mirror of
https://github.com/xjasonlyu/tun2socks.git
synced 2025-10-19 07:05:28 +08:00
69 lines
1.9 KiB
Go
69 lines
1.9 KiB
Go
package dialer
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import (
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"encoding/binary"
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"net"
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"syscall"
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"unsafe"
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"golang.org/x/sys/windows"
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)
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const (
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IP_UNICAST_IF = 31
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IPV6_UNICAST_IF = 31
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)
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func setSocketOptions(network, address string, c syscall.RawConn, opts *Options) (err error) {
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if opts == nil || !isTCPSocket(network) && !isUDPSocket(network) {
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return
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}
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var innerErr error
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err = c.Control(func(fd uintptr) {
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host, _, _ := net.SplitHostPort(address)
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ip := net.ParseIP(host)
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if ip != nil && !ip.IsGlobalUnicast() {
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return
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}
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if opts.InterfaceIndex == 0 && opts.InterfaceName != "" {
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if iface, err := net.InterfaceByName(opts.InterfaceName); err == nil {
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opts.InterfaceIndex = iface.Index
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}
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}
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if opts.InterfaceIndex != 0 {
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switch network {
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case "tcp4", "udp4":
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innerErr = bindSocketToInterface4(windows.Handle(fd), uint32(opts.InterfaceIndex))
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case "tcp6", "udp6":
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innerErr = bindSocketToInterface6(windows.Handle(fd), uint32(opts.InterfaceIndex))
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if network == "udp6" && ip == nil {
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// The underlying IP net maybe IPv4 even if the `network` param is `udp6`,
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// so we should bind socket to interface4 at the same time.
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innerErr = bindSocketToInterface4(windows.Handle(fd), uint32(opts.InterfaceIndex))
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}
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}
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}
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})
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if innerErr != nil {
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err = innerErr
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}
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return
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}
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func bindSocketToInterface4(handle windows.Handle, index uint32) error {
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// For IPv4, this parameter must be an interface index in network byte order.
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// Ref: https://learn.microsoft.com/en-us/windows/win32/winsock/ipproto-ip-socket-options
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var bytes [4]byte
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binary.BigEndian.PutUint32(bytes[:], index)
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index = *(*uint32)(unsafe.Pointer(&bytes[0]))
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return windows.SetsockoptInt(handle, windows.IPPROTO_IP, IP_UNICAST_IF, int(index))
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}
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func bindSocketToInterface6(handle windows.Handle, index uint32) error {
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return windows.SetsockoptInt(handle, windows.IPPROTO_IPV6, IPV6_UNICAST_IF, int(index))
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}
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