conn, device, tun: implement vectorized I/O plumbing

Accept packet vectors for reading and writing in the tun.Device and
conn.Bind interfaces, so that the internal plumbing between these
interfaces now passes a vector of packets. Vectors move untouched
between these interfaces, i.e. if 128 packets are received from
conn.Bind.Read(), 128 packets are passed to tun.Device.Write(). There is
no internal buffering.

Currently, existing implementations are only adjusted to have vectors
of length one. Subsequent patches will improve that.

Also, as a related fixup, use the unix and windows packages rather than
the syscall package when possible.

Co-authored-by: James Tucker <james@tailscale.com>
Signed-off-by: James Tucker <james@tailscale.com>
Signed-off-by: Jordan Whited <jordan@tailscale.com>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
This commit is contained in:
Jordan Whited
2023-03-02 14:48:02 -08:00
committed by Jason A. Donenfeld
parent 21636207a6
commit 3bb8fec7e4
25 changed files with 1046 additions and 514 deletions

View File

@@ -68,9 +68,11 @@ type Device struct {
cookieChecker CookieChecker
pool struct {
messageBuffers *WaitPool
inboundElements *WaitPool
outboundElements *WaitPool
outboundElementsSlice *WaitPool
inboundElementsSlice *WaitPool
messageBuffers *WaitPool
inboundElements *WaitPool
outboundElements *WaitPool
}
queue struct {
@@ -295,6 +297,7 @@ func NewDevice(tunDevice tun.Device, bind conn.Bind, logger *Logger) *Device {
device.peers.keyMap = make(map[NoisePublicKey]*Peer)
device.rate.limiter.Init()
device.indexTable.Init()
device.PopulatePools()
// create queues
@@ -322,6 +325,19 @@ func NewDevice(tunDevice tun.Device, bind conn.Bind, logger *Logger) *Device {
return device
}
// BatchSize returns the BatchSize for the device as a whole which is the max of
// the bind batch size and the tun batch size. The batch size reported by device
// is the size used to construct memory pools, and is the allowed batch size for
// the lifetime of the device.
func (device *Device) BatchSize() int {
size := device.net.bind.BatchSize()
dSize := device.tun.device.BatchSize()
if size < dSize {
size = dSize
}
return size
}
func (device *Device) LookupPeer(pk NoisePublicKey) *Peer {
device.peers.RLock()
defer device.peers.RUnlock()
@@ -472,11 +488,13 @@ func (device *Device) BindUpdate() error {
var err error
var recvFns []conn.ReceiveFunc
netc := &device.net
recvFns, netc.port, err = netc.bind.Open(netc.port)
if err != nil {
netc.port = 0
return err
}
netc.netlinkCancel, err = device.startRouteListener(netc.bind)
if err != nil {
netc.bind.Close()
@@ -507,8 +525,9 @@ func (device *Device) BindUpdate() error {
device.net.stopping.Add(len(recvFns))
device.queue.decryption.wg.Add(len(recvFns)) // each RoutineReceiveIncoming goroutine writes to device.queue.decryption
device.queue.handshake.wg.Add(len(recvFns)) // each RoutineReceiveIncoming goroutine writes to device.queue.handshake
batchSize := netc.bind.BatchSize()
for _, fn := range recvFns {
go device.RoutineReceiveIncoming(fn)
go device.RoutineReceiveIncoming(batchSize, fn)
}
device.log.Verbosef("UDP bind has been updated")