package main import ( "log" "net" "github.com/aler9/gortsplib" "github.com/pion/rtp" ) // This example shows how to // 1. generate RTP/H264 packets with GStreamer // 2. connect to a RTSP server, announce an H264 track // 3. route the packets from GStreamer to the server func main() { // open a listener to receive RTP/H264 packets pc, err := net.ListenPacket("udp", "localhost:9000") if err != nil { panic(err) } defer pc.Close() log.Println("Waiting for a RTP/H264 stream on UDP port 9000 - you can send one with GStreamer:\n" + "gst-launch-1.0 videotestsrc ! video/x-raw,width=1920,height=1080" + " ! x264enc speed-preset=veryfast tune=zerolatency bitrate=600000" + " ! rtph264pay ! udpsink host=127.0.0.1 port=9000") // wait for first packet buf := make([]byte, 2048) n, _, err := pc.ReadFrom(buf) if err != nil { panic(err) } log.Println("stream connected") // create an H264 track track, err := gortsplib.NewTrackH264(96, nil, nil, nil) if err != nil { panic(err) } // connect to the server and start publishing the track c := gortsplib.Client{} err = c.StartPublishing("rtsp://localhost:8554/mystream", gortsplib.Tracks{track}) if err != nil { panic(err) } defer c.Close() var pkt rtp.Packet for { // parse RTP packet err = pkt.Unmarshal(buf[:n]) if err != nil { panic(err) } // route RTP packet to the server err = c.WritePacketRTP(0, &pkt, true) if err != nil { panic(err) } // read another RTP packet from source n, _, err = pc.ReadFrom(buf) if err != nil { panic(err) } } }