all: make conn.Bind.Open return a slice of receive functions

Instead of hard-coding exactly two sources from which
to receive packets (an IPv4 source and an IPv6 source),
allow the conn.Bind to specify a set of sources.

Beneficial consequences:

* If there's no IPv6 support on a system,
  conn.Bind.Open can choose not to return a receive function for it,
  which is simpler than tracking that state in the bind.
  This simplification removes existing data races from both
  conn.StdNetBind and bindtest.ChannelBind.
* If there are more than two sources on a system,
  the conn.Bind no longer needs to add a separate muxing layer.

Signed-off-by: Josh Bleecher Snyder <josharian@gmail.com>
This commit is contained in:
Josh Bleecher Snyder
2021-03-31 13:55:18 -07:00
committed by Jason A. Donenfeld
parent 8ed83e0427
commit 10533c3e73
7 changed files with 138 additions and 142 deletions

View File

@@ -55,10 +55,11 @@ func (endpoint *LinuxSocketEndpoint) dst6() *unix.SockaddrInet6 {
// LinuxSocketBind uses sendmsg and recvmsg to implement a full bind with sticky sockets on Linux.
type LinuxSocketBind struct {
sock4 int
sock6 int
lastMark uint32
closing sync.RWMutex
// mu guards sock4 and sock6 and the associated fds.
// As long as someone holds mu (read or write), the associated fds are valid.
mu sync.RWMutex
sock4 int
sock6 int
}
func NewLinuxSocketBind() Bind { return &LinuxSocketBind{sock4: -1, sock6: -1} }
@@ -102,54 +103,67 @@ func (*LinuxSocketBind) ParseEndpoint(s string) (Endpoint, error) {
return nil, errors.New("invalid IP address")
}
func (bind *LinuxSocketBind) Open(port uint16) (uint16, error) {
func (bind *LinuxSocketBind) Open(port uint16) ([]ReceiveFunc, uint16, error) {
bind.mu.Lock()
defer bind.mu.Unlock()
var err error
var newPort uint16
var tries int
if bind.sock4 != -1 || bind.sock6 != -1 {
return 0, ErrBindAlreadyOpen
return nil, 0, ErrBindAlreadyOpen
}
originalPort := port
again:
port = originalPort
var sock4, sock6 int
// Attempt ipv6 bind, update port if successful.
bind.sock6, newPort, err = create6(port)
sock6, newPort, err = create6(port)
if err != nil {
if err != syscall.EAFNOSUPPORT {
return 0, err
if !errors.Is(err, syscall.EAFNOSUPPORT) {
return nil, 0, err
}
} else {
port = newPort
}
// Attempt ipv4 bind, update port if successful.
bind.sock4, newPort, err = create4(port)
sock4, newPort, err = create4(port)
if err != nil {
if originalPort == 0 && err == syscall.EADDRINUSE && tries < 100 {
unix.Close(bind.sock6)
if originalPort == 0 && errors.Is(err, syscall.EADDRINUSE) && tries < 100 {
unix.Close(sock6)
tries++
goto again
}
if err != syscall.EAFNOSUPPORT {
unix.Close(bind.sock6)
return 0, err
if !errors.Is(err, syscall.EAFNOSUPPORT) {
unix.Close(sock6)
return nil, 0, err
}
} else {
port = newPort
}
if bind.sock4 == -1 && bind.sock6 == -1 {
return 0, syscall.EAFNOSUPPORT
var fns []ReceiveFunc
if sock4 != -1 {
fns = append(fns, makeReceiveIPv4(sock4))
bind.sock4 = sock4
}
return port, nil
if sock6 != -1 {
fns = append(fns, makeReceiveIPv6(sock6))
bind.sock6 = sock6
}
if len(fns) == 0 {
return nil, 0, syscall.EAFNOSUPPORT
}
return fns, port, nil
}
func (bind *LinuxSocketBind) SetMark(value uint32) error {
bind.closing.RLock()
defer bind.closing.RUnlock()
bind.mu.RLock()
defer bind.mu.RUnlock()
if bind.sock6 != -1 {
err := unix.SetsockoptInt(
@@ -177,21 +191,24 @@ func (bind *LinuxSocketBind) SetMark(value uint32) error {
}
}
bind.lastMark = value
return nil
}
func (bind *LinuxSocketBind) Close() error {
var err1, err2 error
bind.closing.RLock()
// Take a readlock to shut down the sockets...
bind.mu.RLock()
if bind.sock6 != -1 {
unix.Shutdown(bind.sock6, unix.SHUT_RDWR)
}
if bind.sock4 != -1 {
unix.Shutdown(bind.sock4, unix.SHUT_RDWR)
}
bind.closing.RUnlock()
bind.closing.Lock()
bind.mu.RUnlock()
// ...and a write lock to close the fd.
// This ensures that no one else is using the fd.
bind.mu.Lock()
defer bind.mu.Unlock()
var err1, err2 error
if bind.sock6 != -1 {
err1 = unix.Close(bind.sock6)
bind.sock6 = -1
@@ -200,7 +217,6 @@ func (bind *LinuxSocketBind) Close() error {
err2 = unix.Close(bind.sock4)
bind.sock4 = -1
}
bind.closing.Unlock()
if err1 != nil {
return err1
@@ -208,46 +224,29 @@ func (bind *LinuxSocketBind) Close() error {
return err2
}
func (bind *LinuxSocketBind) ReceiveIPv6(buff []byte) (int, Endpoint, error) {
bind.closing.RLock()
defer bind.closing.RUnlock()
var end LinuxSocketEndpoint
if bind.sock6 == -1 {
return 0, nil, net.ErrClosed
func makeReceiveIPv6(sock int) ReceiveFunc {
return func(buff []byte) (int, Endpoint, error) {
var end LinuxSocketEndpoint
n, err := receive6(sock, buff, &end)
return n, &end, err
}
n, err := receive6(
bind.sock6,
buff,
&end,
)
return n, &end, err
}
func (bind *LinuxSocketBind) ReceiveIPv4(buff []byte) (int, Endpoint, error) {
bind.closing.RLock()
defer bind.closing.RUnlock()
var end LinuxSocketEndpoint
if bind.sock4 == -1 {
return 0, nil, net.ErrClosed
func makeReceiveIPv4(sock int) ReceiveFunc {
return func(buff []byte) (int, Endpoint, error) {
var end LinuxSocketEndpoint
n, err := receive4(sock, buff, &end)
return n, &end, err
}
n, err := receive4(
bind.sock4,
buff,
&end,
)
return n, &end, err
}
func (bind *LinuxSocketBind) Send(buff []byte, end Endpoint) error {
bind.closing.RLock()
defer bind.closing.RUnlock()
nend, ok := end.(*LinuxSocketEndpoint)
if !ok {
return ErrWrongEndpointType
}
bind.mu.RLock()
defer bind.mu.RUnlock()
if !nend.isV6 {
if bind.sock4 == -1 {
return net.ErrClosed