Files
gortsplib/serverconn.go
2021-03-14 16:48:49 +01:00

1020 lines
25 KiB
Go

package gortsplib
import (
"bufio"
"crypto/tls"
"errors"
"fmt"
"net"
"strconv"
"strings"
"sync/atomic"
"time"
"github.com/aler9/gortsplib/pkg/base"
"github.com/aler9/gortsplib/pkg/headers"
"github.com/aler9/gortsplib/pkg/multibuffer"
"github.com/aler9/gortsplib/pkg/ringbuffer"
"github.com/aler9/gortsplib/pkg/rtcpreceiver"
)
const (
serverConnReadBufferSize = 4096
serverConnWriteBufferSize = 4096
serverConnCheckStreamInterval = 5 * time.Second
serverConnReceiverReportInterval = 10 * time.Second
)
// server errors.
var (
ErrServerTeardown = errors.New("teardown")
errServerCSeqMissing = errors.New("CSeq is missing")
)
func stringsReverseIndex(s, substr string) int {
for i := len(s) - 1 - len(substr); i >= 0; i-- {
if s[i:i+len(substr)] == substr {
return i
}
}
return -1
}
func extractTrackIDAndPath(url *base.URL,
thMode *headers.TransportMode,
publishTracks []ServerConnAnnouncedTrack,
publishPath string) (int, string, error) {
pathAndQuery, ok := url.RTSPPathAndQuery()
if !ok {
return 0, "", fmt.Errorf("invalid URL (%s)", url)
}
if thMode == nil || *thMode == headers.TransportModePlay {
i := stringsReverseIndex(pathAndQuery, "/trackID=")
// URL doesn't contain trackID - it's track zero
if i < 0 {
if !strings.HasSuffix(pathAndQuery, "/") {
return 0, "", fmt.Errorf("path must end with a slash (%v)", pathAndQuery)
}
pathAndQuery = pathAndQuery[:len(pathAndQuery)-1]
// we assume it's track 0
return 0, pathAndQuery, nil
}
tmp, err := strconv.ParseInt(pathAndQuery[i+len("/trackID="):], 10, 64)
if err != nil || tmp < 0 {
return 0, "", fmt.Errorf("unable to parse track ID (%v)", pathAndQuery)
}
trackID := int(tmp)
pathAndQuery = pathAndQuery[:i]
path, _ := base.PathSplitQuery(pathAndQuery)
return trackID, path, nil
}
for trackID, track := range publishTracks {
u, _ := track.track.URL()
if u.String() == url.String() {
return trackID, publishPath, nil
}
}
return 0, "", fmt.Errorf("invalid track path (%s)", pathAndQuery)
}
// ServerConnState is the state of the connection.
type ServerConnState int
// standard states.
const (
ServerConnStateInitial ServerConnState = iota
ServerConnStatePrePlay
ServerConnStatePlay
ServerConnStatePreRecord
ServerConnStateRecord
)
// String implements fmt.Stringer.
func (s ServerConnState) String() string {
switch s {
case ServerConnStateInitial:
return "initial"
case ServerConnStatePrePlay:
return "prePlay"
case ServerConnStatePlay:
return "play"
case ServerConnStatePreRecord:
return "preRecord"
case ServerConnStateRecord:
return "record"
}
return "unknown"
}
// ServerConnTrack is a setupped track of a ServerConn.
type ServerConnTrack struct {
rtpPort int
rtcpPort int
}
// ServerConnAnnouncedTrack is an announced track of a ServerConn.
type ServerConnAnnouncedTrack struct {
track *Track
rtcpReceiver *rtcpreceiver.RTCPReceiver
udpLastFrameTime *int64
}
// ServerConnReadHandlers allows to set the handlers required by ServerConn.Read.
// all fields are optional.
type ServerConnReadHandlers struct {
// called after receiving any request.
OnRequest func(req *base.Request)
// called before sending any response.
OnResponse func(res *base.Response)
// called after receiving a OPTIONS request.
// if nil, it is generated automatically.
OnOptions func(req *base.Request) (*base.Response, error)
// called after receiving a DESCRIBE request.
OnDescribe func(req *base.Request) (*base.Response, error)
// called after receiving an ANNOUNCE request.
OnAnnounce func(req *base.Request, tracks Tracks) (*base.Response, error)
// called after receiving a SETUP request.
OnSetup func(req *base.Request, th *headers.Transport, path string, trackID int) (*base.Response, error)
// called after receiving a PLAY request.
OnPlay func(req *base.Request) (*base.Response, error)
// called after receiving a RECORD request.
OnRecord func(req *base.Request) (*base.Response, error)
// called after receiving a PAUSE request.
OnPause func(req *base.Request) (*base.Response, error)
// called after receiving a GET_PARAMETER request.
// if nil, it is generated automatically.
OnGetParameter func(req *base.Request) (*base.Response, error)
// called after receiving a SET_PARAMETER request.
OnSetParameter func(req *base.Request) (*base.Response, error)
// called after receiving a TEARDOWN request.
// if nil, it is generated automatically.
OnTeardown func(req *base.Request) (*base.Response, error)
// called after receiving a frame.
OnFrame func(trackID int, streamType StreamType, payload []byte)
}
// ServerConn is a server-side RTSP connection.
type ServerConn struct {
conf ServerConf
nconn net.Conn
udpRTPListener *serverUDPListener
udpRTCPListener *serverUDPListener
br *bufio.Reader
bw *bufio.Writer
state ServerConnState
tracks map[int]ServerConnTrack
streamProtocol *StreamProtocol
// frame mode only
doEnableFrames bool
framesEnabled bool
readTimeoutEnabled bool
frameRingBuffer *ringbuffer.RingBuffer
backgroundWriteDone chan struct{}
// read only
readHandlers ServerConnReadHandlers
// publish only
publishPath string
publishTracks []ServerConnAnnouncedTrack
backgroundRecordTerminate chan struct{}
backgroundRecordDone chan struct{}
udpTimeout int32
// in
terminate chan struct{}
}
func newServerConn(conf ServerConf,
udpRTPListener *serverUDPListener,
udpRTCPListener *serverUDPListener,
nconn net.Conn) *ServerConn {
conn := func() net.Conn {
if conf.TLSConfig != nil {
return tls.Server(nconn, conf.TLSConfig)
}
return nconn
}()
return &ServerConn{
conf: conf,
udpRTPListener: udpRTPListener,
udpRTCPListener: udpRTCPListener,
nconn: nconn,
br: bufio.NewReaderSize(conn, serverConnReadBufferSize),
bw: bufio.NewWriterSize(conn, serverConnWriteBufferSize),
frameRingBuffer: ringbuffer.New(uint64(conf.ReadBufferCount)),
backgroundWriteDone: make(chan struct{}),
terminate: make(chan struct{}),
}
}
// Close closes all the connection resources.
func (sc *ServerConn) Close() error {
err := sc.nconn.Close()
close(sc.terminate)
return err
}
// State returns the state.
func (sc *ServerConn) State() ServerConnState {
return sc.state
}
// StreamProtocol returns the setupped tracks protocol.
func (sc *ServerConn) StreamProtocol() *StreamProtocol {
return sc.streamProtocol
}
// HasTrack checks whether a track has been setup.
func (sc *ServerConn) HasTrack(trackID int) bool {
_, ok := sc.tracks[trackID]
return ok
}
// Tracks returns the setupped tracks.
func (sc *ServerConn) Tracks() map[int]ServerConnTrack {
return sc.tracks
}
func (sc *ServerConn) backgroundWrite() {
defer close(sc.backgroundWriteDone)
for {
what, ok := sc.frameRingBuffer.Pull()
if !ok {
return
}
switch w := what.(type) {
case *base.InterleavedFrame:
sc.nconn.SetWriteDeadline(time.Now().Add(sc.conf.WriteTimeout))
w.Write(sc.bw)
case *base.Response:
sc.nconn.SetWriteDeadline(time.Now().Add(sc.conf.WriteTimeout))
w.Write(sc.bw)
default:
panic(fmt.Errorf("unsupported type: %T", what))
}
}
}
func (sc *ServerConn) checkState(allowed map[ServerConnState]struct{}) error {
if _, ok := allowed[sc.state]; ok {
return nil
}
var allowedList []ServerConnState
for a := range allowed {
allowedList = append(allowedList, a)
}
return fmt.Errorf("must be in state %v, while is in state %v",
allowedList, sc.state)
}
// NetConn returns the underlying net.Conn.
func (sc *ServerConn) NetConn() net.Conn {
return sc.nconn
}
func (sc *ServerConn) ip() net.IP {
return sc.nconn.RemoteAddr().(*net.TCPAddr).IP
}
func (sc *ServerConn) zone() string {
return sc.nconn.RemoteAddr().(*net.TCPAddr).Zone
}
func (sc *ServerConn) frameModeEnable() {
switch sc.state {
case ServerConnStatePlay:
if *sc.streamProtocol == StreamProtocolTCP {
sc.doEnableFrames = true
} else {
// readers can send RTCP frames, they cannot sent RTP frames
for trackID, track := range sc.tracks {
sc.udpRTCPListener.addClient(sc.ip(), track.rtcpPort, sc, trackID, false)
}
}
case ServerConnStateRecord:
if *sc.streamProtocol == StreamProtocolTCP {
sc.doEnableFrames = true
sc.readTimeoutEnabled = true
} else {
for trackID, track := range sc.tracks {
sc.udpRTPListener.addClient(sc.ip(), track.rtpPort, sc, trackID, true)
sc.udpRTCPListener.addClient(sc.ip(), track.rtcpPort, sc, trackID, true)
// open the firewall by sending packets to the counterpart
sc.WriteFrame(trackID, StreamTypeRTP,
[]byte{0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00})
sc.WriteFrame(trackID, StreamTypeRTCP,
[]byte{0x80, 0xc9, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00})
}
}
sc.backgroundRecordTerminate = make(chan struct{})
sc.backgroundRecordDone = make(chan struct{})
go sc.backgroundRecord()
}
}
func (sc *ServerConn) frameModeDisable() {
switch sc.state {
case ServerConnStatePlay:
if *sc.streamProtocol == StreamProtocolTCP {
sc.framesEnabled = false
sc.frameRingBuffer.Close()
<-sc.backgroundWriteDone
} else {
for _, track := range sc.tracks {
sc.udpRTCPListener.removeClient(sc.ip(), track.rtcpPort)
}
}
case ServerConnStateRecord:
close(sc.backgroundRecordTerminate)
<-sc.backgroundRecordDone
if *sc.streamProtocol == StreamProtocolTCP {
sc.readTimeoutEnabled = false
sc.nconn.SetReadDeadline(time.Time{})
sc.framesEnabled = false
sc.frameRingBuffer.Close()
<-sc.backgroundWriteDone
} else {
for _, track := range sc.tracks {
sc.udpRTPListener.removeClient(sc.ip(), track.rtpPort)
sc.udpRTCPListener.removeClient(sc.ip(), track.rtcpPort)
}
}
}
}
func (sc *ServerConn) handleRequest(req *base.Request) (*base.Response, error) {
if cseq, ok := req.Header["CSeq"]; !ok || len(cseq) != 1 {
return &base.Response{
StatusCode: base.StatusBadRequest,
Header: base.Header{},
}, errServerCSeqMissing
}
if sc.readHandlers.OnRequest != nil {
sc.readHandlers.OnRequest(req)
}
switch req.Method {
case base.Options:
if sc.readHandlers.OnOptions != nil {
return sc.readHandlers.OnOptions(req)
}
var methods []string
if sc.readHandlers.OnDescribe != nil {
methods = append(methods, string(base.Describe))
}
if sc.readHandlers.OnAnnounce != nil {
methods = append(methods, string(base.Announce))
}
if sc.readHandlers.OnSetup != nil {
methods = append(methods, string(base.Setup))
}
if sc.readHandlers.OnPlay != nil {
methods = append(methods, string(base.Play))
}
if sc.readHandlers.OnRecord != nil {
methods = append(methods, string(base.Record))
}
if sc.readHandlers.OnPause != nil {
methods = append(methods, string(base.Pause))
}
methods = append(methods, string(base.GetParameter))
if sc.readHandlers.OnSetParameter != nil {
methods = append(methods, string(base.SetParameter))
}
methods = append(methods, string(base.Teardown))
return &base.Response{
StatusCode: base.StatusOK,
Header: base.Header{
"Public": base.HeaderValue{strings.Join(methods, ", ")},
},
}, nil
case base.Describe:
if sc.readHandlers.OnDescribe != nil {
err := sc.checkState(map[ServerConnState]struct{}{
ServerConnStateInitial: {},
})
if err != nil {
return &base.Response{
StatusCode: base.StatusBadRequest,
}, err
}
return sc.readHandlers.OnDescribe(req)
}
case base.Announce:
if sc.readHandlers.OnAnnounce != nil {
err := sc.checkState(map[ServerConnState]struct{}{
ServerConnStateInitial: {},
})
if err != nil {
return &base.Response{
StatusCode: base.StatusBadRequest,
}, err
}
ct, ok := req.Header["Content-Type"]
if !ok || len(ct) != 1 {
return &base.Response{
StatusCode: base.StatusBadRequest,
}, errors.New("Content-Type header is missing")
}
if ct[0] != "application/sdp" {
return &base.Response{
StatusCode: base.StatusBadRequest,
}, fmt.Errorf("unsupported Content-Type '%s'", ct)
}
tracks, err := ReadTracks(req.Body, req.URL)
if err != nil {
return &base.Response{
StatusCode: base.StatusBadRequest,
}, fmt.Errorf("invalid SDP: %s", err)
}
if len(tracks) == 0 {
return &base.Response{
StatusCode: base.StatusBadRequest,
}, errors.New("no tracks defined")
}
reqPath, ok := req.URL.RTSPPath()
if !ok {
return &base.Response{
StatusCode: base.StatusBadRequest,
}, errors.New("invalid path")
}
for _, track := range tracks {
trackURL, err := track.URL()
if err != nil {
return &base.Response{
StatusCode: base.StatusBadRequest,
}, fmt.Errorf("unable to generate track URL")
}
trackPath, ok := trackURL.RTSPPath()
if !ok {
return &base.Response{
StatusCode: base.StatusBadRequest,
}, fmt.Errorf("invalid track URL (%v)", trackURL)
}
if !strings.HasPrefix(trackPath, reqPath) {
return &base.Response{
StatusCode: base.StatusBadRequest,
}, fmt.Errorf("invalid track path: must begin with '%s', but is '%s'",
reqPath, trackPath)
}
}
res, err := sc.readHandlers.OnAnnounce(req, tracks)
if res.StatusCode == 200 {
sc.state = ServerConnStatePreRecord
sc.publishPath = reqPath
sc.publishTracks = make([]ServerConnAnnouncedTrack, len(tracks))
for trackID, track := range tracks {
clockRate, _ := track.ClockRate()
v := time.Now().Unix()
sc.publishTracks[trackID] = ServerConnAnnouncedTrack{
track: track,
rtcpReceiver: rtcpreceiver.New(nil, clockRate),
udpLastFrameTime: &v,
}
}
}
return res, err
}
case base.Setup:
if sc.readHandlers.OnSetup != nil {
err := sc.checkState(map[ServerConnState]struct{}{
ServerConnStateInitial: {},
ServerConnStatePrePlay: {},
ServerConnStatePreRecord: {},
})
if err != nil {
return &base.Response{
StatusCode: base.StatusBadRequest,
}, err
}
th, err := headers.ReadTransport(req.Header["Transport"])
if err != nil {
return &base.Response{
StatusCode: base.StatusBadRequest,
}, fmt.Errorf("transport header: %s", err)
}
switch sc.state {
case ServerConnStateInitial, ServerConnStatePrePlay: // play
if th.Mode != nil && *th.Mode != headers.TransportModePlay {
return &base.Response{
StatusCode: base.StatusBadRequest,
}, fmt.Errorf("transport header must contain mode=play or not contain a mode")
}
default: // record
if th.Mode == nil || *th.Mode != headers.TransportModeRecord {
return &base.Response{
StatusCode: base.StatusBadRequest,
}, fmt.Errorf("transport header does not contain mode=record")
}
}
if th.Delivery != nil && *th.Delivery == base.StreamDeliveryMulticast {
return &base.Response{
StatusCode: base.StatusUnsupportedTransport,
}, nil
}
trackID, path, err := extractTrackIDAndPath(req.URL, th.Mode,
sc.publishTracks, sc.publishPath)
if err != nil {
return &base.Response{
StatusCode: base.StatusBadRequest,
}, err
}
if _, ok := sc.tracks[trackID]; ok {
return &base.Response{
StatusCode: base.StatusBadRequest,
}, fmt.Errorf("track %d has already been setup", trackID)
}
if sc.streamProtocol != nil && *sc.streamProtocol != th.Protocol {
return &base.Response{
StatusCode: base.StatusBadRequest,
}, fmt.Errorf("can't setup tracks with different protocols")
}
if th.Protocol == StreamProtocolUDP {
if sc.udpRTPListener == nil {
return &base.Response{
StatusCode: base.StatusUnsupportedTransport,
}, nil
}
if th.ClientPorts == nil {
return &base.Response{
StatusCode: base.StatusBadRequest,
}, fmt.Errorf("transport header does not have valid client ports (%v)", req.Header["Transport"])
}
} else {
if th.InterleavedIds == nil {
return &base.Response{
StatusCode: base.StatusBadRequest,
}, fmt.Errorf("transport header does not contain the interleaved field")
}
if (*th.InterleavedIds)[0] != (trackID*2) ||
(*th.InterleavedIds)[1] != (1+trackID*2) {
return &base.Response{
StatusCode: base.StatusBadRequest,
}, fmt.Errorf("wrong interleaved ids, expected [%v %v], got %v",
(trackID * 2), (1 + trackID*2), *th.InterleavedIds)
}
}
res, err := sc.readHandlers.OnSetup(req, th, path, trackID)
if res.StatusCode == 200 {
sc.streamProtocol = &th.Protocol
if sc.tracks == nil {
sc.tracks = make(map[int]ServerConnTrack)
}
if th.Protocol == StreamProtocolUDP {
sc.tracks[trackID] = ServerConnTrack{
rtpPort: th.ClientPorts[0],
rtcpPort: th.ClientPorts[1],
}
if res.Header == nil {
res.Header = make(base.Header)
}
res.Header["Transport"] = headers.Transport{
Protocol: StreamProtocolUDP,
Delivery: func() *base.StreamDelivery {
v := base.StreamDeliveryUnicast
return &v
}(),
ClientPorts: th.ClientPorts,
ServerPorts: &[2]int{sc.udpRTPListener.port(), sc.udpRTCPListener.port()},
}.Write()
} else {
sc.tracks[trackID] = ServerConnTrack{}
if res.Header == nil {
res.Header = make(base.Header)
}
res.Header["Transport"] = headers.Transport{
Protocol: StreamProtocolTCP,
InterleavedIds: th.InterleavedIds,
}.Write()
}
}
switch sc.state {
case ServerConnStateInitial:
sc.state = ServerConnStatePrePlay
}
// workaround to prevent a bug in rtspclientsink
// that makes impossible for the client to receive the response
// and send frames.
// this was causing problems during unit tests.
if ua, ok := req.Header["User-Agent"]; ok && len(ua) == 1 &&
strings.HasPrefix(ua[0], "GStreamer") {
select {
case <-time.After(1 * time.Second):
case <-sc.terminate:
}
}
return res, err
}
case base.Play:
if sc.readHandlers.OnPlay != nil {
// play can be sent twice, allow calling it even if we're already playing
err := sc.checkState(map[ServerConnState]struct{}{
ServerConnStatePrePlay: {},
ServerConnStatePlay: {},
})
if err != nil {
return &base.Response{
StatusCode: base.StatusBadRequest,
}, err
}
if len(sc.tracks) == 0 {
return &base.Response{
StatusCode: base.StatusBadRequest,
}, fmt.Errorf("no tracks have been setup")
}
res, err := sc.readHandlers.OnPlay(req)
if res.StatusCode == 200 && sc.state != ServerConnStatePlay {
sc.state = ServerConnStatePlay
sc.frameModeEnable()
}
return res, err
}
case base.Record:
if sc.readHandlers.OnRecord != nil {
err := sc.checkState(map[ServerConnState]struct{}{
ServerConnStatePreRecord: {},
})
if err != nil {
return &base.Response{
StatusCode: base.StatusBadRequest,
}, err
}
if len(sc.tracks) == 0 {
return &base.Response{
StatusCode: base.StatusBadRequest,
}, fmt.Errorf("no tracks have been setup")
}
if len(sc.tracks) != len(sc.publishTracks) {
return &base.Response{
StatusCode: base.StatusBadRequest,
}, fmt.Errorf("not all tracks have been setup")
}
res, err := sc.readHandlers.OnRecord(req)
if res.StatusCode == 200 {
sc.state = ServerConnStateRecord
sc.frameModeEnable()
}
return res, err
}
case base.Pause:
if sc.readHandlers.OnPause != nil {
err := sc.checkState(map[ServerConnState]struct{}{
ServerConnStatePrePlay: {},
ServerConnStatePlay: {},
ServerConnStatePreRecord: {},
ServerConnStateRecord: {},
})
if err != nil {
return &base.Response{
StatusCode: base.StatusBadRequest,
}, err
}
res, err := sc.readHandlers.OnPause(req)
if res.StatusCode == 200 {
switch sc.state {
case ServerConnStatePlay:
sc.frameModeDisable()
sc.state = ServerConnStatePrePlay
case ServerConnStateRecord:
sc.frameModeDisable()
sc.state = ServerConnStatePreRecord
}
}
return res, err
}
case base.GetParameter:
if sc.readHandlers.OnGetParameter != nil {
return sc.readHandlers.OnGetParameter(req)
}
// GET_PARAMETER is used like a ping
return &base.Response{
StatusCode: base.StatusOK,
Header: base.Header{
"Content-Type": base.HeaderValue{"text/parameters"},
},
Body: []byte("\n"),
}, nil
case base.SetParameter:
if sc.readHandlers.OnSetParameter != nil {
return sc.readHandlers.OnSetParameter(req)
}
case base.Teardown:
if sc.readHandlers.OnTeardown != nil {
return sc.readHandlers.OnTeardown(req)
}
return &base.Response{
StatusCode: base.StatusOK,
}, ErrServerTeardown
}
return &base.Response{
StatusCode: base.StatusBadRequest,
}, fmt.Errorf("unhandled method: %v", req.Method)
}
func (sc *ServerConn) backgroundRead() error {
var tcpFrameBuffer *multibuffer.MultiBuffer
handleRequestOuter := func(req *base.Request) error {
res, err := sc.handleRequest(req)
if res.Header == nil {
res.Header = base.Header{}
}
// add cseq
if err != errServerCSeqMissing {
res.Header["CSeq"] = req.Header["CSeq"]
}
// add server
res.Header["Server"] = base.HeaderValue{"gortsplib"}
if sc.readHandlers.OnResponse != nil {
sc.readHandlers.OnResponse(res)
}
// start background write
if sc.doEnableFrames {
sc.doEnableFrames = false
sc.framesEnabled = true
if sc.state == ServerConnStateRecord {
tcpFrameBuffer = multibuffer.New(uint64(sc.conf.ReadBufferCount), uint64(sc.conf.ReadBufferSize))
} else {
// when playing, tcpFrameBuffer is only used to receive RTCP receiver reports,
// that are much smaller than RTP frames and are sent at a fixed interval
// (about 2 frames every 10 secs).
// decrease RAM consumption by allocating less buffers.
tcpFrameBuffer = multibuffer.New(8, uint64(sc.conf.ReadBufferSize))
}
// write response before frames
sc.nconn.SetWriteDeadline(time.Now().Add(sc.conf.WriteTimeout))
res.Write(sc.bw)
// start background write
sc.frameRingBuffer.Reset()
sc.backgroundWriteDone = make(chan struct{})
go sc.backgroundWrite()
// write to background write
} else if sc.framesEnabled {
sc.frameRingBuffer.Push(res)
// write directly
} else {
sc.nconn.SetWriteDeadline(time.Now().Add(sc.conf.WriteTimeout))
res.Write(sc.bw)
}
return err
}
var req base.Request
var frame base.InterleavedFrame
var errRet error
outer:
for {
if sc.readTimeoutEnabled {
sc.nconn.SetReadDeadline(time.Now().Add(sc.conf.ReadTimeout))
}
if sc.framesEnabled {
frame.Payload = tcpFrameBuffer.Next()
what, err := base.ReadInterleavedFrameOrRequest(&frame, &req, sc.br)
if err != nil {
errRet = err
break outer
}
switch what.(type) {
case *base.InterleavedFrame:
// forward frame only if it has been set up
if _, ok := sc.tracks[frame.TrackID]; ok {
if sc.state == ServerConnStateRecord {
sc.publishTracks[frame.TrackID].rtcpReceiver.ProcessFrame(time.Now(),
frame.StreamType, frame.Payload)
}
sc.readHandlers.OnFrame(frame.TrackID, frame.StreamType, frame.Payload)
}
case *base.Request:
err := handleRequestOuter(&req)
if err != nil {
errRet = err
break outer
}
}
} else {
err := req.Read(sc.br)
if err != nil {
if atomic.LoadInt32(&sc.udpTimeout) == 1 {
errRet = fmt.Errorf("no UDP packets received recently (maybe there's a firewall/NAT in between)")
} else {
errRet = err
}
break outer
}
err = handleRequestOuter(&req)
if err != nil {
errRet = err
break outer
}
}
}
sc.frameModeDisable()
return errRet
}
// Read starts reading requests and frames.
// it returns a channel that is written when the reading stops.
func (sc *ServerConn) Read(readHandlers ServerConnReadHandlers) chan error {
// channel is buffered, since listening to it is not mandatory
done := make(chan error, 1)
sc.readHandlers = readHandlers
go func() {
done <- sc.backgroundRead()
}()
return done
}
// WriteFrame writes a frame.
func (sc *ServerConn) WriteFrame(trackID int, streamType StreamType, payload []byte) {
if *sc.streamProtocol == StreamProtocolUDP {
track := sc.tracks[trackID]
if streamType == StreamTypeRTP {
sc.udpRTPListener.write(payload, &net.UDPAddr{
IP: sc.ip(),
Zone: sc.zone(),
Port: track.rtpPort,
})
return
}
sc.udpRTCPListener.write(payload, &net.UDPAddr{
IP: sc.ip(),
Zone: sc.zone(),
Port: track.rtcpPort,
})
return
}
// StreamProtocolTCP
sc.frameRingBuffer.Push(&base.InterleavedFrame{
TrackID: trackID,
StreamType: streamType,
Payload: payload,
})
}
func (sc *ServerConn) backgroundRecord() {
defer close(sc.backgroundRecordDone)
checkStreamTicker := time.NewTicker(serverConnCheckStreamInterval)
defer checkStreamTicker.Stop()
receiverReportTicker := time.NewTicker(serverConnReceiverReportInterval)
defer receiverReportTicker.Stop()
for {
select {
case <-checkStreamTicker.C:
if *sc.streamProtocol != StreamProtocolUDP {
continue
}
now := time.Now()
for _, track := range sc.publishTracks {
last := time.Unix(atomic.LoadInt64(track.udpLastFrameTime), 0)
if now.Sub(last) >= sc.conf.ReadTimeout {
atomic.StoreInt32(&sc.udpTimeout, 1)
sc.nconn.Close()
return
}
}
case <-receiverReportTicker.C:
now := time.Now()
for trackID, track := range sc.publishTracks {
r := track.rtcpReceiver.Report(now)
sc.WriteFrame(trackID, StreamTypeRTP, r)
}
case <-sc.backgroundRecordTerminate:
return
}
}
}