Files
gortsplib/examples/server-play-backchannel/main.go
2025-05-23 14:51:33 +02:00

168 lines
3.9 KiB
Go

// Package main contains an example.
package main
import (
"log"
"sync"
"github.com/bluenviron/gortsplib/v4"
"github.com/bluenviron/gortsplib/v4/pkg/base"
"github.com/bluenviron/gortsplib/v4/pkg/description"
"github.com/bluenviron/gortsplib/v4/pkg/format"
"github.com/pion/rtp"
)
// This example shows how to
// 1. create a RTSP server which accepts plain connections.
// 2. create a stream with an audio direct channel and an audio back channel.
// 3. write the audio direct channel to readers, read the back channel from readers.
type serverHandler struct {
server *gortsplib.Server
stream *gortsplib.ServerStream
mutex sync.RWMutex
}
// called when a connection is opened.
func (sh *serverHandler) OnConnOpen(_ *gortsplib.ServerHandlerOnConnOpenCtx) {
log.Printf("conn opened")
}
// called when a connection is closed.
func (sh *serverHandler) OnConnClose(ctx *gortsplib.ServerHandlerOnConnCloseCtx) {
log.Printf("conn closed (%v)", ctx.Error)
}
// called when a session is opened.
func (sh *serverHandler) OnSessionOpen(_ *gortsplib.ServerHandlerOnSessionOpenCtx) {
log.Printf("session opened")
}
// called when a session is closed.
func (sh *serverHandler) OnSessionClose(_ *gortsplib.ServerHandlerOnSessionCloseCtx) {
log.Printf("session closed")
}
// called when receiving a DESCRIBE request.
func (sh *serverHandler) OnDescribe(
_ *gortsplib.ServerHandlerOnDescribeCtx,
) (*base.Response, *gortsplib.ServerStream, error) {
log.Printf("DESCRIBE request")
sh.mutex.RLock()
defer sh.mutex.RUnlock()
return &base.Response{
StatusCode: base.StatusOK,
}, sh.stream, nil
}
// called when receiving a SETUP request.
func (sh *serverHandler) OnSetup(
_ *gortsplib.ServerHandlerOnSetupCtx,
) (*base.Response, *gortsplib.ServerStream, error) {
log.Printf("SETUP request")
sh.mutex.RLock()
defer sh.mutex.RUnlock()
return &base.Response{
StatusCode: base.StatusOK,
}, sh.stream, nil
}
// called when receiving a PLAY request.
func (sh *serverHandler) OnPlay(ctx *gortsplib.ServerHandlerOnPlayCtx) (*base.Response, error) {
log.Printf("PLAY request")
// called when receiving a RTP packet
ctx.Session.OnPacketRTPAny(func(m *description.Media, _ format.Format, pkt *rtp.Packet) {
// decode timestamp
pts, ok := ctx.Session.PacketPTS2(m, pkt)
if !ok {
return
}
log.Printf("incoming RTP packet with PTS=%v size=%v", pts, len(pkt.Payload))
})
return &base.Response{
StatusCode: base.StatusOK,
}, nil
}
func main() {
h := &serverHandler{}
// prevent clients from connecting to the server until the stream is properly set up
h.mutex.Lock()
// create the server
h.server = &gortsplib.Server{
Handler: h,
RTSPAddress: ":8554",
UDPRTPAddress: ":8000",
UDPRTCPAddress: ":8001",
MulticastIPRange: "224.1.0.0/16",
MulticastRTPPort: 8002,
MulticastRTCPPort: 8003,
}
// start the server
err := h.server.Start()
if err != nil {
panic(err)
}
defer h.server.Close()
// create a RTSP description
desc := &description.Session{
Medias: []*description.Media{
// direct channel
{
Type: description.MediaTypeAudio,
Formats: []format.Format{&format.G711{
PayloadTyp: 8,
MULaw: false,
SampleRate: 8000,
ChannelCount: 1,
}},
},
// back channel
{
Type: description.MediaTypeAudio,
IsBackChannel: true,
Formats: []format.Format{&format.G711{
PayloadTyp: 8,
MULaw: false,
SampleRate: 8000,
ChannelCount: 1,
}},
},
},
}
// create a server stream
h.stream = &gortsplib.ServerStream{
Server: h.server,
Desc: desc,
}
err = h.stream.Initialize()
if err != nil {
panic(err)
}
defer h.stream.Close()
// create audio streamer
r := &audioStreamer{stream: h.stream}
r.initialize()
defer r.close()
// allow clients to connect
h.mutex.Unlock()
// wait until a fatal error
log.Printf("server is ready on %s", h.server.RTSPAddress)
panic(h.server.Wait())
}