Files
gortsplib/examples/proxy/server.go
2023-03-31 12:34:07 +02:00

101 lines
2.3 KiB
Go

package main
import (
"log"
"github.com/bluenviron/gortsplib/v3"
"github.com/bluenviron/gortsplib/v3/pkg/base"
)
type server struct {
getStream func() *gortsplib.ServerStream
}
func newServer(
getStream func() *gortsplib.ServerStream,
) *server {
s := &server{
getStream: getStream,
}
// configure the server
rs := &gortsplib.Server{
Handler: s,
RTSPAddress: ":8554",
UDPRTPAddress: ":8000",
UDPRTCPAddress: ":8001",
MulticastIPRange: "224.1.0.0/16",
MulticastRTPPort: 8002,
MulticastRTCPPort: 8003,
}
// start server and wait until a fatal error
log.Printf("server is ready")
panic(rs.StartAndWait())
}
// called when a connection is opened.
func (s *server) OnConnOpen(ctx *gortsplib.ServerHandlerOnConnOpenCtx) {
log.Printf("conn opened")
}
// called when a connection is closed.
func (s *server) OnConnClose(ctx *gortsplib.ServerHandlerOnConnCloseCtx) {
log.Printf("conn closed (%v)", ctx.Error)
}
// called when a session is opened.
func (s *server) OnSessionOpen(ctx *gortsplib.ServerHandlerOnSessionOpenCtx) {
log.Printf("session opened")
}
// called when a session is closed.
func (s *server) OnSessionClose(ctx *gortsplib.ServerHandlerOnSessionCloseCtx) {
log.Printf("session closed")
}
// called when receiving a DESCRIBE request.
func (s *server) OnDescribe(ctx *gortsplib.ServerHandlerOnDescribeCtx) (*base.Response, *gortsplib.ServerStream, error) {
log.Printf("describe request")
stream := s.getStream()
// stream is not available yet
if stream == nil {
return &base.Response{
StatusCode: base.StatusNotFound,
}, nil, nil
}
return &base.Response{
StatusCode: base.StatusOK,
}, stream, nil
}
// called when receiving a SETUP request.
func (s *server) OnSetup(ctx *gortsplib.ServerHandlerOnSetupCtx) (*base.Response, *gortsplib.ServerStream, error) {
log.Printf("setup request")
stream := s.getStream()
// stream is not available yet
if stream == nil {
return &base.Response{
StatusCode: base.StatusNotFound,
}, nil, nil
}
return &base.Response{
StatusCode: base.StatusOK,
}, stream, nil
}
// called when receiving a PLAY request.
func (s *server) OnPlay(ctx *gortsplib.ServerHandlerOnPlayCtx) (*base.Response, error) {
log.Printf("play request")
return &base.Response{
StatusCode: base.StatusOK,
}, nil
}