use random UUIDs as media IDs (#163)

* remove Medias.Clone(), Media.Clone(), Format.Clone()

* server: use random UUIDs as media IDs

* client: use random UUIDs as media IDs
This commit is contained in:
Alessandro Ros
2022-12-22 20:32:28 +01:00
committed by GitHub
parent cabfcd627b
commit ae9dac0ad3
43 changed files with 532 additions and 546 deletions

View File

@@ -27,24 +27,6 @@ func TestMPEG4AudioAttributes(t *testing.T) {
require.Equal(t, true, format.PTSEqualsDTS(&rtp.Packet{}))
}
func TestMPEG4AudioClone(t *testing.T) {
format := &MPEG4Audio{
PayloadTyp: 96,
Config: &mpeg4audio.Config{
Type: mpeg4audio.ObjectTypeAACLC,
SampleRate: 48000,
ChannelCount: 2,
},
SizeLength: 13,
IndexLength: 3,
IndexDeltaLength: 3,
}
clone := format.Clone()
require.NotSame(t, format, clone)
require.Equal(t, format, clone)
}
func TestMPEG4AudioMediaDescription(t *testing.T) {
format := &MPEG4Audio{
PayloadTyp: 96,