Files
gortsplib/examples/proxy/server.go
2025-05-23 14:51:33 +02:00

122 lines
2.6 KiB
Go

package main
import (
"log"
"sync"
"github.com/bluenviron/gortsplib/v4"
"github.com/bluenviron/gortsplib/v4/pkg/base"
"github.com/bluenviron/gortsplib/v4/pkg/description"
)
type server struct {
server *gortsplib.Server
mutex sync.RWMutex
stream *gortsplib.ServerStream
}
func (s *server) initialize() {
// configure the server
s.server = &gortsplib.Server{
Handler: s,
RTSPAddress: ":8556",
UDPRTPAddress: ":8002",
UDPRTCPAddress: ":8003",
MulticastIPRange: "224.1.0.0/16",
MulticastRTPPort: 8002,
MulticastRTCPPort: 8003,
}
}
// called when a connection is opened.
func (s *server) OnConnOpen(_ *gortsplib.ServerHandlerOnConnOpenCtx) {
log.Printf("conn opened")
}
// called when a connection is closed.
func (s *server) OnConnClose(ctx *gortsplib.ServerHandlerOnConnCloseCtx) {
log.Printf("conn closed (%v)", ctx.Error)
}
// called when a session is opened.
func (s *server) OnSessionOpen(_ *gortsplib.ServerHandlerOnSessionOpenCtx) {
log.Printf("session opened")
}
// called when a session is closed.
func (s *server) OnSessionClose(_ *gortsplib.ServerHandlerOnSessionCloseCtx) {
log.Printf("session closed")
}
// called when receiving a DESCRIBE request.
func (s *server) OnDescribe(_ *gortsplib.ServerHandlerOnDescribeCtx) (*base.Response, *gortsplib.ServerStream, error) {
log.Printf("DESCRIBE request")
s.mutex.RLock()
defer s.mutex.RUnlock()
// stream is not available yet
if s.stream == nil {
return &base.Response{
StatusCode: base.StatusNotFound,
}, nil, nil
}
return &base.Response{
StatusCode: base.StatusOK,
}, s.stream, nil
}
// called when receiving a SETUP request.
func (s *server) OnSetup(_ *gortsplib.ServerHandlerOnSetupCtx) (*base.Response, *gortsplib.ServerStream, error) {
log.Printf("SETUP request")
s.mutex.RLock()
defer s.mutex.RUnlock()
// stream is not available yet
if s.stream == nil {
return &base.Response{
StatusCode: base.StatusNotFound,
}, nil, nil
}
return &base.Response{
StatusCode: base.StatusOK,
}, s.stream, nil
}
// called when receiving a PLAY request.
func (s *server) OnPlay(_ *gortsplib.ServerHandlerOnPlayCtx) (*base.Response, error) {
log.Printf("PLAY request")
return &base.Response{
StatusCode: base.StatusOK,
}, nil
}
func (s *server) setStreamReady(desc *description.Session) *gortsplib.ServerStream {
s.mutex.Lock()
defer s.mutex.Unlock()
s.stream = &gortsplib.ServerStream{
Server: s.server,
Desc: desc,
}
err := s.stream.Initialize()
if err != nil {
panic(err)
}
return s.stream
}
func (s *server) setStreamUnready() {
s.mutex.Lock()
defer s.mutex.Unlock()
s.stream.Close()
s.stream = nil
}