Files
gortsplib/serverconn.go
2021-05-04 16:51:20 +02:00

585 lines
14 KiB
Go

package gortsplib
import (
"bufio"
"crypto/tls"
"fmt"
"net"
"strings"
"sync"
"time"
"github.com/aler9/gortsplib/pkg/base"
"github.com/aler9/gortsplib/pkg/liberrors"
"github.com/aler9/gortsplib/pkg/multibuffer"
"github.com/aler9/gortsplib/pkg/ringbuffer"
)
const (
serverConnReadBufferSize = 4096
serverConnWriteBufferSize = 4096
)
func stringsReverseIndex(s, substr string) int {
for i := len(s) - 1 - len(substr); i >= 0; i-- {
if s[i:i+len(substr)] == substr {
return i
}
}
return -1
}
func getSessionID(header base.Header) string {
if h, ok := header["Session"]; ok && len(h) == 1 {
return h[0]
}
return ""
}
// ServerConn is a server-side RTSP connection.
type ServerConn struct {
s *Server
wg *sync.WaitGroup
nconn net.Conn
br *bufio.Reader
bw *bufio.Writer
// TCP stream protocol
tcpFrameLinkedSession *ServerSession
tcpFrameIsRecording bool
tcpFrameSetEnabled bool
tcpFrameEnabled bool
tcpFrameTimeout bool
tcpFrameBuffer *multibuffer.MultiBuffer
tcpFrameWriteBuffer *ringbuffer.RingBuffer
tcpFrameBackgroundWriteDone chan struct{}
// in
terminate chan struct{}
}
func newServerConn(
s *Server,
wg *sync.WaitGroup,
nconn net.Conn) *ServerConn {
sc := &ServerConn{
s: s,
wg: wg,
nconn: nconn,
terminate: make(chan struct{}),
}
wg.Add(1)
go sc.run()
return sc
}
// NetConn returns the underlying net.Conn.
func (sc *ServerConn) NetConn() net.Conn {
return sc.nconn
}
func (sc *ServerConn) ip() net.IP {
return sc.nconn.RemoteAddr().(*net.TCPAddr).IP
}
func (sc *ServerConn) zone() string {
return sc.nconn.RemoteAddr().(*net.TCPAddr).Zone
}
func (sc *ServerConn) run() {
defer sc.wg.Done()
if h, ok := sc.s.Handler.(ServerHandlerOnConnOpen); ok {
h.OnConnOpen(sc)
}
conn := func() net.Conn {
if sc.s.TLSConfig != nil {
return tls.Server(sc.nconn, sc.s.TLSConfig)
}
return sc.nconn
}()
sc.br = bufio.NewReaderSize(conn, serverConnReadBufferSize)
sc.bw = bufio.NewWriterSize(conn, serverConnWriteBufferSize)
// instantiate always to allow writing to this conn before Play()
sc.tcpFrameWriteBuffer = ringbuffer.New(uint64(sc.s.ReadBufferCount))
readDone := make(chan error)
go func() {
readDone <- func() error {
var req base.Request
var frame base.InterleavedFrame
for {
if sc.tcpFrameEnabled {
if sc.tcpFrameTimeout {
sc.nconn.SetReadDeadline(time.Now().Add(sc.s.ReadTimeout))
}
frame.Payload = sc.tcpFrameBuffer.Next()
what, err := base.ReadInterleavedFrameOrRequest(&frame, &req, sc.br)
if err != nil {
return err
}
switch what.(type) {
case *base.InterleavedFrame:
// forward frame only if it has been set up
if _, ok := sc.tcpFrameLinkedSession.setuppedTracks[frame.TrackID]; ok {
if sc.tcpFrameIsRecording {
sc.tcpFrameLinkedSession.announcedTracks[frame.TrackID].rtcpReceiver.ProcessFrame(time.Now(),
frame.StreamType, frame.Payload)
}
if h, ok := sc.s.Handler.(ServerHandlerOnFrame); ok {
h.OnFrame(&ServerHandlerOnFrameCtx{
Session: sc.tcpFrameLinkedSession,
TrackID: frame.TrackID,
StreamType: frame.StreamType,
Payload: frame.Payload,
})
}
}
case *base.Request:
err := sc.handleRequestOuter(&req)
if err != nil {
return err
}
}
} else {
err := req.Read(sc.br)
if err != nil {
/*if atomic.LoadInt32(&sc.udpTimeout) == 1 {
return liberrors.ErrServerNoUDPPacketsRecently{}
}*/
return err
}
err = sc.handleRequestOuter(&req)
if err != nil {
return err
}
}
}
}()
}()
var err error
select {
case err = <-readDone:
sc.nconn.Close()
sc.s.connClose <- sc
<-sc.terminate
case <-sc.terminate:
sc.nconn.Close()
err = <-readDone
}
if sc.tcpFrameEnabled {
if sc.tcpFrameIsRecording {
sc.tcpFrameTimeout = false
sc.nconn.SetReadDeadline(time.Time{})
}
sc.tcpFrameEnabled = false
sc.tcpFrameWriteBuffer.Close()
<-sc.tcpFrameBackgroundWriteDone
sc.tcpFrameWriteBuffer.Reset()
sc.s.sessionClose <- sc.tcpFrameLinkedSession
}
if h, ok := sc.s.Handler.(ServerHandlerOnConnClose); ok {
h.OnConnClose(sc, err)
}
}
func (sc *ServerConn) handleRequest(req *base.Request) (*base.Response, error) {
if cseq, ok := req.Header["CSeq"]; !ok || len(cseq) != 1 {
return &base.Response{
StatusCode: base.StatusBadRequest,
Header: base.Header{},
}, liberrors.ErrServerCSeqMissing{}
}
sxID := getSessionID(req.Header)
// the connection can't communicate with another session
// if it's receiving or sending TCP frames.
if sc.tcpFrameLinkedSession != nil &&
sxID != sc.tcpFrameLinkedSession.id {
return &base.Response{
StatusCode: base.StatusBadRequest,
}, liberrors.ErrServerLinkedToOtherSession{}
}
switch req.Method {
case base.Options:
if h, ok := sc.s.Handler.(ServerHandlerOnOptions); ok {
pathAndQuery, ok := req.URL.RTSPPath()
if !ok {
return &base.Response{
StatusCode: base.StatusBadRequest,
}, liberrors.ErrServerNoPath{}
}
path, query := base.PathSplitQuery(pathAndQuery)
return h.OnOptions(&ServerHandlerOnOptionsCtx{
Conn: sc,
Req: req,
Path: path,
Query: query,
})
}
var methods []string
if _, ok := sc.s.Handler.(ServerHandlerOnDescribe); ok {
methods = append(methods, string(base.Describe))
}
if _, ok := sc.s.Handler.(ServerHandlerOnAnnounce); ok {
methods = append(methods, string(base.Announce))
}
if _, ok := sc.s.Handler.(ServerHandlerOnSetup); ok {
methods = append(methods, string(base.Setup))
}
if _, ok := sc.s.Handler.(ServerHandlerOnPlay); ok {
methods = append(methods, string(base.Play))
}
if _, ok := sc.s.Handler.(ServerHandlerOnRecord); ok {
methods = append(methods, string(base.Record))
}
if _, ok := sc.s.Handler.(ServerHandlerOnPause); ok {
methods = append(methods, string(base.Pause))
}
methods = append(methods, string(base.GetParameter))
if _, ok := sc.s.Handler.(ServerHandlerOnSetParameter); ok {
methods = append(methods, string(base.SetParameter))
}
methods = append(methods, string(base.Teardown))
return &base.Response{
StatusCode: base.StatusOK,
Header: base.Header{
"Public": base.HeaderValue{strings.Join(methods, ", ")},
},
}, nil
case base.Describe:
if h, ok := sc.s.Handler.(ServerHandlerOnDescribe); ok {
pathAndQuery, ok := req.URL.RTSPPath()
if !ok {
return &base.Response{
StatusCode: base.StatusBadRequest,
}, liberrors.ErrServerNoPath{}
}
path, query := base.PathSplitQuery(pathAndQuery)
res, sdp, err := h.OnDescribe(&ServerHandlerOnDescribeCtx{
Conn: sc,
Req: req,
Path: path,
Query: query,
})
if res.StatusCode == base.StatusOK && sdp != nil {
if res.Header == nil {
res.Header = make(base.Header)
}
res.Header["Content-Base"] = base.HeaderValue{req.URL.String() + "/"}
res.Header["Content-Type"] = base.HeaderValue{"application/sdp"}
res.Body = sdp
}
return res, err
}
case base.Announce:
if _, ok := sc.s.Handler.(ServerHandlerOnAnnounce); ok {
sres := make(chan *ServerSession)
sc.s.sessionGet <- sessionGetReq{id: sxID, res: sres}
ss := <-sres
if ss == nil {
return &base.Response{
StatusCode: base.StatusBadRequest,
}, fmt.Errorf("terminated")
}
rres := make(chan requestRes)
ss.request <- requestReq{sc: sc, req: req, res: rres}
res := <-rres
return res.res, res.err
}
case base.Setup:
if _, ok := sc.s.Handler.(ServerHandlerOnSetup); ok {
sres := make(chan *ServerSession)
sc.s.sessionGet <- sessionGetReq{id: sxID, res: sres}
ss := <-sres
if ss == nil {
return &base.Response{
StatusCode: base.StatusBadRequest,
}, fmt.Errorf("terminated")
}
rres := make(chan requestRes)
ss.request <- requestReq{sc: sc, req: req, res: rres}
res := <-rres
return res.res, res.err
}
case base.Play:
if _, ok := sc.s.Handler.(ServerHandlerOnPlay); ok {
sres := make(chan *ServerSession)
sc.s.sessionGet <- sessionGetReq{id: sxID, res: sres}
ss := <-sres
if ss == nil {
return &base.Response{
StatusCode: base.StatusBadRequest,
}, fmt.Errorf("terminated")
}
rres := make(chan requestRes)
ss.request <- requestReq{sc: sc, req: req, res: rres}
res := <-rres
if _, ok := res.err.(liberrors.ErrServerTCPFramesEnable); ok {
sc.tcpFrameLinkedSession = ss
sc.tcpFrameIsRecording = false
sc.tcpFrameSetEnabled = true
return res.res, nil
}
return res.res, res.err
}
case base.Record:
if _, ok := sc.s.Handler.(ServerHandlerOnRecord); ok {
sres := make(chan *ServerSession)
sc.s.sessionGet <- sessionGetReq{id: sxID, res: sres}
ss := <-sres
if ss == nil {
return &base.Response{
StatusCode: base.StatusBadRequest,
}, fmt.Errorf("terminated")
}
rres := make(chan requestRes)
ss.request <- requestReq{sc: sc, req: req, res: rres}
res := <-rres
if _, ok := res.err.(liberrors.ErrServerTCPFramesEnable); ok {
sc.tcpFrameLinkedSession = ss
sc.tcpFrameIsRecording = true
sc.tcpFrameSetEnabled = true
return res.res, nil
}
return res.res, res.err
}
case base.Pause:
if _, ok := sc.s.Handler.(ServerHandlerOnPause); ok {
sres := make(chan *ServerSession)
sc.s.sessionGet <- sessionGetReq{id: sxID, res: sres}
ss := <-sres
if ss == nil {
return &base.Response{
StatusCode: base.StatusBadRequest,
}, fmt.Errorf("terminated")
}
rres := make(chan requestRes)
ss.request <- requestReq{sc: sc, req: req, res: rres}
res := <-rres
if _, ok := res.err.(liberrors.ErrServerTCPFramesDisable); ok {
sc.tcpFrameSetEnabled = false
return res.res, nil
}
return res.res, res.err
}
case base.Teardown:
if _, ok := sc.s.Handler.(ServerHandlerOnTeardown); ok {
sres := make(chan *ServerSession)
sc.s.sessionGet <- sessionGetReq{id: sxID, res: sres}
ss := <-sres
if ss == nil {
return &base.Response{
StatusCode: base.StatusBadRequest,
}, fmt.Errorf("terminated")
}
rres := make(chan requestRes)
ss.request <- requestReq{sc: sc, req: req, res: rres}
res := <-rres
return res.res, res.err
}
case base.GetParameter:
if h, ok := sc.s.Handler.(ServerHandlerOnGetParameter); ok {
pathAndQuery, ok := req.URL.RTSPPath()
if !ok {
return &base.Response{
StatusCode: base.StatusBadRequest,
}, liberrors.ErrServerNoPath{}
}
path, query := base.PathSplitQuery(pathAndQuery)
return h.OnGetParameter(&ServerHandlerOnGetParameterCtx{
Conn: sc,
Req: req,
Path: path,
Query: query,
})
}
// GET_PARAMETER is used like a ping
return &base.Response{
StatusCode: base.StatusOK,
Header: base.Header{
"Content-Type": base.HeaderValue{"text/parameters"},
},
Body: []byte("\n"),
}, nil
case base.SetParameter:
if h, ok := sc.s.Handler.(ServerHandlerOnSetParameter); ok {
pathAndQuery, ok := req.URL.RTSPPath()
if !ok {
return &base.Response{
StatusCode: base.StatusBadRequest,
}, liberrors.ErrServerNoPath{}
}
path, query := base.PathSplitQuery(pathAndQuery)
return h.OnSetParameter(&ServerHandlerOnSetParameterCtx{
Conn: sc,
Req: req,
Path: path,
Query: query,
})
}
}
return &base.Response{
StatusCode: base.StatusBadRequest,
}, fmt.Errorf("unhandled method: %v", req.Method)
}
func (sc *ServerConn) handleRequestOuter(req *base.Request) error {
if h, ok := sc.s.Handler.(ServerHandlerOnRequest); ok {
h.OnRequest(req)
}
res, err := sc.handleRequest(req)
if res.Header == nil {
res.Header = base.Header{}
}
// add cseq
if _, ok := err.(liberrors.ErrServerCSeqMissing); !ok {
res.Header["CSeq"] = req.Header["CSeq"]
}
// add server
res.Header["Server"] = base.HeaderValue{"gortsplib"}
if h, ok := sc.s.Handler.(ServerHandlerOnResponse); ok {
h.OnResponse(res)
}
switch {
case sc.tcpFrameSetEnabled != sc.tcpFrameEnabled:
sc.tcpFrameEnabled = sc.tcpFrameSetEnabled
// write response before frames
sc.nconn.SetWriteDeadline(time.Now().Add(sc.s.WriteTimeout))
res.Write(sc.bw)
if sc.tcpFrameEnabled {
if sc.tcpFrameIsRecording {
sc.tcpFrameTimeout = true
sc.tcpFrameBuffer = multibuffer.New(uint64(sc.s.ReadBufferCount), uint64(sc.s.ReadBufferSize))
} else {
// when playing, tcpFrameBuffer is only used to receive RTCP receiver reports,
// that are much smaller than RTP frames and are sent at a fixed interval
// (about 2 frames every 10 secs).
// decrease RAM consumption by allocating less buffers.
sc.tcpFrameBuffer = multibuffer.New(8, uint64(sc.s.ReadBufferSize))
}
// start background write
sc.tcpFrameBackgroundWriteDone = make(chan struct{})
go sc.tcpFrameBackgroundWrite()
} else {
if sc.tcpFrameIsRecording {
sc.tcpFrameTimeout = false
sc.nconn.SetReadDeadline(time.Time{})
}
sc.tcpFrameEnabled = false
sc.tcpFrameWriteBuffer.Close()
<-sc.tcpFrameBackgroundWriteDone
sc.tcpFrameWriteBuffer.Reset()
sc.tcpFrameBuffer = nil
}
case sc.tcpFrameEnabled: // write to background write
sc.tcpFrameWriteBuffer.Push(res)
default: // write directly
sc.nconn.SetWriteDeadline(time.Now().Add(sc.s.WriteTimeout))
res.Write(sc.bw)
}
return err
}
func (sc *ServerConn) tcpFrameBackgroundWrite() {
defer close(sc.tcpFrameBackgroundWriteDone)
for {
what, ok := sc.tcpFrameWriteBuffer.Pull()
if !ok {
return
}
switch w := what.(type) {
case *base.InterleavedFrame:
sc.nconn.SetWriteDeadline(time.Now().Add(sc.s.WriteTimeout))
w.Write(sc.bw)
case *base.Response:
sc.nconn.SetWriteDeadline(time.Now().Add(sc.s.WriteTimeout))
w.Write(sc.bw)
}
}
}