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Fix opus codec panic on read after close (#440)
Also add test to other codecs
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@@ -119,3 +119,41 @@ func VideoEncoderCloseTwiceTest(t *testing.T, c codec.VideoEncoderBuilder, p pro
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t.Fatal(err)
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}
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}
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func AudioEncoderReadAfterCloseTest(t *testing.T, c codec.AudioEncoderBuilder, p prop.Media, w wave.Audio) {
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enc, err := c.BuildAudioEncoder(audio.ReaderFunc(func() (wave.Audio, func(), error) {
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return w, nil, nil
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}), p)
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if err != nil {
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t.Fatal(err)
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}
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if err := assertNoPanic(t, enc.Close, "on Close()"); err != nil {
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t.Fatal(err)
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}
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if err := assertNoPanic(t, func() error {
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_, _, err := enc.Read()
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return err
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}, "on Read()"); err != io.EOF {
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t.Fatalf("Expected: %v, got: %v", io.EOF, err)
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}
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}
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func VideoEncoderReadAfterCloseTest(t *testing.T, c codec.VideoEncoderBuilder, p prop.Media, img image.Image) {
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enc, err := c.BuildVideoEncoder(video.ReaderFunc(func() (image.Image, func(), error) {
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return img, nil, nil
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}), p)
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if err != nil {
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t.Fatal(err)
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}
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if err := assertNoPanic(t, enc.Close, "on Close()"); err != nil {
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t.Fatal(err)
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}
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if err := assertNoPanic(t, func() error {
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_, _, err := enc.Read()
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return err
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}, "on Read()"); err != io.EOF {
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t.Fatalf("Expected: %v, got: %v", io.EOF, err)
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}
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}
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