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https://github.com/aler9/gortsplib
synced 2025-10-04 06:46:42 +08:00
convert Tracks into Medias and Formats (#155)
* split tracks from medias * move tracks into dedicated package * move media into dedicated package * edit Medias.Marshal() in order to return SDP * add medias.Find() and simplify examples * improve coverage * fix rebase errors * replace TrackIDs with MediaIDs * implement media-specific and track-specific callbacks for reading RTCP and RTP packets * rename publish into record, read into play * add v2 tag * rename tracks into formats
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77
examples/client-publish-format-h264/main.go
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77
examples/client-publish-format-h264/main.go
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package main
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import (
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"log"
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"net"
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"github.com/aler9/gortsplib/v2"
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"github.com/aler9/gortsplib/v2/pkg/format"
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"github.com/aler9/gortsplib/v2/pkg/media"
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"github.com/pion/rtp"
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)
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// This example shows how to
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// 1. generate RTP/H264 packets with GStreamer
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// 2. connect to a RTSP server, announce an H264 media
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// 3. route the packets from GStreamer to the server
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func main() {
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// open a listener to receive RTP/H264 packets
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pc, err := net.ListenPacket("udp", "localhost:9000")
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if err != nil {
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panic(err)
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}
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defer pc.Close()
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log.Println("Waiting for a RTP/H264 stream on UDP port 9000 - you can send one with GStreamer:\n" +
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"gst-launch-1.0 videotestsrc ! video/x-raw,width=1920,height=1080" +
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" ! x264enc speed-preset=veryfast tune=zerolatency bitrate=600000" +
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" ! rtph264pay ! udpsink host=127.0.0.1 port=9000")
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// wait for first packet
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buf := make([]byte, 2048)
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n, _, err := pc.ReadFrom(buf)
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if err != nil {
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panic(err)
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}
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log.Println("stream connected")
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// create a media that contains a H264 format
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medi := &media.Media{
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Type: media.TypeVideo,
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Formats: []format.Format{&format.H264{
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PayloadTyp: 96,
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PacketizationMode: 1,
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}},
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}
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// connect to the server and start recording the media
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c := gortsplib.Client{}
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err = c.StartRecording("rtsp://localhost:8554/mystream",
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media.Medias{medi})
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if err != nil {
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panic(err)
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}
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defer c.Close()
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var pkt rtp.Packet
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for {
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// parse RTP packet
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err = pkt.Unmarshal(buf[:n])
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if err != nil {
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panic(err)
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}
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// route RTP packet to the server
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err = c.WritePacketRTP(medi, &pkt)
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if err != nil {
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panic(err)
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}
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// read another RTP packet from source
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n, _, err = pc.ReadFrom(buf)
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if err != nil {
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panic(err)
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}
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}
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}
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