package main import ( "log" "net" "time" "github.com/aler9/gortsplib" "github.com/aler9/gortsplib/pkg/rtph264" "github.com/pion/rtp/v2" ) // This example shows how to // 1. set additional client options // 2. generate RTP/H264 frames from a file with Gstreamer // 3. connect to a RTSP server, announce an H264 track // 4. write the frames to the server func main() { // open a listener to receive RTP/H264 frames pc, err := net.ListenPacket("udp", "localhost:9000") if err != nil { panic(err) } defer pc.Close() log.Println("Waiting for a rtp/h264 stream on port 9000 - you can send one with gstreamer:\n" + "gst-launch-1.0 filesrc location=video.mp4 ! qtdemux ! video/x-h264" + " ! h264parse config-interval=1 ! rtph264pay ! udpsink host=127.0.0.1 port=9000") // get SPS and PPS decoder := rtph264.NewDecoder() sps, pps, err := decoder.ReadSPSPPS(rtph264.PacketConnReader{pc}) if err != nil { panic(err) } log.Println("stream connected") // create an H264 track track, err := gortsplib.NewTrackH264(96, sps, pps, nil) if err != nil { panic(err) } // Client allows to set additional client options c := &gortsplib.Client{ // the stream transport (UDP or TCP). If nil, it is chosen automatically Transport: nil, // timeout of read operations ReadTimeout: 10 * time.Second, // timeout of write operations WriteTimeout: 10 * time.Second, } // connect to the server and start publishing the track err = c.StartPublishing("rtsp://localhost:8554/mystream", gortsplib.Tracks{track}) if err != nil { panic(err) } defer c.Close() buf := make([]byte, 2048) var pkt rtp.Packet for { // read packets from the source n, _, err := pc.ReadFrom(buf) if err != nil { panic(err) } // marshal RTP packets err = pkt.Unmarshal(buf[:n]) if err != nil { panic(err) } // route RTP packets to the server err = c.WritePacketRTP(0, &pkt) if err != nil { panic(err) } } }