Files
gortsplib/client_udpl.go

212 lines
4.1 KiB
Go

package gortsplib
import (
"crypto/rand"
"math/big"
"net"
"strconv"
"sync/atomic"
"time"
"golang.org/x/net/ipv4"
)
func randInRange(max int) int {
b := big.NewInt(int64(max + 1))
n, _ := rand.Int(rand.Reader, b)
return int(n.Int64())
}
type clientUDPListener struct {
anyPortEnable bool
writeTimeout time.Duration
pc *net.UDPConn
cm *clientMedia
isRTP bool
readIP net.IP
readPort int
writeAddr *net.UDPAddr
running bool
lastPacketTime *int64
readerDone chan struct{}
}
func newClientUDPListenerPair(
listenPacket func(network, address string) (net.PacketConn, error),
anyPortEnable bool,
writeTimeout time.Duration,
cm *clientMedia,
) (*clientUDPListener, *clientUDPListener) {
// choose two consecutive ports in range 65535-10000
// RTP port must be even and RTCP port odd
for {
rtpPort := randInRange((65535-10000)/2)*2 + 10000
rtpListener, err := newClientUDPListener(
listenPacket,
anyPortEnable,
writeTimeout,
false,
net.JoinHostPort("", strconv.FormatInt(int64(rtpPort), 10)),
cm,
true)
if err != nil {
continue
}
rtcpPort := rtpPort + 1
rtcpListener, err := newClientUDPListener(
listenPacket,
anyPortEnable,
writeTimeout,
false,
net.JoinHostPort("", strconv.FormatInt(int64(rtcpPort), 10)),
cm,
false)
if err != nil {
rtpListener.close()
continue
}
return rtpListener, rtcpListener
}
}
func newClientUDPListener(
listenPacket func(network, address string) (net.PacketConn, error),
anyPortEnable bool,
writeTimeout time.Duration,
multicast bool,
address string,
cm *clientMedia,
isRTP bool,
) (*clientUDPListener, error) {
var pc *net.UDPConn
if multicast {
host, port, err := net.SplitHostPort(address)
if err != nil {
return nil, err
}
tmp, err := listenPacket(restrictNetwork("udp", "224.0.0.0:"+port))
if err != nil {
return nil, err
}
p := ipv4.NewPacketConn(tmp)
err = p.SetMulticastTTL(multicastTTL)
if err != nil {
return nil, err
}
intfs, err := net.Interfaces()
if err != nil {
return nil, err
}
for _, intf := range intfs {
err := p.JoinGroup(&intf, &net.UDPAddr{IP: net.ParseIP(host)})
if err != nil {
return nil, err
}
}
pc = tmp.(*net.UDPConn)
} else {
tmp, err := listenPacket(restrictNetwork("udp", address))
if err != nil {
return nil, err
}
pc = tmp.(*net.UDPConn)
}
err := pc.SetReadBuffer(udpKernelReadBufferSize)
if err != nil {
return nil, err
}
return &clientUDPListener{
anyPortEnable: anyPortEnable,
writeTimeout: writeTimeout,
pc: pc,
cm: cm,
isRTP: isRTP,
lastPacketTime: func() *int64 {
v := int64(0)
return &v
}(),
}, nil
}
func (u *clientUDPListener) close() {
if u.running {
u.stop()
}
u.pc.Close()
}
func (u *clientUDPListener) port() int {
return u.pc.LocalAddr().(*net.UDPAddr).Port
}
func (u *clientUDPListener) start(forPlay bool) {
u.running = true
u.pc.SetReadDeadline(time.Time{})
u.readerDone = make(chan struct{})
go u.runReader(forPlay)
}
func (u *clientUDPListener) stop() {
u.pc.SetReadDeadline(time.Now())
<-u.readerDone
}
func (u *clientUDPListener) runReader(forPlay bool) {
defer close(u.readerDone)
var readFunc func([]byte) error
if u.isRTP {
readFunc = u.cm.readRTP
} else {
readFunc = u.cm.readRTCP
}
for {
buf := make([]byte, maxPacketSize+1)
n, addr, err := u.pc.ReadFrom(buf)
if err != nil {
return
}
uaddr := addr.(*net.UDPAddr)
if !u.readIP.Equal(uaddr.IP) {
continue
}
// in case of anyPortEnable, store the port of the first packet we receive.
// this reduces security issues
if u.anyPortEnable && u.readPort == 0 {
u.readPort = uaddr.Port
} else if u.readPort != uaddr.Port {
continue
}
now := time.Now()
atomic.StoreInt64(u.lastPacketTime, now.Unix())
readFunc(buf[:n])
}
}
func (u *clientUDPListener) write(payload []byte) error {
// no mutex is needed here since Write() has an internal lock.
// https://github.com/golang/go/issues/27203#issuecomment-534386117
u.pc.SetWriteDeadline(time.Now().Add(u.writeTimeout))
_, err := u.pc.WriteTo(payload, u.writeAddr)
return err
}