package gortsplib import ( "fmt" "time" "github.com/aler9/gortsplib/base" ) // Announce writes an ANNOUNCE request and reads a Response. func (c *ConnClient) Announce(u *base.URL, tracks Tracks) (*base.Response, error) { _, err := c.checkState(map[connClientState]struct{}{ connClientStateInitial: {}, }) if err != nil { return nil, err } res, err := c.Do(&base.Request{ Method: base.ANNOUNCE, URL: u, Header: base.Header{ "Content-Type": base.HeaderValue{"application/sdp"}, }, Content: tracks.Write(), }) if err != nil { return nil, err } if res.StatusCode != base.StatusOK { return nil, fmt.Errorf("bad status code: %d (%s)", res.StatusCode, res.StatusMessage) } c.streamUrl = u *c.state = connClientStatePreRecord return res, nil } // Record writes a RECORD request and reads a Response. // This can be called only after Announce() and Setup(). func (c *ConnClient) Record() (*base.Response, error) { _, err := c.checkState(map[connClientState]struct{}{ connClientStatePreRecord: {}, }) if err != nil { return nil, err } res, err := c.Do(&base.Request{ Method: base.RECORD, URL: c.streamUrl, }) if err != nil { return nil, err } if res.StatusCode != base.StatusOK { return nil, fmt.Errorf("bad status code: %d (%s)", res.StatusCode, res.StatusMessage) } if *c.streamProtocol == StreamProtocolUDP { c.writeFrameFunc = c.writeFrameUDP } else { c.writeFrameFunc = c.writeFrameTCP } c.state.store(connClientStateRecord) c.backgroundTerminate = make(chan struct{}) c.backgroundDone = make(chan struct{}) if *c.streamProtocol == StreamProtocolUDP { go c.backgroundRecordUDP() } else { go c.backgroundRecordTCP() } return nil, nil } func (c *ConnClient) backgroundRecordUDP() { defer close(c.backgroundDone) c.nconn.SetReadDeadline(time.Time{}) // disable deadline readDone := make(chan error) go func() { for { var res base.Response err := res.Read(c.br) if err != nil { readDone <- err return } } }() select { case <-c.backgroundTerminate: c.nconn.SetReadDeadline(time.Now()) <-readDone c.backgroundUDPError = fmt.Errorf("terminated") c.state.store(connClientStateUDPError) return case err := <-readDone: c.backgroundUDPError = err c.state.store(connClientStateUDPError) return } } func (c *ConnClient) backgroundRecordTCP() { defer close(c.backgroundDone) } func (c *ConnClient) writeFrameUDP(trackId int, streamType StreamType, content []byte) error { switch c.state.load() { case connClientStateUDPError: return c.backgroundUDPError case connClientStateRecord: default: return fmt.Errorf("not recording") } if streamType == StreamTypeRtp { return c.udpRtpListeners[trackId].write(content) } return c.udpRtcpListeners[trackId].write(content) } func (c *ConnClient) writeFrameTCP(trackId int, streamType StreamType, content []byte) error { if c.state.load() != connClientStateRecord { return fmt.Errorf("not recording") } c.nconn.SetWriteDeadline(time.Now().Add(c.d.WriteTimeout)) frame := base.InterleavedFrame{ TrackId: trackId, StreamType: streamType, Content: content, } return frame.Write(c.bw) } // WriteFrame writes a frame. // This can be used only after Record(). func (c *ConnClient) WriteFrame(trackId int, streamType StreamType, content []byte) error { return c.writeFrameFunc(trackId, streamType, content) }