Files
mediadevices/mediastreamconstraints.go
Lukas Herman c9b90fb233 Redesign codec
Resolves https://github.com/pion/mediadevices/issues/114

* Remove codec registrar
* Completely redesign how codec is being discovered, tuned, and built
* Update examples
* Update unit tests
2020-03-21 07:45:10 -04:00

40 lines
1.6 KiB
Go

package mediadevices
import (
"github.com/pion/mediadevices/pkg/codec"
"github.com/pion/mediadevices/pkg/io/audio"
"github.com/pion/mediadevices/pkg/io/video"
"github.com/pion/mediadevices/pkg/prop"
)
type MediaStreamConstraints struct {
Audio MediaOption
Video MediaOption
}
// MediaTrackConstraints represents https://w3c.github.io/mediacapture-main/#dom-mediatrackconstraints
type MediaTrackConstraints struct {
prop.Media
Enabled bool
// VideoEncoderBuilders are codec builders that are used for encoding the video
// and later being used for sending the appropriate RTP payload type.
//
// If one encoder builder fails to build the codec, the next builder will be used,
// repeating until a codec builds. If no builders build successfully, an error is returned.
VideoEncoderBuilders []codec.VideoEncoderBuilder
// AudioEncoderBuilders are codec builders that are used for encoding the audio
// and later being used for sending the appropriate RTP payload type.
//
// If one encoder builder fails to build the codec, the next builder will be used,
// repeating until a codec builds. If no builders build successfully, an error is returned.
AudioEncoderBuilders []codec.AudioEncoderBuilder
// VideoTransform will be used to transform the video that's coming from the driver.
// So, basically it'll look like following: driver -> VideoTransform -> codec
VideoTransform video.TransformFunc
// AudioTransform will be used to transform the audio that's coming from the driver.
// So, basically it'll look like following: driver -> AudioTransform -> code
AudioTransform audio.TransformFunc
}
type MediaOption func(*MediaTrackConstraints)