package gortsplib import ( "crypto/rand" "net" "strconv" "sync" "sync/atomic" "time" "golang.org/x/net/ipv4" "github.com/aler9/gortsplib/pkg/multibuffer" ) const ( // use the same buffer size as gstreamer's rtspsrc clientUDPKernelReadBufferSize = 0x80000 ) func randUint32() uint32 { var b [4]byte rand.Read(b[:]) return uint32(b[0])<<24 | uint32(b[1])<<16 | uint32(b[2])<<8 | uint32(b[3]) } func randIntn(n int) int { return int(randUint32() & (uint32(n) - 1)) } type clientUDPListener struct { c *Client pc *net.UDPConn remoteReadIP net.IP remoteWriteIP net.IP remoteZone string remotePort int trackID int isRTP bool running bool frameBuffer *multibuffer.MultiBuffer lastFrameTime *int64 writeMutex sync.Mutex processFunc func(time.Time, []byte) // out done chan struct{} } func newClientUDPListenerPair(c *Client) (*clientUDPListener, *clientUDPListener) { // choose two consecutive ports in range 65535-10000 // rtp must be even and rtcp odd for { rtpPort := (randIntn((65535-10000)/2) * 2) + 10000 rtpListener, err := newClientUDPListener(c, false, ":"+strconv.FormatInt(int64(rtpPort), 10)) if err != nil { continue } rtcpPort := rtpPort + 1 rtcpListener, err := newClientUDPListener(c, false, ":"+strconv.FormatInt(int64(rtcpPort), 10)) if err != nil { rtpListener.close() continue } return rtpListener, rtcpListener } } func newClientUDPListener(c *Client, multicast bool, address string) (*clientUDPListener, error) { var pc *net.UDPConn if multicast { host, port, err := net.SplitHostPort(address) if err != nil { return nil, err } tmp, err := c.ListenPacket("udp", "224.0.0.0:"+port) if err != nil { return nil, err } p := ipv4.NewPacketConn(tmp) err = p.SetTTL(127) if err != nil { return nil, err } intfs, err := net.Interfaces() if err != nil { return nil, err } for _, intf := range intfs { err := p.JoinGroup(&intf, &net.UDPAddr{IP: net.ParseIP(host)}) if err != nil { return nil, err } } pc = tmp.(*net.UDPConn) } else { tmp, err := c.ListenPacket("udp", address) if err != nil { return nil, err } pc = tmp.(*net.UDPConn) } err := pc.SetReadBuffer(clientUDPKernelReadBufferSize) if err != nil { return nil, err } return &clientUDPListener{ c: c, pc: pc, frameBuffer: multibuffer.New(uint64(c.ReadBufferCount), uint64(c.ReadBufferSize)), lastFrameTime: func() *int64 { v := int64(0) return &v }(), }, nil } func (l *clientUDPListener) close() { if l.running { l.stop() } l.pc.Close() } func (l *clientUDPListener) port() int { return l.pc.LocalAddr().(*net.UDPAddr).Port } func (l *clientUDPListener) start() { if l.c.state == clientStatePlay { if l.isRTP { l.processFunc = l.processPlayRTP } else { l.processFunc = l.processPlayRTCP } } else { l.processFunc = l.processRecord } l.running = true l.pc.SetReadDeadline(time.Time{}) l.done = make(chan struct{}) go l.run() } func (l *clientUDPListener) stop() { l.pc.SetReadDeadline(time.Now()) <-l.done } func (l *clientUDPListener) run() { defer close(l.done) for { buf := l.frameBuffer.Next() n, addr, err := l.pc.ReadFrom(buf) if err != nil { return } uaddr := addr.(*net.UDPAddr) if !l.remoteReadIP.Equal(uaddr.IP) || (!isAnyPort(l.remotePort) && l.remotePort != uaddr.Port) { continue } now := time.Now() atomic.StoreInt64(l.lastFrameTime, now.Unix()) l.processFunc(now, buf[:n]) } } func (l *clientUDPListener) processPlayRTP(now time.Time, payload []byte) { l.c.tracks[l.trackID].rtcpReceiver.ProcessPacketRTP(now, payload) l.c.OnPacketRTP(l.trackID, payload) } func (l *clientUDPListener) processPlayRTCP(now time.Time, payload []byte) { l.c.tracks[l.trackID].rtcpReceiver.ProcessPacketRTCP(now, payload) l.c.OnPacketRTCP(l.trackID, payload) } func (l *clientUDPListener) processRecord(now time.Time, payload []byte) { l.c.OnPacketRTCP(l.trackID, payload) } func (l *clientUDPListener) write(buf []byte) error { l.writeMutex.Lock() defer l.writeMutex.Unlock() l.pc.SetWriteDeadline(time.Now().Add(l.c.WriteTimeout)) _, err := l.pc.WriteTo(buf, &net.UDPAddr{ IP: l.remoteWriteIP, Zone: l.remoteZone, Port: l.remotePort, }) return err }