Files
gortsplib/serverconn.go

394 lines
9.6 KiB
Go

package gortsplib
import (
"bufio"
"errors"
"fmt"
"net"
"strings"
"sync"
"time"
"github.com/aler9/gortsplib/pkg/base"
"github.com/aler9/gortsplib/pkg/headers"
"github.com/aler9/gortsplib/pkg/multibuffer"
)
const (
serverReadBufferSize = 4096
serverWriteBufferSize = 4096
)
// server errors.
var (
ErrServerTeardown = errors.New("teardown")
ErrServerContentTypeMissing = errors.New("Content-Type header is missing")
ErrServerNoTracksDefined = errors.New("no tracks defined")
ErrServerMissingCseq = errors.New("CSeq is missing")
ErrServerFramesDisabled = errors.New("frames are disabled")
)
// ServerConn is a server-side RTSP connection.
type ServerConn struct {
s *Server
nconn net.Conn
br *bufio.Reader
bw *bufio.Writer
writeMutex sync.Mutex
nextFramesEnabled bool
framesEnabled bool
readTimeoutEnabled bool
// in
terminate chan struct{}
}
// Close closes all the connection resources.
func (sc *ServerConn) Close() error {
err := sc.nconn.Close()
close(sc.terminate)
return err
}
// NetConn returns the underlying net.Conn.
func (sc *ServerConn) NetConn() net.Conn {
return sc.nconn
}
// EnableFrames allows reading and writing TCP frames.
func (sc *ServerConn) EnableFrames(v bool) {
sc.nextFramesEnabled = v
}
// EnableReadTimeout sets or removes the timeout on incoming packets.
func (sc *ServerConn) EnableReadTimeout(v bool) {
sc.readTimeoutEnabled = v
}
// ServerConnReadHandlers allows to set the handlers required by ServerConn.Read.
// all fields are optional.
type ServerConnReadHandlers struct {
// called after receiving any request.
OnRequest func(req *base.Request)
// called before sending any response.
OnResponse func(res *base.Response)
// called after receiving a OPTIONS request.
// if nil, it is generated automatically.
OnOptions func(req *base.Request) (*base.Response, error)
// called after receiving a DESCRIBE request.
OnDescribe func(req *base.Request) (*base.Response, error)
// called after receiving an ANNOUNCE request.
OnAnnounce func(req *base.Request, tracks Tracks) (*base.Response, error)
// called after receiving a SETUP request.
OnSetup func(req *base.Request, th *headers.Transport) (*base.Response, error)
// called after receiving a PLAY request.
OnPlay func(req *base.Request) (*base.Response, error)
// called after receiving a RECORD request.
OnRecord func(req *base.Request) (*base.Response, error)
// called after receiving a PAUSE request.
OnPause func(req *base.Request) (*base.Response, error)
// called after receiving a GET_PARAMETER request.
// if nil, it is generated automatically.
OnGetParameter func(req *base.Request) (*base.Response, error)
// called after receiving a SET_PARAMETER request.
OnSetParameter func(req *base.Request) (*base.Response, error)
// called after receiving a TEARDOWN request.
// if nil, it is generated automatically.
OnTeardown func(req *base.Request) (*base.Response, error)
// called after receiving a Frame.
OnFrame func(trackID int, streamType StreamType, content []byte)
}
func (sc *ServerConn) backgroundRead(handlers ServerConnReadHandlers, done chan error) {
handleRequest := func(req *base.Request) (*base.Response, error) {
if handlers.OnRequest != nil {
handlers.OnRequest(req)
}
switch req.Method {
case base.Options:
if handlers.OnOptions != nil {
return handlers.OnOptions(req)
}
var methods []string
if handlers.OnDescribe != nil {
methods = append(methods, string(base.Describe))
}
if handlers.OnAnnounce != nil {
methods = append(methods, string(base.Announce))
}
if handlers.OnSetup != nil {
methods = append(methods, string(base.Setup))
}
if handlers.OnPlay != nil {
methods = append(methods, string(base.Play))
}
if handlers.OnRecord != nil {
methods = append(methods, string(base.Record))
}
if handlers.OnPause != nil {
methods = append(methods, string(base.Pause))
}
methods = append(methods, string(base.GetParameter))
if handlers.OnSetParameter != nil {
methods = append(methods, string(base.SetParameter))
}
methods = append(methods, string(base.Teardown))
return &base.Response{
StatusCode: base.StatusOK,
Header: base.Header{
"Public": base.HeaderValue{strings.Join(methods, ", ")},
},
}, nil
case base.Describe:
if handlers.OnDescribe != nil {
return handlers.OnDescribe(req)
}
case base.Announce:
if handlers.OnAnnounce != nil {
ct, ok := req.Header["Content-Type"]
if !ok || len(ct) != 1 {
return &base.Response{
StatusCode: base.StatusBadRequest,
}, ErrServerContentTypeMissing
}
if ct[0] != "application/sdp" {
return &base.Response{
StatusCode: base.StatusBadRequest,
}, fmt.Errorf("unsupported Content-Type '%s'", ct)
}
tracks, err := ReadTracks(req.Content)
if err != nil {
return &base.Response{
StatusCode: base.StatusBadRequest,
}, fmt.Errorf("invalid SDP: %s", err)
}
if len(tracks) == 0 {
return &base.Response{
StatusCode: base.StatusBadRequest,
}, ErrServerNoTracksDefined
}
return handlers.OnAnnounce(req, tracks)
}
case base.Setup:
if handlers.OnSetup != nil {
th, err := headers.ReadTransport(req.Header["Transport"])
if err != nil {
return &base.Response{
StatusCode: base.StatusBadRequest,
}, fmt.Errorf("transport header: %s", err)
}
// workaround to prevent a bug in rtspclientsink
// that makes impossible for the client to receive the response
// and send frames.
// this was causing problems during unit tests.
if ua, ok := req.Header["User-Agent"]; ok && len(ua) == 1 &&
strings.HasPrefix(ua[0], "GStreamer") {
t := time.NewTimer(1 * time.Second)
defer t.Stop()
select {
case <-t.C:
case <-sc.terminate:
}
}
return handlers.OnSetup(req, th)
}
case base.Play:
if handlers.OnPlay != nil {
return handlers.OnPlay(req)
}
case base.Record:
if handlers.OnRecord != nil {
return handlers.OnRecord(req)
}
case base.Pause:
if handlers.OnPause != nil {
return handlers.OnPause(req)
}
case base.GetParameter:
if handlers.OnGetParameter != nil {
return handlers.OnGetParameter(req)
}
// GET_PARAMETER is used like a ping
return &base.Response{
StatusCode: base.StatusOK,
Header: base.Header{
"Content-Type": base.HeaderValue{"text/parameters"},
},
Content: []byte("\n"),
}, nil
case base.SetParameter:
if handlers.OnSetParameter != nil {
return handlers.OnSetParameter(req)
}
case base.Teardown:
if handlers.OnTeardown != nil {
return handlers.OnTeardown(req)
}
return &base.Response{
StatusCode: base.StatusOK,
}, ErrServerTeardown
}
return &base.Response{
StatusCode: base.StatusBadRequest,
}, fmt.Errorf("unhandled method: %v", req.Method)
}
handleRequestOuter := func(req *base.Request) error {
// check cseq
cseq, ok := req.Header["CSeq"]
if !ok || len(cseq) != 1 {
sc.writeMutex.Lock()
sc.nconn.SetWriteDeadline(time.Now().Add(sc.s.conf.WriteTimeout))
base.Response{
StatusCode: base.StatusBadRequest,
Header: base.Header{},
}.Write(sc.bw)
sc.writeMutex.Unlock()
return ErrServerMissingCseq
}
res, err := handleRequest(req)
if res.Header == nil {
res.Header = base.Header{}
}
// add cseq
res.Header["CSeq"] = cseq
// add server
res.Header["Server"] = base.HeaderValue{"gortsplib"}
if handlers.OnResponse != nil {
handlers.OnResponse(res)
}
sc.writeMutex.Lock()
sc.nconn.SetWriteDeadline(time.Now().Add(sc.s.conf.WriteTimeout))
res.Write(sc.bw)
// set framesEnabled after sending the response
// in order to start sending frames after the response
if sc.framesEnabled != sc.nextFramesEnabled {
sc.framesEnabled = sc.nextFramesEnabled
}
sc.writeMutex.Unlock()
return err
}
var req base.Request
var frame base.InterleavedFrame
tcpFrameBuffer := multibuffer.New(sc.s.conf.ReadBufferCount, clientTCPFrameReadBufferSize)
var errRet error
outer:
for {
if sc.readTimeoutEnabled {
sc.nconn.SetReadDeadline(time.Now().Add(sc.s.conf.ReadTimeout))
} else {
sc.nconn.SetReadDeadline(time.Time{})
}
if sc.framesEnabled {
frame.Content = tcpFrameBuffer.Next()
what, err := base.ReadInterleavedFrameOrRequest(&frame, &req, sc.br)
if err != nil {
errRet = err
break outer
}
switch what.(type) {
case *base.InterleavedFrame:
handlers.OnFrame(frame.TrackID, frame.StreamType, frame.Content)
case *base.Request:
err := handleRequestOuter(&req)
if err != nil {
errRet = err
break outer
}
}
} else {
err := req.Read(sc.br)
if err != nil {
errRet = err
break outer
}
err = handleRequestOuter(&req)
if err != nil {
errRet = err
break outer
}
}
}
done <- errRet
}
// Read starts reading requests and frames.
// it returns a channel that is written when the reading stops.
func (sc *ServerConn) Read(handlers ServerConnReadHandlers) chan error {
// channel is buffered, since listening to it is not mandatory
done := make(chan error, 1)
go sc.backgroundRead(handlers, done)
return done
}
// WriteFrame writes a frame.
func (sc *ServerConn) WriteFrame(trackID int, streamType StreamType, content []byte) error {
sc.writeMutex.Lock()
defer sc.writeMutex.Unlock()
if !sc.framesEnabled {
return ErrServerFramesDisabled
}
sc.nconn.SetWriteDeadline(time.Now().Add(sc.s.conf.WriteTimeout))
frame := base.InterleavedFrame{
TrackID: trackID,
StreamType: streamType,
Content: content,
}
return frame.Write(sc.bw)
}