Files
gortsplib/examples/server/main.go
2021-06-17 16:45:24 +02:00

149 lines
3.6 KiB
Go

package main
import (
"fmt"
"log"
"sync"
"github.com/aler9/gortsplib"
"github.com/aler9/gortsplib/pkg/base"
)
// This example shows how to
// 1. create a RTSP server which accepts plain connections
// 2. allow a single client to publish a stream with TCP or UDP
// 3. allow multiple clients to read that stream with TCP or UDP
type serverHandler struct {
mutex sync.Mutex
stream *gortsplib.ServerStream
publisher *gortsplib.ServerSession
}
// called after a connection is opened.
func (sh *serverHandler) OnConnOpen(ctx *gortsplib.ServerHandlerOnConnOpenCtx) {
log.Printf("conn opened")
}
// called after a connection is closed.
func (sh *serverHandler) OnConnClose(ctx *gortsplib.ServerHandlerOnConnCloseCtx) {
log.Printf("conn closed (%v)", ctx.Error)
}
// called after a session is opened.
func (sh *serverHandler) OnSessionOpen(ctx *gortsplib.ServerHandlerOnSessionOpenCtx) {
log.Printf("session opened")
}
// called after a session is closed.
func (sh *serverHandler) OnSessionClose(ctx *gortsplib.ServerHandlerOnSessionCloseCtx) {
log.Printf("session closed")
sh.mutex.Lock()
defer sh.mutex.Unlock()
// close stream-related listeners and disconnect every reader
if sh.stream != nil && ctx.Session == sh.publisher {
sh.stream.Close()
sh.stream = nil
}
}
// called after receiving a DESCRIBE request.
func (sh *serverHandler) OnDescribe(ctx *gortsplib.ServerHandlerOnDescribeCtx) (*base.Response, *gortsplib.ServerStream, error) {
log.Printf("describe request")
sh.mutex.Lock()
defer sh.mutex.Unlock()
// no one is publishing yet
if sh.stream == nil {
return &base.Response{
StatusCode: base.StatusNotFound,
}, nil, nil
}
return &base.Response{
StatusCode: base.StatusOK,
}, sh.stream, nil
}
// called after receiving an ANNOUNCE request.
func (sh *serverHandler) OnAnnounce(ctx *gortsplib.ServerHandlerOnAnnounceCtx) (*base.Response, error) {
log.Printf("announce request")
sh.mutex.Lock()
defer sh.mutex.Unlock()
if sh.stream != nil {
return &base.Response{
StatusCode: base.StatusBadRequest,
}, fmt.Errorf("someone is already publishing")
}
sh.stream = gortsplib.NewServerStream(ctx.Tracks)
sh.publisher = ctx.Session
return &base.Response{
StatusCode: base.StatusOK,
}, nil
}
// called after receiving a SETUP request.
func (sh *serverHandler) OnSetup(ctx *gortsplib.ServerHandlerOnSetupCtx) (*base.Response, *gortsplib.ServerStream, *uint32, error) {
log.Printf("setup request")
// no one is publishing yet
if sh.stream == nil {
return &base.Response{
StatusCode: base.StatusNotFound,
}, nil, nil, nil
}
return &base.Response{
StatusCode: base.StatusOK,
}, sh.stream, nil, nil
}
// called after receiving a PLAY request.
func (sh *serverHandler) OnPlay(ctx *gortsplib.ServerHandlerOnPlayCtx) (*base.Response, error) {
log.Printf("play request")
return &base.Response{
StatusCode: base.StatusOK,
}, nil
}
// called after receiving a RECORD request.
func (sh *serverHandler) OnRecord(ctx *gortsplib.ServerHandlerOnRecordCtx) (*base.Response, error) {
log.Printf("record request")
return &base.Response{
StatusCode: base.StatusOK,
}, nil
}
// called after receiving a frame.
func (sh *serverHandler) OnFrame(ctx *gortsplib.ServerHandlerOnFrameCtx) {
sh.mutex.Lock()
defer sh.mutex.Unlock()
// if we are the publisher, route frames to readers
if ctx.Session == sh.publisher {
sh.stream.WriteFrame(ctx.TrackID, ctx.StreamType, ctx.Payload)
}
}
func main() {
// configure server
s := &gortsplib.Server{
Handler: &serverHandler{},
UDPRTPAddress: ":8000",
UDPRTCPAddress: ":8001",
}
// start server and wait until a fatal error
log.Printf("server is ready")
panic(s.StartAndWait(":8554"))
}