replaced golang.org/x/net websockets with github.com/gorilla websockets

This commit is contained in:
skedar46
2018-04-15 13:19:25 -07:00
parent ad769a9e40
commit f81e73c097
7 changed files with 111 additions and 110 deletions

View File

@@ -34,7 +34,8 @@ if(typeof module === 'undefined'){
headerStartChar = String.fromCharCode(headerStartCharCode),
dataStartCharCode = 2,
dataStartChar = String.fromCharCode(dataStartCharCode),
ws = new WebSocket(url, 'sac-sock');
subProtocol = 'sac-sock',
ws = new WebSocket(url, subProtocol);
//blomp blomp-a noop noop a-noop noop noop
self.noop = function(){ };
@@ -112,7 +113,7 @@ if(typeof module === 'undefined'){
function startReconnect(){
setTimeout(function(){
console.log('attempting reconnect');
var newWS = new WebSocket(url, 'sac-sock');
var newWS = new WebSocket(url, subProtocol);
newWS.onmessage = ws.onmessage;
newWS.onclose = ws.onclose;
newWS.binaryType = ws.binaryType;
@@ -240,7 +241,7 @@ if(typeof module === 'undefined'){
*/
self.close = function(){
reconnectOpts.enabled = false; //don't reconnect if close is called
return ws.close();
return ws.close(1000);
};
};

View File

@@ -34,7 +34,8 @@ if(typeof module === 'undefined'){
headerStartChar = String.fromCharCode(headerStartCharCode),
dataStartCharCode = 2,
dataStartChar = String.fromCharCode(dataStartCharCode),
ws = new WebSocket(url, 'sac-sock');
subProtocol = 'sac-sock',
ws = new WebSocket(url, subProtocol);
//blomp blomp-a noop noop a-noop noop noop
self.noop = function(){ };
@@ -112,7 +113,7 @@ if(typeof module === 'undefined'){
function startReconnect(){
setTimeout(function(){
console.log('attempting reconnect');
var newWS = new WebSocket(url, 'sac-sock');
var newWS = new WebSocket(url, subProtocol);
newWS.onmessage = ws.onmessage;
newWS.onclose = ws.onclose;
newWS.binaryType = ws.binaryType;
@@ -240,7 +241,7 @@ if(typeof module === 'undefined'){
*/
self.close = function(){
reconnectOpts.enabled = false; //don't reconnect if close is called
return ws.close();
return ws.close(1000);
};
};

View File

@@ -34,7 +34,8 @@ if(typeof module === 'undefined'){
headerStartChar = String.fromCharCode(headerStartCharCode),
dataStartCharCode = 2,
dataStartChar = String.fromCharCode(dataStartCharCode),
ws = new WebSocket(url, 'sac-sock');
subProtocol = 'sac-sock',
ws = new WebSocket(url, subProtocol);
//blomp blomp-a noop noop a-noop noop noop
self.noop = function(){ };
@@ -112,7 +113,7 @@ if(typeof module === 'undefined'){
function startReconnect(){
setTimeout(function(){
console.log('attempting reconnect');
var newWS = new WebSocket(url, 'sac-sock');
var newWS = new WebSocket(url, subProtocol);
newWS.onmessage = ws.onmessage;
newWS.onclose = ws.onclose;
newWS.binaryType = ws.binaryType;
@@ -240,7 +241,7 @@ if(typeof module === 'undefined'){
*/
self.close = function(){
reconnectOpts.enabled = false; //don't reconnect if close is called
return ws.close();
return ws.close(1000);
};
};

View File

@@ -34,7 +34,8 @@ if(typeof module === 'undefined'){
headerStartChar = String.fromCharCode(headerStartCharCode),
dataStartCharCode = 2,
dataStartChar = String.fromCharCode(dataStartCharCode),
ws = new WebSocket(url, 'sac-sock');
subProtocol = 'sac-sock',
ws = new WebSocket(url, subProtocol);
//blomp blomp-a noop noop a-noop noop noop
self.noop = function(){ };
@@ -112,7 +113,7 @@ if(typeof module === 'undefined'){
function startReconnect(){
setTimeout(function(){
console.log('attempting reconnect');
var newWS = new WebSocket(url, 'sac-sock');
var newWS = new WebSocket(url, subProtocol);
newWS.onmessage = ws.onmessage;
newWS.onclose = ws.onclose;
newWS.binaryType = ws.binaryType;
@@ -240,7 +241,7 @@ if(typeof module === 'undefined'){
*/
self.close = function(){
reconnectOpts.enabled = false; //don't reconnect if close is called
return ws.close();
return ws.close(1000);
};
};

View File

@@ -8,12 +8,13 @@ Sacrificial-Socket also has a MultihomeBackend interface for syncronizing broadc
package ss
import (
"github.com/gorilla/websocket"
"github.com/raz-varren/log"
"golang.org/x/net/websocket"
"io"
"net/http"
"os"
"os/signal"
"strings"
"sync"
"syscall"
)
@@ -39,14 +40,16 @@ type SocketServer struct {
onConnectFunc func(*Socket)
onDisconnectFunc func(*Socket)
l *sync.RWMutex
upgrader *websocket.Upgrader
}
//NewServer creates a new instance of SocketServer
func NewServer() *SocketServer {
s := &SocketServer{
hub: newHub(),
events: make(map[string]*event),
l: &sync.RWMutex{},
hub: newHub(),
events: make(map[string]*event),
l: &sync.RWMutex{},
upgrader: DefaultUpgrader(),
}
return s
@@ -115,16 +118,35 @@ func (serv *SocketServer) OnDisconnect(handleFunc func(*Socket)) {
}
//WebHandler returns a http.Handler to be passed into http.Handle
//
//Depricated: The SocketServer struct now satisfies the http.Handler interface, use that instead
func (serv *SocketServer) WebHandler() http.Handler {
return websocket.Server{
Handshake: func(c *websocket.Config, r *http.Request) error {
if !protocolSupported(c) {
return websocket.ErrBadWebSocketProtocol
}
return nil
},
Handler: serv.loop,
return serv
}
//ServeHTTP will upgrade a http request to a websocket using the sac-sock subprotocol
func (serv *SocketServer) ServeHTTP(w http.ResponseWriter, r *http.Request) {
ws, err := serv.upgrader.Upgrade(w, r, nil)
if err != nil {
log.Err.Println(err)
return
}
serv.loop(ws)
}
//DefaultUpgrader returns a websocket upgrader suitable for creating sacrificial-socket websockets.
func DefaultUpgrader() *websocket.Upgrader {
u := &websocket.Upgrader{
Subprotocols: []string{SubProtocol},
}
return u
}
//SetUpgrader sets the websocket.Upgrader used by the SocketServer.
func (serv *SocketServer) SetUpgrader(u *websocket.Upgrader) {
serv.upgrader = u
}
//SetMultihomeBackend registers a MultihomeBackend interface and calls it's Init() method
@@ -147,6 +169,7 @@ func (serv *SocketServer) Broadcast(eventName string, data interface{}) {
func (serv *SocketServer) loop(ws *websocket.Conn) {
s := newSocket(serv, ws)
log.Debug.Println(s.ID(), "connected")
defer s.Close()
serv.l.RLock()
@@ -158,10 +181,8 @@ func (serv *SocketServer) loop(ws *websocket.Conn) {
}
for {
var msg []byte
err := s.receive(&msg)
if err == io.EOF {
msg, err := s.receive()
if ignorableError(err) {
return
}
if err != nil {
@@ -180,7 +201,8 @@ func (serv *SocketServer) loop(ws *websocket.Conn) {
}
}
if eventName == "" {
continue //no event to dispatch
log.Warn.Println("no event to dispatch")
continue
}
serv.l.RLock()
@@ -193,11 +215,11 @@ func (serv *SocketServer) loop(ws *websocket.Conn) {
}
}
func protocolSupported(conf *websocket.Config) bool {
for _, p := range conf.Protocol {
if p == SubProtocol {
return true
}
func ignorableError(err error) bool {
//not an error
if err == nil {
return false
}
return false
return err == io.EOF || websocket.IsCloseError(err, 1000) || websocket.IsCloseError(err, 1001) || strings.HasSuffix(err.Error(), "use of closed network connection")
}

View File

@@ -2,11 +2,17 @@ package ss
import (
"bytes"
"encoding/base64"
"encoding/json"
"github.com/gorilla/websocket"
"github.com/raz-varren/log"
"github.com/raz-varren/sacrificial-socket/tools"
"golang.org/x/net/websocket"
"math/rand"
"sync"
"time"
)
var (
socketRNG = newRNG()
)
//Socket represents a websocket connection
@@ -21,42 +27,17 @@ type Socket struct {
}
const (
idLen int = 32
idLen int = 24
typeJSON string = "J"
typeBin = "B"
typeStr = "S"
)
var (
idChars = []string{
"0", "1", "2", "3", "4",
"5", "6", "7", "8", "9",
"A", "B", "C", "D", "E",
"F", "G", "H", "I", "J",
"K", "L", "M", "N", "O",
"P", "Q", "R", "S", "T",
"U", "V", "W", "X", "Y",
"Z", "a", "b", "c", "d",
"e", "f", "g", "h", "i",
"j", "k", "l", "m", "n",
"o", "p", "q", "r", "s",
"t", "u", "v", "w", "x",
"y", "z", "=", "_", "-",
"#", ".",
}
idCharLen = len(idChars) - 1
)
func newSocket(serv *SocketServer, ws *websocket.Conn) *Socket {
buf := bytes.NewBuffer(nil)
for i := 0; i < idLen; i++ {
buf.WriteString(idChars[tools.RandomInt(0, idCharLen)])
}
s := &Socket{
l: &sync.RWMutex{},
id: buf.String(),
id: newSocketID(),
ws: ws,
closed: false,
serv: serv,
@@ -67,12 +48,21 @@ func newSocket(serv *SocketServer, ws *websocket.Conn) *Socket {
return s
}
func (s *Socket) receive(v interface{}) error {
return websocket.Message.Receive(s.ws, v)
func newSocketID() string {
idBuf := make([]byte, idLen)
socketRNG.Read(idBuf)
return base64.StdEncoding.EncodeToString(idBuf)
}
func (s *Socket) send(data interface{}) error {
return websocket.Message.Send(s.ws, data)
func (s *Socket) receive() ([]byte, error) {
_, data, err := s.ws.ReadMessage()
return data, err
}
func (s *Socket) send(msgType int, data []byte) error {
s.l.Lock()
defer s.l.Unlock()
return s.ws.WriteMessage(msgType, data)
}
//InRoom returns true if s is currently a member of roomName
@@ -126,20 +116,18 @@ func (s *Socket) Broadcast(eventName string, data interface{}) {
//Emit dispatches an event to s.
func (s *Socket) Emit(eventName string, data interface{}) error {
return s.send(emitData(eventName, data))
d, msgType := emitData(eventName, data)
return s.send(msgType, d)
}
//ID returns the unique ID of s
func (s *Socket) ID() string {
s.l.RLock()
defer s.l.RUnlock()
id := s.id
return id
return s.id
}
//emitData combines the eventName and data into a payload that is understood
//by the sac-sock protocol. It will return either a string or a []byte
func emitData(eventName string, data interface{}) interface{} {
//by the sac-sock protocol.
func emitData(eventName string, data interface{}) ([]byte, int) {
buf := bytes.NewBuffer(nil)
buf.WriteString(eventName)
buf.WriteByte(startOfHeaderByte)
@@ -149,13 +137,13 @@ func emitData(eventName string, data interface{}) interface{} {
buf.WriteString(typeStr)
buf.WriteByte(startOfDataByte)
buf.WriteString(d)
return buf.String()
return buf.Bytes(), websocket.TextMessage
case []byte:
buf.WriteString(typeBin)
buf.WriteByte(startOfDataByte)
buf.Write(d)
return buf.Bytes()
return buf.Bytes(), websocket.BinaryMessage
default:
buf.WriteString(typeJSON)
@@ -166,7 +154,7 @@ func emitData(eventName string, data interface{}) interface{} {
} else {
buf.Write(jsonData)
}
return buf.String()
return buf.Bytes(), websocket.TextMessage
}
}
@@ -184,10 +172,7 @@ func (s *Socket) Close() {
defer log.Debug.Println(s.ID(), "disconnected")
err := s.ws.Close()
if err != nil {
log.Err.Println(err)
}
s.ws.Close()
rooms := s.GetRooms()
@@ -205,3 +190,21 @@ func (s *Socket) Close() {
s.serv.hub.removeSocket(s)
}
type rng struct {
r *rand.Rand
mu *sync.Mutex
}
func (r *rng) Read(b []byte) (int, error) {
r.mu.Lock()
defer r.mu.Unlock()
return r.r.Read(b)
}
func newRNG() *rng {
return &rng{
r: rand.New(rand.NewSource(time.Now().UnixNano())),
mu: &sync.Mutex{},
}
}

View File

@@ -1,28 +0,0 @@
/*
Package tools is really just used during socket creation to generate random numbers for socket IDs.
*/
package tools
import (
crand "crypto/rand"
"fmt"
"io"
"math/rand"
"time"
)
func RandomInt(min, max int) int {
rand.Seed(time.Now().UnixNano())
return rand.Intn(max-min+1) + min
}
func RandomInt64(min, max int64) int64 {
rand.Seed(time.Now().UnixNano())
return rand.Int63n(max-min+1) + min
}
func UID() string {
uid := make([]byte, 16)
io.ReadFull(crand.Reader, uid)
return fmt.Sprintf("%x", uid)
}