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This version cannot complete a handshake. The program will panic upon receiving any message on the UDP socket.
37 lines
1003 B
Go
37 lines
1003 B
Go
package main
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import (
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"time"
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)
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/* Specification constants */
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const (
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RekeyAfterMessages = (1 << 64) - (1 << 16) - 1
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RejectAfterMessages = (1 << 64) - (1 << 4) - 1
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RekeyAfterTime = time.Second * 120
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RekeyAttemptTime = time.Second * 90
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RekeyTimeout = time.Second * 5
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RejectAfterTime = time.Second * 180
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KeepaliveTimeout = time.Second * 10
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CookieRefreshTime = time.Second * 120
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PaddingMultiple = 16
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)
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const (
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RekeyAfterTimeReceiving = RekeyAfterTime - KeepaliveTimeout - RekeyTimeout
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NewHandshakeTime = KeepaliveTimeout + RekeyTimeout // upon failure to acknowledge transport message
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)
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/* Implementation specific constants */
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const (
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QueueOutboundSize = 1024
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QueueInboundSize = 1024
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QueueHandshakeSize = 1024
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QueueHandshakeBusySize = QueueHandshakeSize / 8
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MinMessageSize = MessageTransportSize // size of keep-alive
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MaxMessageSize = ((1 << 16) - 1) + MessageTransportHeaderSize
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MaxPeers = 1 << 16
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)
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