Files
gortsplib/examples/proxy/server.go
2023-12-26 12:48:35 +01:00

111 lines
2.5 KiB
Go

package main
import (
"log"
"sync"
"github.com/bluenviron/gortsplib/v4"
"github.com/bluenviron/gortsplib/v4/pkg/base"
"github.com/bluenviron/gortsplib/v4/pkg/description"
)
type server struct {
s *gortsplib.Server
mutex sync.Mutex
stream *gortsplib.ServerStream
}
func (s *server) initialize() {
// configure the server
s.s = &gortsplib.Server{
Handler: s,
RTSPAddress: ":8554",
UDPRTPAddress: ":8000",
UDPRTCPAddress: ":8001",
MulticastIPRange: "224.1.0.0/16",
MulticastRTPPort: 8002,
MulticastRTCPPort: 8003,
}
}
// called when a connection is opened.
func (s *server) OnConnOpen(ctx *gortsplib.ServerHandlerOnConnOpenCtx) {
log.Printf("conn opened")
}
// called when a connection is closed.
func (s *server) OnConnClose(ctx *gortsplib.ServerHandlerOnConnCloseCtx) {
log.Printf("conn closed (%v)", ctx.Error)
}
// called when a session is opened.
func (s *server) OnSessionOpen(ctx *gortsplib.ServerHandlerOnSessionOpenCtx) {
log.Printf("session opened")
}
// called when a session is closed.
func (s *server) OnSessionClose(ctx *gortsplib.ServerHandlerOnSessionCloseCtx) {
log.Printf("session closed")
}
// called when receiving a DESCRIBE request.
func (s *server) OnDescribe(ctx *gortsplib.ServerHandlerOnDescribeCtx) (*base.Response, *gortsplib.ServerStream, error) {
log.Printf("describe request")
s.mutex.Lock()
defer s.mutex.Unlock()
// stream is not available yet
if s.stream == nil {
return &base.Response{
StatusCode: base.StatusNotFound,
}, nil, nil
}
return &base.Response{
StatusCode: base.StatusOK,
}, s.stream, nil
}
// called when receiving a SETUP request.
func (s *server) OnSetup(ctx *gortsplib.ServerHandlerOnSetupCtx) (*base.Response, *gortsplib.ServerStream, error) {
log.Printf("setup request")
s.mutex.Lock()
defer s.mutex.Unlock()
// stream is not available yet
if s.stream == nil {
return &base.Response{
StatusCode: base.StatusNotFound,
}, nil, nil
}
return &base.Response{
StatusCode: base.StatusOK,
}, s.stream, nil
}
// called when receiving a PLAY request.
func (s *server) OnPlay(ctx *gortsplib.ServerHandlerOnPlayCtx) (*base.Response, error) {
log.Printf("play request")
return &base.Response{
StatusCode: base.StatusOK,
}, nil
}
func (s *server) setStreamReady(desc *description.Session) *gortsplib.ServerStream {
s.mutex.Lock()
defer s.mutex.Unlock()
s.stream = gortsplib.NewServerStream(s.s, desc)
return s.stream
}
func (s *server) setStreamUnready() {
s.mutex.Lock()
defer s.mutex.Unlock()
s.stream.Close()
s.stream = nil
}