use random UUIDs as media IDs (#163)

* remove Medias.Clone(), Media.Clone(), Format.Clone()

* server: use random UUIDs as media IDs

* client: use random UUIDs as media IDs
This commit is contained in:
Alessandro Ros
2022-12-22 20:32:28 +01:00
committed by GitHub
parent cabfcd627b
commit ae9dac0ad3
43 changed files with 532 additions and 546 deletions

View File

@@ -30,19 +30,6 @@ func TestH265Attributes(t *testing.T) {
require.Equal(t, []byte{0x0B, 0x0C}, format.SafePPS())
}
func TestH265Clone(t *testing.T) {
format := &H265{
PayloadTyp: 96,
VPS: []byte{0x01, 0x02},
SPS: []byte{0x03, 0x04},
PPS: []byte{0x05, 0x06},
}
clone := format.Clone()
require.NotSame(t, format, clone)
require.Equal(t, format, clone)
}
func TestH265MediaDescription(t *testing.T) {
format := &H265{
PayloadTyp: 96,