Files
gortsplib/server.go
2021-05-04 16:51:20 +02:00

351 lines
6.7 KiB
Go

package gortsplib
import (
"crypto/rand"
"crypto/tls"
"encoding/binary"
"fmt"
"net"
"strconv"
"sync"
"time"
)
func extractPort(address string) (int, error) {
_, tmp, err := net.SplitHostPort(address)
if err != nil {
return 0, err
}
tmp2, err := strconv.ParseInt(tmp, 10, 64)
if err != nil {
return 0, err
}
return int(tmp2), nil
}
func newSessionID(sessions map[string]*ServerSession) (string, error) {
for {
b := make([]byte, 4)
_, err := rand.Read(b)
if err != nil {
return "", err
}
id := strconv.FormatUint(uint64(binary.LittleEndian.Uint32(b)), 10)
if _, ok := sessions[id]; !ok {
return id, nil
}
}
}
type sessionGetReq struct {
id string
res chan *ServerSession
}
// Server is a RTSP server.
type Server struct {
// an handler to handle requests.
Handler ServerHandler
// a TLS configuration to accept TLS (RTSPS) connections.
TLSConfig *tls.Config
// a port to send and receive UDP/RTP packets.
// If UDPRTPAddress and UDPRTCPAddress are != "", the server can accept and send UDP streams.
UDPRTPAddress string
// a port to send and receive UDP/RTCP packets.
// If UDPRTPAddress and UDPRTCPAddress are != "", the server can accept and send UDP streams.
UDPRTCPAddress string
// timeout of read operations.
// It defaults to 10 seconds
ReadTimeout time.Duration
// timeout of write operations.
// It defaults to 10 seconds
WriteTimeout time.Duration
// read buffer count.
// If greater than 1, allows to pass buffers to routines different than the one
// that is reading frames.
// It also allows to buffer routed frames and mitigate network fluctuations
// that are particularly high when using UDP.
// It defaults to 512
ReadBufferCount int
// read buffer size.
// This must be touched only when the server reports problems about buffer sizes.
// It defaults to 2048.
ReadBufferSize int
// function used to initialize the TCP listener.
// It defaults to net.Listen
Listen func(network string, address string) (net.Listener, error)
receiverReportPeriod time.Duration
tcpListener net.Listener
udpRTPListener *serverUDPListener
udpRTCPListener *serverUDPListener
sessions map[string]*ServerSession
conns map[*ServerConn]struct{}
exitError error
// in
connClose chan *ServerConn
sessionGet chan sessionGetReq
sessionClose chan *ServerSession
terminate chan struct{}
// out
done chan struct{}
}
// Start starts listening on the given address.
func (s *Server) Start(address string) error {
if s.ReadTimeout == 0 {
s.ReadTimeout = 10 * time.Second
}
if s.WriteTimeout == 0 {
s.WriteTimeout = 10 * time.Second
}
if s.ReadBufferCount == 0 {
s.ReadBufferCount = 512
}
if s.ReadBufferSize == 0 {
s.ReadBufferSize = 2048
}
if s.Listen == nil {
s.Listen = net.Listen
}
if s.receiverReportPeriod == 0 {
s.receiverReportPeriod = 10 * time.Second
}
if s.TLSConfig != nil && s.UDPRTPAddress != "" {
return fmt.Errorf("TLS can't be used together with UDP")
}
if (s.UDPRTPAddress != "" && s.UDPRTCPAddress == "") ||
(s.UDPRTPAddress == "" && s.UDPRTCPAddress != "") {
return fmt.Errorf("UDPRTPAddress and UDPRTCPAddress must be used together")
}
if s.UDPRTPAddress != "" {
rtpPort, err := extractPort(s.UDPRTPAddress)
if err != nil {
return err
}
rtcpPort, err := extractPort(s.UDPRTCPAddress)
if err != nil {
return err
}
if (rtpPort % 2) != 0 {
return fmt.Errorf("RTP port must be even")
}
if rtcpPort != (rtpPort + 1) {
return fmt.Errorf("RTCP and RTP ports must be consecutive")
}
s.udpRTPListener, err = newServerUDPListener(s, s.UDPRTPAddress, StreamTypeRTP)
if err != nil {
return err
}
s.udpRTCPListener, err = newServerUDPListener(s, s.UDPRTCPAddress, StreamTypeRTCP)
if err != nil {
s.udpRTPListener.close()
return err
}
}
var err error
s.tcpListener, err = s.Listen("tcp", address)
if err != nil {
s.udpRTPListener.close()
s.udpRTPListener.close()
return err
}
s.terminate = make(chan struct{})
s.done = make(chan struct{})
go s.run()
return nil
}
func (s *Server) run() {
s.sessions = make(map[string]*ServerSession)
s.conns = make(map[*ServerConn]struct{})
s.connClose = make(chan *ServerConn)
s.sessionGet = make(chan sessionGetReq)
s.sessionClose = make(chan *ServerSession)
var wg sync.WaitGroup
wg.Add(1)
connNew := make(chan net.Conn)
acceptErr := make(chan error)
go func() {
defer wg.Done()
acceptErr <- func() error {
for {
nconn, err := s.tcpListener.Accept()
if err != nil {
return err
}
connNew <- nconn
}
}()
}()
outer:
for {
select {
case err := <-acceptErr:
s.exitError = err
break outer
case nconn := <-connNew:
sc := newServerConn(s, &wg, nconn)
s.conns[sc] = struct{}{}
case sc := <-s.connClose:
if _, ok := s.conns[sc]; !ok {
continue
}
s.doConnClose(sc)
case req := <-s.sessionGet:
if ss, ok := s.sessions[req.id]; ok {
req.res <- ss
} else {
id, err := newSessionID(s.sessions)
if err != nil {
req.res <- nil
continue
}
ss := newServerSession(s, id, &wg)
s.sessions[id] = ss
req.res <- ss
}
case ss := <-s.sessionClose:
if _, ok := s.sessions[ss.id]; !ok {
continue
}
s.doSessionClose(ss)
case <-s.terminate:
break outer
}
}
go func() {
for {
select {
case _, ok := <-acceptErr:
if !ok {
return
}
case nconn, ok := <-connNew:
if !ok {
return
}
nconn.Close()
case _, ok := <-s.connClose:
if !ok {
return
}
case req, ok := <-s.sessionGet:
if !ok {
return
}
req.res <- nil
case _, ok := <-s.sessionClose:
if !ok {
return
}
}
}
}()
if s.udpRTCPListener != nil {
s.udpRTCPListener.close()
}
if s.udpRTPListener != nil {
s.udpRTPListener.close()
}
s.tcpListener.Close()
for sc := range s.conns {
s.doConnClose(sc)
}
for _, ss := range s.sessions {
s.doSessionClose(ss)
}
wg.Wait()
close(acceptErr)
close(connNew)
close(s.connClose)
close(s.sessionGet)
close(s.sessionClose)
close(s.done)
}
// Close closes all the server resources and waits for the server to exit.
func (s *Server) Close() error {
close(s.terminate)
<-s.done
return nil
}
// Wait waits until a fatal error.
func (s *Server) Wait() error {
<-s.done
return s.exitError
}
// StartAndWait starts the server and waits until a fatal error.
func (s *Server) StartAndWait(address string) error {
err := s.Start(address)
if err != nil {
return err
}
return s.Wait()
}
func (s *Server) doConnClose(sc *ServerConn) {
delete(s.conns, sc)
close(sc.terminate)
}
func (s *Server) doSessionClose(ss *ServerSession) {
delete(s.sessions, ss.id)
close(ss.terminate)
}