTypeNil
valueTypeInt
valueTypeUint
valueTypeFloat
valueTypeBool
valueTypeString
valueTypeSymbol
valueTypeBytes
valueTypeMap
valueTypeArray
valueTypeTimestamp
valueTypeExt
valueTypeInvalid = 0xff
)
var (
bigen = binary.BigEndian
structInfoFieldName = "_struct"
cachedTypeInfo = make(map[uintptr]*typeInfo, 4)
cachedTypeInfoMutex sync.RWMutex
intfSliceTyp = reflect.TypeOf([]interface{}(nil))
intfTyp = intfSliceTyp.Elem()
strSliceTyp = reflect.TypeOf([]string(nil))
boolSliceTyp = reflect.TypeOf([]bool(nil))
uintSliceTyp = reflect.TypeOf([]uint(nil))
uint8SliceTyp = reflect.TypeOf([]uint8(nil))
uint16SliceTyp = reflect.TypeOf([]uint16(nil))
uint32SliceTyp = reflect.TypeOf([]uint32(nil))
uint64SliceTyp = reflect.TypeOf([]uint64(nil))
intSliceTyp = reflect.TypeOf([]int(nil))
int8SliceTyp = reflect.TypeOf([]int8(nil))
int16SliceTyp = reflect.TypeOf([]int16(nil))
int32SliceTyp = reflect.TypeOf([]int32(nil))
int64SliceTyp = reflect.TypeOf([]int64(nil))
float32SliceTyp = reflect.TypeOf([]float32(nil))
float64SliceTyp = reflect.TypeOf([]float64(nil))
mapIntfIntfTyp = reflect.TypeOf(map[interface{}]interface{}(nil))
mapStrIntfTyp = reflect.TypeOf(map[string]interface{}(nil))
mapStrStrTyp = reflect.TypeOf(map[string]string(nil))
mapIntIntfTyp = reflect.TypeOf(map[int]interface{}(nil))
mapInt64IntfTyp = reflect.TypeOf(map[int64]interface{}(nil))
mapUintIntfTyp = reflect.TypeOf(map[uint]interface{}(nil))
mapUint64IntfTyp = reflect.TypeOf(map[uint64]interface{}(nil))
stringTyp = reflect.TypeOf("")
timeTyp = reflect.TypeOf(time.Time{})
rawExtTyp = reflect.TypeOf(RawExt{})
mapBySliceTyp = reflect.TypeOf((*MapBySlice)(nil)).Elem()
binaryMarshalerTyp = reflect.TypeOf((*binaryMarshaler)(nil)).Elem()
binaryUnmarshalerTyp = reflect.TypeOf((*binaryUnmarshaler)(nil)).Elem()
rawExtTypId = reflect.ValueOf(rawExtTyp).Pointer()
intfTypId = reflect.ValueOf(intfTyp).Pointer()
timeTypId = reflect.ValueOf(timeTyp).Pointer()
intfSliceTypId = reflect.ValueOf(intfSliceTyp).Pointer()
strSliceTypId = reflect.ValueOf(strSliceTyp).Pointer()
boolSliceTypId = reflect.ValueOf(boolSliceTyp).Pointer()
uintSliceTypId = reflect.ValueOf(uintSliceTyp).Pointer()
uint8SliceTypId = reflect.ValueOf(uint8SliceTyp).Pointer()
uint16SliceTypId = reflect.ValueOf(uint16SliceTyp).Pointer()
uint32SliceTypId = reflect.ValueOf(uint32SliceTyp).Pointer()
uint64SliceTypId = reflect.ValueOf(uint64SliceTyp).Pointer()
intSliceTypId = reflect.ValueOf(intSliceTyp).Pointer()
int8SliceTypId = reflect.ValueOf(int8SliceTyp).Pointer()
int16SliceTypId = reflect.ValueOf(int16SliceTyp).Pointer()
int32SliceTypId = reflect.ValueOf(int32SliceTyp).Pointer()
int64SliceTypId = reflect.ValueOf(int64SliceTyp).Pointer()
float32SliceTypId = reflect.ValueOf(float32SliceTyp).Pointer()
float64SliceTypId = reflect.ValueOf(float64SliceTyp).Pointer()
mapStrStrTypId = reflect.ValueOf(mapStrStrTyp).Pointer()
mapIntfIntfTypId = reflect.ValueOf(mapIntfIntfTyp).Pointer()
mapStrIntfTypId = reflect.ValueOf(mapStrIntfTyp).Pointer()
mapIntIntfTypId = reflect.ValueOf(mapIntIntfTyp).Pointer()
mapInt64IntfTypId = reflect.ValueOf(mapInt64IntfTyp).Pointer()
mapUintIntfTypId = reflect.ValueOf(mapUintIntfTyp).Pointer()
mapUint64IntfTypId = reflect.ValueOf(mapUint64IntfTyp).Pointer()
// Id = reflect.ValueOf().Pointer()
// mapBySliceTypId = reflect.ValueOf(mapBySliceTyp).Pointer()
binaryMarshalerTypId = reflect.ValueOf(binaryMarshalerTyp).Pointer()
binaryUnmarshalerTypId = reflect.ValueOf(binaryUnmarshalerTyp).Pointer()
intBitsize uint8 = uint8(reflect.TypeOf(int(0)).Bits())
uintBitsize uint8 = uint8(reflect.TypeOf(uint(0)).Bits())
bsAll0x00 = []byte{0, 0, 0, 0, 0, 0, 0, 0}
bsAll0xff = []byte{0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff}
)
type binaryUnmarshaler interface {
UnmarshalBinary(data []byte) error
}
type binaryMarshaler interface {
MarshalBinary() (data []byte, err error)
}
// MapBySlice represents a slice which should be encoded as a map in the stream.
// The slice contains a sequence of key-value pairs.
type MapBySlice interface {
MapBySlice()
}
// WARNING: DO NOT USE DIRECTLY. EXPORTED FOR GODOC BENEFIT. WILL BE REMOVED.
//
// BasicHandle encapsulates the common options and extension functions.
type BasicHandle struct {
extHandle
EncodeOptions
DecodeOptions
}
// Handle is the interface for a specific encoding format.
//
// Typically, a Handle is pre-configured before first time use,
// and not modified while in use. Such a pre-configured Handle
// is safe for concurrent access.
type Handle interface {
writeExt() bool
getBasicHandle() *BasicHandle
newEncDriver(w encWriter) encDriver
newDecDriver(r decReader) decDriver
}
// RawExt represents raw unprocessed extension data.
type RawExt struct {
Tag byte
Data []byte
}
type extTypeTagFn struct {
rtid uintptr
rt reflect.Type
tag byte
encFn func(reflect.Value) ([]byte, error)
decFn func(reflect.Value, []byte) error
}
type extHandle []*extTypeTagFn
// AddExt registers an encode and decode function for a reflect.Type.
// Note that the type must be a named type, and specifically not
// a pointer or Interface. An error is returned if that is not honored.
//
// To Deregister an ext, call AddExt with 0 tag, nil encfn and nil decfn.
func (o *extHandle) AddExt(
rt reflect.Type,
tag byte,
encfn func(reflect.Value) ([]byte, error),
decfn func(reflect.Value, []byte) error,
) (err error) {
// o is a pointer, because we may need to initialize it
if rt.PkgPath() == "" || rt.Kind() == reflect.Interface {
err = fmt.Errorf("codec.Handle.AddExt: Takes named type, especially not a pointer or interface: %T",
reflect.Zero(rt).Interface())
return
}
// o cannot be nil, since it is always embedded in a Handle.
// if nil, let it panic.
// if o == nil {
// err = errors.New("codec.Handle.AddExt: extHandle cannot be a nil pointer.")
// return
// }
rtid := reflect.ValueOf(rt).Pointer()
for _, v := range *o {
if v.rtid == rtid {
v.tag, v.encFn, v.decFn = tag, encfn, decfn
return
}
}
*o = append(*o, &extTypeTagFn{rtid, rt, tag, encfn, decfn})
return
}
func (o extHandle) getExt(rtid uintptr) *extTypeTagFn {
for _, v := range o {
if v.rtid == rtid {
return v
}
}
return nil
}
func (o extHandle) getExtForTag(tag byte) *extTypeTagFn {
for _, v := range o {
if v.tag == tag {
return v
}
}
return nil
}
func (o extHandle) getDecodeExtForTag(tag byte) (
rv reflect.Value, fn func(reflect.Value, []byte) error) {
if x := o.getExtForTag(tag); x != nil {
// ext is only registered for base
rv = reflect.New(x.rt).Elem()
fn = x.decFn
}
return
}
func (o extHandle) getDecodeExt(rtid uintptr) (tag byte, fn func(reflect.Value, []byte) error) {
if x := o.getExt(rtid); x != nil {
tag = x.tag
fn = x.decFn
}
return
}
func (o extHandle) getEncodeExt(rtid uintptr) (tag byte, fn func(reflect.Value) ([]byte, error)) {
if x := o.getExt(rtid); x != nil {
tag = x.tag
fn = x.encFn
}
return
}
type structFieldInfo struct {
encName string // encode name
// only one of 'i' or 'is' can be set. If 'i' is -1, then 'is' has been set.
is []int // (recursive/embedded) field index in struct
i int16 // field index in struct
omitEmpty bool
toArray bool // if field is _struct, is the toArray set?
// tag string // tag
// name string // field name
// encNameBs []byte // encoded name as byte stream
// ikind int // kind of the field as an int i.e. int(reflect.Kind)
}
func parseStructFieldInfo(fname string, stag string) *structFieldInfo {
if fname == "" {
panic("parseStructFieldInfo: No Field Name")
}
si := structFieldInfo{
// name: fname,
encName: fname,
// tag: stag,
}
if stag != "" {
for i, s := range strings.Split(stag, ",") {
if i == 0 {
if s != "" {
si.encName = s
}
} else {
switch s {
case "omitempty":
si.omitEmpty = true
case "toarray":
si.toArray = true
}
}
}
}
// si.encNameBs = []byte(si.encName)
return &si
}
type sfiSortedByEncName []*structFieldInfo
func (p sfiSortedByEncName) Len() int {
return len(p)
}
func (p sfiSortedByEncName) Less(i, j int) bool {
return p[i].encName < p[j].encName
}
func (p sfiSortedByEncName) Swap(i, j int) {
p[i], p[j] = p[j], p[i]
}
// typeInfo keeps information about each type referenced in the encode/decode sequence.
//
// During an encode/decode sequence, we work as below:
// - If base is a built in type, en/decode base value
// - If base is registered as an extension, en/decode base value
// - If type is binary(M/Unm)arshaler, call Binary(M/Unm)arshal method
// - Else decode appropriately based on the reflect.Kind
type typeInfo struct {
sfi []*structFieldInfo // sorted. Used when enc/dec struct to map.
sfip []*structFieldInfo // unsorted. Used when enc/dec struct to array.
rt reflect.Type
rtid uintptr
// baseId gives pointer to the base reflect.Type, after deferencing
// the pointers. E.g. base type of ***time.Time is time.Time.
base reflect.Type
baseId uintptr
baseIndir int8 // number of indirections to get to base
mbs bool // base type (T or *T) is a MapBySlice
m bool // base type (T or *T) is a binaryMarshaler
unm bool // base type (T or *T) is a binaryUnmarshaler
mIndir int8 // number of indirections to get to binaryMarshaler type
unmIndir int8 // number of indirections to get to binaryUnmarshaler type
toArray bool // whether this (struct) type should be encoded as an array
}
func (ti *typeInfo) indexForEncName(name string) int {
//tisfi := ti.sfi
const binarySearchThreshold = 16
if sfilen := len(ti.sfi); sfilen < binarySearchThreshold {
// linear search. faster than binary search in my testing up to 16-field structs.
for i, si := range ti.sfi {
if si.encName == name {
return i
}
}
} else {
// binary search. adapted from sort/search.go.
h, i, j := 0, 0, sfilen
for i < j {
h = i + (j-i)/2
if ti.sfi[h].encName < name {
i = h + 1
} else {
j = h
}
}
if i < sfilen && ti.sfi[i].encName == name {
return i
}
}
return -1
}
func getTypeInfo(rtid uintptr, rt reflect.Type) (pti *typeInfo) {
var ok bool
cachedTypeInfoMutex.RLock()
pti, ok = cachedTypeInfo[rtid]
cachedTypeInfoMutex.RUnlock()
if ok {
return
}
cachedTypeInfoMutex.Lock()
defer cachedTypeInfoMutex.Unlock()
if pti, ok = cachedTypeInfo[rtid]; ok {
return
}
ti := typeInfo{rt: rt, rtid: rtid}
pti = &ti
var indir int8
if ok, indir = implementsIntf(rt, binaryMarshalerTyp); ok {
ti.m, ti.mIndir = true, indir
}
if ok, indir = implementsIntf(rt, binaryUnmarshalerTyp); ok {
ti.unm, ti.unmIndir = true, indir
}
if ok, _ = implementsIntf(rt, mapBySliceTyp); ok {
ti.mbs = true
}
pt := rt
var ptIndir int8
// for ; pt.Kind() == reflect.Ptr; pt, ptIndir = pt.Elem(), ptIndir+1 { }
for pt.Kind() == reflect.Ptr {
pt = pt.Elem()
ptIndir++
}
if ptIndir == 0 {
ti.base = rt
ti.baseId = rtid
} else {
ti.base = pt
ti.baseId = reflect.ValueOf(pt).Pointer()
ti.baseIndir = ptIndir
}
if rt.Kind() == reflect.Struct {
var siInfo *structFieldInfo
if f, ok := rt.FieldByName(structInfoFieldName); ok {
siInfo = parseStructFieldInfo(structInfoFieldName, f.Tag.Get(structTagName))
ti.toArray = siInfo.toArray
}
sfip := make([]*structFieldInfo, 0, rt.NumField())
rgetTypeInfo(rt, nil, make(map[string]bool), &sfip, siInfo)
// // try to put all si close together
// const tryToPutAllStructFieldInfoTogether = true
// if tryToPutAllStructFieldInfoTogether {
// sfip2 := make([]structFieldInfo, len(sfip))
// for i, si := range sfip {
// sfip2[i] = *si
// }
// for i := range sfip {
// sfip[i] = &sfip2[i]
// }
// }
ti.sfip = make([]*structFieldInfo, len(sfip))
ti.sfi = make([]*structFieldInfo, len(sfip))
copy(ti.sfip, sfip)
sort.Sort(sfiSortedByEncName(sfip))
copy(ti.sfi, sfip)
}
// sfi = sfip
cachedTypeInfo[rtid] = pti
return
}
func rgetTypeInfo(rt reflect.Type, indexstack []int, fnameToHastag map[string]bool,
sfi *[]*structFieldInfo, siInfo *structFieldInfo,
) {
// for rt.Kind() == reflect.Ptr {
// // indexstack = append(indexstack, 0)
// rt = rt.Elem()
// }
for j := 0; j < rt.NumField(); j++ {
f := rt.Field(j)
stag := f.Tag.Get(structTagName)
if stag == "-" {
continue
}
if r1, _ := utf8.DecodeRuneInString(f.Name); r1 == utf8.RuneError || !unicode.IsUpper(r1) {
continue
}
// if anonymous and there is no struct tag and its a struct (or pointer to struct), inline it.
if f.Anonymous && stag == "" {
ft := f.Type
for ft.Kind() == reflect.Ptr {
ft = ft.Elem()
}
if ft.Kind() == reflect.Struct {
indexstack2 := append(append(make([]int, 0, len(indexstack)+4), indexstack...), j)
rgetTypeInfo(ft, indexstack2, fnameToHastag, sfi, siInfo)
continue
}
}
// do not let fields with same name in embedded structs override field at higher level.
// this must be done after anonymous check, to allow anonymous field
// still include their child fields
if _, ok := fnameToHastag[f.Name]; ok {
continue
}
si := parseStructFieldInfo(f.Name, stag)
// si.ikind = int(f.Type.Kind())
if len(indexstack) == 0 {
si.i = int16(j)
} else {
si.i = -1
si.is = append(append(make([]int, 0, len(indexstack)+4), indexstack...), j)
}
if siInfo != nil {
if siInfo.omitEmpty {
si.omitEmpty = true
}
}
*sfi = append(*sfi, si)
fnameToHastag[f.Name] = stag != ""
}
}
func panicToErr(err *error) {
if recoverPanicToErr {
if x := recover(); x != nil {
//debug.PrintStack()
panicValToErr(x, err)
}
}
}
func doPanic(tag string, format string, params ...interface{}) {
params2 := make([]interface{}, len(params)+1)
params2[0] = tag
copy(params2[1:], params)
panic(fmt.Errorf("%s: "+format, params2...))
}
func checkOverflowFloat32(f float64, doCheck bool) {
if !doCheck {
return
}
// check overflow (logic adapted from std pkg reflect/value.go OverflowFloat()
f2 := f
if f2 < 0 {
f2 = -f
}
if math.MaxFloat32 < f2 && f2 <= math.MaxFloat64 {
decErr("Overflow float32 value: %v", f2)
}
}
func checkOverflow(ui uint64, i int64, bitsize uint8) {
// check overflow (logic adapted from std pkg reflect/value.go OverflowUint()
if bitsize == 0 {
return
}
if i != 0 {
if trunc := (i << (64 - bitsize)) >> (64 - bitsize); i != trunc {
decErr("Overflow int value: %v", i)
}
}
if ui != 0 {
if trunc := (ui << (64 - bitsize)) >> (64 - bitsize); ui != trunc {
decErr("Overflow uint value: %v", ui)
}
}
}

View File

@@ -0,0 +1,132 @@
// Copyright (c) 2012, 2013 Ugorji Nwoke. All rights reserved.
// Use of this source code is governed by a BSD-style license found in the LICENSE file.
package codec
// All non-std package dependencies live in this file,
// so porting to different environment is easy (just update functions).
import (
"errors"
"fmt"
"math"
"reflect"
)
var (
raisePanicAfterRecover = false
debugging = true
)
func panicValToErr(panicVal interface{}, err *error) {
switch xerr := panicVal.(type) {
case error:
*err = xerr
case string:
*err = errors.New(xerr)
default:
*err = fmt.Errorf("%v", panicVal)
}
if raisePanicAfterRecover {
panic(panicVal)
}
return
}
func hIsEmptyValue(v reflect.Value, deref, checkStruct bool) bool {
switch v.Kind() {
case reflect.Invalid:
return true
case reflect.Array, reflect.Map, reflect.Slice, reflect.String:
return v.Len() == 0
case reflect.Bool:
return !v.Bool()
case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
return v.Int() == 0
case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64, reflect.Uintptr:
return v.Uint() == 0
case reflect.Float32, reflect.Float64:
return v.Float() == 0
case reflect.Interface, reflect.Ptr:
if deref {
if v.IsNil() {
return true
}
return hIsEmptyValue(v.Elem(), deref, checkStruct)
} else {
return v.IsNil()
}
case reflect.Struct:
if !checkStruct {
return false
}
// return true if all fields are empty. else return false.
// we cannot use equality check, because some fields may be maps/slices/etc
// and consequently the structs are not comparable.
// return v.Interface() == reflect.Zero(v.Type()).Interface()
for i, n := 0, v.NumField(); i < n; i++ {
if !hIsEmptyValue(v.Field(i), deref, checkStruct) {
return false
}
}
return true
}
return false
}
func isEmptyValue(v reflect.Value) bool {
return hIsEmptyValue(v, derefForIsEmptyValue, checkStructForEmptyValue)
}
func debugf(format string, args ...interface{}) {
if debugging {
if len(format) == 0 || format[len(format)-1] != '\n' {
format = format + "\n"
}
fmt.Printf(format, args...)
}
}
func pruneSignExt(v []byte, pos bool) (n int) {
if len(v) < 2 {
} else if pos && v[0] == 0 {
for ; v[n] == 0 && n+1 < len(v) && (v[n+1]&(1<<7) == 0); n++ {
}
} else if !pos && v[0] == 0xff {
for ; v[n] == 0xff && n+1 < len(v) && (v[n+1]&(1<<7) != 0); n++ {
}
}
return
}
func implementsIntf(typ, iTyp reflect.Type) (success bool, indir int8) {
if typ == nil {
return
}
rt := typ
// The type might be a pointer and we need to keep
// dereferencing to the base type until we find an implementation.
for {
if rt.Implements(iTyp) {
return true, indir
}
if p := rt; p.Kind() == reflect.Ptr {
indir++
if indir >= math.MaxInt8 { // insane number of indirections
return false, 0
}
rt = p.Elem()
continue
}
break
}
// No luck yet, but if this is a base type (non-pointer), the pointer might satisfy.
if typ.Kind() != reflect.Ptr {
// Not a pointer, but does the pointer work?
if reflect.PtrTo(typ).Implements(iTyp) {
return true, -1
}
}
return false, 0
}

816
vendor/github.com/hashicorp/go-msgpack/codec/msgpack.go generated vendored Normal file
View File

@@ -0,0 +1,816 @@
// Copyright (c) 2012, 2013 Ugorji Nwoke. All rights reserved.
// Use of this source code is governed by a BSD-style license found in the LICENSE file.
/*
MSGPACK
Msgpack-c implementation powers the c, c++, python, ruby, etc libraries.
We need to maintain compatibility with it and how it encodes integer values
without caring about the type.
For compatibility with behaviour of msgpack-c reference implementation:
- Go intX (>0) and uintX
IS ENCODED AS
msgpack +ve fixnum, unsigned
- Go intX (<0)
IS ENCODED AS
msgpack -ve fixnum, signed
*/
package codec
import (
"fmt"
"io"
"math"
"net/rpc"
)
const (
mpPosFixNumMin byte = 0x00
mpPosFixNumMax = 0x7f
mpFixMapMin = 0x80
mpFixMapMax = 0x8f
mpFixArrayMin = 0x90
mpFixArrayMax = 0x9f
mpFixStrMin = 0xa0
mpFixStrMax = 0xbf
mpNil = 0xc0
_ = 0xc1
mpFalse = 0xc2
mpTrue = 0xc3
mpFloat = 0xca
mpDouble = 0xcb
mpUint8 = 0xcc
mpUint16 = 0xcd
mpUint32 = 0xce
mpUint64 = 0xcf
mpInt8 = 0xd0
mpInt16 = 0xd1
mpInt32 = 0xd2
mpInt64 = 0xd3
// extensions below
mpBin8 = 0xc4
mpBin16 = 0xc5
mpBin32 = 0xc6
mpExt8 = 0xc7
mpExt16 = 0xc8
mpExt32 = 0xc9
mpFixExt1 = 0xd4
mpFixExt2 = 0xd5
mpFixExt4 = 0xd6
mpFixExt8 = 0xd7
mpFixExt16 = 0xd8
mpStr8 = 0xd9 // new
mpStr16 = 0xda
mpStr32 = 0xdb
mpArray16 = 0xdc
mpArray32 = 0xdd
mpMap16 = 0xde
mpMap32 = 0xdf
mpNegFixNumMin = 0xe0
mpNegFixNumMax = 0xff
)
// MsgpackSpecRpcMultiArgs is a special type which signifies to the MsgpackSpecRpcCodec
// that the backend RPC service takes multiple arguments, which have been arranged
// in sequence in the slice.
//
// The Codec then passes it AS-IS to the rpc service (without wrapping it in an
// array of 1 element).
type MsgpackSpecRpcMultiArgs []interface{}
// A MsgpackContainer type specifies the different types of msgpackContainers.
type msgpackContainerType struct {
fixCutoff int
bFixMin, b8, b16, b32 byte
hasFixMin, has8, has8Always bool
}
var (
msgpackContainerStr = msgpackContainerType{32, mpFixStrMin, mpStr8, mpStr16, mpStr32, true, true, false}
msgpackContainerBin = msgpackContainerType{0, 0, mpBin8, mpBin16, mpBin32, false, true, true}
msgpackContainerList = msgpackContainerType{16, mpFixArrayMin, 0, mpArray16, mpArray32, true, false, false}
msgpackContainerMap = msgpackContainerType{16, mpFixMapMin, 0, mpMap16, mpMap32, true, false, false}
)
//---------------------------------------------
type msgpackEncDriver struct {
w encWriter
h *MsgpackHandle
}
func (e *msgpackEncDriver) isBuiltinType(rt uintptr) bool {
//no builtin types. All encodings are based on kinds. Types supported as extensions.
return false
}
func (e *msgpackEncDriver) encodeBuiltin(rt uintptr, v interface{}) {}
func (e *msgpackEncDriver) encodeNil() {
e.w.writen1(mpNil)
}
func (e *msgpackEncDriver) encodeInt(i int64) {
switch {
case i >= 0:
e.encodeUint(uint64(i))
case i >= -32:
e.w.writen1(byte(i))
case i >= math.MinInt8:
e.w.writen2(mpInt8, byte(i))
case i >= math.MinInt16:
e.w.writen1(mpInt16)
e.w.writeUint16(uint16(i))
case i >= math.MinInt32:
e.w.writen1(mpInt32)
e.w.writeUint32(uint32(i))
default:
e.w.writen1(mpInt64)
e.w.writeUint64(uint64(i))
}
}
func (e *msgpackEncDriver) encodeUint(i uint64) {
switch {
case i <= math.MaxInt8:
e.w.writen1(byte(i))
case i <= math.MaxUint8:
e.w.writen2(mpUint8, byte(i))
case i <= math.MaxUint16:
e.w.writen1(mpUint16)
e.w.writeUint16(uint16(i))
case i <= math.MaxUint32:
e.w.writen1(mpUint32)
e.w.writeUint32(uint32(i))
default:
e.w.writen1(mpUint64)
e.w.writeUint64(uint64(i))
}
}
func (e *msgpackEncDriver) encodeBool(b bool) {
if b {
e.w.writen1(mpTrue)
} else {
e.w.writen1(mpFalse)
}
}
func (e *msgpackEncDriver) encodeFloat32(f float32) {
e.w.writen1(mpFloat)
e.w.writeUint32(math.Float32bits(f))
}
func (e *msgpackEncDriver) encodeFloat64(f float64) {
e.w.writen1(mpDouble)
e.w.writeUint64(math.Float64bits(f))
}
func (e *msgpackEncDriver) encodeExtPreamble(xtag byte, l int) {
switch {
case l == 1:
e.w.writen2(mpFixExt1, xtag)
case l == 2:
e.w.writen2(mpFixExt2, xtag)
case l == 4:
e.w.writen2(mpFixExt4, xtag)
case l == 8:
e.w.writen2(mpFixExt8, xtag)
case l == 16:
e.w.writen2(mpFixExt16, xtag)
case l < 256:
e.w.writen2(mpExt8, byte(l))
e.w.writen1(xtag)
case l < 65536:
e.w.writen1(mpExt16)
e.w.writeUint16(uint16(l))
e.w.writen1(xtag)
default:
e.w.writen1(mpExt32)
e.w.writeUint32(uint32(l))
e.w.writen1(xtag)
}
}
func (e *msgpackEncDriver) encodeArrayPreamble(length int) {
e.writeContainerLen(msgpackContainerList, length)
}
func (e *msgpackEncDriver) encodeMapPreamble(length int) {
e.writeContainerLen(msgpackContainerMap, length)
}
func (e *msgpackEncDriver) encodeString(c charEncoding, s string) {
if c == c_RAW && e.h.WriteExt {
e.writeContainerLen(msgpackContainerBin, len(s))
} else {
e.writeContainerLen(msgpackContainerStr, len(s))
}
if len(s) > 0 {
e.w.writestr(s)
}
}
func (e *msgpackEncDriver) encodeSymbol(v string) {
e.encodeString(c_UTF8, v)
}
func (e *msgpackEncDriver) encodeStringBytes(c charEncoding, bs []byte) {
if c == c_RAW && e.h.WriteExt {
e.writeContainerLen(msgpackContainerBin, len(bs))
} else {
e.writeContainerLen(msgpackContainerStr, len(bs))
}
if len(bs) > 0 {
e.w.writeb(bs)
}
}
func (e *msgpackEncDriver) writeContainerLen(ct msgpackContainerType, l int) {
switch {
case ct.hasFixMin && l < ct.fixCutoff:
e.w.writen1(ct.bFixMin | byte(l))
case ct.has8 && l < 256 && (ct.has8Always || e.h.WriteExt):
e.w.writen2(ct.b8, uint8(l))
case l < 65536:
e.w.writen1(ct.b16)
e.w.writeUint16(uint16(l))
default:
e.w.writen1(ct.b32)
e.w.writeUint32(uint32(l))
}
}
//---------------------------------------------
type msgpackDecDriver struct {
r decReader
h *MsgpackHandle
bd byte
bdRead bool
bdType valueType
}
func (d *msgpackDecDriver) isBuiltinType(rt uintptr) bool {
//no builtin types. All encodings are based on kinds. Types supported as extensions.
return false
}
func (d *msgpackDecDriver) decodeBuiltin(rt uintptr, v interface{}) {}
// Note: This returns either a primitive (int, bool, etc) for non-containers,
// or a containerType, or a specific type denoting nil or extension.
// It is called when a nil interface{} is passed, leaving it up to the DecDriver
// to introspect the stream and decide how best to decode.
// It deciphers the value by looking at the stream first.
func (d *msgpackDecDriver) decodeNaked() (v interface{}, vt valueType, decodeFurther bool) {
d.initReadNext()
bd := d.bd
switch bd {
case mpNil:
vt = valueTypeNil
d.bdRead = false
case mpFalse:
vt = valueTypeBool
v = false
case mpTrue:
vt = valueTypeBool
v = true
case mpFloat:
vt = valueTypeFloat
v = float64(math.Float32frombits(d.r.readUint32()))
case mpDouble:
vt = valueTypeFloat
v = math.Float64frombits(d.r.readUint64())
case mpUint8:
vt = valueTypeUint
v = uint64(d.r.readn1())
case mpUint16:
vt = valueTypeUint
v = uint64(d.r.readUint16())
case mpUint32:
vt = valueTypeUint
v = uint64(d.r.readUint32())
case mpUint64:
vt = valueTypeUint
v = uint64(d.r.readUint64())
case mpInt8:
vt = valueTypeInt
v = int64(int8(d.r.readn1()))
case mpInt16:
vt = valueTypeInt
v = int64(int16(d.r.readUint16()))
case mpInt32:
vt = valueTypeInt
v = int64(int32(d.r.readUint32()))
case mpInt64:
vt = valueTypeInt
v = int64(int64(d.r.readUint64()))
default:
switch {
case bd >= mpPosFixNumMin && bd <= mpPosFixNumMax:
// positive fixnum (always signed)
vt = valueTypeInt
v = int64(int8(bd))
case bd >= mpNegFixNumMin && bd <= mpNegFixNumMax:
// negative fixnum
vt = valueTypeInt
v = int64(int8(bd))
case bd == mpStr8, bd == mpStr16, bd == mpStr32, bd >= mpFixStrMin && bd <= mpFixStrMax:
if d.h.RawToString {
var rvm string
vt = valueTypeString
v = &rvm
} else {
var rvm = []byte{}
vt = valueTypeBytes
v = &rvm
}
decodeFurther = true
case bd == mpBin8, bd == mpBin16, bd == mpBin32:
var rvm = []byte{}
vt = valueTypeBytes
v = &rvm
decodeFurther = true
case bd == mpArray16, bd == mpArray32, bd >= mpFixArrayMin && bd <= mpFixArrayMax:
vt = valueTypeArray
decodeFurther = true
case bd == mpMap16, bd == mpMap32, bd >= mpFixMapMin && bd <= mpFixMapMax:
vt = valueTypeMap
decodeFurther = true
case bd >= mpFixExt1 && bd <= mpFixExt16, bd >= mpExt8 && bd <= mpExt32:
clen := d.readExtLen()
var re RawExt
re.Tag = d.r.readn1()
re.Data = d.r.readn(clen)
v = &re
vt = valueTypeExt
default:
decErr("Nil-Deciphered DecodeValue: %s: hex: %x, dec: %d", msgBadDesc, bd, bd)
}
}
if !decodeFurther {
d.bdRead = false
}
return
}
// int can be decoded from msgpack type: intXXX or uintXXX
func (d *msgpackDecDriver) decodeInt(bitsize uint8) (i int64) {
switch d.bd {
case mpUint8:
i = int64(uint64(d.r.readn1()))
case mpUint16:
i = int64(uint64(d.r.readUint16()))
case mpUint32:
i = int64(uint64(d.r.readUint32()))
case mpUint64:
i = int64(d.r.readUint64())
case mpInt8:
i = int64(int8(d.r.readn1()))
case mpInt16:
i = int64(int16(d.r.readUint16()))
case mpInt32:
i = int64(int32(d.r.readUint32()))
case mpInt64:
i = int64(d.r.readUint64())
default:
switch {
case d.bd >= mpPosFixNumMin && d.bd <= mpPosFixNumMax:
i = int64(int8(d.bd))
case d.bd >= mpNegFixNumMin && d.bd <= mpNegFixNumMax:
i = int64(int8(d.bd))
default:
decErr("Unhandled single-byte unsigned integer value: %s: %x", msgBadDesc, d.bd)
}
}
// check overflow (logic adapted from std pkg reflect/value.go OverflowUint()
if bitsize > 0 {
if trunc := (i << (64 - bitsize)) >> (64 - bitsize); i != trunc {
decErr("Overflow int value: %v", i)
}
}
d.bdRead = false
return
}
// uint can be decoded from msgpack type: intXXX or uintXXX
func (d *msgpackDecDriver) decodeUint(bitsize uint8) (ui uint64) {
switch d.bd {
case mpUint8:
ui = uint64(d.r.readn1())
case mpUint16:
ui = uint64(d.r.readUint16())
case mpUint32:
ui = uint64(d.r.readUint32())
case mpUint64:
ui = d.r.readUint64()
case mpInt8:
if i := int64(int8(d.r.readn1())); i >= 0 {
ui = uint64(i)
} else {
decErr("Assigning negative signed value: %v, to unsigned type", i)
}
case mpInt16:
if i := int64(int16(d.r.readUint16())); i >= 0 {
ui = uint64(i)
} else {
decErr("Assigning negative signed value: %v, to unsigned type", i)
}
case mpInt32:
if i := int64(int32(d.r.readUint32())); i >= 0 {
ui = uint64(i)
} else {
decErr("Assigning negative signed value: %v, to unsigned type", i)
}
case mpInt64:
if i := int64(d.r.readUint64()); i >= 0 {
ui = uint64(i)
} else {
decErr("Assigning negative signed value: %v, to unsigned type", i)
}
default:
switch {
case d.bd >= mpPosFixNumMin && d.bd <= mpPosFixNumMax:
ui = uint64(d.bd)
case d.bd >= mpNegFixNumMin && d.bd <= mpNegFixNumMax:
decErr("Assigning negative signed value: %v, to unsigned type", int(d.bd))
default:
decErr("Unhandled single-byte unsigned integer value: %s: %x", msgBadDesc, d.bd)
}
}
// check overflow (logic adapted from std pkg reflect/value.go OverflowUint()
if bitsize > 0 {
if trunc := (ui << (64 - bitsize)) >> (64 - bitsize); ui != trunc {
decErr("Overflow uint value: %v", ui)
}
}
d.bdRead = false
return
}
// float can either be decoded from msgpack type: float, double or intX
func (d *msgpackDecDriver) decodeFloat(chkOverflow32 bool) (f float64) {
switch d.bd {
case mpFloat:
f = float64(math.Float32frombits(d.r.readUint32()))
case mpDouble:
f = math.Float64frombits(d.r.readUint64())
default:
f = float64(d.decodeInt(0))
}
checkOverflowFloat32(f, chkOverflow32)
d.bdRead = false
return
}
// bool can be decoded from bool, fixnum 0 or 1.
func (d *msgpackDecDriver) decodeBool() (b bool) {
switch d.bd {
case mpFalse, 0:
// b = false
case mpTrue, 1:
b = true
default:
decErr("Invalid single-byte value for bool: %s: %x", msgBadDesc, d.bd)
}
d.bdRead = false
return
}
func (d *msgpackDecDriver) decodeString() (s string) {
clen := d.readContainerLen(msgpackContainerStr)
if clen > 0 {
s = string(d.r.readn(clen))
}
d.bdRead = false
return
}
// Callers must check if changed=true (to decide whether to replace the one they have)
func (d *msgpackDecDriver) decodeBytes(bs []byte) (bsOut []byte, changed bool) {
// bytes can be decoded from msgpackContainerStr or msgpackContainerBin
var clen int
switch d.bd {
case mpBin8, mpBin16, mpBin32:
clen = d.readContainerLen(msgpackContainerBin)
default:
clen = d.readContainerLen(msgpackContainerStr)
}
// if clen < 0 {
// changed = true
// panic("length cannot be zero. this cannot be nil.")
// }
if clen > 0 {
// if no contents in stream, don't update the passed byteslice
if len(bs) != clen {
// Return changed=true if length of passed slice diff from length of bytes in stream
if len(bs) > clen {
bs = bs[:clen]
} else {
bs = make([]byte, clen)
}
bsOut = bs
changed = true
}
d.r.readb(bs)
}
d.bdRead = false
return
}
// Every top-level decode funcs (i.e. decodeValue, decode) must call this first.
func (d *msgpackDecDriver) initReadNext() {
if d.bdRead {
return
}
d.bd = d.r.readn1()
d.bdRead = true
d.bdType = valueTypeUnset
}
func (d *msgpackDecDriver) currentEncodedType() valueType {
if d.bdType == valueTypeUnset {
bd := d.bd
switch bd {
case mpNil:
d.bdType = valueTypeNil
case mpFalse, mpTrue:
d.bdType = valueTypeBool
case mpFloat, mpDouble:
d.bdType = valueTypeFloat
case mpUint8, mpUint16, mpUint32, mpUint64:
d.bdType = valueTypeUint
case mpInt8, mpInt16, mpInt32, mpInt64:
d.bdType = valueTypeInt
default:
switch {
case bd >= mpPosFixNumMin && bd <= mpPosFixNumMax:
d.bdType = valueTypeInt
case bd >= mpNegFixNumMin && bd <= mpNegFixNumMax:
d.bdType = valueTypeInt
case bd == mpStr8, bd == mpStr16, bd == mpStr32, bd >= mpFixStrMin && bd <= mpFixStrMax:
if d.h.RawToString {
d.bdType = valueTypeString
} else {
d.bdType = valueTypeBytes
}
case bd == mpBin8, bd == mpBin16, bd == mpBin32:
d.bdType = valueTypeBytes
case bd == mpArray16, bd == mpArray32, bd >= mpFixArrayMin && bd <= mpFixArrayMax:
d.bdType = valueTypeArray
case bd == mpMap16, bd == mpMap32, bd >= mpFixMapMin && bd <= mpFixMapMax:
d.bdType = valueTypeMap
case bd >= mpFixExt1 && bd <= mpFixExt16, bd >= mpExt8 && bd <= mpExt32:
d.bdType = valueTypeExt
default:
decErr("currentEncodedType: Undeciphered descriptor: %s: hex: %x, dec: %d", msgBadDesc, bd, bd)
}
}
}
return d.bdType
}
func (d *msgpackDecDriver) tryDecodeAsNil() bool {
if d.bd == mpNil {
d.bdRead = false
return true
}
return false
}
func (d *msgpackDecDriver) readContainerLen(ct msgpackContainerType) (clen int) {
bd := d.bd
switch {
case bd == mpNil:
clen = -1 // to represent nil
case bd == ct.b8:
clen = int(d.r.readn1())
case bd == ct.b16:
clen = int(d.r.readUint16())
case bd == ct.b32:
clen = int(d.r.readUint32())
case (ct.bFixMin & bd) == ct.bFixMin:
clen = int(ct.bFixMin ^ bd)
default:
decErr("readContainerLen: %s: hex: %x, dec: %d", msgBadDesc, bd, bd)
}
d.bdRead = false
return
}
func (d *msgpackDecDriver) readMapLen() int {
return d.readContainerLen(msgpackContainerMap)
}
func (d *msgpackDecDriver) readArrayLen() int {
return d.readContainerLen(msgpackContainerList)
}
func (d *msgpackDecDriver) readExtLen() (clen int) {
switch d.bd {
case mpNil:
clen = -1 // to represent nil
case mpFixExt1:
clen = 1
case mpFixExt2:
clen = 2
case mpFixExt4:
clen = 4
case mpFixExt8:
clen = 8
case mpFixExt16:
clen = 16
case mpExt8:
clen = int(d.r.readn1())
case mpExt16:
clen = int(d.r.readUint16())
case mpExt32:
clen = int(d.r.readUint32())
default:
decErr("decoding ext bytes: found unexpected byte: %x", d.bd)
}
return
}
func (d *msgpackDecDriver) decodeExt(verifyTag bool, tag byte) (xtag byte, xbs []byte) {
xbd := d.bd
switch {
case xbd == mpBin8, xbd == mpBin16, xbd == mpBin32:
xbs, _ = d.decodeBytes(nil)
case xbd == mpStr8, xbd == mpStr16, xbd == mpStr32,
xbd >= mpFixStrMin && xbd <= mpFixStrMax:
xbs = []byte(d.decodeString())
default:
clen := d.readExtLen()
xtag = d.r.readn1()
if verifyTag && xtag != tag {
decErr("Wrong extension tag. Got %b. Expecting: %v", xtag, tag)
}
xbs = d.r.readn(clen)
}
d.bdRead = false
return
}
//--------------------------------------------------
//MsgpackHandle is a Handle for the Msgpack Schema-Free Encoding Format.
type MsgpackHandle struct {
BasicHandle
// RawToString controls how raw bytes are decoded into a nil interface{}.
RawToString bool
// WriteExt flag supports encoding configured extensions with extension tags.
// It also controls whether other elements of the new spec are encoded (ie Str8).
//
// With WriteExt=false, configured extensions are serialized as raw bytes
// and Str8 is not encoded.
//
// A stream can still be decoded into a typed value, provided an appropriate value
// is provided, but the type cannot be inferred from the stream. If no appropriate
// type is provided (e.g. decoding into a nil interface{}), you get back
// a []byte or string based on the setting of RawToString.
WriteExt bool
}
func (h *MsgpackHandle) newEncDriver(w encWriter) encDriver {
return &msgpackEncDriver{w: w, h: h}
}
func (h *MsgpackHandle) newDecDriver(r decReader) decDriver {
return &msgpackDecDriver{r: r, h: h}
}
func (h *MsgpackHandle) writeExt() bool {
return h.WriteExt
}
func (h *MsgpackHandle) getBasicHandle() *BasicHandle {
return &h.BasicHandle
}
//--------------------------------------------------
type msgpackSpecRpcCodec struct {
rpcCodec
}
// /////////////// Spec RPC Codec ///////////////////
func (c *msgpackSpecRpcCodec) WriteRequest(r *rpc.Request, body interface{}) error {
// WriteRequest can write to both a Go service, and other services that do
// not abide by the 1 argument rule of a Go service.
// We discriminate based on if the body is a MsgpackSpecRpcMultiArgs
var bodyArr []interface{}
if m, ok := body.(MsgpackSpecRpcMultiArgs); ok {
bodyArr = ([]interface{})(m)
} else {
bodyArr = []interface{}{body}
}
r2 := []interface{}{0, uint32(r.Seq), r.ServiceMethod, bodyArr}
return c.write(r2, nil, false, true)
}
func (c *msgpackSpecRpcCodec) WriteResponse(r *rpc.Response, body interface{}) error {
var moe interface{}
if r.Error != "" {
moe = r.Error
}
if moe != nil && body != nil {
body = nil
}
r2 := []interface{}{1, uint32(r.Seq), moe, body}
return c.write(r2, nil, false, true)
}
func (c *msgpackSpecRpcCodec) ReadResponseHeader(r *rpc.Response) error {
return c.parseCustomHeader(1, &r.Seq, &r.Error)
}
func (c *msgpackSpecRpcCodec) ReadRequestHeader(r *rpc.Request) error {
return c.parseCustomHeader(0, &r.Seq, &r.ServiceMethod)
}
func (c *msgpackSpecRpcCodec) ReadRequestBody(body interface{}) error {
if body == nil { // read and discard
return c.read(nil)
}
bodyArr := []interface{}{body}
return c.read(&bodyArr)
}
func (c *msgpackSpecRpcCodec) parseCustomHeader(expectTypeByte byte, msgid *uint64, methodOrError *string) (err error) {
if c.cls {
return io.EOF
}
// We read the response header by hand
// so that the body can be decoded on its own from the stream at a later time.
const fia byte = 0x94 //four item array descriptor value
// Not sure why the panic of EOF is swallowed above.
// if bs1 := c.dec.r.readn1(); bs1 != fia {
// err = fmt.Errorf("Unexpected value for array descriptor: Expecting %v. Received %v", fia, bs1)
// return
// }
var b byte
b, err = c.br.ReadByte()
if err != nil {
return
}
if b != fia {
err = fmt.Errorf("Unexpected value for array descriptor: Expecting %v. Received %v", fia, b)
return
}
if err = c.read(&b); err != nil {
return
}
if b != expectTypeByte {
err = fmt.Errorf("Unexpected byte descriptor in header. Expecting %v. Received %v", expectTypeByte, b)
return
}
if err = c.read(msgid); err != nil {
return
}
if err = c.read(methodOrError); err != nil {
return
}
return
}
//--------------------------------------------------
// msgpackSpecRpc is the implementation of Rpc that uses custom communication protocol
// as defined in the msgpack spec at https://github.com/msgpack-rpc/msgpack-rpc/blob/master/spec.md
type msgpackSpecRpc struct{}
// MsgpackSpecRpc implements Rpc using the communication protocol defined in
// the msgpack spec at https://github.com/msgpack-rpc/msgpack-rpc/blob/master/spec.md .
// Its methods (ServerCodec and ClientCodec) return values that implement RpcCodecBuffered.
var MsgpackSpecRpc msgpackSpecRpc
func (x msgpackSpecRpc) ServerCodec(conn io.ReadWriteCloser, h Handle) rpc.ServerCodec {
return &msgpackSpecRpcCodec{newRPCCodec(conn, h)}
}
func (x msgpackSpecRpc) ClientCodec(conn io.ReadWriteCloser, h Handle) rpc.ClientCodec {
return &msgpackSpecRpcCodec{newRPCCodec(conn, h)}
}
var _ decDriver = (*msgpackDecDriver)(nil)
var _ encDriver = (*msgpackEncDriver)(nil)

View File

@@ -0,0 +1,110 @@
#!/usr/bin/env python
# This will create golden files in a directory passed to it.
# A Test calls this internally to create the golden files
# So it can process them (so we don't have to checkin the files).
import msgpack, msgpackrpc, sys, os, threading
def get_test_data_list():
# get list with all primitive types, and a combo type
l0 = [
-8,
-1616,
-32323232,
-6464646464646464,
192,
1616,
32323232,
6464646464646464,
192,
-3232.0,
-6464646464.0,
3232.0,
6464646464.0,
False,
True,
None,
"someday",
"",
"bytestring",
1328176922000002000,
-2206187877999998000,
0,
-6795364578871345152
]
l1 = [
{ "true": True,
"false": False },
{ "true": "True",
"false": False,
"uint16(1616)": 1616 },
{ "list": [1616, 32323232, True, -3232.0, {"TRUE":True, "FALSE":False}, [True, False] ],
"int32":32323232, "bool": True,
"LONG STRING": "123456789012345678901234567890123456789012345678901234567890",
"SHORT STRING": "1234567890" },
{ True: "true", 8: False, "false": 0 }
]
l = []
l.extend(l0)
l.append(l0)
l.extend(l1)
return l
def build_test_data(destdir):
l = get_test_data_list()
for i in range(len(l)):
packer = msgpack.Packer()
serialized = packer.pack(l[i])
f = open(os.path.join(destdir, str(i) + '.golden'), 'wb')
f.write(serialized)
f.close()
def doRpcServer(port, stopTimeSec):
class EchoHandler(object):
def Echo123(self, msg1, msg2, msg3):
return ("1:%s 2:%s 3:%s" % (msg1, msg2, msg3))
def EchoStruct(self, msg):
return ("%s" % msg)
addr = msgpackrpc.Address('localhost', port)
server = msgpackrpc.Server(EchoHandler())
server.listen(addr)
# run thread to stop it after stopTimeSec seconds if > 0
if stopTimeSec > 0:
def myStopRpcServer():
server.stop()
t = threading.Timer(stopTimeSec, myStopRpcServer)
t.start()
server.start()
def doRpcClientToPythonSvc(port):
address = msgpackrpc.Address('localhost', port)
client = msgpackrpc.Client(address, unpack_encoding='utf-8')
print client.call("Echo123", "A1", "B2", "C3")
print client.call("EchoStruct", {"A" :"Aa", "B":"Bb", "C":"Cc"})
def doRpcClientToGoSvc(port):
# print ">>>> port: ", port, " <<<<<"
address = msgpackrpc.Address('localhost', port)
client = msgpackrpc.Client(address, unpack_encoding='utf-8')
print client.call("TestRpcInt.Echo123", ["A1", "B2", "C3"])
print client.call("TestRpcInt.EchoStruct", {"A" :"Aa", "B":"Bb", "C":"Cc"})
def doMain(args):
if len(args) == 2 and args[0] == "testdata":
build_test_data(args[1])
elif len(args) == 3 and args[0] == "rpc-server":
doRpcServer(int(args[1]), int(args[2]))
elif len(args) == 2 and args[0] == "rpc-client-python-service":
doRpcClientToPythonSvc(int(args[1]))
elif len(args) == 2 and args[0] == "rpc-client-go-service":
doRpcClientToGoSvc(int(args[1]))
else:
print("Usage: msgpack_test.py " +
"[testdata|rpc-server|rpc-client-python-service|rpc-client-go-service] ...")
if __name__ == "__main__":
doMain(sys.argv[1:])

152
vendor/github.com/hashicorp/go-msgpack/codec/rpc.go generated vendored Normal file
View File

@@ -0,0 +1,152 @@
// Copyright (c) 2012, 2013 Ugorji Nwoke. All rights reserved.
// Use of this source code is governed by a BSD-style license found in the LICENSE file.
package codec
import (
"bufio"
"io"
"net/rpc"
"sync"
)
// Rpc provides a rpc Server or Client Codec for rpc communication.
type Rpc interface {
ServerCodec(conn io.ReadWriteCloser, h Handle) rpc.ServerCodec
ClientCodec(conn io.ReadWriteCloser, h Handle) rpc.ClientCodec
}
// RpcCodecBuffered allows access to the underlying bufio.Reader/Writer
// used by the rpc connection. It accomodates use-cases where the connection
// should be used by rpc and non-rpc functions, e.g. streaming a file after
// sending an rpc response.
type RpcCodecBuffered interface {
BufferedReader() *bufio.Reader
BufferedWriter() *bufio.Writer
}
// -------------------------------------
// rpcCodec defines the struct members and common methods.
type rpcCodec struct {
rwc io.ReadWriteCloser
dec *Decoder
enc *Encoder
bw *bufio.Writer
br *bufio.Reader
mu sync.Mutex
cls bool
}
func newRPCCodec(conn io.ReadWriteCloser, h Handle) rpcCodec {
bw := bufio.NewWriter(conn)
br := bufio.NewReader(conn)
return rpcCodec{
rwc: conn,
bw: bw,
br: br,
enc: NewEncoder(bw, h),
dec: NewDecoder(br, h),
}
}
func (c *rpcCodec) BufferedReader() *bufio.Reader {
return c.br
}
func (c *rpcCodec) BufferedWriter() *bufio.Writer {
return c.bw
}
func (c *rpcCodec) write(obj1, obj2 interface{}, writeObj2, doFlush bool) (err error) {
if c.cls {
return io.EOF
}
if err = c.enc.Encode(obj1); err != nil {
return
}
if writeObj2 {
if err = c.enc.Encode(obj2); err != nil {
return
}
}
if doFlush && c.bw != nil {
return c.bw.Flush()
}
return
}
func (c *rpcCodec) read(obj interface{}) (err error) {
if c.cls {
return io.EOF
}
//If nil is passed in, we should still attempt to read content to nowhere.
if obj == nil {
var obj2 interface{}
return c.dec.Decode(&obj2)
}
return c.dec.Decode(obj)
}
func (c *rpcCodec) Close() error {
if c.cls {
return io.EOF
}
c.cls = true
return c.rwc.Close()
}
func (c *rpcCodec) ReadResponseBody(body interface{}) error {
return c.read(body)
}
// -------------------------------------
type goRpcCodec struct {
rpcCodec
}
func (c *goRpcCodec) WriteRequest(r *rpc.Request, body interface{}) error {
// Must protect for concurrent access as per API
c.mu.Lock()
defer c.mu.Unlock()
return c.write(r, body, true, true)
}
func (c *goRpcCodec) WriteResponse(r *rpc.Response, body interface{}) error {
c.mu.Lock()
defer c.mu.Unlock()
return c.write(r, body, true, true)
}
func (c *goRpcCodec) ReadResponseHeader(r *rpc.Response) error {
return c.read(r)
}
func (c *goRpcCodec) ReadRequestHeader(r *rpc.Request) error {
return c.read(r)
}
func (c *goRpcCodec) ReadRequestBody(body interface{}) error {
return c.read(body)
}
// -------------------------------------
// goRpc is the implementation of Rpc that uses the communication protocol
// as defined in net/rpc package.
type goRpc struct{}
// GoRpc implements Rpc using the communication protocol defined in net/rpc package.
// Its methods (ServerCodec and ClientCodec) return values that implement RpcCodecBuffered.
var GoRpc goRpc
func (x goRpc) ServerCodec(conn io.ReadWriteCloser, h Handle) rpc.ServerCodec {
return &goRpcCodec{newRPCCodec(conn, h)}
}
func (x goRpc) ClientCodec(conn io.ReadWriteCloser, h Handle) rpc.ClientCodec {
return &goRpcCodec{newRPCCodec(conn, h)}
}
var _ RpcCodecBuffered = (*rpcCodec)(nil) // ensure *rpcCodec implements RpcCodecBuffered

461
vendor/github.com/hashicorp/go-msgpack/codec/simple.go generated vendored Normal file
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// Copyright (c) 2012, 2013 Ugorji Nwoke. All rights reserved.
// Use of this source code is governed by a BSD-style license found in the LICENSE file.
package codec
import "math"
const (
_ uint8 = iota
simpleVdNil = 1
simpleVdFalse = 2
simpleVdTrue = 3
simpleVdFloat32 = 4
simpleVdFloat64 = 5
// each lasts for 4 (ie n, n+1, n+2, n+3)
simpleVdPosInt = 8
simpleVdNegInt = 12
// containers: each lasts for 4 (ie n, n+1, n+2, ... n+7)
simpleVdString = 216
simpleVdByteArray = 224
simpleVdArray = 232
simpleVdMap = 240
simpleVdExt = 248
)
type simpleEncDriver struct {
h *SimpleHandle
w encWriter
//b [8]byte
}
func (e *simpleEncDriver) isBuiltinType(rt uintptr) bool {
return false
}
func (e *simpleEncDriver) encodeBuiltin(rt uintptr, v interface{}) {
}
func (e *simpleEncDriver) encodeNil() {
e.w.writen1(simpleVdNil)
}
func (e *simpleEncDriver) encodeBool(b bool) {
if b {
e.w.writen1(simpleVdTrue)
} else {
e.w.writen1(simpleVdFalse)
}
}
func (e *simpleEncDriver) encodeFloat32(f float32) {
e.w.writen1(simpleVdFloat32)
e.w.writeUint32(math.Float32bits(f))
}
func (e *simpleEncDriver) encodeFloat64(f float64) {
e.w.writen1(simpleVdFloat64)
e.w.writeUint64(math.Float64bits(f))
}
func (e *simpleEncDriver) encodeInt(v int64) {
if v < 0 {
e.encUint(uint64(-v), simpleVdNegInt)
} else {
e.encUint(uint64(v), simpleVdPosInt)
}
}
func (e *simpleEncDriver) encodeUint(v uint64) {
e.encUint(v, simpleVdPosInt)
}
func (e *simpleEncDriver) encUint(v uint64, bd uint8) {
switch {
case v <= math.MaxUint8:
e.w.writen2(bd, uint8(v))
case v <= math.MaxUint16:
e.w.writen1(bd + 1)
e.w.writeUint16(uint16(v))
case v <= math.MaxUint32:
e.w.writen1(bd + 2)
e.w.writeUint32(uint32(v))
case v <= math.MaxUint64:
e.w.writen1(bd + 3)
e.w.writeUint64(v)
}
}
func (e *simpleEncDriver) encLen(bd byte, length int) {
switch {
case length == 0:
e.w.writen1(bd)
case length <= math.MaxUint8:
e.w.writen1(bd + 1)
e.w.writen1(uint8(length))
case length <= math.MaxUint16:
e.w.writen1(bd + 2)
e.w.writeUint16(uint16(length))
case int64(length) <= math.MaxUint32:
e.w.writen1(bd + 3)
e.w.writeUint32(uint32(length))
default:
e.w.writen1(bd + 4)
e.w.writeUint64(uint64(length))
}
}
func (e *simpleEncDriver) encodeExtPreamble(xtag byte, length int) {
e.encLen(simpleVdExt, length)
e.w.writen1(xtag)
}
func (e *simpleEncDriver) encodeArrayPreamble(length int) {
e.encLen(simpleVdArray, length)
}
func (e *simpleEncDriver) encodeMapPreamble(length int) {
e.encLen(simpleVdMap, length)
}
func (e *simpleEncDriver) encodeString(c charEncoding, v string) {
e.encLen(simpleVdString, len(v))
e.w.writestr(v)
}
func (e *simpleEncDriver) encodeSymbol(v string) {
e.encodeString(c_UTF8, v)
}
func (e *simpleEncDriver) encodeStringBytes(c charEncoding, v []byte) {
e.encLen(simpleVdByteArray, len(v))
e.w.writeb(v)
}
//------------------------------------
type simpleDecDriver struct {
h *SimpleHandle
r decReader
bdRead bool
bdType valueType
bd byte
//b [8]byte
}
func (d *simpleDecDriver) initReadNext() {
if d.bdRead {
return
}
d.bd = d.r.readn1()
d.bdRead = true
d.bdType = valueTypeUnset
}
func (d *simpleDecDriver) currentEncodedType() valueType {
if d.bdType == valueTypeUnset {
switch d.bd {
case simpleVdNil:
d.bdType = valueTypeNil
case simpleVdTrue, simpleVdFalse:
d.bdType = valueTypeBool
case simpleVdPosInt, simpleVdPosInt + 1, simpleVdPosInt + 2, simpleVdPosInt + 3:
d.bdType = valueTypeUint
case simpleVdNegInt, simpleVdNegInt + 1, simpleVdNegInt + 2, simpleVdNegInt + 3:
d.bdType = valueTypeInt
case simpleVdFloat32, simpleVdFloat64:
d.bdType = valueTypeFloat
case simpleVdString, simpleVdString + 1, simpleVdString + 2, simpleVdString + 3, simpleVdString + 4:
d.bdType = valueTypeString
case simpleVdByteArray, simpleVdByteArray + 1, simpleVdByteArray + 2, simpleVdByteArray + 3, simpleVdByteArray + 4:
d.bdType = valueTypeBytes
case simpleVdExt, simpleVdExt + 1, simpleVdExt + 2, simpleVdExt + 3, simpleVdExt + 4:
d.bdType = valueTypeExt
case simpleVdArray, simpleVdArray + 1, simpleVdArray + 2, simpleVdArray + 3, simpleVdArray + 4:
d.bdType = valueTypeArray
case simpleVdMap, simpleVdMap + 1, simpleVdMap + 2, simpleVdMap + 3, simpleVdMap + 4:
d.bdType = valueTypeMap
default:
decErr("currentEncodedType: Unrecognized d.vd: 0x%x", d.bd)
}
}
return d.bdType
}
func (d *simpleDecDriver) tryDecodeAsNil() bool {
if d.bd == simpleVdNil {
d.bdRead = false
return true
}
return false
}
func (d *simpleDecDriver) isBuiltinType(rt uintptr) bool {
return false
}
func (d *simpleDecDriver) decodeBuiltin(rt uintptr, v interface{}) {
}
func (d *simpleDecDriver) decIntAny() (ui uint64, i int64, neg bool) {
switch d.bd {
case simpleVdPosInt:
ui = uint64(d.r.readn1())
i = int64(ui)
case simpleVdPosInt + 1:
ui = uint64(d.r.readUint16())
i = int64(ui)
case simpleVdPosInt + 2:
ui = uint64(d.r.readUint32())
i = int64(ui)
case simpleVdPosInt + 3:
ui = uint64(d.r.readUint64())
i = int64(ui)
case simpleVdNegInt:
ui = uint64(d.r.readn1())
i = -(int64(ui))
neg = true
case simpleVdNegInt + 1:
ui = uint64(d.r.readUint16())
i = -(int64(ui))
neg = true
case simpleVdNegInt + 2:
ui = uint64(d.r.readUint32())
i = -(int64(ui))
neg = true
case simpleVdNegInt + 3:
ui = uint64(d.r.readUint64())
i = -(int64(ui))
neg = true
default:
decErr("decIntAny: Integer only valid from pos/neg integer1..8. Invalid descriptor: %v", d.bd)
}
// don't do this check, because callers may only want the unsigned value.
// if ui > math.MaxInt64 {
// decErr("decIntAny: Integer out of range for signed int64: %v", ui)
// }
return
}
func (d *simpleDecDriver) decodeInt(bitsize uint8) (i int64) {
_, i, _ = d.decIntAny()
checkOverflow(0, i, bitsize)
d.bdRead = false
return
}
func (d *simpleDecDriver) decodeUint(bitsize uint8) (ui uint64) {
ui, i, neg := d.decIntAny()
if neg {
decErr("Assigning negative signed value: %v, to unsigned type", i)
}
checkOverflow(ui, 0, bitsize)
d.bdRead = false
return
}
func (d *simpleDecDriver) decodeFloat(chkOverflow32 bool) (f float64) {
switch d.bd {
case simpleVdFloat32:
f = float64(math.Float32frombits(d.r.readUint32()))
case simpleVdFloat64:
f = math.Float64frombits(d.r.readUint64())
default:
if d.bd >= simpleVdPosInt && d.bd <= simpleVdNegInt+3 {
_, i, _ := d.decIntAny()
f = float64(i)
} else {
decErr("Float only valid from float32/64: Invalid descriptor: %v", d.bd)
}
}
checkOverflowFloat32(f, chkOverflow32)
d.bdRead = false
return
}
// bool can be decoded from bool only (single byte).
func (d *simpleDecDriver) decodeBool() (b bool) {
switch d.bd {
case simpleVdTrue:
b = true
case simpleVdFalse:
default:
decErr("Invalid single-byte value for bool: %s: %x", msgBadDesc, d.bd)
}
d.bdRead = false
return
}
func (d *simpleDecDriver) readMapLen() (length int) {
d.bdRead = false
return d.decLen()
}
func (d *simpleDecDriver) readArrayLen() (length int) {
d.bdRead = false
return d.decLen()
}
func (d *simpleDecDriver) decLen() int {
switch d.bd % 8 {
case 0:
return 0
case 1:
return int(d.r.readn1())
case 2:
return int(d.r.readUint16())
case 3:
ui := uint64(d.r.readUint32())
checkOverflow(ui, 0, intBitsize)
return int(ui)
case 4:
ui := d.r.readUint64()
checkOverflow(ui, 0, intBitsize)
return int(ui)
}
decErr("decLen: Cannot read length: bd%8 must be in range 0..4. Got: %d", d.bd%8)
return -1
}
func (d *simpleDecDriver) decodeString() (s string) {
s = string(d.r.readn(d.decLen()))
d.bdRead = false
return
}
func (d *simpleDecDriver) decodeBytes(bs []byte) (bsOut []byte, changed bool) {
if clen := d.decLen(); clen > 0 {
// if no contents in stream, don't update the passed byteslice
if len(bs) != clen {
if len(bs) > clen {
bs = bs[:clen]
} else {
bs = make([]byte, clen)
}
bsOut = bs
changed = true
}
d.r.readb(bs)
}
d.bdRead = false
return
}
func (d *simpleDecDriver) decodeExt(verifyTag bool, tag byte) (xtag byte, xbs []byte) {
switch d.bd {
case simpleVdExt, simpleVdExt + 1, simpleVdExt + 2, simpleVdExt + 3, simpleVdExt + 4:
l := d.decLen()
xtag = d.r.readn1()
if verifyTag && xtag != tag {
decErr("Wrong extension tag. Got %b. Expecting: %v", xtag, tag)
}
xbs = d.r.readn(l)
case simpleVdByteArray, simpleVdByteArray + 1, simpleVdByteArray + 2, simpleVdByteArray + 3, simpleVdByteArray + 4:
xbs, _ = d.decodeBytes(nil)
default:
decErr("Invalid d.vd for extensions (Expecting extensions or byte array). Got: 0x%x", d.bd)
}
d.bdRead = false
return
}
func (d *simpleDecDriver) decodeNaked() (v interface{}, vt valueType, decodeFurther bool) {
d.initReadNext()
switch d.bd {
case simpleVdNil:
vt = valueTypeNil
case simpleVdFalse:
vt = valueTypeBool
v = false
case simpleVdTrue:
vt = valueTypeBool
v = true
case simpleVdPosInt, simpleVdPosInt + 1, simpleVdPosInt + 2, simpleVdPosInt + 3:
vt = valueTypeUint
ui, _, _ := d.decIntAny()
v = ui
case simpleVdNegInt, simpleVdNegInt + 1, simpleVdNegInt + 2, simpleVdNegInt + 3:
vt = valueTypeInt
_, i, _ := d.decIntAny()
v = i
case simpleVdFloat32:
vt = valueTypeFloat
v = d.decodeFloat(true)
case simpleVdFloat64:
vt = valueTypeFloat
v = d.decodeFloat(false)
case simpleVdString, simpleVdString + 1, simpleVdString + 2, simpleVdString + 3, simpleVdString + 4:
vt = valueTypeString
v = d.decodeString()
case simpleVdByteArray, simpleVdByteArray + 1, simpleVdByteArray + 2, simpleVdByteArray + 3, simpleVdByteArray + 4:
vt = valueTypeBytes
v, _ = d.decodeBytes(nil)
case simpleVdExt, simpleVdExt + 1, simpleVdExt + 2, simpleVdExt + 3, simpleVdExt + 4:
vt = valueTypeExt
l := d.decLen()
var re RawExt
re.Tag = d.r.readn1()
re.Data = d.r.readn(l)
v = &re
vt = valueTypeExt
case simpleVdArray, simpleVdArray + 1, simpleVdArray + 2, simpleVdArray + 3, simpleVdArray + 4:
vt = valueTypeArray
decodeFurther = true
case simpleVdMap, simpleVdMap + 1, simpleVdMap + 2, simpleVdMap + 3, simpleVdMap + 4:
vt = valueTypeMap
decodeFurther = true
default:
decErr("decodeNaked: Unrecognized d.vd: 0x%x", d.bd)
}
if !decodeFurther {
d.bdRead = false
}
return
}
//------------------------------------
// SimpleHandle is a Handle for a very simple encoding format.
//
// simple is a simplistic codec similar to binc, but not as compact.
// - Encoding of a value is always preceeded by the descriptor byte (bd)
// - True, false, nil are encoded fully in 1 byte (the descriptor)
// - Integers (intXXX, uintXXX) are encoded in 1, 2, 4 or 8 bytes (plus a descriptor byte).
// There are positive (uintXXX and intXXX >= 0) and negative (intXXX < 0) integers.
// - Floats are encoded in 4 or 8 bytes (plus a descriptor byte)
// - Lenght of containers (strings, bytes, array, map, extensions)
// are encoded in 0, 1, 2, 4 or 8 bytes.
// Zero-length containers have no length encoded.
// For others, the number of bytes is given by pow(2, bd%3)
// - maps are encoded as [bd] [length] [[key][value]]...
// - arrays are encoded as [bd] [length] [value]...
// - extensions are encoded as [bd] [length] [tag] [byte]...
// - strings/bytearrays are encoded as [bd] [length] [byte]...
//
// The full spec will be published soon.
type SimpleHandle struct {
BasicHandle
}
func (h *SimpleHandle) newEncDriver(w encWriter) encDriver {
return &simpleEncDriver{w: w, h: h}
}
func (h *SimpleHandle) newDecDriver(r decReader) decDriver {
return &simpleDecDriver{r: r, h: h}
}
func (_ *SimpleHandle) writeExt() bool {
return true
}
func (h *SimpleHandle) getBasicHandle() *BasicHandle {
return &h.BasicHandle
}
var _ decDriver = (*simpleDecDriver)(nil)
var _ encDriver = (*simpleEncDriver)(nil)

193
vendor/github.com/hashicorp/go-msgpack/codec/time.go generated vendored Normal file
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// Copyright (c) 2012, 2013 Ugorji Nwoke. All rights reserved.
// Use of this source code is governed by a BSD-style license found in the LICENSE file.
package codec
import (
"time"
)
var (
timeDigits = [...]byte{'0', '1', '2', '3', '4', '5', '6', '7', '8', '9'}
)
// EncodeTime encodes a time.Time as a []byte, including
// information on the instant in time and UTC offset.
//
// Format Description
//
// A timestamp is composed of 3 components:
//
// - secs: signed integer representing seconds since unix epoch
// - nsces: unsigned integer representing fractional seconds as a
// nanosecond offset within secs, in the range 0 <= nsecs < 1e9
// - tz: signed integer representing timezone offset in minutes east of UTC,
// and a dst (daylight savings time) flag
//
// When encoding a timestamp, the first byte is the descriptor, which
// defines which components are encoded and how many bytes are used to
// encode secs and nsecs components. *If secs/nsecs is 0 or tz is UTC, it
// is not encoded in the byte array explicitly*.
//
// Descriptor 8 bits are of the form `A B C DDD EE`:
// A: Is secs component encoded? 1 = true
// B: Is nsecs component encoded? 1 = true
// C: Is tz component encoded? 1 = true
// DDD: Number of extra bytes for secs (range 0-7).
// If A = 1, secs encoded in DDD+1 bytes.
// If A = 0, secs is not encoded, and is assumed to be 0.
// If A = 1, then we need at least 1 byte to encode secs.
// DDD says the number of extra bytes beyond that 1.
// E.g. if DDD=0, then secs is represented in 1 byte.
// if DDD=2, then secs is represented in 3 bytes.
// EE: Number of extra bytes for nsecs (range 0-3).
// If B = 1, nsecs encoded in EE+1 bytes (similar to secs/DDD above)
//
// Following the descriptor bytes, subsequent bytes are:
//
// secs component encoded in `DDD + 1` bytes (if A == 1)
// nsecs component encoded in `EE + 1` bytes (if B == 1)
// tz component encoded in 2 bytes (if C == 1)
//
// secs and nsecs components are integers encoded in a BigEndian
// 2-complement encoding format.
//
// tz component is encoded as 2 bytes (16 bits). Most significant bit 15 to
// Least significant bit 0 are described below:
//
// Timezone offset has a range of -12:00 to +14:00 (ie -720 to +840 minutes).
// Bit 15 = have\_dst: set to 1 if we set the dst flag.
// Bit 14 = dst\_on: set to 1 if dst is in effect at the time, or 0 if not.
// Bits 13..0 = timezone offset in minutes. It is a signed integer in Big Endian format.
//
func encodeTime(t time.Time) []byte {
//t := rv.Interface().(time.Time)
tsecs, tnsecs := t.Unix(), t.Nanosecond()
var (
bd byte
btmp [8]byte
bs [16]byte
i int = 1
)
l := t.Location()
if l == time.UTC {
l = nil
}
if tsecs != 0 {
bd = bd | 0x80
bigen.PutUint64(btmp[:], uint64(tsecs))
f := pruneSignExt(btmp[:], tsecs >= 0)
bd = bd | (byte(7-f) << 2)
copy(bs[i:], btmp[f:])
i = i + (8 - f)
}
if tnsecs != 0 {
bd = bd | 0x40
bigen.PutUint32(btmp[:4], uint32(tnsecs))
f := pruneSignExt(btmp[:4], true)
bd = bd | byte(3-f)
copy(bs[i:], btmp[f:4])
i = i + (4 - f)
}
if l != nil {
bd = bd | 0x20
// Note that Go Libs do not give access to dst flag.
_, zoneOffset := t.Zone()
//zoneName, zoneOffset := t.Zone()
zoneOffset /= 60
z := uint16(zoneOffset)
bigen.PutUint16(btmp[:2], z)
// clear dst flags
bs[i] = btmp[0] & 0x3f
bs[i+1] = btmp[1]
i = i + 2
}
bs[0] = bd
return bs[0:i]
}
// DecodeTime decodes a []byte into a time.Time.
func decodeTime(bs []byte) (tt time.Time, err error) {
bd := bs[0]
var (
tsec int64
tnsec uint32
tz uint16
i byte = 1
i2 byte
n byte
)
if bd&(1<<7) != 0 {
var btmp [8]byte
n = ((bd >> 2) & 0x7) + 1
i2 = i + n
copy(btmp[8-n:], bs[i:i2])
//if first bit of bs[i] is set, then fill btmp[0..8-n] with 0xff (ie sign extend it)
if bs[i]&(1<<7) != 0 {
copy(btmp[0:8-n], bsAll0xff)
//for j,k := byte(0), 8-n; j < k; j++ { btmp[j] = 0xff }
}
i = i2
tsec = int64(bigen.Uint64(btmp[:]))
}
if bd&(1<<6) != 0 {
var btmp [4]byte
n = (bd & 0x3) + 1
i2 = i + n
copy(btmp[4-n:], bs[i:i2])
i = i2
tnsec = bigen.Uint32(btmp[:])
}
if bd&(1<<5) == 0 {
tt = time.Unix(tsec, int64(tnsec)).UTC()
return
}
// In stdlib time.Parse, when a date is parsed without a zone name, it uses "" as zone name.
// However, we need name here, so it can be shown when time is printed.
// Zone name is in form: UTC-08:00.
// Note that Go Libs do not give access to dst flag, so we ignore dst bits
i2 = i + 2
tz = bigen.Uint16(bs[i:i2])
i = i2
// sign extend sign bit into top 2 MSB (which were dst bits):
if tz&(1<<13) == 0 { // positive
tz = tz & 0x3fff //clear 2 MSBs: dst bits
} else { // negative
tz = tz | 0xc000 //set 2 MSBs: dst bits
//tzname[3] = '-' (TODO: verify. this works here)
}
tzint := int16(tz)
if tzint == 0 {
tt = time.Unix(tsec, int64(tnsec)).UTC()
} else {
// For Go Time, do not use a descriptive timezone.
// It's unnecessary, and makes it harder to do a reflect.DeepEqual.
// The Offset already tells what the offset should be, if not on UTC and unknown zone name.
// var zoneName = timeLocUTCName(tzint)
tt = time.Unix(tsec, int64(tnsec)).In(time.FixedZone("", int(tzint)*60))
}
return
}
func timeLocUTCName(tzint int16) string {
if tzint == 0 {
return "UTC"
}
var tzname = []byte("UTC+00:00")
//tzname := fmt.Sprintf("UTC%s%02d:%02d", tzsign, tz/60, tz%60) //perf issue using Sprintf. inline below.
//tzhr, tzmin := tz/60, tz%60 //faster if u convert to int first
var tzhr, tzmin int16
if tzint < 0 {
tzname[3] = '-' // (TODO: verify. this works here)
tzhr, tzmin = -tzint/60, (-tzint)%60
} else {
tzhr, tzmin = tzint/60, tzint%60
}
tzname[4] = timeDigits[tzhr/10]
tzname[5] = timeDigits[tzhr%10]
tzname[7] = timeDigits[tzmin/10]
tzname[8] = timeDigits[tzmin%10]
return string(tzname)
//return time.FixedZone(string(tzname), int(tzint)*60)
}

362
vendor/github.com/hashicorp/golang-lru/LICENSE generated vendored Normal file
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Mozilla Public License, version 2.0
1. Definitions
1.1. "Contributor"
means each individual or legal entity that creates, contributes to the
creation of, or owns Covered Software.
1.2. "Contributor Version"
means the combination of the Contributions of others (if any) used by a
Contributor and that particular Contributor's Contribution.
1.3. "Contribution"
means Covered Software of a particular Contributor.
1.4. "Covered Software"
means Source Code Form to which the initial Contributor has attached the
notice in Exhibit A, the Executable Form of such Source Code Form, and
Modifications of such Source Code Form, in each case including portions
thereof.
1.5. "Incompatible With Secondary Licenses"
means
a. that the initial Contributor has attached the notice described in
Exhibit B to the Covered Software; or
b. that the Covered Software was made available under the terms of
version 1.1 or earlier of the License, but not also under the terms of
a Secondary License.
1.6. "Executable Form"
means any form of the work other than Source Code Form.
1.7. "Larger Work"
means a work that combines Covered Software with other material, in a
separate file or files, that is not Covered Software.
1.8. "License"
means this document.
1.9. "Licensable"
means having the right to grant, to the maximum extent possible, whether
at the time of the initial grant or subsequently, any and all of the
rights conveyed by this License.
1.10. "Modifications"
means any of the following:
a. any file in Source Code Form that results from an addition to,
deletion from, or modification of the contents of Covered Software; or
b. any new file in Source Code Form that contains any Covered Software.
1.11. "Patent Claims" of a Contributor
means any patent claim(s), including without limitation, method,
process, and apparatus claims, in any patent Licensable by such
Contributor that would be infringed, but for the grant of the License,
by the making, using, selling, offering for sale, having made, import,
or transfer of either its Contributions or its Contributor Version.
1.12. "Secondary License"
means either the GNU General Public License, Version 2.0, the GNU Lesser
General Public License, Version 2.1, the GNU Affero General Public
License, Version 3.0, or any later versions of those licenses.
1.13. "Source Code Form"
means the form of the work preferred for making modifications.
1.14. "You" (or "Your")
means an individual or a legal entity exercising rights under this
License. For legal entities, "You" includes any entity that controls, is
controlled by, or is under common control with You. For purposes of this
definition, "control" means (a) the power, direct or indirect, to cause
the direction or management of such entity, whether by contract or
otherwise, or (b) ownership of more than fifty percent (50%) of the
outstanding shares or beneficial ownership of such entity.
2. License Grants and Conditions
2.1. Grants
Each Contributor hereby grants You a world-wide, royalty-free,
non-exclusive license:
a. under intellectual property rights (other than patent or trademark)
Licensable by such Contributor to use, reproduce, make available,
modify, display, perform, distribute, and otherwise exploit its
Contributions, either on an unmodified basis, with Modifications, or
as part of a Larger Work; and
b. under Patent Claims of such Contributor to make, use, sell, offer for
sale, have made, import, and otherwise transfer either its
Contributions or its Contributor Version.
2.2. Effective Date
The licenses granted in Section 2.1 with respect to any Contribution
become effective for each Contribution on the date the Contributor first
distributes such Contribution.
2.3. Limitations on Grant Scope
The licenses granted in this Section 2 are the only rights granted under
this License. No additional rights or licenses will be implied from the
distribution or licensing of Covered Software under this License.
Notwithstanding Section 2.1(b) above, no patent license is granted by a
Contributor:
a. for any code that a Contributor has removed from Covered Software; or
b. for infringements caused by: (i) Your and any other third party's
modifications of Covered Software, or (ii) the combination of its
Contributions with other software (except as part of its Contributor
Version); or
c. under Patent Claims infringed by Covered Software in the absence of
its Contributions.
This License does not grant any rights in the trademarks, service marks,
or logos of any Contributor (except as may be necessary to comply with
the notice requirements in Section 3.4).
2.4. Subsequent Licenses
No Contributor makes additional grants as a result of Your choice to
distribute the Covered Software under a subsequent version of this
License (see Section 10.2) or under the terms of a Secondary License (if
permitted under the terms of Section 3.3).
2.5. Representation
Each Contributor represents that the Contributor believes its
Contributions are its original creation(s) or it has sufficient rights to
grant the rights to its Contributions conveyed by this License.
2.6. Fair Use
This License is not intended to limit any rights You have under
applicable copyright doctrines of fair use, fair dealing, or other
equivalents.
2.7. Conditions
Sections 3.1, 3.2, 3.3, and 3.4 are conditions of the licenses granted in
Section 2.1.
3. Responsibilities
3.1. Distribution of Source Form
All distribution of Covered Software in Source Code Form, including any
Modifications that You create or to which You contribute, must be under
the terms of this License. You must inform recipients that the Source
Code Form of the Covered Software is governed by the terms of this
License, and how they can obtain a copy of this License. You may not
attempt to alter or restrict the recipients' rights in the Source Code
Form.
3.2. Distribution of Executable Form
If You distribute Covered Software in Executable Form then:
a. such Covered Software must also be made available in Source Code Form,
as described in Section 3.1, and You must inform recipients of the
Executable Form how they can obtain a copy of such Source Code Form by
reasonable means in a timely manner, at a charge no more than the cost
of distribution to the recipient; and
b. You may distribute such Executable Form under the terms of this
License, or sublicense it under different terms, provided that the
license for the Executable Form does not attempt to limit or alter the
recipients' rights in the Source Code Form under this License.
3.3. Distribution of a Larger Work
You may create and distribute a Larger Work under terms of Your choice,
provided that You also comply with the requirements of this License for
the Covered Software. If the Larger Work is a combination of Covered
Software with a work governed by one or more Secondary Licenses, and the
Covered Software is not Incompatible With Secondary Licenses, this
License permits You to additionally distribute such Covered Software
under the terms of such Secondary License(s), so that the recipient of
the Larger Work may, at their option, further distribute the Covered
Software under the terms of either this License or such Secondary
License(s).
3.4. Notices
You may not remove or alter the substance of any license notices
(including copyright notices, patent notices, disclaimers of warranty, or
limitations of liability) contained within the Source Code Form of the
Covered Software, except that You may alter any license notices to the
extent required to remedy known factual inaccuracies.
3.5. Application of Additional Terms
You may choose to offer, and to charge a fee for, warranty, support,
indemnity or liability obligations to one or more recipients of Covered
Software. However, You may do so only on Your own behalf, and not on
behalf of any Contributor. You must make it absolutely clear that any
such warranty, support, indemnity, or liability obligation is offered by
You alone, and You hereby agree to indemnify every Contributor for any
liability incurred by such Contributor as a result of warranty, support,
indemnity or liability terms You offer. You may include additional
disclaimers of warranty and limitations of liability specific to any
jurisdiction.
4. Inability to Comply Due to Statute or Regulation
If it is impossible for You to comply with any of the terms of this License
with respect to some or all of the Covered Software due to statute,
judicial order, or regulation then You must: (a) comply with the terms of
this License to the maximum extent possible; and (b) describe the
limitations and the code they affect. Such description must be placed in a
text file included with all distributions of the Covered Software under
this License. Except to the extent prohibited by statute or regulation,
such description must be sufficiently detailed for a recipient of ordinary
skill to be able to understand it.
5. Termination
5.1. The rights granted under this License will terminate automatically if You
fail to comply with any of its terms. However, if You become compliant,
then the rights granted under this License from a particular Contributor
are reinstated (a) provisionally, unless and until such Contributor
explicitly and finally terminates Your grants, and (b) on an ongoing
basis, if such Contributor fails to notify You of the non-compliance by
some reasonable means prior to 60 days after You have come back into
compliance. Moreover, Your grants from a particular Contributor are
reinstated on an ongoing basis if such Contributor notifies You of the
non-compliance by some reasonable means, this is the first time You have
received notice of non-compliance with this License from such
Contributor, and You become compliant prior to 30 days after Your receipt
of the notice.
5.2. If You initiate litigation against any entity by asserting a patent
infringement claim (excluding declaratory judgment actions,
counter-claims, and cross-claims) alleging that a Contributor Version
directly or indirectly infringes any patent, then the rights granted to
You by any and all Contributors for the Covered Software under Section
2.1 of this License shall terminate.
5.3. In the event of termination under Sections 5.1 or 5.2 above, all end user
license agreements (excluding distributors and resellers) which have been
validly granted by You or Your distributors under this License prior to
termination shall survive termination.
6. Disclaimer of Warranty
Covered Software is provided under this License on an "as is" basis,
without warranty of any kind, either expressed, implied, or statutory,
including, without limitation, warranties that the Covered Software is free
of defects, merchantable, fit for a particular purpose or non-infringing.
The entire risk as to the quality and performance of the Covered Software
is with You. Should any Covered Software prove defective in any respect,
You (not any Contributor) assume the cost of any necessary servicing,
repair, or correction. This disclaimer of warranty constitutes an essential
part of this License. No use of any Covered Software is authorized under
this License except under this disclaimer.
7. Limitation of Liability
Under no circumstances and under no legal theory, whether tort (including
negligence), contract, or otherwise, shall any Contributor, or anyone who
distributes Covered Software as permitted above, be liable to You for any
direct, indirect, special, incidental, or consequential damages of any
character including, without limitation, damages for lost profits, loss of
goodwill, work stoppage, computer failure or malfunction, or any and all
other commercial damages or losses, even if such party shall have been
informed of the possibility of such damages. This limitation of liability
shall not apply to liability for death or personal injury resulting from
such party's negligence to the extent applicable law prohibits such
limitation. Some jurisdictions do not allow the exclusion or limitation of
incidental or consequential damages, so this exclusion and limitation may
not apply to You.
8. Litigation
Any litigation relating to this License may be brought only in the courts
of a jurisdiction where the defendant maintains its principal place of
business and such litigation shall be governed by laws of that
jurisdiction, without reference to its conflict-of-law provisions. Nothing
in this Section shall prevent a party's ability to bring cross-claims or
counter-claims.
9. Miscellaneous
This License represents the complete agreement concerning the subject
matter hereof. If any provision of this License is held to be
unenforceable, such provision shall be reformed only to the extent
necessary to make it enforceable. Any law or regulation which provides that
the language of a contract shall be construed against the drafter shall not
be used to construe this License against a Contributor.
10. Versions of the License
10.1. New Versions
Mozilla Foundation is the license steward. Except as provided in Section
10.3, no one other than the license steward has the right to modify or
publish new versions of this License. Each version will be given a
distinguishing version number.
10.2. Effect of New Versions
You may distribute the Covered Software under the terms of the version
of the License under which You originally received the Covered Software,
or under the terms of any subsequent version published by the license
steward.
10.3. Modified Versions
If you create software not governed by this License, and you want to
create a new license for such software, you may create and use a
modified version of this License if you rename the license and remove
any references to the name of the license steward (except to note that
such modified license differs from this License).
10.4. Distributing Source Code Form that is Incompatible With Secondary
Licenses If You choose to distribute Source Code Form that is
Incompatible With Secondary Licenses under the terms of this version of
the License, the notice described in Exhibit B of this License must be
attached.
Exhibit A - Source Code Form License Notice
This Source Code Form is subject to the
terms of the Mozilla Public License, v.
2.0. If a copy of the MPL was not
distributed with this file, You can
obtain one at
http://mozilla.org/MPL/2.0/.
If it is not possible or desirable to put the notice in a particular file,
then You may include the notice in a location (such as a LICENSE file in a
relevant directory) where a recipient would be likely to look for such a
notice.
You may add additional accurate notices of copyright ownership.
Exhibit B - "Incompatible With Secondary Licenses" Notice
This Source Code Form is "Incompatible
With Secondary Licenses", as defined by
the Mozilla Public License, v. 2.0.

161
vendor/github.com/hashicorp/golang-lru/simplelru/lru.go generated vendored Normal file
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package simplelru
import (
"container/list"
"errors"
)
// EvictCallback is used to get a callback when a cache entry is evicted
type EvictCallback func(key interface{}, value interface{})
// LRU implements a non-thread safe fixed size LRU cache
type LRU struct {
size int
evictList *list.List
items map[interface{}]*list.Element
onEvict EvictCallback
}
// entry is used to hold a value in the evictList
type entry struct {
key interface{}
value interface{}
}
// NewLRU constructs an LRU of the given size
func NewLRU(size int, onEvict EvictCallback) (*LRU, error) {
if size <= 0 {
return nil, errors.New("Must provide a positive size")
}
c := &LRU{
size: size,
evictList: list.New(),
items: make(map[interface{}]*list.Element),
onEvict: onEvict,
}
return c, nil
}
// Purge is used to completely clear the cache.
func (c *LRU) Purge() {
for k, v := range c.items {
if c.onEvict != nil {
c.onEvict(k, v.Value.(*entry).value)
}
delete(c.items, k)
}
c.evictList.Init()
}
// Add adds a value to the cache. Returns true if an eviction occurred.
func (c *LRU) Add(key, value interface{}) (evicted bool) {
// Check for existing item
if ent, ok := c.items[key]; ok {
c.evictList.MoveToFront(ent)
ent.Value.(*entry).value = value
return false
}
// Add new item
ent := &entry{key, value}
entry := c.evictList.PushFront(ent)
c.items[key] = entry
evict := c.evictList.Len() > c.size
// Verify size not exceeded
if evict {
c.removeOldest()
}
return evict
}
// Get looks up a key's value from the cache.
func (c *LRU) Get(key interface{}) (value interface{}, ok bool) {
if ent, ok := c.items[key]; ok {
c.evictList.MoveToFront(ent)
return ent.Value.(*entry).value, true
}
return
}
// Contains checks if a key is in the cache, without updating the recent-ness
// or deleting it for being stale.
func (c *LRU) Contains(key interface{}) (ok bool) {
_, ok = c.items[key]
return ok
}
// Peek returns the key value (or undefined if not found) without updating
// the "recently used"-ness of the key.
func (c *LRU) Peek(key interface{}) (value interface{}, ok bool) {
var ent *list.Element
if ent, ok = c.items[key]; ok {
return ent.Value.(*entry).value, true
}
return nil, ok
}
// Remove removes the provided key from the cache, returning if the
// key was contained.
func (c *LRU) Remove(key interface{}) (present bool) {
if ent, ok := c.items[key]; ok {
c.removeElement(ent)
return true
}
return false
}
// RemoveOldest removes the oldest item from the cache.
func (c *LRU) RemoveOldest() (key interface{}, value interface{}, ok bool) {
ent := c.evictList.Back()
if ent != nil {
c.removeElement(ent)
kv := ent.Value.(*entry)
return kv.key, kv.value, true
}
return nil, nil, false
}
// GetOldest returns the oldest entry
func (c *LRU) GetOldest() (key interface{}, value interface{}, ok bool) {
ent := c.evictList.Back()
if ent != nil {
kv := ent.Value.(*entry)
return kv.key, kv.value, true
}
return nil, nil, false
}
// Keys returns a slice of the keys in the cache, from oldest to newest.
func (c *LRU) Keys() []interface{} {
keys := make([]interface{}, len(c.items))
i := 0
for ent := c.evictList.Back(); ent != nil; ent = ent.Prev() {
keys[i] = ent.Value.(*entry).key
i++
}
return keys
}
// Len returns the number of items in the cache.
func (c *LRU) Len() int {
return c.evictList.Len()
}
// removeOldest removes the oldest item from the cache.
func (c *LRU) removeOldest() {
ent := c.evictList.Back()
if ent != nil {
c.removeElement(ent)
}
}
// removeElement is used to remove a given list element from the cache
func (c *LRU) removeElement(e *list.Element) {
c.evictList.Remove(e)
kv := e.Value.(*entry)
delete(c.items, kv.key)
if c.onEvict != nil {
c.onEvict(kv.key, kv.value)
}
}

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@@ -0,0 +1,36 @@
package simplelru
// LRUCache is the interface for simple LRU cache.
type LRUCache interface {
// Adds a value to the cache, returns true if an eviction occurred and
// updates the "recently used"-ness of the key.
Add(key, value interface{}) bool
// Returns key's value from the cache and
// updates the "recently used"-ness of the key. #value, isFound
Get(key interface{}) (value interface{}, ok bool)
// Check if a key exsists in cache without updating the recent-ness.
Contains(key interface{}) (ok bool)
// Returns key's value without updating the "recently used"-ness of the key.
Peek(key interface{}) (value interface{}, ok bool)
// Removes a key from the cache.
Remove(key interface{}) bool
// Removes the oldest entry from cache.
RemoveOldest() (interface{}, interface{}, bool)
// Returns the oldest entry from the cache. #key, value, isFound
GetOldest() (interface{}, interface{}, bool)
// Returns a slice of the keys in the cache, from oldest to newest.
Keys() []interface{}
// Returns the number of items in the cache.
Len() int
// Clear all cache entries
Purge()
}

23
vendor/github.com/hashicorp/raft/.gitignore generated vendored Normal file
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# Compiled Object files, Static and Dynamic libs (Shared Objects)
*.o
*.a
*.so
# Folders
_obj
_test
# Architecture specific extensions/prefixes
*.[568vq]
[568vq].out
*.cgo1.go
*.cgo2.c
_cgo_defun.c
_cgo_gotypes.go
_cgo_export.*
_testmain.go
*.exe
*.test

52
vendor/github.com/hashicorp/raft/.golangci-lint.yml generated vendored Normal file
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# Copyright (c) HashiCorp, Inc.
# SPDX-License-Identifier: MPL-2.0
run:
deadline: 5m
linters-settings:
govet:
check-shadowing: true
golint:
min-confidence: 0
linters:
disable-all: true
enable:
- gofmt
#- golint
- govet
#- varcheck
#- typecheck
#- gosimple
issues:
exclude-use-default: false
exclude:
# ignore the false positive erros resulting from not including a comment above every `package` keyword
- should have a package comment, unless it's in another file for this package (golint)
# golint: Annoying issue about not having a comment. The rare codebase has such comments
# - (comment on exported (method|function|type|const)|should have( a package)? comment|comment should be of the form)
# errcheck: Almost all programs ignore errors on these functions and in most cases it's ok
- Error return value of .((os\.)?std(out|err)\..*|.*Close|.*Flush|os\.Remove(All)?|.*printf?|os\.(Un)?Setenv). is not checked
# golint: False positive when tests are defined in package 'test'
- func name will be used as test\.Test.* by other packages, and that stutters; consider calling this
# staticcheck: Developers tend to write in C-style with an
# explicit 'break' in a 'switch', so it's ok to ignore
- ineffective break statement. Did you mean to break out of the outer loop
# gosec: Too many false-positives on 'unsafe' usage
- Use of unsafe calls should be audited
# gosec: Too many false-positives for parametrized shell calls
- Subprocess launch(ed with variable|ing should be audited)
# gosec: Duplicated errcheck checks
- G104
# gosec: Too many issues in popular repos
- (Expect directory permissions to be 0750 or less|Expect file permissions to be 0600 or less)
# gosec: False positive is triggered by 'src, err := ioutil.ReadFile(filename)'
- Potential file inclusion via variable

24
vendor/github.com/hashicorp/raft/.travis.yml generated vendored Normal file
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@@ -0,0 +1,24 @@
# Copyright (c) HashiCorp, Inc.
# SPDX-License-Identifier: MPL-2.0
language: go
go:
# Disabled until https://github.com/armon/go-metrics/issues/59 is fixed
# - 1.6
- 1.8
- 1.9
- 1.12
- tip
install:
- make deps
- curl -sfL https://install.goreleaser.com/github.com/golangci/golangci-lint.sh | sh -s -- -b $(go env GOPATH)/bin latest
script:
- make integ
notifications:
flowdock:
secure: fZrcf9rlh2IrQrlch1sHkn3YI7SKvjGnAl/zyV5D6NROe1Bbr6d3QRMuCXWWdhJHzjKmXk5rIzbqJhUc0PNF7YjxGNKSzqWMQ56KcvN1k8DzlqxpqkcA3Jbs6fXCWo2fssRtZ7hj/wOP1f5n6cc7kzHDt9dgaYJ6nO2fqNPJiTc=

112
vendor/github.com/hashicorp/raft/CHANGELOG.md generated vendored Normal file
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@@ -0,0 +1,112 @@
# UNRELEASED
# 1.4.0 (March 17th, 2023)
FEATURES
* Support log stores with a montonically increasing index. Implementing a log store with the `MonotonicLogStore` interface where `IsMonotonic()` returns true will allow Raft to clear all previous logs on user restores of Raft snapshots.
BUG FIXES
* Restoring a snapshot with the raft-wal log store caused a panic due to index gap that is created during snapshot restores.
# 1.3.0 (April 22nd, 2021)
IMPROVEMENTS
* Added metrics for `oldestLogAge` and `lastRestoreDuration` to monitor capacity issues that can cause unrecoverable cluster failure [[GH-452](https://github.com/hashicorp/raft/pull/452)][[GH-454](https://github.com/hashicorp/raft/pull/454/files)]
* Made `TrailingLogs`, `SnapshotInterval` and `SnapshotThreshold` reloadable at runtime using a new `ReloadConfig` method. This allows recovery from cases where there are not enough logs retained for followers to catchup after a restart. [[GH-444](https://github.com/hashicorp/raft/pull/444)]
* Inclusify the repository by switching to main [[GH-446](https://github.com/hashicorp/raft/pull/446)]
* Add option for a buffered `ApplyCh` if `MaxAppendEntries` is enabled [[GH-445](https://github.com/hashicorp/raft/pull/445)]
* Add string to `LogType` for more human readable debugging [[GH-442](https://github.com/hashicorp/raft/pull/442)]
* Extract fuzzy testing into its own module [[GH-459](https://github.com/hashicorp/raft/pull/459)]
BUG FIXES
* Update LogCache `StoreLogs()` to capture an error that would previously cause a panic [[GH-460](https://github.com/hashicorp/raft/pull/460)]
# 1.2.0 (October 5th, 2020)
IMPROVEMENTS
* Remove `StartAsLeader` configuration option [[GH-364](https://github.com/hashicorp/raft/pull/386)]
* Allow futures to react to `Shutdown()` to prevent a deadlock with `takeSnapshot()` [[GH-390](https://github.com/hashicorp/raft/pull/390)]
* Prevent non-voters from becoming eligible for leadership elections [[GH-398](https://github.com/hashicorp/raft/pull/398)]
* Remove an unneeded `io.Copy` from snapshot writes [[GH-399](https://github.com/hashicorp/raft/pull/399)]
* Log decoded candidate address in `duplicate requestVote` warning [[GH-400](https://github.com/hashicorp/raft/pull/400)]
* Prevent starting a TCP transport when IP address is `nil` [[GH-403](https://github.com/hashicorp/raft/pull/403)]
* Reject leadership transfer requests when in candidate state to prevent indefinite blocking while unable to elect a leader [[GH-413](https://github.com/hashicorp/raft/pull/413)]
* Add labels for metric metadata to reduce cardinality of metric names [[GH-409](https://github.com/hashicorp/raft/pull/409)]
* Add peers metric [[GH-413](https://github.com/hashicorp/raft/pull/431)]
BUG FIXES
* Make `LeaderCh` always deliver the latest leadership transition [[GH-384](https://github.com/hashicorp/raft/pull/384)]
* Handle updating an existing peer in `startStopReplication` [[GH-419](https://github.com/hashicorp/raft/pull/419)]
# 1.1.2 (January 17th, 2020)
FEATURES
* Improve FSM apply performance through batching. Implementing the `BatchingFSM` interface enables this new feature [[GH-364](https://github.com/hashicorp/raft/pull/364)]
* Add ability to obtain Raft configuration before Raft starts with GetConfiguration [[GH-369](https://github.com/hashicorp/raft/pull/369)]
IMPROVEMENTS
* Remove lint violations and add a `make` rule for running the linter.
* Replace logger with hclog [[GH-360](https://github.com/hashicorp/raft/pull/360)]
* Read latest configuration independently from main loop [[GH-379](https://github.com/hashicorp/raft/pull/379)]
BUG FIXES
* Export the leader field in LeaderObservation [[GH-357](https://github.com/hashicorp/raft/pull/357)]
* Fix snapshot to not attempt to truncate a negative range [[GH-358](https://github.com/hashicorp/raft/pull/358)]
* Check for shutdown in inmemPipeline before sending RPCs [[GH-276](https://github.com/hashicorp/raft/pull/276)]
# 1.1.1 (July 23rd, 2019)
FEATURES
* Add support for extensions to be sent on log entries [[GH-353](https://github.com/hashicorp/raft/pull/353)]
* Add config option to skip snapshot restore on startup [[GH-340](https://github.com/hashicorp/raft/pull/340)]
* Add optional configuration store interface [[GH-339](https://github.com/hashicorp/raft/pull/339)]
IMPROVEMENTS
* Break out of group commit early when no logs are present [[GH-341](https://github.com/hashicorp/raft/pull/341)]
BUGFIXES
* Fix 64-bit counters on 32-bit platforms [[GH-344](https://github.com/hashicorp/raft/pull/344)]
* Don't defer closing source in recover/restore operations since it's in a loop [[GH-337](https://github.com/hashicorp/raft/pull/337)]
# 1.1.0 (May 23rd, 2019)
FEATURES
* Add transfer leadership extension [[GH-306](https://github.com/hashicorp/raft/pull/306)]
IMPROVEMENTS
* Move to `go mod` [[GH-323](https://github.com/hashicorp/consul/pull/323)]
* Leveled log [[GH-321](https://github.com/hashicorp/consul/pull/321)]
* Add peer changes to observations [[GH-326](https://github.com/hashicorp/consul/pull/326)]
BUGFIXES
* Copy the contents of an InmemSnapshotStore when opening a snapshot [[GH-270](https://github.com/hashicorp/consul/pull/270)]
* Fix logging panic when converting parameters to strings [[GH-332](https://github.com/hashicorp/consul/pull/332)]
# 1.0.1 (April 12th, 2019)
IMPROVEMENTS
* InMemTransport: Add timeout for sending a message [[GH-313](https://github.com/hashicorp/raft/pull/313)]
* ensure 'make deps' downloads test dependencies like testify [[GH-310](https://github.com/hashicorp/raft/pull/310)]
* Clarifies function of CommitTimeout [[GH-309](https://github.com/hashicorp/raft/pull/309)]
* Add additional metrics regarding log dispatching and committal [[GH-316](https://github.com/hashicorp/raft/pull/316)]
# 1.0.0 (October 3rd, 2017)
v1.0.0 takes the changes that were staged in the library-v2-stage-one branch. This version manages server identities using a UUID, so introduces some breaking API changes. It also versions the Raft protocol, and requires some special steps when interoperating with Raft servers running older versions of the library (see the detailed comment in config.go about version compatibility). You can reference https://github.com/hashicorp/consul/pull/2222 for an idea of what was required to port Consul to these new interfaces.
# 0.1.0 (September 29th, 2017)
v0.1.0 is the original stable version of the library that was in main and has been maintained with no breaking API changes. This was in use by Consul prior to version 0.7.0.

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Copyright (c) 2013 HashiCorp, Inc.
Mozilla Public License, version 2.0
1. Definitions
1.1. “Contributor”
means each individual or legal entity that creates, contributes to the
creation of, or owns Covered Software.
1.2. “Contributor Version”
means the combination of the Contributions of others (if any) used by a
Contributor and that particular Contributors Contribution.
1.3. “Contribution”
means Covered Software of a particular Contributor.
1.4. “Covered Software”
means Source Code Form to which the initial Contributor has attached the
notice in Exhibit A, the Executable Form of such Source Code Form, and
Modifications of such Source Code Form, in each case including portions
thereof.
1.5. “Incompatible With Secondary Licenses”
means
a. that the initial Contributor has attached the notice described in
Exhibit B to the Covered Software; or
b. that the Covered Software was made available under the terms of version
1.1 or earlier of the License, but not also under the terms of a
Secondary License.
1.6. “Executable Form”
means any form of the work other than Source Code Form.
1.7. “Larger Work”
means a work that combines Covered Software with other material, in a separate
file or files, that is not Covered Software.
1.8. “License”
means this document.
1.9. “Licensable”
means having the right to grant, to the maximum extent possible, whether at the
time of the initial grant or subsequently, any and all of the rights conveyed by
this License.
1.10. “Modifications”
means any of the following:
a. any file in Source Code Form that results from an addition to, deletion
from, or modification of the contents of Covered Software; or
b. any new file in Source Code Form that contains any Covered Software.
1.11. “Patent Claims” of a Contributor
means any patent claim(s), including without limitation, method, process,
and apparatus claims, in any patent Licensable by such Contributor that
would be infringed, but for the grant of the License, by the making,
using, selling, offering for sale, having made, import, or transfer of
either its Contributions or its Contributor Version.
1.12. “Secondary License”
means either the GNU General Public License, Version 2.0, the GNU Lesser
General Public License, Version 2.1, the GNU Affero General Public
License, Version 3.0, or any later versions of those licenses.
1.13. “Source Code Form”
means the form of the work preferred for making modifications.
1.14. “You” (or “Your”)
means an individual or a legal entity exercising rights under this
License. For legal entities, “You” includes any entity that controls, is
controlled by, or is under common control with You. For purposes of this
definition, “control” means (a) the power, direct or indirect, to cause
the direction or management of such entity, whether by contract or
otherwise, or (b) ownership of more than fifty percent (50%) of the
outstanding shares or beneficial ownership of such entity.
2. License Grants and Conditions
2.1. Grants
Each Contributor hereby grants You a world-wide, royalty-free,
non-exclusive license:
a. under intellectual property rights (other than patent or trademark)
Licensable by such Contributor to use, reproduce, make available,
modify, display, perform, distribute, and otherwise exploit its
Contributions, either on an unmodified basis, with Modifications, or as
part of a Larger Work; and
b. under Patent Claims of such Contributor to make, use, sell, offer for
sale, have made, import, and otherwise transfer either its Contributions
or its Contributor Version.
2.2. Effective Date
The licenses granted in Section 2.1 with respect to any Contribution become
effective for each Contribution on the date the Contributor first distributes
such Contribution.
2.3. Limitations on Grant Scope
The licenses granted in this Section 2 are the only rights granted under this
License. No additional rights or licenses will be implied from the distribution
or licensing of Covered Software under this License. Notwithstanding Section
2.1(b) above, no patent license is granted by a Contributor:
a. for any code that a Contributor has removed from Covered Software; or
b. for infringements caused by: (i) Your and any other third partys
modifications of Covered Software, or (ii) the combination of its
Contributions with other software (except as part of its Contributor
Version); or
c. under Patent Claims infringed by Covered Software in the absence of its
Contributions.
This License does not grant any rights in the trademarks, service marks, or
logos of any Contributor (except as may be necessary to comply with the
notice requirements in Section 3.4).
2.4. Subsequent Licenses
No Contributor makes additional grants as a result of Your choice to
distribute the Covered Software under a subsequent version of this License
(see Section 10.2) or under the terms of a Secondary License (if permitted
under the terms of Section 3.3).
2.5. Representation
Each Contributor represents that the Contributor believes its Contributions
are its original creation(s) or it has sufficient rights to grant the
rights to its Contributions conveyed by this License.
2.6. Fair Use
This License is not intended to limit any rights You have under applicable
copyright doctrines of fair use, fair dealing, or other equivalents.
2.7. Conditions
Sections 3.1, 3.2, 3.3, and 3.4 are conditions of the licenses granted in
Section 2.1.
3. Responsibilities
3.1. Distribution of Source Form
All distribution of Covered Software in Source Code Form, including any
Modifications that You create or to which You contribute, must be under the
terms of this License. You must inform recipients that the Source Code Form
of the Covered Software is governed by the terms of this License, and how
they can obtain a copy of this License. You may not attempt to alter or
restrict the recipients rights in the Source Code Form.
3.2. Distribution of Executable Form
If You distribute Covered Software in Executable Form then:
a. such Covered Software must also be made available in Source Code Form,
as described in Section 3.1, and You must inform recipients of the
Executable Form how they can obtain a copy of such Source Code Form by
reasonable means in a timely manner, at a charge no more than the cost
of distribution to the recipient; and
b. You may distribute such Executable Form under the terms of this License,
or sublicense it under different terms, provided that the license for
the Executable Form does not attempt to limit or alter the recipients
rights in the Source Code Form under this License.
3.3. Distribution of a Larger Work
You may create and distribute a Larger Work under terms of Your choice,
provided that You also comply with the requirements of this License for the
Covered Software. If the Larger Work is a combination of Covered Software
with a work governed by one or more Secondary Licenses, and the Covered
Software is not Incompatible With Secondary Licenses, this License permits
You to additionally distribute such Covered Software under the terms of
such Secondary License(s), so that the recipient of the Larger Work may, at
their option, further distribute the Covered Software under the terms of
either this License or such Secondary License(s).
3.4. Notices
You may not remove or alter the substance of any license notices (including
copyright notices, patent notices, disclaimers of warranty, or limitations
of liability) contained within the Source Code Form of the Covered
Software, except that You may alter any license notices to the extent
required to remedy known factual inaccuracies.
3.5. Application of Additional Terms
You may choose to offer, and to charge a fee for, warranty, support,
indemnity or liability obligations to one or more recipients of Covered
Software. However, You may do so only on Your own behalf, and not on behalf
of any Contributor. You must make it absolutely clear that any such
warranty, support, indemnity, or liability obligation is offered by You
alone, and You hereby agree to indemnify every Contributor for any
liability incurred by such Contributor as a result of warranty, support,
indemnity or liability terms You offer. You may include additional
disclaimers of warranty and limitations of liability specific to any
jurisdiction.
4. Inability to Comply Due to Statute or Regulation
If it is impossible for You to comply with any of the terms of this License
with respect to some or all of the Covered Software due to statute, judicial
order, or regulation then You must: (a) comply with the terms of this License
to the maximum extent possible; and (b) describe the limitations and the code
they affect. Such description must be placed in a text file included with all
distributions of the Covered Software under this License. Except to the
extent prohibited by statute or regulation, such description must be
sufficiently detailed for a recipient of ordinary skill to be able to
understand it.
5. Termination
5.1. The rights granted under this License will terminate automatically if You
fail to comply with any of its terms. However, if You become compliant,
then the rights granted under this License from a particular Contributor
are reinstated (a) provisionally, unless and until such Contributor
explicitly and finally terminates Your grants, and (b) on an ongoing basis,
if such Contributor fails to notify You of the non-compliance by some
reasonable means prior to 60 days after You have come back into compliance.
Moreover, Your grants from a particular Contributor are reinstated on an
ongoing basis if such Contributor notifies You of the non-compliance by
some reasonable means, this is the first time You have received notice of
non-compliance with this License from such Contributor, and You become
compliant prior to 30 days after Your receipt of the notice.
5.2. If You initiate litigation against any entity by asserting a patent
infringement claim (excluding declaratory judgment actions, counter-claims,
and cross-claims) alleging that a Contributor Version directly or
indirectly infringes any patent, then the rights granted to You by any and
all Contributors for the Covered Software under Section 2.1 of this License
shall terminate.
5.3. In the event of termination under Sections 5.1 or 5.2 above, all end user
license agreements (excluding distributors and resellers) which have been
validly granted by You or Your distributors under this License prior to
termination shall survive termination.
6. Disclaimer of Warranty
Covered Software is provided under this License on an “as is” basis, without
warranty of any kind, either expressed, implied, or statutory, including,
without limitation, warranties that the Covered Software is free of defects,
merchantable, fit for a particular purpose or non-infringing. The entire
risk as to the quality and performance of the Covered Software is with You.
Should any Covered Software prove defective in any respect, You (not any
Contributor) assume the cost of any necessary servicing, repair, or
correction. This disclaimer of warranty constitutes an essential part of this
License. No use of any Covered Software is authorized under this License
except under this disclaimer.
7. Limitation of Liability
Under no circumstances and under no legal theory, whether tort (including
negligence), contract, or otherwise, shall any Contributor, or anyone who
distributes Covered Software as permitted above, be liable to You for any
direct, indirect, special, incidental, or consequential damages of any
character including, without limitation, damages for lost profits, loss of
goodwill, work stoppage, computer failure or malfunction, or any and all
other commercial damages or losses, even if such party shall have been
informed of the possibility of such damages. This limitation of liability
shall not apply to liability for death or personal injury resulting from such
partys negligence to the extent applicable law prohibits such limitation.
Some jurisdictions do not allow the exclusion or limitation of incidental or
consequential damages, so this exclusion and limitation may not apply to You.
8. Litigation
Any litigation relating to this License may be brought only in the courts of
a jurisdiction where the defendant maintains its principal place of business
and such litigation shall be governed by laws of that jurisdiction, without
reference to its conflict-of-law provisions. Nothing in this Section shall
prevent a partys ability to bring cross-claims or counter-claims.
9. Miscellaneous
This License represents the complete agreement concerning the subject matter
hereof. If any provision of this License is held to be unenforceable, such
provision shall be reformed only to the extent necessary to make it
enforceable. Any law or regulation which provides that the language of a
contract shall be construed against the drafter shall not be used to construe
this License against a Contributor.
10. Versions of the License
10.1. New Versions
Mozilla Foundation is the license steward. Except as provided in Section
10.3, no one other than the license steward has the right to modify or
publish new versions of this License. Each version will be given a
distinguishing version number.
10.2. Effect of New Versions
You may distribute the Covered Software under the terms of the version of
the License under which You originally received the Covered Software, or
under the terms of any subsequent version published by the license
steward.
10.3. Modified Versions
If you create software not governed by this License, and you want to
create a new license for such software, you may create and use a modified
version of this License if you rename the license and remove any
references to the name of the license steward (except to note that such
modified license differs from this License).
10.4. Distributing Source Code Form that is Incompatible With Secondary Licenses
If You choose to distribute Source Code Form that is Incompatible With
Secondary Licenses under the terms of this version of the License, the
notice described in Exhibit B of this License must be attached.
Exhibit A - Source Code Form License Notice
This Source Code Form is subject to the
terms of the Mozilla Public License, v.
2.0. If a copy of the MPL was not
distributed with this file, You can
obtain one at
http://mozilla.org/MPL/2.0/.
If it is not possible or desirable to put the notice in a particular file, then
You may include the notice in a location (such as a LICENSE file in a relevant
directory) where a recipient would be likely to look for such a notice.
You may add additional accurate notices of copyright ownership.
Exhibit B - “Incompatible With Secondary Licenses” Notice
This Source Code Form is “Incompatible
With Secondary Licenses”, as defined by
the Mozilla Public License, v. 2.0.

45
vendor/github.com/hashicorp/raft/Makefile generated vendored Normal file
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DEPS = $(go list -f '{{range .TestImports}}{{.}} {{end}}' ./...)
ENV = $(shell go env GOPATH)
GO_VERSION = $(shell go version)
GOLANG_CI_VERSION = v1.19.0
# Look for versions prior to 1.10 which have a different fmt output
# and don't lint with gofmt against them.
ifneq (,$(findstring go version go1.8, $(GO_VERSION)))
FMT=
else ifneq (,$(findstring go version go1.9, $(GO_VERSION)))
FMT=
else
FMT=--enable gofmt
endif
TEST_RESULTS_DIR?=/tmp/test-results
test:
GOTRACEBACK=all go test $(TESTARGS) -timeout=180s -race .
GOTRACEBACK=all go test $(TESTARGS) -timeout=180s -tags batchtest -race .
integ: test
INTEG_TESTS=yes go test $(TESTARGS) -timeout=60s -run=Integ .
INTEG_TESTS=yes go test $(TESTARGS) -timeout=60s -tags batchtest -run=Integ .
fuzz:
cd ./fuzzy && go test $(TESTARGS) -timeout=20m .
cd ./fuzzy && go test $(TESTARGS) -timeout=20m -tags batchtest .
deps:
go get -t -d -v ./...
echo $(DEPS) | xargs -n1 go get -d
lint:
gofmt -s -w .
golangci-lint run -c .golangci-lint.yml $(FMT) .
dep-linter:
curl -sfL https://install.goreleaser.com/github.com/golangci/golangci-lint.sh | sh -s -- -b $(ENV)/bin $(GOLANG_CI_VERSION)
cov:
INTEG_TESTS=yes gocov test github.com/hashicorp/raft | gocov-html > /tmp/coverage.html
open /tmp/coverage.html
.PHONY: test cov integ deps dep-linter lint

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raft [![Build Status](https://github.com/hashicorp/raft/workflows/ci/badge.svg)](https://github.com/hashicorp/raft/actions)
====
raft is a [Go](http://www.golang.org) library that manages a replicated
log and can be used with an FSM to manage replicated state machines. It
is a library for providing [consensus](http://en.wikipedia.org/wiki/Consensus_(computer_science)).
The use cases for such a library are far-reaching, such as replicated state
machines which are a key component of many distributed systems. They enable
building Consistent, Partition Tolerant (CP) systems, with limited
fault tolerance as well.
## Building
If you wish to build raft you'll need Go version 1.16+ installed.
Please check your installation with:
```
go version
```
## Documentation
For complete documentation, see the associated [Godoc](http://godoc.org/github.com/hashicorp/raft).
To prevent complications with cgo, the primary backend `MDBStore` is in a separate repository,
called [raft-mdb](http://github.com/hashicorp/raft-mdb). That is the recommended implementation
for the `LogStore` and `StableStore`.
A pure Go backend using [Bbolt](https://github.com/etcd-io/bbolt) is also available called
[raft-boltdb](https://github.com/hashicorp/raft-boltdb). It can also be used as a `LogStore`
and `StableStore`.
## Community Contributed Examples
[Raft gRPC Example](https://github.com/Jille/raft-grpc-example) - Utilizing the Raft repository with gRPC
## Tagged Releases
As of September 2017, HashiCorp will start using tags for this library to clearly indicate
major version updates. We recommend you vendor your application's dependency on this library.
* v0.1.0 is the original stable version of the library that was in main and has been maintained
with no breaking API changes. This was in use by Consul prior to version 0.7.0.
* v1.0.0 takes the changes that were staged in the library-v2-stage-one branch. This version
manages server identities using a UUID, so introduces some breaking API changes. It also versions
the Raft protocol, and requires some special steps when interoperating with Raft servers running
older versions of the library (see the detailed comment in config.go about version compatibility).
You can reference https://github.com/hashicorp/consul/pull/2222 for an idea of what was required
to port Consul to these new interfaces.
This version includes some new features as well, including non voting servers, a new address
provider abstraction in the transport layer, and more resilient snapshots.
## Protocol
raft is based on ["Raft: In Search of an Understandable Consensus Algorithm"](https://raft.github.io/raft.pdf)
A high level overview of the Raft protocol is described below, but for details please read the full
[Raft paper](https://raft.github.io/raft.pdf)
followed by the raft source. Any questions about the raft protocol should be sent to the
[raft-dev mailing list](https://groups.google.com/forum/#!forum/raft-dev).
### Protocol Description
Raft nodes are always in one of three states: follower, candidate or leader. All
nodes initially start out as a follower. In this state, nodes can accept log entries
from a leader and cast votes. If no entries are received for some time, nodes
self-promote to the candidate state. In the candidate state nodes request votes from
their peers. If a candidate receives a quorum of votes, then it is promoted to a leader.
The leader must accept new log entries and replicate to all the other followers.
In addition, if stale reads are not acceptable, all queries must also be performed on
the leader.
Once a cluster has a leader, it is able to accept new log entries. A client can
request that a leader append a new log entry, which is an opaque binary blob to
Raft. The leader then writes the entry to durable storage and attempts to replicate
to a quorum of followers. Once the log entry is considered *committed*, it can be
*applied* to a finite state machine. The finite state machine is application specific,
and is implemented using an interface.
An obvious question relates to the unbounded nature of a replicated log. Raft provides
a mechanism by which the current state is snapshotted, and the log is compacted. Because
of the FSM abstraction, restoring the state of the FSM must result in the same state
as a replay of old logs. This allows Raft to capture the FSM state at a point in time,
and then remove all the logs that were used to reach that state. This is performed automatically
without user intervention, and prevents unbounded disk usage as well as minimizing
time spent replaying logs.
Lastly, there is the issue of updating the peer set when new servers are joining
or existing servers are leaving. As long as a quorum of nodes is available, this
is not an issue as Raft provides mechanisms to dynamically update the peer set.
If a quorum of nodes is unavailable, then this becomes a very challenging issue.
For example, suppose there are only 2 peers, A and B. The quorum size is also
2, meaning both nodes must agree to commit a log entry. If either A or B fails,
it is now impossible to reach quorum. This means the cluster is unable to add,
or remove a node, or commit any additional log entries. This results in *unavailability*.
At this point, manual intervention would be required to remove either A or B,
and to restart the remaining node in bootstrap mode.
A Raft cluster of 3 nodes can tolerate a single node failure, while a cluster
of 5 can tolerate 2 node failures. The recommended configuration is to either
run 3 or 5 raft servers. This maximizes availability without
greatly sacrificing performance.
In terms of performance, Raft is comparable to Paxos. Assuming stable leadership,
committing a log entry requires a single round trip to half of the cluster.
Thus performance is bound by disk I/O and network latency.

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vendor/github.com/hashicorp/raft/api.go generated vendored Normal file

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vendor/github.com/hashicorp/raft/commands.go generated vendored Normal file
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// Copyright (c) HashiCorp, Inc.
// SPDX-License-Identifier: MPL-2.0
package raft
// RPCHeader is a common sub-structure used to pass along protocol version and
// other information about the cluster. For older Raft implementations before
// versioning was added this will default to a zero-valued structure when read
// by newer Raft versions.
type RPCHeader struct {
// ProtocolVersion is the version of the protocol the sender is
// speaking.
ProtocolVersion ProtocolVersion
// ID is the ServerID of the node sending the RPC Request or Response
ID []byte
// Addr is the ServerAddr of the node sending the RPC Request or Response
Addr []byte
}
// WithRPCHeader is an interface that exposes the RPC header.
type WithRPCHeader interface {
GetRPCHeader() RPCHeader
}
// AppendEntriesRequest is the command used to append entries to the
// replicated log.
type AppendEntriesRequest struct {
RPCHeader
// Provide the current term and leader
Term uint64
// Deprecated: use RPCHeader.Addr instead
Leader []byte
// Provide the previous entries for integrity checking
PrevLogEntry uint64
PrevLogTerm uint64
// New entries to commit
Entries []*Log
// Commit index on the leader
LeaderCommitIndex uint64
}
// GetRPCHeader - See WithRPCHeader.
func (r *AppendEntriesRequest) GetRPCHeader() RPCHeader {
return r.RPCHeader
}
// AppendEntriesResponse is the response returned from an
// AppendEntriesRequest.
type AppendEntriesResponse struct {
RPCHeader
// Newer term if leader is out of date
Term uint64
// Last Log is a hint to help accelerate rebuilding slow nodes
LastLog uint64
// We may not succeed if we have a conflicting entry
Success bool
// There are scenarios where this request didn't succeed
// but there's no need to wait/back-off the next attempt.
NoRetryBackoff bool
}
// GetRPCHeader - See WithRPCHeader.
func (r *AppendEntriesResponse) GetRPCHeader() RPCHeader {
return r.RPCHeader
}
// RequestVoteRequest is the command used by a candidate to ask a Raft peer
// for a vote in an election.
type RequestVoteRequest struct {
RPCHeader
// Provide the term and our id
Term uint64
// Deprecated: use RPCHeader.Addr instead
Candidate []byte
// Used to ensure safety
LastLogIndex uint64
LastLogTerm uint64
// Used to indicate to peers if this vote was triggered by a leadership
// transfer. It is required for leadership transfer to work, because servers
// wouldn't vote otherwise if they are aware of an existing leader.
LeadershipTransfer bool
}
// GetRPCHeader - See WithRPCHeader.
func (r *RequestVoteRequest) GetRPCHeader() RPCHeader {
return r.RPCHeader
}
// RequestVoteResponse is the response returned from a RequestVoteRequest.
type RequestVoteResponse struct {
RPCHeader
// Newer term if leader is out of date.
Term uint64
// Peers is deprecated, but required by servers that only understand
// protocol version 0. This is not populated in protocol version 2
// and later.
Peers []byte
// Is the vote granted.
Granted bool
}
// GetRPCHeader - See WithRPCHeader.
func (r *RequestVoteResponse) GetRPCHeader() RPCHeader {
return r.RPCHeader
}
// InstallSnapshotRequest is the command sent to a Raft peer to bootstrap its
// log (and state machine) from a snapshot on another peer.
type InstallSnapshotRequest struct {
RPCHeader
SnapshotVersion SnapshotVersion
Term uint64
Leader []byte
// These are the last index/term included in the snapshot
LastLogIndex uint64
LastLogTerm uint64
// Peer Set in the snapshot.
// but remains here in case we receive an InstallSnapshot from a leader
// that's running old code.
// Deprecated: This is deprecated in favor of Configuration
Peers []byte
// Cluster membership.
Configuration []byte
// Log index where 'Configuration' entry was originally written.
ConfigurationIndex uint64
// Size of the snapshot
Size int64
}
// GetRPCHeader - See WithRPCHeader.
func (r *InstallSnapshotRequest) GetRPCHeader() RPCHeader {
return r.RPCHeader
}
// InstallSnapshotResponse is the response returned from an
// InstallSnapshotRequest.
type InstallSnapshotResponse struct {
RPCHeader
Term uint64
Success bool
}
// GetRPCHeader - See WithRPCHeader.
func (r *InstallSnapshotResponse) GetRPCHeader() RPCHeader {
return r.RPCHeader
}
// TimeoutNowRequest is the command used by a leader to signal another server to
// start an election.
type TimeoutNowRequest struct {
RPCHeader
}
// GetRPCHeader - See WithRPCHeader.
func (r *TimeoutNowRequest) GetRPCHeader() RPCHeader {
return r.RPCHeader
}
// TimeoutNowResponse is the response to TimeoutNowRequest.
type TimeoutNowResponse struct {
RPCHeader
}
// GetRPCHeader - See WithRPCHeader.
func (r *TimeoutNowResponse) GetRPCHeader() RPCHeader {
return r.RPCHeader
}

104
vendor/github.com/hashicorp/raft/commitment.go generated vendored Normal file
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// Copyright (c) HashiCorp, Inc.
// SPDX-License-Identifier: MPL-2.0
package raft
import (
"sort"
"sync"
)
// Commitment is used to advance the leader's commit index. The leader and
// replication goroutines report in newly written entries with match(), and
// this notifies on commitCh when the commit index has advanced.
type commitment struct {
// protects matchIndexes and commitIndex
sync.Mutex
// notified when commitIndex increases
commitCh chan struct{}
// voter ID to log index: the server stores up through this log entry
matchIndexes map[ServerID]uint64
// a quorum stores up through this log entry. monotonically increases.
commitIndex uint64
// the first index of this leader's term: this needs to be replicated to a
// majority of the cluster before this leader may mark anything committed
// (per Raft's commitment rule)
startIndex uint64
}
// newCommitment returns a commitment struct that notifies the provided
// channel when log entries have been committed. A new commitment struct is
// created each time this server becomes leader for a particular term.
// 'configuration' is the servers in the cluster.
// 'startIndex' is the first index created in this term (see
// its description above).
func newCommitment(commitCh chan struct{}, configuration Configuration, startIndex uint64) *commitment {
matchIndexes := make(map[ServerID]uint64)
for _, server := range configuration.Servers {
if server.Suffrage == Voter {
matchIndexes[server.ID] = 0
}
}
return &commitment{
commitCh: commitCh,
matchIndexes: matchIndexes,
commitIndex: 0,
startIndex: startIndex,
}
}
// Called when a new cluster membership configuration is created: it will be
// used to determine commitment from now on. 'configuration' is the servers in
// the cluster.
func (c *commitment) setConfiguration(configuration Configuration) {
c.Lock()
defer c.Unlock()
oldMatchIndexes := c.matchIndexes
c.matchIndexes = make(map[ServerID]uint64)
for _, server := range configuration.Servers {
if server.Suffrage == Voter {
c.matchIndexes[server.ID] = oldMatchIndexes[server.ID] // defaults to 0
}
}
c.recalculate()
}
// Called by leader after commitCh is notified
func (c *commitment) getCommitIndex() uint64 {
c.Lock()
defer c.Unlock()
return c.commitIndex
}
// Match is called once a server completes writing entries to disk: either the
// leader has written the new entry or a follower has replied to an
// AppendEntries RPC. The given server's disk agrees with this server's log up
// through the given index.
func (c *commitment) match(server ServerID, matchIndex uint64) {
c.Lock()
defer c.Unlock()
if prev, hasVote := c.matchIndexes[server]; hasVote && matchIndex > prev {
c.matchIndexes[server] = matchIndex
c.recalculate()
}
}
// Internal helper to calculate new commitIndex from matchIndexes.
// Must be called with lock held.
func (c *commitment) recalculate() {
if len(c.matchIndexes) == 0 {
return
}
matched := make([]uint64, 0, len(c.matchIndexes))
for _, idx := range c.matchIndexes {
matched = append(matched, idx)
}
sort.Sort(uint64Slice(matched))
quorumMatchIndex := matched[(len(matched)-1)/2]
if quorumMatchIndex > c.commitIndex && quorumMatchIndex >= c.startIndex {
c.commitIndex = quorumMatchIndex
asyncNotifyCh(c.commitCh)
}
}

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// Copyright (c) HashiCorp, Inc.
// SPDX-License-Identifier: MPL-2.0
package raft
import (
"fmt"
"io"
"os"
"time"
"github.com/hashicorp/go-hclog"
)
// ProtocolVersion is the version of the protocol (which includes RPC messages
// as well as Raft-specific log entries) that this server can _understand_. Use
// the ProtocolVersion member of the Config object to control the version of
// the protocol to use when _speaking_ to other servers. Note that depending on
// the protocol version being spoken, some otherwise understood RPC messages
// may be refused. See dispositionRPC for details of this logic.
//
// There are notes about the upgrade path in the description of the versions
// below. If you are starting a fresh cluster then there's no reason not to
// jump right to the latest protocol version. If you need to interoperate with
// older, version 0 Raft servers you'll need to drive the cluster through the
// different versions in order.
//
// The version details are complicated, but here's a summary of what's required
// to get from a version 0 cluster to version 3:
//
// 1. In version N of your app that starts using the new Raft library with
// versioning, set ProtocolVersion to 1.
// 2. Make version N+1 of your app require version N as a prerequisite (all
// servers must be upgraded). For version N+1 of your app set ProtocolVersion
// to 2.
// 3. Similarly, make version N+2 of your app require version N+1 as a
// prerequisite. For version N+2 of your app, set ProtocolVersion to 3.
//
// During this upgrade, older cluster members will still have Server IDs equal
// to their network addresses. To upgrade an older member and give it an ID, it
// needs to leave the cluster and re-enter:
//
// 1. Remove the server from the cluster with RemoveServer, using its network
// address as its ServerID.
// 2. Update the server's config to use a UUID or something else that is
// not tied to the machine as the ServerID (restarting the server).
// 3. Add the server back to the cluster with AddVoter, using its new ID.
//
// You can do this during the rolling upgrade from N+1 to N+2 of your app, or
// as a rolling change at any time after the upgrade.
//
// # Version History
//
// 0: Original Raft library before versioning was added. Servers running this
//
// version of the Raft library use AddPeerDeprecated/RemovePeerDeprecated
// for all configuration changes, and have no support for LogConfiguration.
//
// 1: First versioned protocol, used to interoperate with old servers, and begin
//
// the migration path to newer versions of the protocol. Under this version
// all configuration changes are propagated using the now-deprecated
// RemovePeerDeprecated Raft log entry. This means that server IDs are always
// set to be the same as the server addresses (since the old log entry type
// cannot transmit an ID), and only AddPeer/RemovePeer APIs are supported.
// Servers running this version of the protocol can understand the new
// LogConfiguration Raft log entry but will never generate one so they can
// remain compatible with version 0 Raft servers in the cluster.
//
// 2: Transitional protocol used when migrating an existing cluster to the new
//
// server ID system. Server IDs are still set to be the same as server
// addresses, but all configuration changes are propagated using the new
// LogConfiguration Raft log entry type, which can carry full ID information.
// This version supports the old AddPeer/RemovePeer APIs as well as the new
// ID-based AddVoter/RemoveServer APIs which should be used when adding
// version 3 servers to the cluster later. This version sheds all
// interoperability with version 0 servers, but can interoperate with newer
// Raft servers running with protocol version 1 since they can understand the
// new LogConfiguration Raft log entry, and this version can still understand
// their RemovePeerDeprecated Raft log entries. We need this protocol version
// as an intermediate step between 1 and 3 so that servers will propagate the
// ID information that will come from newly-added (or -rolled) servers using
// protocol version 3, but since they are still using their address-based IDs
// from the previous step they will still be able to track commitments and
// their own voting status properly. If we skipped this step, servers would
// be started with their new IDs, but they wouldn't see themselves in the old
// address-based configuration, so none of the servers would think they had a
// vote.
//
// 3: Protocol adding full support for server IDs and new ID-based server APIs
//
// (AddVoter, AddNonvoter, etc.), old AddPeer/RemovePeer APIs are no longer
// supported. Version 2 servers should be swapped out by removing them from
// the cluster one-by-one and re-adding them with updated configuration for
// this protocol version, along with their server ID. The remove/add cycle
// is required to populate their server ID. Note that removing must be done
// by ID, which will be the old server's address.
type ProtocolVersion int
const (
// ProtocolVersionMin is the minimum protocol version
ProtocolVersionMin ProtocolVersion = 0
// ProtocolVersionMax is the maximum protocol version
ProtocolVersionMax = 3
)
// SnapshotVersion is the version of snapshots that this server can understand.
// Currently, it is always assumed that the server generates the latest version,
// though this may be changed in the future to include a configurable version.
//
// # Version History
//
// 0: Original Raft library before versioning was added. The peers portion of
//
// these snapshots is encoded in the legacy format which requires decodePeers
// to parse. This version of snapshots should only be produced by the
// unversioned Raft library.
//
// 1: New format which adds support for a full configuration structure and its
//
// associated log index, with support for server IDs and non-voting server
// modes. To ease upgrades, this also includes the legacy peers structure but
// that will never be used by servers that understand version 1 snapshots.
// Since the original Raft library didn't enforce any versioning, we must
// include the legacy peers structure for this version, but we can deprecate
// it in the next snapshot version.
type SnapshotVersion int
const (
// SnapshotVersionMin is the minimum snapshot version
SnapshotVersionMin SnapshotVersion = 0
// SnapshotVersionMax is the maximum snapshot version
SnapshotVersionMax = 1
)
// Config provides any necessary configuration for the Raft server.
type Config struct {
// ProtocolVersion allows a Raft server to inter-operate with older
// Raft servers running an older version of the code. This is used to
// version the wire protocol as well as Raft-specific log entries that
// the server uses when _speaking_ to other servers. There is currently
// no auto-negotiation of versions so all servers must be manually
// configured with compatible versions. See ProtocolVersionMin and
// ProtocolVersionMax for the versions of the protocol that this server
// can _understand_.
ProtocolVersion ProtocolVersion
// HeartbeatTimeout specifies the time in follower state without contact
// from a leader before we attempt an election.
HeartbeatTimeout time.Duration
// ElectionTimeout specifies the time in candidate state without contact
// from a leader before we attempt an election.
ElectionTimeout time.Duration
// CommitTimeout specifies the time without an Apply operation before the
// leader sends an AppendEntry RPC to followers, to ensure a timely commit of
// log entries.
// Due to random staggering, may be delayed as much as 2x this value.
CommitTimeout time.Duration
// MaxAppendEntries controls the maximum number of append entries
// to send at once. We want to strike a balance between efficiency
// and avoiding waste if the follower is going to reject because of
// an inconsistent log.
MaxAppendEntries int
// BatchApplyCh indicates whether we should buffer applyCh
// to size MaxAppendEntries. This enables batch log commitment,
// but breaks the timeout guarantee on Apply. Specifically,
// a log can be added to the applyCh buffer but not actually be
// processed until after the specified timeout.
BatchApplyCh bool
// If we are a member of a cluster, and RemovePeer is invoked for the
// local node, then we forget all peers and transition into the follower state.
// If ShutdownOnRemove is set, we additional shutdown Raft. Otherwise,
// we can become a leader of a cluster containing only this node.
ShutdownOnRemove bool
// TrailingLogs controls how many logs we leave after a snapshot. This is used
// so that we can quickly replay logs on a follower instead of being forced to
// send an entire snapshot. The value passed here is the initial setting used.
// This can be tuned during operation using ReloadConfig.
TrailingLogs uint64
// SnapshotInterval controls how often we check if we should perform a
// snapshot. We randomly stagger between this value and 2x this value to avoid
// the entire cluster from performing a snapshot at once. The value passed
// here is the initial setting used. This can be tuned during operation using
// ReloadConfig.
SnapshotInterval time.Duration
// SnapshotThreshold controls how many outstanding logs there must be before
// we perform a snapshot. This is to prevent excessive snapshotting by
// replaying a small set of logs instead. The value passed here is the initial
// setting used. This can be tuned during operation using ReloadConfig.
SnapshotThreshold uint64
// LeaderLeaseTimeout is used to control how long the "lease" lasts
// for being the leader without being able to contact a quorum
// of nodes. If we reach this interval without contact, we will
// step down as leader.
LeaderLeaseTimeout time.Duration
// LocalID is a unique ID for this server across all time. When running with
// ProtocolVersion < 3, you must set this to be the same as the network
// address of your transport.
LocalID ServerID
// NotifyCh is used to provide a channel that will be notified of leadership
// changes. Raft will block writing to this channel, so it should either be
// buffered or aggressively consumed.
NotifyCh chan<- bool
// LogOutput is used as a sink for logs, unless Logger is specified.
// Defaults to os.Stderr.
LogOutput io.Writer
// LogLevel represents a log level. If the value does not match a known
// logging level hclog.NoLevel is used.
LogLevel string
// Logger is a user-provided logger. If nil, a logger writing to
// LogOutput with LogLevel is used.
Logger hclog.Logger
// NoSnapshotRestoreOnStart controls if raft will restore a snapshot to the
// FSM on start. This is useful if your FSM recovers from other mechanisms
// than raft snapshotting. Snapshot metadata will still be used to initialize
// raft's configuration and index values.
NoSnapshotRestoreOnStart bool
// skipStartup allows NewRaft() to bypass all background work goroutines
skipStartup bool
}
func (conf *Config) getOrCreateLogger() hclog.Logger {
if conf.Logger != nil {
return conf.Logger
}
if conf.LogOutput == nil {
conf.LogOutput = os.Stderr
}
return hclog.New(&hclog.LoggerOptions{
Name: "raft",
Level: hclog.LevelFromString(conf.LogLevel),
Output: conf.LogOutput,
})
}
// ReloadableConfig is the subset of Config that may be reconfigured during
// runtime using raft.ReloadConfig. We choose to duplicate fields over embedding
// or accepting a Config but only using specific fields to keep the API clear.
// Reconfiguring some fields is potentially dangerous so we should only
// selectively enable it for fields where that is allowed.
type ReloadableConfig struct {
// TrailingLogs controls how many logs we leave after a snapshot. This is used
// so that we can quickly replay logs on a follower instead of being forced to
// send an entire snapshot. The value passed here updates the setting at runtime
// which will take effect as soon as the next snapshot completes and truncation
// occurs.
TrailingLogs uint64
// SnapshotInterval controls how often we check if we should perform a snapshot.
// We randomly stagger between this value and 2x this value to avoid the entire
// cluster from performing a snapshot at once.
SnapshotInterval time.Duration
// SnapshotThreshold controls how many outstanding logs there must be before
// we perform a snapshot. This is to prevent excessive snapshots when we can
// just replay a small set of logs.
SnapshotThreshold uint64
// HeartbeatTimeout specifies the time in follower state without
// a leader before we attempt an election.
HeartbeatTimeout time.Duration
// ElectionTimeout specifies the time in candidate state without
// a leader before we attempt an election.
ElectionTimeout time.Duration
}
// apply sets the reloadable fields on the passed Config to the values in
// `ReloadableConfig`. It returns a copy of Config with the fields from this
// ReloadableConfig set.
func (rc *ReloadableConfig) apply(to Config) Config {
to.TrailingLogs = rc.TrailingLogs
to.SnapshotInterval = rc.SnapshotInterval
to.SnapshotThreshold = rc.SnapshotThreshold
to.HeartbeatTimeout = rc.HeartbeatTimeout
to.ElectionTimeout = rc.ElectionTimeout
return to
}
// fromConfig copies the reloadable fields from the passed Config.
func (rc *ReloadableConfig) fromConfig(from Config) {
rc.TrailingLogs = from.TrailingLogs
rc.SnapshotInterval = from.SnapshotInterval
rc.SnapshotThreshold = from.SnapshotThreshold
rc.HeartbeatTimeout = from.HeartbeatTimeout
rc.ElectionTimeout = from.ElectionTimeout
}
// DefaultConfig returns a Config with usable defaults.
func DefaultConfig() *Config {
return &Config{
ProtocolVersion: ProtocolVersionMax,
HeartbeatTimeout: 1000 * time.Millisecond,
ElectionTimeout: 1000 * time.Millisecond,
CommitTimeout: 50 * time.Millisecond,
MaxAppendEntries: 64,
ShutdownOnRemove: true,
TrailingLogs: 10240,
SnapshotInterval: 120 * time.Second,
SnapshotThreshold: 8192,
LeaderLeaseTimeout: 500 * time.Millisecond,
LogLevel: "DEBUG",
}
}
// ValidateConfig is used to validate a sane configuration
func ValidateConfig(config *Config) error {
// We don't actually support running as 0 in the library any more, but
// we do understand it.
protocolMin := ProtocolVersionMin
if protocolMin == 0 {
protocolMin = 1
}
if config.ProtocolVersion < protocolMin ||
config.ProtocolVersion > ProtocolVersionMax {
return fmt.Errorf("ProtocolVersion %d must be >= %d and <= %d",
config.ProtocolVersion, protocolMin, ProtocolVersionMax)
}
if len(config.LocalID) == 0 {
return fmt.Errorf("LocalID cannot be empty")
}
if config.HeartbeatTimeout < 5*time.Millisecond {
return fmt.Errorf("HeartbeatTimeout is too low")
}
if config.ElectionTimeout < 5*time.Millisecond {
return fmt.Errorf("ElectionTimeout is too low")
}
if config.CommitTimeout < time.Millisecond {
return fmt.Errorf("CommitTimeout is too low")
}
if config.MaxAppendEntries <= 0 {
return fmt.Errorf("MaxAppendEntries must be positive")
}
if config.MaxAppendEntries > 1024 {
return fmt.Errorf("MaxAppendEntries is too large")
}
if config.SnapshotInterval < 5*time.Millisecond {
return fmt.Errorf("SnapshotInterval is too low")
}
if config.LeaderLeaseTimeout < 5*time.Millisecond {
return fmt.Errorf("LeaderLeaseTimeout is too low")
}
if config.LeaderLeaseTimeout > config.HeartbeatTimeout {
return fmt.Errorf("LeaderLeaseTimeout (%s) cannot be larger than heartbeat timeout (%s)", config.LeaderLeaseTimeout, config.HeartbeatTimeout)
}
if config.ElectionTimeout < config.HeartbeatTimeout {
return fmt.Errorf("ElectionTimeout (%s) must be equal or greater than Heartbeat Timeout (%s)", config.ElectionTimeout, config.HeartbeatTimeout)
}
return nil
}

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vendor/github.com/hashicorp/raft/configuration.go generated vendored Normal file
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// Copyright (c) HashiCorp, Inc.
// SPDX-License-Identifier: MPL-2.0
package raft
import "fmt"
// ServerSuffrage determines whether a Server in a Configuration gets a vote.
type ServerSuffrage int
// Note: Don't renumber these, since the numbers are written into the log.
const (
// Voter is a server whose vote is counted in elections and whose match index
// is used in advancing the leader's commit index.
Voter ServerSuffrage = iota
// Nonvoter is a server that receives log entries but is not considered for
// elections or commitment purposes.
Nonvoter
// Staging is a server that acts like a Nonvoter. A configuration change
// with a ConfigurationChangeCommand of Promote can change a Staging server
// into a Voter.
// Deprecated: use Nonvoter instead.
Staging
)
func (s ServerSuffrage) String() string {
switch s {
case Voter:
return "Voter"
case Nonvoter:
return "Nonvoter"
case Staging:
return "Staging"
}
return "ServerSuffrage"
}
// ConfigurationStore provides an interface that can optionally be implemented by FSMs
// to store configuration updates made in the replicated log. In general this is only
// necessary for FSMs that mutate durable state directly instead of applying changes
// in memory and snapshotting periodically. By storing configuration changes, the
// persistent FSM state can behave as a complete snapshot, and be able to recover
// without an external snapshot just for persisting the raft configuration.
type ConfigurationStore interface {
// ConfigurationStore is a superset of the FSM functionality
FSM
// StoreConfiguration is invoked once a log entry containing a configuration
// change is committed. It takes the index at which the configuration was
// written and the configuration value.
StoreConfiguration(index uint64, configuration Configuration)
}
type nopConfigurationStore struct{}
func (s nopConfigurationStore) StoreConfiguration(_ uint64, _ Configuration) {}
// ServerID is a unique string identifying a server for all time.
type ServerID string
// ServerAddress is a network address for a server that a transport can contact.
type ServerAddress string
// Server tracks the information about a single server in a configuration.
type Server struct {
// Suffrage determines whether the server gets a vote.
Suffrage ServerSuffrage
// ID is a unique string identifying this server for all time.
ID ServerID
// Address is its network address that a transport can contact.
Address ServerAddress
}
// Configuration tracks which servers are in the cluster, and whether they have
// votes. This should include the local server, if it's a member of the cluster.
// The servers are listed no particular order, but each should only appear once.
// These entries are appended to the log during membership changes.
type Configuration struct {
Servers []Server
}
// Clone makes a deep copy of a Configuration.
func (c *Configuration) Clone() (copy Configuration) {
copy.Servers = append(copy.Servers, c.Servers...)
return
}
// ConfigurationChangeCommand is the different ways to change the cluster
// configuration.
type ConfigurationChangeCommand uint8
const (
// AddVoter adds a server with Suffrage of Voter.
AddVoter ConfigurationChangeCommand = iota
// AddNonvoter makes a server Nonvoter unless its Staging or Voter.
AddNonvoter
// DemoteVoter makes a server Nonvoter unless its absent.
DemoteVoter
// RemoveServer removes a server entirely from the cluster membership.
RemoveServer
// Promote changes a server from Staging to Voter. The command will be a
// no-op if the server is not Staging.
// Deprecated: use AddVoter instead.
Promote
// AddStaging makes a server a Voter.
// Deprecated: AddStaging was actually AddVoter. Use AddVoter instead.
AddStaging = 0 // explicit 0 to preserve the old value.
)
func (c ConfigurationChangeCommand) String() string {
switch c {
case AddVoter:
return "AddVoter"
case AddNonvoter:
return "AddNonvoter"
case DemoteVoter:
return "DemoteVoter"
case RemoveServer:
return "RemoveServer"
case Promote:
return "Promote"
}
return "ConfigurationChangeCommand"
}
// configurationChangeRequest describes a change that a leader would like to
// make to its current configuration. It's used only within a single server
// (never serialized into the log), as part of `configurationChangeFuture`.
type configurationChangeRequest struct {
command ConfigurationChangeCommand
serverID ServerID
serverAddress ServerAddress // only present for AddVoter, AddNonvoter
// prevIndex, if nonzero, is the index of the only configuration upon which
// this change may be applied; if another configuration entry has been
// added in the meantime, this request will fail.
prevIndex uint64
}
// configurations is state tracked on every server about its Configurations.
// Note that, per Diego's dissertation, there can be at most one uncommitted
// configuration at a time (the next configuration may not be created until the
// prior one has been committed).
//
// One downside to storing just two configurations is that if you try to take a
// snapshot when your state machine hasn't yet applied the committedIndex, we
// have no record of the configuration that would logically fit into that
// snapshot. We disallow snapshots in that case now. An alternative approach,
// which LogCabin uses, is to track every configuration change in the
// log.
type configurations struct {
// committed is the latest configuration in the log/snapshot that has been
// committed (the one with the largest index).
committed Configuration
// committedIndex is the log index where 'committed' was written.
committedIndex uint64
// latest is the latest configuration in the log/snapshot (may be committed
// or uncommitted)
latest Configuration
// latestIndex is the log index where 'latest' was written.
latestIndex uint64
}
// Clone makes a deep copy of a configurations object.
func (c *configurations) Clone() (copy configurations) {
copy.committed = c.committed.Clone()
copy.committedIndex = c.committedIndex
copy.latest = c.latest.Clone()
copy.latestIndex = c.latestIndex
return
}
// hasVote returns true if the server identified by 'id' is a Voter in the
// provided Configuration.
func hasVote(configuration Configuration, id ServerID) bool {
for _, server := range configuration.Servers {
if server.ID == id {
return server.Suffrage == Voter
}
}
return false
}
// inConfiguration returns true if the server identified by 'id' is in in the
// provided Configuration.
func inConfiguration(configuration Configuration, id ServerID) bool {
for _, server := range configuration.Servers {
if server.ID == id {
return true
}
}
return false
}
// checkConfiguration tests a cluster membership configuration for common
// errors.
func checkConfiguration(configuration Configuration) error {
idSet := make(map[ServerID]bool)
addressSet := make(map[ServerAddress]bool)
var voters int
for _, server := range configuration.Servers {
if server.ID == "" {
return fmt.Errorf("empty ID in configuration: %v", configuration)
}
if server.Address == "" {
return fmt.Errorf("empty address in configuration: %v", server)
}
if idSet[server.ID] {
return fmt.Errorf("found duplicate ID in configuration: %v", server.ID)
}
idSet[server.ID] = true
if addressSet[server.Address] {
return fmt.Errorf("found duplicate address in configuration: %v", server.Address)
}
addressSet[server.Address] = true
if server.Suffrage == Voter {
voters++
}
}
if voters == 0 {
return fmt.Errorf("need at least one voter in configuration: %v", configuration)
}
return nil
}
// nextConfiguration generates a new Configuration from the current one and a
// configuration change request. It's split from appendConfigurationEntry so
// that it can be unit tested easily.
func nextConfiguration(current Configuration, currentIndex uint64, change configurationChangeRequest) (Configuration, error) {
if change.prevIndex > 0 && change.prevIndex != currentIndex {
return Configuration{}, fmt.Errorf("configuration changed since %v (latest is %v)", change.prevIndex, currentIndex)
}
configuration := current.Clone()
switch change.command {
case AddVoter:
newServer := Server{
Suffrage: Voter,
ID: change.serverID,
Address: change.serverAddress,
}
found := false
for i, server := range configuration.Servers {
if server.ID == change.serverID {
if server.Suffrage == Voter {
configuration.Servers[i].Address = change.serverAddress
} else {
configuration.Servers[i] = newServer
}
found = true
break
}
}
if !found {
configuration.Servers = append(configuration.Servers, newServer)
}
case AddNonvoter:
newServer := Server{
Suffrage: Nonvoter,
ID: change.serverID,
Address: change.serverAddress,
}
found := false
for i, server := range configuration.Servers {
if server.ID == change.serverID {
if server.Suffrage != Nonvoter {
configuration.Servers[i].Address = change.serverAddress
} else {
configuration.Servers[i] = newServer
}
found = true
break
}
}
if !found {
configuration.Servers = append(configuration.Servers, newServer)
}
case DemoteVoter:
for i, server := range configuration.Servers {
if server.ID == change.serverID {
configuration.Servers[i].Suffrage = Nonvoter
break
}
}
case RemoveServer:
for i, server := range configuration.Servers {
if server.ID == change.serverID {
configuration.Servers = append(configuration.Servers[:i], configuration.Servers[i+1:]...)
break
}
}
case Promote:
for i, server := range configuration.Servers {
if server.ID == change.serverID && server.Suffrage == Staging {
configuration.Servers[i].Suffrage = Voter
break
}
}
}
// Make sure we didn't do something bad like remove the last voter
if err := checkConfiguration(configuration); err != nil {
return Configuration{}, err
}
return configuration, nil
}
// encodePeers is used to serialize a Configuration into the old peers format.
// This is here for backwards compatibility when operating with a mix of old
// servers and should be removed once we deprecate support for protocol version 1.
func encodePeers(configuration Configuration, trans Transport) []byte {
// Gather up all the voters, other suffrage types are not supported by
// this data format.
var encPeers [][]byte
for _, server := range configuration.Servers {
if server.Suffrage == Voter {
encPeers = append(encPeers, trans.EncodePeer(server.ID, server.Address))
}
}
// Encode the entire array.
buf, err := encodeMsgPack(encPeers)
if err != nil {
panic(fmt.Errorf("failed to encode peers: %v", err))
}
return buf.Bytes()
}
// decodePeers is used to deserialize an old list of peers into a Configuration.
// This is here for backwards compatibility with old log entries and snapshots;
// it should be removed eventually.
func decodePeers(buf []byte, trans Transport) (Configuration, error) {
// Decode the buffer first.
var encPeers [][]byte
if err := decodeMsgPack(buf, &encPeers); err != nil {
return Configuration{}, fmt.Errorf("failed to decode peers: %v", err)
}
// Deserialize each peer.
var servers []Server
for _, enc := range encPeers {
p := trans.DecodePeer(enc)
servers = append(servers, Server{
Suffrage: Voter,
ID: ServerID(p),
Address: p,
})
}
return Configuration{Servers: servers}, nil
}
// EncodeConfiguration serializes a Configuration using MsgPack, or panics on
// errors.
func EncodeConfiguration(configuration Configuration) []byte {
buf, err := encodeMsgPack(configuration)
if err != nil {
panic(fmt.Errorf("failed to encode configuration: %v", err))
}
return buf.Bytes()
}
// DecodeConfiguration deserializes a Configuration using MsgPack, or panics on
// errors.
func DecodeConfiguration(buf []byte) Configuration {
var configuration Configuration
if err := decodeMsgPack(buf, &configuration); err != nil {
panic(fmt.Errorf("failed to decode configuration: %v", err))
}
return configuration
}

67
vendor/github.com/hashicorp/raft/discard_snapshot.go generated vendored Normal file
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// Copyright (c) HashiCorp, Inc.
// SPDX-License-Identifier: MPL-2.0
package raft
import (
"fmt"
"io"
)
// DiscardSnapshotStore is used to successfully snapshot while
// always discarding the snapshot. This is useful for when the
// log should be truncated but no snapshot should be retained.
// This should never be used for production use, and is only
// suitable for testing.
type DiscardSnapshotStore struct{}
// DiscardSnapshotSink is used to fulfill the SnapshotSink interface
// while always discarding the . This is useful for when the log
// should be truncated but no snapshot should be retained. This
// should never be used for production use, and is only suitable
// for testing.
type DiscardSnapshotSink struct{}
// NewDiscardSnapshotStore is used to create a new DiscardSnapshotStore.
func NewDiscardSnapshotStore() *DiscardSnapshotStore {
return &DiscardSnapshotStore{}
}
// Create returns a valid type implementing the SnapshotSink which
// always discards the snapshot.
func (d *DiscardSnapshotStore) Create(version SnapshotVersion, index, term uint64,
configuration Configuration, configurationIndex uint64, trans Transport) (SnapshotSink, error) {
return &DiscardSnapshotSink{}, nil
}
// List returns successfully with a nil for []*SnapshotMeta.
func (d *DiscardSnapshotStore) List() ([]*SnapshotMeta, error) {
return nil, nil
}
// Open returns an error since the DiscardSnapshotStore does not
// support opening snapshots.
func (d *DiscardSnapshotStore) Open(id string) (*SnapshotMeta, io.ReadCloser, error) {
return nil, nil, fmt.Errorf("open is not supported")
}
// Write returns successfully with the length of the input byte slice
// to satisfy the WriteCloser interface
func (d *DiscardSnapshotSink) Write(b []byte) (int, error) {
return len(b), nil
}
// Close returns a nil error
func (d *DiscardSnapshotSink) Close() error {
return nil
}
// ID returns "discard" for DiscardSnapshotSink
func (d *DiscardSnapshotSink) ID() string {
return "discard"
}
// Cancel returns successfully with a nil error
func (d *DiscardSnapshotSink) Cancel() error {
return nil
}

551
vendor/github.com/hashicorp/raft/file_snapshot.go generated vendored Normal file
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// Copyright (c) HashiCorp, Inc.
// SPDX-License-Identifier: MPL-2.0
package raft
import (
"bufio"
"bytes"
"encoding/json"
"fmt"
"hash"
"hash/crc64"
"io"
"os"
"path/filepath"
"runtime"
"sort"
"strings"
"time"
hclog "github.com/hashicorp/go-hclog"
)
const (
testPath = "permTest"
snapPath = "snapshots"
metaFilePath = "meta.json"
stateFilePath = "state.bin"
tmpSuffix = ".tmp"
)
// FileSnapshotStore implements the SnapshotStore interface and allows
// snapshots to be made on the local disk.
type FileSnapshotStore struct {
path string
retain int
logger hclog.Logger
// noSync, if true, skips crash-safe file fsync api calls.
// It's a private field, only used in testing
noSync bool
}
type snapMetaSlice []*fileSnapshotMeta
// FileSnapshotSink implements SnapshotSink with a file.
type FileSnapshotSink struct {
store *FileSnapshotStore
logger hclog.Logger
dir string
parentDir string
meta fileSnapshotMeta
noSync bool
stateFile *os.File
stateHash hash.Hash64
buffered *bufio.Writer
closed bool
}
// fileSnapshotMeta is stored on disk. We also put a CRC
// on disk so that we can verify the snapshot.
type fileSnapshotMeta struct {
SnapshotMeta
CRC []byte
}
// bufferedFile is returned when we open a snapshot. This way
// reads are buffered and the file still gets closed.
type bufferedFile struct {
bh *bufio.Reader
fh *os.File
}
func (b *bufferedFile) Read(p []byte) (n int, err error) {
return b.bh.Read(p)
}
func (b *bufferedFile) Close() error {
return b.fh.Close()
}
// NewFileSnapshotStoreWithLogger creates a new FileSnapshotStore based
// on a base directory. The `retain` parameter controls how many
// snapshots are retained. Must be at least 1.
func NewFileSnapshotStoreWithLogger(base string, retain int, logger hclog.Logger) (*FileSnapshotStore, error) {
if retain < 1 {
return nil, fmt.Errorf("must retain at least one snapshot")
}
if logger == nil {
logger = hclog.New(&hclog.LoggerOptions{
Name: "snapshot",
Output: hclog.DefaultOutput,
Level: hclog.DefaultLevel,
})
}
// Ensure our path exists
path := filepath.Join(base, snapPath)
if err := os.MkdirAll(path, 0755); err != nil && !os.IsExist(err) {
return nil, fmt.Errorf("snapshot path not accessible: %v", err)
}
// Setup the store
store := &FileSnapshotStore{
path: path,
retain: retain,
logger: logger,
}
// Do a permissions test
if err := store.testPermissions(); err != nil {
return nil, fmt.Errorf("permissions test failed: %v", err)
}
return store, nil
}
// NewFileSnapshotStore creates a new FileSnapshotStore based
// on a base directory. The `retain` parameter controls how many
// snapshots are retained. Must be at least 1.
func NewFileSnapshotStore(base string, retain int, logOutput io.Writer) (*FileSnapshotStore, error) {
if logOutput == nil {
logOutput = os.Stderr
}
return NewFileSnapshotStoreWithLogger(base, retain, hclog.New(&hclog.LoggerOptions{
Name: "snapshot",
Output: logOutput,
Level: hclog.DefaultLevel,
}))
}
// testPermissions tries to touch a file in our path to see if it works.
func (f *FileSnapshotStore) testPermissions() error {
path := filepath.Join(f.path, testPath)
fh, err := os.Create(path)
if err != nil {
return err
}
if err = fh.Close(); err != nil {
return err
}
if err = os.Remove(path); err != nil {
return err
}
return nil
}
// snapshotName generates a name for the snapshot.
func snapshotName(term, index uint64) string {
now := time.Now()
msec := now.UnixNano() / int64(time.Millisecond)
return fmt.Sprintf("%d-%d-%d", term, index, msec)
}
// Create is used to start a new snapshot
func (f *FileSnapshotStore) Create(version SnapshotVersion, index, term uint64,
configuration Configuration, configurationIndex uint64, trans Transport) (SnapshotSink, error) {
// We only support version 1 snapshots at this time.
if version != 1 {
return nil, fmt.Errorf("unsupported snapshot version %d", version)
}
// Create a new path
name := snapshotName(term, index)
path := filepath.Join(f.path, name+tmpSuffix)
f.logger.Info("creating new snapshot", "path", path)
// Make the directory
if err := os.MkdirAll(path, 0755); err != nil {
f.logger.Error("failed to make snapshot directly", "error", err)
return nil, err
}
// Create the sink
sink := &FileSnapshotSink{
store: f,
logger: f.logger,
dir: path,
parentDir: f.path,
noSync: f.noSync,
meta: fileSnapshotMeta{
SnapshotMeta: SnapshotMeta{
Version: version,
ID: name,
Index: index,
Term: term,
Peers: encodePeers(configuration, trans),
Configuration: configuration,
ConfigurationIndex: configurationIndex,
},
CRC: nil,
},
}
// Write out the meta data
if err := sink.writeMeta(); err != nil {
f.logger.Error("failed to write metadata", "error", err)
return nil, err
}
// Open the state file
statePath := filepath.Join(path, stateFilePath)
fh, err := os.Create(statePath)
if err != nil {
f.logger.Error("failed to create state file", "error", err)
return nil, err
}
sink.stateFile = fh
// Create a CRC64 hash
sink.stateHash = crc64.New(crc64.MakeTable(crc64.ECMA))
// Wrap both the hash and file in a MultiWriter with buffering
multi := io.MultiWriter(sink.stateFile, sink.stateHash)
sink.buffered = bufio.NewWriter(multi)
// Done
return sink, nil
}
// List returns available snapshots in the store.
func (f *FileSnapshotStore) List() ([]*SnapshotMeta, error) {
// Get the eligible snapshots
snapshots, err := f.getSnapshots()
if err != nil {
f.logger.Error("failed to get snapshots", "error", err)
return nil, err
}
var snapMeta []*SnapshotMeta
for _, meta := range snapshots {
snapMeta = append(snapMeta, &meta.SnapshotMeta)
if len(snapMeta) == f.retain {
break
}
}
return snapMeta, nil
}
// getSnapshots returns all the known snapshots.
func (f *FileSnapshotStore) getSnapshots() ([]*fileSnapshotMeta, error) {
// Get the eligible snapshots
snapshots, err := os.ReadDir(f.path)
if err != nil {
f.logger.Error("failed to scan snapshot directory", "error", err)
return nil, err
}
// Populate the metadata
var snapMeta []*fileSnapshotMeta
for _, snap := range snapshots {
// Ignore any files
if !snap.IsDir() {
continue
}
// Ignore any temporary snapshots
dirName := snap.Name()
if strings.HasSuffix(dirName, tmpSuffix) {
f.logger.Warn("found temporary snapshot", "name", dirName)
continue
}
// Try to read the meta data
meta, err := f.readMeta(dirName)
if err != nil {
f.logger.Warn("failed to read metadata", "name", dirName, "error", err)
continue
}
// Make sure we can understand this version.
if meta.Version < SnapshotVersionMin || meta.Version > SnapshotVersionMax {
f.logger.Warn("snapshot version not supported", "name", dirName, "version", meta.Version)
continue
}
// Append, but only return up to the retain count
snapMeta = append(snapMeta, meta)
}
// Sort the snapshot, reverse so we get new -> old
sort.Sort(sort.Reverse(snapMetaSlice(snapMeta)))
return snapMeta, nil
}
// readMeta is used to read the meta data for a given named backup
func (f *FileSnapshotStore) readMeta(name string) (*fileSnapshotMeta, error) {
// Open the meta file
metaPath := filepath.Join(f.path, name, metaFilePath)
fh, err := os.Open(metaPath)
if err != nil {
return nil, err
}
defer fh.Close()
// Buffer the file IO
buffered := bufio.NewReader(fh)
// Read in the JSON
meta := &fileSnapshotMeta{}
dec := json.NewDecoder(buffered)
if err := dec.Decode(meta); err != nil {
return nil, err
}
return meta, nil
}
// Open takes a snapshot ID and returns a ReadCloser for that snapshot.
func (f *FileSnapshotStore) Open(id string) (*SnapshotMeta, io.ReadCloser, error) {
// Get the metadata
meta, err := f.readMeta(id)
if err != nil {
f.logger.Error("failed to get meta data to open snapshot", "error", err)
return nil, nil, err
}
// Open the state file
statePath := filepath.Join(f.path, id, stateFilePath)
fh, err := os.Open(statePath)
if err != nil {
f.logger.Error("failed to open state file", "error", err)
return nil, nil, err
}
// Create a CRC64 hash
stateHash := crc64.New(crc64.MakeTable(crc64.ECMA))
// Compute the hash
_, err = io.Copy(stateHash, fh)
if err != nil {
f.logger.Error("failed to read state file", "error", err)
fh.Close()
return nil, nil, err
}
// Verify the hash
computed := stateHash.Sum(nil)
if bytes.Compare(meta.CRC, computed) != 0 {
f.logger.Error("CRC checksum failed", "stored", meta.CRC, "computed", computed)
fh.Close()
return nil, nil, fmt.Errorf("CRC mismatch")
}
// Seek to the start
if _, err := fh.Seek(0, 0); err != nil {
f.logger.Error("state file seek failed", "error", err)
fh.Close()
return nil, nil, err
}
// Return a buffered file
buffered := &bufferedFile{
bh: bufio.NewReader(fh),
fh: fh,
}
return &meta.SnapshotMeta, buffered, nil
}
// ReapSnapshots reaps any snapshots beyond the retain count.
func (f *FileSnapshotStore) ReapSnapshots() error {
snapshots, err := f.getSnapshots()
if err != nil {
f.logger.Error("failed to get snapshots", "error", err)
return err
}
for i := f.retain; i < len(snapshots); i++ {
path := filepath.Join(f.path, snapshots[i].ID)
f.logger.Info("reaping snapshot", "path", path)
if err := os.RemoveAll(path); err != nil {
f.logger.Error("failed to reap snapshot", "path", path, "error", err)
return err
}
}
return nil
}
// ID returns the ID of the snapshot, can be used with Open()
// after the snapshot is finalized.
func (s *FileSnapshotSink) ID() string {
return s.meta.ID
}
// Write is used to append to the state file. We write to the
// buffered IO object to reduce the amount of context switches.
func (s *FileSnapshotSink) Write(b []byte) (int, error) {
return s.buffered.Write(b)
}
// Close is used to indicate a successful end.
func (s *FileSnapshotSink) Close() error {
// Make sure close is idempotent
if s.closed {
return nil
}
s.closed = true
// Close the open handles
if err := s.finalize(); err != nil {
s.logger.Error("failed to finalize snapshot", "error", err)
if delErr := os.RemoveAll(s.dir); delErr != nil {
s.logger.Error("failed to delete temporary snapshot directory", "path", s.dir, "error", delErr)
return delErr
}
return err
}
// Write out the meta data
if err := s.writeMeta(); err != nil {
s.logger.Error("failed to write metadata", "error", err)
return err
}
// Move the directory into place
newPath := strings.TrimSuffix(s.dir, tmpSuffix)
if err := os.Rename(s.dir, newPath); err != nil {
s.logger.Error("failed to move snapshot into place", "error", err)
return err
}
if !s.noSync && runtime.GOOS != "windows" { // skipping fsync for directory entry edits on Windows, only needed for *nix style file systems
parentFH, err := os.Open(s.parentDir)
if err != nil {
s.logger.Error("failed to open snapshot parent directory", "path", s.parentDir, "error", err)
return err
}
defer parentFH.Close()
if err = parentFH.Sync(); err != nil {
s.logger.Error("failed syncing parent directory", "path", s.parentDir, "error", err)
return err
}
}
// Reap any old snapshots
if err := s.store.ReapSnapshots(); err != nil {
return err
}
return nil
}
// Cancel is used to indicate an unsuccessful end.
func (s *FileSnapshotSink) Cancel() error {
// Make sure close is idempotent
if s.closed {
return nil
}
s.closed = true
// Close the open handles
if err := s.finalize(); err != nil {
s.logger.Error("failed to finalize snapshot", "error", err)
return err
}
// Attempt to remove all artifacts
return os.RemoveAll(s.dir)
}
// finalize is used to close all of our resources.
func (s *FileSnapshotSink) finalize() error {
// Flush any remaining data
if err := s.buffered.Flush(); err != nil {
return err
}
// Sync to force fsync to disk
if !s.noSync {
if err := s.stateFile.Sync(); err != nil {
return err
}
}
// Get the file size
stat, statErr := s.stateFile.Stat()
// Close the file
if err := s.stateFile.Close(); err != nil {
return err
}
// Set the file size, check after we close
if statErr != nil {
return statErr
}
s.meta.Size = stat.Size()
// Set the CRC
s.meta.CRC = s.stateHash.Sum(nil)
return nil
}
// writeMeta is used to write out the metadata we have.
func (s *FileSnapshotSink) writeMeta() error {
var err error
// Open the meta file
metaPath := filepath.Join(s.dir, metaFilePath)
var fh *os.File
fh, err = os.Create(metaPath)
if err != nil {
return err
}
defer fh.Close()
// Buffer the file IO
buffered := bufio.NewWriter(fh)
// Write out as JSON
enc := json.NewEncoder(buffered)
if err = enc.Encode(&s.meta); err != nil {
return err
}
if err = buffered.Flush(); err != nil {
return err
}
if !s.noSync {
if err = fh.Sync(); err != nil {
return err
}
}
return nil
}
// Implement the sort interface for []*fileSnapshotMeta.
func (s snapMetaSlice) Len() int {
return len(s)
}
func (s snapMetaSlice) Less(i, j int) bool {
if s[i].Term != s[j].Term {
return s[i].Term < s[j].Term
}
if s[i].Index != s[j].Index {
return s[i].Index < s[j].Index
}
return s[i].ID < s[j].ID
}
func (s snapMetaSlice) Swap(i, j int) {
s[i], s[j] = s[j], s[i]
}

279
vendor/github.com/hashicorp/raft/fsm.go generated vendored Normal file
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// Copyright (c) HashiCorp, Inc.
// SPDX-License-Identifier: MPL-2.0
package raft
import (
"fmt"
"io"
"time"
"github.com/armon/go-metrics"
hclog "github.com/hashicorp/go-hclog"
)
// FSM is implemented by clients to make use of the replicated log.
type FSM interface {
// Apply is called once a log entry is committed by a majority of the cluster.
//
// Apply should apply the log to the FSM. Apply must be deterministic and
// produce the same result on all peers in the cluster.
//
// The returned value is returned to the client as the ApplyFuture.Response.
Apply(*Log) interface{}
// Snapshot returns an FSMSnapshot used to: support log compaction, to
// restore the FSM to a previous state, or to bring out-of-date followers up
// to a recent log index.
//
// The Snapshot implementation should return quickly, because Apply can not
// be called while Snapshot is running. Generally this means Snapshot should
// only capture a pointer to the state, and any expensive IO should happen
// as part of FSMSnapshot.Persist.
//
// Apply and Snapshot are always called from the same thread, but Apply will
// be called concurrently with FSMSnapshot.Persist. This means the FSM should
// be implemented to allow for concurrent updates while a snapshot is happening.
Snapshot() (FSMSnapshot, error)
// Restore is used to restore an FSM from a snapshot. It is not called
// concurrently with any other command. The FSM must discard all previous
// state before restoring the snapshot.
Restore(snapshot io.ReadCloser) error
}
// BatchingFSM extends the FSM interface to add an ApplyBatch function. This can
// optionally be implemented by clients to enable multiple logs to be applied to
// the FSM in batches. Up to MaxAppendEntries could be sent in a batch.
type BatchingFSM interface {
// ApplyBatch is invoked once a batch of log entries has been committed and
// are ready to be applied to the FSM. ApplyBatch will take in an array of
// log entries. These log entries will be in the order they were committed,
// will not have gaps, and could be of a few log types. Clients should check
// the log type prior to attempting to decode the data attached. Presently
// the LogCommand and LogConfiguration types will be sent.
//
// The returned slice must be the same length as the input and each response
// should correlate to the log at the same index of the input. The returned
// values will be made available in the ApplyFuture returned by Raft.Apply
// method if that method was called on the same Raft node as the FSM.
ApplyBatch([]*Log) []interface{}
FSM
}
// FSMSnapshot is returned by an FSM in response to a Snapshot
// It must be safe to invoke FSMSnapshot methods with concurrent
// calls to Apply.
type FSMSnapshot interface {
// Persist should dump all necessary state to the WriteCloser 'sink',
// and call sink.Close() when finished or call sink.Cancel() on error.
Persist(sink SnapshotSink) error
// Release is invoked when we are finished with the snapshot.
Release()
}
// runFSM is a long running goroutine responsible for applying logs
// to the FSM. This is done async of other logs since we don't want
// the FSM to block our internal operations.
func (r *Raft) runFSM() {
var lastIndex, lastTerm uint64
batchingFSM, batchingEnabled := r.fsm.(BatchingFSM)
configStore, configStoreEnabled := r.fsm.(ConfigurationStore)
applySingle := func(req *commitTuple) {
// Apply the log if a command or config change
var resp interface{}
// Make sure we send a response
defer func() {
// Invoke the future if given
if req.future != nil {
req.future.response = resp
req.future.respond(nil)
}
}()
switch req.log.Type {
case LogCommand:
start := time.Now()
resp = r.fsm.Apply(req.log)
metrics.MeasureSince([]string{"raft", "fsm", "apply"}, start)
case LogConfiguration:
if !configStoreEnabled {
// Return early to avoid incrementing the index and term for
// an unimplemented operation.
return
}
start := time.Now()
configStore.StoreConfiguration(req.log.Index, DecodeConfiguration(req.log.Data))
metrics.MeasureSince([]string{"raft", "fsm", "store_config"}, start)
}
// Update the indexes
lastIndex = req.log.Index
lastTerm = req.log.Term
}
applyBatch := func(reqs []*commitTuple) {
if !batchingEnabled {
for _, ct := range reqs {
applySingle(ct)
}
return
}
// Only send LogCommand and LogConfiguration log types. LogBarrier types
// will not be sent to the FSM.
shouldSend := func(l *Log) bool {
switch l.Type {
case LogCommand, LogConfiguration:
return true
}
return false
}
var lastBatchIndex, lastBatchTerm uint64
sendLogs := make([]*Log, 0, len(reqs))
for _, req := range reqs {
if shouldSend(req.log) {
sendLogs = append(sendLogs, req.log)
}
lastBatchIndex = req.log.Index
lastBatchTerm = req.log.Term
}
var responses []interface{}
if len(sendLogs) > 0 {
start := time.Now()
responses = batchingFSM.ApplyBatch(sendLogs)
metrics.MeasureSince([]string{"raft", "fsm", "applyBatch"}, start)
metrics.AddSample([]string{"raft", "fsm", "applyBatchNum"}, float32(len(reqs)))
// Ensure we get the expected responses
if len(sendLogs) != len(responses) {
panic("invalid number of responses")
}
}
// Update the indexes
lastIndex = lastBatchIndex
lastTerm = lastBatchTerm
var i int
for _, req := range reqs {
var resp interface{}
// If the log was sent to the FSM, retrieve the response.
if shouldSend(req.log) {
resp = responses[i]
i++
}
if req.future != nil {
req.future.response = resp
req.future.respond(nil)
}
}
}
restore := func(req *restoreFuture) {
// Open the snapshot
meta, source, err := r.snapshots.Open(req.ID)
if err != nil {
req.respond(fmt.Errorf("failed to open snapshot %v: %v", req.ID, err))
return
}
defer source.Close()
snapLogger := r.logger.With(
"id", req.ID,
"last-index", meta.Index,
"last-term", meta.Term,
"size-in-bytes", meta.Size,
)
// Attempt to restore
if err := fsmRestoreAndMeasure(snapLogger, r.fsm, source, meta.Size); err != nil {
req.respond(fmt.Errorf("failed to restore snapshot %v: %v", req.ID, err))
return
}
// Update the last index and term
lastIndex = meta.Index
lastTerm = meta.Term
req.respond(nil)
}
snapshot := func(req *reqSnapshotFuture) {
// Is there something to snapshot?
if lastIndex == 0 {
req.respond(ErrNothingNewToSnapshot)
return
}
// Start a snapshot
start := time.Now()
snap, err := r.fsm.Snapshot()
metrics.MeasureSince([]string{"raft", "fsm", "snapshot"}, start)
// Respond to the request
req.index = lastIndex
req.term = lastTerm
req.snapshot = snap
req.respond(err)
}
saturation := newSaturationMetric([]string{"raft", "thread", "fsm", "saturation"}, 1*time.Second)
for {
saturation.sleeping()
select {
case ptr := <-r.fsmMutateCh:
saturation.working()
switch req := ptr.(type) {
case []*commitTuple:
applyBatch(req)
case *restoreFuture:
restore(req)
default:
panic(fmt.Errorf("bad type passed to fsmMutateCh: %#v", ptr))
}
case req := <-r.fsmSnapshotCh:
saturation.working()
snapshot(req)
case <-r.shutdownCh:
return
}
}
}
// fsmRestoreAndMeasure wraps the Restore call on an FSM to consistently measure
// and report timing metrics. The caller is still responsible for calling Close
// on the source in all cases.
func fsmRestoreAndMeasure(logger hclog.Logger, fsm FSM, source io.ReadCloser, snapshotSize int64) error {
start := time.Now()
crc := newCountingReadCloser(source)
monitor := startSnapshotRestoreMonitor(logger, crc, snapshotSize, false)
defer monitor.StopAndWait()
if err := fsm.Restore(crc); err != nil {
return err
}
metrics.MeasureSince([]string{"raft", "fsm", "restore"}, start)
metrics.SetGauge([]string{"raft", "fsm", "lastRestoreDuration"},
float32(time.Since(start).Milliseconds()))
return nil
}

314
vendor/github.com/hashicorp/raft/future.go generated vendored Normal file
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// Copyright (c) HashiCorp, Inc.
// SPDX-License-Identifier: MPL-2.0
package raft
import (
"fmt"
"io"
"sync"
"time"
)
// Future is used to represent an action that may occur in the future.
type Future interface {
// Error blocks until the future arrives and then returns the error status
// of the future. This may be called any number of times - all calls will
// return the same value, however is not OK to call this method twice
// concurrently on the same Future instance.
// Error will only return generic errors related to raft, such
// as ErrLeadershipLost, or ErrRaftShutdown. Some operations, such as
// ApplyLog, may also return errors from other methods.
Error() error
}
// IndexFuture is used for future actions that can result in a raft log entry
// being created.
type IndexFuture interface {
Future
// Index holds the index of the newly applied log entry.
// This must not be called until after the Error method has returned.
Index() uint64
}
// ApplyFuture is used for Apply and can return the FSM response.
type ApplyFuture interface {
IndexFuture
// Response returns the FSM response as returned by the FSM.Apply method. This
// must not be called until after the Error method has returned.
// Note that if FSM.Apply returns an error, it will be returned by Response,
// and not by the Error method, so it is always important to check Response
// for errors from the FSM.
Response() interface{}
}
// ConfigurationFuture is used for GetConfiguration and can return the
// latest configuration in use by Raft.
type ConfigurationFuture interface {
IndexFuture
// Configuration contains the latest configuration. This must
// not be called until after the Error method has returned.
Configuration() Configuration
}
// SnapshotFuture is used for waiting on a user-triggered snapshot to complete.
type SnapshotFuture interface {
Future
// Open is a function you can call to access the underlying snapshot and
// its metadata. This must not be called until after the Error method
// has returned.
Open() (*SnapshotMeta, io.ReadCloser, error)
}
// LeadershipTransferFuture is used for waiting on a user-triggered leadership
// transfer to complete.
type LeadershipTransferFuture interface {
Future
}
// errorFuture is used to return a static error.
type errorFuture struct {
err error
}
func (e errorFuture) Error() error {
return e.err
}
func (e errorFuture) Response() interface{} {
return nil
}
func (e errorFuture) Index() uint64 {
return 0
}
// deferError can be embedded to allow a future
// to provide an error in the future.
type deferError struct {
err error
errCh chan error
responded bool
ShutdownCh chan struct{}
}
func (d *deferError) init() {
d.errCh = make(chan error, 1)
}
func (d *deferError) Error() error {
if d.err != nil {
// Note that when we've received a nil error, this
// won't trigger, but the channel is closed after
// send so we'll still return nil below.
return d.err
}
if d.errCh == nil {
panic("waiting for response on nil channel")
}
select {
case d.err = <-d.errCh:
case <-d.ShutdownCh:
d.err = ErrRaftShutdown
}
return d.err
}
func (d *deferError) respond(err error) {
if d.errCh == nil {
return
}
if d.responded {
return
}
d.errCh <- err
close(d.errCh)
d.responded = true
}
// There are several types of requests that cause a configuration entry to
// be appended to the log. These are encoded here for leaderLoop() to process.
// This is internal to a single server.
type configurationChangeFuture struct {
logFuture
req configurationChangeRequest
}
// bootstrapFuture is used to attempt a live bootstrap of the cluster. See the
// Raft object's BootstrapCluster member function for more details.
type bootstrapFuture struct {
deferError
// configuration is the proposed bootstrap configuration to apply.
configuration Configuration
}
// logFuture is used to apply a log entry and waits until
// the log is considered committed.
type logFuture struct {
deferError
log Log
response interface{}
dispatch time.Time
}
func (l *logFuture) Response() interface{} {
return l.response
}
func (l *logFuture) Index() uint64 {
return l.log.Index
}
type shutdownFuture struct {
raft *Raft
}
func (s *shutdownFuture) Error() error {
if s.raft == nil {
return nil
}
s.raft.waitShutdown()
if closeable, ok := s.raft.trans.(WithClose); ok {
closeable.Close()
}
return nil
}
// userSnapshotFuture is used for waiting on a user-triggered snapshot to
// complete.
type userSnapshotFuture struct {
deferError
// opener is a function used to open the snapshot. This is filled in
// once the future returns with no error.
opener func() (*SnapshotMeta, io.ReadCloser, error)
}
// Open is a function you can call to access the underlying snapshot and its
// metadata.
func (u *userSnapshotFuture) Open() (*SnapshotMeta, io.ReadCloser, error) {
if u.opener == nil {
return nil, nil, fmt.Errorf("no snapshot available")
}
// Invalidate the opener so it can't get called multiple times,
// which isn't generally safe.
defer func() {
u.opener = nil
}()
return u.opener()
}
// userRestoreFuture is used for waiting on a user-triggered restore of an
// external snapshot to complete.
type userRestoreFuture struct {
deferError
// meta is the metadata that belongs with the snapshot.
meta *SnapshotMeta
// reader is the interface to read the snapshot contents from.
reader io.Reader
}
// reqSnapshotFuture is used for requesting a snapshot start.
// It is only used internally.
type reqSnapshotFuture struct {
deferError
// snapshot details provided by the FSM runner before responding
index uint64
term uint64
snapshot FSMSnapshot
}
// restoreFuture is used for requesting an FSM to perform a
// snapshot restore. Used internally only.
type restoreFuture struct {
deferError
ID string
}
// verifyFuture is used to verify the current node is still
// the leader. This is to prevent a stale read.
type verifyFuture struct {
deferError
notifyCh chan *verifyFuture
quorumSize int
votes int
voteLock sync.Mutex
}
// leadershipTransferFuture is used to track the progress of a leadership
// transfer internally.
type leadershipTransferFuture struct {
deferError
ID *ServerID
Address *ServerAddress
}
// configurationsFuture is used to retrieve the current configurations. This is
// used to allow safe access to this information outside of the main thread.
type configurationsFuture struct {
deferError
configurations configurations
}
// Configuration returns the latest configuration in use by Raft.
func (c *configurationsFuture) Configuration() Configuration {
return c.configurations.latest
}
// Index returns the index of the latest configuration in use by Raft.
func (c *configurationsFuture) Index() uint64 {
return c.configurations.latestIndex
}
// vote is used to respond to a verifyFuture.
// This may block when responding on the notifyCh.
func (v *verifyFuture) vote(leader bool) {
v.voteLock.Lock()
defer v.voteLock.Unlock()
// Guard against having notified already
if v.notifyCh == nil {
return
}
if leader {
v.votes++
if v.votes >= v.quorumSize {
v.notifyCh <- v
v.notifyCh = nil
}
} else {
v.notifyCh <- v
v.notifyCh = nil
}
}
// appendFuture is used for waiting on a pipelined append
// entries RPC.
type appendFuture struct {
deferError
start time.Time
args *AppendEntriesRequest
resp *AppendEntriesResponse
}
func (a *appendFuture) Start() time.Time {
return a.start
}
func (a *appendFuture) Request() *AppendEntriesRequest {
return a.args
}
func (a *appendFuture) Response() *AppendEntriesResponse {
return a.resp
}

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// Copyright (c) HashiCorp, Inc.
// SPDX-License-Identifier: MPL-2.0
package raft
import (
"bytes"
"fmt"
"io"
"sync"
)
// InmemSnapshotStore implements the SnapshotStore interface and
// retains only the most recent snapshot
type InmemSnapshotStore struct {
latest *InmemSnapshotSink
hasSnapshot bool
sync.RWMutex
}
// InmemSnapshotSink implements SnapshotSink in memory
type InmemSnapshotSink struct {
meta SnapshotMeta
contents *bytes.Buffer
}
// NewInmemSnapshotStore creates a blank new InmemSnapshotStore
func NewInmemSnapshotStore() *InmemSnapshotStore {
return &InmemSnapshotStore{
latest: &InmemSnapshotSink{
contents: &bytes.Buffer{},
},
}
}
// Create replaces the stored snapshot with a new one using the given args
func (m *InmemSnapshotStore) Create(version SnapshotVersion, index, term uint64,
configuration Configuration, configurationIndex uint64, trans Transport) (SnapshotSink, error) {
// We only support version 1 snapshots at this time.
if version != 1 {
return nil, fmt.Errorf("unsupported snapshot version %d", version)
}
name := snapshotName(term, index)
m.Lock()
defer m.Unlock()
sink := &InmemSnapshotSink{
meta: SnapshotMeta{
Version: version,
ID: name,
Index: index,
Term: term,
Peers: encodePeers(configuration, trans),
Configuration: configuration,
ConfigurationIndex: configurationIndex,
},
contents: &bytes.Buffer{},
}
m.hasSnapshot = true
m.latest = sink
return sink, nil
}
// List returns the latest snapshot taken
func (m *InmemSnapshotStore) List() ([]*SnapshotMeta, error) {
m.RLock()
defer m.RUnlock()
if !m.hasSnapshot {
return []*SnapshotMeta{}, nil
}
return []*SnapshotMeta{&m.latest.meta}, nil
}
// Open wraps an io.ReadCloser around the snapshot contents
func (m *InmemSnapshotStore) Open(id string) (*SnapshotMeta, io.ReadCloser, error) {
m.RLock()
defer m.RUnlock()
if m.latest.meta.ID != id {
return nil, nil, fmt.Errorf("[ERR] snapshot: failed to open snapshot id: %s", id)
}
// Make a copy of the contents, since a bytes.Buffer can only be read
// once.
contents := bytes.NewBuffer(m.latest.contents.Bytes())
return &m.latest.meta, io.NopCloser(contents), nil
}
// Write appends the given bytes to the snapshot contents
func (s *InmemSnapshotSink) Write(p []byte) (n int, err error) {
written, err := s.contents.Write(p)
s.meta.Size += int64(written)
return written, err
}
// Close updates the Size and is otherwise a no-op
func (s *InmemSnapshotSink) Close() error {
return nil
}
// ID returns the ID of the SnapshotMeta
func (s *InmemSnapshotSink) ID() string {
return s.meta.ID
}
// Cancel returns successfully with a nil error
func (s *InmemSnapshotSink) Cancel() error {
return nil
}

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// Copyright (c) HashiCorp, Inc.
// SPDX-License-Identifier: MPL-2.0
package raft
import (
"errors"
"sync"
)
// InmemStore implements the LogStore and StableStore interface.
// It should NOT EVER be used for production. It is used only for
// unit tests. Use the MDBStore implementation instead.
type InmemStore struct {
l sync.RWMutex
lowIndex uint64
highIndex uint64
logs map[uint64]*Log
kv map[string][]byte
kvInt map[string]uint64
}
// NewInmemStore returns a new in-memory backend. Do not ever
// use for production. Only for testing.
func NewInmemStore() *InmemStore {
i := &InmemStore{
logs: make(map[uint64]*Log),
kv: make(map[string][]byte),
kvInt: make(map[string]uint64),
}
return i
}
// FirstIndex implements the LogStore interface.
func (i *InmemStore) FirstIndex() (uint64, error) {
i.l.RLock()
defer i.l.RUnlock()
return i.lowIndex, nil
}
// LastIndex implements the LogStore interface.
func (i *InmemStore) LastIndex() (uint64, error) {
i.l.RLock()
defer i.l.RUnlock()
return i.highIndex, nil
}
// GetLog implements the LogStore interface.
func (i *InmemStore) GetLog(index uint64, log *Log) error {
i.l.RLock()
defer i.l.RUnlock()
l, ok := i.logs[index]
if !ok {
return ErrLogNotFound
}
*log = *l
return nil
}
// StoreLog implements the LogStore interface.
func (i *InmemStore) StoreLog(log *Log) error {
return i.StoreLogs([]*Log{log})
}
// StoreLogs implements the LogStore interface.
func (i *InmemStore) StoreLogs(logs []*Log) error {
i.l.Lock()
defer i.l.Unlock()
for _, l := range logs {
i.logs[l.Index] = l
if i.lowIndex == 0 {
i.lowIndex = l.Index
}
if l.Index > i.highIndex {
i.highIndex = l.Index
}
}
return nil
}
// DeleteRange implements the LogStore interface.
func (i *InmemStore) DeleteRange(min, max uint64) error {
i.l.Lock()
defer i.l.Unlock()
for j := min; j <= max; j++ {
delete(i.logs, j)
}
if min <= i.lowIndex {
i.lowIndex = max + 1
}
if max >= i.highIndex {
i.highIndex = min - 1
}
if i.lowIndex > i.highIndex {
i.lowIndex = 0
i.highIndex = 0
}
return nil
}
// Set implements the StableStore interface.
func (i *InmemStore) Set(key []byte, val []byte) error {
i.l.Lock()
defer i.l.Unlock()
i.kv[string(key)] = val
return nil
}
// Get implements the StableStore interface.
func (i *InmemStore) Get(key []byte) ([]byte, error) {
i.l.RLock()
defer i.l.RUnlock()
val := i.kv[string(key)]
if val == nil {
return nil, errors.New("not found")
}
return val, nil
}
// SetUint64 implements the StableStore interface.
func (i *InmemStore) SetUint64(key []byte, val uint64) error {
i.l.Lock()
defer i.l.Unlock()
i.kvInt[string(key)] = val
return nil
}
// GetUint64 implements the StableStore interface.
func (i *InmemStore) GetUint64(key []byte) (uint64, error) {
i.l.RLock()
defer i.l.RUnlock()
return i.kvInt[string(key)], nil
}

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// Copyright (c) HashiCorp, Inc.
// SPDX-License-Identifier: MPL-2.0
package raft
import (
"fmt"
"io"
"sync"
"time"
)
// NewInmemAddr returns a new in-memory addr with
// a randomly generate UUID as the ID.
func NewInmemAddr() ServerAddress {
return ServerAddress(generateUUID())
}
// inmemPipeline is used to pipeline requests for the in-mem transport.
type inmemPipeline struct {
trans *InmemTransport
peer *InmemTransport
peerAddr ServerAddress
doneCh chan AppendFuture
inprogressCh chan *inmemPipelineInflight
shutdown bool
shutdownCh chan struct{}
shutdownLock sync.RWMutex
}
type inmemPipelineInflight struct {
future *appendFuture
respCh <-chan RPCResponse
}
// InmemTransport Implements the Transport interface, to allow Raft to be
// tested in-memory without going over a network.
type InmemTransport struct {
sync.RWMutex
consumerCh chan RPC
localAddr ServerAddress
peers map[ServerAddress]*InmemTransport
pipelines []*inmemPipeline
timeout time.Duration
}
// NewInmemTransportWithTimeout is used to initialize a new transport and
// generates a random local address if none is specified. The given timeout
// will be used to decide how long to wait for a connected peer to process the
// RPCs that we're sending it. See also Connect() and Consumer().
func NewInmemTransportWithTimeout(addr ServerAddress, timeout time.Duration) (ServerAddress, *InmemTransport) {
if string(addr) == "" {
addr = NewInmemAddr()
}
trans := &InmemTransport{
consumerCh: make(chan RPC, 16),
localAddr: addr,
peers: make(map[ServerAddress]*InmemTransport),
timeout: timeout,
}
return addr, trans
}
// NewInmemTransport is used to initialize a new transport
// and generates a random local address if none is specified
func NewInmemTransport(addr ServerAddress) (ServerAddress, *InmemTransport) {
return NewInmemTransportWithTimeout(addr, 500*time.Millisecond)
}
// SetHeartbeatHandler is used to set optional fast-path for
// heartbeats, not supported for this transport.
func (i *InmemTransport) SetHeartbeatHandler(cb func(RPC)) {
}
// Consumer implements the Transport interface.
func (i *InmemTransport) Consumer() <-chan RPC {
return i.consumerCh
}
// LocalAddr implements the Transport interface.
func (i *InmemTransport) LocalAddr() ServerAddress {
return i.localAddr
}
// AppendEntriesPipeline returns an interface that can be used to pipeline
// AppendEntries requests.
func (i *InmemTransport) AppendEntriesPipeline(id ServerID, target ServerAddress) (AppendPipeline, error) {
i.Lock()
defer i.Unlock()
peer, ok := i.peers[target]
if !ok {
return nil, fmt.Errorf("failed to connect to peer: %v", target)
}
pipeline := newInmemPipeline(i, peer, target)
i.pipelines = append(i.pipelines, pipeline)
return pipeline, nil
}
// AppendEntries implements the Transport interface.
func (i *InmemTransport) AppendEntries(id ServerID, target ServerAddress, args *AppendEntriesRequest, resp *AppendEntriesResponse) error {
rpcResp, err := i.makeRPC(target, args, nil, i.timeout)
if err != nil {
return err
}
// Copy the result back
out := rpcResp.Response.(*AppendEntriesResponse)
*resp = *out
return nil
}
// RequestVote implements the Transport interface.
func (i *InmemTransport) RequestVote(id ServerID, target ServerAddress, args *RequestVoteRequest, resp *RequestVoteResponse) error {
rpcResp, err := i.makeRPC(target, args, nil, i.timeout)
if err != nil {
return err
}
// Copy the result back
out := rpcResp.Response.(*RequestVoteResponse)
*resp = *out
return nil
}
// InstallSnapshot implements the Transport interface.
func (i *InmemTransport) InstallSnapshot(id ServerID, target ServerAddress, args *InstallSnapshotRequest, resp *InstallSnapshotResponse, data io.Reader) error {
rpcResp, err := i.makeRPC(target, args, data, 10*i.timeout)
if err != nil {
return err
}
// Copy the result back
out := rpcResp.Response.(*InstallSnapshotResponse)
*resp = *out
return nil
}
// TimeoutNow implements the Transport interface.
func (i *InmemTransport) TimeoutNow(id ServerID, target ServerAddress, args *TimeoutNowRequest, resp *TimeoutNowResponse) error {
rpcResp, err := i.makeRPC(target, args, nil, 10*i.timeout)
if err != nil {
return err
}
// Copy the result back
out := rpcResp.Response.(*TimeoutNowResponse)
*resp = *out
return nil
}
func (i *InmemTransport) makeRPC(target ServerAddress, args interface{}, r io.Reader, timeout time.Duration) (rpcResp RPCResponse, err error) {
i.RLock()
peer, ok := i.peers[target]
i.RUnlock()
if !ok {
err = fmt.Errorf("failed to connect to peer: %v", target)
return
}
// Send the RPC over
respCh := make(chan RPCResponse, 1)
req := RPC{
Command: args,
Reader: r,
RespChan: respCh,
}
select {
case peer.consumerCh <- req:
case <-time.After(timeout):
err = fmt.Errorf("send timed out")
return
}
// Wait for a response
select {
case rpcResp = <-respCh:
if rpcResp.Error != nil {
err = rpcResp.Error
}
case <-time.After(timeout):
err = fmt.Errorf("command timed out")
}
return
}
// EncodePeer implements the Transport interface.
func (i *InmemTransport) EncodePeer(id ServerID, p ServerAddress) []byte {
return []byte(p)
}
// DecodePeer implements the Transport interface.
func (i *InmemTransport) DecodePeer(buf []byte) ServerAddress {
return ServerAddress(buf)
}
// Connect is used to connect this transport to another transport for
// a given peer name. This allows for local routing.
func (i *InmemTransport) Connect(peer ServerAddress, t Transport) {
trans := t.(*InmemTransport)
i.Lock()
defer i.Unlock()
i.peers[peer] = trans
}
// Disconnect is used to remove the ability to route to a given peer.
func (i *InmemTransport) Disconnect(peer ServerAddress) {
i.Lock()
defer i.Unlock()
delete(i.peers, peer)
// Disconnect any pipelines
n := len(i.pipelines)
for idx := 0; idx < n; idx++ {
if i.pipelines[idx].peerAddr == peer {
i.pipelines[idx].Close()
i.pipelines[idx], i.pipelines[n-1] = i.pipelines[n-1], nil
idx--
n--
}
}
i.pipelines = i.pipelines[:n]
}
// DisconnectAll is used to remove all routes to peers.
func (i *InmemTransport) DisconnectAll() {
i.Lock()
defer i.Unlock()
i.peers = make(map[ServerAddress]*InmemTransport)
// Handle pipelines
for _, pipeline := range i.pipelines {
pipeline.Close()
}
i.pipelines = nil
}
// Close is used to permanently disable the transport
func (i *InmemTransport) Close() error {
i.DisconnectAll()
return nil
}
func newInmemPipeline(trans *InmemTransport, peer *InmemTransport, addr ServerAddress) *inmemPipeline {
i := &inmemPipeline{
trans: trans,
peer: peer,
peerAddr: addr,
doneCh: make(chan AppendFuture, 16),
inprogressCh: make(chan *inmemPipelineInflight, 16),
shutdownCh: make(chan struct{}),
}
go i.decodeResponses()
return i
}
func (i *inmemPipeline) decodeResponses() {
timeout := i.trans.timeout
for {
select {
case inp := <-i.inprogressCh:
var timeoutCh <-chan time.Time
if timeout > 0 {
timeoutCh = time.After(timeout)
}
select {
case rpcResp := <-inp.respCh:
// Copy the result back
*inp.future.resp = *rpcResp.Response.(*AppendEntriesResponse)
inp.future.respond(rpcResp.Error)
select {
case i.doneCh <- inp.future:
case <-i.shutdownCh:
return
}
case <-timeoutCh:
inp.future.respond(fmt.Errorf("command timed out"))
select {
case i.doneCh <- inp.future:
case <-i.shutdownCh:
return
}
case <-i.shutdownCh:
return
}
case <-i.shutdownCh:
return
}
}
}
func (i *inmemPipeline) AppendEntries(args *AppendEntriesRequest, resp *AppendEntriesResponse) (AppendFuture, error) {
// Create a new future
future := &appendFuture{
start: time.Now(),
args: args,
resp: resp,
}
future.init()
// Handle a timeout
var timeout <-chan time.Time
if i.trans.timeout > 0 {
timeout = time.After(i.trans.timeout)
}
// Send the RPC over
respCh := make(chan RPCResponse, 1)
rpc := RPC{
Command: args,
RespChan: respCh,
}
// Check if we have been already shutdown, otherwise the random choose
// made by select statement below might pick consumerCh even if
// shutdownCh was closed.
i.shutdownLock.RLock()
shutdown := i.shutdown
i.shutdownLock.RUnlock()
if shutdown {
return nil, ErrPipelineShutdown
}
select {
case i.peer.consumerCh <- rpc:
case <-timeout:
return nil, fmt.Errorf("command enqueue timeout")
case <-i.shutdownCh:
return nil, ErrPipelineShutdown
}
// Send to be decoded
select {
case i.inprogressCh <- &inmemPipelineInflight{future, respCh}:
return future, nil
case <-i.shutdownCh:
return nil, ErrPipelineShutdown
}
}
func (i *inmemPipeline) Consumer() <-chan AppendFuture {
return i.doneCh
}
func (i *inmemPipeline) Close() error {
i.shutdownLock.Lock()
defer i.shutdownLock.Unlock()
if i.shutdown {
return nil
}
i.shutdown = true
close(i.shutdownCh)
return nil
}

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// Copyright (c) HashiCorp, Inc.
// SPDX-License-Identifier: MPL-2.0
package raft
import (
"fmt"
"time"
metrics "github.com/armon/go-metrics"
)
// LogType describes various types of log entries.
type LogType uint8
const (
// LogCommand is applied to a user FSM.
LogCommand LogType = iota
// LogNoop is used to assert leadership.
LogNoop
// LogAddPeerDeprecated is used to add a new peer. This should only be used with
// older protocol versions designed to be compatible with unversioned
// Raft servers. See comments in config.go for details.
LogAddPeerDeprecated
// LogRemovePeerDeprecated is used to remove an existing peer. This should only be
// used with older protocol versions designed to be compatible with
// unversioned Raft servers. See comments in config.go for details.
LogRemovePeerDeprecated
// LogBarrier is used to ensure all preceding operations have been
// applied to the FSM. It is similar to LogNoop, but instead of returning
// once committed, it only returns once the FSM manager acks it. Otherwise,
// it is possible there are operations committed but not yet applied to
// the FSM.
LogBarrier
// LogConfiguration establishes a membership change configuration. It is
// created when a server is added, removed, promoted, etc. Only used
// when protocol version 1 or greater is in use.
LogConfiguration
)
// String returns LogType as a human readable string.
func (lt LogType) String() string {
switch lt {
case LogCommand:
return "LogCommand"
case LogNoop:
return "LogNoop"
case LogAddPeerDeprecated:
return "LogAddPeerDeprecated"
case LogRemovePeerDeprecated:
return "LogRemovePeerDeprecated"
case LogBarrier:
return "LogBarrier"
case LogConfiguration:
return "LogConfiguration"
default:
return fmt.Sprintf("%d", lt)
}
}
// Log entries are replicated to all members of the Raft cluster
// and form the heart of the replicated state machine.
type Log struct {
// Index holds the index of the log entry.
Index uint64
// Term holds the election term of the log entry.
Term uint64
// Type holds the type of the log entry.
Type LogType
// Data holds the log entry's type-specific data.
Data []byte
// Extensions holds an opaque byte slice of information for middleware. It
// is up to the client of the library to properly modify this as it adds
// layers and remove those layers when appropriate. This value is a part of
// the log, so very large values could cause timing issues.
//
// N.B. It is _up to the client_ to handle upgrade paths. For instance if
// using this with go-raftchunking, the client should ensure that all Raft
// peers are using a version that can handle that extension before ever
// actually triggering chunking behavior. It is sometimes sufficient to
// ensure that non-leaders are upgraded first, then the current leader is
// upgraded, but a leader changeover during this process could lead to
// trouble, so gating extension behavior via some flag in the client
// program is also a good idea.
Extensions []byte
// AppendedAt stores the time the leader first appended this log to it's
// LogStore. Followers will observe the leader's time. It is not used for
// coordination or as part of the replication protocol at all. It exists only
// to provide operational information for example how many seconds worth of
// logs are present on the leader which might impact follower's ability to
// catch up after restoring a large snapshot. We should never rely on this
// being in the past when appending on a follower or reading a log back since
// the clock skew can mean a follower could see a log with a future timestamp.
// In general too the leader is not required to persist the log before
// delivering to followers although the current implementation happens to do
// this.
AppendedAt time.Time
}
// LogStore is used to provide an interface for storing
// and retrieving logs in a durable fashion.
type LogStore interface {
// FirstIndex returns the first index written. 0 for no entries.
FirstIndex() (uint64, error)
// LastIndex returns the last index written. 0 for no entries.
LastIndex() (uint64, error)
// GetLog gets a log entry at a given index.
GetLog(index uint64, log *Log) error
// StoreLog stores a log entry.
StoreLog(log *Log) error
// StoreLogs stores multiple log entries. By default the logs stored may not be contiguous with previous logs (i.e. may have a gap in Index since the last log written). If an implementation can't tolerate this it may optionally implement `MonotonicLogStore` to indicate that this is not allowed. This changes Raft's behaviour after restoring a user snapshot to remove all previous logs instead of relying on a "gap" to signal the discontinuity between logs before the snapshot and logs after.
StoreLogs(logs []*Log) error
// DeleteRange deletes a range of log entries. The range is inclusive.
DeleteRange(min, max uint64) error
}
// MonotonicLogStore is an optional interface for LogStore implementations that
// cannot tolerate gaps in between the Index values of consecutive log entries. For example,
// this may allow more efficient indexing because the Index values are densely populated. If true is
// returned, Raft will avoid relying on gaps to trigger re-synching logs on followers after a
// snapshot is restored. The LogStore must have an efficient implementation of
// DeleteLogs for the case where all logs are removed, as this must be called after snapshot restore when gaps are not allowed.
// We avoid deleting all records for LogStores that do not implement MonotonicLogStore
// because although it's always correct to do so, it has a major negative performance impact on the BoltDB store that is currently
// the most widely used.
type MonotonicLogStore interface {
IsMonotonic() bool
}
func oldestLog(s LogStore) (Log, error) {
var l Log
// We might get unlucky and have a truncate right between getting first log
// index and fetching it so keep trying until we succeed or hard fail.
var lastFailIdx uint64
var lastErr error
for {
firstIdx, err := s.FirstIndex()
if err != nil {
return l, err
}
if firstIdx == 0 {
return l, ErrLogNotFound
}
if firstIdx == lastFailIdx {
// Got same index as last time around which errored, don't bother trying
// to fetch it again just return the error.
return l, lastErr
}
err = s.GetLog(firstIdx, &l)
if err == nil {
// We found the oldest log, break the loop
break
}
// We failed, keep trying to see if there is a new firstIndex
lastFailIdx = firstIdx
lastErr = err
}
return l, nil
}
func emitLogStoreMetrics(s LogStore, prefix []string, interval time.Duration, stopCh <-chan struct{}) {
for {
select {
case <-time.After(interval):
// In error case emit 0 as the age
ageMs := float32(0.0)
l, err := oldestLog(s)
if err == nil && !l.AppendedAt.IsZero() {
ageMs = float32(time.Since(l.AppendedAt).Milliseconds())
}
metrics.SetGauge(append(prefix, "oldestLogAge"), ageMs)
case <-stopCh:
return
}
}
}

95
vendor/github.com/hashicorp/raft/log_cache.go generated vendored Normal file
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// Copyright (c) HashiCorp, Inc.
// SPDX-License-Identifier: MPL-2.0
package raft
import (
"fmt"
"sync"
)
// LogCache wraps any LogStore implementation to provide an
// in-memory ring buffer. This is used to cache access to
// the recently written entries. For implementations that do not
// cache themselves, this can provide a substantial boost by
// avoiding disk I/O on recent entries.
type LogCache struct {
store LogStore
cache []*Log
l sync.RWMutex
}
// NewLogCache is used to create a new LogCache with the
// given capacity and backend store.
func NewLogCache(capacity int, store LogStore) (*LogCache, error) {
if capacity <= 0 {
return nil, fmt.Errorf("capacity must be positive")
}
c := &LogCache{
store: store,
cache: make([]*Log, capacity),
}
return c, nil
}
// IsMonotonic implements the MonotonicLogStore interface. This is a shim to
// expose the underyling store as monotonically indexed or not.
func (c *LogCache) IsMonotonic() bool {
if store, ok := c.store.(MonotonicLogStore); ok {
return store.IsMonotonic()
}
return false
}
func (c *LogCache) GetLog(idx uint64, log *Log) error {
// Check the buffer for an entry
c.l.RLock()
cached := c.cache[idx%uint64(len(c.cache))]
c.l.RUnlock()
// Check if entry is valid
if cached != nil && cached.Index == idx {
*log = *cached
return nil
}
// Forward request on cache miss
return c.store.GetLog(idx, log)
}
func (c *LogCache) StoreLog(log *Log) error {
return c.StoreLogs([]*Log{log})
}
func (c *LogCache) StoreLogs(logs []*Log) error {
err := c.store.StoreLogs(logs)
// Insert the logs into the ring buffer, but only on success
if err != nil {
return fmt.Errorf("unable to store logs within log store, err: %q", err)
}
c.l.Lock()
for _, l := range logs {
c.cache[l.Index%uint64(len(c.cache))] = l
}
c.l.Unlock()
return nil
}
func (c *LogCache) FirstIndex() (uint64, error) {
return c.store.FirstIndex()
}
func (c *LogCache) LastIndex() (uint64, error) {
return c.store.LastIndex()
}
func (c *LogCache) DeleteRange(min, max uint64) error {
// Invalidate the cache on deletes
c.l.Lock()
c.cache = make([]*Log, len(c.cache))
c.l.Unlock()
return c.store.DeleteRange(min, max)
}

83
vendor/github.com/hashicorp/raft/membership.md generated vendored Normal file
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Simon (@superfell) and I (@ongardie) talked through reworking this library's cluster membership changes last Friday. We don't see a way to split this into independent patches, so we're taking the next best approach: submitting the plan here for review, then working on an enormous PR. Your feedback would be appreciated. (@superfell is out this week, however, so don't expect him to respond quickly.)
These are the main goals:
- Bringing things in line with the description in my PhD dissertation;
- Catching up new servers prior to granting them a vote, as well as allowing permanent non-voting members; and
- Eliminating the `peers.json` file, to avoid issues of consistency between that and the log/snapshot.
## Data-centric view
We propose to re-define a *configuration* as a set of servers, where each server includes an address (as it does today) and a mode that is either:
- *Voter*: a server whose vote is counted in elections and whose match index is used in advancing the leader's commit index.
- *Nonvoter*: a server that receives log entries but is not considered for elections or commitment purposes.
- *Staging*: a server that acts like a nonvoter with one exception: once a staging server receives enough log entries to catch up sufficiently to the leader's log, the leader will invoke a membership change to change the staging server to a voter.
All changes to the configuration will be done by writing a new configuration to the log. The new configuration will be in affect as soon as it is appended to the log (not when it is committed like a normal state machine command). Note that, per my dissertation, there can be at most one uncommitted configuration at a time (the next configuration may not be created until the prior one has been committed). It's not strictly necessary to follow these same rules for the nonvoter/staging servers, but we think its best to treat all changes uniformly.
Each server will track two configurations:
1. its *committed configuration*: the latest configuration in the log/snapshot that has been committed, along with its index.
2. its *latest configuration*: the latest configuration in the log/snapshot (may be committed or uncommitted), along with its index.
When there's no membership change happening, these two will be the same. The latest configuration is almost always the one used, except:
- When followers truncate the suffix of their logs, they may need to fall back to the committed configuration.
- When snapshotting, the committed configuration is written, to correspond with the committed log prefix that is being snapshotted.
## Application API
We propose the following operations for clients to manipulate the cluster configuration:
- AddVoter: server becomes staging unless voter,
- AddNonvoter: server becomes nonvoter unless staging or voter,
- DemoteVoter: server becomes nonvoter unless absent,
- RemovePeer: server removed from configuration,
- GetConfiguration: waits for latest config to commit, returns committed config.
This diagram, of which I'm quite proud, shows the possible transitions:
```
+-----------------------------------------------------------------------------+
| |
| Start -> +--------+ |
| ,------<------------| | |
| / | absent | |
| / RemovePeer--> | | <---RemovePeer |
| / | +--------+ \ |
| / | | \ |
| AddNonvoter | AddVoter \ |
| | ,->---' `--<-. | \ |
| v / \ v \ |
| +----------+ +----------+ +----------+ |
| | | ---AddVoter--> | | -log caught up --> | | |
| | nonvoter | | staging | | voter | |
| | | <-DemoteVoter- | | ,- | | |
| +----------+ \ +----------+ / +----------+ |
| \ / |
| `--------------<---------------' |
| |
+-----------------------------------------------------------------------------+
```
While these operations aren't quite symmetric, we think they're a good set to capture
the possible intent of the user. For example, if I want to make sure a server doesn't have a vote, but the server isn't part of the configuration at all, it probably shouldn't be added as a nonvoting server.
Each of these application-level operations will be interpreted by the leader and, if it has an effect, will cause the leader to write a new configuration entry to its log. Which particular application-level operation caused the log entry to be written need not be part of the log entry.
## Code implications
This is a non-exhaustive list, but we came up with a few things:
- Remove the PeerStore: the `peers.json` file introduces the possibility of getting out of sync with the log and snapshot, and it's hard to maintain this atomically as the log changes. It's not clear whether it's meant to track the committed or latest configuration, either.
- Servers will have to search their snapshot and log to find the committed configuration and the latest configuration on startup.
- Bootstrap will no longer use `peers.json` but should initialize the log or snapshot with an application-provided configuration entry.
- Snapshots should store the index of their configuration along with the configuration itself. In my experience with LogCabin, the original log index of the configuration is very useful to include in debug log messages.
- As noted in hashicorp/raft#84, configuration change requests should come in via a separate channel, and one may not proceed until the last has been committed.
- As to deciding when a log is sufficiently caught up, implementing a sophisticated algorithm *is* something that can be done in a separate PR. An easy and decent placeholder is: once the staging server has reached 95% of the leader's commit index, promote it.
## Feedback
Again, we're looking for feedback here before we start working on this. Here are some questions to think about:
- Does this seem like where we want things to go?
- Is there anything here that should be left out?
- Is there anything else we're forgetting about?
- Is there a good way to break this up?
- What do we need to worry about in terms of backwards compatibility?
- What implication will this have on current tests?
- What's the best way to test this code, in particular the small changes that will be sprinkled all over the library?

879
vendor/github.com/hashicorp/raft/net_transport.go generated vendored Normal file
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// Copyright (c) HashiCorp, Inc.
// SPDX-License-Identifier: MPL-2.0
package raft
import (
"bufio"
"context"
"errors"
"fmt"
"io"
"net"
"os"
"sync"
"time"
metrics "github.com/armon/go-metrics"
"github.com/hashicorp/go-hclog"
"github.com/hashicorp/go-msgpack/codec"
)
const (
rpcAppendEntries uint8 = iota
rpcRequestVote
rpcInstallSnapshot
rpcTimeoutNow
// DefaultTimeoutScale is the default TimeoutScale in a NetworkTransport.
DefaultTimeoutScale = 256 * 1024 // 256KB
// DefaultMaxRPCsInFlight is the default value used for pipelining configuration
// if a zero value is passed. See https://github.com/hashicorp/raft/pull/541
// for rationale. Note, if this is changed we should update the doc comments
// below for NetworkTransportConfig.MaxRPCsInFlight.
DefaultMaxRPCsInFlight = 2
// connReceiveBufferSize is the size of the buffer we will use for reading RPC requests into
// on followers
connReceiveBufferSize = 256 * 1024 // 256KB
// connSendBufferSize is the size of the buffer we will use for sending RPC request data from
// the leader to followers.
connSendBufferSize = 256 * 1024 // 256KB
// minInFlightForPipelining is a property of our current pipelining
// implementation and must not be changed unless we change the invariants of
// that implementation. Roughly speaking even with a zero-length in-flight
// buffer we still allow 2 requests to be in-flight before we block because we
// only block after sending and the receiving go-routine always unblocks the
// chan right after first send. This is a constant just to provide context
// rather than a magic number in a few places we have to check invariants to
// avoid panics etc.
minInFlightForPipelining = 2
)
var (
// ErrTransportShutdown is returned when operations on a transport are
// invoked after it's been terminated.
ErrTransportShutdown = errors.New("transport shutdown")
// ErrPipelineShutdown is returned when the pipeline is closed.
ErrPipelineShutdown = errors.New("append pipeline closed")
)
// NetworkTransport provides a network based transport that can be
// used to communicate with Raft on remote machines. It requires
// an underlying stream layer to provide a stream abstraction, which can
// be simple TCP, TLS, etc.
//
// This transport is very simple and lightweight. Each RPC request is
// framed by sending a byte that indicates the message type, followed
// by the MsgPack encoded request.
//
// The response is an error string followed by the response object,
// both are encoded using MsgPack.
//
// InstallSnapshot is special, in that after the RPC request we stream
// the entire state. That socket is not re-used as the connection state
// is not known if there is an error.
type NetworkTransport struct {
connPool map[ServerAddress][]*netConn
connPoolLock sync.Mutex
consumeCh chan RPC
heartbeatFn func(RPC)
heartbeatFnLock sync.Mutex
logger hclog.Logger
maxPool int
maxInFlight int
serverAddressProvider ServerAddressProvider
shutdown bool
shutdownCh chan struct{}
shutdownLock sync.Mutex
stream StreamLayer
// streamCtx is used to cancel existing connection handlers.
streamCtx context.Context
streamCancel context.CancelFunc
streamCtxLock sync.RWMutex
timeout time.Duration
TimeoutScale int
}
// NetworkTransportConfig encapsulates configuration for the network transport layer.
type NetworkTransportConfig struct {
// ServerAddressProvider is used to override the target address when establishing a connection to invoke an RPC
ServerAddressProvider ServerAddressProvider
Logger hclog.Logger
// Dialer
Stream StreamLayer
// MaxPool controls how many connections we will pool
MaxPool int
// MaxRPCsInFlight controls the pipelining "optimization" when replicating
// entries to followers.
//
// Setting this to 1 explicitly disables pipelining since no overlapping of
// request processing is allowed. If set to 1 the pipelining code path is
// skipped entirely and every request is entirely synchronous.
//
// If zero is set (or left as default), DefaultMaxRPCsInFlight is used which
// is currently 2. A value of 2 overlaps the preparation and sending of the
// next request while waiting for the previous response, but avoids additional
// queuing.
//
// Historically this was internally fixed at (effectively) 130 however
// performance testing has shown that in practice the pipelining optimization
// combines badly with batching and actually has a very large negative impact
// on commit latency when throughput is high, whilst having very little
// benefit on latency or throughput in any other case! See
// [#541](https://github.com/hashicorp/raft/pull/541) for more analysis of the
// performance impacts.
//
// Increasing this beyond 2 is likely to be beneficial only in very
// high-latency network conditions. HashiCorp doesn't recommend using our own
// products this way.
//
// To maintain the behavior from before version 1.4.1 exactly, set this to
// 130. The old internal constant was 128 but was used directly as a channel
// buffer size. Since we send before blocking on the channel and unblock the
// channel as soon as the receiver is done with the earliest outstanding
// request, even an unbuffered channel (buffer=0) allows one request to be
// sent while waiting for the previous one (i.e. 2 inflight). so the old
// buffer actually allowed 130 RPCs to be inflight at once.
MaxRPCsInFlight int
// Timeout is used to apply I/O deadlines. For InstallSnapshot, we multiply
// the timeout by (SnapshotSize / TimeoutScale).
Timeout time.Duration
}
// ServerAddressProvider is a target address to which we invoke an RPC when establishing a connection
type ServerAddressProvider interface {
ServerAddr(id ServerID) (ServerAddress, error)
}
// StreamLayer is used with the NetworkTransport to provide
// the low level stream abstraction.
type StreamLayer interface {
net.Listener
// Dial is used to create a new outgoing connection
Dial(address ServerAddress, timeout time.Duration) (net.Conn, error)
}
type netConn struct {
target ServerAddress
conn net.Conn
w *bufio.Writer
dec *codec.Decoder
enc *codec.Encoder
}
func (n *netConn) Release() error {
return n.conn.Close()
}
type netPipeline struct {
conn *netConn
trans *NetworkTransport
doneCh chan AppendFuture
inprogressCh chan *appendFuture
shutdown bool
shutdownCh chan struct{}
shutdownLock sync.Mutex
}
// NewNetworkTransportWithConfig creates a new network transport with the given config struct
func NewNetworkTransportWithConfig(
config *NetworkTransportConfig,
) *NetworkTransport {
if config.Logger == nil {
config.Logger = hclog.New(&hclog.LoggerOptions{
Name: "raft-net",
Output: hclog.DefaultOutput,
Level: hclog.DefaultLevel,
})
}
maxInFlight := config.MaxRPCsInFlight
if maxInFlight == 0 {
// Default zero value
maxInFlight = DefaultMaxRPCsInFlight
}
trans := &NetworkTransport{
connPool: make(map[ServerAddress][]*netConn),
consumeCh: make(chan RPC),
logger: config.Logger,
maxPool: config.MaxPool,
maxInFlight: maxInFlight,
shutdownCh: make(chan struct{}),
stream: config.Stream,
timeout: config.Timeout,
TimeoutScale: DefaultTimeoutScale,
serverAddressProvider: config.ServerAddressProvider,
}
// Create the connection context and then start our listener.
trans.setupStreamContext()
go trans.listen()
return trans
}
// NewNetworkTransport creates a new network transport with the given dialer
// and listener. The maxPool controls how many connections we will pool. The
// timeout is used to apply I/O deadlines. For InstallSnapshot, we multiply
// the timeout by (SnapshotSize / TimeoutScale).
func NewNetworkTransport(
stream StreamLayer,
maxPool int,
timeout time.Duration,
logOutput io.Writer,
) *NetworkTransport {
if logOutput == nil {
logOutput = os.Stderr
}
logger := hclog.New(&hclog.LoggerOptions{
Name: "raft-net",
Output: logOutput,
Level: hclog.DefaultLevel,
})
config := &NetworkTransportConfig{Stream: stream, MaxPool: maxPool, Timeout: timeout, Logger: logger}
return NewNetworkTransportWithConfig(config)
}
// NewNetworkTransportWithLogger creates a new network transport with the given logger, dialer
// and listener. The maxPool controls how many connections we will pool. The
// timeout is used to apply I/O deadlines. For InstallSnapshot, we multiply
// the timeout by (SnapshotSize / TimeoutScale).
func NewNetworkTransportWithLogger(
stream StreamLayer,
maxPool int,
timeout time.Duration,
logger hclog.Logger,
) *NetworkTransport {
config := &NetworkTransportConfig{Stream: stream, MaxPool: maxPool, Timeout: timeout, Logger: logger}
return NewNetworkTransportWithConfig(config)
}
// setupStreamContext is used to create a new stream context. This should be
// called with the stream lock held.
func (n *NetworkTransport) setupStreamContext() {
ctx, cancel := context.WithCancel(context.Background())
n.streamCtx = ctx
n.streamCancel = cancel
}
// getStreamContext is used retrieve the current stream context.
func (n *NetworkTransport) getStreamContext() context.Context {
n.streamCtxLock.RLock()
defer n.streamCtxLock.RUnlock()
return n.streamCtx
}
// SetHeartbeatHandler is used to set up a heartbeat handler
// as a fast-pass. This is to avoid head-of-line blocking from
// disk IO.
func (n *NetworkTransport) SetHeartbeatHandler(cb func(rpc RPC)) {
n.heartbeatFnLock.Lock()
defer n.heartbeatFnLock.Unlock()
n.heartbeatFn = cb
}
// CloseStreams closes the current streams.
func (n *NetworkTransport) CloseStreams() {
n.connPoolLock.Lock()
defer n.connPoolLock.Unlock()
// Close all the connections in the connection pool and then remove their
// entry.
for k, e := range n.connPool {
for _, conn := range e {
conn.Release()
}
delete(n.connPool, k)
}
// Cancel the existing connections and create a new context. Both these
// operations must always be done with the lock held otherwise we can create
// connection handlers that are holding a context that will never be
// cancelable.
n.streamCtxLock.Lock()
n.streamCancel()
n.setupStreamContext()
n.streamCtxLock.Unlock()
}
// Close is used to stop the network transport.
func (n *NetworkTransport) Close() error {
n.shutdownLock.Lock()
defer n.shutdownLock.Unlock()
if !n.shutdown {
close(n.shutdownCh)
n.stream.Close()
n.shutdown = true
}
return nil
}
// Consumer implements the Transport interface.
func (n *NetworkTransport) Consumer() <-chan RPC {
return n.consumeCh
}
// LocalAddr implements the Transport interface.
func (n *NetworkTransport) LocalAddr() ServerAddress {
return ServerAddress(n.stream.Addr().String())
}
// IsShutdown is used to check if the transport is shutdown.
func (n *NetworkTransport) IsShutdown() bool {
select {
case <-n.shutdownCh:
return true
default:
return false
}
}
// getExistingConn is used to grab a pooled connection.
func (n *NetworkTransport) getPooledConn(target ServerAddress) *netConn {
n.connPoolLock.Lock()
defer n.connPoolLock.Unlock()
conns, ok := n.connPool[target]
if !ok || len(conns) == 0 {
return nil
}
var conn *netConn
num := len(conns)
conn, conns[num-1] = conns[num-1], nil
n.connPool[target] = conns[:num-1]
return conn
}
// getConnFromAddressProvider returns a connection from the server address provider if available, or defaults to a connection using the target server address
func (n *NetworkTransport) getConnFromAddressProvider(id ServerID, target ServerAddress) (*netConn, error) {
address := n.getProviderAddressOrFallback(id, target)
return n.getConn(address)
}
func (n *NetworkTransport) getProviderAddressOrFallback(id ServerID, target ServerAddress) ServerAddress {
if n.serverAddressProvider != nil {
serverAddressOverride, err := n.serverAddressProvider.ServerAddr(id)
if err != nil {
n.logger.Warn("unable to get address for server, using fallback address", "id", id, "fallback", target, "error", err)
} else {
return serverAddressOverride
}
}
return target
}
// getConn is used to get a connection from the pool.
func (n *NetworkTransport) getConn(target ServerAddress) (*netConn, error) {
// Check for a pooled conn
if conn := n.getPooledConn(target); conn != nil {
return conn, nil
}
// Dial a new connection
conn, err := n.stream.Dial(target, n.timeout)
if err != nil {
return nil, err
}
// Wrap the conn
netConn := &netConn{
target: target,
conn: conn,
dec: codec.NewDecoder(bufio.NewReader(conn), &codec.MsgpackHandle{}),
w: bufio.NewWriterSize(conn, connSendBufferSize),
}
netConn.enc = codec.NewEncoder(netConn.w, &codec.MsgpackHandle{})
// Done
return netConn, nil
}
// returnConn returns a connection back to the pool.
func (n *NetworkTransport) returnConn(conn *netConn) {
n.connPoolLock.Lock()
defer n.connPoolLock.Unlock()
key := conn.target
conns := n.connPool[key]
if !n.IsShutdown() && len(conns) < n.maxPool {
n.connPool[key] = append(conns, conn)
} else {
conn.Release()
}
}
// AppendEntriesPipeline returns an interface that can be used to pipeline
// AppendEntries requests.
func (n *NetworkTransport) AppendEntriesPipeline(id ServerID, target ServerAddress) (AppendPipeline, error) {
if n.maxInFlight < minInFlightForPipelining {
// Pipelining is disabled since no more than one request can be outstanding
// at once. Skip the whole code path and use synchronous requests.
return nil, ErrPipelineReplicationNotSupported
}
// Get a connection
conn, err := n.getConnFromAddressProvider(id, target)
if err != nil {
return nil, err
}
// Create the pipeline
return newNetPipeline(n, conn, n.maxInFlight), nil
}
// AppendEntries implements the Transport interface.
func (n *NetworkTransport) AppendEntries(id ServerID, target ServerAddress, args *AppendEntriesRequest, resp *AppendEntriesResponse) error {
return n.genericRPC(id, target, rpcAppendEntries, args, resp)
}
// RequestVote implements the Transport interface.
func (n *NetworkTransport) RequestVote(id ServerID, target ServerAddress, args *RequestVoteRequest, resp *RequestVoteResponse) error {
return n.genericRPC(id, target, rpcRequestVote, args, resp)
}
// genericRPC handles a simple request/response RPC.
func (n *NetworkTransport) genericRPC(id ServerID, target ServerAddress, rpcType uint8, args interface{}, resp interface{}) error {
// Get a conn
conn, err := n.getConnFromAddressProvider(id, target)
if err != nil {
return err
}
// Set a deadline
if n.timeout > 0 {
conn.conn.SetDeadline(time.Now().Add(n.timeout))
}
// Send the RPC
if err = sendRPC(conn, rpcType, args); err != nil {
return err
}
// Decode the response
canReturn, err := decodeResponse(conn, resp)
if canReturn {
n.returnConn(conn)
}
return err
}
// InstallSnapshot implements the Transport interface.
func (n *NetworkTransport) InstallSnapshot(id ServerID, target ServerAddress, args *InstallSnapshotRequest, resp *InstallSnapshotResponse, data io.Reader) error {
// Get a conn, always close for InstallSnapshot
conn, err := n.getConnFromAddressProvider(id, target)
if err != nil {
return err
}
defer conn.Release()
// Set a deadline, scaled by request size
if n.timeout > 0 {
timeout := n.timeout * time.Duration(args.Size/int64(n.TimeoutScale))
if timeout < n.timeout {
timeout = n.timeout
}
conn.conn.SetDeadline(time.Now().Add(timeout))
}
// Send the RPC
if err = sendRPC(conn, rpcInstallSnapshot, args); err != nil {
return err
}
// Stream the state
if _, err = io.Copy(conn.w, data); err != nil {
return err
}
// Flush
if err = conn.w.Flush(); err != nil {
return err
}
// Decode the response, do not return conn
_, err = decodeResponse(conn, resp)
return err
}
// EncodePeer implements the Transport interface.
func (n *NetworkTransport) EncodePeer(id ServerID, p ServerAddress) []byte {
address := n.getProviderAddressOrFallback(id, p)
return []byte(address)
}
// DecodePeer implements the Transport interface.
func (n *NetworkTransport) DecodePeer(buf []byte) ServerAddress {
return ServerAddress(buf)
}
// TimeoutNow implements the Transport interface.
func (n *NetworkTransport) TimeoutNow(id ServerID, target ServerAddress, args *TimeoutNowRequest, resp *TimeoutNowResponse) error {
return n.genericRPC(id, target, rpcTimeoutNow, args, resp)
}
// listen is used to handling incoming connections.
func (n *NetworkTransport) listen() {
const baseDelay = 5 * time.Millisecond
const maxDelay = 1 * time.Second
var loopDelay time.Duration
for {
// Accept incoming connections
conn, err := n.stream.Accept()
if err != nil {
if loopDelay == 0 {
loopDelay = baseDelay
} else {
loopDelay *= 2
}
if loopDelay > maxDelay {
loopDelay = maxDelay
}
if !n.IsShutdown() {
n.logger.Error("failed to accept connection", "error", err)
}
select {
case <-n.shutdownCh:
return
case <-time.After(loopDelay):
continue
}
}
// No error, reset loop delay
loopDelay = 0
n.logger.Debug("accepted connection", "local-address", n.LocalAddr(), "remote-address", conn.RemoteAddr().String())
// Handle the connection in dedicated routine
go n.handleConn(n.getStreamContext(), conn)
}
}
// handleConn is used to handle an inbound connection for its lifespan. The
// handler will exit when the passed context is cancelled or the connection is
// closed.
func (n *NetworkTransport) handleConn(connCtx context.Context, conn net.Conn) {
defer conn.Close()
r := bufio.NewReaderSize(conn, connReceiveBufferSize)
w := bufio.NewWriter(conn)
dec := codec.NewDecoder(r, &codec.MsgpackHandle{})
enc := codec.NewEncoder(w, &codec.MsgpackHandle{})
for {
select {
case <-connCtx.Done():
n.logger.Debug("stream layer is closed")
return
default:
}
if err := n.handleCommand(r, dec, enc); err != nil {
if err != io.EOF {
n.logger.Error("failed to decode incoming command", "error", err)
}
return
}
if err := w.Flush(); err != nil {
n.logger.Error("failed to flush response", "error", err)
return
}
}
}
// handleCommand is used to decode and dispatch a single command.
func (n *NetworkTransport) handleCommand(r *bufio.Reader, dec *codec.Decoder, enc *codec.Encoder) error {
getTypeStart := time.Now()
// Get the rpc type
rpcType, err := r.ReadByte()
if err != nil {
return err
}
// measuring the time to get the first byte separately because the heartbeat conn will hang out here
// for a good while waiting for a heartbeat whereas the append entries/rpc conn should not.
metrics.MeasureSince([]string{"raft", "net", "getRPCType"}, getTypeStart)
decodeStart := time.Now()
// Create the RPC object
respCh := make(chan RPCResponse, 1)
rpc := RPC{
RespChan: respCh,
}
// Decode the command
isHeartbeat := false
var labels []metrics.Label
switch rpcType {
case rpcAppendEntries:
var req AppendEntriesRequest
if err := dec.Decode(&req); err != nil {
return err
}
rpc.Command = &req
leaderAddr := req.RPCHeader.Addr
if len(leaderAddr) == 0 {
leaderAddr = req.Leader
}
// Check if this is a heartbeat
if req.Term != 0 && leaderAddr != nil &&
req.PrevLogEntry == 0 && req.PrevLogTerm == 0 &&
len(req.Entries) == 0 && req.LeaderCommitIndex == 0 {
isHeartbeat = true
}
if isHeartbeat {
labels = []metrics.Label{{Name: "rpcType", Value: "Heartbeat"}}
} else {
labels = []metrics.Label{{Name: "rpcType", Value: "AppendEntries"}}
}
case rpcRequestVote:
var req RequestVoteRequest
if err := dec.Decode(&req); err != nil {
return err
}
rpc.Command = &req
labels = []metrics.Label{{Name: "rpcType", Value: "RequestVote"}}
case rpcInstallSnapshot:
var req InstallSnapshotRequest
if err := dec.Decode(&req); err != nil {
return err
}
rpc.Command = &req
rpc.Reader = io.LimitReader(r, req.Size)
labels = []metrics.Label{{Name: "rpcType", Value: "InstallSnapshot"}}
case rpcTimeoutNow:
var req TimeoutNowRequest
if err := dec.Decode(&req); err != nil {
return err
}
rpc.Command = &req
labels = []metrics.Label{{Name: "rpcType", Value: "TimeoutNow"}}
default:
return fmt.Errorf("unknown rpc type %d", rpcType)
}
metrics.MeasureSinceWithLabels([]string{"raft", "net", "rpcDecode"}, decodeStart, labels)
processStart := time.Now()
// Check for heartbeat fast-path
if isHeartbeat {
n.heartbeatFnLock.Lock()
fn := n.heartbeatFn
n.heartbeatFnLock.Unlock()
if fn != nil {
fn(rpc)
goto RESP
}
}
// Dispatch the RPC
select {
case n.consumeCh <- rpc:
case <-n.shutdownCh:
return ErrTransportShutdown
}
// Wait for response
RESP:
// we will differentiate the heartbeat fast path from normal RPCs with labels
metrics.MeasureSinceWithLabels([]string{"raft", "net", "rpcEnqueue"}, processStart, labels)
respWaitStart := time.Now()
select {
case resp := <-respCh:
defer metrics.MeasureSinceWithLabels([]string{"raft", "net", "rpcRespond"}, respWaitStart, labels)
// Send the error first
respErr := ""
if resp.Error != nil {
respErr = resp.Error.Error()
}
if err := enc.Encode(respErr); err != nil {
return err
}
// Send the response
if err := enc.Encode(resp.Response); err != nil {
return err
}
case <-n.shutdownCh:
return ErrTransportShutdown
}
return nil
}
// decodeResponse is used to decode an RPC response and reports whether
// the connection can be reused.
func decodeResponse(conn *netConn, resp interface{}) (bool, error) {
// Decode the error if any
var rpcError string
if err := conn.dec.Decode(&rpcError); err != nil {
conn.Release()
return false, err
}
// Decode the response
if err := conn.dec.Decode(resp); err != nil {
conn.Release()
return false, err
}
// Format an error if any
if rpcError != "" {
return true, fmt.Errorf(rpcError)
}
return true, nil
}
// sendRPC is used to encode and send the RPC.
func sendRPC(conn *netConn, rpcType uint8, args interface{}) error {
// Write the request type
if err := conn.w.WriteByte(rpcType); err != nil {
conn.Release()
return err
}
// Send the request
if err := conn.enc.Encode(args); err != nil {
conn.Release()
return err
}
// Flush
if err := conn.w.Flush(); err != nil {
conn.Release()
return err
}
return nil
}
// newNetPipeline is used to construct a netPipeline from a given transport and
// connection. It is a bug to ever call this with maxInFlight less than 2
// (minInFlightForPipelining) and will cause a panic.
func newNetPipeline(trans *NetworkTransport, conn *netConn, maxInFlight int) *netPipeline {
if maxInFlight < minInFlightForPipelining {
// Shouldn't happen (tm) since we validate this in the one call site and
// skip pipelining if it's lower.
panic("pipelining makes no sense if maxInFlight < 2")
}
n := &netPipeline{
conn: conn,
trans: trans,
// The buffer size is 2 less than the configured max because we send before
// waiting on the channel and the decode routine unblocks the channel as
// soon as it's waiting on the first request. So a zero-buffered channel
// still allows 1 request to be sent even while decode is still waiting for
// a response from the previous one. i.e. two are inflight at the same time.
inprogressCh: make(chan *appendFuture, maxInFlight-2),
doneCh: make(chan AppendFuture, maxInFlight-2),
shutdownCh: make(chan struct{}),
}
go n.decodeResponses()
return n
}
// decodeResponses is a long running routine that decodes the responses
// sent on the connection.
func (n *netPipeline) decodeResponses() {
timeout := n.trans.timeout
for {
select {
case future := <-n.inprogressCh:
if timeout > 0 {
n.conn.conn.SetReadDeadline(time.Now().Add(timeout))
}
_, err := decodeResponse(n.conn, future.resp)
future.respond(err)
select {
case n.doneCh <- future:
case <-n.shutdownCh:
return
}
case <-n.shutdownCh:
return
}
}
}
// AppendEntries is used to pipeline a new append entries request.
func (n *netPipeline) AppendEntries(args *AppendEntriesRequest, resp *AppendEntriesResponse) (AppendFuture, error) {
// Create a new future
future := &appendFuture{
start: time.Now(),
args: args,
resp: resp,
}
future.init()
// Add a send timeout
if timeout := n.trans.timeout; timeout > 0 {
n.conn.conn.SetWriteDeadline(time.Now().Add(timeout))
}
// Send the RPC
if err := sendRPC(n.conn, rpcAppendEntries, future.args); err != nil {
return nil, err
}
// Hand-off for decoding, this can also cause back-pressure
// to prevent too many inflight requests
select {
case n.inprogressCh <- future:
return future, nil
case <-n.shutdownCh:
return nil, ErrPipelineShutdown
}
}
// Consumer returns a channel that can be used to consume complete futures.
func (n *netPipeline) Consumer() <-chan AppendFuture {
return n.doneCh
}
// Close is used to shut down the pipeline connection.
func (n *netPipeline) Close() error {
n.shutdownLock.Lock()
defer n.shutdownLock.Unlock()
if n.shutdown {
return nil
}
// Release the connection
n.conn.Release()
n.shutdown = true
close(n.shutdownCh)
return nil
}

149
vendor/github.com/hashicorp/raft/observer.go generated vendored Normal file
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// Copyright (c) HashiCorp, Inc.
// SPDX-License-Identifier: MPL-2.0
package raft
import (
"sync/atomic"
"time"
)
// Observation is sent along the given channel to observers when an event occurs.
type Observation struct {
// Raft holds the Raft instance generating the observation.
Raft *Raft
// Data holds observation-specific data. Possible types are
// RequestVoteRequest
// RaftState
// PeerObservation
// LeaderObservation
Data interface{}
}
// LeaderObservation is used for the data when leadership changes.
type LeaderObservation struct {
// DEPRECATED The LeaderAddr field should now be used
Leader ServerAddress
LeaderAddr ServerAddress
LeaderID ServerID
}
// PeerObservation is sent to observers when peers change.
type PeerObservation struct {
Removed bool
Peer Server
}
// FailedHeartbeatObservation is sent when a node fails to heartbeat with the leader
type FailedHeartbeatObservation struct {
PeerID ServerID
LastContact time.Time
}
// ResumedHeartbeatObservation is sent when a node resumes to heartbeat with the leader following failures
type ResumedHeartbeatObservation struct {
PeerID ServerID
}
// nextObserverId is used to provide a unique ID for each observer to aid in
// deregistration.
var nextObserverID uint64
// FilterFn is a function that can be registered in order to filter observations.
// The function reports whether the observation should be included - if
// it returns false, the observation will be filtered out.
type FilterFn func(o *Observation) bool
// Observer describes what to do with a given observation.
type Observer struct {
// numObserved and numDropped are performance counters for this observer.
// 64 bit types must be 64 bit aligned to use with atomic operations on
// 32 bit platforms, so keep them at the top of the struct.
numObserved uint64
numDropped uint64
// channel receives observations.
channel chan Observation
// blocking, if true, will cause Raft to block when sending an observation
// to this observer. This should generally be set to false.
blocking bool
// filter will be called to determine if an observation should be sent to
// the channel.
filter FilterFn
// id is the ID of this observer in the Raft map.
id uint64
}
// NewObserver creates a new observer that can be registered
// to make observations on a Raft instance. Observations
// will be sent on the given channel if they satisfy the
// given filter.
//
// If blocking is true, the observer will block when it can't
// send on the channel, otherwise it may discard events.
func NewObserver(channel chan Observation, blocking bool, filter FilterFn) *Observer {
return &Observer{
channel: channel,
blocking: blocking,
filter: filter,
id: atomic.AddUint64(&nextObserverID, 1),
}
}
// GetNumObserved returns the number of observations.
func (or *Observer) GetNumObserved() uint64 {
return atomic.LoadUint64(&or.numObserved)
}
// GetNumDropped returns the number of dropped observations due to blocking.
func (or *Observer) GetNumDropped() uint64 {
return atomic.LoadUint64(&or.numDropped)
}
// RegisterObserver registers a new observer.
func (r *Raft) RegisterObserver(or *Observer) {
r.observersLock.Lock()
defer r.observersLock.Unlock()
r.observers[or.id] = or
}
// DeregisterObserver deregisters an observer.
func (r *Raft) DeregisterObserver(or *Observer) {
r.observersLock.Lock()
defer r.observersLock.Unlock()
delete(r.observers, or.id)
}
// observe sends an observation to every observer.
func (r *Raft) observe(o interface{}) {
// In general observers should not block. But in any case this isn't
// disastrous as we only hold a read lock, which merely prevents
// registration / deregistration of observers.
r.observersLock.RLock()
defer r.observersLock.RUnlock()
for _, or := range r.observers {
// It's wasteful to do this in the loop, but for the common case
// where there are no observers we won't create any objects.
ob := Observation{Raft: r, Data: o}
if or.filter != nil && !or.filter(&ob) {
continue
}
if or.channel == nil {
continue
}
if or.blocking {
or.channel <- ob
atomic.AddUint64(&or.numObserved, 1)
} else {
select {
case or.channel <- ob:
atomic.AddUint64(&or.numObserved, 1)
default:
atomic.AddUint64(&or.numDropped, 1)
}
}
}
}

101
vendor/github.com/hashicorp/raft/peersjson.go generated vendored Normal file
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@@ -0,0 +1,101 @@
// Copyright (c) HashiCorp, Inc.
// SPDX-License-Identifier: MPL-2.0
package raft
import (
"bytes"
"encoding/json"
"os"
)
// ReadPeersJSON consumes a legacy peers.json file in the format of the old JSON
// peer store and creates a new-style configuration structure. This can be used
// to migrate this data or perform manual recovery when running protocol versions
// that can interoperate with older, unversioned Raft servers. This should not be
// used once server IDs are in use, because the old peers.json file didn't have
// support for these, nor non-voter suffrage types.
func ReadPeersJSON(path string) (Configuration, error) {
// Read in the file.
buf, err := os.ReadFile(path)
if err != nil {
return Configuration{}, err
}
// Parse it as JSON.
var peers []string
dec := json.NewDecoder(bytes.NewReader(buf))
if err := dec.Decode(&peers); err != nil {
return Configuration{}, err
}
// Map it into the new-style configuration structure. We can only specify
// voter roles here, and the ID has to be the same as the address.
var configuration Configuration
for _, peer := range peers {
server := Server{
Suffrage: Voter,
ID: ServerID(peer),
Address: ServerAddress(peer),
}
configuration.Servers = append(configuration.Servers, server)
}
// We should only ingest valid configurations.
if err := checkConfiguration(configuration); err != nil {
return Configuration{}, err
}
return configuration, nil
}
// configEntry is used when decoding a new-style peers.json.
type configEntry struct {
// ID is the ID of the server (a UUID, usually).
ID ServerID `json:"id"`
// Address is the host:port of the server.
Address ServerAddress `json:"address"`
// NonVoter controls the suffrage. We choose this sense so people
// can leave this out and get a Voter by default.
NonVoter bool `json:"non_voter"`
}
// ReadConfigJSON reads a new-style peers.json and returns a configuration
// structure. This can be used to perform manual recovery when running protocol
// versions that use server IDs.
func ReadConfigJSON(path string) (Configuration, error) {
// Read in the file.
buf, err := os.ReadFile(path)
if err != nil {
return Configuration{}, err
}
// Parse it as JSON.
var peers []configEntry
dec := json.NewDecoder(bytes.NewReader(buf))
if err := dec.Decode(&peers); err != nil {
return Configuration{}, err
}
// Map it into the new-style configuration structure.
var configuration Configuration
for _, peer := range peers {
suffrage := Voter
if peer.NonVoter {
suffrage = Nonvoter
}
server := Server{
Suffrage: suffrage,
ID: peer.ID,
Address: peer.Address,
}
configuration.Servers = append(configuration.Servers, server)
}
// We should only ingest valid configurations.
if err := checkConfiguration(configuration); err != nil {
return Configuration{}, err
}
return configuration, nil
}

149
vendor/github.com/hashicorp/raft/progress.go generated vendored Normal file
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// Copyright (c) HashiCorp, Inc.
// SPDX-License-Identifier: MPL-2.0
package raft
import (
"context"
"io"
"sync"
"time"
hclog "github.com/hashicorp/go-hclog"
)
const (
snapshotRestoreMonitorInterval = 10 * time.Second
)
type snapshotRestoreMonitor struct {
logger hclog.Logger
cr CountingReader
size int64
networkTransfer bool
once sync.Once
cancel func()
doneCh chan struct{}
}
func startSnapshotRestoreMonitor(
logger hclog.Logger,
cr CountingReader,
size int64,
networkTransfer bool,
) *snapshotRestoreMonitor {
ctx, cancel := context.WithCancel(context.Background())
m := &snapshotRestoreMonitor{
logger: logger,
cr: cr,
size: size,
networkTransfer: networkTransfer,
cancel: cancel,
doneCh: make(chan struct{}),
}
go m.run(ctx)
return m
}
func (m *snapshotRestoreMonitor) run(ctx context.Context) {
defer close(m.doneCh)
ticker := time.NewTicker(snapshotRestoreMonitorInterval)
defer ticker.Stop()
ranOnce := false
for {
select {
case <-ctx.Done():
if !ranOnce {
m.runOnce()
}
return
case <-ticker.C:
m.runOnce()
ranOnce = true
}
}
}
func (m *snapshotRestoreMonitor) runOnce() {
readBytes := m.cr.Count()
pct := float64(100*readBytes) / float64(m.size)
message := "snapshot restore progress"
if m.networkTransfer {
message = "snapshot network transfer progress"
}
m.logger.Info(message,
"read-bytes", readBytes,
"percent-complete", hclog.Fmt("%0.2f%%", pct),
)
}
func (m *snapshotRestoreMonitor) StopAndWait() {
m.once.Do(func() {
m.cancel()
<-m.doneCh
})
}
type CountingReader interface {
io.Reader
Count() int64
}
type countingReader struct {
reader io.Reader
mu sync.Mutex
bytes int64
}
func (r *countingReader) Read(p []byte) (n int, err error) {
n, err = r.reader.Read(p)
r.mu.Lock()
r.bytes += int64(n)
r.mu.Unlock()
return n, err
}
func (r *countingReader) Count() int64 {
r.mu.Lock()
defer r.mu.Unlock()
return r.bytes
}
func newCountingReader(r io.Reader) *countingReader {
return &countingReader{reader: r}
}
type countingReadCloser struct {
*countingReader
readCloser io.ReadCloser
}
func newCountingReadCloser(rc io.ReadCloser) *countingReadCloser {
return &countingReadCloser{
countingReader: newCountingReader(rc),
readCloser: rc,
}
}
func (c countingReadCloser) Close() error {
return c.readCloser.Close()
}
func (c countingReadCloser) WrappedReadCloser() io.ReadCloser {
return c.readCloser
}
// ReadCloserWrapper allows access to an underlying ReadCloser from a wrapper.
type ReadCloserWrapper interface {
io.ReadCloser
WrappedReadCloser() io.ReadCloser
}
var _ ReadCloserWrapper = &countingReadCloser{}

2006
vendor/github.com/hashicorp/raft/raft.go generated vendored Normal file

File diff suppressed because it is too large Load Diff

653
vendor/github.com/hashicorp/raft/replication.go generated vendored Normal file
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@@ -0,0 +1,653 @@
// Copyright (c) HashiCorp, Inc.
// SPDX-License-Identifier: MPL-2.0
package raft
import (
"errors"
"fmt"
"sync"
"sync/atomic"
"time"
"github.com/armon/go-metrics"
)
const (
maxFailureScale = 12
failureWait = 10 * time.Millisecond
)
var (
// ErrLogNotFound indicates a given log entry is not available.
ErrLogNotFound = errors.New("log not found")
// ErrPipelineReplicationNotSupported can be returned by the transport to
// signal that pipeline replication is not supported in general, and that
// no error message should be produced.
ErrPipelineReplicationNotSupported = errors.New("pipeline replication not supported")
)
// followerReplication is in charge of sending snapshots and log entries from
// this leader during this particular term to a remote follower.
type followerReplication struct {
// currentTerm and nextIndex must be kept at the top of the struct so
// they're 64 bit aligned which is a requirement for atomic ops on 32 bit
// platforms.
// currentTerm is the term of this leader, to be included in AppendEntries
// requests.
currentTerm uint64
// nextIndex is the index of the next log entry to send to the follower,
// which may fall past the end of the log.
nextIndex uint64
// peer contains the network address and ID of the remote follower.
peer Server
// peerLock protects 'peer'
peerLock sync.RWMutex
// commitment tracks the entries acknowledged by followers so that the
// leader's commit index can advance. It is updated on successful
// AppendEntries responses.
commitment *commitment
// stopCh is notified/closed when this leader steps down or the follower is
// removed from the cluster. In the follower removed case, it carries a log
// index; replication should be attempted with a best effort up through that
// index, before exiting.
stopCh chan uint64
// triggerCh is notified every time new entries are appended to the log.
triggerCh chan struct{}
// triggerDeferErrorCh is used to provide a backchannel. By sending a
// deferErr, the sender can be notifed when the replication is done.
triggerDeferErrorCh chan *deferError
// lastContact is updated to the current time whenever any response is
// received from the follower (successful or not). This is used to check
// whether the leader should step down (Raft.checkLeaderLease()).
lastContact time.Time
// lastContactLock protects 'lastContact'.
lastContactLock sync.RWMutex
// failures counts the number of failed RPCs since the last success, which is
// used to apply backoff.
failures uint64
// notifyCh is notified to send out a heartbeat, which is used to check that
// this server is still leader.
notifyCh chan struct{}
// notify is a map of futures to be resolved upon receipt of an
// acknowledgement, then cleared from this map.
notify map[*verifyFuture]struct{}
// notifyLock protects 'notify'.
notifyLock sync.Mutex
// stepDown is used to indicate to the leader that we
// should step down based on information from a follower.
stepDown chan struct{}
// allowPipeline is used to determine when to pipeline the AppendEntries RPCs.
// It is private to this replication goroutine.
allowPipeline bool
}
// notifyAll is used to notify all the waiting verify futures
// if the follower believes we are still the leader.
func (s *followerReplication) notifyAll(leader bool) {
// Clear the waiting notifies minimizing lock time
s.notifyLock.Lock()
n := s.notify
s.notify = make(map[*verifyFuture]struct{})
s.notifyLock.Unlock()
// Submit our votes
for v := range n {
v.vote(leader)
}
}
// cleanNotify is used to delete notify, .
func (s *followerReplication) cleanNotify(v *verifyFuture) {
s.notifyLock.Lock()
delete(s.notify, v)
s.notifyLock.Unlock()
}
// LastContact returns the time of last contact.
func (s *followerReplication) LastContact() time.Time {
s.lastContactLock.RLock()
last := s.lastContact
s.lastContactLock.RUnlock()
return last
}
// setLastContact sets the last contact to the current time.
func (s *followerReplication) setLastContact() {
s.lastContactLock.Lock()
s.lastContact = time.Now()
s.lastContactLock.Unlock()
}
// replicate is a long running routine that replicates log entries to a single
// follower.
func (r *Raft) replicate(s *followerReplication) {
// Start an async heartbeating routing
stopHeartbeat := make(chan struct{})
defer close(stopHeartbeat)
r.goFunc(func() { r.heartbeat(s, stopHeartbeat) })
RPC:
shouldStop := false
for !shouldStop {
select {
case maxIndex := <-s.stopCh:
// Make a best effort to replicate up to this index
if maxIndex > 0 {
r.replicateTo(s, maxIndex)
}
return
case deferErr := <-s.triggerDeferErrorCh:
lastLogIdx, _ := r.getLastLog()
shouldStop = r.replicateTo(s, lastLogIdx)
if !shouldStop {
deferErr.respond(nil)
} else {
deferErr.respond(fmt.Errorf("replication failed"))
}
case <-s.triggerCh:
lastLogIdx, _ := r.getLastLog()
shouldStop = r.replicateTo(s, lastLogIdx)
// This is _not_ our heartbeat mechanism but is to ensure
// followers quickly learn the leader's commit index when
// raft commits stop flowing naturally. The actual heartbeats
// can't do this to keep them unblocked by disk IO on the
// follower. See https://github.com/hashicorp/raft/issues/282.
case <-randomTimeout(r.config().CommitTimeout):
lastLogIdx, _ := r.getLastLog()
shouldStop = r.replicateTo(s, lastLogIdx)
}
// If things looks healthy, switch to pipeline mode
if !shouldStop && s.allowPipeline {
goto PIPELINE
}
}
return
PIPELINE:
// Disable until re-enabled
s.allowPipeline = false
// Replicates using a pipeline for high performance. This method
// is not able to gracefully recover from errors, and so we fall back
// to standard mode on failure.
if err := r.pipelineReplicate(s); err != nil {
if err != ErrPipelineReplicationNotSupported {
s.peerLock.RLock()
peer := s.peer
s.peerLock.RUnlock()
r.logger.Error("failed to start pipeline replication to", "peer", peer, "error", err)
}
}
goto RPC
}
// replicateTo is a helper to replicate(), used to replicate the logs up to a
// given last index.
// If the follower log is behind, we take care to bring them up to date.
func (r *Raft) replicateTo(s *followerReplication, lastIndex uint64) (shouldStop bool) {
// Create the base request
var req AppendEntriesRequest
var resp AppendEntriesResponse
var start time.Time
var peer Server
START:
// Prevent an excessive retry rate on errors
if s.failures > 0 {
select {
case <-time.After(backoff(failureWait, s.failures, maxFailureScale)):
case <-r.shutdownCh:
}
}
s.peerLock.RLock()
peer = s.peer
s.peerLock.RUnlock()
// Setup the request
if err := r.setupAppendEntries(s, &req, atomic.LoadUint64(&s.nextIndex), lastIndex); err == ErrLogNotFound {
goto SEND_SNAP
} else if err != nil {
return
}
// Make the RPC call
start = time.Now()
if err := r.trans.AppendEntries(peer.ID, peer.Address, &req, &resp); err != nil {
r.logger.Error("failed to appendEntries to", "peer", peer, "error", err)
s.failures++
return
}
appendStats(string(peer.ID), start, float32(len(req.Entries)))
// Check for a newer term, stop running
if resp.Term > req.Term {
r.handleStaleTerm(s)
return true
}
// Update the last contact
s.setLastContact()
// Update s based on success
if resp.Success {
// Update our replication state
updateLastAppended(s, &req)
// Clear any failures, allow pipelining
s.failures = 0
s.allowPipeline = true
} else {
atomic.StoreUint64(&s.nextIndex, max(min(s.nextIndex-1, resp.LastLog+1), 1))
if resp.NoRetryBackoff {
s.failures = 0
} else {
s.failures++
}
r.logger.Warn("appendEntries rejected, sending older logs", "peer", peer, "next", atomic.LoadUint64(&s.nextIndex))
}
CHECK_MORE:
// Poll the stop channel here in case we are looping and have been asked
// to stop, or have stepped down as leader. Even for the best effort case
// where we are asked to replicate to a given index and then shutdown,
// it's better to not loop in here to send lots of entries to a straggler
// that's leaving the cluster anyways.
select {
case <-s.stopCh:
return true
default:
}
// Check if there are more logs to replicate
if atomic.LoadUint64(&s.nextIndex) <= lastIndex {
goto START
}
return
// SEND_SNAP is used when we fail to get a log, usually because the follower
// is too far behind, and we must ship a snapshot down instead
SEND_SNAP:
if stop, err := r.sendLatestSnapshot(s); stop {
return true
} else if err != nil {
r.logger.Error("failed to send snapshot to", "peer", peer, "error", err)
return
}
// Check if there is more to replicate
goto CHECK_MORE
}
// sendLatestSnapshot is used to send the latest snapshot we have
// down to our follower.
func (r *Raft) sendLatestSnapshot(s *followerReplication) (bool, error) {
// Get the snapshots
snapshots, err := r.snapshots.List()
if err != nil {
r.logger.Error("failed to list snapshots", "error", err)
return false, err
}
// Check we have at least a single snapshot
if len(snapshots) == 0 {
return false, fmt.Errorf("no snapshots found")
}
// Open the most recent snapshot
snapID := snapshots[0].ID
meta, snapshot, err := r.snapshots.Open(snapID)
if err != nil {
r.logger.Error("failed to open snapshot", "id", snapID, "error", err)
return false, err
}
defer snapshot.Close()
// Setup the request
req := InstallSnapshotRequest{
RPCHeader: r.getRPCHeader(),
SnapshotVersion: meta.Version,
Term: s.currentTerm,
// this is needed for retro compatibility, before RPCHeader.Addr was added
Leader: r.trans.EncodePeer(r.localID, r.localAddr),
LastLogIndex: meta.Index,
LastLogTerm: meta.Term,
Peers: meta.Peers,
Size: meta.Size,
Configuration: EncodeConfiguration(meta.Configuration),
ConfigurationIndex: meta.ConfigurationIndex,
}
s.peerLock.RLock()
peer := s.peer
s.peerLock.RUnlock()
// Make the call
start := time.Now()
var resp InstallSnapshotResponse
if err := r.trans.InstallSnapshot(peer.ID, peer.Address, &req, &resp, snapshot); err != nil {
r.logger.Error("failed to install snapshot", "id", snapID, "error", err)
s.failures++
return false, err
}
labels := []metrics.Label{{Name: "peer_id", Value: string(peer.ID)}}
metrics.MeasureSinceWithLabels([]string{"raft", "replication", "installSnapshot"}, start, labels)
// Duplicated information. Kept for backward compatibility.
metrics.MeasureSince([]string{"raft", "replication", "installSnapshot", string(peer.ID)}, start)
// Check for a newer term, stop running
if resp.Term > req.Term {
r.handleStaleTerm(s)
return true, nil
}
// Update the last contact
s.setLastContact()
// Check for success
if resp.Success {
// Update the indexes
atomic.StoreUint64(&s.nextIndex, meta.Index+1)
s.commitment.match(peer.ID, meta.Index)
// Clear any failures
s.failures = 0
// Notify we are still leader
s.notifyAll(true)
} else {
s.failures++
r.logger.Warn("installSnapshot rejected to", "peer", peer)
}
return false, nil
}
// heartbeat is used to periodically invoke AppendEntries on a peer
// to ensure they don't time out. This is done async of replicate(),
// since that routine could potentially be blocked on disk IO.
func (r *Raft) heartbeat(s *followerReplication, stopCh chan struct{}) {
var failures uint64
req := AppendEntriesRequest{
RPCHeader: r.getRPCHeader(),
Term: s.currentTerm,
// this is needed for retro compatibility, before RPCHeader.Addr was added
Leader: r.trans.EncodePeer(r.localID, r.localAddr),
}
var resp AppendEntriesResponse
for {
// Wait for the next heartbeat interval or forced notify
select {
case <-s.notifyCh:
case <-randomTimeout(r.config().HeartbeatTimeout / 10):
case <-stopCh:
return
}
s.peerLock.RLock()
peer := s.peer
s.peerLock.RUnlock()
start := time.Now()
if err := r.trans.AppendEntries(peer.ID, peer.Address, &req, &resp); err != nil {
nextBackoffTime := cappedExponentialBackoff(failureWait, failures, maxFailureScale, r.config().HeartbeatTimeout/2)
r.logger.Error("failed to heartbeat to", "peer", peer.Address, "backoff time",
nextBackoffTime, "error", err)
r.observe(FailedHeartbeatObservation{PeerID: peer.ID, LastContact: s.LastContact()})
failures++
select {
case <-time.After(nextBackoffTime):
case <-stopCh:
return
}
} else {
if failures > 0 {
r.observe(ResumedHeartbeatObservation{PeerID: peer.ID})
}
s.setLastContact()
failures = 0
labels := []metrics.Label{{Name: "peer_id", Value: string(peer.ID)}}
metrics.MeasureSinceWithLabels([]string{"raft", "replication", "heartbeat"}, start, labels)
// Duplicated information. Kept for backward compatibility.
metrics.MeasureSince([]string{"raft", "replication", "heartbeat", string(peer.ID)}, start)
s.notifyAll(resp.Success)
}
}
}
// pipelineReplicate is used when we have synchronized our state with the follower,
// and want to switch to a higher performance pipeline mode of replication.
// We only pipeline AppendEntries commands, and if we ever hit an error, we fall
// back to the standard replication which can handle more complex situations.
func (r *Raft) pipelineReplicate(s *followerReplication) error {
s.peerLock.RLock()
peer := s.peer
s.peerLock.RUnlock()
// Create a new pipeline
pipeline, err := r.trans.AppendEntriesPipeline(peer.ID, peer.Address)
if err != nil {
return err
}
defer pipeline.Close()
// Log start and stop of pipeline
r.logger.Info("pipelining replication", "peer", peer)
defer r.logger.Info("aborting pipeline replication", "peer", peer)
// Create a shutdown and finish channel
stopCh := make(chan struct{})
finishCh := make(chan struct{})
// Start a dedicated decoder
r.goFunc(func() { r.pipelineDecode(s, pipeline, stopCh, finishCh) })
// Start pipeline sends at the last good nextIndex
nextIndex := atomic.LoadUint64(&s.nextIndex)
shouldStop := false
SEND:
for !shouldStop {
select {
case <-finishCh:
break SEND
case maxIndex := <-s.stopCh:
// Make a best effort to replicate up to this index
if maxIndex > 0 {
r.pipelineSend(s, pipeline, &nextIndex, maxIndex)
}
break SEND
case deferErr := <-s.triggerDeferErrorCh:
lastLogIdx, _ := r.getLastLog()
shouldStop = r.pipelineSend(s, pipeline, &nextIndex, lastLogIdx)
if !shouldStop {
deferErr.respond(nil)
} else {
deferErr.respond(fmt.Errorf("replication failed"))
}
case <-s.triggerCh:
lastLogIdx, _ := r.getLastLog()
shouldStop = r.pipelineSend(s, pipeline, &nextIndex, lastLogIdx)
case <-randomTimeout(r.config().CommitTimeout):
lastLogIdx, _ := r.getLastLog()
shouldStop = r.pipelineSend(s, pipeline, &nextIndex, lastLogIdx)
}
}
// Stop our decoder, and wait for it to finish
close(stopCh)
select {
case <-finishCh:
case <-r.shutdownCh:
}
return nil
}
// pipelineSend is used to send data over a pipeline. It is a helper to
// pipelineReplicate.
func (r *Raft) pipelineSend(s *followerReplication, p AppendPipeline, nextIdx *uint64, lastIndex uint64) (shouldStop bool) {
// Create a new append request
req := new(AppendEntriesRequest)
if err := r.setupAppendEntries(s, req, *nextIdx, lastIndex); err != nil {
return true
}
// Pipeline the append entries
if _, err := p.AppendEntries(req, new(AppendEntriesResponse)); err != nil {
r.logger.Error("failed to pipeline appendEntries", "peer", s.peer, "error", err)
return true
}
// Increase the next send log to avoid re-sending old logs
if n := len(req.Entries); n > 0 {
last := req.Entries[n-1]
atomic.StoreUint64(nextIdx, last.Index+1)
}
return false
}
// pipelineDecode is used to decode the responses of pipelined requests.
func (r *Raft) pipelineDecode(s *followerReplication, p AppendPipeline, stopCh, finishCh chan struct{}) {
defer close(finishCh)
respCh := p.Consumer()
for {
select {
case ready := <-respCh:
s.peerLock.RLock()
peer := s.peer
s.peerLock.RUnlock()
req, resp := ready.Request(), ready.Response()
appendStats(string(peer.ID), ready.Start(), float32(len(req.Entries)))
// Check for a newer term, stop running
if resp.Term > req.Term {
r.handleStaleTerm(s)
return
}
// Update the last contact
s.setLastContact()
// Abort pipeline if not successful
if !resp.Success {
return
}
// Update our replication state
updateLastAppended(s, req)
case <-stopCh:
return
}
}
}
// setupAppendEntries is used to setup an append entries request.
func (r *Raft) setupAppendEntries(s *followerReplication, req *AppendEntriesRequest, nextIndex, lastIndex uint64) error {
req.RPCHeader = r.getRPCHeader()
req.Term = s.currentTerm
// this is needed for retro compatibility, before RPCHeader.Addr was added
req.Leader = r.trans.EncodePeer(r.localID, r.localAddr)
req.LeaderCommitIndex = r.getCommitIndex()
if err := r.setPreviousLog(req, nextIndex); err != nil {
return err
}
if err := r.setNewLogs(req, nextIndex, lastIndex); err != nil {
return err
}
return nil
}
// setPreviousLog is used to setup the PrevLogEntry and PrevLogTerm for an
// AppendEntriesRequest given the next index to replicate.
func (r *Raft) setPreviousLog(req *AppendEntriesRequest, nextIndex uint64) error {
// Guard for the first index, since there is no 0 log entry
// Guard against the previous index being a snapshot as well
lastSnapIdx, lastSnapTerm := r.getLastSnapshot()
if nextIndex == 1 {
req.PrevLogEntry = 0
req.PrevLogTerm = 0
} else if (nextIndex - 1) == lastSnapIdx {
req.PrevLogEntry = lastSnapIdx
req.PrevLogTerm = lastSnapTerm
} else {
var l Log
if err := r.logs.GetLog(nextIndex-1, &l); err != nil {
r.logger.Error("failed to get log", "index", nextIndex-1, "error", err)
return err
}
// Set the previous index and term (0 if nextIndex is 1)
req.PrevLogEntry = l.Index
req.PrevLogTerm = l.Term
}
return nil
}
// setNewLogs is used to setup the logs which should be appended for a request.
func (r *Raft) setNewLogs(req *AppendEntriesRequest, nextIndex, lastIndex uint64) error {
// Append up to MaxAppendEntries or up to the lastIndex. we need to use a
// consistent value for maxAppendEntries in the lines below in case it ever
// becomes reloadable.
maxAppendEntries := r.config().MaxAppendEntries
req.Entries = make([]*Log, 0, maxAppendEntries)
maxIndex := min(nextIndex+uint64(maxAppendEntries)-1, lastIndex)
for i := nextIndex; i <= maxIndex; i++ {
oldLog := new(Log)
if err := r.logs.GetLog(i, oldLog); err != nil {
r.logger.Error("failed to get log", "index", i, "error", err)
return err
}
req.Entries = append(req.Entries, oldLog)
}
return nil
}
// appendStats is used to emit stats about an AppendEntries invocation.
func appendStats(peer string, start time.Time, logs float32) {
labels := []metrics.Label{{Name: "peer_id", Value: peer}}
metrics.MeasureSinceWithLabels([]string{"raft", "replication", "appendEntries", "rpc"}, start, labels)
metrics.IncrCounterWithLabels([]string{"raft", "replication", "appendEntries", "logs"}, logs, labels)
// Duplicated information. Kept for backward compatibility.
metrics.MeasureSince([]string{"raft", "replication", "appendEntries", "rpc", peer}, start)
metrics.IncrCounter([]string{"raft", "replication", "appendEntries", "logs", peer}, logs)
}
// handleStaleTerm is used when a follower indicates that we have a stale term.
func (r *Raft) handleStaleTerm(s *followerReplication) {
r.logger.Error("peer has newer term, stopping replication", "peer", s.peer)
s.notifyAll(false) // No longer leader
asyncNotifyCh(s.stepDown)
}
// updateLastAppended is used to update follower replication state after a
// successful AppendEntries RPC.
// TODO: This isn't used during InstallSnapshot, but the code there is similar.
func updateLastAppended(s *followerReplication, req *AppendEntriesRequest) {
// Mark any inflight logs as committed
if logs := req.Entries; len(logs) > 0 {
last := logs[len(logs)-1]
atomic.StoreUint64(&s.nextIndex, last.Index+1)
s.commitment.match(s.peer.ID, last.Index)
}
// Notify still leader
s.notifyAll(true)
}

114
vendor/github.com/hashicorp/raft/saturation.go generated vendored Normal file
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@@ -0,0 +1,114 @@
// Copyright (c) HashiCorp, Inc.
// SPDX-License-Identifier: MPL-2.0
package raft
import (
"math"
"time"
"github.com/armon/go-metrics"
)
// saturationMetric measures the saturation (percentage of time spent working vs
// waiting for work) of an event processing loop, such as runFSM. It reports the
// saturation as a gauge metric (at most) once every reportInterval.
//
// Callers must instrument their loop with calls to sleeping and working, starting
// with a call to sleeping.
//
// Note: the caller must be single-threaded and saturationMetric is not safe for
// concurrent use by multiple goroutines.
type saturationMetric struct {
reportInterval time.Duration
// slept contains time for which the event processing loop was sleeping rather
// than working in the period since lastReport.
slept time.Duration
// lost contains time that is considered lost due to incorrect use of
// saturationMetricBucket (e.g. calling sleeping() or working() multiple
// times in succession) in the period since lastReport.
lost time.Duration
lastReport, sleepBegan, workBegan time.Time
// These are overwritten in tests.
nowFn func() time.Time
reportFn func(float32)
}
// newSaturationMetric creates a saturationMetric that will update the gauge
// with the given name at the given reportInterval. keepPrev determines the
// number of previous measurements that will be used to smooth out spikes.
func newSaturationMetric(name []string, reportInterval time.Duration) *saturationMetric {
m := &saturationMetric{
reportInterval: reportInterval,
nowFn: time.Now,
lastReport: time.Now(),
reportFn: func(sat float32) { metrics.AddSample(name, sat) },
}
return m
}
// sleeping records the time at which the loop began waiting for work. After the
// initial call it must always be proceeded by a call to working.
func (s *saturationMetric) sleeping() {
now := s.nowFn()
if !s.sleepBegan.IsZero() {
// sleeping called twice in succession. Count that time as lost rather than
// measuring nonsense.
s.lost += now.Sub(s.sleepBegan)
}
s.sleepBegan = now
s.workBegan = time.Time{}
s.report()
}
// working records the time at which the loop began working. It must always be
// proceeded by a call to sleeping.
func (s *saturationMetric) working() {
now := s.nowFn()
if s.workBegan.IsZero() {
if s.sleepBegan.IsZero() {
// working called before the initial call to sleeping. Count that time as
// lost rather than measuring nonsense.
s.lost += now.Sub(s.lastReport)
} else {
s.slept += now.Sub(s.sleepBegan)
}
} else {
// working called twice in succession. Count that time as lost rather than
// measuring nonsense.
s.lost += now.Sub(s.workBegan)
}
s.workBegan = now
s.sleepBegan = time.Time{}
s.report()
}
// report updates the gauge if reportInterval has passed since our last report.
func (s *saturationMetric) report() {
now := s.nowFn()
timeSinceLastReport := now.Sub(s.lastReport)
if timeSinceLastReport < s.reportInterval {
return
}
var saturation float64
total := timeSinceLastReport - s.lost
if total != 0 {
saturation = float64(total-s.slept) / float64(total)
saturation = math.Round(saturation*100) / 100
}
s.reportFn(float32(saturation))
s.slept = 0
s.lost = 0
s.lastReport = now
}

278
vendor/github.com/hashicorp/raft/snapshot.go generated vendored Normal file
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@@ -0,0 +1,278 @@
// Copyright (c) HashiCorp, Inc.
// SPDX-License-Identifier: MPL-2.0
package raft
import (
"fmt"
"io"
"time"
"github.com/armon/go-metrics"
)
// SnapshotMeta is for metadata of a snapshot.
type SnapshotMeta struct {
// Version is the version number of the snapshot metadata. This does not cover
// the application's data in the snapshot, that should be versioned
// separately.
Version SnapshotVersion
// ID is opaque to the store, and is used for opening.
ID string
// Index and Term store when the snapshot was taken.
Index uint64
Term uint64
// Peers is deprecated and used to support version 0 snapshots, but will
// be populated in version 1 snapshots as well to help with upgrades.
Peers []byte
// Configuration and ConfigurationIndex are present in version 1
// snapshots and later.
Configuration Configuration
ConfigurationIndex uint64
// Size is the size of the snapshot in bytes.
Size int64
}
// SnapshotStore interface is used to allow for flexible implementations
// of snapshot storage and retrieval. For example, a client could implement
// a shared state store such as S3, allowing new nodes to restore snapshots
// without streaming from the leader.
type SnapshotStore interface {
// Create is used to begin a snapshot at a given index and term, and with
// the given committed configuration. The version parameter controls
// which snapshot version to create.
Create(version SnapshotVersion, index, term uint64, configuration Configuration,
configurationIndex uint64, trans Transport) (SnapshotSink, error)
// List is used to list the available snapshots in the store.
// It should return then in descending order, with the highest index first.
List() ([]*SnapshotMeta, error)
// Open takes a snapshot ID and provides a ReadCloser. Once close is
// called it is assumed the snapshot is no longer needed.
Open(id string) (*SnapshotMeta, io.ReadCloser, error)
}
// SnapshotSink is returned by StartSnapshot. The FSM will Write state
// to the sink and call Close on completion. On error, Cancel will be invoked.
type SnapshotSink interface {
io.WriteCloser
ID() string
Cancel() error
}
// runSnapshots is a long running goroutine used to manage taking
// new snapshots of the FSM. It runs in parallel to the FSM and
// main goroutines, so that snapshots do not block normal operation.
func (r *Raft) runSnapshots() {
for {
select {
case <-randomTimeout(r.config().SnapshotInterval):
// Check if we should snapshot
if !r.shouldSnapshot() {
continue
}
// Trigger a snapshot
if _, err := r.takeSnapshot(); err != nil {
r.logger.Error("failed to take snapshot", "error", err)
}
case future := <-r.userSnapshotCh:
// User-triggered, run immediately
id, err := r.takeSnapshot()
if err != nil {
r.logger.Error("failed to take snapshot", "error", err)
} else {
future.opener = func() (*SnapshotMeta, io.ReadCloser, error) {
return r.snapshots.Open(id)
}
}
future.respond(err)
case <-r.shutdownCh:
return
}
}
}
// shouldSnapshot checks if we meet the conditions to take
// a new snapshot.
func (r *Raft) shouldSnapshot() bool {
// Check the last snapshot index
lastSnap, _ := r.getLastSnapshot()
// Check the last log index
lastIdx, err := r.logs.LastIndex()
if err != nil {
r.logger.Error("failed to get last log index", "error", err)
return false
}
// Compare the delta to the threshold
delta := lastIdx - lastSnap
return delta >= r.config().SnapshotThreshold
}
// takeSnapshot is used to take a new snapshot. This must only be called from
// the snapshot thread, never the main thread. This returns the ID of the new
// snapshot, along with an error.
func (r *Raft) takeSnapshot() (string, error) {
defer metrics.MeasureSince([]string{"raft", "snapshot", "takeSnapshot"}, time.Now())
// Create a request for the FSM to perform a snapshot.
snapReq := &reqSnapshotFuture{}
snapReq.init()
// Wait for dispatch or shutdown.
select {
case r.fsmSnapshotCh <- snapReq:
case <-r.shutdownCh:
return "", ErrRaftShutdown
}
// Wait until we get a response
if err := snapReq.Error(); err != nil {
if err != ErrNothingNewToSnapshot {
err = fmt.Errorf("failed to start snapshot: %v", err)
}
return "", err
}
defer snapReq.snapshot.Release()
// Make a request for the configurations and extract the committed info.
// We have to use the future here to safely get this information since
// it is owned by the main thread.
configReq := &configurationsFuture{}
configReq.ShutdownCh = r.shutdownCh
configReq.init()
select {
case r.configurationsCh <- configReq:
case <-r.shutdownCh:
return "", ErrRaftShutdown
}
if err := configReq.Error(); err != nil {
return "", err
}
committed := configReq.configurations.committed
committedIndex := configReq.configurations.committedIndex
// We don't support snapshots while there's a config change outstanding
// since the snapshot doesn't have a means to represent this state. This
// is a little weird because we need the FSM to apply an index that's
// past the configuration change, even though the FSM itself doesn't see
// the configuration changes. It should be ok in practice with normal
// application traffic flowing through the FSM. If there's none of that
// then it's not crucial that we snapshot, since there's not much going
// on Raft-wise.
if snapReq.index < committedIndex {
return "", fmt.Errorf("cannot take snapshot now, wait until the configuration entry at %v has been applied (have applied %v)",
committedIndex, snapReq.index)
}
// Create a new snapshot.
r.logger.Info("starting snapshot up to", "index", snapReq.index)
start := time.Now()
version := getSnapshotVersion(r.protocolVersion)
sink, err := r.snapshots.Create(version, snapReq.index, snapReq.term, committed, committedIndex, r.trans)
if err != nil {
return "", fmt.Errorf("failed to create snapshot: %v", err)
}
metrics.MeasureSince([]string{"raft", "snapshot", "create"}, start)
// Try to persist the snapshot.
start = time.Now()
if err := snapReq.snapshot.Persist(sink); err != nil {
sink.Cancel()
return "", fmt.Errorf("failed to persist snapshot: %v", err)
}
metrics.MeasureSince([]string{"raft", "snapshot", "persist"}, start)
// Close and check for error.
if err := sink.Close(); err != nil {
return "", fmt.Errorf("failed to close snapshot: %v", err)
}
// Update the last stable snapshot info.
r.setLastSnapshot(snapReq.index, snapReq.term)
// Compact the logs.
if err := r.compactLogs(snapReq.index); err != nil {
return "", err
}
r.logger.Info("snapshot complete up to", "index", snapReq.index)
return sink.ID(), nil
}
// compactLogsWithTrailing takes the last inclusive index of a snapshot,
// the lastLogIdx, and and the trailingLogs and trims the logs that
// are no longer needed.
func (r *Raft) compactLogsWithTrailing(snapIdx uint64, lastLogIdx uint64, trailingLogs uint64) error {
// Determine log ranges to compact
minLog, err := r.logs.FirstIndex()
if err != nil {
return fmt.Errorf("failed to get first log index: %v", err)
}
// Check if we have enough logs to truncate
// Use a consistent value for trailingLogs for the duration of this method
// call to avoid surprising behaviour.
if lastLogIdx <= trailingLogs {
return nil
}
// Truncate up to the end of the snapshot, or `TrailingLogs`
// back from the head, which ever is further back. This ensures
// at least `TrailingLogs` entries, but does not allow logs
// after the snapshot to be removed.
maxLog := min(snapIdx, lastLogIdx-trailingLogs)
if minLog > maxLog {
r.logger.Info("no logs to truncate")
return nil
}
r.logger.Info("compacting logs", "from", minLog, "to", maxLog)
// Compact the logs
if err := r.logs.DeleteRange(minLog, maxLog); err != nil {
return fmt.Errorf("log compaction failed: %v", err)
}
return nil
}
// compactLogs takes the last inclusive index of a snapshot
// and trims the logs that are no longer needed.
func (r *Raft) compactLogs(snapIdx uint64) error {
defer metrics.MeasureSince([]string{"raft", "compactLogs"}, time.Now())
lastLogIdx, _ := r.getLastLog()
trailingLogs := r.config().TrailingLogs
return r.compactLogsWithTrailing(snapIdx, lastLogIdx, trailingLogs)
}
// removeOldLogs removes all old logs from the store. This is used for
// MonotonicLogStores after restore. Callers should verify that the store
// implementation is monotonic prior to calling.
func (r *Raft) removeOldLogs() error {
defer metrics.MeasureSince([]string{"raft", "removeOldLogs"}, time.Now())
lastLogIdx, err := r.logs.LastIndex()
if err != nil {
return fmt.Errorf("failed to get last log index: %w", err)
}
r.logger.Info("removing all old logs from log store")
// call compactLogsWithTrailing with lastLogIdx for snapIdx since
// it will take the lesser of lastLogIdx and snapIdx to figure out
// the end for which to apply trailingLogs.
return r.compactLogsWithTrailing(lastLogIdx, lastLogIdx, 0)
}

18
vendor/github.com/hashicorp/raft/stable.go generated vendored Normal file
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// Copyright (c) HashiCorp, Inc.
// SPDX-License-Identifier: MPL-2.0
package raft
// StableStore is used to provide stable storage
// of key configurations to ensure safety.
type StableStore interface {
Set(key []byte, val []byte) error
// Get returns the value for key, or an empty byte slice if key was not found.
Get(key []byte) ([]byte, error)
SetUint64(key []byte, val uint64) error
// GetUint64 returns the uint64 value for key, or 0 if key was not found.
GetUint64(key []byte) (uint64, error)
}

174
vendor/github.com/hashicorp/raft/state.go generated vendored Normal file
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// Copyright (c) HashiCorp, Inc.
// SPDX-License-Identifier: MPL-2.0
package raft
import (
"sync"
"sync/atomic"
)
// RaftState captures the state of a Raft node: Follower, Candidate, Leader,
// or Shutdown.
type RaftState uint32
const (
// Follower is the initial state of a Raft node.
Follower RaftState = iota
// Candidate is one of the valid states of a Raft node.
Candidate
// Leader is one of the valid states of a Raft node.
Leader
// Shutdown is the terminal state of a Raft node.
Shutdown
)
func (s RaftState) String() string {
switch s {
case Follower:
return "Follower"
case Candidate:
return "Candidate"
case Leader:
return "Leader"
case Shutdown:
return "Shutdown"
default:
return "Unknown"
}
}
// raftState is used to maintain various state variables
// and provides an interface to set/get the variables in a
// thread safe manner.
type raftState struct {
// currentTerm commitIndex, lastApplied, must be kept at the top of
// the struct so they're 64 bit aligned which is a requirement for
// atomic ops on 32 bit platforms.
// The current term, cache of StableStore
currentTerm uint64
// Highest committed log entry
commitIndex uint64
// Last applied log to the FSM
lastApplied uint64
// protects 4 next fields
lastLock sync.Mutex
// Cache the latest snapshot index/term
lastSnapshotIndex uint64
lastSnapshotTerm uint64
// Cache the latest log from LogStore
lastLogIndex uint64
lastLogTerm uint64
// Tracks running goroutines
routinesGroup sync.WaitGroup
// The current state
state RaftState
}
func (r *raftState) getState() RaftState {
stateAddr := (*uint32)(&r.state)
return RaftState(atomic.LoadUint32(stateAddr))
}
func (r *raftState) setState(s RaftState) {
stateAddr := (*uint32)(&r.state)
atomic.StoreUint32(stateAddr, uint32(s))
}
func (r *raftState) getCurrentTerm() uint64 {
return atomic.LoadUint64(&r.currentTerm)
}
func (r *raftState) setCurrentTerm(term uint64) {
atomic.StoreUint64(&r.currentTerm, term)
}
func (r *raftState) getLastLog() (index, term uint64) {
r.lastLock.Lock()
index = r.lastLogIndex
term = r.lastLogTerm
r.lastLock.Unlock()
return
}
func (r *raftState) setLastLog(index, term uint64) {
r.lastLock.Lock()
r.lastLogIndex = index
r.lastLogTerm = term
r.lastLock.Unlock()
}
func (r *raftState) getLastSnapshot() (index, term uint64) {
r.lastLock.Lock()
index = r.lastSnapshotIndex
term = r.lastSnapshotTerm
r.lastLock.Unlock()
return
}
func (r *raftState) setLastSnapshot(index, term uint64) {
r.lastLock.Lock()
r.lastSnapshotIndex = index
r.lastSnapshotTerm = term
r.lastLock.Unlock()
}
func (r *raftState) getCommitIndex() uint64 {
return atomic.LoadUint64(&r.commitIndex)
}
func (r *raftState) setCommitIndex(index uint64) {
atomic.StoreUint64(&r.commitIndex, index)
}
func (r *raftState) getLastApplied() uint64 {
return atomic.LoadUint64(&r.lastApplied)
}
func (r *raftState) setLastApplied(index uint64) {
atomic.StoreUint64(&r.lastApplied, index)
}
// Start a goroutine and properly handle the race between a routine
// starting and incrementing, and exiting and decrementing.
func (r *raftState) goFunc(f func()) {
r.routinesGroup.Add(1)
go func() {
defer r.routinesGroup.Done()
f()
}()
}
func (r *raftState) waitShutdown() {
r.routinesGroup.Wait()
}
// getLastIndex returns the last index in stable storage.
// Either from the last log or from the last snapshot.
func (r *raftState) getLastIndex() uint64 {
r.lastLock.Lock()
defer r.lastLock.Unlock()
return max(r.lastLogIndex, r.lastSnapshotIndex)
}
// getLastEntry returns the last index and term in stable storage.
// Either from the last log or from the last snapshot.
func (r *raftState) getLastEntry() (uint64, uint64) {
r.lastLock.Lock()
defer r.lastLock.Unlock()
if r.lastLogIndex >= r.lastSnapshotIndex {
return r.lastLogIndex, r.lastLogTerm
}
return r.lastSnapshotIndex, r.lastSnapshotTerm
}

19
vendor/github.com/hashicorp/raft/tag.sh generated vendored Normal file
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#!/usr/bin/env bash
# Copyright (c) HashiCorp, Inc.
# SPDX-License-Identifier: MPL-2.0
set -e
# The version must be supplied from the environment. Do not include the
# leading "v".
if [ -z $VERSION ]; then
echo "Please specify a version."
exit 1
fi
# Generate the tag.
echo "==> Tagging version $VERSION..."
git commit --allow-empty -a --gpg-sign=348FFC4C -m "Release v$VERSION"
git tag -a -m "Version $VERSION" -s -u 348FFC4C "v${VERSION}" main
exit 0

119
vendor/github.com/hashicorp/raft/tcp_transport.go generated vendored Normal file
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// Copyright (c) HashiCorp, Inc.
// SPDX-License-Identifier: MPL-2.0
package raft
import (
"errors"
"github.com/hashicorp/go-hclog"
"io"
"net"
"time"
)
var (
errNotAdvertisable = errors.New("local bind address is not advertisable")
errNotTCP = errors.New("local address is not a TCP address")
)
// TCPStreamLayer implements StreamLayer interface for plain TCP.
type TCPStreamLayer struct {
advertise net.Addr
listener *net.TCPListener
}
// NewTCPTransport returns a NetworkTransport that is built on top of
// a TCP streaming transport layer.
func NewTCPTransport(
bindAddr string,
advertise net.Addr,
maxPool int,
timeout time.Duration,
logOutput io.Writer,
) (*NetworkTransport, error) {
return newTCPTransport(bindAddr, advertise, func(stream StreamLayer) *NetworkTransport {
return NewNetworkTransport(stream, maxPool, timeout, logOutput)
})
}
// NewTCPTransportWithLogger returns a NetworkTransport that is built on top of
// a TCP streaming transport layer, with log output going to the supplied Logger
func NewTCPTransportWithLogger(
bindAddr string,
advertise net.Addr,
maxPool int,
timeout time.Duration,
logger hclog.Logger,
) (*NetworkTransport, error) {
return newTCPTransport(bindAddr, advertise, func(stream StreamLayer) *NetworkTransport {
return NewNetworkTransportWithLogger(stream, maxPool, timeout, logger)
})
}
// NewTCPTransportWithConfig returns a NetworkTransport that is built on top of
// a TCP streaming transport layer, using the given config struct.
func NewTCPTransportWithConfig(
bindAddr string,
advertise net.Addr,
config *NetworkTransportConfig,
) (*NetworkTransport, error) {
return newTCPTransport(bindAddr, advertise, func(stream StreamLayer) *NetworkTransport {
config.Stream = stream
return NewNetworkTransportWithConfig(config)
})
}
func newTCPTransport(bindAddr string,
advertise net.Addr,
transportCreator func(stream StreamLayer) *NetworkTransport) (*NetworkTransport, error) {
// Try to bind
list, err := net.Listen("tcp", bindAddr)
if err != nil {
return nil, err
}
// Create stream
stream := &TCPStreamLayer{
advertise: advertise,
listener: list.(*net.TCPListener),
}
// Verify that we have a usable advertise address
addr, ok := stream.Addr().(*net.TCPAddr)
if !ok {
list.Close()
return nil, errNotTCP
}
if addr.IP == nil || addr.IP.IsUnspecified() {
list.Close()
return nil, errNotAdvertisable
}
// Create the network transport
trans := transportCreator(stream)
return trans, nil
}
// Dial implements the StreamLayer interface.
func (t *TCPStreamLayer) Dial(address ServerAddress, timeout time.Duration) (net.Conn, error) {
return net.DialTimeout("tcp", string(address), timeout)
}
// Accept implements the net.Listener interface.
func (t *TCPStreamLayer) Accept() (c net.Conn, err error) {
return t.listener.Accept()
}
// Close implements the net.Listener interface.
func (t *TCPStreamLayer) Close() (err error) {
return t.listener.Close()
}
// Addr implements the net.Listener interface.
func (t *TCPStreamLayer) Addr() net.Addr {
// Use an advertise addr if provided
if t.advertise != nil {
return t.advertise
}
return t.listener.Addr()
}

869
vendor/github.com/hashicorp/raft/testing.go generated vendored Normal file
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// Copyright (c) HashiCorp, Inc.
// SPDX-License-Identifier: MPL-2.0
package raft
import (
"bytes"
"context"
"fmt"
"io"
"os"
"reflect"
"sync"
"testing"
"time"
"github.com/hashicorp/go-hclog"
"github.com/hashicorp/go-msgpack/codec"
)
var (
userSnapshotErrorsOnNoData = true
)
// Return configurations optimized for in-memory
func inmemConfig(t *testing.T) *Config {
conf := DefaultConfig()
conf.HeartbeatTimeout = 50 * time.Millisecond
conf.ElectionTimeout = 50 * time.Millisecond
conf.LeaderLeaseTimeout = 50 * time.Millisecond
conf.CommitTimeout = 5 * time.Millisecond
conf.Logger = newTestLogger(t)
return conf
}
// MockFSM is an implementation of the FSM interface, and just stores
// the logs sequentially.
//
// NOTE: This is exposed for middleware testing purposes and is not a stable API
type MockFSM struct {
sync.Mutex
logs [][]byte
configurations []Configuration
}
// NOTE: This is exposed for middleware testing purposes and is not a stable API
type MockFSMConfigStore struct {
FSM
}
// NOTE: This is exposed for middleware testing purposes and is not a stable API
type WrappingFSM interface {
Underlying() FSM
}
func getMockFSM(fsm FSM) *MockFSM {
switch f := fsm.(type) {
case *MockFSM:
return f
case *MockFSMConfigStore:
return f.FSM.(*MockFSM)
case WrappingFSM:
return getMockFSM(f.Underlying())
}
return nil
}
// NOTE: This is exposed for middleware testing purposes and is not a stable API
type MockSnapshot struct {
logs [][]byte
maxIndex int
}
var _ ConfigurationStore = (*MockFSMConfigStore)(nil)
// NOTE: This is exposed for middleware testing purposes and is not a stable API
func (m *MockFSM) Apply(log *Log) interface{} {
m.Lock()
defer m.Unlock()
m.logs = append(m.logs, log.Data)
return len(m.logs)
}
// NOTE: This is exposed for middleware testing purposes and is not a stable API
func (m *MockFSM) Snapshot() (FSMSnapshot, error) {
m.Lock()
defer m.Unlock()
return &MockSnapshot{m.logs, len(m.logs)}, nil
}
// NOTE: This is exposed for middleware testing purposes and is not a stable API
func (m *MockFSM) Restore(inp io.ReadCloser) error {
m.Lock()
defer m.Unlock()
defer inp.Close()
hd := codec.MsgpackHandle{}
dec := codec.NewDecoder(inp, &hd)
m.logs = nil
return dec.Decode(&m.logs)
}
// NOTE: This is exposed for middleware testing purposes and is not a stable API
func (m *MockFSM) Logs() [][]byte {
m.Lock()
defer m.Unlock()
return m.logs
}
// NOTE: This is exposed for middleware testing purposes and is not a stable API
func (m *MockFSMConfigStore) StoreConfiguration(index uint64, config Configuration) {
mm := m.FSM.(*MockFSM)
mm.Lock()
defer mm.Unlock()
mm.configurations = append(mm.configurations, config)
}
// NOTE: This is exposed for middleware testing purposes and is not a stable API
func (m *MockSnapshot) Persist(sink SnapshotSink) error {
hd := codec.MsgpackHandle{}
enc := codec.NewEncoder(sink, &hd)
if err := enc.Encode(m.logs[:m.maxIndex]); err != nil {
sink.Cancel()
return err
}
sink.Close()
return nil
}
// NOTE: This is exposed for middleware testing purposes and is not a stable API
func (m *MockSnapshot) Release() {
}
// MockMonotonicLogStore is a LogStore wrapper for testing the
// MonotonicLogStore interface.
type MockMonotonicLogStore struct {
s LogStore
}
// IsMonotonic implements the MonotonicLogStore interface.
func (m *MockMonotonicLogStore) IsMonotonic() bool {
return true
}
// FirstIndex implements the LogStore interface.
func (m *MockMonotonicLogStore) FirstIndex() (uint64, error) {
return m.s.FirstIndex()
}
// LastIndex implements the LogStore interface.
func (m *MockMonotonicLogStore) LastIndex() (uint64, error) {
return m.s.LastIndex()
}
// GetLog implements the LogStore interface.
func (m *MockMonotonicLogStore) GetLog(index uint64, log *Log) error {
return m.s.GetLog(index, log)
}
// StoreLog implements the LogStore interface.
func (m *MockMonotonicLogStore) StoreLog(log *Log) error {
return m.s.StoreLog(log)
}
// StoreLogs implements the LogStore interface.
func (m *MockMonotonicLogStore) StoreLogs(logs []*Log) error {
return m.s.StoreLogs(logs)
}
// DeleteRange implements the LogStore interface.
func (m *MockMonotonicLogStore) DeleteRange(min uint64, max uint64) error {
return m.s.DeleteRange(min, max)
}
// This can be used as the destination for a logger and it'll
// map them into calls to testing.T.Log, so that you only see
// the logging for failed tests.
type testLoggerAdapter struct {
t *testing.T
prefix string
}
func (a *testLoggerAdapter) Write(d []byte) (int, error) {
if d[len(d)-1] == '\n' {
d = d[:len(d)-1]
}
if a.prefix != "" {
l := a.prefix + ": " + string(d)
a.t.Log(l)
return len(l), nil
}
a.t.Log(string(d))
return len(d), nil
}
func newTestLogger(t *testing.T) hclog.Logger {
return newTestLoggerWithPrefix(t, "")
}
// newTestLoggerWithPrefix returns a Logger that can be used in tests. prefix
// will be added as the name of the logger.
//
// If tests are run with -v (verbose mode, or -json which implies verbose) the
// log output will go to stderr directly. If tests are run in regular "quiet"
// mode, logs will be sent to t.Log so that the logs only appear when a test
// fails.
//
// Be careful where this is used though - calling t.Log after the test completes
// causes a panic. This is common if you use it for a NetworkTransport for
// example and then close the transport at the end of the test because an error
// is logged after the test is complete.
func newTestLoggerWithPrefix(t *testing.T, prefix string) hclog.Logger {
if testing.Verbose() {
return hclog.New(&hclog.LoggerOptions{Name: prefix})
}
return hclog.New(&hclog.LoggerOptions{
Name: prefix,
Output: &testLoggerAdapter{t: t, prefix: prefix},
})
}
type cluster struct {
dirs []string
stores []*InmemStore
fsms []FSM
snaps []*FileSnapshotStore
trans []LoopbackTransport
rafts []*Raft
t *testing.T
observationCh chan Observation
conf *Config
propagateTimeout time.Duration
longstopTimeout time.Duration
logger hclog.Logger
startTime time.Time
failedLock sync.Mutex
failedCh chan struct{}
failed bool
}
func (c *cluster) Merge(other *cluster) {
c.dirs = append(c.dirs, other.dirs...)
c.stores = append(c.stores, other.stores...)
c.fsms = append(c.fsms, other.fsms...)
c.snaps = append(c.snaps, other.snaps...)
c.trans = append(c.trans, other.trans...)
c.rafts = append(c.rafts, other.rafts...)
}
func (c *cluster) RemoveServer(id ServerID) {
for i, n := range c.rafts {
if n.localID == id {
c.rafts = append(c.rafts[:i], c.rafts[i+1:]...)
return
}
}
}
// notifyFailed will close the failed channel which can signal the goroutine
// running the test that another goroutine has detected a failure in order to
// terminate the test.
func (c *cluster) notifyFailed() {
c.failedLock.Lock()
defer c.failedLock.Unlock()
if !c.failed {
c.failed = true
close(c.failedCh)
}
}
// Failf provides a logging function that fails the tests, prints the output
// with microseconds, and does not mysteriously eat the string. This can be
// safely called from goroutines but won't immediately halt the test. The
// failedCh will be closed to allow blocking functions in the main thread to
// detect the failure and react. Note that you should arrange for the main
// thread to block until all goroutines have completed in order to reliably
// fail tests using this function.
func (c *cluster) Failf(format string, args ...interface{}) {
c.logger.Error(fmt.Sprintf(format, args...))
c.t.Fail()
c.notifyFailed()
}
// FailNowf provides a logging function that fails the tests, prints the output
// with microseconds, and does not mysteriously eat the string. FailNowf must be
// called from the goroutine running the test or benchmark function, not from
// other goroutines created during the test. Calling FailNowf does not stop
// those other goroutines.
func (c *cluster) FailNowf(format string, args ...interface{}) {
c.t.Helper()
c.t.Fatalf(format, args...)
}
// Close shuts down the cluster and cleans up.
func (c *cluster) Close() {
var futures []Future
for _, r := range c.rafts {
futures = append(futures, r.Shutdown())
}
// Wait for shutdown
limit := time.AfterFunc(c.longstopTimeout, func() {
// We can't FailNowf here, and c.Failf won't do anything if we
// hang, so panic.
panic("timed out waiting for shutdown")
})
defer limit.Stop()
for _, f := range futures {
if err := f.Error(); err != nil {
c.t.Fatalf("shutdown future err: %v", err)
}
}
for _, d := range c.dirs {
os.RemoveAll(d)
}
}
// WaitEventChan returns a channel which will signal if an observation is made
// or a timeout occurs. It is possible to set a filter to look for specific
// observations. Setting timeout to 0 means that it will wait forever until a
// non-filtered observation is made.
func (c *cluster) WaitEventChan(ctx context.Context, filter FilterFn) <-chan struct{} {
ch := make(chan struct{})
go func() {
defer close(ch)
for {
select {
case <-ctx.Done():
return
case o, ok := <-c.observationCh:
if !ok || filter == nil || filter(&o) {
return
}
}
}
}()
return ch
}
// WaitEvent waits until an observation is made, a timeout occurs, or a test
// failure is signaled. It is possible to set a filter to look for specific
// observations. Setting timeout to 0 means that it will wait forever until a
// non-filtered observation is made or a test failure is signaled.
func (c *cluster) WaitEvent(filter FilterFn, timeout time.Duration) {
ctx, cancel := context.WithTimeout(context.Background(), timeout)
defer cancel()
eventCh := c.WaitEventChan(ctx, filter)
select {
case <-c.failedCh:
c.t.FailNow()
case <-eventCh:
}
}
// WaitForReplication blocks until every FSM in the cluster has the given
// length, or the long sanity check timeout expires.
func (c *cluster) WaitForReplication(fsmLength int) {
limitCh := time.After(c.longstopTimeout)
CHECK:
for {
ctx, cancel := context.WithTimeout(context.Background(), c.conf.CommitTimeout)
defer cancel()
ch := c.WaitEventChan(ctx, nil)
select {
case <-c.failedCh:
c.t.FailNow()
case <-limitCh:
c.t.Fatalf("timeout waiting for replication")
case <-ch:
for _, fsmRaw := range c.fsms {
fsm := getMockFSM(fsmRaw)
fsm.Lock()
num := len(fsm.logs)
fsm.Unlock()
if num != fsmLength {
continue CHECK
}
}
return
}
}
}
// pollState takes a snapshot of the state of the cluster. This might not be
// stable, so use GetInState() to apply some additional checks when waiting
// for the cluster to achieve a particular state.
func (c *cluster) pollState(s RaftState) ([]*Raft, uint64) {
var highestTerm uint64
in := make([]*Raft, 0, 1)
for _, r := range c.rafts {
if r.State() == s {
in = append(in, r)
}
term := r.getCurrentTerm()
if term > highestTerm {
highestTerm = term
}
}
return in, highestTerm
}
// GetInState polls the state of the cluster and attempts to identify when it has
// settled into the given state.
func (c *cluster) GetInState(s RaftState) []*Raft {
c.logger.Info("starting stability test", "raft-state", s)
limitCh := time.After(c.longstopTimeout)
// An election should complete after 2 * max(HeartbeatTimeout, ElectionTimeout)
// because of the randomised timer expiring in 1 x interval ... 2 x interval.
// We add a bit for propagation delay. If the election fails (e.g. because
// two elections start at once), we will have got something through our
// observer channel indicating a different state (i.e. one of the nodes
// will have moved to candidate state) which will reset the timer.
//
// Because of an implementation peculiarity, it can actually be 3 x timeout.
timeout := c.conf.HeartbeatTimeout
if timeout < c.conf.ElectionTimeout {
timeout = c.conf.ElectionTimeout
}
timeout = 2*timeout + c.conf.CommitTimeout
timer := time.NewTimer(timeout)
defer timer.Stop()
// Wait until we have a stable instate slice. Each time we see an
// observation a state has changed, recheck it and if it has changed,
// restart the timer.
var pollStartTime = time.Now()
for {
inState, highestTerm := c.pollState(s)
inStateTime := time.Now()
// Sometimes this routine is called very early on before the
// rafts have started up. We then timeout even though no one has
// even started an election. So if the highest term in use is
// zero, we know there are no raft processes that have yet issued
// a RequestVote, and we set a long time out. This is fixed when
// we hear the first RequestVote, at which point we reset the
// timer.
if highestTerm == 0 {
timer.Reset(c.longstopTimeout)
} else {
timer.Reset(timeout)
}
// Filter will wake up whenever we observe a RequestVote.
filter := func(ob *Observation) bool {
switch ob.Data.(type) {
case RaftState:
return true
case RequestVoteRequest:
return true
default:
return false
}
}
ctx, cancel := context.WithCancel(context.Background())
defer cancel()
eventCh := c.WaitEventChan(ctx, filter)
select {
case <-c.failedCh:
c.t.FailNow()
case <-limitCh:
c.t.Fatalf("timeout waiting for stable %s state", s)
case <-eventCh:
c.logger.Debug("resetting stability timeout")
case t, ok := <-timer.C:
if !ok {
c.t.Fatalf("timer channel errored")
}
c.logger.Info(fmt.Sprintf("stable state for %s reached at %s (%d nodes), %s from start of poll, %s from cluster start. Timeout at %s, %s after stability",
s, inStateTime, len(inState), inStateTime.Sub(pollStartTime), inStateTime.Sub(c.startTime), t, t.Sub(inStateTime)))
return inState
}
}
}
// Leader waits for the cluster to elect a leader and stay in a stable state.
func (c *cluster) Leader() *Raft {
c.t.Helper()
leaders := c.GetInState(Leader)
if len(leaders) != 1 {
c.t.Fatalf("expected one leader: %v", leaders)
}
return leaders[0]
}
// Followers waits for the cluster to have N-1 followers and stay in a stable
// state.
func (c *cluster) Followers() []*Raft {
expFollowers := len(c.rafts) - 1
followers := c.GetInState(Follower)
if len(followers) != expFollowers {
c.t.Fatalf("timeout waiting for %d followers (followers are %v)", expFollowers, followers)
}
return followers
}
// FullyConnect connects all the transports together.
func (c *cluster) FullyConnect() {
c.logger.Debug("fully connecting")
for i, t1 := range c.trans {
for j, t2 := range c.trans {
if i != j {
t1.Connect(t2.LocalAddr(), t2)
t2.Connect(t1.LocalAddr(), t1)
}
}
}
}
// Disconnect disconnects all transports from the given address.
func (c *cluster) Disconnect(a ServerAddress) {
c.logger.Debug("disconnecting", "address", a)
for _, t := range c.trans {
if t.LocalAddr() == a {
t.DisconnectAll()
} else {
t.Disconnect(a)
}
}
}
// Partition keeps the given list of addresses connected but isolates them
// from the other members of the cluster.
func (c *cluster) Partition(far []ServerAddress) {
c.logger.Debug("partitioning", "addresses", far)
// Gather the set of nodes on the "near" side of the partition (we
// will call the supplied list of nodes the "far" side).
near := make(map[ServerAddress]struct{})
OUTER:
for _, t := range c.trans {
l := t.LocalAddr()
for _, a := range far {
if l == a {
continue OUTER
}
}
near[l] = struct{}{}
}
// Now fixup all the connections. The near side will be separated from
// the far side, and vice-versa.
for _, t := range c.trans {
l := t.LocalAddr()
if _, ok := near[l]; ok {
for _, a := range far {
t.Disconnect(a)
}
} else {
for a := range near {
t.Disconnect(a)
}
}
}
}
// IndexOf returns the index of the given raft instance.
func (c *cluster) IndexOf(r *Raft) int {
for i, n := range c.rafts {
if n == r {
return i
}
}
return -1
}
// EnsureLeader checks that ALL the nodes think the leader is the given expected
// leader.
func (c *cluster) EnsureLeader(t *testing.T, expect ServerAddress) {
// We assume c.Leader() has been called already; now check all the rafts
// think the leader is correct
fail := false
for _, r := range c.rafts {
leaderAddr, _ := r.LeaderWithID()
if leaderAddr != expect {
if leaderAddr == "" {
leaderAddr = "[none]"
}
if expect == "" {
c.logger.Error("peer sees incorrect leader", "peer", r, "leader", leaderAddr, "expected-leader", "[none]")
} else {
c.logger.Error("peer sees incorrect leader", "peer", r, "leader", leaderAddr, "expected-leader", expect)
}
fail = true
}
}
if fail {
t.Fatalf("at least one peer has the wrong notion of leader")
}
}
// EnsureSame makes sure all the FSMs have the same contents.
func (c *cluster) EnsureSame(t *testing.T) {
limit := time.Now().Add(c.longstopTimeout)
first := getMockFSM(c.fsms[0])
CHECK:
first.Lock()
for i, fsmRaw := range c.fsms {
fsm := getMockFSM(fsmRaw)
if i == 0 {
continue
}
fsm.Lock()
if len(first.logs) != len(fsm.logs) {
fsm.Unlock()
if time.Now().After(limit) {
t.Fatalf("FSM log length mismatch: %d %d",
len(first.logs), len(fsm.logs))
} else {
goto WAIT
}
}
for idx := 0; idx < len(first.logs); idx++ {
if bytes.Compare(first.logs[idx], fsm.logs[idx]) != 0 {
fsm.Unlock()
if time.Now().After(limit) {
t.Fatalf("FSM log mismatch at index %d", idx)
} else {
goto WAIT
}
}
}
if len(first.configurations) != len(fsm.configurations) {
fsm.Unlock()
if time.Now().After(limit) {
t.Fatalf("FSM configuration length mismatch: %d %d",
len(first.logs), len(fsm.logs))
} else {
goto WAIT
}
}
for idx := 0; idx < len(first.configurations); idx++ {
if !reflect.DeepEqual(first.configurations[idx], fsm.configurations[idx]) {
fsm.Unlock()
if time.Now().After(limit) {
t.Fatalf("FSM configuration mismatch at index %d: %v, %v", idx, first.configurations[idx], fsm.configurations[idx])
} else {
goto WAIT
}
}
}
fsm.Unlock()
}
first.Unlock()
return
WAIT:
first.Unlock()
c.WaitEvent(nil, c.conf.CommitTimeout)
goto CHECK
}
// getConfiguration returns the configuration of the given Raft instance, or
// fails the test if there's an error
func (c *cluster) getConfiguration(r *Raft) Configuration {
future := r.GetConfiguration()
if err := future.Error(); err != nil {
c.t.Fatalf("failed to get configuration: %v", err)
return Configuration{}
}
return future.Configuration()
}
// EnsureSamePeers makes sure all the rafts have the same set of peers.
func (c *cluster) EnsureSamePeers(t *testing.T) {
limit := time.Now().Add(c.longstopTimeout)
peerSet := c.getConfiguration(c.rafts[0])
CHECK:
for i, raft := range c.rafts {
if i == 0 {
continue
}
otherSet := c.getConfiguration(raft)
if !reflect.DeepEqual(peerSet, otherSet) {
if time.Now().After(limit) {
t.Fatalf("peer mismatch: %+v %+v", peerSet, otherSet)
} else {
goto WAIT
}
}
}
return
WAIT:
c.WaitEvent(nil, c.conf.CommitTimeout)
goto CHECK
}
// NOTE: This is exposed for middleware testing purposes and is not a stable API
type MakeClusterOpts struct {
Peers int
Bootstrap bool
Conf *Config
ConfigStoreFSM bool
MakeFSMFunc func() FSM
LongstopTimeout time.Duration
MonotonicLogs bool
}
// makeCluster will return a cluster with the given config and number of peers.
// If bootstrap is true, the servers will know about each other before starting,
// otherwise their transports will be wired up but they won't yet have configured
// each other.
func makeCluster(t *testing.T, opts *MakeClusterOpts) *cluster {
if opts.Conf == nil {
opts.Conf = inmemConfig(t)
}
c := &cluster{
observationCh: make(chan Observation, 1024),
conf: opts.Conf,
// Propagation takes a maximum of 2 heartbeat timeouts (time to
// get a new heartbeat that would cause a commit) plus a bit.
propagateTimeout: opts.Conf.HeartbeatTimeout*2 + opts.Conf.CommitTimeout,
longstopTimeout: 5 * time.Second,
logger: newTestLoggerWithPrefix(t, "cluster"),
failedCh: make(chan struct{}),
}
if opts.LongstopTimeout > 0 {
c.longstopTimeout = opts.LongstopTimeout
}
c.t = t
var configuration Configuration
// Setup the stores and transports
for i := 0; i < opts.Peers; i++ {
dir, err := os.MkdirTemp("", "raft")
if err != nil {
t.Fatalf("err: %v", err)
}
store := NewInmemStore()
c.dirs = append(c.dirs, dir)
c.stores = append(c.stores, store)
if opts.ConfigStoreFSM {
c.fsms = append(c.fsms, &MockFSMConfigStore{
FSM: &MockFSM{},
})
} else {
var fsm FSM
if opts.MakeFSMFunc != nil {
fsm = opts.MakeFSMFunc()
} else {
fsm = &MockFSM{}
}
c.fsms = append(c.fsms, fsm)
}
dir2, snap := FileSnapTest(t)
c.dirs = append(c.dirs, dir2)
c.snaps = append(c.snaps, snap)
addr, trans := NewInmemTransport("")
c.trans = append(c.trans, trans)
localID := ServerID(fmt.Sprintf("server-%s", addr))
if opts.Conf.ProtocolVersion < 3 {
localID = ServerID(addr)
}
configuration.Servers = append(configuration.Servers, Server{
Suffrage: Voter,
ID: localID,
Address: addr,
})
}
// Wire the transports together
c.FullyConnect()
// Create all the rafts
c.startTime = time.Now()
for i := 0; i < opts.Peers; i++ {
var logs LogStore
logs = c.stores[i]
store := c.stores[i]
snap := c.snaps[i]
trans := c.trans[i]
if opts.MonotonicLogs {
logs = &MockMonotonicLogStore{s: logs}
}
peerConf := opts.Conf
peerConf.LocalID = configuration.Servers[i].ID
peerConf.Logger = newTestLoggerWithPrefix(t, string(configuration.Servers[i].ID))
if opts.Bootstrap {
err := BootstrapCluster(peerConf, logs, store, snap, trans, configuration)
if err != nil {
t.Fatalf("BootstrapCluster failed: %v", err)
}
}
raft, err := NewRaft(peerConf, c.fsms[i], logs, store, snap, trans)
if err != nil {
t.Fatalf("NewRaft failed: %v", err)
}
raft.RegisterObserver(NewObserver(c.observationCh, false, nil))
if err != nil {
t.Fatalf("RegisterObserver failed: %v", err)
}
c.rafts = append(c.rafts, raft)
}
return c
}
// NOTE: This is exposed for middleware testing purposes and is not a stable API
func MakeCluster(n int, t *testing.T, conf *Config) *cluster {
return makeCluster(t, &MakeClusterOpts{
Peers: n,
Bootstrap: true,
Conf: conf,
})
}
// NOTE: This is exposed for middleware testing purposes and is not a stable API
func MakeClusterNoBootstrap(n int, t *testing.T, conf *Config) *cluster {
return makeCluster(t, &MakeClusterOpts{
Peers: n,
Conf: conf,
})
}
// NOTE: This is exposed for middleware testing purposes and is not a stable API
func MakeClusterCustom(t *testing.T, opts *MakeClusterOpts) *cluster {
return makeCluster(t, opts)
}
// NOTE: This is exposed for middleware testing purposes and is not a stable API
func FileSnapTest(t *testing.T) (string, *FileSnapshotStore) {
// Create a test dir
dir, err := os.MkdirTemp("", "raft")
if err != nil {
t.Fatalf("err: %v ", err)
}
snap, err := NewFileSnapshotStoreWithLogger(dir, 3, newTestLogger(t))
if err != nil {
t.Fatalf("err: %v", err)
}
snap.noSync = true
return dir, snap
}

33
vendor/github.com/hashicorp/raft/testing_batch.go generated vendored Normal file
View File

@@ -0,0 +1,33 @@
// Copyright (c) HashiCorp, Inc.
// SPDX-License-Identifier: MPL-2.0
//go:build batchtest
// +build batchtest
package raft
func init() {
userSnapshotErrorsOnNoData = false
}
// ApplyBatch enables MockFSM to satisfy the BatchingFSM interface. This
// function is gated by the batchtest build flag.
//
// NOTE: This is exposed for middleware testing purposes and is not a stable API
func (m *MockFSM) ApplyBatch(logs []*Log) []interface{} {
m.Lock()
defer m.Unlock()
ret := make([]interface{}, len(logs))
for i, log := range logs {
switch log.Type {
case LogCommand:
m.logs = append(m.logs, log.Data)
ret[i] = len(m.logs)
default:
ret[i] = nil
}
}
return ret
}

130
vendor/github.com/hashicorp/raft/transport.go generated vendored Normal file
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@@ -0,0 +1,130 @@
// Copyright (c) HashiCorp, Inc.
// SPDX-License-Identifier: MPL-2.0
package raft
import (
"io"
"time"
)
// RPCResponse captures both a response and a potential error.
type RPCResponse struct {
Response interface{}
Error error
}
// RPC has a command, and provides a response mechanism.
type RPC struct {
Command interface{}
Reader io.Reader // Set only for InstallSnapshot
RespChan chan<- RPCResponse
}
// Respond is used to respond with a response, error or both
func (r *RPC) Respond(resp interface{}, err error) {
r.RespChan <- RPCResponse{resp, err}
}
// Transport provides an interface for network transports
// to allow Raft to communicate with other nodes.
type Transport interface {
// Consumer returns a channel that can be used to
// consume and respond to RPC requests.
Consumer() <-chan RPC
// LocalAddr is used to return our local address to distinguish from our peers.
LocalAddr() ServerAddress
// AppendEntriesPipeline returns an interface that can be used to pipeline
// AppendEntries requests.
AppendEntriesPipeline(id ServerID, target ServerAddress) (AppendPipeline, error)
// AppendEntries sends the appropriate RPC to the target node.
AppendEntries(id ServerID, target ServerAddress, args *AppendEntriesRequest, resp *AppendEntriesResponse) error
// RequestVote sends the appropriate RPC to the target node.
RequestVote(id ServerID, target ServerAddress, args *RequestVoteRequest, resp *RequestVoteResponse) error
// InstallSnapshot is used to push a snapshot down to a follower. The data is read from
// the ReadCloser and streamed to the client.
InstallSnapshot(id ServerID, target ServerAddress, args *InstallSnapshotRequest, resp *InstallSnapshotResponse, data io.Reader) error
// EncodePeer is used to serialize a peer's address.
EncodePeer(id ServerID, addr ServerAddress) []byte
// DecodePeer is used to deserialize a peer's address.
DecodePeer([]byte) ServerAddress
// SetHeartbeatHandler is used to setup a heartbeat handler
// as a fast-pass. This is to avoid head-of-line blocking from
// disk IO. If a Transport does not support this, it can simply
// ignore the call, and push the heartbeat onto the Consumer channel.
SetHeartbeatHandler(cb func(rpc RPC))
// TimeoutNow is used to start a leadership transfer to the target node.
TimeoutNow(id ServerID, target ServerAddress, args *TimeoutNowRequest, resp *TimeoutNowResponse) error
}
// WithClose is an interface that a transport may provide which
// allows a transport to be shut down cleanly when a Raft instance
// shuts down.
//
// It is defined separately from Transport as unfortunately it wasn't in the
// original interface specification.
type WithClose interface {
// Close permanently closes a transport, stopping
// any associated goroutines and freeing other resources.
Close() error
}
// LoopbackTransport is an interface that provides a loopback transport suitable for testing
// e.g. InmemTransport. It's there so we don't have to rewrite tests.
type LoopbackTransport interface {
Transport // Embedded transport reference
WithPeers // Embedded peer management
WithClose // with a close routine
}
// WithPeers is an interface that a transport may provide which allows for connection and
// disconnection. Unless the transport is a loopback transport, the transport specified to
// "Connect" is likely to be nil.
type WithPeers interface {
Connect(peer ServerAddress, t Transport) // Connect a peer
Disconnect(peer ServerAddress) // Disconnect a given peer
DisconnectAll() // Disconnect all peers, possibly to reconnect them later
}
// AppendPipeline is used for pipelining AppendEntries requests. It is used
// to increase the replication throughput by masking latency and better
// utilizing bandwidth.
type AppendPipeline interface {
// AppendEntries is used to add another request to the pipeline.
// The send may block which is an effective form of back-pressure.
AppendEntries(args *AppendEntriesRequest, resp *AppendEntriesResponse) (AppendFuture, error)
// Consumer returns a channel that can be used to consume
// response futures when they are ready.
Consumer() <-chan AppendFuture
// Close closes the pipeline and cancels all inflight RPCs
Close() error
}
// AppendFuture is used to return information about a pipelined AppendEntries request.
type AppendFuture interface {
Future
// Start returns the time that the append request was started.
// It is always OK to call this method.
Start() time.Time
// Request holds the parameters of the AppendEntries call.
// It is always OK to call this method.
Request() *AppendEntriesRequest
// Response holds the results of the AppendEntries call.
// This method must only be called after the Error
// method returns, and will only be valid on success.
Response() *AppendEntriesResponse
}

172
vendor/github.com/hashicorp/raft/util.go generated vendored Normal file
View File

@@ -0,0 +1,172 @@
// Copyright (c) HashiCorp, Inc.
// SPDX-License-Identifier: MPL-2.0
package raft
import (
"bytes"
crand "crypto/rand"
"fmt"
"math"
"math/big"
"math/rand"
"time"
"github.com/hashicorp/go-msgpack/codec"
)
func init() {
// Ensure we use a high-entropy seed for the pseudo-random generator
rand.Seed(newSeed())
}
// returns an int64 from a crypto random source
// can be used to seed a source for a math/rand.
func newSeed() int64 {
r, err := crand.Int(crand.Reader, big.NewInt(math.MaxInt64))
if err != nil {
panic(fmt.Errorf("failed to read random bytes: %v", err))
}
return r.Int64()
}
// randomTimeout returns a value that is between the minVal and 2x minVal.
func randomTimeout(minVal time.Duration) <-chan time.Time {
if minVal == 0 {
return nil
}
extra := time.Duration(rand.Int63()) % minVal
return time.After(minVal + extra)
}
// min returns the minimum.
func min(a, b uint64) uint64 {
if a <= b {
return a
}
return b
}
// max returns the maximum.
func max(a, b uint64) uint64 {
if a >= b {
return a
}
return b
}
// generateUUID is used to generate a random UUID.
func generateUUID() string {
buf := make([]byte, 16)
if _, err := crand.Read(buf); err != nil {
panic(fmt.Errorf("failed to read random bytes: %v", err))
}
return fmt.Sprintf("%08x-%04x-%04x-%04x-%12x",
buf[0:4],
buf[4:6],
buf[6:8],
buf[8:10],
buf[10:16])
}
// asyncNotifyCh is used to do an async channel send
// to a single channel without blocking.
func asyncNotifyCh(ch chan struct{}) {
select {
case ch <- struct{}{}:
default:
}
}
// drainNotifyCh empties out a single-item notification channel without
// blocking, and returns whether it received anything.
func drainNotifyCh(ch chan struct{}) bool {
select {
case <-ch:
return true
default:
return false
}
}
// asyncNotifyBool is used to do an async notification
// on a bool channel.
func asyncNotifyBool(ch chan bool, v bool) {
select {
case ch <- v:
default:
}
}
// overrideNotifyBool is used to notify on a bool channel
// but override existing value if value is present.
// ch must be 1-item buffered channel.
//
// This method does not support multiple concurrent calls.
func overrideNotifyBool(ch chan bool, v bool) {
select {
case ch <- v:
// value sent, all done
case <-ch:
// channel had an old value
select {
case ch <- v:
default:
panic("race: channel was sent concurrently")
}
}
}
// Decode reverses the encode operation on a byte slice input.
func decodeMsgPack(buf []byte, out interface{}) error {
r := bytes.NewBuffer(buf)
hd := codec.MsgpackHandle{}
dec := codec.NewDecoder(r, &hd)
return dec.Decode(out)
}
// Encode writes an encoded object to a new bytes buffer.
func encodeMsgPack(in interface{}) (*bytes.Buffer, error) {
buf := bytes.NewBuffer(nil)
hd := codec.MsgpackHandle{}
enc := codec.NewEncoder(buf, &hd)
err := enc.Encode(in)
return buf, err
}
// backoff is used to compute an exponential backoff
// duration. Base time is scaled by the current round,
// up to some maximum scale factor.
func backoff(base time.Duration, round, limit uint64) time.Duration {
power := min(round, limit)
for power > 2 {
base *= 2
power--
}
return base
}
// cappedExponentialBackoff computes the exponential backoff with an adjustable
// cap on the max timeout.
func cappedExponentialBackoff(base time.Duration, round, limit uint64, cap time.Duration) time.Duration {
power := min(round, limit)
for power > 2 {
if base > cap {
return cap
}
base *= 2
power--
}
if base > cap {
return cap
}
return base
}
// Needed for sorting []uint64, used to determine commitment
type uint64Slice []uint64
func (p uint64Slice) Len() int { return len(p) }
func (p uint64Slice) Less(i, j int) bool { return p[i] < p[j] }
func (p uint64Slice) Swap(i, j int) { p[i], p[j] = p[j], p[i] }

21
vendor/github.com/mattn/go-colorable/LICENSE generated vendored Normal file
View File

@@ -0,0 +1,21 @@
The MIT License (MIT)
Copyright (c) 2016 Yasuhiro Matsumoto
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

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