mirror of
https://git.zx2c4.com/wireguard-go
synced 2025-10-30 11:26:25 +08:00
all: make conn.Bind.Open return a slice of receive functions
Instead of hard-coding exactly two sources from which to receive packets (an IPv4 source and an IPv6 source), allow the conn.Bind to specify a set of sources. Beneficial consequences: * If there's no IPv6 support on a system, conn.Bind.Open can choose not to return a receive function for it, which is simpler than tracking that state in the bind. This simplification removes existing data races from both conn.StdNetBind and bindtest.ChannelBind. * If there are more than two sources on a system, the conn.Bind no longer needs to add a separate muxing layer. Signed-off-by: Josh Bleecher Snyder <josharian@gmail.com>
This commit is contained in:
committed by
Jason A. Donenfeld
parent
8ed83e0427
commit
10533c3e73
@@ -55,10 +55,11 @@ func (endpoint *LinuxSocketEndpoint) dst6() *unix.SockaddrInet6 {
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// LinuxSocketBind uses sendmsg and recvmsg to implement a full bind with sticky sockets on Linux.
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type LinuxSocketBind struct {
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sock4 int
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sock6 int
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lastMark uint32
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closing sync.RWMutex
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// mu guards sock4 and sock6 and the associated fds.
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// As long as someone holds mu (read or write), the associated fds are valid.
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mu sync.RWMutex
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sock4 int
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sock6 int
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}
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func NewLinuxSocketBind() Bind { return &LinuxSocketBind{sock4: -1, sock6: -1} }
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@@ -102,54 +103,67 @@ func (*LinuxSocketBind) ParseEndpoint(s string) (Endpoint, error) {
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return nil, errors.New("invalid IP address")
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}
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func (bind *LinuxSocketBind) Open(port uint16) (uint16, error) {
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func (bind *LinuxSocketBind) Open(port uint16) ([]ReceiveFunc, uint16, error) {
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bind.mu.Lock()
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defer bind.mu.Unlock()
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var err error
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var newPort uint16
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var tries int
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if bind.sock4 != -1 || bind.sock6 != -1 {
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return 0, ErrBindAlreadyOpen
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return nil, 0, ErrBindAlreadyOpen
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}
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originalPort := port
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again:
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port = originalPort
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var sock4, sock6 int
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// Attempt ipv6 bind, update port if successful.
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bind.sock6, newPort, err = create6(port)
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sock6, newPort, err = create6(port)
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if err != nil {
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if err != syscall.EAFNOSUPPORT {
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return 0, err
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if !errors.Is(err, syscall.EAFNOSUPPORT) {
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return nil, 0, err
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}
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} else {
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port = newPort
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}
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// Attempt ipv4 bind, update port if successful.
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bind.sock4, newPort, err = create4(port)
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sock4, newPort, err = create4(port)
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if err != nil {
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if originalPort == 0 && err == syscall.EADDRINUSE && tries < 100 {
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unix.Close(bind.sock6)
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if originalPort == 0 && errors.Is(err, syscall.EADDRINUSE) && tries < 100 {
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unix.Close(sock6)
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tries++
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goto again
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}
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if err != syscall.EAFNOSUPPORT {
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unix.Close(bind.sock6)
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return 0, err
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if !errors.Is(err, syscall.EAFNOSUPPORT) {
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unix.Close(sock6)
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return nil, 0, err
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}
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} else {
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port = newPort
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}
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if bind.sock4 == -1 && bind.sock6 == -1 {
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return 0, syscall.EAFNOSUPPORT
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var fns []ReceiveFunc
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if sock4 != -1 {
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fns = append(fns, makeReceiveIPv4(sock4))
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bind.sock4 = sock4
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}
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return port, nil
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if sock6 != -1 {
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fns = append(fns, makeReceiveIPv6(sock6))
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bind.sock6 = sock6
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}
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if len(fns) == 0 {
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return nil, 0, syscall.EAFNOSUPPORT
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}
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return fns, port, nil
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}
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func (bind *LinuxSocketBind) SetMark(value uint32) error {
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bind.closing.RLock()
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defer bind.closing.RUnlock()
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bind.mu.RLock()
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defer bind.mu.RUnlock()
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if bind.sock6 != -1 {
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err := unix.SetsockoptInt(
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@@ -177,21 +191,24 @@ func (bind *LinuxSocketBind) SetMark(value uint32) error {
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}
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}
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bind.lastMark = value
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return nil
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}
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func (bind *LinuxSocketBind) Close() error {
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var err1, err2 error
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bind.closing.RLock()
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// Take a readlock to shut down the sockets...
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bind.mu.RLock()
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if bind.sock6 != -1 {
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unix.Shutdown(bind.sock6, unix.SHUT_RDWR)
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}
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if bind.sock4 != -1 {
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unix.Shutdown(bind.sock4, unix.SHUT_RDWR)
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}
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bind.closing.RUnlock()
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bind.closing.Lock()
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bind.mu.RUnlock()
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// ...and a write lock to close the fd.
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// This ensures that no one else is using the fd.
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bind.mu.Lock()
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defer bind.mu.Unlock()
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var err1, err2 error
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if bind.sock6 != -1 {
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err1 = unix.Close(bind.sock6)
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bind.sock6 = -1
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@@ -200,7 +217,6 @@ func (bind *LinuxSocketBind) Close() error {
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err2 = unix.Close(bind.sock4)
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bind.sock4 = -1
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}
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bind.closing.Unlock()
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if err1 != nil {
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return err1
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@@ -208,46 +224,29 @@ func (bind *LinuxSocketBind) Close() error {
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return err2
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}
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func (bind *LinuxSocketBind) ReceiveIPv6(buff []byte) (int, Endpoint, error) {
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bind.closing.RLock()
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defer bind.closing.RUnlock()
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var end LinuxSocketEndpoint
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if bind.sock6 == -1 {
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return 0, nil, net.ErrClosed
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func makeReceiveIPv6(sock int) ReceiveFunc {
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return func(buff []byte) (int, Endpoint, error) {
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var end LinuxSocketEndpoint
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n, err := receive6(sock, buff, &end)
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return n, &end, err
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}
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n, err := receive6(
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bind.sock6,
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buff,
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&end,
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)
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return n, &end, err
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}
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func (bind *LinuxSocketBind) ReceiveIPv4(buff []byte) (int, Endpoint, error) {
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bind.closing.RLock()
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defer bind.closing.RUnlock()
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var end LinuxSocketEndpoint
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if bind.sock4 == -1 {
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return 0, nil, net.ErrClosed
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func makeReceiveIPv4(sock int) ReceiveFunc {
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return func(buff []byte) (int, Endpoint, error) {
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var end LinuxSocketEndpoint
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n, err := receive4(sock, buff, &end)
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return n, &end, err
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}
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n, err := receive4(
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bind.sock4,
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buff,
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&end,
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)
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return n, &end, err
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}
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func (bind *LinuxSocketBind) Send(buff []byte, end Endpoint) error {
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bind.closing.RLock()
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defer bind.closing.RUnlock()
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nend, ok := end.(*LinuxSocketEndpoint)
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if !ok {
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return ErrWrongEndpointType
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}
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bind.mu.RLock()
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defer bind.mu.RUnlock()
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if !nend.isV6 {
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if bind.sock4 == -1 {
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return net.ErrClosed
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