/* A complex web app example that implements ssredis for synchronizing multiple Sacrificial Socket instances */ package main import ( "encoding/json" "flag" "github.com/go-redis/redis" "github.com/raz-varren/sacrificial-socket" "github.com/raz-varren/sacrificial-socket/backend/ssredis" "github.com/raz-varren/log" "net/http" "os" ) type roomcast struct { Room string `json:"room"` Data string `json:"data"` } type message struct { Message string `json:"message"` } var ( webPort = flag.String("webport", ":8081", "host:port number used for webpage and socket connections") redisPort = flag.String("redisport", ":6379", "host:port number used to connect to the redis server") key = flag.String("key", "./keys/snakeoil.key", "tls key used for https") cert = flag.String("cert", "./keys/snakeoil.crt", "tls cert used for https") pass = flag.String("p", "", "redis password, if there is one") db = flag.Int("db", 0, "redis db (default 0)") ) func main() { flag.Parse() log.SetDefaultLogger(log.NewLogger(os.Stdout, log.LogLevelDbg)) s := ss.NewServer() s.On("echo", Echo) s.On("echobin", EchoBin) s.On("echojson", EchoJSON) s.On("join", Join) s.On("leave", Leave) s.On("roomcast", Roomcast) s.On("roomcastbin", RoomcastBin) s.On("roomcastjson", RoomcastJSON) s.On("broadcast", Broadcast) s.On("broadcastbin", BroadcastBin) s.On("broadcastjson", BroadcastJSON) b, err := ssredis.NewBackend(&redis.Options{ Addr: *redisPort, Password: *pass, DB: *db, }, nil) if err != nil { log.Err.Fatalln(err) } s.SetMultihomeBackend(b) c := make(chan bool) s.EnableSignalShutdown(c) go func() { <-c os.Exit(0) }() http.Handle("/socket", s.WebHandler()) http.Handle("/", http.FileServer(http.Dir("webroot"))) if *cert == "" || *key == "" { err = http.ListenAndServe(*webPort, nil) } else { err = http.ListenAndServeTLS(*webPort, *cert, *key, nil) } if err != nil { log.Err.Fatalln(err) } } func Echo(s *ss.Socket, data []byte) { s.Emit("echo", string(data)) } func EchoBin(s *ss.Socket, data []byte) { s.Emit("echobin", data) } func EchoJSON(s *ss.Socket, data []byte) { var m message err := json.Unmarshal(data, &m) check(err) s.Emit("echojson", m) } func Join(s *ss.Socket, data []byte) { d := string(data) s.Join(d) s.Emit("echo", "joined room:"+d) } func Leave(s *ss.Socket, data []byte) { d := string(data) s.Leave(d) s.Emit("echo", "left room:"+d) } func Roomcast(s *ss.Socket, data []byte) { var r roomcast err := json.Unmarshal(data, &r) check(err) s.Roomcast(r.Room, "roomcast", r.Data) } func RoomcastBin(s *ss.Socket, data []byte) { var r roomcast err := json.Unmarshal(data, &r) check(err) s.Roomcast(r.Room, "roomcastbin", []byte(r.Data)) } func RoomcastJSON(s *ss.Socket, data []byte) { var r roomcast err := json.Unmarshal(data, &r) check(err) s.Roomcast(r.Room, "roomcastjson", r) } func Broadcast(s *ss.Socket, data []byte) { s.Broadcast("broadcast", string(data)) } func BroadcastBin(s *ss.Socket, data []byte) { s.Broadcast("broadcastbin", data) } func BroadcastJSON(s *ss.Socket, data []byte) { var m message err := json.Unmarshal(data, &m) check(err) s.Broadcast("broadcastjson", m) } func check(err error) { if err != nil { log.Err.Println(err) } }