Files
tun2socks/engine/parse_windows.go
2023-09-29 04:36:29 +08:00

35 lines
724 B
Go

package engine
import (
"net/url"
"github.com/gorilla/schema"
"golang.org/x/sys/windows"
wun "golang.zx2c4.com/wireguard/tun"
"github.com/xjasonlyu/tun2socks/v2/core/device"
"github.com/xjasonlyu/tun2socks/v2/core/device/tun"
"github.com/xjasonlyu/tun2socks/v2/internal/version"
)
func init() {
wun.WintunTunnelType = version.Name
}
func parseTUN(u *url.URL, mtu uint32) (device.Device, error) {
opts := struct {
GUID string
}{}
if err := schema.NewDecoder().Decode(&opts, u.Query()); err != nil {
return nil, err
}
if opts.GUID != "" {
guid, err := windows.GUIDFromString(opts.GUID)
if err != nil {
return nil, err
}
wun.WintunStaticRequestedGUID = &guid
}
return tun.Open(u.Host, mtu)
}